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-rw-r--r--core/script_debugger_remote.cpp2
-rw-r--r--doc/classes/Array.xml2
-rw-r--r--doc/classes/Curve.xml7
-rw-r--r--doc/classes/Input.xml1
-rw-r--r--doc/classes/RemoteTransform.xml12
-rw-r--r--doc/classes/RemoteTransform2D.xml12
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp5
-rw-r--r--editor/create_dialog.cpp10
-rw-r--r--editor/editor_node.cpp12
-rw-r--r--editor/plugins/script_editor_plugin.cpp7
-rw-r--r--editor/scene_tree_dock.cpp7
-rw-r--r--editor/script_create_dialog.cpp6
-rw-r--r--main/main.cpp1
-rw-r--r--modules/bullet/SCsub2
-rw-r--r--modules/bullet/area_bullet.cpp7
-rw-r--r--modules/bullet/bullet_physics_server.h2
-rw-r--r--modules/bullet/rigid_body_bullet.cpp7
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp4
-rw-r--r--modules/gdscript/gdscript.cpp13
-rw-r--r--platform/android/export/export.cpp16
-rw-r--r--platform/windows/key_mapping_win.cpp2
-rw-r--r--platform/windows/os_windows.cpp9
-rw-r--r--scene/3d/light.cpp2
-rw-r--r--scene/animation/animation_player.cpp59
-rw-r--r--scene/gui/text_edit.cpp66
-rw-r--r--scene/gui/text_edit.h1
-rw-r--r--scene/resources/curve.cpp1
-rw-r--r--scene/resources/texture.cpp2
-rw-r--r--servers/physics_2d_server.cpp24
-rw-r--r--servers/physics_server.cpp74
31 files changed, 189 insertions, 188 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 2b9b5d6037..d97d59d310 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -661,7 +661,7 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) {
prop.push_back(Variant());
} else {
prop.push_back(pi.hint);
- if (res.is_null())
+ if (res.is_null() || res->get_path().empty())
prop.push_back(pi.hint_string);
else
prop.push_back(String("RES:") + res->get_path());
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 7097fd8bf0..3bd621799a 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -221,7 +221,7 @@
</method>
<method name="invert">
<description>
- Reverse the order of the elements in the array (so first element will now be the last) and return reference to the array.
+ Reverse the order of the elements in the array.
</description>
</method>
<method name="max">
diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml
index c7f2f7bb8d..490772e400 100644
--- a/doc/classes/Curve.xml
+++ b/doc/classes/Curve.xml
@@ -49,6 +49,13 @@
Removes all points from the curve.
</description>
</method>
+ <method name="get_point_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ Returns the number of points describing the curve.
+ </description>
+ </method>
<method name="get_point_left_mode" qualifiers="const">
<return type="int" enum="Curve.TangentMode">
</return>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 1eb74446c6..a0bb585583 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -46,6 +46,7 @@
</return>
<description>
If the device has an accelerometer, this will return the acceleration. Otherwise, it returns an empty [Vector3].
+ Note this method returns an empty [Vector3] when running from the editor even when your device has an accelerometer. You must export your project to a supported device to read values from the accelerometer.
</description>
</method>
<method name="get_action_strength" qualifiers="const">
diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml
index a7deb273b6..1a5d1eb907 100644
--- a/doc/classes/RemoteTransform.xml
+++ b/doc/classes/RemoteTransform.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.1">
<brief_description>
- RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene.
+ RemoteTransform pushes its own [Transform] to another [Spatial] derived Node in the scene.
</brief_description>
<description>
- RemoteTransform leads the [Transform] of another [Spatial] derived Node (called the remote node) in the scene.
- It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
+ RemoteTransform pushes its own [Transform] to another [Spatial] derived Node (called the remote node) in the scene.
+ It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
</description>
<tutorials>
</tutorials>
@@ -18,13 +18,13 @@
The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
- If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
+ If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
- If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
+ If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
- If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
+ If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].
diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml
index bc562dcdad..d83ec9f6b1 100644
--- a/doc/classes/RemoteTransform2D.xml
+++ b/doc/classes/RemoteTransform2D.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.1">
<brief_description>
- RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene.
+ RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene.
</brief_description>
<description>
- RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene.
- It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
+ RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node (called the remote node) in the scene.
