diff options
31 files changed, 189 insertions, 188 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 2b9b5d6037..d97d59d310 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -661,7 +661,7 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { prop.push_back(Variant()); } else { prop.push_back(pi.hint); - if (res.is_null()) + if (res.is_null() || res->get_path().empty()) prop.push_back(pi.hint_string); else prop.push_back(String("RES:") + res->get_path()); diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 7097fd8bf0..3bd621799a 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -221,7 +221,7 @@ </method> <method name="invert"> <description> - Reverse the order of the elements in the array (so first element will now be the last) and return reference to the array. + Reverse the order of the elements in the array. </description> </method> <method name="max"> diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml index c7f2f7bb8d..490772e400 100644 --- a/doc/classes/Curve.xml +++ b/doc/classes/Curve.xml @@ -49,6 +49,13 @@ Removes all points from the curve. </description> </method> + <method name="get_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the number of points describing the curve. + </description> + </method> <method name="get_point_left_mode" qualifiers="const"> <return type="int" enum="Curve.TangentMode"> </return> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 1eb74446c6..a0bb585583 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -46,6 +46,7 @@ </return> <description> If the device has an accelerometer, this will return the acceleration. Otherwise, it returns an empty [Vector3]. + Note this method returns an empty [Vector3] when running from the editor even when your device has an accelerometer. You must export your project to a supported device to read values from the accelerometer. </description> </method> <method name="get_action_strength" qualifiers="const"> diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml index a7deb273b6..1a5d1eb907 100644 --- a/doc/classes/RemoteTransform.xml +++ b/doc/classes/RemoteTransform.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="RemoteTransform" inherits="Spatial" category="Core" version="3.1"> <brief_description> - RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene. + RemoteTransform pushes its own [Transform] to another [Spatial] derived Node in the scene. </brief_description> <description> - RemoteTransform leads the [Transform] of another [Spatial] derived Node (called the remote node) in the scene. - It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates. + RemoteTransform pushes its own [Transform] to another [Spatial] derived Node (called the remote node) in the scene. + It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates. </description> <tutorials> </tutorials> @@ -18,13 +18,13 @@ The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene. </member> <member name="update_position" type="bool" setter="set_update_position" getter="get_update_position"> - If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code]. </member> <member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation"> - If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code]. </member> <member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale"> - If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code]. </member> <member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates"> If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code]. diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index bc562dcdad..d83ec9f6b1 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.1"> <brief_description> - RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene. + RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene. </brief_description> <description> - RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene. - It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates. + RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node (called the remote node) in the scene. + It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates. </description> <tutorials> </tutorials> @@ -18,13 +18,13 @@ The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene. </member> <member name="update_position" type="bool" setter="set_update_position" getter="get_update_position"> - If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code]. </member> <member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation"> - If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code]. </member> <member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale"> - If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code]. </member> <member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates"> If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code]. diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index fc41f17164..33e9e5f772 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -1418,7 +1418,7 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons if (blend_mode == RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_DISABLED && (!storage->frame.current_rt || !