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-rw-r--r--modules/navigation/navigation_mesh_generator.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 74ff9312fd..fe63d67aba 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -293,8 +293,8 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6);
int map_data_current_index = 0;
- for (int d = 0; d < heightmap_depth - 1; d++) {
- for (int w = 0; w < heightmap_width - 1; w++) {
+ for (int d = 0; d < heightmap_depth; d++) {
+ for (int w = 0; w < heightmap_width; w++) {
if (map_data_current_index + 1 + heightmap_depth < map_data.size()) {
float top_left_height = map_data[map_data_current_index];
float top_right_height = map_data[map_data_current_index + 1];
@@ -422,8 +422,8 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6);
int map_data_current_index = 0;
- for (int d = 0; d < heightmap_depth - 1; d++) {
- for (int w = 0; w < heightmap_width - 1; w++) {
+ for (int d = 0; d < heightmap_depth; d++) {
+ for (int w = 0; w < heightmap_width; w++) {
if (map_data_current_index + 1 + heightmap_depth < map_data.size()) {
float top_left_height = map_data[map_data_current_index];
float top_right_height = map_data[map_data_current_index + 1];