+ It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
</description>
<tutorials>
</tutorials>
@@ -18,13 +18,13 @@
The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
- If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
+ If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
- If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
+ If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
- If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
+ If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index fc41f17164..33e9e5f772 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1418,7 +1418,7 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
if (blend_mode == RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_DISABLED && (!storage->frame.current_rt || !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT])) {
blend_mode = RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX;
}
- bool unshaded = shader_cache && (shader_cache->canvas_item.light_mode == RasterizerStorageGLES3::Shader::CanvasItem::LIGHT_MODE_UNSHADED || blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX);
+ bool unshaded = shader_cache && (shader_cache->canvas_item.light_mode == RasterizerStorageGLES3::Shader::CanvasItem::LIGHT_MODE_UNSHADED || (blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX && blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_PMALPHA));
bool reclip = false;
if (last_blend_mode != blend_mode) {
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 11abe3256e..43577a090f 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -65,7 +65,6 @@ const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
#define CAPTURE_BUFFER_CHANNELS 2
-static StringName capture_device_id;
static bool default_render_device_changed = false;
static bool default_capture_device_changed = false;
@@ -128,7 +127,6 @@ public:
default_render_device_changed = true;
} else if (flow == eCapture) {
default_capture_device_changed = true;
- capture_device_id = String(pwstrDeviceId);
}
}
@@ -659,6 +657,9 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
if (err == OK) {
ad->start();
}
+
+ avail_frames = 0;
+ write_ofs = 0;
}
if (ad->audio_input.active) {
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index fd607e5b63..1853bf517b 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -244,17 +244,17 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
bool is_search_subsequence = search_box->get_text().is_subsequence_ofi(p_type);
String to_select_type = *to_select ? (*to_select)->get_text(0) : "";
to_select_type = to_select_type.split(" ")[0];
- bool current_item_is_preffered;
+ bool current_item_is_preferred;
if (cpp_type) {
- current_item_is_preffered = ClassDB::is_parent_class(p_type, preferred_search_result_type) && !ClassDB::is_parent_class(to_select_type, preferred_search_result_type);
+ current_item_is_preferred = ClassDB::is_parent_class(p_type, preferred_search_result_type) && !ClassDB::is_parent_class(to_select_type, preferred_search_result_type) && search_box->get_text() != to_select_type;
} else {
- current_item_is_preffered = ed.script_class_is_parent(p_type, preferred_search_result_type) && !ed.script_class_is_parent(to_select_type, preferred_search_result_type);
+ current_item_is_preferred = ed.script_class_is_parent(p_type, preferred_search_result_type) && !ed.script_class_is_parent(to_select_type, preferred_search_result_type) && search_box->get_text() != to_select_type;
}
if (*to_select && p_type.length() < (*to_select)->get_text(0).length()) {
- current_item_is_preffered = true;
+ current_item_is_preferred = true;
}
- if (((!*to_select || current_item_is_preffered) && is_search_subsequence) || search_box->get_text() == p_type) {
+ if (((!*to_select || current_item_is_preferred) && is_search_subsequence) || search_box->get_text() == p_type) {
*to_select = item;
}
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 353dce5b20..3eebb73cdb 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1174,6 +1174,16 @@ void EditorNode::_dialog_action(String p_file) {
int scene_idx = (current_option == FILE_SAVE_SCENE || current_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing;
if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
+ bool same_open_scene = false;
+ for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
+ if (editor_data.get_scene_path(i) == p_file && i != scene_idx)
+ same_open_scene = true;
+ }
+
+ if (same_open_scene) {
+ show_warning(TTR("Can't overwrite scene that is still open!"));
+ return;
+ }
_save_default_environment();
_save_scene_with_preview(p_file, scene_idx);
@@ -1548,6 +1558,8 @@ void EditorNode::_edit_current() {
editor_plugin_screen->edit(current_obj);
}
+ } else {
+ editor_plugin_screen->edit(current_obj);
}
Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 70f1789a86..f90863c735 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -504,6 +504,13 @@ void ScriptEditor::_open_recent_script(int p_idx) {
return;
}
// if it's a path then its most likely a deleted file not help
+ } else if (path.find("::") != -1) {
+ // built-in script
+ Ref<Script> script = ResourceLoader::load(path);
+ if (script.is_valid()) {
+ edit(script, true);
+ return;
+ }
} else if (!path.is_resource_file()) {