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT])) { blend_mode = RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX; } - bool unshaded = shader_cache && (shader_cache->canvas_item.light_mode == RasterizerStorageGLES3::Shader::CanvasItem::LIGHT_MODE_UNSHADED || blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX); + bool unshaded = shader_cache && (shader_cache->canvas_item.light_mode == RasterizerStorageGLES3::Shader::CanvasItem::LIGHT_MODE_UNSHADED || (blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX && blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_PMALPHA)); bool reclip = false; if (last_blend_mode != blend_mode) { diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 11abe3256e..43577a090f 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -65,7 +65,6 @@ const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient); #define CAPTURE_BUFFER_CHANNELS 2 -static StringName capture_device_id; static bool default_render_device_changed = false; static bool default_capture_device_changed = false; @@ -128,7 +127,6 @@ public: default_render_device_changed = true; } else if (flow == eCapture) { default_capture_device_changed = true; - capture_device_id = String(pwstrDeviceId); } } @@ -659,6 +657,9 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { if (err == OK) { ad->start(); } + + avail_frames = 0; + write_ofs = 0; } if (ad->audio_input.active) { diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index fd607e5b63..1853bf517b 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -244,17 +244,17 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p bool is_search_subsequence = search_box->get_text().is_subsequence_ofi(p_type); String to_select_type = *to_select ? (*to_select)->get_text(0) : ""; to_select_type = to_select_type.split(" ")[0]; - bool current_item_is_preffered; + bool current_item_is_preferred; if (cpp_type) { - current_item_is_preffered = ClassDB::is_parent_class(p_type, preferred_search_result_type) && !ClassDB::is_parent_class(to_select_type, preferred_search_result_type); + current_item_is_preferred = ClassDB::is_parent_class(p_type, preferred_search_result_type) && !ClassDB::is_parent_class(to_select_type, preferred_search_result_type) && search_box->get_text() != to_select_type; } else { - current_item_is_preffered = ed.script_class_is_parent(p_type, preferred_search_result_type) && !ed.script_class_is_parent(to_select_type, preferred_search_result_type); + current_item_is_preferred = ed.script_class_is_parent(p_type, preferred_search_result_type) && !ed.script_class_is_parent(to_select_type, preferred_search_result_type) && search_box->get_text() != to_select_type; } if (*to_select && p_type.length() < (*to_select)->get_text(0).length()) { - current_item_is_preffered = true; + current_item_is_preferred = true; } - if (((!*to_select || current_item_is_preffered) && is_search_subsequence) || search_box->get_text() == p_type) { + if (((!*to_select || current_item_is_preferred) && is_search_subsequence) || search_box->get_text() == p_type) { *to_select = item; } } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 353dce5b20..3eebb73cdb 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1174,6 +1174,16 @@ void EditorNode::_dialog_action(String p_file) { int scene_idx = (current_option == FILE_SAVE_SCENE || current_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing; if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) { + bool same_open_scene = false; + for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { + if (editor_data.get_scene_path(i) == p_file && i != scene_idx) + same_open_scene = true; + } + + if (same_open_scene) { + show_warning(TTR("Can't overwrite scene that is still open!")); + return; + } _save_default_environment(); _save_scene_with_preview(p_file, scene_idx); @@ -1548,6 +1558,8 @@ void