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-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp82
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h10
-rw-r--r--scene/resources/visual_shader.cpp4
-rw-r--r--scene/resources/visual_shader.h1
4 files changed, 96 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 12b5f363ca..c2ee82d1c0 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -69,8 +69,16 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
visual_shader = Ref<VisualShader>(p_visual_shader);
+ if (!visual_shader->is_connected("changed", this, "_update_preview")) {
+ visual_shader->connect("changed", this, "_update_preview");
+ }
visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
} else {
+ if (visual_shader.is_valid()) {
+ if (visual_shader->is_connected("changed", this, "")) {
+ visual_shader->disconnect("changed", this, "_update_preview");
+ }
+ }
visual_shader.unref();
}
@@ -81,6 +89,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
_clear_buffer();
_update_custom_nodes();
_update_options_menu();
+ _update_preview();
}
_update_graph();
}
@@ -1568,6 +1577,29 @@ void VisualShaderEditor::_notification(int p_what) {
node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons"));
+ preview_shader->set_icon(Control::get_icon("Shader", "EditorIcons"));
+
+ {
+ Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
+
+ preview_text->add_color_override("background_color", background_color);
+
+ for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
+
+ preview_text->add_keyword_color(E->get(), keyword_color);
+ }
+
+ preview_text->add_font_override("font", get_font("expression", "EditorFonts"));
+ preview_text->add_color_override("font_color", text_color);
+ preview_text->add_color_override("symbol_color", symbol_color);
+ preview_text->add_color_region("/*", "*/", comment_color, false);
+ preview_text->add_color_region("//", "", comment_color, false);
+ }
+
tools->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Tools", "EditorIcons"));
if (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())
@@ -2018,6 +2050,15 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
}
+void VisualShaderEditor::_show_preview_panel() {
+ preview_showed = !preview_showed;
+ preview_panel->set_visible(preview_showed);
+}
+
+void VisualShaderEditor::_update_preview() {
+ preview_text->set_text(visual_shader->get_code());
+}
+
void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_rebuild", &VisualShaderEditor::_rebuild);
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
@@ -2057,6 +2098,8 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_node_resized", &VisualShaderEditor::_node_resized);
ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size);
ClassDB::bind_method("_clear_buffer", &VisualShaderEditor::_clear_buffer);
+ ClassDB::bind_method("_show_preview_panel", &VisualShaderEditor::_show_preview_panel);
+ ClassDB::bind_method("_update_preview", &VisualShaderEditor::_update_preview);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw);
@@ -2083,13 +2126,23 @@ VisualShaderEditor::VisualShaderEditor() {
saved_node_pos = Point2(0, 0);
ShaderLanguage::get_keyword_list(&keyword_list);
+ preview_showed = false;
+
to_node = -1;
to_slot = -1;
from_node = -1;
from_slot = -1;
+ main_box = memnew(HSplitContainer);
+ main_box->set_v_size_flags(SIZE_EXPAND_FILL);
+ main_box->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(main_box);
+
graph = memnew(GraphEdit);
- add_child(graph);
+ graph->get_zoom_hbox()->set_h_size_flags(SIZE_EXPAND_FILL);
+ graph->set_v_size_flags(SIZE_EXPAND_FILL);
+ graph->set_h_size_flags(SIZE_EXPAND_FILL);
+ main_box->add_child(graph);
graph->set_drag_forwarding(this);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN);
@@ -2138,6 +2191,33 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->connect("pressed", this, "_show_members_dialog", varray(false));
+ preview_shader = memnew(ToolButton);
+ preview_shader->set_toggle_mode(true);
+ preview_shader->set_tooltip(TTR("Show resulted shader code."));
+ graph->get_zoom_hbox()->add_child(preview_shader);
+ preview_shader->connect("pressed", this, "_show_preview_panel");
+
+ ///////////////////////////////////////
+ // PREVIEW PANEL
+ ///////////////////////////////////////
+
+ preview_panel = memnew(PanelContainer);
+ main_box->add_child(preview_panel);
+
+ VBoxContainer *preview_vb = memnew(VBoxContainer);
+ preview_panel->add_child(preview_vb);
+ preview_vb->set_h_size_flags(SIZE_EXPAND_FILL);
+ preview_vb->set_v_size_flags(SIZE_EXPAND_FILL);
+ preview_text = memnew(TextEdit);
+ preview_text->set_h_size_flags(SIZE_EXPAND_FILL);
+ preview_text->set_v_size_flags(SIZE_EXPAND_FILL);
+ preview_text->set_syntax_coloring(true);
+ preview_text->set_readonly(true);
+ preview_vb->add_child(preview_text);
+
+ preview_panel->set_visible(preview_showed);
+ preview_panel->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
+
///////////////////////////////////////
// SHADER NODES TREE
///////////////////////////////////////
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index b5b00f2b5e..aa2a4681de 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -60,14 +60,19 @@ class VisualShaderEditor : public VBoxContainer {
int editing_port;
Ref<VisualShader> visual_shader;
+ HSplitContainer *main_box;
GraphEdit *graph;
ToolButton *add_node;
+ ToolButton *preview_shader;
OptionButton *edit_type;
PanelContainer *error_panel;
Label *error_label;
+ PanelContainer *preview_panel;
+ TextEdit *preview_text;
+
UndoRedo *undo_redo;
Point2 saved_node_pos;
bool saved_node_pos_dirty;
@@ -75,6 +80,8 @@ class VisualShaderEditor : public VBoxContainer {
ConfirmationDialog *members_dialog;
MenuButton *tools;
+ bool preview_showed;
+
enum ToolsMenuOptions {
EXPAND_ALL,
COLLAPSE_ALL
@@ -146,6 +153,9 @@ class VisualShaderEditor : public VBoxContainer {
void _update_custom_nodes();
void _update_options_menu();
+ void _show_preview_panel();
+ void _update_preview();
+
static VisualShaderEditor *singleton;
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 01f62c4929..f7d7c2d1bc 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1266,6 +1266,10 @@ void VisualShader::_update_shader() const {
for (int i = 0; i < default_tex_params.size(); i++) {
const_cast<VisualShader *>(this)->set_default_texture_param(default_tex_params[i].name, default_tex_params[i].param);
}
+ if (previous_code != final_code) {
+ const_cast<VisualShader *>(this)->emit_signal("changed");
+ }
+ previous_code = final_code;
}
void VisualShader::_queue_update() {
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 215b7c7d46..45beb8e6ca 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -73,6 +73,7 @@ private:
} graph[TYPE_MAX];
Shader::Mode shader_mode;
+ mutable String previous_code;
Array _get_node_connections(Type p_type) const;