diff options
331 files changed, 887 insertions, 574 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 887051f18f..3a7fc828aa 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -39,7 +39,6 @@ #include "core/io/file_access_pack.h" #include "core/io/marshalls.h" #include "core/os/keyboard.h" -#include "core/os/os.h" #include "core/variant/variant_parser.h" #include "core/version.h" diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 195292f7e6..b31cc18b7a 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -39,7 +39,6 @@ #include "core/math/geometry_2d.h" #include "core/math/geometry_3d.h" #include "core/os/keyboard.h" -#include "core/os/os.h" namespace core_bind { diff --git a/core/debugger/local_debugger.cpp b/core/debugger/local_debugger.cpp index 61d75a6a0d..c9f7d81a90 100644 --- a/core/debugger/local_debugger.cpp +++ b/core/debugger/local_debugger.cpp @@ -31,7 +31,6 @@ #include "local_debugger.h" #include "core/debugger/script_debugger.h" -#include "core/os/os.h" #include "scene/main/scene_tree.h" struct LocalDebugger::ScriptsProfiler { diff --git a/core/math/aabb.h b/core/math/aabb.h index cb6f05e9ea..e88ba33531 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -119,7 +119,7 @@ struct _NO_DISCARD_ AABB { } _FORCE_INLINE_ Vector3 get_center() const { - return position + (size * 0.5); + return position + (size * 0.5f); } operator String() const; @@ -208,7 +208,7 @@ inline bool AABB::encloses(const AABB &p_aabb) const { } Vector3 AABB::get_support(const Vector3 &p_normal) const { - Vector3 half_extents = size * 0.5; + Vector3 half_extents = size * 0.5f; Vector3 ofs = position + half_extents; return Vector3( @@ -242,7 +242,7 @@ Vector3 AABB::get_endpoint(int p_point) const { } bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const { - Vector3 half_extents = size * 0.5; + Vector3 half_extents = size * 0.5f; Vector3 ofs = position + half_extents; for (int i = 0; i < p_plane_count; i++) { @@ -284,7 +284,7 @@ bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count, con } bool AABB::inside_convex_shape(const Plane *p_planes, int p_plane_count) const { - Vector3 half_extents = size * 0.5; + Vector3 half_extents = size * 0.5f; Vector3 ofs = position + half_extents; for (int i = 0; i < p_plane_count; i++) { @@ -364,7 +364,7 @@ inline void AABB::expand_to(const Vector3 &p_vector) { } void AABB::project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const { - Vector3 half_extents(size.x * 0.5, size.y * 0.5, size.z * 0.5); + Vector3 half_extents(size.x * 0.5f, size.y * 0.5f, size.z * 0.5f); Vector3 center(position.x + half_extents.x, position.y + half_extents.y, position.z + half_extents.z); real_t length = p_plane.normal.abs().dot(half_extents); @@ -407,9 +407,9 @@ bool AABB::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size."); } #endif - real_t divx = 1.0 / p_dir.x; - real_t divy = 1.0 / p_dir.y; - real_t divz = 1.0 / p_dir.z; + real_t divx = 1.0f / p_dir.x; + real_t divy = 1.0f / p_dir.y; + real_t divz = 1.0f / p_dir.z; Vector3 upbound = position + size; real_t tmin, tmax, tymin, tymax, tzmin, tzmax; @@ -459,9 +459,9 @@ void AABB::grow_by(real_t p_amount) { position.x -= p_amount; position.y -= p_amount; position.z -= p_amount; - size.x += 2.0 * p_amount; - size.y += 2.0 * p_amount; - size.z += 2.0 * p_amount; + size.x += 2.0f * p_amount; + size.y += 2.0f * p_amount; + size.z += 2.0f * p_amount; } void AABB::quantize(real_t p_unit) { diff --git a/core/math/basis.cpp b/core/math/basis.cpp index a9b4651664..e34c1c1315 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -40,13 +40,13 @@ void Basis::from_z(const Vector3 &p_z) { if (Math::abs(p_z.z) > Math_SQRT12) { // choose p in y-z plane real_t a = p_z[1] * p_z[1] + p_z[2] * p_z[2]; - real_t k = 1.0 / Math::sqrt(a); + real_t k = 1.0f / Math::sqrt(a); elements[0] = Vector3(0, -p_z[2] * k, p_z[1] * k); elements[1] = Vector3(a * k, -p_z[0] * elements[0][2], p_z[0] * elements[0][1]); } else { // choose p in x-y plane real_t a = p_z.x * p_z.x + p_z.y * p_z.y; - real_t k = 1.0 / Math::sqrt(a); + real_t k = 1.0f / Math::sqrt(a); elements[0] = Vector3(-p_z.y * k, p_z.x * k, 0); elements[1] = Vector3(-p_z.z * elements[0].y, p_z.z * elements[0].x, a * k); } @@ -63,7 +63,7 @@ void Basis::invert() { #ifdef MATH_CHECKS ERR_FAIL_COND(det == 0); #endif - real_t s = 1.0 / det; + real_t s = 1.0f / det; set(co[0] * s, cofac(0, 2, 2, 1) * s, cofac(0, 1, 1, 2) * s, co[1] * s, cofac(0, 0, 2, 2) * s, cofac(0, 2, 1, 0) * s, @@ -182,7 +182,7 @@ Basis Basis::diagonalize() { if (Math::is_equal_approx(elements[j][j], elements[i][i])) { angle = Math_PI / 4; } else { - angle = 0.5 * Math::atan(2 * elements[i][j] / (elements[j][j] - elements[i][i])); + angle = 0.5f * Math::atan(2 * elements[i][j] / (elements[j][j] - elements[i][i])); } // Compute the rotation matrix @@ -268,11 +268,11 @@ Basis Basis::scaled_orthogonal(const Vector3 &p_scale) const { } float Basis::get_uniform_scale() const { - return (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0; + return (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0f; } void Basis::make_scale_uniform() { - float l = (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0; + float l = (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0f; for (int i = 0; i < 3; i++) { elements[i].normalize(); elements[i] *= l; @@ -415,7 +415,7 @@ void Basis::rotate_to_align(Vector3 p_start_direction, Vector3 p_end_direction) const Vector3 axis = p_start_direction.cross(p_end_direction).normalized(); if (axis.length_squared() != 0) { real_t dot = p_start_direction.dot(p_end_direction); - dot = CLAMP(dot, -1.0, 1.0); + dot = CLAMP(dot, -1.0f, 1.0f); const real_t angle_rads = Math::acos(dot); set_axis_angle(axis, angle_rads); } @@ -463,10 +463,10 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { Vector3 euler; real_t sy = elements[0][2]; - if (sy < (1.0 - CMP_EPSILON)) { - if (sy > -(1.0 - CMP_EPSILON)) { + if (sy < (1.0f - CMP_EPSILON)) { + if (sy > -(1.0f - CMP_EPSILON)) { // is this a pure Y rotation? - if (elements[1][0] == 0.0 && elements[0][1] == 0.0 && elements[1][2] == 0 && elements[2][1] == 0 && elements[1][1] == 1) { + if (elements[1][0] == 0 && elements[0][1] == 0 && elements[1][2] == 0 && elements[2][1] == 0 && elements[1][1] == 1) { // return the simplest form (human friendlier in editor and scripts) euler.x = 0; euler.y = atan2(elements[0][2], elements[0][0]); @@ -478,13 +478,13 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { } } else { euler.x = Math::atan2(elements[2][1], elements[1][1]); - euler.y = -Math_PI / 2.0; - euler.z = 0.0; + euler.y = -Math_PI / 2.0f; + euler.z = 0.0f; } } else { euler.x = Math::atan2(elements[2][1], elements[1][1]); - euler.y = Math_PI / 2.0; - euler.z = 0.0; + euler.y = Math_PI / 2.0f; + euler.z = 0.0f; } return euler; } break; @@ -498,22 +498,22 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { Vector3 euler; real_t sz = elements[0][1]; - if (sz < (1.0 - CMP_EPSILON)) { - if (sz > -(1.0 - CMP_EPSILON)) { + if (sz < (1.0f - CMP_EPSILON)) { + if (sz > -(1.0f - CMP_EPSILON)) { euler.x = Math::atan2(elements[2][1], elements[1][1]); euler.y = Math::atan2(elements[0][2], elements[0][0]); euler.z = Math::asin(-sz); } else { // It's -1 euler.x = -Math::atan2(elements[1][2], elements[2][2]); - euler.y = 0.0; - euler.z = Math_PI / 2.0; + euler.y = 0.0f; + euler.z = Math_PI / 2.0f; } } else { // It's 1 euler.x = -Math::atan2(elements[1][2], elements[2][2]); - euler.y = 0.0; - euler.z = -Math_PI / 2.0; + euler.y = 0.0f; + euler.z = -Math_PI / 2.0f; } return euler; } break; @@ -543,12 +543,12 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { euler.z = atan2(elements[1][0], elements[1][1]); } } else { // m12 == -1 - euler.x = Math_PI * 0.5; + euler.x = Math_PI * 0.5f; euler.y = atan2(elements[0][1], elements[0][0]); euler.z = 0; } } else { // m12 == 1 - euler.x = -Math_PI * 0.5; + euler.x = -Math_PI * 0.5f; euler.y = -atan2(elements[0][1], elements[0][0]); euler.z = 0; } @@ -565,22 +565,22 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { Vector3 euler; real_t sz = elements[1][0]; - if (sz < (1.0 - CMP_EPSILON)) { - if (sz > -(1.0 - CMP_EPSILON)) { + if (sz < (1.0f - CMP_EPSILON)) { + if (sz > -(1.0f - CMP_EPSILON)) { euler.x = Math::atan2(-elements[1][2], elements[1][1]); euler.y = Math::atan2(-elements[2][0], elements[0][0]); euler.z = Math::asin(sz); } else { // It's -1 euler.x = Math::atan2(elements[2][1], elements[2][2]); - euler.y = 0.0; - euler.z = -Math_PI / 2.0; + euler.y = 0.0f; + euler.z = -Math_PI / 2.0f; } } else { // It's 1 euler.x = Math::atan2(elements[2][1], elements[2][2]); - euler.y = 0.0; - euler.z = Math_PI / 2.0; + euler.y = 0.0f; + euler.z = Math_PI / 2.0f; } return euler; } break; @@ -593,20 +593,20 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { // -cx*sy sx cx*cy Vector3 euler; real_t sx = elements[2][1]; - if (sx < (1.0 - CMP_EPSILON)) { - if (sx > -(1.0 - CMP_EPSILON)) { + if (sx < (1.0f - CMP_EPSILON)) { + if (sx > -(1.0f - CMP_EPSILON)) { euler.x = Math::asin(sx); euler.y = Math::atan2(-elements[2][0], elements[2][2]); euler.z = Math::atan2(-elements[0][1], elements[1][1]); } else { // It's -1 - euler.x = -Math_PI / 2.0; + euler.x = -Math_PI / 2.0f; euler.y = Math::atan2(elements[0][2], elements[0][0]); euler.z = 0; } } else { // It's 1 - euler.x = Math_PI / 2.0; + euler.x = Math_PI / 2.0f; euler.y = Math::atan2(elements[0][2], elements[0][0]); euler.z = 0; } @@ -621,21 +621,21 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { // -sy cy*sx cy*cx Vector3 euler; real_t sy = elements[2][0]; - if (sy < (1.0 - CMP_EPSILON)) { - if (sy > -(1.0 - CMP_EPSILON)) { + if (sy < (1.0f - CMP_EPSILON)) { + if (sy > -(1.0f - CMP_EPSILON)) { euler.x = Math::atan2(elements[2][1], elements[2][2]); euler.y = Math::asin(-sy); euler.z = Math::atan2(elements[1][0], elements[0][0]); } else { // It's -1 euler.x = 0; - euler.y = Math_PI / 2.0; + euler.y = Math_PI / 2.0f; euler.z = -Math::atan2(elements[0][1], elements[1][1]); } } else { // It's 1 euler.x = 0; - euler.y = -Math_PI / 2.0; + euler.y = -Math_PI / 2.0f; euler.z = -Math::atan2(elements[0][1], elements[1][1]); } return euler; @@ -652,15 +652,15 @@ void Basis::set_euler(const Vector3 &p_euler, EulerOrder p_order) { c = Math::cos(p_euler.x); s = Math::sin(p_euler.x); - Basis xmat(1.0, 0.0, 0.0, 0.0, c, -s, 0.0, s, c); + Basis xmat(1, 0, 0, 0, c, -s, 0, s, c); c = Math::cos(p_euler.y); s = Math::sin(p_euler.y); - Basis ymat(c, 0.0, s, 0.0, 1.0, 0.0, -s, 0.0, c); + Basis ymat(c, 0, s, 0, 1, 0, -s, 0, c); c = Math::cos(p_euler.z); s = Math::sin(p_euler.z); - Basis zmat(c, -s, 0.0, s, c, 0.0, 0.0, 0.0, 1.0); + Basis zmat(c, -s, 0, s, c, 0, 0, 0, 1); switch (p_order) { case EULER_ORDER_XYZ: { @@ -722,10 +722,10 @@ Quaternion Basis::get_quaternion() const { real_t trace = m.elements[0][0] + m.elements[1][1] + m.elements[2][2]; real_t temp[4]; - if (trace > 0.0) { - real_t s = Math::sqrt(trace + 1.0); - temp[3] = (s * 0.5); - s = 0.5 / s; + if (trace > 0.0f) { + real_t s = Math::sqrt(trace + 1.0f); + temp[3] = (s * 0.5f); + s = 0.5f / s; temp[0] = ((m.elements[2][1] - m.elements[1][2]) * s); temp[1] = ((m.elements[0][2] - m.elements[2][0]) * s); @@ -737,9 +737,9 @@ Quaternion Basis::get_quaternion() const { int j = (i + 1) % 3; int k = (i + 2) % 3; - real_t s = Math::sqrt(m.elements[i][i] - m.elements[j][j] - m.elements[k][k] + 1.0); - temp[i] = s * 0.5; - s = 0.5 / s; + real_t s = Math::sqrt(m.elements[i][i] - m.elements[j][j] - m.elements[k][k] + 1.0f); + temp[i] = s * 0.5f; + s = 0.5f / s; temp[3] = (m.elements[k][j] - m.elements[j][k]) * s; temp[j] = (m.elements[j][i] + m.elements[i][j]) * s; @@ -782,10 +782,10 @@ int Basis::get_orthogonal_index() const { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { real_t v = orth[i][j]; - if (v > 0.5) { - v = 1.0; - } else if (v < -0.5) { - v = -1.0; + if (v > 0.5f) { + v = 1.0f; + } else if (v < -0.5f) { + v = -1.0f; } else { v = 0; } @@ -890,14 +890,14 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const { void Basis::set_quaternion(const Quaternion &p_quaternion) { real_t d = p_quaternion.length_squared(); - real_t s = 2.0 / d; + real_t s = 2.0f / d; real_t xs = p_quaternion.x * s, ys = p_quaternion.y * s, zs = p_quaternion.z * s; real_t wx = p_quaternion.w * xs, wy = p_quaternion.w * ys, wz = p_quaternion.w * zs; real_t xx = p_quaternion.x * xs, xy = p_quaternion.x * ys, xz = p_quaternion.x * zs; real_t yy = p_quaternion.y * ys, yz = p_quaternion.y * zs, zz = p_quaternion.z * zs; - set(1.0 - (yy + zz), xy - wz, xz + wy, - xy + wz, 1.0 - (xx + zz), yz - wx, - xz - wy, yz + wx, 1.0 - (xx + yy)); + set(1.0f - (yy + zz), xy - wz, xz + wy, + xy + wz, 1.0f - (xx + zz), yz - wx, + xz - wy, yz + wx, 1.0f - (xx + yy)); } void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { @@ -907,9 +907,9 @@ void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { #endif Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z); real_t cosine = Math::cos(p_phi); - elements[0][0] = axis_sq.x + cosine * (1.0 - axis_sq.x); - elements[1][1] = axis_sq.y + cosine * (1.0 - axis_sq.y); - elements[2][2] = axis_sq.z + cosine * (1.0 - axis_sq.z); + elements[0][0] = axis_sq.x + cosine * (1.0f - axis_sq.x); + elements[1][1] = axis_sq.y + cosine * (1.0f - axis_sq.y); + elements[2][2] = axis_sq.z + cosine * (1.0f - axis_sq.z); real_t sine = Math::sin(p_phi); real_t t = 1 - cosine; diff --git a/core/math/color.cpp b/core/math/color.cpp index b06d20b3d3..e32f9147d9 100644 --- a/core/math/color.cpp +++ b/core/math/color.cpp @@ -161,9 +161,9 @@ float Color::get_h() const { h = 4 + (r - g) / delta; // between magenta & cyan } - h /= 6.0; + h /= 6.0f; if (h < 0) { - h += 1.0; + h += 1.0f; } return h; @@ -197,7 +197,7 @@ void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) { return; } - p_h *= 6.0; + p_h *= 6.0f; p_h = Math::fmod(p_h, 6); i = Math::floor(p_h); @@ -253,31 +253,31 @@ Color Color::clamp(const Color &p_min, const Color &p_max) const { } void Color::invert() { - r = 1.0 - r; - g = 1.0 - g; - b = 1.0 - b; + r = 1.0f - r; + g = 1.0f - g; + b = 1.0f - b; } Color Color::hex(uint32_t p_hex) { - float a = (p_hex & 0xFF) / 255.0; + float a = (p_hex & 0xFF) / 255.0f; p_hex >>= 8; - float b = (p_hex & 0xFF) / 255.0; + float b = (p_hex & 0xFF) / 255.0f; p_hex >>= 8; - float g = (p_hex & 0xFF) / 255.0; + float g = (p_hex & 0xFF) / 255.0f; p_hex >>= 8; - float r = (p_hex & 0xFF) / 255.0; + float r = (p_hex & 0xFF) / 255.0f; return Color(r, g, b, a); } Color Color::hex64(uint64_t p_hex) { - float a = (p_hex & 0xFFFF) / 65535.0; + float a = (p_hex & 0xFFFF) / 65535.0f; p_hex >>= 16; - float b = (p_hex & 0xFFFF) / 65535.0; + float b = (p_hex & 0xFFFF) / 65535.0f; p_hex >>= 16; - float g = (p_hex & 0xFFFF) / 65535.0; + float g = (p_hex & 0xFFFF) / 65535.0f; p_hex >>= 16; - float r = (p_hex & 0xFFFF) / 65535.0; + float r = (p_hex & 0xFFFF) / 65535.0f; return Color(r, g, b, a); } @@ -333,18 +333,18 @@ Color Color::html(const String &p_rgba) { float r, g, b, a = 1.0; if (is_shorthand) { - r = _parse_col4(color, 0) / 15.0; - g = _parse_col4(color, 1) / 15.0; - b = _parse_col4(color, 2) / 15.0; + r = _parse_col4(color, 0) / 15.0f; + g = _parse_col4(color, 1) / 15.0f; + b = _parse_col4(color, 2) / 15.0f; if (alpha) { - a = _parse_col4(color, 3) / 15.0; + a = _parse_col4(color, 3) / 15.0f; } } else { - r = _parse_col8(color, 0) / 255.0; - g = _parse_col8(color, 2) / 255.0; - b = _parse_col8(color, 4) / 255.0; + r = _parse_col8(color, 0) / 255.0f; + g = _parse_col8(color, 2) / 255.0f; + b = _parse_col8(color, 4) / 255.0f; if (alpha) { - a = _parse_col8(color, 6) / 255.0; + a = _parse_col8(color, 6) / 255.0f; } } ERR_FAIL_COND_V_MSG(r < 0, Color(), "Invalid color code: " + p_rgba + "."); @@ -458,7 +458,7 @@ Color Color::from_rgbe9995(uint32_t p_rgbe) { float g = (p_rgbe >> 9) & 0x1ff; float b = (p_rgbe >> 18) & 0x1ff; float e = (p_rgbe >> 27); - float m = Math::pow(2, e - 15.0 - 9.0); + float m = Math::pow(2, e - 15.0f - 9.0f); float rd = r * m; float gd = g * m; @@ -563,8 +563,8 @@ void Color::operator/=(float p_scalar) { Color Color::operator-() const { return Color( - 1.0 - r, - 1.0 - g, - 1.0 - b, - 1.0 - a); + 1.0f - r, + 1.0f - g, + 1.0f - b, + 1.0f - a); } diff --git a/core/math/color.h b/core/math/color.h index 72a4a5f8be..429807e4a6 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -95,7 +95,7 @@ struct _NO_DISCARD_ Color { Color inverted() const; _FORCE_INLINE_ float get_luminance() const { - return 0.2126 * r + 0.7152 * g + 0.0722 * b; + return 0.2126f * r + 0.7152f * g + 0.0722f * b; } _FORCE_INLINE_ Color lerp(const Color &p_to, float p_weight) const { @@ -144,7 +144,7 @@ struct _NO_DISCARD_ Color { float exps = expp + 1.0f; - if (0.0 <= sMax && sMax < pow2to9) { + if (0.0f <= sMax && sMax < pow2to9) { exps = expp; } @@ -157,7 +157,7 @@ struct _NO_DISCARD_ Color { _FORCE_INLINE_ Color blend(const Color &p_over) const { Color res; - float sa = 1.0 - p_over.a; + float sa = 1.0f - p_over.a; res.a = a * sa + p_over.a; if (res.a == 0) { return Color(0, 0, 0, 0); @@ -171,16 +171,16 @@ struct _NO_DISCARD_ Color { _FORCE_INLINE_ Color to_linear() const { return Color( - r < 0.04045 ? r * (1.0 / 12.92) : Math::pow((r + 0.055) * (1.0 / (1 + 0.055)), 2.4), - g < 0.04045 ? g * (1.0 / 12.92) : Math::pow((g + 0.055) * (1.0 / (1 + 0.055)), 2.4), - b < 0.04045 ? b * (1.0 / 12.92) : Math::pow((b + 0.055) * (1.0 / (1 + 0.055)), 2.4), + r < 0.04045f ? r * (1.0 / 12.92) : Math::pow((r + 0.055f) * (float)(1.0 / (1 + 0.055)), 2.4f), + g < 0.04045f ? g * (1.0 / 12.92) : Math::pow((g + 0.055f) * (float)(1.0 / (1 + 0.055)), 2.4f), + b < 0.04045f ? b * (1.0 / 12.92) : Math::pow((b + 0.055f) * (float)(1.0 / (1 + 0.055)), 2.4f), a); } _FORCE_INLINE_ Color to_srgb() const { return Color( - r < 0.0031308 ? 12.92 * r : (1.0 + 0.055) * Math::pow(r, 1.0f / 2.4f) - 0.055, - g < 0.0031308 ? 12.92 * g : (1.0 + 0.055) * Math::pow(g, 1.0f / 2.4f) - 0.055, - b < 0.0031308 ? 12.92 * b : (1.0 + 0.055) * Math::pow(b, 1.0f / 2.4f) - 0.055, a); + r < 0.0031308f ? 12.92f * r : (1.0f + 0.055f) * Math::pow(r, 1.0f / 2.4f) - 0.055f, + g < 0.0031308f ? 12.92f * g : (1.0f + 0.055f) * Math::pow(g, 1.0f / 2.4f) - 0.055f, + b < 0.0031308f ? 12.92f * b : (1.0f + 0.055f) * Math::pow(b, 1.0f / 2.4f) - 0.055f, a); } static Color hex(uint32_t p_hex); @@ -201,13 +201,13 @@ struct _NO_DISCARD_ Color { operator String() const; // For the binder. - _FORCE_INLINE_ void set_r8(int32_t r8) { r = (CLAMP(r8, 0, 255) / 255.0); } + _FORCE_INLINE_ void set_r8(int32_t r8) { r = (CLAMP(r8, 0, 255) / 255.0f); } _FORCE_INLINE_ int32_t get_r8() const { return int32_t(CLAMP(Math::round(r * 255.0f), 0.0f, 255.0f)); } - _FORCE_INLINE_ void set_g8(int32_t g8) { g = (CLAMP(g8, 0, 255) / 255.0); } + _FORCE_INLINE_ void set_g8(int32_t g8) { g = (CLAMP(g8, 0, 255) / 255.0f); } _FORCE_INLINE_ int32_t get_g8() const { return int32_t(CLAMP(Math::round(g * 255.0f), 0.0f, 255.0f)); } - _FORCE_INLINE_ void set_b8(int32_t b8) { b = (CLAMP(b8, 0, 255) / 255.0); } + _FORCE_INLINE_ void set_b8(int32_t b8) { b = (CLAMP(b8, 0, 255) / 255.0f); } _FORCE_INLINE_ int32_t get_b8() const { return int32_t(CLAMP(Math::round(b * 255.0f), 0.0f, 255.0f)); } - _FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0); } + _FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0f); } _FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); } _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); } @@ -234,7 +234,7 @@ struct _NO_DISCARD_ Color { r = p_r; g = p_g; b = p_b; - a = 1.0; + a = 1.0f; } /** diff --git a/core/math/face3.cpp b/core/math/face3.cpp index d588f34e5d..9c968df19b 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -157,7 +157,7 @@ Vector3 Face3::get_random_point_inside() const { SWAP(a, b); } - return vertex[0] * a + vertex[1] * (b - a) + vertex[2] * (1.0 - b); + return vertex[0] * a + vertex[1] * (b - a) + vertex[2] * (1.0f - b); } Plane Face3::get_plane(ClockDirection p_dir) const { @@ -165,11 +165,11 @@ Plane Face3::get_plane(ClockDirection p_dir) const { } Vector3 Face3::get_median_point() const { - return (vertex[0] + vertex[1] + vertex[2]) / 3.0; + return (vertex[0] + vertex[1] + vertex[2]) / 3.0f; } real_t Face3::get_area() const { - return vec3_cross(vertex[0] - vertex[1], vertex[0] - vertex[2]).length() * 0.5; + return vec3_cross(vertex[0] - vertex[1], vertex[0] - vertex[2]).length() * 0.5f; } ClockDirection Face3::get_clock_dir() const { @@ -223,7 +223,7 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const { Vector3 axis = vec3_cross(e1, e2); - if (axis.length_squared() < 0.0001) { + if (axis.length_squared() < 0.0001f) { continue; // coplanar } axis.normalize(); diff --git a/core/math/face3.h b/core/math/face3.h index 8b123f078c..c61d6ad66e 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -95,7 +95,7 @@ struct _NO_DISCARD_ Face3 { bool Face3::intersects_aabb2(const AABB &p_aabb) const { Vector3 perp = (vertex[0] - vertex[2]).cross(vertex[0] - vertex[1]); - Vector3 half_extents = p_aabb.size * 0.5; + Vector3 half_extents = p_aabb.size * 0.5f; Vector3 ofs = p_aabb.position + half_extents; Vector3 sup = Vector3( @@ -206,7 +206,7 @@ bool Face3::intersects_aabb2(const AABB &p_aabb) const { Vector3 axis = vec3_cross(e1, e2); - if (axis.length_squared() < 0.0001) { + if (axis.length_squared() < 0.0001f) { continue; // coplanar } //axis.normalize(); diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp index 9fa45a3363..b1af91c49c 100644 --- a/core/math/geometry_2d.cpp +++ b/core/math/geometry_2d.cpp @@ -290,7 +290,7 @@ Vector<Vector<Point2>> Geometry2D::_polypath_offset(const Vector<Point2> &p_poly et = etOpenRound; break; } - ClipperOffset co(2.0, 0.25 * SCALE_FACTOR); // Defaults from ClipperOffset. + ClipperOffset co(2.0, 0.25f * SCALE_FACTOR); // Defaults from ClipperOffset. Path path; // Need to scale points (Clipper's requirement for robust computation). diff --git a/core/math/geometry_2d.h b/core/math/geometry_2d.h index a2881d5f60..4fdb8ee36a 100644 --- a/core/math/geometry_2d.h +++ b/core/math/geometry_2d.h @@ -61,21 +61,21 @@ public: // First segment degenerates into a point. s = 0.0; t = f / e; // s = 0 => t = (b*s + f) / e = f / e - t = CLAMP(t, 0.0, 1.0); + t = CLAMP(t, 0.0f, 1.0f); } else { real_t c = d1.dot(r); if (e <= CMP_EPSILON) { // Second segment degenerates into a point. t = 0.0; - s = CLAMP(-c / a, 0.0, 1.0); // t = 0 => s = (b*t - c) / a = -c / a + s = CLAMP(-c / a, 0.0f, 1.0f); // t = 0 => s = (b*t - c) / a = -c / a } else { // The general nondegenerate case starts here. real_t b = d1.dot(d2); real_t denom = a * e - b * b; // Always nonnegative. // If segments not parallel, compute closest point on L1 to L2 and // clamp to segment S1. Else pick arbitrary s (here 0). - if (denom != 0.0) { - s = CLAMP((b * f - c * e) / denom, 0.0, 1.0); + if (denom != 0.0f) { + s = CLAMP((b * f - c * e) / denom, 0.0f, 1.0f); } else { s = 0.0; } @@ -86,12 +86,12 @@ public: //If t in [0,1] done. Else clamp t, recompute s for the new value // of t using s = Dot((P2 + D2*t) - P1,D1) / Dot(D1,D1)= (t*b - c) / a // and clamp s to [0, 1]. - if (t < 0.0) { + if (t < 0.0f) { t = 0.0; - s = CLAMP(-c / a, 0.0, 1.0); - } else if (t > 1.0) { + s = CLAMP(-c / a, 0.0f, 1.0f); + } else if (t > 1.0f) { t = 1.0; - s = CLAMP((b - c) / a, 0.0, 1.0); + s = CLAMP((b - c) / a, 0.0f, 1.0f); } } } @@ -104,15 +104,15 @@ public: Vector2 p = p_point - p_segment[0]; Vector2 n = p_segment[1] - p_segment[0]; real_t l2 = n.length_squared(); - if (l2 < 1e-20) { + if (l2 < 1e-20f) { return p_segment[0]; // Both points are the same, just give any. } real_t d = n.dot(p) / l2; - if (d <= 0.0) { + if (d <= 0.0f) { return p_segment[0]; // Before first point. - } else if (d >= 1.0) { + } else if (d >= 1.0f) { return p_segment[1]; // After first point. } else { return p_segment[0] + n * d; // Inside. @@ -137,7 +137,7 @@ public: Vector2 p = p_point - p_segment[0]; Vector2 n = p_segment[1] - p_segment[0]; real_t l2 = n.length_squared(); - if (l2 < 1e-20) { + if (l2 < 1e-20f) { return p_segment[0]; // Both points are the same, just give any. } @@ -198,7 +198,7 @@ public: real_t ABpos = D.x + (C.x - D.x) * D.y / (D.y - C.y); // Fail if segment C-D crosses line A-B outside of segment A-B. - if (ABpos < 0 || ABpos > 1.0) { + if (ABpos < 0 || ABpos > 1.0f) { return false; } diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index a9ff46410e..7eeb37df46 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -124,8 +124,8 @@ static bool _connect_faces(_FaceClassify *p_faces, int len, int p_group) { Vector3 vj2 = p_faces[j].face.vertex[l]; Vector3 vj1 = p_faces[j].face.vertex[(l + 1) % 3]; - if (vi1.distance_to(vj1) < 0.00001 && - vi2.distance_to(vj2) < 0.00001) { + if (vi1.distance_to(vj1) < 0.00001f && + vi2.distance_to(vj2) < 0.00001f) { if (p_faces[i].links[k].face != -1) { ERR_PRINT("already linked\n"); error = true; @@ -508,7 +508,7 @@ Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error) } } - global_aabb.grow_by(0.01); // Avoid numerical error. + global_aabb.grow_by(0.01f); // Avoid numerical error. // Determine amount of cells in grid axis. int div_x, div_y, div_z; @@ -638,7 +638,7 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes Vector3 ref = Vector3(0.0, 1.0, 0.0); - if (ABS(p.normal.dot(ref)) > 0.95) { + if (ABS(p.normal.dot(ref)) > 0.95f) { ref = Vector3(0.0, 0.0, 1.0); // Change axis. } @@ -663,7 +663,7 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes Vector<Vector3> new_vertices; Plane clip = p_planes[j]; - if (clip.normal.dot(p.normal) > 0.95) { + if (clip.normal.dot(p.normal) > 0.95f) { continue; } @@ -716,7 +716,7 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes for (int j = 0; j < vertices.size(); j++) { int idx = -1; for (int k = 0; k < mesh.vertices.size(); k++) { - if (mesh.vertices[k].distance_to(vertices[j]) < 0.001) { + if (mesh.vertices[k].distance_to(vertices[j]) < 0.001f) { idx = k; break; } @@ -793,8 +793,8 @@ Vector<Plane> Geometry3D::build_cylinder_planes(real_t p_radius, real_t p_height Vector3 axis; axis[p_axis] = 1.0; - planes.push_back(Plane(axis, p_height * 0.5)); - planes.push_back(Plane(-axis, p_height * 0.5)); + planes.push_back(Plane(axis, p_height * 0.5f)); + planes.push_back(Plane(-axis, p_height * 0.5f)); return planes; } @@ -853,7 +853,7 @@ Vector<Plane> Geometry3D::build_capsule_planes(real_t p_radius, real_t p_height, for (int j = 1; j <= p_lats; j++) { Vector3 plane_normal = normal.lerp(axis, j / (real_t)p_lats).normalized(); - Vector3 position = axis * p_height * 0.5 + plane_normal * p_radius; + Vector3 position = axis * p_height * 0.5f + plane_normal * p_radius; planes.push_back(Plane(plane_normal, position)); planes.push_back(Plane(plane_normal * axis_neg, position * axis_neg)); } diff --git a/core/math/geometry_3d.h b/core/math/geometry_3d.h index 0f6ab5c716..482c7ea604 100644 --- a/core/math/geometry_3d.h +++ b/core/math/geometry_3d.h @@ -77,15 +77,15 @@ public: // Compute the line parameters of the two closest points. if (D < CMP_EPSILON) { // The lines are almost parallel. - sN = 0.0; // Force using point P0 on segment S1 - sD = 1.0; // to prevent possible division by 0.0 later. + sN = 0.0f; // Force using point P0 on segment S1 + sD = 1.0f; // to prevent possible division by 0.0 later. tN = e; tD = c; } else { // Get the closest points on the infinite lines sN = (b * e - c * d); tN = (a * e - b * d); - if (sN < 0.0) { // sc < 0 => the s=0 edge is visible. - sN = 0.0; + if (sN < 0.0f) { // sc < 0 => the s=0 edge is visible. + sN = 0.0f; tN = e; tD = c; } else if (sN > sD) { // sc > 1 => the s=1 edge is visible. @@ -95,11 +95,11 @@ public: } } - if (tN < 0.0) { // tc < 0 => the t=0 edge is visible. - tN = 0.0; + if (tN < 0.0f) { // tc < 0 => the t=0 edge is visible. + tN = 0.0f; // Recompute sc for this edge. - if (-d < 0.0) { - sN = 0.0; + if (-d < 0.0f) { + sN = 0.0f; } else if (-d > a) { sN = sD; } else { @@ -109,7 +109,7 @@ public: } else if (tN > tD) { // tc > 1 => the t=1 edge is visible. tN = tD; // Recompute sc for this edge. - if ((-d + b) < 0.0) { + if ((-d + b) < 0.0f) { sN = 0; } else if ((-d + b) > a) { sN = sD; @@ -119,8 +119,8 @@ public: } } // Finally do the division to get sc and tc. - sc = (Math::is_zero_approx(sN) ? 0.0 : sN / sD); - tc = (Math::is_zero_approx(tN) ? 0.0 : tN / tD); + sc = (Math::is_zero_approx(sN) ? 0.0f : sN / sD); + tc = (Math::is_zero_approx(tN) ? 0.0f : tN / tD); // Get the difference of the two closest points. Vector3 dP = w + (sc * u) - (tc * v); // = S1(sc) - S2(tc) @@ -137,12 +137,12 @@ public: return false; } - real_t f = 1.0 / a; + real_t f = 1.0f / a; Vector3 s = p_from - p_v0; real_t u = f * s.dot(h); - if (u < 0.0 || u > 1.0) { + if (u < 0.0f || u > 1.0f) { return false; } @@ -150,7 +150,7 @@ public: real_t v = f * p_dir.dot(q); - if (v < 0.0 || u + v > 1.0) { + if (v < 0.0f || u + v > 1.0f) { return false; } @@ -158,7 +158,7 @@ public: // the intersection point is on the line. real_t t = f * e2.dot(q); - if (t > 0.00001) { // ray intersection + if (t > 0.00001f) { // ray intersection if (r_res) { *r_res = p_from + p_dir * t; } @@ -178,12 +178,12 @@ public: return false; } - real_t f = 1.0 / a; + real_t f = 1.0f / a; Vector3 s = p_from - p_v0; real_t u = f * s.dot(h); - if (u < 0.0 || u > 1.0) { + if (u < 0.0f || u > 1.0f) { return false; } @@ -191,7 +191,7 @@ public: real_t v = f * rel.dot(q); - if (v < 0.0 || u + v > 1.0) { + if (v < 0.0f || u + v > 1.0f) { return false; } @@ -199,7 +199,7 @@ public: // the intersection point is on the line. real_t t = f * e2.dot(q); - if (t > CMP_EPSILON && t <= 1.0) { // Ray intersection. + if (t > CMP_EPSILON && t <= 1.0f) { // Ray intersection. if (r_res) { *r_res = p_from + rel * t; } @@ -260,7 +260,7 @@ public: ERR_FAIL_COND_V(p_cylinder_axis < 0, false); ERR_FAIL_COND_V(p_cylinder_axis > 2, false); Vector3 cylinder_axis; - cylinder_axis[p_cylinder_axis] = 1.0; + cylinder_axis[p_cylinder_axis] = 1.0f; // First check if they are parallel. Vector3 normal = (rel / rel_l); @@ -271,7 +271,7 @@ public: if (crs_l < CMP_EPSILON) { Vector3 side_axis; - side_axis[(p_cylinder_axis + 1) % 3] = 1.0; // Any side axis OK. + side_axis[(p_cylinder_axis + 1) % 3] = 1.0f; // Any side axis OK. axis_dir = side_axis; } else { axis_dir = crs / crs_l; @@ -288,7 +288,7 @@ public: if (w2 < CMP_EPSILON) { return false; // Avoid numerical error. } - Size2 size(Math::sqrt(w2), p_height * 0.5); + Size2 size(Math::sqrt(w2), p_height * 0.5f); Vector3 side_dir = axis_dir.cross(cylinder_axis).normalized(); @@ -417,15 +417,15 @@ public: Vector3 p = p_point - p_segment[0]; Vector3 n = p_segment[1] - p_segment[0]; real_t l2 = n.length_squared(); - if (l2 < 1e-20) { + if (l2 < 1e-20f) { return p_segment[0]; // Both points are the same, just give any. } real_t d = n.dot(p) / l2; - if (d <= 0.0) { + if (d <= 0.0f) { return p_segment[0]; // Before first point. - } else if (d >= 1.0) { + } else if (d >= 1.0f) { return p_segment[1]; // After first point. } else { return p_segment[0] + n * d; // Inside. @@ -436,7 +436,7 @@ public: Vector3 p = p_point - p_segment[0]; Vector3 n = p_segment[1] - p_segment[0]; real_t l2 = n.length_squared(); - if (l2 < 1e-20) { + if (l2 < 1e-20f) { return p_segment[0]; // Both points are the same, just give any. } @@ -907,9 +907,9 @@ public: _FORCE_INLINE_ static Vector3 octahedron_map_decode(const Vector2 &p_uv) { // https://twitter.com/Stubbesaurus/status/937994790553227264 - Vector2 f = p_uv * 2.0 - Vector2(1.0, 1.0); + Vector2 f = p_uv * 2.0f - Vector2(1.0f, 1.0f); Vector3 n = Vector3(f.x, f.y, 1.0f - Math::abs(f.x) - Math::abs(f.y)); - float t = CLAMP(-n.z, 0.0, 1.0); + float t = CLAMP(-n.z, 0.0f, 1.0f); n.x += n.x >= 0 ? -t : t; n.y += n.y >= 0 ? -t : t; return n.normalized(); diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index f3d10c3f0d..6b5eb655d3 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -198,7 +198,7 @@ public: if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { value += p_y; } - value += 0.0; + value += 0.0f; return value; } static _ALWAYS_INLINE_ float fposmodp(float p_x, float p_y) { @@ -206,7 +206,7 @@ public: if (value < 0) { value += p_y; } - value += 0.0; + value += 0.0f; return value; } static _ALWAYS_INLINE_ double fposmodp(double p_x, double p_y) { diff --git a/core/math/plane.cpp b/core/math/plane.cpp index 8bd4b5ef4f..0ce8aed51c 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -58,7 +58,7 @@ Vector3 Plane::get_any_perpendicular_normal() const { static const Vector3 p2 = Vector3(0, 1, 0); Vector3 p; - if (ABS(normal.dot(p1)) > 0.99) { // if too similar to p1 + if (ABS(normal.dot(p1)) > 0.99f) { // if too similar to p1 p = p2; // use p2 } else { p = p1; // use p1 @@ -129,7 +129,7 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec real_t dist = (normal.dot(p_begin) - d) / den; //printf("dist is %i\n",dist); - if (dist < -CMP_EPSILON || dist > (1.0 + CMP_EPSILON)) { + if (dist < -CMP_EPSILON || dist > (1.0f + CMP_EPSILON)) { return false; } diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index 2ce603cb13..ade252d628 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -114,7 +114,7 @@ Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) con cosom = dot(p_to); // adjust signs (if necessary) - if (cosom < 0.0) { + if (cosom < 0.0f) { cosom = -cosom; to1.x = -p_to.x; to1.y = -p_to.y; @@ -129,7 +129,7 @@ Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) con // calculate coefficients - if ((1.0 - cosom) > CMP_EPSILON) { + if ((1.0f - cosom) > CMP_EPSILON) { // standard case (slerp) omega = Math::acos(cosom); sinom = Math::sin(omega); @@ -138,7 +138,7 @@ Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) con } else { // "from" and "to" quaternions are very close // ... so we can do a linear interpolation - scale0 = 1.0 - p_weight; + scale0 = 1.0f - p_weight; scale1 = p_weight; } // calculate final values @@ -158,14 +158,14 @@ Quaternion Quaternion::slerpni(const Quaternion &p_to, const real_t &p_weight) c real_t dot = from.dot(p_to); - if (Math::absf(dot) > 0.9999) { + if (Math::absf(dot) > 0.9999f) { return from; } real_t theta = Math::acos(dot), - sinT = 1.0 / Math::sin(theta), + sinT = 1.0f / Math::sin(theta), newFactor = Math::sin(p_weight * theta) * sinT, - invFactor = Math::sin((1.0 - p_weight) * theta) * sinT; + invFactor = Math::sin((1.0f - p_weight) * theta) * sinT; return Quaternion(invFactor * from.x + newFactor * p_to.x, invFactor * from.y + newFactor * p_to.y, @@ -179,7 +179,7 @@ Quaternion Quaternion::cubic_slerp(const Quaternion &p_b, const Quaternion &p_pr ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion must be normalized."); #endif //the only way to do slerp :| - real_t t2 = (1.0 - p_weight) * p_weight * 2; + real_t t2 = (1.0f - p_weight) * p_weight * 2; Quaternion sp = this->slerp(p_b, p_weight); Quaternion sq = p_pre_a.slerpni(p_post_b, p_weight); return sp.slerpni(sq, t2); @@ -209,8 +209,8 @@ Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) { z = 0; w = 0; } else { - real_t sin_angle = Math::sin(p_angle * 0.5); - real_t cos_angle = Math::cos(p_angle * 0.5); + real_t sin_angle = Math::sin(p_angle * 0.5f); + real_t cos_angle = Math::cos(p_angle * 0.5f); real_t s = sin_angle / d; x = p_axis.x * s; y = p_axis.y * s; @@ -224,9 +224,9 @@ Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) { // and similar for other axes. // This implementation uses YXZ convention (Z is the first rotation). Quaternion::Quaternion(const Vector3 &p_euler) { - real_t half_a1 = p_euler.y * 0.5; - real_t half_a2 = p_euler.x * 0.5; - real_t half_a3 = p_euler.z * 0.5; + real_t half_a1 = p_euler.y * 0.5f; + real_t half_a2 = p_euler.x * 0.5f; + real_t half_a3 = p_euler.z * 0.5f; // R = Y(a1).X(a2).Z(a3) convention for Euler angles. // Conversion to quaternion as listed in https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/19770024290.pdf (page A-6) diff --git a/core/math/quaternion.h b/core/math/quaternion.h index 7874e4f428..f8a2c6456e 100644 --- a/core/math/quaternion.h +++ b/core/math/quaternion.h @@ -145,19 +145,19 @@ struct _NO_DISCARD_ Quaternion { Vector3 c = v0.cross(v1); real_t d = v0.dot(v1); - if (d < -1.0 + CMP_EPSILON) { + if (d < -1.0f + CMP_EPSILON) { x = 0; y = 1; z = 0; w = 0; } else { - real_t s = Math::sqrt((1.0 + d) * 2.0); - real_t rs = 1.0 / s; + real_t s = Math::sqrt((1.0f + d) * 2.0f); + real_t rs = 1.0f / s; x = c.x * rs; y = c.y * rs; z = c.z * rs; - w = s * 0.5; + w = s * 0.5f; } } }; @@ -192,7 +192,7 @@ void Quaternion::operator*=(const real_t &s) { } void Quaternion::operator/=(const real_t &s) { - *this *= 1.0 / s; + *this *= 1.0f / s; } Quaternion Quaternion::operator+(const Quaternion &q2) const { @@ -215,7 +215,7 @@ Quaternion Quaternion::operator*(const real_t &s) const { } Quaternion Quaternion::operator/(const real_t &s) const { - return *this * (1.0 / s); + return *this * (1.0f / s); } bool Quaternion::operator==(const Quaternion &p_quaternion) const { diff --git a/core/math/rect2.h b/core/math/rect2.h index 6ecc02336c..679af933c2 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -49,7 +49,7 @@ struct _NO_DISCARD_ Rect2 { real_t get_area() const { return size.width * size.height; } - _FORCE_INLINE_ Vector2 get_center() const { return position + (size * 0.5); } + _FORCE_INLINE_ Vector2 get_center() const { return position + (size * 0.5f); } inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const { #ifdef MATH_CHECKS @@ -285,7 +285,7 @@ struct _NO_DISCARD_ Rect2 { } Vector2 get_support(const Vector2 &p_normal) const { - Vector2 half_extents = size * 0.5; + Vector2 half_extents = size * 0.5f; Vector2 ofs = position + half_extents; return Vector2( (p_normal.x > 0) ? -half_extents.x : half_extents.x, @@ -307,14 +307,14 @@ struct _NO_DISCARD_ Rect2 { Vector2 r = (b - a); float l = r.length(); - if (l == 0.0) { + if (l == 0.0f) { continue; } //check inside Vector2 tg = r.orthogonal(); float s = tg.dot(center) - tg.dot(a); - if (s < 0.0) { + if (s < 0.0f) { side_plus++; } else { side_minus++; @@ -322,7 +322,7 @@ struct _NO_DISCARD_ Rect2 { //check ray box r /= l; - Vector2 ir(1.0 / r.x, 1.0 / r.y); + Vector2 ir(1.0f / r.x, 1.0f / r.y); // lb is the corner of AABB with minimal coordinates - left bottom, rt is maximal corner // r.org is origin of ray diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index e6e24e9b32..55c1f06ff5 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -50,7 +50,7 @@ void Transform2D::affine_invert() { #ifdef MATH_CHECKS ERR_FAIL_COND(det == 0); #endif - real_t idet = 1.0 / det; + real_t idet = 1.0f / det; SWAP(elements[0][0], elements[1][1]); elements[0] *= Vector2(idet, -idet); @@ -71,12 +71,12 @@ void Transform2D::rotate(const real_t p_phi) { real_t Transform2D::get_skew() const { real_t det = basis_determinant(); - return Math::acos(elements[0].normalized().dot(SIGN(det) * elements[1].normalized())) - Math_PI * 0.5; + return Math::acos(elements[0].normalized().dot(SIGN(det) * elements[1].normalized())) - Math_PI * 0.5f; } void Transform2D::set_skew(const real_t p_angle) { real_t det = basis_determinant(); - elements[1] = SIGN(det) * elements[0].rotated((Math_PI * 0.5 + p_angle)).normalized() * elements[1].length(); + elements[1] = SIGN(det) * elements[0].rotated((Math_PI * 0.5f + p_angle)).normalized() * elements[1].length(); } real_t Transform2D::get_rotation() const { @@ -268,11 +268,11 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t dot = v1.dot(v2); - dot = CLAMP(dot, -1.0, 1.0); + dot = CLAMP(dot, -1.0f, 1.0f); Vector2 v; - if (dot > 0.9995) { + if (dot > 0.9995f) { v = v1.lerp(v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues } else { real_t angle = p_c * Math::acos(dot); diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index f3e3de5fc2..0a9872ae08 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -39,7 +39,7 @@ real_t Triangulate::get_area(const Vector<Vector2> &contour) { for (int p = n - 1, q = 0; q < n; p = q++) { A += c[p].cross(c[q]); } - return A * 0.5; + return A * 0.5f; } /* `is_inside_triangle` decides if a point P is inside the triangle @@ -70,9 +70,9 @@ bool Triangulate::is_inside_triangle(real_t Ax, real_t Ay, bCROSScp = bx * cpy - by * cpx; if (include_edges) { - return ((aCROSSbp > 0.0) && (bCROSScp > 0.0) && (cCROSSap > 0.0)); + return ((aCROSSbp > 0.0f) && (bCROSScp > 0.0f) && (cCROSSap > 0.0f)); } else { - return ((aCROSSbp >= 0.0) && (bCROSScp >= 0.0) && (cCROSSap >= 0.0)); + return ((aCROSSbp >= 0.0f) && (bCROSScp >= 0.0f) && (cCROSSap >= 0.0f)); } } @@ -128,7 +128,7 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour, Vector<int> &resul /* we want a counter-clockwise polygon in V */ - if (0.0 < get_area(contour)) { + if (0.0f < get_area(contour)) { for (int v = 0; v < n; v++) { V.write[v] = v; } diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 40149e8cc1..120b66e432 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -163,11 +163,11 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c real_t t3 = t2 * t; Vector2 out; - out = 0.5 * - ((p1 * 2.0) + + out = 0.5f * + ((p1 * 2.0f) + (-p0 + p2) * t + - (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 + - (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3); + (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 + + (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); return out; } @@ -194,7 +194,7 @@ Vector2 Vector2::reflect(const Vector2 &p_normal) const { #ifdef MATH_CHECKS ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector2(), "The normal Vector2 must be normalized."); #endif - return 2.0 * p_normal * this->dot(p_normal) - *this; + return 2.0f * p_normal * this->dot(p_normal) - *this; } bool Vector2::is_equal_approx(const Vector2 &p_v) const { diff --git a/core/math/vector2.h b/core/math/vector2.h index 92ac5257b0..a2680b84fc 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -248,7 +248,7 @@ Vector2 Vector2::lerp(const Vector2 &p_to, const real_t p_weight) const { Vector2 Vector2::slerp(const Vector2 &p_to, const real_t p_weight) const { real_t start_length_sq = length_squared(); real_t end_length_sq = p_to.length_squared(); - if (unlikely(start_length_sq == 0.0 || end_length_sq == 0.0)) { + if (unlikely(start_length_sq == 0.0f || end_length_sq == 0.0f)) { // Zero length vectors have no angle, so the best we can do is either lerp or throw an error. return lerp(p_to, p_weight); } diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index b6965b3c32..bafb01da59 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -93,11 +93,11 @@ Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, c real_t t3 = t2 * t; Vector3 out; - out = 0.5 * - ((p1 * 2.0) + + out = 0.5f * + ((p1 * 2.0f) + (-p0 + p2) * t + - (2.0 * p0 - 5.0 * p1 + 4.0 * p2 - p3) * t2 + - (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3); + (2.0f * p0 - 5.0f * p1 + 4.0f * p2 - p3) * t2 + + (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); return out; } diff --git a/core/math/vector3.h b/core/math/vector3.h index 345329f7f3..c1da159e00 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -108,22 +108,22 @@ struct _NO_DISCARD_ Vector3 { Vector3 n = *this; n /= Math::abs(n.x) + Math::abs(n.y) + Math::abs(n.z); Vector2 o; - if (n.z >= 0.0) { + if (n.z >= 0.0f) { o.x = n.x; o.y = n.y; } else { - o.x = (1.0 - Math::abs(n.y)) * (n.x >= 0.0 ? 1.0 : -1.0); - o.y = (1.0 - Math::abs(n.x)) * (n.y >= 0.0 ? 1.0 : -1.0); + o.x = (1.0f - Math::abs(n.y)) * (n.x >= 0.0f ? 1.0f : -1.0f); + o.y = (1.0f - Math::abs(n.x)) * (n.y >= 0.0f ? 1.0f : -1.0f); } - o.x = o.x * 0.5 + 0.5; - o.y = o.y * 0.5 + 0.5; + o.x = o.x * 0.5f + 0.5f; + o.y = o.y * 0.5f + 0.5f; return o; } static _FORCE_INLINE_ Vector3 octahedron_decode(const Vector2 &p_oct) { - Vector2 f(p_oct.x * 2.0 - 1.0, p_oct.y * 2.0 - 1.0); + Vector2 f(p_oct.x * 2.0f - 1.0f, p_oct.y * 2.0f - 1.0f); Vector3 n(f.x, f.y, 1.0f - Math::abs(f.x) - Math::abs(f.y)); - float t = CLAMP(-n.z, 0.0, 1.0); + float t = CLAMP(-n.z, 0.0f, 1.0f); n.x += n.x >= 0 ? -t : t; n.y += n.y >= 0 ? -t : t; return n.normalized(); @@ -243,7 +243,7 @@ Vector3 Vector3::lerp(const Vector3 &p_to, const real_t p_weight) const { Vector3 Vector3::slerp(const Vector3 &p_to, const real_t p_weight) const { real_t start_length_sq = length_squared(); real_t end_length_sq = p_to.length_squared(); - if (unlikely(start_length_sq == 0.0 || end_length_sq == 0.0)) { + if (unlikely(start_length_sq == 0.0f || end_length_sq == 0.0f)) { // Zero length vectors have no angle, so the best we can do is either lerp or throw an error. return lerp(p_to, p_weight); } @@ -477,7 +477,7 @@ bool Vector3::is_normalized() const { } Vector3 Vector3::inverse() const { - return Vector3(1.0 / x, 1.0 / y, 1.0 / z); + return Vector3(1.0f / x, 1.0f / y, 1.0f / z); } void Vector3::zero() { @@ -500,7 +500,7 @@ Vector3 Vector3::reflect(const Vector3 &p_normal) const { #ifdef MATH_CHECKS ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 must be normalized."); #endif - return 2.0 * p_normal * this->dot(p_normal) - *this; + return 2.0f * p_normal * this->dot(p_normal) - *this; } #endif // VECTOR3_H diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index 8431ceacf9..410b62068a 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -31,7 +31,6 @@ #include "midi_driver.h" #include "core/input/input.h" -#include "core/os/os.h" uint8_t MIDIDriver::last_received_message = 0x00; MIDIDriver *MIDIDriver::singleton = nullptr; diff --git a/core/os/os.h b/core/os/os.h index 36d85da70b..d3d2a868fa 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -34,7 +34,6 @@ #include "core/config/engine.h" #include "core/io/image.h" #include "core/io/logger.h" -#include "core/os/main_loop.h" #include "core/string/ustring.h" #include "core/templates/list.h" #include "core/templates/vector.h" diff --git a/core/os/threaded_array_processor.h b/core/os/threaded_array_processor.h index 48b86cc1a1..935fc7a360 100644 --- a/core/os/threaded_array_processor.h +++ b/core/os/threaded_array_processor.h @@ -31,7 +31,6 @@ #ifndef THREADED_ARRAY_PROCESSOR_H #define THREADED_ARRAY_PROCESSOR_H -#include "core/os/mutex.h" #include "core/os/os.h" #include "core/os/thread.h" #include "core/os/thread_safe.h" diff --git a/core/variant/typed_array.h b/core/variant/typed_array.h index 50411121bc..aadd6fee89 100644 --- a/core/variant/typed_array.h +++ b/core/variant/typed_array.h @@ -31,8 +31,10 @@ #ifndef TYPED_ARRAY_H #define TYPED_ARRAY_H +#include "core/object/object.h" #include "core/variant/array.h" #include "core/variant/method_ptrcall.h" +#include "core/variant/type_info.h" #include "core/variant/variant.h" template <class T> diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp index 71c76f57cf..2b407ecacf 100644 --- a/editor/action_map_editor.cpp +++ b/editor/action_map_editor.cpp @@ -33,6 +33,7 @@ #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "scene/gui/center_container.h" +#include "scene/gui/separator.h" ///////////////////////////////////////// diff --git a/editor/action_map_editor.h b/editor/action_map_editor.h index e61d1a334a..9988cd8db6 100644 --- a/editor/action_map_editor.h +++ b/editor/action_map_editor.h @@ -32,7 +32,7 @@ #define ACTION_MAP_EDITOR_H #include "editor/editor_data.h" -#include <scene/gui/color_rect.h> +#include "scene/gui/color_rect.h" // Confirmation Dialog used when configuring an input event. // Separate from ActionMapEditor for code cleanliness and separation of responsibilities. diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 67cdba043a..40b5de2ec7 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -31,7 +31,7 @@ #include "animation_bezier_editor.h" #include "editor/editor_node.