EditorNode::_edit_current() { editor_plugin_screen->edit(current_obj); } + } else { + editor_plugin_screen->edit(current_obj); } Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 70f1789a86..f90863c735 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -504,6 +504,13 @@ void ScriptEditor::_open_recent_script(int p_idx) { return; } // if it's a path then its most likely a deleted file not help + } else if (path.find("::") != -1) { + // built-in script + Ref<Script> script = ResourceLoader::load(path); + if (script.is_valid()) { + edit(script, true); + return; + } } else if (!path.is_resource_file()) { _help_class_open(path); return; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 18de2a6221..5f2841d2c0 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1816,6 +1816,13 @@ void SceneTreeDock::_new_scene_from(String p_file) { return; } + if (EditorNode::get_singleton()->is_scene_open(p_file)) { + accept->get_ok()->set_text(TTR("OK")); + accept->set_text(TTR("Can't overwrite scene that is still open!")); + accept->popup_centered_minsize(); + return; + } + Node *base = selection.front()->get(); Map<Node *, Node *> reown; diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index 24c4ba4cb7..6f5046616d 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -443,6 +443,12 @@ void ScriptCreateDialog::_path_changed(const String &p_path) { return; } + if (p.get_file().get_basename() == "") { + _msg_path_valid(false, TTR("Filename is empty")); + _update_dialog(); + return; + } + /* All checks passed */ is_path_valid = true; diff --git a/main/main.cpp b/main/main.cpp index a336496d39..96d00be737 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1693,6 +1693,7 @@ bool Main::start() { #ifdef TOOLS_ENABLED if (project_manager || (script == "" && test == "" && game_path == "" && !editor)) { + Engine::get_singleton()->set_editor_hint(true); ProjectManager *pmanager = memnew(ProjectManager); ProgressDialog *progress_dialog = memnew(ProgressDialog); pmanager->add_child(progress_dialog); diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index b82eddde1c..2557e8cb1d 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -68,7 +68,7 @@ if env['builtin_bullet']: , "BulletCollision/CollisionShapes/btEmptyShape.cpp" , "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp" , "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp" - , "BulletCollision/CollisionShapes/btMiniSDF.cpp" + , "BulletCollision/CollisionShapes/btMiniSDF.cpp" , "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp" , "BulletCollision/CollisionShapes/btMultiSphereShape.cpp" , "BulletCollision/CollisionShapes/btOptimizedBvh.cpp" diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index f1da454e2e..3200b4a214 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -30,6 +30,7 @@ #include "area_bullet.h" +#include "bullet_physics_server.h" #include "bullet_types_converter.h" #include "bullet_utilities.h" #include "collision_object_bullet.h" @@ -57,6 +58,7 @@ AreaBullet::AreaBullet() : spOv_priority(0) { btGhost = bulletnew(btGhostObject); + btGhost->setCollisionShape(BulletPhysicsServer::get_empty_shape()); setupBulletCollisionObject(btGhost); /// Collision objects with a callback still have collision response with dynamic rigid bodies. /// In order to use collision objects as trigger, you have to disable the collision response. @@ -162,7 +164,10 @@ bool AreaBullet::is_monitoring() const { } void AreaBullet::main_shape_resetted() { - btGhost->setCollisionShape(get_main_shape()); + if (get_main_shape()) + btGhost->setCollisionShape(get_main_shape()); + else + btGhost->setCollisionShape(BulletPhysicsServer::get_empty_shape()); } void AreaBullet::reload_body() { diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index e9c568d605..87719383f8 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -61,7 +61,7 @@ class BulletPhysicsServer : public PhysicsServer { mutable RID_Owner<JointBullet> joint_owner; private: - /// This is used when a collision shape is not active, so the bullet compound shapes index are always sync with godot index + /// This is used as replacement of collision shape inside a compound or main shape static btEmptyShape *emptyShape; public: diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 73f0393684..2d0e74eb6f 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -279,7 +279,7 @@ RigidBodyBullet::RigidBodyBullet() : // Initial properties const btVector3 localInertia(0, 0, 0); - btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, NULL, localInertia); + btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, BulletPhysicsServer::get_empty_shape(), localInertia); btBody = bulletnew(btRigidBody(cInfo)); setupBulletCollisionObject(btBody); @@ -315,7 +315,10 @@ void RigidBodyBullet::destroy_kinematic_utilities() { } void RigidBodyBullet::main_shape_resetted() { - btBody->setCollisionShape(get_main_shape()); + if (get_main_shape()) + btBody->setCollisionShape(get_main_shape()); + else + btBody->setCollisionShape(BulletPhysicsServer::get_empty_shape()); set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset } diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index f2a1a5b50c..a1163b5d8d 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -121,8 +121,8 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ is_hex_notation = false; } - // check for dot or underscore or 'x' for hex notation in floating point number - if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { + // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) { is_number = true; is_symbol = false; is_char = false; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 33d9c011f2..cf4fe29c86 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2112,23 +2112,14 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori script->set_script_path(p_original_path); // script needs this. script->set_path(p_original_path); Error err = script->load_byte_code(p_path); - - if (err != OK) { - memdelete(script); - ERR_FAIL_COND_V(err != OK, RES()); - } + ERR_FAIL_COND_V(err != OK, RES()); } else { Error err = script->load_source_code(p_path); - - if (err != OK) { - memdelete(script); - ERR_FAIL_COND_V(err != OK, RES()); - } + ERR_FAIL_COND_V(err != OK, RES()); script->set_script_path(p_original_path); // script needs this. script->set_path(p_original_path); - //script->set_name(p_path.get_file()); script->reload(); } diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 5c8d9e078f..fa25a25811 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1337,7 +1337,7 @@ public: if (!FileAccess::exists(adb)) { valid = false; - err += "ADB executable not configured in editor settings.\n"; + err += "ADB executable not configured in the Editor Settings.\n"; } String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); @@ -1345,7 +1345,7 @@ public: if (!FileAccess::exists(js)) { valid = false; - err += "OpenJDK 6 jarsigner not configured in editor settings.\n"; + err += "OpenJDK 8 jarsigner not configured in the Editor Settings.\n"; } String dk = EditorSettings::get_singleton()->get("export/android/debug_keystore"); @@ -1353,7 +1353,7 @@ public: if (!FileAccess::exists(dk)) { valid = false; - err += "Debug Keystore not configured in editor settings.\n"; + err += "Debug keystore not configured in the Editor Settings.\n"; } bool apk_expansion = p_preset->get("apk_expansion/enable"); @@ -1372,7 +1372,7 @@ public: if (apk_expansion_pkey == "") { valid = false; - err += "Invalid public key for apk expansion.\n"; + err += "Invalid public key for APK expansion.\n"; } } @@ -1680,7 +1680,7 @@ public: String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the editor settings.\nResulting apk is unsigned."); + EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned."); return OK; } @@ -1692,14 +1692,14 @@ public: password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); - ep.step("Signing Debug APK...", 103); + ep.step("Signing debug APK...", 103); } else { keystore = release_keystore; password = release_password; user = release_username; - ep.step("Signing Release APK...", 103); + ep.step("Signing release APK...", 103); } if (!FileAccess::exists(keystore)) { @@ -1742,7 +1742,7 @@ public: OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use jarsigner from Java 6."); + EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8."); return ERR_CANT_CREATE; } } diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 69dd385354..80580a63b3 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -212,7 +212,7 @@ static _WinTranslatePair _vk_to_keycode[] = { { KEY_SEMICOLON, VK_OEM_1 }, // (0xBA) { KEY_EQUAL, VK_OEM_PLUS }, // (0xBB) // Windows 2000/XP: For any country/region, the '+' key - { KEY_COLON, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key + { KEY_COMMA, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key { KEY_MINUS, VK_OEM_MINUS }, // (0xBD) // Windows 2000/XP: For any country/region, the '-' key { KEY_PERIOD, VK_OEM_PERIOD }, // (0xBE) // Windows 2000/XP: For any country/region, the '.' key { KEY_SLASH, VK_OEM_2 }, // (0xBF) //Windows 