diff options
108 files changed, 2997 insertions, 2945 deletions
diff --git a/SConstruct b/SConstruct index 6aeb79e483..a816a079e0 100644 --- a/SConstruct +++ b/SConstruct @@ -17,7 +17,6 @@ import glsl_builders # Scan possible build platforms platform_list = [] # list of platforms -platform_opts = {} # options for each platform platform_flags = {} # flags for each platform active_platforms = [] @@ -44,7 +43,6 @@ for x in sorted(glob.glob("platform/*")): x = x.replace("platform/", "") # rest of world x = x.replace("platform\\", "") # win32 platform_list += [x] - platform_opts[x] = detect.get_opts() platform_flags[x] = detect.get_flags() sys.path.remove(tmppath) sys.modules.pop("detect") @@ -115,7 +113,6 @@ opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size" opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True)) opts.Add(BoolVariable("tests", "Build the unit tests", False)) opts.Add(BoolVariable("use_lto", "Use link-time optimization", False)) -opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False)) # Components opts.Add(BoolVariable("deprecated", "Enable deprecated features", True)) @@ -131,14 +128,13 @@ opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False)) opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False)) opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "") opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False)) -opts.Add(EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel"))) opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False)) opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False)) opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False)) opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "") +opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False)) # Thirdparty libraries -# opts.Add(BoolVariable('builtin_assimp', "Use the built-in Assimp library", True)) opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True)) opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True)) opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True)) @@ -176,13 +172,6 @@ opts.Add("CFLAGS", "Custom flags for the C compiler") opts.Add("CXXFLAGS", "Custom flags for the C++ compiler") opts.Add("LINKFLAGS", "Custom flags for the linker") -# add platform specific options - -for k in platform_opts.keys(): - opt_list = platform_opts[k] - for o in opt_list: - opts.Add(o) - # Update the environment now as the "custom_modules" option may be # defined in a file rather than specified via the command line. opts.Update(env_base) @@ -225,7 +214,6 @@ methods.write_modules(modules_detected) # Update the environment again after all the module options are added. opts.Update(env_base) -Help(opts.GenerateHelpText(env_base)) # add default include paths @@ -301,6 +289,12 @@ if selected_platform in platform_list: sys.path.insert(0, tmppath) import detect + # Add platform-specific options. + for opt in detect.get_opts(): + opts.Add(opt) + opts.Update(env_base) + Help(opts.GenerateHelpText(env_base)) + if "create" in dir(detect): env = detect.create(env_base) else: @@ -670,6 +664,10 @@ elif selected_platform != "": else: Exit(255) +else: + # Update help to include options. + Help(opts.GenerateHelpText(env_base)) + # The following only makes sense when the 'env' is defined, and assumes it is. if "env" in locals(): methods.show_progress(env) diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index 4424192af2..b06b3c078f 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -327,14 +327,14 @@ Error FileAccessCompressed::get_error() const { void FileAccessCompressed::flush() { ERR_FAIL_COND_MSG(!f, "File must be opened before use."); - ERR_FAIL_COND_MSG(!writing, "File has not been opened in read mode."); + ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); // compressed files keep data in memory till close() } void FileAccessCompressed::store_8(uint8_t p_dest) { ERR_FAIL_COND_MSG(!f, "File must be opened before use."); - ERR_FAIL_COND_MSG(!writing, "File has not been opened in read mode."); + ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); WRITE_FIT(1); write_ptr[write_pos++] = p_dest; diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 2ac24d5169..cf5800b472 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -256,7 +256,7 @@ Error FileAccessEncrypted::get_error() const { } void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) { - ERR_FAIL_COND_MSG(!writing, "File has not been opened in read mode."); + ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); if (pos < data.size()) { for (int i = 0; i < p_length; i++) { @@ -272,13 +272,13 @@ void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) { } void FileAccessEncrypted::flush() { - ERR_FAIL_COND_MSG(!writing, "File has not been opened in read mode."); + ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); // encrypted files keep data in memory till close() } void FileAccessEncrypted::store_8(uint8_t p_dest) { - ERR_FAIL_COND_MSG(!writing, "File has not been opened in read mode."); + ERR_FAIL_COND_MSG(!writing, "File has not been opened in write mode."); if (pos < data.size()) { data.write[pos] = p_dest; diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h index 40fa3543dc..b00455f8ad 100644 --- a/core/variant/method_ptrcall.h +++ b/core/variant/method_ptrcall.h @@ -100,6 +100,7 @@ struct PtrToArg {}; } MAKE_PTRARG(bool); +// Integer types. MAKE_PTRARGCONV(uint8_t, int64_t); MAKE_PTRARGCONV(int8_t, int64_t); MAKE_PTRARGCONV(uint16_t, int64_t); @@ -108,15 +109,16 @@ MAKE_PTRARGCONV(uint32_t, int64_t); MAKE_PTRARGCONV(int32_t, int64_t); MAKE_PTRARG(int64_t); MAKE_PTRARG(uint64_t); +// Float types MAKE_PTRARGCONV(float, double); MAKE_PTRARG(double); MAKE_PTRARG(String); MAKE_PTRARG(Vector2); -MAKE_PTRARG(Rect2); -MAKE_PTRARG_BY_REFERENCE(Vector3); MAKE_PTRARG(Vector2i); +MAKE_PTRARG(Rect2); MAKE_PTRARG(Rect2i); +MAKE_PTRARG_BY_REFERENCE(Vector3); MAKE_PTRARG_BY_REFERENCE(Vector3i); MAKE_PTRARG(Transform2D); MAKE_PTRARG_BY_REFERENCE(Plane); @@ -128,9 +130,10 @@ MAKE_PTRARG_BY_REFERENCE(Color); MAKE_PTRARG(StringName); MAKE_PTRARG(NodePath); MAKE_PTRARG(RID); -MAKE_PTRARG(Dictionary); +// Object doesn't need this. MAKE_PTRARG(Callable); MAKE_PTRARG(Signal); +MAKE_PTRARG(Dictionary); MAKE_PTRARG(Array); MAKE_PTRARG(PackedByteArray); MAKE_PTRARG(PackedInt32Array); diff --git a/core/variant/variant.h b/core/variant/variant.h index d87078b5da..76c936a7bd 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -511,7 +511,7 @@ public: /* Constructors */ - typedef void (*ValidatedConstructor)(Variant &r_base, const Variant **p_args); + typedef void (*ValidatedConstructor)(Variant *r_base, const Variant **p_args); typedef void (*PTRConstructor)(void *base, const void **p_args); static int get_constructor_count(Variant::Type p_type); @@ -550,8 +550,8 @@ public: static bool has_indexing(Variant::Type p_type); static Variant::Type get_indexed_element_type(Variant::Type p_type); - typedef void (*ValidatedIndexedSetter)(Variant *base, int64_t index, const Variant *value, bool &oob); - typedef void (*ValidatedIndexedGetter)(const Variant *base, int64_t index, Variant *value, bool &oob); + typedef void (*ValidatedIndexedSetter)(Variant *base, int64_t index, const Variant *value, bool *oob); + typedef void (*ValidatedIndexedGetter)(const Variant *base, int64_t index, Variant *value, bool *oob); static ValidatedIndexedSetter get_member_validated_indexed_setter(Variant::Type p_type); static ValidatedIndexedGetter get_member_validated_indexed_getter(Variant::Type p_type); @@ -571,9 +571,9 @@ public: static bool is_keyed(Variant::Type p_type); - typedef void (*ValidatedKeyedSetter)(Variant *base, const Variant *key, const Variant *value, bool &valid); - typedef void (*ValidatedKeyedGetter)(const Variant *base, const Variant *key, Variant *value, bool &valid); - typedef bool (*ValidatedKeyedChecker)(const Variant *base, const Variant *key, bool &valid); + typedef void (*ValidatedKeyedSetter)(Variant *base, const Variant *key, const Variant *value, bool *valid); + typedef void (*ValidatedKeyedGetter)(const Variant *base, const Variant *key, Variant *value, bool *valid); + typedef bool (*ValidatedKeyedChecker)(const Variant *base, const Variant *key, bool *valid); static ValidatedKeyedSetter get_member_validated_keyed_setter(Variant::Type p_type); static ValidatedKeyedGetter get_member_validated_keyed_getter(Variant::Type p_type); diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp index 3bb3fa3634..732e7a26f2 100644 --- a/core/variant/variant_construct.cpp +++ b/core/variant/variant_construct.cpp @@ -39,6 +39,60 @@ #include "core/templates/local_vector.h" #include "core/templates/oa_hash_map.h" +template <class T> +struct PtrConstruct {}; + +#define MAKE_PTRCONSTRUCT(m_type) \ + template <> \ + struct PtrConstruct<m_type> { \ + _FORCE_INLINE_ static void construct(const m_type &p_value, void *p_ptr) { \ + memnew_placement(p_ptr, m_type(p_value)); \ + } \ + }; + +MAKE_PTRCONSTRUCT(bool); +MAKE_PTRCONSTRUCT(int64_t); +MAKE_PTRCONSTRUCT(double); +MAKE_PTRCONSTRUCT(String); +MAKE_PTRCONSTRUCT(Vector2); +MAKE_PTRCONSTRUCT(Vector2i); +MAKE_PTRCONSTRUCT(Rect2); +MAKE_PTRCONSTRUCT(Rect2i); +MAKE_PTRCONSTRUCT(Vector3); +MAKE_PTRCONSTRUCT(Vector3i); +MAKE_PTRCONSTRUCT(Transform2D); +MAKE_PTRCONSTRUCT(Plane); +MAKE_PTRCONSTRUCT(Quat); +MAKE_PTRCONSTRUCT(AABB); +MAKE_PTRCONSTRUCT(Basis); +MAKE_PTRCONSTRUCT(Transform); +MAKE_PTRCONSTRUCT(Color); +MAKE_PTRCONSTRUCT(StringName); +MAKE_PTRCONSTRUCT(NodePath); +MAKE_PTRCONSTRUCT(RID); + +template <> +struct PtrConstruct<Object *> { + _FORCE_INLINE_ static void construct(Object *p_value, void *p_ptr) { + *((Object **)p_ptr) = p_value; + } +}; + +MAKE_PTRCONSTRUCT(Callable); +MAKE_PTRCONSTRUCT(Signal); +MAKE_PTRCONSTRUCT(Dictionary); +MAKE_PTRCONSTRUCT(Array); +MAKE_PTRCONSTRUCT(PackedByteArray); +MAKE_PTRCONSTRUCT(PackedInt32Array); +MAKE_PTRCONSTRUCT(PackedInt64Array); +MAKE_PTRCONSTRUCT(PackedFloat32Array); +MAKE_PTRCONSTRUCT(PackedFloat64Array); +MAKE_PTRCONSTRUCT(PackedStringArray); +MAKE_PTRCONSTRUCT(PackedVector2Array); +MAKE_PTRCONSTRUCT(PackedVector3Array); +MAKE_PTRCONSTRUCT(PackedColorArray); +MAKE_PTRCONSTRUCT(Variant); + template <class T, class... P> class VariantConstructor { template <size_t... Is> @@ -59,7 +113,7 @@ class VariantConstructor { template <size_t... Is> static _FORCE_INLINE_ void ptr_construct_helper(void *base, const void **p_args, IndexSequence<Is...>) { - PtrToArg<T>::encode(T(PtrToArg<P>::convert(p_args[Is])...), base); + PtrConstruct<T>::construct(T(PtrToArg<P>::convert(p_args[Is])...), base); } public: @@ -69,9 +123,9 @@ public: construct_helper(*VariantGetInternalPtr<T>::get_ptr(&r_ret), p_args, r_error, BuildIndexSequence<sizeof...(P)>{}); } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantTypeChanger<T>::change(&r_ret); - validated_construct_helper(*VariantGetInternalPtr<T>::get_ptr(&r_ret), p_args, BuildIndexSequence<sizeof...(P)>{}); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantTypeChanger<T>::change(r_ret); + validated_construct_helper(*VariantGetInternalPtr<T>::get_ptr(r_ret), p_args, BuildIndexSequence<sizeof...(P)>{}); } static void ptr_construct(void *base, const void **p_args) { ptr_construct_helper(base, p_args, BuildIndexSequence<sizeof...(P)>{}); @@ -107,12 +161,12 @@ public: } } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantInternal::clear(&r_ret); - VariantInternal::object_assign(&r_ret, p_args[0]); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantInternal::clear(r_ret); + VariantInternal::object_assign(r_ret, p_args[0]); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<Object *>::encode(PtrToArg<Object *>::convert(p_args[0]), base); + PtrConstruct<Object *>::construct(PtrToArg<Object *>::convert(p_args[0]), base); } static int get_argument_count() { @@ -141,12 +195,12 @@ public: VariantInternal::object_assign_null(&r_ret); } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantInternal::clear(&r_ret); - VariantInternal::object_assign_null(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantInternal::clear(r_ret); + VariantInternal::object_assign_null(r_ret); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<Object *>::encode(nullptr, base); + PtrConstruct<Object *>::construct(nullptr, base); } static int get_argument_count() { @@ -194,12 +248,12 @@ public: *VariantGetInternalPtr<Callable>::get_ptr(&r_ret) = Callable(object_id, method); } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantTypeChanger<Callable>::change(&r_ret); - *VariantGetInternalPtr<Callable>::get_ptr(&r_ret) = Callable(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1])); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantTypeChanger<Callable>::change(r_ret); + *VariantGetInternalPtr<Callable>::get_ptr(r_ret) = Callable(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1])); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<Callable>::encode(Callable(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base); + PtrConstruct<Callable>::construct(Callable(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base); } static int get_argument_count() { @@ -251,12 +305,12 @@ public: *VariantGetInternalPtr<Signal>::get_ptr(&r_ret) = Signal(object_id, method); } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantTypeChanger<Signal>::change(&r_ret); - *VariantGetInternalPtr<Signal>::get_ptr(&r_ret) = Signal(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1])); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantTypeChanger<Signal>::change(r_ret); + *VariantGetInternalPtr<Signal>::get_ptr(r_ret) = Signal(VariantInternal::get_object_id(p_args[0]), *VariantGetInternalPtr<StringName>::get_ptr(p_args[1])); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<Signal>::encode(Signal(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base); + PtrConstruct<Signal>::construct(Signal(PtrToArg<Object *>::convert(p_args[0]), PtrToArg<StringName>::convert(p_args[1])), base); } static int get_argument_count() { @@ -298,9 +352,9 @@ public: } } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantTypeChanger<Array>::change(&r_ret); - Array &dst_arr = *VariantGetInternalPtr<Array>::get_ptr(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantTypeChanger<Array>::change(r_ret); + Array &dst_arr = *VariantGetInternalPtr<Array>::get_ptr(r_ret); const T &src_arr = *VariantGetInternalPtr<T>::get_ptr(p_args[0]); int size = src_arr.size(); @@ -319,7 +373,7 @@ public: dst_arr[i] = src_arr[i]; } - PtrToArg<Array>::encode(dst_arr, base); + PtrConstruct<Array>::construct(dst_arr, base); } static int get_argument_count() { @@ -357,10 +411,10 @@ public: } } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantTypeChanger<T>::change(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantTypeChanger<T>::change(r_ret); const Array &src_arr = *VariantGetInternalPtr<Array>::get_ptr(p_args[0]); - T &dst_arr = *VariantGetInternalPtr<T>::get_ptr(&r_ret); + T &dst_arr = *VariantGetInternalPtr<T>::get_ptr(r_ret); int size = src_arr.size(); dst_arr.resize(size); @@ -378,7 +432,7 @@ public: dst_arr.write[i] = src_arr[i]; } - PtrToArg<T>::encode(dst_arr, base); + PtrConstruct<T>::construct(dst_arr, base); } static int get_argument_count() { @@ -408,11 +462,11 @@ public: VariantInternal::clear(&r_ret); } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantInternal::clear(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantInternal::clear(r_ret); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<Variant>::encode(Variant(), base); + PtrConstruct<Variant>::construct(Variant(), base); } static int get_argument_count() { @@ -436,11 +490,11 @@ public: r_error.error = Callable::CallError::CALL_OK; } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantTypeChanger<T>::change_and_reset(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantTypeChanger<T>::change_and_reset(r_ret); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<T>::encode(T(), base); + PtrConstruct<T>::construct(T(), base); } static int get_argument_count() { @@ -463,8 +517,8 @@ public: r_error.error = Callable::CallError::CALL_OK; } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantInternal::clear(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantInternal::clear(r_ret); } static void ptr_construct(void *base, const void **p_args) { ERR_FAIL_MSG("can't ptrcall nil constructor"); @@ -491,12 +545,12 @@ public: r_error.error = Callable::CallError::CALL_OK; } - static void validated_construct(Variant &r_ret, const Variant **p_args) { - VariantInternal::clear(&r_ret); - VariantInternal::object_assign_null(&r_ret); + static void validated_construct(Variant *r_ret, const Variant **p_args) { + VariantInternal::clear(r_ret); + VariantInternal::object_assign_null(r_ret); } static void ptr_construct(void *base, const void **p_args) { - PtrToArg<Object *>::encode(nullptr, base); + PtrConstruct<Object *>::construct(nullptr, base); } static int get_argument_count() { diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp index f6a2c11830..cee7465205 100644 --- a/core/variant/variant_setget.cpp +++ b/core/variant/variant_setget.cpp @@ -582,18 +582,18 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_TYPED(m_base_type, m_elem_type) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ + *oob = true; \ return; \ } \ VariantTypeAdjust<m_elem_type>::adjust(value); \ *VariantGetInternalPtr<m_elem_type>::get_ptr(value) = (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index]; \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -603,10 +603,10 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { OOB_TEST(index, v.size()); \ PtrToArg<m_elem_type>::encode(v[index], member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ if (value->get_type() != GetTypeInfo<m_elem_type>::VARIANT_TYPE) { \ - oob = false; \ - valid = false; \ + *oob = false; \ + *valid = false; \ return; \ } \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ @@ -614,25 +614,25 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ - valid = false; \ + *oob = true; \ + *valid = false; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base)).write[index] = *VariantGetInternalPtr<m_elem_type>::get_ptr(value); \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ + *oob = true; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base)).write[index] = *VariantGetInternalPtr<m_elem_type>::get_ptr(value); \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -648,18 +648,18 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_TYPED_NUMERIC(m_base_type, m_elem_type, m_assign_type) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ + *oob = true; \ return; \ } \ VariantTypeAdjust<m_elem_type>::adjust(value); \ *VariantGetInternalPtr<m_elem_type>::get_ptr(value) = (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index]; \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -669,14 +669,14 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { OOB_TEST(index, v.size()); \ PtrToArg<m_elem_type>::encode(v[index], member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ - valid = false; \ + *oob = true; \ + *valid = false; \ return; \ } \ m_assign_type num; \ @@ -685,25 +685,25 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { } else if (value->get_type() == Variant::FLOAT) { \ num = (m_assign_type)*VariantGetInternalPtr<double>::get_ptr(value); \ } else { \ - oob = false; \ - valid = false; \ + *oob = false; \ + *valid = false; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base)).write[index] = num; \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ + *oob = true; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base)).write[index] = *VariantGetInternalPtr<m_elem_type>::get_ptr(value); \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -719,14 +719,14 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(m_base_type, m_elem_type, m_assign_type, m_max) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ + *oob = true; \ return; \ } \ VariantTypeAdjust<m_elem_type>::adjust(value); \ *VariantGetInternalPtr<m_elem_type>::get_ptr(value) = (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index]; \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -734,10 +734,10 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { OOB_TEST(index, m_max); \ PtrToArg<m_elem_type>::encode(v[index], member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ - valid = false; \ + *oob = true; \ + *valid = false; \ return; \ } \ m_assign_type num; \ @@ -746,21 +746,21 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { } else if (value->get_type() == Variant::FLOAT) { \ num = (m_assign_type)*VariantGetInternalPtr<double>::get_ptr(value); \ } else { \ - oob = false; \ - valid = false; \ + *oob = false; \ + *valid = false; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = num; \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ + *oob = true; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *VariantGetInternalPtr<m_elem_type>::get_ptr(value); \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -774,14 +774,14 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(m_base_type, m_elem_type, m_accessor, m_max) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ + *oob = true; \ return; \ } \ VariantTypeAdjust<m_elem_type>::adjust(value); \ *VariantGetInternalPtr<m_elem_type>::get_ptr(value) = (*VariantGetInternalPtr<m_base_type>::get_ptr(base))m_accessor[index]; \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -789,27 +789,27 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { OOB_TEST(index, m_max); \ PtrToArg<m_elem_type>::encode(v m_accessor[index], member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ if (value->get_type() != GetTypeInfo<m_elem_type>::VARIANT_TYPE) { \ - oob = false; \ - valid = false; \ + *oob = false; \ + *valid = false; \ } \ if (index < 0 || index >= m_max) { \ - oob = true; \ - valid = false; \ + *oob = true; \ + *valid = false; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base)) m_accessor[index] = *VariantGetInternalPtr<m_elem_type>::get_ptr(value); \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ + *oob = true; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base)) m_accessor[index] = *VariantGetInternalPtr<m_elem_type>::get_ptr(value); \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -823,14 +823,14 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_BULTIN_FUNC(m_base_type, m_elem_type, m_set, m_get, m_max) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ + *oob = true; \ return; \ } \ VariantTypeAdjust<m_elem_type>::adjust(value); \ *VariantGetInternalPtr<m_elem_type>::get_ptr(value) = VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_get(index); \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -838,27 +838,27 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { OOB_TEST(index, m_max); \ PtrToArg<m_elem_type>::encode(v.m_get(index), member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ if (value->get_type() != GetTypeInfo<m_elem_type>::VARIANT_TYPE) { \ - oob = false; \ - valid = false; \ + *oob = false; \ + *valid = false; \ } \ if (index < 0 || index >= m_max) { \ - oob = true; \ - valid = false; \ + *oob = true; \ + *valid = false; \ return; \ } \ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_set(index, *VariantGetInternalPtr<m_elem_type>::get_ptr(value)); \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ if (index < 0 || index >= m_max) { \ - oob = true; \ + *oob = true; \ return; \ } \ VariantGetInternalPtr<m_base_type>::get_ptr(base)->m_set(index, *VariantGetInternalPtr<m_elem_type>::get_ptr(value)); \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -872,17 +872,17 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_VARIANT(m_base_type) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ + *oob = true; \ return; \ } \ *value = (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index]; \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -892,31 +892,31 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { OOB_TEST(index, v.size()); \ PtrToArg<Variant>::encode(v[index], member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ - valid = false; \ + *oob = true; \ + *valid = false; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *value; \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ int64_t size = VariantGetInternalPtr<m_base_type>::get_ptr(base)->size(); \ if (index < 0) { \ index += size; \ } \ if (index < 0 || index >= size) { \ - oob = true; \ + *oob = true; \ return; \ } \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *value; \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -932,14 +932,14 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { #define INDEXED_SETGET_STRUCT_DICT(m_base_type) \ struct VariantIndexedSetGet_##m_base_type { \ - static void get(const Variant *base, int64_t index, Variant *value, bool &oob) { \ + static void get(const Variant *base, int64_t index, Variant *value, bool *oob) { \ const Variant *ptr = VariantGetInternalPtr<m_base_type>::get_ptr(base)->getptr(index); \ if (!ptr) { \ - oob = true; \ + *oob = true; \ return; \ } \ *value = *ptr; \ - oob = false; \ + *oob = false; \ } \ static void ptr_get(const void *base, int64_t index, void *member) { \ /* avoid ptrconvert for performance*/ \ @@ -948,14 +948,14 @@ Variant Variant::get_named(const StringName &p_member, bool &r_valid) const { NULL_TEST(ptr); \ PtrToArg<Variant>::encode(*ptr, member); \ } \ - static void set(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob) { \ + static void set(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) { \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *value; \ - oob = false; \ - valid = true; \ + *oob = false; \ + *valid = true; \ } \ - static void validated_set(Variant *base, int64_t index, const Variant *value, bool &oob) { \ + static void validated_set(Variant *base, int64_t index, const Variant *value, bool *oob) { \ (*VariantGetInternalPtr<m_base_type>::get_ptr(base))[index] = *value; \ - oob = false; \ + *oob = false; \ } \ static void ptr_set(void *base, int64_t index, const void *member) { \ m_base_type &v = *reinterpret_cast<m_base_type *>(base); \ @@ -989,8 +989,8 @@ INDEXED_SETGET_STRUCT_VARIANT(Array) INDEXED_SETGET_STRUCT_DICT(Dictionary) struct VariantIndexedSetterGetterInfo { - void (*setter)(Variant *base, int64_t index, const Variant *value, bool &valid, bool &oob); - void (*getter)(const Variant *base, int64_t index, Variant *value, bool &oob); + void (*setter)(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob); + void (*getter)(const Variant *base, int64_t index, Variant *value, bool *oob); Variant::ValidatedIndexedSetter validated_setter; Variant::ValidatedIndexedGetter validated_getter; @@ -1083,7 +1083,7 @@ Variant::PTRIndexedGetter Variant::get_member_ptr_indexed_getter(Variant::Type p void Variant::set_indexed(int64_t p_index, const Variant &p_value, bool &r_valid, bool &r_oob) { if (likely(variant_indexed_setters_getters[type].valid)) { - variant_indexed_setters_getters[type].setter(this, p_index, &p_value, r_valid, r_oob); + variant_indexed_setters_getters[type].setter(this, p_index, &p_value, &r_valid, &r_oob); } else { r_valid = false; r_oob = false; @@ -1092,7 +1092,7 @@ void Variant::set_indexed(int64_t p_index, const Variant &p_value, bool &r_valid Variant Variant::get_indexed(int64_t p_index, bool &r_valid, bool &r_oob) const { if (likely(variant_indexed_setters_getters[type].valid)) { Variant ret; - variant_indexed_setters_getters[type].getter(this, p_index, &ret, r_oob); + variant_indexed_setters_getters[type].getter(this, p_index, &ret, &r_oob); r_valid = !r_oob; return ret; } else { @@ -1111,14 +1111,14 @@ uint64_t Variant::get_indexed_size() const { } struct VariantKeyedSetGetDictionary { - static void get(const Variant *base, const Variant *key, Variant *value, bool &r_valid) { + static void get(const Variant *base, const Variant *key, Variant *value, bool *r_valid) { const Variant *ptr = VariantGetInternalPtr<Dictionary>::get_ptr(base)->getptr(*key); if (!ptr) { - r_valid = false; + *r_valid = false; return; } *value = *ptr; - r_valid = true; + *r_valid = true; } static void ptr_get(const void *base, const void *key, void *value) { /* avoid ptrconvert for performance*/ @@ -1127,17 +1127,17 @@ struct VariantKeyedSetGetDictionary { NULL_TEST(ptr); PtrToArg<Variant>::encode(*ptr, value); } - static void set(Variant *base, const Variant *key, const Variant *value, bool &r_valid) { + static void set(Variant *base, const Variant *key, const Variant *value, bool *r_valid) { (*VariantGetInternalPtr<Dictionary>::get_ptr(base))[*key] = *value; - r_valid = true; + *r_valid = true; } static void ptr_set(void *base, const void *key, const void *value) { Dictionary &v = *reinterpret_cast<Dictionary *>(base); v[PtrToArg<Variant>::convert(key)] = PtrToArg<Variant>::convert(value); } - static bool has(const Variant *base, const Variant *key, bool &r_valid) { - r_valid = true; + static bool has(const Variant *base, const Variant *key, bool *r_valid) { + *r_valid = true; return VariantGetInternalPtr<Dictionary>::get_ptr(base)->has(*key); } static bool ptr_has(const void *base, const void *key) { @@ -1148,15 +1148,15 @@ struct VariantKeyedSetGetDictionary { }; struct VariantKeyedSetGetObject { - static void get(const Variant *base, const Variant *key, Variant *value, bool &r_valid) { + static void get(const Variant *base, const Variant *key, Variant *value, bool *r_valid) { Object *obj = base->get_validated_object(); if (!obj) { - r_valid = false; + *r_valid = false; *value = Variant(); return; } - *value = obj->getvar(*key, &r_valid); + *value = obj->getvar(*key, r_valid); } static void ptr_get(const void *base, const void *key, void *value) { const Object *obj = PtrToArg<Object *>::convert(base); @@ -1164,14 +1164,14 @@ struct VariantKeyedSetGetObject { Variant v = obj->getvar(PtrToArg<Variant>::convert(key)); PtrToArg<Variant>::encode(v, value); } - static void set(Variant *base, const Variant *key, const Variant *value, bool &r_valid) { + static void set(Variant *base, const Variant *key, const Variant *value, bool *r_valid) { Object *obj = base->get_validated_object(); if (!obj) { - r_valid = false; + *r_valid = false; return; } - obj->setvar(*key, *value, &r_valid); + obj->setvar(*key, *value, r_valid); } static void ptr_set(void *base, const void *key, const void *value) { Object *obj = PtrToArg<Object *>::convert(base); @@ -1179,13 +1179,13 @@ struct VariantKeyedSetGetObject { obj->setvar(PtrToArg<Variant>::convert(key), PtrToArg<Variant>::convert(value)); } - static bool has(const Variant *base, const Variant *key, bool &r_valid) { + static bool has(const Variant *base, const Variant *key, bool *r_valid) { Object *obj = base->get_validated_object(); - if (obj != nullptr) { - r_valid = false; + if (!obj) { + *r_valid = false; return false; } - r_valid = true; + *r_valid = true; bool exists; obj->getvar(*key, &exists); return exists; @@ -1199,14 +1199,6 @@ struct VariantKeyedSetGetObject { } }; -/*typedef void (*ValidatedKeyedSetter)(Variant *base, const Variant *key, const Variant *value); -typedef void (*ValidatedKeyedGetter)(const Variant *base, const Variant *key, Variant *value, bool &valid); -typedef bool (*ValidatedKeyedChecker)(const Variant *base, const Variant *key); - -typedef void (*PTRKeyedSetter)(void *base, const void *key, const void *value); -typedef void (*PTRKeyedGetter)(const void *base, const void *key, void *value); -typedef bool (*PTRKeyedChecker)(const void *base, const void *key);*/ - struct VariantKeyedSetterGetterInfo { Variant::ValidatedKeyedSetter validated_setter; Variant::ValidatedKeyedGetter validated_getter; @@ -1274,7 +1266,7 @@ Variant::PTRKeyedChecker Variant::get_member_ptr_keyed_checker(Variant::Type p_t void Variant::set_keyed(const Variant &p_key, const Variant &p_value, bool &r_valid) { if (likely(variant_keyed_setters_getters[type].valid)) { - variant_keyed_setters_getters[type].validated_setter(this, &p_key, &p_value, r_valid); + variant_keyed_setters_getters[type].validated_setter(this, &p_key, &p_value, &r_valid); } else { r_valid = false; } @@ -1282,7 +1274,7 @@ void Variant::set_keyed(const Variant &p_key, const Variant &p_value, bool &r_va Variant Variant::get_keyed(const Variant &p_key, bool &r_valid) const { if (likely(variant_keyed_setters_getters[type].valid)) { Variant ret; - variant_keyed_setters_getters[type].validated_getter(this, &p_key, &ret, r_valid); + variant_keyed_setters_getters[type].validated_getter(this, &p_key, &ret, &r_valid); return ret; } else { r_valid = false; @@ -1291,7 +1283,7 @@ Variant Variant::get_keyed(const Variant &p_key, bool &r_valid) const { } bool Variant::has_key(const Variant &p_key, bool &r_valid) const { if (likely(variant_keyed_setters_getters[type].valid)) { - return variant_keyed_setters_getters[type].validated_checker(this, &p_key, r_valid); + return variant_keyed_setters_getters[type].validated_checker(this, &p_key, &r_valid); } else { r_valid = false; return false; diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index ae1a8d86a7..14d44a2fbe 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -394,13 +394,13 @@ Returns [member margin_right] and [member margin_bottom]. </description> </method> - <method name="get_focus_neighbour" qualifiers="const"> + <method name="get_focus_neighbor" qualifiers="const"> <return type="NodePath"> </return> <argument index="0" name="margin" type="int" enum="Margin"> </argument> <description> - Returns the focus neighbour identified by [code]margin[/code] constant from [enum Margin] enum. A getter method for [member focus_neighbour_bottom], [member focus_neighbour_left], [member focus_neighbour_right] and [member focus_neighbour_top]. + Returns the focus neighbor identified by [code]margin[/code] constant from [enum Margin] enum. A getter method for [member focus_neighbor_bottom], [member focus_neighbor_left], [member focus_neighbor_right] and [member focus_neighbor_top]. </description> </method> <method name="get_focus_owner" qualifiers="const"> @@ -920,15 +920,15 @@ Sets [member margin_right] and [member margin_bottom] at the same time. </description> </method> - <method name="set_focus_neighbour"> + <method name="set_focus_neighbor"> <return type="void"> </return> <argument index="0" name="margin" type="int" enum="Margin"> </argument> - <argument index="1" name="neighbour" type="NodePath"> + <argument index="1" name="neighbor" type="NodePath"> </argument> <description> - Sets the anchor identified by [code]margin[/code] constant from [enum Margin] enum to [Control] at [code]neighbor[/code] node path. A setter method for [member focus_neighbour_bottom], [member focus_neighbour_left], [member focus_neighbour_right] and [member focus_neighbour_top]. + Sets the anchor identified by [code]margin[/code] constant from [enum Margin] enum to [Control] at [code]neighbor[/code] node path. A setter method for [member focus_neighbor_bottom], [member focus_neighbor_left], [member focus_neighbor_right] and [member focus_neighbor_top]. </description> </method> <method name="set_global_position"> @@ -1028,16 +1028,16 @@ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode" default="0"> The focus access mode for the control (None, Click or All). Only one Control can be focused at the same time, and it will receive keyboard signals. </member> - <member name="focus_neighbour_bottom" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" default="NodePath("")"> + <member name="focus_neighbor_bottom" type="NodePath" setter="set_focus_neighbor" getter="get_focus_neighbor" default="NodePath("")"> Tells Godot which node it should give keyboard focus to if the user presses the down arrow on the keyboard or down on a gamepad by default. You can change the key by editing the [code]ui_down[/code] input action. The node must be a [Control]. If this property is not set, Godot will give focus to the closest [Control] to the bottom of this one. </member> - <member name="focus_neighbour_left" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" default="NodePath("")"> + <member name="focus_neighbor_left" type="NodePath" setter="set_focus_neighbor" getter="get_focus_neighbor" default="NodePath("")"> Tells Godot which node it should give keyboard focus to if the user presses the left arrow on the keyboard or left on a gamepad by default. You can change the key by editing the [code]ui_left[/code] input action. The node must be a [Control]. If this property is not set, Godot will give focus to the closest [Control] to the left of this one. </member> - <member name="focus_neighbour_right" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" default="NodePath("")"> + <member name="focus_neighbor_right" type="NodePath" setter="set_focus_neighbor" getter="get_focus_neighbor" default="NodePath("")"> Tells Godot which node it should give keyboard focus to if the user presses the right arrow on the keyboard or right on a gamepad by default. You can change the key by editing the [code]ui_right[/code] input action. The node must be a [Control]. If this property is not set, Godot will give focus to the closest [Control] to the bottom of this one. </member> - <member name="focus_neighbour_top" type="NodePath" setter="set_focus_neighbour" getter="get_focus_neighbour" default="NodePath("")"> + <member