_help_class_open(path);
return;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 18de2a6221..5f2841d2c0 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1816,6 +1816,13 @@ void SceneTreeDock::_new_scene_from(String p_file) {
return;
}
+ if (EditorNode::get_singleton()->is_scene_open(p_file)) {
+ accept->get_ok()->set_text(TTR("OK"));
+ accept->set_text(TTR("Can't overwrite scene that is still open!"));
+ accept->popup_centered_minsize();
+ return;
+ }
+
Node *base = selection.front()->get();
Map<Node *, Node *> reown;
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 24c4ba4cb7..6f5046616d 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -443,6 +443,12 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
return;
}
+ if (p.get_file().get_basename() == "") {
+ _msg_path_valid(false, TTR("Filename is empty"));
+ _update_dialog();
+ return;
+ }
+
/* All checks passed */
is_path_valid = true;
diff --git a/main/main.cpp b/main/main.cpp
index a336496d39..96d00be737 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1693,6 +1693,7 @@ bool Main::start() {
#ifdef TOOLS_ENABLED
if (project_manager || (script == "" && test == "" && game_path == "" && !editor)) {
+ Engine::get_singleton()->set_editor_hint(true);
ProjectManager *pmanager = memnew(ProjectManager);
ProgressDialog *progress_dialog = memnew(ProgressDialog);
pmanager->add_child(progress_dialog);
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub
index b82eddde1c..2557e8cb1d 100644
--- a/modules/bullet/SCsub
+++ b/modules/bullet/SCsub
@@ -68,7 +68,7 @@ if env['builtin_bullet']:
, "BulletCollision/CollisionShapes/btEmptyShape.cpp"
, "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"
, "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"
- , "BulletCollision/CollisionShapes/btMiniSDF.cpp"
+ , "BulletCollision/CollisionShapes/btMiniSDF.cpp"
, "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btMultiSphereShape.cpp"
, "BulletCollision/CollisionShapes/btOptimizedBvh.cpp"
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index f1da454e2e..3200b4a214 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -30,6 +30,7 @@
#include "area_bullet.h"
+#include "bullet_physics_server.h"
#include "bullet_types_converter.h"
#include "bullet_utilities.h"
#include "collision_object_bullet.h"
@@ -57,6 +58,7 @@ AreaBullet::AreaBullet() :
spOv_priority(0) {
btGhost = bulletnew(btGhostObject);
+ btGhost->setCollisionShape(BulletPhysicsServer::get_empty_shape());
setupBulletCollisionObject(btGhost);
/// Collision objects with a callback still have collision response with dynamic rigid bodies.
/// In order to use collision objects as trigger, you have to disable the collision response.
@@ -162,7 +164,10 @@ bool AreaBullet::is_monitoring() const {
}
void AreaBullet::main_shape_resetted() {
- btGhost->setCollisionShape(get_main_shape());
+ if (get_main_shape())
+ btGhost->setCollisionShape(get_main_shape());
+ else
+ btGhost->setCollisionShape(BulletPhysicsServer::get_empty_shape());
}
void AreaBullet::reload_body() {
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index e9c568d605..87719383f8 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -61,7 +61,7 @@ class BulletPhysicsServer : public PhysicsServer {
mutable RID_Owner<JointBullet> joint_owner;
private:
- /// This is used when a collision shape is not active, so the bullet compound shapes index are always sync with godot index
+ /// This is used as replacement of collision shape inside a compound or main shape
static btEmptyShape *emptyShape;
public:
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 73f0393684..2d0e74eb6f 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -279,7 +279,7 @@ RigidBodyBullet::RigidBodyBullet() :
// Initial properties
const btVector3 localInertia(0, 0, 0);
- btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, NULL, localInertia);
+ btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, BulletPhysicsServer::get_empty_shape(), localInertia);
btBody = bulletnew(btRigidBody(cInfo));
setupBulletCollisionObject(btBody);
@@ -315,7 +315,10 @@ void RigidBodyBullet::destroy_kinematic_utilities() {
}
void RigidBodyBullet::main_shape_resetted() {
- btBody->setCollisionShape(get_main_shape());
+ if (get_main_shape())
+ btBody->setCollisionShape(get_main_shape());
+ else
+ btBody->setCollisionShape(BulletPhysicsServer::get_empty_shape());
set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset
}
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index f2a1a5b50c..a1163b5d8d 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -121,8 +121,8 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
is_hex_notation = false;
}
- // check for dot or underscore or 'x' for hex notation in floating point number
- if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) {
+ // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
+ if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
is_number = true;
is_symbol = false;
is_char = false;
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 33d9c011f2..cf4fe29c86 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2112,23 +2112,14 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
script->set_script_path(p_original_path); // script needs this.