2000/XP: For the US standard keyboard, the '/?' key diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 88793386ab..e224a52b04 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1711,6 +1711,15 @@ void OS_Windows::set_window_position(const Point2 &p_position) { RECT r; GetWindowRect(hWnd, &r); MoveWindow(hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); + + // Don't let the mouse leave the window when moved + if (mouse_mode == MOUSE_MODE_CONFINED) { + RECT rect; + GetClientRect(hWnd, &rect); + ClientToScreen(hWnd, (POINT *)&rect.left); + ClientToScreen(hWnd, (POINT *)&rect.right); + ClipCursor(&rect); + } } Size2 OS_Windows::get_window_size() const { diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 16164cf3bf..762e090590 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -312,7 +312,7 @@ Light::Light(VisualServer::LightType p_type) { Light::Light() { type = VisualServer::LIGHT_DIRECTIONAL; - ERR_PRINT("Light shouldn't be instanced dircetly, use the subtypes."); + ERR_PRINT("Light should not be instanced directly; use the DirectionalLight, OmniLight or SpotLight subtypes instead."); } Light::~Light() { diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index d8db1973d2..460f62f092 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -263,43 +263,36 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { key.id = id; key.bone_idx = bone_idx; - if (node_cache_map.has(key)) { - - p_anim->node_cache.write[i] = &node_cache_map[key]; - } else { - + if (!node_cache_map.has(key)) node_cache_map[key] = TrackNodeCache(); - p_anim->node_cache.write[i] = &node_cache_map[key]; - p_anim->node_cache[i]->path = a->track_get_path(i); - p_anim->node_cache[i]->node = child; - p_anim->node_cache[i]->resource = resource; - p_anim->node_cache[i]->node_2d = Object::cast_to<Node2D>(child); - if (a->track_get_type(i) == Animation::TYPE_TRANSFORM) { - // special cases and caches for transform tracks - - // cache spatial - p_anim->node_cache[i]->spatial = Object::cast_to<Spatial>(child); - // cache skeleton - p_anim->node_cache[i]->skeleton = Object::cast_to<Skeleton>(child); - if (p_anim->node_cache[i]->skeleton) { - - if (a->track_get_path(i).get_subname_count() == 1) { - StringName bone_name = a->track_get_path(i).get_subname(0); - - p_anim->node_cache[i]->bone_idx = p_anim->node_cache[i]->skeleton->find_bone(bone_name); - if (p_anim->node_cache[i]->bone_idx < 0) { - // broken track (nonexistent bone) - p_anim->node_cache[i]->skeleton = NULL; - p_anim->node_cache[i]->spatial = NULL; - printf("bone is %ls\n", String(bone_name).c_str()); - ERR_CONTINUE(p_anim->node_cache[i]->bone_idx < 0); - } else { - } - } else { - // no property, just use spatialnode + p_anim->node_cache.write[i] = &node_cache_map[key]; + p_anim->node_cache[i]->path = a->track_get_path(i); + p_anim->node_cache[i]->node = child; + p_anim->node_cache[i]->resource = resource; + p_anim->node_cache[i]->node_2d = Object::cast_to<Node2D>(child); + if (a->track_get_type(i) == Animation::TYPE_TRANSFORM) { + // special cases and caches for transform tracks + + // cache spatial + p_anim->node_cache[i]->spatial = Object::cast_to<Spatial>(child); + // cache skeleton + p_anim->node_cache[i]->skeleton = Object::cast_to<Skeleton>(child); + if (p_anim->node_cache[i]->skeleton) { + if (a->track_get_path(i).get_subname_count() == 1) { + StringName bone_name = a->track_get_path(i).get_subname(0); + + p_anim->node_cache[i]->bone_idx = p_anim->node_cache[i]->skeleton->find_bone(bone_name); + if (p_anim->node_cache[i]->bone_idx < 0) { + // broken track (nonexistent bone) p_anim->node_cache[i]->skeleton = NULL; + p_anim->node_cache[i]->spatial = NULL; + printf("bone is %ls\n", String(bone_name).c_str()); + ERR_CONTINUE(p_anim->node_cache[i]->bone_idx < 0); } + } else { + // no property, just use spatialnode + p_anim->node_cache[i]->skeleton = NULL; } } } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index ec98b01ced..8f1971c1ee 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -3119,16 +3119,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (selection.active) { int ini = selection.from_line; int end = selection.to_line; + for (int i = ini; i <= end; i++) { - if (get_line(i).begins_with("#")) - _remove_text(i, 0, i, 1); + _uncomment_line(i); } } else { - if (get_line(cursor.line).begins_with("#")) { - _remove_text(cursor.line, 0, cursor.line, 1); - if (cursor.column >= get_line(cursor.line).length()) { - cursor.column = MAX(0, get_line(cursor.line).length() - 