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" #include "scene/gui/view_panner.h" #include "scene/resources/text_line.h" diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index ba5cdb2896..961eb907bb 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -33,9 +33,9 @@ #include "animation_track_editor_plugins.h" #include "core/input/input.h" #include "editor/animation_bezier_editor.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "editor/plugins/animation_player_editor_plugin.h" -#include "editor_node.h" -#include "editor_scale.h" #include "scene/animation/animation_player.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 627c7c1d97..d0029ff80f 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -37,7 +37,6 @@ #include "editor/property_selector.h" #include "scene/gui/control.h" -#include "scene/gui/file_dialog.h" #include "scene/gui/menu_button.h" #include "scene/gui/scroll_bar.h" #include "scene/gui/slider.h" diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 058e59dea3..e87678a51b 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -31,8 +31,8 @@ #include "animation_track_editor_plugins.h" #include "editor/audio_stream_preview.h" -#include "editor_resource_preview.h" -#include "editor_scale.h" +#include "editor/editor_resource_preview.h" +#include "editor/editor_scale.h" #include "scene/2d/animated_sprite_2d.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" diff --git a/editor/array_property_edit.cpp b/editor/array_property_edit.cpp index 6be8a7e564..58527ee4d1 100644 --- a/editor/array_property_edit.cpp +++ b/editor/array_property_edit.cpp @@ -31,7 +31,7 @@ #include "array_property_edit.h" #include "core/io/marshalls.h" -#include "editor_node.h" +#include "editor/editor_node.h" #define ITEMS_PER_PAGE 100 diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 2627baaea8..3be6d6ea12 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -34,9 +34,9 @@ #include "core/object/message_queue.h" #include "core/os/keyboard.h" #include "core/string/string_builder.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" -#include "editor_node.h" -#include "editor_settings.h" +#include "editor/editor_settings.h" #include "scene/gui/margin_container.h" #include "scene/gui/separator.h" #include "scene/resources/font.h" diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 8efcd60210..4d0c5feef2 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -32,9 +32,10 @@ #include "core/string/print_string.h" #include "editor/doc_tools.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/scene_tree_dock.h" #include "plugins/script_editor_plugin.h" #include "scene/gui/label.h" #include "scene/gui/popup_menu.h" diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 61ec8abacf..c0c7b68686 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -32,10 +32,10 @@ #include "core/object/class_db.h" #include "core/os/keyboard.h" -#include "editor_feature_profile.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_feature_profile.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_select_type) { _fill_type_list(); diff --git a/editor/create_dialog.h b/editor/create_dialog.h index a82c4db191..fe7c89c059 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -31,7 +31,7 @@ #ifndef CREATE_DIALOG_H #define CREATE_DIALOG_H -#include "editor_help.h" +#include "editor/editor_help.h" #include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 8702e773f8..681bbf09fe 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -36,6 +36,7 @@ #include "editor/editor_node.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/scene_tree_dock.h" #include "scene/gui/menu_button.h" #include "scene/gui/tab_container.h" diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 41f4db541d..c1fffae404 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -30,7 +30,9 @@ #include "editor_debugger_tree.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" +#include "editor/scene_tree_dock.h" #include "scene/debugger/scene_debugger.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 28e8edb26e..49f4c2382b 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -41,6 +41,7 @@ #include "editor/debugger/editor_performance_profiler.h" #include "editor/debugger/editor_profiler.h" #include "editor/debugger/editor_visual_profiler.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h index c061e7c61e..1fc295b279 100644 --- a/editor/debugger/script_editor_debugger.h +++ b/editor/debugger/script_editor_debugger.h @@ -35,7 +35,6 @@ #include "editor/debugger/editor_debugger_inspector.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/debugger/editor_debugger_server.h" -#include "editor/editor_file_dialog.h" #include "scene/gui/button.h" #include "scene/gui/margin_container.h" @@ -50,6 +49,7 @@ class TreeItem; class HSplitContainer; class ItemList; class EditorProfiler; +class EditorFileDialog; class EditorVisualProfiler; class EditorNetworkProfiler; class EditorPerformanceProfiler; diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index 1fa5df9396..dc97f53924 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -30,10 +30,13 @@ #include "dependency_editor.h" +#include "core/config/project_settings.h" #include "core/io/file_access.h" #include "core/io/resource_loader.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "scene/gui/margin_container.h" void DependencyEditor::_searched(const String &p_path) { diff --git a/editor/dependency_editor.h b/editor/dependency_editor.h index d50b0849b7..1d2e173bc2 100644 --- a/editor/dependency_editor.h +++ b/editor/dependency_editor.h @@ -31,8 +31,8 @@ #ifndef DEPENDENCY_EDITOR_H #define DEPENDENCY_EDITOR_H -#include "editor_file_dialog.h" #include "scene/gui/dialogs.h" +#include "scene/gui/item_list.h" #include "scene/gui/tab_container.h" #include "scene/gui/tree.h" diff --git a/editor/dictionary_property_edit.cpp b/editor/dictionary_property_edit.cpp index 30082f2e1a..630265e268 100644 --- a/editor/dictionary_property_edit.cpp +++ b/editor/dictionary_property_edit.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "dictionary_property_edit.h" -#include "editor_node.h" +#include "editor/editor_node.h" void DictionaryPropertyEdit::_notif_change() { notify_property_list_changed(); diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index 4309f55a2b..2eae08e741 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -34,7 +34,7 @@ #include "core/donors.gen.h" #include "core/license.gen.h" #include "core/version.h" -#include "editor_node.h" +#include "editor/editor_node.h" // The metadata key used to store and retrieve the version text to copy to the clipboard. static const String META_TEXT_TO_COPY = "text_to_copy"; diff --git a/editor/editor_about.h b/editor/editor_about.h index e57b211ed4..5a3b1e1987 100644 --- a/editor/editor_about.h +++ b/editor/editor_about.h @@ -31,7 +31,6 @@ #ifndef EDITOR_ABOUT_H #define EDITOR_ABOUT_H -#include "scene/gui/control.h" #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" #include "scene/gui/link_button.h" @@ -43,7 +42,7 @@ #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" /** * NOTE: Do not assume the EditorNode singleton to be available in this class' methods. diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp index 76c0811166..3835399c99 100644 --- a/editor/editor_asset_installer.cpp +++ b/editor/editor_asset_installer.cpp @@ -33,8 +33,9 @@ #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/io/zip_io.h" -#include "editor_node.h" -#include "progress_dialog.h" +#include "editor/editor_file_system.h" +#include "editor/editor_node.h" +#include "editor/progress_dialog.h" void EditorAssetInstaller::_item_edited() { if (updating) { diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 5e4e375db4..d091ca5056 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -30,11 +30,13 @@ #include "editor_audio_buses.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/io/resource_saver.h" #include "core/os/keyboard.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "filesystem_dock.h" #include "scene/resources/font.h" #include "servers/audio_server.h" diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h index f856556363..a830a2719d 100644 --- a/editor/editor_audio_buses.h +++ b/editor/editor_audio_buses.h @@ -31,8 +31,7 @@ #ifndef EDITORAUDIOBUSES_H #define EDITORAUDIOBUSES_H -#include "editor/editor_file_dialog.h" -#include "editor_plugin.h" +#include "editor/editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/control.h" diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 6d31141be7..a1250ef9f4 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -32,8 +32,9 @@ #include "core/config/project_settings.h" #include "core/core_constants.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "project_settings_editor.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h index 20f6bf476f..135ff48a0c 100644 --- a/editor/editor_autoload_settings.h +++ b/editor/editor_autoload_settings.h @@ -31,9 +31,11 @@ #ifndef EDITOR_AUTOLOAD_SETTINGS_H #define EDITOR_AUTOLOAD_SETTINGS_H +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" #include "scene/gui/tree.h" -#include "editor_file_dialog.h" +class EditorFileDialog; class EditorAutoloadSettings : public VBoxContainer { GDCLASS(EditorAutoloadSettings, VBoxContainer); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 625330ef37..ff452f8a96 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -34,8 +34,8 @@ #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/io/resource_loader.h" -#include "editor_node.h" -#include "editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "scene/resources/packed_scene.h" void EditorHistory::cleanup_history() { diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp index 39054b7033..5f5e4f37fd 100644 --- a/editor/editor_dir_dialog.cpp +++ b/editor/editor_dir_dialog.cpp @@ -33,8 +33,8 @@ #include "core/os/keyboard.h" #include "core/os/os.h" #include "editor/editor_file_system.h" +#include "editor/editor_scale.h" #include "editor/editor_settings.h" -#include "editor_scale.h" #include "servers/display_server.h" void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) { diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 632d67c061..eee67693e2 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -44,9 +44,9 @@ #include "core/object/script_language.h" #include "core/version.h" #include "editor/editor_file_system.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/plugins/script_editor_plugin.h" -#include "editor_node.h" -#include "editor_settings.h" #include "scene/resources/resource_format_text.h" static int _get_pad(int p_alignment, int p_n) { diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp index 2fc29c46af..976c9043d2 100644 --- a/editor/editor_feature_profile.cpp +++ b/editor/editor_feature_profile.cpp @@ -32,9 +32,10 @@ #include "core/io/dir_access.h" #include "core/io/json.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "editor/editor_settings.h" -#include "editor_node.h" -#include "editor_scale.h" const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = { TTRC("3D Editor"), diff --git a/editor/editor_feature_profile.h b/editor/editor_feature_profile.h index c5f4ad60f4..7ea40502a6 100644 --- a/editor/editor_feature_profile.h +++ b/editor/editor_feature_profile.h @@ -33,8 +33,7 @@ #include "core/io/file_access.h" #include "core/object/ref_counted.h" -#include "editor/editor_file_dialog.h" -#include "editor_help.h" +#include "editor/editor_help.h" #include "scene/gui/dialogs.h" #include "scene/gui/option_button.h" #include "scene/gui/separator.h" diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index b6d8ea5bd6..74e02609f9 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -30,15 +30,16 @@ #include "editor_file_dialog.h" +#include "core/config/project_settings.h" #include "core/io/file_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/string/print_string.h" #include "dependency_editor.h" -#include "editor_file_system.h" -#include "editor_resource_preview.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_file_system.h" +#include "editor/editor_resource_preview.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "scene/gui/center_container.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 5beed352a6..34a21c90fe 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -38,9 +38,9 @@ #include "core/io/resource_saver.h" #include "core/os/os.h" #include "core/variant/variant_parser.h" -#include "editor_node.h" -#include "editor_resource_preview.h" -#include "editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_resource_preview.h" +#include "editor/editor_settings.h" EditorFileSystem *EditorFileSystem::singleton = nullptr; //the name is the version, to keep compatibility with different versions of Godot diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp index 266a064807..8d6ebd1154 100644 --- a/editor/editor_folding.cpp +++ b/editor/editor_folding.cpp @@ -31,8 +31,8 @@ #include "editor_folding.h" #include "core/io/file_access.h" -#include "editor_inspector.h" -#include "editor_settings.h" +#include "editor/editor_inspector.h" +#include "editor/editor_settings.h" Vector<String> EditorFolding::_get_unfolds(const Object *p_object) { Vector<String> sections; diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 0c9a7b2972..dc84b99d04 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -32,8 +32,8 @@ #include "builtin_fonts.gen.h" #include "core/io/dir_access.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "scene/resources/default_theme/default_theme.h" #include "scene/resources/font.h" diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index e80e9c43b0..7d88b94a37 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -35,10 +35,10 @@ #include "core/os/keyboard.h" #include "core/version_generated.gen.h" #include "doc_data_compressed.gen.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/plugins/script_editor_plugin.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" #define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL) diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp index 29bf22a478..aa4688452c 100644 --- a/editor/editor_help_search.cpp +++ b/editor/editor_help_search.cpp @@ -31,9 +31,9 @@ #include "editor_help_search.h" #include "core/os/keyboard.h" -#include "editor_feature_profile.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_feature_profile.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" void EditorHelpSearch::_update_icons() { search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index d94f1d80e5..73acea43fd 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -34,10 +34,10 @@ #include "core/os/keyboard.h" #include "dictionary_property_edit.h" #include "editor/doc_tools.h" -#include "editor_feature_profile.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_feature_profile.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "multi_node_edit.h" #include "scene/property_utils.h" #include "scene/resources/packed_scene.h" diff --git a/editor/editor_locale_dialog.cpp b/editor/editor_locale_dialog.cpp index 48a326d6d4..abef0dc353 100644 --- a/editor/editor_locale_dialog.cpp +++ b/editor/editor_locale_dialog.cpp @@ -30,6 +30,7 @@ #include "editor_locale_dialog.h" +#include "core/config/project_settings.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/check_button.h" diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index db4de3bed0..45d7f8d697 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -32,8 +32,8 @@ #include "core/os/keyboard.h" #include "core/version.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "scene/gui/center_container.h" #include "scene/resources/font.h" diff --git a/editor/editor_log.h b/editor/editor_log.h index 69a6a0b449..e66b732ffe 100644 --- a/editor/editor_log.h +++ b/editor/editor_log.h @@ -34,7 +34,6 @@ #include "core/os/thread.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" -#include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" #include "scene/gui/panel_container.h" diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index cf5af38a07..28da588a06 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -76,9 +76,12 @@ #include "editor/editor_about.h" #include "editor/editor_audio_buses.h" #include "editor/editor_command_palette.h" +#include "editor/editor_data.h" #include "editor/editor_export.h" #include "editor/editor_feature_profile.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_file_system.h" +#include "editor/editor_folding.h" #include "editor/editor_help.h" #include "editor/editor_inspector.h" #include "editor/editor_layouts_dialog.h" @@ -88,6 +91,7 @@ #include "editor/editor_properties.h" #include "editor/editor_resource_picker.h" #include "editor/editor_resource_preview.h" +#include "editor/editor_run.h" #include "editor/editor_run_native.h" #include "editor/editor_run_script.h" #include "editor/editor_scale.h" @@ -193,6 +197,7 @@ #include "editor/project_settings_editor.h" #include "editor/quick_open.h" #include "editor/register_exporters.h" +#include "editor/scene_tree_dock.h" #include <stdio.h> #include <stdlib.h> diff --git a/editor/editor_node.h b/editor/editor_node.h index 8d322a1bfd..c05e6cd281 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -32,16 +32,12 @@ #define EDITOR_NODE_H #include "core/templates/safe_refcount.h" -#include "editor/editor_data.h" #include "editor/editor_export.h" #include "editor/editor_folding.h" #include "editor/editor_native_shader_source_visualizer.h" #include "editor/editor_run.h" -#include "editor/editor_toaster.h" #include "editor/inspector_dock.h" #include "editor/property_editor.h" -#include "editor/scene_tree_dock.h" -#include "scene/gui/link_button.h" typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); @@ -50,16 +46,20 @@ typedef bool (*EditorBuildCallback)(); class AcceptDialog; class AudioStreamPreviewGenerator; class BackgroundProgress; +class Button; class CenterContainer; class ConfirmationDialog; class Control; class DependencyEditor; class DependencyErrorDialog; +class DynamicFontImportSettings; class EditorAbout; class EditorCommandPalette; class EditorExport; +class EditorExtensionManager; class EditorFeatureProfileManager; class EditorFileServer; +class EditorFolding; class EditorInspector; class EditorLayoutsDialog; class EditorLog; @@ -67,12 +67,16 @@ class EditorPlugin; class EditorPluginList; class EditorQuickOpen; class EditorResourcePreview; +class EditorRun; class EditorRunNative; class EditorSettingsDialog; +class EditorToaster; class ExportTemplateManager; +class FileDialog; class FileSystemDock; class HSplitContainer; class ImportDock; +class LinkButton; class MenuButton; class NodeDock; class OrphanResourcesDialog; @@ -83,17 +87,14 @@ class ProgressDialog; class ProjectExportDialog; class ProjectSettingsEditor; class RunSettingsDialog; +class SceneImportSettings; class ScriptCreateDialog; -class TabContainer; +class SubViewport; class TabBar; +class TabContainer; class TextureProgressBar; -class Button; class VSplitContainer; class Window; -class SubViewport; -class SceneImportSettings; -class EditorExtensionManager; -class DynamicFontImportSettings; class EditorNode : public Node { GDCLASS(EditorNode, Node); diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 3dee06fb3e..716f10c679 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -30,8 +30,8 @@ #include "editor_path.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { if (p_depth > 8) { diff --git a/editor/editor_path.h b/editor/editor_path.h index ad8443534d..04cf3d2ca7 100644 --- a/editor/editor_path.h +++ b/editor/editor_path.h @@ -31,7 +31,7 @@ #ifndef EDITOR_PATH_H #define EDITOR_PATH_H -#include "editor_data.h" +#include "editor/editor_data.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/popup_menu.h" diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index fe44486d0d..24ce9e2636 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -34,10 +34,11 @@ #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" +#include "editor/editor_resource_preview.h" #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" #include "editor/project_settings_editor.h" -#include "editor_resource_preview.h" +#include "editor/scene_tree_dock.h" #include "main/main.h" #include "plugins/canvas_item_editor_plugin.h" #include "plugins/node_3d_editor_plugin.h" diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp index 80329a36b2..aa59337ac0 100644 --- a/editor/editor_plugin_settings.cpp +++ b/editor/editor_plugin_settings.cpp @@ -34,8 +34,8 @@ #include "core/io/config_file.h" #include "core/io/file_access.h" #include "core/os/main_loop.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "scene/gui/margin_container.h" void EditorPluginSettings::_notification(int p_what) { diff --git a/editor/editor_plugin_settings.h b/editor/editor_plugin_settings.h index 8ff6e4b9e1..4648d105f7 100644 --- a/editor/editor_plugin_settings.h +++ b/editor/editor_plugin_settings.h @@ -32,8 +32,8 @@ #define EDITORPLUGINSETTINGS_H #include "core/object/undo_redo.h" +#include "editor/editor_data.h" #include "editor/plugin_config_dialog.h" -#include "editor_data.h" #include "property_editor.h" #include "scene/gui/dialogs.h" diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index ef1ceebabf..65c4ace468 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -30,11 +30,13 @@ #include "editor_properties.h" +#include "core/config/project_settings.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_properties_array_dict.h" #include "editor/editor_resource_preview.h" +#include "editor/editor_scale.h" #include "editor/filesystem_dock.h" -#include "editor_node.h" -#include "editor_properties_array_dict.h" -#include "editor_scale.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/3d/fog_volume.h" #include "scene/3d/gpu_particles_3d.h" diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index fc0c0e7d7b..162e2192a3 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -33,8 +33,8 @@ #include "core/input/input.h" #include "core/io/marshalls.h" #include "editor/editor_node.h" +#include "editor/editor_properties.h" #include "editor/editor_scale.h" -#include "editor_properties.h" bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) { String name = p_name; diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index 398a096550..cb6901f130 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -30,11 +30,13 @@ #include "editor_resource_picker.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_resource_preview.