script->set_path(p_original_path);
Error err = script->load_byte_code(p_path);
-
- if (err != OK) {
- memdelete(script);
- ERR_FAIL_COND_V(err != OK, RES());
- }
+ ERR_FAIL_COND_V(err != OK, RES());
} else {
Error err = script->load_source_code(p_path);
-
- if (err != OK) {
- memdelete(script);
- ERR_FAIL_COND_V(err != OK, RES());
- }
+ ERR_FAIL_COND_V(err != OK, RES());
script->set_script_path(p_original_path); // script needs this.
script->set_path(p_original_path);
- //script->set_name(p_path.get_file());
script->reload();
}
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 5c8d9e078f..fa25a25811 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1337,7 +1337,7 @@ public:
if (!FileAccess::exists(adb)) {
valid = false;
- err += "ADB executable not configured in editor settings.\n";
+ err += "ADB executable not configured in the Editor Settings.\n";
}
String js = EditorSettings::get_singleton()->get("export/android/jarsigner");
@@ -1345,7 +1345,7 @@ public:
if (!FileAccess::exists(js)) {
valid = false;
- err += "OpenJDK 6 jarsigner not configured in editor settings.\n";
+ err += "OpenJDK 8 jarsigner not configured in the Editor Settings.\n";
}
String dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
@@ -1353,7 +1353,7 @@ public:
if (!FileAccess::exists(dk)) {
valid = false;
- err += "Debug Keystore not configured in editor settings.\n";
+ err += "Debug keystore not configured in the Editor Settings.\n";
}
bool apk_expansion = p_preset->get("apk_expansion/enable");
@@ -1372,7 +1372,7 @@ public:
if (apk_expansion_pkey == "") {
valid = false;
- err += "Invalid public key for apk expansion.\n";
+ err += "Invalid public key for APK expansion.\n";
}
}
@@ -1680,7 +1680,7 @@ public:
String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
if (!FileAccess::exists(jarsigner)) {
- EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the editor settings.\nResulting apk is unsigned.");
+ EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned.");
return OK;
}
@@ -1692,14 +1692,14 @@ public:
password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
- ep.step("Signing Debug APK...", 103);
+ ep.step("Signing debug APK...", 103);
} else {
keystore = release_keystore;
password = release_password;
user = release_username;
- ep.step("Signing Release APK...", 103);
+ ep.step("Signing release APK...", 103);
}
if (!FileAccess::exists(keystore)) {
@@ -1742,7 +1742,7 @@ public:
OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
if (retval) {
- EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use jarsigner from Java 6.");
+ EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8.");
return ERR_CANT_CREATE;
}
}
diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp
index 69dd385354..80580a63b3 100644
--- a/platform/windows/key_mapping_win.cpp
+++ b/platform/windows/key_mapping_win.cpp
@@ -212,7 +212,7 @@ static _WinTranslatePair _vk_to_keycode[] = {
{ KEY_SEMICOLON, VK_OEM_1 }, // (0xBA)
{ KEY_EQUAL, VK_OEM_PLUS }, // (0xBB) // Windows 2000/XP: For any country/region, the '+' key
- { KEY_COLON, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key
+ { KEY_COMMA, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key
{ KEY_MINUS, VK_OEM_MINUS }, // (0xBD) // Windows 2000/XP: For any country/region, the '-' key
{ KEY_PERIOD, VK_OEM_PERIOD }, // (0xBE) // Windows 2000/XP: For any country/region, the '.' key
{ KEY_SLASH, VK_OEM_2 }, // (0xBF) //Windows 2000/XP: For the US standard keyboard, the '/?' key
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 88793386ab..e224a52b04 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1711,6 +1711,15 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
RECT r;
GetWindowRect(hWnd, &r);
MoveWindow(hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE);
+
+ // Don't let the mouse leave the window when moved
+ if (mouse_mode == MOUSE_MODE_CONFINED) {
+ RECT rect;
+ GetClientRect(hWnd, &rect);
+ ClientToScreen(hWnd, (POINT *)&rect.left);
+ ClientToScreen(hWnd, (POINT *)&rect.right);
+ ClipCursor(&rect);
+ }
}
Size2 OS_Windows::get_window_size() const {
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 16164cf3bf..762e090590 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -312,7 +312,7 @@ Light::Light(VisualServer::LightType p_type) {
Light::Light() {
type = VisualServer::LIGHT_DIRECTIONAL;
