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-rw-r--r--SConstruct39
-rw-r--r--core/io/resource_import.cpp24
-rw-r--r--core/io/resource_import.h3
-rw-r--r--core/io/resource_loader.cpp25
-rw-r--r--core/io/resource_loader.h2
-rw-r--r--core/math/matrix3.cpp68
-rw-r--r--core/math/matrix3.h5
-rw-r--r--core/variant_call.cpp6
-rw-r--r--doc/base/classes.xml23
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp5
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp1
-rw-r--r--drivers/gles3/shaders/canvas.glsl3
-rw-r--r--editor/editor_file_system.cpp53
-rw-r--r--editor/editor_file_system.h3
-rw-r--r--editor/editor_node.cpp64
-rw-r--r--editor/filesystem_dock.cpp32
-rw-r--r--editor/filesystem_dock.h1
-rw-r--r--editor/import/resource_importer_scene.cpp4
-rw-r--r--editor/import/resource_importer_scene.h2
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/collision_polygon_editor_plugin.cpp4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp6
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp17
-rw-r--r--editor/plugins/script_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp135
-rw-r--r--editor/plugins/spatial_editor_plugin.h9
-rw-r--r--editor/spatial_editor_gizmos.cpp15
-rw-r--r--methods.py53
-rw-r--r--modules/etc/SCsub4
-rw-r--r--modules/gdnative/config.py2
-rw-r--r--modules/gdnative/godot/basis.cpp18
-rw-r--r--modules/gdnative/godot/basis.h6
-rw-r--r--modules/nativescript/api_generator.cpp82
-rw-r--r--modules/nativescript/config.py2
-rw-r--r--modules/visual_script/visual_script_editor.cpp24
-rw-r--r--platform/android/export/export.cpp88
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/os_osx.mm40
-rw-r--r--platform/x11/detect.py4
-rw-r--r--scene/2d/canvas_item.h4
-rw-r--r--scene/2d/navigation2d.cpp26
-rw-r--r--scene/2d/tile_map.cpp30
-rw-r--r--scene/2d/tile_map.h7
-rw-r--r--scene/3d/arvr_nodes.cpp2
-rw-r--r--scene/3d/light.cpp6
-rw-r--r--scene/3d/light.h1
-rw-r--r--scene/animation/tween.cpp24
-rw-r--r--servers/visual_server.h1
50 files changed, 663 insertions, 324 deletions
diff --git a/SConstruct b/SConstruct
index fee9786234..c5071e9861 100644
--- a/SConstruct
+++ b/SConstruct
@@ -409,44 +409,7 @@ if selected_platform in platform_list:
# Microsoft Visual Studio Project Generation
if (env['vsproj']) == "yes":
-
- AddToVSProject(env.core_sources)
- AddToVSProject(env.main_sources)
- AddToVSProject(env.modules_sources)
- AddToVSProject(env.scene_sources)
- AddToVSProject(env.servers_sources)
- AddToVSProject(env.editor_sources)
-
- # this env flag won't work, it needs to be set in env_base=Environment(MSVC_VERSION='9.0')
- # Even then, SCons still seems to ignore it and builds with the latest MSVC...
- # That said, it's not needed to be set so far but I'm leaving it here so that this comment
- # has a purpose.
- # env['MSVS_VERSION']='9.0'
-
- # Calls a CMD with /C(lose) and /V(delayed environment variable expansion) options.
- # And runs vcvarsall bat for the proper architecture and scons for proper configuration
- env['MSVSBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! -j2'
- env['MSVSREBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) & call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j2'
- env['MSVSCLEANCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons --clean platform=windows target=$(Configuration) tools=!tools! -j2'
-
- # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
- # required for Visual Studio to understand that it needs to generate an NMAKE
- # project. Do not modify without knowing what you are doing.
- debug_variants = ['debug|Win32'] + ['debug|x64']
- release_variants = ['release|Win32'] + ['release|x64']
- release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
- variants = debug_variants + release_variants + release_debug_variants
- debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
- release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
- release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
- targets = debug_targets + release_targets + release_debug_targets
- msvproj = env.MSVSProject(target=['#godot' + env['MSVSPROJECTSUFFIX']],
- incs=env.vs_incs,
- srcs=env.vs_srcs,
- runfile=targets,
- buildtarget=targets,
- auto_build_solution=1,
- variant=variants)
+ methods.generate_vs_project(env, GetOption("num_jobs"))
else:
diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp
index 5a4f29fe67..69ff791a3a 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_import.cpp
@@ -32,13 +32,17 @@
#include "os/os.h"
#include "variant_parser.h"
-Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndType &r_path_and_type) const {
+Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid) const {
Error err;
FileAccess *f = FileAccess::open(p_path + ".import", FileAccess::READ, &err);
- if (!f)
+ if (!f) {
+ if (r_valid) {
+ *r_valid = false;
+ }
return err;
+ }
VariantParser::StreamFile stream;
stream.f = f;
@@ -47,6 +51,10 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
Variant value;
VariantParser::Tag next_tag;
+ if (r_valid) {
+ *r_valid = true;
+ }
+
int lines = 0;
String error_text;
bool path_found = false; //first match must have priority
@@ -79,6 +87,10 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
path_found = true; //first match must have priority
} else if (assign == "type") {
r_path_and_type.type = value;
+ } else if (assign == "valid") {
+ if (r_valid) {
+ *r_valid = value;
+ }
}
} else if (next_tag.name != "remap") {
@@ -245,6 +257,14 @@ void ResourceFormatImporter::get_internal_resource_path_list(const String &p_pat
memdelete(f);
}
+bool ResourceFormatImporter::is_import_valid(const String &p_path) const {
+
+ bool valid = true;
+ PathAndType pat;
+ _get_path_and_type(p_path, pat, &valid);
+ return valid;
+}
+
String ResourceFormatImporter::get_resource_type(const String &p_path) const {
PathAndType pat;
diff --git a/core/io/resource_import.h b/core/io/resource_import.h
index bf0bf3987a..b10255fbab 100644
--- a/core/io/resource_import.h
+++ b/core/io/resource_import.h
@@ -40,7 +40,7 @@ class ResourceFormatImporter : public ResourceFormatLoader {
String type;
};
- Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type) const;
+ Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const;
static ResourceFormatImporter *singleton;
@@ -54,6 +54,7 @@ public:
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
+ virtual bool is_import_valid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual bool can_be_imported(const String &p_path) const;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index f0e804e2fa..30ae9f5681 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -296,6 +296,31 @@ void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_l
}
}
+bool ResourceLoader::is_import_valid(const String &p_path) {
+
+ String path = _path_remap(p_path);
+
+ String local_path;
+ if (path.is_rel_path())
+ local_path = "res://" + path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(path);
+
+ for (int i = 0; i < loader_count; i++) {
+
+ if (!loader[i]->recognize_path(local_path))
+ continue;
+ /*
+ if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
+ continue;
+ */
+
+ return loader[i]->is_import_valid(p_path);
+ }
+
+ return false; //not found
+}
+
void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
String path = _path_remap(p_path);
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 9e059c2977..91f0c939bf 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -66,6 +66,7 @@ public:
virtual String get_resource_type(const String &p_path) const = 0;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map) { return OK; }
+ virtual bool is_import_valid(const String &p_path) const { return true; }
virtual ~ResourceFormatLoader() {}
};
@@ -104,6 +105,7 @@ public:
static String get_resource_type(const String &p_path);
static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
static Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
+ static bool is_import_valid(const String &p_path);
static void set_timestamp_on_load(bool p_timestamp) { timestamp_on_load = p_timestamp; }
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp
index c7e2a8f307..9732a1ff37 100644
--- a/core/math/matrix3.cpp
+++ b/core/math/matrix3.cpp
@@ -107,6 +107,13 @@ bool Basis::is_orthogonal() const {
return is_equal_approx(id, m);
}
+bool Basis::is_diagonal() const {
+ return (
+ Math::is_equal_approx(elements[0][1], 0) && Math::is_equal_approx(elements[0][2], 0) &&
+ Math::is_equal_approx(elements[1][0], 0) && Math::is_equal_approx(elements[1][2], 0) &&
+ Math::is_equal_approx(elements[2][0], 0) && Math::is_equal_approx(elements[2][1], 0));
+}
+
bool Basis::is_rotation() const {
return Math::is_equal_approx(determinant(), 1) && is_orthogonal();
}
@@ -241,12 +248,13 @@ Vector3 Basis::get_scale() const {
// This may lead to confusion for some users though.
//
// The convention we use here is to absorb the sign flip into the scaling matrix.
- // The same convention is also used in other similar functions such as set_scale,
- // get_rotation_axis_angle, get_rotation, set_rotation_axis_angle, set_rotation_euler, ...
+ // The same convention is also used in other similar functions such as get_rotation_axis_angle, get_rotation, ...
//
// A proper way to get rid of this issue would be to store the scaling values (or at least their signs)
// as a part of Basis. However, if we go that path, we need to disable direct (write) access to the
// matrix elements.
+ //
+ // The rotation part of this decomposition is returned by get_rotation* functions.
real_t det_sign = determinant() > 0 ? 1 : -1;
return det_sign * Vector3(
Vector3(elements[0][0], elements[1][0], elements[2][0]).length(),
@@ -254,15 +262,24 @@ Vector3 Basis::get_scale() const {
Vector3(elements[0][2], elements[1][2], elements[2][2]).length());
}
-// Sets scaling while preserving rotation.
