diff options
-rw-r--r-- | editor/plugins/item_list_editor_plugin.cpp | 40 | ||||
-rw-r--r-- | editor/plugins/item_list_editor_plugin.h | 29 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 46 | ||||
-rw-r--r-- | scene/gui/item_list.h | 3 |
4 files changed, 118 insertions, 0 deletions
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp index 7f56286f08..f567abc5b1 100644 --- a/editor/plugins/item_list_editor_plugin.cpp +++ b/editor/plugins/item_list_editor_plugin.cpp @@ -193,6 +193,45 @@ ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() { } /////////////////////////////////////////////////////////////// + +void ItemListItemListPlugin::set_object(Object *p_object) { + + pp = p_object->cast_to<ItemList>(); +} + +bool ItemListItemListPlugin::handles(Object *p_object) const { + + return p_object->is_class("ItemList"); +} + +int ItemListItemListPlugin::get_flags() const { + + return FLAG_ICON | FLAG_ENABLE; +} + +void ItemListItemListPlugin::add_item() { + + pp->add_item(vformat(TTR("Item %d"), pp->get_item_count())); + _change_notify(); +} + +int ItemListItemListPlugin::get_item_count() const { + + return pp->get_item_count(); +} + +void ItemListItemListPlugin::erase(int p_idx) { + + pp->remove_item(p_idx); + _change_notify(); +} + +ItemListItemListPlugin::ItemListItemListPlugin() { + + pp = NULL; +} + +/////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// @@ -373,6 +412,7 @@ ItemListEditorPlugin::ItemListEditorPlugin(EditorNode *p_node) { item_list_editor->hide(); item_list_editor->add_plugin(memnew(ItemListOptionButtonPlugin)); item_list_editor->add_plugin(memnew(ItemListPopupMenuPlugin)); + item_list_editor->add_plugin(memnew(ItemListItemListPlugin)); } ItemListEditorPlugin::~ItemListEditorPlugin() { diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index 042e88839f..4fed8e49f5 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -167,6 +167,35 @@ public: /////////////////////////////////////////////////////////////// +class ItemListItemListPlugin : public ItemListPlugin { + + GDCLASS(ItemListItemListPlugin, ItemListPlugin); + + ItemList *pp; + +public: + virtual void set_object(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual int get_flags() const; + + virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); } + virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); } + + virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) { pp->set_item_icon(p_idx, p_tex); } + virtual Ref<Texture> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); } + + virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); } + virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); } + + virtual void add_item(); + virtual int get_item_count() const; + virtual void erase(int p_idx); + + ItemListItemListPlugin(); +}; + +/////////////////////////////////////////////////////////////// + class ItemListEditor : public HBoxContainer { GDCLASS(ItemListEditor, HBoxContainer); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 2f0c7b9aaf..160b7b151a 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1223,6 +1223,36 @@ Vector<int> ItemList::get_selected_items() { return selected; } +void ItemList::_set_items(const Array &p_items) { + + ERR_FAIL_COND(p_items.size() % 3); + clear(); + + for (int i = 0; i < p_items.size(); i += 3) { + + String text = p_items[i + 0]; + Ref<Texture> icon = p_items[i + 1]; + bool disabled = p_items[i + 2]; + + int idx = get_item_count(); + add_item(text, icon); + set_item_disabled(idx, disabled); + } +} + +Array ItemList::_get_items() const { + + Array items; + for (int i = 0; i < get_item_count(); i++) { + + items.push_back(get_item_text(i)); + items.push_back(get_item_icon(i)); + items.push_back(is_item_disabled(i)); + } + + return items; +} + void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("add_item", "text", "icon:Texture", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true)); @@ -1302,6 +1332,22 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed); ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input); + ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items); + ClassDB::bind_method(D_METHOD("_get_items"), &ItemList::_get_items); + + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_items", "_get_items"); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Multi"), "set_select_mode", "get_select_mode"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select"); + ADD_PROPERTYNO(PropertyInfo(Variant::INT, "max_text_lines"), "set_max_text_lines", "get_max_text_lines"); + ADD_GROUP("Columns", ""); + ADD_PROPERTYNO(PropertyInfo(Variant::INT, "max_columns"), "set_max_columns", "get_max_columns"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width"); + ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "fixed_column_width"), "set_fixed_column_width", "get_fixed_column_width"); + ADD_GROUP("Icon", ""); + ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode"); + ADD_PROPERTYNO(PropertyInfo(Variant::REAL, "icon_scale"), "set_icon_scale", "get_icon_scale"); + BIND_CONSTANT(ICON_MODE_TOP); BIND_CONSTANT(ICON_MODE_LEFT); BIND_CONSTANT(SELECT_SINGLE); diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index c7abc2990f..9cb7016b60 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -103,6 +103,9 @@ private: real_t icon_scale; + Array _get_items() const; + void _set_items(const Array &p_items); + void _scroll_changed(double); void _gui_input(const Ref<InputEvent> &p_event); |