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-rw-r--r--editor/editor_node.cpp21
-rw-r--r--editor/editor_node.h2
-rw-r--r--editor/editor_properties.cpp3
-rw-r--r--editor/scene_tree_editor.cpp5
-rw-r--r--modules/gdscript/gdscript_parser.cpp16
5 files changed, 39 insertions, 8 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3b56d9ee2c..1a5d1131bf 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4392,6 +4392,27 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
return nullptr;
}
+bool EditorNode::is_object_of_custom_type(const Object *p_object, const StringName &p_class) {
+ ERR_FAIL_COND_V(!p_object, false);
+
+ Ref<Script> scr = p_object->get_script();
+ if (scr.is_null() && Object::cast_to<Script>(p_object)) {
+ scr = p_object;
+ }
+
+ if (scr.is_valid()) {
+ Ref<Script> base_script = scr;
+ while (base_script.is_valid()) {
+ StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path());
+ if (name == p_class) {
+ return true;
+ }
+ base_script = base_script->get_base_script();
+ }
+ }
+ return false;
+}
+
void EditorNode::progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) {
if (singleton->cmdline_export_mode) {
print_line(p_task + ": begin: " + p_label + " steps: " + itos(p_steps));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 9452425dc8..b5d844558e 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -827,6 +827,8 @@ public:
Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object");
Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
+ bool is_object_of_custom_type(const Object *p_object, const StringName &p_class);
+
void show_accept(const String &p_text, const String &p_title);
void show_save_accept(const String &p_text, const String &p_title);
void show_warning(const String &p_text, const String &p_title = TTR("Warning!"));
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 899fa69be1..388bf4f4be 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -3699,7 +3699,8 @@ bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const
}
for (const StringName &E : valid_types) {
- if (dropped_node->is_class(E)) {
+ if (dropped_node->is_class(E) ||
+ EditorNode::get_singleton()->is_object_of_custom_type(dropped_node, E)) {
return true;
}
}
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index da727a127a..c8bc189106 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -483,8 +483,9 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (valid_types.size()) {
bool valid = false;
- for (int i = 0; i < valid_types.size(); i++) {
- if (p_node->is_class(valid_types[i])) {
+ for (const StringName &E : valid_types) {
+ if (p_node->is_class(E) ||
+ EditorNode::get_singleton()->is_object_of_custom_type(p_node, E)) {
valid = true;
break;
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index bdf6fb35b6..4279edf394 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3765,13 +3765,19 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
break;
case GDScriptParser::DataType::CLASS:
// Can assume type is a global GDScript class.
- if (!ClassDB::is_parent_class(export_type.native_type, SNAME("Resource"))) {
- push_error(R"(Exported script type must extend Resource.)");
+ if (ClassDB::is_parent_class(export_type.native_type, SNAME("Resource"))) {
+ variable->export_info.type = Variant::OBJECT;
+ variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ variable->export_info.hint_string = export_type.class_type->identifier->name;
+ } else if (ClassDB::is_parent_class(export_type.native_type, SNAME("Node"))) {
+ variable->export_info.type = Variant::OBJECT;
+ variable->export_info.hint = PROPERTY_HINT_NODE_TYPE;
+ variable->export_info.hint_string = export_type.class_type->identifier->name;
+ } else {
+ push_error(R"(Export type can only be built-in, a resource, a node or an enum.)", variable);
return false;
}
- variable->export_info.type = Variant::OBJECT;
- variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE;
- variable->export_info.hint_string = export_type.class_type->identifier->name;
+
break;
case GDScriptParser::DataType::SCRIPT: {
StringName class_name;