-// This requires some care when working with matrices with negative determinant,
-// since we're using a particular convention for "polar" decomposition in get_scale and get_rotation.
-// For details, see the explanation in get_scale.
-void Basis::set_scale(const Vector3 &p_scale) {
- Vector3 e = get_euler();
- Basis(); // reset to identity
- scale(p_scale);
- rotate(e);
+// Decomposes a Basis into a rotation-reflection matrix (an element of the group O(3)) and a positive scaling matrix as B = O.S.
+// Returns the rotation-reflection matrix via reference argument, and scaling information is returned as a Vector3.
+// This (internal) function is too specıfıc and named too ugly to expose to users, and probably there's no need to do so.
+Vector3 Basis::rotref_posscale_decomposition(Basis &rotref) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(determinant() == 0, Vector3());
+
+ Basis m = transposed() * (*this);
+ ERR_FAIL_COND_V(m.is_diagonal() == false, Vector3());
+#endif
+ Vector3 scale = get_scale();
+ Basis inv_scale = Basis().scaled(scale.inverse()); // this will also absorb the sign of scale
+ rotref = (*this) * inv_scale;
+
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(rotref.is_orthogonal() == false, Vector3());
+#endif
+ return scale.abs();
}
// Multiplies the matrix from left by the rotation matrix: M -> R.M
@@ -316,28 +333,6 @@ void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const {
m.get_axis_angle(p_axis, p_angle);
}
-// Sets rotation while preserving scaling.
-// This requires some care when working with matrices with negative determinant,
-// since we're using a particular convention for "polar" decomposition in get_scale and get_rotation.
-// For details, see the explanation in get_scale.
-void Basis::set_rotation_euler(const Vector3 &p_euler) {
- Vector3 s = get_scale();
- Basis(); // reset to identity
- scale(s);
- rotate(p_euler);
-}
-
-// Sets rotation while preserving scaling.
-// This requires some care when working with matrices with negative determinant,
-// since we're using a particular convention for "polar" decomposition in get_scale and get_rotation.
-// For details, see the explanation in get_scale.
-void Basis::set_rotation_axis_angle(const Vector3 &p_axis, real_t p_angle) {
- Vector3 s = get_scale();
- Basis(); // reset to identity
- scale(s);
- rotate(p_axis, p_angle);
-}
-
// get_euler_xyz returns a vector containing the Euler angles in the format
// (a1,a2,a3), where a3 is the angle of the first rotation, and a1 is the last
// (following the convention they are commonly defined in the literature).
@@ -364,8 +359,9 @@ Vector3 Basis::get_euler_xyz() const {
euler.y = Math::asin(elements[0][2]);
if (euler.y < Math_PI * 0.5) {
if (euler.y > -Math_PI * 0.5) {
- //if rotation is Y-only, return a proper -pi,pi range like in x or z for the same case.
+ // is this a pure Y rotation?
if (elements[1][0] == 0.0 && elements[0][1] == 0.0 && elements[1][2] == 0 && elements[2][1] == 0 && elements[1][1] == 1) {
+ // return the simplest form
euler.x = 0;
euler.y = atan2(elements[0][2], elements[0][0]);
euler.z = 0;
@@ -432,7 +428,9 @@ Vector3 Basis::get_euler_yxz() const {
if (m12 < 1) {
if (m12 > -1) {
- if (elements[1][0] == 0 && elements[0][1] == 0 && elements[0][2] == 0 && elements[2][0] == 0 && elements[0][0] == 1) { // use pure x rotation
+ // is this a pure X rotation?
+ if (elements[1][0] == 0 && elements[0][1] == 0 && elements[0][2] == 0 && elements[2][0] == 0 && elements[0][0] == 1) {
+ // return the simplest form
euler.x = atan2(-m12, elements[1][1]);
euler.y = 0;
euler.z = 0;
diff --git a/core/math/matrix3.h b/core/math/matrix3.h
index be85c244bd..9c9080ac46 100644
--- a/core/math/matrix3.h
+++ b/core/math/matrix3.h
@@ -81,8 +81,7 @@ public:
Vector3 get_rotation() const;
void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const;
- void set_rotation_euler(const Vector3 &p_euler);
- void set_rotation_axis_angle(const Vector3 &p_axis, real_t p_angle);
+ Vector3 rotref_posscale_decomposition(Basis &rotref) const;
Vector3 get_euler_xyz() const;
void set_euler_xyz(const Vector3 &p_euler);
@@ -99,7 +98,6 @@ public:
Basis scaled(const Vector3 &p_scale) const;
Vector3 get_scale() const;
- void set_scale(const Vector3 &p_scale);
// transposed dot products
_FORCE_INLINE_ real_t tdotx(const Vector3 &v) const {
@@ -132,6 +130,7 @@ public:
void set_orthogonal_index(int p_index);
bool is_orthogonal() const;
+ bool is_diagonal() const;
bool is_rotation() const;
operator String() const;
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 77372d1e60..ad15f8f5cb 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -729,9 +729,6 @@ struct _VariantCall {
VCALL_PTR1R(Basis, scaled);
VCALL_PTR0R(Basis, get_scale);
VCALL_PTR0R(Basis, get_euler);
- VCALL_PTR1(Basis, set_scale);
- VCALL_PTR1(Basis, set_rotation_euler);
- VCALL_PTR2(Basis, set_rotation_axis_angle);
VCALL_PTR1R(Basis, tdotx);
VCALL_PTR1R(Basis, tdoty);
VCALL_PTR1R(Basis, tdotz);
@@ -1700,9 +1697,6 @@ void register_variant_methods() {
ADDFUNC0(BASIS, REAL, Basis, determinant, varray());
ADDFUNC2(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", REAL, "phi", varray());
ADDFUNC1(BASIS, BASIS, Basis, scaled, VECTOR3, "scale", varray());
- ADDFUNC1(BASIS, NIL, Basis, set_scale, VECTOR3, "scale", varray());
- ADDFUNC1(BASIS, NIL, Basis, set_rotation_euler, VECTOR3, "euler", varray());
- ADDFUNC2(BASIS, NIL, Basis, set_rotation_axis_angle, VECTOR3, "axis", REAL, "angle", varray());
ADDFUNC0(BASIS, VECTOR3, Basis, get_scale, varray());
ADDFUNC0(BASIS, VECTOR3, Basis, get_euler, varray());
ADDFUNC1(BASIS, REAL, Basis, tdotx, VECTOR3, "with", varray());
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 26c0b81428..8af7385934 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -7741,29 +7741,6 @@
Introduce an additional scaling specified by the given 3D scaling factor. Only relevant when the matrix is being used as a part of [Transform].
</description>
</method>
- <method name="set_rotation_axis_angle">
- <argument index="0" name="axis" type="Vector3">
- </argument>
- <argument index="1" name="angle" type="float">
- </argument>
- <description>
- Changes only the rotation part of the [Basis] to a rotation around given axis by phi, while preserving the scaling part (as determined by get_scale).
- </description>
- </method>
- <method name="set_rotation_euler">
- <argument index="0" name="euler" type="Vector3">
- </argument>
- <description>
- Changes only the rotation part of the [Basis] to a rotation corresponding to given Euler angles, while preserving the scaling part (as determined by get_scale).
- </description>
- </method>
- <method name="set_scale">
- <argument index="0" name="scale" type="Vector3">
- </argument>
- <description>
- Changes only the scaling part of the Basis to the specified scaling, while preserving the rotation part (as determined by get_rotation).
