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-rw-r--r--.github/workflows/static_checks.yml8
-rw-r--r--COPYRIGHT.txt2
-rw-r--r--SConstruct2
-rw-r--r--core/config/project_settings.cpp39
-rw-r--r--core/config/project_settings.h9
-rw-r--r--core/core_bind.cpp14
-rw-r--r--core/crypto/crypto.cpp39
-rw-r--r--core/crypto/crypto.h34
-rw-r--r--core/doc_data.cpp12
-rw-r--r--core/doc_data.h2
-rw-r--r--core/extension/gdextension_interface.cpp15
-rw-r--r--core/extension/gdextension_interface.h2
-rw-r--r--core/input/input.cpp25
-rw-r--r--core/input/input.h4
-rw-r--r--core/io/dtls_server.cpp2
-rw-r--r--core/io/dtls_server.h2
-rw-r--r--core/io/http_client.cpp2
-rw-r--r--core/io/http_client.h3
-rw-r--r--core/io/http_client_tcp.cpp33
-rw-r--r--core/io/http_client_tcp.h7
-rw-r--r--core/io/image.cpp46
-rw-r--r--core/io/image.h18
-rw-r--r--core/io/packet_peer_dtls.cpp2
-rw-r--r--core/io/packet_peer_dtls.h2
-rw-r--r--core/io/resource.cpp36
-rw-r--r--core/io/resource_format_binary.cpp12
-rw-r--r--core/io/resource_loader.cpp4
-rw-r--r--core/io/resource_loader.h2
-rw-r--r--core/io/resource_saver.cpp6
-rw-r--r--core/io/resource_saver.h2
-rw-r--r--core/io/stream_peer_tls.cpp20
-rw-r--r--core/io/stream_peer_tls.h11
-rw-r--r--core/math/basis.cpp7
-rw-r--r--core/math/dynamic_bvh.cpp68
-rw-r--r--core/math/dynamic_bvh.h28
-rw-r--r--core/math/quick_hull.cpp10
-rw-r--r--core/math/transform_2d.cpp47
-rw-r--r--core/object/script_language.cpp4
-rw-r--r--core/object/script_language.h1
-rw-r--r--core/object/worker_thread_pool.h4
-rw-r--r--core/os/os.cpp10
-rw-r--r--core/os/os.h8
-rw-r--r--core/register_core_types.cpp1
-rw-r--r--core/string/node_path.cpp5
-rw-r--r--core/string/node_path.h1
-rw-r--r--core/string/string_name.cpp59
-rw-r--r--core/variant/array.cpp141
-rw-r--r--core/variant/array.h13
-rw-r--r--core/variant/container_type_validate.h11
-rw-r--r--core/variant/typed_array.h42
-rw-r--r--core/variant/variant.cpp9
-rw-r--r--core/variant/variant_call.cpp12
-rw-r--r--core/variant/variant_internal.h19
-rw-r--r--core/variant/variant_parser.cpp148
-rw-r--r--doc/classes/@GlobalScope.xml10
-rw-r--r--doc/classes/AESContext.xml33
-rw-r--r--doc/classes/AStar3D.xml11
-rw-r--r--doc/classes/Animation.xml15
-rw-r--r--doc/classes/AnimationNode.xml21
-rw-r--r--doc/classes/AnimationNodeBlendSpace1D.xml14
-rw-r--r--doc/classes/AnimationNodeStateMachine.xml5
-rw-r--r--doc/classes/AnimationNodeTransition.xml27
-rw-r--r--doc/classes/AnimationPlayer.xml4
-rw-r--r--doc/classes/AnimationTree.xml11
-rw-r--r--doc/classes/Area2D.xml5
-rw-r--r--doc/classes/Area3D.xml5
-rw-r--r--doc/classes/Array.xml61
-rw-r--r--doc/classes/AudioServer.xml26
-rw-r--r--doc/classes/AudioStreamPlayer.xml6
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml6
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml6
-rw-r--r--doc/classes/Callable.xml4
-rw-r--r--doc/classes/Camera2D.xml19
-rw-r--r--doc/classes/CanvasGroup.xml1
-rw-r--r--doc/classes/Color.xml13
-rw-r--r--doc/classes/Control.xml53
-rw-r--r--doc/classes/Crypto.xml30
-rw-r--r--doc/classes/DTLSServer.xml73
-rw-r--r--doc/classes/Decal.xml7
-rw-r--r--doc/classes/Dictionary.xml8
-rw-r--r--doc/classes/DirAccess.xml4
-rw-r--r--doc/classes/EditorImportPlugin.xml54
-rw-r--r--doc/classes/EditorInspectorPlugin.xml6
-rw-r--r--doc/classes/EditorPlugin.xml36
-rw-r--r--doc/classes/EditorScenePostImport.xml7
-rw-r--r--doc/classes/EditorScript.xml3
-rw-r--r--doc/classes/EditorSettings.xml6
-rw-r--r--doc/classes/EditorTranslationParserPlugin.xml27
-rw-r--r--doc/classes/Expression.xml10
-rw-r--r--doc/classes/FileAccess.xml4
-rw-r--r--doc/classes/FogVolume.xml10
-rw-r--r--doc/classes/FontFile.xml17
-rw-r--r--doc/classes/FontVariation.xml10
-rw-r--r--doc/classes/GPUParticlesAttractorBox3D.xml4
-rw-r--r--doc/classes/GPUParticlesAttractorVectorField3D.xml6
-rw-r--r--doc/classes/GPUParticlesCollisionBox3D.xml4
-rw-r--r--doc/classes/GPUParticlesCollisionHeightField3D.xml6
-rw-r--r--doc/classes/GPUParticlesCollisionSDF3D.xml8
-rw-r--r--doc/classes/Geometry2D.xml7
-rw-r--r--doc/classes/GraphEdit.xml5
-rw-r--r--doc/classes/HMACContext.xml19
-rw-r--r--doc/classes/HTTPClient.xml20
-rw-r--r--doc/classes/HTTPRequest.xml33
-rw-r--r--doc/classes/HashingContext.xml27
-rw-r--r--doc/classes/Image.xml8
-rw-r--r--doc/classes/InputEventMIDI.xml20
-rw-r--r--doc/classes/Label3D.xml12
-rw-r--r--doc/classes/MainLoop.xml15
-rw-r--r--doc/classes/MultiplayerAPIExtension.xml8
-rw-r--r--doc/classes/NavigationAgent2D.xml15
-rw-r--r--doc/classes/NavigationAgent3D.xml12
-rw-r--r--doc/classes/NavigationServer2D.xml13
-rw-r--r--doc/classes/NavigationServer3D.xml8
-rw-r--r--doc/classes/Node.xml4
-rw-r--r--doc/classes/OS.xml6
-rw-r--r--doc/classes/Object.xml22
-rw-r--r--doc/classes/OmniLight3D.xml1
-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/PacketPeerDTLS.xml7
-rw-r--r--doc/classes/PhysicsPointQueryParameters2D.xml1
-rw-r--r--doc/classes/PhysicsServer2D.xml18
-rw-r--r--doc/classes/PhysicsServer3D.xml26
-rw-r--r--doc/classes/PrimitiveMesh.xml3
-rw-r--r--doc/classes/ProjectSettings.xml69
-rw-r--r--doc/classes/ReflectionProbe.xml23
-rw-r--r--doc/classes/RenderingDevice.xml35
-rw-r--r--doc/classes/RenderingServer.xml108
-rw-r--r--doc/classes/ResourceFormatLoader.xml2
-rw-r--r--doc/classes/ResourceFormatSaver.xml2
-rw-r--r--doc/classes/RichTextEffect.xml2
-rw-r--r--doc/classes/RichTextLabel.xml55
-rw-r--r--doc/classes/SceneTree.xml4
-rw-r--r--doc/classes/SceneTreeTimer.xml4
-rw-r--r--doc/classes/Signal.xml5
-rw-r--r--doc/classes/SpotLight3D.xml1
-rw-r--r--doc/classes/Sprite2D.xml6
-rw-r--r--doc/classes/SpriteBase3D.xml15
-rw-r--r--doc/classes/StreamPeer.xml2
-rw-r--r--doc/classes/StreamPeerTLS.xml18
-rw-r--r--doc/classes/String.xml2
-rw-r--r--doc/classes/SubViewport.xml1
-rw-r--r--doc/classes/SubViewportContainer.xml1
-rw-r--r--doc/classes/TLSOptions.xml53
-rw-r--r--doc/classes/TileMap.xml6
-rw-r--r--doc/classes/Tree.xml5
-rw-r--r--doc/classes/Tween.xml8
-rw-r--r--doc/classes/UDPServer.xml54
-rw-r--r--doc/classes/UndoRedo.xml16
-rw-r--r--doc/classes/Variant.xml35
-rw-r--r--doc/classes/VideoStream.xml14
-rw-r--r--doc/classes/VideoStreamPlayback.xml104
-rw-r--r--doc/classes/Viewport.xml4
-rw-r--r--doc/classes/VisualShaderNodeCustom.xml6
-rw-r--r--doc/classes/VoxelGI.xml6
-rw-r--r--doc/classes/VoxelGIData.xml4
-rw-r--r--doc/classes/Window.xml6
-rw-r--r--doc/classes/XRInterface.xml37
-rw-r--r--doc/classes/XRInterfaceExtension.xml6
-rw-r--r--drivers/alsa/asound-so_wrap.c4
-rw-r--r--drivers/alsa/asound-so_wrap.h4
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp54
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h18
-rw-r--r--drivers/gles3/environment/fog.cpp2
-rw-r--r--drivers/gles3/environment/fog.h2
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp168
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h15
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp3
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp31
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h3
-rw-r--r--drivers/gles3/shaders/canvas.glsl12
-rw-r--r--drivers/gles3/shaders/scene.glsl6
-rw-r--r--drivers/gles3/shaders/skeleton.glsl17
-rw-r--r--drivers/gles3/shaders/sky.glsl38
-rw-r--r--drivers/gles3/storage/config.cpp4
-rw-r--r--drivers/gles3/storage/config.h3
-rw-r--r--drivers/gles3/storage/light_storage.cpp4
-rw-r--r--drivers/gles3/storage/light_storage.h6
-rw-r--r--drivers/gles3/storage/material_storage.cpp1
-rw-r--r--drivers/gles3/storage/mesh_storage.cpp35
-rw-r--r--drivers/gles3/storage/mesh_storage.h2
-rw-r--r--drivers/gles3/storage/texture_storage.cpp50
-rw-r--r--drivers/gles3/storage/texture_storage.h32
-rw-r--r--drivers/gles3/storage/utilities.cpp3
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp138
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h36
-rw-r--r--drivers/pulseaudio/pulse-so_wrap.c4
-rw-r--r--drivers/pulseaudio/pulse-so_wrap.h4
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp8
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h2
-rw-r--r--drivers/vulkan/vulkan_context.cpp9
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp162
-rw-r--r--drivers/wasapi/audio_driver_wasapi.h36
-rw-r--r--editor/action_map_editor.cpp15
-rw-r--r--editor/action_map_editor.h3
-rw-r--r--editor/animation_track_editor.cpp53
-rw-r--r--editor/animation_track_editor.h5
-rw-r--r--editor/code_editor.cpp5
-rw-r--r--editor/connections_dialog.cpp97
-rw-r--r--editor/connections_dialog.h3
-rw-r--r--editor/debugger/script_editor_debugger.cpp4
-rw-r--r--editor/doc_tools.cpp15
-rw-r--r--editor/editor_file_dialog.cpp7
-rw-r--r--editor/editor_file_system.cpp85
-rw-r--r--editor/editor_file_system.h3
-rw-r--r--editor/editor_help.cpp4
-rw-r--r--editor/editor_help.h2
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_inspector.h12
-rw-r--r--editor/editor_layouts_dialog.cpp27
-rw-r--r--editor/editor_layouts_dialog.h2
-rw-r--r--editor/editor_log.cpp5
-rw-r--r--editor/editor_log.h1
-rw-r--r--editor/editor_node.cpp58
-rw-r--r--editor/editor_node.h3
-rw-r--r--editor/editor_properties.cpp7
-rw-r--r--editor/editor_properties.h4
-rw-r--r--editor/editor_properties_array_dict.cpp158
-rw-r--r--editor/editor_properties_array_dict.h2
-rw-r--r--editor/editor_property_name_processor.cpp1
-rw-r--r--editor/editor_settings.cpp1
-rw-r--r--editor/editor_themes.cpp15
-rw-r--r--editor/export/editor_export.cpp14
-rw-r--r--editor/export/editor_export_platform.cpp8
-rw-r--r--editor/export/editor_export_platform.h1
-rw-r--r--editor/export/project_export.cpp36
-rw-r--r--editor/export/project_export.h1
-rw-r--r--editor/filesystem_dock.cpp45
-rw-r--r--editor/filesystem_dock.h11
-rw-r--r--editor/icons/AnimatableBody2D.svg2
-rw-r--r--editor/icons/AnimatableBody3D.svg2
-rw-r--r--editor/icons/AnimationLibrary.svg2
-rw-r--r--editor/icons/CPUParticles2D.svg2
-rw-r--r--editor/icons/CollisionPolygon2D.svg2
-rw-r--r--editor/icons/CollisionShape2D.svg2
-rw-r--r--editor/icons/DampedSpringJoint2D.svg2
-rw-r--r--editor/icons/FontFile.svg2
-rw-r--r--editor/icons/FontVariation.svg2
-rw-r--r--editor/icons/GizmoDirectionalLight.svg2
-rw-r--r--editor/icons/GizmoLight.svg2
-rw-r--r--editor/icons/GizmoLightmapGI.svg (renamed from editor/icons/GizmoBakedLightmap.svg)0
-rw-r--r--editor/icons/GradientTexture2D.svg2
-rw-r--r--editor/icons/GrooveJoint2D.svg2
-rw-r--r--editor/icons/GroupViewport.svg2
-rw-r--r--editor/icons/Keyboard.svg2
-rw-r--r--editor/icons/KeyboardError.svg2
-rw-r--r--editor/icons/KeyboardLabel.svg2
-rw-r--r--editor/icons/KeyboardPhysical.svg2
-rw-r--r--editor/icons/LabelSettings.svg2
-rw-r--r--editor/icons/LightOccluder2D.svg2
-rw-r--r--editor/icons/LockViewport.svg2
-rw-r--r--editor/icons/Marker2D.svg2
-rw-r--r--editor/icons/MultiplayerSpawner.svg2
-rw-r--r--editor/icons/MultiplayerSynchronizer.svg2
-rw-r--r--editor/icons/Navigation2D.svg2
-rw-r--r--editor/icons/NavigationAgent2D.svg2
-rw-r--r--editor/icons/NavigationObstacle2D.svg2
-rw-r--r--editor/icons/NavigationRegion2D.svg2
-rw-r--r--editor/icons/NewKey.svg2
-rw-r--r--editor/icons/OccluderPolygon2D.svg2
-rw-r--r--editor/icons/ParallaxLayer.svg2
-rw-r--r--editor/icons/Path2D.svg2
-rw-r--r--editor/icons/PathFollow2D.svg2
-rw-r--r--editor/icons/PinJoint2D.svg2
-rw-r--r--editor/icons/PingPongLoop.svg2
-rw-r--r--editor/icons/PlayRemote.svg2
-rw-r--r--editor/icons/PointLight2D.svg2
-rw-r--r--editor/icons/RemoteTransform2D.svg2
-rw-r--r--editor/icons/RigidBody2D.svg2
-rw-r--r--editor/icons/StaticBody2D.svg2
-rw-r--r--editor/icons/StyleBoxGridVisible.svg2
-rw-r--r--editor/icons/SystemFont.svg2
-rw-r--r--editor/icons/Texture3D.svg2
-rw-r--r--editor/icons/TileMap.svg2
-rw-r--r--editor/icons/ToolBoneSelect.svg2
-rw-r--r--editor/icons/TouchScreenButton.svg2
-rw-r--r--editor/icons/UseBlendDisable.svg1
-rw-r--r--editor/icons/UseBlendEnable.svg1
-rw-r--r--editor/icons/VisibleOnScreenEnabler2D.svg2
-rw-r--r--editor/icons/YSort.svg2
-rw-r--r--editor/icons/ZoomLess.svg2
-rw-r--r--editor/icons/ZoomMore.svg2
-rw-r--r--editor/icons/ZoomReset.svg2
-rw-r--r--editor/import/editor_import_plugin.cpp22
-rw-r--r--editor/import/editor_import_plugin.h5
-rw-r--r--editor/import/resource_importer_layered_texture.cpp124
-rw-r--r--editor/import/resource_importer_layered_texture.h2
-rw-r--r--editor/import/resource_importer_scene.cpp77
-rw-r--r--editor/import/resource_importer_scene.h20
-rw-r--r--editor/import/resource_importer_texture.cpp114
-rw-r--r--editor/import/scene_import_settings.cpp2
-rw-r--r--editor/input_event_configuration_dialog.cpp2
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp16
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp19
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/control_editor_plugin.cpp2
-rw-r--r--editor/plugins/control_editor_plugin.h2
-rw-r--r--editor/plugins/font_config_plugin.cpp6
-rw-r--r--editor/plugins/font_config_plugin.h6
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp171
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp17
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp2
-rw-r--r--editor/plugins/root_motion_editor_plugin.h2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp92
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h8
-rw-r--r--editor/plugins/text_shader_editor.cpp5
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.h2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.h2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp97
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h10
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.cpp10
-rw-r--r--editor/progress_dialog.cpp1
-rw-r--r--editor/project_converter_3_to_4.cpp70
-rw-r--r--editor/project_converter_3_to_4.h17
-rw-r--r--editor/project_manager.cpp5
-rw-r--r--editor/project_settings_editor.cpp14
-rw-r--r--editor/scene_tree_dock.cpp9
-rw-r--r--main/main.cpp6
-rwxr-xr-xmisc/scripts/codespell.sh7
-rw-r--r--modules/astcenc/image_compress_astcenc.cpp175
-rw-r--r--modules/astcenc/image_compress_astcenc.h2
-rw-r--r--modules/csg/csg_shape.cpp4
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp2
-rw-r--r--modules/cvtt/image_compress_cvtt.h2
-rw-r--r--modules/enet/doc_classes/ENetConnection.xml12
-rw-r--r--modules/enet/enet_connection.cpp14
-rw-r--r--modules/enet/enet_connection.h4
-rw-r--r--modules/enet/enet_multiplayer_peer.cpp2
-rw-r--r--modules/etcpak/image_compress_etcpak.cpp16
-rw-r--r--modules/etcpak/image_compress_etcpak.h8
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml44
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp2
-rw-r--r--modules/gdscript/gdscript.cpp161
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp964
-rw-r--r--modules/gdscript/gdscript_analyzer.h33
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp34
-rw-r--r--modules/gdscript/gdscript_compiler.cpp44
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp6
-rw-r--r--modules/gdscript/gdscript_editor.cpp33
-rw-r--r--modules/gdscript/gdscript_function.cpp9
-rw-r--r--modules/gdscript/gdscript_function.h1
-rw-r--r--modules/gdscript/gdscript_parser.cpp203
-rw-r--r--modules/gdscript/gdscript_parser.h18
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp23
-rw-r--r--modules/gdscript/gdscript_vm.cpp116
-rw-r--r--modules/gdscript/gdscript_warning.cpp50
-rw-r--r--modules/gdscript/gdscript_warning.h54
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp38
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.h4
-rw-r--r--modules/gdscript/tests/gdscript_test_runner_suite.h3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.gd4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.gd4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out2
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-rw-r--r--scene/resources/shader_include.cpp12
-rw-r--r--scene/resources/shader_include.h3
-rw-r--r--scene/resources/style_box.cpp2
-rw-r--r--scene/resources/surface_tool.cpp3
-rw-r--r--scene/resources/surface_tool.h9
-rw-r--r--scene/resources/video_stream.cpp198
-rw-r--r--scene/resources/video_stream.h76
-rw-r--r--scene/resources/visual_shader.cpp19
-rw-r--r--scene/resources/visual_shader.h19
-rw-r--r--scene/resources/visual_shader_nodes.cpp35
-rw-r--r--scene/resources/world_2d.cpp40
-rw-r--r--scene/resources/world_2d.h4
-rw-r--r--scene/resources/world_3d.cpp41
-rw-r--r--scene/resources/world_3d.h4
-rw-r--r--scene/resources/world_boundary_shape_2d.cpp7
-rw-r--r--servers/audio_server.cpp50
-rw-r--r--servers/audio_server.h24
-rw-r--r--servers/navigation_server_2d.cpp75
-rw-r--r--servers/navigation_server_2d.h16
-rw-r--r--servers/navigation_server_3d.cpp110
-rw-r--r--servers/navigation_server_3d.h25
-rw-r--r--servers/physics_2d/godot_area_2d.cpp25
-rw-r--r--servers/physics_2d/godot_area_2d.h10
-rw-r--r--servers/physics_2d/godot_space_2d.cpp20
-rw-r--r--servers/physics_3d/godot_area_3d.cpp25
-rw-r--r--servers/physics_3d/godot_area_3d.h10
-rw-r--r--servers/physics_3d/godot_collision_solver_3d.cpp5
-rw-r--r--servers/physics_3d/godot_space_3d.cpp16
-rw-r--r--servers/physics_server_2d.cpp20
-rw-r--r--servers/physics_server_2d.h3
-rw-r--r--servers/physics_server_3d.cpp19
-rw-r--r--servers/physics_server_3d.h3
-rw-r--r--servers/rendering/dummy/environment/fog.h2
-rw-r--r--servers/rendering/dummy/storage/light_storage.h4
-rw-r--r--servers/rendering/dummy/storage/mesh_storage.h1
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h2
-rw-r--r--servers/rendering/environment/renderer_fog.h2
-rw-r--r--servers/rendering/renderer_rd/cluster_builder_rd.h4
-rw-r--r--servers/rendering/renderer_rd/environment/fog.cpp22
-rw-r--r--servers/rendering/renderer_rd/environment/fog.h8
-rw-r--r--servers/rendering/renderer_rd/environment/sky.cpp12
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp94
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h4
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp15
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp33
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp18
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h4
-rw-r--r--servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl21
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl6
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl6
-rw-r--r--servers/rendering/renderer_rd/shaders/skeleton.glsl17
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp23
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.h6
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.h10
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp32
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.h10
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp65
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h34
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp8
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h8
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.cpp4
-rw-r--r--servers/rendering/renderer_scene_cull.cpp16
-rw-r--r--servers/rendering/renderer_scene_cull.h4
-rw-r--r--servers/rendering/renderer_viewport.cpp16
-rw-r--r--servers/rendering/renderer_viewport.h6
-rw-r--r--servers/rendering/rendering_device.h2
-rw-r--r--servers/rendering/rendering_server_default.h8
-rw-r--r--servers/rendering/shader_language.cpp36
-rw-r--r--servers/rendering/shader_language.h2
-rw-r--r--servers/rendering/shader_preprocessor.cpp5
-rw-r--r--servers/rendering/shader_types.cpp4
-rw-r--r--servers/rendering/storage/light_storage.h4
-rw-r--r--servers/rendering/storage/mesh_storage.h1
-rw-r--r--servers/rendering/storage/texture_storage.h2
-rw-r--r--servers/rendering_server.cpp22
-rw-r--r--servers/rendering_server.h16
-rw-r--r--servers/xr/xr_interface.cpp14
-rw-r--r--servers/xr/xr_interface.h11
-rw-r--r--servers/xr/xr_interface_extension.cpp8
-rw-r--r--servers/xr/xr_interface_extension.h6
-rw-r--r--tests/core/input/test_input_event_mouse.h81
-rw-r--r--tests/core/io/test_file_access.h4
-rw-r--r--tests/core/io/test_image.h5
-rw-r--r--tests/core/math/test_transform_2d.h13
-rw-r--r--tests/display_server_mock.h150
-rw-r--r--tests/scene/test_text_edit.h15
-rw-r--r--tests/test_macros.h16
-rw-r--r--tests/test_main.cpp6
-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/enet/enet/godot_ext.h4
-rw-r--r--thirdparty/enet/godot.cpp22
-rw-r--r--thirdparty/meshoptimizer/LICENSE.md2
-rw-r--r--thirdparty/meshoptimizer/clusterizer.cpp152
-rw-r--r--thirdparty/meshoptimizer/indexgenerator.cpp6
-rw-r--r--thirdparty/meshoptimizer/meshoptimizer.h70
-rw-r--r--thirdparty/meshoptimizer/overdrawanalyzer.cpp2
-rw-r--r--thirdparty/meshoptimizer/overdrawoptimizer.cpp2
-rw-r--r--thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch30
-rw-r--r--thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch49
-rw-r--r--thirdparty/meshoptimizer/simplifier.cpp24
-rw-r--r--thirdparty/meshoptimizer/spatialorder.cpp4
-rw-r--r--thirdparty/meshoptimizer/vcacheoptimizer.cpp28
-rw-r--r--thirdparty/meshoptimizer/vertexcodec.cpp88
-rw-r--r--thirdparty/meshoptimizer/vertexfilter.cpp2
792 files changed, 12989 insertions, 5477 deletions
diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml
index d10156c04e..eece270dd9 100644
--- a/.github/workflows/static_checks.yml
+++ b/.github/workflows/static_checks.yml
@@ -71,3 +71,11 @@ jobs:
- name: Style checks via dotnet format (dotnet_format.sh)
run: |
bash ./misc/scripts/dotnet_format.sh
+
+ - name: Spell checks via codespell
+ uses: codespell-project/actions-codespell@v1
+ with:
+ skip: ./.*,./**/.*,./bin,./thirdparty,*.desktop,*.gen.*,*.po,*.pot,*.rc,./AUTHORS.md,./COPYRIGHT.txt,./DONORS.md,./core/input/gamecontrollerdb.txt,./core/string/locales.h,./editor/project_converter_3_to_4.cpp,./misc/scripts/codespell.sh,./platform/android/java/lib/src/com,./platform/web/node_modules,./platform/web/package-lock.json
+ check_hidden: false
+ ignore_words_list: curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,nd,numer,ot,te
+ only_warn: true
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index 8a966dcb05..a3e06c545f 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -288,7 +288,7 @@ License: Apache-2.0
Files: ./thirdparty/meshoptimizer/
Comment: meshoptimizer
-Copyright: 2016-2021, Arseny Kapoulkine
+Copyright: 2016-2022, Arseny Kapoulkine
License: Expat
Files: ./thirdparty/minimp3/
diff --git a/SConstruct b/SConstruct
index 1acbd83e63..845b9be4a6 100644
--- a/SConstruct
+++ b/SConstruct
@@ -172,7 +172,7 @@ opts.Add(
"optimize", "Optimization level", "speed_trace", ("none", "custom", "debug", "speed", "speed_trace", "size")
)
)
-opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", True))
+opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", False))
opts.Add(BoolVariable("separate_debug_symbols", "Extract debugging symbols to a separate file", False))
opts.Add(EnumVariable("lto", "Link-time optimization (production builds)", "none", ("none", "auto", "thin", "full")))
opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 00e74a7cce..f0de22f2ef 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -40,6 +40,7 @@
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
#include "core/os/keyboard.h"
+#include "core/variant/typed_array.h"
#include "core/variant/variant_parser.h"
#include "core/version.h"
@@ -221,7 +222,9 @@ String ProjectSettings::localize_path(const String &p_path) const {
void ProjectSettings::set_initial_value(const String &p_name, const Variant &p_value) {
ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + ".");
- props[p_name].initial = p_value;
+
+ // Duplicate so that if value is array or dictionary, changing the setting will not change the stored initial value.
+ props[p_name].initial = p_value.duplicate();
}
void ProjectSettings::set_restart_if_changed(const String &p_name, bool p_restart) {
@@ -299,13 +302,13 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
for (int i = 1; i < s.size(); i++) {
String feature = s[i].strip_edges();
- Pair<StringName, StringName> fo(feature, p_name);
+ Pair<StringName, StringName> feature_override(feature, p_name);
if (!feature_overrides.has(s[0])) {
feature_overrides[s[0]] = LocalVector<Pair<StringName, StringName>>();
}
- feature_overrides[s[0]].push_back(fo);
+ feature_overrides[s[0]].push_back(feature_override);
}
}
}
@@ -1116,7 +1119,9 @@ bool ProjectSettings::_property_get_revert(const StringName &p_name, Variant &r_
return false;
}
- r_property = props[p_name].initial;
+ // Duplicate so that if value is array or dictionary, changing the setting will not change the stored initial value.
+ r_property = props[p_name].initial.duplicate();
+
return true;
}
@@ -1132,27 +1137,40 @@ Variant ProjectSettings::get_setting(const String &p_setting, const Variant &p_d
}
}
-Array ProjectSettings::get_global_class_list() {
- Array script_classes;
+TypedArray<Dictionary> ProjectSettings::get_global_class_list() {
+ if (is_global_class_list_loaded) {
+ return global_class_list;
+ }
Ref<ConfigFile> cf;
cf.instantiate();
- if (cf->load(get_project_data_path().path_join("global_script_class_cache.cfg")) == OK) {
- script_classes = cf->get_value("", "list");
+ if (cf->load(get_global_class_list_path()) == OK) {
+ global_class_list = cf->get_value("", "list", Array());
} else {
#ifndef TOOLS_ENABLED
// Script classes can't be recreated in exported project, so print an error.
ERR_PRINT("Could not load global script cache.");
#endif
}
- return script_classes;
+
+ // File read succeeded or failed. If it failed, assume everything is still okay.
+ // We will later receive updated class data in store_global_class_list().
+ is_global_class_list_loaded = true;
+
+ return global_class_list;
+}
+
+String ProjectSettings::get_global_class_list_path() const {
+ return get_project_data_path().path_join("global_script_class_cache.cfg");
}
void ProjectSettings::store_global_class_list(const Array &p_classes) {
Ref<ConfigFile> cf;
cf.instantiate();
cf->set_value("", "list", p_classes);
- cf->save(get_project_data_path().path_join("global_script_class_cache.cfg"));
+ cf->save(get_global_class_list_path());
+
+ global_class_list = p_classes;
}
bool ProjectSettings::has_custom_feature(const String &p_feature) const {
@@ -1187,6 +1205,7 @@ void ProjectSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
ClassDB::bind_method(D_METHOD("get_setting", "name", "default_value"), &ProjectSettings::get_setting, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("get_setting_with_override", "name"), &ProjectSettings::get_setting_with_override);
+ ClassDB::bind_method(D_METHOD("get_global_class_list"), &ProjectSettings::get_global_class_list);
ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order);
ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order);
ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value);
diff --git a/core/config/project_settings.h b/core/config/project_settings.h
index d1704a7c31..50cb274831 100644
--- a/core/config/project_settings.h
+++ b/core/config/project_settings.h
@@ -37,6 +37,9 @@
#include "core/templates/local_vector.h"
#include "core/templates/rb_set.h"
+template <typename T>
+class TypedArray;
+
class ProjectSettings : public Object {
GDCLASS(ProjectSettings, Object);
_THREAD_SAFE_CLASS_
@@ -99,6 +102,9 @@ protected:
HashMap<StringName, AutoloadInfo> autoloads;
+ Array global_class_list;
+ bool is_global_class_list_loaded = false;
+
String project_data_dir_name;
bool _set(const StringName &p_name, const Variant &p_value);
@@ -141,8 +147,9 @@ public:
void set_setting(const String &p_setting, const Variant &p_value);
Variant get_setting(const String &p_setting, const Variant &p_default_value = Variant()) const;
- Array get_global_class_list();
+ TypedArray<Dictionary> get_global_class_list();
void store_global_class_list(const Array &p_classes);
+ String get_global_class_list_path() const;
bool has_setting(String p_var) const;
String localize_path(const String &p_path) const;
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 9de901754a..c752bdd057 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -717,7 +717,7 @@ TypedArray<PackedVector2Array> Geometry2D::decompose_polygon_in_convex(const Vec
TypedArray<PackedVector2Array> Geometry2D::merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
Vector<Vector<Point2>> polys = ::Geometry2D::merge_polygons(p_polygon_a, p_polygon_b);
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
@@ -739,7 +739,7 @@ TypedArray<PackedVector2Array> Geometry2D::clip_polygons(const Vector<Vector2> &
TypedArray<PackedVector2Array> Geometry2D::intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
Vector<Vector<Point2>> polys = ::Geometry2D::intersect_polygons(p_polygon_a, p_polygon_b);
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
@@ -750,7 +750,7 @@ TypedArray<PackedVector2Array> Geometry2D::intersect_polygons(const Vector<Vecto
TypedArray<PackedVector2Array> Geometry2D::exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b) {
Vector<Vector<Point2>> polys = ::Geometry2D::exclude_polygons(p_polygon_a, p_polygon_b);
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
@@ -761,7 +761,7 @@ TypedArray<PackedVector2Array> Geometry2D::exclude_polygons(const Vector<Vector2
TypedArray<PackedVector2Array> Geometry2D::clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) {
Vector<Vector<Point2>> polys = ::Geometry2D::clip_polyline_with_polygon(p_polyline, p_polygon);
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
@@ -772,7 +772,7 @@ TypedArray<PackedVector2Array> Geometry2D::clip_polyline_with_polygon(const Vect
TypedArray<PackedVector2Array> Geometry2D::intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon) {
Vector<Vector<Point2>> polys = ::Geometry2D::intersect_polyline_with_polygon(p_polyline, p_polygon);
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
@@ -783,7 +783,7 @@ TypedArray<PackedVector2Array> Geometry2D::intersect_polyline_with_polygon(const
TypedArray<PackedVector2Array> Geometry2D::offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type) {
Vector<Vector<Point2>> polys = ::Geometry2D::offset_polygon(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type));
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
@@ -794,7 +794,7 @@ TypedArray<PackedVector2Array> Geometry2D::offset_polygon(const Vector<Vector2>
TypedArray<PackedVector2Array> Geometry2D::offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) {
Vector<Vector<Point2>> polys = ::Geometry2D::offset_polyline(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type), ::Geometry2D::PolyEndType(p_end_type));
- Array ret;
+ TypedArray<PackedVector2Array> ret;
for (int i = 0; i < polys.size(); ++i) {
ret.push_back(polys[i]);
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index cbb18a277f..939c1c298f 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -65,6 +65,45 @@ void X509Certificate::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &X509Certificate::load);
}
+/// TLSOptions
+
+Ref<TLSOptions> TLSOptions::client(Ref<X509Certificate> p_trusted_chain, const String &p_common_name_override) {
+ Ref<TLSOptions> opts;
+ opts.instantiate();
+ opts->trusted_ca_chain = p_trusted_chain;
+ opts->common_name = p_common_name_override;
+ opts->verify_mode = TLS_VERIFY_FULL;
+ return opts;
+}
+
+Ref<TLSOptions> TLSOptions::client_unsafe(Ref<X509Certificate> p_trusted_chain) {
+ Ref<TLSOptions> opts;
+ opts.instantiate();
+ opts->trusted_ca_chain = p_trusted_chain;
+ if (p_trusted_chain.is_null()) {
+ opts->verify_mode = TLS_VERIFY_NONE;
+ } else {
+ opts->verify_mode = TLS_VERIFY_CERT;
+ }
+ return opts;
+}
+
+Ref<TLSOptions> TLSOptions::server(Ref<CryptoKey> p_own_key, Ref<X509Certificate> p_own_certificate) {
+ Ref<TLSOptions> opts;
+ opts.instantiate();
+ opts->server_mode = true;
+ opts->own_certificate = p_own_certificate;
+ opts->private_key = p_own_key;
+ opts->verify_mode = TLS_VERIFY_NONE;
+ return opts;
+}
+
+void TLSOptions::_bind_methods() {
+ ClassDB::bind_static_method("TLSOptions", D_METHOD("client", "trusted_chain", "common_name_override"), &TLSOptions::client, DEFVAL(Ref<X509Certificate>()), DEFVAL(String()));
+ ClassDB::bind_static_method("TLSOptions", D_METHOD("client_unsafe", "trusted_chain"), &TLSOptions::client_unsafe, DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_static_method("TLSOptions", D_METHOD("server", "key", "certificate"), &TLSOptions::server);
+}
+
/// HMACContext
void HMACContext::_bind_methods() {
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
index 981f67883c..999fe076d6 100644
--- a/core/crypto/crypto.h
+++ b/core/crypto/crypto.h
@@ -67,6 +67,40 @@ public:
virtual Error save(String p_path) = 0;
};
+class TLSOptions : public RefCounted {
+ GDCLASS(TLSOptions, RefCounted);
+
+public:
+ enum TLSVerifyMode {
+ TLS_VERIFY_NONE = 0,
+ TLS_VERIFY_CERT = 1,
+ TLS_VERIFY_FULL = 2,
+ };
+
+private:
+ bool server_mode = false;
+ String common_name;
+ TLSVerifyMode verify_mode = TLS_VERIFY_FULL;
+ Ref<X509Certificate> trusted_ca_chain;
+ Ref<X509Certificate> own_certificate;
+ Ref<CryptoKey> private_key;
+
+protected:
+ static void _bind_methods();
+
+public:
+ static Ref<TLSOptions> client(Ref<X509Certificate> p_trusted_chain = Ref<X509Certificate>(), const String &p_common_name_override = String());
+ static Ref<TLSOptions> client_unsafe(Ref<X509Certificate> p_trusted_chain);
+ static Ref<TLSOptions> server(Ref<CryptoKey> p_own_key, Ref<X509Certificate> p_own_certificate);
+
+ TLSVerifyMode get_verify_mode() const { return verify_mode; }
+ String get_common_name() const { return common_name; }
+ Ref<X509Certificate> get_trusted_ca_chain() const { return trusted_ca_chain; }
+ Ref<X509Certificate> get_own_certificate() const { return own_certificate; }
+ Ref<CryptoKey> get_private_key() const { return private_key; }
+ bool is_server() const { return server_mode; }
+};
+
class HMACContext : public RefCounted {
GDCLASS(HMACContext, RefCounted);
diff --git a/core/doc_data.cpp b/core/doc_data.cpp
index f90dbe1423..5e09e560d5 100644
--- a/core/doc_data.cpp
+++ b/core/doc_data.cpp
@@ -30,6 +30,14 @@
#include "doc_data.h"
+String DocData::get_default_value_string(const Variant &p_value) {
+ if (p_value.get_type() == Variant::ARRAY) {
+ return Variant(Array(p_value, 0, StringName(), Variant())).get_construct_string().replace("\n", " ");
+ } else {
+ return p_value.get_construct_string().replace("\n", " ");
+ }
+}
+
void DocData::return_doc_from_retinfo(DocData::MethodDoc &p_method, const PropertyInfo &p_retinfo) {
if (p_retinfo.type == Variant::INT && p_retinfo.hint == PROPERTY_HINT_INT_IS_POINTER) {
p_method.return_type = p_retinfo.hint_string;
@@ -105,7 +113,7 @@ void DocData::property_doc_from_scriptmemberinfo(DocData::PropertyDoc &p_propert
p_property.getter = p_memberinfo.getter;
if (p_memberinfo.has_default_value && p_memberinfo.default_value.get_type() != Variant::OBJECT) {
- p_property.default_value = p_memberinfo.default_value.get_construct_string().replace("\n", "");
+ p_property.default_value = get_default_value_string(p_memberinfo.default_value);
}
p_property.overridden = false;
@@ -148,7 +156,7 @@ void DocData::method_doc_from_methodinfo(DocData::MethodDoc &p_method, const Met
int default_arg_index = i - (p_methodinfo.arguments.size() - p_methodinfo.default_arguments.size());
if (default_arg_index >= 0) {
Variant default_arg = p_methodinfo.default_arguments[default_arg_index];
- argument.default_value = default_arg.get_construct_string().replace("\n", "");
+ argument.default_value = get_default_value_string(default_arg);
}
p_method.arguments.push_back(argument);
}
diff --git a/core/doc_data.h b/core/doc_data.h
index 1cf4e4f206..c503a4e0d6 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -516,6 +516,8 @@ public:
}
};
+ static String get_default_value_string(const Variant &p_value);
+
static void return_doc_from_retinfo(DocData::MethodDoc &p_method, const PropertyInfo &p_retinfo);
static void argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const PropertyInfo &p_arginfo);
static void property_doc_from_scriptmemberinfo(DocData::PropertyDoc &p_property, const ScriptMemberInfo &p_memberinfo);
diff --git a/core/extension/gdextension_interface.cpp b/core/extension/gdextension_interface.cpp
index a9063c8b27..3bea013fab 100644
--- a/core/extension/gdextension_interface.cpp
+++ b/core/extension/gdextension_interface.cpp
@@ -856,6 +856,19 @@ static GDExtensionVariantPtr gdextension_array_operator_index_const(GDExtensionC
return (GDExtensionVariantPtr)&self->operator[](p_index);
}
+void gdextension_array_ref(GDExtensionTypePtr p_self, GDExtensionConstTypePtr p_from) {
+ Array *self = (Array *)p_self;
+ const Array *from = (const Array *)p_from;
+ self->_ref(*from);
+}
+
+void gdextension_array_set_typed(GDExtensionTypePtr p_self, uint32_t p_type, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstVariantPtr p_script) {
+ Array *self = reinterpret_cast<Array *>(p_self);
+ const StringName *class_name = reinterpret_cast<const StringName *>(p_class_name);
+ const Variant *script = reinterpret_cast<const Variant *>(p_script);
+ self->set_typed(p_type, *class_name, *script);
+}
+
/* Dictionary functions */
static GDExtensionVariantPtr gdextension_dictionary_operator_index(GDExtensionTypePtr p_self, GDExtensionConstVariantPtr p_key) {
@@ -1129,6 +1142,8 @@ void gdextension_setup_interface(GDExtensionInterface *p_interface) {
gde_interface.array_operator_index = gdextension_array_operator_index;
gde_interface.array_operator_index_const = gdextension_array_operator_index_const;
+ gde_interface.array_ref = gdextension_array_ref;
+ gde_interface.array_set_typed = gdextension_array_set_typed;
/* Dictionary functions */
diff --git a/core/extension/gdextension_interface.h b/core/extension/gdextension_interface.h
index 6e5dee8265..876a09beff 100644
--- a/core/extension/gdextension_interface.h
+++ b/core/extension/gdextension_interface.h
@@ -551,6 +551,8 @@ typedef struct {
GDExtensionVariantPtr (*array_operator_index)(GDExtensionTypePtr p_self, GDExtensionInt p_index); // p_self should be an Array ptr
GDExtensionVariantPtr (*array_operator_index_const)(GDExtensionConstTypePtr p_self, GDExtensionInt p_index); // p_self should be an Array ptr
+ void (*array_ref)(GDExtensionTypePtr p_self, GDExtensionConstTypePtr p_from); // p_self should be an Array ptr
+ void (*array_set_typed)(GDExtensionTypePtr p_self, uint32_t p_type, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstVariantPtr p_script); // p_self should be an Array ptr
/* Dictionary functions */
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 3cf83fd64b..2e886f9093 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -891,6 +891,31 @@ void Input::parse_input_event(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
+#ifdef DEBUG_ENABLED
+ uint64_t curr_frame = Engine::get_singleton()->get_process_frames();
+ if (curr_frame != last_parsed_frame) {
+ frame_parsed_events.clear();
+ last_parsed_frame = curr_frame;
+ frame_parsed_events.insert(p_event);
+ } else if (frame_parsed_events.has(p_event)) {
+ // It would be technically safe to send the same event in cases such as:
+ // - After an explicit flush.
+ // - In platforms using buffering when agile flushing is enabled, after one of the mid-frame flushes.
+ // - If platform doesn't use buffering and event accumulation is disabled.
+ // - If platform doesn't use buffering and the event type is not accumulable.
+ // However, it wouldn't be reasonable to ask users to remember the full ruleset and be aware at all times
+ // of the possibilities of the target platform, project settings and engine internals, which may change
+ // without prior notice.
+ // Therefore, the guideline is, "don't send the same event object more than once per frame".
+ WARN_PRINT_ONCE(
+ "An input event object is being parsed more than once in the same frame, which is unsafe.\n"
+ "If you are generating events in a script, you have to instantiate a new event instead of sending the same one more than once, unless the original one was sent on an earlier frame.\n"
+ "You can call duplicate() on the event to get a new instance with identical values.");
+ } else {
+ frame_parsed_events.insert(p_event);
+ }
+#endif
+
if (use_accumulated_input) {
if (buffered_events.is_empty() || !buffered_events.back()->get()->accumulate(p_event)) {
buffered_events.push_back(p_event);
diff --git a/core/input/input.h b/core/input/input.h
index f2de56b6b9..c254650ef8 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -223,6 +223,10 @@ private:
void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated);
List<Ref<InputEvent>> buffered_events;
+#ifdef DEBUG_ENABLED
+ HashSet<Ref<InputEvent>> frame_parsed_events;
+ uint64_t last_parsed_frame = UINT64_MAX;
+#endif
friend class DisplayServer;
diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp
index c542e394a1..07d62d3a8d 100644
--- a/core/io/dtls_server.cpp
+++ b/core/io/dtls_server.cpp
@@ -48,6 +48,6 @@ bool DTLSServer::is_available() {
}
void DTLSServer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("setup", "key", "certificate", "chain"), &DTLSServer::setup, DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("setup", "server_options"), &DTLSServer::setup);
ClassDB::bind_method(D_METHOD("take_connection", "udp_peer"), &DTLSServer::take_connection);
}
diff --git a/core/io/dtls_server.h b/core/io/dtls_server.h
index e749e6968b..f3fbde3c15 100644
--- a/core/io/dtls_server.h
+++ b/core/io/dtls_server.h
@@ -47,7 +47,7 @@ public:
static bool is_available();
static DTLSServer *create();
- virtual Error setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>()) = 0;
+ virtual Error setup(Ref<TLSOptions> p_options) = 0;
virtual void stop() = 0;
virtual Ref<PacketPeerDTLS> take_connection(Ref<PacketPeerUDP> p_peer) = 0;
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 829abdc614..190edbfb82 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -138,7 +138,7 @@ PackedStringArray HTTPClient::_get_response_headers() {
}
void HTTPClient::_bind_methods() {
- ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port", "use_tls", "verify_host"), &HTTPClient::connect_to_host, DEFVAL(-1), DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port", "tls_options"), &HTTPClient::connect_to_host, DEFVAL(-1), DEFVAL(Ref<TLSOptions>()));
ClassDB::bind_method(D_METHOD("set_connection", "connection"), &HTTPClient::set_connection);
ClassDB::bind_method(D_METHOD("get_connection"), &HTTPClient::get_connection);
ClassDB::bind_method(D_METHOD("request_raw", "method", "url", "headers", "body"), &HTTPClient::_request_raw);
diff --git a/core/io/http_client.h b/core/io/http_client.h
index 853ea7f472..9e018182e3 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -31,6 +31,7 @@
#ifndef HTTP_CLIENT_H
#define HTTP_CLIENT_H
+#include "core/crypto/crypto.h"
#include "core/io/ip.h"
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
@@ -168,7 +169,7 @@ public:
Error verify_headers(const Vector<String> &p_headers);
virtual Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) = 0;
- virtual Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) = 0;
+ virtual Error connect_to_host(const String &p_host, int p_port = -1, Ref<TLSOptions> p_tls_options = Ref<TLSOptions>()) = 0;
virtual void set_connection(const Ref<StreamPeer> &p_connection) = 0;
virtual Ref<StreamPeer> get_connection() const = 0;
diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp
index 5cdb13fa06..3788fa501e 100644
--- a/core/io/http_client_tcp.cpp
+++ b/core/io/http_client_tcp.cpp
@@ -39,29 +39,31 @@ HTTPClient *HTTPClientTCP::_create_func() {
return memnew(HTTPClientTCP);
}
-Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_tls, bool p_verify_host) {
+Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, Ref<TLSOptions> p_options) {
close();
conn_port = p_port;
conn_host = p_host;
+ tls_options = p_options;
ip_candidates.clear();
- tls = p_tls;
- tls_verify_host = p_verify_host;
-
String host_lower = conn_host.to_lower();
if (host_lower.begins_with("http://")) {
conn_host = conn_host.substr(7, conn_host.length() - 7);
+ tls_options.unref();
} else if (host_lower.begins_with("https://")) {
- tls = true;
+ if (tls_options.is_null()) {
+ tls_options = TLSOptions::client();
+ }
conn_host = conn_host.substr(8, conn_host.length() - 8);
}
+ ERR_FAIL_COND_V(tls_options.is_valid() && tls_options->is_server(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(conn_host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
if (conn_port < 0) {
- if (tls) {
+ if (tls_options.is_valid()) {
conn_port = PORT_HTTPS;
} else {
conn_port = PORT_HTTP;
@@ -70,11 +72,11 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_tl
connection = tcp_connection;
- if (tls && https_proxy_port != -1) {
+ if (tls_options.is_valid() && https_proxy_port != -1) {
proxy_client.instantiate(); // Needs proxy negotiation.
server_host = https_proxy_host;
server_port = https_proxy_port;
- } else if (!tls && http_proxy_port != -1) {
+ } else if (tls_options.is_null() && http_proxy_port != -1) {
server_host = http_proxy_host;
server_port = http_proxy_port;
} else {
@@ -107,7 +109,7 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_tl
void HTTPClientTCP::set_connection(const Ref<StreamPeer> &p_connection) {
ERR_FAIL_COND_MSG(p_connection.is_null(), "Connection is not a reference to a valid StreamPeer object.");
- if (tls) {
+ if (tls_options.is_valid()) {
ERR_FAIL_NULL_MSG(Object::cast_to<StreamPeerTLS>(p_connection.ptr()),
"Connection is not a reference to a valid StreamPeerTLS object.");
}
@@ -156,7 +158,7 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
}
String uri = p_url;
- if (!tls && http_proxy_port != -1) {
+ if (tls_options.is_null() && http_proxy_port != -1) {
uri = vformat("http://%s:%d%s", conn_host, conn_port, p_url);
}
@@ -181,7 +183,7 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
}
}
if (add_host) {
- if ((tls && conn_port == PORT_HTTPS) || (!tls && conn_port == PORT_HTTP)) {
+ if ((tls_options.is_valid() && conn_port == PORT_HTTPS) || (tls_options.is_null() && conn_port == PORT_HTTP)) {
// Don't append the standard ports.
request += "Host: " + conn_host + "\r\n";
} else {
@@ -316,7 +318,7 @@ Error HTTPClientTCP::poll() {
return OK;
} break;
case StreamPeerTCP::STATUS_CONNECTED: {
- if (tls && proxy_client.is_valid()) {
+ if (tls_options.is_valid() && proxy_client.is_valid()) {
Error err = proxy_client->poll();
if (err == ERR_UNCONFIGURED) {
proxy_client->set_connection(tcp_connection);
@@ -357,13 +359,12 @@ Error HTTPClientTCP::poll() {
return ERR_CANT_CONNECT;
} break;
}
- } else if (tls) {
+ } else if (tls_options.is_valid()) {
Ref<StreamPeerTLS> tls_conn;
if (!handshaking) {
// Connect the StreamPeerTLS and start handshaking.
tls_conn = Ref<StreamPeerTLS>(StreamPeerTLS::create());
- tls_conn->set_blocking_handshake_enabled(false);
- Error err = tls_conn->connect_to_stream(tcp_connection, tls_verify_host, conn_host);
+ Error err = tls_conn->connect_to_stream(tcp_connection, conn_host, tls_options);
if (err != OK) {
close();
status = STATUS_TLS_HANDSHAKE_ERROR;
@@ -421,7 +422,7 @@ Error HTTPClientTCP::poll() {
case STATUS_BODY:
case STATUS_CONNECTED: {
// Check if we are still connected.
- if (tls) {
+ if (tls_options.is_valid()) {
Ref<StreamPeerTLS> tmp = connection;
tmp->poll();
if (tmp->get_status() != StreamPeerTLS::STATUS_CONNECTED) {
diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h
index 97ac2d76a7..6060c975bc 100644
--- a/core/io/http_client_tcp.h
+++ b/core/io/http_client_tcp.h
@@ -33,6 +33,8 @@
#include "http_client.h"
+#include "core/crypto/crypto.h"
+
class HTTPClientTCP : public HTTPClient {
private:
Status status = STATUS_DISCONNECTED;
@@ -46,11 +48,10 @@ private:
String http_proxy_host;
int https_proxy_port = -1; // Proxy server for https requests.
String https_proxy_host;
- bool tls = false;
- bool tls_verify_host = false;
bool blocking = false;
bool handshaking = false;
bool head_request = false;
+ Ref<TLSOptions> tls_options;
Vector<uint8_t> response_str;
@@ -79,7 +80,7 @@ public:
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
- Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override;
+ Error connect_to_host(const String &p_host, int p_port = -1, Ref<TLSOptions> p_tls_options = Ref<TLSOptions>()) override;
void set_connection(const Ref<StreamPeer> &p_connection) override;
Ref<StreamPeer> get_connection() const override;
void close() override;
diff --git a/core/io/image.cpp b/core/io/image.cpp
index 9408a9c103..736a3ec82e 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -78,6 +78,10 @@ const char *Image::format_names[Image::FORMAT_MAX] = {
"ETC2_RGB8A1",
"ETC2_RA_AS_RG",
"FORMAT_DXT5_RA_AS_RG",
+ "ASTC_4x4",
+ "ASTC_4x4_HDR",
+ "ASTC_8x8",
+ "ASTC_8x8_HDR",
};
SavePNGFunc Image::save_png_func = nullptr;
@@ -2187,16 +2191,16 @@ void Image::initialize_data(int p_width, int p_height, bool p_use_mipmaps, Forma
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
if (unlikely(p_data.size() != size)) {
- String description_mipmaps;
+ String description_mipmaps = get_format_name(p_format) + " ";
if (p_use_mipmaps) {
const int num_mipmaps = get_image_required_mipmaps(p_width, p_height, p_format);
if (num_mipmaps != 1) {
- description_mipmaps = vformat("with %d mipmaps", num_mipmaps);
+ description_mipmaps += vformat("with %d mipmaps", num_mipmaps);
} else {
- description_mipmaps = "with 1 mipmap";
+ description_mipmaps += "with 1 mipmap";
}
} else {
- description_mipmaps = "without mipmaps";
+ description_mipmaps += "without mipmaps";
}
const String description = vformat("%dx%dx%d (%s)", p_width, p_height, get_format_pixel_size(p_format), description_mipmaps);
ERR_FAIL_MSG(vformat("Expected Image data size of %s = %d bytes, got %d bytes instead.", description, size, p_data.size()));
@@ -2618,35 +2622,35 @@ Error Image::decompress() {
return OK;
}
-Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_lossy_quality, ASTCFormat p_astc_format) {
+Error Image::compress(CompressMode p_mode, CompressSource p_source, ASTCFormat p_astc_format) {
ERR_FAIL_INDEX_V_MSG(p_mode, COMPRESS_MAX, ERR_INVALID_PARAMETER, "Invalid compress mode.");
ERR_FAIL_INDEX_V_MSG(p_source, COMPRESS_SOURCE_MAX, ERR_INVALID_PARAMETER, "Invalid compress source.");
- return compress_from_channels(p_mode, detect_used_channels(p_source), p_lossy_quality, p_astc_format);
+ return compress_from_channels(p_mode, detect_used_channels(p_source), p_astc_format);
}
-Error Image::compress_from_channels(CompressMode p_mode, UsedChannels p_channels, float p_lossy_quality, ASTCFormat p_astc_format) {
+Error Image::compress_from_channels(CompressMode p_mode, UsedChannels p_channels, ASTCFormat p_astc_format) {
ERR_FAIL_COND_V(data.is_empty(), ERR_INVALID_DATA);
switch (p_mode) {
case COMPRESS_S3TC: {
ERR_FAIL_COND_V(!_image_compress_bc_func, ERR_UNAVAILABLE);
- _image_compress_bc_func(this, p_lossy_quality, p_channels);
+ _image_compress_bc_func(this, p_channels);
} break;
case COMPRESS_ETC: {
ERR_FAIL_COND_V(!_image_compress_etc1_func, ERR_UNAVAILABLE);
- _image_compress_etc1_func(this, p_lossy_quality);
+ _image_compress_etc1_func(this);
} break;
case COMPRESS_ETC2: {
ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE);
- _image_compress_etc2_func(this, p_lossy_quality, p_channels);
+ _image_compress_etc2_func(this, p_channels);
} break;
case COMPRESS_BPTC: {
ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE);
- _image_compress_bptc_func(this, p_lossy_quality, p_channels);
+ _image_compress_bptc_func(this, p_channels);
} break;
case COMPRESS_ASTC: {
ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE);
- _image_compress_astc_func(this, p_lossy_quality, p_astc_format);
+ _image_compress_astc_func(this, p_astc_format);
} break;
case COMPRESS_MAX: {
ERR_FAIL_V(ERR_INVALID_PARAMETER);
@@ -3000,11 +3004,11 @@ ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr;
ImageMemLoadFunc Image::_tga_mem_loader_func = nullptr;
ImageMemLoadFunc Image::_bmp_mem_loader_func = nullptr;
-void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = nullptr;
-void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = nullptr;
-void (*Image::_image_compress_etc1_func)(Image *, float) = nullptr;
-void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = nullptr;
-void (*Image::_image_compress_astc_func)(Image *, float, Image::ASTCFormat) = nullptr;
+void (*Image::_image_compress_bc_func)(Image *, Image::UsedChannels) = nullptr;
+void (*Image::_image_compress_bptc_func)(Image *, Image::UsedChannels) = nullptr;
+void (*Image::_image_compress_etc1_func)(Image *) = nullptr;
+void (*Image::_image_compress_etc2_func)(Image *, Image::UsedChannels) = nullptr;
+void (*Image::_image_compress_astc_func)(Image *, Image::ASTCFormat) = nullptr;
void (*Image::_image_decompress_bc)(Image *) = nullptr;
void (*Image::_image_decompress_bptc)(Image *) = nullptr;
void (*Image::_image_decompress_etc1)(Image *) = nullptr;
@@ -3426,8 +3430,8 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_invisible"), &Image::is_invisible);
ClassDB::bind_method(D_METHOD("detect_used_channels", "source"), &Image::detect_used_channels, DEFVAL(COMPRESS_SOURCE_GENERIC));
- ClassDB::bind_method(D_METHOD("compress", "mode", "source", "lossy_quality", "astc_format"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(0.7), DEFVAL(ASTC_FORMAT_4x4));
- ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality", "astc_format"), &Image::compress_from_channels, DEFVAL(0.7), DEFVAL(ASTC_FORMAT_4x4));
+ ClassDB::bind_method(D_METHOD("compress", "mode", "source", "astc_format"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(ASTC_FORMAT_4x4));
+ ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "astc_format"), &Image::compress_from_channels, DEFVAL(ASTC_FORMAT_4x4));
ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress);
ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed);
@@ -3547,11 +3551,11 @@ void Image::_bind_methods() {
BIND_ENUM_CONSTANT(ASTC_FORMAT_8x8);
}
-void Image::set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels)) {
+void Image::set_compress_bc_func(void (*p_compress_func)(Image *, UsedChannels)) {
_image_compress_bc_func = p_compress_func;
}
-void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels)) {
+void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, UsedChannels)) {
_image_compress_bptc_func = p_compress_func;
}
diff --git a/core/io/image.h b/core/io/image.h
index 29ceb9478f..8e353a8bb7 100644
--- a/core/io/image.h
+++ b/core/io/image.h
@@ -149,11 +149,11 @@ public:
static ImageMemLoadFunc _tga_mem_loader_func;
static ImageMemLoadFunc _bmp_mem_loader_func;
- static void (*_image_compress_bc_func)(Image *, float, UsedChannels p_channels);
- static void (*_image_compress_bptc_func)(Image *, float p_lossy_quality, UsedChannels p_channels);
- static void (*_image_compress_etc1_func)(Image *, float);
- static void (*_image_compress_etc2_func)(Image *, float, UsedChannels p_channels);
- static void (*_image_compress_astc_func)(Image *, float, ASTCFormat p_format);
+ static void (*_image_compress_bc_func)(Image *, UsedChannels p_channels);
+ static void (*_image_compress_bptc_func)(Image *, UsedChannels p_channels);
+ static void (*_image_compress_etc1_func)(Image *);
+ static void (*_image_compress_etc2_func)(Image *, UsedChannels p_channels);
+ static void (*_image_compress_astc_func)(Image *, ASTCFormat p_format);
static void (*_image_decompress_bc)(Image *);
static void (*_image_decompress_bptc)(Image *);
@@ -368,8 +368,8 @@ public:
COMPRESS_SOURCE_MAX,
};
- Error compress(CompressMode p_mode, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7, ASTCFormat p_astc_format = ASTC_FORMAT_4x4);
- Error compress_from_channels(CompressMode p_mode, UsedChannels p_channels, float p_lossy_quality = 0.7, ASTCFormat p_astc_format = ASTC_FORMAT_4x4);
+ Error compress(CompressMode p_mode, CompressSource p_source = COMPRESS_SOURCE_GENERIC, ASTCFormat p_astc_format = ASTC_FORMAT_4x4);
+ Error compress_from_channels(CompressMode p_mode, UsedChannels p_channels, ASTCFormat p_astc_format = ASTC_FORMAT_4x4);
Error decompress();
bool is_compressed() const;
@@ -391,8 +391,8 @@ public:
Rect2i get_used_rect() const;
Ref<Image> get_region(const Rect2i &p_area) const;
- static void set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels));
- static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels));
+ static void set_compress_bc_func(void (*p_compress_func)(Image *, UsedChannels));
+ static void set_compress_bptc_func(void (*p_compress_func)(Image *, UsedChannels));
static String get_format_name(Format p_format);
Error load_png_from_buffer(const Vector<uint8_t> &p_array);
diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp
index c0998f10bc..18bef3ff3c 100644
--- a/core/io/packet_peer_dtls.cpp
+++ b/core/io/packet_peer_dtls.cpp
@@ -48,7 +48,7 @@ bool PacketPeerDTLS::is_available() {
void PacketPeerDTLS::_bind_methods() {
ClassDB::bind_method(D_METHOD("poll"), &PacketPeerDTLS::poll);
- ClassDB::bind_method(D_METHOD("connect_to_peer", "packet_peer", "validate_certs", "for_hostname", "valid_certificate"), &PacketPeerDTLS::connect_to_peer, DEFVAL(true), DEFVAL(String()), DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("connect_to_peer", "packet_peer", "hostname", "client_options"), &PacketPeerDTLS::connect_to_peer, DEFVAL(Ref<TLSOptions>()));
ClassDB::bind_method(D_METHOD("get_status"), &PacketPeerDTLS::get_status);
ClassDB::bind_method(D_METHOD("disconnect_from_peer"), &PacketPeerDTLS::disconnect_from_peer);
diff --git a/core/io/packet_peer_dtls.h b/core/io/packet_peer_dtls.h
index 5ba1faed7c..3990a851f7 100644
--- a/core/io/packet_peer_dtls.h
+++ b/core/io/packet_peer_dtls.h
@@ -53,7 +53,7 @@ public:
};
virtual void poll() = 0;
- virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, bool p_validate_certs = true, const String &p_for_hostname = String(), Ref<X509Certificate> p_ca_certs = Ref<X509Certificate>()) = 0;
+ virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, const String &p_hostname, Ref<TLSOptions> p_options = Ref<TLSOptions>()) = 0;
virtual void disconnect_from_peer() = 0;
virtual Status get_status() const = 0;
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index e44bbc246b..4abcbffb61 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -260,15 +260,35 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
}
Variant p = get(E.name);
- if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) {
- r->set(E.name, p.duplicate(p_subresources));
- } else if (p.get_type() == Variant::OBJECT && !(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) {
- Ref<Resource> sr = p;
- if (sr.is_valid()) {
- r->set(E.name, sr->duplicate(p_subresources));
+ switch (p.get_type()) {
+ case Variant::Type::DICTIONARY:
+ case Variant::Type::ARRAY:
+ case Variant::Type::PACKED_BYTE_ARRAY:
+ case Variant::Type::PACKED_COLOR_ARRAY:
+ case Variant::Type::PACKED_INT32_ARRAY:
+ case Variant::Type::PACKED_INT64_ARRAY:
+ case Variant::Type::PACKED_FLOAT32_ARRAY:
+ case Variant::Type::PACKED_FLOAT64_ARRAY:
+ case Variant::Type::PACKED_STRING_ARRAY:
+ case Variant::Type::PACKED_VECTOR2_ARRAY:
+ case Variant::Type::PACKED_VECTOR3_ARRAY: {
+ r->set(E.name, p.duplicate(p_subresources));
+ } break;
+
+ case Variant::Type::OBJECT: {
+ if (!(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) {
+ Ref<Resource> sr = p;
+ if (sr.is_valid()) {
+ r->set(E.name, sr->duplicate(p_subresources));
+ }
+ } else {
+ r->set(E.name, p);
+ }
+ } break;
+
+ default: {
+ r->set(E.name, p);
}
- } else {
- r->set(E.name, p);
}
}
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index c0463de427..38f41d645c 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -832,6 +832,18 @@ Error ResourceLoaderBinary::load() {
}
}
+ if (value.get_type() == Variant::ARRAY) {
+ Array set_array = value;
+ bool is_get_valid = false;
+ Variant get_value = res->get(name, &is_get_valid);
+ if (is_get_valid && get_value.get_type() == Variant::ARRAY) {
+ Array get_array = get_value;
+ if (!set_array.is_same_typed(get_array)) {
+ value = Array(set_array, get_array.get_typed_builtin(), get_array.get_typed_class_name(), get_array.get_typed_script());
+ }
+ }
+ }
+
if (set_valid) {
res->set(name, value);
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 7447119ab7..fc3547261b 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -176,9 +176,9 @@ Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Hash
deps_dict[E.key] = E.value;
}
- int64_t err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err);
- return (Error)err;
+ return err;
}
void ResourceFormatLoader::_bind_methods() {
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index eb8155e046..c47b6c950a 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -58,7 +58,7 @@ protected:
GDVIRTUAL1RC(ResourceUID::ID, _get_resource_uid, String)
GDVIRTUAL2RC(Vector<String>, _get_dependencies, String, bool)
GDVIRTUAL1RC(Vector<String>, _get_classes_used, String)
- GDVIRTUAL2RC(int64_t, _rename_dependencies, String, Dictionary)
+ GDVIRTUAL2RC(Error, _rename_dependencies, String, Dictionary)
GDVIRTUAL1RC(bool, _exists, String)
GDVIRTUAL4RC(Variant, _load, String, String, bool, int)
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index b8201cc6b9..6e377847a8 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -42,9 +42,9 @@ ResourceSavedCallback ResourceSaver::save_callback = nullptr;
ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
Error ResourceFormatSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
- int64_t res = ERR_METHOD_NOT_FOUND;
- GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, res);
- return (Error)res;
+ Error err = ERR_METHOD_NOT_FOUND;
+ GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, err);
+ return err;
}
Error ResourceFormatSaver::set_uid(const String &p_path, ResourceUID::ID p_uid) {
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 9e88b2086b..572742d129 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -41,7 +41,7 @@ class ResourceFormatSaver : public RefCounted {
protected:
static void _bind_methods();
- GDVIRTUAL3R(int64_t, _save, Ref<Resource>, String, uint32_t)
+ GDVIRTUAL3R(Error, _save, Ref<Resource>, String, uint32_t)
GDVIRTUAL2R(Error, _set_uid, String, ResourceUID::ID)
GDVIRTUAL1RC(bool, _recognize, Ref<Resource>)
GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, Ref<Resource>)
diff --git a/core/io/stream_peer_tls.cpp b/core/io/stream_peer_tls.cpp
index 71fadd1d30..69877974e6 100644
--- a/core/io/stream_peer_tls.cpp
+++ b/core/io/stream_peer_tls.cpp
@@ -41,31 +41,17 @@ StreamPeerTLS *StreamPeerTLS::create() {
return nullptr;
}
-bool StreamPeerTLS::available = false;
-
bool StreamPeerTLS::is_available() {
- return available;
-}
-
-void StreamPeerTLS::set_blocking_handshake_enabled(bool p_enabled) {
- blocking_handshake = p_enabled;
-}
-
-bool StreamPeerTLS::is_blocking_handshake_enabled() const {
- return blocking_handshake;
+ return _create != nullptr;
}
void StreamPeerTLS::_bind_methods() {
ClassDB::bind_method(D_METHOD("poll"), &StreamPeerTLS::poll);
- ClassDB::bind_method(D_METHOD("accept_stream", "stream", "private_key", "certificate", "chain"), &StreamPeerTLS::accept_stream, DEFVAL(Ref<X509Certificate>()));
- ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname", "valid_certificate"), &StreamPeerTLS::connect_to_stream, DEFVAL(false), DEFVAL(String()), DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("accept_stream", "stream", "server_options"), &StreamPeerTLS::accept_stream);
+ ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "common_name", "client_options"), &StreamPeerTLS::connect_to_stream, DEFVAL(Ref<TLSOptions>()));
ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerTLS::get_status);
ClassDB::bind_method(D_METHOD("get_stream"), &StreamPeerTLS::get_stream);
ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerTLS::disconnect_from_stream);
- ClassDB::bind_method(D_METHOD("set_blocking_handshake_enabled", "enabled"), &StreamPeerTLS::set_blocking_handshake_enabled);
- ClassDB::bind_method(D_METHOD("is_blocking_handshake_enabled"), &StreamPeerTLS::is_blocking_handshake_enabled);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_handshake"), "set_blocking_handshake_enabled", "is_blocking_handshake_enabled");
BIND_ENUM_CONSTANT(STATUS_DISCONNECTED);
BIND_ENUM_CONSTANT(STATUS_HANDSHAKING);
diff --git a/core/io/stream_peer_tls.h b/core/io/stream_peer_tls.h
index 6666107ad8..5894abb7a4 100644
--- a/core/io/stream_peer_tls.h
+++ b/core/io/stream_peer_tls.h
@@ -41,10 +41,6 @@ protected:
static StreamPeerTLS *(*_create)();
static void _bind_methods();
- static bool available;
-
- bool blocking_handshake = true;
-
public:
enum Status {
STATUS_DISCONNECTED,
@@ -54,12 +50,9 @@ public:
STATUS_ERROR_HOSTNAME_MISMATCH
};
- void set_blocking_handshake_enabled(bool p_enabled);
- bool is_blocking_handshake_enabled() const;
-
virtual void poll() = 0;
- virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>()) = 0;
- virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String(), Ref<X509Certificate> p_valid_cert = Ref<X509Certificate>()) = 0;
+ virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<TLSOptions> p_options) = 0;
+ virtual Error connect_to_stream(Ref<StreamPeer> p_base, const String &p_common_name, Ref<TLSOptions> p_options) = 0;
virtual Status get_status() const = 0;
virtual Ref<StreamPeer> get_stream() const = 0;
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 234a4ddb79..95a4187062 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -239,13 +239,18 @@ void Basis::scale_orthogonal(const Vector3 &p_scale) {
Basis Basis::scaled_orthogonal(const Vector3 &p_scale) const {
Basis m = *this;
Vector3 s = Vector3(-1, -1, -1) + p_scale;
+ bool sign = signbit(s.x + s.y + s.z);
+ Basis b = m.orthonormalized();
+ s = b.xform_inv(s);
Vector3 dots;
- Basis b;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
dots[j] += s[i] * abs(m.get_column(i).normalized().dot(b.get_column(j)));
}
}
+ if (sign != signbit(dots.x + dots.y + dots.z)) {
+ dots = -dots;
+ }
m.scale_local(Vector3(1, 1, 1) + dots);
return m;
}
diff --git a/core/math/dynamic_bvh.cpp b/core/math/dynamic_bvh.cpp
index 4452445241..e1315d1c64 100644
--- a/core/math/dynamic_bvh.cpp
+++ b/core/math/dynamic_bvh.cpp
@@ -36,8 +36,8 @@ void DynamicBVH::_delete_node(Node *p_node) {
void DynamicBVH::_recurse_delete_node(Node *p_node) {
if (!p_node->is_leaf()) {
- _recurse_delete_node(p_node->childs[0]);
- _recurse_delete_node(p_node->childs[1]);
+ _recurse_delete_node(p_node->children[0]);
+ _recurse_delete_node(p_node->children[1]);
}
if (p_node == bvh_root) {
bvh_root = nullptr;
@@ -65,31 +65,31 @@ void DynamicBVH::_insert_leaf(Node *p_root, Node *p_leaf) {
} else {
if (!p_root->is_leaf()) {
do {
- p_root = p_root->childs[p_leaf->volume.select_by_proximity(
- p_root->childs[0]->volume,
- p_root->childs[1]->volume)];
+ p_root = p_root->children[p_leaf->volume.select_by_proximity(
+ p_root->children[0]->volume,
+ p_root->children[1]->volume)];
} while (!p_root->is_leaf());
}
Node *prev = p_root->parent;
Node *node = _create_node_with_volume(prev, p_leaf->volume.merge(p_root->volume), nullptr);
if (prev) {
- prev->childs[p_root->get_index_in_parent()] = node;
- node->childs[0] = p_root;
+ prev->children[p_root->get_index_in_parent()] = node;
+ node->children[0] = p_root;
p_root->parent = node;
- node->childs[1] = p_leaf;
+ node->children[1] = p_leaf;
p_leaf->parent = node;
do {
if (!prev->volume.contains(node->volume)) {
- prev->volume = prev->childs[0]->volume.merge(prev->childs[1]->volume);
+ prev->volume = prev->children[0]->volume.merge(prev->children[1]->volume);
} else {
break;
}
node = prev;
} while (nullptr != (prev = node->parent));
} else {
- node->childs[0] = p_root;
+ node->children[0] = p_root;
p_root->parent = node;
- node->childs[1] = p_leaf;
+ node->children[1] = p_leaf;
p_leaf->parent = node;
bvh_root = node;
}
@@ -103,14 +103,14 @@ DynamicBVH::Node *DynamicBVH::_remove_leaf(Node *leaf) {
} else {
Node *parent = leaf->parent;
Node *prev = parent->parent;
- Node *sibling = parent->childs[1 - leaf->get_index_in_parent()];
+ Node *sibling = parent->children[1 - leaf->get_index_in_parent()];
if (prev) {
- prev->childs[parent->get_index_in_parent()] = sibling;
+ prev->children[parent->get_index_in_parent()] = sibling;
sibling->parent = prev;
_delete_node(parent);
while (prev) {
const Volume pb = prev->volume;
- prev->volume = prev->childs[0]->volume.merge(prev->childs[1]->volume);
+ prev->volume = prev->children[0]->volume.merge(prev->children[1]->volume);
if (pb.is_not_equal_to(prev->volume)) {
prev = prev->parent;
} else {
@@ -129,8 +129,8 @@ DynamicBVH::Node *DynamicBVH::_remove_leaf(Node *leaf) {
void DynamicBVH::_fetch_leaves(Node *p_root, LocalVector<Node *> &r_leaves, int p_depth) {
if (p_root->is_internal() && p_depth) {
- _fetch_leaves(p_root->childs[0], r_leaves, p_depth - 1);
- _fetch_leaves(p_root->childs[1], r_leaves, p_depth - 1);
+ _fetch_leaves(p_root->children[0], r_leaves, p_depth - 1);
+ _fetch_leaves(p_root->children[1], r_leaves, p_depth - 1);
_delete_node(p_root);
} else {
r_leaves.push_back(p_root);
@@ -195,8 +195,8 @@ void DynamicBVH::_bottom_up(Node **leaves, int p_count) {
}
Node *n[] = { leaves[minidx[0]], leaves[minidx[1]] };
Node *p = _create_node_with_volume(nullptr, n[0]->volume.merge(n[1]->volume), nullptr);
- p->childs[0] = n[0];
- p->childs[1] = n[1];
+ p->children[0] = n[0];
+ p->children[1] = n[1];
n[0]->parent = p;
n[1]->parent = p;
leaves[minidx[0]] = p;
@@ -241,10 +241,10 @@ DynamicBVH::Node *DynamicBVH::_top_down(Node **leaves, int p_count, int p_bu_thr
}
Node *node = _create_node_with_volume(nullptr, vol, nullptr);
- node->childs[0] = _top_down(&leaves[0], partition, p_bu_threshold);
- node->childs[1] = _top_down(&leaves[partition], p_count - partition, p_bu_threshold);
- node->childs[0]->parent = node;
- node->childs[1]->parent = node;
+ node->children[0] = _top_down(&leaves[0], partition, p_bu_threshold);
+ node->children[1] = _top_down(&leaves[partition], p_count - partition, p_bu_threshold);
+ node->children[0]->parent = node;
+ node->children[1]->parent = node;
return (node);
} else {
_bottom_up(leaves, p_count);
@@ -260,23 +260,23 @@ DynamicBVH::Node *DynamicBVH::_node_sort(Node *n, Node *&r) {
if (p > n) {
const int i = n->get_index_in_parent();
const int j = 1 - i;
- Node *s = p->childs[j];
+ Node *s = p->children[j];
Node *q = p->parent;
- ERR_FAIL_COND_V(n != p->childs[i], nullptr);
+ ERR_FAIL_COND_V(n != p->children[i], nullptr);
if (q) {
- q->childs[p->get_index_in_parent()] = n;
+ q->children[p->get_index_in_parent()] = n;
} else {
r = n;
}
s->parent = n;
p->parent = n;
n->parent = q;
- p->childs[0] = n->childs[0];
- p->childs[1] = n->childs[1];
- n->childs[0]->parent = p;
- n->childs[1]->parent = p;
- n->childs[i] = p;
- n->childs[j] = s;
+ p->children[0] = n->children[0];
+ p->children[1] = n->children[1];
+ n->children[0]->parent = p;
+ n->children[1]->parent = p;
+ n->children[i] = p;
+ n->children[j] = s;
SWAP(p->volume, n->volume);
return (p);
}
@@ -320,7 +320,7 @@ void DynamicBVH::optimize_incremental(int passes) {
Node *node = bvh_root;
unsigned bit = 0;
while (node->is_internal()) {
- node = _node_sort(node, bvh_root)->childs[(opath >> bit) & 1];
+ node = _node_sort(node, bvh_root)->children[(opath >> bit) & 1];
bit = (bit + 1) & (sizeof(unsigned) * 8 - 1);
}
_update(node);
@@ -396,8 +396,8 @@ void DynamicBVH::remove(const ID &p_id) {
void DynamicBVH::_extract_leaves(Node *p_node, List<ID> *r_elements) {
if (p_node->is_internal()) {
- _extract_leaves(p_node->childs[0], r_elements);
- _extract_leaves(p_node->childs[1], r_elements);
+ _extract_leaves(p_node->children[0], r_elements);
+ _extract_leaves(p_node->children[1], r_elements);
} else {
ID id;
id.node = p_node;
diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h
index 46bf56ae58..21b5340aaa 100644
--- a/core/math/dynamic_bvh.h
+++ b/core/math/dynamic_bvh.h
@@ -182,21 +182,21 @@ private:
Volume volume;
Node *parent = nullptr;
union {
- Node *childs[2];
+ Node *children[2];
void *data;
};
- _FORCE_INLINE_ bool is_leaf() const { return childs[1] == nullptr; }
+ _FORCE_INLINE_ bool is_leaf() const { return children[1] == nullptr; }
_FORCE_INLINE_ bool is_internal() const { return (!is_leaf()); }
_FORCE_INLINE_ int get_index_in_parent() const {
ERR_FAIL_COND_V(!parent, 0);
- return (parent->childs[1] == this) ? 1 : 0;
+ return (parent->children[1] == this) ? 1 : 0;
}
void get_max_depth(int depth, int &maxdepth) {
if (is_internal()) {
- childs[0]->get_max_depth(depth + 1, maxdepth);
- childs[1]->get_max_depth(depth + 1, maxdepth);
+ children[0]->get_max_depth(depth + 1, maxdepth);
+ children[1]->get_max_depth(depth + 1, maxdepth);
} else {
maxdepth = MAX(maxdepth, depth);
}
@@ -205,7 +205,7 @@ private:
//
int count_leaves() const {
if (is_internal()) {
- return childs[0]->count_leaves() + childs[1]->count_leaves();
+ return children[0]->count_leaves() + children[1]->count_leaves();
} else {
return (1);
}
@@ -216,8 +216,8 @@ private:
}
Node() {
- childs[0] = nullptr;
- childs[1] = nullptr;
+ children[0] = nullptr;
+ children[1] = nullptr;
}
};
@@ -350,8 +350,8 @@ void DynamicBVH::aabb_query(const AABB &p_box, QueryResult &r_result) {
stack = aux_stack.ptr();
threshold = aux_stack.size() - 2;
}
- stack[depth++] = n->childs[0];
- stack[depth++] = n->childs[1];
+ stack[depth++] = n->children[0];
+ stack[depth++] = n->children[1];
} else {
if (r_result(n->data)) {
return;
@@ -406,8 +406,8 @@ void DynamicBVH::convex_query(const Plane *p_planes, int p_plane_count, const Ve
stack = aux_stack.ptr();
threshold = aux_stack.size() - 2;
}
- stack[depth++] = n->childs[0];
- stack[depth++] = n->childs[1];
+ stack[depth++] = n->children[0];
+ stack[depth++] = n->children[1];
} else {
if (r_result(n->data)) {
return;
@@ -463,8 +463,8 @@ void DynamicBVH::ray_query(const Vector3 &p_from, const Vector3 &p_to, QueryResu
stack = aux_stack.ptr();
threshold = aux_stack.size() - 2;
}
- stack[depth++] = node->childs[0];
- stack[depth++] = node->childs[1];
+ stack[depth++] = node->children[0];
+ stack[depth++] = node->children[1];
} else {
if (r_result(node->data)) {
return;
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index 9488c6bcff..4483f61bc4 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -383,15 +383,15 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_
if (O->get().plane.is_equal_approx(f.plane)) {
//merge and delete edge and contiguous face, while repointing edges (uuugh!)
