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-rw-r--r--.travis.yml2
-rw-r--r--core/io/file_access_network.cpp4
-rw-r--r--core/io/file_access_network.h1
-rw-r--r--core/message_queue.cpp1
-rw-r--r--core/project_settings.cpp86
-rw-r--r--core/register_core_types.cpp1
-rw-r--r--core/script_debugger_remote.cpp2
-rw-r--r--doc/classes/AudioServer.xml2
-rw-r--r--doc/classes/GridContainer.xml10
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/MeshInstance.xml6
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml2
-rw-r--r--doc/classes/Node.xml18
-rw-r--r--doc/classes/PackedScene.xml17
-rw-r--r--doc/classes/PathFollow2D.xml1
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/ProjectSettings.xml13
-rw-r--r--doc/classes/ResourceSaver.xml2
-rw-r--r--doc/classes/SurfaceTool.xml4
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp2
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp1
-rw-r--r--drivers/gles2/shaders/scene.glsl7
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp1
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp6
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--drivers/rtaudio/audio_driver_rtaudio.cpp9
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_node.cpp8
-rw-r--r--editor/editor_properties.cpp6
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/filesystem_dock.cpp14
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.cpp2
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.h2
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp2
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp81
-rw-r--r--editor/plugins/text_editor.cpp2
-rw-r--r--editor/scene_tree_dock.cpp33
-rw-r--r--editor/scene_tree_dock.h4
-rw-r--r--main/main.cpp10
-rw-r--r--modules/gdscript/gdscript.cpp5
-rw-r--r--modules/gdscript/gdscript_editor.cpp3
-rw-r--r--modules/mono/SCsub108
-rw-r--r--modules/mono/csharp_script.cpp136
-rw-r--r--modules/mono/csharp_script.h8
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj6
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs16
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs58
-rw-r--r--modules/mono/editor/GodotSharpTools/StringExtensions.cs4
-rw-r--r--modules/mono/editor/GodotSharpTools/packages.config4
-rw-r--r--modules/mono/editor/csharp_project.cpp109
-rw-r--r--modules/mono/editor/csharp_project.h3
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp17
-rw-r--r--modules/mono/editor/godotsharp_export.cpp19
-rw-r--r--modules/mono/editor/godotsharp_export.h2
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp6
-rw-r--r--modules/mono/editor/net_solution.cpp2
-rw-r--r--modules/mono/editor/script_class_parser.cpp486
-rw-r--r--modules/mono/editor/script_class_parser.h74
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp62
-rw-r--r--modules/mono/mono_gd/gd_mono.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h2
-rw-r--r--modules/mono/signal_awaiter_utils.cpp2
-rw-r--r--modules/mono/utils/string_utils.cpp28
-rw-r--r--modules/mono/utils/string_utils.h2
-rw-r--r--modules/opensimplex/doc_classes/NoiseTexture.xml6
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.cpp19
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.h4
-rw-r--r--modules/visual_script/visual_script.cpp4
-rw-r--r--platform/android/os_android.cpp2
-rw-r--r--platform/windows/context_gl_win.cpp4
-rw-r--r--platform/windows/joypad.cpp2
-rw-r--r--platform/windows/os_windows.cpp25
-rw-r--r--platform/x11/os_x11.cpp2
-rw-r--r--scene/3d/arvr_nodes.cpp4
-rw-r--r--scene/3d/arvr_nodes.h4
-rw-r--r--scene/3d/voxel_light_baker.cpp2
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/text_edit.cpp1
-rw-r--r--scene/main/scene_tree.cpp3
-rw-r--r--scene/main/viewport.cpp5
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--servers/audio_server.cpp1
-rw-r--r--servers/physics/space_sw.cpp1
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp1
-rw-r--r--servers/visual_server.cpp1
94 files changed, 1388 insertions, 278 deletions
diff --git a/.travis.yml b/.travis.yml
index a5217c1d9c..a8bc8289e4 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -38,7 +38,7 @@ matrix:
- mono
packages:
- &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
- - &linux_mono_deps [mono-devel, msbuild]
+ - &linux_mono_deps [mono-devel, msbuild, nuget]
coverity_scan:
project:
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 6b6856dcc8..b9544ac166 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -500,8 +500,9 @@ uint64_t FileAccessNetwork::_get_modified_time(const String &p_file) {
void FileAccessNetwork::configure() {
GLOBAL_DEF("network/remote_fs/page_size", 65536);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_size", PropertyInfo(Variant::INT, "network/remote_fs/page_size", PROPERTY_HINT_RANGE, "1,65536,1,or_greater")); //is used as denominator and can't be zero
GLOBAL_DEF("network/remote_fs/page_read_ahead", 4);
- GLOBAL_DEF("network/remote_fs/max_pages", 20);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_read_ahead", PropertyInfo(Variant::INT, "network/remote_fs/page_read_ahead", PROPERTY_HINT_RANGE, "0,8,1,or_greater"));
}
FileAccessNetwork::FileAccessNetwork() {
@@ -519,7 +520,6 @@ FileAccessNetwork::FileAccessNetwork() {
nc->unlock_mutex();
page_size = GLOBAL_GET("network/remote_fs/page_size");
read_ahead = GLOBAL_GET("network/remote_fs/page_read_ahead");
- max_pages = GLOBAL_GET("network/remote_fs/max_pages");
last_activity_val = 0;
waiting_on_page = -1;
last_page = -1;
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index e32dcea990..c929e8446d 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -98,7 +98,6 @@ class FileAccessNetwork : public FileAccess {
int page_size;
int read_ahead;
- int max_pages;
mutable int waiting_on_page;
mutable int last_activity_val;
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 7f788c90a7..abfc73407a 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -338,6 +338,7 @@ MessageQueue::MessageQueue() {
buffer_end = 0;
buffer_max_used = 0;
buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater"));
buffer_size *= 1024;
buffer = memnew_arr(uint8_t, buffer_size);
}
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 99a23bbee1..407bb78375 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -288,9 +288,28 @@ void ProjectSettings::_convert_to_last_version() {
}
}
+/*
+ * This method is responsible for loading a project.godot file and/or data file
+ * using the following merit order:
+ * - If using NetworkClient, try to lookup project file or fail.
+ * - If --main-pack was passed by the user (`p_main_pack`), load it or fail.
+ * - Search for .pck file matching binary name. There are two possibilities:
+ * o exec_path.get_basename() + '.pck' (e.g. 'win_game.exe' -> 'win_game.pck')
+ * o exec_path + '.pck' (e.g. 'linux_game' -> 'linux_game.pck')
+ * For each tentative, if the file exists, load it or fail.
+ * - On relevant platforms (Android/iOS), lookup project file in OS resource path.
+ * If found, load it or fail.
+ * - Lookup project file in passed `p_path` (--path passed by the user), i.e. we
+ * are running from source code.
+ * If not found and `p_upwards` is true (--upwards passed by the user), look for
+ * project files in parent folders up to the system root (used to run a game
+ * from command line while in a subfolder).
+ * If a project file is found, load it or fail.
+ * If nothing was found, error out.
+ */
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) {
- //If looking for files in network, just use network!
+ // If looking for files in a network client, use it directly
if (FileAccessNetworkClient::get_singleton()) {
@@ -302,9 +321,7 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- String exec_path = OS::get_singleton()->get_executable_path();
-
- //Attempt with a passed main pack first
+ // Attempt with a user-defined main pack first
if (p_main_pack != "") {
@@ -320,25 +337,39 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- //Attempt with execname.pck
+ // Attempt with exec_name.pck
+ // (This is the usual case when distributing a Godot game.)
+
+ // Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle)
+ // or the exec path's basename + '.pck' (Windows).
+ // We need to test both possibilities as extensions for Linux binaries are optional
+ // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
+
+ String exec_path = OS::get_singleton()->get_executable_path();
+
if (exec_path != "") {
bool found = false;
- // get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!)
- String filebase_name = exec_path.get_file().get_basename();
+ String exec_dir = exec_path.get_base_dir();
+ String exec_filename = exec_path.get_file();
+ String exec_basename = exec_filename.get_basename();
+
+ // Try to load data pack at the location of the executable
+ // As mentioned above, we have two potential names to attempt
- // try to open at the location of executable
- String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck";
- if (_load_resource_pack(datapack_name)) {
+ if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) ||
+ _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) {
found = true;
} else {
- datapack_name = filebase_name + ".pck";
- if (_load_resource_pack(datapack_name)) {
+ // If we couldn't find them next to the executable, we attempt
+ // the current working directory. Same story, two tests.
+ if (_load_resource_pack(exec_basename + ".pck") ||
+ _load_resource_pack(exec_filename + ".pck")) {
found = true;
}
}
- // if we opened our package, try and load our project...
+ // If we opened our package, try and load our project
if (found) {
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
@@ -350,17 +381,15 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
}
}
- //Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
- if (OS::get_singleton()->get_resource_dir() != "") {
- //OS will call Globals->get_resource_path which will be empty if not overridden!
- //if the OS would rather use somewhere else, then it will not be empty.
+ // Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
+ if (OS::get_singleton()->get_resource_dir() != "") {
+ // OS will call ProjectSettings->get_resource_path which will be empty if not overridden!
+ // If the OS would rather use a specific location, then it will not be empty.
resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/");
- if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
+ if (resource_path != "" && resource_path[resource_path.length() - 1] == '/') {
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
-
- // data.pck and data.zip are deprecated and no longer supported, apologies.
- // make sure this is loaded from the resource path
+ }
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
@@ -371,21 +400,19 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
return err;
}
- //Nothing was found, try to find a project.godot somewhere!
+ // Nothing was found, try to find a project file in provided path (`p_path`)
+ // or, if requested (`p_upwards`) in parent directories.
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!d, ERR_CANT_CREATE);
-
d->change_dir(p_path);
- String candidate = d->get_current_dir();
String current_dir = d->get_current_dir();
-
+ String candidate = current_dir;
bool found = false;
Error err;
while (true) {
-
err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
if (err == OK) {
// Optional, we don't mind if it fails
@@ -396,10 +423,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
}
if (p_upwards) {
- // Try to load settings ascending through dirs shape!
+ // Try to load settings ascending through parent directories
d->change_dir("..");
if (d->get_current_dir() == current_dir)
- break; //not doing anything useful
+ break; // not doing anything useful
current_dir = d->get_current_dir();
} else {
break;
@@ -416,6 +443,8 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
+ // If we're loading a project.godot from source code, we can operate some
+ // ProjectSettings conversions if need be.
_convert_to_last_version();
return OK;
@@ -1133,6 +1162,7 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["rendering/quality/intended_usage/framebuffer_allocation"] = PropertyInfo(Variant::INT, "rendering/quality/intended_usage/framebuffer_allocation", PROPERTY_HINT_ENUM, "2D,2D Without Sampling,3D,3D Without Effects");
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
+ custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
//assigning here, because using GLOBAL_GET on every block for compressing can be slow
Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index b0023b4c26..430004bb96 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -199,6 +199,7 @@ void register_core_types() {
void register_core_settings() {
//since in register core types, globals may not e present
GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater"));
}
void register_core_singletons() {
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 3e984fae32..621a94ab1a 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -1100,7 +1100,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
eh.userdata = this;
add_error_handler(&eh);
- profile_info.resize(CLAMP(int(ProjectSettings::get_singleton()->get("debug/settings/profiler/max_functions")), 128, 65535));
+ profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
profile_info_ptrs.resize(profile_info.size());
}
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 37756bcfd8..8f654441b2 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -385,6 +385,8 @@
<constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode">
Two or fewer speakers are detected.
