diff options
-rw-r--r-- | doc/classes/RichTextLabel.xml | 4 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 49 | ||||
-rw-r--r-- | scene/gui/rich_text_label.h | 2 |
3 files changed, 45 insertions, 10 deletions
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index f4cbf4c442..b5a917b2bb 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -23,9 +23,11 @@ <param index="2" name="height" type="int" default="0" /> <param index="3" name="color" type="Color" default="Color(1, 1, 1, 1)" /> <param index="4" name="inline_align" type="int" enum="InlineAlignment" default="5" /> + <param index="5" name="region" type="Rect2" default="Rect2(0, 0, 0, 0)" /> <description> - Adds an image's opening and closing tags to the tag stack, optionally providing a [param width] and [param height] to resize the image and a [param color] to tint the image. + Adds an image's opening and closing tags to the tag stack, optionally providing a [param width] and [param height] to resize the image, a [param color] to tint the image and a [param region] to only use parts of the image. If [param width] or [param height] is set to 0, the image size will be adjusted in order to keep the original aspect ratio. + If [param width] and [param height] are not set, but [param region] is, the region's rect will be used. </description> </method> <method name="add_text"> diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 5060bacba5..9217f31310 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -2956,7 +2956,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub memdelete(p_item); } -void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlignment p_alignment) { +void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlignment p_alignment, const Rect2 &p_region) { _stop_thread(); MutexLock data_lock(data_mutex); @@ -2969,7 +2969,15 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, ERR_FAIL_COND(p_image->get_height() == 0); ItemImage *item = memnew(ItemImage); - item->image = p_image; + if (p_region.has_area()) { + Ref<AtlasTexture> atlas_tex = memnew(AtlasTexture); + atlas_tex->set_atlas(p_image); + atlas_tex->set_region(p_region); + item->image = atlas_tex; + } else { + item->image = p_image; + } + item->color = p_color; item->inline_align = p_alignment; @@ -2981,17 +2989,30 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, item->size.height = p_height; } else { // calculate height to keep aspect ratio - item->size.height = p_image->get_height() * p_width / p_image->get_width(); + if (p_region.has_area()) { + item->size.height = p_region.get_size().height * p_width / p_region.get_size().width; + } else { + item->size.height = p_image->get_height() * p_width / p_image->get_width(); + } } } else { if (p_height > 0) { // custom height item->size.height = p_height; // calculate width to keep aspect ratio - item->size.width = p_image->get_width() * p_height / p_image->get_height(); + if (p_region.has_area()) { + item->size.width = p_region.get_size().width * p_height / p_region.get_size().height; + } else { + item->size.width = p_image->get_width() * p_height / p_image->get_height(); + } } else { - // keep original width and height - item->size = p_image->get_size(); + if (p_region.has_area()) { + // if the image has a region, keep the region size + item->size = p_region.get_size(); + } else { + // keep original width and height + item->size = p_image->get_size(); + } } } @@ -4126,6 +4147,18 @@ void RichTextLabel::append_text(const String &p_bbcode) { Ref<Texture2D> texture = ResourceLoader::load(image, "Texture2D"); if (texture.is_valid()) { + Rect2 region; + OptionMap::Iterator region_option = bbcode_options.find("region"); + if (region_option) { + Vector<String> region_values = region_option->value.split(",", false); + if (region_values.size() == 4) { + region.position.x = region_values[0].to_float(); + region.position.y = region_values[1].to_float(); + region.size.x = region_values[2].to_float(); + region.size.y = region_values[3].to_float(); + } + } + Color color = Color(1.0, 1.0, 1.0); OptionMap::Iterator color_option = bbcode_options.find("color"); if (color_option) { @@ -4154,7 +4187,7 @@ void RichTextLabel::append_text(const String &p_bbcode) { } } - add_image(texture, width, height, color, (InlineAlignment)alignment); + add_image(texture, width, height, color, (InlineAlignment)alignment, region); } pos = end; @@ -5209,7 +5242,7 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("get_parsed_text"), &RichTextLabel::get_parsed_text); ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text); ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text); - ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGNMENT_CENTER)); + ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align", "region"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(Rect2(0, 0, 0, 0))); ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline); ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line); ClassDB::bind_method(D_METHOD("push_font", "font", "font_size"), &RichTextLabel::push_font); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 73b7676c22..04a682349d 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -569,7 +569,7 @@ private: public: String get_parsed_text() const; void add_text(const String &p_text); - void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlignment p_alignment = INLINE_ALIGNMENT_CENTER); + void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlignment p_alignment = INLINE_ALIGNMENT_CENTER, const Rect2 &p_region = Rect2(0, 0, 0, 0)); void add_newline(); bool remove_line(const int p_line); void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0)); |