- int ois = O->get().indices.size();
+ int o_index_size = O->get().indices.size();
- for (int j = 0; j < ois; j++) {
+ for (int j = 0; j < o_index_size; j++) {
//search a
if (O->get().indices[j] == a) {
//append the rest
- for (int k = 0; k < ois; k++) {
- int idx = O->get().indices[(k + j) % ois];
- int idxn = O->get().indices[(k + j + 1) % ois];
+ for (int k = 0; k < o_index_size; k++) {
+ int idx = O->get().indices[(k + j) % o_index_size];
+ int idxn = O->get().indices[(k + j + 1) % o_index_size];
if (idx == b && idxn == a) { //already have b!
break;
}
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 910995d717..868665cb5c 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -151,7 +151,7 @@ void Transform2D::orthonormalize() {
Vector2 y = columns[1];
x.normalize();
- y = (y - x * (x.dot(y)));
+ y = y - x * x.dot(y);
y.normalize();
columns[0] = x;
@@ -159,9 +159,9 @@ void Transform2D::orthonormalize() {
}
Transform2D Transform2D::orthonormalized() const {
- Transform2D on = *this;
- on.orthonormalize();
- return on;
+ Transform2D ortho = *this;
+ ortho.orthonormalize();
+ return ortho;
}
bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
@@ -263,39 +263,12 @@ real_t Transform2D::basis_determinant() const {
return columns[0].x * columns[1].y - columns[0].y * columns[1].x;
}
-Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_c) const {
- //extract parameters
- Vector2 p1 = get_origin();
- Vector2 p2 = p_transform.get_origin();
-
- real_t r1 = get_rotation();
- real_t r2 = p_transform.get_rotation();
-
- Size2 s1 = get_scale();
- Size2 s2 = p_transform.get_scale();
-
- //slerp rotation
- Vector2 v1(Math::cos(r1), Math::sin(r1));
- Vector2 v2(Math::cos(r2), Math::sin(r2));
-
- real_t dot = v1.dot(v2);
-
- dot = CLAMP(dot, (real_t)-1.0, (real_t)1.0);
-
- Vector2 v;
-
- if (dot > 0.9995f) {
- v = v1.lerp(v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues
- } else {
- real_t angle = p_c * Math::acos(dot);
- Vector2 v3 = (v2 - v1 * dot).normalized();
- v = v1 * Math::cos(angle) + v3 * Math::sin(angle);
- }
-
- //construct matrix
- Transform2D res(v.angle(), p1.lerp(p2, p_c));
- res.scale_basis(s1.lerp(s2, p_c));
- return res;
+Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_weight) const {
+ return Transform2D(
+ Math::lerp_angle(get_rotation(), p_transform.get_rotation(), p_weight),
+ get_scale().lerp(p_transform.get_scale(), p_weight),
+ Math::lerp_angle(get_skew(), p_transform.get_skew(), p_weight),
+ get_origin().lerp(p_transform.get_origin(), p_weight));
}
void Transform2D::operator*=(const real_t p_val) {
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index df5486512d..1d53cf66d4 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -369,6 +369,10 @@ void ScriptServer::save_global_classes() {
ProjectSettings::get_singleton()->store_global_class_list(gcarr);
}
+String ScriptServer::get_global_class_cache_file_path() {
+ return ProjectSettings::get_singleton()->get_global_class_list_path();
+}
+
////////////////////
Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
diff --git a/core/object/script_language.h b/core/object/script_language.h
index f82b58439f..14cc30e029 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -91,6 +91,7 @@ public:
static void get_global_class_list(List<StringName> *r_global_classes);
static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
static void save_global_classes();
+ static String get_global_class_cache_file_path();
static void init_languages();
static void finish_languages();
diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h
index cf3f7f0885..c62e05fc28 100644
--- a/core/object/worker_thread_pool.h
+++ b/core/object/worker_thread_pool.h
@@ -173,8 +173,8 @@ public:
template <class C, class M, class U>
GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) {
- typedef GroupUserData<C, M, U> GUD;
- GUD *ud = memnew(GUD);
+ typedef GroupUserData<C, M, U> GroupUD;
+ GroupUD *ud = memnew(GroupUD);
ud->instance = p_instance;
ud->method = p_method;
ud->userdata = p_userdata;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 86469852e3..ef7d860d19 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -553,6 +553,16 @@ void OS::add_frame_delay(bool p_can_draw) {
}
}
+OS::PreferredTextureFormat OS::get_preferred_texture_format() const {
+#if defined(__arm__) || defined(__aarch64__) || defined(_M_ARM) || defined(_M_ARM64)
+ return PREFERRED_TEXTURE_FORMAT_ETC2_ASTC; // By rule, ARM hardware uses ETC texture compression.
+#elif defined(__x86_64__) || defined(_M_X64) || defined(i386) || defined(__i386__) || defined(__i386) || defined(_M_IX86)
+ return PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; // By rule, X86 hardware prefers S3TC and derivatives.
+#else
+ return PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; // Override in platform if needed.
+#endif
+}
+
OS::OS() {
singleton = this;
diff --git a/core/os/os.h b/core/os/os.h
index 436a83eae3..d77890d89d 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -290,6 +290,14 @@ public:
virtual Vector<String> get_granted_permissions() const { return Vector<String>(); }
virtual void process_and_drop_events() {}
+
+ enum PreferredTextureFormat {
+ PREFERRED_TEXTURE_FORMAT_S3TC_BPTC,
+ PREFERRED_TEXTURE_FORMAT_ETC2_ASTC
+ };
+
+ virtual PreferredTextureFormat get_preferred_texture_format() const;
+
OS();
virtual ~OS();
};
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 700174bdae..a374e7c009 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -209,6 +209,7 @@ void register_core_types() {
GDREGISTER_CLASS(AESContext);
ClassDB::register_custom_instance_class<X509Certificate>();
ClassDB::register_custom_instance_class<CryptoKey>();
+ GDREGISTER_ABSTRACT_CLASS(TLSOptions);
ClassDB::register_custom_instance_class<HMACContext>();
ClassDB::register_custom_instance_class<Crypto>();
ClassDB::register_custom_instance_class<StreamPeerTLS>();
diff --git a/core/string/node_path.cpp b/core/string/node_path.cpp
index 9ce1c2d4bb..af7c18741d 100644
--- a/core/string/node_path.cpp
+++ b/core/string/node_path.cpp
@@ -339,7 +339,6 @@ NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) {
data->refcount.init();
data->absolute = p_absolute;
data->path = p_path;
- data->has_slashes = true;
data->hash_cache_valid = false;
}
@@ -353,7 +352,6 @@ NodePath::NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p
data->absolute = p_absolute;
data->path = p_path;
data->subpath = p_subpath;
- data->has_slashes = true;
data->hash_cache_valid = false;
}
@@ -373,7 +371,6 @@ NodePath::NodePath(const String &p_path) {
bool absolute = (path[0] == '/');
bool last_is_slash = true;
- bool has_slashes = false;
int slices = 0;
int subpath_pos = path.find(":");
@@ -402,7 +399,6 @@ NodePath::NodePath(const String &p_path) {
for (int i = (int)absolute; i < path.length(); i++) {
if (path[i] == '/') {
last_is_slash = true;
- has_slashes = true;
} else {
if (last_is_slash) {
slices++;
@@ -419,7 +415,6 @@ NodePath::NodePath(const String &p_path) {
data = memnew(Data);
data->refcount.init();
data->absolute = absolute;
- data->has_slashes = has_slashes;
data->subpath = subpath;
data->hash_cache_valid = false;
diff --git a/core/string/node_path.h b/core/string/node_path.h
index 7053798cb2..876d69924e 100644
--- a/core/string/node_path.h
+++ b/core/string/node_path.h
@@ -42,7 +42,6 @@ class NodePath {
StringName concatenated_path;
StringName concatenated_subpath;
bool absolute;
- bool has_slashes;
mutable bool hash_cache_valid;
mutable uint32_t hash_cache;
};
diff --git a/core/string/string_name.cpp b/core/string/string_name.cpp
index 95812fc311..df9b6b3f1a 100644
--- a/core/string/string_name.cpp
+++ b/core/string/string_name.cpp
@@ -226,19 +226,16 @@ StringName::StringName(const char *p_name, bool p_static) {
_data = _data->next;
}
- if (_data) {
- if (_data->refcount.ref()) {
- // exists
- if (p_static) {
- _data->static_count.increment();
- }
+ if (_data && _data->refcount.ref()) {
+ // exists
+ if (p_static) {
+ _data->static_count.increment();
+ }
#ifdef DEBUG_ENABLED
- if (unlikely(debug_stringname)) {
- _data->debug_references++;
- }
-#endif
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
}
-
+#endif
return;
}
@@ -288,19 +285,17 @@ StringName::StringName(const StaticCString &p_static_string, bool p_static) {
_data = _data->next;
}
- if (_data) {
- if (_data->refcount.ref()) {
- // exists
- if (p_static) {
- _data->static_count.increment();
- }
+ if (_data && _data->refcount.ref()) {
+ // exists
+ if (p_static) {
+ _data->static_count.increment();
+ }
#ifdef DEBUG_ENABLED
- if (unlikely(debug_stringname)) {
- _data->debug_references++;
- }
-#endif
- return;
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
}
+#endif
+ return;
}
_data = memnew(_Data);
@@ -348,19 +343,17 @@ StringName::StringName(const String &p_name, bool p_static) {
_data = _data->next;
}
- if (_data) {
- if (_data->refcount.ref()) {
- // exists
- if (p_static) {
- _data->static_count.increment();
- }
+ if (_data && _data->refcount.ref()) {
+ // exists
+ if (p_static) {
+ _data->static_count.increment();
+ }
#ifdef DEBUG_ENABLED
- if (unlikely(debug_stringname)) {
- _data->debug_references++;
- }
-#endif
- return;
+ if (unlikely(debug_stringname)) {
+ _data->debug_references++;
}
+#endif
+ return;
}
_data = memnew(_Data);
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 94d1596514..2e1adb9167 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -64,7 +64,7 @@ void Array::_ref(const Array &p_from) const {
_unref();
- _p = p_from._p;
+ _p = _fp;
}
void Array::_unref() const {
@@ -191,62 +191,73 @@ uint32_t Array::recursive_hash(int recursion_count) const {
return hash_fmix32(h);
}
-bool Array::_assign(const Array &p_array) {
- bool can_convert = p_array._p->typed.type == Variant::NIL;
- can_convert |= _p->typed.type == Variant::STRING && p_array._p->typed.type == Variant::STRING_NAME;
- can_convert |= _p->typed.type == Variant::STRING_NAME && p_array._p->typed.type == Variant::STRING;
+void Array::operator=(const Array &p_array) {
+ if (this == &p_array) {
+ return;
+ }
+ _ref(p_array);
+}
+
+void Array::assign(const Array &p_array) {
+ const ContainerTypeValidate &typed = _p->typed;
+ const ContainerTypeValidate &source_typed = p_array._p->typed;
- if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) {
- //same type or untyped, just reference, should be fine
- _ref(p_array);
- } else if (_p->typed.type == Variant::NIL) { //from typed to untyped, must copy, but this is cheap anyway
+ if (typed == source_typed || typed.type == Variant::NIL || (source_typed.type == Variant::OBJECT && typed.can_reference(source_typed))) {
+ // from same to same or
+ // from anything to variants or
+ // from subclasses to base classes
_p->array = p_array._p->array;
- } else if (can_convert) { //from untyped to typed, must try to check if they are all valid
- if (_p->typed.type == Variant::OBJECT) {
- //for objects, it needs full validation, either can be converted or fail
- for (int i = 0; i < p_array._p->array.size(); i++) {
- const Variant &element = p_array._p->array[i];
- if (element.get_type() != Variant::OBJECT || !_p->typed.validate_object(element, "assign")) {
- return false;
- }
- }
- _p->array = p_array._p->array; //then just copy, which is cheap anyway
+ return;
+ }
- } else {
- //for non objects, we need to check if there is a valid conversion, which needs to happen one by one, so this is the worst case.
- Vector<Variant> new_array;
- new_array.resize(p_array._p->array.size());
- for (int i = 0; i < p_array._p->array.size(); i++) {
- Variant src_val = p_array._p->array[i];
- if (src_val.get_type() == _p->typed.type) {
- new_array.write[i] = src_val;
- } else if (Variant::can_convert_strict(src_val.get_type(), _p->typed.type)) {
- Variant *ptr = &src_val;
- Callable::CallError ce;
- Variant::construct(_p->typed.type, new_array.write[i], (const Variant **)&ptr, 1, ce);
- if (ce.error != Callable::CallError::CALL_OK) {
- ERR_FAIL_V_MSG(false, "Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'.");
- }
- } else {
- ERR_FAIL_V_MSG(false, "Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(src_val.get_type()) + "' to '" + Variant::get_type_name(_p->typed.type) + "'.");
- }
+ const Variant *source = p_array._p->array.ptr();
+ int size = p_array._p->array.size();
+
+ if ((source_typed.type == Variant::NIL && typed.type == Variant::OBJECT) || (source_typed.type == Variant::OBJECT && source_typed.can_reference(typed))) {
+ // from variants to objects or
+ // from base classes to subclasses
+ for (int i = 0; i < size; i++) {
+ const Variant &element = source[i];
+ if (element.get_type() != Variant::NIL && (element.get_type() != Variant::OBJECT || !typed.validate_object(element, "assign"))) {
+ ERR_FAIL_MSG(vformat(R"(Unable to convert array index %i from "%s" to "%s".)", i, Variant::get_type_name(element.get_type()), Variant::get_type_name(typed.type)));
}
+ }
+ _p->array = p_array._p->array;
+ return;
+ }
- _p->array = new_array;
+ Vector<Variant> array;
+ array.resize(size);
+ Variant *data = array.ptrw();
+
+ if (source_typed.type == Variant::NIL && typed.type != Variant::OBJECT) {
+ // from variants to primitives
+ for (int i = 0; i < size; i++) {
+ const Variant *value = source + i;
+ if (value->get_type() == typed.type) {
+ data[i] = *value;
+ continue;
+ }
+ if (!Variant::can_convert_strict(value->get_type(), typed.type)) {
+ ERR_FAIL_MSG("Unable to convert array index " + itos(i) + " from '" + Variant::get_type_name(value->get_type()) + "' to '" + Variant::get_type_name(typed.type) + "'.");
+ }
+ Callable::CallError ce;
+ Variant::construct(typed.type, data[i], &value, 1, ce);
+ ERR_FAIL_COND_MSG(ce.error, vformat(R"(Unable to convert array index %i from "%s" to "%s".)", i, Variant::get_type_name(value->get_type()), Variant::get_type_name(typed.type)));
+ }
+ } else if (Variant::can_convert_strict(source_typed.type, typed.type)) {
+ // from primitives to different convertible primitives
+ for (int i = 0; i < size; i++) {
+ const Variant *value = source + i;
+ Callable::CallError ce;
+ Variant::construct(typed.type, data[i], &value, 1, ce);
+ ERR_FAIL_COND_MSG(ce.error, vformat(R"(Unable to convert array index %i from "%s" to "%s".)", i, Variant::get_type_name(value->get_type()), Variant::get_type_name(typed.type)));
}
- } else if (_p->typed.can_reference(p_array._p->typed)) { //same type or compatible
- _ref(p_array);
} else {
- ERR_FAIL_V_MSG(false, "Assignment of arrays of incompatible types.");
+ ERR_FAIL_MSG(vformat(R"(Cannot assign contents of "Array[%s]" to "Array[%s]".)", Variant::get_type_name(source_typed.type), Variant::get_type_name(typed.type)));
}
- return true;
-}
-void Array::operator=(const Array &p_array) {
- if (this == &p_array) {
- return;
- }
- _ref(p_array);
+ _p->array = array;
}
void Array::push_back(const Variant &p_value) {
@@ -269,7 +280,15 @@ void Array::append_array(const Array &p_array) {
Error Array::resize(int p_new_size) {
ERR_FAIL_COND_V_MSG(_p->read_only, ERR_LOCKED, "Array is in read-only state.");
- return _p->array.resize(p_new_size);
+ Variant::Type &variant_type = _p->typed.type;
+ int old_size = _p->array.size();
+ Error err = _p->array.resize_zeroed(p_new_size);
+ if (!err && variant_type != Variant::NIL && variant_type != Variant::OBJECT) {
+ for (int i = old_size; i < p_new_size; i++) {
+ VariantInternal::initialize(&_p->array.write[i], variant_type);
+ }
+ }
+ return err;
}
Error Array::insert(int p_pos, const Variant &p_value) {
@@ -403,24 +422,22 @@ Array Array::duplicate(bool p_deep) const {
Array Array::recursive_duplicate(bool p_deep, int recursion_count) const {
Array new_arr;
+ new_arr._p->typed = _p->typed;
if (recursion_count > MAX_RECURSION) {
ERR_PRINT("Max recursion reached");
return new_arr;
}
- int element_count = size();
- new_arr.resize(element_count);
- new_arr._p->typed = _p->typed;
if (p_deep) {
recursion_count++;
+ int element_count = size();
+ new_arr.resize(element_count);
for (int i = 0; i < element_count; i++) {
new_arr[i] = get(i).recursive_duplicate(true, recursion_count);
}
} else {
- for (int i = 0; i < element_count; i++) {
- new_arr[i] = get(i);
- }
+ new_arr._p->array = _p->array;
}
return new_arr;
@@ -612,14 +629,14 @@ void Array::shuffle() {
}
}
-int Array::bsearch(const Variant &p_value, bool p_before) {
+int Array::bsearch(const Variant &p_value, bool p_before) const {
Variant value = p_value;
ERR_FAIL_COND_V(!_p->typed.validate(value, "binary search"), -1);
SearchArray<Variant, _ArrayVariantSort> avs;
return avs.bisect(_p->array.ptrw(), _p->array.size(), value, p_before);
}
-int Array::bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before) {
+int Array::bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before) const {
Variant value = p_value;
ERR_FAIL_COND_V(!_p->typed.validate(value, "custom binary search"), -1);
@@ -737,11 +754,7 @@ Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_nam
_p = memnew(ArrayPrivate);
_p->refcount.init();
set_typed(p_type, p_class_name, p_script);
- _assign(p_from);
-}
-
-bool Array::typed_assign(const Array &p_other) {
- return _assign(p_other);
+ assign(p_from);
}
void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) {
@@ -763,6 +776,10 @@ bool Array::is_typed() const {
return _p->typed.type != Variant::NIL;
}
+bool Array::is_same_typed(const Array &p_other) const {
+ return _p->typed == p_other._p->typed;
+}
+
uint32_t Array::get_typed_builtin() const {
return _p->typed.type;
}
diff --git a/core/variant/array.h b/core/variant/array.h
index d9ca3278fb..8b1f8c0678 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -43,13 +43,11 @@ class Callable;
class Array {
mutable ArrayPrivate *_p;
- void _ref(const Array &p_from) const;
void _unref() const;
-protected:
- bool _assign(const Array &p_array);
-
public:
+ void _ref(const Array &p_from) const;
+
Variant &operator[](int p_idx);
const Variant &operator[](int p_idx) const;
@@ -68,6 +66,7 @@ public:
uint32_t recursive_hash(int recursion_count) const;
void operator=(const Array &p_array);
+ void assign(const Array &p_array);
void push_back(const Variant &p_value);
_FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility
void append_array(const Array &p_array);
@@ -84,8 +83,8 @@ public:
void sort();
void sort_custom(const Callable &p_callable);
void shuffle();
- int bsearch(const Variant &p_value, bool p_before = true);
- int bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before = true);
+ int bsearch(const Variant &p_value, bool p_before = true) const;
+ int bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before = true) const;
void reverse();
int find(const Variant &p_value, int p_from = 0) const;
@@ -120,9 +119,9 @@ public:
const void *id() const;
- bool typed_assign(const Array &p_other);
void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
bool is_typed() const;
+ bool is_same_typed(const Array &p_other) const;
uint32_t get_typed_builtin() const;
StringName get_typed_class_name() const;
Variant get_typed_script() const;
diff --git a/core/variant/container_type_validate.h b/core/variant/container_type_validate.h
index 377be03bdf..796b66dc77 100644
--- a/core/variant/container_type_validate.h
+++ b/core/variant/container_type_validate.h
@@ -74,8 +74,15 @@ struct ContainerTypeValidate {
return true;
}
+ _FORCE_INLINE_ bool operator==(const ContainerTypeValidate &p_type) const {
+ return type == p_type.type && class_name == p_type.class_name && script == p_type.script;
+ }
+ _FORCE_INLINE_ bool operator!=(const ContainerTypeValidate &p_type) const {
+ return type != p_type.type || class_name != p_type.class_name || script != p_type.script;
+ }
+
// Coerces String and StringName into each other when needed.
- _FORCE_INLINE_ bool validate(Variant &inout_variant, const char *p_operation = "use") {
+ _FORCE_INLINE_ bool validate(Variant &inout_variant, const char *p_operation = "use") const {
if (type == Variant::NIL) {
return true;
}
@@ -102,7 +109,7 @@ struct ContainerTypeValidate {
return validate_object(inout_variant, p_operation);
}
- _FORCE_INLINE_ bool validate_object(const Variant &p_variant, const char *p_operation = "use") {
+ _FORCE_INLINE_ bool validate_object(const Variant &p_variant, const char *p_operation = "use") const {
ERR_FAIL_COND_V(p_variant.get_type() != Variant::OBJECT, false);
#ifdef DEBUG_ENABLED
diff --git a/core/variant/typed_array.h b/core/variant/typed_array.h
index 5aeabbacf8..03e557819b 100644
--- a/core/variant/typed_array.h
+++ b/core/variant/typed_array.h
@@ -40,14 +40,9 @@
template <class T>
class TypedArray : public Array {
public:
- template <class U>
- _FORCE_INLINE_ void operator=(const TypedArray<U> &p_array) {
- static_assert(__is_base_of(T, U));
- _assign(p_array);
- }
-
_FORCE_INLINE_ void operator=(const Array &p_array) {
- _assign(p_array);
+ ERR_FAIL_COND_MSG(!is_same_typed(p_array), "Cannot assign an array with a different element type.");
+ _ref(p_array);
}
_FORCE_INLINE_ TypedArray(const Variant &p_variant) :
Array(Array(p_variant), Variant::OBJECT, T::get_class_static(), Variant()) {
@@ -62,22 +57,23 @@ public:
//specialization for the rest of variant types
-#define MAKE_TYPED_ARRAY(m_type, m_variant_type) \
- template <> \
- class TypedArray<m_type> : public Array { \
- public: \
- _FORCE_INLINE_ void operator=(const Array &p_array) { \
- _assign(p_array); \
- } \
- _FORCE_INLINE_ TypedArray(const Variant &p_variant) : \
- Array(Array(p_variant), m_variant_type, StringName(), Variant()) { \
- } \
- _FORCE_INLINE_ TypedArray(const Array &p_array) : \
- Array(p_array, m_variant_type, StringName(), Variant()) { \
- } \
- _FORCE_INLINE_ TypedArray() { \
- set_typed(m_variant_type, StringName(), Variant()); \
- } \
+#define MAKE_TYPED_ARRAY(m_type, m_variant_type) \
+ template <> \
+ class TypedArray<m_type> : public Array { \
+ public: \
+ _FORCE_INLINE_ void operator=(const Array &p_array) { \
+ ERR_FAIL_COND_MSG(!is_same_typed(p_array), "Cannot assign an array with a different element type."); \
+ _ref(p_array); \
+ } \
+ _FORCE_INLINE_ TypedArray(const Variant &p_variant) : \
+ Array(Array(p_variant), m_variant_type, StringName(), Variant()) { \
+ } \
+ _FORCE_INLINE_ TypedArray(const Array &p_array) : \
+ Array(p_array, m_variant_type, StringName(), Variant()) { \
+ } \
+ _FORCE_INLINE_ TypedArray() { \
+ set_typed(m_variant_type, StringName(), Variant()); \
+ } \
};
MAKE_TYPED_ARRAY(bool, Variant::BOOL)
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 672b030806..04e1561a0c 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -3601,15 +3601,6 @@ bool Variant::is_type_shared(Variant::Type p_type) {
case OBJECT:
case ARRAY:
case DICTIONARY:
- case PACKED_BYTE_ARRAY:
- case PACKED_INT32_ARRAY:
- case PACKED_INT64_ARRAY:
- case PACKED_FLOAT32_ARRAY:
- case PACKED_FLOAT64_ARRAY:
- case PACKED_STRING_ARRAY:
- case PACKED_VECTOR2_ARRAY:
- case PACKED_VECTOR3_ARRAY:
- case PACKED_COLOR_ARRAY:
return true;
default: {
}
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 3b2d29734d..0c0c8f657a 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -2189,6 +2189,7 @@ static void _register_variant_builtin_methods() {
bind_method(Array, is_empty, sarray(), varray());
bind_method(Array, clear, sarray(), varray());
bind_method(Array, hash, sarray(), varray());
+ bind_method(Array, assign, sarray("array"), varray());
bind_method(Array, push_back, sarray("value"), varray());
bind_method(Array, push_front, sarray("value"), varray());
bind_method(Array, append, sarray("value"), varray());
@@ -2223,9 +2224,8 @@ static void _register_variant_builtin_methods() {
bind_method(Array, all, sarray("method"), varray());
bind_method(Array, max, sarray(), varray());
bind_method(Array, min, sarray(), varray());
- bind_method(Array, typed_assign, sarray("array"), varray());
- bind_method(Array, set_typed, sarray("type", "class_name", "script"), varray());
bind_method(Array, is_typed, sarray(), varray());
+ bind_method(Array, is_same_typed, sarray("array"), varray());
bind_method(Array, get_typed_builtin, sarray(), varray());
bind_method(Array, get_typed_class_name, sarray(), varray());
bind_method(Array, get_typed_script, sarray(), varray());
@@ -2403,7 +2403,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedStringArray, remove_at, sarray("index"), varray());
bind_method(PackedStringArray, insert, sarray("at_index", "value"), varray());
bind_method(PackedStringArray, fill, sarray("value"), varray());
- bind_method(PackedStringArray, resize, sarray("new_size"), varray());
+ bind_methodv(PackedStringArray, resize, &PackedStringArray::resize_zeroed, sarray("new_size"), varray());
bind_method(PackedStringArray, clear, sarray(), varray());
bind_method(PackedStringArray, has, sarray("value"), varray());
bind_method(PackedStringArray, reverse, sarray(), varray());
@@ -2427,7 +2427,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector2Array, remove_at, sarray("index"), varray());
bind_method(PackedVector2Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedVector2Array, fill, sarray("value"), varray());
- bind_method(PackedVector2Array, resize, sarray("new_size"), varray());
+ bind_methodv(PackedVector2Array, resize, &PackedVector2Array::resize_zeroed, sarray("new_size"), varray());
bind_method(PackedVector2Array, clear, sarray(), varray());
bind_method(PackedVector2Array, has, sarray("value"), varray());
bind_method(PackedVector2Array, reverse, sarray(), varray());
@@ -2451,7 +2451,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector3Array, remove_at, sarray("index"), varray());
bind_method(PackedVector3Array, insert, sarray("at_index", "value"), varray());
bind_method(PackedVector3Array, fill, sarray("value"), varray());
- bind_method(PackedVector3Array, resize, sarray("new_size"), varray());
+ bind_methodv(PackedVector3Array, resize, &PackedVector3Array::resize_zeroed, sarray("new_size"), varray());
bind_method(PackedVector3Array, clear, sarray(), varray());
bind_method(PackedVector3Array, has, sarray("value"), varray());
bind_method(PackedVector3Array, reverse, sarray(), varray());
@@ -2475,7 +2475,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedColorArray, remove_at, sarray("index"), varray());
bind_method(PackedColorArray, insert, sarray("at_index", "value"), varray());
bind_method(PackedColorArray, fill, sarray("value"), varray());
- bind_method(PackedColorArray, resize, sarray("new_size"), varray());
+ bind_methodv(PackedColorArray, resize, &PackedColorArray::resize_zeroed, sarray("new_size"), varray());
bind_method(PackedColorArray, clear, sarray(), varray());
bind_method(PackedColorArray, has, sarray("value"), varray());
bind_method(PackedColorArray, reverse, sarray(), varray());
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 21e1d21342..0d55ee4ae2 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -58,7 +58,13 @@ public:
init_basis(v);
break;
case Variant::TRANSFORM3D:
- init_transform(v);
+ init_transform3d(v);
+ break;
+ case Variant::PROJECTION:
+ init_projection(v);
+ break;
+ case Variant::COLOR:
+ init_color(v);
break;
case Variant::STRING_NAME:
init_string_name(v);
@@ -209,13 +215,12 @@ public:
// Should be in the same order as Variant::Type for consistency.
// Those primitive and vector types don't need an `init_` method:
- // Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, Quat, Color, RID.
+ // Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, Quat, RID.
// Object is a special case, handled via `object_assign_null`.
_FORCE_INLINE_ static void init_string(Variant *v) {
memnew_placement(v->_data._mem, String);
v->type = Variant::STRING;
}
-
_FORCE_INLINE_ static void init_transform2d(Variant *v) {
v->_data._transform2d = (Transform2D *)Variant::Pools::_bucket_small.alloc();
memnew_placement(v->_data._transform2d, Transform2D);
@@ -231,7 +236,7 @@ public:
memnew_placement(v->_data._basis, Basis);
v->type = Variant::BASIS;
}
- _FORCE_INLINE_ static void init_transform(Variant *v) {
+ _FORCE_INLINE_ static void init_transform3d(Variant *v) {
v->_data._transform3d = (Transform3D *)Variant::Pools::_bucket_medium.alloc();
memnew_placement(v->_data._transform3d, Transform3D);
v->type = Variant::TRANSFORM3D;
@@ -241,6 +246,10 @@ public:
memnew_placement(v->_data._projection, Projection);
v->type = Variant::PROJECTION;
}
+ _FORCE_INLINE_ static void init_color(Variant *v) {
+ memnew_placement(v->_data._mem, Color);
+ v->type = Variant::COLOR;
+ }
_FORCE_INLINE_ static void init_string_name(Variant *v) {
memnew_placement(v->_data._mem, StringName);
v->type = Variant::STRING_NAME;
@@ -1191,7 +1200,7 @@ struct VariantInitializer<Basis> {
template <>
struct VariantInitializer<Transform3D> {
- static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform(v); }
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform3d(v); }
};
template <>
struct VariantInitializer<Projection> {
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 87874deb8d..a40fcfbd47 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -910,7 +910,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
bool at_key = true;
String key;
- Token token2;
bool need_comma = false;
while (true) {
@@ -920,18 +919,18 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
if (at_key) {
- Error err = get_token(p_stream, token2, line, r_err_str);
+ Error err = get_token(p_stream, token, line, r_err_str);
if (err != OK) {
return err;
}
- if (token2.type == TK_PARENTHESIS_CLOSE) {
+ if (token.type == TK_PARENTHESIS_CLOSE) {
value = ref.is_valid() ? Variant(ref) : Variant(obj);
return OK;
}
if (need_comma) {
- if (token2.type != TK_COMMA) {
+ if (token.type != TK_COMMA) {
r_err_str = "Expected '}' or ','";
return ERR_PARSE_ERROR;
} else {
@@ -940,31 +939,31 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
}
- if (token2.type != TK_STRING) {
+ if (token.type != TK_STRING) {
r_err_str = "Expected property name as string";
return ERR_PARSE_ERROR;
}
- key = token2.value;
+ key = token.value;
- err = get_token(p_stream, token2, line, r_err_str);
+ err = get_token(p_stream, token, line, r_err_str);
if (err != OK) {
return err;
}
- if (token2.type != TK_COLON) {
+ if (token.type != TK_COLON) {
r_err_str = "Expected ':'";
return ERR_PARSE_ERROR;
}
at_key = false;
} else {
- Error err = get_token(p_stream, token2, line, r_err_str);
+ Error err = get_token(p_stream, token, line, r_err_str);
if (err != OK) {
return err;
}
Variant v;
- err = parse_value(token2, v, p_stream, line, r_err_str, p_res_parser);
+ err = parse_value(token, v, p_stream, line, r_err_str, p_res_parser);
if (err) {
return err;
}
@@ -1026,6 +1025,89 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
}
+ } else if (id == "Array") {
+ Error err = OK;
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_BRACKET_OPEN) {
+ r_err_str = "Expected '['";
+ return ERR_PARSE_ERROR;
+ }
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_IDENTIFIER) {
+ r_err_str = "Expected type identifier";
+ return ERR_PARSE_ERROR;
+ }
+
+ static HashMap<StringName, Variant::Type> builtin_types;
+ if (builtin_types.is_empty()) {
+ for (int i = 1; i < Variant::VARIANT_MAX; i++) {
+ builtin_types[Variant::get_type_name((Variant::Type)i)] = (Variant::Type)i;
+ }
+ }
+
+ Array array = Array();
+ bool got_bracket_token = false;
+ if (builtin_types.has(token.value)) {
+ array.set_typed(builtin_types.get(token.value), StringName(), Variant());
+ } else if (token.value == "Resource" || token.value == "SubResource" || token.value == "ExtResource") {
+ Variant resource;
+ err = parse_value(token, resource, p_stream, line, r_err_str, p_res_parser);
+ if (err) {
+ if (token.value == "Resource" && err == ERR_PARSE_ERROR && r_err_str == "Expected '('" && token.type == TK_BRACKET_CLOSE) {
+ err = OK;
+ r_err_str = String();
+ array.set_typed(Variant::OBJECT, token.value, Variant());
+ got_bracket_token = true;
+ } else {
+ return err;
+ }
+ } else {
+ Ref<Script> script = resource;
+ if (script.is_valid() && script->is_valid()) {
+ array.set_typed(Variant::OBJECT, script->get_instance_base_type(), script);
+ }
+ }
+ } else if (ClassDB::class_exists(token.value)) {
+ array.set_typed(Variant::OBJECT, token.value, Variant());
+ }
+
+ if (!got_bracket_token) {
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_BRACKET_CLOSE) {
+ r_err_str = "Expected ']'";
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_PARENTHESIS_OPEN) {
+ r_err_str = "Expected '('";
+ return ERR_PARSE_ERROR;
+ }
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_BRACKET_OPEN) {
+ r_err_str = "Expected '['";
+ return ERR_PARSE_ERROR;
+ }
+
+ Array values;
+ err = _parse_array(values, p_stream, line, r_err_str, p_res_parser);
+ if (err) {
+ return err;
+ }
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_PARENTHESIS_CLOSE) {
+ r_err_str = "Expected ')'";
+ return ERR_PARSE_ERROR;
+ }
+
+ array.assign(values);
+
+ value = array;
} else if (id == "PackedByteArray" || id == "PoolByteArray" || id == "ByteArray") {
Vector<uint8_t> args;
Error err = _parse_construct<uint8_t>(p_stream, args, line, r_err_str);
@@ -1843,6 +1925,38 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
} break;
case Variant::ARRAY: {
+ Array array = p_variant;
+ if (array.get_typed_builtin() != Variant::NIL) {
+ p_store_string_func(p_store_string_ud, "Array[");
+
+ Variant::Type builtin_type = (Variant::Type)array.get_typed_builtin();
+ StringName class_name = array.get_typed_class_name();
+ Ref<Script> script = array.get_typed_script();
+
+ if (script.is_valid()) {
+ String resource_text = String();
+ if (p_encode_res_func) {
+ resource_text = p_encode_res_func(p_encode_res_ud, script);
+ }
+ if (resource_text.is_empty() && script->get_path().is_resource_file()) {
+ resource_text = "Resource(\"" + script->get_path() + "\")";
+ }
+
+ if (!resource_text.is_empty()) {
+ p_store_string_func(p_store_string_ud, resource_text);
+ } else {
+ ERR_PRINT("Failed to encode a path to a custom script for an array type.");
+ p_store_string_func(p_store_string_ud, class_name);
+ }
+ } else if (class_name != StringName()) {
+ p_store_string_func(p_store_string_ud, class_name);
+ } else {
+ p_store_string_func(p_store_string_ud, Variant::get_type_name(builtin_type));
+ }
+
+ p_store_string_func(p_store_string_ud, "](");
+ }
+
if (recursion_count > MAX_RECURSION) {
ERR_PRINT("Max recursion reached");
p_store_string_func(p_store_string_ud, "[]");
@@ -1850,7 +1964,6 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
recursion_count++;
p_store_string_func(p_store_string_ud, "[");
- Array array = p_variant;
int len = array.size();
for (int i = 0; i < len; i++) {
if (i > 0) {
@@ -1862,11 +1975,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, "]");
}
+ if (array.get_typed_builtin() != Variant::NIL) {
+ p_store_string_func(p_store_string_ud, ")");
+ }
+
} break;
case Variant::PACKED_BYTE_ARRAY: {
p_store_string_func(p_store_string_ud, "PackedByteArray(");
- String s;
Vector<uint8_t> data = p_variant;
int len = data.size();
const uint8_t *ptr = data.ptr();
@@ -1954,15 +2070,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
int len = data.size();
const String *ptr = data.ptr();
- String s;
- //write_string("\n");
-
for (int i = 0; i < len; i++) {
if (i > 0) {
p_store_string_func(p_store_string_ud, ", ");
}
- String str = ptr[i];
- p_store_string_func(p_store_string_ud, "\"" + str.c_escape() + "\"");
+ p_store_string_func(p_store_string_ud, "\"" + ptr[i].c_escape() + "\"");
}
p_store_string_func(p_store_string_ud, ")");
@@ -2010,9 +2122,9 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i > 0) {
p_store_string_func(p_store_string_ud, ", ");
}
-
p_store_string_func(p_store_string_ud, rtos_fix(ptr[i].r) + ", " + rtos_fix(ptr[i].g) + ", " + rtos_fix(ptr[i].b) + ", " + rtos_fix(ptr[i].a));
}
+
p_store_string_func(p_store_string_ud, ")");
} break;
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 485c04da6d..3b2e260dcb 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1271,7 +1271,13 @@
<method name="str" qualifiers="vararg">
<return type="String" />
<description>
- Converts one or more arguments of any [Variant] type to [String] in the best way possible.
+ Converts one or more arguments of any [Variant] type to a [String] in the best way possible.
+ [codeblock]
+ var a = [10, 20, 30]
+ var b = str(a)
+ print(len(a)) # Prints 3 (the number of elements in the array).
+ print(len(b)) # Prints 12 (the length of the string "[10, 20, 30]").
+ [/codeblock]
</description>
</method>
<method name="str_to_var">
@@ -2647,7 +2653,7 @@
Additionally, other keywords can be included: [code]"exp"[/code] for exponential range editing, [code]"radians"[/code] for editing radian angles in degrees, [code]"degrees"[/code] to hint at an angle and [code]"hide_slider"[/code] to hide the slider.
</constant>
<constant name="PROPERTY_HINT_ENUM" value="2" enum="PropertyHint">
- Hints that an [int], [float], or [String] property is an enumerated value to pick in a list specified via a hint string.
+ Hints that an [int] or [String] property is an enumerated value to pick in a list specified via a hint string.
The hint string is a comma separated list of names such as [code]"Hello,Something,Else"[/code]. Whitespaces are [b]not[/b] removed from either end of a name. For integer and float properties, the first name in the list has value 0, the next 1, and so on. Explicit values can also be specified by appending [code]:integer[/code] to the name, e.g. [code]"Zero,One,Three:3,Four,Six:6"[/code].
</constant>
<constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="3" enum="PropertyHint">
diff --git a/doc/classes/AESContext.xml b/doc/classes/AESContext.xml
index 7f582e4be7..747968ea91 100644
--- a/doc/classes/AESContext.xml
+++ b/doc/classes/AESContext.xml
@@ -39,39 +39,38 @@
[/gdscript]
[csharp]
using Godot;
- using System;
using System.Diagnostics;
- public class Example : Node
+ public partial class MyNode : Node
{
- public AESContext Aes = new AESContext();
+ private AesContext _aes = new AesContext();
public override void _Ready()
{
string key = "My secret key!!!"; // Key must be either 16 or 32 bytes.
string data = "My secret text!!"; // Data size must be multiple of 16 bytes, apply padding if needed.
// Encrypt ECB
- Aes.Start(AESContext.Mode.EcbEncrypt, key.ToUTF8());
- byte[] encrypted = Aes.Update(data.ToUTF8());
- Aes.Finish();
+ _aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8());
+ byte[] encrypted = _aes.Update(data.ToUtf8());
+ _aes.Finish();
// Decrypt ECB
- Aes.Start(AESContext.Mode.EcbDecrypt, key.ToUTF8());
- byte[] decrypted = Aes.Update(encrypted);
- Aes.Finish();
+ _aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8());
+ byte[] decrypted = _aes.Update(encrypted);
+ _aes.Finish();
// Check ECB
- Debug.Assert(decrypted == data.ToUTF8());
+ Debug.Assert(decrypted == data.ToUtf8());
string iv = "My secret iv!!!!"; // IV must be of exactly 16 bytes.
// Encrypt CBC
- Aes.Start(AESContext.Mode.EcbEncrypt, key.ToUTF8(), iv.ToUTF8());
- encrypted = Aes.Update(data.ToUTF8());
- Aes.Finish();
+ _aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8(), iv.ToUtf8());
+ encrypted = _aes.Update(data.ToUtf8());
+ _aes.Finish();
// Decrypt CBC
- Aes.Start(AESContext.Mode.EcbDecrypt, key.ToUTF8(), iv.ToUTF8());
- decrypted = Aes.Update(encrypted);
- Aes.Finish();
+ _aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8(), iv.ToUtf8());
+ decrypted = _aes.Update(encrypted);
+ _aes.Finish();
// Check CBC
- Debug.Assert(decrypted == data.ToUTF8());
+ Debug.Assert(decrypted == data.ToUtf8());
}
}
[/csharp]
diff --git a/doc/classes/AStar3D.xml b/doc/classes/AStar3D.xml
index 4e8394195d..f0481c1745 100644
--- a/doc/classes/AStar3D.xml
+++ b/doc/classes/AStar3D.xml
@@ -19,15 +19,16 @@
return min(0, abs(u - v) - 1)
[/gdscript]
[csharp]
- public class MyAStar : AStar3D
+ public partial class MyAStar : AStar3D
{
- public override float _ComputeCost(int u, int v)
+ public override float _ComputeCost(long fromId, long toId)
{
- return Mathf.Abs(u - v);
+ return Mathf.Abs((int)(fromId - toId));
}
- public override float _EstimateCost(int u, int v)
+
+ public override float _EstimateCost(long fromId, long toId)
{
- return Mathf.Min(0, Mathf.Abs(u - v) - 1);
+ return Mathf.Min(0, Mathf.Abs((int)(fromId - toId)) - 1);
}
}
[/csharp]
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index c0626dcfe4..74ee13a3d2 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -104,6 +104,13 @@
[param stream] is the [AudioStream] resource to play. [param start_offset] is the number of seconds cut off at the beginning of the audio stream, while [param end_offset] is at the ending.
</description>
</method>
+ <method name="audio_track_is_use_blend" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="track_idx" type="int" />
+ <description>
+ Returns [code]true[/code] if the track at [code]idx[/code] will be blended with other animations.
+ </description>
+ </method>
<method name="audio_track_set_key_end_offset">
<return type="void" />
<param index="0" name="track_idx" type="int" />
@@ -131,6 +138,14 @@
Sets the stream of the key identified by [param key_idx] to value [param stream]. The [param track_idx] must be the index of an Audio Track.
</description>
</method>
+ <method name="audio_track_set_use_blend">
+ <return type="void" />
+ <param index="0" name="track_idx" type="int" />
+ <param index="1" name="enable" type="bool" />
+ <description>
+ Sets whether the track will be blended with other animations. If [code]true[/code], the audio playback volume changes depending on the blend value.
+ </description>
+ </method>
<method name="bezier_track_get_key_in_handle" qualifiers="const">
<return type="Vector2" />
<param index="0" name="track_idx" type="int" />
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index 6e3345b675..bc65e6013b 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -68,10 +68,10 @@
</description>
</method>
<method name="add_input">
- <return type="void" />
+ <return type="bool" />
<param index="0" name="name" type="String" />
<description>
- Adds an input to the node. This is only useful for nodes created for use in an [AnimationNodeBlendTree].
+ Adds an input to the node. This is only useful for nodes created for use in an [AnimationNodeBlendTree]. If the addition fails, returns [code]false[/code].
</description>
</method>
<method name="blend_animation">
@@ -115,13 +115,20 @@
Blend another animation node (in case this node contains children animation nodes). This function is only useful if you inherit from [AnimationRootNode] instead, else editors will not display your node for addition.
</description>
</method>
+ <method name="find_input" qualifiers="const">
+ <return type="int" />
+ <param index="0" name="name" type="String" />
+ <description>
+ Returns the input index which corresponds to [param name]. If not found, returns [code]-1[/code].
+ </description>
+ </method>
<method name="get_input_count" qualifiers="const">
<return type="int" />
<description>
Amount of inputs in this node, only useful for nodes that go into [AnimationNodeBlendTree].
</description>
</method>
- <method name="get_input_name">
+ <method name="get_input_name" qualifiers="const">
<return type="String" />
<param index="0" name="input" type="int" />
<description>
@@ -157,6 +164,14 @@
Adds or removes a path for the filter.
</description>
</method>
+ <method name="set_input_name">
+ <return type="bool" />
+ <param index="0" name="input" type="int" />
+ <param index="1" name="name" type="String" />
+ <description>
+ Sets the name of the input at the given [param input] index. If the setting fails, returns [code]false[/code].
+ </description>
+ </method>
<method name="set_parameter">
<return type="void" />
<param index="0" name="name" type="StringName" />
diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml
index 0f1ce127cd..9a7872f50e 100644
--- a/doc/classes/AnimationNodeBlendSpace1D.xml
+++ b/doc/classes/AnimationNodeBlendSpace1D.xml
@@ -67,6 +67,9 @@
</method>
</methods>
<members>
+ <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="AnimationNodeBlendSpace1D.BlendMode" default="0">
+ Controls the interpolation between animations. See [enum BlendMode] constants.
+ </member>
<member name="max_space" type="float" setter="set_max_space" getter="get_max_space" default="1.0">
The blend space's axis's upper limit for the points' position. See [method add_blend_point].
</member>
@@ -84,4 +87,15 @@
Label of the virtual axis of the blend space.
</member>
</members>
+ <constants>
+ <constant name="BLEND_MODE_INTERPOLATED" value="0" enum="BlendMode">
+ The interpolation between animations is linear.
+ </constant>
+ <constant name="BLEND_MODE_DISCRETE" value="1" enum="BlendMode">
+ The blend space plays the animation of the node the blending position is closest to. Useful for frame-by-frame 2D animations.
+ </constant>
+ <constant name="BLEND_MODE_DISCRETE_CARRY" value="2" enum="BlendMode">
+ Similar to [constant BLEND_MODE_DISCRETE], but starts the new animation at the last animation's playback position.
+ </constant>
+ </constants>
</class>
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml
index 0fb789875f..95891a9061 100644
--- a/doc/classes/AnimationNodeStateMachine.xml
+++ b/doc/classes/AnimationNodeStateMachine.xml
@@ -161,4 +161,9 @@
</description>
</method>
</methods>
+ <members>
+ <member name="allow_transition_to_self" type="bool" setter="set_allow_transition_to_self" getter="is_allow_transition_to_self" default="false">
+ If [code]true[/code], allows teleport to the self state with [method AnimationNodeStateMachinePlayback.travel]. When the reset option is enabled in [method AnimationNodeStateMachinePlayback.travel], the animation is restarted. If [code]false[/code], nothing happens on the teleportation to the self state.
+ </member>
+ </members>
</class>
diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml
index 90bae41586..bc3e5716dd 100644
--- a/doc/classes/AnimationNodeTransition.xml
+++ b/doc/classes/AnimationNodeTransition.xml
@@ -12,18 +12,11 @@
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
- <method name="find_input_caption" qualifiers="const">
- <return type="int" />
- <param index="0" name="caption" type="String" />
- <description>
- Returns the input index which corresponds to [param caption]. If not found, returns [code]-1[/code].
- </description>
- </method>
- <method name="get_input_caption" qualifiers="const">
- <return type="String" />
+ <method name="is_input_reset" qualifiers="const">
+ <return type="bool" />
<param index="0" name="input" type="int" />
<description>
- Returns the name of the input at the given [param input] index. This name is displayed in the editor next to the node input.
+ Returns whether the animation restarts when the animation transitions from the other animation.
</description>
</method>
<method name="is_input_set_as_auto_advance" qualifiers="const">
@@ -41,21 +34,21 @@
Enables or disables auto-advance for the given [param input] index. If enabled, state changes to the next input after playing the animation once. If enabled for the last input state, it loops to the first.
</description>
</method>
- <method name="set_input_caption">
+ <method name="set_input_reset">
<return type="void" />
<param index="0" name="input" type="int" />
- <param index="1" name="caption" type="String" />
+ <param index="1" name="enable" type="bool" />
<description>
- Sets the name of the input at the given [param input] index. This name is displayed in the editor next to the node input.
+ If [code]true[/code], the destination animation is restarted when the animation transitions.
</description>
</method>
</methods>
<members>
- <member name="enabled_inputs" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
- The number of enabled input ports for this node. The maximum is [code]31[/code].
+ <member name="allow_transition_to_self" type="bool" setter="set_allow_transition_to_self" getter="is_allow_transition_to_self" default="false">
+ If [code]true[/code], allows transition to the self state. When the reset option is enabled in input, the animation is restarted. If [code]false[/code], nothing happens on the transition to the self state.
</member>
- <member name="reset" type="bool" setter="set_reset" getter="is_reset" default="true">
- If [code]true[/code], the destination animation is played back from the beginning when switched.
+ <member name="input_count" type="int" setter="set_input_count" getter="get_input_count" default="0">
+ The number of enabled input ports for this node.
</member>
<member name="xfade_curve" type="Curve" setter="set_xfade_curve" getter="get_xfade_curve">
Determines how cross-fading between animations is eased. If empty, the transition will be linear.
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 8982eeedb2..25e4a4549d 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -232,6 +232,10 @@
<member name="assigned_animation" type="String" setter="set_assigned_animation" getter="get_assigned_animation">
If playing, the the current animation's key, otherwise, the animation last played. When set, this changes the animation, but will not play it unless already playing. See also [member current_animation].
</member>
+ <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32">
+ The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers.
+ For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each.
+ </member>
<member name="autoplay" type="String" setter="set_autoplay" getter="get_autoplay" default="&quot;&quot;">
The key of the animation to play when the scene loads.
</member>
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index 3a3e8bb1fa..98256f0a38 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -92,13 +92,6 @@
[/codeblocks]
</description>
</method>
- <method name="rename_parameter">
- <return type="void" />
- <param index="0" name="old_name" type="String" />
- <param index="1" name="new_name" type="String" />
- <description>
- </description>
- </method>
</methods>
<members>
<member name="active" type="bool" setter="set_active" getter="is_active" default="false">
@@ -110,6 +103,10 @@
<member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player" default="NodePath(&quot;&quot;)">
The path to the [AnimationPlayer] used for animating.
</member>
+ <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32">
+ The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers.
+ For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each.
+ </member>
<member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="AnimationTree.AnimationProcessCallback" default="1">
The process mode of this [AnimationTree]. See [enum AnimationProcessCallback] for available modes.
</member>
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index 3f76cc16ec..8a98921a60 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -87,8 +87,9 @@
<member name="gravity_point_center" type="Vector2" setter="set_gravity_point_center" getter="get_gravity_point_center" default="Vector2(0, 1)">
If gravity is a point (see [member gravity_point]), this will be the point of attraction.
</member>
- <member name="gravity_point_distance_scale" type="float" setter="set_gravity_point_distance_scale" getter="get_gravity_point_distance_scale" default="0.0">
- The falloff factor for point gravity. The greater the value, the faster gravity decreases with distance.
+ <member name="gravity_point_unit_distance" type="float" setter="set_gravity_point_unit_distance" getter="get_gravity_point_unit_distance" default="0.0">
+ The distance at which the gravity strength is equal to [member gravity]. For example, on a planet 100 pixels in radius with a surface gravity of 4.0 px/s², set the [member gravity] to 4.0 and the unit distance to 100.0. The gravity will have falloff according to the inverse square law, so in the example, at 200 pixels from the center the gravity will be 1.0 px/s² (twice the distance, 1/4th the gravity), at 50 pixels it will be 16.0 px/s² (half the distance, 4x the gravity), and so on.
+ The above is true only when the unit distance is a positive number. When this is set to 0.0, the gravity will be constant regardless of distance.
</member>
<member name="gravity_space_override" type="int" setter="set_gravity_space_override_mode" getter="get_gravity_space_override_mode" enum="Area2D.SpaceOverride" default="0">
Override mode for gravity calculations within this area. See [enum SpaceOverride] for possible values.
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index d40bca99d8..bd046b7cb8 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -86,8 +86,9 @@
<member name="gravity_point_center" type="Vector3" setter="set_gravity_point_center" getter="get_gravity_point_center" default="Vector3(0, -1, 0)">
If gravity is a point (see [member gravity_point]), this will be the point of attraction.
</member>
- <member name="gravity_point_distance_scale" type="float" setter="set_gravity_point_distance_scale" getter="get_gravity_point_distance_scale" default="0.0">
- The falloff factor for point gravity. The greater the value, the faster gravity decreases with distance.
+ <member name="gravity_point_unit_distance" type="float" setter="set_gravity_point_unit_distance" getter="get_gravity_point_unit_distance" default="0.0">
+ The distance at which the gravity strength is equal to [member gravity]. For example, on a planet 100 meters in radius with a surface gravity of 4.0 m/s², set the [member gravity] to 4.0 and the unit distance to 100.0. The gravity will have falloff according to the inverse square law, so in the example, at 200 meters from the center the gravity will be 1.0 m/s² (twice the distance, 1/4th the gravity), at 50 meters it will be 16.0 m/s² (half the distance, 4x the gravity), and so on.
+ The above is true only when the unit distance is a positive number. When this is set to 0.0, the gravity will be constant regardless of distance.
</member>
<member name="gravity_space_override" type="int" setter="set_gravity_space_override_mode" getter="get_gravity_space_override_mode" enum="Area3D.SpaceOverride" default="0">
Override mode for gravity calculations within this area. See [enum SpaceOverride] for possible values.
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 1ac1c0745e..c4fec5a729 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -59,14 +59,14 @@
<param index="2" name="class_name" type="StringName" />
<param index="3" name="script" type="Variant" />
<description>
- Creates a typed array from the [param base] array. The base array can't be already typed. See [method set_typed] for more details.
+ Creates a typed array from the [param base] array.
</description>
</constructor>
<constructor name="Array">
<return type="Array" />
<param index="0" name="from" type="Array" />
<description>
- Constructs an [Array] as a copy of the given [Array].
+ Returns the same array as [param from]. If you need a copy of the array, use [method duplicate].
</description>
</constructor>
<constructor name="Array">
@@ -200,6 +200,13 @@
[/codeblock]
</description>
</method>
+ <method name="assign">
+ <return type="void" />
+ <param index="0" name="array" type="Array" />
+ <description>
+ Assigns elements of another [param array] into the array. Resizes the array to match [param array]. Performs type conversions if the array is typed.
+ </description>
+ </method>
<method name="back" qualifiers="const">
<return type="Variant" />
<description>
@@ -207,7 +214,7 @@
[b]Note:[/b] Calling this function is not the same as writing [code]array[-1][/code]. If the array is empty, accessing by index will pause project execution when running from the editor.
</description>
</method>
- <method name="bsearch">
+ <method name="bsearch" qualifiers="const">
<return type="int" />
<param index="0" name="value" type="Variant" />
<param index="1" name="before" type="bool" default="true" />
@@ -216,7 +223,7 @@
[b]Note:[/b] Calling [method bsearch] on an unsorted array results in unexpected behavior.
</description>
</method>
- <method name="bsearch_custom">
+ <method name="bsearch_custom" qualifiers="const">
<return type="int" />
<param index="0" name="value" type="Variant" />
<param index="1" name="func" type="Callable" />
@@ -269,7 +276,7 @@
array.fill(0) # Initialize the 10 elements to 0.
[/gdscript]
[csharp]
- var array = new Godot.Collections.Array{};
+ var array = new Godot.Collections.Array();
array.Resize(10);
array.Fill(0); // Initialize the 10 elements to 0.
[/csharp]
@@ -340,7 +347,7 @@
print(["inside", 7].has("7")) # False
[/gdscript]
[csharp]
- var arr = new Godot.Collections.Array{"inside", 7};
+ var arr = new Godot.Collections.Array { "inside", 7 };
// has is renamed to Contains
GD.Print(arr.Contains("inside")); // True
GD.Print(arr.Contains("outside")); // False
@@ -357,7 +364,7 @@
[/gdscript]
[csharp]
// As there is no "in" keyword in C#, you have to use Contains
- var array = new Godot.Collections.Array{2, 4, 6, 8};
+ var array = new Godot.Collections.Array { 2, 4, 6, 8 };
if (array.Contains(2))
{
GD.Print("Contains!");
@@ -395,6 +402,13 @@
Returns [code]true[/code] if the array is read-only. See [method make_read_only]. Arrays are automatically read-only if declared with [code]const[/code] keyword.
</description>
</method>
+ <method name="is_same_typed" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="array" type="Array" />
+ <description>
+ Returns [code]true[/code] if the array is typed the same as [param array].
+ </description>
+ </method>
<method name="is_typed" qualifiers="const">
<return type="bool" />
<description>
@@ -440,10 +454,16 @@
<return type="Variant" />
<description>
Returns a random value from the target array.
- [codeblock]
+ [codeblocks]
+ [gdscript]
var array: Array[int] = [1, 2, 3, 4]
print(array.pick_random()) # Prints either of the four numbers.
- [/codeblock]
+ [/gdscript]
+ [csharp]
+ var array = new Godot.Collections.Array { 1, 2, 3, 4 };
+ GD.Print(array.PickRandom()); // Prints either of the four numbers.
+ [/csharp]
+ [/codeblocks]
</description>
</method>
<method name="pop_at">
@@ -530,16 +550,6 @@
Searches the array in reverse order. Optionally, a start search index can be passed. If negative, the start index is considered relative to the end of the array.
</description>
</method>
- <method name="set_typed">
- <return type="void" />
- <param index="0" name="type" type="int" />
- <param index="1" name="class_name" type="StringName" />
- <param index="2" name="script" type="Variant" />
- <description>
- Makes the [Array] typed. The [param type] should be one of the [enum Variant.Type] constants. [param class_name] is optional and can only be provided for [constant TYPE_OBJECT]. [param script] can only be provided if [param class_name] is not empty.
- The method fails if an array is already typed.
- </description>
- </method>
<method name="shuffle">
<return type="void" />
<description>
@@ -562,7 +572,7 @@
Returns the slice of the [Array], from [param begin] (inclusive) to [param end] (exclusive), as a new [Array].