</constant>
+ <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode">
+ </constant>
<constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode">
A 5.1 channel surround setup detected.
</constant>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index 8a8a9a2d24..346ab9d357 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -11,16 +11,6 @@
<demos>
</demos>
<methods>
- <method name="get_child_control_at_cell">
- <return type="Control">
- </return>
- <argument index="0" name="row" type="int">
- </argument>
- <argument index="1" name="column" type="int">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="columns" type="int" setter="set_columns" getter="get_columns">
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 10ec15b99d..0e6e54c8fd 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -123,7 +123,7 @@
<argument index="0" name="button_index" type="int">
</argument>
<description>
- Receives a [code]JOY_BUTTON_*[/code] Enum and returns it's equivalent name as a string.
+ Receives a [code]JOY_BUTTON_*[/code] Enum and returns its equivalent name as a string.
</description>
</method>
<method name="get_joy_guid" qualifiers="const">
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index ef42726ca9..bcc9a7cad9 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -41,6 +41,12 @@
Returns the [Material] for a surface of the [Mesh] resource.
</description>
</method>
+ <method name="get_surface_material_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_surface_material">
<return type="void">
</return>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index ea6fe6d11c..3b76861afd 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -92,7 +92,7 @@
</signals>
<constants>
<constant name="TRANSFER_MODE_UNRELIABLE" value="0" enum="TransferMode">
- Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
+ Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
</constant>
<constant name="TRANSFER_MODE_UNRELIABLE_ORDERED" value="1" enum="TransferMode">
Packets are not acknowledged, no resend attempts are made for lost packets. Packets are received in the order they were sent in. Potentially faster than [code]TRANSFER_MODE_RELIABLE[/code]. Use for non-critical data or data that would be outdated if received late due to resend attempt(s) anyway, for example movement and positional data.
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index a33ee5c363..19aa2e9f5e 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -179,6 +179,15 @@
If [code]owned[/code] is [code]true[/code], this method only finds nodes whose owner is this node. This is especially important for scenes instantiated through script, because those scenes don't have an owner.
</description>
</method>
+ <method name="find_parent" qualifiers="const">
+ <return type="Node">
+ </return>
+ <argument index="0" name="mask" type="String">
+ </argument>
+ <description>
+ Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
+ </description>
+ </method>
<method name="get_child" qualifiers="const">
<return type="Node">
</return>
@@ -267,15 +276,6 @@
Returns the parent node of the current node, or an empty [code]Node[/code] if the node lacks a parent.
</description>
</method>
- <method name="find_parent" qualifiers="const">
- <return type="Node">
- </return>
- <argument index="0" name="mask" type="String">
- </argument>
- <description>
- Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
- </description>
- </method>
<method name="get_path" qualifiers="const">
<return type="NodePath">
</return>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 08df3f0ad6..19f85fae4c 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -6,10 +6,23 @@
<description>
A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). Note that the node doesn't need to own itself.
- Example of saving a node:
+ Example of saving a node with different owners: The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code].
[codeblock]
+ # create the objects
+ var node = Node2D.new()
+ var rigid = RigidBody2D.new()
+ var collision = CollisionShape2D.new()
+
+ # create the object hierachy
+ rigid.add_child(collision)
+ node.add_child(rigid)
+
+ # change owner of rigid, but not of collision
+ rigid.set_owner(node)
+
var scene = PackedScene.new()
- var result = scene.pack(child)
+ # only node and rigid are now packed
+ var result = scene.pack(node)
if result == OK:
ResourceSaver.save("res://path/name.scn", scene) # or user://...
[/codeblock]
diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml
index f9940dab2f..515c921d0d 100644
--- a/doc/classes/PathFollow2D.xml
+++ b/doc/classes/PathFollow2D.xml
@@ -23,6 +23,7 @@
The node's offset along the curve.
</member>
<member name="lookahead" type="float" setter="set_lookahead" getter="get_lookahead">
+ How far to look ahead of the curve to calculate the tangent if the node is rotating. E.g. shorter lookaheads will lead to faster rotations. Default value: [code]4[/code].
</member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop">
If [code]true[/code], any offset outside the path's length will wrap around, instead of stopping at the ends. Use it for cyclic paths.
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index f79baea0be..c836414dd2 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1260,7 +1260,7 @@
The higher, the stronger.
</constant>
<constant name="PIN_JOINT_IMPULSE_CLAMP" value="2" enum="PinJointParam">
- If above 0, this value is the maximum value for an impulse that this Joint puts on it's ends.
+ If above 0, this value is the maximum value for an impulse that this Joint puts on its ends.
</constant>
<constant name="HINGE_JOINT_BIAS" value="0" enum="HingeJointParam">
The speed with which the two bodies get pulled together when they move in different directions.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 9efc05dfd5..3b7356ab39 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -182,7 +182,7 @@
Name of the project. It is used from both project manager and by the exporters. Overriding this as name.locale allows setting it in multiple languages.
</member>
<member name="application/config/use_custom_user_dir" type="bool" setter="" getter="">
- Allow the project to save to it's own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
+ Allow the project to save to its own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
</member>
<member name="application/run/disable_stderr" type="bool" setter="" getter="">
Disable printing to stderr on exported build.
@@ -213,6 +213,8 @@
<member name="audio/mix_rate" type="int" setter="" getter="">
Mix rate used for audio. In general, it's better to not touch this and leave it to the host operating system.
</member>
+ <member name="audio/output_latency" type="int" setter="" getter="">
+ </member>
<member name="audio/video_delay_compensation_ms" type="int" setter="" getter="">
Setting to hardcode audio delay when playing video. Best to leave this untouched unless you know what you are doing.
</member>
@@ -230,6 +232,8 @@
</member>
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="">
</member>
+ <member name="debug/gdscript/completion/autocomplete_setters_and_getters" type="bool" setter="" getter="">
+ </member>
<member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter="">
</member>
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="">
@@ -372,7 +376,7 @@
<member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter="">
Timer setting for incremental search in Tree, IntemList, etc. controls.
</member>
- <member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter="">
+ <member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter="">
Timer for detecting idle in the editor.
</member>
<member name="input/ui_accept" type="Dictionary" setter="" getter="">
@@ -604,9 +608,6 @@
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="">
Default size of packet peer stream for deserializing godot data. Over this size, data is dropped.
</member>
- <member name="network/remote_fs/max_pages" type="int" setter="" getter="">
- Maximum amount of pages used for remote filesystem (used by debugging).
- </member>
<member name="network/remote_fs/page_read_ahead" type="int" setter="" getter="">
Amount of read ahead used by remote filesystem. Improves latency.
</member>
@@ -652,7 +653,7 @@
<member name="rendering/limits/rendering/max_renderable_elements" type="int" setter="" getter="">
Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not mesh themselves.
</member>
- <member name="rendering/limits/time/time_rollover_secs" type="int" setter="" getter="">
+ <member name="rendering/limits/time/time_rollover_secs" type="float" setter="" getter="">
Shaders have a time variable that constantly increases. At some point it needs to be rolled back to zero to avoid numerical errors on shader animations. This setting specifies when.
</member>
<member name="rendering/quality/2d/use_pixel_snap" type="bool" setter="" getter="">
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index bf3ea95bce..f388667891 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -47,5 +47,7 @@
</constant>
<constant name="FLAG_COMPRESS" value="32" enum="SaverFlags">
</constant>
+ <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 4f9ac68e47..2e5d5d81c9 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -149,7 +149,7 @@
<argument index="2" name="transform" type="Transform">
</argument>
<description>
- Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
+ Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
</description>
</method>
<method name="begin">
@@ -187,7 +187,7 @@
<argument index="1" name="surface" type="int">
</argument>
<description>
- Creates a vertex array from an existing [Mesh].
+ Creates a vertex array from an existing [Mesh].
</description>
</method>
<method name="deindex">
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 18b5dd3483..9227c04e71 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -1111,6 +1111,7 @@ void RasterizerCanvasGLES2::initialize() {
// polygon buffer
{
uint32_t poly_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
poly_size *= 1024;
poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float));
glGenBuffers(1, &data.polygon_buffer);
@@ -1122,6 +1123,7 @@ void RasterizerCanvasGLES2::initialize() {
glBindBuffer(GL_ARRAY_BUFFER, 0);
uint32_t index_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_index_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
index_size *= 1024; // kb
glGenBuffers(1, &data.polygon_index_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 7e6d969ccb..c4b6c607a2 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -3046,6 +3046,7 @@ void RasterizerSceneGLES2::initialize() {
{
uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
glGenBuffers(1, &state.immediate_buffer);
glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index a1f0c2680c..2a781605d1 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -1307,8 +1307,7 @@ LIGHT_SHADER_CODE
#define SAMPLE_SHADOW_TEXEL(p_shadow, p_pos, p_depth) step(p_depth, texture2D(p_shadow, p_pos).r)
#define SAMPLE_SHADOW_TEXEL_PROJ(p_shadow, p_pos) step(p_pos.z, texture2DProj(p_shadow, p_pos).r)
-float sample_shadow(
- highp sampler2D shadow, highp vec4 spos) {
+float sample_shadow(highp sampler2D shadow, highp vec4 spos) {
#ifdef SHADOW_MODE_PCF_13
@@ -1923,12 +1922,12 @@ FRAGMENT_SHADER_CODE
highp vec4 splane = shadow_coord;
splane.xyz /= splane.w;
- float shadow = sample_shadow(light_shadow_atlas, splane.xy, splane.z);
+ float shadow = sample_shadow(light_shadow_atlas, splane);
light_att *= shadow;
}
#endif
-#endif
+#endif // LIGHT_MODE_SPOT
#ifdef USE_VERTEX_LIGHTING
//vertex lighting
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index a9b46baf53..f0932c2f80 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -2027,6 +2027,7 @@ void RasterizerCanvasGLES3::initialize() {
{
uint32_t poly_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
poly_size *= 1024; //kb
poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float));
glGenBuffers(1, &data.polygon_buffer);
@@ -2074,6 +2075,7 @@ void RasterizerCanvasGLES3::initialize() {
glGenVertexArrays(1, &data.polygon_buffer_pointer_array);
uint32_t index_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater"));
index_size *= 1024; //kb
glGenBuffers(1, &data.polygon_index_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer);
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index d3cd01a903..2f6a556773 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -436,6 +436,7 @@ void RasterizerGLES3::register_config() {
GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/anisotropic_filter_level", PropertyInfo(Variant::INT, "rendering/quality/filters/anisotropic_filter_level", PROPERTY_HINT_RANGE, "1,16,1"));
GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::REAL, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"));
}
RasterizerGLES3::RasterizerGLES3() {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index fcb68f44fe..0d4c83e0db 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -4852,10 +4852,7 @@ void RasterizerSceneGLES3::initialize() {
glBindBuffer(GL_UNIFORM_BUFFER, 0);
render_list.max_elements = GLOBAL_DEF_RST("rendering/limits/rendering/max_renderable_elements", (int)RenderList::DEFAULT_MAX_ELEMENTS);
- if (render_list.max_elements > 1000000)
- render_list.max_elements = 1000000;
- if (render_list.max_elements < 1024)
- render_list.max_elements = 1024;
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_elements", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_elements", PROPERTY_HINT_RANGE, "1024,1000000,1"));
{
//quad buffers
@@ -5054,6 +5051,7 @@ void RasterizerSceneGLES3::initialize() {
{
uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
glGenBuffers(1, &state.immediate_buffer);
glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index a9aa152f10..406ef6af78 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -7686,6 +7686,8 @@ void RasterizerStorageGLES3::initialize() {
{
//transform feedback buffers
uint32_t xf_feedback_size = GLOBAL_DEF_RST("rendering/limits/buffers/blend_shape_max_buffer_size_kb", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/blend_shape_max_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/blend_shape_max_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
+
for (int i = 0; i < 2; i++) {
glGenBuffers(1, &resources.transform_feedback_buffers[i]);
diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp
index 9353128333..bc6ceb1e7e 100644
--- a/drivers/rtaudio/audio_driver_rtaudio.cpp
+++ b/drivers/rtaudio/audio_driver_rtaudio.cpp
@@ -114,11 +114,12 @@ Error AudioDriverRtAudio::init() {
unsigned int buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
print_verbose("Audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
- short int tries = 2;
+ short int tries = 4;
- while (tries >= 0) {
+ while (tries > 0) {
switch (speaker_mode) {
case SPEAKER_MODE_STEREO: parameters.nChannels = 2; break;
+ case SPEAKER_SURROUND_31: parameters.nChannels = 4; break;
case SPEAKER_SURROUND_51: parameters.nChannels = 6; break;
case SPEAKER_SURROUND_71: parameters.nChannels = 8; break;
};
@@ -133,7 +134,9 @@ Error AudioDriverRtAudio::init() {
ERR_PRINT("Unable to open audio, retrying with fewer channels...");
switch (speaker_mode) {
- case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_MODE_STEREO; break;
+ case SPEAKER_MODE_STEREO: break; // Required to silence unhandled enum value warning.