- ERR_PRINT("Light shouldn't be instanced dircetly, use the subtypes.");
+ ERR_PRINT("Light should not be instanced directly; use the DirectionalLight, OmniLight or SpotLight subtypes instead.");
}
Light::~Light() {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index d8db1973d2..460f62f092 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -263,43 +263,36 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
key.id = id;
key.bone_idx = bone_idx;
- if (node_cache_map.has(key)) {
-
- p_anim->node_cache.write[i] = &node_cache_map[key];
- } else {
-
+ if (!node_cache_map.has(key))
node_cache_map[key] = TrackNodeCache();
- p_anim->node_cache.write[i] = &node_cache_map[key];
- p_anim->node_cache[i]->path = a->track_get_path(i);
- p_anim->node_cache[i]->node = child;
- p_anim->node_cache[i]->resource = resource;
- p_anim->node_cache[i]->node_2d = Object::cast_to<Node2D>(child);
- if (a->track_get_type(i) == Animation::TYPE_TRANSFORM) {
- // special cases and caches for transform tracks
-
- // cache spatial
- p_anim->node_cache[i]->spatial = Object::cast_to<Spatial>(child);
- // cache skeleton
- p_anim->node_cache[i]->skeleton = Object::cast_to<Skeleton>(child);
- if (p_anim->node_cache[i]->skeleton) {
-
- if (a->track_get_path(i).get_subname_count() == 1) {
- StringName bone_name = a->track_get_path(i).get_subname(0);
-
- p_anim->node_cache[i]->bone_idx = p_anim->node_cache[i]->skeleton->find_bone(bone_name);
- if (p_anim->node_cache[i]->bone_idx < 0) {
- // broken track (nonexistent bone)
- p_anim->node_cache[i]->skeleton = NULL;
- p_anim->node_cache[i]->spatial = NULL;
- printf("bone is %ls\n", String(bone_name).c_str());
- ERR_CONTINUE(p_anim->node_cache[i]->bone_idx < 0);
- } else {
- }
- } else {
- // no property, just use spatialnode
+ p_anim->node_cache.write[i] = &node_cache_map[key];
+ p_anim->node_cache[i]->path = a->track_get_path(i);
+ p_anim->node_cache[i]->node = child;
+ p_anim->node_cache[i]->resource = resource;
+ p_anim->node_cache[i]->node_2d = Object::cast_to<Node2D>(child);
+ if (a->track_get_type(i) == Animation::TYPE_TRANSFORM) {
+ // special cases and caches for transform tracks
+
+ // cache spatial
+ p_anim->node_cache[i]->spatial = Object::cast_to<Spatial>(child);
+ // cache skeleton
+ p_anim->node_cache[i]->skeleton = Object::cast_to<Skeleton>(child);
+ if (p_anim->node_cache[i]->skeleton) {
+ if (a->track_get_path(i).get_subname_count() == 1) {
+ StringName bone_name = a->track_get_path(i).get_subname(0);
+
+ p_anim->node_cache[i]->bone_idx = p_anim->node_cache[i]->skeleton->find_bone(bone_name);
+ if (p_anim->node_cache[i]->bone_idx < 0) {
+ // broken track (nonexistent bone)
p_anim->node_cache[i]->skeleton = NULL;
+ p_anim->node_cache[i]->spatial = NULL;
+ printf("bone is %ls\n", String(bone_name).c_str());
+ ERR_CONTINUE(p_anim->node_cache[i]->bone_idx < 0);
}
+ } else {
+ // no property, just use spatialnode
+ p_anim->node_cache[i]->skeleton = NULL;
}
}
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index ec98b01ced..8f1971c1ee 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -3119,16 +3119,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (selection.active) {
int ini = selection.from_line;
int end = selection.to_line;
+
for (int i = ini; i <= end; i++) {
- if (get_line(i).begins_with("#"))
- _remove_text(i, 0, i, 1);
+ _uncomment_line(i);
}
} else {
- if (get_line(cursor.line).begins_with("#")) {
- _remove_text(cursor.line, 0, cursor.line, 1);
- if (cursor.column >= get_line(cursor.line).length()) {
- cursor.column = MAX(0, get_line(cursor.line).length() - 1);
- }
+ _uncomment_line(cursor.line);
+ if (cursor.column >= get_line(cursor.line).length()) {
+ cursor.column = MAX(0, get_line(cursor.line).length() - 1);
}
}
update();
@@ -3208,6 +3206,24 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
+void TextEdit::_uncomment_line(int p_line) {
+ String line_text = get_line(p_line);
+ for (int i = 0; i < line_text.length(); i++) {
+ if (line_text[i] == '#') {
+ _remove_text(p_line, i, p_line, i + 1);
+ if (p_line == selection.to_line && selection.to_column > line_text.length() - 1) {
+ selection.to_column -= 1;
+ if (selection.to_column >= selection.from_column) {
+ selection.active = false;
+ }
+ }
+ return;
+ } else if (line_text[i] != '\t' && line_text[i] != ' ') {