The absolute value of [param begin] and [param end] will be clamped to the array size, so the default value for [param end] makes it slice to the size of the array by default (i.e. [code]arr.slice(1)[/code] is a shorthand for [code]arr.slice(1, arr.size())[/code]).
If either [param begin] or [param end] are negative, they will be relative to the end of the array (i.e. [code]arr.slice(0, -2)[/code] is a shorthand for [code]arr.slice(0, arr.size() - 2)[/code]).
- If specified, [param step] is the relative index between source elements. It can be negative, then [param begin] must be higher than [param end]. For example, [code][0, 1, 2, 3, 4, 5].slice(5, 1, -2)[/code] returns [code][5, 3][/code]).
+ If specified, [param step] is the relative index between source elements. It can be negative, then [param begin] must be higher than [param end]. For example, [code][0, 1, 2, 3, 4, 5].slice(5, 1, -2)[/code] returns [code][5, 3][/code].
If [param deep] is true, each element will be copied by value rather than by reference.
</description>
</method>
@@ -579,7 +589,9 @@
print(strings) # Prints [string1, string10, string11, string2]
[/gdscript]
[csharp]
- // There is no sort support for Godot.Collections.Array
+ var strings = new Godot.Collections.Array { "string1", "string2", "string10", "string11" };
+ strings.Sort();
+ GD.Print(strings); // Prints [string1, string10, string11, string2]
[/csharp]
[/codeblocks]
To perform natural order sorting, you can use [method sort_custom] with [method String.naturalnocasecmp_to] as follows:
@@ -619,13 +631,6 @@
[/codeblocks]
</description>
</method>
- <method name="typed_assign">
- <return type="bool" />
- <param index="0" name="array" type="Array" />
- <description>
- Assigns a different [Array] to this array reference. It the array is typed, the new array's type must be compatible and its elements will be automatically converted.
- </description>
- </method>
</methods>
<operators>
<operator name="operator !=">
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 36f12dd5c4..ae331f8491 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -29,13 +29,6 @@
Adds an [AudioEffect] effect to the bus [param bus_idx] at [param at_position].
</description>
</method>
- <method name="capture_get_device_list">
- <return type="PackedStringArray" />
- <description>
- Returns the names of all audio input devices detected on the system.
- [b]Note:[/b] [member ProjectSettings.audio/driver/enable_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
- </description>
- </method>
<method name="generate_bus_layout" qualifiers="const">
<return type="AudioBusLayout" />
<description>
@@ -117,10 +110,11 @@
Returns the volume of the bus at index [param bus_idx] in dB.
</description>
</method>
- <method name="get_device_list">
+ <method name="get_input_device_list">
<return type="PackedStringArray" />
<description>
- Returns the names of all audio devices detected on the system.
+ Returns the names of all audio input devices detected on the system.
+ [b]Note:[/b] [member ProjectSettings.audio/driver/enable_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
</description>
</method>
<method name="get_mix_rate" qualifiers="const">
@@ -129,6 +123,12 @@
Returns the sample rate at the output of the [AudioServer].
</description>
</method>
+ <method name="get_output_device_list">
+ <return type="PackedStringArray" />
+ <description>
+ Returns the names of all audio output devices detected on the system.
+ </description>
+ </method>
<method name="get_output_latency" qualifiers="const">
<return type="float" />
<description>
@@ -302,12 +302,12 @@
<member name="bus_count" type="int" setter="set_bus_count" getter="get_bus_count" default="1">
Number of available audio buses.
</member>
- <member name="capture_device" type="String" setter="capture_set_device" getter="capture_get_device" default="&quot;Default&quot;">
- Name of the current device for audio input (see [method capture_get_device_list]). On systems with multiple audio inputs (such as analog, USB and HDMI audio), this can be used to select the audio input device. The value [code]"Default"[/code] will record audio on the system-wide default audio input. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code].
+ <member name="input_device" type="String" setter="set_input_device" getter="get_input_device" default="&quot;Default&quot;">
+ Name of the current device for audio input (see [method get_input_device_list]). On systems with multiple audio inputs (such as analog, USB and HDMI audio), this can be used to select the audio input device. The value [code]"Default"[/code] will record audio on the system-wide default audio input. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code].
[b]Note:[/b] [member ProjectSettings.audio/driver/enable_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
</member>
- <member name="device" type="String" setter="set_device" getter="get_device" default="&quot;Default&quot;">
- Name of the current device for audio output (see [method get_device_list]). On systems with multiple audio outputs (such as analog, USB and HDMI audio), this can be used to select the audio output device. The value [code]"Default"[/code] will play audio on the system-wide default audio output. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code].
+ <member name="output_device" type="String" setter="set_output_device" getter="get_output_device" default="&quot;Default&quot;">
+ Name of the current device for audio output (see [method get_output_device_list]). On systems with multiple audio outputs (such as analog, USB and HDMI audio), this can be used to select the audio output device. The value [code]"Default"[/code] will play audio on the system-wide default audio output. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code].
</member>
<member name="playback_speed_scale" type="float" setter="set_playback_speed_scale" getter="get_playback_speed_scale" default="1.0">
Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played at half its speed).
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 06e183f4e2..9b3a4f7bba 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -28,6 +28,12 @@
Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer].
</description>
</method>
+ <method name="has_stream_playback">
+ <return type="bool" />
+ <description>
+ Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not.
+ </description>
+ </method>
<method name="play">
<return type="void" />
<param index="0" name="from_position" type="float" default="0.0" />
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index 81755b580f..18869e87cb 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -25,6 +25,12 @@
Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer2D].
</description>
</method>
+ <method name="has_stream_playback">
+ <return type="bool" />
+ <description>
+ Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not.
+ </description>
+ </method>
<method name="play">
<return type="void" />
<param index="0" name="from_position" type="float" default="0.0" />
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index f711210ca1..d5a06dcad6 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -25,6 +25,12 @@
Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer3D].
</description>
</method>
+ <method name="has_stream_playback">
+ <return type="bool" />
+ <description>
+ Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not.
+ </description>
+ </method>
<method name="play">
<return type="void" />
<param index="0" name="from_position" type="float" default="0.0" />
diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml
index 8fc44d7536..50be9b86bf 100644
--- a/doc/classes/Callable.xml
+++ b/doc/classes/Callable.xml
@@ -173,14 +173,14 @@
<method name="rpc" qualifiers="vararg const">
<return type="void" />
<description>
- Perform an RPC (Remote Procedure Call). This is used for multiplayer and is normally not available, unless the function being called has been marked as [i]RPC[/i]. Calling this method on unsupported functions will result in an error.
+ Perform an RPC (Remote Procedure Call). This is used for multiplayer and is normally not available, unless the function being called has been marked as [i]RPC[/i]. Calling this method on unsupported functions will result in an error. See [method Node.rpc].
</description>
</method>
<method name="rpc_id" qualifiers="vararg const">
<return type="void" />
<param index="0" name="peer_id" type="int" />
<description>
- Perform an RPC (Remote Procedure Call) on a specific peer ID (see multiplayer documentation for reference). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling this method on unsupported functions will result in an error.
+ Perform an RPC (Remote Procedure Call) on a specific peer ID (see multiplayer documentation for reference). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling this method on unsupported functions will result in an error. See [method Node.rpc_id].
</description>
</method>
<method name="unbind" qualifiers="const">
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index 9315a85e1f..4156c9451a 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -55,6 +55,18 @@
[b]Note:[/b] The returned value is not the same as [member Node2D.global_position], as it is affected by the drag properties. It is also not the same as the current position if [member position_smoothing_enabled] is [code]true[/code] (see [method get_screen_center_position]).
</description>
</method>
+ <method name="is_current" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if this [Camera2D] is the active camera (see [method Viewport.get_camera_2d]).
+ </description>
+ </method>
+ <method name="make_current">
+ <return type="void" />
+ <description>
+ Forces this [Camera2D] to become the current active one. [member enabled] must be [code]true[/code].
+ </description>
+ </method>
<method name="reset_smoothing">
<return type="void" />
<description>
@@ -83,9 +95,6 @@
<member name="anchor_mode" type="int" setter="set_anchor_mode" getter="get_anchor_mode" enum="Camera2D.AnchorMode" default="1">
The Camera2D's anchor point. See [enum AnchorMode] constants.
</member>
- <member name="current" type="bool" setter="set_current" getter="is_current" default="false">
- If [code]true[/code], the camera acts as the active camera for its [Viewport] ancestor. Only one camera can be current in a given viewport, so setting a different camera in the same viewport [code]current[/code] will disable whatever camera was already active in that viewport.
- </member>
<member name="custom_viewport" type="Node" setter="set_custom_viewport" getter="get_custom_viewport">
The custom [Viewport] node attached to the [Camera2D]. If [code]null[/code] or not a [Viewport], uses the default viewport instead.
</member>
@@ -124,6 +133,10 @@
<member name="editor_draw_screen" type="bool" setter="set_screen_drawing_enabled" getter="is_screen_drawing_enabled" default="true">
If [code]true[/code], draws the camera's screen rectangle in the editor.
</member>
+ <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
+ Controls whether the camera can be active or not. If [code]true[/code], the [Camera2D] will become the main camera when it enters the scene tree and there is no active camera currently (see [method Viewport.get_camera_2d]).
+ When the camera is currently active and [member enabled] is set to [code]false[/code], the next enabled [Camera2D] in the scene tree will become active.
+ </member>
<member name="ignore_rotation" type="bool" setter="set_ignore_rotation" getter="is_ignoring_rotation" default="true">
If [code]true[/code], the camera's rendered view is not affected by its [member Node2D.rotation] and [member Node2D.global_rotation].
</member>
diff --git a/doc/classes/CanvasGroup.xml b/doc/classes/CanvasGroup.xml
index 6eeff8fef3..45f77ba484 100644
--- a/doc/classes/CanvasGroup.xml
+++ b/doc/classes/CanvasGroup.xml
@@ -8,6 +8,7 @@
[b]Note:[/b] The [CanvasGroup] uses a custom shader to read from the backbuffer to draw its children. Assigning a [Material] to the [CanvasGroup] overrides the builtin shader. To duplicate the behavior of the builtin shader in a custom [Shader] use the following:
[codeblock]
shader_type canvas_item;
+ render_mode unshaded;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 57278d9241..cee0e3ef7d 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -233,7 +233,6 @@
<description>
Returns a new color from [param rgba], an HTML hexadecimal color string. [param rgba] is not case-sensitive, and may be prefixed by a hash sign ([code]#[/code]).
[param rgba] must be a valid three-digit or six-digit hexadecimal color string, and may contain an alpha channel value. If [param rgba] does not contain an alpha channel value, an alpha channel value of 1.0 is applied. If [param rgba] is invalid, returns an empty color.
- [b]Note:[/b] In C#, this method is not implemented. The same functionality is provided by the Color constructor.
[codeblocks]
[gdscript]
var blue = Color.html("#0000ff") # blue is Color(0.0, 0.0, 1.0, 1.0)
@@ -264,13 +263,13 @@
Color.html_is_valid("#55aaFF5") # Returns false
[/gdscript]
[csharp]
- Color.IsHtmlValid("#55AAFF"); // Returns true
- Color.IsHtmlValid("#55AAFF20"); // Returns true
- Color.IsHtmlValid("55AAFF"); // Returns true
- Color.IsHtmlValid("#F2C"); // Returns true
+ Color.HtmlIsValid("#55AAFF"); // Returns true
+ Color.HtmlIsValid("#55AAFF20"); // Returns true
+ Color.HtmlIsValid("55AAFF"); // Returns true
+ Color.HtmlIsValid("#F2C"); // Returns true
- Color.IsHtmlValid("#AABBC"); // Returns false
- Color.IsHtmlValid("#55aaFF5"); // Returns false
+ Color.HtmlIsValid("#AABBC"); // Returns false
+ Color.HtmlIsValid("#55aaFF5"); // Returns false
[/csharp]
[/codeblocks]
</description>
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 0d675112b8..d74ddba369 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -37,11 +37,11 @@
return typeof(data) == TYPE_DICTIONARY and data.has("expected")
[/gdscript]
[csharp]
- public override bool CanDropData(Vector2 position, object data)
+ public override bool _CanDropData(Vector2 atPosition, Variant data)
{
// Check position if it is relevant to you
// Otherwise, just check data
- return data is Godot.Collections.Dictionary &amp;&amp; (data as Godot.Collections.Dictionary).Contains("expected");
+ return data.VariantType == Variant.Type.Dictionary &amp;&amp; data.AsGodotDictionary().Contains("expected");
}
[/csharp]
[/codeblocks]
@@ -57,17 +57,19 @@
[gdscript]
func _can_drop_data(position, data):
return typeof(data) == TYPE_DICTIONARY and data.has("color")
+
func _drop_data(position, data):
var color = data["color"]
[/gdscript]
[csharp]
- public override bool CanDropData(Vector2 position, object data)
+ public override bool _CanDropData(Vector2 atPosition, Variant data)
{
- return data is Godot.Collections.Dictionary &amp;&amp; (data as Godot.Collections.Dictionary).Contains("color");
+ return data.VariantType == Variant.Type.Dictionary &amp;&amp; dict.AsGodotDictionary().Contains("color");
}
- public override void DropData(Vector2 position, object data)
+
+ public override void _DropData(Vector2 atPosition, Variant data)
{
- Color color = (Color)(data as Godot.Collections.Dictionary)["color"];
+ Color color = data.AsGodotDictionary()["color"].AsColor();
}
[/csharp]
[/codeblocks]
@@ -87,11 +89,11 @@
return mydata
[/gdscript]
[csharp]
- public override object GetDragData(Vector2 position)
+ public override Variant _GetDragData(Vector2 atPosition)
{
- object mydata = MakeData(); // This is your custom method generating the drag data.
- SetDragPreview(MakePreview(mydata)); // This is your custom method generating the preview of the drag data.
- return mydata;
+ var myData = MakeData(); // This is your custom method generating the drag data.
+ SetDragPreview(MakePreview(myData)); // This is your custom method generating the preview of the drag data.
+ return myData;
}
[/csharp]
[/codeblocks]
@@ -121,10 +123,9 @@
[csharp]
public override void _GuiInput(InputEvent @event)
{
- if (@event is InputEventMouseButton)
+ if (@event is InputEventMouseButton mb)
{
- var mb = @event as InputEventMouseButton;
- if (mb.ButtonIndex == (int)ButtonList.Left &amp;&amp; mb.Pressed)
+ if (mb.ButtonIndex == MouseButton.Left &amp;&amp; mb.Pressed)
{
GD.Print("I've been clicked D:");
}
@@ -168,7 +169,7 @@
return label
[/gdscript]
[csharp]
- public override Godot.Control _MakeCustomTooltip(String forText)
+ public override Control _MakeCustomTooltip(string forText)
{
var label = new Label();
label.Text = forText;
@@ -185,7 +186,7 @@
return tooltip
[/gdscript]
[csharp]
- public override Godot.Control _MakeCustomTooltip(String forText)
+ public override Control _MakeCustomTooltip(string forText)
{
Node tooltip = ResourceLoader.Load&lt;PackedScene&gt;("res://some_tooltip_scene.tscn").Instantiate();
tooltip.GetNode&lt;Label&gt;("Label").Text = forText;
@@ -229,11 +230,11 @@
[/gdscript]
[csharp]
// Given the child Label node "MyLabel", override its font color with a custom value.
- GetNode&lt;Label&gt;("MyLabel").AddThemeColorOverride("font_color", new Color(1, 0.5f, 0))
+ GetNode&lt;Label&gt;("MyLabel").AddThemeColorOverride("font_color", new Color(1, 0.5f, 0));
// Reset the font color of the child label.
- GetNode&lt;Label&gt;("MyLabel").RemoveThemeColorOverride("font_color")
+ GetNode&lt;Label&gt;("MyLabel").RemoveThemeColorOverride("font_color");
// Alternatively it can be overridden with the default value from the Label type.
- GetNode&lt;Label&gt;("MyLabel").AddThemeColorOverride("font_color", GetThemeColor("font_color", "Label"))
+ GetNode&lt;Label&gt;("MyLabel").AddThemeColorOverride("font_color", GetThemeColor("font_color", "Label"));
[/csharp]
[/codeblocks]
</description>
@@ -542,12 +543,12 @@
[codeblocks]
[gdscript]
func _process(delta):
- grab_click_focus() #when clicking another Control node, this node will be clicked instead
+ grab_click_focus() # When clicking another Control node, this node will be clicked instead.
[/gdscript]
[csharp]
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
- GrabClickFocus(); //when clicking another Control node, this node will be clicked instead
+ GrabClickFocus(); // When clicking another Control node, this node will be clicked instead.
}
[/csharp]
[/codeblocks]
@@ -812,16 +813,16 @@
[/gdscript]
[csharp]
[Export]
- public Color Color = new Color(1, 0, 0, 1);
+ private Color _color = new Color(1, 0, 0, 1);
- public override object GetDragData(Vector2 position)
+ public override Variant _GetDragData(Vector2 atPosition)
{
// Use a control that is not in the tree
var cpb = new ColorPickerButton();
- cpb.Color = Color;
- cpb.RectSize = new Vector2(50, 50);
+ cpb.Color = _color;
+ cpb.Size = new Vector2(50, 50);
SetDragPreview(cpb);
- return Color;
+ return _color;
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Crypto.xml b/doc/classes/Crypto.xml
index ade63225dc..a7e7e756c6 100644
--- a/doc/classes/Crypto.xml
+++ b/doc/classes/Crypto.xml
@@ -9,9 +9,11 @@
[codeblocks]
[gdscript]
extends Node
+
var crypto = Crypto.new()
var key = CryptoKey.new()
var cert = X509Certificate.new()
+
func _ready():
# Generate new RSA key.
key = crypto.generate_rsa(4096)
@@ -35,35 +37,35 @@
[/gdscript]
[csharp]
using Godot;
- using System;
using System.Diagnostics;
- public class CryptoNode : Node
+ public partial class MyNode : Node
{
- public Crypto Crypto = new Crypto();
- public CryptoKey Key = new CryptoKey();
- public X509Certificate Cert = new X509Certificate();
+ private Crypto _crypto = new Crypto();
+ private CryptoKey _key = new CryptoKey();
+ private X509Certificate _cert = new X509Certificate();
+
public override void _Ready()
{
// Generate new RSA key.
- Key = Crypto.GenerateRsa(4096);
+ _key = _crypto.GenerateRsa(4096);
// Generate new self-signed certificate with the given key.
- Cert = Crypto.GenerateSelfSignedCertificate(Key, "CN=mydomain.com,O=My Game Company,C=IT");
+ _cert = _crypto.GenerateSelfSignedCertificate(_key, "CN=mydomain.com,O=My Game Company,C=IT");
// Save key and certificate in the user folder.
- Key.Save("user://generated.key");
- Cert.Save("user://generated.crt");
+ _key.Save("user://generated.key");
+ _cert.Save("user://generated.crt");
// Encryption
string data = "Some data";
- byte[] encrypted = Crypto.Encrypt(Key, data.ToUTF8());
+ byte[] encrypted = _crypto.Encrypt(_key, data.ToUtf8());
// Decryption
- byte[] decrypted = Crypto.Decrypt(Key, encrypted);
+ byte[] decrypted = _crypto.Decrypt(_key, encrypted);
// Signing
- byte[] signature = Crypto.Sign(HashingContext.HashType.Sha256, Data.SHA256Buffer(), Key);
+ byte[] signature = _crypto.Sign(HashingContext.HashType.Sha256, Data.Sha256Buffer(), _key);
// Verifying
- bool verified = Crypto.Verify(HashingContext.HashType.Sha256, Data.SHA256Buffer(), signature, Key);
+ bool verified = _crypto.Verify(HashingContext.HashType.Sha256, Data.Sha256Buffer(), signature, _key);
// Checks
Debug.Assert(verified);
- Debug.Assert(data.ToUTF8() == decrypted);
+ Debug.Assert(data.ToUtf8() == decrypted);
}
}
[/csharp]
diff --git a/doc/classes/DTLSServer.xml b/doc/classes/DTLSServer.xml
index 457513b8aa..ae1ba10ec7 100644
--- a/doc/classes/DTLSServer.xml
+++ b/doc/classes/DTLSServer.xml
@@ -38,45 +38,46 @@
p.put_packet("Hello DTLS client".to_utf8())
[/gdscript]
[csharp]
- using Godot;
- using System;
// ServerNode.cs
- public class ServerNode : Node
+ using Godot;
+
+ public partial class ServerNode : Node
{
- public DTLSServer Dtls = new DTLSServer();
- public UDPServer Server = new UDPServer();
- public Godot.Collections.Array&lt;PacketPeerDTLS&gt; Peers = new Godot.Collections.Array&lt;PacketPeerDTLS&gt;();
+ private DtlsServer _dtls = new DtlsServer();
+ private UdpServer _server = new UdpServer();
+ private Godot.Collections.Array&lt;PacketPeerDTLS&gt; _peers = new Godot.Collections.Array&lt;PacketPeerDTLS&gt;();
+
public override void _Ready()
{
- Server.Listen(4242);
+ _server.Listen(4242);
var key = GD.Load&lt;CryptoKey&gt;("key.key"); // Your private key.
var cert = GD.Load&lt;X509Certificate&gt;("cert.crt"); // Your X509 certificate.
- Dtls.Setup(key, cert);
+ _dtls.Setup(key, cert);
}
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
while (Server.IsConnectionAvailable())
{
- PacketPeerUDP peer = Server.TakeConnection();
- PacketPeerDTLS dtlsPeer = Dtls.TakeConnection(peer);
- if (dtlsPeer.GetStatus() != PacketPeerDTLS.Status.Handshaking)
+ PacketPeerUDP peer = _server.TakeConnection();
+ PacketPeerDTLS dtlsPeer = _dtls.TakeConnection(peer);
+ if (dtlsPeer.GetStatus() != PacketPeerDtls.Status.Handshaking)
{
continue; // It is normal that 50% of the connections fails due to cookie exchange.
}
GD.Print("Peer connected!");
- Peers.Add(dtlsPeer);
+ _peers.Add(dtlsPeer);
}
- foreach (var p in Peers)
+ foreach (var p in _peers)
{
p.Poll(); // Must poll to update the state.
- if (p.GetStatus() == PacketPeerDTLS.Status.Connected)
+ if (p.GetStatus() == PacketPeerDtls.Status.Connected)
{
while (p.GetAvailablePacketCount() &gt; 0)
{
- GD.Print("Received Message From Client: " + p.GetPacket().GetStringFromUTF8());
- p.PutPacket("Hello Dtls Client".ToUTF8());
+ GD.Print($"Received Message From Client: {p.GetPacket().GetStringFromUtf8()}");
+ p.PutPacket("Hello DTLS Client".ToUtf8());
}
}
}
@@ -108,34 +109,36 @@
connected = true
[/gdscript]
[csharp]
+ // ClientNode.cs
using Godot;
using System.Text;
- // ClientNode.cs
- public class ClientNode : Node
+
+ public partial class ClientNode : Node
{
- public PacketPeerDTLS Dtls = new PacketPeerDTLS();
- public PacketPeerUDP Udp = new PacketPeerUDP();
- public bool Connected = false;
+ private PacketPeerDtls _dtls = new PacketPeerDtls();
+ private PacketPeerUdp _udp = new PacketPeerUdp();
+ private bool _connected = false;
+
public override void _Ready()
{
- Udp.ConnectToHost("127.0.0.1", 4242);
- Dtls.ConnectToPeer(Udp, false); // Use true in production for certificate validation!
+ _udp.ConnectToHost("127.0.0.1", 4242);
+ _dtls.ConnectToPeer(_udp, validateCerts: false); // Use true in production for certificate validation!
}
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
- Dtls.Poll();
- if (Dtls.GetStatus() == PacketPeerDTLS.Status.Connected)
+ _dtls.Poll();
+ if (_dtls.GetStatus() == PacketPeerDtls.Status.Connected)
{
- if (!Connected)
+ if (!_connected)
{
// Try to contact server
- Dtls.PutPacket("The Answer Is..42!".ToUTF8());
+ _dtls.PutPacket("The Answer Is..42!".ToUtf8());
}
- while (Dtls.GetAvailablePacketCount() &gt; 0)
+ while (_dtls.GetAvailablePacketCount() &gt; 0)
{
- GD.Print("Connected: " + Dtls.GetPacket().GetStringFromUTF8());
- Connected = true;
+ GD.Print($"Connected: {_dtls.GetPacket().GetStringFromUtf8()}");
+ _connected = true;
}
}
}
@@ -148,11 +151,9 @@
<methods>
<method name="setup">
<return type="int" enum="Error" />
- <param index="0" name="key" type="CryptoKey" />
- <param index="1" name="certificate" type="X509Certificate" />
- <param index="2" name="chain" type="X509Certificate" default="null" />
+ <param index="0" name="server_options" type="TLSOptions" />
<description>
- Setup the DTLS server to use the given [param key] and provide the given [param certificate] to clients. You can pass the optional [param chain] parameter to provide additional CA chain information along with the certificate.
+ Setup the DTLS server to use the given [param server_options]. See [method TLSOptions.server].
</description>
</method>
<method name="take_connection">
diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml
index b9d3f1d81e..b63f6e7252 100644
--- a/doc/classes/Decal.xml
+++ b/doc/classes/Decal.xml
@@ -8,6 +8,7 @@
They are made of an [AABB] and a group of [Texture2D]s specifying [Color], normal, ORM (ambient occlusion, roughness, metallic), and emission. Decals are projected within their [AABB] so altering the orientation of the Decal affects the direction in which they are projected. By default, Decals are projected down (i.e. from positive Y to negative Y).
The [Texture2D]s associated with the Decal are automatically stored in a texture atlas which is used for drawing the decals so all decals can be drawn at once. Godot uses clustered decals, meaning they are stored in cluster data and drawn when the mesh is drawn, they are not drawn as a post-processing effect after.
[b]Note:[/b] Decals cannot affect an underlying material's transparency, regardless of its transparency mode (alpha blend, alpha scissor, alpha hash, opaque pre-pass). This means translucent or transparent areas of a material will remain translucent or transparent even if an opaque decal is applied on them.
+ [b]Note:[/b] When using the Mobile rendering method, decals will only correctly affect meshes whose visibility AABB intersects with the decal's AABB. If using a shader to deform the mesh in a way that makes it go outside its AABB, [member GeometryInstance3D.extra_cull_margin] must be increased on the mesh. Otherwise, the decal may not be visible on the mesh.
</description>
<tutorials>
</tutorials>
@@ -75,9 +76,6 @@
<member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy" default="1.0">
Energy multiplier for the emission texture. This will make the decal emit light at a higher or lower intensity, independently of the albedo color. See also [member modulate].
</member>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- Sets the size of the [AABB] used by the decal. The AABB goes from [code]-extents[/code] to [code]extents[/code].
- </member>
<member name="lower_fade" type="float" setter="set_lower_fade" getter="get_lower_fade" default="0.3">
Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB]. Only positive values are valid (negative values will be clamped to [code]0.0[/code]). See also [member upper_fade].
</member>
@@ -88,6 +86,9 @@
Fades the Decal if the angle between the Decal's [AABB] and the target surface becomes too large. A value of [code]0[/code] projects the Decal regardless of angle, a value of [code]1[/code] limits the Decal to surfaces that are nearly perpendicular.
[b]Note:[/b] Setting [member normal_fade] to a value greater than [code]0.0[/code] has a small performance cost due to the added normal angle computations.
</member>
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ Sets the size of the [AABB] used by the decal. The AABB goes from [code]-size/2[/code] to [code]size/2[/code].
+ </member>
<member name="texture_albedo" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] with the base [Color] of the Decal. Either this or the [member texture_emission] must be set for the Decal to be visible. Use the alpha channel like a mask to smoothly blend the edges of the decal with the underlying object.
[b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter].
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index ea0bcc5cbb..a5a50b4c6a 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -51,7 +51,7 @@
[csharp]
[Export(PropertyHint.Enum, "White,Yellow,Orange")]
public string MyColor { get; set; }
- public Godot.Collections.Dictionary pointsDict = new Godot.Collections.Dictionary
+ private Godot.Collections.Dictionary _pointsDict = new Godot.Collections.Dictionary
{
{"White", 50},
{"Yellow", 75},
@@ -60,7 +60,7 @@
public override void _Ready()
{
- int points = (int)pointsDict[MyColor];
+ int points = (int)_pointsDict[MyColor];
}
[/csharp]
[/codeblocks]
@@ -153,7 +153,7 @@
<return type="Dictionary" />
<param index="0" name="from" type="Dictionary" />
<description>
- Returns the same array as [param from]. If you need a copy of the array, use [method duplicate].
+ Returns the same dictionary as [param from]. If you need a copy of the dictionary, use [method duplicate].
</description>
</constructor>
</constructors>
@@ -286,7 +286,7 @@
<method name="make_read_only">
<return type="void" />
<description>
- Makes the dictionary read-only, i.e. disabled modifying of the dictionary's contents. Does not apply to nested content, e.g. content of nested dicitonaries.
+ Makes the dictionary read-only, i.e. disables modification of the dictionary's contents. Does not apply to nested content, e.g. content of nested dictionaries.
</description>
</method>
<method name="merge">
diff --git a/doc/classes/DirAccess.xml b/doc/classes/DirAccess.xml
index 181d2eb485..27f2eb7f2f 100644
--- a/doc/classes/DirAccess.xml
+++ b/doc/classes/DirAccess.xml
@@ -44,11 +44,11 @@
{
if (dir.CurrentIsDir())
{
- GD.Print("Found directory: " + fileName);
+ GD.Print($"Found directory: {fileName}");
}
else
{
- GD.Print("Found file: " + fileName);
+ GD.Print($"Found file: {fileName}");
}
fileName = dir.GetNext();
}
diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index c395815117..66b61f187e 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -37,8 +37,8 @@
return [{"name": "my_option", "default_value": false}]
func _import(source_file, save_path, options, platform_variants, gen_files):
- var file = File.new()
- if file.open(source_file, File.READ) != OK:
+ var file = FileAccess.open(source_file, FileAccess.READ)
+ if file == null:
return FAILED
var mesh = ArrayMesh.new()
# Fill the Mesh with data read in "file", left as an exercise to the reader.
@@ -48,61 +48,67 @@
[/gdscript]
[csharp]
using Godot;
- using System;
- public class MySpecialPlugin : EditorImportPlugin
+ public partial class MySpecialPlugin : EditorImportPlugin
{
- public override String GetImporterName()
+ public override string _GetImporterName()
{
return "my.special.plugin";
}
- public override String GetVisibleName()
+ public override string _GetVisibleName()
{
return "Special Mesh";
}
- public override Godot.Collections.Array GetRecognizedExtensions()
+ public override string[] _GetRecognizedExtensions()
{
- return new Godot.Collections.Array{"special", "spec"};
+ return new string[] { "special", "spec" };
}
- public override String GetSaveExtension()
+ public override string _GetSaveExtension()
{
return "mesh";
}
- public override String GetResourceType()
+ public override string _GetResourceType()
{
return "Mesh";
}
- public override int GetPresetCount()
+ public override int _GetPresetCount()
{
return 1;
}
- public override String GetPresetName(int i)
+ public override string _GetPresetName(int presetIndex)
{
return "Default";
}
- public override Godot.Collections.Array GetImportOptions(int i)
+ public override Godot.Collections.Array&lt;Godot.Collections.Dictionary&gt; _GetImportOptions(string path, int presetIndex)
{
- return new Godot.Collections.Array{new Godot.Collections.Dictionary{{"name", "myOption"}, {"defaultValue", false}}};
+ return new Godot.Collections.Array&lt;Godot.Collections.Dictionary&gt;
+ {
+ new Godot.Collections.Dictionary
+ {
+ { "name", "myOption" },
+ { "defaultValue", false },
+ }
+ };
}
- public override int Import(String sourceFile, String savePath, Godot.Collections.Dictionary options, Godot.Collections.Array platformVariants, Godot.Collections.Array genFiles)
+ public override int _Import(string sourceFile, string savePath, Godot.Collections.Dictionary options, Godot.Collections.Array&lt;string&gt; platformVariants, Godot.Collections.Array&lt;string&gt; genFiles)
{
- var file = new File();
- if (file.Open(sourceFile, File.ModeFlags.Read) != Error.Ok)
+ using var file = FileAccess.Open(sourceFile, FileAccess.ModeFlags.Read);
+ if (file.GetError() != Error.Ok)
{
return (int)Error.Failed;
}
var mesh = new ArrayMesh();
// Fill the Mesh with data read in "file", left as an exercise to the reader.
- String filename = savePath + "." + GetSaveExtension();
+ string filename = $"{savePath}.{_GetSaveExtension()}";
return (int)ResourceSaver.Save(mesh, filename);
}
}
@@ -210,7 +216,7 @@
</description>
</method>
<method name="_import" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="source_file" type="String" />
<param index="1" name="save_path" type="String" />
<param index="2" name="options" type="Dictionary" />
@@ -221,5 +227,15 @@
This method must be overridden to do the actual importing work. See this class' description for an example of overriding this method.
</description>
</method>
+ <method name="append_import_external_resource">
+ <return type="int" enum="Error" />
+ <param index="0" name="path" type="String" />
+ <param index="1" name="custom_options" type="Dictionary" default="{}" />
+ <param index="2" name="custom_importer" type="String" default="&quot;&quot;" />
+ <param index="3" name="generator_parameters" type="Variant" default="null" />
+ <description>
+ This function can only be called during the [method _import] callback and it allows manually importing resources from it. This is useful when the imported file generates external resources that require importing (as example, images). Custom parameters for the ".import" file can be passed via the [param custom_options]. Additionally, in cases where multiple importers can handle a file, the [param custom_importer] ca be specified to force a specific one. This function performs a resource import and returns immediately with a success or error code. [param generator_parameters] defines optional extra metadata which will be stored as [code]generator_parameters[/code] in the [code]remap[/code] section of the [code].import[/code] file, for example to store a md5 hash of the source data.
+ </description>
+ </method>
</methods>
</class>
diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml
index ba2f7b24bf..7ffd7f9426 100644
--- a/doc/classes/EditorInspectorPlugin.xml
+++ b/doc/classes/EditorInspectorPlugin.xml
@@ -56,11 +56,11 @@
<method name="_parse_property" qualifiers="virtual">
<return type="bool" />
<param index="0" name="object" type="Object" />
- <param index="1" name="type" type="int" />
+ <param index="1" name="type" type="int" enum="Variant.Type" />
<param index="2" name="name" type="String" />
- <param index="3" name="hint_type" type="int" />
+ <param index="3" name="hint_type" type="int" enum="PropertyHint" />
<param index="4" name="hint_string" type="String" />
- <param index="5" name="usage_flags" type="int" />
+ <param index="5" name="usage_flags" type="int" enum="PropertyUsageFlags" />
<param index="6" name="wide" type="bool" />
<description>
Called to allow adding property-specific editors to the property list for [param object]. The added editor control must extend [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one.
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 326c4f6456..f4b912de9e 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -69,21 +69,22 @@
return EditorPlugin.AFTER_GUI_INPUT_PASS
[/gdscript]
[csharp]
- public override void _Forward3dDrawOverViewport(Godot.Control overlay)
+ public override void _Forward3DDrawOverViewport(Control viewportControl)
{
// Draw a circle at cursor position.
- overlay.DrawCircle(overlay.GetLocalMousePosition(), 64, Colors.White);
+ viewportControl.DrawCircle(viewportControl.GetLocalMousePosition(), 64, Colors.White);
}
- public override EditorPlugin.AfterGUIInput _Forward3dGuiInput(Godot.Camera3D camera, InputEvent @event)
+ public override EditorPlugin.AfterGuiInput _Forward3DGuiInput(Camera3D viewportCamera, InputEvent @event)
{
if (@event is InputEventMouseMotion)
{
// Redraw viewport when cursor is moved.
UpdateOverlays();
- return EditorPlugin.AFTER_GUI_INPUT_STOP;
+ return EditorPlugin.AfterGuiInput.Stop;
}
- return EditorPlugin.AFTER_GUI_INPUT_PASS;
+ return EditorPlugin.AfterGuiInput.Pass;
+ }
[/csharp]
[/codeblocks]
</description>
@@ -111,9 +112,9 @@
[/gdscript]
[csharp]
// Prevents the InputEvent from reaching other Editor classes.
- public override EditorPlugin.AfterGUIInput _Forward3dGuiInput(Camera3D camera, InputEvent @event)
+ public override EditorPlugin.AfterGuiInput _Forward3DGuiInput(Camera3D camera, InputEvent @event)
{
- return EditorPlugin.AFTER_GUI_INPUT_STOP;
+ return EditorPlugin.AfterGuiInput.Stop;
}
[/csharp]
[/codeblocks]
@@ -127,9 +128,9 @@
[/gdscript]
[csharp]
// Consumes InputEventMouseMotion and forwards other InputEvent types.
- public override EditorPlugin.AfterGUIInput _Forward3dGuiInput(Camera3D camera, InputEvent @event)
+ public override EditorPlugin.AfterGuiInput _Forward3DGuiInput(Camera3D camera, InputEvent @event)
{
- return @event is InputEventMouseMotion ? EditorPlugin.AFTER_GUI_INPUT_STOP : EditorPlugin.AFTER_GUI_INPUT_PASS;
+ return @event is InputEventMouseMotion ? EditorPlugin.AfterGuiInput.Stop : EditorPlugin.AfterGuiInput.Pass;
}
[/csharp]
[/codeblocks]
@@ -154,13 +155,13 @@
return false
[/gdscript]
[csharp]
- public override void ForwardCanvasDrawOverViewport(Godot.Control overlay)
+ public override void _ForwardCanvasDrawOverViewport(Control viewportControl)
{
// Draw a circle at cursor position.
- overlay.DrawCircle(overlay.GetLocalMousePosition(), 64, Colors.White);
+ viewportControl.DrawCircle(viewportControl.GetLocalMousePosition(), 64, Colors.White);
}
- public override bool ForwardCanvasGuiInput(InputEvent @event)
+ public override bool _ForwardCanvasGuiInput(InputEvent @event)
{
if (@event is InputEventMouseMotion)
{
@@ -169,6 +170,7 @@
return true;
}
return false;
+ }
[/csharp]
[/codeblocks]
</description>
@@ -213,12 +215,13 @@
[/gdscript]
[csharp]
// Consumes InputEventMouseMotion and forwards other InputEvent types.
- public override bool ForwardCanvasGuiInput(InputEvent @event)
+ public override bool _ForwardCanvasGuiInput(InputEvent @event)
{
- if (@event is InputEventMouseMotion) {
+ if (@event is InputEventMouseMotion)
+ {
return true;
}
- return false
+ return false;
}
[/csharp]
[/codeblocks]
@@ -245,7 +248,7 @@
return get_editor_interface().get_base_control().get_theme_icon("Node", "EditorIcons")
[/gdscript]
[csharp]
- public override Texture2D GetPluginIcon()
+ public override Texture2D _GetPluginIcon()
{
// You can use a custom icon:
return ResourceLoader.Load&lt;Texture2D&gt;("res://addons/my_plugin/my_plugin_icon.svg");
@@ -409,6 +412,7 @@
<description>
Adds a custom type, which will appear in the list of nodes or resources. An icon can be optionally passed.
When a given node or resource is selected, the base type will be instantiated (e.g. "Node3D", "Control", "Resource"), then the script will be loaded and set to this object.
+ [b]Note:[/b] The base type is the base engine class which this type's class hierarchy inherits, not any custom type parent classes.
You can use the virtual method [method _handles] to check if your custom object is being edited by checking the script or using the [code]is[/code] keyword.
During run-time, this will be a simple object with a script so this function does not need to be called then.
[b]Note:[/b] Custom types added this way are not true classes. They are just a helper to create a node with specific script.
diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml
index d2ad8d1bed..44bc72ea49 100644
--- a/doc/classes/EditorScenePostImport.xml
+++ b/doc/classes/EditorScenePostImport.xml
@@ -10,12 +10,14 @@
[gdscript]
@tool # Needed so it runs in editor.
extends EditorScenePostImport
+
# This sample changes all node names.
# Called right after the scene is imported and gets the root node.
func _post_import(scene):
# Change all node names to "modified_[oldnodename]"
iterate(scene)
return scene # Remember to return the imported scene
+
func iterate(node):
if node != null:
node.name = "modified_" + node.name
@@ -30,17 +32,18 @@
[Tool]
public partial class NodeRenamer : EditorScenePostImport
{
- public override Object _PostImport(Node scene)
+ public override GodotObject _PostImport(Node scene)
{
// Change all node names to "modified_[oldnodename]"
Iterate(scene);
return scene; // Remember to return the imported scene
}
+
public void Iterate(Node node)
{
if (node != null)
{
- node.Name = "modified_" + node.Name;
+ node.Name = $"modified_{node.Name}";
foreach (Node child in node.GetChildren())
{
Iterate(child);
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml
index a02fd215d8..33d2f40d0b 100644
--- a/doc/classes/EditorScript.xml
+++ b/doc/classes/EditorScript.xml
@@ -17,10 +17,9 @@
[/gdscript]
[csharp]
using Godot;
- using System;
[Tool]
- public class HelloEditor : EditorScript
+ public partial class HelloEditor : EditorScript
{
public override void _Run()
{
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 9015a12b43..1bf8cbf175 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -22,7 +22,7 @@
settings.SetSetting("some/property", Value);
// `settings.get("some/property", value)` also works as this class overrides `_get()` internally.
settings.GetSetting("some/property");
- Godot.Collections.Array listOfSettings = settings.GetPropertyList();
+ Godot.Collections.Array&lt;Godot.Collections.Dictionary&gt; listOfSettings = settings.GetPropertyList();
[/csharp]
[/codeblocks]
[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_editor_settings].
@@ -607,6 +607,10 @@
<member name="interface/theme/draw_extra_borders" type="bool" setter="" getter="">
If [code]true[/code], draws additional borders around interactive UI elements in the editor. This is automatically enabled when using the [b]Black (OLED)[/b] theme preset, as this theme preset uses a fully black background.
</member>
+ <member name="interface/theme/enable_touchscreen_touch_area" type="bool" setter="" getter="">
+ If [code]true[/code], increases the touch area for the UI elements to improve usability on touchscreen devices.
+ [b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
+ </member>
<member name="interface/theme/icon_and_font_color" type="int" setter="" getter="">
The icon and font color scheme to use in the editor.
- [b]Auto[/b] determines the color scheme to use automatically based on [member interface/theme/base_color].
diff --git a/doc/classes/EditorTranslationParserPlugin.xml b/doc/classes/EditorTranslationParserPlugin.xml
index df10c645ef..40b469de0a 100644
--- a/doc/classes/EditorTranslationParserPlugin.xml
+++ b/doc/classes/EditorTranslationParserPlugin.xml
@@ -15,8 +15,7 @@
extends EditorTranslationParserPlugin
func _parse_file(path, msgids, msgids_context_plural):
- var file = File.new()
- file.open(path, File.READ)
+ var file = FileAccess.open(path, FileAccess.READ)
var text = file.get_as_text()
var split_strs = text.split(",", false)
for s in split_strs:
@@ -28,27 +27,25 @@
[/gdscript]
[csharp]
using Godot;
- using System;
[Tool]
- public class CustomParser : EditorTranslationParserPlugin
+ public partial class CustomParser : EditorTranslationParserPlugin
{
- public override void ParseFile(string path, Godot.Collections.Array msgids, Godot.Collections.Array msgidsContextPlural)
+ public override void _ParseFile(string path, Godot.Collections.Array&lt;string&gt; msgids, Godot.Collections.Array&lt;Godot.Collections.Array&gt; msgidsContextPlural)
{
- var file = new File();
- file.Open(path, File.ModeFlags.Read);
+ using var file = FileAccess.Open(path, FileAccess.ModeFlags.Read);
string text = file.GetAsText();
- string[] splitStrs = text.Split(",", false);
- foreach (var s in splitStrs)
+ string[] splitStrs = text.Split(",", allowEmpty: false);
+ foreach (string s in splitStrs)
{
msgids.Add(s);
- //GD.Print("Extracted string: " + s)
+ //GD.Print($"Extracted string: {s}");
}
}
- public override Godot.Collections.Array GetRecognizedExtensions()
+ public override string[] _GetRecognizedExtensions()
{
- return new Godot.Collections.Array{"csv"};
+ return new string[] { "csv" };
}
}
[/csharp]
@@ -85,16 +82,16 @@
return ["gd"]
[/gdscript]
[csharp]
- public override void ParseFile(string path, Godot.Collections.Array msgids, Godot.Collections.Array msgidsContextPlural)
+ public override void _ParseFile(string path, Godot.Collections.Array&lt;string&gt; msgids, Godot.Collections.Array&lt;Godot.Collections.Array&gt; msgidsContextPlural)
{
var res = ResourceLoader.Load&lt;Script&gt;(path, "Script");
string text = res.SourceCode;
// Parsing logic.
}
- public override Godot.Collections.Array GetRecognizedExtensions()
+ public override string[] _GetRecognizedExtensions()
{
- return new Godot.Collections.Array{"gd"};
+ return new string[] { "gd" };
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Expression.xml b/doc/classes/Expression.xml
index 2c7d83a811..fd5a921836 100644
--- a/doc/classes/Expression.xml
+++ b/doc/classes/Expression.xml
@@ -24,7 +24,7 @@
$LineEdit.text = str(result)
[/gdscript]
[csharp]
- public Expression expression = new Expression();
+ private Expression _expression = new Expression();
public override void _Ready()
{
@@ -33,14 +33,14 @@
private void OnTextEntered(string command)
{
- Error error = expression.Parse(command);
+ Error error = _expression.Parse(command);
if (error != Error.Ok)
{
- GD.Print(expression.GetErrorText());
+ GD.Print(_expression.GetErrorText());
return;
}
- object result = expression.Execute();
- if (!expression.HasExecuteFailed())
+ Variant result = _expression.Execute();
+ if (!_expression.HasExecuteFailed())
{
GetNode&lt;LineEdit&gt;("LineEdit").Text = result.ToString();
}
diff --git a/doc/classes/FileAccess.xml b/doc/classes/FileAccess.xml
index be0c8fd6ca..687a64b8ff 100644
--- a/doc/classes/FileAccess.xml
+++ b/doc/classes/FileAccess.xml
@@ -348,8 +348,8 @@
f.Seek(0); // Go back to start to read the stored value.
ushort read1 = f.Get16(); // 65494
ushort read2 = f.Get16(); // 121
- short converted1 = BitConverter.ToInt16(BitConverter.GetBytes(read1), 0); // -42
- short converted2 = BitConverter.ToInt16(BitConverter.GetBytes(read2), 0); // 121
+ short converted1 = (short)read1; // -42
+ short converted2 = (short)read2; // 121
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/FogVolume.xml b/doc/classes/FogVolume.xml
index d9fa2e6ebb..e2f9038be5 100644
--- a/doc/classes/FogVolume.xml
+++ b/doc/classes/FogVolume.xml
@@ -11,16 +11,16 @@
<tutorials>
</tutorials>
<members>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- The size of the [FogVolume] when [member shape] is [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_CONE], [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER] or [constant RenderingServer.FOG_VOLUME_SHAPE_BOX].
- [b]Note:[/b] Thin fog volumes may appear to flicker when the camera moves or rotates. This can be alleviated by increasing [member ProjectSettings.rendering/environment/volumetric_fog/volume_depth] (at a performance cost) or by decreasing [member Environment.volumetric_fog_length] (at no performance cost, but at the cost of lower fog range). Alternatively, the [FogVolume] can be made thicker and use a lower density in the [member material].
- [b]Note:[/b] If [member shape] is [constant RenderingServer.FOG_VOLUME_SHAPE_CONE] or [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER], the cone/cylinder will be adjusted to fit within the extents. Non-uniform scaling of cone/cylinder shapes via the [member extents] property is not supported, but you can scale the [FogVolume] node instead.
- </member>
<member name="material" type="Material" setter="set_material" getter="get_material">
The [Material] used by the [FogVolume]. Can be either a built-in [FogMaterial] or a custom [ShaderMaterial].
</member>
<member name="shape" type="int" setter="set_shape" getter="get_shape" enum="RenderingServer.FogVolumeShape" default="3">
The shape of the [FogVolume]. This can be set to either [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_CONE], [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER], [constant RenderingServer.FOG_VOLUME_SHAPE_BOX] or [constant RenderingServer.FOG_VOLUME_SHAPE_WORLD].
</member>
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ The size of the [FogVolume] when [member shape] is [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_CONE], [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER] or [constant RenderingServer.FOG_VOLUME_SHAPE_BOX].
+ [b]Note:[/b] Thin fog volumes may appear to flicker when the camera moves or rotates. This can be alleviated by increasing [member ProjectSettings.rendering/environment/volumetric_fog/volume_depth] (at a performance cost) or by decreasing [member Environment.volumetric_fog_length] (at no performance cost, but at the cost of lower fog range). Alternatively, the [FogVolume] can be made thicker and use a lower density in the [member material].
+ [b]Note:[/b] If [member shape] is [constant RenderingServer.FOG_VOLUME_SHAPE_CONE] or [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER], the cone/cylinder will be adjusted to fit within the size. Non-uniform scaling of cone/cylinder shapes via the [member size] property is not supported, but you can scale the [FogVolume] node instead.
+ </member>
</members>
</class>
diff --git a/doc/classes/FontFile.xml b/doc/classes/FontFile.xml
index 69a7627774..a349c2b7b7 100644
--- a/doc/classes/FontFile.xml
+++ b/doc/classes/FontFile.xml
@@ -17,13 +17,13 @@
[codeblocks]
[gdscript]
var f = load("res://BarlowCondensed-Bold.ttf")
- $"Label".set("custom_fonts/font", f)
- $"Label".set("custom_fonts/font_size", 64)
+ $Label.add_theme_font_override("font", f)
+ $Label.add_theme_font_size_override("font_size", 64)
[/gdscript]
[csharp]
var f = ResourceLoader.Load&lt;FontFile&gt;("res://BarlowCondensed-Bold.ttf");
- GetNode("Label").Set("custom_fonts/font", f);
- GetNode("Label").Set("custom_font_sizes/font_size", 64);
+ GetNode("Label").AddThemeFontOverride("font", f);
+ GetNode("Label").AddThemeFontSizeOverride("font_size", 64);
[/csharp]
[/codeblocks]
</description>
@@ -88,6 +88,7 @@
<param index="0" name="cache_index" type="int" />
<param index="1" name="size" type="int" />
<description>
+ Returns the font descent (number of pixels below the baseline).
</description>
</method>
<method name="get_cache_scale" qualifiers="const">
@@ -95,6 +96,7 @@
<param index="0" name="cache_index" type="int" />
<param index="1" name="size" type="int" />
<description>
+ Returns scaling factor of the color bitmap font.
</description>
</method>
<method name="get_cache_underline_position" qualifiers="const">
@@ -102,6 +104,7 @@
<param index="0" name="cache_index" type="int" />
<param index="1" name="size" type="int" />
<description>
+ Returns pixel offset of the underline below the baseline.
</description>
</method>
<method name="get_cache_underline_thickness" qualifiers="const">
@@ -109,6 +112,7 @@
<param index="0" name="cache_index" type="int" />
<param index="1" name="size" type="int" />
<description>
+ Returns thickness of the underline in pixels.
</description>
</method>
<method name="get_embolden" qualifiers="const">
@@ -377,6 +381,7 @@
<param index="1" name="size" type="int" />
<param index="2" name="ascent" type="float" />
<description>
+ Sets the font ascent (number of pixels above the baseline).
</description>
</method>
<method name="set_cache_descent">
@@ -385,6 +390,7 @@
<param index="1" name="size" type="int" />
<param index="2" name="descent" type="float" />
<description>
+ Sets the font descent (number of pixels below the baseline).
</description>
</method>
<method name="set_cache_scale">
@@ -393,6 +399,7 @@
<param index="1" name="size" type="int" />
<param index="2" name="scale" type="float" />
<description>
+ Sets scaling factor of the color bitmap font.
</description>
</method>
<method name="set_cache_underline_position">
@@ -401,6 +408,7 @@
<param index="1" name="size" type="int" />
<param index="2" name="underline_position" type="float" />
<description>
+ Sets pixel offset of the underline below the baseline.
</description>
</method>
<method name="set_cache_underline_thickness">
@@ -409,6 +417,7 @@
<param index="1" name="size" type="int" />
<param index="2" name="underline_thickness" type="float" />
<description>
+ Sets thickness of the underline in pixels.
</description>
</method>
<method name="set_embolden">
diff --git a/doc/classes/FontVariation.xml b/doc/classes/FontVariation.xml
index e0fad126b9..5bc2606adb 100644
--- a/doc/classes/FontVariation.xml
+++ b/doc/classes/FontVariation.xml
@@ -10,16 +10,16 @@
[gdscript]
var fv = FontVariation.new()
fv.set_base_font(load("res://BarlowCondensed-Regular.ttf"))
- fv.set_variation_embolden(1.2);
- $"Label".set("custom_fonts/font", fv)
- $"Label".set("custom_fonts/font_size", 64)
+ fv.set_variation_embolden(1.2)
+ $Label.add_theme_font_override("font", fv)
+ $Label.add_theme_font_size_override("font_size", 64)
[/gdscript]
[csharp]
var fv = new FontVariation();
fv.SetBaseFont(ResourceLoader.Load&lt;FontFile&gt;("res://BarlowCondensed-Regular.ttf"));
fv.SetVariationEmbolden(1.2);
- GetNode("Label").Set("custom_fonts/font", fv);
- GetNode("Label").Set("custom_font_sizes/font_size", 64);
+ GetNode("Label").AddThemeFontOverride("font", fv);
+ GetNode("Label").AddThemeFontSizeOverride("font_size", 64);
[/csharp]
[/codeblocks]
</description>
diff --git a/doc/classes/GPUParticlesAttractorBox3D.xml b/doc/classes/GPUParticlesAttractorBox3D.xml
index 6595428cc2..65a4c6d4a5 100644
--- a/doc/classes/GPUParticlesAttractorBox3D.xml
+++ b/doc/classes/GPUParticlesAttractorBox3D.xml
@@ -10,8 +10,8 @@
<tutorials>
</tutorials>
<members>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- The attractor box's extents in 3D units.
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ The attractor box's size in 3D units.
</member>
</members>
</class>
diff --git a/doc/classes/GPUParticlesAttractorVectorField3D.xml b/doc/classes/GPUParticlesAttractorVectorField3D.xml
index aeadfaf4ab..12e6774471 100644
--- a/doc/classes/GPUParticlesAttractorVectorField3D.xml
+++ b/doc/classes/GPUParticlesAttractorVectorField3D.xml
@@ -11,12 +11,12 @@
<tutorials>
</tutorials>
<members>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- The extents of the vector field box in 3D units.
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ The size of the vector field box in 3D units.
</member>
<member name="texture" type="Texture3D" setter="set_texture" getter="get_texture">
The 3D texture to be used. Values are linearly interpolated between the texture's pixels.
- [b]Note:[/b] To get better performance, the 3D texture's resolution should reflect the [member extents] of the attractor. Since particle attraction is usually low-frequency data, the texture can be kept at a low resolution such as 64×64×64.
+ [b]Note:[/b] To get better performance, the 3D texture's resolution should reflect the [member size] of the attractor. Since particle attraction is usually low-frequency data, the texture can be kept at a low resolution such as 64×64×64.
</member>
</members>
</class>
diff --git a/doc/classes/GPUParticlesCollisionBox3D.xml b/doc/classes/GPUParticlesCollisionBox3D.xml
index 103be18bfd..737db0ba8a 100644
--- a/doc/classes/GPUParticlesCollisionBox3D.xml
+++ b/doc/classes/GPUParticlesCollisionBox3D.xml
@@ -11,8 +11,8 @@
<tutorials>
</tutorials>
<members>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- The collision box's extents in 3D units.
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ The collision box's size in 3D units.
</member>
</members>
</class>
diff --git a/doc/classes/GPUParticlesCollisionHeightField3D.xml b/doc/classes/GPUParticlesCollisionHeightField3D.xml
index 6e996d5fbd..c8ed78b85e 100644
--- a/doc/classes/GPUParticlesCollisionHeightField3D.xml
+++ b/doc/classes/GPUParticlesCollisionHeightField3D.xml
@@ -13,9 +13,6 @@
<tutorials>
</tutorials>
<members>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- The collision heightmap's extents in 3D units. To improve heightmap quality, [member extents] should be set as small as possible while covering the parts of the scene you need.
- </member>
<member name="follow_camera_enabled" type="bool" setter="set_follow_camera_enabled" getter="is_follow_camera_enabled" default="false">
If [code]true[/code], the [GPUParticlesCollisionHeightField3D] will follow the current camera in global space. The [GPUParticlesCollisionHeightField3D] does not need to be a child of the [Camera3D] node for this to work.
Following the camera has a performance cost, as it will force the heightmap to update whenever the camera moves. Consider lowering [member resolution] to improve performance if [member follow_camera_enabled] is [code]true[/code].
@@ -23,6 +20,9 @@
<member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionHeightField3D.Resolution" default="2">
Higher resolutions can represent small details more accurately in large scenes, at the cost of lower performance. If [member update_mode] is [constant UPDATE_MODE_ALWAYS], consider using the lowest resolution possible.
</member>
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ The collision heightmap's size in 3D units. To improve heightmap quality, [member size] should be set as small as possible while covering the parts of the scene you need.
+ </member>
<member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="GPUParticlesCollisionHeightField3D.UpdateMode" default="0">
The update policy to use for the generated heightmap.
</member>
diff --git a/doc/classes/GPUParticlesCollisionSDF3D.xml b/doc/classes/GPUParticlesCollisionSDF3D.xml
index 8467cfdda1..dc4a4a2027 100644
--- a/doc/classes/GPUParticlesCollisionSDF3D.xml
+++ b/doc/classes/GPUParticlesCollisionSDF3D.xml
@@ -6,7 +6,7 @@
<description>
Baked signed distance field 3D particle attractor affecting [GPUParticles3D] nodes.
Signed distance fields (SDF) allow for efficiently representing approximate collision shapes for convex and concave objects of any shape. This is more flexible than [GPUParticlesCollisionHeightField3D], but it requires a baking step.
- [b]Baking:[/b] The signed distance field texture can be baked by selecting the [GPUParticlesCollisionSDF3D] node in the editor, then clicking [b]Bake SDF[/b] at the top of the 3D viewport. Any [i]visible[/i] [MeshInstance3D]s touching the [member extents] will be taken into account for baking, regardless of their [member GeometryInstance3D.gi_mode].
+ [b]Baking:[/b] The signed distance field texture can be baked by selecting the [GPUParticlesCollisionSDF3D] node in the editor, then clicking [b]Bake SDF[/b] at the top of the 3D viewport. Any [i]visible[/i] [MeshInstance3D]s within the [member size] will be taken into account for baking, regardless of their [member GeometryInstance3D.gi_mode].
[b]Note:[/b] Baking a [GPUParticlesCollisionSDF3D]'s [member texture] is only possible within the editor, as there is no bake method exposed for use in exported projects. However, it's still possible to load pre-baked [Texture3D]s into its [member texture] property in an exported project.
[b]Note:[/b] [member ParticleProcessMaterial.collision_mode] must be [constant ParticleProcessMaterial.COLLISION_RIGID] or [constant ParticleProcessMaterial.COLLISION_HIDE_ON_CONTACT] on the [GPUParticles3D]'s process material for collision to work.
[b]Note:[/b] Particle collision only affects [GPUParticles3D], not [CPUParticles3D].
@@ -34,12 +34,12 @@
<member name="bake_mask" type="int" setter="set_bake_mask" getter="get_bake_mask" default="4294967295">
The visual layers to account for when baking the particle collision SDF. Only [MeshInstance3D]s whose [member VisualInstance3D.layers] match with this [member bake_mask] will be included in the generated particle collision SDF. By default, all objects are taken into account for the particle collision SDF baking.
</member>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
- The collision SDF's extents in 3D units. To improve SDF quality, the [member extents] should be set as small as possible while covering the parts of the scene you need.
- </member>
<member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionSDF3D.Resolution" default="2">
The bake resolution to use for the signed distance field [member texture]. The texture must be baked again for changes to the [member resolution] property to be effective. Higher resolutions have a greater performance cost and take more time to bake. Higher resolutions also result in larger baked textures, leading to increased VRAM and storage space requirements. To improve performance and reduce bake times, use the lowest resolution possible for the object you're representing the collision of.
</member>
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ The collision SDF's size in 3D units. To improve SDF quality, the [member size] should be set as small as possible while covering the parts of the scene you need.
+ </member>
<member name="texture" type="Texture3D" setter="set_texture" getter="get_texture">
The 3D texture representing the signed distance field.
</member>
diff --git a/doc/classes/Geometry2D.xml b/doc/classes/Geometry2D.xml
index 0142018f1a..f015026bc1 100644
--- a/doc/classes/Geometry2D.xml
+++ b/doc/classes/Geometry2D.xml
@@ -160,14 +160,13 @@
var polygon = PackedVector2Array([Vector2(0, 0), Vector2(100, 0), Vector2(100, 100), Vector2(0, 100)])
var offset = Vector2(50, 50)
polygon = Transform2D(0, offset) * polygon
- print(polygon) # prints [Vector2(50, 50), Vector2(150, 50), Vector2(150, 150), Vector2(50, 150)]
+ print(polygon) # prints [(50, 50), (150, 50), (150, 150), (50, 150)]
[/gdscript]
[csharp]
var polygon = new Vector2[] { new Vector2(0, 0), new Vector2(100, 0), new Vector2(100, 100), new Vector2(0, 100) };
var offset = new Vector2(50, 50);
- // TODO: This code is not valid right now. Ping @aaronfranke about it before Godot 4.0 is out.
- //polygon = (Vector2[]) new Transform2D(0, offset).Xform(polygon);
- //GD.Print(polygon); // prints [Vector2(50, 50), Vector2(150, 50), Vector2(150, 150), Vector2(50, 150)]
+ polygon = new Transform2D(0, offset) * polygon;
+ GD.Print((Variant)polygon); // prints [(50, 50), (150, 50), (150, 150), (50, 150)]
[/csharp]
[/codeblocks]
</description>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index ea4e4b53ba..490637374d 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -72,8 +72,9 @@
return from != to
[/gdscript]
[csharp]
- public override bool _IsNodeHoverValid(String from, int fromSlot, String to, int toSlot) {
- return from != to;
+ public override bool _IsNodeHoverValid(StringName fromNode, int fromPort, StringName toNode, int toPort)
+ {
+ return fromNode != toNode;
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/HMACContext.xml b/doc/classes/HMACContext.xml
index 706ee30963..fbdc6b5e64 100644
--- a/doc/classes/HMACContext.xml
+++ b/doc/classes/HMACContext.xml
@@ -26,25 +26,24 @@
[/gdscript]
[csharp]
using Godot;
- using System;
using System.Diagnostics;
- public class CryptoNode : Node
+ public partial class MyNode : Node
{
- private HMACContext ctx = new HMACContext();
+ private HmacContext _ctx = new HmacContext();
public override void _Ready()
{
- byte[] key = "supersecret".ToUTF8();
- Error err = ctx.Start(HashingContext.HashType.Sha256, key);
+ byte[] key = "supersecret".ToUtf8();
+ Error err = _ctx.Start(HashingContext.HashType.Sha256, key);
Debug.Assert(err == Error.Ok);
- byte[] msg1 = "this is ".ToUTF8();
- byte[] msg2 = "super duper secret".ToUTF8();
- err = ctx.Update(msg1);
+ byte[] msg1 = "this is ".ToUtf8();
+ byte[] msg2 = "super duper secret".ToUtf8();
+ err = _ctx.Update(msg1);
Debug.Assert(err == Error.Ok);
- err = ctx.Update(msg2);
+ err = _ctx.Update(msg2);
Debug.Assert(err == Error.Ok);
- byte[] hmac = ctx.Finish();
+ byte[] hmac = _ctx.Finish();
GD.Print(hmac.HexEncode());
}
}
diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml
index b3ed38d250..4973f3fddf 100644
--- a/doc/classes/HTTPClient.xml
+++ b/doc/classes/HTTPClient.xml
@@ -30,13 +30,10 @@
<return type="int" enum="Error" />
<param index="0" name="host" type="String" />
<param index="1" name="port" type="int" default="-1" />
- <param index="2" name="use_tls" type="bool" default="false" />
- <param index="3" name="verify_host" type="bool" default="true" />
+ <param index="2" name="tls_options" type="TLSOptions" default="null" />
<description>
Connects to a host. This needs to be done before any requests are sent.
- The host should not have http:// prepended but will strip the protocol identifier if provided.
- If no [param port] is specified (or [code]-1[/code] is used), it is automatically set to 80 for HTTP and 443 for HTTPS (if [param use_tls] is enabled).
- [param verify_host] will check the TLS identity of the host if set to [code]true[/code].
+ If no [param port] is specified (or [code]-1[/code] is used), it is automatically set to 80 for HTTP and 443 for HTTPS. You can pass the optional [param tls_options] parameter to customize the trusted certification authorities, or the common name verification when using HTTPS. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
</description>
</method>
<method name="get_response_body_length" qualifiers="const">
@@ -108,7 +105,7 @@
[/gdscript]
[csharp]
var fields = new Godot.Collections.Dictionary { { "username", "user" }, { "password", "pass" } };
- string queryString = new HTTPClient().QueryStringFromDict(fields);
+ string queryString = httpClient.QueryStringFromDict(fields);
// Returns "username=user&amp;password=pass"
[/csharp]
[/codeblocks]
@@ -120,8 +117,13 @@
# Returns "single=123&amp;not_valued&amp;multiple=22&amp;multiple=33&amp;multiple=44"
[/gdscript]
[csharp]
- var fields = new Godot.Collections.Dictionary{{"single", 123}, {"notValued", null}, {"multiple", new Godot.Collections.Array{22, 33, 44}}};
- string queryString = new HTTPClient().QueryStringFromDict(fields);
+ var fields = new Godot.Collections.Dictionary
+ {
+ { "single", 123 },
+ { "notValued", default },
+ { "multiple", new Godot.Collections.Array { 22, 33, 44 } },
+ };
+ string queryString = httpClient.QueryStringFromDict(fields);
// Returns "single=123&amp;not_valued&amp;multiple=22&amp;multiple=33&amp;multiple=44"
[/csharp]
[/codeblocks]
@@ -154,7 +156,7 @@
[csharp]
var fields = new Godot.Collections.Dictionary { { "username", "user" }, { "password", "pass" } };
string queryString = new HTTPClient().QueryStringFromDict(fields);
- string[] headers = {"Content-Type: application/x-www-form-urlencoded", "Content-Length: " + queryString.Length};
+ string[] headers = { "Content-Type: application/x-www-form-urlencoded", $"Content-Length: {queryString.Length}" };
var result = new HTTPClient().Request(HTTPClient.Method.Post, "index.php", headers, queryString);
[/csharp]
[/codeblocks]
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index 3dbc024b14..5a0b12e198 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -57,7 +57,7 @@
// Perform a POST request. The URL below returns JSON as of writing.
// Note: Don't make simultaneous requests using a single HTTPRequest node.
// The snippet below is provided for reference only.
- string body = new JSON().Stringify(new Godot.Collections.Dictionary
+ string body = new Json().Stringify(new Godot.Collections.Dictionary
{
{ "name", "Godette" }
});
@@ -69,14 +69,14 @@
}
// Called when the HTTP request is completed.
- private void HttpRequestCompleted(int result, int responseCode, string[] headers, byte[] body)
+ private void HttpRequestCompleted(long result, long responseCode, string[] headers, byte[] body)
{
- var json = new JSON();
- json.Parse(body.GetStringFromUTF8());
- var response = json.GetData() as Godot.Collections.Dictionary;
+ var json = new Json();
+ json.Parse(body.GetStringFromUtf8());
+ var response = json.GetData().AsGodotDictionary();
// Will print the user agent string used by the HTTPRequest node (as recognized by httpbin.org).
- GD.Print((response["headers"] as Godot.Collections.Dictionary)["User-Agent"]);
+ GD.Print((response["headers"].AsGodotDictionary())["User-Agent"]);
}
[/csharp]
[/codeblocks]
@@ -128,9 +128,9 @@
}
// Called when the HTTP request is completed.
- private void HttpRequestCompleted(int result, int responseCode, string[] headers, byte[] body)
+ private void HttpRequestCompleted(long result, long responseCode, string[] headers, byte[] body)
{
- if (result != (int)HTTPRequest.Result.Success)
+ if (result != (long)HTTPRequest.Result.Success)
{
GD.PushError("Image couldn't be downloaded. Try a different image.");
}
@@ -187,9 +187,8 @@
<return type="int" enum="Error" />
<param index="0" name="url" type="String" />
<param index="1" name="custom_headers" type="PackedStringArray" default="PackedStringArray()" />
- <param index="2" name="tls_validate_domain" type="bool" default="true" />
- <param index="3" name="method" type="int" enum="HTTPClient.Method" default="0" />
- <param index="4" name="request_data" type="String" default="&quot;&quot;" />
+ <param index="2" name="method" type="int" enum="HTTPClient.Method" default="0" />
+ <param index="3" name="request_data" type="String" default="&quot;&quot;" />
<description>
Creates request on the underlying [HTTPClient]. If there is no configuration errors, it tries to connect using [method HTTPClient.connect_to_host] and passes parameters onto [method HTTPClient.request].
Returns [constant OK] if request is successfully created. (Does not imply that the server has responded), [constant ERR_UNCONFIGURED] if not in the tree, [constant ERR_BUSY] if still processing previous request, [constant ERR_INVALID_PARAMETER] if given string is not a valid URL format, or [constant ERR_CANT_CONNECT] if not using thread and the [HTTPClient] cannot connect to host.
@@ -201,9 +200,8 @@
<return type="int" enum="Error" />
<param index="0" name="url" type="String" />
<param index="1" name="custom_headers" type="PackedStringArray" default="PackedStringArray()" />
- <param index="2" name="tls_validate_domain" type="bool" default="true" />
- <param index="3" name="method" type="int" enum="HTTPClient.Method" default="0" />
- <param index="4" name="request_data_raw" type="PackedByteArray" default="PackedByteArray()" />
+ <param index="2" name="method" type="int" enum="HTTPClient.Method" default="0" />
+ <param index="3" name="request_data_raw" type="PackedByteArray" default="PackedByteArray()" />
<description>
Creates request on the underlying [HTTPClient] using a raw array of bytes for the request body. If there is no configuration errors, it tries to connect using [method HTTPClient.connect_to_host] and passes parameters onto [method HTTPClient.request].