+ case SPEAKER_SURROUND_31: speaker_mode = SPEAKER_MODE_STEREO; break;
+ case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_SURROUND_31; break;
case SPEAKER_SURROUND_71: speaker_mode = SPEAKER_SURROUND_51; break;
}
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index cdf0e4b829..2f2840192a 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -47,7 +47,9 @@ void EditorAbout::_notification(int p_what) {
Control *base = EditorNode::get_singleton()->get_gui_base();
Ref<Font> font = base->get_font("source", "EditorFonts");
_tpl_text->add_font_override("normal_font", font);
+ _tpl_text->add_constant_override("line_separation", 6 * EDSCALE);
_license_text->add_font_override("normal_font", font);
+ _license_text->add_constant_override("line_separation", 6 * EDSCALE);
_logo->set_texture(base->get_icon("Logo", "EditorIcons"));
} break;
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d01543198a..3899fcf83f 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4972,7 +4972,7 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_hb);
dock_select = memnew(Control);
- dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
+ dock_select->set_custom_minimum_size(Size2(64, 0) * EDSCALE);
dock_select->connect("gui_input", this, "_dock_select_input");
dock_select->connect("draw", this, "_dock_select_draw");
dock_select->connect("mouse_exited", this, "_dock_popup_exit");
@@ -4983,7 +4983,7 @@ EditorNode::EditorNode() {
dock_select_rect_over = -1;
dock_popup_selected = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- dock_slot[i]->set_custom_minimum_size(Size2(230, 220) * EDSCALE);
+ dock_slot[i]->set_custom_minimum_size(Size2(0, 64) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
dock_slot[i]->connect("pre_popup_pressed", this, "_dock_pre_popup", varray(i));
@@ -5499,8 +5499,8 @@ EditorNode::EditorNode() {
right_r_vsplit->hide();
// Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize
- left_r_hsplit->set_split_offset(40 * EDSCALE);
- main_hsplit->set_split_offset(-40 * EDSCALE);
+ left_r_hsplit->set_split_offset(100 * EDSCALE);
+ main_hsplit->set_split_offset(-100 * EDSCALE);
// Define corresponding default layout
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 96d482f47e..5148c12160 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1860,6 +1860,12 @@ void EditorPropertyNodePath::update_property() {
Node *target_node = base_node->get_node(p);
ERR_FAIL_COND(!target_node);
+ if (String(target_node->get_name()).find("@") != -1) {
+ assign->set_icon(Ref<Texture>());
+ assign->set_text(p);
+ return;
+ }
+
assign->set_text(target_node->get_name());
assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1e97920f7e..6eaa2560db 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -357,7 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/theme/color_theme", "Adaptive");
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom");
- _initial_set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/line_spacing", 6);
_initial_set("text_editor/theme/selection_color", Color::html("40808080"));
_load_default_text_editor_theme();
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 26bc43c540..ef960f74ea 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -225,7 +225,7 @@ void FileSystemDock::_update_tree(const Vector<String> p_uncollapsed_paths, bool
updating_tree = false;
}
-void FileSystemDock::_update_display_mode() {
+void FileSystemDock::_update_display_mode(bool p_force) {
// Compute the new display mode
DisplayMode new_display_mode;
if (display_mode_setting == DISPLAY_MODE_SETTING_TREE_ONLY) {
@@ -234,7 +234,7 @@ void FileSystemDock::_update_display_mode() {
new_display_mode = DISPLAY_MODE_SPLIT;
}
- if (new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
+ if (p_force || new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
display_mode = new_display_mode;
old_display_mode_setting = display_mode_setting;
button_toggle_display_mode->set_pressed(display_mode_setting == DISPLAY_MODE_SETTING_SPLIT ? true : false);
@@ -352,6 +352,11 @@ void FileSystemDock::_notification(int p_what) {
tree->set_drop_mode_flags(0);
} break;
+ case NOTIFICATION_THEME_CHANGED: {
+ if (tree->is_visible_in_tree()) {
+ _update_display_mode(true);
+ }
+ } break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
// Update icons
String ei = "EditorIcons";
@@ -360,6 +365,11 @@ void FileSystemDock::_notification(int p_what) {
button_tree->set_icon(get_icon("Filesystem", ei));
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
+ if (button_file_list_display_mode->is_pressed()) {
+ button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
+ } else {
+ button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
+ }
tree_search_box->set_right_icon(get_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index d964515572..2aa79b1ddd 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -268,7 +268,7 @@ private:
void _file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
void _tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
- void _update_display_mode();
+ void _update_display_mode(bool p_force = false);
Vector<String> _tree_get_selected(bool remove_self_inclusion = true);
diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp
index e65a697857..40e3bb5be2 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.cpp
+++ b/editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -108,7 +108,7 @@ void BakedLightmapEditorPlugin::_bind_methods() {
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(Button);
+ bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h
index a32b573851..8d3b5b1dd6 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.h
+++ b/editor/plugins/baked_lightmap_editor_plugin.h
@@ -42,7 +42,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
BakedLightmap *lightmap;
- Button *bake;
+ ToolButton *bake;
EditorNode *editor;
static EditorProgress *tmp_progress;
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 06da64b181..5fc5cad1ef 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -90,7 +90,7 @@ void GIProbeEditorPlugin::_bind_methods() {
GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(Button);
+ bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
bake->hide();
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index 017e9bd743..1b3b63f227 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -42,7 +42,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
GIProbe *gi_probe;
- Button *bake;
+ ToolButton *bake;
EditorNode *editor;
static EditorProgress *tmp_progress;
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index 186e66f980..8df40232b0 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -350,8 +350,6 @@ ItemListEditor::ItemListEditor() {
selected_idx = -1;
- add_child(memnew(VSeparator));
-
toolbar_button = memnew(ToolButton);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 080d3ff894..07a7e7952a 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -490,7 +490,7 @@ void ScriptEditor::_open_recent_script(int p_idx) {
edit(text_file, true);
return;
}
- // if it's a path then its most likely a deleted file not help
+ // if it's a path then it's most likely a deleted file not help
} else if (path.find("::") != -1) {
// built-in script
Ref<Script> script = ResourceLoader::load(path);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 362b8543d4..27f5910d94 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -179,7 +179,7 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_color_override("search_result_border_color", search_result_border_color);
text_edit->add_color_override("symbol_color", symbol_color);
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
colors_cache.symbol_color = symbol_color;
colors_cache.keyword_color = keyword_color;
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 0dda95832c..ab89d170da 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -952,8 +952,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed()) {
int mod = _get_key_modifier(b);
- if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
- set_freelook_active(true);
+ if (!orthogonal) {
+ if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
+ set_freelook_active(true);
+ }
}
} else {
set_freelook_active(false);
@@ -1134,7 +1136,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (clicked) {
_select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
+ // Processing was deferred.
clicked = 0;
}
@@ -1241,7 +1243,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!clicked_includes_current) {
_select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
+ // Processing was deferred.
}
_compute_edit(_edit.mouse_pos);
@@ -1339,7 +1341,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
float snap = 0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
@@ -1468,7 +1471,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
float snap = 0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
@@ -1643,6 +1647,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
nav_mode = NAVIGATION_ZOOM;
} else if (freelook_active) {
nav_mode = NAVIGATION_LOOK;
+ } else if (orthogonal) {
+ nav_mode = NAVIGATION_PAN;
}
} else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
@@ -1793,7 +1799,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("spatial_editor/focus_selection", p_event)) {
_menu_option(VIEW_CENTER_TO_SELECTION);
}
- if (ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
+ // Orthgonal mode doesn't work in freelook.
+ if (!freelook_active && ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
_menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
_update_name();
}
@@ -1823,7 +1830,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Animation Key Inserted."));
}
- if (ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
+ // Freelook doesn't work in orthogonal mode.
+ if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
set_freelook_active(!is_freelook_active());
} else if (k->get_scancode() == KEY_ESCAPE) {
@@ -1911,37 +1919,38 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con
void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
- // Freelook only works properly in perspective.
- // It could technically work in ortho, but it's terrible for a user due to FOV being a fixed width.
- if (!orthogonal) {
- real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
- real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
- bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
-
- // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
- Transform prev_camera_transform = to_camera_transform(cursor);
+ if (orthogonal) {
+ _nav_pan(p_event, p_relative);
+ return;
+ }
- if (invert_y_axis) {
- cursor.x_rot -= p_relative.y * radians_per_pixel;
- } else {
- cursor.x_rot += p_relative.y * radians_per_pixel;
- }
- cursor.y_rot += p_relative.x * radians_per_pixel;
- if (cursor.x_rot > Math_PI / 2.0)
- cursor.x_rot = Math_PI / 2.0;
- if (cursor.x_rot < -Math_PI / 2.0)
- cursor.x_rot = -Math_PI / 2.0;
+ real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
+ real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
+ bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
- // Look is like the opposite of Orbit: the focus point rotates around the camera
- Transform camera_transform = to_camera_transform(cursor);
- Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
- Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
- Vector3 diff = prev_pos - pos;
- cursor.pos += diff;
+ // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
+ Transform prev_camera_transform = to_camera_transform(cursor);
- name = "";
- _update_name();
+ if (invert_y_axis) {
+ cursor.x_rot -= p_relative.y * radians_per_pixel;
+ } else {
+ cursor.x_rot += p_relative.y * radians_per_pixel;
}
+ cursor.y_rot += p_relative.x * radians_per_pixel;
+ if (cursor.x_rot > Math_PI / 2.0)
+ cursor.x_rot = Math_PI / 2.0;
+ if (cursor.x_rot < -Math_PI / 2.0)
+ cursor.x_rot = -Math_PI / 2.0;
+
+ // Look is like the opposite of Orbit: the focus point rotates around the camera
+ Transform camera_transform = to_camera_transform(cursor);
+ Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 diff = prev_pos - pos;
+ cursor.pos += diff;
+
+ name = "";
+ _update_name();
}
void SpatialEditorViewport::set_freelook_active(bool active_now) {
@@ -3495,7 +3504,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
preview_camera = memnew(CheckBox);
- preview_camera->set_position(Point2(10 * EDSCALE, 15 * EDSCALE + view_menu->get_size().height));
+ preview_camera->set_position(Point2(10, 38) * EDSCALE); // Below the 'view_menu' MenuButton.