name="focus_neighbor_top" type="NodePath" setter="set_focus_neighbor" getter="get_focus_neighbor" default="NodePath("")"> Tells Godot which node it should give keyboard focus to if the user presses the top arrow on the keyboard or top on a gamepad by default. You can change the key by editing the [code]ui_top[/code] input action. The node must be a [Control]. If this property is not set, Godot will give focus to the closest [Control] to the bottom of this one. </member> <member name="focus_next" type="NodePath" setter="set_focus_next" getter="get_focus_next" default="NodePath("")"> @@ -1132,7 +1132,7 @@ Tells the parent [Container] nodes how they should resize and place the node on the X axis. Use one of the [enum SizeFlags] constants to change the flags. See the constants to learn what each does. </member> <member name="size_flags_stretch_ratio" type="float" setter="set_stretch_ratio" getter="get_stretch_ratio" default="1.0"> - If the node and at least one of its neighbours uses the [constant SIZE_EXPAND] size flag, the parent [Container] will let it take more or less space depending on this property. If this node has a stretch ratio of 2 and its neighbour a ratio of 1, this node will take two thirds of the available space. + If the node and at least one of its neighbors uses the [constant SIZE_EXPAND] size flag, the parent [Container] will let it take more or less space depending on this property. If this node has a stretch ratio of 2 and its neighbor a ratio of 1, this node will take two thirds of the available space. </member> <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" default="1"> Tells the parent [Container] nodes how they should resize and place the node on the Y axis. Use one of the [enum SizeFlags] constants to change the flags. See the constants to learn what each does. diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index ca011abb36..874fe4e3de 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -130,14 +130,10 @@ </return> <argument index="0" name="name" type="String"> </argument> - <argument index="1" name="handler" type="Object"> - </argument> - <argument index="2" name="callback" type="String"> - </argument> - <argument index="3" name="ud" type="Variant" default="null"> + <argument index="1" name="callable" type="Callable"> </argument> <description> - Adds a custom menu item to [b]Project > Tools[/b] as [code]name[/code] that calls [code]callback[/code] on an instance of [code]handler[/code] with a parameter [code]ud[/code] when user activates it. + Adds a custom menu item to [b]Project > Tools[/b] named [code]name[/code]. When clicked, the provided [code]callable[/code] will be called. </description> </method> <method name="add_tool_submenu_item"> @@ -148,7 +144,7 @@ <argument index="1" name="submenu" type="Object"> </argument> <description> - Adds a custom submenu under [b]Project > Tools >[/b] [code]name[/code]. [code]submenu[/code] should be an object of class [PopupMenu]. This submenu should be cleaned up using [code]remove_tool_menu_item(name)[/code]. + Adds a custom submenu under [b]Project > Tools >[/b] [code]name[/code]. [code]submenu[/code] should be an object of class [PopupMenu]. Use [code]remove_tool_menu_item(name)[/code] on plugin clean up to remove the menu. </description> </method> <method name="add_translation_parser_plugin"> diff --git a/doc/classes/Generic6DOFJoint3D.xml b/doc/classes/Generic6DOFJoint3D.xml index ae86ab7365..79b861dfb8 100644 --- a/doc/classes/Generic6DOFJoint3D.xml +++ b/doc/classes/Generic6DOFJoint3D.xml @@ -348,8 +348,6 @@ </member> <member name="linear_spring_z/stiffness" type="float" setter="set_param_z" getter="get_param_z" default="0.01"> </member> - <member name="precision" type="int" setter="set_precision" getter="get_precision" default="1"> - </member> </members> <constants> <constant name="PARAM_LINEAR_LOWER_LIMIT" value="0" enum="Param"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index ec47d455a9..65a815a603 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -356,6 +356,7 @@ </return> <description> Returns the current UNIX epoch timestamp. + [b]Important:[/b] This is the system clock that the user can manully set. [b]Never use[/b] this method for precise time calculation since its results are also subject to automatic adjustments by the operating system. [b]Always use[/b] [method get_ticks_usec] or [method get_ticks_msec] for precise time calculation instead, since they are guaranteed to be monotonic (i.e. never decrease). </description> </method> <method name="get_unix_time_from_datetime" qualifiers="const"> diff --git a/doc/classes/ProximityGroup3D.xml b/doc/classes/ProximityGroup3D.xml index 1714c1ec8d..512d55c9a0 100644 --- a/doc/classes/ProximityGroup3D.xml +++ b/doc/classes/ProximityGroup3D.xml @@ -12,7 +12,7 @@ <method name="broadcast"> <return type="void"> </return> - <argument index="0" name="name" type="String"> + <argument index="0" name="method" type="String"> </argument> <argument index="1" name="parameters" type="Variant"> </argument> @@ -30,7 +30,7 @@ </members> <signals> <signal name="broadcast"> - <argument index="0" name="group_name" type="String"> + <argument index="0" name="method" type="String"> </argument> <argument index="1" name="parameters" type="Array"> </argument> diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml index 049613fa5d..c55a51c7ae 100644 --- a/doc/classes/ResourceLoader.xml +++ b/doc/classes/ResourceLoader.xml @@ -20,7 +20,7 @@ </argument> <description> Returns whether a recognized resource exists for the given [code]path[/code]. - An optional [code]type_hint[/code] can be used to further specify the [Resource] type that should be handled by the [ResourceFormatLoader]. + An optional [code]type_hint[/code] can be used to further specify the [Resource] type that should be handled by the [ResourceFormatLoader]. Anything that inherits from [Resource] can be used as a type hint, for example [Image]. </description> </method> <method name="get_dependencies"> @@ -63,7 +63,7 @@ <description> Loads a resource at the given [code]path[/code], caching the result for further access. The registered [ResourceFormatLoader]s are queried sequentially to find the first one which can handle the file's extension, and then attempt loading. If loading fails, the remaining ResourceFormatLoaders are also attempted. - An optional [code]type_hint[/code] can be used to further specify the [Resource] type that should be handled by the [ResourceFormatLoader]. + An optional [code]type_hint[/code] can be used to further specify the [Resource] type that should be handled by the [ResourceFormatLoader]. Anything that inherits from [Resource] can be used as a type hint, for example [Image]. If [code]no_cache[/code] is [code]true[/code], the resource cache will be bypassed and the resource will be loaded anew. Otherwise, the cached resource will be returned if it exists. Returns an empty resource if no [ResourceFormatLoader] could handle the file. GDScript has a simplified [method @GDScript.load] built-in method which can be used in most situations, leaving the use of [ResourceLoader] for more advanced scenarios. diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml index 31ea108e46..791646000b 100644 --- a/doc/classes/TextServer.xml +++ b/doc/classes/TextServer.xml @@ -1167,6 +1167,9 @@ <constant name="GRAPHEME_IS_ELONGATION" value="128" enum="GraphemeFlag"> Grapheme is kashida. </constant> + <constant name="GRAPHEME_IS_PUNCTUATION" value="256" enum="GraphemeFlag"> + Grapheme is punctuation character. + </constant> <constant name="HINTING_NONE" value="0" enum="Hinting"> Disables font hinting (smoother but less crisp). </constant> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 4e79560f3e..05194337db 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -149,7 +149,7 @@ <argument index="0" name="b" type="Vector2"> </argument> <description> - Returns the normalized vector pointing from this vector to [code]b[/code]. + Returns the normalized vector pointing from this vector to [code]b[/code]. This is equivalent to using [code](b - a).normalized()[/code]. </description> </method> <method name="distance_squared_to"> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 2c2b30a644..14a829d7a5 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -117,7 +117,7 @@ <argument index="0" name="b" type="Vector3"> </argument> <description> - Returns the normalized vector pointing from this vector to [code]b[/code]. + Returns the normalized vector pointing from this vector to [code]b[/code]. This is equivalent to using [code](b - a).normalized()[/code]. </description> </method> <method name="distance_squared_to"> diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index ecc689bd2b..2c6ba1e230 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -1362,6 +1362,7 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, p_buffer->buffer_info.buffer = p_buffer->buffer; p_buffer->buffer_info.offset = 0; p_buffer->buffer_info.range = p_size; + p_buffer->usage = p_usage; return OK; } @@ -3485,7 +3486,7 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { /**** VERTEX ARRAY ****/ /**********************/ -RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) { +RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, bool p_use_as_storage) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); @@ -3494,8 +3495,12 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(), "Creating buffers with data is forbidden during creation of a draw list"); + uint32_t usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; + if (p_use_as_storage) { + usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; + } Buffer buffer; - _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY); + _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_GPU_ONLY); if (p_data.size()) { uint64_t data_size = p_data.size(); const uint8_t *r = p_data.ptr(); @@ -4911,7 +4916,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided)."); - Buffer *buffer = storage_buffer_owner.getornull(uniform.ids[0]); + Buffer *buffer = nullptr; + + if (storage_buffer_owner.owns(uniform.ids[0])) { + buffer = storage_buffer_owner.getornull(uniform.ids[0]); + } else if (vertex_buffer_owner.owns(uniform.ids[0])) { + buffer = vertex_buffer_owner.getornull(uniform.ids[0]); + + ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag."); + } ERR_FAIL_COND_V_MSG(!buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid."); //if 0, then its sized on link time diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 35fc6debdd..37e5e222fa 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -951,7 +951,7 @@ public: /**** VERTEX ARRAY ****/ /**********************/ - virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()); + virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_as_storage = false); // Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated virtual VertexFormatID vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 43f0c9e2bb..a8a7262cf0 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1586,7 +1586,7 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector f->store_line("importer=\"" + importer->get_importer_name() + "\""); int version = importer->get_format_version(); if (version > 0) { - f->store_line("importer_version=" + itos(importer->get_format_version())); + f->store_line("importer_version=" + itos(version)); } if (importer->get_resource_type() != "") { f->store_line("type=\"" + importer->get_resource_type() + "\""); @@ -1725,7 +1725,7 @@ void EditorFileSystem::_reimport_file(const String &p_file) { importer = ResourceFormatImporter::get_singleton()->get_importer_by_extension(p_file.get_extension()); load_default = true; if (importer.is_null()) { - ERR_PRINT("BUG: File queued for import, but can't be imported!"); + ERR_PRINT("BUG: File queued for import, but can't be imported, importer for type '" + importer_name + "' not found."); ERR_FAIL(); } } @@ -1772,6 +1772,10 @@ void EditorFileSystem::_reimport_file(const String &p_file) { f->store_line("[remap]"); f->store_line(""); f->store_line("importer=\"" + importer->get_importer_name() + "\""); + int version = importer->get_format_version(); + if (version > 0) { + f->store_line("importer_version=" + itos(version)); + } if (importer->get_resource_type() != "") { f->store_line("type=\"" + importer->get_resource_type() + "\""); } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index fd02d3a8bb..64b5f50b91 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2743,16 +2743,13 @@ void EditorNode::_tool_menu_option(int p_idx) { } break; case TOOLS_CUSTOM: { if (tool_menu->get_item_submenu(p_idx) == "") { - Array params = tool_menu->get_item_metadata(p_idx); - - Object *handler = ObjectDB::get_instance(params[0]); - String callback = params[1]; - Variant *ud = ¶ms[2]; + Callable callback = tool_menu->get_item_metadata(p_idx); Callable::CallError ce; + Variant result; + callback.call(nullptr, 0, result, ce); - handler->call(callback, (const Variant **)&ud, 1, ce); if (ce.error != Callable::CallError::CALL_OK) { - String err = Variant::get_call_error_text(handler, callback, (const Variant **)&ud, 1, ce); + String err = Variant::get_callable_error_text(callback, nullptr, 0, ce); ERR_PRINT("Error calling function from tool menu: " + err); } } // else it's a submenu so don't do anything. @@ -5086,17 +5083,10 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * return drag_data; } -void EditorNode::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) { - ERR_FAIL_NULL(p_handler); +void EditorNode::add_tool_menu_item(const String &p_name, const Callable &p_callback) { int idx = tool_menu->get_item_count(); tool_menu->add_item(p_name, TOOLS_CUSTOM); - - Array parameters; - parameters.push_back(p_handler->get_instance_id()); - parameters.push_back(p_callback); - parameters.push_back(p_ud); - - tool_menu->set_item_metadata(idx, parameters); + tool_menu->set_item_metadata(idx, p_callback); } void EditorNode::add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu) { diff --git a/editor/editor_node.h b/editor/editor_node.h index 7eec2f265f..ab8d268801 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -830,7 +830,7 @@ public: Variant drag_resource(const Ref<Resource> &p_res, Control *p_from); Variant drag_files_and_dirs(const Vector<String> &p_paths, Control *p_from); - void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); + void add_tool_menu_item(const String &p_name, const Callable &p_callback); void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu); void remove_tool_menu_item(const String &p_name); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 49d8e58955..f974ba9998 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -489,8 +489,8 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati } } -void EditorPlugin::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) { - EditorNode::get_singleton()->add_tool_menu_item(p_name, p_handler, p_callback, p_ud); +void EditorPlugin::add_tool_menu_item(const String &p_name, const Callable &p_callable) { + EditorNode::get_singleton()->add_tool_menu_item(p_name, p_callable); } void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) { @@ -826,7 +826,7 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_control_from_docks", "control"), &EditorPlugin::remove_control_from_docks); ClassDB::bind_method(D_METHOD("remove_control_from_bottom_panel", "control"), &EditorPlugin::remove_control_from_bottom_panel); ClassDB::bind_method(D_METHOD("remove_control_from_container", "container", "control"), &EditorPlugin::remove_control_from_container); - ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "handler", "callback", "ud"), &EditorPlugin::add_tool_menu_item, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "callable"), &EditorPlugin::add_tool_menu_item); ClassDB::bind_method(D_METHOD("add_tool_submenu_item", "name", "submenu"), &EditorPlugin::add_tool_submenu_item); ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"), &EditorPlugin::remove_tool_menu_item); ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 11063066d6..03908b43ca 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -174,7 +174,7 @@ public: void remove_control_from_docks(Control *p_control); void remove_control_from_bottom_panel(Control *p_control); - void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); + void add_tool_menu_item(const String &p_name, const Callable &p_callable); void add_tool_submenu_item(const String &p_name, Object *p_submenu); void remove_tool_menu_item(const String &p_name); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 8c82eca452..076b873eac 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -779,7 +779,19 @@ void FindInFilesPanel::_on_item_edited() { } void FindInFilesPanel::_on_finished() { - _status_label->set_text(TTR("Search complete")); + String results_text; + int result_count = _result_items.size(); + int file_count = _file_items.size(); + + if (result_count == 1 && file_count == 1) { + results_text = vformat(TTR("%d match in %d file."), result_count, file_count); + } else if (result_count != 1 && file_count == 1) { + results_text = vformat(TTR("%d matches in %d file."), result_count, file_count); + } else { + results_text = vformat(TTR("%d matches in %d files."), result_count, file_count); + } + + _status_label->set_text(results_text); update_replace_buttons(); set_progress_visible(false); _refresh_button->show(); diff --git a/editor/icons/Texture3D.svg b/editor/icons/Texture3D.svg index 6bdc599f6d..795dd62ba5 100644 --- a/editor/icons/Texture3D.svg +++ b/editor/icons/Texture3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><path d="m2 1c-.5522847 0-1 .4477153-1 1v12c0 .552285.4477153 1 1 1h12c.552285 0 1-.447715 1-1v-12c0-.5522847-.447715-1-1-1zm1 2h10v8h-10z" fill-opacity=".99608" transform="translate(.359546 -.287637)"/><g fill-opacity=".996078" stroke-width=".203212" transform="scale(.9167105 1.0908569)"><path d="m5.8175194 8.9717502q-.2194689 0-.4633233-.032514-.2438544-.0243854-.4714519-.0731562-.2275974-.0487709-.4145524-.1056703-.1869551-.0568993-.2926253-.1056702l.2357259-1.0079315q.2113405.089413.5364797.1950835.3332677.097542.8209765.097542.5608651 0 .8209764-.2113404.2601114-.2113405.2601114-.5689936 0-.219469-.097542-.3657816-.089413-.1544415-.2519826-.2438547-.1625696-.0975418-.3901671-.1300557-.2194689-.0406424-.4714518-.0406424h-.4714519v-.9754176h.5364797q.1788266 0 .3413962-.032514.1706981-.032514.3007537-.1056703.1300557-.081285.203212-.2113404.081285-.1381842.081285-.3413962 0-.1544411-.065028-.2682398-.0650278-.1137987-.1706981-.186955-.0975417-.0731563-.2357259-.1056702-.1300557-.0406424-.2682398-.0406424-.3495247 0-.6502784.1056702-.2926253.1056703-.5364797.2601114l-.4308095-.8860043q.1300557-.0812848.3007538-.1706981.1788266-.0894133.390167-.1625696.2113405-.0731563.4470664-.1219272.2438544-.048771.5120943-.048771.4958373 0 .8534904.1219272.3657816.1137987.6015075.3332677.2357259.2113405.3495246.5039657.1137987.2844968.1137987.625893 0 .3332677-.186955.6502784-.186955.3088822-.5039657.4714518.4389379.1788266.6746638.5364797.2438544.3495246.2438544.8453619 0 .3901671-.1300557.7234347-.1300557.3251393-.406424.5689937-.2763683.235726-.7071777.3739101-.422681.1300557-1.0079316.1300557z"/><path d="m10.502445 7.817506q.08941.00813.203212.016257.121927 0 .284497 0 .951032 0 1.406227-.4795803.463323-.4795803.463323-1.3249422 0-.8860044-.438938-1.3411992-.438938-.4551949-1.38997-.4551949-.130055 0-.26824.00813-.138184 0-.260111.016257zm3.665945-1.7882655q0 .7315631-.227598 1.2761713-.227597.5446082-.650278.9022613-.414553.3576531-1.01606.5364797-.601508.1788265-1.349328.1788265-.341396 0-.796591-.032514-.4551948-.0243853-.8941328-.1137986v-5.486724q.438938-.081285.9103898-.1056702.47958-.032514.820976-.032514.723435 0 1.308686.1625696.593379.1625696 1.01606.5120943.422681.3495246.650278.8941328.227598.5446081.227598 1.3086853z"/></g></g></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" transform="translate(-.359546 .287637)"><path d="m2 1c-.5522847 0-1 .4477153-1 1v12c0 .552285.4477153 1 1 1h12c.552285 0 1-.447715 1-1v-12c0-.5522847-.447715-1-1-1zm1 2h10v8h-10z" fill-opacity=".99608" transform="translate(.359546 -.287637)"/><g fill-opacity=".996078" stroke-width=".203212" transform="scale(.9167105 1.0908569)"><path d="m5.8175194 8.9717502q-.2194689 0-.4633233-.032514-.2438544-.0243854-.4714519-.0731562-.2275974-.0487709-.4145524-.1056703-.1869551-.0568993-.2926253-.1056702l.2357259-1.0079315q.2113405.089413.5364797.1950835.3332677.097542.8209765.097542.5608651 0 .8209764-.2113404.2601114-.2113405.2601114-.5689936 0-.219469-.097542-.3657816-.089413-.1544415-.2519826-.2438547-.1625696-.0975418-.3901671-.1300557-.2194689-.0406424-.4714518-.0406424h-.4714519v-.9754176h.5364797q.1788266 0 .3413962-.032514.1706981-.032514.3007537-.1056703.1300557-.081285.203212-.2113404.081285-.1381842.081285-.3413962 0-.1544411-.065028-.2682398-.0650278-.1137987-.1706981-.186955-.0975417-.0731563-.2357259-.1056702-.1300557-.0406424-.2682398-.0406424-.3495247 0-.6502784.1056702-.2926253.1056703-.5364797.2601114l-.4308095-.8860043q.1300557-.0812848.3007538-.1706981.1788266-.0894133.390167-.1625696.2113405-.0731563.4470664-.1219272.2438544-.048771.5120943-.048771.4958373 0 .8534904.1219272.3657816.1137987.6015075.3332677.2357259.2113405.3495246.5039657.1137987.2844968.1137987.625893 0 .3332677-.186955.6502784-.186955.3088822-.5039657.4714518.4389379.1788266.6746638.5364797.2438544.3495246.2438544.8453619 0 .3901671-.1300557.7234347-.1300557.3251393-.406424.5689937-.2763683.235726-.7071777.3739101-.422681.1300557-1.0079316.1300557z"/><path d="m10.502445 7.817506q.08941.00813.203212.016257.121927 0 .284497 0 .951032 0 1.406227-.4795803.463323-.4795803.463323-1.3249422 0-.8860044-.438938-1.3411992-.438938-.4551949-1.38997-.4551949-.130055 0-.26824.00813-.138184 0-.260111.016257zm3.665945-1.7882655q0 .7315631-.227598 1.2761713-.227597.5446082-.650278.9022613-.414553.3576531-1.01606.5364797-.601508.1788265-1.349328.1788265-.341396 0-.796591-.032514-.4551948-.0243853-.8941328-.1137986v-5.486724q.438938-.081285.9103898-.1056702.47958-.032514.820976-.032514.723435 0 1.308686.1625696.593379.1625696 1.01606.5120943.422681.3495246.650278.8941328.227598.5446081.227598 1.3086853z"/></g></g></svg> diff --git a/editor/icons/TextureArray.svg b/editor/icons/TextureArray.svg index 86d4875e12..a71860023b 100644 --- a/editor/icons/TextureArray.svg +++ b/editor/icons/TextureArray.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><path d="m2 1c-.5522847 0-1 .4477153-1 1v12c0 .552285.4477153 1 1 1h12c.552285 0 1-.447715 1-1v-12c0-.5522847-.447715-1-1-1zm1 2h10v8h-10z" fill-opacity=".99608" transform="translate(.359546 -.287637)"/><g fill-opacity=".996078" stroke-width=".207395" transform="matrix(1.6197742 0 0 .750929 -3.723153 1.832957)"><path d="m4.7302951 2.4553483h2.2481639v.9872012h-1.0701592v6.0559397h1.0701592v.9872008h-2.2481639z"/><path d="m10.138643 10.48569h-2.2481636v-.9872008h1.0701592v-6.0559397h-1.0701592v-.9872012h2.2481636z"/></g></g></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" transform="translate(-.359546 .287637)"><path d="m2 1c-.5522847 0-1 .4477153-1 1v12c0 .552285.4477153 1 1 1h12c.552285 0 1-.447715 1-1v-12c0-.5522847-.447715-1-1-1zm1 2h10v8h-10z" fill-opacity=".99608" transform="translate(.359546 -.287637)"/><g fill-opacity=".996078" stroke-width=".207395" transform="matrix(1.6197742 0 0 .750929 -3.723153 1.832957)"><path d="m4.9900159 2.5027746h1.85211v1.3316838h-.926055v5.3267353h.926055v1.3316833h-1.85211z"/><path d="m9.9289759 10.492877h-1.85211v-1.3316833h.926055v-5.3267353h-.926055v-1.3316838h1.85211z"/></g></g></svg> diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index c4fdf9f4bb..ff3b50303f 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2657,11 +2657,30 @@ void Node3DEditorViewport::_draw() { if (_edit.mode == TRANSFORM_ROTATE) { Point2 center = _point_to_screen(_edit.center); + + Color handle_color; + switch (_edit.plane) { + case TRANSFORM_X_AXIS: + handle_color = get_theme_color("axis_x_color", "Editor"); + break; + case TRANSFORM_Y_AXIS: + handle_color = get_theme_color("axis_y_color", "Editor"); + break; + case TRANSFORM_Z_AXIS: + handle_color = get_theme_color("axis_z_color", "Editor"); + break; + default: + handle_color = get_theme_color("accent_color", "Editor"); + break; + } + handle_color.a = 1.0; + handle_color *= Color(1.3, 1.3, 1.3, 1.0); + RenderingServer::get_singleton()->canvas_item_add_line( ci, _edit.mouse_pos, center, - get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.6), + handle_color, Math::round(2 * EDSCALE)); } if (previewing) { diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 663ad6e3e1..3b548b7faa 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -1463,22 +1463,6 @@ bool BulletPhysicsServer3D::generic_6dof_joint_get_flag(RID p_joint, Vector3::Ax return generic_6dof_joint->get_flag(p_axis, p_flag); } -void BulletPhysicsServer3D::generic_6dof_joint_set_precision(RID p_joint, int p_precision) { - JointBullet *joint = joint_owner.getornull(p_joint); - ERR_FAIL_COND(!joint); - ERR_FAIL_COND(joint->get_type() != JOINT_6DOF); - Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); - generic_6dof_joint->set_precision(p_precision); -} - -int BulletPhysicsServer3D::generic_6dof_joint_get_precision(RID p_joint) { - JointBullet *joint = joint_owner.getornull(p_joint); - ERR_FAIL_COND_V(!joint, 0); - ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, 0); - Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); - return generic_6dof_joint->get_precision(); -} - void BulletPhysicsServer3D::free(RID p_rid) { if (shape_owner.owns(p_rid)) { ShapeBullet *shape = shape_owner.getornull(p_rid); diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index dca9339c44..07a32e510c 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -376,9 +376,6 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag, bool p_enable) override; virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag) override; - virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) override; - virtual int generic_6dof_joint_get_precision(RID p_joint) override; - /* MISC */ virtual void free(RID p_rid) override; diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp index 56a66dba45..d75bf1fb98 100644 --- a/modules/bullet/generic_6dof_joint_bullet.cpp +++ b/modules/bullet/generic_6dof_joint_bullet.cpp @@ -273,11 +273,3 @@ bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6D ERR_FAIL_INDEX_V(p_axis, 3, false); return flags[p_axis][p_flag]; } - -void Generic6DOFJointBullet::set_precision(int p_precision) { - sixDOFConstraint->setOverrideNumSolverIterations(MAX(1, p_precision)); -} - -int Generic6DOFJointBullet::get_precision() const { - return sixDOFConstraint->getOverrideNumSolverIterations(); -} diff --git a/modules/bullet/generic_6dof_joint_bullet.h b/modules/bullet/generic_6dof_joint_bullet.h index 316708bb11..ed25337745 100644 --- a/modules/bullet/generic_6dof_joint_bullet.h +++ b/modules/bullet/generic_6dof_joint_bullet.h @@ -68,9 +68,6 @@ public: void set_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag, bool p_value); bool get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const; - - void set_precision(int p_precision); - int get_precision() const; }; #endif diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 4425b59d62..8fa2de7063 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2122,8 +2122,11 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { w++; } - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - p_words->push_back(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))); + List<StringName> functions; + GDScriptUtilityFunctions::get_function_list(&functions); + + for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) { + p_words->push_back(String(E->get())); } } diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index f949d26664..11c449c5f2 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -72,8 +72,8 @@ class GDScript : public Script { friend class GDScriptFunction; friend class GDScriptAnalyzer; friend class GDScriptCompiler; - friend class GDScriptFunctions; friend class GDScriptLanguage; + friend struct GDScriptUtilityFunctionsDefinitions; Ref<GDScriptNativeClass> native; Ref<GDScript> base; @@ -270,8 +270,8 @@ public: class GDScriptInstance : public ScriptInstance { friend class GDScript; friend class GDScriptFunction; - friend class GDScriptFunctions; friend class GDScriptCompiler; + friend struct GDScriptUtilityFunctionsDefinitions; ObjectID owner_id; Object *owner; diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 1b76c7f967..19951ff17d 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -37,6 +37,7 @@ #include "core/os/file_access.h" #include "core/templates/hash_map.h" #include "gdscript.h" +#include "gdscript_utility_functions.h" // TODO: Move this to a central location (maybe core?). static HashMap<StringName, StringName> underscore_map; @@ -72,6 +73,39 @@ static StringName get_real_class_name(const StringName &p_source) { return p_source; } +static MethodInfo info_from_utility_func(const StringName &p_function) { + ERR_FAIL_COND_V(!Variant::has_utility_function(p_function), MethodInfo()); + + MethodInfo info(p_function); + + if (Variant::has_utility_function_return_value(p_function)) { + info.return_val.type = Variant::get_utility_function_return_type(p_function); + if (info.return_val.type == Variant::NIL) { + info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + } + } + + if (Variant::is_utility_function_vararg(p_function)) { + info.flags |= METHOD_FLAG_VARARG; + } else { + for (int i = 0; i < Variant::get_utility_function_argument_count(p_function); i++) { + PropertyInfo pi; +#ifdef DEBUG_METHODS_ENABLED + pi.name = Variant::get_utility_function_argument_name(p_function, i); +#else + pi.name = "arg" + itos(i + 1); +#endif + pi.type = Variant::get_utility_function_argument_type(p_function, i); + if (pi.type == Variant::NIL) { + pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + } + info.arguments.push_back(pi); + } + } + + return info; +} + void GDScriptAnalyzer::cleanup() { underscore_map.clear(); } @@ -1701,7 +1735,6 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa // Call to name directly. StringName function_name = p_call->function_name; Variant::Type builtin_type = GDScriptParser::get_builtin_type(function_name); - GDScriptFunctions::Function builtin_function = GDScriptParser::get_builtin_function(function_name); if (builtin_type < Variant::VARIANT_MAX) { // Is a builtin constructor. @@ -1843,10 +1876,52 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa } p_call->set_datatype(call_type); return; - } else if (builtin_function < GDScriptFunctions::FUNC_MAX) { - MethodInfo function_info = GDScriptFunctions::get_info(builtin_function); + } else if (GDScriptUtilityFunctions::function_exists(function_name)) { + MethodInfo function_info = GDScriptUtilityFunctions::get_function_info(function_name); + + if (all_is_constant && GDScriptUtilityFunctions::is_function_constant(function_name)) { + // Can call on compilation. + Vector<const Variant *> args; + for (int i = 0; i < p_call->arguments.size(); i++) { + args.push_back(&(p_call->arguments[i]->reduced_value)); + } + + Variant value; + Callable::CallError err; + GDScriptUtilityFunctions::get_function(function_name)(&value, (const Variant **)args.ptr(), args.size(), err); + + switch (err.error) { + case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: { + PropertyInfo wrong_arg = function_info.arguments[err.argument]; + push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1, + type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()), + p_call->arguments[err.argument]); + } break; + case Callable::CallError::CALL_ERROR_INVALID_METHOD: + push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call); + break; + case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: + push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call); + break; + case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: + push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call); + break; + case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL: + break; // Can't happen in a builtin constructor. + case Callable::CallError::CALL_OK: + p_call->is_constant = true; + p_call->reduced_value = value; + break; + } + } else { + validate_call_arg(function_info, p_call); + } + p_call->set_datatype(type_from_property(function_info.return_val)); + return; + } else if (Variant::has_utility_function(function_name)) { + MethodInfo function_info = info_from_utility_func(function_name); - if (all_is_constant && GDScriptFunctions::is_deterministic(builtin_function)) { + if (all_is_constant && Variant::get_utility_function_type(function_name) == Variant::UTILITY_FUNC_TYPE_MATH) { // Can call on compilation. Vector<const Variant *> args; for (int i = 0; i < p_call->arguments.size(); i++) { @@ -1855,23 +1930,23 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa Variant value; Callable::CallError err; - GDScriptFunctions::call(builtin_function, (const Variant **)args.ptr(), args.size(), value, err); + Variant::call_utility_function(function_name, &value, (const Variant **)args.ptr(), args.size(), err); switch (err.error) { case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: { PropertyInfo wrong_arg = function_info.arguments[err.argument]; - push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", GDScriptFunctions::get_func_name(builtin_function), err.argument + 1, + push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1, type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()), p_call->arguments[err.argument]); } break; case Callable::CallError::CALL_ERROR_INVALID_METHOD: - push_error(vformat(R"(Invalid call for function "%s".)", GDScriptFunctions::get_func_name(builtin_function)), p_call); + push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call); break; case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: - push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call); + push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call); break; case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: - push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call); + push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call); break; case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL: break; // Can't happen in a builtin constructor. @@ -2385,7 +2460,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident // Not found. // Check if it's a builtin function. - if (parser->get_builtin_function(name) < GDScriptFunctions::FUNC_MAX) { + if (GDScriptUtilityFunctions::function_exists(name)) { push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier); } else { push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier); diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index d89b89c8b9..a5d96077d9 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -283,6 +283,30 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() { function->_constructors_count = 0; } + if (utilities_map.size()) { + function->utilities.resize(utilities_map.size()); + function->_utilities_ptr = function->utilities.ptr(); + function->_utilities_count = utilities_map.size(); + for (const Map<Variant::ValidatedUtilityFunction, int>::Element *E = utilities_map.front(); E; E = E->next()) { + function->utilities.write[E->get()] = E->key(); + } + } else { + function->_utilities_ptr = nullptr; + function->_utilities_count = 0; + } + + if (gds_utilities_map.size()) { + function->gds_utilities.resize(gds_utilities_map.size()); + function->_gds_utilities_ptr = function->gds_utilities.ptr(); + function->_gds_utilities_count = gds_utilities_map.size(); + for (const Map<GDScriptUtilityFunctions::FunctionPtr, int>::Element *E = gds_utilities_map.front(); E; E = E->next()) { + function->gds_utilities.write[E->get()] = E->key(); + } + } else { + function->_gds_utilities_ptr = nullptr; + function->_gds_utilities_count = 0; + } + if (method_bind_map.size()) { function->methods.resize(method_bind_map.size()); function->_methods_ptr = function->methods.ptrw(); @@ -404,7 +428,7 @@ void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) { patch_jump(logic_op_jump_pos2.back()->get()); logic_op_jump_pos1.pop_back(); logic_op_jump_pos2.pop_back(); - append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 0); + append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1); append(p_target); } @@ -429,7 +453,7 @@ void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) { // Jump away from the success condition. append(GDScriptFunction::OPCODE_JUMP, 0); append(opcodes.size() + 3); - // Here it means one of operands is false. + // Here it means one of operands is true. patch_jump(logic_op_jump_pos1.back()->get()); patch_jump(logic_op_jump_pos2.back()->get()); logic_op_jump_pos1.pop_back(); @@ -704,8 +728,8 @@ void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const append(p_function_name); } -void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CALL_BUILT_IN, 1 + p_arguments.size()); +void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) { + append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } @@ -714,6 +738,41 @@ void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDSc append(p_function); } +void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) { + bool is_validated = true; + if (Variant::is_utility_function_vararg(p_function)) { + is_validated = true; // Vararg works fine with any argument, since they can be any type. + } else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) { + bool all_types_exact = true; + for (int i = 0; i < p_arguments.size(); i++) { + if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) { + all_types_exact = false; + break; + } + } + + is_validated = all_types_exact; + } + + if (is_validated) { + append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { + append(p_arguments[i]); + } + append(p_target); + append(p_arguments.size()); + append(Variant::get_validated_utility_function(p_function)); + } else { + append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { + append(p_arguments[i]); + } + append(p_target); + append(p_arguments.size()); + append(p_function); + } +} + void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) { bool is_validated = false; diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index 5cbd12a0ba..21576b08a4 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -34,6 +34,7 @@ #include "gdscript_codegen.h" #include "gdscript_function.h" +#include "gdscript_utility_functions.h" class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { bool ended = false; @@ -76,6 +77,8 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map; Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map; Map<Variant::ValidatedConstructor, int> constructors_map; + Map<Variant::ValidatedUtilityFunction, int> utilities_map; + Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map; Map<MethodBind *, int> method_bind_map; // Lists since these can be nested. @@ -241,6 +244,24 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { return pos; } + int get_utility_pos(const Variant::ValidatedUtilityFunction p_utility) { + if (utilities_map.has(p_utility)) { + return utilities_map[p_utility]; + } + int pos = utilities_map.size(); + utilities_map[p_utility] = pos; + return pos; + } + + int get_gds_utility_pos(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) { + if (gds_utilities_map.has(p_gds_utility)) { + return gds_utilities_map[p_gds_utility]; + } + int pos = gds_utilities_map.size(); + gds_utilities_map[p_gds_utility] = pos; + return pos; + } + int get_method_bind_pos(MethodBind *p_method) { if (method_bind_map.has(p_method)) { return method_bind_map[p_method]; @@ -346,6 +367,14 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { opcodes.push_back(get_constructor_pos(p_constructor)); } + void append(const Variant::ValidatedUtilityFunction p_utility) { + opcodes.push_back(get_utility_pos(p_utility)); + } + + void append(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) { + opcodes.push_back(get_gds_utility_pos(p_gds_utility)); + } + void append(MethodBind *p_method) { opcodes.push_back(get_method_bind_pos(p_method)); } @@ -406,7 +435,8 @@ public: virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; - virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override; + virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override; + virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override; virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override; virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 559f9b8406..e776007bd7 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -35,7 +35,7 @@ #include "core/string/string_name.h" #include "core/variant/variant.h" #include "gdscript_function.h" -#include "gdscript_functions.h" +#include "gdscript_utility_functions.h" class GDScriptCodeGenerator { public: @@ -127,7 +127,8 @@ public: virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; - virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) = 0; + virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) = 0; + virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) = 0; virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0; virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0; virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index e3f058886f..af6991041e 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -33,6 +33,7 @@ #include "gdscript.h" #include "gdscript_byte_codegen.h" #include "gdscript_cache.h" +#include "gdscript_utility_functions.h" bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) { if (codegen.function_node && codegen.function_node->is_static) { @@ -456,15 +457,17 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code arguments.push_back(arg); } - if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) { + if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) { // Construct a built-in type. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name); gen->write_construct(result, vtype, arguments); - } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) { - // Built-in function. - GDScriptFunctions::Function func = GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name); - gen->write_call_builtin(result, func, arguments); + } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) { + // Variant utility function. + gen->write_call_utility(result, call->function_name, arguments); + } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) { + // GDScript utility function. + gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments); } else { // Regular function. const GDScriptParser::ExpressionNode *callee = call->callee; @@ -1135,7 +1138,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c // Evaluate expression type. Vector<GDScriptCodeGenerator::Address> typeof_args; typeof_args.push_back(expr_addr); - codegen.generator->write_call_builtin(result_addr, GDScriptFunctions::TYPE_OF, typeof_args); + codegen.generator->write_call_utility(result_addr, "typeof", typeof_args); // Check type equality. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr); @@ -1199,7 +1202,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type); Vector<GDScriptCodeGenerator::Address> len_args; len_args.push_back(p_value_addr); - codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, len_args); + codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args); // Test length compatibility. temp_type.builtin_type = Variant::BOOL; @@ -1253,7 +1256,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c // Also get type of element. Vector<GDScriptCodeGenerator::Address> typeof_args; typeof_args.push_back(element_addr); - codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, typeof_args); + codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args); // Try the pattern inside the element. test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true); @@ -1298,7 +1301,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type); Vector<GDScriptCodeGenerator::Address> func_args; func_args.push_back(p_value_addr); - codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, func_args); + codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args); // Test length compatibility. temp_type.builtin_type = Variant::BOOL; @@ -1367,7 +1370,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c // Also get type of value. func_args.clear(); func_args.push_back(element_addr); - codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, func_args); + codegen.generator->write_call_utility(element_type_addr, "typeof", func_args); // Try the pattern inside the value. test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true); @@ -1500,7 +1503,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui Vector<GDScriptCodeGenerator::Address> typeof_args; typeof_args.push_back(value); - gen->write_call_builtin(type, GDScriptFunctions::TYPE_OF, typeof_args); + gen->write_call_utility(type, "typeof", typeof_args); // Now we can actually start testing. // For each branch. diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp index 92a44c57f8..5938cfd7b2 100644 --- a/modules/gdscript/gdscript_disassembler.cpp +++ b/modules/gdscript/gdscript_disassembler.cpp @@ -34,7 +34,6 @@ #include "core/string/string_builder.h" #include "gdscript.h" -#include "gdscript_functions.h" static String _get_variant_string(const Variant &p_variant) { String txt; @@ -324,11 +323,8 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { incr += 4; } break; case OPCODE_ASSIGN_TYPED_NATIVE: { - Variant class_name = _constants_ptr[_code_ptr[ip + 3]]; - GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *()); - text += "assign typed native ("; - text += nc->get_name().operator String(); + text += DADDR(3); text += ") "; text += DADDR(1); text += " = "; @@ -607,13 +603,49 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { incr = 5 + argc; } break; - case OPCODE_CALL_BUILT_IN: { - text += "call-built-in "; + case OPCODE_CALL_UTILITY: { + text += "call-utility "; + + int argc = _code_ptr[ip + 1 + instr_var_args]; + text += DADDR(1 + argc) + " = "; + + text += _global_names_ptr[_code_ptr[ip + 2 + instr_var_args]]; + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 4 + argc; + } break; + case OPCODE_CALL_UTILITY_VALIDATED: { + text += "call-utility "; + + int argc = _code_ptr[ip + 1 + instr_var_args]; + text += DADDR(1 + argc) + " = "; + + text += "<unkown function>"; + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 4 + argc; + } break; + case OPCODE_CALL_GDSCRIPT_UTILITY: { + text += "call-gscript-utility "; int argc = _code_ptr[ip + 1 + instr_var_args]; text += DADDR(1 + argc) + " = "; - text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 2 + instr_var_args])); + text += "<unknown function>"; text += "("; for (int i = 0; i < argc; i++) { diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index af9673a9b8..2181d17cf0 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -37,6 +37,7 @@ #include "gdscript_compiler.h" #include "gdscript_parser.h" #include "gdscript_tokenizer.h" +#include "gdscript_utility_functions.h" #ifdef TOOLS_ENABLED #include "core/config/project_settings.h" @@ -411,11 +412,14 @@ void GDScriptLanguage::get_recognized_extensions(List<String> *p_extensions) con } void GDScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - p_functions->push_back(GDScriptFunctions::get_info(GDScriptFunctions::Function(i))); + List<StringName> functions; + GDScriptUtilityFunctions::get_function_list(&functions); + + for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) { + p_functions->push_back(GDScriptUtilityFunctions::get_function_info(E->get())); } - //not really "functions", but.. + // Not really "functions", but show in documentation. { MethodInfo mi; mi.name = "preload"; @@ -1030,9 +1034,12 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool _find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth + 1); } - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - MethodInfo function = GDScriptFunctions::get_info(GDScriptFunctions::Function(i)); - ScriptCodeCompletionOption option(String(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))), ScriptCodeCompletionOption::KIND_FUNCTION); + List<StringName> functions; + GDScriptUtilityFunctions::get_function_list(&functions); + + for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) { + MethodInfo function = GDScriptUtilityFunctions::get_function_info(E->get()); + ScriptCodeCompletionOption option(String(E->get()), ScriptCodeCompletionOption::KIND_FUNCTION); if (function.arguments.size() || (function.flags & METHOD_FLAG_VARARG)) { option.insert_text += "("; } else { @@ -1288,8 +1295,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context, r_type.type.builtin_type = GDScriptParser::get_builtin_type(call->function_name); found = true; break; - } else if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) { - MethodInfo mi = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name)); + } else if (GDScriptUtilityFunctions::function_exists(call->function_name)) { + MethodInfo mi = GDScriptUtilityFunctions::get_function_info(call->function_name); r_type = _type_from_property(mi.return_val); found = true; break; @@ -2342,8 +2349,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c GDScriptCompletionIdentifier connect_base; - if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) { - MethodInfo info = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name)); + if (GDScriptUtilityFunctions::function_exists(call->function_name)) { + MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name); r_arghint = _make_arguments_hint(info, p_argidx); return; } else if (GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) { @@ -2971,13 +2978,11 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol } } - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - if (GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i)) == p_symbol) { - r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD; - r_result.class_name = "@GDScript"; - r_result.class_member = p_symbol; - return OK; - } + if (GDScriptUtilityFunctions::function_exists(p_symbol)) { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD; + r_result.class_name = "@GDScript"; + r_result.class_member = p_symbol; + return OK; } if ("PI" == p_symbol || "TAU" == p_symbol || "INF" == p_symbol || "NAN" == p_symbol) { diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 7bc20672d5..b669870b51 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -38,6 +38,7 @@ #include "core/templates/pair.h" #include "core/templates/self_list.h" #include "core/variant/variant.h" +#include "gdscript_utility_functions.h" class GDScriptInstance; class GDScript; @@ -190,7 +191,9 @@ public: OPCODE_CALL, OPCODE_CALL_RETURN, OPCODE_CALL_ASYNC, - OPCODE_CALL_BUILT_IN, + OPCODE_CALL_UTILITY, + OPCODE_CALL_UTILITY_VALIDATED, + OPCODE_CALL_GDSCRIPT_UTILITY, OPCODE_CALL_BUILTIN_TYPE_VALIDATED, OPCODE_CALL_SELF_BASE, OPCODE_CALL_METHOD_BIND, @@ -344,6 +347,10 @@ private: const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr; int _constructors_count = 0; const Variant::ValidatedConstructor *_constructors_ptr = nullptr; + int _utilities_count = 0; + const Variant::ValidatedUtilityFunction *_utilities_ptr = nullptr; + int _gds_utilities_count = 0; + const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr; int _methods_count = 0; MethodBind **_methods_ptr = nullptr; const int *_code_ptr = nullptr; @@ -372,6 +379,8 @@ private: Vector<Variant::ValidatedIndexedGetter> indexed_getters; Vector<Variant::ValidatedBuiltInMethod> builtin_methods; Vector<Variant::ValidatedConstructor> constructors; + Vector<Variant::ValidatedUtilityFunction> utilities; + Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities; Vector<MethodBind *> methods; Vector<int> code; Vector<GDScriptDataType> argument_types; diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp deleted file mode 100644 index 3a7c1a8676..0000000000 --- a/modules/gdscript/gdscript_functions.cpp +++ /dev/null @@ -1,1942 +0,0 @@ -/*************************************************************************/ -/* gdscript_functions.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "gdscript_functions.h" - -#include "core/io/json.h" -#include "core/io/marshalls.h" -#include "core/math/math_funcs.h" -#include "core/object/class_db.h" -#include "core/object/reference.h" -#include "core/os/os.h" -#include "core/variant/variant_parser.h" -#include "gdscript.h" - -const char *GDScriptFunctions::get_func_name(Function p_func) { - ERR_FAIL_INDEX_V(p_func, FUNC_MAX, ""); - - static const char *_names[FUNC_MAX] = { - "sin", - "cos", - "tan", - "sinh", - "cosh", - "tanh", - "asin", - "acos", - "atan", - "atan2", - "sqrt", - "fmod", - "fposmod", - "posmod", - "floor", - "ceil", - "round", - "abs", - "sign", - "pow", - "log", - "exp", - "is_nan", - "is_inf", - "is_equal_approx", - "is_zero_approx", - "ease", - "step_decimals", - "stepify", - "lerp", - "lerp_angle", - "inverse_lerp", - "range_lerp", - "smoothstep", - "move_toward", - "dectime", - "randomize", - "randi", - "randf", - "randf_range", - "randi_range", - "seed", - "rand_seed", - "deg2rad", - "rad2deg", - "linear2db", - "db2linear", - "polar2cartesian", - "cartesian2polar", - "wrapi", - "wrapf", - "max", - "min", - "clamp", - "nearest_po2", - "weakref", - "convert", - "typeof", - "type_exists", - "char", - "ord", - "str", - "print", - "printt", - "prints", - "printerr", - "printraw", - "print_debug", - "push_error", - "push_warning", - "var2str", - "str2var", - "var2bytes", - "bytes2var", - "range", - "load", - "inst2dict", - "dict2inst", - "validate_json", - "parse_json", - "to_json", - "hash", - "Color8", - "ColorN", - "print_stack", - "get_stack", - "instance_from_id", - "len", - "is_instance_valid", - }; - - return _names[p_func]; -} - -void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_count, Variant &r_ret, Callable::CallError &r_error) { - r_error.error = Callable::CallError::CALL_OK; -#ifdef DEBUG_ENABLED - -#define VALIDATE_ARG_COUNT(m_count) \ - if (p_arg_count < m_count) { \ - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \ - r_error.argument = m_count; \ - r_error.expected = m_count; \ - r_ret = Variant(); \ - return; \ - } \ - if (p_arg_count > m_count) { \ - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \ - r_error.argument = m_count; \ - r_error.expected = m_count; \ - r_ret = Variant(); \ - return; \ - } - -#define VALIDATE_ARG_NUM(m_arg) \ - if (!p_args[m_arg]->is_num()) { \ - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ - r_error.argument = m_arg; \ - r_error.expected = Variant::FLOAT; \ - r_ret = Variant(); \ - return; \ - } - -#else - -#define VALIDATE_ARG_COUNT(m_count) -#define VALIDATE_ARG_NUM(m_arg) -#endif - - //using a switch, so the compiler generates a jumptable - - switch (p_func) { - case MATH_SIN: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::sin((double)*p_args[0]); - } break; - case MATH_COS: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::cos((double)*p_args[0]); - } break; - case MATH_TAN: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::tan((double)*p_args[0]); - } break; - case MATH_SINH: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::sinh((double)*p_args[0]); - } break; - case MATH_COSH: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::cosh((double)*p_args[0]); - } break; - case MATH_TANH: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::tanh((double)*p_args[0]); - } break; - case MATH_ASIN: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::asin((double)*p_args[0]); - } break; - case MATH_ACOS: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::acos((double)*p_args[0]); - } break; - case MATH_ATAN: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::atan((double)*p_args[0]); - } break; - case MATH_ATAN2: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::atan2((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_SQRT: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::sqrt((double)*p_args[0]); - } break; - case MATH_FMOD: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::fmod((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_FPOSMOD: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::fposmod((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_POSMOD: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::posmod((int)*p_args[0], (int)*p_args[1]); - } break; - case MATH_FLOOR: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::floor((double)*p_args[0]); - } break; - case MATH_CEIL: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::ceil((double)*p_args[0]); - } break; - case MATH_ROUND: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::round((double)*p_args[0]); - } break; - case MATH_ABS: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() == Variant::INT) { - int64_t i = *p_args[0]; - r_ret = ABS(i); - } else if (p_args[0]->get_type() == Variant::FLOAT) { - double r = *p_args[0]; - r_ret = Math::abs(r); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::FLOAT; - r_ret = Variant(); - } - } break; - case MATH_SIGN: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() == Variant::INT) { - int64_t i = *p_args[0]; - r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_args[0]->get_type() == Variant::FLOAT) { - double r = *p_args[0]; - r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::FLOAT; - r_ret = Variant(); - } - } break; - case MATH_POW: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::pow((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_LOG: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::log((double)*p_args[0]); - } break; - case MATH_EXP: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::exp((double)*p_args[0]); - } break; - case MATH_ISNAN: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::is_nan((double)*p_args[0]); - } break; - case MATH_ISINF: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::is_inf((double)*p_args[0]); - } break; - case MATH_ISEQUALAPPROX: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::is_equal_approx((real_t)*p_args[0], (real_t)*p_args[1]); - } break; - case MATH_ISZEROAPPROX: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::is_zero_approx((real_t)*p_args[0]); - } break; - case MATH_EASE: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::ease((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_STEP_DECIMALS: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::step_decimals((double)*p_args[0]); - } break; - case MATH_STEPIFY: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::stepify((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_LERP: { - VALIDATE_ARG_COUNT(3); - VALIDATE_ARG_NUM(2); - const double t = (double)*p_args[2]; - switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::FLOAT) { - case Variant::VECTOR2: { - r_ret = ((Vector2)*p_args[0]).lerp((Vector2)*p_args[1], t); - } break; - case Variant::VECTOR3: { - r_ret = (p_args[0]->operator Vector3()).lerp(p_args[1]->operator Vector3(), t); - } break; - case Variant::COLOR: { - r_ret = ((Color)*p_args[0]).lerp((Color)*p_args[1], t); - } break; - default: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::lerp((double)*p_args[0], (double)*p_args[1], t); - } break; - } - } break; - case MATH_LERP_ANGLE: { - VALIDATE_ARG_COUNT(3); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - r_ret = Math::lerp_angle((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); - } break; - case MATH_INVERSE_LERP: { - VALIDATE_ARG_COUNT(3); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - r_ret = Math::inverse_lerp((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); - } break; - case MATH_RANGE_LERP: { - VALIDATE_ARG_COUNT(5); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - VALIDATE_ARG_NUM(3); - VALIDATE_ARG_NUM(4); - r_ret = Math::range_lerp((double)*p_args[0], (double)*p_args[1], (double)*p_args[2], (double)*p_args[3], (double)*p_args[4]); - } break; - case MATH_SMOOTHSTEP: { - VALIDATE_ARG_COUNT(3); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - r_ret = Math::smoothstep((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); - } break; - case MATH_MOVE_TOWARD: { - VALIDATE_ARG_COUNT(3); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - r_ret = Math::move_toward((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); - } break; - case MATH_DECTIME: { - VALIDATE_ARG_COUNT(3); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - r_ret = Math::dectime((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); - } break; - case MATH_RANDOMIZE: { - VALIDATE_ARG_COUNT(0); - Math::randomize(); - r_ret = Variant(); - } break; - case MATH_RANDI: { - VALIDATE_ARG_COUNT(0); - r_ret = Math::rand(); - } break; - case MATH_RANDF: { - VALIDATE_ARG_COUNT(0); - r_ret = Math::randf(); - } break; - case MATH_RANDF_RANGE: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::random((double)*p_args[0], (double)*p_args[1]); - } break; - case MATH_RANDI_RANGE: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - r_ret = Math::random((int)*p_args[0], (int)*p_args[1]); - } break; - case MATH_SEED: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - uint64_t seed = *p_args[0]; - Math::seed(seed); - r_ret = Variant(); - } break; - case MATH_RANDSEED: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - uint64_t seed = *p_args[0]; - int ret = Math::rand_from_seed(&seed); - Array reta; - reta.push_back(ret); - reta.push_back(seed); - r_ret = reta; - - } break; - case MATH_DEG2RAD: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::deg2rad((double)*p_args[0]); - } break; - case MATH_RAD2DEG: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::rad2deg((double)*p_args[0]); - } break; - case MATH_LINEAR2DB: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::linear2db((double)*p_args[0]); - } break; - case MATH_DB2LINEAR: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - r_ret = Math::db2linear((double)*p_args[0]); - } break; - case MATH_POLAR2CARTESIAN: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - double r = *p_args[0]; - double th = *p_args[1]; - r_ret = Vector2(r * Math::cos(th), r * Math::sin(th)); - } break; - case MATH_CARTESIAN2POLAR: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - double x = *p_args[0]; - double y = *p_args[1]; - r_ret = Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x)); - } break; - case MATH_WRAP: { - VALIDATE_ARG_COUNT(3); - r_ret = Math::wrapi((int64_t)*p_args[0], (int64_t)*p_args[1], (int64_t)*p_args[2]); - } break; - case MATH_WRAPF: { - VALIDATE_ARG_COUNT(3); - r_ret = Math::wrapf((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); - } break; - case LOGIC_MAX: { - VALIDATE_ARG_COUNT(2); - if (p_args[0]->get_type() == Variant::INT && p_args[1]->get_type() == Variant::INT) { - int64_t a = *p_args[0]; - int64_t b = *p_args[1]; - r_ret = MAX(a, b); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - double a = *p_args[0]; - double b = *p_args[1]; - - r_ret = MAX(a, b); - } - - } break; - case LOGIC_MIN: { - VALIDATE_ARG_COUNT(2); - if (p_args[0]->get_type() == Variant::INT && p_args[1]->get_type() == Variant::INT) { - int64_t a = *p_args[0]; - int64_t b = *p_args[1]; - r_ret = MIN(a, b); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - double a = *p_args[0]; - double b = *p_args[1]; - - r_ret = MIN(a, b); - } - } break; - case LOGIC_CLAMP: { - VALIDATE_ARG_COUNT(3); - if (p_args[0]->get_type() == Variant::INT && p_args[1]->get_type() == Variant::INT && p_args[2]->get_type() == Variant::INT) { - int64_t a = *p_args[0]; - int64_t b = *p_args[1]; - int64_t c = *p_args[2]; - r_ret = CLAMP(a, b, c); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - - double a = *p_args[0]; - double b = *p_args[1]; - double c = *p_args[2]; - - r_ret = CLAMP(a, b, c); - } - } break; - case LOGIC_NEAREST_PO2: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - int64_t num = *p_args[0]; - r_ret = next_power_of_2(num); - } break; - case OBJ_WEAKREF: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() == Variant::OBJECT) { - if (p_args[0]->is_ref()) { - Ref<WeakRef> wref = memnew(WeakRef); - REF r = *p_args[0]; - if (r.is_valid()) { - wref->set_ref(r); - } - r_ret = wref; - } else { - Ref<WeakRef> wref = memnew(WeakRef); - Object *obj = *p_args[0]; - if (obj) { - wref->set_obj(obj); - } - r_ret = wref; - } - } else if (p_args[0]->get_type() == Variant::NIL) { - Ref<WeakRef> wref = memnew(WeakRef); - r_ret = wref; - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - r_ret = Variant(); - return; - } - } break; - case TYPE_CONVERT: { - VALIDATE_ARG_COUNT(2); - VALIDATE_ARG_NUM(1); - int type = *p_args[1]; - if (type < 0 || type >= Variant::VARIANT_MAX) { - r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::INT; - return; - - } else { - Variant::construct(Variant::Type(type), r_ret, p_args, 1, r_error); - } - } break; - case TYPE_OF: { - VALIDATE_ARG_COUNT(1); - r_ret = p_args[0]->get_type(); - - } break; - case TYPE_EXISTS: { - VALIDATE_ARG_COUNT(1); - r_ret = ClassDB::class_exists(*p_args[0]); - - } break; - case TEXT_CHAR: { - VALIDATE_ARG_COUNT(1); - VALIDATE_ARG_NUM(0); - char32_t result[2] = { *p_args[0], 0 }; - r_ret = String(result); - } break; - case TEXT_ORD: { - VALIDATE_ARG_COUNT(1); - - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - return; - } - - String str = p_args[0]->operator String(); - - if (str.length() != 1) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = RTR("Expected a string of length 1 (a character)."); - return; - } - - r_ret = str.get(0); - - } break; - case TEXT_STR: { - if (p_arg_count < 1) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - r_ret = Variant(); - - return; - } - String str; - for (int i = 0; i < p_arg_count; i++) { - String os = p_args[i]->operator String(); - - if (i == 0) { - str = os; - } else { - str += os; - } - } - - r_ret = str; - - } break; - case TEXT_PRINT: { - String str; - for (int i = 0; i < p_arg_count; i++) { - str += p_args[i]->operator String(); - } - - print_line(str); - r_ret = Variant(); - - } break; - case TEXT_PRINT_TABBED: { - String str; - for (int i = 0; i < p_arg_count; i++) { - if (i) { - str += "\t"; - } - str += p_args[i]->operator String(); - } - - print_line(str); - r_ret = Variant(); - - } break; - case TEXT_PRINT_SPACED: { - String str; - for (int i = 0; i < p_arg_count; i++) { - if (i) { - str += " "; - } - str += p_args[i]->operator String(); - } - - print_line(str); - r_ret = Variant(); - - } break; - - case TEXT_PRINTERR: { - String str; - for (int i = 0; i < p_arg_count; i++) { - str += p_args[i]->operator String(); - } - - print_error(str); - r_ret = Variant(); - - } break; - case TEXT_PRINTRAW: { - String str; - for (int i = 0; i < p_arg_count; i++) { - str += p_args[i]->operator String(); - } - - OS::get_singleton()->print("%s", str.utf8().get_data()); - r_ret = Variant(); - - } break; - case TEXT_PRINT_DEBUG: { - String str; - for (int i = 0; i < p_arg_count; i++) { - str += p_args[i]->operator String(); - } - - ScriptLanguage *script = GDScriptLanguage::get_singleton(); - if (script->debug_get_stack_level_count() > 0) { - str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()"; - } - - print_line(str); - r_ret = Variant(); - } break; - case PUSH_ERROR: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - break; - } - - String message = *p_args[0]; - ERR_PRINT(message); - r_ret = Variant(); - } break; - case PUSH_WARNING: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - break; - } - - String message = *p_args[0]; - WARN_PRINT(message); - r_ret = Variant(); - } break; - case VAR_TO_STR: { - VALIDATE_ARG_COUNT(1); - String vars; - VariantWriter::write_to_string(*p_args[0], vars); - r_ret = vars; - } break; - case STR_TO_VAR: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - return; - } - r_ret = *p_args[0]; - - VariantParser::StreamString ss; - ss.s = *p_args[0]; - - String errs; - int line; - (void)VariantParser::parse(&ss, r_ret, errs, line); - } break; - case VAR_TO_BYTES: { - bool full_objects = false; - if (p_arg_count < 1) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - r_ret = Variant(); - return; - } else if (p_arg_count > 2) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = 2; - r_ret = Variant(); - } else if (p_arg_count == 2) { - if (p_args[1]->get_type() != Variant::BOOL) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 1; - r_error.expected = Variant::BOOL; - r_ret = Variant(); - return; - } - full_objects = *p_args[1]; - } - - PackedByteArray barr; - int len; - Error err = encode_variant(*p_args[0], nullptr, len, full_objects); - if (err) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::NIL; - r_ret = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."; - return; - } - - barr.resize(len); - { - uint8_t *w = barr.ptrw(); - encode_variant(*p_args[0], w, len, full_objects); - } - r_ret = barr; - } break; - case BYTES_TO_VAR: { - bool allow_objects = false; - if (p_arg_count < 1) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - r_ret = Variant(); - return; - } else if (p_arg_count > 2) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = 2; - r_ret = Variant(); - } else if (p_arg_count == 2) { - if (p_args[1]->get_type() != Variant::BOOL) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 1; - r_error.expected = Variant::BOOL; - r_ret = Variant(); - return; - } - allow_objects = *p_args[1]; - } - - if (p_args[0]->get_type() != Variant::PACKED_BYTE_ARRAY) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 1; - r_error.expected = Variant::PACKED_BYTE_ARRAY; - r_ret = Variant(); - return; - } - - PackedByteArray varr = *p_args[0]; - Variant ret; - { - const uint8_t *r = varr.ptr(); - Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects); - if (err != OK) { - r_ret = RTR("Not enough bytes for decoding bytes, or invalid format."