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" -#include "filesystem_dock.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/filesystem_dock.h" +#include "editor/scene_tree_dock.h" HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache; diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h index 8ffa52f14f..192dca50ca 100644 --- a/editor/editor_resource_picker.h +++ b/editor/editor_resource_picker.h @@ -31,13 +31,14 @@ #ifndef EDITOR_RESOURCE_PICKER_H #define EDITOR_RESOURCE_PICKER_H -#include "editor_file_dialog.h" #include "quick_open.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/popup_menu.h" #include "scene/gui/texture_rect.h" +class EditorFileDialog; + class EditorResourcePicker : public HBoxContainer { GDCLASS(EditorResourcePicker, HBoxContainer); diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 2d1335270c..8a9ca53567 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -35,9 +35,9 @@ #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/object/message_queue.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" bool EditorResourcePreviewGenerator::handles(const String &p_type) const { bool success; diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index 574abf85ea..4743294967 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -32,7 +32,7 @@ #include "core/config/project_settings.h" #include "editor/editor_node.h" -#include "editor_settings.h" +#include "editor/editor_settings.h" #include "servers/display_server.h" EditorRun::Status EditorRun::get_status() const { diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp index adaeaad6ae..98f315f0db 100644 --- a/editor/editor_run_native.cpp +++ b/editor/editor_run_native.cpp @@ -30,9 +30,9 @@ #include "editor_run_native.h" -#include "editor_export.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_export.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" void EditorRunNative::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { diff --git a/editor/editor_run_script.cpp b/editor/editor_run_script.cpp index 77173d178b..2197bc8eb7 100644 --- a/editor/editor_run_script.cpp +++ b/editor/editor_run_script.cpp @@ -30,7 +30,7 @@ #include "editor_run_script.h" -#include "editor_node.h" +#include "editor/editor_node.h" void EditorScript::add_root_node(Node *p_node) { if (!editor) { diff --git a/editor/editor_run_script.h b/editor/editor_run_script.h index 7fb728a00a..1d2d53f299 100644 --- a/editor/editor_run_script.h +++ b/editor/editor_run_script.h @@ -32,7 +32,7 @@ #define EDITOR_RUN_SCRIPT_H #include "core/object/ref_counted.h" -#include "editor_plugin.h" +#include "editor/editor_plugin.h" class EditorNode; class EditorScript : public RefCounted { GDCLASS(EditorScript, RefCounted); diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index 1bab56ac4a..19374f826a 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -30,7 +30,7 @@ #include "editor_sectioned_inspector.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" class SectionedInspectorFilter : public Object { GDCLASS(SectionedInspectorFilter, Object); diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp index fc37590337..e4ad62c470 100644 --- a/editor/editor_settings_dialog.cpp +++ b/editor/editor_settings_dialog.cpp @@ -34,11 +34,11 @@ #include "core/input/input_map.h" #include "core/os/keyboard.h" #include "editor/debugger/editor_debugger_node.h" -#include "editor_file_system.h" -#include "editor_log.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_file_system.h" +#include "editor/editor_log.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "scene/gui/margin_container.h" void EditorSettingsDialog::ok_pressed() { diff --git a/editor/editor_settings_dialog.h b/editor/editor_settings_dialog.h index c8858b4fcb..4b90506b4b 100644 --- a/editor/editor_settings_dialog.h +++ b/editor/editor_settings_dialog.h @@ -32,8 +32,8 @@ #define EDITOR_SETTINGS_DIALOG_H #include "editor/action_map_editor.h" +#include "editor/editor_inspector.h" #include "editor/editor_sectioned_inspector.h" -#include "editor_inspector.h" #include "scene/gui/dialogs.h" #include "scene/gui/panel_container.h" #include "scene/gui/rich_text_label.h" diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index cd28a65c7b..6a2e40387b 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -33,8 +33,8 @@ #include "core/input/input.h" #include "core/math/expression.h" #include "core/os/keyboard.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const { if (grabber->is_visible()) { diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 6d3dcd6bc9..5808bc2b55 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -33,10 +33,10 @@ #include "core/error/error_macros.h" #include "core/io/resource_loader.h" #include "core/variant/dictionary.h" -#include "editor_fonts.h" -#include "editor_icons.gen.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_fonts.h" +#include "editor/editor_icons.gen.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "modules/modules_enabled.gen.h" // For svg. #ifdef MODULE_SVG_ENABLED diff --git a/editor/editor_toaster.cpp b/editor/editor_toaster.cpp index 24227b3a6b..121d1256dc 100644 --- a/editor/editor_toaster.cpp +++ b/editor/editor_toaster.cpp @@ -28,13 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "editor_toaster.h" + #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "scene/gui/button.h" #include "scene/gui/label.h" #include "scene/gui/panel_container.h" -#include "editor_toaster.h" - EditorToaster *EditorToaster::singleton = nullptr; void EditorToaster::_notification(int p_what) { diff --git a/editor/editor_toaster.h b/editor/editor_toaster.h index 5f220e98c4..2ad8752bee 100644 --- a/editor/editor_toaster.h +++ b/editor/editor_toaster.h @@ -31,12 +31,12 @@ #ifndef EDITOR_TOASTER_H #define EDITOR_TOASTER_H -#include "scene/gui/box_container.h" -#include "scene/gui/button.h" -#include "scene/gui/popup.h" - #include "core/string/ustring.h" #include "core/templates/local_vector.h" +#include "scene/gui/box_container.h" + +class Button; +class PanelContainer; class EditorToaster : public HBoxContainer { GDCLASS(EditorToaster, HBoxContainer); diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 8c34609e9c..379bbc343c 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -36,8 +36,8 @@ #include "core/io/zip_io.h" #include "core/os/keyboard.h" #include "core/version.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "progress_dialog.h" #include "scene/gui/link_button.h" diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index c91351022f..3625c14740 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -37,11 +37,12 @@ #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/templates/list.h" -#include "editor_feature_profile.h" -#include "editor_node.h" -#include "editor_resource_preview.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_feature_profile.h" +#include "editor/editor_node.h" +#include "editor/editor_resource_preview.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/scene_tree_dock.h" #include "import_dock.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index 1dc986dcb2..e6a5e62092 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -49,8 +49,8 @@ #include "create_dialog.h" #include "dependency_editor.h" -#include "editor_dir_dialog.h" -#include "editor_file_system.h" +#include "editor/editor_dir_dialog.h" +#include "editor/editor_file_system.h" #include "script_create_dialog.h" class EditorNode; diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index dd72def6ad..929f8b8d2c 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -30,10 +30,11 @@ #include "find_in_files.h" +#include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/os/os.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/check_box.h" diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index 1644bb9dbe..4b3a7a8313 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -30,9 +30,10 @@ #include "groups_editor.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/scene_tree_dock.h" #include "editor/scene_tree_editor.h" -#include "editor_node.h" -#include "editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/resources/packed_scene.h" diff --git a/editor/import/dynamicfont_import_settings.cpp b/editor/import/dynamicfont_import_settings.cpp index 244352fbb2..33c861ba24 100644 --- a/editor/import/dynamicfont_import_settings.cpp +++ b/editor/import/dynamicfont_import_settings.cpp @@ -30,6 +30,10 @@ #include "dynamicfont_import_settings.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" +#include "editor/editor_inspector.h" +#include "editor/editor_locale_dialog.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" diff --git a/editor/import/dynamicfont_import_settings.h b/editor/import/dynamicfont_import_settings.h index 5d37f58b9b..8892e20ae6 100644 --- a/editor/import/dynamicfont_import_settings.h +++ b/editor/import/dynamicfont_import_settings.h @@ -31,10 +31,6 @@ #ifndef FONTDATA_IMPORT_SETTINGS_H #define FONTDATA_IMPORT_SETTINGS_H -#include "editor/editor_file_dialog.h" -#include "editor/editor_inspector.h" -#include "editor/editor_locale_dialog.h" - #include "editor/import/resource_importer_dynamicfont.h" #include "scene/gui/dialogs.h" @@ -50,6 +46,9 @@ #include "servers/text_server.h" class DynamicFontImportSettingsData; +class EditorFileDialog; +class EditorInspector; +class EditorLocaleDialog; class DynamicFontImportSettings : public ConfirmationDialog { GDCLASS(DynamicFontImportSettings, ConfirmationDialog) diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp index cf3464b168..f7d373ef60 100644 --- a/editor/import/editor_import_plugin.cpp +++ b/editor/import/editor_import_plugin.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "editor_import_plugin.h" + #include "core/object/script_language.h" EditorImportPlugin::EditorImportPlugin() { diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index 69e3311fe6..7071042818 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -30,8 +30,7 @@ #include "resource_importer_layered_texture.h" -#include "resource_importer_texture.h" - +#include "core/config/project_settings.h" #include "core/error/error_macros.h" #include "core/io/config_file.h" #include "core/io/image_loader.h" diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 127cd4511e..6f41855cce 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -30,6 +30,7 @@ #include "resource_importer_texture.h" +#include "core/config/project_settings.h" #include "core/io/config_file.h" #include "core/io/image_loader.h" #include "core/version.h" diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index eed1888c6a..a3fb753d7f 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -29,9 +29,14 @@ /*************************************************************************/ #include "scene_import_settings.h" + +#include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" +#include "editor/editor_inspector.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/3d/importer_mesh_instance_3d.h" +#include "scene/animation/animation_player.h" #include "scene/resources/importer_mesh.h" #include "scene/resources/surface_tool.h" diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index 4edf05c7bb..b51f342729 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -31,8 +31,6 @@ #ifndef SCENEIMPORTSETTINGS_H #define SCENEIMPORTSETTINGS_H -#include "editor/editor_file_dialog.h" -#include "editor/editor_inspector.h" #include "editor/import/resource_importer_scene.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" @@ -47,6 +45,8 @@ #include "scene/gui/tree.h" #include "scene/resources/primitive_meshes.h" +class EditorFileDialog; +class EditorInspector; class SceneImportSettingsData; class SceneImportSettings : public ConfirmationDialog { diff --git a/editor/import_defaults_editor.cpp b/editor/import_defaults_editor.cpp index 15d3c4b3ee..3ecf084ab1 100644 --- a/editor/import_defaults_editor.cpp +++ b/editor/import_defaults_editor.cpp @@ -30,6 +30,15 @@ #include "import_defaults_editor.h" +#include "core/config/project_settings.h" +#include "editor/action_map_editor.h" +#include "editor/editor_autoload_settings.h" +#include "editor/editor_plugin_settings.h" +#include "editor/editor_sectioned_inspector.h" +#include "editor/localization_editor.h" +#include "editor/shader_globals_editor.h" +#include "scene/gui/center_container.h" + class ImportDefaultsEditorSettings : public Object { GDCLASS(ImportDefaultsEditorSettings, Object) friend class ImportDefaultsEditor; diff --git a/editor/import_defaults_editor.h b/editor/import_defaults_editor.h index e84e4b6646..8eb6584b1e 100644 --- a/editor/import_defaults_editor.h +++ b/editor/import_defaults_editor.h @@ -31,18 +31,11 @@ #ifndef IMPORT_DEFAULTS_EDITOR_H #define IMPORT_DEFAULTS_EDITOR_H -#include "core/object/undo_redo.h" -#include "editor/action_map_editor.h" -#include "editor/editor_data.h" -#include "editor/editor_plugin_settings.h" -#include "editor/editor_sectioned_inspector.h" -#include "editor/localization_editor.h" -#include "editor/shader_globals_editor.h" -#include "editor_autoload_settings.h" -#include "scene/gui/center_container.h" +#include "scene/gui/box_container.h" #include "scene/gui/option_button.h" class ImportDefaultsEditorSettings; +class EditorInspector; class ImportDefaultsEditor : public VBoxContainer { GDCLASS(ImportDefaultsEditor, VBoxContainer) diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index f809747410..72cc33048c 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -29,9 +29,11 @@ /*************************************************************************/ #include "import_dock.h" -#include "editor_node.h" -#include "editor_resource_preview.h" -#include "editor_scale.h" + +#include "core/config/project_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_resource_preview.h" +#include "editor/editor_scale.h" class ImportDockParameters : public Object { GDCLASS(ImportDockParameters, Object); diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index e36c86fb10..5b3fbe9b51 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -30,6 +30,8 @@ #include "inspector_dock.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/plugins/animation_player_editor_plugin.h" diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h index 9dd3fa2070..81ffc7de6e 100644 --- a/editor/inspector_dock.h +++ b/editor/inspector_dock.h @@ -38,9 +38,9 @@ #include "editor/editor_path.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" -#include "scene/gui/control.h" class EditorNode; +class EditorFileDialog; class InspectorDock : public VBoxContainer { GDCLASS(InspectorDock, VBoxContainer); diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp index 1e9e2fc09b..401ba02099 100644 --- a/editor/localization_editor.cpp +++ b/editor/localization_editor.cpp @@ -30,11 +30,13 @@ #include "localization_editor.h" +#include "core/config/project_settings.h" #include "core/string/translation.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_translation_parser.h" -#include "pot_generator.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_translation_parser.h" +#include "editor/pot_generator.h" #include "scene/gui/control.h" void LocalizationEditor::_notification(int p_what) { diff --git a/editor/localization_editor.h b/editor/localization_editor.h index cad07dd336..bde1b894e2 100644 --- a/editor/localization_editor.h +++ b/editor/localization_editor.h @@ -32,10 +32,11 @@ #define LOCALIZATION_EDITOR_H #include "core/object/undo_redo.h" -#include "editor_file_dialog.h" -#include "editor_locale_dialog.h" +#include "editor/editor_locale_dialog.h" #include "scene/gui/tree.h" +class EditorFileDialog; + class LocalizationEditor : public VBoxContainer { GDCLASS(LocalizationEditor, VBoxContainer); diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp index c61380684a..432d1ee4cc 100644 --- a/editor/multi_node_edit.cpp +++ b/editor/multi_node_edit.cpp @@ -31,7 +31,7 @@ #include "multi_node_edit.h" #include "core/math/math_fieldwise.h" -#include "editor_node.h" +#include "editor/editor_node.h" bool MultiNodeEdit::_set(const StringName &p_name, const Variant &p_value) { return _set_impl(p_name, p_value, ""); diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp index 1246ebe0dd..6c3f9c1973 100644 --- a/editor/node_dock.cpp +++ b/editor/node_dock.cpp @@ -31,8 +31,8 @@ #include "node_dock.h" #include "connections_dialog.h" -#include "editor_node.h" -#include "editor_scale.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" void NodeDock::show_groups() { groups_button->set_pressed(true); diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 5a98a84717..88a651a7e9 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -33,6 +33,7 @@ #include "canvas_item_editor_plugin.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const { diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index 8db5bf58dd..28553c77eb 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -31,10 +31,11 @@ #ifndef ABSTRACT_POLYGON_2D_EDITOR_H #define ABSTRACT_POLYGON_2D_EDITOR_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/polygon_2d.h" +#include "scene/gui/box_container.h" +class EditorNode; class CanvasItemEditor; class AbstractPolygon2DEditor : public HBoxContainer { diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 3dcb769faf..4156c14a7e 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -31,6 +31,8 @@ #include "animation_blend_space_1d_editor.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/animation/animation_blend_tree.h" diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index 7906395c8f..54cded6048 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -31,7 +31,6 @@ #ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H #define ANIMATION_BLEND_SPACE_1D_EDITOR_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index f9df8db419..6d876aba44 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -35,6 +35,8 @@ #include "core/io/resource_loader.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index b46efff304..933d2bd96d 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -31,7 +31,6 @@ #ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H #define ANIMATION_BLEND_SPACE_2D_EDITOR_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 40d6bc48e7..14dd782b73 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -34,7 +34,9 @@ #include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_inspector.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 1e55cc8598..a52f901e5f 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H #define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" @@ -41,7 +40,9 @@ #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class EditorNode; class ProgressBar; +class EditorFileDialog; class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 320c47e820..1d9a2422da 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -36,10 +36,13 @@ #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "editor/animation_track_editor.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. +#include "editor/scene_tree_dock.h" #include "scene/main/window.h" #include "scene/resources/animation.h" #include "scene/scene_string_names.h" diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 06dca11aff..cfd18f39fd 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -31,14 +31,16 @@ #ifndef ANIMATION_PLAYER_EDITOR_PLUGIN_H #define ANIMATION_PLAYER_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/animation/animation_player.h" #include "scene/gui/dialogs.h" #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" #include "scene/gui/texture_button.h" +#include "scene/gui/tree.h" +class EditorNode; +class EditorFileDialog; class AnimationTrackEditor; class AnimationPlayerEditorPlugin; diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index f750c92fb3..5e32c77511 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -35,6 +35,8 @@ #include "core/io/resource_loader.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index 8970e3e062..208bd27f8e 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -31,7 +31,6 @@ #ifndef ANIMATION_STATE_MACHINE_EDITOR_H #define ANIMATION_STATE_MACHINE_EDITOR_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" @@ -41,6 +40,8 @@ #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class EditorFileDialog; + class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index adfea236d3..a63ffe94f5 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -39,6 +39,8 @@ #include "core/io/resource_loader.h" #include "core/math/delaunay_2d.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index 14c5658478..6a6ad0acc2 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef ANIMATION_TREE_EDITOR_PLUGIN_H #define ANIMATION_TREE_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/property_editor.h" #include "scene/animation/animation_tree.h" @@ -40,6 +39,8 @@ #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class EditorNode; +class EditorFileDialog; class AnimationTreeNodeEditorPlugin : public VBoxContainer { GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 7199f69f0b..6fbd2245fa 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "core/io/json.h" #include "core/os/keyboard.h" #include "core/version.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index 086d5474ba..245eefbc34 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "core/io/resource_loader.h" #include "core/os/keyboard.h" #include "editor/audio_stream_preview.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h index db0e204616..e72bae3659 100644 --- a/editor/plugins/audio_stream_editor_plugin.h +++ b/editor/plugins/audio_stream_editor_plugin.h @@ -31,12 +31,12 @@ #ifndef AUDIO_STREAM_EDITOR_PLUGIN_H #define AUDIO_STREAM_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/audio/audio_stream_player.h" #include "scene/gui/color_rect.h" #include "scene/resources/texture.h" +class EditorNode; class AudioStreamEditor : public ColorRect { GDCLASS(AudioStreamEditor, ColorRect); diff --git a/editor/plugins/camera_3d_editor_plugin.cpp b/editor/plugins/camera_3d_editor_plugin.cpp index 7c920fa15e..0854dacc9d 100644 --- a/editor/plugins/camera_3d_editor_plugin.cpp +++ b/editor/plugins/camera_3d_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "camera_3d_editor_plugin.h" +#include "editor/editor_node.h" #include "node_3d_editor_plugin.h" void Camera3DEditor::_node_removed(Node *p_node) { diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h index e175a931b0..70e82f810b 100644 --- a/editor/plugins/camera_3d_editor_plugin.h +++ b/editor/plugins/camera_3d_editor_plugin.h @@ -31,10 +31,11 @@ #ifndef CAMERA_EDITOR_PLUGIN_H #define CAMERA_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/camera_3d.h" +class EditorNode; + class Camera3DEditor : public Control { GDCLASS(Camera3DEditor, Control); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index a3ae0d9623..1317c384fd 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -39,8 +39,10 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_toaster.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/scene_tree_dock.