Returns [constant OK] if request is successfully created. (Does not imply that the server has responded), [constant ERR_UNCONFIGURED] if not in the tree, [constant ERR_BUSY] if still processing previous request, [constant ERR_INVALID_PARAMETER] if given string is not a valid URL format, or [constant ERR_CANT_CONNECT] if not using thread and the [HTTPClient] cannot connect to host.
@@ -227,6 +225,13 @@
The proxy server is unset if [param host] is empty or [param port] is -1.
</description>
</method>
+ <method name="set_tls_options">
+ <return type="void" />
+ <param index="0" name="client_options" type="TLSOptions" />
+ <description>
+ Sets the [TLSOptions] to be used when connecting to an HTTPS server. See [method TLSOptions.client].
+ </description>
+ </method>
</methods>
<members>
<member name="accept_gzip" type="bool" setter="set_accept_gzip" getter="is_accepting_gzip" default="true">
diff --git a/doc/classes/HashingContext.xml b/doc/classes/HashingContext.xml
index 6e3092e618..5223cbf52f 100644
--- a/doc/classes/HashingContext.xml
+++ b/doc/classes/HashingContext.xml
@@ -8,18 +8,17 @@
The [enum HashType] enum shows the supported hashing algorithms.
[codeblocks]
[gdscript]
- const CHUNK_SIZE = 102
+ const CHUNK_SIZE = 1024
func hash_file(path):
- var ctx = HashingContext.new()
- var file = File.new()
- # Start a SHA-256 context.
- ctx.start(HashingContext.HASH_SHA256)
# Check that file exists.
- if not file.file_exists(path):
+ if not FileAccess.file_exists(path):
return
+ # Start a SHA-256 context.
+ var ctx = HashingContext.new()
+ ctx.start(HashingContext.HASH_SHA256)
# Open the file to hash.
- file.open(path, File.READ)
+ var file = FileAccess.open(path, FileAccess.READ)
# Update the context after reading each chunk.
while not file.eof_reached():
ctx.update(file.get_buffer(CHUNK_SIZE))
@@ -33,17 +32,16 @@
public void HashFile(string path)
{
- var ctx = new HashingContext();
- var file = new File();
- // Start a SHA-256 context.
- ctx.Start(HashingContext.HashType.Sha256);
// Check that file exists.
- if (!file.FileExists(path))
+ if (!FileAccess.FileExists(path))
{
return;
}
+ // Start a SHA-256 context.
+ var ctx = new HashingContext();
+ ctx.Start(HashingContext.HashType.Sha256);
// Open the file to hash.
- file.Open(path, File.ModeFlags.Read);
+ using var file = FileAccess.Open(path, FileAccess.ModeFlags.Read);
// Update the context after reading each chunk.
while (!file.EofReached())
{
@@ -52,8 +50,7 @@
// Get the computed hash.
byte[] res = ctx.Finish();
// Print the result as hex string and array.
-
- GD.PrintT(res.HexEncode(), res);
+ GD.PrintT(res.HexEncode(), (Variant)res);
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index b13564cfef..5b07124b91 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -75,12 +75,10 @@
<return type="int" enum="Error" />
<param index="0" name="mode" type="int" enum="Image.CompressMode" />
<param index="1" name="source" type="int" enum="Image.CompressSource" default="0" />
- <param index="2" name="lossy_quality" type="float" default="0.7" />
- <param index="3" name="astc_format" type="int" enum="Image.ASTCFormat" default="0" />
+ <param index="2" name="astc_format" type="int" enum="Image.ASTCFormat" default="0" />
<description>
Compresses the image to use less memory. Can not directly access pixel data while the image is compressed. Returns error if the chosen compression mode is not available.
The [param mode] parameter helps to pick the best compression method for DXT and ETC2 formats. It is ignored for ASTC compression.
- The [param lossy_quality] parameter is optional for compressors that support it.
For ASTC compression, the [param astc_format] parameter must be supplied.
</description>
</method>
@@ -88,12 +86,10 @@
<return type="int" enum="Error" />
<param index="0" name="mode" type="int" enum="Image.CompressMode" />
<param index="1" name="channels" type="int" enum="Image.UsedChannels" />
- <param index="2" name="lossy_quality" type="float" default="0.7" />
- <param index="3" name="astc_format" type="int" enum="Image.ASTCFormat" default="0" />
+ <param index="2" name="astc_format" type="int" enum="Image.ASTCFormat" default="0" />
<description>
Compresses the image to use less memory. Can not directly access pixel data while the image is compressed. Returns error if the chosen compression mode is not available.
This is an alternative to [method compress] that lets the user supply the channels used in order for the compressor to pick the best DXT and ETC2 formats. For other formats (non DXT or ETC2), this argument is ignored.
- The [param lossy_quality] parameter is optional for compressors that support it.
For ASTC compression, the [param astc_format] parameter must be supplied.
</description>
</method>
diff --git a/doc/classes/InputEventMIDI.xml b/doc/classes/InputEventMIDI.xml
index 67e7ced2e8..e4ba380741 100644
--- a/doc/classes/InputEventMIDI.xml
+++ b/doc/classes/InputEventMIDI.xml
@@ -35,9 +35,9 @@
GD.Print(OS.GetConnectedMidiInputs());
}
- public override void _Input(InputEvent inputEvent)
+ public override void _Input(InputEvent @event)
{
- if (inputEvent is InputEventMIDI midiEvent)
+ if (@event is InputEventMIDI midiEvent)
{
PrintMIDIInfo(midiEvent);
}
@@ -46,14 +46,14 @@
private void PrintMIDIInfo(InputEventMIDI midiEvent)
{
GD.Print(midiEvent);
- GD.Print("Channel " + midiEvent.Channel);
- GD.Print("Message " + midiEvent.Message);
- GD.Print("Pitch " + midiEvent.Pitch);
- GD.Print("Velocity " + midiEvent.Velocity);
- GD.Print("Instrument " + midiEvent.Instrument);
- GD.Print("Pressure " + midiEvent.Pressure);
- GD.Print("Controller number: " + midiEvent.ControllerNumber);
- GD.Print("Controller value: " + midiEvent.ControllerValue);
+ GD.Print($"Channel {midiEvent.Channel}");
+ GD.Print($"Message {midiEvent.Message}");
+ GD.Print($"Pitch {midiEvent.Pitch}");
+ GD.Print($"Velocity {midiEvent.Velocity}");
+ GD.Print($"Instrument {midiEvent.Instrument}");
+ GD.Print($"Pressure {midiEvent.Pressure}");
+ GD.Print($"Controller number: {midiEvent.ControllerNumber}");
+ GD.Print($"Controller value: {midiEvent.ControllerValue}");
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Label3D.xml b/doc/classes/Label3D.xml
index 0cbca2224e..cfb47ff4c3 100644
--- a/doc/classes/Label3D.xml
+++ b/doc/classes/Label3D.xml
@@ -32,9 +32,18 @@
</method>
</methods>
<members>
+ <member name="alpha_antialiasing_edge" type="float" setter="set_alpha_antialiasing_edge" getter="get_alpha_antialiasing_edge" default="0.0">
+ Threshold at which antialiasing will be applied on the alpha channel.
+ </member>
+ <member name="alpha_antialiasing_mode" type="int" setter="set_alpha_antialiasing" getter="get_alpha_antialiasing" enum="BaseMaterial3D.AlphaAntiAliasing" default="0">
+ The type of alpha antialiasing to apply. See [enum BaseMaterial3D.AlphaAntiAliasing].
+ </member>
<member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" enum="Label3D.AlphaCutMode" default="0">
The alpha cutting mode to use for the sprite. See [enum AlphaCutMode] for possible values.
</member>
+ <member name="alpha_hash_scale" type="float" setter="set_alpha_hash_scale" getter="get_alpha_hash_scale" default="1.0">
+ The hashing scale for Alpha Hash. Recommended values between [code]0[/code] and [code]2[/code].
+ </member>
<member name="alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold" default="0.5">
Threshold at which the alpha scissor will discard values.
</member>
@@ -152,5 +161,8 @@
This mode draws fully opaque pixels in the depth prepass. This is slower than [constant ALPHA_CUT_DISABLED] or [constant ALPHA_CUT_DISCARD], but it allows displaying translucent areas and smooth edges while using proper sorting.
[b]Note:[/b] When using text with overlapping glyphs (e.g., cursive scripts), this mode might have transparency sorting issues between the main text and the outline.
</constant>
+ <constant name="ALPHA_CUT_HASH" value="3" enum="AlphaCutMode">
+ This mode draws cuts off all values below a spatially-deterministic threshold, the rest will remain opaque.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index 674adb1772..260efb0eab 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -29,29 +29,28 @@
[/gdscript]
[csharp]
using Godot;
- using System;
- public class CustomMainLoop : MainLoop
+ public partial class CustomMainLoop : MainLoop
{
- public float TimeElapsed = 0;
+ private double _timeElapsed = 0;
public override void _Initialize()
{
GD.Print("Initialized:");
- GD.Print($" Starting Time: {TimeElapsed}");
+ GD.Print($" Starting Time: {_timeElapsed}");
}
- public override bool _Process(float delta)
+ public override bool _Process(double delta)
{
- TimeElapsed += delta;
+ _timeElapsed += delta;
// Return true to end the main loop.
- return Input.GetMouseButtonMask() != 0 || Input.IsKeyPressed((int)KeyList.Escape);
+ return Input.GetMouseButtonMask() != 0 || Input.IsKeyPressed(Key.Escape);
}
private void _Finalize()
{
GD.Print("Finalized:");
- GD.Print($" End Time: {TimeElapsed}");
+ GD.Print($" End Time: {_timeElapsed}");
}
}
[/csharp]
diff --git a/doc/classes/MultiplayerAPIExtension.xml b/doc/classes/MultiplayerAPIExtension.xml
index c4012a920a..b853c32407 100644
--- a/doc/classes/MultiplayerAPIExtension.xml
+++ b/doc/classes/MultiplayerAPIExtension.xml
@@ -99,7 +99,7 @@
</description>
</method>
<method name="_object_configuration_add" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="object" type="Object" />
<param index="1" name="configuration" type="Variant" />
<description>
@@ -107,7 +107,7 @@
</description>
</method>
<method name="_object_configuration_remove" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="object" type="Object" />
<param index="1" name="configuration" type="Variant" />
<description>
@@ -115,13 +115,13 @@
</description>
</method>
<method name="_poll" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<description>
Callback for [method MultiplayerAPI.poll].
</description>
</method>
<method name="_rpc" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="peer" type="int" />
<param index="1" name="object" type="Object" />
<param index="2" name="method" type="StringName" />
diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml
index 6ae4dc4177..92fd8bcc6a 100644
--- a/doc/classes/NavigationAgent2D.xml
+++ b/doc/classes/NavigationAgent2D.xml
@@ -111,6 +111,21 @@
<member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer2D]. When [method NavigationAgent2D.set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector2 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
</member>
+ <member name="debug_enabled" type="bool" setter="set_debug_enabled" getter="get_debug_enabled" default="false">
+ If [code]true[/code] shows debug visuals for this agent.
+ </member>
+ <member name="debug_path_custom_color" type="Color" setter="set_debug_path_custom_color" getter="get_debug_path_custom_color" default="Color(1, 1, 1, 1)">
+ If [member debug_use_custom] is [code]true[/code] uses this color for this agent instead of global color.
+ </member>
+ <member name="debug_path_custom_line_width" type="float" setter="set_debug_path_custom_line_width" getter="get_debug_path_custom_line_width" default="1.0">
+ If [member debug_use_custom] is [code]true[/code] uses this line width for rendering paths for this agent instead of global line width.
+ </member>
+ <member name="debug_path_custom_point_size" type="float" setter="set_debug_path_custom_point_size" getter="get_debug_path_custom_point_size" default="4.0">
+ If [member debug_use_custom] is [code]true[/code] uses this rasterized point size for rendering path points for this agent instead of global point size.
+ </member>
+ <member name="debug_use_custom" type="bool" setter="set_debug_use_custom" getter="get_debug_use_custom" default="false">
+ If [code]true[/code] uses the defined [member debug_path_custom_color] for this agent instead of global color.
+ </member>
<member name="max_neighbors" type="int" setter="set_max_neighbors" getter="get_max_neighbors" default="10">
The maximum number of neighbors for the agent to consider.
</member>
diff --git a/doc/classes/NavigationAgent3D.xml b/doc/classes/NavigationAgent3D.xml
index a22cd6dd46..0ed11bc477 100644
--- a/doc/classes/NavigationAgent3D.xml
+++ b/doc/classes/NavigationAgent3D.xml
@@ -114,6 +114,18 @@
<member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer3D]. When [method NavigationAgent3D.set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector3 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
</member>
+ <member name="debug_enabled" type="bool" setter="set_debug_enabled" getter="get_debug_enabled" default="false">
+ If [code]true[/code] shows debug visuals for this agent.
+ </member>
+ <member name="debug_path_custom_color" type="Color" setter="set_debug_path_custom_color" getter="get_debug_path_custom_color" default="Color(1, 1, 1, 1)">
+ If [member debug_use_custom] is [code]true[/code] uses this color for this agent instead of global color.
+ </member>
+ <member name="debug_path_custom_point_size" type="float" setter="set_debug_path_custom_point_size" getter="get_debug_path_custom_point_size" default="4.0">
+ If [member debug_use_custom] is [code]true[/code] uses this rasterized point size for rendering path points for this agent instead of global point size.
+ </member>
+ <member name="debug_use_custom" type="bool" setter="set_debug_use_custom" getter="get_debug_use_custom" default="false">
+ If [code]true[/code] uses the defined [member debug_path_custom_color] for this agent instead of global color.
+ </member>
<member name="ignore_y" type="bool" setter="set_ignore_y" getter="get_ignore_y" default="true">
Ignores collisions on the Y axis. Must be true to move on a horizontal plane.
</member>
diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml
index 95e3fded36..7270a19b4d 100644
--- a/doc/classes/NavigationServer2D.xml
+++ b/doc/classes/NavigationServer2D.xml
@@ -41,12 +41,10 @@
<method name="agent_set_callback">
<return type="void" />
<param index="0" name="agent" type="RID" />
- <param index="1" name="object_id" type="int" />
- <param index="2" name="method" type="StringName" />
- <param index="3" name="userdata" type="Variant" default="null" />
+ <param index="1" name="callback" type="Callable" />
<description>
- Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations.
- [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id].
+ Sets the callback that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be passed as the first parameter just before the physics calculations.
+ [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with an empty [Callable].
</description>
</method>
<method name="agent_set_map">
@@ -530,5 +528,10 @@
Emitted when a navigation map is updated, when a region moves or is modified.
</description>
</signal>
+ <signal name="navigation_debug_changed">
+ <description>
+ Emitted when navigation debug settings are changed. Only available in debug builds.
+ </description>
+ </signal>
</signals>
</class>
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index fd20f780b3..340821d41e 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -41,12 +41,10 @@
<method name="agent_set_callback">
<return type="void" />
<param index="0" name="agent" type="RID" />
- <param index="1" name="object_id" type="int" />
- <param index="2" name="method" type="StringName" />
- <param index="3" name="userdata" type="Variant" default="null" />
+ <param index="1" name="callback" type="Callable" />
<description>
- Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations.
- [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id].
+ Sets the callback that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be passed as the first parameter just before the physics calculations.
+ [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with an empty [Callable].
</description>
</method>
<method name="agent_set_map">
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 7c40c189c0..bc43f228a7 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -648,7 +648,7 @@
<return type="int" enum="Error" />
<param index="0" name="method" type="StringName" />
<description>
- Sends a remote procedure call request for the given [param method] to peers on the network (and locally), optionally sending all additional arguments as arguments to the method called by the RPC. The call request will only be received by nodes with the same [NodePath], including the exact same node name. Behavior depends on the RPC configuration for the given method, see [method rpc_config]. Methods are not exposed to RPCs by default. Returns [code]null[/code].
+ Sends a remote procedure call request for the given [param method] to peers on the network (and locally), optionally sending all additional arguments as arguments to the method called by the RPC. The call request will only be received by nodes with the same [NodePath], including the exact same node name. Behavior depends on the RPC configuration for the given method, see [method rpc_config] and [annotation @GDScript.@rpc]. Methods are not exposed to RPCs by default. Returns [code]null[/code].
[b]Note:[/b] You can only safely use RPCs on clients after you received the [code]connected_to_server[/code] signal from the [MultiplayerAPI]. You also need to keep track of the connection state, either by the [MultiplayerAPI] signals like [code]server_disconnected[/code] or by checking [code]get_multiplayer().peer.get_connection_status() == CONNECTION_CONNECTED[/code].
</description>
</method>
@@ -666,7 +666,7 @@
channel = 0,
}
[/codeblock]
- See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding annotation ([code]@rpc("any")[/code], [code]@rpc("authority")[/code]). By default, methods are not exposed to networking (and RPCs).
+ See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding [annotation @GDScript.@rpc] annotation ([code]@rpc("any_peer")[/code], [code]@rpc("authority")[/code]). By default, methods are not exposed to networking (and RPCs).
</description>
</method>
<method name="rpc_id" qualifiers="vararg">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 0058bf8a2f..ca090d596e 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -498,7 +498,7 @@
<description>
Returns [code]true[/code] if the Godot binary used to run the project is a [i]debug[/i] export template, or when running in the editor.
Returns [code]false[/code] if the Godot binary used to run the project is a [i]release[/i] export template.
- To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("standalone")[/code] instead.
+ To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("template")[/code] instead.
</description>
</method>
<method name="is_keycode_unicode" qualifiers="const">
@@ -553,11 +553,11 @@
[b]Note:[/b] If the user has disabled the recycle bin on their system, the file will be permanently deleted instead.
[codeblocks]
[gdscript]
- var file_to_remove = "user://slot1.sav"
+ var file_to_remove = "user://slot1.save"
OS.move_to_trash(ProjectSettings.globalize_path(file_to_remove))
[/gdscript]
[csharp]
- var fileToRemove = "user://slot1.sav";
+ var fileToRemove = "user://slot1.save";
OS.MoveToTrash(ProjectSettings.GlobalizePath(fileToRemove));
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index e4607456ca..ab7ae82875 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -110,7 +110,7 @@
[/gdscript]
[csharp]
[Tool]
- public class MyNode2D : Node2D
+ public partial class MyNode2D : Node2D
{
private bool _holdingHammer;
@@ -433,9 +433,9 @@
var button = new Button();
// Option 1: In C#, we can use signals as events and connect with this idiomatic syntax:
button.ButtonDown += OnButtonDown;
- // Option 2: Object.Connect() with a constructed Callable from a method group.
+ // Option 2: GodotObject.Connect() with a constructed Callable from a method group.
button.Connect(Button.SignalName.ButtonDown, Callable.From(OnButtonDown));
- // Option 3: Object.Connect() with a constructed Callable using a target object and method name.
+ // Option 3: GodotObject.Connect() with a constructed Callable using a target object and method name.
button.Connect(Button.SignalName.ButtonDown, new Callable(this, MethodName.OnButtonDown));
}
@@ -639,7 +639,7 @@
<description>
Returns an [Array] of connections for the given [param signal] name. Each connection is represented as a [Dictionary] that contains three entries:
- [code]signal[/code] is a reference to the [Signal];
- - [code]callable[/code] is a reference to the [Callable];
+ - [code]callable[/code] is a reference to the connected [Callable];
- [code]flags[/code] is a combination of [enum ConnectFlags].
</description>
</method>
@@ -700,10 +700,10 @@
sprite2d.is_class("Node3D") # Returns false
[/gdscript]
[csharp]
- var sprite2d = new Sprite2D();
- sprite2d.IsClass("Sprite2D"); // Returns true
- sprite2d.IsClass("Node"); // Returns true
- sprite2d.IsClass("Node3D"); // Returns false
+ var sprite2D = new Sprite2D();
+ sprite2D.IsClass("Sprite2D"); // Returns true
+ sprite2D.IsClass("Node"); // Returns true
+ sprite2D.IsClass("Node3D"); // Returns false
[/csharp]
[/codeblocks]
[b]Note:[/b] This method ignores [code]class_name[/code] declarations in the object's script.
@@ -747,10 +747,10 @@
player.SetScript(GD.Load("res://player.gd"));
player.Notification(NotificationEnterTree);
- // The call order is Object -&gt; Node -&gt; Node2D -&gt; player.gd.
+ // The call order is GodotObject -&gt; Node -&gt; Node2D -&gt; player.gd.
- player.notification(NotificationEnterTree, true);
- // The call order is player.gd -&gt; Node2D -&gt; Node -&gt; Object.
+ player.Notification(NotificationEnterTree, true);
+ // The call order is player.gd -&gt; Node2D -&gt; Node -&gt; GodotObject.
[/csharp]
[/codeblocks]
</description>
diff --git a/doc/classes/OmniLight3D.xml b/doc/classes/OmniLight3D.xml
index f71c81e713..c0e10574c8 100644
--- a/doc/classes/OmniLight3D.xml
+++ b/doc/classes/OmniLight3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
An Omnidirectional light is a type of [Light3D] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters.
+ [b]Note:[/b] When using the Mobile or Compatibility rendering methods, omni lights will only correctly affect meshes whose visibility AABB intersects with the light's AABB. If using a shader to deform the mesh in a way that makes it go outside its AABB, [member GeometryInstance3D.extra_cull_margin] must be increased on the mesh. Otherwise, the light may not be visible on the mesh.
</description>
<tutorials>
<link title="3D lights and shadows">$DOCS_URL/tutorials/3d/lights_and_shadows.html</link>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 7ca1d5d60d..493fc9e2a8 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -104,7 +104,7 @@
</method>
</methods>
<members>
- <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{ &quot;conn_count&quot;: 0, &quot;conns&quot;: PackedInt32Array(), &quot;editable_instances&quot;: [], &quot;names&quot;: PackedStringArray(), &quot;node_count&quot;: 0, &quot;node_paths&quot;: [], &quot;nodes&quot;: PackedInt32Array(), &quot;variants&quot;: [], &quot;version&quot;: 2 }">
+ <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{ &quot;conn_count&quot;: 0, &quot;conns&quot;: PackedInt32Array(), &quot;editable_instances&quot;: [], &quot;names&quot;: PackedStringArray(), &quot;node_count&quot;: 0, &quot;node_paths&quot;: [], &quot;nodes&quot;: PackedInt32Array(), &quot;variants&quot;: [], &quot;version&quot;: 3 }">
A dictionary representation of the scene contents.
Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
</member>
diff --git a/doc/classes/PacketPeerDTLS.xml b/doc/classes/PacketPeerDTLS.xml
index db8403a56b..19c5d0e287 100644
--- a/doc/classes/PacketPeerDTLS.xml
+++ b/doc/classes/PacketPeerDTLS.xml
@@ -14,11 +14,10 @@
<method name="connect_to_peer">
<return type="int" enum="Error" />
<param index="0" name="packet_peer" type="PacketPeerUDP" />
- <param index="1" name="validate_certs" type="bool" default="true" />
- <param index="2" name="for_hostname" type="String" default="&quot;&quot;" />
- <param index="3" name="valid_certificate" type="X509Certificate" default="null" />
+ <param index="1" name="hostname" type="String" />
+ <param index="2" name="client_options" type="TLSOptions" default="null" />
<description>
- Connects a [param packet_peer] beginning the DTLS handshake using the underlying [PacketPeerUDP] which must be connected (see [method PacketPeerUDP.connect_to_host]). If [param validate_certs] is [code]true[/code], [PacketPeerDTLS] will validate that the certificate presented by the remote peer and match it with the [param for_hostname] argument. You can specify a custom [X509Certificate] to use for validation via the [param valid_certificate] argument.
+ Connects a [param packet_peer] beginning the DTLS handshake using the underlying [PacketPeerUDP] which must be connected (see [method PacketPeerUDP.connect_to_host]). You can optionally specify the [param client_options] to be used while verifying the TLS connections. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
</description>
</method>
<method name="disconnect_from_peer">
diff --git a/doc/classes/PhysicsPointQueryParameters2D.xml b/doc/classes/PhysicsPointQueryParameters2D.xml
index 76dc816dab..15102830f8 100644
--- a/doc/classes/PhysicsPointQueryParameters2D.xml
+++ b/doc/classes/PhysicsPointQueryParameters2D.xml
@@ -11,6 +11,7 @@
<members>
<member name="canvas_instance_id" type="int" setter="set_canvas_instance_id" getter="get_canvas_instance_id" default="0">
If different from [code]0[/code], restricts the query to a specific canvas layer specified by its instance ID. See [method Object.get_instance_id].
+ If [code]0[/code], restricts the query to the Viewport's default canvas layer.
</member>
<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
If [code]true[/code], the query will take [Area2D]s into account.
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml
index f1316fa991..93e88347d4 100644
--- a/doc/classes/PhysicsServer2D.xml
+++ b/doc/classes/PhysicsServer2D.xml
@@ -984,25 +984,23 @@
<constant name="AREA_PARAM_GRAVITY_IS_POINT" value="3" enum="AreaParameter">
Constant to set/get whether the gravity vector of an area is a direction, or a center point.
</constant>
- <constant name="AREA_PARAM_GRAVITY_DISTANCE_SCALE" value="4" enum="AreaParameter">
- Constant to set/get the falloff factor for point gravity of an area. The greater this value is, the faster the strength of gravity decreases with the square of distance.
+ <constant name="AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE" value="4" enum="AreaParameter">
+ Constant to set/get the distance at which the gravity strength is equal to the gravity controlled by [constant AREA_PARAM_GRAVITY]. For example, on a planet 100 pixels in radius with a surface gravity of 4.0 px/s², set the gravity to 4.0 and the unit distance to 100.0. The gravity will have falloff according to the inverse square law, so in the example, at 200 pixels from the center the gravity will be 1.0 px/s² (twice the distance, 1/4th the gravity), at 50 pixels it will be 16.0 px/s² (half the distance, 4x the gravity), and so on.
+ The above is true only when the unit distance is a positive number. When the unit distance is set to 0.0, the gravity will be constant regardless of distance.
</constant>
- <constant name="AREA_PARAM_GRAVITY_POINT_ATTENUATION" value="5" enum="AreaParameter">
- This constant was used to set/get the falloff factor for point gravity. It has been superseded by [constant AREA_PARAM_GRAVITY_DISTANCE_SCALE].
- </constant>
- <constant name="AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE" value="6" enum="AreaParameter">
+ <constant name="AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE" value="5" enum="AreaParameter">
Constant to set/get linear damping override mode in an area. See [enum AreaSpaceOverrideMode] for possible values.
</constant>
- <constant name="AREA_PARAM_LINEAR_DAMP" value="7" enum="AreaParameter">
+ <constant name="AREA_PARAM_LINEAR_DAMP" value="6" enum="AreaParameter">
Constant to set/get the linear damping factor of an area.
</constant>
- <constant name="AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE" value="8" enum="AreaParameter">
+ <constant name="AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE" value="7" enum="AreaParameter">
Constant to set/get angular damping override mode in an area. See [enum AreaSpaceOverrideMode] for possible values.
</constant>
- <constant name="AREA_PARAM_ANGULAR_DAMP" value="9" enum="AreaParameter">
+ <constant name="AREA_PARAM_ANGULAR_DAMP" value="8" enum="AreaParameter">
Constant to set/get the angular damping factor of an area.
</constant>
- <constant name="AREA_PARAM_PRIORITY" value="10" enum="AreaParameter">
+ <constant name="AREA_PARAM_PRIORITY" value="9" enum="AreaParameter">
Constant to set/get the priority (order of processing) of an area.
</constant>
<constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0" enum="AreaSpaceOverrideMode">
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index e62bda0dd3..5b261d8414 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -1315,37 +1315,35 @@
<constant name="AREA_PARAM_GRAVITY_IS_POINT" value="3" enum="AreaParameter">
Constant to set/get whether the gravity vector of an area is a direction, or a center point.
</constant>
- <constant name="AREA_PARAM_GRAVITY_DISTANCE_SCALE" value="4" enum="AreaParameter">
- Constant to set/get the falloff factor for point gravity of an area. The greater this value is, the faster the strength of gravity decreases with the square of distance.
+ <constant name="AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE" value="4" enum="AreaParameter">
+ Constant to set/get the distance at which the gravity strength is equal to the gravity controlled by [constant AREA_PARAM_GRAVITY]. For example, on a planet 100 meters in radius with a surface gravity of 4.0 m/s², set the gravity to 4.0 and the unit distance to 100.0. The gravity will have falloff according to the inverse square law, so in the example, at 200 meters from the center the gravity will be 1.0 m/s² (twice the distance, 1/4th the gravity), at 50 meters it will be 16.0 m/s² (half the distance, 4x the gravity), and so on.
+ The above is true only when the unit distance is a positive number. When this is set to 0.0, the gravity will be constant regardless of distance.
</constant>
- <constant name="AREA_PARAM_GRAVITY_POINT_ATTENUATION" value="5" enum="AreaParameter">
- This constant was used to set/get the falloff factor for point gravity. It has been superseded by [constant AREA_PARAM_GRAVITY_DISTANCE_SCALE].
- </constant>
- <constant name="AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE" value="6" enum="AreaParameter">
+ <constant name="AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE" value="5" enum="AreaParameter">
Constant to set/get linear damping override mode in an area. See [enum AreaSpaceOverrideMode] for possible values.
</constant>
- <constant name="AREA_PARAM_LINEAR_DAMP" value="7" enum="AreaParameter">
+ <constant name="AREA_PARAM_LINEAR_DAMP" value="6" enum="AreaParameter">
Constant to set/get the linear damping factor of an area.
</constant>
- <constant name="AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE" value="8" enum="AreaParameter">
+ <constant name="AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE" value="7" enum="AreaParameter">
Constant to set/get angular damping override mode in an area. See [enum AreaSpaceOverrideMode] for possible values.
</constant>
- <constant name="AREA_PARAM_ANGULAR_DAMP" value="9" enum="AreaParameter">
+ <constant name="AREA_PARAM_ANGULAR_DAMP" value="8" enum="AreaParameter">
Constant to set/get the angular damping factor of an area.
</constant>
- <constant name="AREA_PARAM_PRIORITY" value="10" enum="AreaParameter">
+ <constant name="AREA_PARAM_PRIORITY" value="9" enum="AreaParameter">
Constant to set/get the priority (order of processing) of an area.
</constant>
- <constant name="AREA_PARAM_WIND_FORCE_MAGNITUDE" value="11" enum="AreaParameter">
+ <constant name="AREA_PARAM_WIND_FORCE_MAGNITUDE" value="10" enum="AreaParameter">
Constant to set/get the magnitude of area-specific wind force.
</constant>
- <constant name="AREA_PARAM_WIND_SOURCE" value="12" enum="AreaParameter">
+ <constant name="AREA_PARAM_WIND_SOURCE" value="11" enum="AreaParameter">
Constant to set/get the 3D vector that specifies the origin from which an area-specific wind blows.
</constant>
- <constant name="AREA_PARAM_WIND_DIRECTION" value="13" enum="AreaParameter">
+ <constant name="AREA_PARAM_WIND_DIRECTION" value="12" enum="AreaParameter">
Constant to set/get the 3D vector that specifies the direction in which an area-specific wind blows.
</constant>
- <constant name="AREA_PARAM_WIND_ATTENUATION_FACTOR" value="14" enum="AreaParameter">
+ <constant name="AREA_PARAM_WIND_ATTENUATION_FACTOR" value="13" enum="AreaParameter">
Constant to set/get the exponential rate at which wind force decreases with distance from its origin.
</constant>
<constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0" enum="AreaSpaceOverrideMode">
diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml
index b1c8907d8e..b98590d10c 100644
--- a/doc/classes/PrimitiveMesh.xml
+++ b/doc/classes/PrimitiveMesh.xml
@@ -48,7 +48,8 @@
The current [Material] of the primitive mesh.
</member>
<member name="uv2_padding" type="float" setter="set_uv2_padding" getter="get_uv2_padding" default="2.0">
- If [member add_uv2] is set, specifies the padding in pixels applied along seams of the mesh. If at generation the size of the lightmap texture can't be determined, the UVs are calculated assuming a texture size of 1024x1024.
+ If [member add_uv2] is set, specifies the padding in pixels applied along seams of the mesh. Lower padding values allow making better use of the lightmap texture (resulting in higher texel density), but may introduce visible lightmap bleeding along edges.
+ If the size of the lightmap texture can't be determined when generating the mesh, UV2 is calculated assuming a texture size of 1024x1024.
</member>
</members>
</class>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 430f1c60fd..c30747eac1 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -60,6 +60,18 @@
Clears the whole configuration (not recommended, may break things).
</description>
</method>
+ <method name="get_global_class_list">
+ <return type="Dictionary[]" />
+ <description>
+ Returns an [Array] of registered global classes. Each global class is represented as a [Dictionary] that contains the following entries:
+ - [code]base[/code] is a name of the base class;
+ - [code]class[/code] is a name of the registered global class;
+ - [code]icon[/code] is a path to a custom icon of the global class, if it has any;
+ - [code]language[/code] is a name of a programming language in which the global class is written;
+ - [code]path[/code] is a path to a file containing the global class.
+ [b]Note:[/b] Both the script and the icon paths are local to the project filesystem, i.e. they start with [code]res://[/code].
+ </description>
+ </method>
<method name="get_order" qualifiers="const">
<return type="int" />
<param index="0" name="name" type="String" />
@@ -405,11 +417,20 @@
<member name="debug/gdscript/warnings/function_used_as_property" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when using a function as if it is a property.
</member>
+ <member name="debug/gdscript/warnings/get_node_default_without_onready" type="int" setter="" getter="" default="2">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when [method Node.get_node] (or the shorthand [code]$[/code]) is used as default value of a class variable without the [code]@onready[/code] annotation.
+ </member>
<member name="debug/gdscript/warnings/incompatible_ternary" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a ternary operator may emit values with incompatible types.
</member>
- <member name="debug/gdscript/warnings/int_assigned_to_enum" type="int" setter="" getter="" default="1">
- When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to assign an integer to a variable that expects an enum value.
+ <member name="debug/gdscript/warnings/inference_on_variant" type="int" setter="" getter="" default="2">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a static inferred type uses a [Variant] as initial value, which makes the static type to also be Variant.
+ </member>
+ <member name="debug/gdscript/warnings/int_as_enum_without_cast" type="int" setter="" getter="" default="1">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to use an integer as an enum without an explicit cast.
+ </member>
+ <member name="debug/gdscript/warnings/int_as_enum_without_match" type="int" setter="" getter="" default="1">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to use an integer as an enum when there is no matching enum member for that numeric value.
</member>
<member name="debug/gdscript/warnings/integer_division" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when dividing an integer by another integer (the decimal part will be discarded).
@@ -417,12 +438,21 @@
<member name="debug/gdscript/warnings/narrowing_conversion" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when passing a floating-point value to a function that expects an integer (it will be converted and lose precision).
</member>
+ <member name="debug/gdscript/warnings/native_method_override" type="int" setter="" getter="" default="2">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a method in the script overrides a native method, because it may not behave as expected.
+ </member>
+ <member name="debug/gdscript/warnings/onready_with_export" type="int" setter="" getter="" default="2">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when the [code]@onready[/code] annotation is used together with the [code]@export[/code] annotation, since it may not behave as expected.
+ </member>
<member name="debug/gdscript/warnings/property_used_as_function" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when using a property as if it is a function.
</member>
<member name="debug/gdscript/warnings/redundant_await" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a function that is not a coroutine is called with await.
</member>
+ <member name="debug/gdscript/warnings/renamed_in_godot_4_hint" type="bool" setter="" getter="" default="1">
+ When enabled, using a property, enum, or function that was renamed since Godot 3 will produce a hint if an error occurs.
+ </member>
<member name="debug/gdscript/warnings/return_value_discarded" type="int" setter="" getter="" default="0">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when calling a function without using its return value (by assigning it to a variable or using it as a function argument). Such return values are sometimes used to denote possible errors using the [enum Error] enum.
</member>
@@ -471,6 +501,9 @@
<member name="debug/gdscript/warnings/unsafe_property_access" type="int" setter="" getter="" default="0">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when accessing a property whose presence is not guaranteed at compile-time in the class.
</member>
+ <member name="debug/gdscript/warnings/unsafe_void_return" type="int" setter="" getter="" default="1">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when returning a call from a [code]void[/code] function when such call cannot be guaranteed to be also [code]void[/code].
+ </member>
<member name="debug/gdscript/warnings/unused_local_constant" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a local constant is never used.
</member>
@@ -519,9 +552,21 @@
<member name="debug/shapes/collision/shape_color" type="Color" setter="" getter="" default="Color(0, 0.6, 0.7, 0.42)">
Color of the collision shapes, visible when "Visible Collision Shapes" is enabled in the Debug menu.
</member>
+ <member name="debug/shapes/navigation/agent_path_color" type="Color" setter="" getter="" default="Color(1, 0, 0, 1)">
+ Color to display enabled navigation agent paths when an agent has debug enabled.
+ </member>
+ <member name="debug/shapes/navigation/agent_path_point_size" type="float" setter="" getter="" default="4.0">
+ Rasterized size (pixel) used to render navigation agent path points when an agent has debug enabled.
+ </member>
<member name="debug/shapes/navigation/edge_connection_color" type="Color" setter="" getter="" default="Color(1, 0, 1, 1)">
Color to display edge connections between navigation regions, visible when "Visible Navigation" is enabled in the Debug menu.
</member>
+ <member name="debug/shapes/navigation/enable_agent_paths" type="bool" setter="" getter="" default="true">
+ If enabled, displays navigation agent paths when an agent has debug enabled.
+ </member>
+ <member name="debug/shapes/navigation/enable_agent_paths_xray" type="bool" setter="" getter="" default="true">
+ If enabled, displays navigation agent paths through geometry when an agent has debug enabled.
+ </member>
<member name="debug/shapes/navigation/enable_edge_connections" type="bool" setter="" getter="" default="true">
If enabled, displays edge connections between navigation regions when "Visible Navigation" is enabled in the Debug menu.
</member>
@@ -1734,7 +1779,7 @@
[/gdscript]
[csharp]
// Set the default gravity strength to 980.
- PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2d().Space, PhysicsServer2D.AreaParameter.Gravity, 980);
+ PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2D().Space, PhysicsServer2D.AreaParameter.Gravity, 980);
[/csharp]
[/codeblocks]
</member>
@@ -1748,7 +1793,7 @@
[/gdscript]
[csharp]
// Set the default gravity direction to `Vector2(0, 1)`.
- PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2d().Space, PhysicsServer2D.AreaParameter.GravityVector, Vector2.Down)
+ PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2D().Space, PhysicsServer2D.AreaParameter.GravityVector, Vector2.Down)
[/csharp]
[/codeblocks]
</member>
@@ -2282,20 +2327,12 @@
<member name="rendering/textures/lossless_compression/force_png" type="bool" setter="" getter="" default="false">
If [code]true[/code], the texture importer will import lossless textures using the PNG format. Otherwise, it will default to using WebP.
</member>
- <member name="rendering/textures/vram_compression/import_bptc" type="bool" setter="" getter="" default="false">
- If [code]true[/code], the texture importer will import VRAM-compressed textures using the BPTC algorithm. This texture compression algorithm is only supported on desktop platforms, and only when using the Vulkan renderer.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/use_hidden_project_data_directory]).
- </member>
- <member name="rendering/textures/vram_compression/import_etc" type="bool" setter="" getter="" default="false">
- If [code]true[/code], the texture importer will import VRAM-compressed textures using the Ericsson Texture Compression algorithm. This algorithm doesn't support alpha channels in textures.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/use_hidden_project_data_directory]).
- </member>
- <member name="rendering/textures/vram_compression/import_etc2" type="bool" setter="" getter="" default="true">
- If [code]true[/code], the texture importer will import VRAM-compressed textures using the Ericsson Texture Compression 2 algorithm. This texture compression algorithm is only supported when using the Vulkan renderer.
+ <member name="rendering/textures/vram_compression/import_etc2_astc" type="bool" setter="" getter="" default="false">
+ If [code]true[/code], the texture importer will import VRAM-compressed textures using the Ericsson Texture Compression 2 algorithm for lower quality textures and normalmaps and Adaptable Scalable Texture Compression algorithm for high quality textures (in 4x4 block size).
[b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/use_hidden_project_data_directory]).
</member>
- <member name="rendering/textures/vram_compression/import_s3tc" type="bool" setter="" getter="" default="true">
- If [code]true[/code], the texture importer will import VRAM-compressed textures using the S3 Texture Compression algorithm. This algorithm is only supported on desktop platforms and consoles.
+ <member name="rendering/textures/vram_compression/import_s3tc_bptc" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], the texture importer will import VRAM-compressed textures using the S3 Texture Compression algorithm (DXT1-5) for lower quality textures and the the BPTC algorithm (BC6H and BC7) for high quality textures. This algorithm is only supported on PC desktop platforms and consoles.
[b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/use_hidden_project_data_directory]).
</member>
<member name="rendering/textures/webp_compression/compression_method" type="int" setter="" getter="" default="2">
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index fee48dd246..e912925cd2 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -7,19 +7,20 @@
Captures its surroundings as a cubemap, and stores versions of it with increasing levels of blur to simulate different material roughnesses.
The [ReflectionProbe] is used to create high-quality reflections at a low performance cost (when [member update_mode] is [constant UPDATE_ONCE]). [ReflectionProbe]s can be blended together and with the rest of the scene smoothly. [ReflectionProbe]s can also be combined with [VoxelGI], SDFGI ([member Environment.sdfgi_enabled]) and screen-space reflections ([member Environment.ssr_enabled]) to get more accurate reflections in specific areas. [ReflectionProbe]s render all objects within their [member cull_mask], so updating them can be quite expensive. It is best to update them once with the important static objects and then leave them as-is.
[b]Note:[/b] Unlike [VoxelGI] and SDFGI, [ReflectionProbe]s only source their environment from a [WorldEnvironment] node. If you specify an [Environment] resource within a [Camera3D] node, it will be ignored by the [ReflectionProbe]. This can lead to incorrect lighting within the [ReflectionProbe].
+ [b]Note:[/b] When using the Mobile rendering method, reflection probes will only correctly affect meshes whose visibility AABB intersects with the reflection probe's AABB. If using a shader to deform the mesh in a way that makes it go outside its AABB, [member GeometryInstance3D.extra_cull_margin] must be increased on the mesh. Otherwise, the reflection probe may not be visible on the mesh.
</description>
<tutorials>
<link title="Reflection probes">$DOCS_URL/tutorials/3d/reflection_probes.html</link>
</tutorials>
<members>
<member name="ambient_color" type="Color" setter="set_ambient_color" getter="get_ambient_color" default="Color(0, 0, 0, 1)">
- The custom ambient color to use within the [ReflectionProbe]'s [member extents]. Only effective if [member ambient_mode] is [constant AMBIENT_COLOR].
+ The custom ambient color to use within the [ReflectionProbe]'s [member size]. Only effective if [member ambient_mode] is [constant AMBIENT_COLOR].
</member>
<member name="ambient_color_energy" type="float" setter="set_ambient_color_energy" getter="get_ambient_color_energy" default="1.0">
- The custom ambient color energy to use within the [ReflectionProbe]'s [member extents]. Only effective if [member ambient_mode] is [constant AMBIENT_COLOR].
+ The custom ambient color energy to use within the [ReflectionProbe]'s [member size]. Only effective if [member ambient_mode] is [constant AMBIENT_COLOR].
</member>
<member name="ambient_mode" type="int" setter="set_ambient_mode" getter="get_ambient_mode" enum="ReflectionProbe.AmbientMode" default="1">
- The ambient color to use within the [ReflectionProbe]'s [member extents]. The ambient color will smoothly blend with other [ReflectionProbe]s and the rest of the scene (outside the [ReflectionProbe]'s [member extents]).
+ The ambient color to use within the [ReflectionProbe]'s [member size]. The ambient color will smoothly blend with other [ReflectionProbe]s and the rest of the scene (outside the [ReflectionProbe]'s [member size]).
</member>
<member name="box_projection" type="bool" setter="set_enable_box_projection" getter="is_box_projection_enabled" default="false">
If [code]true[/code], enables box projection. This makes reflections look more correct in rectangle-shaped rooms by offsetting the reflection center depending on the camera's location.
@@ -31,10 +32,6 @@
<member name="enable_shadows" type="bool" setter="set_enable_shadows" getter="are_shadows_enabled" default="false">
If [code]true[/code], computes shadows in the reflection probe. This makes the reflection probe slower to render; you may want to disable this if using the [constant UPDATE_ALWAYS] [member update_mode].
</member>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(10, 10, 10)">
- The size of the reflection probe. The larger the extents, the more space covered by the probe, which will lower the perceived resolution. It is best to keep the extents only as large as you need them.
- [b]Note:[/b] To better fit areas that are not aligned to the grid, you can rotate the [ReflectionProbe] node.
- </member>
<member name="intensity" type="float" setter="set_intensity" getter="get_intensity" default="1.0">
Defines the reflection intensity. Intensity modulates the strength of the reflection.
</member>
@@ -43,7 +40,7 @@
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" default="0.0">
The maximum distance away from the [ReflectionProbe] an object can be before it is culled. Decrease this to improve performance, especially when using the [constant UPDATE_ALWAYS] [member update_mode].
- [b]Note:[/b] The maximum reflection distance is always at least equal to the [member extents]. This means that decreasing [member max_distance] will not always cull objects from reflections, especially if the reflection probe's [member extents] are already large.
+ [b]Note:[/b] The maximum reflection distance is always at least equal to the probe's extents. This means that decreasing [member max_distance] will not always cull objects from reflections, especially if the reflection probe's [member size] is already large.
</member>
<member name="mesh_lod_threshold" type="float" setter="set_mesh_lod_threshold" getter="get_mesh_lod_threshold" default="1.0">
The automatic LOD bias to use for meshes rendered within the [ReflectionProbe] (this is analog to [member Viewport.mesh_lod_threshold]). Higher values will use less detailed versions of meshes that have LOD variations generated. If set to [code]0.0[/code], automatic LOD is disabled. Increase [member mesh_lod_threshold] to improve performance at the cost of geometry detail, especially when using the [constant UPDATE_ALWAYS] [member update_mode].
@@ -52,6 +49,10 @@
<member name="origin_offset" type="Vector3" setter="set_origin_offset" getter="get_origin_offset" default="Vector3(0, 0, 0)">
Sets the origin offset to be used when this [ReflectionProbe] is in [member box_projection] mode. This can be set to a non-zero value to ensure a reflection fits a rectangle-shaped room, while reducing the number of objects that "get in the way" of the reflection.
</member>
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(20, 20, 20)">
+ The size of the reflection probe. The larger the size, the more space covered by the probe, which will lower the perceived resolution. It is best to keep the size only as large as you need it.
+ [b]Note:[/b] To better fit areas that are not aligned to the grid, you can rotate the [ReflectionProbe] node.
+ </member>
<member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="ReflectionProbe.UpdateMode" default="0">
Sets how frequently the [ReflectionProbe] is updated. Can be [constant UPDATE_ONCE] or [constant UPDATE_ALWAYS].
</member>
@@ -64,13 +65,13 @@
Update the probe every frame. This provides better results for fast-moving dynamic objects (such as cars). However, it has a significant performance cost. Due to the cost, it's recommended to only use one ReflectionProbe with [constant UPDATE_ALWAYS] at most per scene. For all other use cases, use [constant UPDATE_ONCE].
</constant>
<constant name="AMBIENT_DISABLED" value="0" enum="AmbientMode">
- Do not apply any ambient lighting inside the [ReflectionProbe]'s [member extents].
+ Do not apply any ambient lighting inside the [ReflectionProbe]'s [member size].
</constant>
<constant name="AMBIENT_ENVIRONMENT" value="1" enum="AmbientMode">
- Apply automatically-sourced environment lighting inside the [ReflectionProbe]'s [member extents].
+ Apply automatically-sourced environment lighting inside the [ReflectionProbe]'s [member size].
</constant>
<constant name="AMBIENT_COLOR" value="2" enum="AmbientMode">
- Apply custom ambient lighting inside the [ReflectionProbe]'s [member extents]. See [member ambient_color] and [member ambient_color_energy].
+ Apply custom ambient lighting inside the [ReflectionProbe]'s [member size]. See [member ambient_color] and [member ambient_color_energy].
</constant>
</constants>
</class>
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index f318430611..82a2871949 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RenderingDevice" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
+ Abstraction for working with modern low-level graphics APIs.
</brief_description>
<description>
+ [RenderingDevice] is an abstraction for working with modern low-level graphics APIs such as Vulkan.
+ On startup, Godot creates a global [RenderingDevice] which can be retrieved using [method RenderingServer.get_rendering_device]. This global RenderingDevice performs drawing to the screen.
+ Internally, [RenderingDevice] is used in Godot to provide support for several modern low-level graphics APIs while reducing the amount of code duplication required.
+ [b]Local RenderingDevices:[/b] Using [method RenderingServer.create_local_rendering_device], you can create "secondary" rendering devices to perform drawing and GPU compute operations on separate threads.
+ [b]Note:[/b] [RenderingDevice] is not available when running in headless mode or when using the OpenGL renderer.
</description>
<tutorials>
</tutorials>
@@ -1162,20 +1168,28 @@
<constant name="BARRIER_MASK_NO_BARRIER" value="8" enum="BarrierMask" is_bitfield="true">
</constant>
<constant name="TEXTURE_TYPE_1D" value="0" enum="TextureType">
+ 1-dimensional texture.
</constant>
<constant name="TEXTURE_TYPE_2D" value="1" enum="TextureType">
+ 2-dimensional texture.
</constant>
<constant name="TEXTURE_TYPE_3D" value="2" enum="TextureType">
+ 3-dimensional texture.
</constant>
<constant name="TEXTURE_TYPE_CUBE" value="3" enum="TextureType">
+ [Cubemap] texture.
</constant>
<constant name="TEXTURE_TYPE_1D_ARRAY" value="4" enum="TextureType">
+ Array of 1-dimensional textures.
</constant>
<constant name="TEXTURE_TYPE_2D_ARRAY" value="5" enum="TextureType">
+ Array of 2-dimensional textures.
</constant>
<constant name="TEXTURE_TYPE_CUBE_ARRAY" value="6" enum="TextureType">
+ Array of [Cubemap] textures.
</constant>
<constant name="TEXTURE_TYPE_MAX" value="7" enum="TextureType">
+ Represents the size of the [enum TextureType] enum.
</constant>
<constant name="TEXTURE_SAMPLES_1" value="0" enum="TextureSamples">
</constant>
@@ -1192,6 +1206,7 @@
<constant name="TEXTURE_SAMPLES_64" value="6" enum="TextureSamples">
</constant>
<constant name="TEXTURE_SAMPLES_MAX" value="7" enum="TextureSamples">
+ Represents the size of the [enum TextureSamples] enum.
</constant>
<constant name="TEXTURE_USAGE_SAMPLING_BIT" value="1" enum="TextureUsageBits" is_bitfield="true">
</constant>
@@ -1236,8 +1251,10 @@
<constant name="TEXTURE_SLICE_3D" value="2" enum="TextureSliceType">
</constant>
<constant name="SAMPLER_FILTER_NEAREST" value="0" enum="SamplerFilter">
+ Nearest-neighbor sampler filtering. Sampling at higher resolutions than the source will result in a pixelated look.
</constant>
<constant name="SAMPLER_FILTER_LINEAR" value="1" enum="SamplerFilter">
+ Bilinear sampler filtering. Sampling at higher resolutions than the source will result in a blurry look.
</constant>
<constant name="SAMPLER_REPEAT_MODE_REPEAT" value="0" enum="SamplerRepeatMode">
</constant>
@@ -1298,8 +1315,10 @@
<constant name="UNIFORM_TYPE_MAX" value="10" enum="UniformType">
</constant>
<constant name="RENDER_PRIMITIVE_POINTS" value="0" enum="RenderPrimitive">
+ Point rendering primitive (with constant size, regardless of distance from camera).
</constant>
<constant name="RENDER_PRIMITIVE_LINES" value="1" enum="RenderPrimitive">
+ Line rendering primitive.
</constant>
<constant name="RENDER_PRIMITIVE_LINES_WITH_ADJACENCY" value="2" enum="RenderPrimitive">
</constant>
@@ -1380,6 +1399,7 @@
<constant name="LOGIC_OP_NO_OP" value="5" enum="LogicOperation">
</constant>
<constant name="LOGIC_OP_XOR" value="6" enum="LogicOperation">
+ Exclusive or (XOR) logic operation.
</constant>
<constant name="LOGIC_OP_OR" value="7" enum="LogicOperation">
</constant>
@@ -1442,16 +1462,22 @@
<constant name="BLEND_FACTOR_MAX" value="19" enum="BlendFactor">
</constant>
<constant name="BLEND_OP_ADD" value="0" enum="BlendOperation">
+ Additive blending operation ([code]source + destination[/code]).
</constant>
<constant name="BLEND_OP_SUBTRACT" value="1" enum="BlendOperation">
+ Subtractive blending operation ([code]source - destination[/code]).
</constant>
<constant name="BLEND_OP_REVERSE_SUBTRACT" value="2" enum="BlendOperation">
+ Reverse subtractive blending operation ([code]destination - source[/code]).
</constant>
<constant name="BLEND_OP_MINIMUM" value="3" enum="BlendOperation">
+ Minimum blending operation (keep the lowest value of the two).
</constant>
<constant name="BLEND_OP_MAXIMUM" value="4" enum="BlendOperation">
+ Maximum blending operation (keep the highest value of the two).
</constant>
<constant name="BLEND_OP_MAX" value="5" enum="BlendOperation">
+ Represents the size of the [enum BlendOperation] enum.
</constant>
<constant name="DYNAMIC_STATE_LINE_WIDTH" value="1" enum="PipelineDynamicStateFlags" is_bitfield="true">
</constant>
@@ -1544,12 +1570,16 @@
<constant name="LIMIT_MAX_TEXTURE_ARRAY_LAYERS" value="10" enum="Limit">
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_1D" value="11" enum="Limit">
+ Maximum supported 1-dimensional texture size (in pixels on a single axis).
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_2D" value="12" enum="Limit">
+ Maximum supported 2-dimensional texture size (in pixels on a single axis).
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_3D" value="13" enum="Limit">
+ Maximum supported 3-dimensional texture size (in pixels on a single axis).
</constant>
<constant name="LIMIT_MAX_TEXTURE_SIZE_CUBE" value="14" enum="Limit">
+ Maximum supported cubemap texture size (in pixels on a single axis of a single face).
</constant>
<constant name="LIMIT_MAX_TEXTURES_PER_SHADER_STAGE" value="15" enum="Limit">
</constant>
@@ -1596,14 +1626,19 @@
<constant name="LIMIT_MAX_VIEWPORT_DIMENSIONS_Y" value="36" enum="Limit">
</constant>
<constant name="MEMORY_TEXTURES" value="0" enum="MemoryType">
+ Memory taken by textures.
</constant>
<constant name="MEMORY_BUFFERS" value="1" enum="MemoryType">
+ Memory taken by buffers.
</constant>
<constant name="MEMORY_TOTAL" value="2" enum="MemoryType">
+ Total memory taken. This is greater than the sum of [constant MEMORY_TEXTURES] and [constant MEMORY_BUFFERS], as it also includes miscellaneous memory usage.
</constant>
<constant name="INVALID_ID" value="-1">
+ Returned by functions that return an ID if a value is invalid.
</constant>
<constant name="INVALID_FORMAT_ID" value="-1">
+ Returned by functions that return a format ID if a value is invalid.
</constant>
</constants>
</class>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index fc08a16619..e5ab3271dc 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -4,10 +4,10 @@
Server for anything visible.
</brief_description>
<description>
- Server for anything visible. The rendering server is the API backend for everything visible. The whole scene system mounts on it to display.
+ The rendering server is the API backend for everything visible. The whole scene system mounts on it to display.
The rendering server is completely opaque, the internals are entirely implementation specific and cannot be accessed.
- The rendering server can be used to bypass the scene system entirely.
- Resources are created using the [code]*_create[/code] functions.
+ The rendering server can be used to bypass the scene/[Node] system entirely.
+ Resources are created using the [code]*_create[/code] functions. These functions return [RID]s which are not references to the objects themselves, but opaque [i]pointers[/i] towards these objects.
All objects are drawn to a viewport. You can use the [Viewport] attached to the [SceneTree] or you can create one yourself with [method viewport_create]. When using a custom scenario or canvas, the scenario or canvas needs to be attached to the viewport using [method viewport_set_scenario] or [method viewport_attach_canvas].
In 3D, all visual objects must be associated with a scenario. The scenario is a visual representation of the world. If accessing the rendering server from a running game, the scenario can be accessed from the scene tree from any [Node3D] node with [method Node3D.get_world_3d]. Otherwise, a scenario can be created with [method scenario_create].
Similarly, in 2D, a canvas is needed to draw all canvas items.
@@ -25,6 +25,7 @@
<param index="1" name="material_overrides" type="RID[]" />
<param index="2" name="image_size" type="Vector2i" />
<description>
+ Bakes the material data of the Mesh passed in the [param base] parameter with optional [param material_overrides] to a set of [Image]s of size [param image_size]. Returns an array of [Image]s containing material properties as specified in [enum BakeChannels].
</description>
</method>
<method name="camera_attributes_create">
@@ -43,6 +44,7 @@
<param index="4" name="speed" type="float" />
<param index="5" name="scale" type="float" />
<description>
+ Sets the parameters to use with the auto-exposure effect. These parameters take on the same meaning as their counterparts in [CameraAttributes] and [CameraAttributesPractical].
</description>
</method>
<method name="camera_attributes_set_dof_blur">
@@ -56,12 +58,14 @@
<param index="6" name="near_transition" type="float" />
<param index="7" name="amount" type="float" />
<description>
+ Sets the parameters to use with the DOF blur effect. These parameters take on the same meaning as their counterparts in [CameraAttributesPractical].
</description>
</method>
<method name="camera_attributes_set_dof_blur_bokeh_shape">
<return type="void" />
<param index="0" name="shape" type="int" enum="RenderingServer.DOFBokehShape" />
<description>
+ Sets the shape of the DOF bokeh pattern. Different shapes may be used to achieve artistic effect, or to meet performance targets. For more detail on available options see [enum DOFBokehShape].
</description>
</method>
<method name="camera_attributes_set_dof_blur_quality">
@@ -69,6 +73,7 @@
<param index="0" name="quality" type="int" enum="RenderingServer.DOFBlurQuality" />
<param index="1" name="use_jitter" type="bool" />
<description>
+ Sets the quality level of the DOF blur effect to one of the options in [enum DOFBlurQuality]. [param use_jitter] can be used to jitter samples taken during the blur pass to hide artifacts at the cost of looking more fuzzy.
</description>
</method>
<method name="camera_attributes_set_exposure">
@@ -102,6 +107,7 @@
<param index="0" name="camera" type="RID" />
<param index="1" name="effects" type="RID" />
<description>
+ Sets the camera_attributes created with [method camera_attributes_create] to the given camera.
</description>
</method>
<method name="camera_set_cull_mask">
@@ -192,6 +198,7 @@
<param index="2" name="radius" type="float" />
<param index="3" name="color" type="Color" />
<description>
+ Draws a circle on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_circle].
</description>
</method>
<method name="canvas_item_add_clip_ignore">
@@ -199,6 +206,7 @@
<param index="0" name="item" type="RID" />
<param index="1" name="ignore" type="bool" />
<description>
+ If [param ignore] is [code]true[/code], ignore clipping on items drawn with this canvas item until this is called again with [param ignore] set to false.
</description>
</method>
<method name="canvas_item_add_lcd_texture_rect_region">
@@ -209,6 +217,7 @@
<param index="3" name="src_rect" type="Rect2" />
<param index="4" name="modulate" type="Color" />
<description>
+ See also [method CanvasItem.draw_lcd_texture_rect_region].
</description>
</method>
<method name="canvas_item_add_line">
@@ -220,6 +229,7 @@
<param index="4" name="width" type="float" default="-1.0" />
<param index="5" name="antialiased" type="bool" default="false" />
<description>
+ Draws a line on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_line].
</description>
</method>
<method name="canvas_item_add_mesh">
@@ -230,6 +240,7 @@
<param index="3" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
<param index="4" name="texture" type="RID" />
<description>
+ Draws a mesh created with [method mesh_create] with given [param transform], [param modulate] color, and [param texture]. This is used internally by [MeshInstance2D].
</description>
</method>
<method name="canvas_item_add_msdf_texture_rect_region">
@@ -243,6 +254,7 @@
<param index="6" name="px_range" type="float" default="1.0" />
<param index="7" name="scale" type="float" default="1.0" />
<description>
+ See also [method CanvasItem.draw_msdf_texture_rect_region].
</description>
</method>
<method name="canvas_item_add_multimesh">
@@ -251,6 +263,7 @@
<param index="1" name="mesh" type="RID" />
<param index="2" name="texture" type="RID" />
<description>
+ Draws a 2D [MultiMesh] on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_multimesh].
</description>
</method>
<method name="canvas_item_add_nine_patch">
@@ -266,6 +279,7 @@
<param index="8" name="draw_center" type="bool" default="true" />
<param index="9" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
<description>
+ Draws a nine-patch rectangle on the [CanvasItem] pointed to by the [param item] [RID].
</description>
</method>
<method name="canvas_item_add_particles">
@@ -274,6 +288,7 @@
<param index="1" name="particles" type="RID" />
<param index="2" name="texture" type="RID" />
<description>
+ Draws particles on the [CanvasItem] pointed to by the [param item] [RID].
</description>
</method>
<method name="canvas_item_add_polygon">
@@ -284,6 +299,7 @@
<param index="3" name="uvs" type="PackedVector2Array" default="PackedVector2Array()" />
<param index="4" name="texture" type="RID" />
<description>
+ Draws a 2D polygon on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_polygon].
</description>
</method>
<method name="canvas_item_add_polyline">
@@ -294,6 +310,7 @@
<param index="3" name="width" type="float" default="-1.0" />
<param index="4" name="antialiased" type="bool" default="false" />
<description>
+ Draws a 2D polyline on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_polyline].
</description>
</method>
<method name="canvas_item_add_primitive">
@@ -304,6 +321,7 @@
<param index="3" name="uvs" type="PackedVector2Array" />
<param index="4" name="texture" type="RID" />
<description>
+ Draws a 2D primitive on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_primitive].
</description>
</method>
<method name="canvas_item_add_rect">
@@ -312,6 +330,7 @@
<param index="1" name="rect" type="Rect2" />
<param index="2" name="color" type="Color" />
<description>
+ Draws a rectangle on the [CanvasItem] pointed to by the [param item] [RID]. See also [method CanvasItem.draw_rect].
</description>
</method>
<method name="canvas_item_add_set_transform">
@@ -319,6 +338,7 @@
<param index="0" name="item" type="RID" />
<param index="1" name="transform" type="Transform2D" />
<description>
+ Sets a [Transform2D] that will be used to transform subsequent canvas item commands.
</description>
</method>
<method name="canvas_item_add_texture_rect">
@@ -368,6 +388,7 @@
<method name="canvas_item_create">
<return type="RID" />
<description>
+ Creates a new [CanvasItem] instance and returns its [RID].
</description>
</method>
<method name="canvas_item_set_canvas_group_mode">
@@ -609,6 +630,14 @@
Sets a light occluder's [Transform2D].
</description>
</method>
+ <method name="canvas_light_set_blend_mode">
+ <return type="void" />
+ <param index="0" name="light" type="RID" />
+ <param index="1" name="mode" type="int" enum="RenderingServer.CanvasLightBlendMode" />
+ <description>
+ Sets the blend mode for the given canvas light. See [enum CanvasLightBlendMode] for options. Equivalent to [member Light2D.blend_mode].
+ </description>
+ </method>
<method name="canvas_light_set_color">
<return type="void" />
<param index="0" name="light" type="RID" />
@@ -877,13 +906,6 @@
<description>
</description>
</method>
- <method name="decal_set_extents">
- <return type="void" />
- <param index="0" name="decal" type="RID" />
- <param index="1" name="extents" type="Vector3" />
- <description>
- </description>
- </method>
<method name="decal_set_fade">
<return type="void" />
<param index="0" name="decal" type="RID" />
@@ -906,6 +928,13 @@
<description>
</description>
</method>
+ <method name="decal_set_size">
+ <return type="void" />
+ <param index="0" name="decal" type="RID" />
+ <param index="1" name="size" type="Vector3" />
+ <description>
+ </description>
+ </method>
<method name="decal_set_texture">
<return type="void" />
<param index="0" name="decal" type="RID" />
@@ -1218,14 +1247,6 @@
Creates a new fog volume and allocates an RID.
</description>
</method>
- <method name="fog_volume_set_extents">
- <return type="void" />
- <param index="0" name="fog_volume" type="RID" />
- <param index="1" name="extents" type="Vector3" />
- <description>
- Sets the size of the fog volume when shape is [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_CONE], [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER] or [constant RenderingServer.FOG_VOLUME_SHAPE_BOX].
- </description>
- </method>
<method name="fog_volume_set_material">
<return type="void" />
<param index="0" name="fog_volume" type="RID" />
@@ -1242,6 +1263,14 @@
Sets the shape of the fog volume to either [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_CONE], [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER], [constant RenderingServer.FOG_VOLUME_SHAPE_BOX] or [constant RenderingServer.FOG_VOLUME_SHAPE_WORLD].
</description>
</method>
+ <method name="fog_volume_set_size">
+ <return type="void" />
+ <param index="0" name="fog_volume" type="RID" />
+ <param index="1" name="size" type="Vector3" />
+ <description>
+ Sets the size of the fog volume when shape is [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_CONE], [constant RenderingServer.FOG_VOLUME_SHAPE_CYLINDER] or [constant RenderingServer.FOG_VOLUME_SHAPE_BOX].
+ </description>
+ </method>
<method name="force_draw">
<return type="void" />
<param index="0" name="swap_buffers" type="bool" default="true" />
@@ -1792,6 +1821,7 @@
<method name="lightmap_create">
<return type="RID" />
<description>
+ Creates a new [LightmapGI] instance.
</description>
</method>
<method name="lightmap_get_probe_capture_bsp_tree" qualifiers="const">
@@ -2655,14 +2685,6 @@
If [code]true[/code], computes shadows in the reflection probe. This makes the reflection much slower to compute. Equivalent to [member ReflectionProbe.enable_shadows].
</description>
</method>
- <method name="reflection_probe_set_extents">
- <return type="void" />
- <param index="0" name="probe" type="RID" />
- <param index="1" name="extents" type="Vector3" />
- <description>
- Sets the size of the area that the reflection probe will capture. Equivalent to [member ReflectionProbe.extents].
- </description>
- </method>
<method name="reflection_probe_set_intensity">
<return type="void" />
<param index="0" name="probe" type="RID" />
@@ -2701,6 +2723,14 @@
<description>
</description>
</method>
+ <method name="reflection_probe_set_size">
+ <return type="void" />
+ <param index="0" name="probe" type="RID" />
+ <param index="1" name="size" type="Vector3" />
+ <description>
+ Sets the size of the area that the reflection probe will capture. Equivalent to [member ReflectionProbe.size].
+ </description>
+ </method>
<method name="reflection_probe_set_update_mode">
<return type="void" />
<param index="0" name="probe" type="RID" />
@@ -3245,12 +3275,12 @@
<description>
</description>
</method>
- <method name="viewport_set_disable_environment">
+ <method name="viewport_set_environment_mode">
<return type="void" />
<param index="0" name="viewport" type="RID" />
- <param index="1" name="disabled" type="bool" />
+ <param index="1" name="mode" type="int" enum="RenderingServer.ViewportEnvironmentMode" />
<description>
- If [code]true[/code], rendering of a viewport's environment is disabled.
+ Sets the viewport's environment mode which allows enabling or disabling rendering of 3D environment over 2D canvas. When disabled, 2D will not be affected by the environment. When enabled, 2D will be affected by the environment if the environment background mode is [constant ENV_BG_CANVAS]. The default behavior is to inherit the setting from the viewport's parent. If the topmost parent is also set to [constant VIEWPORT_ENVIRONMENT_INHERIT], then the behavior will be the same as if it was set to [constant VIEWPORT_ENVIRONMENT_ENABLED].
</description>
</method>
<method name="viewport_set_fsr_sharpness">
@@ -4091,10 +4121,10 @@
[FogVolume] will be shaped like an ellipsoid (stretched sphere).
</constant>
<constant name="FOG_VOLUME_SHAPE_CONE" value="1" enum="FogVolumeShape">
- [FogVolume] will be shaped like a cone pointing upwards (in local coordinates). The cone's angle is set automatically to fill the extents. The cone will be adjusted to fit within the extents. Rotate the [FogVolume] node to reorient the cone. Non-uniform scaling via extents is not supported (scale the [FogVolume] node instead).
+ [FogVolume] will be shaped like a cone pointing upwards (in local coordinates). The cone's angle is set automatically to fill the size. The cone will be adjusted to fit within the size. Rotate the [FogVolume] node to reorient the cone. Non-uniform scaling via size is not supported (scale the [FogVolume] node instead).
</constant>
<constant name="FOG_VOLUME_SHAPE_CYLINDER" value="2" enum="FogVolumeShape">
- [FogVolume] will be shaped like an upright cylinder (in local coordinates). Rotate the [FogVolume] node to reorient the cylinder. The cylinder will be adjusted to fit within the extents. Non-uniform scaling via extents is not supported (scale the [FogVolume] node instead).
+ [FogVolume] will be shaped like an upright cylinder (in local coordinates). Rotate the [FogVolume] node to reorient the cylinder. The cylinder will be adjusted to fit within the size. Non-uniform scaling via size is not supported (scale the [FogVolume] node instead).
</constant>
<constant name="FOG_VOLUME_SHAPE_BOX" value="3" enum="FogVolumeShape">
[FogVolume] will be shaped like a box.
@@ -4135,6 +4165,18 @@
<constant name="VIEWPORT_CLEAR_ONLY_NEXT_FRAME" value="2" enum="ViewportClearMode">
The viewport is cleared once, then the clear mode is set to [constant VIEWPORT_CLEAR_NEVER].