- </description>
- </method>
<method name="tdotx">
<return type="float">
</return>
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index f4dd9682a1..a492629dae 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -4445,9 +4445,10 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_
}
}
+ float bias_mult = Math::lerp(1.0f, light_instance->shadow_transform[p_pass].bias_scale, light->param[VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE]);
zfar = light->param[VS::LIGHT_PARAM_RANGE];
- bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS] * light_instance->shadow_transform[p_pass].bias_scale;
- normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] * light_instance->shadow_transform[p_pass].bias_scale;
+ bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS] * bias_mult;
+ normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] * bias_mult;
fbo = directional_shadow.fbo;
vp_height = directional_shadow.size;
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index c5c9140874..4cc6dcd5fb 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -4448,6 +4448,7 @@ RID RasterizerStorageGLES3::light_create(VS::LightType p_type) {
light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET] = 0.3;
light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET] = 0.6;
light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] = 0.1;
+ light->param[VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE] = 0.1;
light->color = Color(1, 1, 1, 1);
light->shadow = false;
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index f0dc14c35a..bb645f31a0 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -572,13 +572,11 @@ FRAGMENT_SHADER_CODE
#ifdef SHADOW_FILTER_PCF5
- SHADOW_TEST(su+shadowpixel_size*3.0);
SHADOW_TEST(su+shadowpixel_size*2.0);
SHADOW_TEST(su+shadowpixel_size);
SHADOW_TEST(su);
SHADOW_TEST(su-shadowpixel_size);
SHADOW_TEST(su-shadowpixel_size*2.0);
- SHADOW_TEST(su-shadowpixel_size*3.0);
shadow_attenuation/=5.0;
#endif
@@ -635,4 +633,3 @@ FRAGMENT_SHADER_CODE
frag_color = color;
}
-
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 9d110c7136..c175886d14 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -118,6 +118,12 @@ Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const {
return files[p_idx]->deps;
}
+bool EditorFileSystemDirectory::get_file_import_is_valid(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx, files.size(), false);
+ return files[p_idx]->import_valid;
+}
+
StringName EditorFileSystemDirectory::get_file_type(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), "");
@@ -142,6 +148,7 @@ void EditorFileSystemDirectory::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_file", "idx"), &EditorFileSystemDirectory::get_file);
ClassDB::bind_method(D_METHOD("get_file_path", "idx"), &EditorFileSystemDirectory::get_file_path);
ClassDB::bind_method(D_METHOD("get_file_type", "idx"), &EditorFileSystemDirectory::get_file_type);
+ ClassDB::bind_method(D_METHOD("get_file_import_is_valid", "idx"), &EditorFileSystemDirectory::get_file_import_is_valid);
ClassDB::bind_method(D_METHOD("get_name"), &EditorFileSystemDirectory::get_name);
ClassDB::bind_method(D_METHOD("get_path"), &EditorFileSystemDirectory::get_path);
ClassDB::bind_method(D_METHOD("get_parent"), &EditorFileSystemDirectory::get_parent);
@@ -181,7 +188,7 @@ void EditorFileSystem::_scan_filesystem() {
String project = ProjectSettings::get_singleton()->get_resource_path();
- String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_cache2");
+ String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_cache3");
FileAccess *f = FileAccess::open(fscache, FileAccess::READ);
if (f) {
@@ -201,7 +208,7 @@ void EditorFileSystem::_scan_filesystem() {
} else {
Vector<String> split = l.split("::");
- ERR_CONTINUE(split.size() != 5);
+ ERR_CONTINUE(split.size() != 6);
String name = split[0];
String file;
@@ -212,8 +219,9 @@ void EditorFileSystem::_scan_filesystem() {
fc.type = split[1];
fc.modification_time = split[2].to_int64();
fc.import_modification_time = split[3].to_int64();
+ fc.import_valid = split[4].to_int64() != 0;
- String deps = split[4].strip_edges();
+ String deps = split[5].strip_edges();
if (deps.length()) {
Vector<String> dp = deps.split("<>");
for (int i = 0; i < dp.size(); i++) {
@@ -230,7 +238,7 @@ void EditorFileSystem::_scan_filesystem() {
memdelete(f);
}
- String update_cache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_update2");
+ String update_cache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_update3");
print_line("try to see fs update2");
if (FileAccess::exists(update_cache)) {
@@ -282,7 +290,7 @@ void EditorFileSystem::_scan_filesystem() {
}
void EditorFileSystem::_save_filesystem_cache() {
- String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_cache2");
+ String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_cache3");
FileAccess *f = FileAccess::open(fscache, FileAccess::WRITE);
_save_filesystem_cache(filesystem, f);
@@ -622,6 +630,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
fi->deps = fc->deps;
fi->modified_time = fc->modification_time;
fi->import_modified_time = fc->import_modification_time;
+ fi->import_valid = fc->import_valid;
if (fc->type == String()) {
fi->type = ResourceLoader::get_resource_type(path);
//there is also the chance that file type changed due to reimport, must probably check this somehow here (or kind of note it for next time in another file?)
@@ -648,6 +657,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
print_line("import extension tried resource type for " + path + " and its " + fi->type);
fi->modified_time = 0;
fi->import_modified_time = 0;
+ fi->import_valid = ResourceLoader::is_import_valid(path);
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_REIMPORT;
@@ -663,6 +673,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
fi->modified_time = fc->modification_time;
fi->deps = fc->deps;
fi->import_modified_time = 0;
+ fi->import_valid = true;
} else {
//new or modified time
fi->type = ResourceLoader::get_resource_type(path);
@@ -670,6 +681,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
print_line("regular import tried resource type for " + path + " and its " + fi->type);
fi->modified_time = mt;
fi->import_modified_time = 0;
+ fi->import_valid = true;
}
}
@@ -766,6 +778,7 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
fi->modified_time = FileAccess::get_modified_time(path);
fi->import_modified_time = 0;
fi->type = ResourceLoader::get_resource_type(path);
+ fi->import_valid = ResourceLoader::is_import_valid(path);
{
ItemAction ia;
@@ -1036,7 +1049,7 @@ void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory *p_dir,
for (int i = 0; i < p_dir->files.size(); i++) {
- String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time);
+ String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid);
s += "::";
for (int j = 0; j < p_dir->files[i]->deps.size(); j++) {
@@ -1217,7 +1230,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_filesystem_path(const String &p
void EditorFileSystem::_save_late_updated_files() {
//files that already existed, and were modified, need re-scanning for dependencies upon project restart. This is done via saving this special file
- String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_update2");
+ String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_update3");
FileAccessRef f = FileAccess::open(fscache, FileAccess::WRITE);
for (Set<String>::Element *E = late_update_files.front(); E; E = E->next()) {
f->store_line(E->get());
@@ -1281,6 +1294,7 @@ void EditorFileSystem::update_file(const String &p_file) {
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = p_file.get_file();
fi->import_modified_time = 0;
+ fi->import_valid = ResourceLoader::is_import_valid(p_file);
if (idx == fs->files.size()) {
fs->files.push_back(fi);
@@ -1301,6 +1315,7 @@ void EditorFileSystem::update_file(const String &p_file) {
fs->files[cpos]->type = type;
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->deps = _get_dependencies(p_file);
+ fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
//if (FileAccess::exists(p_file+".import")) {
// fs->files[cpos]->import_modified_time=FileAccess::get_modified_time(p_file+".import");
//}
@@ -1404,19 +1419,26 @@ void EditorFileSystem::_reimport_file(const String &p_file) {
f->store_line("type=\"" + importer->get_resource_type() + "\"");
}
- if (importer->get_save_extension() == "") {
- //no path
- } else if (import_variants.size()) {
- //import with variants
- for (List<String>::Element *E = import_variants.front(); E; E = E->next()) {
+ if (err == OK) {
+
+ if (importer->get_save_extension() == "") {
+ //no path
+ } else if (import_variants.size()) {
+ //import with variants
+ for (List<String>::Element *E = import_variants.front(); E; E = E->next()) {
- String path = base_path.c_escape() + "." + E->get() + "." + importer->get_save_extension();
+ String path = base_path.c_escape() + "." + E->get() + "." + importer->get_save_extension();
- f->store_line("path." + E->get() + "=\"" + path + "\"");
+ f->store_line("path." + E->get() + "=\"" + path + "\"");
+ }
+ } else {
+
+ f->store_line("path=\"" + base_path + "." + importer->get_save_extension() + "\"");
}
+
} else {
- f->store_line("path=\"" + base_path + "." + importer->get_save_extension() + "\"");
+ f->store_line("valid=false");
}
f->store_line("");
@@ -1455,6 +1477,7 @@ void EditorFileSystem::_reimport_file(const String &p_file) {
fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(p_file + ".import");
fs->files[cpos]->deps = _get_dependencies(p_file);
fs->files[cpos]->type = importer->get_resource_type();
+ fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
//if file is currently up, maybe the source it was loaded from changed, so import math must be updated for it
//to reload properly
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index 4d9a96d233..cee3219b43 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -54,6 +54,7 @@ class EditorFileSystemDirectory : public Object {
StringName type;
uint64_t modified_time;
uint64_t import_modified_time;
+ bool import_valid;
Vector<String> deps;
bool verified; //used for checking changes
};
@@ -83,6 +84,7 @@ public:
String get_file_path(int p_idx) const;
StringName get_file_type(int p_idx) const;
Vector<String> get_file_deps(int p_idx) const;
+ bool get_file_import_is_valid(int p_idx) const;
EditorFileSystemDirectory *get_parent();
@@ -153,6 +155,7 @@ class EditorFileSystem : public Node {
uint64_t modification_time;
uint64_t import_modification_time;
Vector<String> deps;
+ bool import_valid;
