diff options
-rw-r--r-- | editor/editor_themes.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 4eceb09792..97af0d08ea 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -113,11 +113,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#a85de9"); // animation + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#cd3838"); // spatial + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#3d64dd"); // 2d + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#1a3eac"); // 2d dark + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#2aa235"); // control // rainbow ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red @@ -140,7 +140,13 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // add (green) ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue) - ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red) + // Animation editor tracks + // The property track icon color is set by the common icon color + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea9568", "#bd5e2c"); // 3D Transform track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#66f376", "#16a827"); // Call Method track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5792f6", "#236be6"); // Bezier Curve track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eae668", "#aea923"); // Audio Playback track + ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b76ef0", "#9853ce"); // Animation Playback track ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ecbd", "#25e3a0"); // VS variant ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da6f0", "#6d8eeb"); // VS bool |