preview_camera->set_text(TTR("Preview"));
surface->add_child(preview_camera);
preview_camera->hide();
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 4ff7046a35..1a43b16f3e 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -131,7 +131,7 @@ void TextEditor::_load_theme_settings() {
text_edit->add_color_override("search_result_border_color", search_result_border_color);
text_edit->add_color_override("symbol_color", symbol_color);
- text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4));
+ text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
colors_cache.font_color = text_color;
colors_cache.symbol_color = symbol_color;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 45c20121da..f908641bab 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -53,6 +53,13 @@ void SceneTreeDock::_nodes_drag_begin() {
}
}
+void SceneTreeDock::_quick_open() {
+ Vector<String> files = quick_open->get_selected_files();
+ for (int i = 0; i < files.size(); i++) {
+ instance(files[i]);
+ }
+}
+
void SceneTreeDock::_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mb = p_event;
@@ -319,16 +326,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
- file->clear_filters();
- for (int i = 0; i < extensions.size(); i++) {
-
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
- }
-
- file->popup_centered_ratio();
+ quick_open->popup_dialog("PackedScene", true);
+ quick_open->set_title(TTR("Instance Child Scene"));
} break;
case TOOL_REPLACE: {
@@ -1307,6 +1306,13 @@ bool SceneTreeDock::_validate_no_foreign() {
return false;
}
+ // When edited_scene inherits from another one the root Node will be the parent Scene,
+ // we don't want to consider that Node a foreign one otherwise we would not be able to
+ // delete it
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E->get()) {
+ continue;
+ }
+
if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
@@ -2296,6 +2302,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
+ ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
@@ -2445,9 +2452,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
accept = memnew(AcceptDialog);
add_child(accept);
- file = memnew(EditorFileDialog);
- add_child(file);
- file->connect("file_selected", this, "instance");
+ quick_open = memnew(EditorQuickOpen);
+ add_child(quick_open);
+ quick_open->connect("quick_open", this, "_quick_open");
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index eea34a3ec5..3939f4f361 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -36,6 +36,7 @@
#include "editor/editor_data.h"
#include "editor/editor_sub_scene.h"
#include "editor/groups_editor.h"
+#include "editor/quick_open.h"
#include "editor/rename_dialog.h"
#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
@@ -125,7 +126,7 @@ class SceneTreeDock : public VBoxContainer {
ConfirmationDialog *editable_instance_remove_dialog;
ReparentDialog *reparent_dialog;
- EditorFileDialog *file;
+ EditorQuickOpen *quick_open;
EditorSubScene *import_subscene_dialog;
EditorFileDialog *new_scene_from_dialog;
@@ -194,6 +195,7 @@ class SceneTreeDock : public VBoxContainer {
void _nodes_dragged(Array p_nodes, NodePath p_to, int p_type);
void _files_dropped(Vector<String> p_files, NodePath p_to, int p_type);
void _script_dropped(String p_file, NodePath p_to);
+ void _quick_open();
void _tree_rmb(const Vector2 &p_menu_pos);
diff --git a/main/main.cpp b/main/main.cpp
index e9cd183d8a..6310281ff8 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -738,9 +738,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc", PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1")); // No negative and limit to 500 due to crashes
GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
if (debug_mode == "remote") {
@@ -813,6 +817,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF("logging/file_logging/enable_file_logging", false);
GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt");
GLOBAL_DEF("logging/file_logging/max_log_files", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("logging/file_logging/max_log_files", PropertyInfo(Variant::INT, "logging/file_logging/max_log_files", PROPERTY_HINT_RANGE, "0,20,1,or_greater")); //no negative numbers
if (FileAccess::get_create_func(FileAccess::ACCESS_USERDATA) && GLOBAL_GET("logging/file_logging/enable_file_logging")) {
String base_path = GLOBAL_GET("logging/file_logging/log_path");
int max_files = GLOBAL_GET("logging/file_logging/max_log_files");
@@ -1003,6 +1008,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60));
Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5));
Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0));
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater"));
GLOBAL_DEF("debug/settings/stdout/print_fps", false);
@@ -1011,10 +1017,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (frame_delay == 0) {
frame_delay = GLOBAL_DEF("application/run/frame_delay_msec", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("application/run/frame_delay_msec", PropertyInfo(Variant::INT, "application/run/frame_delay_msec", PROPERTY_HINT_RANGE, "0,100,1,or_greater")); // No negative numbers
}
OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false));
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000));
+ ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers
Engine::get_singleton()->set_frame_delay(frame_delay);
@@ -1643,7 +1651,7 @@ bool Main::start() {
GLOBAL_DEF("display/window/stretch/aspect", "ignore");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF("display/window/stretch/shrink", 1);
- ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::STRING, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
+ ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 48c1760662..ef86ccae14 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2065,12 +2065,12 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/gdscript/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/gdscript/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
@@ -2081,6 +2081,7 @@ GDScriptLanguage::GDScriptLanguage() {
#ifdef DEBUG_ENABLED
GLOBAL_DEF("debug/gdscript/warnings/enable", true);
GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false);
+ GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false);
for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_"));
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index ddd9e6b01c..2ce92f340d 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1999,7 +1999,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context
if (!_static) {
List<MethodInfo> methods;
- ClassDB::get_method_list(type, &methods, false, true);
+ bool is_autocompleting_getters = GLOBAL_GET("debug/gdscript/completion/autocomplete_setters_and_getters").booleanize();
+ ClassDB::get_method_list(type, &methods, false, !is_autocompleting_getters);
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
if (E->get().name.begins_with("_")) {
continue;
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 9a62b0fdc9..0e5dd9b4cf 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -44,7 +44,7 @@ def make_cs_files_header(src, dst, version_dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
+ inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
@@ -102,6 +102,75 @@ env_mono = conf.Finish()
import os
+def find_nuget_unix():
+ import os.path
+ import sys
+
+ hint_dirs = ['/opt/novell/mono/bin']
+ if sys.platform == 'darwin':
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
+
+ for hint_dir in hint_dirs:
+ hint_path = os.path.join(hint_dir, 'nuget')
+ if os.path.isfile(hint_path):
+ return hint_path
+ elif os.path.isfile(hint_path + '.exe'):
+ return hint_path + '.exe'
+
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, 'nuget')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+ if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+ return hint_path + '.exe'
+
+ return None
+
+
+def find_nuget_windows():
+ import mono_reg_utils as monoreg
+
+ mono_root = ''
+ bits = env['bits']
+
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+ else:
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+
+ if mono_root:
+ mono_bin_dir = os.path.join(mono_root, 'bin')
+ nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat')
+
+ if os.path.isfile(nuget_mono):
+ return nuget_mono
+
+ # Standalone NuGet
+
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, 'nuget.exe')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ if 'NUGET_PATH' in os.environ:
+ hint_path = os.environ['NUGET_PATH']
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+ hint_path = os.path.join(hint_path, 'nuget.exe')
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ return None
+
+
def find_msbuild_unix(filename):
import os.path
import sys
@@ -176,14 +245,17 @@ def mono_build_solution(source, target, env):
import mono_reg_utils as monoreg
from shutil import copyfile
- framework_path = ''
+ sln_path = os.path.abspath(str(source[0]))
+ target_path = os.path.abspath(str(target[0]))
+ framework_path = ''
msbuild_env = os.environ.copy()
# Needed when running from Developer Command Prompt for VS
if 'PLATFORM' in msbuild_env:
del msbuild_env['PLATFORM']
+ # Find MSBuild
if os.name == 'nt':
msbuild_info = find_msbuild_windows()
if msbuild_info is None:
@@ -213,11 +285,27 @@ def mono_build_solution(source, target, env):
print('MSBuild path: ' + msbuild_path)
+ # Find NuGet
+ nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix()
+ if nuget_path is None:
+ raise RuntimeError('Cannot find NuGet executable')
+
+ print('NuGet path: ' + nuget_path)
+
+ # Do NuGet restore
+
+ try:
+ subprocess.check_call([nuget_path, 'restore', sln_path])
+ except subprocess.CalledProcessError:
+ raise RuntimeError('GodotSharpTools: NuGet restore failed')
+
+ # Build solution
+
build_config = 'Release'
msbuild_args = [
msbuild_path,
- os.path.abspath(str(source[0])),
+ sln_path,
'/p:Configuration=' + build_config,
]
@@ -227,20 +315,24 @@ def mono_build_solution(source, target, env):
try:
subprocess.check_call(msbuild_args, env=msbuild_env)
except subprocess.CalledProcessError:
- raise RuntimeError('GodotSharpTools build failed')
+ raise RuntimeError('GodotSharpTools: Build failed')
+
+ # Copy files
- src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
- dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+ src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config))
+ dst_dir = os.path.abspath(os.path.join(target_path, os.pardir))
+ asm_file = 'GodotSharpTools.dll'
if not os.path.isdir(dst_dir):
if os.path.exists(dst_dir):
raise RuntimeError('Target directory is a file')
os.makedirs(dst_dir)
- asm_file = 'GodotSharpTools.dll'
-
copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
+ # Dependencies
+ copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll"))
+
if env['tools']:
output_dir = Dir('#bin').abspath
editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools')
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 5160d42367..a048baf5d7 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -32,6 +32,7 @@
#include <mono/metadata/threads.h>
+#include "core/io/json.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/thread.h"
@@ -42,7 +43,6 @@
#include "editor/csharp_project.h"
#include "editor/editor_node.h"
#include "editor/godotsharp_editor.h"
-#include "utils/string_utils.h"
#endif
#include "godotsharp_dirs.h"
@@ -50,6 +50,7 @@
#include "mono_gd/gd_mono_marshal.h"
#include "signal_awaiter_utils.h"
#include "utils/macros.h"
+#include "utils/string_utils.h"
#include "utils/thread_local.h"
#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
@@ -370,6 +371,7 @@ bool CSharpLanguage::supports_builtin_mode() const {
return false;
}
+#ifdef TOOLS_ENABLED
static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name.empty())
@@ -432,8 +434,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
return p_var_type_name;
}
-String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
-#ifdef TOOLS_ENABLED
+String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const {
// FIXME
// - Due to Godot's API limitation this just appends the function to the end of the file
// - Use fully qualified name if there is ambiguity
@@ -449,10 +450,12 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name
s += ")\n{\n // Replace with function body.\n}\n";
return s;
+}
#else
+String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const {
return String();
-#endif
}
+#endif
String CSharpLanguage::_get_indentation() const {
#ifdef TOOLS_ENABLED
@@ -822,6 +825,49 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
}
#endif
+void CSharpLanguage::project_assembly_loaded() {
+
+ scripts_metadata.clear();
+
+ String scripts_metadata_filename = "scripts_metadata.";
+
+#ifdef TOOLS_ENABLED
+ scripts_metadata_filename += Engine::get_singleton()->is_editor_hint() ? "editor" : "editor_player";
+#else
+#ifdef DEBUG_ENABLED
+ scripts_metadata_filename += "debug";
+#else
+ scripts_metadata_filename += "release";
+#endif
+#endif
+
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file(scripts_metadata_filename);
+
+ if (FileAccess::exists(scripts_metadata_path)) {
+ String old_json;
+
+ Error ferr = read_all_file_utf8(scripts_metadata_path, old_json);
+ ERR_FAIL_COND(ferr != OK);
+
+ Variant old_dict_var;
+ String err_str;
+ int err_line;
+ Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line);
+ if (json_err != OK) {
+ ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")");
+ return;
+ }
+
+ scripts_metadata = old_dict_var.operator Dictionary();
+
+ print_verbose("Successfully loaded scripts metadata");
+ } else {
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ ERR_PRINT("Missing scripts metadata file");
+ }
+ }
+}
+
void CSharpLanguage::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("cs");
@@ -1407,6 +1453,8 @@ bool CSharpInstance::_unreference_owner_unsafe() {
if (!unsafe_referenced)
return false; // Already unreferenced
+ unsafe_referenced = false;
+
// Called from CSharpInstance::mono_object_disposed() or ~CSharpInstance()
// Unsafe refcount decrement. The managed instance also counts as a reference.