</constant>
+ <constant name="VIEWPORT_ENVIRONMENT_DISABLED" value="0" enum="ViewportEnvironmentMode">
+ Disable rendering of 3D environment over 2D canvas.
+ </constant>
+ <constant name="VIEWPORT_ENVIRONMENT_ENABLED" value="1" enum="ViewportEnvironmentMode">
+ Enable rendering of 3D environment over 2D canvas.
+ </constant>
+ <constant name="VIEWPORT_ENVIRONMENT_INHERIT" value="2" enum="ViewportEnvironmentMode">
+ Inherit enable/disable value from parent. If topmost parent is also set to inherit, then this has the same behavior as [constant VIEWPORT_ENVIRONMENT_ENABLED].
+ </constant>
+ <constant name="VIEWPORT_ENVIRONMENT_MAX" value="3" enum="ViewportEnvironmentMode">
+ Max value of [enum ViewportEnvironmentMode] enum.
+ </constant>
<constant name="VIEWPORT_SDF_OVERSIZE_100_PERCENT" value="0" enum="ViewportSDFOversize">
</constant>
<constant name="VIEWPORT_SDF_OVERSIZE_120_PERCENT" value="1" enum="ViewportSDFOversize">
@@ -4553,12 +4595,16 @@
Fade-in the given instance's dependencies when reaching its visibility range limits.
</constant>
<constant name="BAKE_CHANNEL_ALBEDO_ALPHA" value="0" enum="BakeChannels">
+ Index of [Image] in array of [Image]s returned by [method bake_render_uv2]. Image uses [constant Image.FORMAT_RGBA8] and contains albedo color in the [code].rgb[/code] channels and alpha in the [code].a[/code] channel.
</constant>
<constant name="BAKE_CHANNEL_NORMAL" value="1" enum="BakeChannels">
+ Index of [Image] in array of [Image]s returned by [method bake_render_uv2]. Image uses [constant Image.FORMAT_RGBA8] and contains the per-pixel normal of the object in the [code].rgb[/code] channels and nothing in the [code].a[/code] channel. The per-pixel normal is encoded as [code]normal * 0.5 + 0.5[/code].
</constant>
<constant name="BAKE_CHANNEL_ORM" value="2" enum="BakeChannels">
+ Index of [Image] in array of [Image]s returned by [method bake_render_uv2]. Image uses [constant Image.FORMAT_RGBA8] and contains ambient occlusion (from material and decals only) in the [code].r[/code] channel, roughness in the [code].g[/code] channel, metallic in the [code].b[/code] channel and sub surface scattering amount in the [code].a[/code] channel.
</constant>
<constant name="BAKE_CHANNEL_EMISSION" value="3" enum="BakeChannels">
+ Index of [Image] in array of [Image]s returned by [method bake_render_uv2]. Image uses [constant Image.FORMAT_RGBAH] and contains emission color in the [code].rgb[/code] channels and nothing in the [code].a[/code] channel.
</constant>
<constant name="CANVAS_TEXTURE_CHANNEL_DIFFUSE" value="0" enum="CanvasTextureChannel">
</constant>
diff --git a/doc/classes/ResourceFormatLoader.xml b/doc/classes/ResourceFormatLoader.xml
index bb55123b37..1d509d2938 100644
--- a/doc/classes/ResourceFormatLoader.xml
+++ b/doc/classes/ResourceFormatLoader.xml
@@ -88,7 +88,7 @@
</description>
</method>
<method name="_rename_dependencies" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="path" type="String" />
<param index="1" name="renames" type="Dictionary" />
<description>
diff --git a/doc/classes/ResourceFormatSaver.xml b/doc/classes/ResourceFormatSaver.xml
index b0c57bc7cb..7e8e2ec67d 100644
--- a/doc/classes/ResourceFormatSaver.xml
+++ b/doc/classes/ResourceFormatSaver.xml
@@ -34,7 +34,7 @@
</description>
</method>
<method name="_save" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="resource" type="Resource" />
<param index="1" name="path" type="String" />
<param index="2" name="flags" type="int" />
diff --git a/doc/classes/RichTextEffect.xml b/doc/classes/RichTextEffect.xml
index c01546524d..333d34d1b7 100644
--- a/doc/classes/RichTextEffect.xml
+++ b/doc/classes/RichTextEffect.xml
@@ -13,7 +13,7 @@
[/gdscript]
[csharp]
// The RichTextEffect will be usable like this: `[example]Some text[/example]`
- public string bbcode = "example";
+ string bbcode = "example";
[/csharp]
[/codeblocks]
[b]Note:[/b] As soon as a [RichTextLabel] contains at least one [RichTextEffect], it will continuously process the effect unless the project is paused. This may impact battery life negatively.
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 1ecc8a1d4e..49bb65b64d 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -106,6 +106,45 @@
<return type="PopupMenu" />
<description>
Returns the [PopupMenu] of this [RichTextLabel]. By default, this menu is displayed when right-clicking on the [RichTextLabel].
+ You can add custom menu items or remove standard ones. Make sure your IDs don't conflict with the standard ones (see [enum MenuItems]). For example:
+ [codeblocks]
+ [gdscript]
+ func _ready():
+ var menu = get_menu()
+ # Remove "Select All" item.
+ menu.remove_item(MENU_SELECT_ALL)
+ # Add custom items.
+ menu.add_separator()
+ menu.add_item("Duplicate Text", MENU_MAX + 1)
+ # Connect callback.
+ menu.id_pressed.connect(_on_item_pressed)
+
+ func _on_item_pressed(id):
+ if id == MENU_MAX + 1:
+ add_text("\n" + get_parsed_text())
+ [/gdscript]
+ [csharp]
+ public override void _Ready()
+ {
+ var menu = GetMenu();
+ // Remove "Select All" item.
+ menu.RemoveItem(RichTextLabel.MenuItems.SelectAll);
+ // Add custom items.
+ menu.AddSeparator();
+ menu.AddItem("Duplicate Text", RichTextLabel.MenuItems.Max + 1);
+ // Add event handler.
+ menu.IdPressed += OnItemPressed;
+ }
+
+ public void OnItemPressed(int id)
+ {
+ if (id == TextEdit.MenuItems.Max + 1)
+ {
+ AddText("\n" + GetParsedText());
+ }
+ }
+ [/csharp]
+ [/codeblocks]
[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property.
</description>
</method>
@@ -193,6 +232,13 @@
If [member threaded] is enabled, returns [code]true[/code] if the background thread has finished text processing, otherwise always return [code]true[/code].
</description>
</method>
+ <method name="menu_option">
+ <return type="void" />
+ <param index="0" name="option" type="int" />
+ <description>
+ Executes a given action as defined in the [enum MenuItems] enum.
+ </description>
+ </method>
<method name="newline">
<return type="void" />
<description>
@@ -633,6 +679,15 @@
</constant>
<constant name="ITEM_CUSTOMFX" value="26" enum="ItemType">
</constant>
+ <constant name="MENU_COPY" value="0" enum="MenuItems">
+ Copies the selected text.
+ </constant>
+ <constant name="MENU_SELECT_ALL" value="1" enum="MenuItems">
+ Selects the whole [RichTextLabel] text.
+ </constant>
+ <constant name="MENU_MAX" value="2" enum="MenuItems">
+ Represents the size of the [enum MenuItems] enum.
+ </constant>
</constants>
<theme_items>
<theme_item name="default_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index bf19ebc23a..6adb37a3f7 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -74,10 +74,10 @@
print("end")
[/gdscript]
[csharp]
- public async void SomeFunction()
+ public async Task SomeFunction()
{
GD.Print("start");
- await ToSignal(GetTree().CreateTimer(1.0f), "timeout");
+ await ToSignal(GetTree().CreateTimer(1.0f), SceneTreeTimer.SignalName.Timeout);
GD.Print("end");
}
[/csharp]
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml
index f28e65c5bf..42b070d7d9 100644
--- a/doc/classes/SceneTreeTimer.xml
+++ b/doc/classes/SceneTreeTimer.xml
@@ -14,10 +14,10 @@
print("Timer ended.")
[/gdscript]
[csharp]
- public async void SomeFunction()
+ public async Task SomeFunction()
{
GD.Print("Timer started.");
- await ToSignal(GetTree().CreateTimer(1.0f), "timeout");
+ await ToSignal(GetTree().CreateTimer(1.0f), SceneTreeTimer.SignalName.Timeout);
GD.Print("Timer ended.");
}
[/csharp]
diff --git a/doc/classes/Signal.xml b/doc/classes/Signal.xml
index 71905e8b2e..cdbeba0220 100644
--- a/doc/classes/Signal.xml
+++ b/doc/classes/Signal.xml
@@ -85,7 +85,10 @@
<method name="get_connections" qualifiers="const">
<return type="Array" />
<description>
- Returns the list of [Callable]s connected to this signal.
+ Returns an [Array] of connections for this signal. Each connection is represented as a [Dictionary] that contains three entries:
+ - [code]signal[/code] is a reference to this signal;
+ - [code]callable[/code] is a reference to the connected [Callable];
+ - [code]flags[/code] is a combination of [enum Object.ConnectFlags].
</description>
</method>
<method name="get_name" qualifiers="const">
diff --git a/doc/classes/SpotLight3D.xml b/doc/classes/SpotLight3D.xml
index 59d36aefab..9dff742748 100644
--- a/doc/classes/SpotLight3D.xml
+++ b/doc/classes/SpotLight3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
A Spotlight is a type of [Light3D] node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance. This attenuation can be configured by changing the energy, radius and attenuation parameters of [Light3D].
+ [b]Note:[/b] When using the Mobile or Compatibility rendering methods, spot lights will only correctly affect meshes whose visibility AABB intersects with the light's AABB. If using a shader to deform the mesh in a way that makes it go outside its AABB, [member GeometryInstance3D.extra_cull_margin] must be increased on the mesh. Otherwise, the light may not be visible on the mesh.
</description>
<tutorials>
<link title="3D lights and shadows">$DOCS_URL/tutorials/3d/lights_and_shadows.html</link>
diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml
index 235fef0bdd..033dbf51f3 100644
--- a/doc/classes/Sprite2D.xml
+++ b/doc/classes/Sprite2D.xml
@@ -23,11 +23,11 @@
print("A click!")
[/gdscript]
[csharp]
- public override void _Input(InputEvent inputEvent)
+ public override void _Input(InputEvent @event)
{
- if (inputEvent is InputEventMouseButton inputEventMouse)
+ if (@event is InputEventMouseButton inputEventMouse)
{
- if (inputEventMouse.Pressed &amp;&amp; inputEventMouse.ButtonIndex == (int)ButtonList.Left)
+ if (inputEventMouse.Pressed &amp;&amp; inputEventMouse.ButtonIndex == MouseButton.Left)
{
if (GetRect().HasPoint(ToLocal(inputEventMouse.Position)))
{
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index 5fa984e7a0..e1f3a52a1d 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -38,9 +38,21 @@
</method>
</methods>
<members>
+ <member name="alpha_antialiasing_edge" type="float" setter="set_alpha_antialiasing_edge" getter="get_alpha_antialiasing_edge" default="0.0">
+ Threshold at which antialiasing will be applied on the alpha channel.
+ </member>
+ <member name="alpha_antialiasing_mode" type="int" setter="set_alpha_antialiasing" getter="get_alpha_antialiasing" enum="BaseMaterial3D.AlphaAntiAliasing" default="0">
+ The type of alpha antialiasing to apply. See [enum BaseMaterial3D.AlphaAntiAliasing].
+ </member>
<member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" enum="SpriteBase3D.AlphaCutMode" default="0">
The alpha cutting mode to use for the sprite. See [enum AlphaCutMode] for possible values.
</member>
+ <member name="alpha_hash_scale" type="float" setter="set_alpha_hash_scale" getter="get_alpha_hash_scale" default="1.0">
+ The hashing scale for Alpha Hash. Recommended values between [code]0[/code] and [code]2[/code].
+ </member>
+ <member name="alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold" default="0.5">
+ Threshold at which the alpha scissor will discard values.
+ </member>
<member name="axis" type="int" setter="set_axis" getter="get_axis" enum="Vector3.Axis" default="2">
The direction in which the front of the texture faces.
</member>
@@ -118,5 +130,8 @@
<constant name="ALPHA_CUT_OPAQUE_PREPASS" value="2" enum="AlphaCutMode">
This mode draws fully opaque pixels in the depth prepass. This is slower than [constant ALPHA_CUT_DISABLED] or [constant ALPHA_CUT_DISCARD], but it allows displaying translucent areas and smooth edges while using proper sorting.
</constant>
+ <constant name="ALPHA_CUT_HASH" value="3" enum="AlphaCutMode">
+ This mode draws cuts off all values below a spatially-deterministic threshold, the rest will remain opaque.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml
index f05b5f7dbf..969cbac57d 100644
--- a/doc/classes/StreamPeer.xml
+++ b/doc/classes/StreamPeer.xml
@@ -223,7 +223,7 @@
put_data("Hello world".to_utf8())
[/gdscript]
[csharp]
- PutData("Hello World".ToUTF8());
+ PutData("Hello World".ToUtf8());
[/csharp]
[/codeblocks]
</description>
diff --git a/doc/classes/StreamPeerTLS.xml b/doc/classes/StreamPeerTLS.xml
index d1ddb3d441..9e16dc8914 100644
--- a/doc/classes/StreamPeerTLS.xml
+++ b/doc/classes/StreamPeerTLS.xml
@@ -14,22 +14,18 @@
<method name="accept_stream">
<return type="int" enum="Error" />
<param index="0" name="stream" type="StreamPeer" />
- <param index="1" name="private_key" type="CryptoKey" />
- <param index="2" name="certificate" type="X509Certificate" />
- <param index="3" name="chain" type="X509Certificate" default="null" />
+ <param index="1" name="server_options" type="TLSOptions" />
<description>
- Accepts a peer connection as a server using the given [param private_key] and providing the given [param certificate] to the client. You can pass the optional [param chain] parameter to provide additional CA chain information along with the certificate.
+ Accepts a peer connection as a server using the given [param server_options]. See [method TLSOptions.server].
</description>
</method>
<method name="connect_to_stream">
<return type="int" enum="Error" />
<param index="0" name="stream" type="StreamPeer" />
- <param index="1" name="validate_certs" type="bool" default="false" />
- <param index="2" name="for_hostname" type="String" default="&quot;&quot;" />
- <param index="3" name="valid_certificate" type="X509Certificate" default="null" />
+ <param index="1" name="common_name" type="String" />
+ <param index="2" name="client_options" type="TLSOptions" default="null" />
<description>
- Connects to a peer using an underlying [StreamPeer] [param stream]. If [param validate_certs] is [code]true[/code], [StreamPeerTLS] will validate that the certificate presented by the peer matches the [param for_hostname].
- [b]Note:[/b] Specifying a custom [param valid_certificate] is not supported in Web exports due to browsers restrictions.
+ Connects to a peer using an underlying [StreamPeer] [param stream] and verifying the remote certificate is correctly signed for the given [param common_name]. You can pass the optional [param client_options] parameter to customize the trusted certification authorities, or disable the common name verification. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
</description>
</method>
<method name="disconnect_from_stream">
@@ -57,10 +53,6 @@
</description>
</method>
</methods>
- <members>
- <member name="blocking_handshake" type="bool" setter="set_blocking_handshake_enabled" getter="is_blocking_handshake_enabled" default="true">
- </member>
- </members>
<constants>
<constant name="STATUS_DISCONNECTED" value="0" enum="Status">
A status representing a [StreamPeerTLS] that is disconnected.
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 143e1f23e9..792cd38741 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -529,7 +529,7 @@
<return type="bool" />
<param index="0" name="expr" type="String" />
<description>
- Does a simple expression match, where [code]*[/code] matches zero or more arbitrary characters and [code]?[/code] matches any single character except a period ([code].[/code]). An empty string or empty expression always evaluates to [code]false[/code].
+ Does a simple expression match (also called "glob" or "globbing"), where [code]*[/code] matches zero or more arbitrary characters and [code]?[/code] matches any single character except a period ([code].[/code]). An empty string or empty expression always evaluates to [code]false[/code].
</description>
</method>
<method name="matchn" qualifiers="const">
diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml
index 7020cae1de..bb76a82ef3 100644
--- a/doc/classes/SubViewport.xml
+++ b/doc/classes/SubViewport.xml
@@ -26,6 +26,7 @@
</member>
<member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(512, 512)">
The width and height of the sub-viewport. Must be set to a value greater than or equal to 2 pixels on both dimensions. Otherwise, nothing will be displayed.
+ [b]Note:[/b] If the parent node is a [SubViewportContainer] and its [member SubViewportContainer.stretch] is [code]true[/code], the viewport size cannot be changed manually.
</member>
<member name="size_2d_override" type="Vector2i" setter="set_size_2d_override" getter="get_size_2d_override" default="Vector2i(0, 0)">
The 2D size override of the sub-viewport. If either the width or height is [code]0[/code], the override is disabled.
diff --git a/doc/classes/SubViewportContainer.xml b/doc/classes/SubViewportContainer.xml
index 77aa7e3ff4..11137222a9 100644
--- a/doc/classes/SubViewportContainer.xml
+++ b/doc/classes/SubViewportContainer.xml
@@ -13,6 +13,7 @@
<members>
<member name="stretch" type="bool" setter="set_stretch" getter="is_stretch_enabled" default="false">
If [code]true[/code], the sub-viewport will be automatically resized to the control's size.
+ [b]Note:[/b] If [code]true[/code], this will prohibit changing [member SubViewport.size] of its children manually.
</member>
<member name="stretch_shrink" type="int" setter="set_stretch_shrink" getter="get_stretch_shrink" default="1">
Divides the sub-viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering.
diff --git a/doc/classes/TLSOptions.xml b/doc/classes/TLSOptions.xml
new file mode 100644
index 0000000000..0917bd9bce
--- /dev/null
+++ b/doc/classes/TLSOptions.xml
@@ -0,0 +1,53 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="TLSOptions" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ TLS configuration for clients and servers.
+ </brief_description>
+ <description>
+ TLSOptions abstracts the configuration options for the [StreamPeerTLS] and [PacketPeerDTLS] classes.
+ Objects of this class cannot be instantiated directly, and one of the static methods [method client], [method client_unsafe], or [method server] should be used instead.
+ [codeblocks]
+ [gdscript]
+ # Create a TLS client configuration which uses our custom trusted CA chain.
+ var client_trusted_cas = load("res://my_trusted_cas.crt")
+ var client_tls_options = TLSOptions.client(client_trusted_cas)
+
+ # Create a TLS server configuration.
+ var server_certs = load("res://my_server_cas.crt")
+ var server_key = load("res://my_server_key.key")
+ var server_tls_options = TLSOptions.server(server_certs, server_key)
+ [/gdscript]
+ [/codeblocks]
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="client" qualifiers="static">
+ <return type="TLSOptions" />
+ <param index="0" name="trusted_chain" type="X509Certificate" default="null" />
+ <param index="1" name="common_name_override" type="String" default="&quot;&quot;" />
+ <description>
+ Creates a TLS client configuration which validates certificates and their common names (fully qualified domain names).
+ You can specify a custom [param trusted_chain] of certification authorities (the default CA list will be used if [code]null[/code]), and optionally provide a [param common_name_override] if you expect the certificate to have a common name other then the server FQDN.
+ Note: On the Web plafrom, TLS verification is always enforced against the CA list of the web browser. This is considered a security feature.
+ </description>
+ </method>
+ <method name="client_unsafe" qualifiers="static">
+ <return type="TLSOptions" />
+ <param index="0" name="trusted_chain" type="X509Certificate" default="null" />
+ <description>
+ Creates an [b]unsafe[/b] TLS client configuration where certificate validation is optional. You can optionally provide a valid [param trusted_chain], but the common name of the certififcates will never be checked. Using this configuration for purposes other than testing [b]is not recommended[/b].
+ Note: On the Web plafrom, TLS verification is always enforced against the CA list of the web browser. This is considered a security feature.
+ </description>
+ </method>
+ <method name="server" qualifiers="static">
+ <return type="TLSOptions" />
+ <param index="0" name="key" type="CryptoKey" />
+ <param index="1" name="certificate" type="X509Certificate" />
+ <description>
+ Creates a TLS server configuration using the provided [param key] and [param certificate].
+ Note: The [param certificate] should include the full certificate chain up to the signing CA (certificates file can be concatenated using a general purpose text editor).
+ </description>
+ </method>
+ </methods>
+</class>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index c387bd435b..5dedea50d0 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -205,7 +205,7 @@
<param index="2" name="atlas_coords" type="Vector2i" default="Vector2i(-1, -1)" />
<param index="3" name="alternative_tile" type="int" default="-1" />
<description>
- Returns a [Vector2i] array with the positions of all cells containing a tile in the given layer. Tiles may be filtered according to their source ([param source_id]), their atlas coordinates ([param atlas_coords]) or alternative id ([param source_id]).
+ Returns a [Vector2i] array with the positions of all cells containing a tile in the given layer. Tiles may be filtered according to their source ([param source_id]), their atlas coordinates ([param atlas_coords]) or alternative id ([param alternative_tile]).
If a parameter has it's value set to the default one, this parameter is not used to filter a cell. Thus, if all parameters have their respective default value, this method returns the same result as [method get_used_cells].
A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is [code]Vector2(-1, -1)[/code] and its alternative identifier is -1.
</description>
@@ -279,8 +279,8 @@
<description>
Sets the tile indentifiers for the cell on layer [param layer] at coordinates [param coords]. Each tile of the [TileSet] is identified using three parts:
- The source identifier [param source_id] identifies a [TileSetSource] identifier. See [method TileSet.set_source_id],
- - The atlas coordinates identifier [param atlas_coords] identifies a tile coordinates in the atlas (if the source is a [TileSetAtlasSource]. For [TileSetScenesCollectionSource] it should always be [code]Vector2i(0, 0)[/code]),
- - The alternative tile identifier [param alternative_tile] identifies a tile alternative the source is a [TileSetAtlasSource], and the scene for a [TileSetScenesCollectionSource].
+ - The atlas coordinates identifier [param atlas_coords] identifies a tile coordinates in the atlas (if the source is a [TileSetAtlasSource]). For [TileSetScenesCollectionSource] it should always be [code]Vector2i(0, 0)[/code]),
+ - The alternative tile identifier [param alternative_tile] identifies a tile alternative in the atlas (if the source is a [TileSetAtlasSource]), and the scene for a [TileSetScenesCollectionSource].
If [param source_id] is set to [code]-1[/code], [param atlas_coords] to [code]Vector2i(-1, -1)[/code] or [param alternative_tile] to [code]-1[/code], the cell will be erased. An erased cell gets [b]all[/b] its identifiers automatically set to their respective invalid values, namely [code]-1[/code], [code]Vector2i(-1, -1)[/code] and [code]-1[/code].
</description>
</method>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index cf28dafcc9..02a2789ea5 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -410,11 +410,6 @@
Emitted when an item is collapsed by a click on the folding arrow.
</description>
</signal>
- <signal name="item_custom_button_pressed">
- <description>
- Emitted when a custom button is pressed (i.e. in a [constant TreeItem.CELL_MODE_CUSTOM] mode cell).
- </description>
- </signal>
<signal name="item_edited">
<description>
Emitted when an item is edited.
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 9bb92cf362..16e4ce3714 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -77,13 +77,13 @@
tween = create_tween()
[/gdscript]
[csharp]
- private Tween tween;
+ private Tween _tween;
public void Animate()
{
- if (tween != null)
- tween.Kill(); // Abort the previous animation
- tween = CreateTween();
+ if (_tween != null)
+ _tween.Kill(); // Abort the previous animation
+ _tween = CreateTween();
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/UDPServer.xml b/doc/classes/UDPServer.xml
index c3a3a49a80..8151ecb625 100644
--- a/doc/classes/UDPServer.xml
+++ b/doc/classes/UDPServer.xml
@@ -9,7 +9,8 @@
Below a small example of how it can be used:
[codeblocks]
[gdscript]
- class_name Server
+ # server_node.gd
+ class_name ServerNode
extends Node
var server := UDPServer.new()
@@ -34,35 +35,35 @@
pass # Do something with the connected peers.
[/gdscript]
[csharp]
+ // ServerNode.cs
using Godot;
- using System;
using System.Collections.Generic;
- public class Server : Node
+ public partial class ServerNode : Node
{
- public UDPServer Server = new UDPServer();
- public List&lt;PacketPeerUDP&gt; Peers = new List&lt;PacketPeerUDP&gt;();
+ private UdpServer _server = new UdpServer();
+ private List&lt;PacketPeerUdp&gt; _peers = new List&lt;PacketPeerUdp&gt;();
public override void _Ready()
{
- Server.Listen(4242);
+ _server.Listen(4242);
}
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
- Server.Poll(); // Important!
- if (Server.IsConnectionAvailable())
+ _server.Poll(); // Important!
+ if (_server.IsConnectionAvailable())
{
- PacketPeerUDP peer = Server.TakeConnection();
+ PacketPeerUdp peer = _server.TakeConnection();
byte[] packet = peer.GetPacket();
- GD.Print($"Accepted Peer: {peer.GetPacketIp()}:{peer.GetPacketPort()}");
- GD.Print($"Received Data: {packet.GetStringFromUTF8()}");
+ GD.Print($"Accepted Peer: {peer.GetPacketIP()}:{peer.GetPacketPort()}");
+ GD.Print($"Received Data: {packet.GetStringFromUtf8()}");
// Reply so it knows we received the message.
peer.PutPacket(packet);
// Keep a reference so we can keep contacting the remote peer.
- Peers.Add(peer);
+ _peers.Add(peer);
}
- foreach (var peer in Peers)
+ foreach (var peer in _peers)
{
// Do something with the peers.
}
@@ -72,7 +73,8 @@
[/codeblocks]
[codeblocks]
[gdscript]
- class_name Client
+ # client_node.gd
+ class_name ClientNode
extends Node
var udp := PacketPeerUDP.new()
@@ -90,30 +92,30 @@
connected = true
[/gdscript]
[csharp]
+ // ClientNode.cs
using Godot;
- using System;
- public class Client : Node
+ public partial class ClientNode : Node
{
- public PacketPeerUDP Udp = new PacketPeerUDP();
- public bool Connected = false;
+ private PacketPeerUdp _udp = new PacketPeerUdp();
+ private bool _connected = false;
public override void _Ready()
{
- Udp.ConnectToHost("127.0.0.1", 4242);
+ _udp.ConnectToHost("127.0.0.1", 4242);
}
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
- if (!Connected)
+ if (!_connected)
{
// Try to contact server
- Udp.PutPacket("The Answer Is..42!".ToUTF8());
+ _udp.PutPacket("The Answer Is..42!".ToUtf8());
}
- if (Udp.GetAvailablePacketCount() &gt; 0)
+ if (_udp.GetAvailablePacketCount() &gt; 0)
{
- GD.Print($"Connected: {Udp.GetPacket().GetStringFromUTF8()}");
- Connected = true;
+ GD.Print($"Connected: {_udp.GetPacket().GetStringFromUtf8()}");
+ _connected = true;
}
}
}
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index 6c151ef958..e43bceb941 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -27,11 +27,11 @@
undo_redo.commit_action()
[/gdscript]
[csharp]
- public UndoRedo UndoRedo;
+ private UndoRedo _undoRedo;
public override void _Ready()
{
- UndoRedo = GetUndoRedo(); // Method of EditorPlugin.
+ _undoRedo = GetUndoRedo(); // Method of EditorPlugin.
}
public void DoSomething()
@@ -47,12 +47,12 @@
private void OnMyButtonPressed()
{
var node = GetNode&lt;Node2D&gt;("MyNode2D");
- UndoRedo.CreateAction("Move the node");
- UndoRedo.AddDoMethod(this, MethodName.DoSomething);
- UndoRedo.AddUndoMethod(this, MethodName.UndoSomething);
- UndoRedo.AddDoProperty(node, Node2D.PropertyName.Position, new Vector2(100, 100));
- UndoRedo.AddUndoProperty(node, Node2D.PropertyName.Position, node.Position);
- UndoRedo.CommitAction();
+ _undoRedo.CreateAction("Move the node");
+ _undoRedo.AddDoMethod(new Callable(this, MethodName.DoSomething));
+ _undoRedo.AddUndoMethod(new Callable(this, MethodName.UndoSomething));
+ _undoRedo.AddDoProperty(node, "position", new Vector2(100, 100));
+ _undoRedo.AddUndoProperty(node, "position", node.Position);
+ _undoRedo.CommitAction();
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Variant.xml b/doc/classes/Variant.xml
index 5416468ab6..390722b7e5 100644
--- a/doc/classes/Variant.xml
+++ b/doc/classes/Variant.xml
@@ -14,16 +14,21 @@
# bar = "Uh oh! I can't make static variables become a different type!"
[/gdscript]
[csharp]
- // ... but C# is statically typed. Once a variable has a type it cannot be changed. However you can use the var keyword in methods to let the compiler decide the type automatically.
- var foo = 2; // Foo is a 32-bit integer (int). Be cautious, integers in GDScript are 64-bit and the direct C# equivalent is "long".
+ // C# is statically typed. Once a variable has a type it cannot be changed. You can use the `var` keyword to let the compiler infer the type automatically.
+ var foo = 2; // Foo is a 32-bit integer (int). Be cautious, integers in GDScript are 64-bit and the direct C# equivalent is `long`.
// foo = "foo was and will always be an integer. It cannot be turned into a string!";
var boo = "Boo is a string!";
- var ref = new Reference(); // var is especially useful when used together with a constructor.
+ var ref = new RefCounted(); // var is especially useful when used together with a constructor.
+
+ // Godot also provides a Variant type that works like an union of all the Variant-compatible types.
+ Variant fooVar = 2; // fooVar is dynamically an integer (stored as a `long` in the Variant type).
+ fooVar = "Now fooVar is a string!";
+ fooVar = new RefCounted(); // fooVar is a GodotObject.
[/csharp]
[/codeblocks]
Godot tracks all scripting API variables within Variants. Without even realizing it, you use Variants all the time. When a particular language enforces its own rules for keeping data typed, then that language is applying its own custom logic over the base Variant scripting API.
- GDScript automatically wrap values in them. It keeps all data in plain Variants by default and then optionally enforces custom static typing rules on variable types.
- - C# is statically typed, but uses the Mono [code]object[/code] type in place of Godot's Variant class when it needs to represent a dynamic value. [code]object[/code] is the Mono runtime's equivalent of the same concept.
+ - C# is statically typed, but uses its own implementation of the [code]Variant[/code] type in place of Godot's Variant class when it needs to represent a dynamic value. A [code]Variant[/code] can be assigned any compatible type implicitly but converting requires an explicit cast.
The global [method @GlobalScope.typeof] function returns the enumerated value of the Variant type stored in the current variable (see [enum Variant.Type]).
[codeblocks]
[gdscript]
@@ -38,18 +43,24 @@
# To get the name of the underlying Object type, you need the `get_class()` method.
print("foo is a(n) %s" % foo.get_class()) # inject the class name into a formatted string.
# Note also that there is not yet any way to get a script's `class_name` string easily.
- # To fetch that value, you can parse the [code]res://.godot/global_script_class_cache.cfg[/code] file with the [ConfigFile] API.
+ # To fetch that value, you can use [member ProjectSettings.get_global_class_list].
# Open your project.godot file to see it up close.
[/gdscript]
[csharp]
- int foo = 2;
- if (foo == null)
+ Variant foo = 2;
+ switch (foo.VariantType)
{
- GD.Print("foo is null");
- }
- if (foo is int)
- {
- GD.Print("foo is an integer");
+ case Variant.Type.Nil:
+ GD.Print("foo is null");
+ break;
+ case Variant.Type.Int:
+ GD.Print("foo is an integer");
+ break;
+ case Variant.Type.Object:
+ // Note that Objects are their own special category.
+ // You can convert a Variant to a GodotObject and use reflection to get its name.
+ GD.Print($"foo is a(n) {foo.AsGodotObject().GetType().Name}");
+ break;
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/VideoStream.xml b/doc/classes/VideoStream.xml
index 2797ad3513..648c3edd73 100644
--- a/doc/classes/VideoStream.xml
+++ b/doc/classes/VideoStream.xml
@@ -8,4 +8,18 @@
</description>
<tutorials>
</tutorials>
+ <methods>
+ <method name="_instantiate_playback" qualifiers="virtual">
+ <return type="VideoStreamPlayback" />
+ <description>
+ Called when the video starts playing, to initialize and return a subclass of [VideoStreamPlayback].
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="file" type="String" setter="set_file" getter="get_file" default="&quot;&quot;">
+ The video file path or URI that this [VideoStream] resource handles.
+ For [VideoStreamTheora], this filename should be an Ogg Theora video file with the [code].ogv[/code] extension.
+ </member>
+ </members>
</class>
diff --git a/doc/classes/VideoStreamPlayback.xml b/doc/classes/VideoStreamPlayback.xml
new file mode 100644
index 0000000000..8d8b4fe5b1
--- /dev/null
+++ b/doc/classes/VideoStreamPlayback.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VideoStreamPlayback" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ Internal class used by [VideoStream] to manage playback state when played from a [VideoStreamPlayer].
+ </brief_description>
+ <description>
+ This class is intended to be overridden by video decoder extensions with custom implementations of [VideoStream].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="_get_channels" qualifiers="virtual const">
+ <return type="int" />
+ <description>
+ Returns the number of audio channels.
+ </description>
+ </method>
+ <method name="_get_length" qualifiers="virtual const">
+ <return type="float" />
+ <description>
+ Returns the video duration in seconds, if known, or 0 if unknown.
+ </description>
+ </method>
+ <method name="_get_mix_rate" qualifiers="virtual const">
+ <return type="int" />
+ <description>
+ Returns the audio sample rate used for mixing.
+ </description>
+ </method>
+ <method name="_get_playback_position" qualifiers="virtual const">
+ <return type="float" />
+ <description>
+ Return the current playback timestamp. Called in response to the [member VideoStreamPlayer.stream_position] getter.
+ </description>
+ </method>
+ <method name="_get_texture" qualifiers="virtual const">
+ <return type="Texture2D" />
+ <description>
+ Allocates a [Texture2D] in which decoded video frames will be drawn.
+ </description>
+ </method>
+ <method name="_is_paused" qualifiers="virtual const">
+ <return type="bool" />
+ <description>
+ Returns the paused status, as set by [method _set_paused].
+ </description>
+ </method>
+ <method name="_is_playing" qualifiers="virtual const">
+ <return type="bool" />
+ <description>
+ Returns the playback state, as determined by calls to [method _play] and [method _stop].
+ </description>
+ </method>
+ <method name="_play" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called in response to [member VideoStreamPlayer.autoplay] or [method VideoStreamPlayer.play]. Note that manual playback may also invoke [method _stop] multiple times before this method is called. [method _is_playing] should return true once playing.
+ </description>
+ </method>
+ <method name="_seek" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="time" type="float" />
+ <description>
+ Seeks to [code]time[/code] seconds. Called in response to the [member VideoStreamPlayer.stream_position] setter.
+ </description>
+ </method>
+ <method name="_set_audio_track" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="idx" type="int" />
+ <description>
+ Select the audio track [code]idx[/code]. Called when playback starts, and in response to the [member VideoStreamPlayer.audio_track] setter.
+ </description>
+ </method>
+ <method name="_set_paused" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="paused" type="bool" />
+ <description>
+ Set the paused status of video playback. [method _is_paused] must return [code]paused[/code]. Called in response to the [member VideoStreamPlayer.paused] setter.
+ </description>
+ </method>
+ <method name="_stop" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Stops playback. May be called multiple times before [method _play], or in response to [method VideoStreamPlayer.stop]. [method _is_playing] should return false once stopped.
+ </description>
+ </method>
+ <method name="_update" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="delta" type="float" />
+ <description>
+ Ticks video playback for [code]delta[/code] seconds. Called every frame as long as [method _is_paused] and [method _is_playing] return true.
+ </description>
+ </method>
+ <method name="mix_audio">
+ <return type="int" />
+ <param index="0" name="num_frames" type="int" />
+ <param index="1" name="buffer" type="PackedFloat32Array" default="PackedFloat32Array()" />
+ <param index="2" name="offset" type="int" default="0" />
+ <description>
+ Render [code]num_frames[/code] audio frames (of [method _get_channels] floats each) from [code]buffer[/code], starting from index [code]offset[/code] in the array. Returns the number of audio frames rendered, or -1 on error.
+ </description>
+ </method>
+ </methods>
+</class>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index ab2de14638..e76f805e3c 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -277,6 +277,10 @@
<member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking" default="false">
If [code]true[/code], the objects rendered by viewport become subjects of mouse picking process.
</member>
+ <member name="physics_object_picking_sort" type="bool" setter="set_physics_object_picking_sort" getter="get_physics_object_picking_sort" default="false">
+ If [code]true[/code], objects receive mouse picking events sorted primarily by their [member CanvasItem.z_index] and secondarily by their position in the scene tree. If [code]false[/code], the order is undetermined.
+ [b]Note:[/b] This setting is disabled by default because of its potential expensive computational cost.
+ </member>
<member name="positional_shadow_atlas_16_bits" type="bool" setter="set_positional_shadow_atlas_16_bits" getter="get_positional_shadow_atlas_16_bits" default="true">
</member>
<member name="positional_shadow_atlas_quad_0" type="int" setter="set_positional_shadow_atlas_quadrant_subdiv" getter="get_positional_shadow_atlas_quadrant_subdiv" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" default="2">
diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
index d96969b383..279295a434 100644
--- a/doc/classes/VisualShaderNodeCustom.xml
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -81,7 +81,7 @@
</description>
</method>
<method name="_get_input_port_type" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="VisualShaderNode.PortType" />
<param index="0" name="port" type="int" />
<description>
Override this method to define the returned type of each input port of the associated custom node (see [enum VisualShaderNode.PortType] for possible types).
@@ -111,7 +111,7 @@
</description>
</method>
<method name="_get_output_port_type" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="VisualShaderNode.PortType" />
<param index="0" name="port" type="int" />
<description>
Override this method to define the returned type of each output port of the associated custom node (see [enum VisualShaderNode.PortType] for possible types).
@@ -119,7 +119,7 @@
</description>
</method>
<method name="_get_return_icon_type" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="VisualShaderNode.PortType" />
<description>
Override this method to define the return icon of the associated custom node in the Visual Shader Editor's members dialog.
Defining this method is [b]optional[/b]. If not overridden, no return icon is shown.
diff --git a/doc/classes/VoxelGI.xml b/doc/classes/VoxelGI.xml
index 394611b78f..4347c5845f 100644
--- a/doc/classes/VoxelGI.xml
+++ b/doc/classes/VoxelGI.xml
@@ -38,9 +38,9 @@
<member name="data" type="VoxelGIData" setter="set_probe_data" getter="get_probe_data">
The [VoxelGIData] resource that holds the data for this [VoxelGI].
</member>
- <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(10, 10, 10)">
- The size of the area covered by the [VoxelGI]. If you make the extents larger without increasing the subdivisions with [member subdiv], the size of each cell will increase and result in lower detailed lighting.
- [b]Note:[/b] Extents are clamped to 1.0 unit or more on each axis.
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(20, 20, 20)">
+ The size of the area covered by the [VoxelGI]. If you make the size larger without increasing the subdivisions with [member subdiv], the size of each cell will increase and result in lower detailed lighting.
+ [b]Note:[/b] Size is clamped to 1.0 unit or more on each axis.
</member>
<member name="subdiv" type="int" setter="set_subdiv" getter="get_subdiv" enum="VoxelGI.Subdiv" default="1">
Number of times to subdivide the grid that the [VoxelGI] operates on. A higher number results in finer detail and thus higher visual quality, while lower numbers result in better performance.
diff --git a/doc/classes/VoxelGIData.xml b/doc/classes/VoxelGIData.xml
index bd9df18394..541a3bc4a6 100644
--- a/doc/classes/VoxelGIData.xml
+++ b/doc/classes/VoxelGIData.xml
@@ -26,8 +26,8 @@
<method name="get_bounds" qualifiers="const">
<return type="AABB" />
<description>
- Returns the bounds of the baked voxel data as an [AABB], which should match [member VoxelGI.extents] after being baked (which only contains the size as a [Vector3]).
- [b]Note:[/b] If the extents were modified without baking the VoxelGI data, then the value of [method get_bounds] and [member VoxelGI.extents] will not match.
+ Returns the bounds of the baked voxel data as an [AABB], which should match [member VoxelGI.size] after being baked (which only contains the size as a [Vector3]).
+ [b]Note:[/b] If the size was modified without baking the VoxelGI data, then the value of [method get_bounds] and [member VoxelGI.size] will not match.
</description>
</method>
<method name="get_data_cells" qualifiers="const">
diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml
index c4ea11ab66..14e705a7e6 100644
--- a/doc/classes/Window.xml
+++ b/doc/classes/Window.xml
@@ -614,6 +614,12 @@
This signal can be used to handle window closing, e.g. by connecting it to [method hide].
</description>
</signal>
+ <signal name="dpi_changed">
+ <description>
+ Emitted when the [Window]'s DPI changes as a result of OS-level changes (e.g. moving the window from a Retina display to a lower resolution one).
+ [b]Note:[/b] Only implemented on macOS.
+ </description>
+ </signal>
<signal name="files_dropped">
<param index="0" name="files" type="PackedStringArray" />
<description>
diff --git a/doc/classes/XRInterface.xml b/doc/classes/XRInterface.xml
index 05d5eb6673..db65ce62f2 100644
--- a/doc/classes/XRInterface.xml
+++ b/doc/classes/XRInterface.xml
@@ -51,6 +51,12 @@
Returns the resolution at which we should render our intermediate results before things like lens distortion are applied by the VR platform.
</description>
</method>
+ <method name="get_supported_environment_blend_modes">
+ <return type="Array" />
+ <description>
+ Returns the an array of supported environment blend modes, see [enum XRInterface.EnvironmentBlendMode].
+ </description>
+ </method>
<method name="get_tracking_status" qualifiers="const">
<return type="int" enum="XRInterface.TrackingStatus" />
<description>
@@ -101,6 +107,28 @@
Is [code]true[/code] if this interface supports passthrough.
</description>
</method>
+ <method name="set_environment_blend_mode">
+ <return type="bool" />
+ <param index="0" name="mode" type="int" enum="XRInterface.EnvironmentBlendMode" />
+ <description>
+ Sets the active environment blend mode.
+ [param mode] is the [enum XRInterface.EnvironmentBlendMode] starting with the next frame.
+ [b]Note:[/b] Not all runtimes support all environment blend modes, so it is important to check this at startup. For example:
+ [codeblock]
+ func _ready():
+ var xr_interface : XRInterface = XRServer.find_interface("OpenXR")
+ if xr_interface and xr_interface.is_initialized():
+ var vp : Viewport = get_viewport()
+ vp.use_xr = true
+ var acceptable_modes = [ XRInterface.XR_ENV_BLEND_MODE_OPAQUE, XRInterface.XR_ENV_BLEND_MODE_ADDITIVE ]
+ var modes = xr_interface.get_supported_environment_blend_modes()
+ for mode in acceptable_modes:
+ if mode in modes:
+ xr_interface.set_environment_blend_mode(mode)
+ break
+ [/codeblock]
+ </description>
+ </method>
<method name="set_play_area_mode">
<return type="bool" />
<param index="0" name="mode" type="int" enum="XRInterface.PlayAreaMode" />
@@ -220,5 +248,14 @@
<constant name="XR_PLAY_AREA_STAGE" value="4" enum="PlayAreaMode">
Same as roomscale but origin point is fixed to the center of the physical space, XRServer.center_on_hmd disabled.
</constant>
+ <constant name="XR_ENV_BLEND_MODE_OPAQUE" value="0" enum="EnvironmentBlendMode">
+ Opaque blend mode. This is typically used for VR devices.
+ </constant>
+ <constant name="XR_ENV_BLEND_MODE_ADDITIVE" value="1" enum="EnvironmentBlendMode">
+ Additive blend mode. This is typically used for AR devices or VR devices with passthrough.
+ </constant>
+ <constant name="XR_ENV_BLEND_MODE_ALPHA_BLEND" value="2" enum="EnvironmentBlendMode">
+ Alpha blend mode. This is typically used for AR or VR devices with passthrough capabilities. The alpha channel controls how much of the passthrough is visible. Alpha of 0.0 means the passthrough is visible and this pixel works in ADDITIVE mode. Alpha of 1.0 means that the passthrough is not visible and this pixel works in OPAQUE mode.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml
index 5ad67a7ea9..b74ac1e469 100644
--- a/doc/classes/XRInterfaceExtension.xml
+++ b/doc/classes/XRInterfaceExtension.xml
@@ -64,7 +64,7 @@
</description>
</method>
<method name="_get_play_area_mode" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="XRInterface.PlayAreaMode" />
<description>
Returns the [enum XRInterface.PlayAreaMode] that sets up our play area.
</description>
@@ -99,7 +99,7 @@
</description>
</method>
<method name="_get_tracking_status" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="XRInterface.TrackingStatus" />
<description>
Returns a [enum XRInterface.TrackingStatus] specifying the current status of our tracking.
</description>
@@ -177,7 +177,7 @@
</method>
<method name="_set_play_area_mode" qualifiers="virtual const">
<return type="bool" />
- <param index="0" name="mode" type="int" />
+ <param index="0" name="mode" type="int" enum="XRInterface.PlayAreaMode" />
<description>
Set the play area mode for this interface.
</description>
diff --git a/drivers/alsa/asound-so_wrap.c b/drivers/alsa/asound-so_wrap.c
index 6f9c5408d5..ffe24d4313 100644
--- a/drivers/alsa/asound-so_wrap.c
+++ b/drivers/alsa/asound-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:26:13
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/alsa/asoundlib.h --sys-include "thirdparty/linuxbsd_headers/alsa/asoundlib.h" --soname libasound.so.2 --init-name asound --omit-prefix snd_pcm_sw_params_set_tstamp_type --omit-prefix snd_pcm_status_get_audio_htstamp_report --omit-prefix snd_pcm_sw_params_get_tstamp_type --omit-prefix snd_pcm_status_set_audio_htstamp_config --output-header ./drivers/alsa/asound-so_wrap.h --output-implementation ./drivers/alsa/asound-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:13
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/alsa/asoundlib.h --sys-include "thirdparty/linuxbsd_headers/alsa/asoundlib.h" --soname libasound.so.2 --init-name asound --omit-prefix snd_pcm_sw_params_set_tstamp_type --omit-prefix snd_pcm_status_get_audio_htstamp_report --omit-prefix snd_pcm_sw_params_get_tstamp_type --omit-prefix snd_pcm_status_set_audio_htstamp_config --output-header ./drivers/alsa/asound-so_wrap.h --output-implementation ./drivers/alsa/asound-so_wrap.c
//
#include <stdint.h>
diff --git a/drivers/alsa/asound-so_wrap.h b/drivers/alsa/asound-so_wrap.h
index ab54f4e8cf..8d12d15ba8 100644
--- a/drivers/alsa/asound-so_wrap.h
+++ b/drivers/alsa/asound-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_ASOUND
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:26:13
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/alsa/asoundlib.h --sys-include "thirdparty/linuxbsd_headers/alsa/asoundlib.h" --soname libasound.so.2 --init-name asound --omit-prefix snd_pcm_sw_params_set_tstamp_type --omit-prefix snd_pcm_status_get_audio_htstamp_report --omit-prefix snd_pcm_sw_params_get_tstamp_type --omit-prefix snd_pcm_status_set_audio_htstamp_config --output-header ./drivers/alsa/asound-so_wrap.h --output-implementation ./drivers/alsa/asound-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:13
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/alsa/asoundlib.h --sys-include "thirdparty/linuxbsd_headers/alsa/asoundlib.h" --soname libasound.so.2 --init-name asound --omit-prefix snd_pcm_sw_params_set_tstamp_type --omit-prefix snd_pcm_status_get_audio_htstamp_report --omit-prefix snd_pcm_sw_params_get_tstamp_type --omit-prefix snd_pcm_status_set_audio_htstamp_config --output-header ./drivers/alsa/asound-so_wrap.h --output-implementation ./drivers/alsa/asound-so_wrap.c
//
#include <stdint.h>
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index e9eb11e2e3..c454da8e23 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -44,10 +44,10 @@ OSStatus AudioDriverCoreAudio::input_device_address_cb(AudioObjectID inObjectID,
void *inClientData) {
AudioDriverCoreAudio *driver = static_cast<AudioDriverCoreAudio *>(inClientData);
- // If our selected device is the Default call set_device to update the
+ // If our selected input device is the Default, call set_input_device to update the
// kAudioOutputUnitProperty_CurrentDevice property
- if (driver->capture_device_name == "Default") {
- driver->capture_set_device("Default");
+ if (driver->input_device_name == "Default") {
+ driver->set_input_device("Default");
}
return noErr;
@@ -58,10 +58,10 @@ OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID
void *inClientData) {
AudioDriverCoreAudio *driver = static_cast<AudioDriverCoreAudio *>(inClientData);
- // If our selected device is the Default call set_device to update the
+ // If our selected output device is the Default call set_output_device to update the
// kAudioOutputUnitProperty_CurrentDevice property
- if (driver->device_name == "Default") {
- driver->set_device("Default");
+ if (driver->output_device_name == "Default") {
+ driver->set_output_device("Default");
}
return noErr;
@@ -495,7 +495,7 @@ Error AudioDriverCoreAudio::capture_stop() {
#ifdef MACOS_ENABLED
-PackedStringArray AudioDriverCoreAudio::_get_device_list(bool capture) {
+PackedStringArray AudioDriverCoreAudio::_get_device_list(bool input) {
PackedStringArray list;
list.push_back("Default");
@@ -514,7 +514,7 @@ PackedStringArray AudioDriverCoreAudio::_get_device_list(bool capture) {
UInt32 deviceCount = size / sizeof(AudioDeviceID);
for (UInt32 i = 0; i < deviceCount; i++) {
- prop.mScope = capture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
+ prop.mScope = input ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, nullptr, &size);
@@ -555,10 +555,10 @@ PackedStringArray AudioDriverCoreAudio::_get_device_list(bool capture) {
return list;
}
-void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
+void AudioDriverCoreAudio::_set_device(const String &output_device, bool input) {
AudioDeviceID deviceId;
bool found = false;
- if (device != "Default") {
+ if (output_device != "Default") {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDevices;
@@ -573,7 +573,7 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
UInt32 deviceCount = size / sizeof(AudioDeviceID);
for (UInt32 i = 0; i < deviceCount && !found; i++) {
- prop.mScope = capture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
+ prop.mScope = input ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, nullptr, &size);
@@ -602,7 +602,7 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
ERR_FAIL_NULL_MSG(buffer, "Out of memory.");
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
String name = String::utf8(buffer) + " (" + itos(audioDevices[i]) + ")";
- if (name == device) {
+ if (name == output_device) {
deviceId = audioDevices[i];
found = true;
}
@@ -618,7 +618,7 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
if (!found) {
// If we haven't found the desired device get the system default one
UInt32 size = sizeof(AudioDeviceID);
- UInt32 elem = capture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice;
+ UInt32 elem = input ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice;
AudioObjectPropertyAddress property = { elem, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, nullptr, &size, &deviceId);
@@ -628,10 +628,10 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
}
if (found) {
- OSStatus result = AudioUnitSetProperty(capture ? input_unit : audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID));
+ OSStatus result = AudioUnitSetProperty(input ? input_unit : audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID));
ERR_FAIL_COND(result != noErr);
- if (capture) {
+ if (input) {
// Reset audio input to keep synchronization.
input_position = 0;
input_size = 0;
@@ -639,34 +639,34 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
}
}
-PackedStringArray AudioDriverCoreAudio::get_device_list() {
+PackedStringArray AudioDriverCoreAudio::get_output_device_list() {
return _get_device_list();
}
-String AudioDriverCoreAudio::get_device() {
- return device_name;
+String AudioDriverCoreAudio::get_output_device() {
+ return output_device_name;
}
-void AudioDriverCoreAudio::set_device(String device) {
- device_name = device;
+void AudioDriverCoreAudio::set_output_device(String output_device) {
+ output_device_name = output_device;
if (active) {
- _set_device(device_name);
+ _set_device(output_device_name);
}
}
-void AudioDriverCoreAudio::capture_set_device(const String &p_name) {
- capture_device_name = p_name;
+void AudioDriverCoreAudio::set_input_device(const String &p_name) {
+ input_device_name = p_name;
if (active) {
- _set_device(capture_device_name, true);
+ _set_device(input_device_name, true);
}
}
-PackedStringArray AudioDriverCoreAudio::capture_get_device_list() {
+PackedStringArray AudioDriverCoreAudio::get_input_device_list() {
return _get_device_list(true);
}
-String AudioDriverCoreAudio::capture_get_device() {
- return capture_device_name;
+String AudioDriverCoreAudio::get_input_device() {
+ return input_device_name;
}
#endif
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index 675265757b..2b192e630e 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -47,8 +47,8 @@ class AudioDriverCoreAudio : public AudioDriver {
bool active = false;
Mutex mutex;
- String device_name = "Default";
- String capture_device_name = "Default";
+ String output_device_name = "Default";
+ String input_device_name = "Default";
int mix_rate = 0;
unsigned int channels = 2;
@@ -60,7 +60,7 @@ class AudioDriverCoreAudio : public AudioDriver {
#ifdef MACOS_ENABLED
PackedStringArray _get_device_list(bool capture = false);
- void _set_device(const String &device, bool capture = false);
+ void _set_device(const String &output_device, bool capture = false);
static OSStatus input_device_address_cb(AudioObjectID inObjectID,
UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses,
@@ -107,13 +107,13 @@ public:
void stop();
#ifdef MACOS_ENABLED
- virtual PackedStringArray get_device_list();
- virtual String get_device();
- virtual void set_device(String device);
+ virtual PackedStringArray get_output_device_list();
+ virtual String get_output_device();
+ virtual void set_output_device(String output_device);
- virtual PackedStringArray capture_get_device_list();
- virtual void capture_set_device(const String &p_name);
- virtual String capture_get_device();
+ virtual PackedStringArray get_input_device_list();
+ virtual void set_input_device(const String &p_name);
+ virtual String get_input_device();
#endif
AudioDriverCoreAudio();
diff --git a/drivers/gles3/environment/fog.cpp b/drivers/gles3/environment/fog.cpp
index 87470b454b..6083c4da46 100644
--- a/drivers/gles3/environment/fog.cpp
+++ b/drivers/gles3/environment/fog.cpp
@@ -49,7 +49,7 @@ void Fog::fog_volume_free(RID p_rid) {
void Fog::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) {
}
-void Fog::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) {
+void Fog::fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) {
}
void Fog::fog_volume_set_material(RID p_fog_volume, RID p_material) {
diff --git a/drivers/gles3/environment/fog.h b/drivers/gles3/environment/fog.h
index 99f2e27c44..7dc0265917 100644
--- a/drivers/gles3/environment/fog.h
+++ b/drivers/gles3/environment/fog.h
@@ -49,7 +49,7 @@ public:
virtual void fog_volume_free(RID p_rid) override;
virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override;
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override;
+ virtual void fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) override;
virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override;
virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override;
virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override;
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index fbe00d22af..7f67651e62 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -113,16 +113,19 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
// Clear out any state that may have been left from the 3D pass.
reset_canvas();
- if (state.canvas_instance_data_buffers[state.current_buffer].fence != GLsync()) {
+ if (state.canvas_instance_data_buffers[state.current_data_buffer_index].fence != GLsync()) {
GLint syncStatus;
- glGetSynciv(state.canvas_instance_data_buffers[state.current_buffer].fence, GL_SYNC_STATUS, sizeof(GLint), nullptr, &syncStatus);
+ glGetSynciv(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence, GL_SYNC_STATUS, sizeof(GLint), nullptr, &syncStatus);
if (syncStatus == GL_UNSIGNALED) {
// If older than 2 frames, wait for sync OpenGL can have up to 3 frames in flight, any more and we need to sync anyway.
- if (state.canvas_instance_data_buffers[state.current_buffer].last_frame_used < RSG::rasterizer->get_frame_number() - 2) {
+ if (state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used < RSG::rasterizer->get_frame_number() - 2) {
#ifndef WEB_ENABLED
// On web, we do nothing as the glSubBufferData will force a sync anyway and WebGL does not like waiting.
- glClientWaitSync(state.canvas_instance_data_buffers[state.current_buffer].fence, 0, 100000000); // wait for up to 100ms
+ glClientWaitSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence, 0, 100000000); // wait for up to 100ms
#endif
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used = RSG::rasterizer->get_frame_number();
+ glDeleteSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence);
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = GLsync();
} else {
// Used in last frame or frame before that. OpenGL can get up to two frames behind, so these buffers may still be in use
// Allocate a new buffer and use that.
@@ -130,9 +133,9 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
} else {
// Already finished all rendering commands, we can use it.
- state.canvas_instance_data_buffers[state.current_buffer].last_frame_used = RSG::rasterizer->get_frame_number();
- glDeleteSync(state.canvas_instance_data_buffers[state.current_buffer].fence);
- state.canvas_instance_data_buffers[state.current_buffer].fence = GLsync();
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used = RSG::rasterizer->get_frame_number();
+ glDeleteSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence);
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = GLsync();
}
}
@@ -279,7 +282,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
if (light_count > 0) {
- glBindBufferBase(GL_UNIFORM_BUFFER, LIGHT_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_buffer].light_ubo);
+ glBindBufferBase(GL_UNIFORM_BUFFER, LIGHT_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_data_buffer_index].light_ubo);
#ifdef WEB_ENABLED
glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(LightUniform) * light_count, state.light_uniforms);
@@ -361,7 +364,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
state_buffer.tex_to_sdf = 1.0 / ((canvas_scale.x + canvas_scale.y) * 0.5);
- glBindBufferBase(GL_UNIFORM_BUFFER, BASE_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_buffer].state_ubo);
+ glBindBufferBase(GL_UNIFORM_BUFFER, BASE_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_data_buffer_index].state_ubo);
glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), &state_buffer, GL_STREAM_DRAW);
GLuint global_buffer = material_storage->global_shader_parameters_get_uniform_buffer();
@@ -395,7 +398,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
Item *ci = p_item_list;
Item *canvas_group_owner = nullptr;
- uint32_t starting_index = 0;
+ state.last_item_index = 0;
while (ci) {
if (ci->copy_back_buffer && canvas_group_owner == nullptr) {
@@ -440,6 +443,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c);
if (cm->mesh_instance.is_valid()) {
mesh_storage->mesh_instance_check_for_update(cm->mesh_instance);
+ mesh_storage->mesh_instance_set_canvas_item_transform(cm->mesh_instance, canvas_transform_inverse * ci->final_transform);
update_skeletons = true;
}
}
@@ -454,7 +458,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
update_skeletons = false;
}
// Canvas group begins here, render until before this item
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
item_count = 0;
if (ci->canvas_group_owner->canvas_group->mode != RS::CANVAS_GROUP_MODE_TRANSPARENT) {
@@ -485,7 +489,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
mesh_storage->update_mesh_instances();
update_skeletons = false;
}
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used, true);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used, true);
item_count = 0;
if (ci->canvas_group->blur_mipmaps) {
@@ -504,7 +508,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
//render anything pending, including clearing if no items
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
item_count = 0;
texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps);
@@ -530,7 +534,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
mesh_storage->update_mesh_instances();
update_skeletons = false;
}
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
//then reset
item_count = 0;
}
@@ -542,14 +546,15 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
RenderingServerDefault::redraw_request();
}
- state.canvas_instance_data_buffers[state.current_buffer].fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
// Clear out state used in 2D pass
reset_canvas();
- state.current_buffer = (state.current_buffer + 1) % state.canvas_instance_data_buffers.size();
+ state.current_data_buffer_index = (state.current_data_buffer_index + 1) % state.canvas_instance_data_buffers.size();
+ state.current_instance_buffer_index = 0;
}
-void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, uint32_t &r_last_index, bool &r_sdf_used, bool p_to_backbuffer) {
+void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer) {
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
canvas_begin(p_to_render_target, p_to_backbuffer);
@@ -565,17 +570,17 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
// Record Batches.
// First item always forms its own batch.
bool batch_broken = false;
- _new_batch(batch_broken, index);
+ _new_batch(batch_broken);
// Override the start position and index as we want to start from where we finished off last time.
- state.canvas_instance_batches[state.current_batch_index].start = r_last_index;
+ state.canvas_instance_batches[state.current_batch_index].start = state.last_item_index;
index = 0;
for (int i = 0; i < p_item_count; i++) {
Item *ci = items[i];
if (ci->final_clip_owner != state.canvas_instance_batches[state.current_batch_index].clip) {
- _new_batch(batch_broken, index);
+ _new_batch(batch_broken);
state.canvas_instance_batches[state.current_batch_index].clip = ci->final_clip_owner;
current_clip = ci->final_clip_owner;
}
@@ -599,7 +604,7 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
GLES3::CanvasShaderData *shader_data_cache = nullptr;
if (material != state.canvas_instance_batches[state.current_batch_index].material) {
- _new_batch(batch_broken, index);
+ _new_batch(batch_broken);
GLES3::CanvasMaterialData *material_data = nullptr;
if (material.is_valid()) {
@@ -629,12 +634,12 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
}
// Copy over all data needed for rendering.
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.current_instance_buffer_index]);
#ifdef WEB_ENABLED
- glBufferSubData(GL_ARRAY_BUFFER, r_last_index * sizeof(InstanceData), sizeof(InstanceData) * index, state.instance_data_array);
+ glBufferSubData(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), sizeof(InstanceData) * index, state.instance_data_array);
#else
// On Desktop and mobile we map the memory without synchronizing for maximum speed.
- void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, r_last_index * sizeof(InstanceData), index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+ void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
memcpy(buffer, state.instance_data_array, index * sizeof(InstanceData));
glUnmapBuffer(GL_ARRAY_BUFFER);
#endif
@@ -757,14 +762,14 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
state.current_batch_index = 0;
state.canvas_instance_batches.clear();
- r_last_index += index;
+ state.last_item_index += index;
}
void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_render_target, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, GLES3::CanvasShaderData::BlendMode p_blend_mode, Light *p_lights, uint32_t &r_index, bool &r_batch_broken, bool &r_sdf_used) {
RenderingServer::CanvasItemTextureFilter texture_filter = p_item->texture_filter == RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT ? state.default_filter : p_item->texture_filter;
if (texture_filter != state.canvas_instance_batches[state.current_batch_index].filter) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].filter = texture_filter;
}
@@ -772,7 +777,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
RenderingServer::CanvasItemTextureRepeat texture_repeat = p_item->texture_repeat == RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT ? state.default_repeat : p_item->texture_repeat;
if (texture_repeat != state.canvas_instance_batches[state.current_batch_index].repeat) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].repeat = texture_repeat;
}
@@ -816,7 +821,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
bool lights_disabled = light_count == 0 && !state.using_directional_lights;
if (lights_disabled != state.canvas_instance_batches[state.current_batch_index].lights_disabled) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].lights_disabled = lights_disabled;
}
@@ -864,7 +869,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
}
if (blend_mode != state.canvas_instance_batches[state.current_batch_index].blend_mode || blend_color != state.canvas_instance_batches[state.current_batch_index].blend_color) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].blend_mode = blend_mode;
state.canvas_instance_batches[state.current_batch_index].blend_color = blend_color;
}
@@ -874,12 +879,12 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandRect *rect = static_cast<const Item::CommandRect *>(c);
if (rect->flags & CANVAS_RECT_TILE && state.canvas_instance_batches[state.current_batch_index].repeat != RenderingServer::CanvasItemTextureRepeat::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].repeat = RenderingServer::CanvasItemTextureRepeat::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED;
}
if (rect->texture != state.canvas_instance_batches[state.current_batch_index].tex || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_RECT) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = rect->texture;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_RECT;
state.canvas_instance_batches[state.current_batch_index].command = c;
@@ -915,7 +920,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
}
if (rect->flags & CANVAS_RECT_TRANSPOSE) {
- dst_rect.size.x *= -1; // Encoding in the dst_rect.z uniform
+ state.instance_data_array[r_index].flags |= FLAGS_TRANSPOSE_RECT;
}
if (rect->flags & CANVAS_RECT_CLIP_UV) {
@@ -969,7 +974,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandNinePatch *np = static_cast<const Item::CommandNinePatch *>(c);
if (np->texture != state.canvas_instance_batches[state.current_batch_index].tex || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_NINEPATCH) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = np->texture;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_NINEPATCH;
state.canvas_instance_batches[state.current_batch_index].command = c;
@@ -1034,7 +1039,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandPolygon *polygon = static_cast<const Item::CommandPolygon *>(c);
// Polygon's can't be batched, so always create a new batch
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = polygon->texture;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_POLYGON;
@@ -1061,7 +1066,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandPrimitive *primitive = static_cast<const Item::CommandPrimitive *>(c);
if (primitive->point_count != state.canvas_instance_batches[state.current_batch_index].primitive_points || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_PRIMITIVE) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = primitive->texture;
state.canvas_instance_batches[state.current_batch_index].primitive_points = primitive->point_count;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_PRIMITIVE;
@@ -1086,10 +1091,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
if (primitive->point_count == 4) {
// Reset base data.
_update_transform_2d_to_mat2x3(base_transform * draw_transform, state.instance_data_array[r_index].world);
- state.instance_data_array[r_index].color_texture_pixel_size[0] = 0.0;
- state.instance_data_array[r_index].color_texture_pixel_size[1] = 0.0;
-
- state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config
+ _prepare_canvas_texture(state.canvas_instance_batches[state.current_batch_index].tex, state.canvas_instance_batches[state.current_batch_index].filter, state.canvas_instance_batches[state.current_batch_index].repeat, r_index, texpixel_size);
for (uint32_t j = 0; j < 3; j++) {
int offset = j == 0 ? 0 : 1;
@@ -1111,7 +1113,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
case Item::Command::TYPE_MULTIMESH:
case Item::Command::TYPE_PARTICLES: {
// Mesh's can't be batched, so always create a new batch
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
Color modulate(1, 1, 1, 1);
state.canvas_instance_batches[state.current_batch_index].shader_variant = CanvasShaderGLES3::MODE_ATTRIBUTES;
@@ -1126,6 +1128,12 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
state.canvas_instance_batches[state.current_batch_index].tex = mm->texture;
state.canvas_instance_batches[state.current_batch_index].shader_variant = CanvasShaderGLES3::MODE_INSTANCED;
+ if (GLES3::MeshStorage::get_singleton()->multimesh_uses_colors(mm->multimesh)) {
+ state.instance_data_array[r_index].flags |= FLAGS_INSTANCING_HAS_COLORS;
+ }
+ if (GLES3::MeshStorage::get_singleton()->multimesh_uses_custom_data(mm->multimesh)) {
+ state.instance_data_array[r_index].flags |= FLAGS_INSTANCING_HAS_CUSTOM_DATA;
+ }
} else if (c->type == Item::Command::TYPE_PARTICLES) {
GLES3::ParticlesStorage *particles_storage = GLES3::ParticlesStorage::get_singleton();
GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
@@ -1183,7 +1191,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandClipIgnore *ci = static_cast<const Item::CommandClipIgnore *>(c);
if (current_clip) {
if (ci->ignore != reclip) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
if (ci->ignore) {
state.canvas_instance_batches[state.current_batch_index].clip = nullptr;
reclip = true;
@@ -1227,7 +1235,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
case Item::Command::TYPE_RECT:
case Item::Command::TYPE_NINEPATCH: {
glBindVertexArray(data.indexed_quad_array);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, false);
@@ -1243,7 +1251,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
ERR_FAIL_COND(!pb);
glBindVertexArray(pb->vertex_array);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, false);
@@ -1267,7 +1275,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
case Item::Command::TYPE_PRIMITIVE: {
glBindVertexArray(data.canvas_quad_array);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, true);
@@ -1370,7 +1378,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
index_array_gl = mesh_storage->mesh_surface_get_index_buffer(surface, 0);
bool use_index_buffer = false;
glBindVertexArray(vertex_array_gl);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, false, instance_count);
@@ -1427,20 +1435,30 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
}
void RasterizerCanvasGLES3::_add_to_batch(uint32_t &r_index, bool &r_batch_broken) {
- if (r_index >= data.max_instances_per_buffer - 1) {
- ERR_PRINT_ONCE("Trying to draw too many items. Please increase maximum number of items in the project settings 'rendering/gl_compatibility/item_buffer_size'");
- return;
- }
-
- if (state.canvas_instance_batches[state.current_batch_index].instance_count >= data.max_instances_per_batch) {
- _new_batch(r_batch_broken, r_index);
- }
-
state.canvas_instance_batches[state.current_batch_index].instance_count++;
r_index++;
+ if (r_index >= data.max_instances_per_buffer) {
+ // Copy over all data needed for rendering right away
+ // then go back to recording item commands.
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.current_instance_buffer_index]);
+#ifdef WEB_ENABLED
+ glBufferSubData(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), sizeof(InstanceData) * r_index, state.instance_data_array);
+#else
+ // On Desktop and mobile we map the memory without synchronizing for maximum speed.