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/2d/light_2d.h" diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 73829b8abe..65db3271fb 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef CANVAS_ITEM_EDITOR_PLUGIN_H #define CANVAS_ITEM_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_zoom_widget.h" #include "scene/gui/box_container.h" @@ -39,9 +38,12 @@ #include "scene/gui/label.h" #include "scene/gui/panel_container.h" #include "scene/gui/spin_box.h" +#include "scene/gui/split_container.h" #include "scene/gui/texture_rect.h" #include "scene/main/canvas_item.h" +class EditorNode; +class EditorData; class CanvasItemEditorViewport; class ViewPanner; diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 894b1dd160..311acb8629 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "canvas_item_editor_plugin.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "scene/resources/capsule_shape_2d.h" #include "scene/resources/circle_shape_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index 1c01b7019f..048d07ce2b 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -31,11 +31,11 @@ #ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H #define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/collision_shape_2d.h" +class EditorNode; class CanvasItemEditor; class CollisionShape2DEditor : public Control { diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index e0364dc952..43a89f9cd3 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -32,6 +32,8 @@ #include "canvas_item_editor_plugin.h" #include "core/io/image_loader.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/separator.h" #include "scene/resources/particles_material.h" diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index e54e1651bd..9922f04049 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -31,12 +31,15 @@ #ifndef CPU_PARTICLES_2D_EDITOR_PLUGIN_H #define CPU_PARTICLES_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/collision_polygon_2d.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/box_container.h" -#include "scene/gui/file_dialog.h" + +class EditorNode; +class EditorPlugin; +class SpinBox; +class EditorFileDialog; class CPUParticles2DEditorPlugin : public EditorPlugin { GDCLASS(CPUParticles2DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.cpp b/editor/plugins/cpu_particles_3d_editor_plugin.cpp index bb10c04e8f..d85d6b13e7 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_3d_editor_plugin.cpp @@ -30,7 +30,10 @@ #include "cpu_particles_3d_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/scene_tree_editor.h" +#include "scene/gui/menu_button.h" void CPUParticles3DEditor::_node_removed(Node *p_node) { if (p_node == node) { diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.h b/editor/plugins/cpu_particles_3d_editor_plugin.h index 67cc156680..4b2cd0dd8c 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.h +++ b/editor/plugins/cpu_particles_3d_editor_plugin.h @@ -34,6 +34,8 @@ #include "editor/plugins/gpu_particles_3d_editor_plugin.h" #include "scene/3d/cpu_particles_3d.h" +class EditorNode; + class CPUParticles3DEditor : public GPUParticles3DEditorBase { GDCLASS(CPUParticles3DEditor, GPUParticles3DEditorBase); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index a9a276fc18..7abf66dac6 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "core/core_string_names.h" #include "core/input/input.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" CurveEditor::CurveEditor() { diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h index c7e8dea75a..2a90f6cfc9 100644 --- a/editor/plugins/curve_editor_plugin.h +++ b/editor/plugins/curve_editor_plugin.h @@ -31,11 +31,12 @@ #ifndef CURVE_EDITOR_PLUGIN_H #define CURVE_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_resource_preview.h" #include "scene/resources/curve.h" +class EditorNode; + // Edits a y(x) curve class CurveEditor : public Control { GDCLASS(CurveEditor, Control); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index d23b52014e..5dd92d3c3f 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -30,6 +30,7 @@ #include "editor_preview_plugins.h" +#include "core/config/project_settings.h" #include "core/io/file_access_memory.h" #include "core/io/resource_loader.h" #include "core/os/os.h" diff --git a/editor/plugins/font_editor_plugin.cpp b/editor/plugins/font_editor_plugin.cpp index 73a6781774..f7015608a1 100644 --- a/editor/plugins/font_editor_plugin.cpp +++ b/editor/plugins/font_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "font_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" void FontDataPreview::_notification(int p_what) { diff --git a/editor/plugins/font_editor_plugin.h b/editor/plugins/font_editor_plugin.h index 736137121a..ef3c8efccf 100644 --- a/editor/plugins/font_editor_plugin.h +++ b/editor/plugins/font_editor_plugin.h @@ -31,11 +31,12 @@ #ifndef FONT_EDITOR_PLUGIN_H #define FONT_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/resources/font.h" #include "scene/resources/text_line.h" +class EditorNode; + class FontDataPreview : public Control { GDCLASS(FontDataPreview, Control); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index 06be9d678f..68d665f059 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -32,6 +32,9 @@ #include "canvas_item_editor_plugin.h" #include "core/io/image_loader.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/scene_tree_dock.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/separator.h" #include "scene/resources/particles_material.h" diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h index 55e455e252..c2f3059542 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.h +++ b/editor/plugins/gpu_particles_2d_editor_plugin.h @@ -31,12 +31,14 @@ #ifndef PARTICLES_2D_EDITOR_PLUGIN_H #define PARTICLES_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/collision_polygon_2d.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/gui/box_container.h" -#include "scene/gui/file_dialog.h" +#include "scene/gui/spin_box.h" + +class EditorNode; +class EditorFileDialog; class GPUParticles2DEditorPlugin : public EditorPlugin { GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 087b0a26b7..45ac58eb5a 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -31,7 +31,9 @@ #include "gpu_particles_3d_editor_plugin.h" #include "core/io/resource_loader.h" +#include "editor/editor_node.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "editor/scene_tree_dock.h" #include "scene/3d/cpu_particles_3d.h" #include "scene/resources/particles_material.h" diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h index f7e4244ba4..37d660090a 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.h +++ b/editor/plugins/gpu_particles_3d_editor_plugin.h @@ -31,11 +31,13 @@ #ifndef PARTICLES_EDITOR_PLUGIN_H #define PARTICLES_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/gpu_particles_3d.h" #include "scene/gui/spin_box.h" +class EditorNode; +class SceneTreeDialog; + class GPUParticles3DEditorBase : public Control { GDCLASS(GPUParticles3DEditorBase, Control); diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp index 1b4c944876..92a074ce60 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "gpu_particles_collision_sdf_editor_plugin.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" + void GPUParticlesCollisionSDF3DEditorPlugin::_bake() { if (col_sdf) { if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) { diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h index d74986f22b..c1d5e3194b 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h @@ -31,11 +31,14 @@ #ifndef GPU_PARTICLES_COLLISION_SDF_EDITOR_PLUGIN_H #define GPU_PARTICLES_COLLISION_SDF_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/gpu_particles_collision_3d.h" #include "scene/resources/material.h" +class EditorNode; +struct EditorProgress; +class EditorFileDialog; + class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin { GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index 5e300d3de9..6165915bdd 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "gradient_editor_plugin.h" #include "canvas_item_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "node_3d_editor_plugin.h" diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index 8239711667..f0aca15bfe 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -31,10 +31,11 @@ #ifndef GRADIENT_EDITOR_PLUGIN_H #define GRADIENT_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/gui/gradient_edit.h" +class EditorNode; + class GradientEditor : public GradientEdit { GDCLASS(GradientEditor, GradientEdit); diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp index b0ee88479a..bf31d9a96b 100644 --- a/editor/plugins/input_event_editor_plugin.cpp +++ b/editor/plugins/input_event_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "input_event_editor_plugin.h" +#include "editor/editor_node.h" + void InputEventConfigContainer::_bind_methods() { } diff --git a/editor/plugins/input_event_editor_plugin.h b/editor/plugins/input_event_editor_plugin.h index ed26890229..fde2f0a5e8 100644 --- a/editor/plugins/input_event_editor_plugin.h +++ b/editor/plugins/input_event_editor_plugin.h @@ -33,7 +33,8 @@ #include "editor/action_map_editor.h" #include "editor/editor_inspector.h" -#include "editor/editor_node.h" + +class EditorNode; class InputEventConfigContainer : public HBoxContainer { GDCLASS(InputEventConfigContainer, HBoxContainer); diff --git a/editor/plugins/lightmap_gi_editor_plugin.cpp b/editor/plugins/lightmap_gi_editor_plugin.cpp index 2126ca1bc9..5f5e95bc7d 100644 --- a/editor/plugins/lightmap_gi_editor_plugin.cpp +++ b/editor/plugins/lightmap_gi_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "lightmap_gi_editor_plugin.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" + void LightmapGIEditorPlugin::_bake_select_file(const String &p_file) { if (lightmap) { LightmapGI::BakeError err; diff --git a/editor/plugins/lightmap_gi_editor_plugin.h b/editor/plugins/lightmap_gi_editor_plugin.h index 5eec972228..84c3947e0b 100644 --- a/editor/plugins/lightmap_gi_editor_plugin.h +++ b/editor/plugins/lightmap_gi_editor_plugin.h @@ -31,11 +31,14 @@ #ifndef BAKED_LIGHTMAP_EDITOR_PLUGIN_H #define BAKED_LIGHTMAP_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/lightmap_gi.h" #include "scene/resources/material.h" +class EditorNode; +struct EditorProgress; +class EditorFileDialog; + class LightmapGIEditorPlugin : public EditorPlugin { GDCLASS(LightmapGIEditorPlugin, EditorPlugin); diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 9d45c365a8..b3b5abf9c4 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "material_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/subviewport_container.h" #include "scene/resources/fog_material.h" diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 53f4513396..f1f60d180f 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -34,7 +34,6 @@ #include "editor/property_editor.h" #include "scene/resources/primitive_meshes.h" -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" @@ -42,6 +41,7 @@ #include "scene/gui/color_rect.h" #include "scene/resources/material.h" +class EditorNode; class SubViewportContainer; class MaterialEditor : public Control { diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index daf68f247d..8c9bbf058e 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "mesh_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" void MeshEditor::gui_input(const Ref<InputEvent> &p_event) { diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index 613680e870..83838bc1fe 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef MESH_EDITOR_PLUGIN_H #define MESH_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" @@ -39,6 +38,8 @@ #include "scene/gui/subviewport_container.h" #include "scene/resources/material.h" +class EditorNode; + class MeshEditor : public SubViewportContainer { GDCLASS(MeshEditor, SubViewportContainer); diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 75e9cc23a1..4888f29b7b 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "mesh_instance_3d_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "node_3d_editor_plugin.h" #include "scene/3d/collision_shape_3d.h" diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h index 1df72d107c..14829a4ef3 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.h +++ b/editor/plugins/mesh_instance_3d_editor_plugin.h @@ -31,11 +31,12 @@ #ifndef MESH_INSTANCE_EDITOR_PLUGIN_H #define MESH_INSTANCE_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/spin_box.h" +class EditorNode; + class MeshInstance3DEditor : public Control { GDCLASS(MeshInstance3DEditor, Control); diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index e47381b8a0..23ba3d4cf4 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "mesh_library_editor_plugin.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/main.h" diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 7144f87ba6..c459478db7 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -31,9 +31,14 @@ #ifndef MESH_LIBRARY_EDITOR_PLUGIN_H #define MESH_LIBRARY_EDITOR_PLUGIN_H -#include "editor/editor_node.h" +#include "editor/editor_plugin.h" #include "scene/resources/mesh_library.h" +class EditorNode; +class EditorFileDialog; +class ConfirmationDialog; +class MenuButton; + class MeshLibraryEditor : public Control { GDCLASS(MeshLibraryEditor, Control); diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp index 4ec65ea257..cef34a4909 100644 --- a/editor/plugins/multimesh_editor_plugin.cpp +++ b/editor/plugins/multimesh_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "multimesh_editor_plugin.h" +#include "editor/editor_node.h" +#include "editor/scene_tree_editor.h" #include "node_3d_editor_plugin.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/box_container.h" diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index ae18edd90a..03f8921dfb 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -31,11 +31,14 @@ #ifndef MULTIMESH_EDITOR_PLUGIN_H #define MULTIMESH_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/multimesh_instance_3d.h" +#include "scene/gui/slider.h" #include "scene/gui/spin_box.h" +class EditorNode; +class SceneTreeDialog; + class MultiMeshEditor : public Control { GDCLASS(MultiMeshEditor, Control); diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index b4b1cf05ac..9f432a1fc7 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -33,6 +33,8 @@ #include "core/math/convex_hull.h" #include "core/math/geometry_2d.h" #include "core/math/geometry_3d.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/audio_listener_3d.h" #include "scene/3d/audio_stream_player_3d.h" diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 5f58724594..d62bb3814f 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -42,6 +42,7 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/node_3d_editor_gizmos.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/scene_tree_dock.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_shape_3d.h" #include "scene/3d/light_3d.h" diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 333702fd94..76915a349e 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -31,19 +31,24 @@ #ifndef NODE_3D_EDITOR_PLUGIN_H #define NODE_3D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_scale.h" +#include "editor/editor_spin_slider.h" #include "editor/plugins/node_3d_editor_gizmos.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" #include "scene/3d/visual_instance_3d.h" #include "scene/3d/world_environment.h" +#include "scene/gui/color_picker.h" #include "scene/gui/panel_container.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/split_container.h" #include "scene/resources/environment.h" #include "scene/resources/fog_material.h" #include "scene/resources/sky_material.h" +class EditorNode; +class EditorData; class Node3DEditor; class Node3DEditorViewport; class SubViewportContainer; diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.cpp b/editor/plugins/occluder_instance_3d_editor_plugin.cpp index e7fe8da716..16f359a2ae 100644 --- a/editor/plugins/occluder_instance_3d_editor_plugin.cpp +++ b/editor/plugins/occluder_instance_3d_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "occluder_instance_3d_editor_plugin.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" + void OccluderInstance3DEditorPlugin::_bake_select_file(const String &p_file) { if (occluder_instance) { OccluderInstance3D::BakeError err; diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.h b/editor/plugins/occluder_instance_3d_editor_plugin.h index a9aa0b74e3..f1c6b504be 100644 --- a/editor/plugins/occluder_instance_3d_editor_plugin.h +++ b/editor/plugins/occluder_instance_3d_editor_plugin.h @@ -31,11 +31,14 @@ #ifndef OCCLUDER_INSTANCE_3D_EDITOR_PLUGIN_H #define OCCLUDER_INSTANCE_3D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/occluder_instance_3d.h" #include "scene/resources/material.h" +class EditorNode; +struct EditorProgress; +class EditorFileDialog; + class OccluderInstance3DEditorPlugin : public EditorPlugin { GDCLASS(OccluderInstance3DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/ot_features_plugin.cpp b/editor/plugins/ot_features_plugin.cpp index d2daa4fa8d..df6d50e195 100644 --- a/editor/plugins/ot_features_plugin.cpp +++ b/editor/plugins/ot_features_plugin.cpp @@ -30,6 +30,7 @@ #include "ot_features_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" void OpenTypeFeaturesEditor::_value_changed(double val) { diff --git a/editor/plugins/ot_features_plugin.h b/editor/plugins/ot_features_plugin.h index 073fe53a52..f1d084a6b4 100644 --- a/editor/plugins/ot_features_plugin.h +++ b/editor/plugins/ot_features_plugin.h @@ -31,10 +31,11 @@ #ifndef OT_FEATURES_PLUGIN_H #define OT_FEATURES_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_properties.h" +class EditorNode; + /*************************************************************************/ class OpenTypeFeaturesEditor : public EditorProperty { diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 702bc4a8ce..3d8543e1bd 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "canvas_item_editor_plugin.h" #include "core/io/file_access.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index 210a5a140d..95f58cd18c 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -31,10 +31,11 @@ #ifndef PATH_2D_EDITOR_PLUGIN_H #define PATH_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/path_2d.h" +#include "scene/gui/separator.h" +class EditorNode; class CanvasItemEditor; class Path2DEditor : public HBoxContainer { diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 7cc926f06c..3da70fb8a0 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "core/math/geometry_2d.h" #include "core/math/geometry_3d.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "node_3d_editor_plugin.h" #include "scene/resources/curve.h" diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h index b877e2ae17..8295101279 100644 --- a/editor/plugins/path_3d_editor_plugin.h +++ b/editor/plugins/path_3d_editor_plugin.h @@ -35,6 +35,9 @@ #include "editor/plugins/node_3d_editor_gizmos.h" #include "scene/3d/camera_3d.h" #include "scene/3d/path_3d.h" +#include "scene/gui/separator.h" + +class EditorNode; class Path3DGizmo : public EditorNode3DGizmo { GDCLASS(Path3DGizmo, EditorNode3DGizmo); diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp index 9d69bbaa0b..333b4d0f30 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.cpp +++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "physical_bone_3d_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/physics_body_3d.h" diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h index d30222d7e6..5632be73e7 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.h +++ b/editor/plugins/physical_bone_3d_editor_plugin.h @@ -31,7 +31,12 @@ #ifndef PHYSICAL_BONE_PLUGIN_H #define PHYSICAL_BONE_PLUGIN_H -#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "scene/3d/physics_body_3d.h" +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" + +class EditorNode; class PhysicalBone3DEditor : public Object { GDCLASS(PhysicalBone3DEditor, Object); diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index b116f8ff6d..0ca5967fa6 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -38,7 +38,10 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "scene/2d/skeleton_2d.h" +#include "scene/gui/menu_button.h" #include "scene/gui/scroll_container.h" +#include "scene/gui/separator.h" +#include "scene/gui/slider.h" #include "scene/gui/view_panner.h" Node2D *Polygon2DEditor::_get_node() const { diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index 0f10b6b645..3793a0130c 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -35,6 +35,9 @@ class ViewPanner; class ScrollContainer; +class Panel; +class HSlider; +class SpinBox; class Polygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp index 4014da2441..140c2cea75 100644 --- a/editor/plugins/polygon_3d_editor_plugin.cpp +++ b/editor/plugins/polygon_3d_editor_plugin.cpp @@ -36,6 +36,7 @@ #include "core/io/file_access.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h index 6b0370541e..d987c78670 100644 --- a/editor/plugins/polygon_3d_editor_plugin.h +++ b/editor/plugins/polygon_3d_editor_plugin.h @@ -31,12 +31,12 @@ #ifndef POLYGON_3D_EDITOR_PLUGIN_H #define POLYGON_3D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/collision_polygon_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/resources/immediate_mesh.h" +class EditorNode; class CanvasItemEditor; class Polygon3DEditor : public HBoxContainer { diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index 786217a5c2..398e6eb044 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -32,6 +32,8 @@ #include "core/config/project_settings.h" #include "core/io/resource_loader.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index 838d72df41..561bb60354 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -31,13 +31,15 @@ #ifndef RESOURCE_PRELOADER_EDITOR_PLUGIN_H #define RESOURCE_PRELOADER_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/gui/dialogs.h" -#include "scene/gui/file_dialog.h" #include "scene/gui/tree.h" #include "scene/main/resource_preloader.h" +class EditorNode; +struct EditorProgress; +class EditorFileDialog; + class ResourcePreloaderEditor : public PanelContainer { GDCLASS(ResourcePreloaderEditor, PanelContainer); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 97d12af544..bf3ab56a45 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -38,6 +38,7 @@ #include "core/os/os.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/debugger/script_editor_debugger.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_run_script.