+ return;
+ }
+ }
+}
+
void TextEdit::_scroll_up(real_t p_delta) {
if (scrolling && smooth_scroll_enabled && SGN(target_v_scroll - v_scroll->get_value()) != SGN(-p_delta))
@@ -4822,28 +4838,27 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l
pos = -1;
- int pos_from = 0;
+ int pos_from = (p_search_flags & SEARCH_BACKWARDS) ? text_line.length() : 0;
int last_pos = -1;
while (true) {
- while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.find(p_key, pos_from) : text_line.findn(p_key, pos_from)) != -1) {
-
- if (p_search_flags & SEARCH_BACKWARDS) {
-
- if (last_pos > from_column)
+ if (p_search_flags & SEARCH_BACKWARDS) {
+ while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.rfind(p_key, pos_from) : text_line.rfindn(p_key, pos_from)) != -1) {
+ if (last_pos <= from_column) {
+ pos = last_pos;
break;
- pos = last_pos;
-
- } else {
-
+ }
+ pos_from = last_pos - p_key.length();
+ }
+ } else {
+ while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.find(p_key, pos_from) : text_line.findn(p_key, pos_from)) != -1) {
if (last_pos >= from_column) {
pos = last_pos;
break;
}
+ pos_from = last_pos + p_key.length();
}
-
- pos_from = last_pos + p_key.length();
}
bool is_match = true;
@@ -4856,11 +4871,15 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l
is_match = false;
}
+ if (pos_from == -1) {
+ pos = -1;
+ }
+
if (is_match || last_pos == -1 || pos == -1) {
break;
}
- pos_from = pos + 1;
+ pos_from = (p_search_flags & SEARCH_BACKWARDS) ? pos - 1 : pos + 1;
pos = -1;
}
@@ -5910,6 +5929,9 @@ void TextEdit::set_line(int line, String new_text) {
if (cursor.line == line) {
cursor.column = MIN(cursor.column, new_text.length());
}
+ if (is_selection_active() && line == selection.to_line && selection.to_column > text[line].length()) {
+ selection.to_column = text[line].length();
+ }
}
void TextEdit::insert_at(const String &p_text, int at) {
@@ -6400,8 +6422,8 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
is_hex_notation = false;
}
- // check for dot or underscore or 'x' for hex notation in floating point number
- if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f') && !in_word && prev_is_number && !is_number) {
+ // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
+ if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
is_number = true;
is_symbol = false;
is_char = false;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 19b5d574c6..697dc3a5e0 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -373,6 +373,7 @@ private:
void _update_selection_mode_word();
void _update_selection_mode_line();
+ void _uncomment_line(int p_line);
void _scroll_up(real_t p_delta);
void _scroll_down(real_t p_delta);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index d8989bf062..66af816a28 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -491,6 +491,7 @@ void Curve::ensure_default_setup(float p_min, float p_max) {
void Curve::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_point_count"), &Curve::get_point_count);
ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE));
ClassDB::bind_method(D_METHOD("remove_point", "index"), &Curve::remove_point);
ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 811e5c3d2c..dba3e4d71b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1606,7 +1606,7 @@ void GradientTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
}
void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index a51b938541..1d57b36734 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -291,6 +291,8 @@ Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, cons
Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+
Vector<ShapeResult> sr;
sr.resize(p_max_results);
int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@@ -312,6 +314,8 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP
Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+
float closest_safe, closest_unsafe;
bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res)
@@ -353,6 +357,8 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_
Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+
Vector<Vector2> ret;
ret.resize(p_max_results * 2);
int rc = 0;
@@ -367,6 +373,8 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar
}
Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQueryParameters> &p_shape_query) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary());