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::PACKED_BYTE_ARRAY; - return; - } - } - - r_ret = ret; - - } break; - case GEN_RANGE: { - switch (p_arg_count) { - case 0: { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - r_error.expected = 1; - r_ret = Variant(); - - } break; - case 1: { - VALIDATE_ARG_NUM(0); - int count = *p_args[0]; - Array arr; - if (count <= 0) { - r_ret = arr; - return; - } - Error err = arr.resize(count); - if (err != OK) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_ret = Variant(); - return; - } - - for (int i = 0; i < count; i++) { - arr[i] = i; - } - - r_ret = arr; - } break; - case 2: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - int from = *p_args[0]; - int to = *p_args[1]; - - Array arr; - if (from >= to) { - r_ret = arr; - return; - } - Error err = arr.resize(to - from); - if (err != OK) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_ret = Variant(); - return; - } - for (int i = from; i < to; i++) { - arr[i - from] = i; - } - r_ret = arr; - } break; - case 3: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - - int from = *p_args[0]; - int to = *p_args[1]; - int incr = *p_args[2]; - if (incr == 0) { - r_ret = RTR("Step argument is zero!"); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return; - } - - Array arr; - if (from >= to && incr > 0) { - r_ret = arr; - return; - } - if (from <= to && incr < 0) { - r_ret = arr; - return; - } - - //calculate how many - int count = 0; - if (incr > 0) { - count = ((to - from - 1) / incr) + 1; - } else { - count = ((from - to - 1) / -incr) + 1; - } - - Error err = arr.resize(count); - - if (err != OK) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_ret = Variant(); - return; - } - - if (incr > 0) { - int idx = 0; - for (int i = from; i < to; i += incr) { - arr[idx++] = i; - } - } else { - int idx = 0; - for (int i = from; i > to; i += incr) { - arr[idx++] = i; - } - } - - r_ret = arr; - } break; - default: { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = 3; - r_error.expected = 3; - r_ret = Variant(); - - } break; - } - - } break; - case RESOURCE_LOAD: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - } else { - r_ret = ResourceLoader::load(*p_args[0]); - } - - } break; - case INST2DICT: { - VALIDATE_ARG_COUNT(1); - - if (p_args[0]->get_type() == Variant::NIL) { - r_ret = Variant(); - } else if (p_args[0]->get_type() != Variant::OBJECT) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_ret = Variant(); - } else { - Object *obj = *p_args[0]; - if (!obj) { - r_ret = Variant(); - - } else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::DICTIONARY; - r_ret = RTR("Not a script with an instance"); - return; - } else { - GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance()); - Ref<GDScript> base = ins->get_script(); - if (base.is_null()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::DICTIONARY; - r_ret = RTR("Not based on a script"); - return; - } - - GDScript *p = base.ptr(); - Vector<StringName> sname; - - while (p->_owner) { - sname.push_back(p->name); - p = p->_owner; - } - sname.invert(); - - if (!p->path.is_resource_file()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::DICTIONARY; - r_ret = Variant(); - - r_ret = RTR("Not based on a resource file"); - - return; - } - - NodePath cp(sname, Vector<StringName>(), false); - - Dictionary d; - d["@subpath"] = cp; - d["@path"] = p->get_path(); - - for (Map<StringName, GDScript::MemberInfo>::Element *E = base->member_indices.front(); E; E = E->next()) { - if (!d.has(E->key())) { - d[E->key()] = ins->members[E->get().index]; - } - } - r_ret = d; - } - } - - } break; - case DICT2INST: { - VALIDATE_ARG_COUNT(1); - - if (p_args[0]->get_type() != Variant::DICTIONARY) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::DICTIONARY; - r_ret = Variant(); - - return; - } - - Dictionary d = *p_args[0]; - - if (!d.has("@path")) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - r_ret = RTR("Invalid instance dictionary format (missing @path)"); - - return; - } - - Ref<Script> scr = ResourceLoader::load(d["@path"]); - if (!scr.is_valid()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - r_ret = RTR("Invalid instance dictionary format (can't load script at @path)"); - return; - } - - Ref<GDScript> gdscr = scr; - - if (!gdscr.is_valid()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - r_ret = Variant(); - r_ret = RTR("Invalid instance dictionary format (invalid script at @path)"); - return; - } - - NodePath sub; - if (d.has("@subpath")) { - sub = d["@subpath"]; - } - - for (int i = 0; i < sub.get_name_count(); i++) { - gdscr = gdscr->subclasses[sub.get_name(i)]; - if (!gdscr.is_valid()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - r_ret = Variant(); - r_ret = RTR("Invalid instance dictionary (invalid subclasses)"); - return; - } - } - r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error); - - if (r_error.error != Callable::CallError::CALL_OK) { - r_ret = Variant(); - return; - } - - GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(r_ret)->get_script_instance()); - Ref<GDScript> gd_ref = ins->get_script(); - - for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) { - if (d.has(E->key())) { - ins->members.write[E->get().index] = d[E->key()]; - } - } - - } break; - case VALIDATE_JSON: { - VALIDATE_ARG_COUNT(1); - - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - return; - } - - String errs; - int errl; - - Error err = JSON::parse(*p_args[0], r_ret, errs, errl); - - if (err != OK) { - r_ret = itos(errl) + ":" + errs; - } else { - r_ret = ""; - } - - } break; - case PARSE_JSON: { - VALIDATE_ARG_COUNT(1); - - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - r_ret = Variant(); - return; - } - - String errs; - int errl; - - Error err = JSON::parse(*p_args[0], r_ret, errs, errl); - - if (err != OK) { - r_ret = Variant(); - ERR_PRINT(vformat("Error parsing JSON at line %s: %s", errl, errs)); - } - - } break; - case TO_JSON: { - VALIDATE_ARG_COUNT(1); - - r_ret = JSON::print(*p_args[0]); - } break; - case HASH: { - VALIDATE_ARG_COUNT(1); - r_ret = p_args[0]->hash(); - - } break; - case COLOR8: { - if (p_arg_count < 3) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 3; - r_ret = Variant(); - - return; - } - if (p_arg_count > 4) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = 4; - r_ret = Variant(); - - return; - } - - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - - Color color((float)*p_args[0] / 255.0f, (float)*p_args[1] / 255.0f, (float)*p_args[2] / 255.0f); - - if (p_arg_count == 4) { - VALIDATE_ARG_NUM(3); - color.a = (float)*p_args[3] / 255.0f; - } - - r_ret = color; - - } break; - case COLORN: { - if (p_arg_count < 1) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - r_ret = Variant(); - return; - } - - if (p_arg_count > 2) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = 2; - r_ret = Variant(); - return; - } - - if (p_args[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_ret = Variant(); - } else { - Color color = Color::named(*p_args[0]); - if (p_arg_count == 2) { - VALIDATE_ARG_NUM(1); - color.a = *p_args[1]; - } - r_ret = color; - } - - } break; - - case PRINT_STACK: { - VALIDATE_ARG_COUNT(0); - - ScriptLanguage *script = GDScriptLanguage::get_singleton(); - for (int i = 0; i < script->debug_get_stack_level_count(); i++) { - print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'"); - }; - } break; - - case GET_STACK: { - VALIDATE_ARG_COUNT(0); - - ScriptLanguage *script = GDScriptLanguage::get_singleton(); - Array ret; - for (int i = 0; i < script->debug_get_stack_level_count(); i++) { - Dictionary frame; - frame["source"] = script->debug_get_stack_level_source(i); - frame["function"] = script->debug_get_stack_level_function(i); - frame["line"] = script->debug_get_stack_level_line(i); - ret.push_back(frame); - }; - r_ret = ret; - } break; - - case INSTANCE_FROM_ID: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::FLOAT) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::INT; - r_ret = Variant(); - break; - } - - ObjectID id = *p_args[0]; - r_ret = ObjectDB::get_instance(id); - - } break; - case LEN: { - VALIDATE_ARG_COUNT(1); - switch (p_args[0]->get_type()) { - case Variant::STRING: { - String d = *p_args[0]; - r_ret = d.length(); - } break; - case Variant::DICTIONARY: { - Dictionary d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::ARRAY: { - Array d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_BYTE_ARRAY: { - Vector<uint8_t> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_INT32_ARRAY: { - Vector<int32_t> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_INT64_ARRAY: { - Vector<int64_t> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_FLOAT32_ARRAY: { - Vector<float> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_FLOAT64_ARRAY: { - Vector<double> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_STRING_ARRAY: { - Vector<String> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_VECTOR2_ARRAY: { - Vector<Vector2> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_VECTOR3_ARRAY: { - Vector<Vector3> d = *p_args[0]; - r_ret = d.size(); - } break; - case Variant::PACKED_COLOR_ARRAY: { - Vector<Color> d = *p_args[0]; - r_ret = d.size(); - } break; - default: { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - r_ret = Variant(); - r_ret = RTR("Object can't provide a length."); - } - } - - } break; - case IS_INSTANCE_VALID: { - VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::OBJECT) { - r_ret = false; - } else { - Object *obj = p_args[0]->get_validated_object(); - r_ret = obj != nullptr; - } - - } break; - case FUNC_MAX: { - ERR_FAIL(); - } break; - } -} - -bool GDScriptFunctions::is_deterministic(Function p_func) { - //man i couldn't have chosen a worse function name, - //way too controversial.. - - switch (p_func) { - case MATH_SIN: - case MATH_COS: - case MATH_TAN: - case MATH_SINH: - case MATH_COSH: - case MATH_TANH: - case MATH_ASIN: - case MATH_ACOS: - case MATH_ATAN: - case MATH_ATAN2: - case MATH_SQRT: - case MATH_FMOD: - case MATH_FPOSMOD: - case MATH_POSMOD: - case MATH_FLOOR: - case MATH_CEIL: - case MATH_ROUND: - case MATH_ABS: - case MATH_SIGN: - case MATH_POW: - case MATH_LOG: - case MATH_EXP: - case MATH_ISNAN: - case MATH_ISINF: - case MATH_EASE: - case MATH_STEP_DECIMALS: - case MATH_STEPIFY: - case MATH_LERP: - case MATH_INVERSE_LERP: - case MATH_RANGE_LERP: - case MATH_SMOOTHSTEP: - case MATH_MOVE_TOWARD: - case MATH_DECTIME: - case MATH_DEG2RAD: - case MATH_RAD2DEG: - case MATH_LINEAR2DB: - case MATH_DB2LINEAR: - case MATH_POLAR2CARTESIAN: - case MATH_CARTESIAN2POLAR: - case MATH_WRAP: - case MATH_WRAPF: - case LOGIC_MAX: - case LOGIC_MIN: - case LOGIC_CLAMP: - case LOGIC_NEAREST_PO2: - case TYPE_CONVERT: - case TYPE_OF: - case TYPE_EXISTS: - case TEXT_CHAR: - case TEXT_ORD: - case TEXT_STR: - case COLOR8: - case LEN: - // enable for debug only, otherwise not desirable - case GEN_RANGE: - return true; - default: - return false; - } - - return false; -} - -MethodInfo GDScriptFunctions::get_info(Function p_func) { -#ifdef DEBUG_ENABLED - //using a switch, so the compiler generates a jumptable - - switch (p_func) { - case MATH_SIN: { - MethodInfo mi("sin", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - - } break; - case MATH_COS: { - MethodInfo mi("cos", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_TAN: { - MethodInfo mi("tan", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_SINH: { - MethodInfo mi("sinh", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_COSH: { - MethodInfo mi("cosh", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_TANH: { - MethodInfo mi("tanh", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ASIN: { - MethodInfo mi("asin", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ACOS: { - MethodInfo mi("acos", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ATAN: { - MethodInfo mi("atan", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ATAN2: { - MethodInfo mi("atan2", PropertyInfo(Variant::FLOAT, "y"), PropertyInfo(Variant::FLOAT, "x")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_SQRT: { - MethodInfo mi("sqrt", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_FMOD: { - MethodInfo mi("fmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_FPOSMOD: { - MethodInfo mi("fposmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_POSMOD: { - MethodInfo mi("posmod", PropertyInfo(Variant::INT, "a"), PropertyInfo(Variant::INT, "b")); - mi.return_val.type = Variant::INT; - return mi; - } break; - case MATH_FLOOR: { - MethodInfo mi("floor", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_CEIL: { - MethodInfo mi("ceil", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ROUND: { - MethodInfo mi("round", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ABS: { - MethodInfo mi("abs", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_SIGN: { - MethodInfo mi("sign", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_POW: { - MethodInfo mi("pow", PropertyInfo(Variant::FLOAT, "base"), PropertyInfo(Variant::FLOAT, "exp")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_LOG: { - MethodInfo mi("log", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_EXP: { - MethodInfo mi("exp", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_ISNAN: { - MethodInfo mi("is_nan", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::BOOL; - return mi; - } break; - case MATH_ISINF: { - MethodInfo mi("is_inf", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::BOOL; - return mi; - } break; - case MATH_ISEQUALAPPROX: { - MethodInfo mi("is_equal_approx", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); - mi.return_val.type = Variant::BOOL; - return mi; - } break; - case MATH_ISZEROAPPROX: { - MethodInfo mi("is_zero_approx", PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::BOOL; - return mi; - } break; - case MATH_EASE: { - MethodInfo mi("ease", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "curve")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_STEP_DECIMALS: { - MethodInfo mi("step_decimals", PropertyInfo(Variant::FLOAT, "step")); - mi.return_val.type = Variant::INT; - return mi; - } break; - case MATH_STEPIFY: { - MethodInfo mi("stepify", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "step")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_LERP: { - MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::FLOAT, "weight")); - mi.return_val.type = Variant::NIL; - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - return mi; - } break; - case MATH_LERP_ANGLE: { - MethodInfo mi("lerp_angle", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_INVERSE_LERP: { - MethodInfo mi("inverse_lerp", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_RANGE_LERP: { - MethodInfo mi("range_lerp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "istart"), PropertyInfo(Variant::FLOAT, "istop"), PropertyInfo(Variant::FLOAT, "ostart"), PropertyInfo(Variant::FLOAT, "ostop")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_SMOOTHSTEP: { - MethodInfo mi("smoothstep", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "s")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_MOVE_TOWARD: { - MethodInfo mi("move_toward", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "delta")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_DECTIME: { - MethodInfo mi("dectime", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "amount"), PropertyInfo(Variant::FLOAT, "step")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_RANDOMIZE: { - MethodInfo mi("randomize"); - mi.return_val.type = Variant::NIL; - return mi; - } break; - case MATH_RANDI: { - MethodInfo mi("randi"); - mi.return_val.type = Variant::INT; - return mi; - } break; - case MATH_RANDF: { - MethodInfo mi("randf"); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_RANDF_RANGE: { - MethodInfo mi("randf_range", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_RANDI_RANGE: { - MethodInfo mi("randi_range", PropertyInfo(Variant::INT, "from"), PropertyInfo(Variant::INT, "to")); - mi.return_val.type = Variant::INT; - return mi; - } break; - case MATH_SEED: { - MethodInfo mi("seed", PropertyInfo(Variant::INT, "seed")); - mi.return_val.type = Variant::NIL; - return mi; - } break; - case MATH_RANDSEED: { - MethodInfo mi("rand_seed", PropertyInfo(Variant::INT, "seed")); - mi.return_val.type = Variant::ARRAY; - return mi; - } break; - case MATH_DEG2RAD: { - MethodInfo mi("deg2rad", PropertyInfo(Variant::FLOAT, "deg")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_RAD2DEG: { - MethodInfo mi("rad2deg", PropertyInfo(Variant::FLOAT, "rad")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_LINEAR2DB: { - MethodInfo mi("linear2db", PropertyInfo(Variant::FLOAT, "nrg")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_DB2LINEAR: { - MethodInfo mi("db2linear", PropertyInfo(Variant::FLOAT, "db")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case MATH_POLAR2CARTESIAN: { - MethodInfo mi("polar2cartesian", PropertyInfo(Variant::FLOAT, "r"), PropertyInfo(Variant::FLOAT, "th")); - mi.return_val.type = Variant::VECTOR2; - return mi; - } break; - case MATH_CARTESIAN2POLAR: { - MethodInfo mi("cartesian2polar", PropertyInfo(Variant::FLOAT, "x"), PropertyInfo(Variant::FLOAT, "y")); - mi.return_val.type = Variant::VECTOR2; - return mi; - } break; - case MATH_WRAP: { - MethodInfo mi("wrapi", PropertyInfo(Variant::INT, "value"), PropertyInfo(Variant::INT, "min"), PropertyInfo(Variant::INT, "max")); - mi.return_val.type = Variant::INT; - return mi; - } break; - case MATH_WRAPF: { - MethodInfo mi("wrapf", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case LOGIC_MAX: { - MethodInfo mi("max", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); - mi.return_val.type = Variant::FLOAT; - return mi; - - } break; - case LOGIC_MIN: { - MethodInfo mi("min", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case LOGIC_CLAMP: { - MethodInfo mi("clamp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max")); - mi.return_val.type = Variant::FLOAT; - return mi; - } break; - case LOGIC_NEAREST_PO2: { - MethodInfo mi("nearest_po2", PropertyInfo(Variant::INT, "value")); - mi.return_val.type = Variant::INT; - return mi; - } break; - case OBJ_WEAKREF: { - MethodInfo mi("weakref", PropertyInfo(Variant::OBJECT, "obj")); - mi.return_val.type = Variant::OBJECT; - mi.return_val.class_name = "WeakRef"; - - return mi; - - } break; - case TYPE_CONVERT: { - MethodInfo mi("convert", PropertyInfo(Variant::NIL, "what", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::INT, "type")); - mi.return_val.type = Variant::NIL; - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - return mi; - } break; - case TYPE_OF: { - MethodInfo mi("typeof", PropertyInfo(Variant::NIL, "what", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); - mi.return_val.type = Variant::INT; - return mi; - - } break; - case TYPE_EXISTS: { - MethodInfo mi("type_exists", PropertyInfo(Variant::STRING, "type")); - mi.return_val.type = Variant::BOOL; - return mi; - - } break; - case TEXT_CHAR: { - MethodInfo mi("char", PropertyInfo(Variant::INT, "code")); - mi.return_val.type = Variant::STRING; - return mi; - - } break; - case TEXT_ORD: { - MethodInfo mi("ord", PropertyInfo(Variant::STRING, "char")); - mi.return_val.type = Variant::INT; - return mi; - - } break; - case TEXT_STR: { - MethodInfo mi("str"); - mi.return_val.type = Variant::STRING; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case TEXT_PRINT: { - MethodInfo mi("print"); - mi.return_val.type = Variant::NIL; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case TEXT_PRINT_TABBED: { - MethodInfo mi("printt"); - mi.return_val.type = Variant::NIL; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case TEXT_PRINT_SPACED: { - MethodInfo mi("prints"); - mi.return_val.type = Variant::NIL; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case TEXT_PRINTERR: { - MethodInfo mi("printerr"); - mi.return_val.type = Variant::NIL; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case TEXT_PRINTRAW: { - MethodInfo mi("printraw"); - mi.return_val.type = Variant::NIL; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case TEXT_PRINT_DEBUG: { - MethodInfo mi("print_debug"); - mi.return_val.type = Variant::NIL; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - - } break; - case PUSH_ERROR: { - MethodInfo mi(Variant::NIL, "push_error", PropertyInfo(Variant::STRING, "message")); - mi.return_val.type = Variant::NIL; - return mi; - - } break; - case PUSH_WARNING: { - MethodInfo mi(Variant::NIL, "push_warning", PropertyInfo(Variant::STRING, "message")); - mi.return_val.type = Variant::NIL; - return mi; - - } break; - case VAR_TO_STR: { - MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); - mi.return_val.type = Variant::STRING; - return mi; - } break; - case STR_TO_VAR: { - MethodInfo mi(Variant::NIL, "str2var", PropertyInfo(Variant::STRING, "string")); - mi.return_val.type = Variant::NIL; - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - return mi; - } break; - case VAR_TO_BYTES: { - MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "full_objects")); - mi.default_arguments.push_back(false); - mi.return_val.type = Variant::PACKED_BYTE_ARRAY; - return mi; - } break; - case BYTES_TO_VAR: { - MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytes"), PropertyInfo(Variant::BOOL, "allow_objects")); - mi.default_arguments.push_back(false); - mi.return_val.type = Variant::NIL; - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - return mi; - } break; - case GEN_RANGE: { - MethodInfo mi("range"); - mi.return_val.type = Variant::ARRAY; - mi.flags |= METHOD_FLAG_VARARG; - return mi; - } break; - case RESOURCE_LOAD: { - MethodInfo mi("load", PropertyInfo(Variant::STRING, "path")); - mi.return_val.type = Variant::OBJECT; - mi.return_val.class_name = "Resource"; - return mi; - } break; - case INST2DICT: { - MethodInfo mi("inst2dict", PropertyInfo(Variant::OBJECT, "inst")); - mi.return_val.type = Variant::DICTIONARY; - return mi; - } break; - case DICT2INST: { - MethodInfo mi("dict2inst", PropertyInfo(Variant::DICTIONARY, "dict")); - mi.return_val.type = Variant::OBJECT; - return mi; - } break; - case VALIDATE_JSON: { - MethodInfo mi("validate_json", PropertyInfo(Variant::STRING, "json")); - mi.return_val.type = Variant::STRING; - return mi; - } break; - case PARSE_JSON: { - MethodInfo mi(Variant::NIL, "parse_json", PropertyInfo(Variant::STRING, "json")); - mi.return_val.type = Variant::NIL; - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - return mi; - } break; - case TO_JSON: { - MethodInfo mi("to_json", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); - mi.return_val.type = Variant::STRING; - return mi; - } break; - case HASH: { - MethodInfo mi("hash", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); - mi.return_val.type = Variant::INT; - return mi; - } break; - case COLOR8: { - MethodInfo mi("Color8", PropertyInfo(Variant::INT, "r8"), PropertyInfo(Variant::INT, "g8"), PropertyInfo(Variant::INT, "b8"), PropertyInfo(Variant::INT, "a8")); - mi.default_arguments.push_back(255); - mi.return_val.type = Variant::COLOR; - return mi; - } break; - case COLORN: { - MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "alpha")); - mi.default_arguments.push_back(1.0f); - mi.return_val.type = Variant::COLOR; - return mi; - } break; - - case PRINT_STACK: { - MethodInfo mi("print_stack"); - mi.return_val.type = Variant::NIL; - return mi; - } break; - case GET_STACK: { - MethodInfo mi("get_stack"); - mi.return_val.type = Variant::ARRAY; - return mi; - } break; - - case INSTANCE_FROM_ID: { - MethodInfo mi("instance_from_id", PropertyInfo(Variant::INT, "instance_id")); - mi.return_val.type = Variant::OBJECT; - return mi; - } break; - case LEN: { - MethodInfo mi("len", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); - mi.return_val.type = Variant::INT; - return mi; - } break; - case IS_INSTANCE_VALID: { - MethodInfo mi("is_instance_valid", PropertyInfo(Variant::OBJECT, "instance")); - mi.return_val.type = Variant::BOOL; - return mi; - } break; - default: { - ERR_FAIL_V(MethodInfo()); - } break; - } -#endif - MethodInfo mi; - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - return mi; -} diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 48fca16ab1..2c735049b6 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -98,15 +98,6 @@ void GDScriptParser::cleanup() { builtin_types.clear(); } -GDScriptFunctions::Function GDScriptParser::get_builtin_function(const StringName &p_name) { - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - if (p_name == GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))) { - return GDScriptFunctions::Function(i); - } - } - return GDScriptFunctions::FUNC_MAX; -} - void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const { List<StringName> keys; valid_annotations.get_key_list(&keys); @@ -2553,7 +2544,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre // Arguments. CompletionType ct = COMPLETION_CALL_ARGUMENTS; - if (get_builtin_function(call->function_name) == GDScriptFunctions::RESOURCE_LOAD) { + if (call->function_name == "load") { ct = COMPLETION_RESOURCE_PATH; } push_completion_call(call); diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 44605bc20f..4cecdc6970 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -43,7 +43,6 @@ #include "core/templates/vector.h" #include "core/variant/variant.h" #include "gdscript_cache.h" -#include "gdscript_functions.h" #include "gdscript_tokenizer.h" #ifdef DEBUG_ENABLED @@ -1314,7 +1313,6 @@ public: ClassNode *get_tree() const { return head; } bool is_tool() const { return _is_tool; } static Variant::Type get_builtin_type(const StringName &p_type); - static GDScriptFunctions::Function get_builtin_function(const StringName &p_name); CompletionContext get_completion_context() const { return completion_context; } CompletionCall get_completion_call() const { return completion_call; } diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp new file mode 100644 index 0000000000..b1780446d0 --- /dev/null +++ b/modules/gdscript/gdscript_utility_functions.cpp @@ -0,0 +1,718 @@ +/*************************************************************************/ +/* gdscript_utility_functions.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gdscript_utility_functions.h" + +#include "core/io/resource_loader.h" +#include "core/object/class_db.h" +#include "core/object/method_bind.h" +#include "core/object/object.h" +#include "core/templates/oa_hash_map.h" +#include "core/templates/vector.h" +#include "gdscript.h" + +#ifdef DEBUG_ENABLED + +#define VALIDATE_ARG_COUNT(m_count) \ + if (p_arg_count < m_count) { \ + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \ + r_error.argument = m_count; \ + r_error.expected = m_count; \ + *r_ret = Variant(); \ + return; \ + } \ + if (p_arg_count > m_count) { \ + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \ + r_error.argument = m_count; \ + r_error.expected = m_count; \ + *r_ret = Variant(); \ + return; \ + } + +#define VALIDATE_ARG_INT(m_arg) \ + if (p_args[m_arg]->get_type() != Variant::INT) { \ + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ + r_error.argument = m_arg; \ + r_error.expected = Variant::INT; \ + *r_ret = Variant(); \ + return; \ + } + +#define VALIDATE_ARG_NUM(m_arg) \ + if (!p_args[m_arg]->is_num()) { \ + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ + r_error.argument = m_arg; \ + r_error.expected = Variant::FLOAT; \ + *r_ret = Variant(); \ + return; \ + } + +#else + +#define VALIDATE_ARG_COUNT(m_count) +#define VALIDATE_ARG_INT(m_arg) +#define VALIDATE_ARG_NUM(m_arg) + +#endif + +struct GDScriptUtilityFunctionsDefinitions { + static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(2); + VALIDATE_ARG_INT(1); + int type = *p_args[1]; + if (type < 0 || type >= Variant::VARIANT_MAX) { + *r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants."); + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::INT; + return; + + } else { + Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error); + } + } + + static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(1); + *r_ret = ClassDB::class_exists(*p_args[0]); + } + + static inline void _char(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(1); + VALIDATE_ARG_INT(0); + char32_t result[2] = { *p_args[0], 0 }; + *r_ret = String(result); + } + + static inline void str(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + *r_ret = Variant(); + return; + } + + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + *r_ret = str; + } + + static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + switch (p_arg_count) { + case 0: { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_error.expected = 1; + *r_ret = Variant(); + } break; + case 1: { + VALIDATE_ARG_NUM(0); + int count = *p_args[0]; + Array arr; + if (count <= 0) { + *r_ret = arr; + return; + } + Error err = arr.resize(count); + if (err != OK) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + *r_ret = Variant(); + return; + } + + for (int i = 0; i < count; i++) { + arr[i] = i; + } + + *r_ret = arr; + } break; + case 2: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + + int from = *p_args[0]; + int to = *p_args[1]; + + Array arr; + if (from >= to) { + *r_ret = arr; + return; + } + Error err = arr.resize(to - from); + if (err != OK) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + *r_ret = Variant(); + return; + } + for (int i = from; i < to; i++) { + arr[i - from] = i; + } + *r_ret = arr; + } break; + case 3: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + + int from = *p_args[0]; + int to = *p_args[1]; + int incr = *p_args[2]; + if (incr == 0) { + *r_ret = RTR("Step argument is zero!"); + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + return; + } + + Array arr; + if (from >= to && incr > 0) { + *r_ret = arr; + return; + } + if (from <= to && incr < 0) { + *r_ret = arr; + return; + } + + // Calculate how many. + int count = 0; + if (incr > 0) { + count = ((to - from - 1) / incr) + 1; + } else { + count = ((from - to - 1) / -incr) + 1; + } + + Error err = arr.resize(count); + + if (err != OK) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + *r_ret = Variant(); + return; + } + + if (incr > 0) { + int idx = 0; + for (int i = from; i < to; i += incr) { + arr[idx++] = i; + } + } else { + int idx = 0; + for (int i = from; i > to; i += incr) { + arr[idx++] = i; + } + } + + *r_ret = arr; + } break; + default: { + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 3; + r_error.expected = 3; + *r_ret = Variant(); + + } break; + } + } + + static inline void load(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(1); + if (p_args[0]->get_type() != Variant::STRING) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::STRING; + *r_ret = Variant(); + } else { + *r_ret = ResourceLoader::load(*p_args[0]); + } + } + + static inline void inst2dict(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(1); + + if (p_args[0]->get_type() == Variant::NIL) { + *r_ret = Variant(); + } else if (p_args[0]->get_type() != Variant::OBJECT) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + *r_ret = Variant(); + } else { + Object *obj = *p_args[0]; + if (!obj) { + *r_ret = Variant(); + + } else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::DICTIONARY; + *r_ret = RTR("Not a script with an instance"); + return; + } else { + GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance()); + Ref<GDScript> base = ins->get_script(); + if (base.is_null()) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::DICTIONARY; + *r_ret = RTR("Not based on a script"); + return; + } + + GDScript *p = base.ptr(); + Vector<StringName> sname; + + while (p->_owner) { + sname.push_back(p->name); + p = p->_owner; + } + sname.invert(); + + if (!p->path.is_resource_file()) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::DICTIONARY; + *r_ret = Variant(); + + *r_ret = RTR("Not based on a resource file"); + + return; + } + + NodePath cp(sname, Vector<StringName>(), false); + + Dictionary d; + d["@subpath"] = cp; + d["@path"] = p->get_path(); + + for (Map<StringName, GDScript::MemberInfo>::Element *E = base->member_indices.front(); E; E = E->next()) { + if (!d.has(E->key())) { + d[E->key()] = ins->members[E->get().index]; + } + } + *r_ret = d; + } + } + } + + static inline void dict2inst(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(1); + + if (p_args[0]->get_type() != Variant::DICTIONARY) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::DICTIONARY; + *r_ret = Variant(); + + return; + } + + Dictionary d = *p_args[0]; + + if (!d.has("@path")) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + *r_ret = RTR("Invalid instance dictionary format (missing @path)"); + + return; + } + + Ref<Script> scr = ResourceLoader::load(d["@path"]); + if (!scr.is_valid()) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + *r_ret = RTR("Invalid instance dictionary format (can't load script at @path)"); + return; + } + + Ref<GDScript> gdscr = scr; + + if (!gdscr.is_valid()) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + *r_ret = Variant(); + *r_ret = RTR("Invalid instance dictionary format (invalid script at @path)"); + return; + } + + NodePath sub; + if (d.has("@subpath")) { + sub = d["@subpath"]; + } + + for (int i = 0; i < sub.get_name_count(); i++) { + gdscr = gdscr->subclasses[sub.get_name(i)]; + if (!gdscr.is_valid()) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + *r_ret = Variant(); + *r_ret = RTR("Invalid instance dictionary (invalid subclasses)"); + return; + } + } + *r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error); + + if (r_error.error != Callable::CallError::CALL_OK) { + *r_ret = Variant(); + return; + } + + GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(*r_ret)->get_script_instance()); + Ref<GDScript> gd_ref = ins->get_script(); + + for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) { + if (d.has(E->key())) { + ins->members.write[E->get().index] = d[E->key()]; + } + } + } + + static inline void Color8(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 3) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 3; + *r_ret = Variant(); + return; + } + if (p_arg_count > 4) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 4; + *r_ret = Variant(); + return; + } + + VALIDATE_ARG_INT(0); + VALIDATE_ARG_INT(1); + VALIDATE_ARG_INT(2); + + Color color((int64_t)*p_args[0] / 255.0f, (int64_t)*p_args[1] / 255.0f, (int64_t)*p_args[2] / 255.0f); + + if (p_arg_count == 4) { + VALIDATE_ARG_INT(3); + color.a = (int64_t)*p_args[3] / 255.0f; + } + + *r_ret = color; + } + + static inline void print_debug(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + String str; + for (int i = 0; i < p_arg_count; i++) { + str += p_args[i]->operator String(); + } + + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + if (script->debug_get_stack_level_count() > 0) { + str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()"; + } + + print_line(str); + *r_ret = Variant(); + } + + static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(0); + + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + for (int i = 0; i < script->debug_get_stack_level_count(); i++) { + print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'"); + }; + } + + static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(0); + + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + Array ret; + for (int i = 0; i < script->debug_get_stack_level_count(); i++) { + Dictionary frame; + frame["source"] = script->debug_get_stack_level_source(i); + frame["function"] = script->debug_get_stack_level_function(i); + frame["line"] = script->debug_get_stack_level_line(i); + ret.push_back(frame); + }; + *r_ret = ret; + } + + static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + VALIDATE_ARG_COUNT(1); + switch (p_args[0]->get_type()) { + case Variant::STRING: { + String d = *p_args[0]; + *r_ret = d.length(); + } break; + case Variant::DICTIONARY: { + Dictionary d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::ARRAY: { + Array d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_BYTE_ARRAY: { + Vector<uint8_t> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_INT32_ARRAY: { + Vector<int32_t> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_INT64_ARRAY: { + Vector<int64_t> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + Vector<float> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_FLOAT64_ARRAY: { + Vector<double> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_STRING_ARRAY: { + Vector<String> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_VECTOR2_ARRAY: { + Vector<Vector2> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_VECTOR3_ARRAY: { + Vector<Vector3> d = *p_args[0]; + *r_ret = d.size(); + } break; + case Variant::PACKED_COLOR_ARRAY: { + Vector<Color> d = *p_args[0]; + *r_ret = d.size(); + } break; + default: { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::NIL; + *r_ret = vformat(RTR("Value of type '%s' can't provide a length."), Variant::get_type_name(p_args[0]->get_type())); + } + } + } +}; + +struct GDScriptUtilityFunctionInfo { + GDScriptUtilityFunctions::FunctionPtr function; + MethodInfo info; + bool is_constant = false; +}; + +static OAHashMap<StringName, GDScriptUtilityFunctionInfo> utility_function_table; +static List<StringName> utility_function_name_table; + +static void _register_function(const String &p_name, const MethodInfo &p_method_info, GDScriptUtilityFunctions::FunctionPtr p_function, bool p_is_const) { + StringName sname(p_name); + + ERR_FAIL_COND(utility_function_table.has(sname)); + + GDScriptUtilityFunctionInfo function; + function.function = p_function; + function.info = p_method_info; + function.is_constant = p_is_const; + + utility_function_table.insert(sname, function); + utility_function_name_table.push_back(sname); +} + +#define REGISTER_FUNC(m_func, m_is_const, m_return_type, ...) \ + { \ + String name(#m_func); \ + if (name.begins_with("_")) { \ + name = name.substr(1, name.length() - 1); \ + } \ + MethodInfo info = MethodInfo(name, __VA_ARGS__); \ + info.return_val.type = m_return_type; \ + _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \ + } + +#define REGISTER_FUNC_NO_ARGS(m_func, m_is_const, m_return_type) \ + { \ + String name(#m_func); \ + if (name.begins_with("_")) { \ + name = name.substr(1, name.length() - 1); \ + } \ + MethodInfo info = MethodInfo(name); \ + info.return_val.type = m_return_type; \ + _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \ + } + +#define REGISTER_VARARG_FUNC(m_func, m_is_const, m_return_type) \ + { \ + String name(#m_func); \ + if (name.begins_with("_")) { \ + name = name.substr(1, name.length() - 1); \ + } \ + MethodInfo info = MethodInfo(name); \ + info.return_val.type = m_return_type; \ + info.flags |= METHOD_FLAG_VARARG; \ + _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \ + } + +#define REGISTER_VARIANT_FUNC(m_func, m_is_const, ...) \ + { \ + String name(#m_func); \ + if (name.begins_with("_")) { \ + name = name.substr(1, name.length() - 1); \ + } \ + MethodInfo info = MethodInfo(name, __VA_ARGS__); \ + info.return_val.type = Variant::NIL; \ + info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; \ + _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \ + } + +#define REGISTER_CLASS_FUNC(m_func, m_is_const, m_return_type, ...) \ + { \ + String name(#m_func); \ + if (name.begins_with("_")) { \ + name = name.substr(1, name.length() - 1); \ + } \ + MethodInfo info = MethodInfo(name, __VA_ARGS__); \ + info.return_val.type = Variant::OBJECT; \ + info.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE; \ + info.return_val.class_name = m_return_type; \ + _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \ + } + +#define REGISTER_FUNC_DEF(m_func, m_is_const, m_default, m_return_type, ...) \ + { \ + String name(#m_func); \ + if (name.begins_with("_")) { \ + name = name.substr(1, name.length() - 1); \ + } \ + MethodInfo info = MethodInfo(name, __VA_ARGS__); \ + info.return_val.type = m_return_type; \ + info.default_arguments.push_back(m_default); \ + _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \ + } + +#define ARG(m_name, m_type) \ + PropertyInfo(m_type, m_name) + +#define VARARG(m_name) \ + PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT) + +void GDScriptUtilityFunctions::register_functions() { + REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT)); + REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME)); + REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT)); + REGISTER_VARARG_FUNC(str, true, Variant::STRING); + REGISTER_VARARG_FUNC(range, false, Variant::ARRAY); + REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING)); + REGISTER_FUNC(inst2dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT)); + REGISTER_FUNC(dict2inst, false, Variant::OBJECT, ARG("dictionary", Variant::DICTIONARY)); + REGISTER_FUNC_DEF(Color8, true, 255, Variant::COLOR, ARG("r8", Variant::INT), ARG("g8", Variant::INT), ARG("b8", Variant::INT), ARG("a8", Variant::INT)); + REGISTER_VARARG_FUNC(print_debug, false, Variant::NIL); + REGISTER_FUNC_NO_ARGS(print_stack, false, Variant::NIL); + REGISTER_FUNC_NO_ARGS(get_stack, false, Variant::ARRAY); + REGISTER_FUNC(len, true, Variant::INT, VARARG("var")); +} + +void GDScriptUtilityFunctions::unregister_functions() { + utility_function_name_table.clear(); + utility_function_table.clear(); +} + +GDScriptUtilityFunctions::FunctionPtr GDScriptUtilityFunctions::get_function(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, nullptr); + return info->function; +} + +bool GDScriptUtilityFunctions::has_function_return_value(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, false); + return info->info.return_val.type != Variant::NIL || bool(info->info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT); +} + +Variant::Type GDScriptUtilityFunctions::get_function_return_type(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, Variant::NIL); + return info->info.return_val.type; +} + +StringName GDScriptUtilityFunctions::get_function_return_class(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, StringName()); + return info->info.return_val.class_name; +} + +Variant::Type GDScriptUtilityFunctions::get_function_argument_type(const StringName &p_function, int p_arg) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, Variant::NIL); + ERR_FAIL_COND_V(p_arg >= info->info.arguments.size(), Variant::NIL); + return info->info.arguments[p_arg].type; +} + +int GDScriptUtilityFunctions::get_function_argument_count(const StringName &p_function, int p_arg) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, 0); + return info->info.arguments.size(); +} + +bool GDScriptUtilityFunctions::is_function_vararg(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, false); + return (bool)(info->info.flags & METHOD_FLAG_VARARG); +} + +bool GDScriptUtilityFunctions::is_function_constant(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, false); + return info->is_constant; +} + +bool GDScriptUtilityFunctions::function_exists(const StringName &p_function) { + return utility_function_table.has(p_function); +} + +void GDScriptUtilityFunctions::get_function_list(List<StringName> *r_functions) { + for (const List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) { + r_functions->push_back(E->get()); + } +} + +MethodInfo GDScriptUtilityFunctions::get_function_info(const StringName &p_function) { + GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function); + ERR_FAIL_COND_V(!info, MethodInfo()); + return info->info; +} diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_utility_functions.h index 005b49c5da..50867438d9 100644 --- a/modules/gdscript/gdscript_functions.h +++ b/modules/gdscript/gdscript_utility_functions.