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index d754f1a378..045e8e8c25 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -47,6 +47,10 @@ #include "scene/main/timer.h" #include "scene/resources/text_file.h" +class EditorNode; +struct EditorProgress; +class EditorFileDialog; + class EditorSyntaxHighlighter : public SyntaxHighlighter { GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter) diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index c3d61dfd58..4a47766fc0 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -30,6 +30,7 @@ #include "script_text_editor.h" +#include "core/config/project_settings.h" #include "core/math/expression.h" #include "core/os/keyboard.h" #include "editor/debugger/editor_debugger_node.h" diff --git a/editor/plugins/shader_file_editor_plugin.h b/editor/plugins/shader_file_editor_plugin.h index feec0c206e..f4f370d3f0 100644 --- a/editor/plugins/shader_file_editor_plugin.h +++ b/editor/plugins/shader_file_editor_plugin.h @@ -41,6 +41,8 @@ #include "scene/main/timer.h" #include "servers/rendering/rendering_device_binds.h" +class ItemList; + class ShaderFileEditor : public PanelContainer { GDCLASS(ShaderFileEditor, PanelContainer); diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index b6d465ea81..733d8ff71f 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "skeleton_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" +#include "editor/editor_node.h" #include "scene/2d/mesh_instance_2d.h" #include "scene/gui/box_container.h" #include "thirdparty/misc/clipper.hpp" diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h index 2fa7f02622..8054436339 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.h +++ b/editor/plugins/skeleton_2d_editor_plugin.h @@ -31,11 +31,12 @@ #ifndef SKELETON_2D_EDITOR_PLUGIN_H #define SKELETON_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/skeleton_2d.h" #include "scene/gui/spin_box.h" +class EditorNode; + class Skeleton2DEditor : public Control { GDCLASS(Skeleton2DEditor, Control); diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index ac77f51812..774868a33a 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/io/resource_saver.h" #include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" #include "editor/plugins/animation_player_editor_plugin.h" diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index d0d81d6498..f3c855c338 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef SKELETON_3D_EDITOR_PLUGIN_H #define SKELETON_3D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "node_3d_editor_plugin.h" @@ -40,6 +39,7 @@ #include "scene/3d/skeleton_3d.h" #include "scene/resources/immediate_mesh.h" +class EditorNode; class EditorInspectorPluginSkeleton; class Joint; class PhysicalBone3D; diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.cpp b/editor/plugins/skeleton_ik_3d_editor_plugin.cpp index ca8786a385..dbb1be9665 100644 --- a/editor/plugins/skeleton_ik_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_ik_3d_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "skeleton_ik_3d_editor_plugin.h" +#include "editor/editor_node.h" #include "scene/3d/skeleton_ik_3d.h" void SkeletonIK3DEditorPlugin::_play() { diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.h b/editor/plugins/skeleton_ik_3d_editor_plugin.h index edc3f6dda4..95e84c62b3 100644 --- a/editor/plugins/skeleton_ik_3d_editor_plugin.h +++ b/editor/plugins/skeleton_ik_3d_editor_plugin.h @@ -31,9 +31,9 @@ #ifndef SKELETON_IK_3D_EDITOR_PLUGIN_H #define SKELETON_IK_3D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" +class EditorNode; class SkeletonIK3D; class SkeletonIK3DEditorPlugin : public EditorPlugin { diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index 85ff20dd23..708ba7c550 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -32,7 +32,9 @@ #include "canvas_item_editor_plugin.h" #include "core/math/geometry_2d.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/scene_tree_dock.h" #include "scene/2d/collision_polygon_2d.h" #include "scene/2d/light_occluder_2d.h" #include "scene/2d/mesh_instance_2d.h" diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h index c93ad1610f..46c1d62209 100644 --- a/editor/plugins/sprite_2d_editor_plugin.h +++ b/editor/plugins/sprite_2d_editor_plugin.h @@ -31,11 +31,12 @@ #ifndef SPRITE_EDITOR_PLUGIN_H #define SPRITE_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/sprite_2d.h" #include "scene/gui/spin_box.h" +class EditorNode; + class Sprite2DEditor : public Control { GDCLASS(Sprite2DEditor, Control); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 419076a3f6..5e0a53e354 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -33,8 +33,11 @@ #include "core/config/project_settings.h" #include "core/io/resource_loader.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/scene_tree_dock.h" #include "scene/3d/sprite_3d.h" #include "scene/gui/center_container.h" #include "scene/gui/margin_container.h" diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index 8767e05a94..27ebdfef93 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -31,16 +31,22 @@ #ifndef SPRITE_FRAMES_EDITOR_PLUGIN_H #define SPRITE_FRAMES_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/animated_sprite_2d.h" +#include "scene/gui/button.h" +#include "scene/gui/check_button.h" #include "scene/gui/dialogs.h" -#include "scene/gui/file_dialog.h" +#include "scene/gui/item_list.h" #include "scene/gui/scroll_container.h" +#include "scene/gui/spin_box.h" #include "scene/gui/split_container.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" +class EditorNode; +struct EditorProgress; +class EditorFileDialog; + class SpriteFramesEditor : public HSplitContainer { GDCLASS(SpriteFramesEditor, HSplitContainer); diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 5d38352b22..e2a66f5a3c 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "style_box_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" bool EditorInspectorPluginStyleBox::can_handle(Object *p_object) { diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index 898628fd7f..d140023a42 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -32,11 +32,13 @@ #define STYLE_BOX_EDITOR_PLUGIN_H #include "editor/editor_inspector.h" -#include "editor/editor_node.h" +#include "editor/editor_plugin.h" #include "scene/gui/option_button.h" #include "scene/gui/texture_rect.h" #include "scene/resources/style_box.h" +class EditorNode; + class StyleBoxPreview : public VBoxContainer { GDCLASS(StyleBoxPreview, VBoxContainer); diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.cpp b/editor/plugins/sub_viewport_preview_editor_plugin.cpp index 4498a1d64d..859a99ce96 100644 --- a/editor/plugins/sub_viewport_preview_editor_plugin.cpp +++ b/editor/plugins/sub_viewport_preview_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "sub_viewport_preview_editor_plugin.h" +#include "editor/editor_node.h" + bool EditorInspectorPluginSubViewportPreview::can_handle(Object *p_object) { return Object::cast_to<SubViewport>(p_object) != nullptr; } diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.h b/editor/plugins/sub_viewport_preview_editor_plugin.h index 7016910ebd..e7e28f3e33 100644 --- a/editor/plugins/sub_viewport_preview_editor_plugin.h +++ b/editor/plugins/sub_viewport_preview_editor_plugin.h @@ -31,11 +31,12 @@ #ifndef SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H #define SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/plugins/texture_editor_plugin.h" #include "scene/main/viewport.h" +class EditorNode; + class EditorInspectorPluginSubViewportPreview : public EditorInspectorPluginTexture { GDCLASS(EditorInspectorPluginSubViewportPreview, EditorInspectorPluginTexture); diff --git a/editor/plugins/text_control_editor_plugin.cpp b/editor/plugins/text_control_editor_plugin.cpp index 4ce94176e5..d05fd7dc9c 100644 --- a/editor/plugins/text_control_editor_plugin.cpp +++ b/editor/plugins/text_control_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "text_control_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/multi_node_edit.h" diff --git a/editor/plugins/text_control_editor_plugin.h b/editor/plugins/text_control_editor_plugin.h index 5941c100ec..0549375a07 100644 --- a/editor/plugins/text_control_editor_plugin.h +++ b/editor/plugins/text_control_editor_plugin.h @@ -34,8 +34,8 @@ #include "canvas_item_editor_plugin.h" #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" -#include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "scene/gui/color_picker.h" #include "scene/gui/color_rect.h" #include "scene/gui/menu_button.h" #include "scene/gui/option_button.h" @@ -43,6 +43,8 @@ /*************************************************************************/ +class EditorNode; + class TextControlEditor : public HBoxContainer { GDCLASS(TextControlEditor, HBoxContainer); diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp index 6080f9df87..c9090f5459 100644 --- a/editor/plugins/texture_3d_editor_plugin.cpp +++ b/editor/plugins/texture_3d_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/io/resource_loader.h" +#include "editor/editor_node.h" #include "editor/editor_settings.h" void Texture3DEditor::_texture_rect_draw() { diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h index 5a200f6c11..b107d8e984 100644 --- a/editor/plugins/texture_3d_editor_plugin.h +++ b/editor/plugins/texture_3d_editor_plugin.h @@ -31,11 +31,13 @@ #ifndef TEXTURE_3D_EDITOR_PLUGIN_H #define TEXTURE_3D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "scene/gui/spin_box.h" #include "scene/resources/shader.h" #include "scene/resources/texture.h" +class EditorNode; + class Texture3DEditor : public Control { GDCLASS(Texture3DEditor, Control); diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 84b33f0986..f6b41b4e37 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "texture_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" TextureRect *TexturePreview::get_texture_display() { diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index 5ba077d6fc..97ce4fd59d 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -31,10 +31,11 @@ #ifndef TEXTURE_EDITOR_PLUGIN_H #define TEXTURE_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/resources/texture.h" +class EditorNode; + class TexturePreview : public MarginContainer { GDCLASS(TexturePreview, MarginContainer); diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index a8c37d37fe..bafe2a7c55 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/io/resource_loader.h" +#include "editor/editor_node.h" #include "editor/editor_settings.h" void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) { diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h index cd8eba1bfe..b55c6a1db5 100644 --- a/editor/plugins/texture_layered_editor_plugin.h +++ b/editor/plugins/texture_layered_editor_plugin.h @@ -31,11 +31,13 @@ #ifndef TEXTURE_LAYERED_EDITOR_PLUGIN_H #define TEXTURE_LAYERED_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "scene/gui/spin_box.h" #include "scene/resources/shader.h" #include "scene/resources/texture.h" +class EditorNode; + class TextureLayeredEditor : public Control { GDCLASS(TextureLayeredEditor, Control); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 662c0126ec..c924b78602 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "core/core_string_names.h" #include "core/input/input.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/check_box.h" #include "scene/gui/view_panner.h" diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index d78ad3891c..664b9ebce5 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -32,7 +32,6 @@ #define TEXTURE_REGION_EDITOR_PLUGIN_H #include "canvas_item_editor_plugin.h" -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" @@ -40,6 +39,7 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" +class EditorNode; class ViewPanner; class TextureRegionEditor : public VBoxContainer { diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 50ca20b2a5..2cfaaea0a7 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -31,6 +31,8 @@ #include "theme_editor_plugin.h" #include "core/os/keyboard.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_resource_picker.h" #include "editor/editor_scale.h" #include "editor/progress_dialog.h" diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index af54c3ce83..ee9c20a8f2 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -31,16 +31,21 @@ #ifndef THEME_EDITOR_PLUGIN_H #define THEME_EDITOR_PLUGIN_H +#include "editor/editor_plugin.h" +#include "editor/plugins/theme_editor_preview.h" +#include "scene/gui/check_button.h" #include "scene/gui/dialogs.h" +#include "scene/gui/item_list.h" #include "scene/gui/margin_container.h" #include "scene/gui/option_button.h" #include "scene/gui/scroll_container.h" #include "scene/gui/tab_bar.h" #include "scene/gui/texture_rect.h" +#include "scene/gui/tree.h" #include "scene/resources/theme.h" -#include "theme_editor_preview.h" -#include "editor/editor_node.h" +class EditorNode; +class EditorFileDialog; class ThemeItemImportTree : public VBoxContainer { GDCLASS(ThemeItemImportTree, VBoxContainer); diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index c4ef6e086d..c3e4e66fd4 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -30,11 +30,15 @@ #include "theme_editor_preview.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/math/math_funcs.h" -#include "scene/resources/packed_scene.h" - +#include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "scene/gui/button.h" +#include "scene/gui/color_picker.h" +#include "scene/gui/progress_bar.h" +#include "scene/resources/packed_scene.h" constexpr double REFRESH_TIMER = 1.5; diff --git a/editor/plugins/theme_editor_preview.h b/editor/plugins/theme_editor_preview.h index a509ae3c50..ab93198903 100644 --- a/editor/plugins/theme_editor_preview.h +++ b/editor/plugins/theme_editor_preview.h @@ -32,25 +32,13 @@ #define THEME_EDITOR_PREVIEW_H #include "scene/gui/box_container.h" -#include "scene/gui/check_box.h" -#include "scene/gui/check_button.h" -#include "scene/gui/color_picker.h" +#include "scene/gui/button.h" #include "scene/gui/color_rect.h" -#include "scene/gui/label.h" #include "scene/gui/margin_container.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/option_button.h" -#include "scene/gui/panel.h" -#include "scene/gui/progress_bar.h" #include "scene/gui/scroll_container.h" -#include "scene/gui/separator.h" -#include "scene/gui/spin_box.h" -#include "scene/gui/tab_container.h" -#include "scene/gui/text_edit.h" -#include "scene/gui/tree.h" #include "scene/resources/theme.h" -#include "editor/editor_node.h" +class EditorNode; class ThemeEditorPreview : public VBoxContainer { GDCLASS(ThemeEditorPreview, VBoxContainer); diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp index 677c9759c2..0f8c8c616c 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.cpp +++ b/editor/plugins/tiles/atlas_merging_dialog.cpp @@ -30,6 +30,8 @@ #include "atlas_merging_dialog.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/control.h" @@ -251,6 +253,8 @@ void AtlasMergingDialog::update_tile_set(Ref<TileSet> p_tile_set) { } AtlasMergingDialog::AtlasMergingDialog() { + undo_redo = EditorNode::get_singleton()->get_undo_redo(); + // Atlas merging window. set_title(TTR("Atlas Merging")); set_hide_on_ok(false); diff --git a/editor/plugins/tiles/atlas_merging_dialog.h b/editor/plugins/tiles/atlas_merging_dialog.h index 2ae94cf44a..6fc1a3b7e0 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.h +++ b/editor/plugins/tiles/atlas_merging_dialog.h @@ -31,7 +31,6 @@ #ifndef ATLAS_MERGING_DIALOG_H #define ATLAS_MERGING_DIALOG_H -#include "editor/editor_node.h" #include "editor/editor_properties.h" #include "scene/gui/dialogs.h" @@ -39,6 +38,9 @@ #include "scene/gui/texture_rect.h" #include "scene/resources/tile_set.h" +class EditorNode; +class EditorFileDialog; + class AtlasMergingDialog : public ConfirmationDialog { GDCLASS(AtlasMergingDialog, ConfirmationDialog); @@ -49,7 +51,7 @@ private: LocalVector<Map<Vector2i, Vector2i>> merged_mapping; Ref<TileSet> tile_set; - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + UndoRedo *undo_redo; // Settings. int next_line_after_column = 30; diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 35496795e0..44e4faa091 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -36,7 +36,6 @@ #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/panel.h" -#include "scene/gui/texture_rect.h" #include "scene/gui/view_panner.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h index 37ef7d6a2a..caf3ef9e4b 100644 --- a/editor/plugins/tiles/tile_atlas_view.h +++ b/editor/plugins/tiles/tile_atlas_view.h @@ -37,8 +37,6 @@ #include "scene/gui/center_container.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" -#include "scene/gui/scroll_container.h" -#include "scene/gui/texture_rect.h" #include "scene/resources/tile_set.h" class ViewPanner; diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index ae921871c3..a4d2dfc9d9 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -35,6 +35,7 @@ #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" +#include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" @@ -743,6 +744,8 @@ void GenericTilePolygonEditor::_bind_methods() { } GenericTilePolygonEditor::GenericTilePolygonEditor() { + editor_undo_redo = EditorNode::get_undo_redo(); + toolbar = memnew(HBoxContainer); add_child(toolbar); @@ -1168,6 +1171,8 @@ void TileDataDefaultEditor::_notification(int p_what) { } TileDataDefaultEditor::TileDataDefaultEditor() { + undo_redo = EditorNode::get_undo_redo(); + label = memnew(Label); label->set_text(TTR("Painting:")); add_child(label); @@ -1319,6 +1324,8 @@ void TileDataOcclusionShapeEditor::_notification(int p_what) { } TileDataOcclusionShapeEditor::TileDataOcclusionShapeEditor() { + undo_redo = EditorNode::get_undo_redo(); + polygon_editor = memnew(GenericTilePolygonEditor); add_child(polygon_editor); } @@ -1516,6 +1523,8 @@ void TileDataCollisionEditor::_notification(int p_what) { } TileDataCollisionEditor::TileDataCollisionEditor() { + undo_redo = EditorNode::get_undo_redo(); + polygon_editor = memnew(GenericTilePolygonEditor); polygon_editor->set_multiple_polygon_mode(true); polygon_editor->connect("polygons_changed", callable_mp(this, &TileDataCollisionEditor::_polygons_changed)); @@ -2487,6 +2496,8 @@ void TileDataTerrainsEditor::_notification(int p_what) { } TileDataTerrainsEditor::TileDataTerrainsEditor() { + undo_redo = EditorNode::get_undo_redo(); + label = memnew(Label); label->set_text("Painting:"); add_child(label); @@ -2591,6 +2602,8 @@ void TileDataNavigationEditor::_notification(int p_what) { } TileDataNavigationEditor::TileDataNavigationEditor() { + undo_redo = EditorNode::get_undo_redo(); + polygon_editor = memnew(GenericTilePolygonEditor); polygon_editor->set_multiple_polygon_mode(true); add_child(polygon_editor); diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index e4551d3302..99724760a7 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -33,9 +33,7 @@ #include "tile_atlas_view.h" -#include "editor/editor_node.h" #include "editor/editor_properties.h" - #include "scene/2d/tile_map.h" #include "scene/gui/box_container.h" #include "scene/gui/control.h" @@ -95,7 +93,7 @@ private: bool multiple_polygon_mode = false; bool use_undo_redo = true; - UndoRedo *editor_undo_redo = EditorNode::get_undo_redo(); + UndoRedo *editor_undo_redo; // UI int hovered_polygon_index = -1; @@ -216,7 +214,7 @@ private: protected: DummyObject *dummy_object = memnew(DummyObject); - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; StringName type; String property; @@ -281,7 +279,7 @@ private: virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) override; protected: - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; virtual void _tile_set_changed() override; @@ -316,7 +314,7 @@ class TileDataCollisionEditor : public TileDataDefaultEditor { virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) override; protected: - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; virtual void _tile_set_changed() override; @@ -368,7 +366,7 @@ protected: void _notification(int p_what); - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; public: virtual Control *get_toolbar() override { return toolbar; }; @@ -401,7 +399,7 @@ private: virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) override; protected: - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; virtual void _tile_set_changed() override; diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 6e3724ead9..5e316bc7f0 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -32,6 +32,7 @@ #include "tiles_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/plugins/canvas_item_editor_plugin.h" @@ -1978,7 +1979,11 @@ void TileMapEditorTilesPlugin::_bind_methods() { } TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { - CanvasItemEditor::get_singleton()->get_viewport_control()->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport)); + undo_redo = EditorNode::get_undo_redo(); + + CanvasItemEditor::get_singleton() + ->get_viewport_control() + ->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport)); // --- Shortcuts --- ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KeyModifierMask::CMD | Key::X); @@ -3242,6 +3247,8 @@ void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_la } TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { + undo_redo = EditorNode::get_undo_redo(); + main_vbox_container = memnew(VBoxContainer); main_vbox_container->connect("tree_entered", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_theme)); main_vbox_container->connect("theme_changed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_theme)); @@ -3945,6 +3952,8 @@ void TileMapEditor::edit(TileMap *p_tile_map) { } TileMapEditor::TileMapEditor() { + undo_redo = EditorNode::get_undo_redo(); + set_process_internal(true); // Shortcuts. diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h index 6fa0d01612..49e8cacac8 100644 --- a/editor/plugins/tiles/tile_map_editor.h +++ b/editor/plugins/tiles/tile_map_editor.h @@ -35,10 +35,19 @@ #include "core/os/thread.h" #include "core/typedefs.h" -#include "editor/editor_node.h" #include "scene/2d/tile_map.h" #include "scene/gui/box_container.h" +#include "scene/gui/check_box.h" +#include "scene/gui/item_list.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/separator.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/split_container.h" #include "scene/gui/tab_bar.h" +#include "scene/gui/tree.h" + +class EditorNode; +class UndoRedo; class TileMapEditorPlugin : public Object { public: @@ -61,7 +70,7 @@ class TileMapEditorTilesPlugin : public TileMapEditorPlugin { GDCLASS(TileMapEditorTilesPlugin, TileMapEditorPlugin); private: - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; ObjectID tile_map_id; int tile_map_layer = -1; virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; @@ -212,7 +221,7 @@ class TileMapEditorTerrainsPlugin : public TileMapEditorPlugin { GDCLASS(TileMapEditorTerrainsPlugin, TileMapEditorPlugin); private: - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; ObjectID tile_map_id; int tile_map_layer = -1; virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; @@ -298,7 +307,7 @@ class TileMapEditor : public VBoxContainer { GDCLASS(TileMapEditor, VBoxContainer); private: - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; bool tileset_changed_needs_update = false; ObjectID tile_map_id; int tile_map_layer = -1; diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index ad44da8dc9..62f3bd6356 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -30,6 +30,7 @@ #include "tile_proxies_manager_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list) { @@ -312,6 +313,8 @@ void TileProxiesManagerDialog::update_tile_set(Ref<TileSet> p_tile_set) { } TileProxiesManagerDialog::TileProxiesManagerDialog() { + undo_redo = EditorNode::get_singleton()->get_undo_redo(); + // Tile proxy management window. set_title(TTR("Tile Proxies Management")); set_process_unhandled_key_input(true); diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h index b235d44982..4c8741c660 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.h +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h @@ -31,13 +31,14 @@ #ifndef TILE_PROXIES_MANAGER_DIALOG_H #define TILE_PROXIES_MANAGER_DIALOG_H -#include "editor/editor_node.h" #include "editor/editor_properties.h" #include "scene/2d/tile_map.h" #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" +class EditorNode; + class TileProxiesManagerDialog : public ConfirmationDialog { GDCLASS(TileProxiesManagerDialog, ConfirmationDialog); @@ -45,7 +46,7 @@ private: int commited_actions_count = 0; Ref<TileSet> tile_set; - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + UndoRedo *undo_redo; TileMapCell from; TileMapCell to; diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 1bd1cd0219..9a16e3d682 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -36,6 +36,7 @@ #include "editor/editor_scale.h" #include "editor/progress_dialog.h" +#include "editor/editor_node.