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-rw-r--r--editor/plugins/script_text_editor.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1ae4c530e8..ad07ac180b 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1487,16 +1487,17 @@ bool ScriptTextEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_
}
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
- if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) {
- return nullptr;
- }
-
- Ref<Script> scr = p_current_node->get_script();
-
- if (scr.is_valid() && scr == script) {
- return p_current_node;
+ // Check scripts only for the nodes belonging to the edited scene.
+ if (p_current_node == p_edited_scene || p_current_node->get_owner() == p_edited_scene) {
+ Ref<Script> scr = p_current_node->get_script();
+ if (scr.is_valid() && scr == script) {
+ return p_current_node;
+ }
}
+ // Traverse all children, even the ones not owned by the edited scene as they
+ // can still have child nodes added within the edited scene and thus owned by
+ // it (e.g. nodes added to subscene's root or to its editable children).
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
if (n) {