};
HashMap<String, FileCache> file_cache;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e998f5bd9f..15de8206aa 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4802,6 +4802,38 @@ EditorNode::EditorNode() {
prev_scene->set_position(Point2(3, 24));
prev_scene->hide();
+ accept = memnew(AcceptDialog);
+ gui_base->add_child(accept);
+ accept->connect("confirmed", this, "_menu_confirm_current");
+
+ project_export = memnew(ProjectExportDialog);
+ gui_base->add_child(project_export);
+
+ dependency_error = memnew(DependencyErrorDialog);
+ gui_base->add_child(dependency_error);
+
+ dependency_fixer = memnew(DependencyEditor);
+ gui_base->add_child(dependency_fixer);
+
+ settings_config_dialog = memnew(EditorSettingsDialog);
+ gui_base->add_child(settings_config_dialog);
+
+ project_settings = memnew(ProjectSettingsEditor(&editor_data));
+ gui_base->add_child(project_settings);
+
+ run_settings_dialog = memnew(RunSettingsDialog);
+ gui_base->add_child(run_settings_dialog);
+
+ export_template_manager = memnew(ExportTemplateManager);
+ gui_base->add_child(export_template_manager);
+
+ about = memnew(EditorAbout);
+ about->get_logo()->set_texture(gui_base->get_icon("Logo", "EditorIcons"));
+ gui_base->add_child(about);
+
+ warning = memnew(AcceptDialog);
+ gui_base->add_child(warning);
+
ED_SHORTCUT("editor/next_tab", TTR("Next tab"), KEY_MASK_CMD + KEY_TAB);
ED_SHORTCUT("editor/prev_tab", TTR("Previous tab"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_TAB);
ED_SHORTCUT("editor/filter_files", TTR("Filter Files.."), KEY_MASK_ALT + KEY_MASK_CMD + KEY_P);
@@ -5226,38 +5258,6 @@ EditorNode::EditorNode() {
save_confirmation->connect("confirmed", this, "_menu_confirm_current");
save_confirmation->connect("custom_action", this, "_discard_changes");
- accept = memnew(AcceptDialog);
- gui_base->add_child(accept);
- accept->connect("confirmed", this, "_menu_confirm_current");
-
- project_export = memnew(ProjectExportDialog);
- gui_base->add_child(project_export);
-
- dependency_error = memnew(DependencyErrorDialog);
- gui_base->add_child(dependency_error);
-
- dependency_fixer = memnew(DependencyEditor);
- gui_base->add_child(dependency_fixer);
-
- settings_config_dialog = memnew(EditorSettingsDialog);
- gui_base->add_child(settings_config_dialog);
-
- project_settings = memnew(ProjectSettingsEditor(&editor_data));
- gui_base->add_child(project_settings);
-
- run_settings_dialog = memnew(RunSettingsDialog);
- gui_base->add_child(run_settings_dialog);
-
- export_template_manager = memnew(ExportTemplateManager);
- gui_base->add_child(export_template_manager);
-
- about = memnew(EditorAbout);
- about->get_logo()->set_texture(gui_base->get_icon("Logo", "EditorIcons"));
- gui_base->add_child(about);
-
- warning = memnew(AcceptDialog);
- gui_base->add_child(warning);
-
file_templates = memnew(FileDialog);
file_templates->set_title(TTR("Import Templates From ZIP File"));
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 8d11679509..0ad7b25e4a 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -389,6 +389,7 @@ void FileSystemDock::_search(EditorFileSystemDirectory *p_path, List<FileInfo> *
fi.name = file;
fi.type = p_path->get_file_type(i);
fi.path = p_path->get_file_path(i);
+ fi.import_broken = !p_path->get_file_import_is_valid(i);
fi.import_status = 0;
matches->push_back(fi);
@@ -423,6 +424,7 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
thumbnail_size *= EDSCALE;
Ref<Texture> folder_thumbnail;
Ref<Texture> file_thumbnail;
+ Ref<Texture> file_thumbnail_broken;
bool use_thumbnails = (display_mode == DISPLAY_THUMBNAILS);
bool use_folders = search_box->get_text().length() == 0 && split_mode;
@@ -456,8 +458,18 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
Theme::get_default()->set_icon("ResizedFile", "EditorIcons", resized_file);
}
+ if (!has_icon("ResizedFileBroken", "EditorIcons")) {
+ Ref<ImageTexture> file = get_icon("FileBigBroken", "EditorIcons");
+ Ref<Image> img = file->get_data();
+ img->resize(thumbnail_size, thumbnail_size);
+ Ref<ImageTexture> resized_file = Ref<ImageTexture>(memnew(ImageTexture));
+ resized_file->create_from_image(img, 0);
+ Theme::get_default()->set_icon("ResizedFileBroken", "EditorIcons", resized_file);
+ }
+
file_thumbnail = get_icon("ResizedFile", "EditorIcons");
+ file_thumbnail_broken = get_icon("ResizedFileBroken", "EditorIcons");
} else {
files->set_icon_mode(ItemList::ICON_MODE_LEFT);
@@ -518,6 +530,7 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
fi.name = efd->get_file(i);
fi.path = path.plus_file(fi.name);
fi.type = efd->get_file_type(i);
+ fi.import_broken = !efd->get_file_import_is_valid(i);
fi.import_status = 0;
filelist.push_back(fi);
@@ -533,24 +546,21 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
StringName type = E->get().type;
Ref<Texture> type_icon;
+ Ref<Texture> big_icon = file_thumbnail;
String tooltip = fname;
- if (E->get().import_status == 0) {
+ if (!E->get().import_broken) {
if (has_icon(type, ei)) {
type_icon = get_icon(type, ei);
} else {
type_icon = get_icon(oi, ei);
}
- } else if (E->get().import_status == 1) {
- type_icon = get_icon("DependencyOk", "EditorIcons");
- } else if (E->get().import_status == 2) {
- type_icon = get_icon("DependencyChanged", "EditorIcons");
- tooltip += TTR("\nStatus: Needs Re-Import");
- } else if (E->get().import_status == 3) {
+ } else {
type_icon = get_icon("ImportFail", "EditorIcons");
- tooltip += ("\nStatus: Missing Dependencies");
+ big_icon = file_thumbnail_broken;
+ tooltip += TTR("\nStatus: Import of file failed. Please fix file and reimport manually.");
}
if (E->get().sources.size()) {
@@ -560,14 +570,16 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
}
if (use_thumbnails) {
- files->add_item(fname, file_thumbnail, true);
+ files->add_item(fname, big_icon, true);
files->set_item_metadata(files->get_item_count() - 1, fp);
files->set_item_tag_icon(files->get_item_count() - 1, type_icon);
Array udata;
udata.resize(2);
udata[0] = files->get_item_count() - 1;
udata[1] = fname;
- EditorResourcePreview::get_singleton()->queue_resource_preview(fp, this, "_thumbnail_done", udata);
+ if (!E->get().import_broken) {
+ EditorResourcePreview::get_singleton()->queue_resource_preview(fp, this, "_thumbnail_done", udata);
+ }
} else {
files->add_item(fname, type_icon, true);
files->set_item_metadata(files->get_item_count() - 1, fp);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index c33a745ce4..a35b145085 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -169,6 +169,7 @@ private:
StringName type;
int import_status; //0 not imported, 1 - ok, 2- must reimport, 3- broken
Vector<String> sources;
+ bool import_broken;
bool operator<(const FileInfo &fi) const {
return name < fi.name;
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index dd98494504..7fa76713f3 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -933,13 +933,13 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/custom_script", PROPERTY_HINT_FILE, script_ext_hint), ""));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), meshes_out ? 1 : 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), (meshes_out || materials_out) ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/storage", PROPERTY_HINT_ENUM, "Built-In,Files", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), materials_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "materials/keep_on_reimport"), materials_out ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/compress"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), meshes_out ? true : false));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), ""));
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index bf8d88ce0a..9c3d5e7876 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -83,9 +83,9 @@ class ResourceImporterScene : public ResourceImporter {
static ResourceImporterScene *singleton;
enum Presets {
- PRESET_SINGLE_SCENE,
PRESET_SEPARATE_MATERIALS,
PRESET_SEPARATE_MESHES,
+ PRESET_SINGLE_SCENE,
PRESET_SEPARATE_MESHES_AND_MATERIALS,
PRESET_MULTIPLE_SCENES,
PRESET_MULTIPLE_SCENES_AND_MATERIALS,
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index c90462db1d..38f95d8278 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -344,6 +344,10 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
if (p_collision_polygon) {
node = Object::cast_to<CollisionPolygon2D>(p_collision_polygon);
+ //Enable the pencil tool if the polygon is empty
+ if (node->get_polygon().size() == 0) {
+ _menu_option(MODE_CREATE);
+ }
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
wip.clear();
diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp
index 3ac055e650..24c4813771 100644
--- a/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -468,6 +468,10 @@ void CollisionPolygonEditor::edit(Node *p_collision_polygon) {
if (p_collision_polygon) {
node = Object::cast_to<CollisionPolygon>(p_collision_polygon);
+ //Enable the pencil tool if the polygon is empty
+ if (node->get_polygon().size() == 0) {
+ _menu_option(MODE_CREATE);
+ }
wip.clear();
wip_active = false;
edited_point = -1;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 76e969a339..de8d4f9618 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -69,6 +69,7 @@ void NavigationPolygonEditor::_create_nav() {
undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
undo_redo->commit_action();
+ _menu_option(MODE_CREATE);
}
void NavigationPolygonEditor::_menu_option(int p_option) {
@@ -423,6 +424,11 @@ void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
if (p_collision_polygon) {
node = Object::cast_to<NavigationPolygonInstance>(p_collision_polygon);
+ //Enable the pencil tool if the polygon is empty
+ if (!node->get_navigation_polygon().is_null()) {
+ if (node->get_navigation_polygon()->get_polygon_count() == 0)
+ _menu_option(MODE_CREATE);
+ }
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
wip.clear();
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index d04184f055..a3195c05d6 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -402,10 +402,13 @@ bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
- Vector<Vector2> poly = Variant(node->get_polygon());
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos - node->get_offset();
- node->set_polygon(Variant(poly));
+ if (!wip_active) {
+
+ Vector<Vector2> poly = Variant(node->get_polygon());
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly[edited_point] = edited_point_pos - node->get_offset();
+ node->set_polygon(Variant(poly));
+ }
canvas_item_editor->get_viewport_control()->update();
}