@@ -2208,10 +2256,27 @@ bool CSharpScript::can_instance() const {
#endif
#ifdef TOOLS_ENABLED
- return valid && (tool || ScriptServer::is_scripting_enabled());
+ bool extra_cond = tool || ScriptServer::is_scripting_enabled();
#else
- return valid;
+ bool extra_cond = true;
#endif
+
+ // FIXME Need to think this through better.
+ // For tool scripts, this will never fire if the class is not found. That's because we
+ // don't know if it's a tool script if we can't find the class to access the attributes.
+ if (extra_cond && !script_class) {
+ if (GDMono::get_singleton()->get_project_assembly() == NULL) {
+ // The project assembly is not loaded
+ ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ } else {
+ // The project assembly is loaded, but the class could not found
+ ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ }
+ }
+
+ return valid && extra_cond;
}
StringName CSharpScript::get_instance_base_type() const {
@@ -2317,20 +2382,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
CRASH_COND(!valid);
#endif
- if (!script_class) {
- if (GDMono::get_singleton()->get_project_assembly() == NULL) {
- // The project assembly is not loaded
- ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
- ERR_FAIL_V(NULL);
- } else {
- // The project assembly is loaded, but the class could not found
- ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
- ERR_FAIL_V(NULL);
- }
- }
-
- ERR_FAIL_COND_V(!valid, NULL);
-
if (native) {
String native_name = native->get_name();
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -2418,7 +2469,23 @@ Error CSharpScript::reload(bool p_keep_state) {
GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly();
if (project_assembly) {
- script_class = project_assembly->get_object_derived_class(name);
+ const Variant *script_metadata_var = CSharpLanguage::get_singleton()->get_scripts_metadata().getptr(get_path());
+ if (script_metadata_var) {
+ Dictionary script_metadata = script_metadata_var->operator Dictionary()["class"];
+ const Variant *namespace_ = script_metadata.getptr("namespace");
+ const Variant *class_name = script_metadata.getptr("class_name");
+ ERR_FAIL_NULL_V(namespace_, ERR_BUG);
+ ERR_FAIL_NULL_V(class_name, ERR_BUG);
+ GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String());
+ if (klass) {
+ bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass);
+ ERR_FAIL_COND_V(!obj_type, ERR_BUG);
+ script_class = klass;
+ }
+ } else {
+ // Missing script metadata. Fallback to legacy method
+ script_class = project_assembly->get_object_derived_class(name);
+ }
valid = script_class != NULL;
@@ -2546,29 +2613,14 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
Error CSharpScript::load_source_code(const String &p_path) {
- PoolVector<uint8_t> sourcef;
- Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V(err != OK, err);
-
- int len = f->get_len();
- sourcef.resize(len + 1);
- PoolVector<uint8_t>::Write w = sourcef.write();
- int r = f->get_buffer(w.ptr(), len);
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
- w[len] = 0;
-
- String s;
- if (s.parse_utf8((const char *)w.ptr())) {
-
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ Error ferr = read_all_file_utf8(p_path, source);
+ if (ferr != OK) {
+ if (ferr == ERR_INVALID_DATA) {
+ ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ }
+ ERR_FAIL_V(ferr);
}
- source = s;
-
#ifdef TOOLS_ENABLED
source_changed_cache = true;
#endif
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 8b0a095890..fc604df2a0 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -67,7 +67,7 @@ class CSharpScript : public Script {
friend class CSharpInstance;
friend class CSharpLanguage;
- friend class CSharpScriptDepSort;
+ friend struct CSharpScriptDepSort;
bool tool;
bool valid;
@@ -275,6 +275,8 @@ class CSharpLanguage : public ScriptLanguage {
int lang_idx;
+ Dictionary scripts_metadata;
+
public:
StringNameCache string_names;
@@ -295,6 +297,10 @@ public:
void reload_assemblies_if_needed(bool p_soft_reload);
#endif
+ void project_assembly_loaded();
+
+ _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; }
+
virtual String get_name() const;
/* LANGUAGE FUNCTIONS */
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index fceb732426..f9e9f41977 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -31,6 +31,9 @@
<Reference Include="System" />
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Framework" />
+ <Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
+ <HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
+ </Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="StringExtensions.cs" />
@@ -43,5 +46,8 @@
<Compile Include="Utils\OS.cs" />
<Compile Include="Editor\GodotSharpExport.cs" />
</ItemGroup>
+ <ItemGroup>
+ <None Include="packages.config" />
+ </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project> \ No newline at end of file
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
index f00ec5a2ad..647d9ac81d 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
@@ -1,4 +1,5 @@
using System;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -7,7 +8,10 @@ namespace GodotSharpTools.Project
{
public static bool HasItem(this ProjectRootElement root, string itemType, string include)
{
- string includeNormalized = include.NormalizePath();
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ string normalizedInclude = include.NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
@@ -16,10 +20,14 @@ namespace GodotSharpTools.Project
foreach (var item in itemGroup.Items)
{
- if (item.ItemType == itemType)
+ if (item.ItemType != itemType)
+ continue;
+
+ var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
+
+ if (glob.IsMatch(normalizedInclude))
{
- if (item.Include.NormalizePath() == includeNormalized)
- return true;
+ return true;
}
}
}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 1d863e6f61..574b711b29 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -6,6 +6,9 @@ namespace GodotSharpTools.Project
{
public static class ProjectGenerator
{
+ const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}";
+ const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}";
+
public static string GenCoreApiProject(string dir, string[] compileItems)
{
string path = Path.Combine(dir, CoreApiProject + ".csproj");
@@ -15,6 +18,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid);
GenAssemblyInfoFile(root, dir, CoreApiProject,
new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" },
@@ -39,6 +43,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid);
GenAssemblyInfoFile(root, dir, EditorApiProject);
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
index 6889ea715f..a13f4fd6ef 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
@@ -1,5 +1,6 @@
-using System;
+using System.Collections.Generic;
using System.IO;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -10,8 +11,61 @@ namespace GodotSharpTools.Project
{
var dir = Directory.GetParent(projectPath).FullName;
var root = ProjectRootElement.Open(projectPath);
- if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
+ var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\");
+
+ if (root.AddItemChecked(itemType, normalizedInclude))
root.Save();
}
+
+ private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
+ {
+ string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
+
+ // We want relative paths
+ for (int i = 0; i < files.Length; i++) {
+ files[i] = files[i].RelativeToPath(rootDirectory);
+ }
+
+ return files;
+ }
+
+ public static string[] GetIncludeFiles(string projectPath, string itemType)
+ {
+ var result = new List<string>();
+ var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
+
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ var root = ProjectRootElement.Open(projectPath);
+
+ foreach (var itemGroup in root.ItemGroups)
+ {
+ if (itemGroup.Condition.Length != 0)
+ continue;
+
+ foreach (var item in itemGroup.Items)
+ {
+ if (item.ItemType != itemType)
+ continue;
+
+ string normalizedInclude = item.Include.NormalizePath();
+
+ var glob = Glob.Parse(normalizedInclude, globOptions);
+
+ // TODO Check somehow if path has no blog to avoid the following loop...
+
+ foreach (var existingFile in existingFiles)
+ {
+ if (glob.IsMatch(existingFile))
+ {
+ result.Add(existingFile);
+ }
+ }
+ }
+ }
+
+ return result.ToArray();
+ }
}
}
diff --git a/modules/mono/editor/GodotSharpTools/StringExtensions.cs b/modules/mono/editor/GodotSharpTools/StringExtensions.cs
index b66c86f8ce..b0436d2f18 100644
--- a/modules/mono/editor/GodotSharpTools/StringExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/StringExtensions.cs
@@ -36,7 +36,9 @@ namespace GodotSharpTools
public static bool IsAbsolutePath(this string path)
{
- return path.StartsWith("/") || path.StartsWith("\\") || path.StartsWith(driveRoot);
+ return path.StartsWith("/", StringComparison.Ordinal) ||
+ path.StartsWith("\\", StringComparison.Ordinal) ||
+ path.StartsWith(driveRoot, StringComparison.Ordinal);
}
public static string CsvEscape(this string value, char delimiter = ',')
diff --git a/modules/mono/editor/GodotSharpTools/packages.config b/modules/mono/editor/GodotSharpTools/packages.config
new file mode 100644
index 0000000000..2c7cb0bd4b
--- /dev/null
+++ b/modules/mono/editor/GodotSharpTools/packages.config
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<packages>
+ <package id="DotNet.Glob" version="2.1.1" targetFramework="net45" />
+</packages> \ No newline at end of file
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index 6f223b75a3..03db765c2e 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -30,11 +30,15 @@
#include "csharp_project.h"
+#include "core/io/json.h"
#include "core/os/os.h"
#include "core/project_settings.h"
+#include "../csharp_script.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
+#include "../utils/string_utils.h"
+#include "script_class_parser.h"
namespace CSharpProject {
@@ -118,4 +122,109 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str
ERR_FAIL();
}
}
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
+
+ _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
+
+ GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
+
+ void *args[2] = {
+ GDMonoMarshal::mono_string_from_godot(p_project_path),
+ GDMonoMarshal::mono_string_from_godot("Compile")
+ };
+
+ MonoException *exc = NULL;
+ MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
+
+ if (exc) {
+ GDMonoUtils::debug_print_unhandled_exception(exc);
+ ERR_FAIL_V(FAILED);
+ }
+
+ PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
+ PoolStringArray::Read r = project_files.read();
+
+ Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
+ Dictionary new_dict;
+
+ for (int i = 0; i < project_files.size(); i++) {
+ const String &project_file = ("res://" + r[i]).simplify_path();
+
+ uint64_t modified_time = FileAccess::get_modified_time(project_file);
+
+ const Variant *old_file_var = old_dict.getptr(project_file);
+ if (old_file_var) {
+ Dictionary old_file_dict = old_file_var->operator Dictionary();
+
+ if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
+ // No changes so no need to parse again
+ new_dict[project_file] = old_file_dict;
+ continue;
+ }
+ }
+
+ ScriptClassParser scp;
+ Error err = scp.parse_file(project_file);
+ if (err != OK) {
+ ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
+ ERR_FAIL_V(err);
+ }
+
+ Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
+
+ bool found = false;
+ Dictionary class_dict;
+
+ String search_name = project_file.get_file().get_basename();
+
+ for (int j = 0; j < classes.size(); j++) {
+ const ScriptClassParser::ClassDecl &class_decl = classes[j];
+
+ if (class_decl.base.size() == 0)
+ continue; // Does not inherit nor implement anything, so it can't be a script class
+
+ String class_cmp;
+
+ if (class_decl.nested) {
+ class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
+ } else {
+ class_cmp = class_decl.name;
+ }
+
+ if (class_cmp != search_name)
+ continue;
+
+ class_dict["namespace"] = class_decl.namespace_;
+ class_dict["class_name"] = class_decl.name;
+ class_dict["nested"] = class_decl.nested;