+
ShapeRestInfo sri;
bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@@ -396,7 +404,6 @@ void Physics2DDirectSpaceState::_bind_methods() {
ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion);
ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info);
- //ClassDB::bind_method(D_METHOD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
}
int Physics2DShapeQueryResult::get_result_count() const {
@@ -434,10 +441,6 @@ void Physics2DShapeQueryResult::_bind_methods() {
///////////////////////////////
-/*bool Physics2DTestMotionResult::is_colliding() const {
-
- return colliding;
-}*/
Vector2 Physics2DTestMotionResult::get_motion() const {
return result.motion;
@@ -479,7 +482,6 @@ int Physics2DTestMotionResult::get_collider_shape() const {
void Physics2DTestMotionResult::_bind_methods() {
- //ClassDB::bind_method(D_METHOD("is_colliding"),&Physics2DTestMotionResult::is_colliding);
ClassDB::bind_method(D_METHOD("get_motion"), &Physics2DTestMotionResult::get_motion);
ClassDB::bind_method(D_METHOD("get_motion_remainder"), &Physics2DTestMotionResult::get_motion_remainder);
ClassDB::bind_method(D_METHOD("get_collision_point"), &Physics2DTestMotionResult::get_collision_point);
@@ -628,7 +630,6 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &Physics2DServer::body_add_collision_exception);
ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &Physics2DServer::body_remove_collision_exception);
- //virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0;
ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &Physics2DServer::body_set_max_contacts_reported);
ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &Physics2DServer::body_get_max_contacts_reported);
@@ -662,11 +663,6 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &Physics2DServer::get_process_info);
- //ClassDB::bind_method(D_METHOD("init"),&Physics2DServer::init);
- //ClassDB::bind_method(D_METHOD("step"),&Physics2DServer::step);
- //ClassDB::bind_method(D_METHOD("sync"),&Physics2DServer::sync);
- //ClassDB::bind_method(D_METHOD("flush_queries"),&Physics2DServer::flush_queries);
-
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION);
@@ -736,9 +732,6 @@ void Physics2DServer::_bind_methods() {
BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY);
BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE);
- //BIND_ENUM_CONSTANT( TYPE_BODY );
- //BIND_ENUM_CONSTANT( TYPE_AREA );
-
BIND_ENUM_CONSTANT(AREA_BODY_ADDED);
BIND_ENUM_CONSTANT(AREA_BODY_REMOVED);
@@ -749,7 +742,6 @@ void Physics2DServer::_bind_methods() {
Physics2DServer::Physics2DServer() {
- //ERR_FAIL_COND( singleton!=NULL );
singleton = this;
}
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index deb3cd9bbe..403c32fd82 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -260,36 +260,6 @@ PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() {
/////////////////////////////////////
-/*
-Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) {
-
-
-
- ERR_FAIL_INDEX_V(p_result_max,4096,Variant());
- if (p_result_max<=0)
- return Variant();
-
- Set<RID> exclude;
- for(int i=0;i<p_exclude.size();i++)
- exclude.insert(p_exclude[i]);
-
- ShapeResult *res=(ShapeResult*)alloca(p_result_max*sizeof(ShapeResult));
-
- int rc = intersect_shape(p_shape,p_xform,0,res,p_result_max,exclude);
-
- if (rc==0)
- return Variant();
-
- Ref<PhysicsShapeQueryResult> result = memnew( PhysicsShapeQueryResult );
- result->result.resize(rc);
- for(int i=0;i<rc;i++)
- result->result[i]=res[i];
-
- return result;
-
-}
-*/
-
Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
RayResult inters;
@@ -315,6 +285,8 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const
Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+
Vector<ShapeResult> sr;
sr.resize(p_max_results);
int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@@ -335,6 +307,8 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam
Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+
float closest_safe, closest_unsafe;
bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res)
@@ -347,6 +321,8 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter
}
Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+
Vector<Vector3> ret;
ret.resize(p_max_results * 2);
int rc = 0;