+ void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), r_index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+ memcpy(buffer, state.instance_data_array, r_index * sizeof(InstanceData));
+ glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+ _allocate_instance_buffer();
+ r_index = 0;
+ state.last_item_index = 0;
+ r_batch_broken = false; // Force a new batch to be created
+ _new_batch(r_batch_broken);
+ state.canvas_instance_batches[state.current_batch_index].start = 0;
+ }
}
-void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken, uint32_t &r_index) {
+void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken) {
if (state.canvas_instance_batches.size() == 0) {
state.canvas_instance_batches.push_back(Batch());
return;
@@ -1456,7 +1474,7 @@ void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken, uint32_t &r_index)
Batch new_batch = state.canvas_instance_batches[state.current_batch_index];
new_batch.instance_count = 0;
new_batch.start = state.canvas_instance_batches[state.current_batch_index].start + state.canvas_instance_batches[state.current_batch_index].instance_count;
-
+ new_batch.instance_buffer_index = state.current_instance_buffer_index;
state.current_batch_index++;
state.canvas_instance_batches.push_back(new_batch);
}
@@ -1487,6 +1505,9 @@ void RasterizerCanvasGLES3::light_set_texture(RID p_rid, RID p_texture) {
if (cl->texture == p_texture) {
return;
}
+
+ ERR_FAIL_COND(p_texture.is_valid() && !texture_storage->owns_texture(p_texture));
+
if (cl->texture.is_valid()) {
texture_storage->texture_remove_from_texture_atlas(cl->texture);
}
@@ -2433,17 +2454,35 @@ void RasterizerCanvasGLES3::_allocate_instance_data_buffer() {
glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]);
glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW);
- state.current_buffer = (state.current_buffer + 1);
+ state.current_data_buffer_index = (state.current_data_buffer_index + 1);
DataBuffer db;
- db.buffer = new_buffers[0];
+ db.instance_buffers.push_back(new_buffers[0]);
db.light_ubo = new_buffers[1];
db.state_ubo = new_buffers[2];
db.last_frame_used = RSG::rasterizer->get_frame_number();
- state.canvas_instance_data_buffers.insert(state.current_buffer, db);
- state.current_buffer = state.current_buffer % state.canvas_instance_data_buffers.size();
+ state.canvas_instance_data_buffers.insert(state.current_data_buffer_index, db);
+ state.current_data_buffer_index = state.current_data_buffer_index % state.canvas_instance_data_buffers.size();
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
}
+void RasterizerCanvasGLES3::_allocate_instance_buffer() {
+ state.current_instance_buffer_index++;
+
+ if (int(state.current_instance_buffer_index) < state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers.size()) {
+ // We already allocated another buffer in a previous frame, so we can just use it.
+ return;
+ }
+
+ GLuint new_buffer;
+ glGenBuffers(1, &new_buffer);
+
+ glBindBuffer(GL_ARRAY_BUFFER, new_buffer);
+ glBufferData(GL_ARRAY_BUFFER, data.max_instance_buffer_size, nullptr, GL_STREAM_DRAW);
+
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers.push_back(new_buffer);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
void RasterizerCanvasGLES3::set_time(double p_time) {
state.time = p_time;
@@ -2586,14 +2625,12 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
int uniform_max_size = config->max_uniform_buffer_size;
if (uniform_max_size < 65536) {
data.max_lights_per_render = 64;
- data.max_instances_per_batch = 128;
} else {
data.max_lights_per_render = 256;
- data.max_instances_per_batch = 2048;
}
// Reserve 3 Uniform Buffers for instance data Frame N, N+1 and N+2
- data.max_instances_per_buffer = MAX(data.max_instances_per_batch, uint32_t(GLOBAL_GET("rendering/gl_compatibility/item_buffer_size")));
+ data.max_instances_per_buffer = uint32_t(GLOBAL_GET("rendering/gl_compatibility/item_buffer_size"));
data.max_instance_buffer_size = data.max_instances_per_buffer * sizeof(InstanceData); // 16,384 instances * 128 bytes = 2,097,152 bytes = 2,048 kb
state.canvas_instance_data_buffers.resize(3);
state.canvas_instance_batches.reserve(200);
@@ -2611,7 +2648,7 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]);
glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW);
DataBuffer db;
- db.buffer = new_buffers[0];
+ db.instance_buffers.push_back(new_buffers[0]);
db.light_ubo = new_buffers[1];
db.state_ubo = new_buffers[2];
db.last_frame_used = 0;
@@ -2638,7 +2675,6 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
String global_defines;
global_defines += "#define MAX_GLOBAL_SHADER_UNIFORMS 256\n"; // TODO: this is arbitrary for now
global_defines += "#define MAX_LIGHTS " + itos(data.max_lights_per_render) + "\n";
- global_defines += "#define MAX_DRAW_DATA_INSTANCES " + itos(data.max_instances_per_batch) + "\n";
GLES3::MaterialStorage::get_singleton()->shaders.canvas_shader.initialize(global_defines, 1);
data.canvas_shader_default_version = GLES3::MaterialStorage::get_singleton()->shaders.canvas_shader.version_create();
@@ -2654,6 +2690,7 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
// Default CanvasGroup shader.
shader_type canvas_item;
+render_mode unshaded;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
@@ -2681,6 +2718,7 @@ void fragment() {
// Default clip children shader.
shader_type canvas_item;
+render_mode unshaded;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index 916e12057c..1c14d0b466 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -247,7 +247,6 @@ public:
uint32_t max_lights_per_render = 256;
uint32_t max_lights_per_item = 16;
- uint32_t max_instances_per_batch = 512;
uint32_t max_instances_per_buffer = 16384;
uint32_t max_instance_buffer_size = 16384 * 128;
} data;
@@ -256,6 +255,7 @@ public:
// Position in the UBO measured in bytes
uint32_t start = 0;
uint32_t instance_count = 0;
+ uint32_t instance_buffer_index = 0;
RID tex;
RS::CanvasItemTextureFilter filter = RS::CANVAS_ITEM_TEXTURE_FILTER_MAX;
@@ -281,7 +281,7 @@ public:
// We track them and ensure that they don't get reused until at least 2 frames have passed
// to avoid the GPU stalling to wait for a resource to become available.
struct DataBuffer {
- GLuint buffer = 0;
+ Vector<GLuint> instance_buffers;
GLuint light_ubo = 0;
GLuint state_ubo = 0;
uint64_t last_frame_used = -3;
@@ -291,9 +291,10 @@ public:
struct State {
LocalVector<DataBuffer> canvas_instance_data_buffers;
LocalVector<Batch> canvas_instance_batches;
- uint32_t current_buffer = 0;
- uint32_t current_buffer_index = 0;
+ uint32_t current_data_buffer_index = 0;
+ uint32_t current_instance_buffer_index = 0;
uint32_t current_batch_index = 0;
+ uint32_t last_item_index = 0;
InstanceData *instance_data_array = nullptr;
@@ -354,14 +355,14 @@ public:
void _prepare_canvas_texture(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, uint32_t &r_index, Size2 &r_texpixel_size);
void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, bool &r_sdf_used) override;
- void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, uint32_t &r_last_index, bool &r_sdf_used, bool p_to_backbuffer = false);
+ void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer = false);
void _record_item_commands(const Item *p_item, RID p_render_target, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, GLES3::CanvasShaderData::BlendMode p_blend_mode, Light *p_lights, uint32_t &r_index, bool &r_break_batch, bool &r_sdf_used);
void _render_batch(Light *p_lights, uint32_t p_index);
bool _bind_material(GLES3::CanvasMaterialData *p_material_data, CanvasShaderGLES3::ShaderVariant p_variant, uint64_t p_specialization);
- void _new_batch(bool &r_batch_broken, uint32_t &r_index);
+ void _new_batch(bool &r_batch_broken);
void _add_to_batch(uint32_t &r_index, bool &r_batch_broken);
void _allocate_instance_data_buffer();
- void _align_instance_data_buffer(uint32_t &r_index);
+ void _allocate_instance_buffer();
void _enable_attributes(uint32_t p_start, bool p_primitive, uint32_t p_rate = 1);
void set_time(double p_time);
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 672dcacd88..2e3e6263ed 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -179,7 +179,8 @@ typedef void (*DEBUGPROCARB)(GLenum source,
typedef void (*DebugMessageCallbackARB)(DEBUGPROCARB callback, const void *userParam);
void RasterizerGLES3::initialize() {
- print_line("OpenGL Renderer: " + RS::get_singleton()->get_video_adapter_name());
+ // NVIDIA suffixes all GPU model names with "/PCIe/SSE2" in OpenGL (but not Vulkan). This isn't necessary to display nowadays, so it can be trimmed.
+ print_line(vformat("OpenGL API %s - Compatibility - Using Device: %s - %s", RS::get_singleton()->get_video_adapter_api_version(), RS::get_singleton()->get_video_adapter_vendor(), RS::get_singleton()->get_video_adapter_name().trim_suffix("/PCIe/SSE2")));
}
void RasterizerGLES3::finalize() {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 949f2953d3..1a18f35e64 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -731,6 +731,11 @@ void RasterizerSceneGLES3::_setup_sky(const RenderDataGLES3 *p_render_data, cons
}
}
+ if (p_render_data->view_count > 1) {
+ glBindBufferBase(GL_UNIFORM_BUFFER, SKY_MULTIVIEW_UNIFORM_LOCATION, scene_state.multiview_buffer);
+ glBindBuffer(GL_UNIFORM_BUFFER, 0);
+ }
+
if (!sky->radiance) {
_invalidate_sky(sky);
_update_dirty_skys();
@@ -738,7 +743,7 @@ void RasterizerSceneGLES3::_setup_sky(const RenderDataGLES3 *p_render_data, cons
}
}
-void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection, const Transform3D &p_transform, float p_luminance_multiplier) {
+void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection, const Transform3D &p_transform, float p_luminance_multiplier, bool p_use_multiview, bool p_flip_y) {
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
ERR_FAIL_COND(p_env.is_null());
@@ -748,6 +753,11 @@ void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection,
GLES3::SkyMaterialData *material_data = nullptr;
RID sky_material;
+ uint64_t spec_constants = p_use_multiview ? SkyShaderGLES3::USE_MULTIVIEW : 0;
+ if (p_flip_y) {
+ spec_constants |= SkyShaderGLES3::USE_INVERTED_Y;
+ }
+
RS::EnvironmentBG background = environment_get_background(p_env);
if (sky) {
@@ -792,16 +802,21 @@ void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection,
sky_transform.invert();
sky_transform = sky_transform * p_transform.basis;
- bool success = material_storage->shaders.sky_shader.version_bind_shader(shader_data->version, SkyShaderGLES3::MODE_BACKGROUND);
+ bool success = material_storage->shaders.sky_shader.version_bind_shader(shader_data->version, SkyShaderGLES3::MODE_BACKGROUND, spec_constants);
if (!success) {
return;
}
- material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::ORIENTATION, sky_transform, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND);
- material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::PROJECTION, camera.columns[2][0], camera.columns[0][0], camera.columns[2][1], camera.columns[1][1], shader_data->version, SkyShaderGLES3::MODE_BACKGROUND);
- material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::POSITION, p_transform.origin, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND);
- material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::TIME, time, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND);
- material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::LUMINANCE_MULTIPLIER, p_luminance_multiplier, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND);
+ material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::ORIENTATION, sky_transform, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND, spec_constants);
+ material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::PROJECTION, camera.columns[2][0], camera.columns[0][0], camera.columns[2][1], camera.columns[1][1], shader_data->version, SkyShaderGLES3::MODE_BACKGROUND, spec_constants);
+ material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::POSITION, p_transform.origin, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND, spec_constants);
+ material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::TIME, time, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND, spec_constants);
+ material_storage->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::LUMINANCE_MULTIPLIER, p_luminance_multiplier, shader_data->version, SkyShaderGLES3::MODE_BACKGROUND, spec_constants);
+
+ if (p_use_multiview) {
+ glBindBufferBase(GL_UNIFORM_BUFFER, SKY_MULTIVIEW_UNIFORM_LOCATION, scene_state.multiview_buffer);
+ glBindBuffer(GL_UNIFORM_BUFFER, 0);
+ }
glBindVertexArray(sky_globals.screen_triangle_array);
glDrawArrays(GL_TRIANGLES, 0, 3);
@@ -1975,7 +1990,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_
scene_state.current_depth_draw = GLES3::SceneShaderData::DEPTH_DRAW_DISABLED;
scene_state.cull_mode = GLES3::SceneShaderData::CULL_BACK;
- _draw_sky(render_data.environment, render_data.cam_projection, render_data.cam_transform, sky_energy_multiplier);
+ _draw_sky(render_data.environment, render_data.cam_projection, render_data.cam_transform, sky_energy_multiplier, p_camera_data->view_count > 1, flip_y);
}
RENDER_TIMESTAMP("Render 3D Transparent Pass");
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 7977e562c0..ff043d67f6 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -83,6 +83,7 @@ enum SkyUniformLocation {
SKY_EMPTY, // Unused, put here to avoid conflicts with SCENE_DATA_UNIFORM_LOCATION.
SKY_MATERIAL_UNIFORM_LOCATION,
SKY_DIRECTIONAL_LIGHT_UNIFORM_LOCATION,
+ SKY_MULTIVIEW_UNIFORM_LOCATION,
};
struct RenderDataGLES3 {
@@ -570,7 +571,7 @@ protected:
void _update_dirty_skys();
void _update_sky_radiance(RID p_env, const Projection &p_projection, const Transform3D &p_transform, float p_luminance_multiplier);
void _filter_sky_radiance(Sky *p_sky, int p_base_layer);
- void _draw_sky(RID p_env, const Projection &p_projection, const Transform3D &p_transform, float p_luminance_multiplier);
+ void _draw_sky(RID p_env, const Projection &p_projection, const Transform3D &p_transform, float p_luminance_multiplier, bool p_use_multiview, bool p_flip_y);
void _free_sky_data(Sky *p_sky);
public:
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index 1631c65385..ea0a0b660d 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -162,9 +162,13 @@ void main() {
vec2 uv = uv_attrib;
#ifdef USE_INSTANCING
- vec4 instance_color = vec4(unpackHalf2x16(instance_color_custom_data.x), unpackHalf2x16(instance_color_custom_data.y));
- color *= instance_color;
- instance_custom = vec4(unpackHalf2x16(instance_color_custom_data.z), unpackHalf2x16(instance_color_custom_data.w));
+ if (bool(read_draw_data_flags & FLAGS_INSTANCING_HAS_COLORS)) {
+ vec4 instance_color = vec4(unpackHalf2x16(instance_color_custom_data.x), unpackHalf2x16(instance_color_custom_data.y));
+ color *= instance_color;
+ }
+ if (bool(read_draw_data_flags & FLAGS_INSTANCING_HAS_CUSTOM_DATA)) {
+ instance_custom = vec4(unpackHalf2x16(instance_color_custom_data.z), unpackHalf2x16(instance_color_custom_data.w));
+ }
#endif
#else
@@ -645,7 +649,7 @@ void main() {
#ifdef MODE_LIGHT_ONLY
color = vec4(0.0);
-#else
+#elif !defined(MODE_UNSHADED)
color *= canvas_modulation;
#endif
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index f977c8ceaf..0b389b0478 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -268,9 +268,11 @@ void main() {
#ifdef USE_MULTIVIEW
mat4 projection_matrix = multiview_data.projection_matrix_view[ViewIndex];
mat4 inv_projection_matrix = multiview_data.inv_projection_matrix_view[ViewIndex];
+ vec3 eye_offset = multiview_data.eye_offset[ViewIndex].xyz;
#else
mat4 projection_matrix = scene_data.projection_matrix;
mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
#endif //USE_MULTIVIEW
#ifdef USE_INSTANCING
@@ -930,10 +932,12 @@ void main() {
//lay out everything, whatever is unused is optimized away anyway
vec3 vertex = vertex_interp;
#ifdef USE_MULTIVIEW
- vec3 view = -normalize(vertex_interp - multiview_data.eye_offset[ViewIndex].xyz);
+ vec3 eye_offset = multiview_data.eye_offset[ViewIndex].xyz;
+ vec3 view = -normalize(vertex_interp - eye_offset);
mat4 projection_matrix = multiview_data.projection_matrix_view[ViewIndex];
mat4 inv_projection_matrix = multiview_data.inv_projection_matrix_view[ViewIndex];
#else
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
vec3 view = -normalize(vertex_interp);
mat4 projection_matrix = scene_data.projection_matrix;
mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
diff --git a/drivers/gles3/shaders/skeleton.glsl b/drivers/gles3/shaders/skeleton.glsl
index a1e3c098f4..aad856a5a2 100644
--- a/drivers/gles3/shaders/skeleton.glsl
+++ b/drivers/gles3/shaders/skeleton.glsl
@@ -87,6 +87,16 @@ uniform highp float blend_weight;
uniform lowp float blend_shape_count;
#endif
+#ifdef USE_SKELETON
+uniform mediump vec2 skeleton_transform_x;
+uniform mediump vec2 skeleton_transform_y;
+uniform mediump vec2 skeleton_transform_offset;
+
+uniform mediump vec2 inverse_transform_x;
+uniform mediump vec2 inverse_transform_y;
+uniform mediump vec2 inverse_transform_offset;
+#endif
+
vec2 signNotZero(vec2 v) {
return mix(vec2(-1.0), vec2(1.0), greaterThanEqual(v.xy, vec2(0.0)));
}
@@ -164,10 +174,13 @@ void main() {
m += GET_BONE_MATRIX(bones.z, bones_a.z, in_weight_attrib.z);
m += GET_BONE_MATRIX(bones.w, bones_a.w, in_weight_attrib.w);
+ mat4 skeleton_matrix = mat4(vec4(skeleton_transform_x, 0.0, 0.0), vec4(skeleton_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(skeleton_transform_offset, 0.0, 1.0));
+ mat4 inverse_matrix = mat4(vec4(inverse_transform_x, 0.0, 0.0), vec4(inverse_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(inverse_transform_offset, 0.0, 1.0));
mat4 bone_matrix = mat4(m[0], m[1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0));
- //reverse order because its transposed
- out_vertex = (vec4(out_vertex, 0.0, 1.0) * bone_matrix).xy;
+ bone_matrix = skeleton_matrix * transpose(bone_matrix) * inverse_matrix;
+
+ out_vertex = (bone_matrix * vec4(out_vertex, 0.0, 1.0)).xy;
#endif // USE_SKELETON
#else // MODE_2D
diff --git a/drivers/gles3/shaders/sky.glsl b/drivers/gles3/shaders/sky.glsl
index 4c0fe47f6b..e59bca8b07 100644
--- a/drivers/gles3/shaders/sky.glsl
+++ b/drivers/gles3/shaders/sky.glsl
@@ -10,6 +10,9 @@ mode_cubemap_quarter_res = #define USE_CUBEMAP_PASS \n#define USE_QUARTER_RES_PA
#[specializations]
+USE_MULTIVIEW = false
+USE_INVERTED_Y = true
+
#[vertex]
layout(location = 0) in vec2 vertex_attrib;
@@ -19,7 +22,11 @@ out vec2 uv_interp;
void main() {
uv_interp = vertex_attrib;
+#ifdef USE_INVERTED_Y
gl_Position = vec4(uv_interp, 1.0, 1.0);
+#else
+ gl_Position = vec4(uv_interp.x, uv_interp.y * -1.0, 1.0, 1.0);
+#endif
}
/* clang-format off */
@@ -37,6 +44,9 @@ uniform samplerCube radiance; //texunit:-1
#ifdef USE_CUBEMAP_PASS
uniform samplerCube half_res; //texunit:-2
uniform samplerCube quarter_res; //texunit:-3
+#elif defined(USE_MULTIVIEW)
+uniform sampler2DArray half_res; //texunit:-2
+uniform sampler2DArray quarter_res; //texunit:-3
#else
uniform sampler2D half_res; //texunit:-2
uniform sampler2D quarter_res; //texunit:-3
@@ -102,6 +112,15 @@ uniform float fog_density;
uniform float z_far;
uniform uint directional_light_count;
+#ifdef USE_MULTIVIEW
+layout(std140) uniform MultiviewData { // ubo:5
+ highp mat4 projection_matrix_view[MAX_VIEWS];
+ highp mat4 inv_projection_matrix_view[MAX_VIEWS];
+ highp vec4 eye_offset[MAX_VIEWS];
+}
+multiview_data;
+#endif
+
layout(location = 0) out vec4 frag_color;
#ifdef USE_DEBANDING
@@ -115,9 +134,20 @@ vec3 interleaved_gradient_noise(vec2 pos) {
void main() {
vec3 cube_normal;
+#ifdef USE_MULTIVIEW
+ // In multiview our projection matrices will contain positional and rotational offsets that we need to properly unproject.
+ vec4 unproject = vec4(uv_interp.x, uv_interp.y, 1.0, 1.0);
+ vec4 unprojected = multiview_data.inv_projection_matrix_view[ViewIndex] * unproject;
+ cube_normal = unprojected.xyz / unprojected.w;
+ cube_normal += multiview_data.eye_offset[ViewIndex].xyz;
+#else
cube_normal.z = -1.0;
cube_normal.x = (uv_interp.x + projection.x) / projection.y;
cube_normal.y = (-uv_interp.y - projection.z) / projection.w;
+#endif
+#ifndef USE_INVERTED_Y
+ cube_normal.y *= -1.0;
+#endif
cube_normal = mat3(orientation) * cube_normal;
cube_normal = normalize(cube_normal);
@@ -146,12 +176,20 @@ void main() {
#endif
#else
#ifdef USES_HALF_RES_COLOR
+#ifdef USE_MULTIVIEW
+ half_res_color = textureLod(sampler2DArray(half_res, material_samplers[SAMPLER_LINEAR_CLAMP]), vec3(uv, ViewIndex), 0.0);
+#else
half_res_color = textureLod(sampler2D(half_res, material_samplers[SAMPLER_LINEAR_CLAMP]), uv, 0.0);
#endif
+#endif
#ifdef USES_QUARTER_RES_COLOR
+#ifdef USE_MULTIVIEW
+ quarter_res_color = textureLod(sampler2DArray(quarter_res, material_samplers[SAMPLER_LINEAR_CLAMP]), vec3(uv, ViewIndex), 0.0);
+#else
quarter_res_color = textureLod(sampler2D(quarter_res, material_samplers[SAMPLER_LINEAR_CLAMP]), uv, 0.0);
#endif
#endif
+#endif
{
diff --git a/drivers/gles3/storage/config.cpp b/drivers/gles3/storage/config.cpp
index d1a83e6851..77a4553c76 100644
--- a/drivers/gles3/storage/config.cpp
+++ b/drivers/gles3/storage/config.cpp
@@ -65,6 +65,10 @@ Config::Config() {
}
bptc_supported = extensions.has("GL_ARB_texture_compression_bptc") || extensions.has("EXT_texture_compression_bptc");
+ astc_supported = extensions.has("GL_KHR_texture_compression_astc") || extensions.has("GL_OES_texture_compression_astc") || extensions.has("GL_KHR_texture_compression_astc_ldr") || extensions.has("GL_KHR_texture_compression_astc_hdr");
+ astc_hdr_supported = extensions.has("GL_KHR_texture_compression_astc_ldr");
+ astc_layered_supported = extensions.has("GL_KHR_texture_compression_astc_sliced_3d");
+
#ifdef GLES_OVER_GL
float_texture_supported = true;
etc2_supported = false;
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h
index 8399502675..623f0442bd 100644
--- a/drivers/gles3/storage/config.h
+++ b/drivers/gles3/storage/config.h
@@ -77,6 +77,9 @@ public:
bool rgtc_supported = false;
bool bptc_supported = false;
bool etc2_supported = false;
+ bool astc_supported = false;
+ bool astc_hdr_supported = false;
+ bool astc_layered_supported = false;
bool force_vertex_shading = false;
diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp
index a325f79d8c..138498220d 100644
--- a/drivers/gles3/storage/light_storage.cpp
+++ b/drivers/gles3/storage/light_storage.cpp
@@ -403,7 +403,7 @@ void LightStorage::reflection_probe_set_ambient_energy(RID p_probe, float p_ener
void LightStorage::reflection_probe_set_max_distance(RID p_probe, float p_distance) {
}
-void LightStorage::reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) {
+void LightStorage::reflection_probe_set_size(RID p_probe, const Vector3 &p_size) {
}
void LightStorage::reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) {
@@ -436,7 +436,7 @@ uint32_t LightStorage::reflection_probe_get_cull_mask(RID p_probe) const {
return 0;
}
-Vector3 LightStorage::reflection_probe_get_extents(RID p_probe) const {
+Vector3 LightStorage::reflection_probe_get_size(RID p_probe) const {
return Vector3();
}
diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h
index 8b2bdaf872..f6f7628a90 100644
--- a/drivers/gles3/storage/light_storage.h
+++ b/drivers/gles3/storage/light_storage.h
@@ -113,7 +113,7 @@ struct ReflectionProbe {
Color ambient_color;
float ambient_color_energy = 1.0;
float max_distance = 0;
- Vector3 extents = Vector3(10, 10, 10);
+ Vector3 size = Vector3(20, 20, 20);
Vector3 origin_offset;
bool interior = false;
bool box_projection = false;
@@ -332,7 +332,7 @@ public:
virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override;
virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override;
virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override;
- virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override;
+ virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) override;
virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override;
virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override;
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override;
@@ -345,7 +345,7 @@ public:
virtual AABB reflection_probe_get_aabb(RID p_probe) const override;
virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override;
virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override;
- virtual Vector3 reflection_probe_get_extents(RID p_probe) const override;
+ virtual Vector3 reflection_probe_get_size(RID p_probe) const override;
virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override;
virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override;
virtual bool reflection_probe_renders_shadows(RID p_probe) const override;
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 4fb780b665..aa8df606cf 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1639,6 +1639,7 @@ MaterialStorage::MaterialStorage() {
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "uint(0)";
actions.renames["VIEW_RIGHT"] = "uint(1)";
+ actions.renames["EYE_OFFSET"] = "eye_offset";
//for light
actions.renames["VIEW"] = "view";
diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp
index 71f262af20..36b34dd8a2 100644
--- a/drivers/gles3/storage/mesh_storage.cpp
+++ b/drivers/gles3/storage/mesh_storage.cpp
@@ -491,6 +491,8 @@ void MeshStorage::mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) {
Mesh *mesh = mesh_owner.get_or_null(p_mesh);
ERR_FAIL_COND(!mesh);
mesh->custom_aabb = p_aabb;
+
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
AABB MeshStorage::mesh_get_custom_aabb(RID p_mesh) const {
@@ -997,6 +999,11 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) {
}
}
+void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) {
+ MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance);
+ mi->canvas_item_transform_2d = p_transform;
+}
+
void MeshStorage::_blend_shape_bind_mesh_instance_buffer(MeshInstance *p_mi, uint32_t p_surface) {
glBindBuffer(GL_ARRAY_BUFFER, p_mi->surfaces[p_surface].vertex_buffers[0]);
@@ -1163,6 +1170,16 @@ void MeshStorage::update_mesh_instances() {
skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_SHAPE_COUNT, float(mi->mesh->blend_shape_count), skeleton_shader.shader_version, variant, specialization);
if (can_use_skeleton) {
+ Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d;
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_X, transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_Y, transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_OFFSET, transform[2], skeleton_shader.shader_version, variant, specialization);
+
+ Transform2D inverse_transform = transform.affine_inverse();
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_X, inverse_transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_Y, inverse_transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_OFFSET, inverse_transform[2], skeleton_shader.shader_version, variant, specialization);
+
// Do last blendshape in the same pass as the Skeleton.
_compute_skeleton(mi, sk, i);
can_use_skeleton = false;
@@ -1201,6 +1218,16 @@ void MeshStorage::update_mesh_instances() {
continue;
}
+ Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d;
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_X, transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_Y, transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_OFFSET, transform[2], skeleton_shader.shader_version, variant, specialization);
+
+ Transform2D inverse_transform = transform.affine_inverse();
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_X, inverse_transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_Y, inverse_transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_OFFSET, inverse_transform[2], skeleton_shader.shader_version, variant, specialization);
+
glBindVertexArray(mi->mesh->surfaces[i]->skeleton_vertex_array);
_compute_skeleton(mi, sk, i);
}
@@ -1808,8 +1835,12 @@ void MeshStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible
}
if (multimesh->data_cache.size()) {
- //there is a data cache..
+ // There is a data cache, but we may need to update some sections.
_multimesh_mark_all_dirty(multimesh, false, true);
+ int start = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances;
+ for (int i = start; i < p_visible; i++) {
+ _multimesh_mark_dirty(multimesh, i, true);
+ }
}
multimesh->visible_instances = p_visible;
@@ -1841,7 +1872,7 @@ void MeshStorage::_update_dirty_multimeshes() {
if (multimesh->data_cache_used_dirty_regions > 32 || multimesh->data_cache_used_dirty_regions > visible_region_count / 2) {
// If there too many dirty regions, or represent the majority of regions, just copy all, else transfer cost piles up too much
glBindBuffer(GL_ARRAY_BUFFER, multimesh->buffer);
- glBufferData(GL_ARRAY_BUFFER, MIN(visible_region_count * region_size, multimesh->instances * multimesh->stride_cache * sizeof(float)), data, GL_STATIC_DRAW);
+ glBufferSubData(GL_ARRAY_BUFFER, 0, MIN(visible_region_count * region_size, multimesh->instances * multimesh->stride_cache * sizeof(float)), data);
glBindBuffer(GL_ARRAY_BUFFER, 0);
} else {
// Not that many regions? update them all
diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h
index 2efc57462b..e1c2bc3f63 100644
--- a/drivers/gles3/storage/mesh_storage.h
+++ b/drivers/gles3/storage/mesh_storage.h
@@ -163,6 +163,7 @@ struct MeshInstance {
bool weights_dirty = false;
SelfList<MeshInstance> weight_update_list;
SelfList<MeshInstance> array_update_list;
+ Transform2D canvas_item_transform_2d;
MeshInstance() :
weight_update_list(this), array_update_list(this) {}
};
@@ -423,6 +424,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) override;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override;
virtual void update_mesh_instances() override;
// TODO: considering hashing versions with multimesh buffer RID.
diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp
index 67526bc003..9c9c39cc0e 100644
--- a/drivers/gles3/storage/texture_storage.cpp
+++ b/drivers/gles3/storage/texture_storage.cpp
@@ -594,6 +594,50 @@ Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, I
}
decompress_ra_to_rg = true;
} break;
+ case Image::FORMAT_ASTC_4x4: {
+ if (config->astc_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_ASTC_4x4_KHR;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+
+ } else {
+ need_decompress = true;
+ }
+ } break;
+ case Image::FORMAT_ASTC_4x4_HDR: {
+ if (config->astc_hdr_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_ASTC_4x4_KHR;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+
+ } else {
+ need_decompress = true;
+ }
+ } break;
+ case Image::FORMAT_ASTC_8x8: {
+ if (config->astc_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_ASTC_8x8_KHR;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+
+ } else {
+ need_decompress = true;
+ }
+ } break;
+ case Image::FORMAT_ASTC_8x8_HDR: {
+ if (config->astc_hdr_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_ASTC_8x8_KHR;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+
+ } else {
+ need_decompress = true;
+ }
+ } break;
default: {
ERR_FAIL_V_MSG(Ref<Image>(), "Image Format: " + itos(p_format) + " is not supported by the OpenGL3 Renderer");
}
@@ -1503,7 +1547,7 @@ RID TextureStorage::decal_allocate() {
void TextureStorage::decal_initialize(RID p_rid) {
}
-void TextureStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
+void TextureStorage::decal_set_size(RID p_decal, const Vector3 &p_size) {
}
void TextureStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
@@ -1778,6 +1822,10 @@ void TextureStorage::_clear_render_target(RenderTarget *rt) {
rt->overridden.color = RID();
} else if (rt->color) {
glDeleteTextures(1, &rt->color);
+ if (rt->texture.is_valid()) {
+ Texture *tex = get_texture(rt->texture);
+ tex->tex_id = 0;
+ }
}
rt->color = 0;
diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h
index 9d3f407226..017e74fc4d 100644
--- a/drivers/gles3/storage/texture_storage.h
+++ b/drivers/gles3/storage/texture_storage.h
@@ -84,6 +84,36 @@ namespace GLES3 {
#define _EXT_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define _EXT_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define _EXT_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+#define _EXT_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+#define _EXT_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+#define _EXT_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+#define _EXT_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+#define _EXT_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+#define _EXT_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+#define _EXT_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+#define _EXT_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+#define _EXT_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+#define _EXT_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+#define _EXT_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define _EXT_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define _EXT_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define _EXT_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+
#define _GL_TEXTURE_EXTERNAL_OES 0x8D65
#define _EXT_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
@@ -544,7 +574,7 @@ public:
virtual void decal_initialize(RID p_rid) override;
virtual void decal_free(RID p_rid) override{};
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
+ virtual void decal_set_size(RID p_decal, const Vector3 &p_size) override;
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
virtual void decal_set_emission_energy(RID p_decal, float p_energy) override;
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override;
diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp
index e72240c69b..30c3e61ee7 100644
--- a/drivers/gles3/storage/utilities.cpp
+++ b/drivers/gles3/storage/utilities.cpp
@@ -309,6 +309,9 @@ bool Utilities::has_os_feature(const String &p_feature) const {
if (p_feature == "bptc") {
return config->bptc_supported;
}
+ if (p_feature == "astc") {
+ return config->astc_supported;
+ }
if (p_feature == "etc" || p_feature == "etc2") {
return config->etc2_supported;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index e14c3c7f7a..f96247a473 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -106,15 +106,15 @@ void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_inf
ERR_FAIL_COND_MSG(!i, "PulseAudio server info is null.");
AudioDriverPulseAudio *ad = static_cast<AudioDriverPulseAudio *>(userdata);
- ad->capture_default_device = i->default_source_name;
- ad->default_device = i->default_sink_name;
+ ad->default_input_device = i->default_source_name;
+ ad->default_output_device = i->default_sink_name;
ad->pa_status++;
}
-Error AudioDriverPulseAudio::detect_channels(bool capture) {
- pa_channel_map_init_stereo(capture ? &pa_rec_map : &pa_map);
+Error AudioDriverPulseAudio::detect_channels(bool input) {
+ pa_channel_map_init_stereo(input ? &pa_rec_map : &pa_map);
- String device = capture ? capture_device_name : device_name;
+ String device = input ? input_device_name : output_device_name;
if (device == "Default") {
// Get the default output device name
pa_status = 0;
@@ -136,7 +136,7 @@ Error AudioDriverPulseAudio::detect_channels(bool capture) {
char dev[1024];
if (device == "Default") {
- strcpy(dev, capture ? capture_default_device.utf8().get_data() : default_device.utf8().get_data());
+ strcpy(dev, input ? default_input_device.utf8().get_data() : default_output_device.utf8().get_data());
} else {
strcpy(dev, device.utf8().get_data());
}
@@ -145,7 +145,7 @@ Error AudioDriverPulseAudio::detect_channels(bool capture) {
// Now using the device name get the amount of channels
pa_status = 0;
pa_operation *pa_op;
- if (capture) {
+ if (input) {
pa_op = pa_context_get_source_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_source_info_cb, (void *)this);
} else {
pa_op = pa_context_get_sink_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this);
@@ -165,7 +165,7 @@ Error AudioDriverPulseAudio::detect_channels(bool capture) {
return FAILED;
}
} else {
- if (capture) {
+ if (input) {
ERR_PRINT("pa_context_get_source_info_by_name error");
} else {
ERR_PRINT("pa_context_get_sink_info_by_name error");
@@ -175,13 +175,13 @@ Error AudioDriverPulseAudio::detect_channels(bool capture) {
return OK;
}
-Error AudioDriverPulseAudio::init_device() {
- // If there is a specified device check that it is really present
- if (device_name != "Default") {
- PackedStringArray list = get_device_list();
- if (list.find(device_name) == -1) {
- device_name = "Default";
- new_device = "Default";
+Error AudioDriverPulseAudio::init_output_device() {
+ // If there is a specified output device, check that it is really present
+ if (output_device_name != "Default") {
+ PackedStringArray list = get_output_device_list();
+ if (list.find(output_device_name) == -1) {
+ output_device_name = "Default";
+ new_output_device = "Default";
}
}
@@ -192,7 +192,7 @@ Error AudioDriverPulseAudio::init_device() {
Error err = detect_channels();
if (err != OK) {
// This most likely means there are no sinks.
- ERR_PRINT("PulseAudio: init device failed to detect number of output channels");
+ ERR_PRINT("PulseAudio: init_output_device failed to detect number of output channels");
return err;
}
@@ -256,7 +256,7 @@ Error AudioDriverPulseAudio::init_device() {
attr.maxlength = (uint32_t)-1;
attr.minreq = (uint32_t)-1;
- const char *dev = device_name == "Default" ? nullptr : device_name.utf8().get_data();
+ const char *dev = output_device_name == "Default" ? nullptr : output_device_name.utf8().get_data();
pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
int error_code = pa_stream_connect_playback(pa_str, dev, &attr, flags, nullptr, nullptr);
ERR_FAIL_COND_V(error_code < 0, ERR_CANT_OPEN);
@@ -346,7 +346,7 @@ Error AudioDriverPulseAudio::init() {
return ERR_CANT_OPEN;
}
- init_device();
+ init_output_device();
thread.start(AudioDriverPulseAudio::thread_func, this);
return OK;
@@ -448,18 +448,18 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
}
}
- // User selected a new device, finish the current one so we'll init the new device
- if (ad->device_name != ad->new_device) {
- ad->device_name = ad->new_device;
- ad->finish_device();
+ // User selected a new output device, finish the current one so we'll init the new output device
+ if (ad->output_device_name != ad->new_output_device) {
+ ad->output_device_name = ad->new_output_device;
+ ad->finish_output_device();
- Error err = ad->init_device();
+ Error err = ad->init_output_device();
if (err != OK) {
- ERR_PRINT("PulseAudio: init_device error");
- ad->device_name = "Default";
- ad->new_device = "Default";
+ ERR_PRINT("PulseAudio: init_output_device error");
+ ad->output_device_name = "Default";
+ ad->new_output_device = "Default";
- err = ad->init_device();
+ err = ad->init_output_device();
if (err != OK) {
ad->active.clear();
ad->exit_thread.set();
@@ -471,11 +471,11 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
write_ofs = 0;
}
- // If we're using the default device check that the current device is still the default
- if (ad->device_name == "Default") {
+ // If we're using the default output device, check that the current output device is still the default
+ if (ad->output_device_name == "Default") {
uint64_t msec = OS::get_singleton()->get_ticks_msec();
if (msec > (default_device_msec + 1000)) {
- String old_default_device = ad->default_device;
+ String old_default_device = ad->default_output_device;
default_device_msec = msec;
@@ -494,12 +494,12 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
ERR_PRINT("pa_context_get_server_info error: " + String(pa_strerror(pa_context_errno(ad->pa_ctx))));
}
- if (old_default_device != ad->default_device) {
- ad->finish_device();
+ if (old_default_device != ad->default_output_device) {
+ ad->finish_output_device();
- Error err = ad->init_device();
+ Error err = ad->init_output_device();
if (err != OK) {
- ERR_PRINT("PulseAudio: init_device error");
+ ERR_PRINT("PulseAudio: init_output_device error");
ad->active.clear();
ad->exit_thread.set();
break;
@@ -541,18 +541,18 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
}
}
- // User selected a new device, finish the current one so we'll init the new device
- if (ad->capture_device_name != ad->capture_new_device) {
- ad->capture_device_name = ad->capture_new_device;
- ad->capture_finish_device();
+ // User selected a new input device, finish the current one so we'll init the new input device
+ if (ad->input_device_name != ad->new_input_device) {
+ ad->input_device_name = ad->new_input_device;
+ ad->finish_input_device();
- Error err = ad->capture_init_device();
+ Error err = ad->init_input_device();
if (err != OK) {
- ERR_PRINT("PulseAudio: capture_init_device error");
- ad->capture_device_name = "Default";
- ad->capture_new_device = "Default";
+ ERR_PRINT("PulseAudio: init_input_device error");
+ ad->input_device_name = "Default";
+ ad->new_input_device = "Default";
- err = ad->capture_init_device();
+ err = ad->init_input_device();
if (err != OK) {
ad->active.clear();
ad->exit_thread.set();
@@ -596,7 +596,7 @@ void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l,
ad->pa_status++;
}
-PackedStringArray AudioDriverPulseAudio::get_device_list() {
+PackedStringArray AudioDriverPulseAudio::get_output_device_list() {
pa_devices.clear();
pa_devices.push_back("Default");
@@ -606,7 +606,7 @@ PackedStringArray AudioDriverPulseAudio::get_device_list() {
lock();
- // Get the device list
+ // Get the output device list
pa_status = 0;
pa_operation *pa_op = pa_context_get_sink_info_list(pa_ctx, pa_sinklist_cb, (void *)this);
if (pa_op) {
@@ -627,13 +627,13 @@ PackedStringArray AudioDriverPulseAudio::get_device_list() {
return pa_devices;
}
-String AudioDriverPulseAudio::get_device() {
- return device_name;
+String AudioDriverPulseAudio::get_output_device() {
+ return output_device_name;
}
-void AudioDriverPulseAudio::set_device(String device) {
+void AudioDriverPulseAudio::set_output_device(String output_device) {
lock();
- new_device = device;
+ new_output_device = output_device;
unlock();
}
@@ -645,7 +645,7 @@ void AudioDriverPulseAudio::unlock() {
mutex.unlock();
}
-void AudioDriverPulseAudio::finish_device() {
+void AudioDriverPulseAudio::finish_output_device() {
if (pa_str) {
pa_stream_disconnect(pa_str);
pa_stream_unref(pa_str);
@@ -661,7 +661,7 @@ void AudioDriverPulseAudio::finish() {
exit_thread.set();
thread.wait_to_finish();
- finish_device();
+ finish_output_device();
if (pa_ctx) {
pa_context_disconnect(pa_ctx);
@@ -675,13 +675,13 @@ void AudioDriverPulseAudio::finish() {
}
}
-Error AudioDriverPulseAudio::capture_init_device() {
- // If there is a specified device check that it is really present
- if (capture_device_name != "Default") {
- PackedStringArray list = capture_get_device_list();
- if (list.find(capture_device_name) == -1) {
- capture_device_name = "Default";
- capture_new_device = "Default";
+Error AudioDriverPulseAudio::init_input_device() {
+ // If there is a specified input device, check that it is really present
+ if (input_device_name != "Default") {
+ PackedStringArray list = get_input_device_list();
+ if (list.find(input_device_name) == -1) {
+ input_device_name = "Default";
+ new_input_device = "Default";
}
}
@@ -718,7 +718,7 @@ Error AudioDriverPulseAudio::capture_init_device() {
ERR_FAIL_V(ERR_CANT_OPEN);
}
- const char *dev = capture_device_name == "Default" ? nullptr : capture_device_name.utf8().get_data();
+ const char *dev = input_device_name == "Default" ? nullptr : input_device_name.utf8().get_data();
pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
int error_code = pa_stream_connect_record(pa_rec_str, dev, &attr, flags);
if (error_code < 0) {
@@ -734,7 +734,7 @@ Error AudioDriverPulseAudio::capture_init_device() {
return OK;
}
-void AudioDriverPulseAudio::capture_finish_device() {
+void AudioDriverPulseAudio::finish_input_device() {
if (pa_rec_str) {
int ret = pa_stream_disconnect(pa_rec_str);
if (ret != 0) {
@@ -745,25 +745,25 @@ void AudioDriverPulseAudio::capture_finish_device() {
}
}
-Error AudioDriverPulseAudio::capture_start() {
+Error AudioDriverPulseAudio::input_start() {
lock();
- Error err = capture_init_device();
+ Error err = init_input_device();
unlock();
return err;
}
-Error AudioDriverPulseAudio::capture_stop() {
+Error AudioDriverPulseAudio::input_stop() {
lock();
- capture_finish_device();
+ finish_input_device();
unlock();
return OK;
}
-void AudioDriverPulseAudio::capture_set_device(const String &p_name) {
+void AudioDriverPulseAudio::set_input_device(const String &p_name) {
lock();
- capture_new_device = p_name;
+ new_input_device = p_name;
unlock();
}
@@ -782,7 +782,7 @@ void AudioDriverPulseAudio::pa_sourcelist_cb(pa_context *c, const pa_source_info
ad->pa_status++;
}
-PackedStringArray AudioDriverPulseAudio::capture_get_device_list() {
+PackedStringArray AudioDriverPulseAudio::get_input_device_list() {
pa_rec_devices.clear();
pa_rec_devices.push_back("Default");
@@ -813,9 +813,9 @@ PackedStringArray AudioDriverPulseAudio::capture_get_device_list() {
return pa_rec_devices;
}
-String AudioDriverPulseAudio::capture_get_device() {
+String AudioDriverPulseAudio::get_input_device() {
lock();
- String name = capture_device_name;
+ String name = input_device_name;
unlock();
return name;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index 16398e67eb..68df03cb60 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -51,13 +51,13 @@ class AudioDriverPulseAudio : public AudioDriver {
pa_channel_map pa_map = {};
pa_channel_map pa_rec_map = {};
- String device_name = "Default";
- String new_device = "Default";
- String default_device;
+ String output_device_name = "Default";
+ String new_output_device = "Default";
+ String default_output_device;
- String capture_device_name;
- String capture_new_device;
- String capture_default_device;
+ String input_device_name;
+ String new_input_device;
+ String default_input_device;
Vector<int32_t> samples_in;
Vector<int16_t> samples_out;
@@ -83,11 +83,11 @@ class AudioDriverPulseAudio : public AudioDriver {
static void pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
static void pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata);
- Error init_device();
- void finish_device();
+ Error init_output_device();
+ void finish_output_device();
- Error capture_init_device();
- void capture_finish_device();
+ Error init_input_device();
+ void finish_input_device();
Error detect_channels(bool capture = false);
@@ -103,13 +103,13 @@ public:
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
- virtual PackedStringArray get_device_list();
- virtual String get_device();
- virtual void set_device(String device);
+ virtual PackedStringArray get_output_device_list();
+ virtual String get_output_device();
+ virtual void set_output_device(String output_device);
- virtual PackedStringArray capture_get_device_list();
- virtual void capture_set_device(const String &p_name);
- virtual String capture_get_device();
+ virtual PackedStringArray get_input_device_list();
+ virtual void set_input_device(const String &p_name);
+ virtual String get_input_device();
virtual void lock();
virtual void unlock();
@@ -117,8 +117,8 @@ public:
virtual float get_latency();
- virtual Error capture_start();
- virtual Error capture_stop();
+ virtual Error input_start();
+ virtual Error input_stop();
AudioDriverPulseAudio();
~AudioDriverPulseAudio() {}
diff --git a/drivers/pulseaudio/pulse-so_wrap.c b/drivers/pulseaudio/pulse-so_wrap.c
index 1765d7e7e6..8f477740ce 100644
--- a/drivers/pulseaudio/pulse-so_wrap.c
+++ b/drivers/pulseaudio/pulse-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:26:29
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/pulse/pulseaudio.h --sys-include "thirdparty/linuxbsd_headers/pulse/pulseaudio.h" --soname libpulse.so.0 --omit-prefix _pa_ --init-name pulse --output-header ./drivers/pulseaudio/pulse-so_wrap.h --output-implementation ./drivers/pulseaudio/pulse-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:29
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/pulse/pulseaudio.h --sys-include "thirdparty/linuxbsd_headers/pulse/pulseaudio.h" --soname libpulse.so.0 --omit-prefix _pa_ --init-name pulse --output-header ./drivers/pulseaudio/pulse-so_wrap.h --output-implementation ./drivers/pulseaudio/pulse-so_wrap.c
//
#include <stdint.h>
diff --git a/drivers/pulseaudio/pulse-so_wrap.h b/drivers/pulseaudio/pulse-so_wrap.h
index b3baf4c81a..bba8fd36a6 100644
--- a/drivers/pulseaudio/pulse-so_wrap.h
+++ b/drivers/pulseaudio/pulse-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_PULSE
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:26:29
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/pulse/pulseaudio.h --sys-include "thirdparty/linuxbsd_headers/pulse/pulseaudio.h" --soname libpulse.so.0 --omit-prefix _pa_ --init-name pulse --output-header ./drivers/pulseaudio/pulse-so_wrap.h --output-implementation ./drivers/pulseaudio/pulse-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:29
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/pulse/pulseaudio.h --sys-include "thirdparty/linuxbsd_headers/pulse/pulseaudio.h" --soname libpulse.so.0 --omit-prefix _pa_ --init-name pulse --output-header ./drivers/pulseaudio/pulse-so_wrap.h --output-implementation ./drivers/pulseaudio/pulse-so_wrap.c
//
#include <stdint.h>
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 42146cd7ec..58569dc69e 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -2294,7 +2294,7 @@ RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, Dat
return id;
}
-RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) {
+RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type, uint32_t p_layers) {
_THREAD_SAFE_METHOD_
Texture *src_texture = texture_owner.get_or_null(p_with_texture);
@@ -2322,7 +2322,11 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID());
int slice_layers = 1;
- if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) {
+ if (p_layers != 0) {
+ ERR_FAIL_COND_V_MSG(p_layers > 1 && p_slice_type != TEXTURE_SLICE_2D_ARRAY, RID(), "layer slicing only supported for 2D arrays");
+ ERR_FAIL_COND_V_MSG(p_layer + p_layers > src_texture->layers, RID(), "layer slice is out of bounds");
+ slice_layers = p_layers;
+ } else if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) {
ERR_FAIL_COND_V_MSG(p_layer != 0, RID(), "layer must be 0 when obtaining a 2D array mipmap slice");
slice_layers = src_texture->layers;
} else if (p_slice_type == TEXTURE_SLICE_CUBEMAP) {
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index b2c2a03a87..63c6b97515 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -1047,7 +1047,7 @@ public:
virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture);
virtual RID texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers);
- virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D);
+ virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D, uint32_t p_layers = 0);
virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS);
virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer);
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index d1391cb53e..864ad5931a 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -1299,8 +1299,15 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) {
// Get device version
device_api_version = gpu_props.apiVersion;
+ String rendering_method;
+ if (OS::get_singleton()->get_current_rendering_method() == "mobile") {
+ rendering_method = "Forward Mobile";
+ } else {
+ rendering_method = "Forward+";
+ }
+
// Output our device version
- print_line("Vulkan API " + get_device_api_version() + " - " + "Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name);
+ print_line(vformat("Vulkan API %s - %s - Using Vulkan Device #%d: %s - %s", get_device_api_version(), rendering_method, device_index, device_vendor, device_name));
{
Error _err = _initialize_device_extensions();
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index b2745b1e86..42a2b85200 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -118,8 +118,8 @@ const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
#define CAPTURE_BUFFER_CHANNELS 2
-static bool default_render_device_changed = false;
-static bool default_capture_device_changed = false;
+static bool default_output_device_changed = false;
+static bool default_input_device_changed = false;
// Silence warning due to a COM API weirdness (GH-35194).
#if defined(__GNUC__) && !defined(__clang__)
@@ -181,9 +181,9 @@ public:
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) {
if (role == eConsole) {
if (flow == eRender) {
- default_render_device_changed = true;
+ default_output_device_changed = true;
} else if (flow == eCapture) {
- default_capture_device_changed = true;
+ default_input_device_changed = true;
}
}
@@ -201,10 +201,10 @@ public:
static CMMNotificationClient notif_client;
-Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool p_reinit, bool p_no_audio_client_3) {
+Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_input, bool p_reinit, bool p_no_audio_client_3) {
WAVEFORMATEX *pwfex;
IMMDeviceEnumerator *enumerator = nullptr;
- IMMDevice *device = nullptr;
+ IMMDevice *output_device = nullptr;
CoInitialize(nullptr);
@@ -212,11 +212,11 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
if (p_device->device_name == "Default") {
- hr = enumerator->GetDefaultAudioEndpoint(p_capture ? eCapture : eRender, eConsole, &device);
+ hr = enumerator->GetDefaultAudioEndpoint(p_input ? eCapture : eRender, eConsole, &output_device);
} else {
IMMDeviceCollection *devices = nullptr;
- hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
+ hr = enumerator->EnumAudioEndpoints(p_input ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
LPWSTR strId = nullptr;
@@ -255,20 +255,20 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
}
if (found) {
- hr = enumerator->GetDevice(strId, &device);
+ hr = enumerator->GetDevice(strId, &output_device);
}
if (strId) {
CoTaskMemFree(strId);
}
- if (device == nullptr) {
- hr = enumerator->GetDefaultAudioEndpoint(p_capture ? eCapture : eRender, eConsole, &device);
+ if (output_device == nullptr) {
+ hr = enumerator->GetDefaultAudioEndpoint(p_input ? eCapture : eRender, eConsole, &output_device);
}
}
if (p_reinit) {
- // In case we're trying to re-initialize the device prevent throwing this error on the console,
+ // In case we're trying to re-initialize the device, prevent throwing this error on the console,
// otherwise if there is currently no device available this will spam the console.
if (hr != S_OK) {
return ERR_CANT_OPEN;
@@ -284,28 +284,28 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error");
}
- using_audio_client_3 = !p_capture; // IID_IAudioClient3 is only used for adjustable output latency (not input)
+ using_audio_client_3 = !p_input; // IID_IAudioClient3 is only used for adjustable output latency (not input)
if (p_no_audio_client_3) {
using_audio_client_3 = false;
}
if (using_audio_client_3) {
- hr = device->Activate(IID_IAudioClient3, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client);
+ hr = output_device->Activate(IID_IAudioClient3, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client);
if (hr != S_OK) {
// IID_IAudioClient3 will never activate on OS versions before Windows 10.
// Older Windows versions should fall back gracefully.
using_audio_client_3 = false;
- print_verbose("WASAPI: Couldn't activate device with IAudioClient3 interface, falling back to IAudioClient interface");
+ print_verbose("WASAPI: Couldn't activate output_device with IAudioClient3 interface, falling back to IAudioClient interface");
} else {
- print_verbose("WASAPI: Activated device using IAudioClient3 interface");
+ print_verbose("WASAPI: Activated output_device using IAudioClient3 interface");
}
}
if (!using_audio_client_3) {
- hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client);
+ hr = output_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client);
}
- SAFE_RELEASE(device)
+ SAFE_RELEASE(output_device)
if (p_reinit) {
if (hr != S_OK) {
@@ -339,7 +339,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
WAVEFORMATEX *closest = nullptr;
hr = p_device->audio_client->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, pwfex, &closest);
if (hr == S_FALSE) {
- WARN_PRINT("WASAPI: Mix format is not supported by the Device");
+ WARN_PRINT("WASAPI: Mix format is not supported by the output_device");
if (closest) {
print_verbose("WASAPI: closest->wFormatTag = " + itos(closest->wFormatTag));
print_verbose("WASAPI: closest->nChannels = " + itos(closest->nChannels));
@@ -385,14 +385,14 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
pwfex->nSamplesPerSec = mix_rate;
pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8);
}
- hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, nullptr);
+ hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_input ? REFTIMES_PER_SEC : 0, 0, pwfex, nullptr);
ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16) + ".");
UINT32 max_frames;
hr = p_device->audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
// Due to WASAPI Shared Mode we have no control of the buffer size
- if (!p_capture) {
+ if (!p_input) {
buffer_frames = max_frames;
int64_t latency = 0;
@@ -421,8 +421,8 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
if (hr != S_OK) {
print_verbose("WASAPI: GetSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
CoTaskMemFree(pwfex);
- SAFE_RELEASE(device)
- return audio_device_init(p_device, p_capture, p_reinit, true);
+ SAFE_RELEASE(output_device)
+ return audio_device_init(p_device, p_input, p_reinit, true);
}
// Period frames must be an integral multiple of fundamental_period_frames or IAudioClient3 initialization will fail,
@@ -443,8 +443,8 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
if (hr != S_OK) {
print_verbose("WASAPI: InitializeSharedAudioStream failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
CoTaskMemFree(pwfex);
- SAFE_RELEASE(device);
- return audio_device_init(p_device, p_capture, p_reinit, true);
+ SAFE_RELEASE(output_device);
+ return audio_device_init(p_device, p_input, p_reinit, true);
} else {
uint32_t output_latency_in_frames;
WAVEFORMATEX *current_pwfex;
@@ -455,13 +455,13 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
} else {
print_verbose("WASAPI: GetCurrentSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
CoTaskMemFree(pwfex);
- SAFE_RELEASE(device);
- return audio_device_init(p_device, p_capture, p_reinit, true);
+ SAFE_RELEASE(output_device);
+ return audio_device_init(p_device, p_input, p_reinit, true);
}
}
}
- if (p_capture) {
+ if (p_input) {
hr = p_device->audio_client->GetService(IID_IAudioCaptureClient, (void **)&p_device->capture_client);
} else {
hr = p_device->audio_client->GetService(IID_IAudioRenderClient, (void **)&p_device->render_client);
@@ -470,12 +470,12 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
// Free memory
CoTaskMemFree(pwfex);
- SAFE_RELEASE(device)
+ SAFE_RELEASE(output_device)
return OK;
}
-Error AudioDriverWASAPI::init_render_device(bool p_reinit) {
+Error AudioDriverWASAPI::init_output_device(bool p_reinit) {
Error err = audio_device_init(&audio_output, false, p_reinit);
if (err != OK) {
return err;
@@ -507,7 +507,7 @@ Error AudioDriverWASAPI::init_render_device(bool p_reinit) {
return OK;
}
-Error AudioDriverWASAPI::init_capture_device(bool p_reinit) {
+Error AudioDriverWASAPI::init_input_device(bool p_reinit) {
Error err = audio_device_init(&audio_input, true, p_reinit);
if (err != OK) {
return err;
@@ -538,11 +538,11 @@ Error AudioDriverWASAPI::audio_device_finish(AudioDeviceWASAPI *p_device) {
return OK;
}
-Error AudioDriverWASAPI::finish_render_device() {
+Error AudioDriverWASAPI::finish_output_device() {
return audio_device_finish(&audio_output);
}
-Error AudioDriverWASAPI::finish_capture_device() {
+Error AudioDriverWASAPI::finish_input_device() {
return audio_device_finish(&audio_input);
}
@@ -551,9 +551,9 @@ Error AudioDriverWASAPI::init() {
target_latency_ms = GLOBAL_GET("audio/driver/output_latency");
- Error err = init_render_device();
+ Error err = init_output_device();
if (err != OK) {
- ERR_PRINT("WASAPI: init_render_device error");
+ ERR_PRINT("WASAPI: init_output_device error");
}
exit_thread.clear();
@@ -575,7 +575,7 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
}
-PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_capture) {
+PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
PackedStringArray list;
IMMDeviceCollection *devices = nullptr;
IMMDeviceEnumerator *enumerator = nullptr;
@@ -587,7 +587,7 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_capture) {
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, PackedStringArray());
- hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
+ hr = enumerator->EnumAudioEndpoints(p_input ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, PackedStringArray());
UINT count = 0;
@@ -595,13 +595,13 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_capture) {
ERR_FAIL_COND_V(hr != S_OK, PackedStringArray());
for (ULONG i = 0; i < count; i++) {
- IMMDevice *device = nullptr;
+ IMMDevice *output_device = nullptr;
- hr = devices->Item(i, &device);
+ hr = devices->Item(i, &output_device);
ERR_BREAK(hr != S_OK);
IPropertyStore *props = nullptr;
- hr = device->OpenPropertyStore(STGM_READ, &props);
+ hr = output_device->OpenPropertyStore(STGM_READ, &props);
ERR_BREAK(hr != S_OK);
PROPVARIANT propvar;
@@ -614,7 +614,7 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_capture) {
PropVariantClear(&propvar);
props->Release();
- device->Release();
+ output_device->Release();
}
devices->Release();
@@ -622,11 +622,11 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_capture) {
return list;
}
-PackedStringArray AudioDriverWASAPI::get_device_list() {
+PackedStringArray AudioDriverWASAPI::get_output_device_list() {
return audio_device_get_list(false);
}
-String AudioDriverWASAPI::get_device() {
+String AudioDriverWASAPI::get_output_device() {
lock();
String name = audio_output.device_name;
unlock();
@@ -634,9 +634,9 @@ String AudioDriverWASAPI::get_device() {
return name;
}
-void AudioDriverWASAPI::set_device(String device) {
+void AudioDriverWASAPI::set_output_device(String output_device) {
lock();
- audio_output.new_device = device;
+ audio_output.new_device = output_device;
unlock();
}
@@ -769,13 +769,13 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
avail_frames -= write_frames;
written_frames += write_frames;
} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
- // Device is not valid anymore, reopen it
+ // output_device is not valid anymore, reopen it
- Error err = ad->finish_render_device();
+ Error err = ad->finish_output_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_render_device error");
+ ERR_PRINT("WASAPI: finish_output_device error");
} else {
- // We reopened the device and samples_in may have resized, so invalidate the current avail_frames
+ // We reopened the output device and samples_in may have resized, so invalidate the current avail_frames
avail_frames = 0;
}
} else {
@@ -790,37 +790,37 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
}
if (invalidated) {
- // Device is not valid anymore
- WARN_PRINT("WASAPI: Current device invalidated, closing device");
+ // output_device is not valid anymore
+ WARN_PRINT("WASAPI: Current output_device invalidated, closing output_device");
- Error err = ad->finish_render_device();
+ Error err = ad->finish_output_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_render_device error");
+ ERR_PRINT("WASAPI: finish_output_device error");
}
}
}
- // If we're using the Default device and it changed finish it so we'll re-init the device
- if (ad->audio_output.device_name == "Default" && default_render_device_changed) {
- Error err = ad->finish_render_device();
+ // If we're using the Default output device and it changed finish it so we'll re-init the output device
+ if (ad->audio_output.device_name == "Default" && default_output_device_changed) {
+ Error err = ad->finish_output_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_render_device error");
+ ERR_PRINT("WASAPI: finish_output_device error");
}
- default_render_device_changed = false;
+ default_output_device_changed = false;
}
- // User selected a new device, finish the current one so we'll init the new device
+ // User selected a new output device, finish the current one so we'll init the new output device
if (ad->audio_output.device_name != ad->audio_output.new_device) {
ad->audio_output.device_name = ad->audio_output.new_device;
- Error err = ad->finish_render_device();
+ Error err = ad->finish_output_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_render_device error");
+ ERR_PRINT("WASAPI: finish_output_device error");
}
}
if (!ad->audio_output.audio_client) {
- Error err = ad->init_render_device(true);
+ Error err = ad->init_output_device(true);
if (err == OK) {
ad->start();
}
@@ -873,29 +873,29 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
}
}
- // If we're using the Default device and it changed finish it so we'll re-init the device
- if (ad->audio_input.device_name == "Default" && default_capture_device_changed) {
- Error err = ad->finish_capture_device();
+ // If we're using the Default output device and it changed finish it so we'll re-init the output device
+ if (ad->audio_input.device_name == "Default" && default_input_device_changed) {
+ Error err = ad->finish_input_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_capture_device error");
+ ERR_PRINT("WASAPI: finish_input_device error");
}
- default_capture_device_changed = false;
+ default_input_device_changed = false;
}
- // User selected a new device, finish the current one so we'll init the new device
+ // User selected a new input device, finish the current one so we'll init the new input device
if (ad->audio_input.device_name != ad->audio_input.new_device) {
ad->audio_input.device_name = ad->audio_input.new_device;
- Error err = ad->finish_capture_device();
+ Error err = ad->finish_input_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_capture_device error");
+ ERR_PRINT("WASAPI: finish_input_device error");
}
}
if (!ad->audio_input.audio_client) {
- Error err = ad->init_capture_device(true);
+ Error err = ad->init_input_device(true);
if (err == OK) {
- ad->capture_start();
+ ad->input_start();
}
}
}
@@ -933,14 +933,14 @@ void AudioDriverWASAPI::finish() {
exit_thread.set();
thread.wait_to_finish();
- finish_capture_device();
- finish_render_device();
+ finish_input_device();
+ finish_output_device();
}
-Error AudioDriverWASAPI::capture_start() {
- Error err = init_capture_device();
+Error AudioDriverWASAPI::input_start() {
+ Error err = init_input_device();
if (err != OK) {
- ERR_PRINT("WASAPI: init_capture_device error");
+ ERR_PRINT("WASAPI: init_input_device error");
return err;
}
@@ -953,7 +953,7 @@ Error AudioDriverWASAPI::capture_start() {
return OK;
}
-Error AudioDriverWASAPI::capture_stop() {
+Error AudioDriverWASAPI::input_stop() {
if (audio_input.active.is_set()) {
audio_input.audio_client->Stop();
audio_input.active.clear();
@@ -964,17 +964,17 @@ Error AudioDriverWASAPI::capture_stop() {
return FAILED;
}
-void AudioDriverWASAPI::capture_set_device(const String &p_name) {
+void AudioDriverWASAPI::set_input_device(const String &p_name) {
lock();
audio_input.new_device = p_name;
unlock();
}
-PackedStringArray AudioDriverWASAPI::capture_get_device_list() {
+PackedStringArray AudioDriverWASAPI::get_input_device_list() {
return audio_device_get_list(true);
}
-String AudioDriverWASAPI::capture_get_device() {
+String AudioDriverWASAPI::get_input_device() {
lock();
String name = audio_input.device_name;
unlock();
diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h
index 6eea24f78a..bf18ba8c99 100644
--- a/drivers/wasapi/audio_driver_wasapi.h
+++ b/drivers/wasapi/audio_driver_wasapi.h
@@ -47,8 +47,8 @@ class AudioDriverWASAPI : public AudioDriver {
class AudioDeviceWASAPI {
public:
IAudioClient *audio_client = nullptr;
- IAudioRenderClient *render_client = nullptr;
- IAudioCaptureClient *capture_client = nullptr;
+ IAudioRenderClient *render_client = nullptr; // Output
+ IAudioCaptureClient *capture_client = nullptr; // Input
SafeFlag active;
WORD format_tag = 0;
@@ -56,8 +56,8 @@ class AudioDriverWASAPI : public AudioDriver {
unsigned int channels = 0;
unsigned int frame_size = 0;
- String device_name = "Default";
- String new_device = "Default";
+ String device_name = "Default"; // Output OR Input
+ String new_device = "Default"; // Output OR Input
AudioDeviceWASAPI() {}
};
@@ -83,15 +83,15 @@ class AudioDriverWASAPI : public AudioDriver {
static _FORCE_INLINE_ int32_t read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i);
static void thread_func(void *p_udata);
- Error init_render_device(bool p_reinit = false);
- Error init_capture_device(bool p_reinit = false);
+ Error init_output_device(bool p_reinit = false);
+ Error init_input_device(bool p_reinit = false);
- Error finish_render_device();
- Error finish_capture_device();
+ Error finish_output_device();
+ Error finish_input_device();
- Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool p_reinit, bool p_no_audio_client_3 = false);
+ Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_input, bool p_reinit, bool p_no_audio_client_3 = false);
Error audio_device_finish(AudioDeviceWASAPI *p_device);
- PackedStringArray audio_device_get_list(bool p_capture);
+ PackedStringArray audio_device_get_list(bool p_input);
public:
virtual const char *get_name() const {
@@ -103,18 +103,18 @@ public:
virtual int get_mix_rate() const;
virtual float get_latency();
virtual SpeakerMode get_speaker_mode() const;
- virtual PackedStringArray get_device_list();
- virtual String get_device();
- virtual void set_device(String device);
+ virtual PackedStringArray get_output_device_list();
+ virtual String get_output_device();
+ virtual void set_output_device(String output_device);
virtual void lock();
virtual void unlock();
virtual void finish();
- virtual Error capture_start();
- virtual Error capture_stop();
- virtual PackedStringArray capture_get_device_list();
- virtual void capture_set_device(const String &p_name);
- virtual String capture_get_device();
+ virtual Error input_start();
+ virtual Error input_stop();
+ virtual PackedStringArray get_input_device_list();
+ virtual void set_input_device(const String &p_name);
+ virtual String get_input_device();
AudioDriverWASAPI();
};
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index ae54c20fe2..146b5a794c 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -198,6 +198,14 @@ void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_i
emit_signal(SNAME("action_edited"), action_name, action);
} break;
+ case ActionMapEditor::BUTTON_REVERT_ACTION: {
+ ERR_FAIL_COND_MSG(!item->has_meta("__action_initial"), "Tree Item for action which can be reverted is expected to have meta value with initial value of action.");
+
+ Dictionary action = item->get_meta("__action_initial").duplicate();
+ String action_name = item->get_meta("__name");
+
+ emit_signal(SNAME("action_edited"), action_name, action);
+ } break;
default:
break;
}
@@ -427,6 +435,13 @@ void ActionMapEditor::update_action_list(const Vector<ActionInfo> &p_action_info
action_item->set_range(1, deadzone);
// Third column - buttons
+ if (action_info.has_initial) {
+ bool deadzone_eq = action_info.action_initial["deadzone"] == action_info.action["deadzone"];
+ bool events_eq = Shortcut::is_event_array_equal(action_info.action_initial["events"], action_info.action["events"]);
+ bool action_eq = deadzone_eq && events_eq;
+ action_item->set_meta("__action_initial", action_info.action_initial);
+ action_item->add_button(2, action_tree->get_theme_icon(SNAME("ReloadSmall"), SNAME("EditorIcons")), BUTTON_REVERT_ACTION, action_eq, action_eq ? TTR("Cannot Revert - Action is same as initial") : TTR("Revert Action"));
+ }
action_item->add_button(2, action_tree->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), BUTTON_ADD_EVENT, false, TTR("Add Event"));
action_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action"));
diff --git a/editor/action_map_editor.h b/editor/action_map_editor.h
index 433a72a807..2848d23e83 100644
--- a/editor/action_map_editor.h
+++ b/editor/action_map_editor.h
@@ -49,6 +49,8 @@ public:
struct ActionInfo {
String name;
Dictionary action;
+ bool has_initial = false;
+ Dictionary action_initial;
Ref<Texture2D> icon = Ref<Texture2D>();
bool editable = true;
@@ -60,6 +62,7 @@ private:
BUTTON_EDIT_EVENT,
BUTTON_REMOVE_ACTION,
BUTTON_REMOVE_EVENT,
+ BUTTON_REVERT_ACTION,
};
Vector<ActionInfo> actions_cache;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 338a22c070..8426dfd1ac 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1108,7 +1108,7 @@ void AnimationMultiTrackKeyEdit::_get_property_list(List<PropertyInfo> *p_list)
p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
} break;
case Animation::TYPE_ROTATION_3D: {
- p_list->push_back(PropertyInfo(Variant::QUATERNION, "scale"));
+ p_list->push_back(PropertyInfo(Variant::QUATERNION, "rotation"));
} break;
case Animation::TYPE_SCALE_3D: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
@@ -1954,6 +1954,10 @@ void AnimationTrackEdit::_notification(int p_what) {
get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons"))
};
+ Ref<Texture2D> blend_icon[2] = {
+ get_theme_icon(SNAME("UseBlendEnable"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("UseBlendDisable"), SNAME("EditorIcons")),
+ };
int ofs = get_size().width - timeline->get_buttons_width();
@@ -1982,6 +1986,11 @@ void AnimationTrackEdit::_notification(int p_what) {
if (!animation->track_is_compressed(track) && animation->track_get_type(track) == Animation::TYPE_VALUE) {
draw_texture(update_icon, update_mode_rect.position);
}
+ if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
+ Ref<Texture2D> use_blend_icon = blend_icon[animation->audio_track_is_use_blend(track) ? 0 : 1];
+ Vector2 use_blend_icon_pos = update_mode_rect.position + (update_mode_rect.size - use_blend_icon->get_size()) / 2;
+ draw_texture(use_blend_icon, use_blend_icon_pos);
+ }
// Make it easier to click.
update_mode_rect.position.y = 0;
update_mode_rect.size.y = get_size().height;
@@ -1990,13 +1999,12 @@ void AnimationTrackEdit::_notification(int p_what) {
update_mode_rect.size.x += hsep / 2;
if (!read_only) {
- if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_AUDIO) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
update_mode_rect.size.x += down_icon->get_width();
} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons"));
update_mode_rect.size.x += down_icon->get_width();
-
update_mode_rect = Rect2();
} else {
update_mode_rect = Rect2();
@@ -2439,7 +2447,11 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
}
if (update_mode_rect.has_point(p_pos)) {
- return TTR("Update Mode (How this property is set)");
+ if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
+ return TTR("Use Blend");
+ } else {
+ return TTR("Update Mode (How this property is set)");
+ }
}
if (interp_mode_rect.has_point(p_pos)) {
@@ -2641,9 +2653,14 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
}
menu->clear();
- menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS);
- menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE);
- menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE);
+ if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
+ menu->add_icon_item(get_theme_icon(SNAME("UseBlendEnable"), SNAME("EditorIcons")), TTR("Use Blend"), MENU_USE_BLEND_ENABLED);
+ menu->add_icon_item(get_theme_icon(SNAME("UseBlendDisable"), SNAME("EditorIcons")), TTR("Don't Use Blend"), MENU_USE_BLEND_DISABLED);
+ } else {
+ menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS);
+ menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE);
+ menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE);
+ }
menu->reset_size();
Vector2 popup_pos = get_screen_position() + update_mode_rect.position + Vector2(0, update_mode_rect.size.height);
@@ -2662,7 +2679,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
menu->add_icon_item(get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")), TTR("Nearest"), MENU_INTERPOLATION_NEAREST);
menu->add_icon_item(get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")), TTR("Linear"), MENU_INTERPOLATION_LINEAR);
menu->add_icon_item(get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")), TTR("Cubic"), MENU_INTERPOLATION_CUBIC);
- // Check is angle property.
