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-rw-r--r--modules/bullet/soft_body_bullet.cpp26
-rw-r--r--servers/physics_3d/soft_body_3d_sw.cpp2
2 files changed, 19 insertions, 9 deletions
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 94b7e0ce38..371800d8f3 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -190,22 +190,24 @@ void SoftBodyBullet::get_node_position(int p_node_index, Vector3 &r_position) co
}
}
-void SoftBodyBullet::set_node_mass(int node_index, btScalar p_mass) {
+void SoftBodyBullet::set_node_mass(int p_node_index, btScalar p_mass) {
if (0 >= p_mass) {
- pin_node(node_index);
+ pin_node(p_node_index);
} else {
- unpin_node(node_index);
+ unpin_node(p_node_index);
}
if (bt_soft_body) {
- bt_soft_body->setMass(node_index, p_mass);
+ ERR_FAIL_INDEX(p_node_index, bt_soft_body->m_nodes.size());
+ bt_soft_body->setMass(p_node_index, p_mass);
}
}
-btScalar SoftBodyBullet::get_node_mass(int node_index) const {
+btScalar SoftBodyBullet::get_node_mass(int p_node_index) const {
if (bt_soft_body) {
- return bt_soft_body->getMass(node_index);
+ ERR_FAIL_INDEX_V(p_node_index, bt_soft_body->m_nodes.size(), 1);
+ return bt_soft_body->getMass(p_node_index);
} else {
- return -1 == search_node_pinned(node_index) ? 1 : 0;
+ return -1 == search_node_pinned(p_node_index) ? 1 : 0;
}
}
@@ -418,17 +420,25 @@ void SoftBodyBullet::setup_soft_body() {
// Set pinned nodes
for (int i = pinned_nodes.size() - 1; 0 <= i; --i) {
- bt_soft_body->setMass(pinned_nodes[i], 0);
+ const int node_index = pinned_nodes[i];
+ ERR_CONTINUE(0 > node_index || bt_soft_body->m_nodes.size() <= node_index);
+ bt_soft_body->setMass(node_index, 0);
}
}
void SoftBodyBullet::pin_node(int p_node_index) {
+ if (bt_soft_body) {
+ ERR_FAIL_INDEX(p_node_index, bt_soft_body->m_nodes.size());
+ }
if (-1 == search_node_pinned(p_node_index)) {
pinned_nodes.push_back(p_node_index);
}
}
void SoftBodyBullet::unpin_node(int p_node_index) {
+ if (bt_soft_body) {
+ ERR_FAIL_INDEX(p_node_index, bt_soft_body->m_nodes.size());
+ }
const int id = search_node_pinned(p_node_index);
if (-1 != id) {
pinned_nodes.remove(id);
diff --git a/servers/physics_3d/soft_body_3d_sw.cpp b/servers/physics_3d/soft_body_3d_sw.cpp
index 5e8f8692ba..7d173f9294 100644
--- a/servers/physics_3d/soft_body_3d_sw.cpp
+++ b/servers/physics_3d/soft_body_3d_sw.cpp
@@ -567,7 +567,7 @@ bool SoftBody3DSW::create_from_trimesh(const Vector<int> &p_indices, const Vecto
for (uint32_t i = 0; i < pinned_count; ++i) {
int pinned_vertex = pinned_vertices[i];
- ERR_CONTINUE(pinned_vertex >= visual_vertex_count);
+ ERR_CONTINUE(pinned_vertex < 0 || pinned_vertex >= visual_vertex_count);
uint32_t node_index = map_visual_to_physics[pinned_vertex];
ERR_CONTINUE(node_index >= node_count);