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* gdscript_functions.h */ +/* gdscript_utility_functions.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,110 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GDSCRIPT_FUNCTIONS_H -#define GDSCRIPT_FUNCTIONS_H +#ifndef GDSCRIPT_UTILITY_FUNCTIONS_H +#define GDSCRIPT_UTILITY_FUNCTIONS_H +#include "core/string/string_name.h" #include "core/variant/variant.h" -class GDScriptFunctions { +class GDScriptUtilityFunctions { public: - enum Function { - MATH_SIN, - MATH_COS, - MATH_TAN, - MATH_SINH, - MATH_COSH, - MATH_TANH, - MATH_ASIN, - MATH_ACOS, - MATH_ATAN, - MATH_ATAN2, - MATH_SQRT, - MATH_FMOD, - MATH_FPOSMOD, - MATH_POSMOD, - MATH_FLOOR, - MATH_CEIL, - MATH_ROUND, - MATH_ABS, - MATH_SIGN, - MATH_POW, - MATH_LOG, - MATH_EXP, - MATH_ISNAN, - MATH_ISINF, - MATH_ISEQUALAPPROX, - MATH_ISZEROAPPROX, - MATH_EASE, - MATH_STEP_DECIMALS, - MATH_STEPIFY, - MATH_LERP, - MATH_LERP_ANGLE, - MATH_INVERSE_LERP, - MATH_RANGE_LERP, - MATH_SMOOTHSTEP, - MATH_MOVE_TOWARD, - MATH_DECTIME, - MATH_RANDOMIZE, - MATH_RANDI, - MATH_RANDF, - MATH_RANDF_RANGE, - MATH_RANDI_RANGE, - MATH_SEED, - MATH_RANDSEED, - MATH_DEG2RAD, - MATH_RAD2DEG, - MATH_LINEAR2DB, - MATH_DB2LINEAR, - MATH_POLAR2CARTESIAN, - MATH_CARTESIAN2POLAR, - MATH_WRAP, - MATH_WRAPF, - LOGIC_MAX, - LOGIC_MIN, - LOGIC_CLAMP, - LOGIC_NEAREST_PO2, - OBJ_WEAKREF, - TYPE_CONVERT, - TYPE_OF, - TYPE_EXISTS, - TEXT_CHAR, - TEXT_ORD, - TEXT_STR, - TEXT_PRINT, - TEXT_PRINT_TABBED, - TEXT_PRINT_SPACED, - TEXT_PRINTERR, - TEXT_PRINTRAW, - TEXT_PRINT_DEBUG, - PUSH_ERROR, - PUSH_WARNING, - VAR_TO_STR, - STR_TO_VAR, - VAR_TO_BYTES, - BYTES_TO_VAR, - GEN_RANGE, - RESOURCE_LOAD, - INST2DICT, - DICT2INST, - VALIDATE_JSON, - PARSE_JSON, - TO_JSON, - HASH, - COLOR8, - COLORN, - PRINT_STACK, - GET_STACK, - INSTANCE_FROM_ID, - LEN, - IS_INSTANCE_VALID, - FUNC_MAX - }; + typedef void (*FunctionPtr)(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error); - static const char *get_func_name(Function p_func); - static void call(Function p_func, const Variant **p_args, int p_arg_count, Variant &r_ret, Callable::CallError &r_error); - static bool is_deterministic(Function p_func); - static MethodInfo get_info(Function p_func); + static FunctionPtr get_function(const StringName &p_function); + static bool has_function_return_value(const StringName &p_function); + static Variant::Type get_function_return_type(const StringName &p_function); + static StringName get_function_return_class(const StringName &p_function); + static Variant::Type get_function_argument_type(const StringName &p_function, int p_arg); + static int get_function_argument_count(const StringName &p_function, int p_arg); + static bool is_function_vararg(const StringName &p_function); + static bool is_function_constant(const StringName &p_function); + + static bool function_exists(const StringName &p_function); + static void get_function_list(List<StringName> *r_functions); + static MethodInfo get_function_info(const StringName &p_function); + + static void register_functions(); + static void unregister_functions(); }; -#endif // GDSCRIPT_FUNCTIONS_H +#endif // GDSCRIPT_UTILITY_FUNCTIONS_H diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index 7942ee8d97..b8e1791467 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -33,7 +33,6 @@ #include "core/core_string_names.h" #include "core/os/os.h" #include "gdscript.h" -#include "gdscript_functions.h" Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const { int address = p_address & ADDR_MASK; @@ -220,7 +219,9 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const &&OPCODE_CALL, \ &&OPCODE_CALL_RETURN, \ &&OPCODE_CALL_ASYNC, \ - &&OPCODE_CALL_BUILT_IN, \ + &&OPCODE_CALL_UTILITY, \ + &&OPCODE_CALL_UTILITY_VALIDATED, \ + &&OPCODE_CALL_GDSCRIPT_UTILITY, \ &&OPCODE_CALL_BUILTIN_TYPE_VALIDATED, \ &&OPCODE_CALL_SELF_BASE, \ &&OPCODE_CALL_METHOD_BIND, \ @@ -738,7 +739,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a const Variant::ValidatedKeyedSetter setter = _keyed_setters_ptr[index_setter]; bool valid; - setter(dst, index, value, valid); + setter(dst, index, value, &valid); #ifdef DEBUG_ENABLED if (!valid) { @@ -770,7 +771,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a int64_t int_index = *VariantInternal::get_int(index); bool oob; - setter(dst, int_index, value, oob); + setter(dst, int_index, value, &oob); #ifdef DEBUG_ENABLED if (oob) { @@ -835,9 +836,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #ifdef DEBUG_ENABLED // Allow better error message in cases where src and dst are the same stack position. Variant ret; - getter(src, key, &ret, valid); + getter(src, key, &ret, &valid); #else - getter(src, key, dst, valid); + getter(src, key, dst, &valid); #endif #ifdef DEBUG_ENABLED if (!valid) { @@ -870,7 +871,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a int64_t int_index = *VariantInternal::get_int(index); bool oob; - getter(src, int_index, dst, oob); + getter(src, int_index, dst, &oob); #ifdef DEBUG_ENABLED if (oob) { @@ -1292,7 +1293,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GET_INSTRUCTION_ARG(dst, argc); - constructor(*dst, (const Variant **)argptrs); + constructor(dst, (const Variant **)argptrs); ip += 3; } @@ -1749,7 +1750,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } DISPATCH_OPCODE; - OPCODE(OPCODE_CALL_BUILT_IN) { + OPCODE(OPCODE_CALL_UTILITY) { CHECK_SPACE(3 + instr_arg_count); ip += instr_arg_count; @@ -1757,22 +1758,80 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a int argc = _code_ptr[ip + 1]; GD_ERR_BREAK(argc < 0); - GDScriptFunctions::Function func = GDScriptFunctions::Function(_code_ptr[ip + 2]); + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _global_names_count); + StringName function = _global_names_ptr[_code_ptr[ip + 2]]; + + Variant **argptrs = instruction_args; + + GET_INSTRUCTION_ARG(dst, argc); + + Callable::CallError err; + Variant::call_utility_function(function, dst, (const Variant **)argptrs, argc, err); + +#ifdef DEBUG_ENABLED + if (err.error != Callable::CallError::CALL_OK) { + String methodstr = function; + if (dst->get_type() == Variant::STRING) { + // Call provided error string. + err_text = "Error calling utility function '" + methodstr + "': " + String(*dst); + } else { + err_text = _get_call_error(err, "utility function '" + methodstr + "'", (const Variant **)argptrs); + } + OPCODE_BREAK; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_UTILITY_VALIDATED) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _utilities_count); + Variant::ValidatedUtilityFunction function = _utilities_ptr[_code_ptr[ip + 2]]; + + Variant **argptrs = instruction_args; + + GET_INSTRUCTION_ARG(dst, argc); + + function(dst, (const Variant **)argptrs, argc); + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_GDSCRIPT_UTILITY) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _gds_utilities_count); + GDScriptUtilityFunctions::FunctionPtr function = _gds_utilities_ptr[_code_ptr[ip + 2]]; + Variant **argptrs = instruction_args; GET_INSTRUCTION_ARG(dst, argc); Callable::CallError err; - GDScriptFunctions::call(func, (const Variant **)argptrs, argc, *dst, err); + function(dst, (const Variant **)argptrs, argc, err); #ifdef DEBUG_ENABLED if (err.error != Callable::CallError::CALL_OK) { - String methodstr = GDScriptFunctions::get_func_name(func); + // TODO: Add this information in debug. + String methodstr = "<unkown function>"; if (dst->get_type() == Variant::STRING) { - //call provided error string - err_text = "Error calling built-in function '" + methodstr + "': " + String(*dst); + // Call provided error string. + err_text = "Error calling GDScript utility function '" + methodstr + "': " + String(*dst); } else { - err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs); + err_text = _get_call_error(err, "GDScript utility function '" + methodstr + "'", (const Variant **)argptrs); } OPCODE_BREAK; } diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 6c2af66c65..0c4996e9bb 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -38,6 +38,7 @@ #include "gdscript_analyzer.h" #include "gdscript_cache.h" #include "gdscript_tokenizer.h" +#include "gdscript_utility_functions.h" #ifdef TESTS_ENABLED #include "tests/test_gdscript.h" @@ -130,6 +131,8 @@ void register_gdscript_types() { gdscript_translation_parser_plugin.instance(); EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD); #endif // TOOLS_ENABLED + + GDScriptUtilityFunctions::register_functions(); } void unregister_gdscript_types() { @@ -156,6 +159,7 @@ void unregister_gdscript_types() { GDScriptParser::cleanup(); GDScriptAnalyzer::cleanup(); + GDScriptUtilityFunctions::unregister_functions(); } #ifdef TESTS_ENABLED diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index 9b10bac2f0..309abfbff7 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -263,7 +263,8 @@ def configure(env, env_mono): env_mono.Append(CPPDEFINES=["_REENTRANT"]) if mono_static: - env.Append(LINKFLAGS=["-rdynamic"]) + if not is_javascript: + env.Append(LINKFLAGS=["-rdynamic"]) mono_lib_file = os.path.join(mono_lib_path, "lib" + mono_lib + ".a") diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index e18ed7f107..e9bb701562 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -173,6 +173,8 @@ namespace GodotTools.Export assemblies[projectDllName] = projectDllSrcPath; + string bclDir = DeterminePlatformBclDir(platform); + if (platform == OS.Platforms.Android) { string godotAndroidExtProfileDir = GetBclProfileDir("godot_android_ext"); @@ -183,8 +185,49 @@ namespace GodotTools.Export assemblies["Mono.Android"] = monoAndroidAssemblyPath; } + else if (platform == OS.Platforms.HTML5) + { + // Ideally these would be added automatically since they're referenced by the wasm BCL assemblies. + // However, at least in the case of 'WebAssembly.Net.Http' for some reason the BCL assemblies + // reference a different version even though the assembly is the same, for some weird reason. - string bclDir = DeterminePlatformBclDir(platform); + var wasmFrameworkAssemblies = new[] {"WebAssembly.Bindings", "WebAssembly.Net.WebSockets"}; + + foreach (string thisWasmFrameworkAssemblyName in wasmFrameworkAssemblies) + { + string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName + ".dll"); + if (!File.Exists(thisWasmFrameworkAssemblyPath)) + throw new FileNotFoundException($"Assembly not found: '{thisWasmFrameworkAssemblyName}'", thisWasmFrameworkAssemblyPath); + assemblies[thisWasmFrameworkAssemblyName] = thisWasmFrameworkAssemblyPath; + } + + // Assemblies that can have a different name in a newer version. Newer version must come first and it has priority. + (string newName, string oldName)[] wasmFrameworkAssembliesOneOf = new[] + { + ("System.Net.Http.WebAssemblyHttpHandler", "WebAssembly.Net.Http") + }; + + foreach (var thisWasmFrameworkAssemblyName in wasmFrameworkAssembliesOneOf) + { + string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.newName + ".dll"); + if (File.Exists(thisWasmFrameworkAssemblyPath)) + { + assemblies[thisWasmFrameworkAssemblyName.newName] = thisWasmFrameworkAssemblyPath; + } + else + { + thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.oldName + ".dll"); + if (!File.Exists(thisWasmFrameworkAssemblyPath)) + { + throw new FileNotFoundException("Expected one of the following assemblies but none were found: " + + $"'{thisWasmFrameworkAssemblyName.newName}' / '{thisWasmFrameworkAssemblyName.oldName}'", + thisWasmFrameworkAssemblyPath); + } + + assemblies[thisWasmFrameworkAssemblyName.oldName] = thisWasmFrameworkAssemblyPath; + } + } + } var initialAssemblies = assemblies.Duplicate(); internal_GetExportedAssemblyDependencies(initialAssemblies, buildConfig, bclDir, assemblies); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 968f9f29c7..ad7e5d4200 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -97,7 +97,7 @@ #define C_METHOD_MANAGED_TO_SIGNAL C_NS_MONOMARSHAL "::signal_info_to_callable" #define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL "::callable_to_signal_info" -#define BINDINGS_GENERATOR_VERSION UINT32_C(12) +#define BINDINGS_GENERATOR_VERSION UINT32_C(13) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n"); @@ -1999,12 +1999,12 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { #define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \ { \ - output.append("\tmono_add_internal_call("); \ + output.append("\tGDMonoUtils::add_internal_call("); \ output.append("\"" BINDINGS_NAMESPACE "."); \ output.append(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \ output.append("::"); \ output.append(m_icall.name); \ - output.append("\", (void*)"); \ + output.append("\", "); \ output.append(m_icall.name); \ output.append(");\n"); \ } @@ -3100,44 +3100,11 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { INSERT_INT_TYPE("sbyte", int8_t, int64_t); INSERT_INT_TYPE("short", int16_t, int64_t); INSERT_INT_TYPE("int", int32_t, int64_t); + INSERT_INT_TYPE("long", int64_t, int64_t); INSERT_INT_TYPE("byte", uint8_t, int64_t); INSERT_INT_TYPE("ushort", uint16_t, int64_t); INSERT_INT_TYPE("uint", uint32_t, int64_t); - - itype = TypeInterface::create_value_type(String("long")); - { - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; - itype.c_type = "int64_t"; - itype.c_arg_in = "&%s_in"; - } - itype.c_type_in = "int64_t*"; - itype.c_type_out = "int64_t"; - itype.im_type_in = "ref " + itype.name; - itype.im_type_out = "out " + itype.name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; - builtin_types.insert(itype.cname, itype); - - itype = TypeInterface::create_value_type(String("ulong")); - { - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; - itype.c_type = "int64_t"; - itype.c_arg_in = "&%s_in"; - } - itype.c_type_in = "uint64_t*"; - itype.c_type_out = "uint64_t"; - itype.im_type_in = "ref " + itype.name; - itype.im_type_out = "out " + itype.name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; - builtin_types.insert(itype.cname, itype); + INSERT_INT_TYPE("ulong", uint64_t, int64_t); } // Floating point types @@ -3149,20 +3116,16 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.proxy_name = "float"; { // The expected type for 'float' in ptrcall is 'double' - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; itype.c_type = "double"; - itype.c_type_in = "float*"; + itype.c_type_in = "float"; itype.c_type_out = "float"; itype.c_arg_in = "&%s_in"; } itype.cs_type = itype.proxy_name; - itype.im_type_in = "ref " + itype.proxy_name; - itype.im_type_out = "out " + itype.proxy_name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; builtin_types.insert(itype.cname, itype); // double @@ -3171,20 +3134,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.cname = itype.name; itype.proxy_name = "double"; { - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; itype.c_type = "double"; - itype.c_type_in = "double*"; + itype.c_type_in = "double"; itype.c_type_out = "double"; - itype.c_arg_in = "&%s_in"; + itype.c_arg_in = "&%s"; } itype.cs_type = itype.proxy_name; - itype.im_type_in = "ref " + itype.proxy_name; - itype.im_type_out = "out " + itype.proxy_name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; builtin_types.insert(itype.cname, itype); } diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 68fc372959..f9be19bbe2 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -47,7 +47,6 @@ #include "../godotsharp_dirs.h" #include "../mono_gd/gd_mono_marshal.h" #include "../utils/osx_utils.h" -#include "bindings_generator.h" #include "code_completion.h" #include "godotsharp_export.h" #include "script_class_parser.h" @@ -173,35 +172,6 @@ MonoBoolean godot_icall_EditorProgress_Step(MonoString *p_task, MonoString *p_st return EditorNode::progress_task_step(task, state, p_step, (bool)p_force_refresh); } -BindingsGenerator *godot_icall_BindingsGenerator_Ctor() { - return memnew(BindingsGenerator); -} - -void godot_icall_BindingsGenerator_Dtor(BindingsGenerator *p_handle) { - memdelete(p_handle); -} - -MonoBoolean godot_icall_BindingsGenerator_LogPrintEnabled(BindingsGenerator *p_handle) { - return p_handle->is_log_print_enabled(); -} - -void godot_icall_BindingsGenerator_SetLogPrintEnabled(BindingsGenerator p_handle, MonoBoolean p_enabled) { - p_handle.set_log_print_enabled(p_enabled); -} - -int32_t godot_icall_BindingsGenerator_GenerateCsApi(BindingsGenerator *p_handle, MonoString *p_output_dir) { - String output_dir = GDMonoMarshal::mono_string_to_godot(p_output_dir); - return p_handle->generate_cs_api(output_dir); -} - -uint32_t godot_icall_BindingsGenerator_Version() { - return BindingsGenerator::get_version(); -} - -uint32_t godot_icall_BindingsGenerator_CsGlueVersion() { - return CS_GLUE_VERSION; -} - int32_t godot_icall_ScriptClassParser_ParseFile(MonoString *p_filepath, MonoObject *p_classes, MonoString **r_error_str) { *r_error_str = nullptr; @@ -400,75 +370,66 @@ MonoBoolean godot_icall_Utils_OS_UnixFileHasExecutableAccess(MonoString *p_file_ void register_editor_internal_calls() { // GodotSharpDirs - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", (void *)godot_icall_GodotSharpDirs_ResDataDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", (void *)godot_icall_GodotSharpDirs_ResMetadataDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesBaseDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", (void *)godot_icall_GodotSharpDirs_ResConfigDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", (void *)godot_icall_GodotSharpDirs_ResTempDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", (void *)godot_icall_GodotSharpDirs_MonoUserDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", (void *)godot_icall_GodotSharpDirs_MonoLogsDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", (void *)godot_icall_GodotSharpDirs_MonoSolutionsDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", (void *)godot_icall_GodotSharpDirs_BuildLogsDirs); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", (void *)godot_icall_GodotSharpDirs_ProjectSlnPath); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", (void *)godot_icall_GodotSharpDirs_ProjectCsProjPath); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", (void *)godot_icall_GodotSharpDirs_DataEditorToolsDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", (void *)godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", (void *)godot_icall_GodotSharpDirs_DataMonoEtcDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", (void *)godot_icall_GodotSharpDirs_DataMonoLibDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", (void *)godot_icall_GodotSharpDirs_DataMonoBinDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", godot_icall_GodotSharpDirs_ResDataDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", godot_icall_GodotSharpDirs_ResMetadataDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", godot_icall_GodotSharpDirs_ResAssembliesBaseDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", godot_icall_GodotSharpDirs_ResAssembliesDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", godot_icall_GodotSharpDirs_ResConfigDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", godot_icall_GodotSharpDirs_ResTempDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", godot_icall_GodotSharpDirs_ResTempAssembliesDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", godot_icall_GodotSharpDirs_MonoUserDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", godot_icall_GodotSharpDirs_MonoLogsDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", godot_icall_GodotSharpDirs_MonoSolutionsDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", godot_icall_GodotSharpDirs_BuildLogsDirs); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", godot_icall_GodotSharpDirs_ProjectSlnPath); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", godot_icall_GodotSharpDirs_ProjectCsProjPath); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", godot_icall_GodotSharpDirs_DataEditorToolsDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", godot_icall_GodotSharpDirs_DataMonoEtcDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", godot_icall_GodotSharpDirs_DataMonoLibDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", godot_icall_GodotSharpDirs_DataMonoBinDir); // EditorProgress - mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", (void *)godot_icall_EditorProgress_Create); - mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", (void *)godot_icall_EditorProgress_Dispose); - mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", (void *)godot_icall_EditorProgress_Step); - - // BiningsGenerator - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Ctor", (void *)godot_icall_BindingsGenerator_Ctor); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Dtor", (void *)godot_icall_BindingsGenerator_Dtor); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_LogPrintEnabled", (void *)godot_icall_BindingsGenerator_LogPrintEnabled); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_SetLogPrintEnabled", (void *)godot_icall_BindingsGenerator_SetLogPrintEnabled); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_GenerateCsApi", (void *)godot_icall_BindingsGenerator_GenerateCsApi); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Version", (void *)godot_icall_BindingsGenerator_Version); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_CsGlueVersion", (void *)godot_icall_BindingsGenerator_CsGlueVersion); + GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", godot_icall_EditorProgress_Create); + GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", godot_icall_EditorProgress_Dispose); + GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", godot_icall_EditorProgress_Step); // ScriptClassParser - mono_add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", (void *)godot_icall_ScriptClassParser_ParseFile); + GDMonoUtils::add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", godot_icall_ScriptClassParser_ParseFile); // ExportPlugin - mono_add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", (void *)godot_icall_ExportPlugin_GetExportedAssemblyDependencies); + GDMonoUtils::add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", godot_icall_ExportPlugin_GetExportedAssemblyDependencies); // Internals - mono_add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", (void *)godot_icall_Internal_UpdateApiAssembliesFromPrebuilt); - mono_add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", (void *)godot_icall_Internal_FullTemplatesDir); - mono_add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", (void *)godot_icall_Internal_SimplifyGodotPath); - mono_add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", (void *)godot_icall_Internal_IsOsxAppBundleInstalled); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", (void *)godot_icall_Internal_GodotIs32Bits); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", (void *)godot_icall_Internal_GodotIsRealTDouble); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", (void *)godot_icall_Internal_GodotMainIteration); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", (void *)godot_icall_Internal_GetCoreApiHash); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", (void *)godot_icall_Internal_GetEditorApiHash); - mono_add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", (void *)godot_icall_Internal_IsAssembliesReloadingNeeded); - mono_add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", (void *)godot_icall_Internal_ReloadAssemblies); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", (void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts); - mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing); - mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop); - mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts); - mono_add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", (void *)godot_icall_Internal_CodeCompletionRequest); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", godot_icall_Internal_FullTemplatesDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", godot_icall_Internal_IsOsxAppBundleInstalled); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", godot_icall_Internal_GodotIsRealTDouble); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", godot_icall_Internal_GodotMainIteration); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", godot_icall_Internal_GetCoreApiHash); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", godot_icall_Internal_GetEditorApiHash); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", godot_icall_Internal_IsAssembliesReloadingNeeded); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", godot_icall_Internal_ReloadAssemblies); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", godot_icall_Internal_EditorDebuggerNodeReloadScripts); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", godot_icall_Internal_ScriptEditorEdit); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", godot_icall_Internal_EditorNodeShowScriptScreen); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", godot_icall_Internal_GetScriptsMetadataOrNothing); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", godot_icall_Internal_MonoWindowsInstallRoot); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", godot_icall_Internal_EditorRunPlay); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", godot_icall_Internal_EditorRunStop); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", godot_icall_Internal_ScriptEditorDebugger_ReloadScripts); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", godot_icall_Internal_CodeCompletionRequest); // Globals - mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", (void *)godot_icall_Globals_EditorScale); - mono_add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", (void *)godot_icall_Globals_GlobalDef); - mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", (void *)godot_icall_Globals_EditorDef); - mono_add_internal_call("GodotTools.Internals.Globals::internal_TTR", (void *)godot_icall_Globals_TTR); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR); // Utils.OS - mono_add_internal_call("GodotTools.Utils.OS::GetPlatformName", (void *)godot_icall_Utils_OS_GetPlatformName); - mono_add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", (void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess); + GDMonoUtils::add_internal_call("GodotTools.Utils.OS::GetPlatformName", godot_icall_Utils_OS_GetPlatformName); + GDMonoUtils::add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", godot_icall_Utils_OS_UnixFileHasExecutableAccess); } diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 544f414cba..afcc75395b 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -163,9 +163,9 @@ MonoObject *godot_icall_Object_weakref(Object *p_ptr) { return GDMonoUtils::unmanaged_get_managed(wref.ptr()); } -Error godot_icall_SignalAwaiter_connect(Object *p_source, StringName *p_signal, Object *p_target, MonoObject *p_awaiter) { +int32_t godot_icall_SignalAwaiter_connect(Object *p_source, StringName *p_signal, Object *p_target, MonoObject *p_awaiter) { StringName signal = p_signal ? *p_signal : StringName(); - return gd_mono_connect_signal_awaiter(p_source, signal, p_target, p_awaiter); + return (int32_t)gd_mono_connect_signal_awaiter(p_source, signal, p_target, p_awaiter); } MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) { @@ -240,18 +240,18 @@ MonoString *godot_icall_Object_ToString(Object *p_ptr) { } void godot_register_object_icalls() { - mono_add_internal_call("Godot.Object::godot_icall_Object_Ctor", (void *)godot_icall_Object_Ctor); - mono_add_internal_call("Godot.Object::godot_icall_Object_Disposed", (void *)godot_icall_Object_Disposed); - mono_add_internal_call("Godot.Object::godot_icall_Reference_Disposed", (void *)godot_icall_Reference_Disposed); - mono_add_internal_call("Godot.Object::godot_icall_Object_ConnectEventSignals", (void *)godot_icall_Object_ConnectEventSignals); - mono_add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", (void *)godot_icall_Object_ClassDB_get_method); - mono_add_internal_call("Godot.Object::godot_icall_Object_ToString", (void *)godot_icall_Object_ToString); - mono_add_internal_call("Godot.Object::godot_icall_Object_weakref", (void *)godot_icall_Object_weakref); - mono_add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", (void *)godot_icall_SignalAwaiter_connect); - mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", (void *)godot_icall_DynamicGodotObject_SetMemberList); - mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", (void *)godot_icall_DynamicGodotObject_InvokeMember); - mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", (void *)godot_icall_DynamicGodotObject_GetMember); - mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", (void *)godot_icall_DynamicGodotObject_SetMember); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_Ctor", godot_icall_Object_Ctor); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_Disposed", godot_icall_Object_Disposed); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Reference_Disposed", godot_icall_Reference_Disposed); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ConnectEventSignals", godot_icall_Object_ConnectEventSignals); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", godot_icall_Object_ClassDB_get_method); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ToString", godot_icall_Object_ToString); + GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_weakref", godot_icall_Object_weakref); + GDMonoUtils::add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", godot_icall_SignalAwaiter_connect); + GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", godot_icall_DynamicGodotObject_SetMemberList); + GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", godot_icall_DynamicGodotObject_InvokeMember); + GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", godot_icall_DynamicGodotObject_GetMember); + GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", godot_icall_DynamicGodotObject_SetMember); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index bb3ea0f730..dedb5b9f75 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -47,7 +47,7 @@ void godot_icall_Array_Dtor(Array *ptr) { memdelete(ptr); } -MonoObject *godot_icall_Array_At(Array *ptr, int index) { +MonoObject *godot_icall_Array_At(Array *ptr, int32_t index) { if (index < 0 || index >= ptr->size()) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return nullptr; @@ -55,7 +55,7 @@ MonoObject *godot_icall_Array_At(Array *ptr, int index) { return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index)); } -MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_encoding, GDMonoClass *type_class) { +MonoObject *godot_icall_Array_At_Generic(Array *ptr, int32_t index, uint32_t type_encoding, GDMonoClass *type_class) { if (index < 0 || index >= ptr->size()) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return nullptr; @@ -63,7 +63,7 @@ MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_en return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index), ManagedType(type_encoding, type_class)); } -void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) { +void godot_icall_Array_SetAt(Array *ptr, int32_t index, MonoObject *value) { if (index < 0 || index >= ptr->size()) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return; @@ -71,11 +71,11 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) { ptr->operator[](index) = GDMonoMarshal::mono_object_to_variant(value); } -int godot_icall_Array_Count(Array *ptr) { +int32_t godot_icall_Array_Count(Array *ptr) { return ptr->size(); } -int godot_icall_Array_Add(Array *ptr, MonoObject *item) { +int32_t godot_icall_Array_Add(Array *ptr, MonoObject *item) { ptr->append(GDMonoMarshal::mono_object_to_variant(item)); return ptr->size(); } @@ -88,7 +88,7 @@ MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) { return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1; } -void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) { +void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int32_t array_index) { unsigned int count = ptr->size(); if (mono_array_length(array) < (array_index + count)) { @@ -129,11 +129,11 @@ Array *godot_icall_Array_Concatenate(Array *left, Array *right) { return new_array; } -int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) { +int32_t godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) { return ptr->find(GDMonoMarshal::mono_object_to_variant(item)); } -void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) { +void godot_icall_Array_Insert(Array *ptr, int32_t index, MonoObject *item) { if (index < 0 || index > ptr->size()) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return; @@ -150,7 +150,7 @@ MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) { return false; } -void godot_icall_Array_RemoveAt(Array *ptr, int index) { +void godot_icall_Array_RemoveAt(Array *ptr, int32_t index) { if (index < 0 || index >= ptr->size()) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return; @@ -158,8 +158,8 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) { ptr->remove(index); } -Error godot_icall_Array_Resize(Array *ptr, int new_size) { - return ptr->resize(new_size); +int32_t godot_icall_Array_Resize(Array *ptr, int32_t new_size) { + return (int32_t)ptr->resize(new_size); } void godot_icall_Array_Shuffle(Array *ptr) { @@ -226,7 +226,7 @@ Array *godot_icall_Dictionary_Values(Dictionary *ptr) { return memnew(Array(ptr->values())); } -int godot_icall_Dictionary_Count(Dictionary *ptr) { +int32_t godot_icall_Dictionary_Count(Dictionary *ptr) { return ptr->size(); } @@ -308,47 +308,47 @@ MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) { } void godot_register_collections_icalls() { - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", (void *)godot_icall_Array_Ctor_MonoArray); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", (void *)godot_icall_Array_Concatenate); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", (void *)godot_icall_Array_Duplicate); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Shuffle", (void *)godot_icall_Array_Shuffle); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo); - mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", (void *)godot_icall_Array_ToString); - - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", (void *)godot_icall_Dictionary_GetValue_Generic); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Duplicate", (void *)godot_icall_Dictionary_Duplicate); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", (void *)godot_icall_Dictionary_TryGetValue_Generic); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", (void *)godot_icall_Dictionary_Generic_GetValueTypeInfo); - mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", (void *)godot_icall_Dictionary_ToString); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", godot_icall_Array_Ctor); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", godot_icall_Array_Ctor_MonoArray); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", godot_icall_Array_Dtor); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_At", godot_icall_Array_At); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", godot_icall_Array_At_Generic); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", godot_icall_Array_SetAt); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", godot_icall_Array_Count); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", godot_icall_Array_Add); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", godot_icall_Array_Clear); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", godot_icall_Array_Concatenate); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", godot_icall_Array_Contains); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", godot_icall_Array_CopyTo); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", godot_icall_Array_Duplicate); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", godot_icall_Array_IndexOf); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", godot_icall_Array_Insert); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", godot_icall_Array_Remove); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", godot_icall_Array_RemoveAt); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", godot_icall_Array_Resize); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Shuffle", godot_icall_Array_Shuffle); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", godot_icall_Array_Generic_GetElementTypeInfo); + GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", godot_icall_Array_ToString); + + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", godot_icall_Dictionary_Ctor); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", godot_icall_Dictionary_Dtor); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", godot_icall_Dictionary_GetValue); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", godot_icall_Dictionary_GetValue_Generic); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", godot_icall_Dictionary_SetValue); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", godot_icall_Dictionary_Keys); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", godot_icall_Dictionary_Values); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", godot_icall_Dictionary_Count); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", godot_icall_Dictionary_Add); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", godot_icall_Dictionary_Clear); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", godot_icall_Dictionary_Contains); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", godot_icall_Dictionary_ContainsKey); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Duplicate", godot_icall_Dictionary_Duplicate); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", godot_icall_Dictionary_RemoveKey); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", godot_icall_Dictionary_Remove); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", godot_icall_Dictionary_TryGetValue); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", godot_icall_Dictionary_TryGetValue_Generic); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", godot_icall_Dictionary_Generic_GetValueTypeInfo); + GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", godot_icall_Dictionary_ToString); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 58d8dceb25..a4566b82fb 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -289,33 +289,33 @@ MonoObject *godot_icall_DefaultGodotTaskScheduler() { } void godot_register_gd_icalls() { - mono_add_internal_call("Godot.GD::godot_icall_GD_bytes2var", (void *)godot_icall_GD_bytes2var); - mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert); - mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash); - mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id); - mono_add_internal_call("Godot.GD::godot_icall_GD_pusherror", (void *)godot_icall_GD_pusherror); - mono_add_internal_call("Godot.GD::godot_icall_GD_pushwarning", (void *)godot_icall_GD_pushwarning); - mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print); - mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr); - mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw); - mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints); - mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt); - mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf); - mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi); - mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize); - mono_add_internal_call("Godot.GD::godot_icall_GD_randf_range", (void *)godot_icall_GD_randf_range); - mono_add_internal_call("Godot.GD::godot_icall_GD_randi_range", (void *)godot_icall_GD_randi_range); - mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed); - mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed); - mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str); - mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var); - mono_add_internal_call("Godot.GD::godot_icall_GD_type_exists", (void *)godot_icall_GD_type_exists); - mono_add_internal_call("Godot.GD::godot_icall_GD_var2bytes", (void *)godot_icall_GD_var2bytes); - mono_add_internal_call("Godot.GD::godot_icall_GD_var2str", (void *)godot_icall_GD_var2str); - mono_add_internal_call("Godot.GD::godot_icall_TypeToVariantType", (void *)godot_icall_TypeToVariantType); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_bytes2var", godot_icall_GD_bytes2var); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_convert", godot_icall_GD_convert); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_hash", godot_icall_GD_hash); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", godot_icall_GD_instance_from_id); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_pusherror", godot_icall_GD_pusherror); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_pushwarning", godot_icall_GD_pushwarning); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_print", godot_icall_GD_print); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printerr", godot_icall_GD_printerr); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printraw", godot_icall_GD_printraw); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_prints", godot_icall_GD_prints); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printt", godot_icall_GD_printt); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf", godot_icall_GD_randf); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi", godot_icall_GD_randi); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randomize", godot_icall_GD_randomize); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf_range", godot_icall_GD_randf_range); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi_range", godot_icall_GD_randi_range); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_rand_seed", godot_icall_GD_rand_seed); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_seed", godot_icall_GD_seed); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str", godot_icall_GD_str); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str2var", godot_icall_GD_str2var); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_type_exists", godot_icall_GD_type_exists); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_var2bytes", godot_icall_GD_var2bytes); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_var2str", godot_icall_GD_var2str); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_TypeToVariantType", godot_icall_TypeToVariantType); // Dispatcher - mono_add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", (void *)godot_icall_DefaultGodotTaskScheduler); + GDMonoUtils::add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", godot_icall_DefaultGodotTaskScheduler); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/nodepath_glue.cpp b/modules/mono/glue/nodepath_glue.cpp index 09c6d8f482..9405360c6c 100644 --- a/modules/mono/glue/nodepath_glue.cpp +++ b/modules/mono/glue/nodepath_glue.cpp @@ -81,17 +81,17 @@ MonoBoolean godot_icall_NodePath_is_empty(NodePath *p_ptr) { } void godot_register_nodepath_icalls() { - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_Ctor", (void *)godot_icall_NodePath_Ctor); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_Dtor", (void *)godot_icall_NodePath_Dtor); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_operator_String", (void *)godot_icall_NodePath_operator_String); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_as_property_path", (void *)godot_icall_NodePath_get_as_property_path); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_subnames", (void *)godot_icall_NodePath_get_concatenated_subnames); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name", (void *)godot_icall_NodePath_get_name); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name_count", (void *)godot_icall_NodePath_get_name_count); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname", (void *)godot_icall_NodePath_get_subname); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname_count", (void *)godot_icall_NodePath_get_subname_count); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_is_absolute", (void *)godot_icall_NodePath_is_absolute); - mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_is_empty", (void *)godot_icall_NodePath_is_empty); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_Ctor", godot_icall_NodePath_Ctor); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_Dtor", godot_icall_NodePath_Dtor); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_operator_String", godot_icall_NodePath_operator_String); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_as_property_path", godot_icall_NodePath_get_as_property_path); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_subnames", godot_icall_NodePath_get_concatenated_subnames); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name", godot_icall_NodePath_get_name); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name_count", godot_icall_NodePath_get_name_count); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname", godot_icall_NodePath_get_subname); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname_count", godot_icall_NodePath_get_subname_count); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_is_absolute", godot_icall_NodePath_is_absolute); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_is_empty", godot_icall_NodePath_is_empty); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/rid_glue.cpp b/modules/mono/glue/rid_glue.cpp index cb4f26511f..410a98aa84 100644 --- a/modules/mono/glue/rid_glue.cpp +++ b/modules/mono/glue/rid_glue.cpp @@ -56,9 +56,9 @@ uint32_t godot_icall_RID_get_id(RID *p_ptr) { } void godot_register_rid_icalls() { - mono_add_internal_call("Godot.RID::godot_icall_RID_Ctor", (void *)godot_icall_RID_Ctor); - mono_add_internal_call("Godot.RID::godot_icall_RID_Dtor", (void *)godot_icall_RID_Dtor); - mono_add_internal_call("Godot.RID::godot_icall_RID_get_id", (void *)godot_icall_RID_get_id); + GDMonoUtils::add_internal_call("Godot.RID::godot_icall_RID_Ctor", godot_icall_RID_Ctor); + GDMonoUtils::add_internal_call("Godot.RID::godot_icall_RID_Dtor", godot_icall_RID_Dtor); + GDMonoUtils::add_internal_call("Godot.RID::godot_icall_RID_get_id", godot_icall_RID_get_id); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/scene_tree_glue.cpp b/modules/mono/glue/scene_tree_glue.cpp index 53d6c1436d..88695201a3 100644 --- a/modules/mono/glue/scene_tree_glue.cpp +++ b/modules/mono/glue/scene_tree_glue.cpp @@ -80,7 +80,7 @@ Array *godot_icall_SceneTree_get_nodes_in_group_Generic(SceneTree *ptr, StringNa } void godot_register_scene_tree_icalls() { - mono_add_internal_call("Godot.SceneTree::godot_icall_SceneTree_get_nodes_in_group_Generic", (void *)godot_icall_SceneTree_get_nodes_in_group_Generic); + GDMonoUtils::add_internal_call("Godot.SceneTree::godot_icall_SceneTree_get_nodes_in_group_Generic", godot_icall_SceneTree_get_nodes_in_group_Generic); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp index 9271731573..d71d175418 100644 --- a/modules/mono/glue/string_glue.cpp +++ b/modules/mono/glue/string_glue.cpp @@ -68,12 +68,12 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) { } void godot_register_string_icalls() { - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", (void *)godot_icall_String_md5_buffer); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", (void *)godot_icall_String_md5_text); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", (void *)godot_icall_String_rfind); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", (void *)godot_icall_String_rfindn); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", (void *)godot_icall_String_sha256_buffer); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", (void *)godot_icall_String_sha256_text); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", godot_icall_String_rfind); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/string_name_glue.cpp b/modules/mono/glue/string_name_glue.cpp index 9323e3bbb3..fc2bf32b95 100644 --- a/modules/mono/glue/string_name_glue.cpp +++ b/modules/mono/glue/string_name_glue.cpp @@ -53,10 +53,10 @@ MonoBoolean godot_icall_StringName_is_empty(StringName *p_ptr) { } void godot_register_string_name_icalls() { - mono_add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", (void *)godot_icall_StringName_Ctor); - mono_add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", (void *)godot_icall_StringName_Dtor); - mono_add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", (void *)godot_icall_StringName_operator_String); - mono_add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", (void *)godot_icall_StringName_is_empty); + GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", godot_icall_StringName_Ctor); + GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", godot_icall_StringName_Dtor); + GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", godot_icall_StringName_operator_String); + GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", godot_icall_StringName_is_empty); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index faa3d24eeb..5370b1c6fc 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -36,6 +36,9 @@ #include "../mono_gc_handle.h" #include "../utils/macros.h" #include "gd_mono_header.h" +#ifdef JAVASCRIPT_ENABLED +#include "gd_mono_wasm_m2n.h" +#endif #include "core/object/class_db.h" #include "core/object/reference.h" @@ -154,6 +157,22 @@ private: }; StringName get_native_godot_class_name(GDMonoClass *p_class); + +template <typename... P> +void add_internal_call(const char *p_name, void (*p_func)(P...)) { +#ifdef JAVASCRIPT_ENABLED + GDMonoWasmM2n::ICallTrampolines<P...>::add(); +#endif + mono_add_internal_call(p_name, (void *)p_func); +} + +template <typename R, typename... P> +void add_internal_call(const char *p_name, R (*p_func)(P...)) { +#ifdef JAVASCRIPT_ENABLED + GDMonoWasmM2n::ICallTrampolinesR<R, P...>::add(); +#endif + mono_add_internal_call(p_name, (void *)p_func); +} } // namespace GDMonoUtils #define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoUtils::get_native_godot_class_name(m_class)) diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.cpp b/modules/mono/mono_gd/gd_mono_wasm_m2n.cpp new file mode 100644 index 0000000000..f4c964c6eb --- /dev/null +++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.cpp @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* gd_mono_wasm_m2n.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gd_mono_wasm_m2n.h" + +#ifdef JAVASCRIPT_ENABLED + +#include "core/templates/oa_hash_map.h" + +typedef mono_bool (*GodotMonoM2nIcallTrampolineDispatch)(const char *cookie, void *target_func, Mono_InterpMethodArguments *margs); + +// This extern function is implemented in our patched version of Mono +MONO_API void godot_mono_register_m2n_icall_trampoline_dispatch_hook(GodotMonoM2nIcallTrampolineDispatch hook); + +namespace GDMonoWasmM2n { + +struct HashMapCookieComparator { + static bool compare(const char *p_lhs, const char *p_rhs) { + return strcmp(p_lhs, p_rhs) == 0; + } +}; + +// The default hasher supports 'const char *' C Strings, but we need a custom comparator +OAHashMap<const char *, TrampolineFunc, HashMapHasherDefault, HashMapCookieComparator> trampolines; + +void set_trampoline(const char *cookies, GDMonoWasmM2n::TrampolineFunc trampoline_func) { + trampolines.set(cookies, trampoline_func); +} + +mono_bool trampoline_dispatch_hook(const char *cookie, void *target_func, Mono_InterpMethodArguments *margs) { + TrampolineFunc *trampoline_func = trampolines.lookup_ptr(cookie); + + if (!trampoline_func) { + return false; + } + + (*trampoline_func)(target_func, margs); + return true; +} + +bool initialized = false; + +void lazy_initialize() { + // Doesn't need to be thread safe + if (!initialized) { + initialized = true; + godot_mono_register_m2n_icall_trampoline_dispatch_hook(&trampoline_dispatch_hook); + } +} +} // namespace GDMonoWasmM2n + +#endif diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.h b/modules/mono/mono_gd/gd_mono_wasm_m2n.h new file mode 100644 index 0000000000..68a14f15f4 --- /dev/null +++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.h @@ -0,0 +1,263 @@ +/*************************************************************************/ +/* gd_mono_wasm_m2n.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GD_MONO_WASM_M2N_H +#define GD_MONO_WASM_M2N_H + +#ifdef JAVASCRIPT_ENABLED + +#include "core/string/ustring.h" +#include "core/typedefs.h" + +#include <mono/metadata/loader.h> +#include <mono/utils/mono-publib.h> +#include <stdexcept> +#include <type_traits> + +extern "C" { + +struct Mono_InterpMethodArguments { + size_t ilen; + void **iargs; + size_t flen; + double *fargs; + void **retval; + size_t is_float_ret; + //#ifdef TARGET_WASM + void *sig; + //#endif +}; +} // extern "C" + +namespace GDMonoWasmM2n { + +template <typename T, size_t Size> +struct array { + T elems[Size]; +}; + +template <typename T> +constexpr char get_m2n_cookie_impl() { +#define M2N_REG_COOKIE(m_type, m_cookie) \ + if constexpr (std::is_same_v<m_type, T>) { \ + return m_cookie; \ + } + + M2N_REG_COOKIE(MonoBoolean, 'I'); + M2N_REG_COOKIE(int8_t, 'I'); + M2N_REG_COOKIE(uint8_t, 'I'); + M2N_REG_COOKIE(int16_t, 'I'); + M2N_REG_COOKIE(uint16_t, 'I'); + M2N_REG_COOKIE(int32_t, 'I'); + M2N_REG_COOKIE(uint32_t, 'I'); + M2N_REG_COOKIE(int64_t, 'L'); + M2N_REG_COOKIE(uint64_t, 'L'); + M2N_REG_COOKIE(float, 'F'); + M2N_REG_COOKIE(double, 'D'); + + if constexpr (std::is_pointer_v<T>) { + if constexpr (sizeof(void *) == 4) { + return 'I'; + } else { + return 'L'; + } + } + + if constexpr (std::is_void_v<T>) { + return 'V'; + } + + return 'X'; + +#undef M2N_REG_COOKIE +} + +template <typename T> +constexpr char get_m2n_cookie() { + constexpr char cookie = get_m2n_cookie_impl<T>(); + static_assert(cookie != 'X', "Type not supported in internal call signature."); + return cookie; +} + +template <typename... T> +constexpr array<const char, sizeof...(T) + 2> get_m2n_cookies() { + return array<const char, sizeof...(T) + 2>{ 'V', get_m2n_cookie<T>()..., '\0' }; +} + +template <typename R, typename... T> +constexpr array<const char, sizeof...(T) + 2> get_m2n_cookies_r() { + return array<const char, sizeof...(T) + 2>{ get_m2n_cookie<R>(), get_m2n_cookie<T>()..., '\0' }; +} + +template <typename T> +constexpr size_t calc_m2n_index(size_t &r_int_idx, size_t &r_float_idx) { + constexpr char cookie = get_m2n_cookie<T>(); + + static_assert(cookie == 'I' || cookie == 'L' || cookie == 'F' || cookie == 'D'); + + if constexpr (cookie == 'I' || cookie == 'L') { + size_t ret = r_int_idx; + r_int_idx += cookie == 'I' ? 1 : 2; + return ret; + } else { + size_t ret = r_float_idx; + r_float_idx += cookie == 'F' ? 1 : 2; + return ret; + } +} + +template <typename... P> +constexpr array<size_t, sizeof...(P)> get_indices_for_type() { + size_t int_idx = 0; + size_t float_idx = 0; + return array<size_t, sizeof...(P)>{ calc_m2n_index<P>(int_idx, float_idx)... }; +} + +constexpr size_t fidx(size_t p_x) { + if constexpr (sizeof(void *) == 4) { + return p_x * 2; + } else { + return p_x; + } +} + +template <typename T> +T m2n_arg_cast(Mono_InterpMethodArguments *p_margs, size_t p_idx) { + constexpr char cookie = get_m2n_cookie<T>(); + + static_assert(cookie == 'I' || cookie == 'L' || cookie == 'F' || cookie == 'D'); + + if constexpr (cookie == 'I') { + return (T)(size_t)p_margs->iargs[p_idx]; + } else if constexpr (cookie == 'L') { + static_assert(std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t> || + (sizeof(void *) == 8 && std::is_pointer_v<T>), + "Invalid type for cookie 'L'."); + + union { + T l; + struct { + int32_t lo; + int32_t hi; + } pair; + } p; + + p.pair.lo = (int32_t)(size_t)p_margs->iargs[p_idx]; + p.pair.hi = (int32_t)(size_t)p_margs->iargs[p_idx + 1]; + + return p.l; + } else if constexpr (cookie == 'F') { + return *reinterpret_cast<float *>(&p_margs->fargs[fidx(p_idx)]); + } else if constexpr (cookie == 'D') { + return (T)(size_t)p_margs->fargs[p_idx]; + } +} + +template <typename... P, size_t... Is> +void m2n_trampoline_with_idx_seq(void *p_target_func, Mono_InterpMethodArguments *p_margs, IndexSequence<Is...>) { + constexpr array<size_t, sizeof...(P)> indices = get_indices_for_type<P...>(); + typedef void (*Func)(P...); + Func func = (Func)p_target_func; + func(m2n_arg_cast<P>(p_margs, indices.elems[Is])...); +} + +template <typename R, typename... P, size_t... Is> +void m2n_trampoline_with_idx_seq_r(void *p_target_func, Mono_InterpMethodArguments *p_margs, IndexSequence<Is...>) { + constexpr array<size_t, sizeof...(P)> indices = get_indices_for_type<P...>(); + typedef R (*Func)(P...); + Func func = (Func)p_target_func; + R res = func(m2n_arg_cast<P>(p_margs, indices.elems[Is])...); + *reinterpret_cast<R *>(p_margs->retval) = res; +} + +inline void m2n_trampoline_with_idx_seq_0(void *p_target_func, Mono_InterpMethodArguments *p_margs) { + typedef void (*Func)(); + Func func = (Func)p_target_func; + func(); +} + +template <typename R> +void m2n_trampoline_with_idx_seq_r0(void *p_target_func, Mono_InterpMethodArguments *p_margs) { + typedef R (*Func)(); + Func func = (Func)p_target_func; + R res = func(); + *reinterpret_cast<R *>(p_margs->retval) = res; +} + +template <typename... P> +void m2n_trampoline(void *p_target_func, Mono_InterpMethodArguments *p_margs) { + if constexpr (sizeof...(P) == 0) { + m2n_trampoline_with_idx_seq_0(p_target_func, p_margs); + } else { + m2n_trampoline_with_idx_seq<P...>(p_target_func, p_margs, BuildIndexSequence<sizeof...(P)>{}); + } +} + +template <typename R, typename... P> +void m2n_trampoline_r(void *p_target_func, Mono_InterpMethodArguments *p_margs) { + if constexpr (sizeof...(P) == 0) { + m2n_trampoline_with_idx_seq_r0<R>(p_target_func, p_margs); + } else { + m2n_trampoline_with_idx_seq_r<R, P...>(p_target_func, p_margs, BuildIndexSequence<sizeof...(P)>{}); + } +} + +typedef void (*TrampolineFunc)(void *p_target_func, Mono_InterpMethodArguments *p_margs); + +void set_trampoline(const char *cookies, TrampolineFunc trampoline_func); + +void lazy_initialize(); + +template <typename... P> +struct ICallTrampolines { + static constexpr auto cookies = get_m2n_cookies<P...>(); + + static void add() { + lazy_initialize(); + set_trampoline(cookies.elems, &m2n_trampoline<P...>); + } +}; + +template <typename R, typename... P> +struct ICallTrampolinesR { + static constexpr auto cookies = get_m2n_cookies_r<R, P...>(); + + static void add() { + lazy_initialize(); + set_trampoline(cookies.elems, &m2n_trampoline_r<R, P...>); + } +}; + +void initialize(); +} // namespace GDMonoWasmM2n + +#endif + +#endif // GD_MONO_WASM_M2N_H diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp index 18daf859b5..bc2ae03299 100644 --- a/modules/mono/mono_gd/support/android_support.cpp +++ b/modules/mono/mono_gd/support/android_support.cpp @@ -355,8 +355,8 @@ MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) { } void register_internal_calls() { - mono_add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_init_cert_store", (void *)_gd_mono_init_cert_store); - mono_add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_android_cert_store_lookup", (void *)_gd_mono_android_cert_store_lookup); + GDMonoUtils::add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_init_cert_store", _gd_mono_init_cert_store); + GDMonoUtils::add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_android_cert_store_lookup", _gd_mono_android_cert_store_lookup); } void initialize() { diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 803004f93f..3a706286e5 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -1645,13 +1645,18 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) { if (c == 0x0009 || c == 0x000b) { sd_glyphs[i].flags |= GRAPHEME_IS_TAB; } + if (is_whitespace(c)) { + sd_glyphs[i].flags |= GRAPHEME_IS_SPACE; + } + if (u_ispunct(c)) { + sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION; + } if (breaks.has(sd->glyphs[i].start)) { if (breaks[sd->glyphs[i].start]) { sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD; } else { if (is_whitespace(c)) { sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT; - sd_glyphs[i].flags |= GRAPHEME_IS_SPACE; } else { TextServer::Glyph gl; gl.start = sd_glyphs[i].start; @@ -1766,6 +1771,10 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { shaped_text_update_breaks(p_shaped); } + if (sd->justification_ops_valid) { + return true; // Noting to do. + } + const UChar *data = sd->utf16.ptr(); int32_t data_size = sd->utf16.length(); @@ -1796,9 +1805,9 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { if (ubrk_getRuleStatus(bi) != UBRK_WORD_NONE) { int i = _convert_pos(sd, ubrk_current(bi)); jstops[i + sd->start] = false; - int ks = _generate_kashida_justification_opportunies(sd->text, limit, i) + sd->start; + int ks = _generate_kashida_justification_opportunies(sd->text, limit, i); if (ks != -1) { - jstops[ks] = true; + jstops[ks + sd->start] = true; } limit = i; } diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 383250996d..675d0e5d4d 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -45,6 +45,10 @@ _FORCE_INLINE_ bool is_linebreak(char32_t p_char) { return (p_char >= 0x000a && p_char <= 0x000d) || (p_char == 0x0085) || (p_char == 0x2028) || (p_char == 0x2029); } +_FORCE_INLINE_ bool is_punct(char32_t p_char) { + return (p_char >= 0x0020 && p_char <= 0x002F) || (p_char >= 0x003A && p_char <= 0x0040) || (p_char >= 0x005B && p_char <= 0x0060) || (p_char >= 0x007B && p_char <= 0x007E) || (p_char >= 0x2000 && p_char <= 0x206F) || (p_char >= 0x3000 && p_char <= 0x303F); +} + /*************************************************************************/ String TextServerFallback::interface_name = "Fallback"; @@ -1029,6 +1033,9 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) { for (int i = 0; i < sd_size; i++) { if (sd->glyphs[i].count > 0) { char32_t c = sd->text[sd->glyphs[i].start]; + if (is_punct(c)) { + sd->glyphs.write[i].flags |= GRAPHEME_IS_PUNCTUATION; + } if (is_whitespace(c) && !is_linebreak(c)) { sd->glyphs.write[i].flags |= GRAPHEME_IS_SPACE; sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_SOFT; diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 0456458326..ad4af9ba6a 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True @@ -41,14 +40,12 @@ def get_opts(): def get_flags(): - return [ ("tools", False), ] def configure(env): - ## Build type if env["target"].startswith("release"): diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 8d781703ed..a063718a0c 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -53,8 +53,7 @@ void JavaScriptToolsEditorPlugin::initialize() { } JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { - Variant v; - add_tool_menu_item("Download Project Source", this, "_download_zip", v); + add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip)); } void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { @@ -73,10 +72,6 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); } -void JavaScriptToolsEditorPlugin::_bind_methods() { - ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip); -} - void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); if (!f) { diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h index cc09fa4cd3..df1197139c 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -41,10 +41,6 @@ class JavaScriptToolsEditorPlugin : public EditorPlugin { private: void _zip_file(String p_path, String p_base_path, zipFile p_zip); void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); - -protected: - static void _bind_methods(); - void _download_zip(Variant p_v); public: diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 277aafc107..a819731328 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if os.name != "posix" or sys.platform == "darwin": return False @@ -81,12 +80,10 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 136bee68e3..7e58272208 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -95,6 +95,15 @@ static const double abs_resolution_mult = 10000.0; static const double abs_resolution_range_mult = 10.0; +// Hints for X11 fullscreen +struct Hints { + unsigned long flags = 0; + unsigned long functions = 0; + unsigned long decorations = 0; + long inputMode = 0; + unsigned long status = 0; +}; + bool DisplayServerX11::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_SUBWINDOWS: diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 0507ef3fff..6f437f3be9 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -61,15 +61,6 @@ #include <X11/extensions/Xrandr.h> #include <X11/keysym.h> -// Hints for X11 fullscreen -typedef struct { - unsigned long flags = 0; - unsigned long functions = 0; - unsigned long decorations = 0; - long inputMode = 0; - unsigned long status = 0; -} Hints; - typedef struct _xrr_monitor_info { Atom name; Bool primary = false; diff --git a/platform/osx/detect.py b/platform/osx/detect.py index ea41479bb0..466f68d269 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ): return True @@ -31,6 +30,7 @@ def get_opts(): " validation layers)", False, ), + EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")), EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), @@ -40,12 +40,10 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": diff --git a/platform/server/detect.py b/platform/server/detect.py index bf4744a234..db503584d3 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -21,7 +21,6 @@ def get_program_suffix(): def can_build(): - if os.name != "posix": return False @@ -46,7 +45,6 @@ def get_opts(): def get_flags(): - return [] diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 2af7803749..fda8fdec66 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -30,7 +30,6 @@ def get_opts(): def get_flags(): - return [ ("tools", False), ("xaudio2", True), @@ -39,7 +38,6 @@ def get_flags(): def configure(env): - env.msvc = True if env["bits"] != "default": diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 859051ede9..5216fca2ca 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -68,7 +68,7 @@ def get_opts(): EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), - BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), + BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_thinlto", "Use ThinLTO", False), BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), @@ -76,12 +76,10 @@ def get_opts(): def get_flags(): - return [] def build_res_file(target, source, env): - if env["bits"] == "32": cmdbase = env["mingw_prefix_32"] else: diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 79b0b64efb..0d09d21a71 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -77,6 +77,9 @@ void Camera2D::_update_process_mode() { } void Camera2D::set_zoom(const Vector2 &p_zoom) { + // Setting zoom to zero causes 'affine_invert' issues + ERR_FAIL_COND_MSG(Math::is_zero_approx(p_zoom.x) || Math::is_zero_approx(p_zoom.y), "Zoom level must be different from 0 (can be negative)."); + zoom = p_zoom; Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); diff --git a/scene/3d/physics_joint_3d.cpp b/scene/3d/physics_joint_3d.cpp index ab9cdb9fd8..06de5ad0ae 100644 --- a/scene/3d/physics_joint_3d.cpp +++ b/scene/3d/physics_joint_3d.cpp @@ -710,9 +710,6 @@ void Generic6DOFJoint3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flag_z", "flag", "value"), &Generic6DOFJoint3D::set_flag_z); ClassDB::bind_method(D_METHOD("get_flag_z", "flag"), &Generic6DOFJoint3D::get_flag_z); - ClassDB::bind_method(D_METHOD("set_precision", "precision"), &Generic6DOFJoint3D::set_precision); - ClassDB::bind_method(D_METHOD("get_precision"), &Generic6DOFJoint3D::get_precision); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT); @@ -801,8 +798,6 @@ void Generic6DOFJoint3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); - ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_RANGE, "1,99999,1"), "set_precision", "get_precision"); - BIND_ENUM_CONSTANT(PARAM_LINEAR_LOWER_LIMIT); BIND_ENUM_CONSTANT(PARAM_LINEAR_UPPER_LIMIT); BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_SOFTNESS); @@ -921,14 +916,6 @@ bool Generic6DOFJoint3D::get_flag_z(Flag p_flag) const { return flags_z[p_flag]; } -void Generic6DOFJoint3D::set_precision(int p_precision) { - precision = p_precision; - - PhysicsServer3D::get_singleton()->generic_6dof_joint_set_precision( - get_joint(), - precision); -} - RID Generic6DOFJoint3D::_configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) { Transform gt = get_global_transform(); //Vector3 cone_twistpos = gt.origin; diff --git a/scene/3d/physics_joint_3d.h b/scene/3d/physics_joint_3d.h index a65f6db3bf..250ae8bf52 100644 --- a/scene/3d/physics_joint_3d.h +++ b/scene/3d/physics_joint_3d.h @@ -300,8 +300,6 @@ protected: float params_z[PARAM_MAX]; bool flags_z[FLAG_MAX]; - int precision = 1; - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); @@ -324,11 +322,6 @@ public: void set_flag_z(Flag p_flag, bool p_enabled); bool get_flag_z(Flag p_flag) const; - void set_precision(int p_precision); - int get_precision() const { - return precision; - } - Generic6DOFJoint3D(); }; diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp index 1a0677c603..7e25255885 100644 --- a/scene/3d/proximity_group_3d.cpp +++ b/scene/3d/proximity_group_3d.cpp @@ -32,7 +32,7 @@ #include "core/math/math_funcs.h" -void ProximityGroup3D::clear_groups() { +void ProximityGroup3D::_clear_groups() { Map<StringName, uint32_t>::Element *E; { @@ -43,21 +43,21 @@ void ProximityGroup3D::clear_groups() { while (E && num < size) { if (E->get() != group_version) { remove_list[num++] = E->key(); - }; + } E = E->next(); - }; + } for (int i = 0; i < num; i++) { groups.erase(remove_list[i]); - }; - }; + } + } if (E) { - clear_groups(); // call until we go through the whole list - }; -}; + _clear_groups(); // call until we go through the whole list + } +} -void ProximityGroup3D::update_groups() { +void ProximityGroup3D::_update_groups() { if (grid_radius == Vector3(0, 0, 0)) { return; } @@ -68,20 +68,20 @@ void ProximityGroup3D::update_groups() { Vector3 vcell = pos / cell_size; int cell[3] = { Math::fast_ftoi(vcell.x), Math::fast_ftoi(vcell.y), Math::fast_ftoi(vcell.z) }; - add_groups(cell, group_name, 0); + _add_groups(cell, group_name, 0); - clear_groups(); -}; + _clear_groups(); +} -void ProximityGroup3D::add_groups(int *p_cell, String p_base, int p_depth) { +void ProximityGroup3D::_add_groups(int *p_cell, String p_base, int p_depth) { p_base = p_base + "|"; if (grid_radius[p_depth] == 0) { if (p_depth == 2) { _new_group(p_base); } else { - add_groups(p_cell, p_base, p_depth + 1); - }; - }; + _add_groups(p_cell, p_base, p_depth + 1); + } + } int start = p_cell[p_depth] - grid_radius[p_depth]; int end = p_cell[p_depth] + grid_radius[p_depth]; @@ -91,72 +91,72 @@ void ProximityGroup3D::add_groups(int *p_cell, String p_base, int p_depth) { if (p_depth == 2) { _new_group(gname); } else { - add_groups(p_cell, gname, p_depth + 1); - }; - }; -}; + _add_groups(p_cell, gname, p_depth + 1); + } + } +} void ProximityGroup3D::_new_group(StringName p_name) { const Map<StringName, uint32_t>::Element *E = groups.find(p_name); if (!E) { add_to_group(p_name); - }; + } groups[p_name] = group_version; -}; +} void ProximityGroup3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_EXIT_TREE: ++group_version; - clear_groups(); + _clear_groups(); break; case NOTIFICATION_TRANSFORM_CHANGED: - update_groups(); + _update_groups(); break; - }; -}; + } +} -void ProximityGroup3D::broadcast(String p_name, Variant p_params) { +void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) { Map<StringName, uint32_t>::Element *E; E = groups.front(); while (E) { - get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_name, p_params); + get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_method, p_parameters); E = E->next(); - }; -}; + } +} -void ProximityGroup3D::_proximity_group_broadcast(String p_name, Variant p_params) { +void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) { if (dispatch_mode == MODE_PROXY) { - get_parent()->call(p_name, p_params); + get_parent()->call(p_method, p_parameters); } else { - emit_signal("broadcast", p_name, p_params); - }; -}; + emit_signal("broadcast", p_method, p_parameters); + } +} void ProximityGroup3D::set_group_name(const String &p_group_name) { group_name = p_group_name; -}; +} String ProximityGroup3D::get_group_name() const { return group_name; -}; +} void ProximityGroup3D::set_dispatch_mode(DispatchMode p_mode) { dispatch_mode = p_mode; -}; +} ProximityGroup3D::DispatchMode ProximityGroup3D::get_dispatch_mode() const { return dispatch_mode; -}; +} void ProximityGroup3D::set_grid_radius(const Vector3 &p_radius) { grid_radius = p_radius; -}; +} Vector3 ProximityGroup3D::get_grid_radius() const { return grid_radius; -}; +} void ProximityGroup3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_group_name", "name"), &ProximityGroup3D::set_group_name); @@ -165,19 +165,21 @@ void ProximityGroup3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_dispatch_mode"), &ProximityGroup3D::get_dispatch_mode); ClassDB::bind_method(D_METHOD("set_grid_radius", "radius"), &ProximityGroup3D::set_grid_radius); ClassDB::bind_method(D_METHOD("get_grid_radius"), &ProximityGroup3D::get_grid_radius); - ClassDB::bind_method(D_METHOD("broadcast", "name", "parameters"), &ProximityGroup3D::broadcast); - ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "name", "params"), &ProximityGroup3D::_proximity_group_broadcast); + + ClassDB::bind_method(D_METHOD("broadcast", "method", "parameters"), &ProximityGroup3D::broadcast); + + ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "method", "parameters"), &ProximityGroup3D::_proximity_group_broadcast); ADD_PROPERTY(PropertyInfo(Variant::STRING, "group_name"), "set_group_name", "get_group_name"); ADD_PROPERTY(PropertyInfo(Variant::INT, "dispatch_mode", PROPERTY_HINT_ENUM, "Proxy,Signal"), "set_dispatch_mode", "get_dispatch_mode"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius"); - ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "group_name"), PropertyInfo(Variant::ARRAY, "parameters"))); + ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "method"), PropertyInfo(Variant::ARRAY, "parameters"))); BIND_ENUM_CONSTANT(MODE_PROXY); BIND_ENUM_CONSTANT(MODE_SIGNAL); -}; +} ProximityGroup3D::ProximityGroup3D() { set_notify_transform(true); -}; +} diff --git a/scene/3d/proximity_group_3d.h b/scene/3d/proximity_group_3d.h index dd3a2f0a87..d52843e9a2 100644 --- a/scene/3d/proximity_group_3d.h +++ b/scene/3d/proximity_group_3d.h @@ -35,7 +35,6 @@ class ProximityGroup3D : public Node3D { GDCLASS(ProximityGroup3D, Node3D); - OBJ_CATEGORY("3D"); public: enum DispatchMode { @@ -43,25 +42,25 @@ public: MODE_SIGNAL, }; -public: - void clear_groups(); - void update_groups(); - - void _notification(int p_what); - - DispatchMode dispatch_mode = MODE_PROXY; - +private: Map<StringName, uint32_t> groups; + String group_name; + DispatchMode dispatch_mode = MODE_PROXY; + Vector3 grid_radius = Vector3(1, 1, 1); float cell_size = 1.0; - Vector3 grid_radius = Vector3(1, 1, 1); uint32_t group_version = 0; - void add_groups(int *p_cell, String p_base, int p_depth); + void _clear_groups(); + void _update_groups(); + void _add_groups(int *p_cell, String p_base, int p_depth); void _new_group(StringName p_name); - void _proximity_group_broadcast(String p_name, Variant p_params); + void _proximity_group_broadcast(String p_method, Variant p_parameters); + +protected: + void _notification(int p_what); static void _bind_methods(); @@ -75,7 +74,7 @@ public: void set_grid_radius(const Vector3 &p_radius); Vector3 get_grid_radius() const; - void broadcast(String p_name, Variant p_params); + void broadcast(String p_method, Variant p_parameters); ProximityGroup3D(); ~ProximityGroup3D() {} @@ -83,4 +82,4 @@ public: VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode); -#endif +#endif // PROXIMITY_GROUP_H diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index b471bb9d4e..bdbb0d4684 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2206,14 +2206,14 @@ String Control::_get_tooltip() const { return data.tooltip; } -void Control::set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour) { +void Control::set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor) { ERR_FAIL_INDEX((int)p_margin, 4); - data.focus_neighbour[p_margin] = p_neighbour; + data.focus_neighbor[p_margin] = p_neighbor; } -NodePath Control::get_focus_neighbour(Margin p_margin) const { +NodePath Control::get_focus_neighbor(Margin p_margin) const { ERR_FAIL_INDEX_V((int)p_margin, 4, NodePath()); - return data.focus_neighbour[p_margin]; + return data.focus_neighbor[p_margin]; } void Control::set_focus_next(const NodePath &p_next) { @@ -2232,17 +2232,17 @@ NodePath Control::get_focus_previous() const { return data.focus_prev; } -#define MAX_NEIGHBOUR_SEARCH_COUNT 512 +#define MAX_NEIGHBOR_SEARCH_COUNT 512 -Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { +Control *Control::_get_focus_neighbor(Margin p_margin, int p_count) { ERR_FAIL_INDEX_V((int)p_margin, 4, nullptr); - if (p_count >= MAX_NEIGHBOUR_SEARCH_COUNT) { + if (p_count >= MAX_NEIGHBOR_SEARCH_COUNT) { return nullptr; } - if (!data.focus_neighbour[p_margin].is_empty()) { + if (!data.focus_neighbor[p_margin].is_empty()) { Control *c = nullptr; - Node *n = get_node(data.focus_neighbour[p_margin]); + Node *n = get_node(data.focus_neighbor[p_margin]); if (n) { c = Object::cast_to<Control>(n); ERR_FAIL_COND_V_MSG(!c, nullptr, "Neighbor focus node is not a control: " + n->get_name() + "."); @@ -2260,7 +2260,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { return c; } - c = c->_get_focus_neighbour(p_margin, p_count + 1); + c = c->_get_focus_neighbor(p_margin, p_count + 1); return c; } @@ -2310,12 +2310,12 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { return nullptr; } - _window_find_focus_neighbour(vdir, base, points, maxd, dist, &result); + _window_find_focus_neighbor(vdir, base, points, maxd, dist, &result); return result; } -void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest) { +void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest) { if (Object::cast_to<Viewport>(p_at)) { return; //bye } @@ -2368,7 +2368,7 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con if (childc && childc->data.RI) { continue; //subwindow, ignore } - _window_find_focus_neighbour(p_dir, p_at->get_child(i), p_points, p_min, r_closest_dist, r_closest); + _window_find_focus_neighbor(p_dir, p_at->get_child(i), p_points, p_min, r_closest_dist, r_closest); } } @@ -2843,8 +2843,8 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape); ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2())); - ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour); - ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour); + ClassDB::bind_method(D_METHOD("set_focus_neighbor", "margin", "neighbor"), &Control::set_focus_neighbor); + ClassDB::bind_method(D_METHOD("get_focus_neighbor", "margin"), &Control::get_focus_neighbor); ClassDB::bind_method(D_METHOD("set_focus_next", "next"), &Control::set_focus_next); ClassDB::bind_method(D_METHOD("get_focus_next"), &Control::get_focus_next); @@ -2922,10 +2922,10 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "hint_tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "_get_tooltip"); ADD_GROUP("Focus", "focus_"); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_left", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_top", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_right", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbour_bottom", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbour", "get_focus_neighbour", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_left", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_top", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_right", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_bottom", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_BOTTOM); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "focus_next", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_next", "get_focus_next"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "focus_previous", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_previous", "get_focus_previous"); ADD_PROPERTY(PropertyInfo(Variant::INT, "focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_focus_mode", "get_focus_mode"); diff --git a/scene/gui/control.h b/scene/gui/control.h index 8496729f05..d314c7357b 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -207,7 +207,7 @@ private: CanvasItem *parent_canvas_item; - NodePath focus_neighbour[4]; + NodePath focus_neighbor[4]; NodePath focus_next; NodePath focus_prev; @@ -223,8 +223,8 @@ private: // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); - void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbour(Margin p_margin, int p_count = 0); + void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); + Control *_get_focus_neighbor(Margin p_margin, int p_count = 0); void _set_anchor(Margin p_margin, float p_anchor); void _set_position(const Point2 &p_point); @@ -436,8 +436,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour); - NodePath get_focus_neighbour(Margin p_margin) const; + void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Margin p_margin) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1d65abc95f..f3569f9ce3 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1654,16 +1654,19 @@ void TextEdit::_notification(int p_what) { } if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) { - String text = _base_get_text(0, 0, selection.selecting_line, selection.selecting_column); - int cursor_start = text.length(); + int cursor_start = -1; int cursor_end = -1; - if (selection.active) { - String selected_text = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + if (!selection.active) { + String full_text = _base_get_text(0, 0, cursor.line, cursor.column); - if (selected_text.length() > 0) { - cursor_end = cursor_start + selected_text.length(); - } + cursor_start = full_text.length(); + } else { + String pre_text = _base_get_text(0, 0, selection.from_line, selection.from_column); + String post_text = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + + cursor_start = pre_text.length(); + cursor_end = cursor_start + post_text.length(); } DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true, -1, cursor_start, cursor_end); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e496748b2d..9f50b34e21 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2392,19 +2392,19 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (!mods && p_event->is_action_pressed("ui_up") && input->is_action_just_pressed("ui_up")) { - next = from->_get_focus_neighbour(MARGIN_TOP); + next = from->_get_focus_neighbor(MARGIN_TOP); } if (!mods && p_event->is_action_pressed("ui_left") && input->is_action_just_pressed("ui_left")) { - next = from->_get_focus_neighbour(MARGIN_LEFT); + next = from->_get_focus_neighbor(MARGIN_LEFT); } if (!mods && p_event->is_action_pressed("ui_right") && input->is_action_just_pressed("ui_right")) { - next = from->_get_focus_neighbour(MARGIN_RIGHT); + next = from->_get_focus_neighbor(MARGIN_RIGHT); } if (!mods && p_event->is_action_pressed("ui_down") && input->is_action_just_pressed("ui_down")) { - next = from->_get_focus_neighbour(MARGIN_BOTTOM); + next = from->_get_focus_neighbor(MARGIN_BOTTOM); } if (next) { diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 287ec55560..f1c05b8014 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -737,21 +737,6 @@ static Vector<uint8_t> _fix_array_compatibility(const Vector<uint8_t> &p_src, ui bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { String sname = p_name; - if (p_name == "blend_shape/names") { - Vector<String> sk = p_value; - int sz = sk.size(); - const String *r = sk.ptr(); - for (int i = 0; i < sz; i++) { - add_blend_shape(r[i]); - } - return true; - } - - if (p_name == "blend_shape/mode") { - set_blend_shape_mode(BlendShapeMode(int(p_value))); - return true; - } - if (sname.begins_with("surface_")) { int sl = sname.find("/"); if (sl == -1) { @@ -875,6 +860,28 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { return false; } +void ArrayMesh::_set_blend_shape_names(const PackedStringArray &p_names) { + ERR_FAIL_COND(surfaces.size() > 0); + + blend_shapes.resize(p_names.size()); + for (int i = 0; i < p_names.size(); i++) { + blend_shapes.write[i] = p_names[i]; + } + + if (mesh.is_valid()) { + RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); + } +} + +PackedStringArray ArrayMesh::_get_blend_shape_names() const { + PackedStringArray sarr; + sarr.resize(blend_shapes.size()); + for (int i = 0; i < blend_shapes.size(); i++) { + sarr.write[i] = blend_shapes[i]; + } + return sarr; +} + Array ArrayMesh::_get_surfaces() const { if (mesh.is_null()) { return Array(); @@ -920,7 +927,6 @@ Array ArrayMesh::_get_surfaces() const { if (surface.blend_shape_data.size()) { data["blend_shapes"] = surface.blend_shape_data; - data["blend_shapes_count"] = surface.blend_shape_count; } if (surfaces[i].material.is_valid()) { @@ -945,6 +951,7 @@ void ArrayMesh::_create_if_empty() const { if (!mesh.is_valid()) { mesh = RS::get_singleton()->mesh_create(); RS::get_singleton()->mesh_set_blend_shape_mode(mesh, (RS::BlendShapeMode)blend_shape_mode); + RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); } } @@ -998,9 +1005,8 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { } } - if (d.has("blend_shapes") && d.has("blend_shape_count")) { + if (d.has("blend_shapes")) { surface.blend_shape_data = d["blend_shapes"]; - surface.blend_shape_count = d["blend_shape_count"]; } Ref<Material> material; @@ -1020,15 +1026,7 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { if (d.has("2d")) { _2d = d["2d"]; } - /* - print_line("format: " + itos(surface.format)); - print_line("aabb: " + surface.aabb); - print_line("array size: " + itos(surface.vertex_data.size())); - print_line("vertex count: " + itos(surface.vertex_count)); - print_line("index size: " + itos(surface.index_data.size())); - print_line("index count: " + itos(surface.index_count)); - print_line("primitive: " + itos(surface.primitive)); -*/ + surface_data.push_back(surface); surface_materials.push_back(material); surface_names.push_back(name); @@ -1044,7 +1042,7 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { } else { // if mesh does not exist (first time this is loaded, most likely), // we can create it with a single call, which is a lot more efficient and thread friendly - mesh = RS::get_singleton()->mesh_create_from_surfaces(surface_data); + mesh = RS::get_singleton()->mesh_create_from_surfaces(surface_data, blend_shapes.size()); RS::get_singleton()->mesh_set_blend_shape_mode(mesh, (RS::BlendShapeMode)blend_shape_mode); } @@ -1056,7 +1054,6 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) { s.aabb = surface_data[i].aabb; if (i == 0) { aabb = s.aabb; - blend_shapes.resize(surface_data[i].blend_shape_count); } else { aabb.merge_with(s.aabb); } @@ -1080,18 +1077,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const { } String sname = p_name; - - if (p_name == "blend_shape/names") { - Vector<String> sk; - for (int i = 0; i < blend_shapes.size(); i++) { - sk.push_back(blend_shapes[i]); - } - r_ret = sk; - return true; - } else if (p_name == "blend_shape/mode") { - r_ret = get_blend_shape_mode(); - return true; - } else if (sname.begins_with("surface_")) { + if (sname.begins_with("surface_")) { int sl = sname.find("/"); if (sl == -1) { return false; @@ -1114,11 +1100,6 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const { return; } - if (blend_shapes.size()) { - p_list->push_back(PropertyInfo(Variant::PACKED_STRING_ARRAY, "blend_shape/names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - p_list->push_back(PropertyInfo(Variant::INT, "blend_shape/mode", PROPERTY_HINT_ENUM, "Normalized,Relative")); - } - for (int i = 0; i < surfaces.size(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); if (surfaces[i].is_2d) { @@ -1144,7 +1125,7 @@ void ArrayMesh::_recompute_aabb() { #ifndef _MSC_VER #warning need to add binding to add_surface using future MeshSurfaceData object #endif -void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data, uint32_t p_blend_shape_count, const Vector<AABB> &p_bone_aabbs, const Vector<RS::SurfaceData::LOD> &p_lods) { +void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data, const Vector<AABB> &p_bone_aabbs, const Vector<RS::SurfaceData::LOD> &p_lods) { _create_if_empty(); Surface s; @@ -1169,7 +1150,6 @@ void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const sd.index_count = p_index_count; sd.index_data = p_index_array; sd.blend_shape_data = p_blend_shape_data; - sd.blend_shape_count = p_blend_shape_count; sd.bone_aabbs = p_bone_aabbs; sd.lods = p_lods; @@ -1198,7 +1178,7 @@ void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array & print_line("primitive: " + itos(surface.primitive)); */ - add_surface(surface.format, PrimitiveType(surface.primitive), surface.vertex_data, surface.attribute_data, surface.skin_data, surface.vertex_count, surface.index_data, surface.index_count, surface.aabb, surface.blend_shape_data, surface.blend_shape_count, surface.bone_aabbs, surface.lods); + add_surface(surface.format, PrimitiveType(surface.primitive), surface.vertex_data, surface.attribute_data, surface.skin_data, surface.vertex_count, surface.index_data, surface.index_count, surface.aabb, surface.blend_shape_data, surface.bone_aabbs, surface.lods); } Array ArrayMesh::surface_get_arrays(int p_surface) const { @@ -1234,7 +1214,10 @@ void ArrayMesh::add_blend_shape(const StringName &p_name) { } blend_shapes.push_back(name); - //RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); + + if (mesh.is_valid()) { + RS::get_singleton()->mesh_set_blend_shape_count(mesh, blend_shapes.size()); + } } int ArrayMesh::get_blend_shape_count() const { @@ -1250,6 +1233,10 @@ void ArrayMesh::clear_blend_shapes() { ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created."); blend_shapes.clear(); + + if (mesh.is_valid()) { + RS::get_singleton()->mesh_set_blend_shape_count(mesh, 0); + } } void ArrayMesh::set_blend_shape_mode(BlendShapeMode p_mode) { @@ -1609,9 +1596,13 @@ void ArrayMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ArrayMesh::set_custom_aabb); ClassDB::bind_method(D_METHOD("get_custom_aabb"), &ArrayMesh::get_custom_aabb); + ClassDB::bind_method(D_METHOD("_set_blend_shape_names", "blend_shape_names"), &ArrayMesh::_set_blend_shape_names); + ClassDB::bind_method(D_METHOD("_get_blend_shape_names"), &ArrayMesh::_get_blend_shape_names); + ClassDB::bind_method(D_METHOD("_set_surfaces", "surfaces"), &ArrayMesh::_set_surfaces); ClassDB::bind_method(D_METHOD("_get_surfaces"), &ArrayMesh::_get_surfaces); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "_blend_shape_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_blend_shape_names", "_get_blend_shape_names"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_surfaces", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_surfaces", "_get_surfaces"); ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_shape_mode", PROPERTY_HINT_ENUM, "Normalized,Relative"), "set_blend_shape_mode", "get_blend_shape_mode"); ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb"); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 586bb2f802..b7f60bf814 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -171,6 +171,9 @@ class ArrayMesh : public Mesh { GDCLASS(ArrayMesh, Mesh); RES_BASE_EXTENSION("mesh"); + PackedStringArray _get_blend_shape_names() const; + void _set_blend_shape_names(const PackedStringArray &p_names); + Array _get_surfaces() const; void _set_surfaces(const Array &p_data); @@ -208,7 +211,7 @@ protected: public: void add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), uint32_t p_flags = 0); - void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), uint32_t p_blend_shape_count = 0, const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); + void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); Array surface_get_arrays(int p_surface) const override; Array surface_get_blend_shape_arrays(int p_surface) const override; diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 129f8a48ce..772b54bc53 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -541,7 +541,7 @@ Array SurfaceTool::commit_to_arrays() { ERR_CONTINUE(v.bones.size() != count); for (int j = 0; j < count; j++) { - w[idx + j] = v.bones[j]; + w[idx * count + j] = v.bones[j]; } } @@ -561,7 +561,7 @@ Array SurfaceTool::commit_to_arrays() { ERR_CONTINUE(v.weights.size() != count); for (int j = 0; j < count; j++) { - w[idx + j] = v.weights[j]; + w[idx * count + j] = v.weights[j]; } } diff --git a/servers/physics_3d/physics_server_3d_sw.h b/servers/physics_3d/physics_server_3d_sw.h index f96a8863c3..1183bd0322 100644 --- a/servers/physics_3d/physics_server_3d_sw.h +++ b/servers/physics_3d/physics_server_3d_sw.h @@ -346,9 +346,6 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag, bool p_enable) override; virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag) override; - virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) override {} - virtual int generic_6dof_joint_get_precision(RID p_joint) override { return 0; } - virtual JointType joint_get_type(RID p_joint) const override; virtual void joint_set_solver_priority(RID p_joint, int p_priority) override; diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 3f7ad26257..ed3a7e87a4 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -728,9 +728,6 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag, bool p_enable) = 0; virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag) = 0; - virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) = 0; - virtual int generic_6dof_joint_get_precision(RID p_joint) = 0; - /* QUERY API */ enum AreaBodyStatus { diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp index 5412688e3f..9de7af3c22 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp @@ -1079,7 +1079,11 @@ void RendererSceneRenderForward::_render_list(RenderingDevice::DrawListID p_draw switch (e->instance->base_type) { case RS::INSTANCE_MESH: { - storage->mesh_surface_get_arrays_and_format(e->instance->base, e->surface_index, pipeline->get_vertex_input_mask(), vertex_array_rd, index_array_rd, vertex_format); + if (e->instance->mesh_instance.is_valid()) { //skeleton and blend shape + storage->mesh_instance_surface_get_arrays_and_format(e->instance->mesh_instance, e->surface_index, pipeline->get_vertex_input_mask(), vertex_array_rd, index_array_rd, vertex_format); + } else { + storage->mesh_surface_get_arrays_and_format(e->instance->base, e->surface_index, pipeline->get_vertex_input_mask(), vertex_array_rd, index_array_rd, vertex_format); + } } break; case RS::INSTANCE_MULTIMESH: { RID mesh = storage->multimesh_get_mesh(e->instance->base); @@ -2500,7 +2504,7 @@ RID RendererSceneRenderForward::_setup_render_pass_uniform_set(RID p_render_buff RD::Uniform u; u.binding = 4; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - RID texture = false && rb && rb->depth.is_valid() ? rb->depth : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE); + RID texture = rb && rb->depth.is_valid() ? rb->depth : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE); u.ids.push_back(texture); uniforms.push_back(u); } @@ -2578,7 +2582,7 @@ RID RendererSceneRenderForward::_setup_render_pass_uniform_set(RID p_render_buff RD::Uniform u; u.binding = 12; u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER; - u.ids.push_back(rb ? render_buffers_get_default_gi_probe_buffer() : render_buffers_get_gi_probe_buffer(p_render_buffers)); + u.ids.push_back(rb ? render_buffers_get_gi_probe_buffer(p_render_buffers) : render_buffers_get_default_gi_probe_buffer()); uniforms.push_back(u); } { diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 564d61f9fb..286281c83d 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -2392,13 +2392,23 @@ RID RendererStorageRD::mesh_create() { return mesh_owner.make_rid(Mesh()); } +void RendererStorageRD::mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count) { + ERR_FAIL_COND(p_blend_shape_count < 0); + + Mesh *mesh = mesh_owner.getornull(p_mesh); + ERR_FAIL_COND(!mesh); + + ERR_FAIL_COND(mesh->surface_count > 0); //surfaces already exist + + mesh->blend_shape_count = p_blend_shape_count; +} + /// Returns stride void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) { Mesh *mesh = mesh_owner.getornull(p_mesh); ERR_FAIL_COND(!mesh); //ensure blend shape consistency - ERR_FAIL_COND(mesh->blend_shape_count && p_surface.blend_shape_count != mesh->blend_shape_count); ERR_FAIL_COND(mesh->blend_shape_count && p_surface.bone_aabbs.size() != mesh->bone_aabbs.size()); #ifdef DEBUG_ENABLED @@ -2453,7 +2463,7 @@ void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_su case RS::ARRAY_BONES: { //uses a separate array bool use_8 = p_surface.format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; - skin_stride += sizeof(int16_t) * (use_8 ? 8 : 4); + skin_stride += sizeof(int16_t) * (use_8 ? 16 : 8); } break; } } @@ -2461,6 +2471,11 @@ void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_su int expected_size = stride * p_surface.vertex_count; ERR_FAIL_COND_MSG(expected_size != p_surface.vertex_data.size(), "Size of vertex data provided (" + itos(p_surface.vertex_data.size()) + ") does not match expected (" + itos(expected_size) + ")"); + + int bs_expected_size = expected_size * mesh->blend_shape_count; + + ERR_FAIL_COND_MSG(bs_expected_size != p_surface.blend_shape_data.size(), "Size of blend shape data provided (" + itos(p_surface.blend_shape_data.size()) + ") does not match expected (" + itos(bs_expected_size) + ")"); + int expected_attrib_size = attrib_stride * p_surface.vertex_count; ERR_FAIL_COND_MSG(expected_attrib_size != p_surface.attribute_data.size(), "Size of attribute data provided (" + itos(p_surface.attribute_data.size()) + ") does not match expected (" + itos(expected_attrib_size) + ")"); @@ -2477,15 +2492,25 @@ void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_su s->format = p_surface.format; s->primitive = p_surface.primitive; - s->vertex_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.vertex_data.size(), p_surface.vertex_data); + bool use_as_storage = (p_surface.skin_data.size() || mesh->blend_shape_count > 0); + + s->vertex_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.vertex_data.size(), p_surface.vertex_data, use_as_storage); + s->vertex_buffer_size = p_surface.vertex_data.size(); + if (p_surface.attribute_data.size()) { s->attribute_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.attribute_data.size(), p_surface.attribute_data); } if (p_surface.skin_data.size()) { - s->skin_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.skin_data.size(), p_surface.skin_data); + s->skin_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.skin_data.size(), p_surface.skin_data, use_as_storage); + s->skin_buffer_size = p_surface.skin_data.size(); } + s->vertex_count = p_surface.vertex_count; + if (p_surface.format & RS::ARRAY_FORMAT_BONES) { + mesh->has_bone_weights = true; + } + if (p_surface.index_count) { bool is_index_16 = p_surface.vertex_count <= 65536; @@ -2507,17 +2532,45 @@ void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_su s->aabb = p_surface.aabb; s->bone_aabbs = p_surface.bone_aabbs; //only really useful for returning them. -#if 0 - for (int i = 0; i < p_surface.blend_shapes.size(); i++) { - if (p_surface.blend_shapes[i].size() != p_surface.vertex_data.size()) { - memdelete(s); - ERR_FAIL_COND(p_surface.blend_shapes[i].size() != p_surface.vertex_data.size()); + + if (mesh->blend_shape_count > 0) { + s->blend_shape_buffer = RD::get_singleton()->storage_buffer_create(p_surface.blend_shape_data.size(), p_surface.blend_shape_data); + } + + if (use_as_storage) { + Vector<RD::Uniform> uniforms; + { + RD::Uniform u; + u.binding = 0; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.ids.push_back(s->vertex_buffer); + uniforms.push_back(u); + } + { + RD::Uniform u; + u.binding = 1; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + if (s->skin_buffer.is_valid()) { + u.ids.push_back(s->skin_buffer); + } else { + u.ids.push_back(default_rd_storage_buffer); + } + uniforms.push_back(u); } - RID vertex_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.blend_shapes[i].size(), p_surface.blend_shapes[i]); - s->blend_shapes.push_back(vertex_buffer); + { + RD::Uniform u; + u.binding = 2; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + if (s->blend_shape_buffer.is_valid()) { + u.ids.push_back(s->blend_shape_buffer); + } else { + u.ids.push_back(default_rd_storage_buffer); + } + uniforms.push_back(u); + } + + s->uniform_set = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_SURFACE); } -#endif - mesh->blend_shape_count = p_surface.blend_shape_count; if (mesh->surface_count == 0) { mesh->bone_aabbs = p_surface.bone_aabbs; @@ -2535,6 +2588,12 @@ void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_su mesh->surfaces[mesh->surface_count] = s; mesh->surface_count++; + for (List<MeshInstance *>::Element *E = mesh->instances.front(); E; E = E->next()) { + //update instances + MeshInstance *mi = E->get(); + _mesh_instance_add_surface(mi, mesh, mesh->surface_count - 1); + } + mesh->instance_dependency.instance_notify_changed(true, true); mesh->material_cache.clear(); @@ -2792,16 +2851,223 @@ void RendererStorageRD::mesh_clear(RID p_mesh) { mesh->surfaces = nullptr; mesh->surface_count = 0; mesh->material_cache.clear(); + //clear instance data + for (List<MeshInstance *>::Element *E = mesh->instances.front(); E; E = E->next()) { + MeshInstance *mi = E->get(); + _mesh_instance_clear(mi); + } mesh->instance_dependency.instance_notify_changed(true, true); + mesh->has_bone_weights = false; +} + +bool RendererStorageRD::mesh_needs_instance(RID p_mesh, bool p_has_skeleton) { + Mesh *mesh = mesh_owner.getornull(p_mesh); + ERR_FAIL_COND_V(!mesh, false); + + return mesh->blend_shape_count > 0 || (mesh->has_bone_weights && p_has_skeleton); +} + +/* MESH INSTANCE */ + +RID RendererStorageRD::mesh_instance_create(RID p_base) { + Mesh *mesh = mesh_owner.getornull(p_base); + ERR_FAIL_COND_V(!mesh, RID()); + + MeshInstance *mi = memnew(MeshInstance); + + mi->mesh = mesh; + + for (uint32_t i = 0; i < mesh->surface_count; i++) { + _mesh_instance_add_surface(mi, mesh, i); + } + + mi->I = mesh->instances.push_back(mi); + + mi->dirty = true; + + return mesh_instance_owner.make_rid(mi); +} +void RendererStorageRD::mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) { + MeshInstance *mi = mesh_instance_owner.getornull(p_mesh_instance); + if (mi->skeleton == p_skeleton) { + return; + } + mi->skeleton = p_skeleton; + mi->skeleton_version = 0; + mi->dirty = true; } -void RendererStorageRD::_mesh_surface_generate_version_for_input_mask(Mesh::Surface *s, uint32_t p_input_mask) { - uint32_t version = s->version_count; - s->version_count++; - s->versions = (Mesh::Surface::Version *)memrealloc(s->versions, sizeof(Mesh::Surface::Version) * s->version_count); +void RendererStorageRD::mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) { + MeshInstance *mi = mesh_instance_owner.getornull(p_mesh_instance); + ERR_FAIL_COND(!mi); + ERR_FAIL_INDEX(p_shape, (int)mi->blend_weights.size()); + mi->blend_weights[p_shape] = p_weight; + mi->weights_dirty = true; + //will be eventually updated +} + +void RendererStorageRD::_mesh_instance_clear(MeshInstance *mi) { + for (uint32_t i = 0; i < mi->surfaces.size(); i++) { + if (mi->surfaces[i].vertex_buffer.is_valid()) { + RD::get_singleton()->free(mi->surfaces[i].vertex_buffer); + } + if (mi->surfaces[i].versions) { + for (uint32_t j = 0; j < mi->surfaces[i].version_count; j++) { + RD::get_singleton()->free(mi->surfaces[i].versions[j].vertex_array); + } + memfree(mi->surfaces[i].versions); + } + } + mi->surfaces.clear(); + + if (mi->blend_weights_buffer.is_valid()) { + RD::get_singleton()->free(mi->blend_weights_buffer); + } + mi->blend_weights.clear(); + mi->weights_dirty = false; + mi->skeleton_version = 0; +} + +void RendererStorageRD::_mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint32_t p_surface) { + if (mesh->blend_shape_count > 0 && mi->blend_weights_buffer.is_null()) { + mi->blend_weights.resize(mesh->blend_shape_count); + for (uint32_t i = 0; i < mi->blend_weights.size(); i++) { + mi->blend_weights[i] = 0; + } + mi->blend_weights_buffer = RD::get_singleton()->storage_buffer_create(sizeof(float) * mi->blend_weights.size(), mi->blend_weights.to_byte_array()); + mi->weights_dirty = true; + } - Mesh::Surface::Version &v = s->versions[version]; + MeshInstance::Surface s; + if (mesh->blend_shape_count > 0 || (mesh->surfaces[p_surface]->format & RS::ARRAY_FORMAT_BONES)) { + //surface warrants transform + s.vertex_buffer = RD::get_singleton()->vertex_buffer_create(mesh->surfaces[p_surface]->vertex_buffer_size, Vector<uint8_t>(), true); + Vector<RD::Uniform> uniforms; + { + RD::Uniform u; + u.binding = 1; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.ids.push_back(s.vertex_buffer); + uniforms.push_back(u); + } + { + RD::Uniform u; + u.binding = 2; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + if (mi->blend_weights_buffer.is_valid()) { + u.ids.push_back(mi->blend_weights_buffer); + } else { + u.ids.push_back(default_rd_storage_buffer); + } + uniforms.push_back(u); + } + s.uniform_set = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_INSTANCE); + } + + mi->surfaces.push_back(s); + mi->dirty = true; +} + +void RendererStorageRD::mesh_instance_check_for_update(RID p_mesh_instance) { + MeshInstance *mi = mesh_instance_owner.getornull(p_mesh_instance); + + bool needs_update = mi->dirty; + + if (mi->weights_dirty && !mi->weight_update_list.in_list()) { + dirty_mesh_instance_weights.add(&mi->weight_update_list); + needs_update = true; + } + + if (mi->array_update_list.in_list()) { + return; + } + + if (!needs_update && mi->skeleton.is_valid()) { + Skeleton *sk = skeleton_owner.getornull(mi->skeleton); + if (sk && sk->version != mi->skeleton_version) { + needs_update = true; + } + } + + if (needs_update) { + dirty_mesh_instance_arrays.add(&mi->array_update_list); + } +} + +void RendererStorageRD::update_mesh_instances() { + while (dirty_mesh_instance_weights.first()) { + MeshInstance *mi = dirty_mesh_instance_weights.first()->self(); + + if (mi->blend_weights_buffer.is_valid()) { + RD::get_singleton()->buffer_update(mi->blend_weights_buffer, 0, mi->blend_weights.size() * sizeof(float), mi->blend_weights.ptr(), true); + } + dirty_mesh_instance_weights.remove(&mi->weight_update_list); + mi->weights_dirty = false; + } + if (dirty_mesh_instance_arrays.first() == nullptr) { + return; //nothing to do + } + + //process skeletons and blend shapes + RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); + + while (dirty_mesh_instance_arrays.first()) { + MeshInstance *mi = dirty_mesh_instance_arrays.first()->self(); + + Skeleton *sk = skeleton_owner.getornull(mi->skeleton); + + for (uint32_t i = 0; i < mi->surfaces.size(); i++) { + if (mi->surfaces[i].uniform_set == RID() || mi->mesh->surfaces[i]->uniform_set == RID()) { + continue; + } + + bool array_is_2d = mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_2D_VERTICES; + + RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, skeleton_shader.pipeline[array_is_2d ? SkeletonShader::SHADER_MODE_2D : SkeletonShader::SHADER_MODE_3D]); + + RD::get_singleton()->compute_list_bind_uniform_set(compute_list, mi->surfaces[i].uniform_set, SkeletonShader::UNIFORM_SET_INSTANCE); + RD::get_singleton()->compute_list_bind_uniform_set(compute_list, mi->mesh->surfaces[i]->uniform_set, SkeletonShader::UNIFORM_SET_SURFACE); + if (sk && sk->uniform_set_mi.is_valid()) { + RD::get_singleton()->compute_list_bind_uniform_set(compute_list, sk->uniform_set_mi, SkeletonShader::UNIFORM_SET_SKELETON); + } else { + RD::get_singleton()->compute_list_bind_uniform_set(compute_list, skeleton_shader.default_skeleton_uniform_set, SkeletonShader::UNIFORM_SET_SKELETON); + } + + SkeletonShader::PushConstant push_constant; + + push_constant.has_normal = mi->mesh->surfaces[i]->format & RS::ARRAY_FORMAT_NORMAL; + push_constant.has_tangent = mi->mesh->surfaces[i]->format & RS::ARRAY_FORMAT_TANGENT; + push_constant.has_skeleton = sk != nullptr && sk->use_2d == array_is_2d && (mi->mesh->surfaces[i]->format & RS::ARRAY_FORMAT_BONES); + push_constant.has_blend_shape = mi->mesh->blend_shape_count > 0; + + push_constant.vertex_count = mi->mesh->surfaces[i]->vertex_count; + push_constant.vertex_stride = (mi->mesh->surfaces[i]->vertex_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4; + push_constant.skin_stride = (mi->mesh->surfaces[i]->skin_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4; + push_constant.skin_weight_offset = (mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? 