+ // Check whether it is angle property.
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
if (ape) {
AnimationPlayer *ap = ape->get_player();
@@ -2969,7 +2986,6 @@ bool AnimationTrackEdit::can_drop_data(const Point2 &p_point, const Variant &p_d
}
const_cast<AnimationTrackEdit *>(this)->queue_redraw();
- const_cast<AnimationTrackEdit *>(this)->emit_signal(SNAME("drop_attempted"), track);
return true;
}
@@ -3055,6 +3071,16 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
emit_signal(SNAME("delete_request"));
} break;
+ case MENU_USE_BLEND_ENABLED:
+ case MENU_USE_BLEND_DISABLED: {
+ bool use_blend = p_index == MENU_USE_BLEND_ENABLED;
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Change Animation Use Blend"));
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_use_blend", track, use_blend);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_use_blend", track, animation->audio_track_is_use_blend(track));
+ undo_redo->commit_action();
+ queue_redraw();
+ } break;
}
}
@@ -3488,6 +3514,9 @@ void AnimationTrackEditor::_animation_track_remove_request(int p_track, Ref<Anim
if (p_from_animation->track_get_type(idx) == Animation::TYPE_VALUE) {
undo_redo->add_undo_method(p_from_animation.ptr(), "value_track_set_update_mode", idx, p_from_animation->value_track_get_update_mode(idx));
}
+ if (animation->track_get_type(idx) == Animation::TYPE_AUDIO) {
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_use_blend", idx, animation->audio_track_is_use_blend(idx));
+ }
undo_redo->commit_action();
}
@@ -5618,6 +5647,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
if (tc.track_type == Animation::TYPE_VALUE) {
tc.update_mode = animation->value_track_get_update_mode(idx);
}
+ if (tc.track_type == Animation::TYPE_AUDIO) {
+ tc.use_blend = animation->audio_track_is_use_blend(idx);
+ }
tc.loop_wrap = animation->track_get_interpolation_loop_wrap(idx);
tc.enabled = animation->track_is_enabled(idx);
for (int i = 0; i < animation->track_get_key_count(idx); i++) {
@@ -5662,6 +5694,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
if (track_clipboard[i].track_type == Animation::TYPE_VALUE) {
undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", base_track, track_clipboard[i].update_mode);
}
+ if (track_clipboard[i].track_type == Animation::TYPE_AUDIO) {
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_use_blend", base_track, track_clipboard[i].use_blend);
+ }
for (int j = 0; j < track_clipboard[i].keys.size(); j++) {
undo_redo->add_do_method(animation.ptr(), "track_insert_key", base_track, track_clipboard[i].keys[j].time, track_clipboard[i].keys[j].value, track_clipboard[i].keys[j].transition);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 8506d9b80d..2a59bda2a4 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -220,7 +220,9 @@ class AnimationTrackEdit : public Control {
MENU_KEY_INSERT,
MENU_KEY_DUPLICATE,
MENU_KEY_ADD_RESET,
- MENU_KEY_DELETE
+ MENU_KEY_DELETE,
+ MENU_USE_BLEND_ENABLED,
+ MENU_USE_BLEND_DISABLED,
};
AnimationTimelineEdit *timeline = nullptr;
@@ -566,6 +568,7 @@ class AnimationTrackEditor : public VBoxContainer {
Animation::LoopMode loop_mode = Animation::LOOP_PINGPONG;
bool loop_wrap = false;
bool enabled = false;
+ bool use_blend = false;
struct Key {
float time = 0;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 644735a4d8..b217cd57bf 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -143,7 +143,9 @@ void FindReplaceBar::unhandled_input(const Ref<InputEvent> &p_event) {
}
bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) {
- text_editor->remove_secondary_carets();
+ if (!preserve_cursor) {
+ text_editor->remove_secondary_carets();
+ }
String text = get_search_text();
Point2i pos = text_editor->search(text, p_flags, p_from_line, p_from_col);
@@ -668,7 +670,6 @@ void FindReplaceBar::set_text_edit(CodeTextEditor *p_text_editor) {
void FindReplaceBar::_bind_methods() {
ClassDB::bind_method("_search_current", &FindReplaceBar::search_current);
- ADD_SIGNAL(MethodInfo("search"));
ADD_SIGNAL(MethodInfo("error"));
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index dee130ed0f..f4d293e9f4 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -186,7 +186,7 @@ void ConnectDialog::_unbind_count_changed(double p_count) {
void ConnectDialog::_method_selected() {
TreeItem *selected_item = method_tree->get_selected();
- dst_method->set_text(selected_item->get_text(0));
+ dst_method->set_text(selected_item->get_metadata(0));
}
/*
@@ -260,12 +260,8 @@ StringName ConnectDialog::generate_method_callback_name(Node *p_source, String p
void ConnectDialog::_create_method_tree_items(const List<MethodInfo> &p_methods, TreeItem *p_parent_item) {
for (const MethodInfo &mi : p_methods) {
TreeItem *method_item = method_tree->create_item(p_parent_item);
- method_item->set_text(0, mi.name);
- if (mi.return_val.type == Variant::NIL) {
- method_item->set_icon(0, get_theme_icon(SNAME("Variant"), "EditorIcons"));
- } else {
- method_item->set_icon(0, get_theme_icon(Variant::get_type_name(mi.return_val.type), "EditorIcons"));
- }
+ method_item->set_text(0, get_signature(mi));
+ method_item->set_metadata(0, mi.name);
}
}
@@ -293,6 +289,11 @@ List<MethodInfo> ConnectDialog::_filter_method_list(const List<MethodInfo> &p_me
type_mismatch = true;
break;
}
+
+ if (stype == Variant::OBJECT && mtype == Variant::OBJECT && E->get().class_name != F->get().class_name) {
+ type_mismatch = true;
+ break;
+ }
}
if (type_mismatch) {
@@ -354,7 +355,7 @@ void ConnectDialog::_update_method_tree() {
return;
}
- // Get methods from each class in the heirarchy.
+ // Get methods from each class in the hierarchy.
StringName current_class = target->get_class_name();
do {
TreeItem *class_item = method_tree->create_item(root_item);
@@ -488,6 +489,34 @@ Vector<Variant> ConnectDialog::get_binds() const {
return cdbinds->params;
}
+String ConnectDialog::get_signature(const MethodInfo &p_method, PackedStringArray *r_arg_names) {
+ PackedStringArray signature;
+ signature.append(p_method.name);
+ signature.append("(");
+
+ for (int i = 0; i < p_method.arguments.size(); i++) {
+ if (i > 0) {
+ signature.append(", ");
+ }
+
+ const PropertyInfo &pi = p_method.arguments[i];
+ String tname = "var";
+ if (pi.type == Variant::OBJECT && pi.class_name != StringName()) {
+ tname = pi.class_name.operator String();
+ } else if (pi.type != Variant::NIL) {
+ tname = Variant::get_type_name(pi.type);
+ }
+
+ signature.append((pi.name.is_empty() ? String("arg " + itos(i)) : pi.name) + ": " + tname);
+ if (r_arg_names) {
+ r_arg_names->push_back(pi.name + ":" + tname);
+ }
+ }
+
+ signature.append(")");
+ return String().join(signature);
+}
+
bool ConnectDialog::get_deferred() const {
return deferred->is_pressed();
}
@@ -545,7 +574,7 @@ void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_
source_connection_data = p_cd;
}
-void ConnectDialog::popup_dialog(const String &p_for_signal) {
+void ConnectDialog::popup_dialog(const String p_for_signal) {
from_signal->set_text(p_for_signal);
error_label->add_theme_color_override("font_color", error_label->get_theme_color(SNAME("error_color"), SNAME("Editor")));
if (!advanced->is_pressed()) {
@@ -562,14 +591,12 @@ void ConnectDialog::popup_dialog(const String &p_for_signal) {
void ConnectDialog::_advanced_pressed() {
if (advanced->is_pressed()) {
- set_min_size(Size2(900, 500) * EDSCALE);
connect_to_label->set_text(TTR("Connect to Node:"));
tree->set_connect_to_script_mode(false);
vbc_right->show();
error_label->hide();
} else {
- set_min_size(Size2(600, 500) * EDSCALE);
reset_size();
connect_to_label->set_text(TTR("Connect to Script:"));
tree->set_connect_to_script_mode(true);
@@ -584,18 +611,15 @@ void ConnectDialog::_advanced_pressed() {
}
ConnectDialog::ConnectDialog() {
- set_min_size(Size2(600, 500) * EDSCALE);
-
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
+ set_min_size(Size2(0, 500) * EDSCALE);
HBoxContainer *main_hb = memnew(HBoxContainer);
- vbc->add_child(main_hb);
- main_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ add_child(main_hb);
VBoxContainer *vbc_left = memnew(VBoxContainer);
main_hb->add_child(vbc_left);
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc_left->set_custom_minimum_size(Vector2(400 * EDSCALE, 0));
from_signal = memnew(LineEdit);
vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
@@ -656,6 +680,7 @@ ConnectDialog::ConnectDialog() {
vbc_right = memnew(VBoxContainer);
main_hb->add_child(vbc_right);
vbc_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc_right->set_custom_minimum_size(Vector2(150 * EDSCALE, 0));
vbc_right->hide();
HBoxContainer *add_bind_hb = memnew(HBoxContainer);
@@ -972,8 +997,6 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
String signal_name = sinfo["name"];
PackedStringArray signal_args = sinfo["args"];
- const String &signal_name_ref = signal_name;
-
Node *dst_node = selected_node->get_owner() ? selected_node->get_owner() : selected_node;
if (!dst_node || dst_node->get_script().is_null()) {
dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root());
@@ -981,10 +1004,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
ConnectDialog::ConnectionData cd;
cd.source = selected_node;
- cd.signal = StringName(signal_name_ref);
+ cd.signal = StringName(signal_name);
cd.target = dst_node;
cd.method = ConnectDialog::generate_method_callback_name(cd.source, signal_name, cd.target);
- connect_dialog->popup_dialog(signal_name_ref);
+ connect_dialog->popup_dialog(signal_name + "(" + String(", ").join(signal_args) + ")");
connect_dialog->init(cd, signal_args);
connect_dialog->set_title(TTR("Connect a Signal to a Method"));
}
@@ -1235,37 +1258,15 @@ void ConnectionsDock::update_tree() {
}
for (MethodInfo &mi : node_signals2) {
- StringName signal_name = mi.name;
- String signaldesc = "(";
- PackedStringArray argnames;
-
- String filter_text = search_box->get_text();
- if (!filter_text.is_subsequence_ofn(signal_name)) {
+ const StringName signal_name = mi.name;
+ if (!search_box->get_text().is_subsequence_ofn(signal_name)) {
continue;
}
-
- if (mi.arguments.size()) {
- for (int i = 0; i < mi.arguments.size(); i++) {
- PropertyInfo &pi = mi.arguments[i];
-
- if (i > 0) {
- signaldesc += ", ";
- }
- String tname = "var";
- if (pi.type == Variant::OBJECT && pi.class_name != StringName()) {
- tname = pi.class_name.operator String();
- } else if (pi.type != Variant::NIL) {
- tname = Variant::get_type_name(pi.type);
- }
- signaldesc += (pi.name.is_empty() ? String("arg " + itos(i)) : pi.name) + ": " + tname;
- argnames.push_back(pi.name + ":" + tname);
- }
- }
- signaldesc += ")";
+ PackedStringArray argnames;
// Create the children of the subsection - the actual list of signals.
TreeItem *signal_item = tree->create_item(section_item);
- String signame = String(signal_name) + signaldesc;
+ String signame = connect_dialog->get_signature(mi, &argnames);
signal_item->set_text(0, signame);
if (signame == prev_selected) {
@@ -1313,7 +1314,7 @@ void ConnectionsDock::update_tree() {
}
// "::" separators used in make_custom_tooltip for formatting.
- signal_item->set_tooltip_text(0, String(signal_name) + "::" + signaldesc + "::" + descr);
+ signal_item->set_tooltip_text(0, String(signal_name) + "::" + signame.trim_prefix(mi.name) + "::" + descr);
}
// List existing connections.
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index f70970996d..277ea03cf7 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -172,6 +172,7 @@ public:
void set_dst_method(const StringName &p_method);
int get_unbinds() const;
Vector<Variant> get_binds() const;
+ String get_signature(const MethodInfo &p_method, PackedStringArray *r_arg_names = nullptr);
bool get_deferred() const;
bool get_one_shot() const;
@@ -179,7 +180,7 @@ public:
void init(const ConnectionData &p_cd, const PackedStringArray &p_signal_args, bool p_edit = false);
- void popup_dialog(const String &p_for_signal);
+ void popup_dialog(const String p_for_signal);
ConnectDialog();
~ConnectDialog();
};
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 945a3ef932..32952a367d 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -548,7 +548,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
cpp_cond->set_text(0, "<" + vformat(TTR("%s Error"), source_language_name) + ">");
cpp_cond->set_text(1, oe.error);
cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
- tooltip += vformat(TTR("%s Error:"), source_language_name) + "\n";
+ tooltip += vformat(TTR("%s Error:"), source_language_name) + " " + oe.error + "\n";
if (source_is_project_file) {
cpp_cond->set_metadata(0, source_meta);
}
@@ -570,7 +570,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
cpp_source->set_text(0, "<" + vformat(TTR("%s Source"), source_language_name) + ">");
cpp_source->set_text(1, source_txt);
cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
- tooltip += vformat(TTR("%s Source:"), source_language_name) + source_txt + "\n";
+ tooltip += vformat(TTR("%s Source:"), source_language_name) + " " + source_txt + "\n";
// Set metadata to highlight error line in scripts.
if (source_is_project_file) {
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index 5bdef32c60..d71ef78d88 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -461,7 +461,7 @@ void DocTools::generate(bool p_basic_types) {
}
if (default_value_valid && default_value.get_type() != Variant::OBJECT) {
- prop.default_value = default_value.get_construct_string().replace("\n", " ");
+ prop.default_value = DocData::get_default_value_string(default_value);
}
StringName setter = ClassDB::get_property_setter(name, E.name);
@@ -591,7 +591,7 @@ void DocTools::generate(bool p_basic_types) {
tid.name = E;
tid.type = "Color";
tid.data_type = "color";
- tid.default_value = Variant(ThemeDB::get_singleton()->get_default_theme()->get_color(E, cname)).get_construct_string().replace("\n", " ");
+ tid.default_value = DocData::get_default_value_string(ThemeDB::get_singleton()->get_default_theme()->get_color(E, cname));
c.theme_properties.push_back(tid);
}
@@ -772,8 +772,7 @@ void DocTools::generate(bool p_basic_types) {
int darg_idx = mi.default_arguments.size() - mi.arguments.size() + j;
if (darg_idx >= 0) {
- Variant default_arg = mi.default_arguments[darg_idx];
- ad.default_value = default_arg.get_construct_string().replace("\n", " ");
+ ad.default_value = DocData::get_default_value_string(mi.default_arguments[darg_idx]);
}
method.arguments.push_back(ad);
@@ -817,7 +816,7 @@ void DocTools::generate(bool p_basic_types) {
DocData::PropertyDoc property;
property.name = pi.name;
property.type = Variant::get_type_name(pi.type);
- property.default_value = v.get(pi.name).get_construct_string().replace("\n", " ");
+ property.default_value = DocData::get_default_value_string(v.get(pi.name));
c.properties.push_back(property);
}
@@ -948,8 +947,7 @@ void DocTools::generate(bool p_basic_types) {
int darg_idx = j - (mi.arguments.size() - mi.default_arguments.size());
if (darg_idx >= 0) {
- Variant default_arg = mi.default_arguments[darg_idx];
- ad.default_value = default_arg.get_construct_string().replace("\n", " ");
+ ad.default_value = DocData::get_default_value_string(mi.default_arguments[darg_idx]);
}
md.arguments.push_back(ad);
@@ -993,8 +991,7 @@ void DocTools::generate(bool p_basic_types) {
int darg_idx = j - (ai.arguments.size() - ai.default_arguments.size());
if (darg_idx >= 0) {
- Variant default_arg = ai.default_arguments[darg_idx];
- ad.default_value = default_arg.get_construct_string().replace("\n", " ");
+ ad.default_value = DocData::get_default_value_string(ai.default_arguments[darg_idx]);
}
atd.arguments.push_back(ad);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index bbd0a6bd70..4a1f0b4c09 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -620,12 +620,16 @@ void EditorFileDialog::_item_list_item_rmb_clicked(int p_item, const Vector2 &p_
if (allow_delete) {
item_menu->add_icon_item(theme_cache.action_delete, TTR("Delete"), ITEM_MENU_DELETE, Key::KEY_DELETE);
}
+
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ // Opening the system file manager is not supported on the Android and web editors.
if (single_item_selected) {
item_menu->add_separator();
Dictionary item_meta = item_list->get_item_metadata(p_item);
String item_text = item_meta["dir"] ? TTR("Open in File Manager") : TTR("Show in File Manager");
item_menu->add_icon_item(theme_cache.filesystem, item_text, ITEM_MENU_SHOW_IN_EXPLORER);
}
+#endif
if (item_menu->get_item_count() > 0) {
item_menu->set_position(item_list->get_screen_position() + p_pos);
@@ -655,8 +659,11 @@ void EditorFileDialog::_item_list_empty_clicked(const Vector2 &p_pos, MouseButto
item_menu->add_icon_item(theme_cache.folder, TTR("New Folder..."), ITEM_MENU_NEW_FOLDER, KeyModifierMask::CMD_OR_CTRL | Key::N);
}
item_menu->add_icon_item(theme_cache.reload, TTR("Refresh"), ITEM_MENU_REFRESH, Key::F5);
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ // Opening the system file manager is not supported on the Android and web editors.
item_menu->add_separator();
item_menu->add_icon_item(theme_cache.filesystem, TTR("Open in File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
+#endif
item_menu->set_position(item_list->get_screen_position() + p_pos);
item_menu->reset_size();
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index ef33b82390..ec1ef8a6bc 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1591,6 +1591,11 @@ void EditorFileSystem::_update_script_classes() {
void EditorFileSystem::_update_pending_script_classes() {
if (!update_script_paths.is_empty()) {
_update_script_classes();
+ } else {
+ // In case the class cache file was removed somehow, regenerate it.
+ if (!FileAccess::exists(ScriptServer::get_global_class_cache_file_path())) {
+ ScriptServer::save_global_classes();
+ }
}
}
@@ -1895,49 +1900,56 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector
return err;
}
-void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<StringName, Variant> *p_custom_options, const String &p_custom_importer) {
+Error EditorFileSystem::_reimport_file(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant *p_generator_parameters) {
EditorFileSystemDirectory *fs = nullptr;
int cpos = -1;
bool found = _find_file(p_file, &fs, cpos);
- ERR_FAIL_COND_MSG(!found, "Can't find file '" + p_file + "'.");
+ ERR_FAIL_COND_V_MSG(!found, ERR_FILE_NOT_FOUND, "Can't find file '" + p_file + "'.");
//try to obtain existing params
- HashMap<StringName, Variant> params;
+ HashMap<StringName, Variant> params = p_custom_options;
String importer_name; //empty by default though
if (!p_custom_importer.is_empty()) {
importer_name = p_custom_importer;
}
- if (p_custom_options != nullptr) {
- params = *p_custom_options;
- }
ResourceUID::ID uid = ResourceUID::INVALID_ID;
+ Variant generator_parameters;
+ if (p_generator_parameters) {
+ generator_parameters = *p_generator_parameters;
+ }
if (FileAccess::exists(p_file + ".import")) {
//use existing
- if (p_custom_options == nullptr) {
- Ref<ConfigFile> cf;
- cf.instantiate();
- Error err = cf->load(p_file + ".import");
- if (err == OK) {
- if (cf->has_section("params")) {
- List<String> sk;
- cf->get_section_keys("params", &sk);
- for (const String &E : sk) {
+ Ref<ConfigFile> cf;
+ cf.instantiate();
+ Error err = cf->load(p_file + ".import");
+ if (err == OK) {
+ if (cf->has_section("params")) {
+ List<String> sk;
+ cf->get_section_keys("params", &sk);
+ for (const String &E : sk) {
+ if (!params.has(E)) {
params[E] = cf->get_value("params", E);
}
}
+ }
- if (cf->has_section("remap")) {
- if (p_custom_importer.is_empty()) {
- importer_name = cf->get_value("remap", "importer");
- }
+ if (cf->has_section("remap")) {
+ if (p_custom_importer.is_empty()) {
+ importer_name = cf->get_value("remap", "importer");
+ }
+
+ if (cf->has_section_key("remap", "uid")) {
+ String uidt = cf->get_value("remap", "uid");
+ uid = ResourceUID::get_singleton()->text_to_id(uidt);
+ }
- if (cf->has_section_key("remap", "uid")) {
- String uidt = cf->get_value("remap", "uid");
- uid = ResourceUID::get_singleton()->text_to_id(uidt);
+ if (!p_generator_parameters) {
+ if (cf->has_section_key("remap", "generator_parameters")) {
+ generator_parameters = cf->get_value("remap", "generator_parameters");
}
}
}
@@ -1952,7 +1964,7 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String
fs->files[cpos]->type = "";
fs->files[cpos]->import_valid = false;
EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
- return;
+ return OK;
}
Ref<ResourceImporter> importer;
bool load_default = false;
@@ -1966,8 +1978,7 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String
importer = ResourceFormatImporter::get_singleton()->get_importer_by_extension(p_file.get_extension());
load_default = true;
if (importer.is_null()) {
- ERR_PRINT("BUG: File queued for import, but can't be imported, importer for type '" + importer_name + "' not found.");
- ERR_FAIL();
+ ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, "BUG: File queued for import, but can't be imported, importer for type '" + importer_name + "' not found.");
}
}
@@ -2000,16 +2011,14 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String
Variant meta;
Error err = importer->import(p_file, base_path, params, &import_variants, &gen_files, &meta);
- if (err != OK) {
- ERR_PRINT("Error importing '" + p_file + "'.");
- }
+ ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_UNRECOGNIZED, "Error importing '" + p_file + "'.");
//as import is complete, save the .import file
Vector<String> dest_paths;
{
Ref<FileAccess> f = FileAccess::open(p_file + ".import", FileAccess::WRITE);
- ERR_FAIL_COND_MSG(f.is_null(), "Cannot open file from path '" + p_file + ".import'.");
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_FILE_CANT_OPEN, "Cannot open file from path '" + p_file + ".import'.");
//write manually, as order matters ([remap] has to go first for performance).
f->store_line("[remap]");
@@ -2054,6 +2063,10 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String
f->store_line("metadata=" + meta.get_construct_string());
}
+ if (generator_parameters != Variant()) {
+ f->store_line("generator_parameters=" + generator_parameters.get_construct_string());
+ }
+
f->store_line("");
f->store_line("[deps]\n");
@@ -2097,7 +2110,7 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String
// Store the md5's of the various files. These are stored separately so that the .import files can be version controlled.
{
Ref<FileAccess> md5s = FileAccess::open(base_path + ".md5", FileAccess::WRITE);
- ERR_FAIL_COND_MSG(md5s.is_null(), "Cannot open MD5 file '" + base_path + ".md5'.");
+ ERR_FAIL_COND_V_MSG(md5s.is_null(), ERR_FILE_CANT_OPEN, "Cannot open MD5 file '" + base_path + ".md5'.");
md5s->store_line("source_md5=\"" + FileAccess::get_md5(p_file) + "\"");
if (dest_paths.size()) {
@@ -2131,6 +2144,8 @@ void EditorFileSystem::_reimport_file(const String &p_file, const HashMap<String
}
EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
+
+ return OK;
}
void EditorFileSystem::_find_group_files(EditorFileSystemDirectory *efd, HashMap<String, Vector<String>> &group_files, HashSet<String> &groups_to_reimport) {
@@ -2151,7 +2166,7 @@ void EditorFileSystem::_find_group_files(EditorFileSystemDirectory *efd, HashMap
}
void EditorFileSystem::reimport_file_with_custom_parameters(const String &p_file, const String &p_importer, const HashMap<StringName, Variant> &p_custom_params) {
- _reimport_file(p_file, &p_custom_params, p_importer);
+ _reimport_file(p_file, p_custom_params, p_importer);
}
void EditorFileSystem::_reimport_thread(uint32_t p_index, ImportThreadData *p_import_data) {
@@ -2161,10 +2176,11 @@ void EditorFileSystem::_reimport_thread(uint32_t p_index, ImportThreadData *p_im
void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
importing = true;
- EditorProgress pr("reimport", TTR("(Re)Importing Assets"), p_files.size());
Vector<String> reloads;
+ EditorProgress pr("reimport", TTR("(Re)Importing Assets"), p_files.size());
+
Vector<ImportFile> reimport_files;
HashSet<String> groups_to_reimport;
@@ -2287,6 +2303,11 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
emit_signal(SNAME("resources_reimported"), reloads);
}
+Error EditorFileSystem::reimport_append(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters) {
+ ERR_FAIL_COND_V_MSG(!importing, ERR_INVALID_PARAMETER, "Can only append files to import during a current reimport process.");
+ return _reimport_file(p_file, p_custom_options, p_custom_importer, &p_generator_parameters);
+}
+
Error EditorFileSystem::_resource_import(const String &p_path) {
Vector<String> files;
files.push_back(p_path);
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index 2490bd31b3..0d558c84c5 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -242,7 +242,7 @@ class EditorFileSystem : public Node {
void _update_extensions();
- void _reimport_file(const String &p_file, const HashMap<StringName, Variant> *p_custom_options = nullptr, const String &p_custom_importer = String());
+ Error _reimport_file(const String &p_file, const HashMap<StringName, Variant> &p_custom_options = HashMap<StringName, Variant>(), const String &p_custom_importer = String(), Variant *generator_parameters = nullptr);
Error _reimport_group(const String &p_group_file, const Vector<String> &p_files);
bool _test_for_reimport(const String &p_path, bool p_only_imported_files);
@@ -315,6 +315,7 @@ public:
EditorFileSystemDirectory *find_file(const String &p_file, int *r_index) const;
void reimport_files(const Vector<String> &p_files);
+ Error reimport_append(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters);
void reimport_file_with_custom_parameters(const String &p_file, const String &p_importer, const HashMap<StringName, Variant> &p_custom_params);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index e11251596a..bb7098643a 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -2448,10 +2448,6 @@ void FindBar::_notification(int p_what) {
}
}
-void FindBar::_bind_methods() {
- ADD_SIGNAL(MethodInfo("search"));
-}
-
void FindBar::set_rich_text_label(RichTextLabel *p_rich_text_label) {
rich_text_label = p_rich_text_label;
}
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 9be17143c7..81cd6d6674 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -72,8 +72,6 @@ protected:
bool _search(bool p_search_previous = false);
- static void _bind_methods();
-
public:
void set_rich_text_label(RichTextLabel *p_rich_text_label);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 0166d4c719..42d8f48ea0 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1084,7 +1084,7 @@ void EditorInspectorPlugin::parse_group(Object *p_object, const String &p_group)
GDVIRTUAL_CALL(_parse_group, p_object, p_group);
}
-bool EditorInspectorPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
bool ret = false;
GDVIRTUAL_CALL(_parse_property, p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide, ret);
return ret;
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 1690302e6e..eab495ef3d 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -47,11 +47,7 @@ class TextureRect;
class EditorPropertyRevert {
public:
- static bool get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default = true);
- static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig);
- static bool is_property_value_different(const Variant &p_a, const Variant &p_b);
static Variant get_property_revert_value(Object *p_object, const StringName &p_property, bool *r_is_valid);
-
static bool can_property_revert(Object *p_object, const StringName &p_property, const Variant *p_custom_current_value = nullptr);
};
@@ -231,7 +227,7 @@ protected:
GDVIRTUAL1(_parse_begin, Object *)
GDVIRTUAL2(_parse_category, Object *, String)
GDVIRTUAL2(_parse_group, Object *, String)
- GDVIRTUAL7R(bool, _parse_property, Object *, int, String, int, String, int, bool)
+ GDVIRTUAL7R(bool, _parse_property, Object *, Variant::Type, String, PropertyHint, String, BitField<PropertyUsageFlags>, bool)
GDVIRTUAL1(_parse_end, Object *)
public:
@@ -243,7 +239,7 @@ public:
virtual void parse_begin(Object *p_object);
virtual void parse_category(Object *p_object, const String &p_category);
virtual void parse_group(Object *p_object, const String &p_group);
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false);
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false);
virtual void parse_end(Object *p_object);
};
@@ -331,7 +327,7 @@ class EditorInspectorArray : public EditorInspectorSection {
AcceptDialog *resize_dialog = nullptr;
SpinBox *new_size_spin_box = nullptr;
- // Pagination
+ // Pagination.
int page_length = 5;
int page = 0;
int max_page = 0;
@@ -495,7 +491,7 @@ class EditorInspector : public ScrollContainer {
HashMap<ObjectID, int> scroll_cache;
- String property_prefix; //used for sectioned inspector
+ String property_prefix; // Used for sectioned inspector.
String object_class;
Variant property_clipboard;
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp
index 3f788627f4..57a0a88810 100644
--- a/editor/editor_layouts_dialog.cpp
+++ b/editor/editor_layouts_dialog.cpp
@@ -65,6 +65,20 @@ void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
}
}
+void EditorLayoutsDialog::_update_ok_disable_state() {
+ if (layout_names->is_anything_selected()) {
+ get_ok_button()->set_disabled(false);
+ } else {
+ get_ok_button()->set_disabled(!name->is_visible() || name->get_text().is_empty());
+ }
+}
+
+void EditorLayoutsDialog::_deselect_layout_names() {
+ // The deselect method does not emit any signal, therefore we need update the disable state as well.
+ layout_names->deselect_all();
+ _update_ok_disable_state();
+}
+
void EditorLayoutsDialog::_bind_methods() {
ADD_SIGNAL(MethodInfo("name_confirmed", PropertyInfo(Variant::STRING, "name")));
}
@@ -82,8 +96,8 @@ void EditorLayoutsDialog::ok_pressed() {
void EditorLayoutsDialog::_post_popup() {
ConfirmationDialog::_post_popup();
- name->clear();
layout_names->clear();
+ name->clear();
Ref<ConfigFile> config;
config.instantiate();
@@ -112,9 +126,9 @@ EditorLayoutsDialog::EditorLayoutsDialog() {
makevb->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5);
layout_names = memnew(ItemList);
- layout_names->set_auto_height(true);
makevb->add_margin_child(TTR("Select existing layout:"), layout_names);
- layout_names->set_custom_minimum_size(Size2(300 * EDSCALE, 1));
+ layout_names->set_auto_height(true);
+ layout_names->set_custom_minimum_size(Size2(300 * EDSCALE, 50 * EDSCALE));
layout_names->set_visible(true);
layout_names->set_offset(SIDE_TOP, 5);
layout_names->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5);
@@ -122,16 +136,17 @@ EditorLayoutsDialog::EditorLayoutsDialog() {
layout_names->set_v_size_flags(Control::SIZE_EXPAND_FILL);
layout_names->set_select_mode(ItemList::SELECT_MULTI);
layout_names->set_allow_rmb_select(true);
+ layout_names->connect("multi_selected", callable_mp(this, &EditorLayoutsDialog::_update_ok_disable_state).unbind(2));
name = memnew(LineEdit);
- name->set_placeholder("Or enter new layout name");
makevb->add_child(name);
+ name->set_placeholder("Or enter new layout name");
name->set_offset(SIDE_TOP, 5);
- name->set_custom_minimum_size(Size2(300 * EDSCALE, 1));
name->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5);
name->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5);
name->connect("gui_input", callable_mp(this, &EditorLayoutsDialog::_line_gui_input));
- name->connect("focus_entered", callable_mp(layout_names, &ItemList::deselect_all));
+ name->connect("focus_entered", callable_mp(this, &EditorLayoutsDialog::_deselect_layout_names));
+ name->connect("text_changed", callable_mp(this, &EditorLayoutsDialog::_update_ok_disable_state).unbind(1));
}
void EditorLayoutsDialog::set_name_line_enabled(bool p_enabled) {
diff --git a/editor/editor_layouts_dialog.h b/editor/editor_layouts_dialog.h
index 80a7ed0b53..e3557fbe71 100644
--- a/editor/editor_layouts_dialog.h
+++ b/editor/editor_layouts_dialog.h
@@ -44,6 +44,8 @@ class EditorLayoutsDialog : public ConfirmationDialog {
VBoxContainer *makevb = nullptr;
void _line_gui_input(const Ref<InputEvent> &p_event);
+ void _update_ok_disable_state();
+ void _deselect_layout_names();
protected:
static void _bind_methods();
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 550c57121e..296181f79d 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -360,11 +360,6 @@ void EditorLog::_reset_message_counts() {
}
}
-void EditorLog::_bind_methods() {
- ADD_SIGNAL(MethodInfo("clear_request"));
- ADD_SIGNAL(MethodInfo("copy_request"));
-}
-
EditorLog::EditorLog() {
save_state_timer = memnew(Timer);
save_state_timer->set_wait_time(2);
diff --git a/editor/editor_log.h b/editor/editor_log.h
index 7a3c1c01b7..b875066afa 100644
--- a/editor/editor_log.h
+++ b/editor/editor_log.h
@@ -178,7 +178,6 @@ private:
void _update_theme();
protected:
- static void _bind_methods();
void _notification(int p_what);
public:
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0d5c820a3c..f6fe6c9f76 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -581,6 +581,7 @@ void EditorNode::_notification(int p_what) {
ResourceImporterTexture::get_singleton()->update_imports();
+ bottom_panel_updating = false;
} break;
case NOTIFICATION_ENTER_TREE: {
@@ -643,7 +644,7 @@ void EditorNode::_notification(int p_what) {
}
RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
- RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true);
+ RenderingServer::get_singleton()->viewport_set_environment_mode(get_viewport()->get_viewport_rid(), RenderingServer::VIEWPORT_ENVIRONMENT_DISABLED);
feature_profile_manager->notify_changed();
@@ -851,6 +852,18 @@ void EditorNode::_remove_plugin_from_enabled(const String &p_name) {
ps->set("editor_plugins/enabled", enabled_plugins);
}
+void EditorNode::_plugin_over_edit(EditorPlugin *p_plugin, Object *p_object) {
+ if (p_object) {
+ editor_plugins_over->add_plugin(p_plugin);
+ p_plugin->make_visible(true);
+ p_plugin->edit(p_object);
+ } else {
+ editor_plugins_over->remove_plugin(p_plugin);
+ p_plugin->make_visible(false);
+ p_plugin->edit(nullptr);
+ }
+}
+
void EditorNode::_resources_changed(const Vector<String> &p_resources) {
List<Ref<Resource>> changed;
@@ -2096,14 +2109,25 @@ void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
if (!item_plugins.is_empty()) {
ObjectID owner_id = p_editing_owner->get_instance_id();
+ List<EditorPlugin *> to_remove;
for (EditorPlugin *plugin : active_plugins[owner_id]) {
if (!item_plugins.has(plugin)) {
- plugin->make_visible(false);
- plugin->edit(nullptr);
+ // Remove plugins no longer used by this editing owner.
+ to_remove.push_back(plugin);
+ _plugin_over_edit(plugin, nullptr);
}
}
+ for (EditorPlugin *plugin : to_remove) {
+ active_plugins[owner_id].erase(plugin);
+ }
+
for (EditorPlugin *plugin : item_plugins) {
+ if (active_plugins[owner_id].has(plugin)) {
+ plugin->edit(p_object);
+ continue;
+ }
+
for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
if (kv.key != owner_id) {
EditorPropertyResource *epres = Object::cast_to<EditorPropertyResource>(ObjectDB::get_instance(kv.key));
@@ -2115,15 +2139,20 @@ void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
}
}
active_plugins[owner_id].insert(plugin);
- editor_plugins_over->add_plugin(plugin);
- plugin->edit(p_object);
- plugin->make_visible(true);
+ _plugin_over_edit(plugin, p_object);
}
} else {
hide_unused_editors(p_editing_owner);
}
}
+void EditorNode::push_node_item(Node *p_node) {
+ if (p_node || Object::cast_to<Node>(InspectorDock::get_inspector_singleton()->get_edited_object())) {
+ // Don't push null if the currently edited object is not a Node.
+ push_item(p_node);
+ }
+}
+
void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) {
if (!p_object) {
InspectorDock::get_inspector_singleton()->edit(nullptr);
@@ -2162,9 +2191,7 @@ void EditorNode::hide_unused_editors(const Object *p_editing_owner) {
if (p_editing_owner) {
const ObjectID id = p_editing_owner->get_instance_id();
for (EditorPlugin *plugin : active_plugins[id]) {
- plugin->make_visible(false);
- plugin->edit(nullptr);
- editor_plugins_over->remove_plugin(plugin);
+ _plugin_over_edit(plugin, nullptr);
}
active_plugins.erase(id);
} else {
@@ -2175,9 +2202,7 @@ void EditorNode::hide_unused_editors(const Object *p_editing_owner) {
if (!ObjectDB::get_instance(kv.key)) {
to_remove.push_back(kv.key);
for (EditorPlugin *plugin : kv.value) {
- plugin->make_visible(false);
- plugin->edit(nullptr);
- editor_plugins_over->remove_plugin(plugin);
+ _plugin_over_edit(plugin, nullptr);
}
}
}
@@ -5590,12 +5615,16 @@ void EditorNode::remove_bottom_panel_item(Control *p_item) {
}
void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
+ if (bottom_panel_updating) {
+ return;
+ }
ERR_FAIL_INDEX(p_idx, bottom_panel_items.size());
if (bottom_panel_items[p_idx].control->is_visible() == p_enable) {
return;
}
+ bottom_panel_updating = true;
if (p_enable) {
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
@@ -6195,7 +6224,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
List<PropertyInfo> pinfo;
modifiable_node->get_property_list(&pinfo);
- // Get names of all valid property names (TODO: make this more efficent).
+ // Get names of all valid property names (TODO: make this more efficient).
List<String> property_names;
for (const PropertyInfo &E2 : pinfo) {
if (E2.usage & PROPERTY_USAGE_STORAGE) {
@@ -6213,7 +6242,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
for (const ConnectionWithNodePath &E2 : E.value.connections_to) {
Connection conn = E2.connection;
- // Get the node the callable is targetting.
+ // Get the node the callable is targeting.
Node *target_node = cast_to<Node>(conn.callable.get_object());
// If the callable object no longer exists or is marked for deletion,
@@ -6451,7 +6480,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base);
ADD_SIGNAL(MethodInfo("play_pressed"));
- ADD_SIGNAL(MethodInfo("pause_pressed"));
ADD_SIGNAL(MethodInfo("stop_pressed"));
ADD_SIGNAL(MethodInfo("request_help_search"));
ADD_SIGNAL(MethodInfo("script_add_function_request", PropertyInfo(Variant::OBJECT, "obj"), PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "args")));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index bb10abb589..19a0e49a12 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -460,6 +460,7 @@ private:
EditorToaster *editor_toaster = nullptr;
LinkButton *version_btn = nullptr;
Button *bottom_panel_raise = nullptr;
+ bool bottom_panel_updating = false;
Tree *disk_changed_list = nullptr;
ConfirmationDialog *disk_changed = nullptr;
@@ -564,6 +565,7 @@ private:
void _update_file_menu_closed();
void _remove_plugin_from_enabled(const String &p_name);
+ void _plugin_over_edit(EditorPlugin *p_plugin, Object *p_object);
void _fs_changed();
void _resources_reimported(const Vector<String> &p_resources);
@@ -797,6 +799,7 @@ public:
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
void edit_item(Object *p_object, Object *p_editing_owner);
+ void push_node_item(Node *p_node);
void hide_unused_editors(const Object *p_editing_owner = nullptr);
void select_editor_by_name(const String &p_name);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 152e77acb7..c9eae77b53 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1323,10 +1323,12 @@ void EditorPropertyObjectID::update_property() {
ObjectID id = get_edited_object()->get(get_edited_property());
if (id.is_valid()) {
edit->set_text(type + " ID: " + uitos(id));
+ edit->set_tooltip_text(type + " ID: " + uitos(id));
edit->set_disabled(false);
edit->set_icon(EditorNode::get_singleton()->get_class_icon(type));
} else {
edit->set_text(TTR("<empty>"));
+ edit->set_tooltip_text("");
edit->set_disabled(true);
edit->set_icon(Ref<Texture2D>());
}
@@ -1343,6 +1345,7 @@ EditorPropertyObjectID::EditorPropertyObjectID() {
edit = memnew(Button);
add_child(edit);
add_focusable(edit);
+ edit->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
edit->connect("pressed", callable_mp(this, &EditorPropertyObjectID::_edit_pressed));
}
@@ -4151,7 +4154,7 @@ bool EditorInspectorDefaultPlugin::can_handle(Object *p_object) {
return true; // Can handle everything.
}
-bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
Control *editor = EditorInspectorDefaultPlugin::get_editor_for_property(p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide);
if (editor) {
add_property_editor(p_path, editor);
@@ -4225,7 +4228,7 @@ static EditorPropertyRangeHint _parse_range_hint(PropertyHint p_hint, const Stri
return hint;
}
-EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
double default_float_step = EDITOR_GET("interface/inspector/default_float_step");
switch (p_type) {
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index d29ec12f97..14a2699ad8 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -863,9 +863,9 @@ class EditorInspectorDefaultPlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
- static EditorProperty *get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false);
+ static EditorProperty *get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false);
};
#endif // EDITOR_PROPERTIES_H
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 28c0b047d8..b96ac9dbcb 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -158,17 +158,32 @@ EditorPropertyDictionaryObject::EditorPropertyDictionaryObject() {
///////////////////// ARRAY ///////////////////////////
+void EditorPropertyArray::initialize_array(Variant &p_array) {
+ if (array_type == Variant::ARRAY && subtype != Variant::NIL) {
+ Array array;
+ StringName subtype_class;
+ Ref<Script> subtype_script;
+ if (subtype == Variant::OBJECT && !subtype_hint_string.is_empty()) {
+ if (ClassDB::class_exists(subtype_hint_string)) {
+ subtype_class = subtype_hint_string;
+ }
+ }
+ array.set_typed(subtype, subtype_class, subtype_script);
+ p_array = array;
+ } else {
+ VariantInternal::initialize(&p_array, array_type);
+ }
+}
+
void EditorPropertyArray::_property_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) {
if (p_property.begins_with("indices")) {
int index = p_property.get_slice("/", 1).to_int();
- Variant array = object->get_array();
+
+ Variant array = object->get_array().duplicate();
array.set(index, p_value);
- emit_changed(get_edited_property(), array, "", true);
- if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate"); // Duplicate, so undo/redo works better.
- }
object->set_array(array);
+ emit_changed(get_edited_property(), array, "", true);
}
}
@@ -188,18 +203,12 @@ void EditorPropertyArray::_change_type_menu(int p_index) {
}
Variant value;
- Callable::CallError ce;
- Variant::construct(Variant::Type(p_index), value, nullptr, 0, ce);
- Variant array = object->get_array();
+ VariantInternal::initialize(&value, Variant::Type(p_index));
+
+ Variant array = object->get_array().duplicate();
array.set(changing_type_index, value);
emit_changed(get_edited_property(), array, "", true);
-
- if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate"); // Duplicate, so undo/redo works better.
- }
-
- object->set_array(array);
update_property();
}
@@ -234,6 +243,8 @@ void EditorPropertyArray::update_property() {
return;
}
+ object->set_array(array);
+
int size = array.call("size");
int max_page = MAX(0, size - 1) / page_length;
page_index = MIN(page_index, max_page);
@@ -305,12 +316,6 @@ void EditorPropertyArray::update_property() {
paginator->update(page_index, max_page);
paginator->set_visible(max_page > 0);
- if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate");
- }
-
- object->set_array(array);
-
int amount = MIN(size - offset, page_length);
for (int i = 0; i < amount; i++) {
bool reorder_is_from_current_page = reorder_from_index / page_length == page_index;
@@ -401,7 +406,7 @@ void EditorPropertyArray::update_property() {
}
void EditorPropertyArray::_remove_pressed(int p_index) {
- Variant array = object->get_array();
+ Variant array = object->get_array().duplicate();
array.call("remove_at", p_index);
emit_changed(get_edited_property(), array, "", false);
@@ -469,8 +474,9 @@ void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_d
// Handle the case where array is not initialized yet.
if (!array.is_array()) {
- Callable::CallError ce;
- Variant::construct(array_type, array, nullptr, 0, ce);
+ initialize_array(array);
+ } else {
+ array = array.duplicate();
}
// Loop the file array and add to existing array.
@@ -483,13 +489,7 @@ void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_d
}
}
- if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate");
- }
-
emit_changed(get_edited_property(), array, "", false);
- object->set_array(array);
-
update_property();
}
}
@@ -536,10 +536,8 @@ void EditorPropertyArray::_notification(int p_what) {
void EditorPropertyArray::_edit_pressed() {
Variant array = get_edited_object()->get(get_edited_property());
- if (!array.is_array()) {
- Callable::CallError ce;
- Variant::construct(array_type, array, nullptr, 0, ce);
-
+ if (!array.is_array() && edit->is_pressed()) {
+ initialize_array(array);
get_edited_object()->set(get_edited_property(), array);
}
@@ -560,37 +558,10 @@ void EditorPropertyArray::_length_changed(double p_page) {
return;
}
- Variant array = object->get_array();
- int previous_size = array.call("size");
-
+ Variant array = object->get_array().duplicate();
array.call("resize", int(p_page));
- if (array.get_type() == Variant::ARRAY) {
- if (subtype != Variant::NIL) {
- int size = array.call("size");
- for (int i = previous_size; i < size; i++) {
- if (array.get(i).get_type() == Variant::NIL) {
- Callable::CallError ce;
- Variant r;
- Variant::construct(subtype, r, nullptr, 0, ce);
- array.set(i, r);
- }
- }
- }
- array = array.call("duplicate"); // Duplicate, so undo/redo works better.
- } else {
- int size = array.call("size");
- // Pool*Array don't initialize their elements, have to do it manually.
- for (int i = previous_size; i < size; i++) {
- Callable::CallError ce;
- Variant r;
- Variant::construct(array.get(i).get_type(), r, nullptr, 0, ce);
- array.set(i, r);
- }
- }
-
emit_changed(get_edited_property(), array, "", false);
- object->set_array(array);
update_property();
}
@@ -677,14 +648,13 @@ void EditorPropertyArray::_reorder_button_up() {
if (reorder_from_index != reorder_to_index) {
// Move the element.
- Variant array = object->get_array();
+ Variant array = object->get_array().duplicate();
Variant value_to_move = array.get(reorder_from_index);
array.call("remove_at", reorder_from_index);
array.call("insert", reorder_to_index, value_to_move);
emit_changed(get_edited_property(), array, "", false);
- object->set_array(array);
update_property();
}
@@ -742,14 +712,13 @@ void EditorPropertyDictionary::_property_changed(const String &p_property, Varia
object->set_new_item_value(p_value);
} else if (p_property.begins_with("indices")) {
int index = p_property.get_slice("/", 1).to_int();
- Dictionary dict = object->get_dict();
+
+ Dictionary dict = object->get_dict().duplicate();
Variant key = dict.get_key_at_index(index);
dict[key] = p_value;
- emit_changed(get_edited_property(), dict, "", true);
-
- dict = dict.duplicate(); // Duplicate, so undo/redo works better.
object->set_dict(dict);
+ emit_changed(get_edited_property(), dict, "", true);
}
}
@@ -769,24 +738,19 @@ void EditorPropertyDictionary::_add_key_value() {
return;
}
- Dictionary dict = object->get_dict();
-
+ Dictionary dict = object->get_dict().duplicate();
dict[object->get_new_item_key()] = object->get_new_item_value();
object->set_new_item_key(Variant());
object->set_new_item_value(Variant());
emit_changed(get_edited_property(), dict, "", false);
-
- dict = dict.duplicate(); // Duplicate, so undo/redo works better.
- object->set_dict(dict);
update_property();
}
void EditorPropertyDictionary::_change_type_menu(int p_index) {
if (changing_type_index < 0) {
Variant value;
- Callable::CallError ce;
- Variant::construct(Variant::Type(p_index), value, nullptr, 0, ce);
+ VariantInternal::initialize(&value, Variant::Type(p_index));
if (changing_type_index == -1) {
object->set_new_item_key(value);
} else {
@@ -796,12 +760,10 @@ void EditorPropertyDictionary::_change_type_menu(int p_index) {
return;
}
- Dictionary dict = object->get_dict();
-
+ Dictionary dict = object->get_dict().duplicate();
if (p_index < Variant::VARIANT_MAX) {
Variant value;
- Callable::CallError ce;
- Variant::construct(Variant::Type(p_index), value, nullptr, 0, ce);
+ VariantInternal::initialize(&value, Variant::Type(p_index));
Variant key = dict.get_key_at_index(changing_type_index);
dict[key] = value;
} else {
@@ -810,9 +772,6 @@ void EditorPropertyDictionary::_change_type_menu(int p_index) {
}
emit_changed(get_edited_property(), dict, "", false);
-
- dict = dict.duplicate(); // Duplicate, so undo/redo works better.
- object->set_dict(dict);
update_property();
}
@@ -836,6 +795,7 @@ void EditorPropertyDictionary::update_property() {
}
Dictionary dict = updated_val;
+ object->set_dict(updated_val);
edit->set_text(vformat(TTR("Dictionary (size %d)"), dict.size()));
@@ -883,9 +843,6 @@ void EditorPropertyDictionary::update_property() {
int amount = MIN(size - offset, page_length);
int total_amount = page_index == max_page ? amount + 2 : amount; // For the "Add Key/Value Pair" box on last page.
- dict = dict.duplicate();
-
- object->set_dict(dict);
VBoxContainer *add_vbox = nullptr;
double default_float_step = EDITOR_GET("interface/inspector/default_float_step");
@@ -1225,9 +1182,8 @@ void EditorPropertyDictionary::_notification(int p_what) {
void EditorPropertyDictionary::_edit_pressed() {
Variant prop_val = get_edited_object()->get(get_edited_property());
- if (prop_val.get_type() == Variant::NIL) {
- Callable::CallError ce;
- Variant::construct(Variant::DICTIONARY, prop_val, nullptr, 0, ce);
+ if (prop_val.get_type() == Variant::NIL && edit->is_pressed()) {
+ VariantInternal::initialize(&prop_val, Variant::DICTIONARY);
get_edited_object()->set(get_edited_property(), prop_val);
}
@@ -1272,14 +1228,13 @@ EditorPropertyDictionary::EditorPropertyDictionary() {
void EditorPropertyLocalizableString::_property_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) {
if (p_property.begins_with("indices")) {
int index = p_property.get_slice("/", 1).to_int();
- Dictionary dict = object->get_dict();
+
+ Dictionary dict = object->get_dict().duplicate();
Variant key = dict.get_key_at_index(index);
dict[key] = p_value;
- emit_changed(get_edited_property(), dict, "", true);
-
- dict = dict.duplicate(); // Duplicate, so undo/redo works better.
object->set_dict(dict);
+ emit_changed(get_edited_property(), dict, "", true);
}
}
@@ -1288,29 +1243,22 @@ void EditorPropertyLocalizableString::_add_locale_popup() {
}
void EditorPropertyLocalizableString::_add_locale(const String &p_locale) {
- Dictionary dict = object->get_dict();
-
+ Dictionary dict = object->get_dict().duplicate();
object->set_new_item_key(p_locale);
object->set_new_item_value(String());
dict[object->get_new_item_key()] = object->get_new_item_value();
emit_changed(get_edited_property(), dict, "", false);
-
- dict = dict.duplicate(); // Duplicate, so undo/redo works better.
- object->set_dict(dict);
update_property();
}
void EditorPropertyLocalizableString::_remove_item(Object *p_button, int p_index) {
- Dictionary dict = object->get_dict();
+ Dictionary dict = object->get_dict().duplicate();
Variant key = dict.get_key_at_index(p_index);
dict.erase(key);
emit_changed(get_edited_property(), dict, "", false);
-
- dict = dict.duplicate(); // Duplicate, so undo/redo works better.
- object->set_dict(dict);
update_property();
}
@@ -1330,6 +1278,7 @@ void EditorPropertyLocalizableString::update_property() {
}
Dictionary dict = updated_val;
+ object->set_dict(dict);
edit->set_text(vformat(TTR("Localizable String (size %d)"), dict.size()));
@@ -1376,10 +1325,6 @@ void EditorPropertyLocalizableString::update_property() {
int amount = MIN(size - offset, page_length);
- dict = dict.duplicate();
-
- object->set_dict(dict);
-
for (int i = 0; i < amount; i++) {
String prop_name;
Variant key;
@@ -1451,9 +1396,8 @@ void EditorPropertyLocalizableString::_notification(int p_what) {
void EditorPropertyLocalizableString::_edit_pressed() {
Variant prop_val = get_edited_object()->get(get_edited_property());
- if (prop_val.get_type() == Variant::NIL) {
- Callable::CallError ce;
- Variant::construct(Variant::DICTIONARY, prop_val, nullptr, 0, ce);
+ if (prop_val.get_type() == Variant::NIL && edit->is_pressed()) {
+ VariantInternal::initialize(&prop_val, Variant::DICTIONARY);
get_edited_object()->set(get_edited_property(), prop_val);
}
diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h
index 73a16e3687..3b880c60a8 100644
--- a/editor/editor_properties_array_dict.h
+++ b/editor/editor_properties_array_dict.h
@@ -102,6 +102,8 @@ class EditorPropertyArray : public EditorProperty {
HBoxContainer *reorder_selected_element_hbox = nullptr;
Button *reorder_selected_button = nullptr;
+ void initialize_array(Variant &p_array);
+
void _page_changed(int p_page);
void _reorder_button_gui_input(const Ref<InputEvent> &p_event);
diff --git a/editor/editor_property_name_processor.cpp b/editor/editor_property_name_processor.cpp
index 18ba19f5f6..5380fddde2 100644
--- a/editor/editor_property_name_processor.cpp
+++ b/editor/editor_property_name_processor.cpp
@@ -115,6 +115,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
capitalize_string_remaps["arm64-v8a"] = "arm64-v8a";
capitalize_string_remaps["armeabi-v7a"] = "armeabi-v7a";
capitalize_string_remaps["arvr"] = "ARVR";
+ capitalize_string_remaps["astc"] = "ASTC";
capitalize_string_remaps["bg"] = "BG";
capitalize_string_remaps["bidi"] = "BiDi";
capitalize_string_remaps["bp"] = "BP";
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 21e15bc996..1c988840ac 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -453,6 +453,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// Theme
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Breeze Dark,Godot 2,Gray,Light,Solarized (Dark),Solarized (Light),Black (OLED),Custom")
+ EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/theme/enable_touchscreen_touch_area", DisplayServer::get_singleton()->is_touchscreen_available(), "")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/theme/icon_and_font_color", 0, "Auto,Dark,Light")
EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/base_color", Color(0.2, 0.23, 0.31), "")
EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/accent_color", Color(0.41, 0.61, 0.91), "")
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 5cae3ef3fd..6410821dcf 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -394,6 +394,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
Color accent_color = EDITOR_GET("interface/theme/accent_color");
Color base_color = EDITOR_GET("interface/theme/base_color");
float contrast = EDITOR_GET("interface/theme/contrast");
+ bool enable_touchscreen_touch_area = EDITOR_GET("interface/theme/enable_touchscreen_touch_area");
bool draw_extra_borders = EDITOR_GET("interface/theme/draw_extra_borders");
float icon_saturation = EDITOR_GET("interface/theme/icon_saturation");
float relationship_line_opacity = EDITOR_GET("interface/theme/relationship_line_opacity");
@@ -1422,9 +1423,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("grabber", "VSplitContainer", theme->get_icon(SNAME("GuiVsplitter"), SNAME("EditorIcons")));
theme->set_icon("grabber", "HSplitContainer", theme->get_icon(SNAME("GuiHsplitter"), SNAME("EditorIcons")));
+ theme->set_constant("separation", "SplitContainer", default_margin_size * 2 * EDSCALE);
theme->set_constant("separation", "HSplitContainer", default_margin_size * 2 * EDSCALE);
theme->set_constant("separation", "VSplitContainer", default_margin_size * 2 * EDSCALE);
+ theme->set_constant("minimum_grab_thickness", "SplitContainer", 6 * EDSCALE);
theme->set_constant("minimum_grab_thickness", "HSplitContainer", 6 * EDSCALE);
theme->set_constant("minimum_grab_thickness", "VSplitContainer", 6 * EDSCALE);
@@ -1492,7 +1495,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// HScrollBar
Ref<Texture2D> empty_icon = memnew(ImageTexture);
- theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
+ if (enable_touchscreen_touch_area) {
+ theme->set_stylebox("scroll", "HScrollBar", make_line_stylebox(separator_color, 50));
+ } else {
+ theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
+ }
theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
theme->set_stylebox("grabber", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabber"), SNAME("EditorIcons")), 6, 6, 6, 6, 1, 1, 1, 1));
theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberHl"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
@@ -1506,7 +1513,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("decrement_pressed", "HScrollBar", empty_icon);
// VScrollBar
- theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
+ if (enable_touchscreen_touch_area) {
+ theme->set_stylebox("scroll", "VScrollBar", make_line_stylebox(separator_color, 50, 1, 1, true));
+ } else {
+ theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
+ }
theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
theme->set_stylebox("grabber", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabber"), SNAME("EditorIcons")), 6, 6, 6, 6, 1, 1, 1, 1));
theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberHl"), SNAME("EditorIcons")), 5, 5, 5, 5, 1, 1, 1, 1));
diff --git a/editor/export/editor_export.cpp b/editor/export/editor_export.cpp
index 4900ced2e4..bc429e1111 100644
--- a/editor/export/editor_export.cpp
+++ b/editor/export/editor_export.cpp
@@ -129,10 +129,20 @@ void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, in
}
String EditorExportPlatform::test_etc2() const {
- const bool etc2_supported = GLOBAL_GET("rendering/textures/vram_compression/import_etc2");
+ const bool etc2_supported = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc");
if (!etc2_supported) {
- return TTR("Target platform requires 'ETC2' texture compression. Enable 'Import Etc 2' in Project Settings.");
+ return TTR("Target platform requires 'ETC2/ASTC' texture compression. Enable 'Import ETC2 ASTC' in Project Settings.");
+ }
+
+ return String();
+}
+
+String EditorExportPlatform::test_bc() const {
+ const bool bc_supported = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc");
+
+ if (!bc_supported) {
+ return TTR("Target platform requires 'S3TC/BPTC' texture compression. Enable 'Import S3TC BPTC' in Project Settings.");
}
return String();
diff --git a/editor/export/editor_export_platform.cpp b/editor/export/editor_export_platform.cpp
index b2a3085c36..a46484bb0e 100644
--- a/editor/export/editor_export_platform.cpp
+++ b/editor/export/editor_export_platform.cpp
@@ -785,10 +785,10 @@ String EditorExportPlatform::_export_customize(const String &p_path, LocalVector
break;
}
}
- }
- if (_export_customize_object(res.ptr(), customize_resources_plugins)) {
- modified = true;
+ if (_export_customize_object(res.ptr(), customize_resources_plugins)) {
+ modified = true;
+ }
}
if (modified || p_force_save) {
@@ -814,7 +814,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
HashSet<String> paths;
Vector<String> path_remaps;
- paths.insert(ProjectSettings::get_singleton()->get_project_data_path().path_join("global_script_class_cache.cfg"));
+ paths.insert(ProjectSettings::get_singleton()->get_global_class_list_path());
if (p_preset->get_export_filter() == EditorExportPreset::EXPORT_ALL_RESOURCES) {
//find stuff
_export_find_resources(EditorFileSystem::get_singleton()->get_filesystem(), paths);
diff --git a/editor/export/editor_export_platform.h b/editor/export/editor_export_platform.h
index 3b4e92c9bd..05d985eb6a 100644
--- a/editor/export/editor_export_platform.h
+++ b/editor/export/editor_export_platform.h
@@ -229,6 +229,7 @@ public:
virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
String test_etc2() const;
+ String test_bc() const;
bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const = 0;
diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp
index 52c192164f..e9ea0012be 100644
--- a/editor/export/project_export.cpp
+++ b/editor/export/project_export.cpp
@@ -754,22 +754,27 @@ void ProjectExportDialog::_fill_resource_tree() {
include_margin->show();
_fill_tree(EditorFileSystem::get_singleton()->get_filesystem(), root, current, f);
+
+ if (f == EditorExportPreset::EXPORT_CUSTOMIZED) {
+ _propagate_file_export_mode(include_files->get_root(), EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED);
+ }
}
void ProjectExportDialog::_setup_item_for_file_mode(TreeItem *p_item, EditorExportPreset::FileExportMode p_mode) {
if (p_mode == EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED) {
p_item->set_checked(0, false);
p_item->set_cell_mode(1, TreeItem::CELL_MODE_STRING);
- p_item->set_text(1, "");
p_item->set_editable(1, false);
p_item->set_selectable(1, false);
+ p_item->set_custom_color(1, get_theme_color(SNAME("disabled_font_color"), SNAME("Editor")));
} else {
p_item->set_checked(0, true);
p_item->set_cell_mode(1, TreeItem::CELL_MODE_CUSTOM);
- p_item->set_text(1, file_mode_popup->get_item_text(file_mode_popup->get_item_index(p_mode)));
p_item->set_editable(1, true);
p_item->set_selectable(1, true);
+ p_item->clear_custom_color(1);
}
+ p_item->set_metadata(1, p_mode);
}
bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, EditorExportPreset::ExportFilter p_export_filter) {
@@ -824,6 +829,23 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
return used;
}
+void ProjectExportDialog::_propagate_file_export_mode(TreeItem *p_item, EditorExportPreset::FileExportMode p_inherited_export_mode) {
+ EditorExportPreset::FileExportMode file_export_mode = (EditorExportPreset::FileExportMode)(int)p_item->get_metadata(1);
+ if (file_export_mode == EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED) {
+ file_export_mode = p_inherited_export_mode;
+ }
+
+ if (file_export_mode == EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED) {
+ p_item->set_text(1, "");
+ } else {
+ p_item->set_text(1, file_mode_popup->get_item_text(file_mode_popup->get_item_index(file_export_mode)));
+ }
+
+ for (int i = 0; i < p_item->get_child_count(); i++) {
+ _propagate_file_export_mode(p_item->get_child(i), file_export_mode);
+ }
+}
+
void ProjectExportDialog::_tree_changed() {
if (updating) {
return;
@@ -847,8 +869,9 @@ void ProjectExportDialog::_tree_changed() {
file_mode = current->get_file_export_mode(path, EditorExportPreset::MODE_FILE_STRIP);
}
- _setup_item_for_file_mode(item, file_mode);
current->set_file_export_mode(path, file_mode);
+ _setup_item_for_file_mode(item, file_mode);
+ _propagate_file_export_mode(include_files->get_root(), EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED);
} else {
item->propagate_check(0);
}
@@ -890,9 +913,10 @@ void ProjectExportDialog::_set_file_export_mode(int p_id) {
TreeItem *item = include_files->get_edited();
String path = item->get_metadata(0);
- current->set_file_export_mode(path, (EditorExportPreset::FileExportMode)p_id);
-
- item->set_text(1, file_mode_popup->get_item_text(file_mode_popup->get_item_index(p_id)));
+ EditorExportPreset::FileExportMode file_export_mode = (EditorExportPreset::FileExportMode)p_id;
+ current->set_file_export_mode(path, file_export_mode);
+ item->set_metadata(1, file_export_mode);
+ _propagate_file_export_mode(include_files->get_root(), EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED);
}
void ProjectExportDialog::_export_pck_zip() {
diff --git a/editor/export/project_export.h b/editor/export/project_export.h
index 63f8fc4a2e..e53e393432 100644
--- a/editor/export/project_export.h
+++ b/editor/export/project_export.h
@@ -118,6 +118,7 @@ private:
void _fill_resource_tree();
void _setup_item_for_file_mode(TreeItem *p_item, EditorExportPreset::FileExportMode p_mode);
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, EditorExportPreset::ExportFilter p_export_filter);
+ void _propagate_file_export_mode(TreeItem *p_item, EditorExportPreset::FileExportMode p_inherited_export_mode);
void _tree_changed();
void _check_propagated_to_item(Object *p_obj, int column);
void _tree_popup_edited(bool p_arrow_clicked);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 378e06b4c9..e1924c7994 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -241,8 +241,8 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
}
for (int i = 0; i < favorite_paths.size(); i++) {
- String fave = favorite_paths[i];
- if (!fave.begins_with("res://")) {
+ String favorite = favorite_paths[i];
+ if (!favorite.begins_with("res://")) {
continue;
}
@@ -252,18 +252,18 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
String text;
Ref<Texture2D> icon;
Color color;
- if (fave == "res://") {
+ if (favorite == "res://") {
text = "/";
icon = folder_icon;
color = folder_color;
- } else if (fave.ends_with("/")) {
- text = fave.substr(0, fave.length() - 1).get_file();
+ } else if (favorite.ends_with("/")) {
+ text = favorite.substr(0, favorite.length() - 1).get_file();
icon = folder_icon;
color = folder_color;
} else {
- text = fave.get_file();
+ text = favorite.get_file();
int index;
- EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->find_file(fave, &index);
+ EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->find_file(favorite, &index);
if (dir) {
icon = _get_tree_item_icon(dir->get_file_import_is_valid(index), dir->get_file_type(index));
} else {
@@ -277,18 +277,18 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
ti->set_text(0, text);
ti->set_icon(0, icon);
ti->set_icon_modulate(0, color);
- ti->set_tooltip_text(0, fave);
+ ti->set_tooltip_text(0, favorite);
ti->set_selectable(0, true);
- ti->set_metadata(0, fave);
- if (p_select_in_favorites && fave == path) {
+ ti->set_metadata(0, favorite);
+ if (p_select_in_favorites && favorite == path) {
ti->select(0);
ti->set_as_cursor(0);
}
- if (!fave.ends_with("/")) {
+ if (!favorite.ends_with("/")) {
Array udata;
udata.push_back(tree_update_id);
udata.push_back(ti);
- EditorResourcePreview::get_singleton()->queue_resource_preview(fave, this, "_tree_thumbnail_done", udata);
+ EditorResourcePreview::get_singleton()->queue_resource_preview(favorite, this, "_tree_thumbnail_done", udata);
}
}
}
@@ -2636,24 +2636,31 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
new_menu->connect("id_pressed", callable_mp(this, &FileSystemDock::_tree_rmb_option));
p_popup->add_child(new_menu);
- p_popup->add_submenu_item(TTR("New"), "New");
+ p_popup->add_submenu_item(TTR("New"), "New", FILE_NEW);
new_menu->add_icon_item(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), TTR("Folder..."), FILE_NEW_FOLDER);
new_menu->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("Scene..."), FILE_NEW_SCENE);
new_menu->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("Script..."), FILE_NEW_SCRIPT);
new_menu->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("Resource..."), FILE_NEW_RESOURCE);
new_menu->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("TextFile..."), FILE_NEW_TEXTFILE);
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
p_popup->add_separator();
+#endif
}
- String fpath = p_paths[0];
- bool is_directory = fpath.ends_with("/");
- String item_text = is_directory ? TTR("Open in File Manager") : TTR("Show in File Manager");
+ const String fpath = p_paths[0];
+
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ // Opening the system file manager is not supported on the Android and web editors.
+ const bool is_directory = fpath.ends_with("/");
+ const String item_text = is_directory ? TTR("Open in File Manager") : TTR("Show in File Manager");
p_popup->add_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER);
p_popup->set_item_text(p_popup->get_item_index(FILE_SHOW_IN_EXPLORER), item_text);
if (!is_directory) {
p_popup->add_icon_shortcut(get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/open_in_external_program"), FILE_OPEN_EXTERNAL);
}
+#endif
+
path = fpath;
}
}
@@ -2697,8 +2704,11 @@ void FileSystemDock::_tree_empty_click(const Vector2 &p_pos, MouseButton p_butto
tree_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT);
tree_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE);
tree_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE);
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ // Opening the system file manager is not supported on the Android and web editors.
tree_popup->add_separator();
tree_popup->add_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER);
+#endif
tree_popup->set_position(tree->get_screen_position() + p_pos);
tree_popup->reset_size();
@@ -3120,8 +3130,11 @@ FileSystemDock::FileSystemDock() {
ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), Key::KEY_DELETE);
ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), Key::F2);
ED_SHORTCUT_OVERRIDE("filesystem_dock/rename", "macos", Key::ENTER);
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ // Opening the system file manager or opening in an external program is not supported on the Android and web editors.