@@ -430,7 +433,7 @@ void Polygon2DEditor::_canvas_draw() {
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- if (edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
+ if (!wip_active && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
const Color col = node->get_color().contrasted();
const int n = pre_move_edit.size();
@@ -720,6 +723,10 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) {
if (p_collision_polygon) {
node = Object::cast_to<Polygon2D>(p_collision_polygon);
+ //Enable the pencil tool if the polygon is empty
+ if (node->get_polygon().size() == 0) {
+ _menu_option(MODE_CREATE);
+ }
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 11590ec69a..a529f152dc 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -47,7 +47,7 @@
void ScriptEditorBase::_bind_methods() {
ADD_SIGNAL(MethodInfo("name_changed"));
- ADD_SIGNAL(MethodInfo("script_changed"));
+ ADD_SIGNAL(MethodInfo("edited_script_changed"));
ADD_SIGNAL(MethodInfo("request_help_search", PropertyInfo(Variant::STRING, "topic")));
ADD_SIGNAL(MethodInfo("request_help_index"));
ADD_SIGNAL(MethodInfo("request_open_script_at_line", PropertyInfo(Variant::OBJECT, "script"), PropertyInfo(Variant::INT, "line")));
@@ -1629,7 +1629,7 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
_update_script_names();
_save_layout();
se->connect("name_changed", this, "_update_script_names");
- se->connect("script_changed", this, "_script_changed");
+ se->connect("edited_script_changed", this, "_script_changed");
se->connect("request_help_search", this, "_help_search");
se->connect("request_open_script_at_line", this, "_goto_script_line");
se->connect("go_to_help", this, "_help_class_goto");
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 89dc358d02..a8f1b00776 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -529,7 +529,7 @@ void ScriptTextEditor::_validate_script() {
}
emit_signal("name_changed");
- emit_signal("script_changed");
+ emit_signal("edited_script_changed");
}
static Node *_find_node_for_script(Node *p_base, Node *p_current, const Ref<Script> &p_script) {
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index f36c3ca8b2..8672892b5a 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -197,8 +197,6 @@ void ShaderTextEditor::_validate_script() {
}
void ShaderTextEditor::_bind_methods() {
-
- //ADD_SIGNAL( MethodInfo("script_changed") );
}
ShaderTextEditor::ShaderTextEditor() {
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index f226ab2636..bc5c700959 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -50,6 +50,9 @@
#define GIZMO_RING_HALF_WIDTH 0.1
//#define GIZMO_SCALE_DEFAULT 0.28
#define GIZMO_SCALE_DEFAULT 0.15
+#define GIZMO_PLANE_SIZE 0.2
+#define GIZMO_PLANE_DST 0.3
+#define GIZMO_CIRCLE_SIZE 0.9
#define ZOOM_MIN_DISTANCE 0.001
#define ZOOM_MULTIPLIER 1.08
@@ -588,6 +591,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
float grabber_radius = gs * GIZMO_ARROW_SIZE;
Vector3 r;
+
if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * 10000.0, grabber_pos, grabber_radius, &r)) {
float d = r.distance_to(ray_pos);
if (d < col_d) {
@@ -597,17 +601,49 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
}
}
+ bool is_plane_translate = false;
+ // second try
+ if (col_axis == -1) {
+ col_d = 1e20;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
+ Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
+
+ Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST);
+
+ Vector3 r;
+ Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
+
+ if (plane.intersects_ray(ray_pos, ray, &r)) {
+
+ float dist = r.distance_to(grabber_pos);
+ if (dist < (gs * GIZMO_PLANE_SIZE)) {
+
+ float d = ray_pos.distance_to(r);
+ if (d < col_d) {
+ col_d = d;
+ col_axis = i;
+
+ is_plane_translate = true;
+ }
+ }
+ }
+ }
+ }
+
if (col_axis != -1) {
if (p_highlight_only) {
- spatial_editor->select_gizmo_highlight_axis(col_axis);
+ spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_translate ? 6 : 0));
} else {
- //handle rotate
+ //handle plane translate
_edit.mode = TRANSFORM_TRANSLATE;
_compute_edit(Point2(p_screenpos.x, p_screenpos.y));
- _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis);
+ _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_translate ? 3 : 0));
}
return true;
}
@@ -627,7 +663,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
float dist = r.distance_to(gt.origin);
- if (dist > gs * (1 - GIZMO_RING_HALF_WIDTH) && dist < gs * (1 + GIZMO_RING_HALF_WIDTH)) {
+ if (dist > gs * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gs * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) {
float d = ray_pos.distance_to(r);
if (d < col_d) {
@@ -921,7 +957,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (get_selected_count() == 0)
break; //bye
- //handle rotate
+ //handle translate
_edit.mode = TRANSFORM_TRANSLATE;
_compute_edit(b->get_position());
break;
@@ -1175,6 +1211,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector3 motion_mask;
Plane plane;
+ bool plane_mv;
switch (_edit.plane) {
case TRANSFORM_VIEW:
@@ -1193,6 +1230,21 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
+ case TRANSFORM_YZ:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
+ plane_mv = true;
+ break;
+ case TRANSFORM_XZ:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
+ plane_mv = true;
+ break;
+ case TRANSFORM_XY:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
+ plane_mv = true;
+ break;
}
Vector3 intersection;
@@ -1206,7 +1258,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
//_validate_selection();
Vector3 motion = intersection - click;
if (motion_mask != Vector3()) {
- motion = motion_mask.dot(motion) * motion_mask;
+ if (plane_mv)
+ motion *= motion_mask;
+ else
+ motion = motion_mask.dot(motion) * motion_mask;
}
//set_message("Translating: "+motion);
@@ -2185,6 +2240,14 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
VS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
VS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i], layer);
+ move_plane_gizmo_instance[i] = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(move_plane_gizmo_instance[i], spatial_editor->get_move_plane_gizmo(i)->get_rid());
+ VS::get_singleton()->instance_set_scenario(move_plane_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario());
+ VS::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false);
+ //VS::get_singleton()->instance_geometry_set_flag(move_plane_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
+ VS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_plane_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
+ VS::get_singleton()->instance_set_layer_mask(move_plane_gizmo_instance[i], layer);
+
rotate_gizmo_instance[i] = VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(rotate_gizmo_instance[i], spatial_editor->get_rotate_gizmo(i)->get_rid());
VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario());
@@ -2199,6 +2262,7 @@ void SpatialEditorViewport::_finish_gizmo_instances() {
for (int i = 0; i < 3; i++) {
VS::get_singleton()->free(move_gizmo_instance[i]);
+ VS::get_singleton()->free(move_plane_gizmo_instance[i]);
VS::get_singleton()->free(rotate_gizmo_instance[i]);
}
}
@@ -2290,6 +2354,8 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform);
VisualServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE));
+ VisualServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform);
+ VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE));
VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE));
}
@@ -2848,6 +2914,7 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) {
for (int i = 0; i < 3; i++) {
move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_hl : gizmo_color[i]);
+ move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? gizmo_hl : plane_gizmo_color[i]);
rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_hl : gizmo_color[i]);
}
}
@@ -3441,10 +3508,12 @@ void SpatialEditor::_init_indicators() {
gizmo_hl->set_flag(SpatialMaterial::FLAG_ONTOP, true);
gizmo_hl->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
gizmo_hl->set_albedo(Color(1, 1, 1, gizmo_alph + 0.2f));
+ gizmo_hl->set_cull_mode(SpatialMaterial::CULL_DISABLED);
for (int i = 0; i < 3; i++) {
move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
+ move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
@@ -3455,6 +3524,7 @@ void SpatialEditor::_init_indicators() {
col[i] = 1.0;
col.a = gizmo_alph;
mat->set_albedo(col);
+
gizmo_color[i] = mat;
Vector3 ivec;
@@ -3512,17 +3582,60 @@ void SpatialEditor::_init_indicators() {
surftool->commit(move_gizmo[i]);
}
+ // plane translation
+ {
+ Ref<SurfaceTool> surftool = memnew(SurfaceTool);
+ surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
+
+ Vector3 vec = ivec2 - ivec3;
+ Vector3 plane[4] = {
+ vec * GIZMO_PLANE_DST,
+ vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE,
+ vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE),
+ vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE
+ };
+
+ Basis ma(ivec, Math_PI / 2);
+
+ Vector3 points[4] = {
+ ma.xform(plane[0]),
+ ma.xform(plane[1]),
+ ma.xform(plane[2]),
+ ma.xform(plane[3]),
+ };
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[1]);
+ surftool->add_vertex(points[2]);
+
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[2]);
+ surftool->add_vertex(points[3]);
+
+ Ref<SpatialMaterial> plane_mat = memnew(SpatialMaterial);
+ plane_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ plane_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
+ plane_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ plane_mat->set_cull_mode(SpatialMaterial::CULL_DISABLED);
+ Color col;
+ col[i] = 1.0;
+ col.a = gizmo_alph;
+ plane_mat->set_albedo(col);
+ plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides
+ surftool->set_material(plane_mat);
+ surftool->commit(move_plane_gizmo[i]);
+ }
+
{
Ref<SurfaceTool> surftool = memnew(SurfaceTool);
surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
Vector3 circle[5] = {
- ivec * 0.02 + ivec2 * 0.02 + ivec2 * 1.0,
- ivec * -0.02 + ivec2 * 0.02 + ivec2 * 1.0,
- ivec * -0.02 + ivec2 * -0.02 + ivec2 * 1.0,
- ivec * 0.02 + ivec2 * -0.02 + ivec2 * 1.0,
- ivec * 0.02 + ivec2 * 0.02 + ivec2 * 1.0,
+ ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
+ ivec * -0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
+ ivec * -0.02 + ivec2 * -0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
+ ivec * 0.02 + ivec2 * -0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
+ ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
};
for (int k = 0; k < 33; k++) {