1); - } + _uncomment_line(cursor.line); + if (cursor.column >= get_line(cursor.line).length()) { + cursor.column = MAX(0, get_line(cursor.line).length() - 1); } } update(); @@ -3208,6 +3206,24 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } +void TextEdit::_uncomment_line(int p_line) { + String line_text = get_line(p_line); + for (int i = 0; i < line_text.length(); i++) { + if (line_text[i] == '#') { + _remove_text(p_line, i, p_line, i + 1); + if (p_line == selection.to_line && selection.to_column > line_text.length() - 1) { + selection.to_column -= 1; + if (selection.to_column >= selection.from_column) { + selection.active = false; + } + } + return; + } else if (line_text[i] != '\t' && line_text[i] != ' ') { + return; + } + } +} + void TextEdit::_scroll_up(real_t p_delta) { if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(-p_delta)) @@ -4822,28 +4838,27 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l pos = -1; - int pos_from = 0; + int pos_from = (p_search_flags & SEARCH_BACKWARDS) ? text_line.length() : 0; int last_pos = -1; while (true) { - while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.find(p_key, pos_from) : text_line.findn(p_key, pos_from)) != -1) { - - if (p_search_flags & SEARCH_BACKWARDS) { - - if (last_pos > from_column) + if (p_search_flags & SEARCH_BACKWARDS) { + while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.rfind(p_key, pos_from) : text_line.rfindn(p_key, pos_from)) != -1) { + if (last_pos <= from_column) { + pos = last_pos; break; - pos = last_pos; - - } else { - + } + pos_from = last_pos - p_key.length(); + } + } else { + while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.find(p_key, pos_from) : text_line.findn(p_key, pos_from)) != -1) { if (last_pos >= from_column) { pos = last_pos; break; } + pos_from = last_pos + p_key.length(); } - - pos_from = last_pos + p_key.length(); } bool is_match = true; @@ -4856,11 +4871,15 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l is_match = false; } + if (pos_from == -1) { + pos = -1; + } + if (is_match || last_pos == -1 || pos == -1) { break; } - pos_from = pos + 1; + pos_from = (p_search_flags & SEARCH_BACKWARDS) ? pos - 1 : pos + 1; pos = -1; } @@ -5910,6 +5929,9 @@ void TextEdit::set_line(int line, String new_text) { if (cursor.line == line) { cursor.column = MIN(cursor.column, new_text.length()); } + if (is_selection_active() && line == selection.to_line && selection.to_column > text[line].length()) { + selection.to_column = text[line].length(); + } } void TextEdit::insert_at(const String &p_text, int at) { @@ -6400,8 +6422,8 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int is_hex_notation = false; } - // check for dot or underscore or 'x' for hex notation in floating point number - if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f') && !in_word && prev_is_number && !is_number) { + // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f' || str[j] == 'e') && !in_word && prev_is_number && !is_number) { is_number = true; is_symbol = false; is_char = false; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 19b5d574c6..697dc3a5e0 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -373,6 +373,7 @@ private: void _update_selection_mode_word(); void _update_selection_mode_line(); + void _uncomment_line(int p_line); void _scroll_up(real_t p_delta); void _scroll_down(real_t p_delta); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index d8989bf062..66af816a28 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -491,6 +491,7 @@ void Curve::ensure_default_setup(float p_min, float p_max) { void Curve::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_point_count"), &Curve::get_point_count); ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE)); ClassDB::bind_method(D_METHOD("remove_point", "index"), &Curve::remove_point); ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 811e5c3d2c..dba3e4d71b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1606,7 +1606,7 @@ void GradientTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "width"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width"); } void GradientTexture::set_gradient(Ref<Gradient> p_gradient) { diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index a51b938541..1d57b36734 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -291,6 +291,8 @@ Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, cons Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); + Vector<ShapeResult> sr; sr.resize(p_max_results); int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); @@ -312,6 +314,8 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); + float closest_safe, closest_unsafe; bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) @@ -353,6 +357,8 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); + Vector<Vector2> ret; ret.resize(p_max_results * 2); int rc = 0; @@ -367,6 +373,8 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar } Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQueryParameters> &p_shape_query) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary()); + ShapeRestInfo sri; bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); @@ -396,7 +404,6 @@ void Physics2DDirectSpaceState::_bind_methods() { ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info); - //ClassDB::bind_method(D_METHOD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); } int Physics2DShapeQueryResult::get_result_count() const { @@ -434,10 +441,6 @@ void Physics2DShapeQueryResult::_bind_methods() { /////////////////////////////// -/*bool Physics2DTestMotionResult::is_colliding() const { - - return colliding; -}*/ Vector2 Physics2DTestMotionResult::get_motion() const { return result.motion; @@ -479,7 +482,6 @@ int Physics2DTestMotionResult::get_collider_shape() const { void Physics2DTestMotionResult::_bind_methods() { - //ClassDB::bind_method(D_METHOD("is_colliding"),&Physics2DTestMotionResult::is_colliding); ClassDB::bind_method(D_METHOD("get_motion"), &Physics2DTestMotionResult::get_motion); ClassDB::bind_method(D_METHOD("get_motion_remainder"), &Physics2DTestMotionResult::get_motion_remainder); ClassDB::bind_method(D_METHOD("get_collision_point"), &Physics2DTestMotionResult::get_collision_point); @@ -628,7 +630,6 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &Physics2DServer::body_add_collision_exception); ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &Physics2DServer::body_remove_collision_exception); - //virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0; ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &Physics2DServer::body_set_max_contacts_reported); ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &Physics2DServer::body_get_max_contacts_reported); @@ -662,11 +663,6 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &Physics2DServer::get_process_info); - //ClassDB::bind_method(D_METHOD("init"),&Physics2DServer::init); - //ClassDB::bind_method(D_METHOD("step"),&Physics2DServer::step); - //ClassDB::bind_method(D_METHOD("sync"),&Physics2DServer::sync); - //ClassDB::bind_method(D_METHOD("flush_queries"),&Physics2DServer::flush_queries); - BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS); BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION); BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION); @@ -736,9 +732,6 @@ void Physics2DServer::_bind_methods() { BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY); BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE); - //BIND_ENUM_CONSTANT( TYPE_BODY ); - //BIND_ENUM_CONSTANT( TYPE_AREA ); - BIND_ENUM_CONSTANT(AREA_BODY_ADDED); BIND_ENUM_CONSTANT(AREA_BODY_REMOVED); @@ -749,7 +742,6 @@ void Physics2DServer::_bind_methods() { Physics2DServer::Physics2DServer() { - //ERR_FAIL_COND( singleton!=NULL ); singleton = this; } diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index deb3cd9bbe..403c32fd82 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -260,36 +260,6 @@ PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() { ///////////////////////////////////// -/* -Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) { - - - - ERR_FAIL_INDEX_V(p_result_max,4096,Variant()); - if (p_result_max<=0) - return Variant(); - - Set<RID> exclude; - for(int i=0;i<p_exclude.size();i++) - exclude.insert(p_exclude[i]); - - ShapeResult *res=(ShapeResult*)alloca(p_result_max*sizeof(ShapeResult)); - - int rc = intersect_shape(p_shape,p_xform,0,res,p_result_max,exclude); - - if (rc==0) - return Variant(); - - Ref<PhysicsShapeQueryResult> result = memnew( PhysicsShapeQueryResult ); - result->result.resize(rc); - for(int i=0;i<rc;i++) - result->result[i]=res[i]; - - return result; - -} -*/ - Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { RayResult inters; @@ -315,6 +285,8 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); + Vector<ShapeResult> sr; sr.resize(p_max_results); int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); @@ -335,6 +307,8 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); + float closest_safe, closest_unsafe; bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) @@ -347,6 +321,8 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter } Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); + Vector<Vector3> ret; ret.resize(p_max_results * 2); int rc = 0; @@ -361,6 +337,8 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet } Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) { + ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary()); + ShapeRestInfo sri; bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); @@ -383,9 +361,6 @@ PhysicsDirectSpaceState::PhysicsDirectSpaceState() { void PhysicsDirectSpaceState::_bind_methods() { - //ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0)); - //ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion); @@ -513,9 +488,6 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection", "body", "enable"), &PhysicsServer::body_set_enable_continuous_collision_detection); ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled", "body"), &PhysicsServer::body_is_continuous_collision_detection_enabled); - //ClassDB::bind_method(D_METHOD("body_set_user_flags","flags""),&PhysicsServer::body_set_shape,DEFVAL(Transform)); - //ClassDB::bind_method(D_METHOD("body_get_user_flags","body","shape_idx","shape"),&PhysicsServer::body_get_shape); - ClassDB::bind_method(D_METHOD("body_set_param", "body", "param", "value"), &PhysicsServer::body_set_param); ClassDB::bind_method(D_METHOD("body_get_param", "body", "param"), &PhysicsServer::body_get_param); @@ -539,7 +511,6 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &PhysicsServer::body_add_collision_exception); ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &PhysicsServer::body_remove_collision_exception); - //virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0; ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &PhysicsServer::body_set_max_contacts_reported); ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &PhysicsServer::body_get_max_contacts_reported); @@ -672,28 +643,10 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_flag", "joint", "axis", "flag", "enable"), &PhysicsServer::generic_6dof_joint_set_flag); ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_flag", "joint", "axis", "flag"), &PhysicsServer::generic_6dof_joint_get_flag); - /* - ClassDB::bind_method(D_METHOD("joint_set_param","joint","param","value"),&PhysicsServer::joint_set_param); - ClassDB::bind_method(D_METHOD("joint_get_param","joint","param"),&PhysicsServer::joint_get_param); - - ClassDB::bind_method(D_METHOD("pin_joint_create","anchor","body_a","body_b"),&PhysicsServer::pin_joint_create,DEFVAL(RID())); - ClassDB::bind_method(D_METHOD("groove_joint_create","groove1_a","groove2_a","anchor_b","body_a","body_b"),&PhysicsServer::groove_joint_create,DEFVAL(RID()),DEFVAL(RID())); - ClassDB::bind_method(D_METHOD("damped_spring_joint_create","anchor_a","anchor_b","body_a","body_b"),&PhysicsServer::damped_spring_joint_create,DEFVAL(RID())); - - ClassDB::bind_method(D_METHOD("damped_string_joint_set_param","joint","param","value"),&PhysicsServer::damped_string_joint_set_param,DEFVAL(RID())); - ClassDB::bind_method(D_METHOD("damped_string_joint_get_param","joint","param"),&PhysicsServer::damped_string_joint_get_param); - - ClassDB::bind_method(D_METHOD("joint_get_type","joint"),&PhysicsServer::joint_get_type); -*/ ClassDB::bind_method(D_METHOD("free_rid", "rid"), &PhysicsServer::free); ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer::set_active); - //ClassDB::bind_method(D_METHOD("init"),&PhysicsServer::init); - //ClassDB::bind_method(D_METHOD("step"),&PhysicsServer::step); - //ClassDB::bind_method(D_METHOD("sync"),&PhysicsServer::sync); - //ClassDB::bind_method(D_METHOD("flush_queries"),&PhysicsServer::flush_queries); - ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer::get_process_info); BIND_ENUM_CONSTANT(SHAPE_PLANE); @@ -741,17 +694,6 @@ void PhysicsServer::_bind_methods() { BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY); BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING); BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP); - /* - BIND_ENUM_CONSTANT( JOINT_PIN ); - BIND_ENUM_CONSTANT( JOINT_GROOVE ); - BIND_ENUM_CONSTANT( JOINT_DAMPED_SPRING ); - - BIND_ENUM_CONSTANT( DAMPED_STRING_REST_LENGTH ); - BIND_ENUM_CONSTANT( DAMPED_STRING_STIFFNESS ); - BIND_ENUM_CONSTANT( DAMPED_STRING_DAMPING ); -*/ - //BIND_ENUM_CONSTANT( TYPE_BODY ); - //BIND_ENUM_CONSTANT( TYPE_AREA ); BIND_ENUM_CONSTANT(AREA_BODY_ADDED); BIND_ENUM_CONSTANT(AREA_BODY_REMOVED); |