+
+ found = true;
+ break;
+ }
+
+ if (found) {
+ Dictionary file_dict;
+ file_dict["modified_time"] = modified_time;
+ file_dict["class"] = class_dict;
+ new_dict[project_file] = file_dict;
+ }
+ }
+
+ if (new_dict.size()) {
+ String json = JSON::print(new_dict, "", false);
+
+ Error ferr;
+ FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
+ ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
+ ERR_FAIL_COND_V(ferr != OK, ferr);
+ f->store_string(json);
+ f->flush();
+ f->close();
+ memdelete(f);
+ }
+
+ return OK;
+}
+
} // namespace CSharpProject
diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h
index d852139de0..aeeeff50f0 100644
--- a/modules/mono/editor/csharp_project.h
+++ b/modules/mono/editor/csharp_project.h
@@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path);
+
} // namespace CSharpProject
#endif // CSHARP_PROJECT_H
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index b504cfe712..6216213716 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -39,6 +39,7 @@
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
#include "bindings_generator.h"
+#include "csharp_project.h"
#include "godotsharp_editor.h"
#define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)"
@@ -268,7 +269,7 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
if (!FileAccess::exists(assembly_dst) ||
FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) ||
GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String xml_file = p_assembly_name + ".xml";
if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK)
@@ -280,8 +281,6 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
Error err = da->copy(assembly_src, assembly_dst);
- memdelete(da);
-
if (err != OK) {
show_build_error_dialog("Failed to copy " + assembly_file);
return false;
@@ -398,6 +397,18 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
bool GodotSharpBuilds::editor_build_callback() {
+ String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player");
+
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor);
+ ERR_FAIL_COND_V(metadata_err != OK, false);
+
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player);
+
+ ERR_EXPLAIN("Failed to copy scripts metadata file");
+ ERR_FAIL_COND_V(copy_err != OK, false);
+
return build_project_blocking("Tools");
}
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 933ede93dc..509ec961fb 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -37,6 +37,7 @@
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
+#include "csharp_project.h"
#include "godotsharp_builds.h"
static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() {
@@ -86,6 +87,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
String build_config = p_debug ? "Debug" : "Release";
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release"));
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ ERR_FAIL_COND(metadata_err != OK);
+
+ ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
+
ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
// Add dependency assemblies
@@ -124,7 +131,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) {
String depend_src_path = E->value();
String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file());
- ERR_FAIL_COND(!_add_assembly(depend_src_path, depend_dst_path));
+ ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path));
}
// Mono specific export template extras (data dir)
@@ -155,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
}
}
-bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_dst_path) {
+bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) {
FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, false);
@@ -164,7 +171,7 @@ bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_d
data.resize(f->get_len());
f->get_buffer(data.ptrw(), data.size());
- add_file(p_dst_path, data, false);
+ add_file(p_dst_path, data, p_remap);
return true;
}
@@ -191,21 +198,21 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c
if (has_extension) {
path = search_dir.plus_file(ref_name);
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
} else {
path = search_dir.plus_file(ref_name + ".dll");
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
path = search_dir.plus_file(ref_name + ".exe");
if (FileAccess::exists(path)) {
- GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
+ GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
if (ref_assembly != NULL)
break;
}
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index f007016578..10d4375567 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -41,7 +41,7 @@ class GodotSharpExport : public EditorExportPlugin {
MonoAssemblyName *aname_prealloc;
- bool _add_assembly(const String &p_src_path, const String &p_dst_path);
+ bool _add_file(const String &p_src_path, const String &p_dst_path, bool p_remap = false);
Error _get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies);
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 0ac59a1be8..d7bfa54aba 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -31,6 +31,8 @@
#include "mono_bottom_panel.h"
#include "../csharp_script.h"
+#include "../godotsharp_dirs.h"
+#include "csharp_project.h"
#include "godotsharp_editor.h"
MonoBottomPanel *MonoBottomPanel::singleton = NULL;
@@ -148,6 +150,10 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) {
void MonoBottomPanel::_build_project_pressed() {
+ String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ ERR_FAIL_COND(metadata_err != OK);
+
GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
MonoReloadNode::get_singleton()->restart_reload_timer();
diff --git a/modules/mono/editor/net_solution.cpp b/modules/mono/editor/net_solution.cpp
index 8bbd376c9a..a000debe52 100644
--- a/modules/mono/editor/net_solution.cpp
+++ b/modules/mono/editor/net_solution.cpp
@@ -52,7 +52,7 @@
#define PROJECT_DECLARATION "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"%0\", \"%1\", \"{%2}\"\nEndProject"
-#define SOLUTION_PLATFORMS_CONFIG "\t\%0|Any CPU = %0|Any CPU"
+#define SOLUTION_PLATFORMS_CONFIG "\t%0|Any CPU = %0|Any CPU"
#define PROJECT_PLATFORMS_CONFIG \
"\t\t{%0}.%1|Any CPU.ActiveCfg = %1|Any CPU\n" \
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
new file mode 100644
index 0000000000..43de8df2b2
--- /dev/null
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -0,0 +1,486 @@
+#include "script_class_parser.h"
+
+#include "core/map.h"
+#include "core/os/os.h"
+
+#include "../utils/string_utils.h"
+
+ScriptClassParser::Token ScriptClassParser::get_token() {
+
+ while (true) {
+ switch (code[idx]) {
+ case '\n': {
+ line++;
+ idx++;
+ break;
+ };
+ case 0: {
+ return TK_EOF;
+ } break;
+ case '{': {
+ idx++;
+ return TK_CURLY_BRACKET_OPEN;
+ };
+ case '}': {
+ idx++;
+ return TK_CURLY_BRACKET_CLOSE;
+ };
+ case '[': {
+ idx++;
+ return TK_BRACKET_OPEN;
+ };
+ case ']': {
+ idx++;
+ return TK_BRACKET_CLOSE;
+ };
+ case '<': {
+ idx++;
+ return TK_OP_LESS;
+ };
+ case '>': {
+ idx++;
+ return TK_OP_GREATER;
+ };
+ case ':': {
+ idx++;
+ return TK_COLON;
+ };
+ case ',': {
+ idx++;
+ return TK_COMMA;
+ };
+ case '.': {
+ idx++;
+ return TK_PERIOD;
+ };
+ case '#': {
+ //compiler directive
+ while (code[idx] != '\n' && code[idx] != 0) {
+ idx++;
+ }
+ continue;
+ } break;
+ case '/': {
+ switch (code[idx + 1]) {
+ case '*': { // block comment
+ idx += 2;
+ while (true) {
+ if (code[idx] == 0) {
+ error_str = "Unterminated comment";
+ error = true;
+ return TK_ERROR;
+ } else if (code[idx] == '*' && code[idx + 1] == '/') {
+ idx += 2;
+ break;
+ } else if (code[idx] == '\n') {
+ line++;
+ }
+
+ idx++;
+ }
+
+ } break;
+ case '/': { // line comment skip
+ while (code[idx] != '\n' && code[idx] != 0) {
+ idx++;
+ }
+
+ } break;
+ default: {
+ value = "/";
+ idx++;
+ return TK_SYMBOL;
+ }
+ }
+
+ continue; // a comment
+ } break;
+ case '\'':
+ case '"': {
+ bool verbatim = idx != 0 && code[idx - 1] == '@';
+
+ CharType begin_str = code[idx];
+ idx++;
+ String tk_string = String();
+ while (true) {
+ if (code[idx] == 0) {
+ error_str = "Unterminated String";
+ error = true;
+ return TK_ERROR;
+ } else if (code[idx] == begin_str) {
+ if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"`
+ idx += 2; // skip next `"` as well
+ continue;
+ }
+
+ idx += 1;
+ break;
+ } else if (code[idx] == '\\' && !verbatim) {
+ //escaped characters...
+ idx++;
+ CharType next = code[idx];
+ if (next == 0) {
+ error_str = "Unterminated String";
+ error = true;
+ return TK_ERROR;
+ }
+ CharType res = 0;
+
+ switch (next) {
+ case 'b': res = 8; break;
+ case 't': res = 9; break;
+ case 'n': res = 10; break;
+ case 'f': res = 12; break;
+ case 'r':
+ res = 13;
+ break;
+ case '\"': res = '\"'; break;
+ case '\\':
+ res = '\\';
+ break;
+ default: {
+ res = next;
+ } break;
+ }
+
+ tk_string += res;
+
+ } else {
+ if (code[idx] == '\n')
+ line++;
+ tk_string += code[idx];
+ }
+ idx++;
+ }
+
+ value = tk_string;
+
+ return TK_STRING;
+ } break;
+ default: {
+ if (code[idx] <= 32) {
+ idx++;
+ break;
+ }
+
+ if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) {
+ value = String::chr(code[idx]);
+ idx++;
+ return TK_SYMBOL;
+ }
+
+ if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
+ //a number
+ const CharType *rptr;
+ double number = String::to_double(&code[idx], &rptr);
+ idx += (rptr - &code[idx]);
+ value = number;
+ return TK_NUMBER;
+
+ } else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ String id;
+
+ id += code[idx];
+ idx++;
+
+ while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) {
+ id += code[idx];
+ idx++;
+ }
+
+ value = id;
+ return TK_IDENTIFIER;
+ } else if (code[idx] == '@' && code[idx + 1] == '"') {
+ // begin of verbatim string
+ idx++;
+ } else {
+ error_str = "Unexpected character.";
+ error = true;
+ return TK_ERROR;
+ }
+ }
+ }
+ }
+}
+
+Error ScriptClassParser::_skip_type_parameters() {
+
+ Token tk;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ tk = get_token();
+
+ if (tk == TK_OP_LESS) {
+ Error err = _skip_type_parameters();
+ if (err)
+ return err;
+ continue;
+ } else if (tk != TK_COMMA) {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk == TK_OP_LESS) {
+ error_str = "Expected identifier before `<`.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ } else if (tk == TK_OP_GREATER) {
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+}
+
+Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
+
+ Token tk;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ bool generic = false;
+
+ String name = value;
+
+ tk = get_token();
+
+ if (tk == TK_OP_LESS) {
+ generic = true;
+ Error err = _skip_type_parameters();
+ if (err)
+ return err;
+ } else if (tk == TK_COMMA) {
+ Error err = _parse_class_base(r_base);
+ if (err)
+ return err;
+ } else if (tk != TK_CURLY_BRACKET_OPEN) {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ r_base.push_back(!generic ? name : String()); // no generics, please
+
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+}
+
+Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) {
+
+ Token tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ r_name += String(value);
+ } else {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = get_token();
+
+ if (tk == TK_PERIOD) {
+ r_name += ".";
+ return _parse_namespace_name(r_name, r_curly_stack);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ r_curly_stack++;
+ return OK;
+ } else {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+}
+
+Error ScriptClassParser::parse(const String &p_code) {
+
+ code = p_code;
+ idx = 0;
+ line = 0;
+ error_str = String();
+ error = false;
+ value = Variant();
+ classes.clear();
+
+ Token tk = get_token();
+
+ Map<int, NameDecl> name_stack;
+ int curly_stack = 0;
+ int type_curly_stack = 0;
+
+ while (!error && tk != TK_EOF) {
+ if (tk == TK_IDENTIFIER && String(value) == "class") {
+ tk = get_token();
+
+ if (tk == TK_IDENTIFIER) {
+ String name = value;
+ int at_level = type_curly_stack;
+
+ ClassDecl class_decl;
+
+ for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) {
+ const NameDecl &name_decl = E->value();
+
+ if (name_decl.type == NameDecl::NAMESPACE_DECL) {