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index b024a8bd93..374861b5e7 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -196,6 +196,9 @@ private:
TRANSFORM_X_AXIS,
TRANSFORM_Y_AXIS,
TRANSFORM_Z_AXIS,
+ TRANSFORM_YZ,
+ TRANSFORM_XZ,
+ TRANSFORM_XY,
};
struct EditData {
@@ -233,7 +236,7 @@ private:
real_t zoom_indicator_delay;
- RID move_gizmo_instance[3], rotate_gizmo_instance[3];
+ RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3];
String last_message;
String message;
@@ -378,8 +381,9 @@ private:
bool grid_enable[3]; //should be always visible if true
bool grid_enabled;
- Ref<ArrayMesh> move_gizmo[3], rotate_gizmo[3];
+ Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3];
Ref<SpatialMaterial> gizmo_color[3];
+ Ref<SpatialMaterial> plane_gizmo_color[3];
Ref<SpatialMaterial> gizmo_hl;
int over_gizmo_handle;
@@ -519,6 +523,7 @@ public:
bool are_local_coords_enabled() const { return transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(SpatialEditor::MENU_TRANSFORM_LOCAL_COORDS)); }
Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
+ Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
void update_transform_gizmo();
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index d86b255f38..c127b9a2f1 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -298,12 +298,23 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi
}
void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 size) {
+ ERR_FAIL_COND(!spatial_node);
+
CubeMesh cubem;
cubem.set_size(size);
Ref<ArrayMesh> m = memnew(ArrayMesh);
m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0));
m->surface_set_material(0, p_material);
add_mesh(m);
+
+ Instance ins;
+ ins.mesh = m;
+ if (valid) {
+ ins.create_instance(spatial_node);
+ VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
+ }
+
+ instances.push_back(ins);
}
void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {
@@ -877,10 +888,6 @@ void LightSpatialGizmo::redraw() {
Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * w;
Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * w;
- /*points.push_back(Vector3(a.x,0,a.y));
- points.push_back(Vector3(b.x,0,b.y));
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));*/
points.push_back(Vector3(a.x, a.y, -d));
points.push_back(Vector3(b.x, b.y, -d));
diff --git a/methods.py b/methods.py
index 25093ac530..ec7e658a3b 100644
--- a/methods.py
+++ b/methods.py
@@ -1680,6 +1680,59 @@ def detect_visual_c_compiler_version(tools_env):
return vc_chosen_compiler_str
+def find_visual_c_batch_file(env):
+ from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
+
+ version = get_default_version(env)
+ (host_platform, target_platform,req_target_platform) = get_host_target(env)
+ return find_batch_file(env, version, host_platform, target_platform)[0]
+
+
+def generate_vs_project(env, num_jobs):
+ batch_file = find_visual_c_batch_file(env)
+ if batch_file:
+ def build_commandline(commands):
+ common_build_prefix = ['cmd /V /C set "plat=$(PlatformTarget)"',
+ '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
+ 'set "tools=yes"',
+ '(if "$(Configuration)"=="release" (set "tools=no"))',
+ 'call "' + batch_file + '" !plat!']
+
+ result = " ^& ".join(common_build_prefix + [commands])
+ # print("Building commandline: ", result)
+ return result
+
+ env.AddToVSProject(env.core_sources)
+ env.AddToVSProject(env.main_sources)
+ env.AddToVSProject(env.modules_sources)
+ env.AddToVSProject(env.scene_sources)
+ env.AddToVSProject(env.servers_sources)
+ env.AddToVSProject(env.editor_sources)
+
+ env['MSVSBUILDCOM'] = build_commandline('scons platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ env['MSVSREBUILDCOM'] = build_commandline('scons platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
+ env['MSVSCLEANCOM'] = build_commandline('scons --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+
+ # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
+ # required for Visual Studio to understand that it needs to generate an NMAKE
+ # project. Do not modify without knowing what you are doing.
+ debug_variants = ['debug|Win32'] + ['debug|x64']
+ release_variants = ['release|Win32'] + ['release|x64']
+ release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
+ variants = debug_variants + release_variants + release_debug_variants
+ debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
+ release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
+ release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
+ targets = debug_targets + release_targets + release_debug_targets
+ msvproj = env.MSVSProject(target=['#godot' + env['MSVSPROJECTSUFFIX']],
+ incs=env.vs_incs,
+ srcs=env.vs_srcs,
+ runfile=targets,
+ buildtarget=targets,
+ auto_build_solution=1,
+ variant=variants)
+ else:
+ print("Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project.")
def precious_program(env, program, sources, **args):
program = env.ProgramOriginal(program, sources, **args)
diff --git a/modules/etc/SCsub b/modules/etc/SCsub
index 8f5937017e..f0c1ee64b9 100644
--- a/modules/etc/SCsub
+++ b/modules/etc/SCsub
@@ -35,3 +35,7 @@ env_etc.add_source_files(env.modules_sources, "*.cpp")
# upstream uses c++11
env_etc.Append(CXXFLAGS="-std=gnu++11")
+# -ffast-math seems to be incompatible with ec2comp on recent versions of
+# GCC and Clang
+if '-ffast-math' in env_etc['CCFLAGS']:
+ env_etc['CCFLAGS'].remove('-ffast-math')
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index 4f89ca0d4c..9f57b9bb74 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -1,7 +1,7 @@
def can_build(platform):
- return False
+ return True
def configure(env):
diff --git a/modules/gdnative/godot/basis.cpp b/modules/gdnative/godot/basis.cpp
index 8433355c12..1d7aa18a70 100644
--- a/modules/gdnative/godot/basis.cpp
+++ b/modules/gdnative/godot/basis.cpp
@@ -107,24 +107,6 @@ godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vect
return dest;
}
-void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale) {
- Basis *self = (Basis *)p_self;
- const Vector3 *scale = (const Vector3 *)p_scale;
- self->set_scale(*scale);
-}
-
-void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler) {
- Basis *self = (Basis *)p_self;
- const Vector3 *euler = (const Vector3 *)p_euler;
- self->set_rotation_euler(*euler);
-}
-
-void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle) {
- Basis *self = (Basis *)p_self;
- const Vector3 *axis = (const Vector3 *)p_axis;
- self->set_rotation_axis_angle(*axis, p_angle);
-}
-
godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self) {
godot_vector3 dest;
const Basis *self = (const Basis *)p_self;
diff --git a/modules/gdnative/godot/basis.h b/modules/gdnative/godot/basis.h
index d336bb9bc1..f36d2199de 100644
--- a/modules/gdnative/godot/basis.h
+++ b/modules/gdnative/godot/basis.h
@@ -67,12 +67,6 @@ godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vec
godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vector3 *p_scale);
-void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale);
-
-void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler);
-
-void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle);
-
godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self);
godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_self);
diff --git a/modules/nativescript/api_generator.cpp b/modules/nativescript/api_generator.cpp
index 4490197bdb..fdd5a2ea19 100644
--- a/modules/nativescript/api_generator.cpp
+++ b/modules/nativescript/api_generator.cpp
@@ -33,6 +33,7 @@
#include "class_db.h"
#include "core/global_constants.h"
+#include "core/pair.h"
#include "core/project_settings.h"
#include "os/file_access.h"
@@ -93,6 +94,11 @@ struct SignalAPI {
Map<int, Variant> default_arguments;
};
+struct EnumAPI {
+ String name;
+ List<Pair<int, String> > values;
+};
+
struct ClassAPI {
String class_name;
String super_class_name;
@@ -109,8 +115,28 @@ struct ClassAPI {
List<PropertyAPI> properties;
List<ConstantAPI> constants;
List<SignalAPI> signals_;
+ List<EnumAPI> enums;
};
+static String get_type_name(const PropertyInfo &info) {
+ if (info.type == Variant::INT && (info.usage & PROPERTY_USAGE_CLASS_IS_ENUM)) {
+ return String("enum.") + String(info.class_name).replace(".", "::");
+ }
+ if (info.class_name != StringName()) {
+ return info.class_name;
+ }
+ if (info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ return info.hint_string;
+ }
+ if (info.type == Variant::NIL && (info.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) {
+ return "Variant";
+ }
+ if (info.type == Variant::NIL) {
+ return "void";
+ }
+ return Variant::get_type_name(info.type);
+}
+
/*
* Reads the entire Godot API to a list
*/
@@ -194,12 +220,8 @@ List<ClassAPI> generate_c_api_classes() {
if (argument.name.find(":") != -1) {
type = argument.name.get_slice(":", 1);
name = argument.name.get_slice(":", 0);
- } else if (argument.hint == PROPERTY_HINT_RESOURCE_TYPE) {
- type = argument.hint_string;
- } else if (argument.type == Variant::NIL) {
- type = "Variant";
} else {
- type = Variant::get_type_name(argument.type);
+ type = get_type_name(argument);
}
signal.argument_names.push_back(name);
@@ -233,12 +255,8 @@ List<ClassAPI> generate_c_api_classes() {
if (p->get().name.find(":") != -1) {
property_api.type = p->get().name.get_slice(":", 1);
property_api.name = p->get().name.get_slice(":", 0);
- } else if (p->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
- property_api.type = p->get().hint_string;
- } else if (p->get().type == Variant::NIL) {
- property_api.type = "Variant";
} else {
- property_api.type = Variant::get_type_name(p->get().type);
+ property_api.type = get_type_name(p->get());
}
if (!property_api.setter.empty() || !property_api.getter.empty()) {
@@ -260,17 +278,11 @@ List<ClassAPI> generate_c_api_classes() {
//method name
method_api.method_name = m->get().name;
//method return type
- if (method_bind && method_bind->get_return_type() != StringName()) {
- method_api.return_type = method_bind->get_return_type();
- } else if (method_api.method_name.find(":") != -1) {
+ if (method_api.method_name.find(":") != -1) {
method_api.return_type = method_api.method_name.get_slice(":", 1);
method_api.method_name = method_api.method_name.get_slice(":", 0);
- } else if (m->get().return_val.type != Variant::NIL) {
- method_api.return_type = m->get().return_val.hint == PROPERTY_HINT_RESOURCE_TYPE ? m->get().return_val.hint_string : Variant::get_type_name(m->get().return_val.type);
- } else if (m->get().return_val.name != "") {
- method_api.return_type = m->get().return_val.name;
} else {
- method_api.return_type = "void";
+ method_api.return_type = get_type_name(m->get().return_val);
