diff options
| -rw-r--r-- | scene/resources/primitive_meshes.cpp | 20 | 
1 files changed, 10 insertions, 10 deletions
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index d4221dcb3f..8d058377db 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -359,8 +359,8 @@ int CapsuleMesh::get_rings() const {  CapsuleMesh::CapsuleMesh() {  	// defaults -	radius = 0.5; -	mid_height = 0.5; +	radius = 1.0; +	mid_height = 1.0;  	radial_segments = 64;  	rings = 8;  } @@ -617,7 +617,7 @@ int CubeMesh::get_subdivide_depth() const {  CubeMesh::CubeMesh() {  	// defaults -	size = Vector3(1.0, 1.0, 1.0); +	size = Vector3(2.0, 2.0, 2.0);  	subdivide_w = 0;  	subdivide_h = 0;  	subdivide_d = 0; @@ -834,9 +834,9 @@ int CylinderMesh::get_rings() const {  CylinderMesh::CylinderMesh() {  	// defaults -	top_radius = 0.5; -	bottom_radius = 0.5; -	height = 1.0; +	top_radius = 1.0; +	bottom_radius = 1.0; +	height = 2.0;  	radial_segments = 64;  	rings = 4;  } @@ -951,7 +951,7 @@ int PlaneMesh::get_subdivide_depth() const {  PlaneMesh::PlaneMesh() {  	// defaults -	size = Size2(1.0, 1.0); +	size = Size2(2.0, 2.0);  	subdivide_w = 0;  	subdivide_d = 0;  } @@ -1242,7 +1242,7 @@ int PrismMesh::get_subdivide_depth() const {  PrismMesh::PrismMesh() {  	// defaults  	left_to_right = 0.5; -	size = Vector3(1.0, 1.0, 1.0); +	size = Vector3(2.0, 2.0, 2.0);  	subdivide_w = 0;  	subdivide_h = 0;  	subdivide_d = 0; @@ -1446,8 +1446,8 @@ bool SphereMesh::get_is_hemisphere() const {  SphereMesh::SphereMesh() {  	// defaults -	radius = 0.5; -	height = 1.0; +	radius = 1.0; +	height = 2.0;  	radial_segments = 64;  	rings = 32;  	is_hemisphere = false;  |