+ if (E != name_stack.front())
+ class_decl.namespace_ += ".";
+ class_decl.namespace_ += name_decl.name;
+ } else {
+ class_decl.name += name_decl.name + ".";
+ }
+ }
+
+ class_decl.name += name;
+ class_decl.nested = type_curly_stack > 0;
+
+ bool generic = false;
+
+ while (true) {
+ tk = get_token();
+
+ if (tk == TK_COLON) {
+ Error err = _parse_class_base(class_decl.base);
+ if (err)
+ return err;
+
+ curly_stack++;
+ type_curly_stack++;
+
+ break;
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ curly_stack++;
+ type_curly_stack++;
+ break;
+ } else if (tk == TK_OP_LESS && !generic) {
+ generic = true;
+
+ Error err = _skip_type_parameters();
+ if (err)
+ return err;
+ } else {
+ error_str = "Unexpected token: " + itos(tk);
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::CLASS_DECL;
+ name_stack[at_level] = name_decl;
+
+ if (!generic) { // no generics, thanks
+ classes.push_back(class_decl);
+ } else if (OS::get_singleton()->is_stdout_verbose()) {
+ String full_name = class_decl.namespace_;
+ if (full_name.length())
+ full_name += ".";
+ full_name += class_decl.name;
+ OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8());
+ }
+ }
+ } else if (tk == TK_IDENTIFIER && String(value) == "struct") {
+ String name;
+ int at_level = type_curly_stack;
+ while (true) {
+ tk = get_token();
+ if (tk == TK_IDENTIFIER && name.empty()) {
+ name = String(value);
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ if (name.empty()) {
+ error_str = "Expected identifier after keyword `struct`. Found `{`.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ curly_stack++;
+ type_curly_stack++;
+ break;
+ } else if (tk == TK_EOF) {
+ error_str = "Expected `{` after struct decl. Found `EOF`.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::STRUCT_DECL;
+ name_stack[at_level] = name_decl;
+ } else if (tk == TK_IDENTIFIER && String(value) == "namespace") {
+ if (type_curly_stack > 0) {
+ error_str = "Found namespace nested inside type.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+
+ String name;
+ int at_level = curly_stack;
+
+ Error err = _parse_namespace_name(name, curly_stack);
+ if (err)
+ return err;
+
+ NameDecl name_decl;
+ name_decl.name = name;
+ name_decl.type = NameDecl::NAMESPACE_DECL;
+ name_stack[at_level] = name_decl;
+ } else if (tk == TK_CURLY_BRACKET_OPEN) {
+ curly_stack++;
+ } else if (tk == TK_CURLY_BRACKET_CLOSE) {
+ curly_stack--;
+ if (name_stack.has(curly_stack)) {
+ if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL)
+ type_curly_stack--;
+ name_stack.erase(curly_stack);
+ }
+ }
+
+ tk = get_token();
+ }
+
+ if (!error && tk == TK_EOF && curly_stack > 0) {
+ error_str = "Reached EOF with missing close curly brackets.";
+ error = true;
+ }
+
+ if (error)
+ return ERR_PARSE_ERROR;
+
+ return OK;
+}
+
+Error ScriptClassParser::parse_file(const String &p_filepath) {
+
+ String source;
+
+ Error ferr = read_all_file_utf8(p_filepath, source);
+ if (ferr != OK) {
+ if (ferr == ERR_INVALID_DATA) {
+ ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ }
+ ERR_FAIL_V(ferr);
+ }
+
+ return parse(source);
+}
+
+String ScriptClassParser::get_error() {
+ return error_str;
+}
+
+Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() {
+ return classes;
+}
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
new file mode 100644
index 0000000000..11cf1853e2
--- /dev/null
+++ b/modules/mono/editor/script_class_parser.h
@@ -0,0 +1,74 @@
+#ifndef SCRIPT_CLASS_PARSER_H
+#define SCRIPT_CLASS_PARSER_H
+
+#include "core/ustring.h"
+#include "core/variant.h"
+#include "core/vector.h"
+
+class ScriptClassParser {
+
+public:
+ struct NameDecl {
+ enum Type {
+ NAMESPACE_DECL,
+ CLASS_DECL,
+ STRUCT_DECL
+ };
+
+ String name;
+ Type type;
+ };
+
+ struct ClassDecl {
+ String name;
+ String namespace_;
+ Vector<String> base;
+ bool nested;
+ bool has_script_attr;
+ };
+
+private:
+ String code;
+ int idx;
+ int line;
+ String error_str;
+ bool error;
+ Variant value;
+
+ Vector<ClassDecl> classes;
+
+ enum Token {
+ TK_BRACKET_OPEN,
+ TK_BRACKET_CLOSE,
+ TK_CURLY_BRACKET_OPEN,
+ TK_CURLY_BRACKET_CLOSE,
+ TK_PERIOD,
+ TK_COLON,
+ TK_COMMA,
+ TK_SYMBOL,
+ TK_IDENTIFIER,
+ TK_STRING,
+ TK_NUMBER,
+ TK_OP_LESS,
+ TK_OP_GREATER,
+ TK_EOF,
+ TK_ERROR
+ };
+
+ Token get_token();
+
+ Error _skip_type_parameters();
+
+ Error _parse_class_base(Vector<String> &r_base);
+ Error _parse_namespace_name(String &r_name, int &r_curly_stack);
+
+public:
+ Error parse(const String &p_code);
+ Error parse_file(const String &p_filepath);
+
+ String get_error();
+
+ Vector<ClassDecl> get_classes();
+};
+
+#endif // SCRIPT_CLASS_PARSER_H
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 4d88cca6f1..c3feafee28 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -377,34 +377,24 @@ GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) {
bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) {
- return load_assembly_from(p_name, String(), r_assembly, p_refonly);
-}
-
-bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
-
- return load_assembly_from(p_name, String(), p_aname, r_assembly, p_refonly);
-}
-
-bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly) {
-
CRASH_COND(!r_assembly);
MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8());
- bool result = load_assembly_from(p_name, p_basedir, aname, r_assembly, p_refonly);
+ bool result = load_assembly(p_name, aname, r_assembly, p_refonly);
mono_assembly_name_free(aname);
mono_free(aname);
return result;
}
-bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
+bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
CRASH_COND(!r_assembly);
print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
MonoImageOpenStatus status = MONO_IMAGE_OK;
- MonoAssembly *assembly = mono_assembly_load_full(p_aname, p_basedir.length() ? p_basedir.utf8().get_data() : NULL, &status, p_refonly);
+ MonoAssembly *assembly = mono_assembly_load_full(p_aname, NULL, &status, p_refonly);
if (!assembly)
return false;
@@ -425,6 +415,32 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, M
return true;
}
+bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) {
+
+ CRASH_COND(!r_assembly);
+
+ print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
+
+ GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly);
+
+ if (!assembly)
+ return false;
+
+#ifdef DEBUG_ENABLED
+ uint32_t domain_id = mono_domain_get_id(mono_domain_get());
+ GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
+
+ ERR_FAIL_COND_V(stored_assembly == NULL, false);
+ ERR_FAIL_COND_V(*stored_assembly != assembly, false);
+#endif
+
+ *r_assembly = assembly;
+
+ print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path());
+
+ return true;
+}
+
APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) {
APIAssembly::Version api_assembly_version;
@@ -480,7 +496,14 @@ bool GDMono::_load_core_api_assembly() {
}
#endif
- bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly);
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ bool success = load_assembly_from(API_ASSEMBLY_NAME,
+ assembly_path,
+ &core_api_assembly);
if (success) {
#ifdef MONO_GLUE_ENABLED
@@ -510,7 +533,14 @@ bool GDMono::_load_editor_api_assembly() {
return false;
}
- bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ bool success = load_assembly_from(EDITOR_API_ASSEMBLY_NAME,
+ assembly_path,
+ &editor_api_assembly);
if (success) {
#ifdef MONO_GLUE_ENABLED
@@ -551,6 +581,8 @@ bool GDMono::_load_project_assembly() {
if (success) {
mono_assembly_set_main(project_assembly->get_assembly());
+
+ CSharpLanguage::get_singleton()->project_assembly_loaded();
} else {
if (OS::get_singleton()->is_stdout_verbose())
print_error("Mono: Failed to load project assembly");
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 745dcc34eb..fd9551b6de 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -199,8 +199,7 @@ public:
bool load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly = false);
bool load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
- bool load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly = false);
- bool load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
+ bool load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly = false);
Error finalize_and_unload_domain(MonoDomain *p_domain);
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 1067c11e0e..72b0204672 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -457,6 +457,20 @@ GDMonoClass *GDMonoAssembly::get_object_derived_class(const StringName &p_class)
return match;
}
+GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_path, bool p_refonly) {
+
+ GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
+ if (loaded_asm)
+ return *loaded_asm;
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!FileAccess::exists(p_path));
+#endif
+ no_search = true;
+ GDMonoAssembly *res = _load_assembly_from(p_name, p_path, p_refonly);
+ no_search = false;
+ return res;
+}
+
GDMonoAssembly::GDMonoAssembly(const String &p_name, const String &p_path) {
loaded = false;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 4c9b1cb10d..2af40ec901 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -128,6 +128,8 @@ public:
static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String());
+ static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly);
+
GDMonoAssembly(const String &p_name, const String &p_path = String());
~GDMonoAssembly();
};
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index b4c78df538..fa1fbebb16 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -141,7 +141,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() {
if (exc) {
GDMonoUtils::set_pending_exception(exc);
- ERR_FAIL_V();
+ ERR_FAIL();
}
}
}
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 8691932f9a..6900866725 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -30,6 +30,8 @@
#include "string_utils.h"
+#include "core/os/file_access.h"
+
namespace {
int sfind(const String &p_text, int p_from) {
@@ -128,6 +130,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
return new_string;
}
+#ifdef TOOLS_ENABLED
bool is_csharp_keyword(const String &p_name) {
// Reserved keywords
@@ -156,3 +159,28 @@ bool is_csharp_keyword(const String &p_name) {
String escape_csharp_keyword(const String &p_name) {
return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
}
+#endif
+
+Error read_all_file_utf8(const String &p_path, String &r_content) {
+ PoolVector<uint8_t> sourcef;
+ Error err;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ int len = f->get_len();
+ sourcef.resize(len + 1);
+ PoolVector<uint8_t>::Write w = sourcef.write();
+ int r = f->get_buffer(w.ptr(), len);
+ f->close();
+ memdelete(f);
+ ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
+ w[len] = 0;
+
+ String source;
+ if (source.parse_utf8((const char *)w.ptr())) {
+ ERR_FAIL_V(ERR_INVALID_DATA);
+ }
+
+ r_content = source;
+ return OK;
+}
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index f2df2340ae..ee803bd720 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -42,4 +42,6 @@ bool is_csharp_keyword(const String &p_name);
String escape_csharp_keyword(const String &p_name);
#endif
+Error read_all_file_utf8(const String &p_path, String &r_content);
+
#endif // STRING_FORMAT_H
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml
index d88abb3180..ba54160a90 100644
--- a/modules/opensimplex/doc_classes/NoiseTexture.xml
+++ b/modules/opensimplex/doc_classes/NoiseTexture.xml
@@ -17,6 +17,9 @@
<member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap">
If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map.
</member>
+ <member name="height" type="int" setter="set_height" getter="get_height">
+ Height of the generated texture.
+ </member>
<member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise">
The [OpenSimplexNoise] instance used to generate the noise.
</member>
@@ -26,9 +29,6 @@
<member name="width" type="int" setter="set_width" getter="get_width">
Width of the generated texture.
</member>
- <member name="height" type="int" setter="set_height" getter="get_height">
- Height of the generated texture.