}
method_api.argument_count = method_info.arguments.size();
@@ -321,6 +333,25 @@ List<ClassAPI> generate_c_api_classes() {
}
}
+ // enums
+ {
+ List<EnumAPI> enums;
+ List<StringName> enum_names;
+ ClassDB::get_enum_list(class_name, &enum_names, true);
+ for (List<StringName>::Element *E = enum_names.front(); E; E = E->next()) {
+ List<StringName> value_names;
+ EnumAPI enum_api;
+ enum_api.name = E->get();
+ ClassDB::get_enum_constants(class_name, E->get(), &value_names, true);
+ for (List<StringName>::Element *val_e = value_names.front(); val_e; val_e = val_e->next()) {
+ int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), NULL);
+ enum_api.values.push_back(Pair<int, String>(int_val, val_e->get()));
+ }
+ enum_api.values.sort_custom<PairSort<int, String> >();
+ class_api.enums.push_back(enum_api);
+ }
+ }
+
api.push_back(class_api);
}
@@ -410,11 +441,24 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t]\n");
source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
}
+ source.push_back("\t\t],\n");
+
+ source.push_back("\t\t\"enums\": [\n");
+ for (List<EnumAPI>::Element *e = api.enums.front(); e; e = e->next()) {
+ source.push_back("\t\t\t{\n");
+ source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
+ source.push_back("\t\t\t\t\"values\": {\n");
+ for (List<Pair<int, String> >::Element *val_e = e->get().values.front(); val_e; val_e = val_e->next()) {
+ source.push_back("\t\t\t\t\t\"" + val_e->get().second + "\": " + itos(val_e->get().first));
+ source.push_back(String((val_e->next() ? "," : "")) + "\n");
+ }
+ source.push_back("\t\t\t\t}\n");
+ source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
+ }
source.push_back("\t\t]\n");
source.push_back(String("\t}") + (c->next() ? "," : "") + "\n");
}
-
source.push_back("]");
return source;
diff --git a/modules/nativescript/config.py b/modules/nativescript/config.py
index 4f89ca0d4c..9f57b9bb74 100644
--- a/modules/nativescript/config.py
+++ b/modules/nativescript/config.py
@@ -1,7 +1,7 @@
def can_build(platform):
- return False
+ return True
def configure(env):
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 7ab2a93b55..05ceb7a38f 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -886,8 +886,8 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->add_do_method(this, "emit_signal", "script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "script_changed");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
// _update_graph();
@@ -903,8 +903,8 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
- undo_redo->add_do_method(this, "emit_signal", "script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "script_changed");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
@@ -918,8 +918,8 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(script.ptr(), "rename_custom_signal", new_name, name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
- undo_redo->add_do_method(this, "emit_signal", "script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "script_changed");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
@@ -1057,8 +1057,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->add_do_method(this, "emit_signal", "script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "script_changed");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
_update_graph();
@@ -1077,8 +1077,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_undo_method(script.ptr(), "remove_variable", name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
- undo_redo->add_do_method(this, "emit_signal", "script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "script_changed");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
}
@@ -1093,8 +1093,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_undo_method(script.ptr(), "remove_custom_signal", name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
- undo_redo->add_do_method(this, "emit_signal", "script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "script_changed");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
}
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 8b3a64bbe6..ef348d8685 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -204,7 +204,7 @@ class EditorExportAndroid : public EditorExportPlatform {
String id;
String name;
String description;
- int release;
+ int api_level;
};
struct APKExportData {
@@ -278,7 +278,7 @@ class EditorExportAndroid : public EditorExportPlatform {
if (ea->devices[j].id == ldevices[i]) {
d.description = ea->devices[j].description;
d.name = ea->devices[j].name;
- d.release = ea->devices[j].release;
+ d.api_level = ea->devices[j].api_level;
}
}
@@ -299,7 +299,7 @@ class EditorExportAndroid : public EditorExportPlatform {
String vendor;
String device;
d.description + "Device ID: " + d.id + "\n";
- d.release = 0;
+ d.api_level = 0;
for (int j = 0; j < props.size(); j++) {
String p = props[j];
@@ -310,9 +310,9 @@ class EditorExportAndroid : public EditorExportPlatform {
} else if (p.begins_with("ro.build.display.id=")) {
d.description += "Build: " + p.get_slice("=", 1).strip_edges() + "\n";
} else if (p.begins_with("ro.build.version.release=")) {
- const String release_str = p.get_slice("=", 1).strip_edges();
- d.description += "Release: " + release_str + "\n";
- d.release = release_str.to_int();
+ d.description += "Release: " + p.get_slice("=", 1).strip_edges() + "\n";
+ } else if (p.begins_with("ro.build.version.sdk=")) {
+ d.api_level = p.get_slice("=", 1).to_int();
} else if (p.begins_with("ro.product.cpu.abi=")) {
d.description += "CPU: " + p.get_slice("=", 1).strip_edges() + "\n";
} else if (p.begins_with("ro.product.manufacturer=")) {
@@ -1073,7 +1073,11 @@ public:
//export_temp
ep.step("Exporting APK", 0);
- p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST;
+ const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT);
+ const bool use_reverse = devices[p_device].api_level >= 21;
+
+ if (use_reverse)
+ p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST;
String export_to = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpexport.apk";
Error err = export_project(p_preset, true, export_to, p_debug_flags);
@@ -1119,40 +1123,54 @@ public:
return ERR_CANT_CREATE;
}
- if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) {
+ if (use_remote) {
+ if (use_reverse) {
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("reverse");
- args.push_back("--remove-all");
- OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
+ static const char *const msg = "** Device API >= 21; debugging over USB **";
+ EditorNode::get_singleton()->get_log()->add_message(msg);
+ print_line(String(msg).to_upper());
- int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port");
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("reverse");
- args.push_back("tcp:" + itos(dbg_port));
- args.push_back("tcp:" + itos(dbg_port));
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("reverse");
+ args.push_back("--remove-all");
+ OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
- OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
- print_line("Reverse result: " + itos(rv));
- }
+ if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) {
- if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) {
+ int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port");
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("reverse");
+ args.push_back("tcp:" + itos(dbg_port));
+ args.push_back("tcp:" + itos(dbg_port));
- int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
+ OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
+ print_line("Reverse result: " + itos(rv));
+ }
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("reverse");
- args.push_back("tcp:" + itos(fs_port));
- args.push_back("tcp:" + itos(fs_port));
+ if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) {
- err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
- print_line("Reverse result2: " + itos(rv));
+ int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
+
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("reverse");
+ args.push_back("tcp:" + itos(fs_port));
+ args.push_back("tcp:" + itos(fs_port));
+
+ err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
+ print_line("Reverse result2: " + itos(rv));
+ }
+ } else {
+
+ static const char *const msg = "** Device API < 21; debugging over Wi-Fi **";
+ EditorNode::get_singleton()->get_log()->add_message(msg);
+ print_line(String(msg).to_upper());
+ }
}
ep.step("Running on Device..", 3);
@@ -1162,7 +1180,7 @@ public:
args.push_back("shell");
args.push_back("am");
args.push_back("start");
- if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].release >= 17) { // Multi-user introduced in Android 17
+ if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17
args.push_back("--user");
args.push_back("0");
}
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 5bfed1ee50..ebaebd84ce 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -160,6 +160,8 @@ public:
virtual MainLoop *get_main_loop() const;
+ virtual String get_system_dir(SystemDir p_dir) const;
+
virtual bool can_draw() const;
virtual void set_clipboard(const String &p_text);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index f1260bc088..f502fb9a9c 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1327,6 +1327,46 @@ MainLoop *OS_OSX::get_main_loop() const {
return main_loop;
}
+String OS_OSX::get_system_dir(SystemDir p_dir) const {
+
+ NSSearchPathDirectory id = 0;
+
+ switch (p_dir) {
+ case SYSTEM_DIR_DESKTOP: {
+ id = NSDesktopDirectory;
+ } break;
+ case SYSTEM_DIR_DOCUMENTS: {
+ id = NSDocumentDirectory;
+ } break;
+ case SYSTEM_DIR_DOWNLOADS: {
+ id = NSDownloadsDirectory;
+ } break;
+ case SYSTEM_DIR_MOVIES: {
+ id = NSMoviesDirectory;
+ } break;
+ case SYSTEM_DIR_MUSIC: {
+ id = NSMusicDirectory;
+ } break;
+ case SYSTEM_DIR_PICTURES: {
+ id = NSPicturesDirectory;
+ } break;
+ }
+
+ String ret;
+ if (id) {
+
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
+ if (paths && [paths count] >= 1) {
+
+ char *utfs = strdup([[paths firstObject] UTF8String]);
+ ret.parse_utf8(utfs);
+ free(utfs);
+ }
+ }
+
+ return ret;
+}
+
bool OS_OSX::can_draw() const {
return true;
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 79778136ad..f355de0eb3 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -74,7 +74,9 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Prepend(CCFLAGS=['-Ofast'])
+ # -O3 -ffast-math is identical to -Ofast. We need to split it out so we can selectively disable
+ # -ffast-math in code for which it generates wrong results.