@@ -361,6 +337,8 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet
}
Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary());
+
ShapeRestInfo sri;
bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
@@ -383,9 +361,6 @@ PhysicsDirectSpaceState::PhysicsDirectSpaceState() {
void PhysicsDirectSpaceState::_bind_methods() {
- //ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0));
- //ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
-
ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false));
ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion);
@@ -513,9 +488,6 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection", "body", "enable"), &PhysicsServer::body_set_enable_continuous_collision_detection);
ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled", "body"), &PhysicsServer::body_is_continuous_collision_detection_enabled);
- //ClassDB::bind_method(D_METHOD("body_set_user_flags","flags""),&PhysicsServer::body_set_shape,DEFVAL(Transform));
- //ClassDB::bind_method(D_METHOD("body_get_user_flags","body","shape_idx","shape"),&PhysicsServer::body_get_shape);
-
ClassDB::bind_method(D_METHOD("body_set_param", "body", "param", "value"), &PhysicsServer::body_set_param);
ClassDB::bind_method(D_METHOD("body_get_param", "body", "param"), &PhysicsServer::body_get_param);
@@ -539,7 +511,6 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &PhysicsServer::body_add_collision_exception);
ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &PhysicsServer::body_remove_collision_exception);
- //virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0;
ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &PhysicsServer::body_set_max_contacts_reported);
ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &PhysicsServer::body_get_max_contacts_reported);
@@ -672,28 +643,10 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_flag", "joint", "axis", "flag", "enable"), &PhysicsServer::generic_6dof_joint_set_flag);
ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_flag", "joint", "axis", "flag"), &PhysicsServer::generic_6dof_joint_get_flag);
- /*
- ClassDB::bind_method(D_METHOD("joint_set_param","joint","param","value"),&PhysicsServer::joint_set_param);
- ClassDB::bind_method(D_METHOD("joint_get_param","joint","param"),&PhysicsServer::joint_get_param);
-
- ClassDB::bind_method(D_METHOD("pin_joint_create","anchor","body_a","body_b"),&PhysicsServer::pin_joint_create,DEFVAL(RID()));
- ClassDB::bind_method(D_METHOD("groove_joint_create","groove1_a","groove2_a","anchor_b","body_a","body_b"),&PhysicsServer::groove_joint_create,DEFVAL(RID()),DEFVAL(RID()));
- ClassDB::bind_method(D_METHOD("damped_spring_joint_create","anchor_a","anchor_b","body_a","body_b"),&PhysicsServer::damped_spring_joint_create,DEFVAL(RID()));
-
- ClassDB::bind_method(D_METHOD("damped_string_joint_set_param","joint","param","value"),&PhysicsServer::damped_string_joint_set_param,DEFVAL(RID()));
- ClassDB::bind_method(D_METHOD("damped_string_joint_get_param","joint","param"),&PhysicsServer::damped_string_joint_get_param);
-
- ClassDB::bind_method(D_METHOD("joint_get_type","joint"),&PhysicsServer::joint_get_type);
-*/
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &PhysicsServer::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer::set_active);
- //ClassDB::bind_method(D_METHOD("init"),&PhysicsServer::init);
- //ClassDB::bind_method(D_METHOD("step"),&PhysicsServer::step);
- //ClassDB::bind_method(D_METHOD("sync"),&PhysicsServer::sync);
- //ClassDB::bind_method(D_METHOD("flush_queries"),&PhysicsServer::flush_queries);
-
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer::get_process_info);
BIND_ENUM_CONSTANT(SHAPE_PLANE);
@@ -741,17 +694,6 @@ void PhysicsServer::_bind_methods() {
BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);
BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING);
BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP);
- /*
- BIND_ENUM_CONSTANT( JOINT_PIN );
- BIND_ENUM_CONSTANT( JOINT_GROOVE );
- BIND_ENUM_CONSTANT( JOINT_DAMPED_SPRING );
-
- BIND_ENUM_CONSTANT( DAMPED_STRING_REST_LENGTH );
- BIND_ENUM_CONSTANT( DAMPED_STRING_STIFFNESS );
- BIND_ENUM_CONSTANT( DAMPED_STRING_DAMPING );
-*/
- //BIND_ENUM_CONSTANT( TYPE_BODY );
- //BIND_ENUM_CONSTANT( TYPE_AREA );
BIND_ENUM_CONSTANT(AREA_BODY_ADDED);
BIND_ENUM_CONSTANT(AREA_BODY_REMOVED);