4 : 2; + + push_constant.blend_shape_count = mi->mesh->blend_shape_count; + push_constant.normalized_blend_shapes = mi->mesh->blend_shape_mode == RS::BLEND_SHAPE_MODE_NORMALIZED; + push_constant.pad0 = 0; + push_constant.pad1 = 0; + + RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(SkeletonShader::PushConstant)); + + //dispatch without barrier, so all is done at the same time + RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.vertex_count, 1, 1, 64, 1, 1); + } + + mi->dirty = false; + if (sk) { + mi->skeleton_version = sk->version; + } + dirty_mesh_instance_arrays.remove(&mi->array_update_list); + } + + RD::get_singleton()->compute_list_end(); +} + +void RendererStorageRD::_mesh_surface_generate_version_for_input_mask(Mesh::Surface::Version &v, Mesh::Surface *s, uint32_t p_input_mask, MeshInstance::Surface *mis) { Vector<RD::VertexAttribute> attributes; Vector<RID> buffers; @@ -2873,7 +3139,11 @@ void RendererStorageRD::_mesh_surface_generate_version_for_input_mask(Mesh::Surf stride += sizeof(float) * 3; } - buffer = s->vertex_buffer; + if (mis) { + buffer = mis->vertex_buffer; + } else { + buffer = s->vertex_buffer; + } } break; case RS::ARRAY_NORMAL: { @@ -2882,14 +3152,22 @@ void RendererStorageRD::_mesh_surface_generate_version_for_input_mask(Mesh::Surf vd.format = RD::DATA_FORMAT_A2B10G10R10_UNORM_PACK32; stride += sizeof(uint32_t); - buffer = s->vertex_buffer; + if (mis) { + buffer = mis->vertex_buffer; + } else { + buffer = s->vertex_buffer; + } } break; case RS::ARRAY_TANGENT: { vd.offset = stride; vd.format = RD::DATA_FORMAT_A2B10G10R10_UNORM_PACK32; stride += sizeof(uint32_t); - buffer = s->vertex_buffer; + if (mis) { + buffer = mis->vertex_buffer; + } else { + buffer = s->vertex_buffer; + } } break; case RS::ARRAY_COLOR: { vd.offset = attribute_stride; @@ -4847,6 +5125,7 @@ void RendererStorageRD::skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d RD::get_singleton()->free(skeleton->buffer); skeleton->buffer = RID(); skeleton->data.resize(0); + skeleton->uniform_set_mi = RID(); } if (skeleton->size) { @@ -4855,6 +5134,18 @@ void RendererStorageRD::skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d zeromem(skeleton->data.ptrw(), skeleton->data.size() * sizeof(float)); _skeleton_make_dirty(skeleton); + + { + Vector<RD::Uniform> uniforms; + { + RD::Uniform u; + u.binding = 0; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.ids.push_back(skeleton->buffer); + uniforms.push_back(u); + } + skeleton->uniform_set_mi = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_SKELETON); + } } } @@ -4977,6 +5268,7 @@ void RendererStorageRD::_update_dirty_skeletons() { skeleton_dirty_list = skeleton->dirty_list; skeleton->instance_dependency.instance_notify_changed(true, false); + skeleton->version++; skeleton->dirty = false; skeleton->dirty_list = nullptr; @@ -7810,7 +8102,18 @@ bool RendererStorageRD::free(RID p_rid) { mesh_clear(p_rid); Mesh *mesh = mesh_owner.getornull(p_rid); mesh->instance_dependency.instance_notify_deleted(p_rid); + if (mesh->instances.size()) { + ERR_PRINT("deleting mesh with active instances"); + } mesh_owner.free(p_rid); + } else if (mesh_instance_owner.owns(p_rid)) { + MeshInstance *mi = mesh_instance_owner.getornull(p_rid); + _mesh_instance_clear(mi); + mi->mesh->instances.erase(mi->I); + mi->I = nullptr; + mesh_instance_owner.free(p_rid); + memdelete(mi); + } else if (multimesh_owner.owns(p_rid)) { _update_dirty_multimeshes(); multimesh_allocate(p_rid, 0, RS::MULTIMESH_TRANSFORM_2D); @@ -8517,6 +8820,30 @@ RendererStorageRD::RendererStorageRD() { rt_sdf.pipelines[i] = RD::get_singleton()->compute_pipeline_create(rt_sdf.shader.version_get_shader(rt_sdf.shader_version, i)); } } + { + Vector<String> skeleton_modes; + skeleton_modes.push_back("\n#define MODE_2D\n"); + skeleton_modes.push_back(""); + + skeleton_shader.shader.initialize(skeleton_modes); + skeleton_shader.version = skeleton_shader.shader.version_create(); + for (int i = 0; i < SkeletonShader::SHADER_MODE_MAX; i++) { + skeleton_shader.version_shader[i] = skeleton_shader.shader.version_get_shader(skeleton_shader.version, i); + skeleton_shader.pipeline[i] = RD::get_singleton()->compute_pipeline_create(skeleton_shader.version_shader[i]); + } + + { + Vector<RD::Uniform> uniforms; + { + RD::Uniform u; + u.binding = 0; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.ids.push_back(default_rd_storage_buffer); + uniforms.push_back(u); + } + skeleton_shader.default_skeleton_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_SKELETON); + } + } } RendererStorageRD::~RendererStorageRD() { @@ -8546,6 +8873,8 @@ RendererStorageRD::~RendererStorageRD() { particles_shader.copy_shader.version_free(particles_shader.copy_shader_version); rt_sdf.shader.version_free(rt_sdf.shader_version); + skeleton_shader.shader.version_free(skeleton_shader.version); + RenderingServer::get_singleton()->free(particles_shader.default_material); RenderingServer::get_singleton()->free(particles_shader.default_shader); diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h index b6a26fc9d0..ee4cf6da1a 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.h +++ b/servers/rendering/renderer_rd/renderer_storage_rd.h @@ -31,6 +31,8 @@ #ifndef RENDERING_SERVER_STORAGE_RD_H #define RENDERING_SERVER_STORAGE_RD_H +#include "core/templates/list.h" +#include "core/templates/local_vector.h" #include "core/templates/rid_owner.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering/renderer_rd/effects_rd.h" @@ -39,9 +41,9 @@ #include "servers/rendering/renderer_rd/shaders/giprobe_sdf.glsl.gen.h" #include "servers/rendering/renderer_rd/shaders/particles.glsl.gen.h" #include "servers/rendering/renderer_rd/shaders/particles_copy.glsl.gen.h" +#include "servers/rendering/renderer_rd/shaders/skeleton.glsl.gen.h" #include "servers/rendering/renderer_scene_render.h" #include "servers/rendering/rendering_device.h" - class RendererStorageRD : public RendererStorage { public: static _FORCE_INLINE_ void store_transform(const Transform &p_mtx, float *p_array) { @@ -377,6 +379,8 @@ private: /* Mesh */ + struct MeshInstance; + struct Mesh { struct Surface { RS::PrimitiveType primitive = RS::PRIMITIVE_POINTS; @@ -386,6 +390,8 @@ private: RID attribute_buffer; RID skin_buffer; uint32_t vertex_count = 0; + uint32_t vertex_buffer_size = 0; + uint32_t skin_buffer_size = 0; // A different pipeline needs to be allocated // depending on the inputs available in the @@ -433,6 +439,8 @@ private: uint32_t particles_render_index = 0; uint64_t particles_render_pass = 0; + + RID uniform_set; }; uint32_t blend_shape_count = 0; @@ -443,17 +451,90 @@ private: Vector<AABB> bone_aabbs; + bool has_bone_weights = false; + AABB aabb; AABB custom_aabb; Vector<RID> material_cache; + List<MeshInstance *> instances; + RendererStorage::InstanceDependency instance_dependency; }; mutable RID_Owner<Mesh> mesh_owner; - void _mesh_surface_generate_version_for_input_mask(Mesh::Surface *s, uint32_t p_input_mask); + struct MeshInstance { + Mesh *mesh; + RID skeleton; + struct Surface { + RID vertex_buffer; + RID uniform_set; + + Mesh::Surface::Version *versions = nullptr; //allocated on demand + uint32_t version_count = 0; + }; + LocalVector<Surface> surfaces; + LocalVector<float> blend_weights; + + RID blend_weights_buffer; + List<MeshInstance *>::Element *I = nullptr; //used to erase itself + uint64_t skeleton_version = 0; + bool dirty = false; + bool weights_dirty = false; + SelfList<MeshInstance> weight_update_list; + SelfList<MeshInstance> array_update_list; + MeshInstance() : + weight_update_list(this), array_update_list(this) {} + }; + + void _mesh_instance_clear(MeshInstance *mi); + void _mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint32_t p_surface); + + mutable RID_PtrOwner<MeshInstance> mesh_instance_owner; + + SelfList<MeshInstance>::List dirty_mesh_instance_weights; + SelfList<MeshInstance>::List dirty_mesh_instance_arrays; + + struct SkeletonShader { + struct PushConstant { + uint32_t has_normal; + uint32_t has_tangent; + uint32_t has_skeleton; + uint32_t has_blend_shape; + + uint32_t vertex_count; + uint32_t vertex_stride; + uint32_t skin_stride; + uint32_t skin_weight_offset; + + uint32_t blend_shape_count; + uint32_t normalized_blend_shapes; + uint32_t pad0; + uint32_t pad1; + }; + + enum { + UNIFORM_SET_INSTANCE = 0, + UNIFORM_SET_SURFACE = 1, + UNIFORM_SET_SKELETON = 2, + }; + enum { + SHADER_MODE_2D, + SHADER_MODE_3D, + SHADER_MODE_MAX + }; + + SkeletonShaderRD shader; + RID version; + RID version_shader[SHADER_MODE_MAX]; + RID pipeline[SHADER_MODE_MAX]; + + RID default_skeleton_uniform_set; + } skeleton_shader; + + void _mesh_surface_generate_version_for_input_mask(Mesh::Surface::Version &v, Mesh::Surface *s, uint32_t p_input_mask, MeshInstance::Surface *mis = nullptr); RID mesh_default_rd_buffers[DEFAULT_RD_BUFFER_MAX]; @@ -826,6 +907,9 @@ private: Transform2D base_transform_2d; RID uniform_set_3d; + RID uniform_set_mi; + + uint64_t version = 1; RendererStorage::InstanceDependency instance_dependency; }; @@ -1280,6 +1364,8 @@ public: virtual RID mesh_create(); + virtual void mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count); + /// Return stride virtual void mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface); @@ -1304,6 +1390,16 @@ public: virtual void mesh_clear(RID p_mesh); + virtual bool mesh_needs_instance(RID p_mesh, bool p_has_skeleton); + + /* MESH INSTANCE */ + + virtual RID mesh_instance_create(RID p_base); + virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton); + virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight); + virtual void mesh_instance_check_for_update(RID p_mesh_instance); + virtual void update_mesh_instances(); + _FORCE_INLINE_ const RID *mesh_get_surface_count_and_materials(RID p_mesh, uint32_t &r_surface_count) { Mesh *mesh = mesh_owner.getornull(p_mesh); ERR_FAIL_COND_V(!mesh, nullptr); @@ -1353,9 +1449,11 @@ public: return; } - uint32_t version = s->version_count; //gets added at the end + uint32_t version = s->version_count; + s->version_count++; + s->versions = (Mesh::Surface::Version *)memrealloc(s->versions, sizeof(Mesh::Surface::Version) * s->version_count); - _mesh_surface_generate_version_for_input_mask(s, p_input_mask); + _mesh_surface_generate_version_for_input_mask(s->versions[version], s, p_input_mask); r_vertex_format = s->versions[version].vertex_format; r_vertex_array_rd = s->versions[version].vertex_array; @@ -1363,6 +1461,44 @@ public: s->version_lock.unlock(); } + _FORCE_INLINE_ void mesh_instance_surface_get_arrays_and_format(RID p_mesh_instance, uint32_t p_surface_index, uint32_t p_input_mask, RID &r_vertex_array_rd, RID &r_index_array_rd, RD::VertexFormatID &r_vertex_format) { + MeshInstance *mi = mesh_instance_owner.getornull(p_mesh_instance); + ERR_FAIL_COND(!mi); + Mesh *mesh = mi->mesh; + ERR_FAIL_UNSIGNED_INDEX(p_surface_index, mesh->surface_count); + + MeshInstance::Surface *mis = &mi->surfaces[p_surface_index]; + Mesh::Surface *s = mesh->surfaces[p_surface_index]; + + r_index_array_rd = s->index_array; + + s->version_lock.lock(); + + //there will never be more than, at much, 3 or 4 versions, so iterating is the fastest way + + for (uint32_t i = 0; i < mis->version_count; i++) { + if (mis->versions[i].input_mask != p_input_mask) { + continue; + } + //we have this version, hooray + r_vertex_format = mis->versions[i].vertex_format; + r_vertex_array_rd = mis->versions[i].vertex_array; + s->version_lock.unlock(); + return; + } + + uint32_t version = mis->version_count; + mis->version_count++; + mis->versions = (Mesh::Surface::Version *)memrealloc(mis->versions, sizeof(Mesh::Surface::Version) * mis->version_count); + + _mesh_surface_generate_version_for_input_mask(mis->versions[version], s, p_input_mask, mis); + + r_vertex_format = mis->versions[version].vertex_format; + r_vertex_array_rd = mis->versions[version].vertex_array; + + s->version_lock.unlock(); + } + _FORCE_INLINE_ RID mesh_get_default_rd_buffer(DefaultRDBuffer p_buffer) { ERR_FAIL_INDEX_V(p_buffer, DEFAULT_RD_BUFFER_MAX, RID()); return mesh_default_rd_buffers[p_buffer]; diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub index 1fe43b25f6..cb62882deb 100644 --- a/servers/rendering/renderer_rd/shaders/SCsub +++ b/servers/rendering/renderer_rd/shaders/SCsub @@ -41,3 +41,4 @@ if "RD_GLSL" in env["BUILDERS"]: env.RD_GLSL("particles.glsl") env.RD_GLSL("particles_copy.glsl") env.RD_GLSL("sort.glsl") + env.RD_GLSL("skeleton.glsl") diff --git a/servers/rendering/renderer_rd/shaders/sdfgi_fields.glsl b/servers/rendering/renderer_rd/shaders/sdfgi_fields.glsl index eec0a90c0d..69d8824d8a 100644 --- a/servers/rendering/renderer_rd/shaders/sdfgi_fields.glsl +++ b/servers/rendering/renderer_rd/shaders/sdfgi_fields.glsl @@ -14,7 +14,7 @@ layout(local_size_x = OCT_RES, local_size_y = OCT_RES, local_size_z = 1) in; layout(rgba16f, set = 0, binding = 1) uniform restrict image2DArray irradiance_texture; layout(rg16f, set = 0, binding = 2) uniform restrict image2DArray depth_texture; -ayout(rgba32ui, set = 0, binding = 3) uniform restrict uimage2DArray irradiance_history_texture; +layout(rgba32ui, set = 0, binding = 3) uniform restrict uimage2DArray irradiance_history_texture; layout(rg32ui, set = 0, binding = 4) uniform restrict uimage2DArray depth_history_texture; struct CascadeData { diff --git a/servers/rendering/renderer_rd/shaders/skeleton.glsl b/servers/rendering/renderer_rd/shaders/skeleton.glsl new file mode 100644 index 0000000000..b19f5a9ad3 --- /dev/null +++ b/servers/rendering/renderer_rd/shaders/skeleton.glsl @@ -0,0 +1,199 @@ +#[compute] + +#version 450 + +VERSION_DEFINES + +layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in; + +layout(set = 0, binding = 1, std430) buffer restrict writeonly DstVertexData { + uint data[]; +} +dst_vertices; + +layout(set = 0, binding = 2, std430) buffer restrict readonly BlendShapeWeights { + float data[]; +} +blend_shape_weights; + +layout(set = 1, binding = 0, std430) buffer restrict readonly SrcVertexData { + uint data[]; +} +src_vertices; + +layout(set = 1, binding = 1, std430) buffer restrict readonly BoneWeightData { + uint data[]; +} +src_bone_weights; + +layout(set = 1, binding = 2, std430) buffer restrict readonly BlendShapeData { + uint data[]; +} +src_blend_shapes; + +layout(set = 2, binding = 0, std430) buffer restrict readonly SkeletonData { + vec4 data[]; +} +bone_transforms; + +layout(push_constant, binding = 0, std430) uniform Params { + bool has_normal; + bool has_tangent; + bool has_skeleton; + bool has_blend_shape; + + uint vertex_count; + uint vertex_stride; + uint skin_stride; + uint skin_weight_offset; + + uint blend_shape_count; + bool normalized_blend_shapes; + uint pad0; + uint pad1; +} +params; + +vec4 decode_abgr_2_10_10_10(uint base) { + uvec4 abgr_2_10_10_10 = (uvec4(base) >> uvec4(0, 10, 20, 30)) & uvec4(0x3FF, 0x3FF, 0x3FF, 0x3); + return vec4(abgr_2_10_10_10) / vec4(1023.0, 1023.0, 1023.0, 3.0) * 2.0 - 1.0; +} + +uint encode_abgr_2_10_10_10(vec4 base) { + uvec4 abgr_2_10_10_10 = uvec4(clamp(ivec4((base * 0.5 + 0.5) * vec4(1023.0, 1023.0, 1023.0, 3.0)), ivec4(0), ivec4(0x3FF, 0x3FF, 0x3FF, 0x3))) << uvec4(0, 10, 20, 30); + return abgr_2_10_10_10.x | abgr_2_10_10_10.y | abgr_2_10_10_10.z | abgr_2_10_10_10.w; +} + +void main() { + uint index = gl_GlobalInvocationID.x; + if (index >= params.vertex_count) { + return; + } + + uint src_offset = index * params.vertex_stride; + +#ifdef MODE_2D + vec2 vertex = uintBitsToFloat(uvec2(src_vertices.data[src_offset + 0], src_vertices.data[src_offset + 1])); +#else + vec3 vertex; + vec3 normal; + vec4 tangent; + + vertex = uintBitsToFloat(uvec3(src_vertices.data[src_offset + 0], src_vertices.data[src_offset + 1], src_vertices.data[src_offset + 2])); + + src_offset += 3; + + if (params.has_normal) { + normal = decode_abgr_2_10_10_10(src_vertices.data[src_offset]).rgb; + src_offset++; + } + + if (params.has_tangent) { + tangent = decode_abgr_2_10_10_10(src_vertices.data[src_offset]); + } + + if (params.has_blend_shape) { + float blend_total = 0.0; + vec3 blend_vertex = vec3(0.0); + vec3 blend_normal = vec3(0.0); + vec3 blend_tangent = vec3(0.0); + + for (uint i = 0; i < params.blend_shape_count; i++) { + float w = blend_shape_weights.data[i]; + if (w > 0.0001) { + uint base_offset = (params.vertex_count * i + index) * params.vertex_stride; + + blend_vertex += uintBitsToFloat(uvec3(src_blend_shapes.data[base_offset + 0], src_blend_shapes.data[base_offset + 1], src_blend_shapes.data[base_offset + 2])) * w; + + base_offset += 3; + + if (params.has_normal) { + blend_normal += decode_abgr_2_10_10_10(src_blend_shapes.data[base_offset]).rgb * w; + base_offset++; + } + + if (params.has_tangent) { + blend_tangent += decode_abgr_2_10_10_10(src_blend_shapes.data[base_offset]).rgb; + } + + blend_total += w; + } + } + + if (params.normalized_blend_shapes) { + vertex = (1.0 - blend_total) * vertex; + normal = (1.0 - blend_total) * normal; + tangent.rgb = (1.0 - blend_total) * tangent.rgb; + } + + vertex += blend_vertex; + normal += normalize(normal + blend_normal); + tangent.rgb += normalize(tangent.rgb + blend_tangent); + } + + if (params.has_skeleton) { + uint skin_offset = params.skin_stride * index; + + uvec2 bones = uvec2(src_bone_weights.data[skin_offset + 0], src_bone_weights.data[skin_offset + 1]); + uvec2 bones_01 = uvec2(bones.x & 0xFFFF, bones.x >> 16) * 3; //pre-add xform offset + uvec2 bones_23 = uvec2(bones.y & 0xFFFF, bones.y >> 16) * 3; + + skin_offset += params.skin_weight_offset; + + uvec2 weights = uvec2(src_bone_weights.data[skin_offset + 0], src_bone_weights.data[skin_offset + 1]); + + vec2 weights_01 = unpackUnorm2x16(weights.x); + vec2 weights_23 = unpackUnorm2x16(weights.y); + + mat4 m = mat4(bone_transforms.data[bones_01.x], bone_transforms.data[bones_01.x + 1], bone_transforms.data[bones_01.x + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_01.x; + m += mat4(bone_transforms.data[bones_01.y], bone_transforms.data[bones_01.y + 1], bone_transforms.data[bones_01.y + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_01.y; + m += mat4(bone_transforms.data[bones_23.x], bone_transforms.data[bones_23.x + 1], bone_transforms.data[bones_23.x + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.x; + m += mat4(bone_transforms.data[bones_23.y], bone_transforms.data[bones_23.y + 1], bone_transforms.data[bones_23.y + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.y; + + if (params.skin_weight_offset == 4) { + //using 8 bones/weights + skin_offset = params.skin_stride * index + 2; + + bones = uvec2(src_bone_weights.data[skin_offset + 0], src_bone_weights.data[skin_offset + 1]); + bones_01 = uvec2(bones.x & 0xFFFF, bones.x >> 16) * 3; //pre-add xform offset + bones_23 = uvec2(bones.y & 0xFFFF, bones.y >> 16) * 3; + + skin_offset += params.skin_weight_offset; + + weights = uvec2(src_bone_weights.data[skin_offset + 0], src_bone_weights.data[skin_offset + 1]); + + weights_01 = unpackUnorm2x16(weights.x); + weights_23 = unpackUnorm2x16(weights.y); + + m += mat4(bone_transforms.data[bones_01.x], bone_transforms.data[bones_01.x + 1], bone_transforms.data[bones_01.x + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_01.x; + m += mat4(bone_transforms.data[bones_01.y], bone_transforms.data[bones_01.y + 1], bone_transforms.data[bones_01.y + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_01.y; + m += mat4(bone_transforms.data[bones_23.x], bone_transforms.data[bones_23.x + 1], bone_transforms.data[bones_23.x + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.x; + m += mat4(bone_transforms.data[bones_23.y], bone_transforms.data[bones_23.y + 1], bone_transforms.data[bones_23.y + 2], vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.y; + } + + //reverse order because its transposed + vertex = (vec4(vertex, 1.0) * m).xyz; + normal = normalize((vec4(normal, 0.0) * m).xyz); + tangent.xyz = normalize((vec4(tangent.xyz, 0.0) * m).xyz); + } + + uint dst_offset = index * params.vertex_stride; + + uvec3 uvertex = floatBitsToUint(vertex); + dst_vertices.data[dst_offset + 0] = uvertex.x; + dst_vertices.data[dst_offset + 1] = uvertex.y; + dst_vertices.data[dst_offset + 2] = uvertex.z; + + dst_offset += 3; + + if (params.has_normal) { + dst_vertices.data[dst_offset] = encode_abgr_2_10_10_10(vec4(normal, 0.0)); + dst_offset++; + } + + if (params.has_tangent) { + dst_vertices.data[dst_offset] = encode_abgr_2_10_10_10(tangent); + } + +#endif +} diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index 26c50d25ca..c63152c11e 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -370,6 +370,22 @@ RID RendererSceneCull::instance_create() { return instance_rid; } +void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) { + bool needs_instance = RSG::storage->mesh_needs_instance(p_instance->base, p_instance->skeleton.is_valid()); + if (needs_instance != p_instance->mesh_instance.is_valid()) { + if (needs_instance) { + p_instance->mesh_instance = RSG::storage->mesh_instance_create(p_instance->base); + } else { + RSG::storage->free(p_instance->mesh_instance); + p_instance->mesh_instance = RID(); + } + } + + if (p_instance->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_set_skeleton(p_instance->mesh_instance, p_instance->skeleton); + } +} + void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) { Instance *instance = instance_owner.getornull(p_instance); ERR_FAIL_COND(!instance); @@ -384,6 +400,11 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) { instance->octree_id = 0; } + if (instance->mesh_instance.is_valid()) { + RSG::storage->free(instance->mesh_instance); + instance->mesh_instance = RID(); + } + switch (instance->base_type) { case RS::INSTANCE_LIGHT: { InstanceLightData *light = static_cast<InstanceLightData *>(instance->base_data); @@ -450,7 +471,6 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) { instance->base_data = nullptr; } - instance->blend_values.clear(); instance->materials.clear(); } @@ -479,9 +499,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) { case RS::INSTANCE_PARTICLES: { InstanceGeometryData *geom = memnew(InstanceGeometryData); instance->base_data = geom; - if (instance->base_type == RS::INSTANCE_MESH) { - instance->blend_values.resize(RSG::storage->mesh_get_blend_shape_count(p_base)); - } + } break; case RS::INSTANCE_REFLECTION_PROBE: { InstanceReflectionProbeData *reflection_probe = memnew(InstanceReflectionProbeData); @@ -520,6 +538,10 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) { instance->base = p_base; + if (instance->base_type == RS::INSTANCE_MESH) { + _instance_update_mesh_instance(instance); + } + //forcefully update the dependency now, so if for some reason it gets removed, we can immediately clear it RSG::storage->base_update_dependency(p_base, instance); } @@ -662,8 +684,9 @@ void RendererSceneCull::instance_set_blend_shape_weight(RID p_instance, int p_sh _update_dirty_instance(instance); } - ERR_FAIL_INDEX(p_shape, instance->blend_values.size()); - instance->blend_values.write[p_shape] = p_weight; + if (instance->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_set_blend_shape_weight(instance->mesh_instance, p_shape, p_weight); + } } void RendererSceneCull::instance_set_surface_material(RID p_instance, int p_surface, RID p_material) { @@ -777,6 +800,9 @@ void RendererSceneCull::instance_attach_skeleton(RID p_instance, RID p_skeleton) //update the dependency now, so if cleared, we remove it RSG::storage->skeleton_update_dependency(p_skeleton, instance); } + + _instance_update_mesh_instance(instance); + _instance_queue_update(instance, true, true); } @@ -1571,6 +1597,10 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons if (j == 0 || max > cull_max) { cull_max = max; } + + if (instance->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_check_for_update(instance->mesh_instance); + } } if (cull_max > z_max) { @@ -1671,6 +1701,8 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons scene_render->light_instance_set_shadow_transform(light->instance, ortho_camera, ortho_transform, z_max - z_min_cam, distances[i + 1], i, radius * 2.0 / texture_size, bias_scale * aspect_bias_scale * min_distance_bias_scale, z_max, uv_scale); } + RSG::storage->update_mesh_instances(); + scene_render->render_shadow(light->instance, p_shadow_atlas, i, (RendererSceneRender::InstanceBase **)instance_shadow_cull_result, cull_count); } @@ -1711,9 +1743,15 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons instance->depth = near_plane.distance_to(instance->transform.origin); instance->depth_layer = 0; + + if (instance->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_check_for_update(instance->mesh_instance); + } } } + RSG::storage->update_mesh_instances(); + scene_render->light_instance_set_shadow_transform(light->instance, CameraMatrix(), light_transform, radius, 0, i, 0); scene_render->render_shadow(light->instance, p_shadow_atlas, i, (RendererSceneRender::InstanceBase **)instance_shadow_cull_result, cull_count); } @@ -1763,9 +1801,13 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons } instance->depth = near_plane.distance_to(instance->transform.origin); instance->depth_layer = 0; + if (instance->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_check_for_update(instance->mesh_instance); + } } } + RSG::storage->update_mesh_instances(); scene_render->light_instance_set_shadow_transform(light->instance, cm, xform, radius, 0, i, 0); scene_render->render_shadow(light->instance, p_shadow_atlas, i, (RendererSceneRender::InstanceBase **)instance_shadow_cull_result, cull_count); } @@ -1800,9 +1842,15 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons } instance->depth = near_plane.distance_to(instance->transform.origin); instance->depth_layer = 0; + + if (instance->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_check_for_update(instance->mesh_instance); + } } } + RSG::storage->update_mesh_instances(); + scene_render->light_instance_set_shadow_transform(light->instance, cm, light_transform, radius, 0, 0, 0); scene_render->render_shadow(light->instance, p_shadow_atlas, 0, (RendererSceneRender::InstanceBase **)instance_shadow_cull_result, cull_count); @@ -2143,6 +2191,10 @@ void RendererSceneCull::_prepare_scene(const Transform p_cam_transform, const Ca } } + if (ins->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_check_for_update(ins->mesh_instance); + } + ins->depth = near_plane.distance_to(ins->transform.origin); ins->depth_layer = CLAMP(int(ins->depth * 16 / z_far), 0, 15); } @@ -2159,6 +2211,8 @@ void RendererSceneCull::_prepare_scene(const Transform p_cam_transform, const Ca ins->last_frame_pass = frame_number; } + RSG::storage->update_mesh_instances(); + /* STEP 5 - PROCESS LIGHTS */ RID *directional_light_ptr = &light_instance_cull_result[light_cull_count]; @@ -2344,6 +2398,9 @@ void RendererSceneCull::_prepare_scene(const Transform p_cam_transform, const Ca } else if ((1 << ins->base_type) & RS::INSTANCE_GEOMETRY_MASK) { if (ins->baked_light) { keep = true; + if (ins->mesh_instance.is_valid()) { + RSG::storage->mesh_instance_check_for_update(ins->mesh_instance); + } } } @@ -2355,6 +2412,8 @@ void RendererSceneCull::_prepare_scene(const Transform p_cam_transform, const Ca } } + RSG::storage->update_mesh_instances(); + scene_render->render_sdfgi(p_render_buffers, i, (RendererSceneRender::InstanceBase **)instance_shadow_cull_result, sdfgi_cull_count); //have to save updated cascades, then update static lights. } @@ -2795,13 +2854,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) { int new_mat_count = RSG::storage->mesh_get_surface_count(p_instance->base); p_instance->materials.resize(new_mat_count); - int new_blend_shape_count = RSG::storage->mesh_get_blend_shape_count(p_instance->base); - if (new_blend_shape_count != p_instance->blend_values.size()) { - p_instance->blend_values.resize(new_blend_shape_count); - for (int i = 0; i < new_blend_shape_count; i++) { - p_instance->blend_values.write[i] = 0; - } - } + _instance_update_mesh_instance(p_instance); } if ((1 << p_instance->base_type) & RS::INSTANCE_GEOMETRY_MASK) { diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index 46ca983986..c4379e4560 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -138,6 +138,8 @@ public: static void *_instance_pair(void *p_self, OctreeElementID, Instance *p_A, int, OctreeElementID, Instance *p_B, int); static void _instance_unpair(void *p_self, OctreeElementID, Instance *p_A, int, OctreeElementID, Instance *p_B, int, void *); + static void _instance_update_mesh_instance(Instance *p_instance); + virtual RID scenario_create(); virtual void scenario_set_debug(RID p_scenario, RS::ScenarioDebugMode p_debug_mode); diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h index 0aae67fd34..5690988297 100644 --- a/servers/rendering/renderer_scene_render.h +++ b/servers/rendering/renderer_scene_render.h @@ -135,7 +135,7 @@ public: RID skeleton; RID material_override; - RID instance_data; + RID mesh_instance; //only used for meshes and when skeleton/blendshapes exist Transform transform; @@ -149,8 +149,6 @@ public: Vector<RID> reflection_probe_instances; Vector<RID> gi_probe_instances; - Vector<float> blend_values; - RS::ShadowCastingSetting cast_shadows; //fit in 32 bits diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h index 03d4397d77..2dbef2fcc6 100644 --- a/servers/rendering/renderer_storage.h +++ b/servers/rendering/renderer_storage.h @@ -187,6 +187,8 @@ public: virtual RID mesh_create() = 0; + virtual void mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count) = 0; + /// Returns stride virtual void mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) = 0; @@ -211,6 +213,16 @@ public: virtual void mesh_clear(RID p_mesh) = 0; + virtual bool mesh_needs_instance(RID p_mesh, bool p_has_skeleton) = 0; + + /* MESH INSTANCE */ + + virtual RID mesh_instance_create(RID p_base) = 0; + virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) = 0; + virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) = 0; + virtual void mesh_instance_check_for_update(RID p_mesh_instance) = 0; + virtual void update_mesh_instances() = 0; + /* MULTIMESH API */ virtual RID multimesh_create() = 0; diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 1259b161bd..ba30670082 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -270,7 +270,7 @@ void RenderingDevice::_bind_methods() { ClassDB::bind_method(D_METHOD("sampler_create", "state"), &RenderingDevice::_sampler_create); - ClassDB::bind_method(D_METHOD("vertex_buffer_create", "size_bytes", "data"), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>())); + ClassDB::bind_method(D_METHOD("vertex_buffer_create", "size_bytes", "data", "use_as_storage"), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("vertex_format_create", "vertex_descriptions"), &RenderingDevice::_vertex_format_create); ClassDB::bind_method(D_METHOD("index_buffer_create", "size_indices", "format", "data"), &RenderingDevice::index_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index 5fa37c2ce4..524d7749c9 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -564,7 +564,7 @@ public: frequency = VERTEX_FREQUENCY_VERTEX; } }; - virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()) = 0; + virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_as_storage = false) = 0; typedef int64_t VertexFormatID; diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index e75fd0ee53..97c3aeaf45 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -231,14 +231,17 @@ public: /* MESH API */ - virtual RID mesh_create_from_surfaces(const Vector<SurfaceData> &p_surfaces) { + virtual RID mesh_create_from_surfaces(const Vector<SurfaceData> &p_surfaces, int p_blend_shape_count = 0) { RID mesh = mesh_create(); + mesh_set_blend_shape_count(mesh, p_blend_shape_count); for (int i = 0; i < p_surfaces.size(); i++) { mesh_add_surface(mesh, p_surfaces[i]); } return mesh; } + BIND2(mesh_set_blend_shape_count, RID, int) + BIND0R(RID, mesh_create) BIND2(mesh_add_surface, RID, const SurfaceData &) diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h index 2c230aaee4..62a866955d 100644 --- a/servers/rendering/rendering_server_wrap_mt.h +++ b/servers/rendering/rendering_server_wrap_mt.h @@ -143,10 +143,12 @@ public: /* MESH API */ - virtual RID mesh_create_from_surfaces(const Vector<SurfaceData> &p_surfaces) { - return rendering_server->mesh_create_from_surfaces(p_surfaces); + virtual RID mesh_create_from_surfaces(const Vector<SurfaceData> &p_surfaces, int p_blend_shape_count = 0) { + return rendering_server->mesh_create_from_surfaces(p_surfaces, p_blend_shape_count); } + FUNC2(mesh_set_blend_shape_count, RID, int) + FUNCRID(mesh) FUNC2(mesh_add_surface, RID, const SurfaceData &) diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index b033b09303..b643b14040 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -620,6 +620,8 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint r_bone_aabb.resize(total_bones); + int weight_count = (p_format & ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? 8 : 4; + if (first) { for (int i = 0; i < total_bones; i++) { r_bone_aabb.write[i].size = Vector3(-1, -1, -1); //negative means unused @@ -632,7 +634,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint bool any_valid = false; - if (vertices.size() && bones.size() == vertices.size() * 4 && weights.size() == bones.size()) { + if (vertices.size() && bones.size() == vertices.size() * weight_count && weights.size() == bones.size()) { int vs = vertices.size(); const Vector3 *rv = vertices.ptr(); const int *rb = bones.ptr(); @@ -642,9 +644,9 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint for (int i = 0; i < vs; i++) { Vector3 v = rv[i]; - for (int j = 0; j < 4; j++) { - int idx = rb[i * 4 + j]; - float w = rw[i * 4 + j]; + for (int j = 0; j < weight_count; j++) { + int idx = rb[i * weight_count + j]; + float w = rw[i * weight_count + j]; if (w == 0) { continue; //break; } @@ -992,7 +994,6 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa surface_data.vertex_count = array_len; surface_data.index_data = index_array; surface_data.index_count = index_array_len; - surface_data.blend_shape_count = blend_shape_count; surface_data.blend_shape_data = blend_shape_data; surface_data.bone_aabbs = bone_aabb; surface_data.lods = lods; @@ -1311,10 +1312,10 @@ Array RenderingServer::mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_sur uint32_t blend_shape_count = blend_shape_data.size() / divisor; - ERR_FAIL_COND_V(blend_shape_count != sd.blend_shape_count, Array()); + ERR_FAIL_COND_V(blend_shape_count != (uint32_t)mesh_get_blend_shape_count(p_mesh), Array()); Array blend_shape_array; - blend_shape_array.resize(blend_shape_count); + blend_shape_array.resize(mesh_get_blend_shape_count(p_mesh)); for (uint32_t i = 0; i < blend_shape_count; i++) { Vector<uint8_t> bs_data = blend_shape_data.subarray(i * divisor, (i + 1) * divisor - 1); Vector<uint8_t> unused; diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 5865cc7adf..598c23f4ee 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -282,8 +282,6 @@ public: Vector<uint8_t> index_data; uint32_t index_count = 0; - uint32_t blend_shape_count = 0; - AABB aabb; struct LOD { float edge_length; @@ -297,9 +295,11 @@ public: RID material; }; - virtual RID mesh_create_from_surfaces(const Vector<SurfaceData> &p_surfaces) = 0; + virtual RID mesh_create_from_surfaces(const Vector<SurfaceData> &p_surfaces, int p_blend_shape_count = 0) = 0; virtual RID mesh_create() = 0; + virtual void mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count) = 0; + virtual uint32_t mesh_surface_get_format_offset(uint32_t p_format, int p_vertex_len, int p_array_index) const; virtual uint32_t mesh_surface_get_format_vertex_stride(uint32_t p_format, int p_vertex_len) const; virtual uint32_t mesh_surface_get_format_attribute_stride(uint32_t p_format, int p_vertex_len) const; diff --git a/servers/text_server.cpp b/servers/text_server.cpp index b2584d9ffd..30dfa60ba3 100644 --- a/servers/text_server.cpp +++ b/servers/text_server.cpp @@ -376,6 +376,7 @@ void TextServer::_bind_methods() { BIND_ENUM_CONSTANT(GRAPHEME_IS_BREAK_SOFT); BIND_ENUM_CONSTANT(GRAPHEME_IS_TAB); BIND_ENUM_CONSTANT(GRAPHEME_IS_ELONGATION); + BIND_ENUM_CONSTANT(GRAPHEME_IS_PUNCTUATION); /* Hinting */ BIND_ENUM_CONSTANT(HINTING_NONE); @@ -679,7 +680,7 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks(RID p_shaped, float p_w Vector<Vector2i> TextServer::shaped_text_get_word_breaks(RID p_shaped) const { Vector<Vector2i> words; - const_cast<TextServer *>(this)->shaped_text_update_breaks(p_shaped); + const_cast<TextServer *>(this)->shaped_text_update_justification_ops(p_shaped); const Vector<Glyph> &logical = const_cast<TextServer *>(this)->shaped_text_sort_logical(p_shaped); const Vector2i &range = shaped_text_get_range(p_shaped); @@ -690,8 +691,8 @@ Vector<Vector2i> TextServer::shaped_text_get_word_breaks(RID p_shaped) const { for (int i = 0; i < l_size; i++) { if (l_gl[i].count > 0) { - if ((l_gl[i].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) { - words.push_back(Vector2i(word_start, l_gl[i].end - 1)); + if (((l_gl[i].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) || ((l_gl[i].flags & GRAPHEME_IS_PUNCTUATION) == GRAPHEME_IS_PUNCTUATION)) { + words.push_back(Vector2i(word_start, l_gl[i].start)); word_start = l_gl[i].end; } } diff --git a/servers/text_server.h b/servers/text_server.h index 09179cd218..a9b8649268 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -74,11 +74,12 @@ public: GRAPHEME_IS_VALID = 1 << 0, // Glyph is valid. GRAPHEME_IS_RTL = 1 << 1, // Glyph is right-to-left. GRAPHEME_IS_VIRTUAL = 1 << 2, // Glyph is not part of source string (added by fit_to_width function, do not affect caret movement). - GRAPHEME_IS_SPACE = 1 << 3, // Is whitespace (for justification). - GRAPHEME_IS_BREAK_HARD = 1 << 4, // Is line break (mandatory break, e.g "\n") - GRAPHEME_IS_BREAK_SOFT = 1 << 5, // Is line break (optional break, e.g space) - GRAPHEME_IS_TAB = 1 << 6, // Is tab or vertical tab - GRAPHEME_IS_ELONGATION = 1 << 7 // Elongation (e.g kashida), glyph can be duplicated or truncated to fit line to width. + GRAPHEME_IS_SPACE = 1 << 3, // Is whitespace (for justification and word breaks). + GRAPHEME_IS_BREAK_HARD = 1 << 4, // Is line break (mandatory break, e.g. "\n"). + GRAPHEME_IS_BREAK_SOFT = 1 << 5, // Is line break (optional break, e.g. space). + GRAPHEME_IS_TAB = 1 << 6, // Is tab or vertical tab. + GRAPHEME_IS_ELONGATION = 1 << 7, // Elongation (e.g. kashida), glyph can be duplicated or truncated to fit line to width. + GRAPHEME_IS_PUNCTUATION = 1 << 8 // Punctuation (can be used as word break, but not line break or justifiction). }; enum Hinting { @@ -104,7 +105,7 @@ public: uint8_t count = 0; // Number of glyphs in the grapheme, set in the first glyph only. uint8_t repeat = 1; // Draw multiple times in the row. - uint8_t flags = 0; // Grapheme flags (valid, rtl, virtual), set in the first glyph only. + uint16_t flags = 0; // Grapheme flags (valid, rtl, virtual), set in the first glyph only. float x_off = 0.f; // Offset from the origin of the glyph on baseline. float y_off = 0.f; |