+ env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
if (env["debug_release"] == "yes"):
env.Prepend(CCFLAGS=['-g2'])
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 3a99e917eb..5a0a9c6e6a 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -291,10 +291,10 @@ public:
RID get_canvas() const;
Ref<World2D> get_world_2d() const;
- void set_material(const Ref<Material> &p_material);
+ virtual void set_material(const Ref<Material> &p_material);
Ref<Material> get_material() const;
- void set_use_parent_material(bool p_use_parent_material);
+ virtual void set_use_parent_material(bool p_use_parent_material);
bool get_use_parent_material() const;
Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const;
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index fa488b6b23..74d835dfb2 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -476,7 +476,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
Polygon *left_poly = end_poly;
Polygon *right_poly = end_poly;
Polygon *p = end_poly;
- path.push_back(end_point);
while (p) {
@@ -534,7 +533,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
left_poly = p;
portal_left = apex_point;
portal_right = apex_point;
- if (path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
+ if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
path.push_back(apex_point);
skip = true;
//print_line("addpoint left");
@@ -555,7 +554,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
right_poly = p;
portal_right = apex_point;
portal_left = apex_point;
- if (path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
+ if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
path.push_back(apex_point);
//print_line("addpoint right");
//print_line("***CLIP RIGHT");
@@ -568,16 +567,10 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
p = NULL;
}
- if (path[path.size() - 1].distance_to(begin_point) > CMP_EPSILON)
- path.push_back(begin_point);
-
- path.invert();
-
} else {
//midpoints
Polygon *p = end_poly;
- path.push_back(end_point);
while (true) {
int prev = p->prev_edge;
int prev_n = (p->prev_edge + 1) % p->edges.size();
@@ -587,11 +580,20 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
if (p == begin_poly)
break;
}
+ }
- if (path[path.size() - 1].distance_to(begin_point) > CMP_EPSILON)
- path.push_back(begin_point);
+ if (!path.size() || path[path.size() - 1].distance_squared_to(begin_point) > CMP_EPSILON) {
+ path.push_back(begin_point); // Add the begin point
+ } else {
+ path[path.size() - 1] = begin_point; // Replace first midpoint by the exact begin point
+ }
+
+ path.invert();
- path.invert();
+ if (path.size() <= 1 || path[path.size() - 1].distance_squared_to(end_point) > CMP_EPSILON) {
+ path.push_back(end_point); // Add the end point
+ } else {
+ path[path.size() - 1] = end_point; // Replace last midpoint by the exact end point
}
return path;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index d41db1dce5..b1cc8c226a 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -336,6 +336,7 @@ void TileMap::_update_dirty_quadrants() {
if (mat.is_valid())
vs->canvas_item_set_material(canvas_item, mat->get_rid());
vs->canvas_item_set_parent(canvas_item, get_canvas_item());
+ _update_item_material_state(canvas_item);
Transform2D xform;
xform.set_origin(q.pos);
vs->canvas_item_set_transform(canvas_item, xform);
@@ -780,6 +781,35 @@ void TileMap::_clear_quadrants() {
}
}
+void TileMap::set_material(const Ref<Material> &p_material) {
+
+ CanvasItem::set_material(p_material);
+ _update_all_items_material_state();
+}
+
+void TileMap::set_use_parent_material(bool p_use_parent_material) {
+
+ CanvasItem::set_use_parent_material(p_use_parent_material);
+ _update_all_items_material_state();
+}
+
+void TileMap::_update_all_items_material_state() {
+
+ for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
+
+ Quadrant &q = E->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+
+ _update_item_material_state(E->get());
+ }
+ }
+}
+
+void TileMap::_update_item_material_state(const RID &p_canvas_item) {
+
+ VS::get_singleton()->canvas_item_set_use_parent_material(p_canvas_item, get_use_parent_material() || get_material().is_valid());
+}
+
void TileMap::clear() {
_clear_quadrants();
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index f401d51eeb..c9d14e09d1 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -183,6 +183,9 @@ private:
void _update_quadrant_transform();
void _recompute_rect_cache();
+ void _update_all_items_material_state();
+ _FORCE_INLINE_ void _update_item_material_state(const RID &p_canvas_item);
+
_FORCE_INLINE_ int _get_quadrant_size() const;
void _set_tile_data(const PoolVector<int> &p_data);
@@ -278,6 +281,10 @@ public:
virtual void set_light_mask(int p_light_mask);
+ virtual void set_material(const Ref<Material> &p_material);
+
+ virtual void set_use_parent_material(bool p_use_parent_material);
+
void clear();
TileMap();
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 545be8bc5f..caf313190b 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -264,7 +264,7 @@ void ARVRAnchor::_notification(int p_what) {
// our basis is scaled to the size of the plane the anchor is tracking
// extract the size from our basis and reset the scale
size = transform.basis.get_scale() * world_scale;
- transform.basis.set_scale(Vector3(1.0, 1.0, 1.0));
+ transform.basis.orthonormalize();
// apply our reference frame and set our transform
set_transform(arvr_server->get_reference_frame() * transform);
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 5b48ee4af8..09b253b309 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -334,6 +334,7 @@ void DirectionalLight::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_normal_bias", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_bias_split_scale", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE);
BIND_ENUM_CONSTANT(SHADOW_ORTHOGONAL);
BIND_ENUM_CONSTANT(SHADOW_PARALLEL_2_SPLITS);
@@ -343,9 +344,10 @@ void DirectionalLight::_bind_methods() {
DirectionalLight::DirectionalLight()
: Light(VisualServer::LIGHT_DIRECTIONAL) {
- set_param(PARAM_SHADOW_NORMAL_BIAS, 0.2);
- set_param(PARAM_SHADOW_BIAS, 1.0);
+ set_param(PARAM_SHADOW_NORMAL_BIAS, 0.8);
+ set_param(PARAM_SHADOW_BIAS, 0.1);
set_param(PARAM_SHADOW_MAX_DISTANCE, 200);
+ set_param(PARAM_SHADOW_BIAS_SPLIT_SCALE, 0.25);
set_shadow_mode(SHADOW_PARALLEL_4_SPLITS);
blend_splits = false;
diff --git a/scene/3d/light.h b/scene/3d/light.h
index 93dd4828da..5d589d33e5 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -58,6 +58,7 @@ public:
PARAM_SHADOW_SPLIT_3_OFFSET = VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET,
PARAM_SHADOW_NORMAL_BIAS = VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS,
PARAM_SHADOW_BIAS = VS::LIGHT_PARAM_SHADOW_BIAS,
+ PARAM_SHADOW_BIAS_SPLIT_SCALE = VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE,
PARAM_MAX = VS::LIGHT_PARAM_MAX
};
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 3cd953773f..fb61c43d5c 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -560,12 +560,16 @@ void Tween::_tween_process(float p_delta) {
switch (data.type) {
case INTER_PROPERTY:
- case INTER_METHOD:
- break;
+ case INTER_METHOD: {
+ Variant result = _run_equation(data);
+ emit_signal("tween_step", object, data.key, data.elapsed, result);
+ _apply_tween_value(data, result);
+ if (data.finish)
+ _apply_tween_value(data, data.final_val);
+ } break;
+
case INTER_CALLBACK:
if (data.finish) {
-
- Variant::CallError error;
if (data.call_deferred) {
switch (data.args) {
@@ -588,8 +592,8 @@ void Tween::_tween_process(float p_delta) {
object->call_deferred(data.key, data.arg[0], data.arg[1], data.arg[2], data.arg[3], data.arg[4]);
break;
}
-
} else {
+ Variant::CallError error;
Variant *arg[5] = {
&data.arg[0],
&data.arg[1],
@@ -599,19 +603,11 @@ void Tween::_tween_process(float p_delta) {
};
object->call(data.key, (const Variant **)arg, data.args, error);
}
- if (!repeat)
- call_deferred("_remove", object, data.key, true);
}
- continue;
+ break;
}
- Variant result = _run_equation(data);
- emit_signal("tween_step", object, data.key, data.elapsed, result);
-
- _apply_tween_value(data, result);
-
if (data.finish) {
- _apply_tween_value(data, data.final_val);
emit_signal("tween_completed", object, data.key);
// not repeat mode, remove completed action
if (!repeat)
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 9f2d685531..acf5675aa5 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -358,6 +358,7 @@ public:
LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET,
LIGHT_PARAM_SHADOW_NORMAL_BIAS,
LIGHT_PARAM_SHADOW_BIAS,
+ LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE,
LIGHT_PARAM_MAX
};