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/control.h" @@ -2311,6 +2312,8 @@ void TileSetAtlasSourceEditor::_bind_methods() { } TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { + undo_redo = EditorNode::get_undo_redo(); + set_process_unhandled_key_input(true); set_process_internal(true); diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index 51771c59ba..f0c8367d57 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -34,10 +34,10 @@ #include "tile_atlas_view.h" #include "tile_data_editors.h" -#include "editor/editor_node.h" #include "scene/gui/split_container.h" #include "scene/resources/tile_set.h" +class EditorNode; class TileSet; class TileSetAtlasSourceEditor : public HBoxContainer { @@ -115,7 +115,7 @@ private: TileSetAtlasSource *tile_set_atlas_source = nullptr; int tile_set_atlas_source_id = TileSet::INVALID_SOURCE; - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; bool tile_set_changed_needs_update = false; diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index ab355d4658..9ca50497af 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -33,6 +33,7 @@ #include "tile_data_editors.h" #include "tiles_editor_plugin.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/box_container.h" @@ -657,6 +658,8 @@ void TileSetEditor::edit(Ref<TileSet> p_tile_set) { TileSetEditor::TileSetEditor() { singleton = this; + undo_redo = EditorNode::get_undo_redo(); + set_process_internal(true); // TabBar. diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h index a21c951c42..b79b37cf2e 100644 --- a/editor/plugins/tiles/tile_set_editor.h +++ b/editor/plugins/tiles/tile_set_editor.h @@ -33,6 +33,7 @@ #include "atlas_merging_dialog.h" #include "scene/gui/box_container.h" +#include "scene/gui/tab_bar.h" #include "scene/resources/tile_set.h" #include "tile_proxies_manager_dialog.h" #include "tile_set_atlas_source_editor.h" @@ -57,7 +58,7 @@ private: TileSetAtlasSourceEditor *tile_set_atlas_source_editor; TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor; - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index 240c017b84..acb6ffc77b 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -30,6 +30,8 @@ #include "tile_set_scenes_collection_source_editor.h" +#include "editor/editor_file_system.h" +#include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" @@ -452,6 +454,8 @@ void TileSetScenesCollectionSourceEditor::_bind_methods() { } TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { + undo_redo = EditorNode::get_undo_redo(); + // -- Right side -- HSplitContainer *split_container_right_side = memnew(HSplitContainer); split_container_right_side->set_h_size_flags(SIZE_EXPAND_FILL); diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h index 5b48ea4762..bc4e975c8d 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h @@ -31,10 +31,15 @@ #ifndef TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H #define TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H -#include "editor/editor_node.h" +#include "editor/editor_inspector.h" #include "scene/gui/box_container.h" +#include "scene/gui/button.h" +#include "scene/gui/item_list.h" #include "scene/resources/tile_set.h" +class EditorNode; +class UndoRedo; + class TileSetScenesCollectionSourceEditor : public HBoxContainer { GDCLASS(TileSetScenesCollectionSourceEditor, HBoxContainer); @@ -93,7 +98,7 @@ private: TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr; int tile_set_source_id = -1; - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + UndoRedo *undo_redo; bool tile_set_scenes_collection_source_changed_needs_update = false; diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h index 86f98ad3aa..956c5a334f 100644 --- a/editor/plugins/version_control_editor_plugin.h +++ b/editor/plugins/version_control_editor_plugin.h @@ -33,8 +33,9 @@ #include "editor/editor_plugin.h" #include "editor/editor_vcs_interface.h" -#include "scene/gui/container.h" +#include "scene/gui/box_container.h" #include "scene/gui/rich_text_label.h" +#include "scene/gui/split_container.h" #include "scene/gui/text_edit.h" #include "scene/gui/tree.h" diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index dd19f3d781..c2ee041737 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "core/math/math_defs.h" #include "core/os/keyboard.h" #include "editor/editor_log.h" +#include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" #include "scene/animation/animation_player.h" diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index c5037853cd..89f0e51d1c 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef VISUAL_SHADER_EDITOR_PLUGIN_H #define VISUAL_SHADER_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/plugins/curve_editor_plugin.h" #include "editor/property_editor.h" @@ -41,6 +40,8 @@ #include "scene/gui/tree.h" #include "scene/resources/visual_shader.h" +class EditorNode; + class VisualShaderNodePlugin : public RefCounted { GDCLASS(VisualShaderNodePlugin, RefCounted); diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp index cef29032b2..9a2af944a0 100644 --- a/editor/plugins/voxel_gi_editor_plugin.cpp +++ b/editor/plugins/voxel_gi_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "voxel_gi_editor_plugin.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" + void VoxelGIEditorPlugin::_bake() { if (voxel_gi) { if (voxel_gi->get_probe_data().is_null()) { diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h index 4c7865d868..e7c4526747 100644 --- a/editor/plugins/voxel_gi_editor_plugin.h +++ b/editor/plugins/voxel_gi_editor_plugin.h @@ -31,11 +31,14 @@ #ifndef VOXEL_GIEDITORPLUGIN_H #define VOXEL_GIEDITORPLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "scene/3d/voxel_gi.h" #include "scene/resources/material.h" +class EditorNode; +class EditorFileDialog; +struct EditorProgress; + class VoxelGIEditorPlugin : public EditorPlugin { GDCLASS(VoxelGIEditorPlugin, EditorPlugin); diff --git a/editor/pot_generator.cpp b/editor/pot_generator.cpp index 4d9efefbd3..f6839bae6b 100644 --- a/editor/pot_generator.cpp +++ b/editor/pot_generator.cpp @@ -32,7 +32,7 @@ #include "core/config/project_settings.h" #include "core/error/error_macros.h" -#include "editor_translation_parser.h" +#include "editor/editor_translation_parser.h" #include "plugins/packed_scene_translation_parser_plugin.h" POTGenerator *POTGenerator::singleton = nullptr; diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp index 1644bd7e7f..ed13afc235 100644 --- a/editor/progress_dialog.cpp +++ b/editor/progress_dialog.cpp @@ -32,7 +32,7 @@ #include "core/object/message_queue.h" #include "core/os/os.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" #include "main/main.h" #include "servers/display_server.h" diff --git a/editor/project_export.cpp b/editor/project_export.cpp index b8775cd3ed..21163531d8 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -39,10 +39,10 @@ #include "core/os/os.h" #include "core/string/optimized_translation.h" #include "core/version_generated.gen.h" -#include "editor_data.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "scene/gui/box_container.h" #include "scene/gui/margin_container.h" #include "scene/gui/scroll_container.h" diff --git a/editor/project_export.h b/editor/project_export.h index 09e402c67f..0f0f0ed83c 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -34,7 +34,6 @@ #include "core/io/dir_access.h" #include "core/os/thread.h" #include "editor/editor_export.h" -#include "editor/editor_file_dialog.h" #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" #include "editor/editor_properties.h" @@ -54,6 +53,7 @@ #include "scene/main/timer.h" class EditorNode; +class EditorFileDialog; class ProjectExportDialog : public ConfirmationDialog { GDCLASS(ProjectExportDialog, ConfirmationDialog); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 57e47a15fd..4dfa310e08 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -30,6 +30,7 @@ #include "project_manager.h" +#include "core/config/project_settings.h" #include "core/io/config_file.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" @@ -40,10 +41,10 @@ #include "core/os/os.h" #include "core/string/translation.h" #include "core/version.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/editor_themes.h" #include "editor/editor_vcs_interface.h" -#include "editor_scale.h" -#include "editor_settings.h" -#include "editor_themes.h" #include "scene/gui/center_container.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" @@ -53,6 +54,7 @@ #include "scene/main/window.h" #include "servers/display_server.h" #include "servers/navigation_server_3d.h" +#include "servers/physics_server_2d.h" static inline String get_project_key_from_path(const String &dir) { return dir.replace("/", "::"); diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h index d48c2b76ca..5dc1ddc0a8 100644 --- a/editor/project_settings_editor.h +++ b/editor/project_settings_editor.h @@ -31,15 +31,16 @@ #ifndef PROJECT_SETTINGS_EDITOR_H #define PROJECT_SETTINGS_EDITOR_H +#include "core/config/project_settings.h" #include "core/object/undo_redo.h" #include "editor/action_map_editor.h" +#include "editor/editor_autoload_settings.h" #include "editor/editor_data.h" #include "editor/editor_plugin_settings.h" #include "editor/editor_sectioned_inspector.h" #include "editor/import_defaults_editor.h" #include "editor/localization_editor.h" #include "editor/shader_globals_editor.h" -#include "editor_autoload_settings.h" #include "scene/gui/tab_container.h" class ProjectSettingsEditor : public AcceptDialog { diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 405e263a62..40f7b86ffc 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -44,6 +44,7 @@ #include "editor/create_dialog.h" #include "editor/dictionary_property_edit.h" #include "editor/editor_export.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_file_system.h" #include "editor/editor_help.h" #include "editor/editor_node.h" @@ -52,6 +53,7 @@ #include "editor/filesystem_dock.h" #include "editor/multi_node_edit.h" #include "editor/property_selector.h" +#include "editor/scene_tree_dock.h" #include "scene/gui/label.h" #include "scene/main/window.h" #include "scene/resources/font.h" diff --git a/editor/property_editor.h b/editor/property_editor.h index 298acb3c01..c4287dc115 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -31,7 +31,6 @@ #ifndef PROPERTY_EDITOR_H #define PROPERTY_EDITOR_H -#include "editor/editor_file_dialog.h" #include "editor/editor_locale_dialog.h" #include "editor/scene_tree_editor.h" #include "scene/gui/button.h" @@ -47,8 +46,9 @@ #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" -class PropertyValueEvaluator; class CreateDialog; +class EditorFileDialog; +class PropertyValueEvaluator; class PropertySelector; class EditorResourceConversionPlugin : public RefCounted { diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp index 0862efb4ee..825802d852 100644 --- a/editor/property_selector.cpp +++ b/editor/property_selector.cpp @@ -33,7 +33,7 @@ #include "core/os/keyboard.h" #include "editor/doc_tools.h" #include "editor/editor_node.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" void PropertySelector::_text_changed(const String &p_newtext) { _update_search(); diff --git a/editor/property_selector.h b/editor/property_selector.h index af848b9f18..1e8c6300a0 100644 --- a/editor/property_selector.h +++ b/editor/property_selector.h @@ -31,8 +31,8 @@ #ifndef PROPERTYSELECTOR_H #define PROPERTYSELECTOR_H +#include "editor/editor_help.h" #include "editor/property_editor.h" -#include "editor_help.h" #include "scene/gui/rich_text_label.h" class PropertySelector : public ConfirmationDialog { diff --git a/editor/quick_open.h b/editor/quick_open.h index 00edf46622..dc485a7c86 100644 --- a/editor/quick_open.h +++ b/editor/quick_open.h @@ -32,7 +32,7 @@ #define EDITOR_QUICK_OPEN_H #include "core/templates/oa_hash_map.h" -#include "editor_file_system.h" +#include "editor/editor_file_system.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index c6a4c0d86a..46751058d0 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -34,10 +34,10 @@ #ifdef MODULE_REGEX_ENABLED #include "core/string/print_string.h" -#include "editor_node.h" -#include "editor_scale.h" -#include "editor_settings.h" -#include "editor_themes.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/editor_themes.h" #include "modules/regex/regex.h" #include "plugins/script_editor_plugin.h" #include "scene/gui/control.h" diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index a4f9563840..ed1c396059 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -37,6 +37,7 @@ #include "core/os/keyboard.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_feature_profile.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index e9aed53b4e..f5c46f883d 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -32,6 +32,7 @@ #include "core/object/message_queue.h" #include "core/string/print_string.h" +#include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/node_dock.h" diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 39fe64b828..f700182681 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -32,8 +32,8 @@ #define SCENE_TREE_EDITOR_H #include "core/object/undo_redo.h" -#include "editor_data.h" -#include "editor_settings.h" +#include "editor/editor_data.h" +#include "editor/editor_settings.h" #include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index b42d4a1d6d..82305c4073 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -35,9 +35,10 @@ #include "core/io/resource_saver.h" #include "core/string/string_builder.h" #include "editor/create_dialog.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" -#include "editor_file_system.h" void ScriptCreateDialog::_notification(int p_what) { switch (p_what) { diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h index 67d30e21fb..aea9649abc 100644 --- a/editor/script_create_dialog.h +++ b/editor/script_create_dialog.h @@ -32,8 +32,6 @@ #define SCRIPT_CREATE_DIALOG_H #include "core/object/script_language.h" -#include "editor/editor_file_dialog.h" -#include "editor/editor_settings.h" #include "scene/gui/check_box.h" #include "scene/gui/dialogs.h" #include "scene/gui/grid_container.h" @@ -42,6 +40,7 @@ #include "scene/gui/panel_container.h" class CreateDialog; +class EditorFileDialog; class ScriptCreateDialog : public ConfirmationDialog { GDCLASS(ScriptCreateDialog, ConfirmationDialog); diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index 95c4c5ff0d..3c807548ab 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -29,6 +29,9 @@ /*************************************************************************/ #include "shader_create_dialog.h" + +#include "core/config/project_settings.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_scale.h" #include "scene/resources/visual_shader.h" #include "servers/rendering/shader_types.h" diff --git a/editor/shader_create_dialog.h b/editor/shader_create_dialog.h index be0fef211c..6737ce4f10 100644 --- a/editor/shader_create_dialog.h +++ b/editor/shader_create_dialog.h @@ -31,7 +31,6 @@ #ifndef SHADER_CREATE_DIALOG_H #define SHADER_CREATE_DIALOG_H -#include "editor/editor_file_dialog.h" #include "editor/editor_settings.h" #include "scene/gui/check_box.h" #include "scene/gui/dialogs.h" @@ -40,6 +39,8 @@ #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" +class EditorFileDialog; + class ShaderCreateDialog : public ConfirmationDialog { GDCLASS(ShaderCreateDialog, ConfirmationDialog); diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp index 2f3867a58c..034f6d4857 100644 --- a/editor/shader_globals_editor.cpp +++ b/editor/shader_globals_editor.cpp @@ -29,7 +29,9 @@ /*************************************************************************/ #include "shader_globals_editor.h" -#include "editor_node.h" + +#include "core/config/project_settings.h" +#include "editor/editor_node.h" #include "servers/rendering/shader_language.h" static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = { diff --git a/editor/shader_globals_editor.h b/editor/shader_globals_editor.h index efec9f4219..3b337e07de 100644 --- a/editor/shader_globals_editor.h +++ b/editor/shader_globals_editor.h @@ -36,7 +36,6 @@ #include "editor/editor_data.h" #include "editor/editor_plugin_settings.h" #include "editor/editor_sectioned_inspector.h" -#include "scene/gui/dialogs.h" #include "scene/gui/tab_container.h" class ShaderGlobalsEditorInterface; diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html index 9e03f50c37..8d436038c1 100644 --- a/misc/dist/html/editor.html +++ b/misc/dist/html/editor.html @@ -271,7 +271,7 @@ <div id="tab-loader"> <div style="color: #e0e0e0;" id="persistence"> <br /> - <img src="logo.svg" alt="Godot Engine logo" width="1024" height="414" style="width: auto; height: auto; max-width: 85%; max-height: 250px" /> + <img src="logo.svg" alt="Godot Engine logo" width="1024" height="414" style="width: auto; height: auto; max-width: min(85%, 50vh); max-height: 250px" /> <br /> @GODOT_VERSION@ <br /> diff --git a/misc/dist/html/manifest.json b/misc/dist/html/manifest.json index adc8106e2a..ccfb793b20 100644 --- a/misc/dist/html/manifest.json +++ b/misc/dist/html/manifest.json @@ -5,7 +5,6 @@ "lang": "en", "start_url": "./godot.tools.html", "display": "standalone", - "orientation": "landscape", "theme_color": "#202531", "icons": [ { diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index 9a6a33fad3..076978c4fb 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -29,6 +29,8 @@ /*************************************************************************/ #include "csg_gizmos.h" + +#include "editor/editor_settings.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" diff --git a/modules/fbx/register_types.cpp b/modules/fbx/register_types.cpp index 3eafb4af45..73e15e38b4 100644 --- a/modules/fbx/register_types.cpp +++ b/modules/fbx/register_types.cpp @@ -31,7 +31,7 @@ #include "register_types.h" #include "editor/editor_node.h" -#include "editor_scene_importer_fbx.h" +#include "modules/fbx/editor_scene_importer_fbx.h" #ifdef TOOLS_ENABLED static void _editor_init() { diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp index 33ea078696..868e1b878c 100644 --- a/modules/gdnative/gdnative_library_editor_plugin.cpp +++ b/modules/gdnative/gdnative_library_editor_plugin.cpp @@ -30,9 +30,10 @@ #ifdef TOOLS_ENABLED #include "gdnative_library_editor_plugin.h" -#include "gdnative.h" - +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "gdnative.h" void GDNativeLibraryEditor::edit(Ref<GDNativeLibrary> p_library) { library = p_library; diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h index 27848893fa..8d007d207c 100644 --- a/modules/gdnative/gdnative_library_editor_plugin.h +++ b/modules/gdnative/gdnative_library_editor_plugin.h @@ -32,8 +32,15 @@ #define GDNATIVE_LIBRARY_EDITOR_PLUGIN_H #ifdef TOOLS_ENABLED -#include "editor/editor_node.h" + +#include "editor/editor_plugin.h" #include "gdnative.h" +#include "scene/gui/control.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/tree.h" + +class EditorNode; +class EditorFileDialog; class GDNativeLibraryEditor : public Control { GDCLASS(GDNativeLibraryEditor, Control); diff --git a/modules/gdnative/gdnative_library_singleton_editor.cpp b/modules/gdnative/gdnative_library_singleton_editor.cpp index 6eb412eccb..e0079f93ee 100644 --- a/modules/gdnative/gdnative_library_singleton_editor.cpp +++ b/modules/gdnative/gdnative_library_singleton_editor.cpp @@ -32,6 +32,7 @@ #include "gdnative_library_singleton_editor.h" #include "gdnative.h" +#include "core/config/project_settings.h" #include "editor/editor_node.h" Set<String> GDNativeLibrarySingletonEditor::_find_singletons_recursive(EditorFileSystemDirectory *p_dir) { diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index ac6684a29c..e3f0ddfc35 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -31,6 +31,7 @@ #include "gdscript_highlighter.h" #include "../gdscript.h" #include "../gdscript_tokenizer.h" +#include "core/config/project_settings.h" #include "editor/editor_settings.h" Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) { diff --git a/modules/gltf/editor_scene_exporter_gltf_plugin.cpp b/modules/gltf/editor_scene_exporter_gltf_plugin.cpp index fd5741605c..9cae1cd87a 100644 --- a/modules/gltf/editor_scene_exporter_gltf_plugin.cpp +++ b/modules/gltf/editor_scene_exporter_gltf_plugin.cpp @@ -30,10 +30,12 @@ #if TOOLS_ENABLED #include "editor_scene_exporter_gltf_plugin.h" + #include "core/config/project_settings.h" #include "core/error/error_list.h" #include "core/object/object.h" #include "core/templates/vector.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_file_system.h" #include "gltf_document.h" #include "gltf_state.h" diff --git a/modules/gltf/editor_scene_exporter_gltf_plugin.h b/modules/gltf/editor_scene_exporter_gltf_plugin.h index e6b15e73c4..99d8911f46 100644 --- a/modules/gltf/editor_scene_exporter_gltf_plugin.h +++ b/modules/gltf/editor_scene_exporter_gltf_plugin.h @@ -33,7 +33,6 @@ #if TOOLS_ENABLED #include "editor/editor_plugin.h" - #include "editor_scene_importer_gltf.h" class SceneExporterGLTFPlugin : public EditorPlugin { diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 84510fc71e..5c0b45865d 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -30,6 +30,7 @@ #include "grid_map_editor_plugin.h" #include "core/input/input.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/node_3d_editor_plugin.h" diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 37298a1d80..3b54138e36 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -31,10 +31,13 @@ #ifndef GRID_MAP_EDITOR_PLUGIN_H #define GRID_MAP_EDITOR_PLUGIN_H -#include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "grid_map.h" +#include "scene/gui/item_list.h" +#include "scene/gui/slider.h" +#include "scene/gui/spin_box.h" +class EditorNode; class Node3DEditorPlugin; class GridMapEditor : public VBoxContainer { diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 3c02ea0e8e..f7f710f3f1 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -34,6 +34,7 @@ #include <unistd.h> // access #endif +#include "core/config/project_settings.h" #include "core/os/os.h" #include "core/version.h" #include "editor/debugger/editor_debugger_node.h" diff --git a/modules/navigation/navigation_mesh_editor_plugin.cpp b/modules/navigation/navigation_mesh_editor_plugin.cpp index 6db3cbc1a3..af02bff4ca 100644 --- a/modules/navigation/navigation_mesh_editor_plugin.cpp +++ b/modules/navigation/navigation_mesh_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "core/io/marshalls.h" #include "core/io/resource_saver.h" +#include "editor/editor_node.h" #include "navigation_mesh_generator.