diff options
-rw-r--r-- | doc/classes/Node.xml | 3 | ||||
-rw-r--r-- | editor/animation_track_editor.cpp | 16 | ||||
-rw-r--r-- | scene/main/node.cpp | 62 | ||||
-rw-r--r-- | scene/main/node.h | 2 |
4 files changed, 61 insertions, 22 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 0368f29a13..24df5977f9 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -384,8 +384,11 @@ <method name="get_path_to" qualifiers="const"> <return type="NodePath" /> <param index="0" name="node" type="Node" /> + <param index="1" name="use_unique_path" type="bool" default="false" /> <description> Returns the relative [NodePath] from this node to the specified [param node]. Both nodes must be in the same scene or the function will fail. + If [param use_unique_path] is [code]true[/code], returns the shortest path considering unique node. + [b]Note:[/b] If you get a relative path which starts from a unique node, the path may be longer than a normal relative path due to the addition of the unique node's name. </description> </method> <method name="get_physics_process_delta_time" qualifiers="const"> diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 7aa06e6398..957efceaa8 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -3849,7 +3849,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_ } // Let's build a node path. - String path = root->get_path_to(p_node); + String path = root->get_path_to(p_node, true); if (!p_sub.is_empty()) { path += ":" + p_sub; } @@ -3889,7 +3889,7 @@ bool AnimationTrackEditor::has_track(Node3D *p_node, const String &p_sub, const } // Let's build a node path. - String path = root->get_path_to(p_node); + String path = root->get_path_to(p_node, true); if (!p_sub.is_empty()) { path += ":" + p_sub; } @@ -3937,11 +3937,10 @@ void AnimationTrackEditor::_insert_animation_key(NodePath p_path, const Variant void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists) { ERR_FAIL_COND(!root); - // Let's build a node path. + // Let's build a node path. Node *node = p_node; - - String path = root->get_path_to(node); + String path = root->get_path_to(node, true); if (Object::cast_to<AnimationPlayer>(node) && p_property == "current_animation") { if (node == AnimationPlayerEditor::get_singleton()->get_player()) { @@ -4035,14 +4034,13 @@ void AnimationTrackEditor::insert_value_key(const String &p_property, const Vari EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); ERR_FAIL_COND(!root); - // Let's build a node path. ERR_FAIL_COND(history->get_path_size() == 0); Object *obj = ObjectDB::get_instance(history->get_path_object(0)); ERR_FAIL_COND(!Object::cast_to<Node>(obj)); + // Let's build a node path. Node *node = Object::cast_to<Node>(obj); - - String path = root->get_path_to(node); + String path = root->get_path_to(node, true); if (Object::cast_to<AnimationPlayer>(node) && p_property == "current_animation") { if (node == AnimationPlayerEditor::get_singleton()->get_player()) { @@ -4826,7 +4824,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { ERR_FAIL_COND(!root); Node *node = get_node(p_path); ERR_FAIL_COND(!node); - NodePath path_to = root->get_path_to(node); + NodePath path_to = root->get_path_to(node, true); if (adding_track_type == Animation::TYPE_BLEND_SHAPE && !node->is_class("MeshInstance3D")) { EditorNode::get_singleton()->show_warning(TTR("Blend Shape tracks only apply to MeshInstance3D nodes.")); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 90b996e06b..680c4cd7e4 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1660,7 +1660,7 @@ Node *Node::find_common_parent_with(const Node *p_node) const { return const_cast<Node *>(common_parent); } -NodePath Node::get_path_to(const Node *p_node) const { +NodePath Node::get_path_to(const Node *p_node, bool p_use_unique_path) const { ERR_FAIL_NULL_V(p_node, NodePath()); if (this == p_node) { @@ -1690,20 +1690,58 @@ NodePath Node::get_path_to(const Node *p_node) const { visited.clear(); Vector<StringName> path; + StringName up = String(".."); - n = p_node; + if (p_use_unique_path) { + n = p_node; - while (n != common_parent) { - path.push_back(n->get_name()); - n = n->data.parent; - } + bool is_detected = false; + while (n != common_parent) { + if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) { + path.push_back(UNIQUE_NODE_PREFIX + String(n->get_name())); + is_detected = true; + break; + } + path.push_back(n->get_name()); + n = n->data.parent; + } - n = this; - StringName up = String(".."); + if (!is_detected) { + n = this; - while (n != common_parent) { - path.push_back(up); - n = n->data.parent; + String detected_name; + int up_count = 0; + while (n != common_parent) { + if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) { + detected_name = n->get_name(); + up_count = 0; + } + up_count++; + n = n->data.parent; + } + + for (int i = 0; i < up_count; i++) { + path.push_back(up); + } + + if (!detected_name.is_empty()) { + path.push_back(UNIQUE_NODE_PREFIX + detected_name); + } + } + } else { + n = p_node; + + while (n != common_parent) { + path.push_back(n->get_name()); + n = n->data.parent; + } + + n = this; + + while (n != common_parent) { + path.push_back(up); + n = n->data.parent; + } } path.reverse(); @@ -2765,7 +2803,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("is_ancestor_of", "node"), &Node::is_ancestor_of); ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than); ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path); - ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to); + ClassDB::bind_method(D_METHOD("get_path_to", "node", "use_unique_path"), &Node::get_path_to, DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group); ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group); diff --git a/scene/main/node.h b/scene/main/node.h index e07fb003d4..574f5063e8 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -331,7 +331,7 @@ public: bool is_greater_than(const Node *p_node) const; NodePath get_path() const; - NodePath get_path_to(const Node *p_node) const; + NodePath get_path_to(const Node *p_node, bool p_use_unique_path = false) const; Node *find_common_parent_with(const Node *p_node) const; void add_to_group(const StringName &p_identifier, bool p_persistent = false); |