- </member>
</members>
<constants>
</constants>
diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp
index 98351fbaee..d121a82d9e 100644
--- a/modules/recast/navigation_mesh_editor_plugin.cpp
+++ b/modules/recast/navigation_mesh_editor_plugin.cpp
@@ -103,24 +103,25 @@ void NavigationMeshEditor::_bind_methods() {
NavigationMeshEditor::NavigationMeshEditor() {
bake_hbox = memnew(HBoxContainer);
+
button_bake = memnew(ToolButton);
- button_bake->set_text(TTR("Bake!"));
+ bake_hbox->add_child(button_bake);
button_bake->set_toggle_mode(true);
- button_reset = memnew(Button);
- button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n");
+ button_bake->set_text(TTR("Bake NavMesh"));
+ button_bake->connect("pressed", this, "_bake_pressed");
- bake_info = memnew(Label);
- bake_hbox->add_child(button_bake);
+ button_reset = memnew(ToolButton);
bake_hbox->add_child(button_reset);
+ // No button text, we only use a revert icon which is set when entering the tree.
+ button_reset->set_tooltip(TTR("Clear the navigation mesh."));
+ button_reset->connect("pressed", this, "_clear_pressed");
+
+ bake_info = memnew(Label);
bake_hbox->add_child(bake_info);
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
node = NULL;
-
- button_bake->connect("pressed", this, "_bake_pressed");
- button_reset->connect("pressed", this, "_clear_pressed");
- button_reset->set_tooltip(TTR("Clear the navigation mesh."));
}
NavigationMeshEditor::~NavigationMeshEditor() {
diff --git a/modules/recast/navigation_mesh_editor_plugin.h b/modules/recast/navigation_mesh_editor_plugin.h
index 4f3e222002..914d9ab8b9 100644
--- a/modules/recast/navigation_mesh_editor_plugin.h
+++ b/modules/recast/navigation_mesh_editor_plugin.h
@@ -43,8 +43,8 @@ class NavigationMeshEditor : public Control {
AcceptDialog *err_dialog;
HBoxContainer *bake_hbox;
- Button *button_bake;
- Button *button_reset;
+ ToolButton *button_bake;
+ ToolButton *button_reset;
Label *bake_info;
NavigationMeshInstance *node;
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 52a30baaec..186e9e63b1 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2699,11 +2699,11 @@ VisualScriptLanguage::VisualScriptLanguage() {
_debug_parse_err_file = "";
_debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/visual_script/max_call_stack", 1024);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/visual_script/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/visual_script/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
+
if (ScriptDebugger::get_singleton()) {
//debugging enabled!
_debug_max_call_stack = dmcs;
- if (_debug_max_call_stack < 1024)
- _debug_max_call_stack = 1024;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 30bc413459..8e050c1d27 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -586,7 +586,7 @@ Error OS_Android::shell_open(String p_uri) {
String OS_Android::get_resource_dir() const {
- return "/"; //android has it's own filesystem for resources inside the APK
+ return "/"; //android has its own filesystem for resources inside the APK
}
String OS_Android::get_locale() const {
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index fd7cd69c37..2d70b00dda 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -92,9 +92,9 @@ Error ContextGL_Win::initialize() {
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER,
(BYTE)PFD_TYPE_RGBA,
- OS::get_singleton()->is_layered_allowed() ? (BYTE)32 : (BYTE)24,
+ (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24),
(BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored
- OS::get_singleton()->is_layered_allowed() ? (BYTE)8 : (BYTE)0, // Alpha Buffer
+ (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer
(BYTE)0, // Shift Bit Ignored
(BYTE)0, // No Accumulation Buffer
(BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored
diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp
index 99ac0214e0..7201714fb8 100644
--- a/platform/windows/joypad.cpp
+++ b/platform/windows/joypad.cpp
@@ -172,7 +172,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
- joy->di_joy->EnumObjects(objectsCallback, this, NULL);
+ joy->di_joy->EnumObjects(objectsCallback, this, 0);
joy->joy_axis.sort();
joy->guid = instance->guidInstance;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index ac130ac4f2..3bbffd8fb7 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -763,7 +763,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
RECT r;
GetWindowRect(hWnd, &r);
- dib_size = Size2(r.right - r.left, r.bottom - r.top);
+ dib_size = Size2i(r.right - r.left, r.bottom - r.top);
BITMAPINFO bmi;
ZeroMemory(&bmi, sizeof(BITMAPINFO));
@@ -773,7 +773,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = dib_size.x, dib_size.y * 4;
+ bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4;
hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0);
SelectObject(hDC_dib, hBitmap);
@@ -1050,7 +1050,6 @@ static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Defau
UINT x = 0, y = 0;
HRESULT hr = E_FAIL;
- bool bSet = false;
if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) {
hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y);
if (SUCCEEDED(hr) && (x > 0) && (y > 0)) {
@@ -1229,7 +1228,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
printf("Error setting WNDPROC: %li\n", le);
};
- LONG_PTR proc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
+ GetWindowLongPtr(hWnd, GWLP_WNDPROC);
RECT rect;
if (!GetClientRect(hWnd, &rect)) {
@@ -1728,14 +1727,18 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
Size2 OS_Windows::get_window_size() const {
RECT r;
- GetClientRect(hWnd, &r);
- return Vector2(r.right - r.left, r.bottom - r.top);
+ if (GetClientRect(hWnd, &r)) { // Only area inside of window border
+ return Size2(r.right - r.left, r.bottom - r.top);
+ }
+ return Size2();
}
Size2 OS_Windows::get_real_window_size() const {
RECT r;
- GetWindowRect(hWnd, &r);
- return Vector2(r.right - r.left, r.bottom - r.top);
+ if (GetWindowRect(hWnd, &r)) { // Includes area of the window border
+ return Size2(r.right - r.left, r.bottom - r.top);
+ }
+ return Size2();
}
void OS_Windows::set_window_size(const Size2 p_size) {
@@ -2274,7 +2277,6 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
ERR_FAIL_COND(!image.is_valid());
UINT image_size = texture_size.width * texture_size.height;
- UINT size = sizeof(UINT) * image_size;
// Create the BITMAP with alpha channel
COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
@@ -2746,11 +2748,6 @@ void OS_Windows::run() {
main_loop->init();
- uint64_t last_ticks = get_ticks_usec();
-
- int frames = 0;
- uint64_t frame = 0;
-
while (!force_quit) {
process_events(); // get rid of pending events
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 7c4c8f0eff..88c2c8aec6 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -2095,7 +2095,7 @@ void OS_X11::process_xevents() {
last_timestamp = event.xkey.time;
// key event is a little complex, so
- // it will be handled in it's own function.
+ // it will be handled in its own function.
handle_key_event((XKeyEvent *)&event);
} break;
case SelectionRequest: {
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 4bff26a200..2dc500f7ab 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -38,14 +38,14 @@
void ARVRCamera::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- // need to find our ARVROrigin parent and let it know we're it's camera!
+ // need to find our ARVROrigin parent and let it know we're its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin != NULL) {
origin->set_tracked_camera(this);
}
}; break;
case NOTIFICATION_EXIT_TREE: {
- // need to find our ARVROrigin parent and let it know we're no longer it's camera!
+ // need to find our ARVROrigin parent and let it know we're no longer its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin != NULL) {
origin->clear_tracked_camera_if(this);
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 67fb658562..d6690676cc 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -62,7 +62,7 @@ public:
};
/*
- ARVRController is a helper node that automatically updates it's position based on tracker data.
+ ARVRController is a helper node that automatically updates its position based on tracker data.
It must be a child node of our ARVROrigin node
*/
@@ -102,7 +102,7 @@ public:
};
/*
- ARVRAnchor is a helper node that automatically updates it's position based on anchor data, it represents a real world location.
+ ARVRAnchor is a helper node that automatically updates its position based on anchor data, it represents a real world location.
It must be a child node of our ARVROrigin node
*/
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 541f6047d9..0eccbbc8f9 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -261,7 +261,7 @@ static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3
void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector3 *p_normal, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb) {
if (p_level == cell_subdiv - 1) {
- //plot the face by guessing it's albedo and emission value
+ //plot the face by guessing its albedo and emission value
//find best axis to map to, for scanning values
int closest_axis = 0;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 0d5fbee9ee..494995fb85 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1524,6 +1524,7 @@ void ItemList::_bind_methods() {
ADD_SIGNAL(MethodInfo("nothing_selected"));
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
}
ItemList::ItemList() {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index f8a5c4cea3..bb56eea98e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -6232,6 +6232,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers
}
TextEdit::TextEdit() {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index fdbe3b57f0..f7dec77ce4 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1944,6 +1944,7 @@ SceneTree::SceneTree() {
debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4));
collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000);
+ ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative
tree_version = 1;
physics_process_time = 1;
@@ -1977,7 +1978,9 @@ SceneTree::SceneTree() {
current_scene = NULL;
int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value
int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,or_greater")); //next_power_of_2 will return a 0 as min value
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
root->set_msaa(Viewport::MSAA(msaa_mode));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index bb379ff4af..6bf1d12086 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -629,10 +629,8 @@ Rect2 Viewport::get_visible_rect() const {
Rect2 r;
if (size == Size2()) {
-
- r = Rect2(Point2(), Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height));
+ r = Rect2(Point2(), OS::get_singleton()->get_window_size());
} else {
-
r = Rect2(Point2(), size);
}
@@ -2945,6 +2943,7 @@ Viewport::Viewport() {
//gui.tooltip_timer->force_parent_owned();
gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;
gui.tooltip_label = NULL;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 086fb83af9..42ce9d10cd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -264,7 +264,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
}
if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) {
- //if node was not part of instance, must set it's name, parenthood and ownership
+ //if node was not part of instance, must set its name, parenthood and ownership
if (i > 0) {
if (parent) {
parent->_add_child_nocheck(node, snames[n.name]);
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 37454d9253..b41fcac8fa 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -934,6 +934,7 @@ void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate();
+ ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
buffer_size = 1024; //hardcoded for now
init_channels_and_buffers();
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 731749b8ce..feb96d8054 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -1183,6 +1183,7 @@ SpaceSW::SpaceSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
body_angular_velocity_damp_ratio = 10;
broadphase = BroadPhaseSW::create_func();
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 950f0f9d24..95195c8fff 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -635,11 +635,15 @@ BroadPhase2DSW *BroadPhase2DHashGrid::_create() {
BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
hash_table_size = GLOBAL_DEF("physics/2d/bp_hash_table_size", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/bp_hash_table_size", PropertyInfo(Variant::INT, "physics/2d/bp_hash_table_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
hash_table_size = Math::larger_prime(hash_table_size);
hash_table = memnew_arr(PosBin *, hash_table_size);
cell_size = GLOBAL_DEF("physics/2d/cell_size", 128);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/cell_size", PropertyInfo(Variant::INT, "physics/2d/cell_size", PROPERTY_HINT_RANGE, "0,512,1,or_greater"));
+
large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_threshold_in_cells", 512);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/large_object_surface_threshold_in_cells", PropertyInfo(Variant::INT, "physics/2d/large_object_surface_threshold_in_cells", PROPERTY_HINT_RANGE, "0,1024,1,or_greater"));
for (uint32_t i = 0; i < hash_table_size; i++)
hash_table[i] = NULL;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index f36328c985..adcc99aae8 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -1233,6 +1233,7 @@ Space2DSW::Space2DSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
broadphase = BroadPhase2DSW::create_func();
broadphase->set_pair_callback(_broadphase_pair, this);
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 9d684d33d6..164be132b8 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -2370,6 +2370,7 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096);
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384"));
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));