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/box_container.h" diff --git a/modules/navigation/navigation_mesh_editor_plugin.h b/modules/navigation/navigation_mesh_editor_plugin.h index 6517a7be5b..49ca28d3cf 100644 --- a/modules/navigation/navigation_mesh_editor_plugin.h +++ b/modules/navigation/navigation_mesh_editor_plugin.h @@ -33,9 +33,9 @@ #ifdef TOOLS_ENABLED -#include "editor/editor_node.h" #include "editor/editor_plugin.h" +class EditorNode; class NavigationRegion3D; class NavigationMeshEditor : public Control { diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index df2d32e152..464488967e 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -30,6 +30,8 @@ #include "export_plugin.h" +#include "editor/editor_node.h" + static const char *android_perms[] = { "ACCESS_CHECKIN_PROPERTIES", "ACCESS_COARSE_LOCATION", diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index 9e952ecb8f..c158a273d2 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -41,7 +41,6 @@ #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" #include "editor/editor_log.h" -#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/android/logo.gen.h" diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index babd8173d0..9598d2f9fd 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -30,6 +30,8 @@ #include "gradle_export_util.h" +#include "core/config/project_settings.h" + int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { switch (screen_orientation) { case DisplayServer::SCREEN_PORTRAIT: diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp index 122e64d6a1..69c6df8a38 100644 --- a/platform/iphone/export/export_plugin.cpp +++ b/platform/iphone/export/export_plugin.cpp @@ -30,6 +30,8 @@ #include "export_plugin.h" +#include "editor/editor_node.h" + void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); // Vulkan and OpenGL ES 3.0 both mandate ETC2 support. diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h index 93b23f7ee2..c01983e39f 100644 --- a/platform/iphone/export/export_plugin.h +++ b/platform/iphone/export/export_plugin.h @@ -41,7 +41,6 @@ #include "core/templates/safe_refcount.h" #include "core/version.h" #include "editor/editor_export.h" -#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" diff --git a/platform/javascript/export/export_plugin.cpp b/platform/javascript/export/export_plugin.cpp index d4c198d631..8a1360e421 100644 --- a/platform/javascript/export/export_plugin.cpp +++ b/platform/javascript/export/export_plugin.cpp @@ -30,6 +30,9 @@ #include "export_plugin.h" +#include "core/config/project_settings.h" +#include "editor/editor_node.h" + Error EditorExportPlatformJavaScript::_extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa) { FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); diff --git a/platform/javascript/export/export_plugin.h b/platform/javascript/export/export_plugin.h index 278e317430..8d4307548c 100644 --- a/platform/javascript/export/export_plugin.h +++ b/platform/javascript/export/export_plugin.h @@ -31,18 +31,20 @@ #ifndef JAVASCRIPT_EXPORT_PLUGIN_H #define JAVASCRIPT_EXPORT_PLUGIN_H +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/stream_peer_ssl.h" #include "core/io/tcp_server.h" #include "core/io/zip_io.h" #include "editor/editor_export.h" -#include "editor/editor_node.h" #include "main/splash.gen.h" #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" #include "export_server.h" +class EditorNode; + class EditorExportPlatformJavaScript : public EditorExportPlatform { GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform); diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index ad6e4cd168..d97a528ece 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -39,8 +39,6 @@ #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/renderer_compositor.h" -#include "servers/rendering_server.h" class OS_LinuxBSD : public OS_Unix { virtual void delete_main_loop() override; diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp index f0b58efb63..4d5c0a827a 100644 --- a/platform/osx/export/export_plugin.cpp +++ b/platform/osx/export/export_plugin.cpp @@ -31,6 +31,7 @@ #include "modules/modules_enabled.gen.h" // For regex. #include "codesign.h" +#include "editor/editor_node.h" #include "export_plugin.h" void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { diff --git a/platform/osx/export/export_plugin.h b/platform/osx/export/export_plugin.h index 931ce7e41a..b85e9d662c 100644 --- a/platform/osx/export/export_plugin.h +++ b/platform/osx/export/export_plugin.h @@ -40,7 +40,6 @@ #include "core/os/os.h" #include "core/version.h" #include "editor/editor_export.h" -#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/osx/logo.gen.h" diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp index 9b586a640e..c7b3bc9854 100644 --- a/platform/uwp/export/app_packager.cpp +++ b/platform/uwp/export/app_packager.cpp @@ -30,6 +30,8 @@ #include "app_packager.h" +#include "editor/editor_node.h" + String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) { unsigned char hash[32]; char base64[45]; diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h index a5f5896592..da118449c7 100644 --- a/platform/uwp/export/app_packager.h +++ b/platform/uwp/export/app_packager.h @@ -41,7 +41,6 @@ #include "core/object/class_db.h" #include "core/version.h" #include "editor/editor_export.h" -#include "editor/editor_node.h" #include "thirdparty/minizip/unzip.h" #include "thirdparty/minizip/zip.h" diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp index d30d0afc5c..5ebc930735 100644 --- a/platform/windows/export/export_plugin.cpp +++ b/platform/windows/export/export_plugin.cpp @@ -30,6 +30,9 @@ #include "export_plugin.h" +#include "core/config/project_settings.h" +#include "editor/editor_node.h" + Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) { if (p_preset->get("codesign/enable")) { return _code_sign(p_preset, p_path); diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h index 89e5b1b635..86e9d49b05 100644 --- a/platform/windows/export/export_plugin.h +++ b/platform/windows/export/export_plugin.h @@ -34,7 +34,6 @@ #include "core/io/file_access.h" #include "core/os/os.h" #include "editor/editor_export.h" -#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/windows/logo.gen.h" diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 28baa855b4..0a11416b1b 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -40,8 +40,6 @@ #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/renderer_compositor.h" -#include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index a761d0d1ec..f8e30c2462 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -33,6 +33,7 @@ #include "scene/2d/area_2d.h" #include "scene/2d/audio_listener_2d.h" #include "scene/main/window.h" +#include "scene/resources/world_2d.h" void AudioStreamPlayer2D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index e8dfaf9c2e..548cd5de9a 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -30,6 +30,7 @@ #include "camera_2d.h" +#include "core/config/project_settings.h" #include "scene/main/window.h" void Camera2D::_update_scroll() { diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 70c7e48fd4..fbfe1d7eff 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -30,6 +30,7 @@ #include "collision_object_2d.h" +#include "scene/resources/world_2d.h" #include "scene/scene_string_names.h" void CollisionObject2D::_notification(int p_what) { diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 9331f2dccb..1bbf7236c5 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -31,6 +31,7 @@ #include "navigation_agent_2d.h" #include "core/math/geometry_2d.h" +#include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" void NavigationAgent2D::_bind_methods() { diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index fad54070a5..90d993f20b 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -31,6 +31,7 @@ #include "navigation_obstacle_2d.h" #include "scene/2d/collision_shape_2d.h" +#include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" void NavigationObstacle2D::_bind_methods() { diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index e685ad8f67..99d8b0f604 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -33,6 +33,7 @@ #include "core/core_string_names.h" #include "core/math/geometry_2d.h" #include "core/os/mutex.h" +#include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" #include "thirdparty/misc/polypartition.h" diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 51b3e676f9..8b69d52c32 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -31,6 +31,7 @@ #include "ray_cast_2d.h" #include "collision_object_2d.h" +#include "scene/resources/world_2d.h" void RayCast2D::set_target_position(const Vector2 &p_point) { target_position = p_point; diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h index ea36b25068..15436d6e3d 100644 --- a/scene/2d/shape_cast_2d.h +++ b/scene/2d/shape_cast_2d.h @@ -33,6 +33,7 @@ #include "scene/2d/node_2d.h" #include "scene/resources/shape_2d.h" +#include "scene/resources/world_2d.h" class CollisionObject2D; diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 2270926ea7..a12147b7fd 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -31,6 +31,7 @@ #include "skeleton_2d.h" #ifdef TOOLS_ENABLED +#include "editor/editor_data.h" #include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" #endif //TOOLS_ENABLED diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 02ca1ba2aa..cd39e08682 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -31,7 +31,7 @@ #include "tile_map.h" #include "core/io/marshalls.h" - +#include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" Map<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlapping_coords_and_peering_bits() const { diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h index b5665814c7..9f2f8ceed1 100644 --- a/scene/3d/camera_3d.h +++ b/scene/3d/camera_3d.h @@ -33,6 +33,8 @@ #include "scene/3d/node_3d.h" #include "scene/3d/velocity_tracker_3d.h" +#include "scene/resources/camera_effects.h" +#include "scene/resources/environment.h" class Camera3D : public Node3D { GDCLASS(Camera3D, Node3D); diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 4abda66187..65d0e071cf 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -32,6 +32,7 @@ #define NODE_3D_H #include "scene/main/node.h" +#include "scene/resources/world_3d.h" class Node3DGizmo : public RefCounted { GDCLASS(Node3DGizmo, RefCounted); diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp index 0277171922..231817526c 100644 --- a/scene/3d/occluder_instance_3d.cpp +++ b/scene/3d/occluder_instance_3d.cpp @@ -29,6 +29,8 @@ /*************************************************************************/ #include "occluder_instance_3d.h" + +#include "core/config/project_settings.h" #include "core/core_string_names.h" #include "core/math/geometry_2d.h" #include "core/math/triangulate.h" diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index 66d1b97056..211c39c949 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -30,6 +30,7 @@ #include "xr_nodes.h" +#include "core/config/project_settings.h" #include "scene/main/viewport.h" #include "servers/xr/xr_interface.h" diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 0bcad4fc0e..6bfffe7575 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -31,6 +31,7 @@ #ifndef BASE_BUTTON_H #define BASE_BUTTON_H +#include "core/input/shortcut.h" #include "scene/gui/control.h" class ButtonGroup; diff --git a/scene/gui/control.h b/scene/gui/control.h index 7024164e6c..becb50a118 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -31,12 +31,10 @@ #ifndef CONTROL_H #define CONTROL_H -#include "core/input/shortcut.h" #include "core/math/transform_2d.h" #include "core/object/gdvirtual.gen.inc" #include "core/templates/rid.h" #include "scene/main/canvas_item.h" -#include "scene/main/node.h" #include "scene/main/timer.h" #include "scene/resources/theme.h" diff --git a/scene/gui/flow_container.cpp b/scene/gui/flow_container.cpp index ba487b2905..e806a4a8a6 100644 --- a/scene/gui/flow_container.cpp +++ b/scene/gui/flow_container.cpp @@ -28,8 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "scene/gui/container.h" - #include "flow_container.h" struct _LineData { diff --git a/scene/gui/flow_container.h b/scene/gui/flow_container.h index 84f2ae4ae3..a2da43e071 100644 --- a/scene/gui/flow_container.h +++ b/scene/gui/flow_container.h @@ -31,7 +31,7 @@ #ifndef FLOW_CONTAINER_H #define FLOW_CONTAINER_H -class Container; +#include "scene/gui/container.h" class FlowContainer : public Container { GDCLASS(FlowContainer, Container); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index da973b46f0..b0d1944d6e 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -36,9 +36,7 @@ #include "scene/gui/graph_node.h" #include "scene/gui/label.h" #include "scene/gui/scroll_bar.h" -#include "scene/gui/slider.h" #include "scene/gui/spin_box.h" -#include "scene/gui/texture_rect.h" class GraphEdit; class ViewPanner; diff --git a/scene/gui/link_button.h b/scene/gui/link_button.h index 7d302e967d..a455e866b1 100644 --- a/scene/gui/link_button.h +++ b/scene/gui/link_button.h @@ -32,7 +32,6 @@ #define LINKBUTTON_H #include "scene/gui/base_button.h" -#include "scene/resources/bit_map.h" #include "scene/resources/text_line.h" class LinkButton : public BaseButton { diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 61a5fb999c..5c86e1850e 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -30,6 +30,7 @@ #include "popup_menu.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 5e128d594c..7e69fa09e7 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -29,6 +29,8 @@ /*************************************************************************/ #include "scroll_container.h" + +#include "core/config/project_settings.h" #include "core/os/os.h" #include "scene/main/window.h" diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index a368a10ad0..2a9e7bac3d 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -32,10 +32,8 @@ #define CANVAS_ITEM_H #include "scene/main/node.h" -#include "scene/main/scene_tree.h" #include "scene/resources/canvas_item_material.h" #include "scene/resources/font.h" -#include "servers/text_server.h" class CanvasLayer; class MultiMesh; diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 3f3e72357b..d4418a3cde 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "canvas_layer.h" -#include "canvas_item.h" -#include "viewport.h" + +#include "scene/main/canvas_item.h" +#include "scene/main/viewport.h" +#include "scene/resources/world_2d.h" void CanvasLayer::set_layer(int p_xform) { layer = p_xform; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d5bc7d111a..05086541a5 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -30,6 +30,7 @@ #include "node.h" +#include "core/config/project_settings.h" #include "core/core_string_names.h" #include "core/io/resource_loader.h" #include "core/multiplayer/multiplayer_api.h" diff --git a/scene/main/node.h b/scene/main/node.h index 0ac10f4381..f2dcdf4b43 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -31,9 +31,6 @@ #ifndef NODE_H #define NODE_H -#include "core/config/project_settings.h" -#include "core/object/class_db.h" -#include "core/object/script_language.h" #include "core/string/node_path.h" #include "core/templates/map.h" #include "core/variant/typed_array.h" diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 69d781cbfc..f02032a6c9 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -44,10 +44,13 @@ #include "node.h" #include "scene/animation/tween.h" #include "scene/debugger/scene_debugger.h" +#include "scene/main/viewport.h" #include "scene/resources/font.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" #include "scene/resources/packed_scene.h" +#include "scene/resources/world_2d.h" +#include "scene/resources/world_3d.h" #include "scene/scene_string_names.h" #include "servers/display_server.h" #include "servers/navigation_server_3d.h" diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index a5cd52b4ca..5f7c1729e8 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -35,8 +35,6 @@ #include "core/os/thread_safe.h" #include "core/templates/self_list.h" #include "scene/resources/mesh.h" -#include "scene/resources/world_2d.h" -#include "scene/resources/world_3d.h" #undef Window @@ -48,6 +46,7 @@ class Mesh; class MultiplayerAPI; class SceneDebugger; class Tween; +class Viewport; class SceneTreeTimer : public RefCounted { GDCLASS(SceneTreeTimer, RefCounted); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 522997cdf5..a1ff95ea9a 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -30,6 +30,7 @@ #include "viewport.h" +#include "core/config/project_settings.h" #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" #include "core/object/message_queue.h" diff --git a/scene/main/window.cpp b/scene/main/window.cpp index f2ebe50fa3..b5e0e7b110 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -30,6 +30,7 @@ #include "window.h" +#include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" #include "core/string/translation.h" #include "scene/gui/control.h" diff --git a/scene/resources/environment.h b/scene/resources/environment.h index dd1e664ca6..b71fe8904a 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -34,7 +34,6 @@ #include "core/io/resource.h" #include "scene/resources/sky.h" #include "scene/resources/texture.h" -#include "servers/rendering_server.h" class Environment : public Resource { GDCLASS(Environment, Resource); diff --git a/scene/resources/skeleton_modification_2d_jiggle.cpp b/scene/resources/skeleton_modification_2d_jiggle.cpp index eee6067dae..0921417656 100644 --- a/scene/resources/skeleton_modification_2d_jiggle.cpp +++ b/scene/resources/skeleton_modification_2d_jiggle.cpp @@ -29,7 +29,9 @@ /*************************************************************************/ #include "skeleton_modification_2d_jiggle.h" + #include "scene/2d/skeleton_2d.h" +#include "scene/resources/world_2d.h" bool SkeletonModification2DJiggle::_set(const StringName &p_path, const Variant &p_value) { String path = p_path; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 901ff22252..373fbb94ea 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "theme.h" + #include "core/string/print_string.h" // Universal Theme resources used when no other theme has the item. diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 7a61ccf8af..9afe05007d 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -32,7 +32,6 @@ #define THEME_H #include "core/io/resource.h" -#include "core/io/resource_loader.h" #include "scene/resources/font.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index 91f9a026d3..4a277c3d84 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -31,8 +31,8 @@ #ifndef WORLD_2D_H #define WORLD_2D_H -#include "core/config/project_settings.h" #include "core/io/resource.h" +#include "scene/resources/world_2d.h" #include "servers/physics_server_2d.h" class VisibleOnScreenNotifier2D; diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp index c012ab6177..0088236112 100644 --- a/scene/resources/world_3d.cpp +++ b/scene/resources/world_3d.cpp @@ -30,7 +30,7 @@ #include "world_3d.h" -#include "core/math/camera_matrix.h" +#include "core/config/project_settings.h" #include "core/math/octree.h" #include "scene/3d/camera_3d.h" #include "scene/3d/visible_on_screen_notifier_3d.h" diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h index 7d5a596c50..be374f1a21 100644 --- a/servers/rendering/rasterizer_dummy.h +++ b/servers/rendering/rasterizer_dummy.h @@ -31,7 +31,6 @@ #ifndef RASTERIZER_DUMMY_H #define RASTERIZER_DUMMY_H -#include "core/math/camera_matrix.h" #include "core/templates/rid_owner.h" #include "core/templates/self_list.h" #include "scene/resources/mesh.h" diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h index f245af9a4a..e58fd7bebc 100644 --- a/servers/rendering/renderer_compositor.h +++ b/servers/rendering/renderer_compositor.h @@ -31,13 +31,11 @@ #ifndef RENDERING_SERVER_COMPOSITOR_H #define RENDERING_SERVER_COMPOSITOR_H -#include "core/math/camera_matrix.h" -#include "core/templates/pair.h" -#include "core/templates/self_list.h" #include "servers/rendering/renderer_canvas_render.h" #include "servers/rendering/renderer_scene.h" #include "servers/rendering/renderer_storage.h" #include "servers/rendering_server.h" + class RendererSceneRender; struct BlitToScreen { RID render_target; diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h index 4c58fce1c9..43d5b07869 100644 --- a/servers/rendering/renderer_scene.h +++ b/servers/rendering/renderer_scene.h @@ -31,7 +31,7 @@ #ifndef RENDERINGSERVERSCENE_H #define RENDERINGSERVERSCENE_H -#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" #include "servers/xr/xr_interface.h" class RendererScene { diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index ed0229f0f9..90d290bef9 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -31,23 +31,18 @@ #ifndef RENDERING_SERVER_SCENE_CULL_H #define RENDERING_SERVER_SCENE_CULL_H -#include "core/templates/bin_sorted_array.h" -#include "core/templates/pass_func.h" -#include "servers/rendering/renderer_compositor.h" - #include "core/math/dynamic_bvh.h" -#include "core/math/geometry_3d.h" -#include "core/math/octree.h" -#include "core/os/semaphore.h" -#include "core/os/thread.h" +#include "core/templates/bin_sorted_array.h" #include "core/templates/local_vector.h" #include "core/templates/paged_allocator.h" #include "core/templates/paged_array.h" +#include "core/templates/pass_func.h" #include "core/templates/rid_owner.h" #include "core/templates/self_list.h" #include "servers/rendering/renderer_scene.h" #include "servers/rendering/renderer_scene_occlusion_cull.h" #include "servers/rendering/renderer_scene_render.h" +#include "servers/rendering/renderer_storage.h" #include "servers/xr/xr_interface.h" class RendererSceneCull : public RendererScene { diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h index cedf6575fd..5f9c4bb816 100644 --- a/servers/rendering/renderer_scene_render.h +++ b/servers/rendering/renderer_scene_render.h @@ -34,7 +34,6 @@ #include "core/math/camera_matrix.h" #include "core/templates/paged_array.h" #include "servers/rendering/renderer_scene.h" -#include "servers/rendering/renderer_storage.h" class RendererSceneRender { public: diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 504b83c2b0..34c87d64b7 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -91,6 +91,11 @@ #include "tests/test_macros.h" #include "scene/resources/default_theme/default_theme.h" +#include "servers/navigation_server_2d.h" +#include "servers/navigation_server_3d.h" +#include "servers/physics_server_2d.h" +#include "servers/physics_server_3d.h" +#include "servers/rendering/rendering_server_default.h" int test_main(int argc, char *argv[]) { bool run_tests = true; @@ -156,10 +161,6 @@ int test_main(int argc, char *argv[]) { //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -#include "servers/navigation_server_2d.h" -#include "servers/navigation_server_3d.h" -#include "servers/rendering/rendering_server_default.h" - struct GodotTestCaseListener : public doctest::IReporter { GodotTestCaseListener(const doctest::ContextOptions &p_in) {} |