ED_SHORTCUT("filesystem_dock/show_in_explorer", TTR("Open in File Manager"));
ED_SHORTCUT("filesystem_dock/open_in_external_program", TTR("Open in External Program"));
+#endif
VBoxContainer *top_vbc = memnew(VBoxContainer);
add_child(top_vbc);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index ede6869eea..9060f5c0a4 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -90,17 +90,18 @@ private:
FILE_DUPLICATE,
FILE_REIMPORT,
FILE_INFO,
- FILE_NEW_FOLDER,
- FILE_NEW_SCRIPT,
- FILE_NEW_SCENE,
+ FILE_NEW,
FILE_SHOW_IN_EXPLORER,
FILE_OPEN_EXTERNAL,
FILE_COPY_PATH,
FILE_COPY_UID,
- FILE_NEW_RESOURCE,
- FILE_NEW_TEXTFILE,
FOLDER_EXPAND_ALL,
FOLDER_COLLAPSE_ALL,
+ FILE_NEW_RESOURCE,
+ FILE_NEW_TEXTFILE,
+ FILE_NEW_FOLDER,
+ FILE_NEW_SCRIPT,
+ FILE_NEW_SCENE,
};
FileSortOption file_sort = FILE_SORT_NAME;
diff --git a/editor/icons/AnimatableBody2D.svg b/editor/icons/AnimatableBody2D.svg
index f4fed813c9..e6057feeff 100644
--- a/editor/icons/AnimatableBody2D.svg
+++ b/editor/icons/AnimatableBody2D.svg
@@ -1 +1 @@
-<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" stroke-miterlimit="1.5" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#8da5f3" fill-opacity=".99" stroke-width="1.08904"><path d="m10.86822576 4.28299076h1.99947744v1.99947744h-1.99947744z"/><path d="m10.86822576 10.84273776h1.99947744v1.99947744h-1.99947744z"/><path d="m4.71256576 10.84273776h1.99947744v1.99947744h-1.99947744z"/></g><g fill="none" stroke="#8da5f3"><path d="m1.635 8.161v4.848c0 .713.579 1.293 1.292 1.293h9.857c.713 0 1.291-.58 1.291-1.293v-9.854c0-.714-.578-1.293-1.291-1.293h-5.526" stroke-width="1.07" transform="matrix(.939225 0 0 .938055 1.27996 1.07595)"/><path d="m1.339 1.364 2.539 2.539" stroke-width=".74" transform="matrix(2.04823 .655864 .655864 2.04823 -1.51683 -1.5267)"/><path d="m1.436 1.461 1.168 1.168" stroke-width="1.18" transform="matrix(1.69185 0 0 1.69185 4.50755 -.792876)"/><path d="m1.385 1.41 1.219 1.219" stroke-width="1.22" transform="matrix(1.63859 0 0 1.63859 -.688679 4.82985)"/></g></svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" stroke-miterlimit="1.5" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#8da5f3" stroke-width="1.08904"><path d="m10.86822576 4.28299076h1.99947744v1.99947744h-1.99947744z"/><path d="m10.86822576 10.84273776h1.99947744v1.99947744h-1.99947744z"/><path d="m4.71256576 10.84273776h1.99947744v1.99947744h-1.99947744z"/></g><g fill="none" stroke="#8da5f3"><path d="m1.635 8.161v4.848c0 .713.579 1.293 1.292 1.293h9.857c.713 0 1.291-.58 1.291-1.293v-9.854c0-.714-.578-1.293-1.291-1.293h-5.526" stroke-width="1.07" transform="matrix(.939225 0 0 .938055 1.27996 1.07595)"/><path d="m1.339 1.364 2.539 2.539" stroke-width=".74" transform="matrix(2.04823 .655864 .655864 2.04823 -1.51683 -1.5267)"/><path d="m1.436 1.461 1.168 1.168" stroke-width="1.18" transform="matrix(1.69185 0 0 1.69185 4.50755 -.792876)"/><path d="m1.385 1.41 1.219 1.219" stroke-width="1.22" transform="matrix(1.63859 0 0 1.63859 -.688679 4.82985)"/></g></svg>
diff --git a/editor/icons/AnimatableBody3D.svg b/editor/icons/AnimatableBody3D.svg
index 2e472f0625..0724e2cbfa 100644
--- a/editor/icons/AnimatableBody3D.svg
+++ b/editor/icons/AnimatableBody3D.svg
@@ -1 +1 @@
-<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" stroke-miterlimit="1.5" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#fc7f7f" fill-opacity=".99" stroke-width="1.08904"><path d="m10.86822576 4.28299076h1.99947744v1.99947744h-1.99947744z"/><path d="m10.86822576 10.84273776h1.99947744v1.99947744h-1.99947744z"/><path d="m4.71256576 10.84273776h1.99947744v1.99947744h-1.99947744z"/></g><g fill="none" stroke="#fc7f7f"><path d="m1.635 8.161v4.848c0 .713.579 1.293 1.292 1.293h9.857c.713 0 1.291-.58 1.291-1.293v-9.854c0-.714-.578-1.293-1.291-1.293h-5.526" stroke-width="1.07" transform="matrix(.939225 0 0 .938055 1.27996 1.07595)"/><path d="m1.339 1.364 2.539 2.539" stroke-width=".74" transform="matrix(2.04823 .655864 .655864 2.04823 -1.51683 -1.5267)"/><path d="m1.436 1.461 1.168 1.168" stroke-width="1.18" transform="matrix(1.69185 0 0 1.69185 4.50755 -.792876)"/><path d="m1.385 1.41 1.219 1.219" stroke-width="1.22" transform="matrix(1.63859 0 0 1.63859 -.688679 4.82985)"/></g></svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linecap="round" stroke-linejoin="round" stroke-miterlimit="1.5" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#fc7f7f" stroke-width="1.08904"><path d="m10.86822576 4.28299076h1.99947744v1.99947744h-1.99947744z"/><path d="m10.86822576 10.84273776h1.99947744v1.99947744h-1.99947744z"/><path d="m4.71256576 10.84273776h1.99947744v1.99947744h-1.99947744z"/></g><g fill="none" stroke="#fc7f7f"><path d="m1.635 8.161v4.848c0 .713.579 1.293 1.292 1.293h9.857c.713 0 1.291-.58 1.291-1.293v-9.854c0-.714-.578-1.293-1.291-1.293h-5.526" stroke-width="1.07" transform="matrix(.939225 0 0 .938055 1.27996 1.07595)"/><path d="m1.339 1.364 2.539 2.539" stroke-width=".74" transform="matrix(2.04823 .655864 .655864 2.04823 -1.51683 -1.5267)"/><path d="m1.436 1.461 1.168 1.168" stroke-width="1.18" transform="matrix(1.69185 0 0 1.69185 4.50755 -.792876)"/><path d="m1.385 1.41 1.219 1.219" stroke-width="1.22" transform="matrix(1.63859 0 0 1.63859 -.688679 4.82985)"/></g></svg>
diff --git a/editor/icons/AnimationLibrary.svg b/editor/icons/AnimationLibrary.svg
index 0bac67d302..097a53a41d 100644
--- a/editor/icons/AnimationLibrary.svg
+++ b/editor/icons/AnimationLibrary.svg
@@ -1 +1 @@
-<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M14.519 2.006A6 6 0 0 0 8.599 8a6 6 0 0 0 5.92 5.994v-1.01a1 1 0 0 1-.92-.984 1 1 0 0 1 .92-.984V4.984a1 1 0 0 1-.92-.984 1 1 0 0 1 .92-.984Zm-3.432 2.996a1 1 0 0 1 .547.133 1 1 0 0 1 .367 1.365 1 1 0 0 1-1.367.365A1 1 0 0 1 10.27 5.5a1 1 0 0 1 .818-.498ZM11.111 9a1 1 0 0 1 .89.5 1 1 0 0 1-.367 1.365 1 1 0 0 1-1.365-.365 1 1 0 0 1 .365-1.365A1 1 0 0 1 11.111 9Z" style="fill:#e0e0e0;fill-opacity:1"/><path d="M11.094 2.104a6 6 0 0 0-5.92 5.994 6 6 0 0 0 5.92 5.994v-.023a5.795 6.506 0 0 1-2.89-3.104 1 1 0 0 1-1.36-.367 1 1 0 0 1 .365-1.365 1 1 0 0 1 .475-.135 5.795 6.506 0 0 1-.076-.984 5.795 6.506 0 0 1 .082-1.027 1 1 0 0 1-.48-.124 1 1 0 0 1-.366-1.365 1 1 0 0 1 .818-.498 1 1 0 0 1 .547.133 1 1 0 0 1 .004.002 5.795 6.506 0 0 1 2.881-3.076z" style="fill:#e0e0e0;fill-opacity:1"/><path d="M7.616 2.104a6 6 0 0 0-5.92 5.994 6 6 0 0 0 5.92 5.994v-.023a5.795 6.506 0 0 1-2.89-3.104 1 1 0 0 1-1.36-.367 1 1 0 0 1 .366-1.365 1 1 0 0 1 .474-.135 5.795 6.506 0 0 1-.076-.984 5.795 6.506 0 0 1 .082-1.027 1 1 0 0 1-.48-.124 1 1 0 0 1-.366-1.365 1 1 0 0 1 .819-.498 1 1 0 0 1 .547.133 1 1 0 0 1 .003.002 5.795 6.506 0 0 1 2.881-3.076z" style="fill:#e0e0e0;fill-opacity:1"/></svg>
+<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M14.519 2.006A6 6 0 0 0 8.599 8a6 6 0 0 0 5.92 5.994v-1.01a1 1 0 0 1-.92-.984 1 1 0 0 1 .92-.984V4.984a1 1 0 0 1-.92-.984 1 1 0 0 1 .92-.984Zm-3.432 2.996a1 1 0 0 1 .547.133 1 1 0 0 1 .367 1.365 1 1 0 0 1-1.367.365A1 1 0 0 1 10.27 5.5a1 1 0 0 1 .818-.498ZM11.111 9a1 1 0 0 1 .89.5 1 1 0 0 1-.367 1.365 1 1 0 0 1-1.365-.365 1 1 0 0 1 .365-1.365A1 1 0 0 1 11.111 9Z" fill="#e0e0e0"/><path d="M11.094 2.104a6 6 0 0 0-5.92 5.994 6 6 0 0 0 5.92 5.994v-.023a5.795 6.506 0 0 1-2.89-3.104 1 1 0 0 1-1.36-.367 1 1 0 0 1 .365-1.365 1 1 0 0 1 .475-.135 5.795 6.506 0 0 1-.076-.984 5.795 6.506 0 0 1 .082-1.027 1 1 0 0 1-.48-.124 1 1 0 0 1-.366-1.365 1 1 0 0 1 .818-.498 1 1 0 0 1 .547.133 1 1 0 0 1 .004.002 5.795 6.506 0 0 1 2.881-3.076z" fill="#e0e0e0"/><path d="M7.616 2.104a6 6 0 0 0-5.92 5.994 6 6 0 0 0 5.92 5.994v-.023a5.795 6.506 0 0 1-2.89-3.104 1 1 0 0 1-1.36-.367 1 1 0 0 1 .366-1.365 1 1 0 0 1 .474-.135 5.795 6.506 0 0 1-.076-.984 5.795 6.506 0 0 1 .082-1.027 1 1 0 0 1-.48-.124 1 1 0 0 1-.366-1.365 1 1 0 0 1 .819-.498 1 1 0 0 1 .547.133 1 1 0 0 1 .003.002 5.795 6.506 0 0 1 2.881-3.076z" fill="#e0e0e0"/></svg>
diff --git a/editor/icons/CPUParticles2D.svg b/editor/icons/CPUParticles2D.svg
index 2a2c616954..a446039b81 100644
--- a/editor/icons/CPUParticles2D.svg
+++ b/editor/icons/CPUParticles2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/CollisionPolygon2D.svg b/editor/icons/CollisionPolygon2D.svg
index a882943847..215bcc0d08 100644
--- a/editor/icons/CollisionPolygon2D.svg
+++ b/editor/icons/CollisionPolygon2D.svg
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diff --git a/editor/icons/CollisionShape2D.svg b/editor/icons/CollisionShape2D.svg
index 0acad74379..3f15d173b8 100644
--- a/editor/icons/CollisionShape2D.svg
+++ b/editor/icons/CollisionShape2D.svg
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diff --git a/editor/icons/DampedSpringJoint2D.svg b/editor/icons/DampedSpringJoint2D.svg
index 99e1a1f1e1..cba54bbd99 100644
--- a/editor/icons/DampedSpringJoint2D.svg
+++ b/editor/icons/DampedSpringJoint2D.svg
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diff --git a/editor/icons/FontFile.svg b/editor/icons/FontFile.svg
index c014299783..6b98c269f8 100644
--- a/editor/icons/FontFile.svg
+++ b/editor/icons/FontFile.svg
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diff --git a/editor/icons/FontVariation.svg b/editor/icons/FontVariation.svg
index 39917bcba9..9488679af2 100644
--- a/editor/icons/FontVariation.svg
+++ b/editor/icons/FontVariation.svg
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diff --git a/editor/icons/GizmoDirectionalLight.svg b/editor/icons/GizmoDirectionalLight.svg
index d943be79f0..cb80b31f91 100644
--- a/editor/icons/GizmoDirectionalLight.svg
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diff --git a/editor/icons/GizmoLight.svg b/editor/icons/GizmoLight.svg
index 0f74ebbd3d..ff224f32c9 100644
--- a/editor/icons/GizmoLight.svg
+++ b/editor/icons/GizmoLight.svg
@@ -1 +1 @@
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diff --git a/editor/icons/GizmoBakedLightmap.svg b/editor/icons/GizmoLightmapGI.svg
index a7828615fd..a7828615fd 100644
--- a/editor/icons/GizmoBakedLightmap.svg
+++ b/editor/icons/GizmoLightmapGI.svg
diff --git a/editor/icons/GradientTexture2D.svg b/editor/icons/GradientTexture2D.svg
index ef40323b8c..77d38cc089 100644
--- a/editor/icons/GradientTexture2D.svg
+++ b/editor/icons/GradientTexture2D.svg
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diff --git a/editor/icons/GrooveJoint2D.svg b/editor/icons/GrooveJoint2D.svg
index 0f7b84096c..0305d27685 100644
--- a/editor/icons/GrooveJoint2D.svg
+++ b/editor/icons/GrooveJoint2D.svg
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diff --git a/editor/icons/GroupViewport.svg b/editor/icons/GroupViewport.svg
index 1c22046ba1..331890e1de 100644
--- a/editor/icons/GroupViewport.svg
+++ b/editor/icons/GroupViewport.svg
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diff --git a/editor/icons/Keyboard.svg b/editor/icons/Keyboard.svg
index b6d963f9d7..b00ed5dd21 100644
--- a/editor/icons/Keyboard.svg
+++ b/editor/icons/Keyboard.svg
@@ -1 +1 @@
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diff --git a/editor/icons/KeyboardError.svg b/editor/icons/KeyboardError.svg
index e20d133155..5cd6de9de8 100644
--- a/editor/icons/KeyboardError.svg
+++ b/editor/icons/KeyboardError.svg
@@ -1 +1 @@
-<svg xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="16" height="16"><path d="M4 2c-.616-.02-1.084.59-1 1.178.003 3-.007 6 .005 9 .057.577.672.889 1.203.822 2.631-.003 5.263.006 7.894-.005a.973.973 0 0 0 .898-1.09c-.003-3.002.007-6.005-.005-9.007-.042-.592-.643-.976-1.203-.898H4Zm4.223 1.262c1.06.005 2.29.257 2.92 1.197.532.862.275 2.057-.484 2.703-.346.382-.862.629-1.075 1.117.055.345-.33.172-.537.213H7.148c-.037-.749.503-1.335 1.026-1.796.406-.253.744-1.002.129-1.22-.626-.25-1.374.117-1.645.715l-2.08-1.039c.599-1.147 1.868-1.818 3.136-1.872.17-.013.339-.018.509-.018Zm.127 5.697c.798-.057 1.616.616 1.54 1.45-.023.81-.841 1.413-1.623 1.328-.833.022-1.6-.771-1.443-1.613.097-.721.83-1.195 1.526-1.165z" style="fill:#ff5f5f;fill-opacity:1"/><path fill="#e0e0e0" d="M1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-1v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V4Z" style="fill-opacity:1;fill:#ff5f5f"/></svg>
+<svg xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="16" height="16"><path fill="#ff5f5f" d="M4 2c-.616-.02-1.084.59-1 1.178.003 3-.007 6 .005 9 .057.577.672.889 1.203.822 2.631-.003 5.263.006 7.894-.005a.973.973 0 0 0 .898-1.09c-.003-3.002.007-6.005-.005-9.007-.042-.592-.643-.976-1.203-.898H4Zm4.223 1.262c1.06.005 2.29.257 2.92 1.197.532.862.275 2.057-.484 2.703-.346.382-.862.629-1.075 1.117.055.345-.33.172-.537.213H7.148c-.037-.749.503-1.335 1.026-1.796.406-.253.744-1.002.129-1.22-.626-.25-1.374.117-1.645.715l-2.08-1.039c.599-1.147 1.868-1.818 3.136-1.872.17-.013.339-.018.509-.018Zm.127 5.697c.798-.057 1.616.616 1.54 1.45-.023.81-.841 1.413-1.623 1.328-.833.022-1.6-.771-1.443-1.613.097-.721.83-1.195 1.526-1.165z"/><path fill="#ff5f5f" d="M1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-1v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V4Z"/></svg>
diff --git a/editor/icons/KeyboardLabel.svg b/editor/icons/KeyboardLabel.svg
index 07a687f447..25e02fd653 100644
--- a/editor/icons/KeyboardLabel.svg
+++ b/editor/icons/KeyboardLabel.svg
@@ -1 +1 @@
-<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path d="M11.814 1.977c-.078 0-.157.008-.232.023H4c-.7-.034-1.143.765-1 1.39.008 2.95-.017 5.9.014 8.848.13.705.965.847 1.562.76 2.542-.008 5.085.02 7.627-.014.734-.1.9-.952.797-1.564-.003-2.84.006-5.68-.006-8.522-.035-.594-.628-.927-1.18-.921zM9.797 4.016l.572.58-.572.578-.57-.578.57-.58zm-.606 1.05.594.606-.594.601-.591-.601.591-.606zm1.213 0 .596.606-.596.601-.593-.601.593-.606zm.717 1.436h1.06c.053.217.093.428.122.63.028.201.043.395.043.58a2.363 2.363 0 0 1-.133.724 1.425 1.425 0 0 1-.31.515c-.249.265-.598.399-1.05.399-.331 0-.594-.08-.785-.235a1.091 1.091 0 0 1-.236-.275c-.063.1-.14.19-.236.265-.206.163-.467.245-.787.245-.252 0-.457-.057-.614-.166a2.75 2.75 0 0 1-.095.42 1.936 1.936 0 0 1-.403.722c-.2.22-.452.383-.756.49-.303.11-.654.166-1.052.166-.466 0-.865-.089-1.2-.265a1.817 1.817 0 0 1-.765-.752c-.18-.327-.27-.715-.27-1.164 0-.256.027-.525.082-.809.055-.284.126-.545.21-.781h1.001c-.062.232-.112.46-.15.684a3.87 3.87 0 0 0-.053.613c0 .37.1.643.3.82.204.177.523.264.96.264.222 0 .425-.03.61-.092a.97.97 0 0 0 .439-.299.803.803 0 0 0 .166-.521 5.463 5.463 0 0 0-.051-.725 11.61 11.61 0 0 0-.068-.482 26.51 26.51 0 0 0-.096-.606h1.135l.043.276c.047.32.123.532.228.634.105.1.24.15.402.15.165 0 .284-.04.358-.124.076-.086.115-.224.115-.412v-.524h1.027v.524c0 .203.032.351.096.447.065.095.202.142.412.142a.637.637 0 0 0 .33-.078c.089-.052.133-.15.133-.297 0-.128-.019-.295-.054-.498l-.108-.605z" style="fill:#e0e0e0;fill-opacity:.996078"/><path fill="#e0e0e0" d="M1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-1v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V4Z" style="fill-opacity:.996"/></svg>
+<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="M11.814 1.977c-.078 0-.157.008-.232.023H4c-.7-.034-1.143.765-1 1.39.008 2.95-.017 5.9.014 8.848.13.705.965.847 1.562.76 2.542-.008 5.085.02 7.627-.014.734-.1.9-.952.797-1.564-.003-2.84.006-5.68-.006-8.522-.035-.594-.628-.927-1.18-.921zM9.797 4.016l.572.58-.572.578-.57-.578.57-.58zm-.606 1.05.594.606-.594.601-.591-.601.591-.606zm1.213 0 .596.606-.596.601-.593-.601.593-.606zm.717 1.436h1.06c.053.217.093.428.122.63.028.201.043.395.043.58a2.363 2.363 0 0 1-.133.724 1.425 1.425 0 0 1-.31.515c-.249.265-.598.399-1.05.399-.331 0-.594-.08-.785-.235a1.091 1.091 0 0 1-.236-.275c-.063.1-.14.19-.236.265-.206.163-.467.245-.787.245-.252 0-.457-.057-.614-.166a2.75 2.75 0 0 1-.095.42 1.936 1.936 0 0 1-.403.722c-.2.22-.452.383-.756.49-.303.11-.654.166-1.052.166-.466 0-.865-.089-1.2-.265a1.817 1.817 0 0 1-.765-.752c-.18-.327-.27-.715-.27-1.164 0-.256.027-.525.082-.809.055-.284.126-.545.21-.781h1.001c-.062.232-.112.46-.15.684a3.87 3.87 0 0 0-.053.613c0 .37.1.643.3.82.204.177.523.264.96.264.222 0 .425-.03.61-.092a.97.97 0 0 0 .439-.299.803.803 0 0 0 .166-.521 5.463 5.463 0 0 0-.051-.725 11.61 11.61 0 0 0-.068-.482 26.51 26.51 0 0 0-.096-.606h1.135l.043.276c.047.32.123.532.228.634.105.1.24.15.402.15.165 0 .284-.04.358-.124.076-.086.115-.224.115-.412v-.524h1.027v.524c0 .203.032.351.096.447.065.095.202.142.412.142a.637.637 0 0 0 .33-.078c.089-.052.133-.15.133-.297 0-.128-.019-.295-.054-.498l-.108-.605z"/><path fill="#e0e0e0" d="M1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-1v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V4Z"/></svg>
diff --git a/editor/icons/KeyboardPhysical.svg b/editor/icons/KeyboardPhysical.svg
index 7d4b7e2999..877b9b89b9 100644
--- a/editor/icons/KeyboardPhysical.svg
+++ b/editor/icons/KeyboardPhysical.svg
@@ -1 +1 @@
-<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="M4 2a1 1 0 0 0-1 1v9.084c0 .506.448.916 1 .916h8c.552 0 1-.41 1-.916V3a1 1 0 0 0-1-1Zm2.762 1.768h2.476l3.264 7.464H9.898l-.502-1.3H6.561l-.502 1.3H3.498Zm1.217 2.474L7.254 8.12h1.45z" style="fill-opacity:.996"/><path fill="#e0e0e0" d="M1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-1v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V4Z" style="fill-opacity:.996"/></svg>
+<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="M4 2a1 1 0 0 0-1 1v9.084c0 .506.448.916 1 .916h8c.552 0 1-.41 1-.916V3a1 1 0 0 0-1-1Zm2.762 1.768h2.476l3.264 7.464H9.898l-.502-1.3H6.561l-.502 1.3H3.498Zm1.217 2.474L7.254 8.12h1.45z"/><path fill="#e0e0e0" d="M1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-1v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V4Z"/></svg>
diff --git a/editor/icons/LabelSettings.svg b/editor/icons/LabelSettings.svg
index 4dc3b9e86e..f85165f805 100644
--- a/editor/icons/LabelSettings.svg
+++ b/editor/icons/LabelSettings.svg
@@ -1 +1 @@
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+<svg height="16" width="16" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="M6 3a1 1 0 0 0-.707.293l-4 4a1 1 0 0 0 0 1.414l4 4A1 1 0 0 0 6 13h2.076a3.766 3.766 0 0 1-.058-.496c-.003-.058-.006-.115-.006-.174a2.606 2.606 0 0 1 .05-.508 3.212 3.212 0 0 1 .133-.496 5.104 5.104 0 0 1 .451-.982 8.303 8.303 0 0 1 .422-.656 14.41 14.41 0 0 1 .489-.667c.172-.223.351-.45.535-.68.163-.203.327-.408.492-.618a27.639 27.639 0 0 0 .732-.977 16.04 16.04 0 0 0 .465-.697c.075-.12.147-.242.219-.365a12.399 12.399 0 0 0 .684 1.062 27.555 27.555 0 0 0 .73.977c.165.21.331.415.494.619a43.298 43.298 0 0 1 .787 1.013c.082.111.16.222.237.332L15 9.79V4a1 1 0 0 0-1-1H6zM5 7a1 1 0 0 1 1 1 1 1 0 0 1-1 1 1 1 0 0 1-1-1 1 1 0 0 1 1-1z" fill="#8eef97"/><path d="M9.184 13A2.99 2.99 0 0 0 12 15a2.99 2.99 0 0 0 2.816-2z" fill="#ff4596"/><path d="M9.23 11c-.136.326-.23.656-.23 1 0 .352.072.686.184 1h5.632c.112-.314.184-.648.184-1 0-.344-.094-.674-.23-1H9.23z" fill="#8045ff"/><path d="M10.564 9c-.552.69-1.058 1.342-1.334 2h5.54c-.276-.658-.782-1.31-1.335-2Z" fill="#45d7ff"/><path d="M12 7c-.43.746-.945 1.387-1.435 2h2.87c-.49-.613-1.005-1.254-1.435-2Z" fill="#45ffa2"/></svg>
diff --git a/editor/icons/LightOccluder2D.svg b/editor/icons/LightOccluder2D.svg
index ff2c4d4561..7765aecbc3 100644
--- a/editor/icons/LightOccluder2D.svg
+++ b/editor/icons/LightOccluder2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1037.4c-2.7614 0-5 2.2386-5 5 .00253 1.9858 1.18 3.7819 3 4.5762v2.4238h4v-2.4199c1.8213-.7949 2.999-2.5929 3-4.5801 0-2.7614-2.2386-5-5-5zm0 2v6c-1.6569 0-3-1.3431-3-3s1.3431-3 3-3zm-1 11v1h2v-1z" fill="#8da5f3" fill-opacity=".98824" transform="translate(0 -1036.4)"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1037.4c-2.7614 0-5 2.2386-5 5 .00253 1.9858 1.18 3.7819 3 4.5762v2.4238h4v-2.4199c1.8213-.7949 2.999-2.5929 3-4.5801 0-2.7614-2.2386-5-5-5zm0 2v6c-1.6569 0-3-1.3431-3-3s1.3431-3 3-3zm-1 11v1h2v-1z" fill="#8da5f3" transform="translate(0 -1036.4)"/></svg>
diff --git a/editor/icons/LockViewport.svg b/editor/icons/LockViewport.svg
index c8b8a57be6..e1d26bc4b0 100644
--- a/editor/icons/LockViewport.svg
+++ b/editor/icons/LockViewport.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 0a6 6 0 0 0 -6 6v1h-1v9h14v-9h-1v-1a6 6 0 0 0 -6-6zm0 4c1.1046 0 2 .89543 2 2v1h-4v-1c0-1.1046.89543-2 2-2z" fill-opacity=".39216" stroke-linecap="round" stroke-linejoin="round" stroke-opacity=".98824" stroke-width="4"/><path d="m8 1a5 5 0 0 0 -5 5v2h-1v7h12v-7h-1v-2a5 5 0 0 0 -5-5zm0 2a3 3 0 0 1 3 3v2h-6v-2a3 3 0 0 1 3-3zm-1 7h2v3h-2z" fill="#e0e0e0"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 0a6 6 0 0 0 -6 6v1h-1v9h14v-9h-1v-1a6 6 0 0 0 -6-6zm0 4c1.1046 0 2 .89543 2 2v1h-4v-1c0-1.1046.89543-2 2-2z" fill-opacity=".39216" stroke-linecap="round" stroke-linejoin="round" stroke-width="4"/><path d="m8 1a5 5 0 0 0 -5 5v2h-1v7h12v-7h-1v-2a5 5 0 0 0 -5-5zm0 2a3 3 0 0 1 3 3v2h-6v-2a3 3 0 0 1 3-3zm-1 7h2v3h-2z" fill="#e0e0e0"/></svg>
diff --git a/editor/icons/Marker2D.svg b/editor/icons/Marker2D.svg
index 191f0b2a03..aa7836c3ef 100644
--- a/editor/icons/Marker2D.svg
+++ b/editor/icons/Marker2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v4h2v-4zm-6 6v2h4v-2zm10 0v2h4v-2zm-4 4v4h2v-4z" fill="#8da5f3" fill-opacity=".98824"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v4h2v-4zm-6 6v2h4v-2zm10 0v2h4v-2zm-4 4v4h2v-4z" fill="#8da5f3"/></svg>
diff --git a/editor/icons/MultiplayerSpawner.svg b/editor/icons/MultiplayerSpawner.svg
index 68ffd3aab4..9e6d6a4a7c 100644
--- a/editor/icons/MultiplayerSpawner.svg
+++ b/editor/icons/MultiplayerSpawner.svg
@@ -1 +1 @@
-<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path style="fill:none;fill-opacity:.996078;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:16.5;stroke-opacity:1;paint-order:stroke markers fill" d="M4.936 7.429A4 4 0 0 1 8 6a4 4 0 0 1 3.064 1.429M1.872 4.858A8 8 0 0 1 8 2a8 8 0 0 1 6.128 2.858"/><path d="M7 9v2H5v2h2v2h2v-2h2v-2H9V9Z" fill="#5fff97"/></svg>
+<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:16.5;paint-order:stroke markers fill" d="M4.936 7.429A4 4 0 0 1 8 6a4 4 0 0 1 3.064 1.429M1.872 4.858A8 8 0 0 1 8 2a8 8 0 0 1 6.128 2.858"/><path d="M7 9v2H5v2h2v2h2v-2h2v-2H9V9Z" fill="#5fff97"/></svg>
diff --git a/editor/icons/MultiplayerSynchronizer.svg b/editor/icons/MultiplayerSynchronizer.svg
index 1547ec5a2b..4137b9dba0 100644
--- a/editor/icons/MultiplayerSynchronizer.svg
+++ b/editor/icons/MultiplayerSynchronizer.svg
@@ -1 +1 @@
-<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path style="fill:#5fff97;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:stroke fill markers" d="M5 10h3l-2 4-2-4Z"/><path style="fill:#ff5f5f;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:stroke fill markers" d="M9 14h3l-2-4-2 4Z"/><path style="fill:none;fill-opacity:.996078;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:16.5;stroke-opacity:1;paint-order:stroke markers fill" d="M4.936 7.429A4 4 0 0 1 8 6a4 4 0 0 1 3.064 1.429M1.872 4.858A8 8 0 0 1 8 2a8 8 0 0 1 6.128 2.858"/></svg>
+<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path style="fill:#5fff97;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;paint-order:stroke fill markers" d="M5 10h3l-2 4-2-4Z"/><path style="fill:#ff5f5f;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;paint-order:stroke fill markers" d="M9 14h3l-2-4-2 4Z"/><path style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:16.5;paint-order:stroke markers fill" d="M4.936 7.429A4 4 0 0 1 8 6a4 4 0 0 1 3.064 1.429M1.872 4.858A8 8 0 0 1 8 2a8 8 0 0 1 6.128 2.858"/></svg>
diff --git a/editor/icons/Navigation2D.svg b/editor/icons/Navigation2D.svg
index aa3e258eae..286fcb8d4c 100644
--- a/editor/icons/Navigation2D.svg
+++ b/editor/icons/Navigation2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1050.4 5-2 5 2-5-12z" fill="#8da5f3" fill-opacity=".98824" fill-rule="evenodd" transform="translate(0 -1036.4)"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1050.4 5-2 5 2-5-12z" fill="#8da5f3" fill-rule="evenodd" transform="translate(0 -1036.4)"/></svg>
diff --git a/editor/icons/NavigationAgent2D.svg b/editor/icons/NavigationAgent2D.svg
index 05aeb95e12..c5b543e638 100644
--- a/editor/icons/NavigationAgent2D.svg
+++ b/editor/icons/NavigationAgent2D.svg
@@ -1 +1 @@
-<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1v2.5c1.371 0 2.5 1.129 2.5 2.5s-1.129 2.5-2.5 2.5v6.5c2-3 5.007-6.03 5-9 0-3-2-5-5-5z" fill="#8da5f3" fill-opacity=".988235"/><path d="m8 1c-3 0-5 2-5 5s3 6 5 9v-6.5c-1.371 0-2.5-1.129-2.5-2.5s1.129-2.5 2.5-2.5z" fill="#e0e0e0"/></svg>
+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1v2.5c1.371 0 2.5 1.129 2.5 2.5s-1.129 2.5-2.5 2.5v6.5c2-3 5.007-6.03 5-9 0-3-2-5-5-5z" fill="#8da5f3"/><path d="m8 1c-3 0-5 2-5 5s3 6 5 9v-6.5c-1.371 0-2.5-1.129-2.5-2.5s1.129-2.5 2.5-2.5z" fill="#e0e0e0"/></svg>
diff --git a/editor/icons/NavigationObstacle2D.svg b/editor/icons/NavigationObstacle2D.svg
index a5073898f4..af88325240 100644
--- a/editor/icons/NavigationObstacle2D.svg
+++ b/editor/icons/NavigationObstacle2D.svg
@@ -1 +1 @@
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+<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 .875c-.625 0-1.25.375-1.5 1.125l-3 10h4.5v-3h-2.5l1-4h1.5zm-6 12.125c-1 0-1 2 0 2h6v-2z" fill="#e0e0e0"/><path d="m8 .875v4.125h1.5l1 4h-2.5v3h4.5l-3-10c-.25-.75-.875-1.125-1.5-1.125zm0 12.125v2h6c1 0 1-2 0-2z" fill="#8da5f3"/></svg>
diff --git a/editor/icons/NavigationRegion2D.svg b/editor/icons/NavigationRegion2D.svg
index 8efd836075..30e2138e82 100644
--- a/editor/icons/NavigationRegion2D.svg
+++ b/editor/icons/NavigationRegion2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/NewKey.svg b/editor/icons/NewKey.svg
index fc8507e6c4..266b763329 100644
--- a/editor/icons/NewKey.svg
+++ b/editor/icons/NewKey.svg
@@ -1 +1 @@
-<svg enable-background="new 0 0 16 16" height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" fill-opacity=".9961"><path d="m13 9h-2v2h-2v2h2v2h2v-2h2v-2h-2z"/><path d="m10 9.723c-.596-.347-1-.985-1-1.723 0-1.104.896-2 2-2s2 .896 2 2h1v2h.445c.344-.591.555-1.268.555-2 0-2.209-1.791-4-4-4-1.822.002-3.414 1.235-3.869 3h-6.131v2h1v2h3v-2h2.133c.16.62.466 1.169.867 1.627v-.627h2z"/></g></svg>
+<svg enable-background="new 0 0 16 16" height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><path d="m13 9h-2v2h-2v2h2v2h2v-2h2v-2h-2z"/><path d="m10 9.723c-.596-.347-1-.985-1-1.723 0-1.104.896-2 2-2s2 .896 2 2h1v2h.445c.344-.591.555-1.268.555-2 0-2.209-1.791-4-4-4-1.822.002-3.414 1.235-3.869 3h-6.131v2h1v2h3v-2h2.133c.16.62.466 1.169.867 1.627v-.627h2z"/></g></svg>
diff --git a/editor/icons/OccluderPolygon2D.svg b/editor/icons/OccluderPolygon2D.svg
index 7ab4240d2f..b8e67b76dd 100644
--- a/editor/icons/OccluderPolygon2D.svg
+++ b/editor/icons/OccluderPolygon2D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="evenodd" transform="translate(0 -1036.4)"><path d="m1 1045.4 6 6h8v-8l-6-6h-8z" fill="#4b70ea"/><path d="m1 1037.4h8l-3 4 3 4h-8z" fill="#8da5f3"/></g></svg>
diff --git a/editor/icons/ParallaxLayer.svg b/editor/icons/ParallaxLayer.svg
index 58968b77fb..6945798e9c 100644
--- a/editor/icons/ParallaxLayer.svg
+++ b/editor/icons/ParallaxLayer.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m3 1c-1.1046 0-2 .89543-2 2v10c0 1.1046.89543 2 2 2h10c1.1046 0 2-.89543 2-2v-10c0-1.1046-.89543-2-2-2zm0 1h10c.55228.0000096.99999.44772 1 1v10c-.00001.55228-.44772.99999-1 1h-10c-.55228-.00001-.99999-.44772-1-1v-10c.0000096-.55228.44772-.99999 1-1zm4 3-3 3 3 3zm2 0v6l3-3z" fill="#8da5f3" fill-rule="evenodd" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/icons/Path2D.svg b/editor/icons/Path2D.svg
index 494ca344be..cce8206df6 100644
--- a/editor/icons/Path2D.svg
+++ b/editor/icons/Path2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/PathFollow2D.svg b/editor/icons/PathFollow2D.svg
index a1fb97cf34..0e0cad6930 100644
--- a/editor/icons/PathFollow2D.svg
+++ b/editor/icons/PathFollow2D.svg
@@ -1 +1 @@
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+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m13 0-3 4h1.9473c-.1385 1.3203-.5583 1.9074-1.084 2.2754-.64426.451-1.7129.60547-2.9629.73047s-2.6814.22053-3.9121 1.082c-.89278.62493-1.5321 1.6522-1.8184 3.0957a2 2 0 0 0 -1.1699 1.8164 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -.84961-1.6328c.19235-.88496.55306-1.3373.98633-1.6406.64426-.451 1.7129-.60547 2.9629-.73047s2.6814-.22053 3.9121-1.082c1.0528-.73697 1.7552-2.032 1.9375-3.9141h2.0508l-3-4z" fill="#8da5f3"/></svg>
diff --git a/editor/icons/PinJoint2D.svg b/editor/icons/PinJoint2D.svg
index fc7329e4f3..021af9c8f3 100644
--- a/editor/icons/PinJoint2D.svg
+++ b/editor/icons/PinJoint2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/PingPongLoop.svg b/editor/icons/PingPongLoop.svg
index c44f889b49..61a701a81e 100644
--- a/editor/icons/PingPongLoop.svg
+++ b/editor/icons/PingPongLoop.svg
@@ -1 +1 @@
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diff --git a/editor/icons/PlayRemote.svg b/editor/icons/PlayRemote.svg
index ea2195294f..f69414e856 100644
--- a/editor/icons/PlayRemote.svg
+++ b/editor/icons/PlayRemote.svg
@@ -1 +1 @@
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diff --git a/editor/icons/PointLight2D.svg b/editor/icons/PointLight2D.svg
index 1a3222c79e..e4352ff6cd 100644
--- a/editor/icons/PointLight2D.svg
+++ b/editor/icons/PointLight2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/RemoteTransform2D.svg b/editor/icons/RemoteTransform2D.svg
index 9d03db5c3b..bbe4109cd2 100644
--- a/editor/icons/RemoteTransform2D.svg
+++ b/editor/icons/RemoteTransform2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/RigidBody2D.svg b/editor/icons/RigidBody2D.svg
index 5d08e991ae..ea317ce94c 100644
--- a/editor/icons/RigidBody2D.svg
+++ b/editor/icons/RigidBody2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/StaticBody2D.svg b/editor/icons/StaticBody2D.svg
index 359d4d858c..4d7c575dc0 100644
--- a/editor/icons/StaticBody2D.svg
+++ b/editor/icons/StaticBody2D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/StyleBoxGridVisible.svg b/editor/icons/StyleBoxGridVisible.svg
index 64419f4938..b13ee1023a 100644
--- a/editor/icons/StyleBoxGridVisible.svg
+++ b/editor/icons/StyleBoxGridVisible.svg
@@ -1 +1 @@
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diff --git a/editor/icons/SystemFont.svg b/editor/icons/SystemFont.svg
index a6f62d56d3..25415a2a76 100644
--- a/editor/icons/SystemFont.svg
+++ b/editor/icons/SystemFont.svg
@@ -1 +1 @@
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diff --git a/editor/icons/Texture3D.svg b/editor/icons/Texture3D.svg
index a313613b26..d121c02f2b 100644
--- a/editor/icons/Texture3D.svg
+++ b/editor/icons/Texture3D.svg
@@ -1 +1 @@
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diff --git a/editor/icons/TileMap.svg b/editor/icons/TileMap.svg
index 291d02b858..d3432f41ac 100644
--- a/editor/icons/TileMap.svg
+++ b/editor/icons/TileMap.svg
@@ -1 +1 @@
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diff --git a/editor/icons/ToolBoneSelect.svg b/editor/icons/ToolBoneSelect.svg
index cc12b69a82..5e9178ee94 100644
--- a/editor/icons/ToolBoneSelect.svg
+++ b/editor/icons/ToolBoneSelect.svg
@@ -1 +1 @@
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diff --git a/editor/icons/TouchScreenButton.svg b/editor/icons/TouchScreenButton.svg
index 7e3e232867..731743694d 100644
--- a/editor/icons/TouchScreenButton.svg
+++ b/editor/icons/TouchScreenButton.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1a1 1 0 0 0 -1 1v2a1 1 0 0 0 1 1h2v-1h-1-1v-2h8v2h-2v1h2a1 1 0 0 0 1-1v-2a1 1 0 0 0 -1-1zm4 2a1 1 0 0 0 -1 1v7 .033203l-2.4746-1.8086c-.52015-.3803-1.1948-.4556-1.6504 0-.45566.4556-.45561 1.1948 0 1.6504l4.125 4.125h6c1.1046 0 2-.8954 2-2v-5h-6v-4a1 1 0 0 0 -1-1z" fill="#8da5f3" fill-opacity=".98824"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1a1 1 0 0 0 -1 1v2a1 1 0 0 0 1 1h2v-1h-1-1v-2h8v2h-2v1h2a1 1 0 0 0 1-1v-2a1 1 0 0 0 -1-1zm4 2a1 1 0 0 0 -1 1v7 .033203l-2.4746-1.8086c-.52015-.3803-1.1948-.4556-1.6504 0-.45566.4556-.45561 1.1948 0 1.6504l4.125 4.125h6c1.1046 0 2-.8954 2-2v-5h-6v-4a1 1 0 0 0 -1-1z" fill="#8da5f3"/></svg>
diff --git a/editor/icons/UseBlendDisable.svg b/editor/icons/UseBlendDisable.svg
new file mode 100644
index 0000000000..449dc2d0c8
--- /dev/null
+++ b/editor/icons/UseBlendDisable.svg
@@ -0,0 +1 @@
+<svg enable-background="new -595.5 420.5 16 16" height="16" viewBox="-595.5 420.5 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-591 421.5h7v14h-7z" fill="#a3e595" opacity=".5"/><g fill="none" stroke="#a3e595" stroke-linecap="square" stroke-width="2"><path d="m-585 434.5v-12"/><path d="m-590 422.5v12"/><path d="m-581.5 422.5h-12"/></g></svg>
diff --git a/editor/icons/UseBlendEnable.svg b/editor/icons/UseBlendEnable.svg
new file mode 100644
index 0000000000..5567b2d8c6
--- /dev/null
+++ b/editor/icons/UseBlendEnable.svg
@@ -0,0 +1 @@
+<svg enable-background="new -595.5 420.5 16 16" height="16" viewBox="-595.5 420.5 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-587.5 423.244c-3.995 2.354-7 6.775-7 11.256v1h14v-1c0-4.48-3.005-8.901-7-11.256z" fill="#95c6e8" opacity=".5"/><g fill="none" stroke="#95c6e8" stroke-linecap="square" stroke-width="2"><path d="m-581.5 422.5c-6 0-12 6-12 12"/><path d="m-581.5 434.5c0-6-6-12-12-12"/></g></svg>
diff --git a/editor/icons/VisibleOnScreenEnabler2D.svg b/editor/icons/VisibleOnScreenEnabler2D.svg
index 989675f44f..434083b7c6 100644
--- a/editor/icons/VisibleOnScreenEnabler2D.svg
+++ b/editor/icons/VisibleOnScreenEnabler2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v3h1v-2h2v-1zm11 0v1h2v2h1v-3zm-4 1c-2.5567 0-5.7907 1.9477-6.9551 5.7051a1.0001 1.0001 0 0 0 -.0058594.57031c1.1244 3.9354 4.4609 5.7246 6.9609 5.7246s5.8365-1.7892 6.9609-5.7246a1.0001 1.0001 0 0 0 0-.55273c-1.1003-3.7876-4.4066-5.7227-6.9609-5.7227zm0 2a4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4zm0 2a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-7 6v3h3v-1h-2v-2zm13 0v2h-2v1h3v-3z" fill="#8da5f3" fill-opacity=".98824" fill-rule="evenodd"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v3h1v-2h2v-1zm11 0v1h2v2h1v-3zm-4 1c-2.5567 0-5.7907 1.9477-6.9551 5.7051a1.0001 1.0001 0 0 0 -.0058594.57031c1.1244 3.9354 4.4609 5.7246 6.9609 5.7246s5.8365-1.7892 6.9609-5.7246a1.0001 1.0001 0 0 0 0-.55273c-1.1003-3.7876-4.4066-5.7227-6.9609-5.7227zm0 2a4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4zm0 2a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-7 6v3h3v-1h-2v-2zm13 0v2h-2v1h3v-3z" fill="#8da5f3" fill-rule="evenodd"/></svg>
diff --git a/editor/icons/YSort.svg b/editor/icons/YSort.svg
index 31e5d9a67e..8394a3bb9b 100644
--- a/editor/icons/YSort.svg
+++ b/editor/icons/YSort.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m4 1-3 3h2v8h-2l3 3 3-3h-2v-8h2zm5 1v2h6v-2zm0 5v2h4v-2zm0 5v2h2v-2z" fill="#8da5f3" fill-opacity=".98824"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m4 1-3 3h2v8h-2l3 3 3-3h-2v-8h2zm5 1v2h6v-2zm0 5v2h4v-2zm0 5v2h2v-2z" fill="#8da5f3"/></svg>
diff --git a/editor/icons/ZoomLess.svg b/editor/icons/ZoomLess.svg
index 18b052c32a..53298ed6ed 100644
--- a/editor/icons/ZoomLess.svg
+++ b/editor/icons/ZoomLess.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><circle cx="8" cy="1044.4" fill-opacity=".39216" r="8" stroke-opacity=".98824"/><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-4 6h8v2h-8z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><circle cx="8" cy="1044.4" fill-opacity=".39216" r="8"/><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-4 6h8v2h-8z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/icons/ZoomMore.svg b/editor/icons/ZoomMore.svg
index fdc80611da..2b84e822e6 100644
--- a/editor/icons/ZoomMore.svg
+++ b/editor/icons/ZoomMore.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><circle cx="8" cy="1044.4" fill-opacity=".39216" r="8" stroke-opacity=".98824"/><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-1 3h2v3h3v2h-3v3h-2v-3h-3v-2h3z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><circle cx="8" cy="1044.4" fill-opacity=".39216" r="8"/><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-1 3h2v3h3v2h-3v3h-2v-3h-3v-2h3z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/icons/ZoomReset.svg b/editor/icons/ZoomReset.svg
index f6793b6816..ffb0d42563 100644
--- a/editor/icons/ZoomReset.svg
+++ b/editor/icons/ZoomReset.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><circle cx="8" cy="1044.4" fill-opacity=".39216" r="8" stroke-opacity=".98824"/><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-.029297 3.002a1.0001 1.0001 0 0 1 1.0293.99805v7h-2v-5.1309l-1.4453.96289-1.1094-1.6641 3-2a1.0001 1.0001 0 0 1 .52539-.16602z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"><circle cx="8" cy="1044.4" fill-opacity=".39216" r="8"/><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-.029297 3.002a1.0001 1.0001 0 0 1 1.0293.99805v7h-2v-5.1309l-1.4453.96289-1.1094-1.6641 3-2a1.0001 1.0001 0 0 1 .52539-.16602z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp
index fb14dcf888..7afce116b8 100644
--- a/editor/import/editor_import_plugin.cpp
+++ b/editor/import/editor_import_plugin.cpp
@@ -31,6 +31,7 @@
#include "editor_import_plugin.h"
#include "core/object/script_language.h"
+#include "editor/editor_file_system.h"
EditorImportPlugin::EditorImportPlugin() {
}
@@ -172,21 +173,33 @@ Error EditorImportPlugin::import(const String &p_source_file, const String &p_sa
++E;
}
- int err = 0;
+ Error err = OK;
if (GDVIRTUAL_CALL(_import, p_source_file, p_save_path, options, platform_variants, gen_files, err)) {
- Error ret_err = Error(err);
-
for (int i = 0; i < platform_variants.size(); i++) {
r_platform_variants->push_back(platform_variants[i]);
}
for (int i = 0; i < gen_files.size(); i++) {
r_gen_files->push_back(gen_files[i]);
}
- return ret_err;
+ return err;
}
ERR_FAIL_V_MSG(ERR_METHOD_NOT_FOUND, "Unimplemented _import in add-on.");
}
+Error EditorImportPlugin::_append_import_external_resource(const String &p_file, const Dictionary &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters) {
+ HashMap<StringName, Variant> options;
+ List<Variant> keys;
+ p_custom_options.get_key_list(&keys);
+ for (const Variant &K : keys) {
+ options.insert(K, p_custom_options[K]);
+ }
+ return append_import_external_resource(p_file, options, p_custom_importer, p_generator_parameters);
+}
+
+Error EditorImportPlugin::append_import_external_resource(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters) {
+ return EditorFileSystem::get_singleton()->reimport_append(p_file, p_custom_options, p_custom_importer, p_generator_parameters);
+}
+
void EditorImportPlugin::_bind_methods() {
GDVIRTUAL_BIND(_get_importer_name)
GDVIRTUAL_BIND(_get_visible_name)
@@ -200,4 +213,5 @@ void EditorImportPlugin::_bind_methods() {
GDVIRTUAL_BIND(_get_import_order)
GDVIRTUAL_BIND(_get_option_visibility, "path", "option_name", "options")
GDVIRTUAL_BIND(_import, "source_file", "save_path", "options", "platform_variants", "gen_files");
+ ClassDB::bind_method(D_METHOD("append_import_external_resource", "path", "custom_options", "custom_importer", "generator_parameters"), &EditorImportPlugin::_append_import_external_resource, DEFVAL(Dictionary()), DEFVAL(String()), DEFVAL(Variant()));
}
diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h
index 0f79ba4783..fb164c7f15 100644
--- a/editor/import/editor_import_plugin.h
+++ b/editor/import/editor_import_plugin.h
@@ -51,7 +51,9 @@ protected:
GDVIRTUAL0RC(float, _get_priority)
GDVIRTUAL0RC(int, _get_import_order)
GDVIRTUAL3RC(bool, _get_option_visibility, String, StringName, Dictionary)
- GDVIRTUAL5RC(int, _import, String, String, Dictionary, TypedArray<String>, TypedArray<String>)
+ GDVIRTUAL5RC(Error, _import, String, String, Dictionary, TypedArray<String>, TypedArray<String>)
+
+ Error _append_import_external_resource(const String &p_file, const Dictionary &p_custom_options = Dictionary(), const String &p_custom_importer = String(), Variant p_generator_parameters = Variant());
public:
EditorImportPlugin();
@@ -67,6 +69,7 @@ public:
virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const override;
virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
+ Error append_import_external_resource(const String &p_file, const HashMap<StringName, Variant> &p_custom_options = HashMap<StringName, Variant>(), const String &p_custom_importer = String(), Variant p_generator_parameters = Variant());
};
#endif // EDITOR_IMPORT_PLUGIN_H
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index bc4ced7ea2..10a0c2662f 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -123,6 +123,9 @@ bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_path,
if (p_option == "compress/lossy_quality" && p_options.has("compress/mode")) {
return int(p_options["compress/mode"]) == COMPRESS_LOSSY;
}
+ if ((p_option == "compress/high_quality" || p_option == "compress/hdr_compression") && p_options.has("compress/mode")) {
+ return int(p_options["compress/mode"]) == COMPRESS_VRAM_COMPRESSED;
+ }
return true;
}
@@ -136,9 +139,9 @@ String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
void ResourceImporterLayeredTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/high_quality"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized,Normal Map (RG Channels)"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1));
@@ -283,8 +286,8 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
int compress_mode = p_options["compress/mode"];
float lossy = p_options["compress/lossy_quality"];
+ float high_quality = p_options["compress/high_quality"];
int hdr_compression = p_options["compress/hdr_compression"];
- int bptc_ldr = p_options["compress/bptc_ldr"];
bool mipmaps = p_options["mipmaps/generate"];
int channel_pack = p_options["compress/channel_pack"];
@@ -389,9 +392,10 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
texture_import->compress_mode = compress_mode;
texture_import->lossy = lossy;
texture_import->hdr_compression = hdr_compression;
- texture_import->bptc_ldr = bptc_ldr;
texture_import->mipmaps = mipmaps;
texture_import->used_channels = used_channels;
+ texture_import->high_quality = high_quality;
+
_check_compress_ctex(p_source_file, texture_import);
if (r_metadata) {
Dictionary meta;
@@ -406,12 +410,11 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
}
const char *ResourceImporterLayeredTexture::compression_formats[] = {
- "bptc",
- "s3tc",
- "etc",
- "etc2",
+ "s3tc_bptc",
+ "etc2_astc",
nullptr
};
+
String ResourceImporterLayeredTexture::get_import_settings_string() const {
String s;
@@ -450,12 +453,16 @@ bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_p
bool valid = true;
while (compression_formats[index]) {
String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
- bool test = GLOBAL_GET(setting_path);
- if (test) {
- if (!formats_imported.has(compression_formats[index])) {
- valid = false;
- break;
+ if (ProjectSettings::get_singleton()->has_setting(setting_path)) {
+ bool test = GLOBAL_GET(setting_path);
+ if (test) {
+ if (!formats_imported.has(compression_formats[index])) {
+ valid = false;
+ break;
+ }
}
+ } else {
+ WARN_PRINT("Setting for imported format not found: " + setting_path);
}
index++;
}
@@ -484,64 +491,83 @@ void ResourceImporterLayeredTexture::_check_compress_ctex(const String &p_source
// Must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
// Android, GLES 2.x
- bool can_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_bptc");
- if (can_bptc) {
- r_texture_import->formats_imported.push_back("bptc"); // BPTC needs to be added anyway.
+ const bool can_s3tc_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC;
+ const bool can_etc2_astc = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC;
+
+ // Add list of formats imported
+ if (can_s3tc_bptc) {
+ r_texture_import->formats_imported.push_back("s3tc_bptc");
}
+ if (can_etc2_astc) {
+ r_texture_import->formats_imported.push_back("etc2_astc");
+ }
+
bool can_compress_hdr = r_texture_import->hdr_compression > 0;
ERR_FAIL_NULL(r_texture_import->image);
bool is_hdr = (r_texture_import->image->get_format() >= Image::FORMAT_RF && r_texture_import->image->get_format() <= Image::FORMAT_RGBE9995);
- bool is_ldr = (r_texture_import->image->get_format() >= Image::FORMAT_L8 && r_texture_import->image->get_format() <= Image::FORMAT_RGB565);
- bool can_s3tc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc");
ERR_FAIL_NULL(r_texture_import->slices);
// Can compress hdr, but hdr with alpha is not compressible.
- if (r_texture_import->hdr_compression == 2) {
- // The user selected to compress hdr anyway, so force an alpha-less format.
- if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) {
- for (int i = 0; i < r_texture_import->slices->size(); i++) {
- r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF);
- }
+ bool use_uncompressed = false;
+
+ if (is_hdr) {
+ if (r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA) {
+ if (r_texture_import->hdr_compression == 2) {
+ // The user selected to compress hdr anyway, so force an alpha-less format.
+ if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) {
+ for (int i = 0; i < r_texture_import->slices->size(); i++) {
+ r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF);
+ }
- } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) {
- for (int i = 0; i < r_texture_import->slices->size(); i++) {
- r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH);
+ } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) {
+ for (int i = 0; i < r_texture_import->slices->size(); i++) {
+ r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH);
+ }
+ }
+ } else {
+ can_compress_hdr = false;
}
}
- } else {
- can_compress_hdr = false;
- }
- if (is_hdr && can_compress_hdr) {
- if (!can_bptc) {
+ if (!can_compress_hdr) {
//default to rgbe
if (r_texture_import->image->get_format() != Image::FORMAT_RGBE9995) {
for (int i = 0; i < r_texture_import->slices->size(); i++) {
r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBE9995);
}
}
+ use_uncompressed = true;
}
- } else {
- can_bptc = false;
}
- if (is_ldr && can_bptc) {
- if (r_texture_import->bptc_ldr == 0 || (r_texture_import->bptc_ldr == 1 && !(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA))) {
- can_bptc = false;
- }
- }
- if (!(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA)) {
- if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2")) {
- _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".etc2." + extension, r_texture_import->compress_mode, r_texture_import->lossy, Image::COMPRESS_ETC2, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true);
- r_texture_import->platform_variants->push_back("etc2");
- r_texture_import->formats_imported.push_back("etc2");
+ if (use_uncompressed) {
+ _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + extension, COMPRESS_VRAM_UNCOMPRESSED, r_texture_import->lossy, Image::COMPRESS_S3TC /* IGNORED */, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false);
+ } else {
+ if (can_s3tc_bptc) {
+ Image::CompressMode image_compress_mode;
+ String image_compress_format;
+ if (r_texture_import->high_quality || is_hdr) {
+ image_compress_mode = Image::COMPRESS_BPTC;
+ image_compress_format = "bptc";
+ } else {
+ image_compress_mode = Image::COMPRESS_S3TC;
+ image_compress_format = "s3tc";
+ }
+ _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + image_compress_format + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, image_compress_mode, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true);
+ r_texture_import->platform_variants->push_back(image_compress_format);
}
- if (can_bptc || can_s3tc) {
- _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".s3tc." + extension, r_texture_import->compress_mode, r_texture_import->lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false);
- r_texture_import->platform_variants->push_back("s3tc");
- r_texture_import->formats_imported.push_back("s3tc");
+ if (can_etc2_astc) {
+ Image::CompressMode image_compress_mode;
+ String image_compress_format;
+ if (r_texture_import->high_quality || is_hdr) {
+ image_compress_mode = Image::COMPRESS_ASTC;
+ image_compress_format = "astc";
+ } else {
+ image_compress_mode = Image::COMPRESS_ETC2;
+ image_compress_format = "etc2";
+ }
+ _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + image_compress_format + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, image_compress_mode, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true);
+ r_texture_import->platform_variants->push_back(image_compress_format);
}
- return;
}
- EditorNode::add_io_error(vformat(TTR("%s: No suitable PC VRAM compression algorithm enabled in Project Settings (S3TC or BPTC). This texture may not display correctly on desktop platforms."), p_source_file));
}
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
index 5118ad7ba4..52fd37639d 100644
--- a/editor/import/resource_importer_layered_texture.h
+++ b/editor/import/resource_importer_layered_texture.h
@@ -51,8 +51,8 @@ public:
int compress_mode = 0;
float lossy = 1.0;
int hdr_compression = 0;
- int bptc_ldr = 0;
bool mipmaps = true;
+ bool high_quality = false;
Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA;
virtual ~LayeredTextureImport() {}
};
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 102fa903b8..d0f04cb46f 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -54,7 +54,7 @@
#include "scene/resources/world_boundary_shape_3d.h"
uint32_t EditorSceneFormatImporter::get_import_flags() const {
- int ret;
+ uint32_t ret;
if (GDVIRTUAL_CALL(_get_import_flags, ret)) {
return ret;
}
@@ -1085,10 +1085,10 @@ Node *ResourceImporterScene::_post_fix_animations(Node *p_node, Node *p_root, co
return p_node;
}
-Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) {
+Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps, float p_applied_root_scale) {
// children first
for (int i = 0; i < p_node->get_child_count(); i++) {
- Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_occluder_arrays, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps);
+ Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_occluder_arrays, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps, p_applied_root_scale);
if (!r) {
i--; //was erased
}
@@ -1231,7 +1231,8 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
} else {
shapes = get_collision_shapes(
m->get_mesh(),
- node_settings);
+ node_settings,
+ p_applied_root_scale);
}
if (shapes.size()) {
@@ -1242,6 +1243,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
p_node->add_child(col, true);
col->set_owner(p_node->get_owner());
col->set_transform(get_collision_shapes_transform(node_settings));
+ col->set_position(p_applied_root_scale * col->get_position());
base = col;
} break;
case MESH_PHYSICS_RIGID_BODY_AND_MESH: {
@@ -1249,6 +1251,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
rigid_body->set_name(p_node->get_name());
p_node->replace_by(rigid_body);
rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
+ rigid_body->set_position(p_applied_root_scale * rigid_body->get_position());
p_node = rigid_body;
mi->set_transform(Transform3D());
rigid_body->add_child(mi, true);
@@ -1258,6 +1261,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
case MESH_PHYSICS_STATIC_COLLIDER_ONLY: {
StaticBody3D *col = memnew(StaticBody3D);
col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
+ col->set_position(p_applied_root_scale * col->get_position());
col->set_name(p_node->get_name());
p_node->replace_by(col);
memdelete(p_node);
@@ -1267,6 +1271,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<
case MESH_PHYSICS_AREA_ONLY: {
Area3D *area = memnew(Area3D);
area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
+ area->set_position(p_applied_root_scale * area->get_position());
area->set_name(p_node->get_name());
p_node->replace_by(area);
memdelete(p_node);
@@ -1865,6 +1870,7 @@ void ResourceImporterScene::get_import_options(const String &p_path, List<Import
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 30));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/trimming"), false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/remove_immutable_tracks"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "import_script/path", PROPERTY_HINT_FILE, script_ext_hint), ""));
r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "_subresources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), Dictionary()));
@@ -2283,7 +2289,14 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file, const HashM
ERR_FAIL_COND_V(!importer.is_valid(), nullptr);
Error err = OK;
- Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, p_options, nullptr, &err);
+ HashMap<StringName, Variant> options_dupe = p_options;
+
+ // By default, the GLTF importer will extract embedded images into files on disk
+ // However, we do not want the advanced settings dialog to be able to write files on disk.
+ // To avoid this and also avoid compressing to basis every time, we are using the uncompressed option.
+ options_dupe["gltf/embedded_image_handling"] = 3; // Embed as Uncompressed defined in GLTFState::GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
+
+ Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, options_dupe, nullptr, &err);
if (!scene || err != OK) {
return nullptr;
}
@@ -2397,7 +2410,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
fps = (float)p_options[SNAME("animation/fps")];
}
_pre_fix_animations(scene, scene, node_data, animation_data, fps);
- _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps);
+ _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps, apply_root ? root_scale : 1.0);
_post_fix_animations(scene, scene, node_data, animation_data, fps);
String root_type = p_options["nodes/root_type"];
@@ -2614,8 +2627,58 @@ Node *EditorSceneFormatImporterESCN::import_scene(const String &p_path, uint32_t
Error error;
Ref<PackedScene> ps = ResourceFormatLoaderText::singleton->load(p_path, p_path, &error);
ERR_FAIL_COND_V_MSG(!ps.is_valid(), nullptr, "Cannot load scene as text resource from path '" + p_path + "'.");
-
Node *scene = ps->instantiate();
+ TypedArray<Node> nodes = scene->find_children("*", "MeshInstance3D");
+ for (int32_t node_i = 0; node_i < nodes.size(); node_i++) {
+ MeshInstance3D *mesh_3d = cast_to<MeshInstance3D>(nodes[node_i]);
+ Ref<ImporterMesh> mesh;
+ mesh.instantiate();
+ // Ignore the aabb, it will be recomputed.
+ ImporterMeshInstance3D *importer_mesh_3d = memnew(ImporterMeshInstance3D);
+ importer_mesh_3d->set_name(mesh_3d->get_name());
+ importer_mesh_3d->set_transform(mesh_3d->get_relative_transform(mesh_3d->get_parent()));
+ importer_mesh_3d->set_skin(mesh_3d->get_skin());
+ importer_mesh_3d->set_skeleton_path(mesh_3d->get_skeleton_path());
+ Ref<ArrayMesh> array_mesh_3d_mesh = mesh_3d->get_mesh();
+ if (array_mesh_3d_mesh.is_valid()) {
+ // For the MeshInstance3D nodes, we need to convert the ArrayMesh to an ImporterMesh specially.
+ mesh->set_name(array_mesh_3d_mesh->get_name());
+ for (int32_t blend_i = 0; blend_i < array_mesh_3d_mesh->get_blend_shape_count(); blend_i++) {
+ mesh->add_blend_shape(array_mesh_3d_mesh->get_blend_shape_name(blend_i));
+ }
+ for (int32_t surface_i = 0; surface_i < array_mesh_3d_mesh->get_surface_count(); surface_i++) {
+ mesh->add_surface(array_mesh_3d_mesh->surface_get_primitive_type(surface_i),
+ array_mesh_3d_mesh->surface_get_arrays(surface_i),
+ array_mesh_3d_mesh->surface_get_blend_shape_arrays(surface_i),
+ array_mesh_3d_mesh->surface_get_lods(surface_i),
+ array_mesh_3d_mesh->surface_get_material(surface_i),
+ array_mesh_3d_mesh->surface_get_name(surface_i),
+ array_mesh_3d_mesh->surface_get_format(surface_i));
+ }
+ mesh->set_blend_shape_mode(array_mesh_3d_mesh->get_blend_shape_mode());
+ importer_mesh_3d->set_mesh(mesh);
+ mesh_3d->replace_by(importer_mesh_3d);
+ continue;
+ }
+ Ref<Mesh> mesh_3d_mesh = mesh_3d->get_mesh();
+ if (mesh_3d_mesh.is_valid()) {
+ // For the MeshInstance3D nodes, we need to convert the Mesh to an ImporterMesh specially.
+ mesh->set_name(mesh_3d_mesh->get_name());
+ for (int32_t surface_i = 0; surface_i < mesh_3d_mesh->get_surface_count(); surface_i++) {
+ mesh->add_surface(mesh_3d_mesh->surface_get_primitive_type(surface_i),
+ mesh_3d_mesh->surface_get_arrays(surface_i),
+ Array(),
+ mesh_3d_mesh->surface_get_lods(surface_i),
+ mesh_3d_mesh->surface_get_material(surface_i),
+ mesh_3d_mesh->surface_get_material(surface_i).is_valid() ? mesh_3d_mesh->surface_get_material(surface_i)->get_name() : String(),
+ mesh_3d_mesh->surface_get_format(surface_i));
+ }
+ importer_mesh_3d->set_mesh(mesh);
+ mesh_3d->replace_by(importer_mesh_3d);
+ continue;
+ }
+ }
+
ERR_FAIL_COND_V(!scene, nullptr);
return scene;
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 2d08d4df50..d6d83a45d3 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -56,7 +56,7 @@ protected:
Node *import_scene_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options);
Ref<Animation> import_animation_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options);
- GDVIRTUAL0RC(int, _get_import_flags)
+ GDVIRTUAL0RC(uint32_t, _get_import_flags)
GDVIRTUAL0RC(Vector<String>, _get_extensions)
GDVIRTUAL3R(Object *, _import_scene, String, uint32_t, Dictionary)
GDVIRTUAL1(_get_import_options, String)
@@ -279,7 +279,7 @@ public:
Node *_pre_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &r_collision_map, Pair<PackedVector3Array, PackedInt32Array> *r_occluder_arrays, List<Pair<NodePath, Node *>> &r_node_renames);
Node *_pre_fix_animations(Node *p_node, Node *p_root, const Dictionary &p_node_data, const Dictionary &p_animation_data, float p_animation_fps);
- Node *_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps);
+ Node *_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps, float p_applied_root_scale);
Node *_post_fix_animations(Node *p_node, Node *p_root, const Dictionary &p_node_data, const Dictionary &p_animation_data, float p_animation_fps);
Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks);
@@ -298,7 +298,7 @@ public:
ResourceImporterScene(bool p_animation_import = false);
template <class M>
- static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options);
+ static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options, float p_applied_root_scale);
template <class M>
static Transform3D get_collision_shapes_transform(const M &p_options);
@@ -314,7 +314,7 @@ public:
};
template <class M>
-Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) {
+Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options, float p_applied_root_scale) {
ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX;
if (p_options.has(SNAME("physics/shape_type"))) {
generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int();
@@ -409,7 +409,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
Ref<BoxShape3D> box;
box.instantiate();
if (p_options.has(SNAME("primitive/size"))) {
- box->set_size(p_options[SNAME("primitive/size")]);
+ box->set_size(p_options[SNAME("primitive/size")].operator Vector3() * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
@@ -420,7 +420,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
Ref<SphereShape3D> sphere;
sphere.instantiate();
if (p_options.has(SNAME("primitive/radius"))) {
- sphere->set_radius(p_options[SNAME("primitive/radius")]);
+ sphere->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
@@ -430,10 +430,10 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
Ref<CylinderShape3D> cylinder;
cylinder.instantiate();
if (p_options.has(SNAME("primitive/height"))) {
- cylinder->set_height(p_options[SNAME("primitive/height")]);
+ cylinder->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale);
}
if (p_options.has(SNAME("primitive/radius"))) {
- cylinder->set_radius(p_options[SNAME("primitive/radius")]);
+ cylinder->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
@@ -443,10 +443,10 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
Ref<CapsuleShape3D> capsule;
capsule.instantiate();
if (p_options.has(SNAME("primitive/height"))) {
- capsule->set_height(p_options[SNAME("primitive/height")]);
+ capsule->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale);
}
if (p_options.has(SNAME("primitive/radius"))) {
- capsule->set_radius(p_options[SNAME("primitive/radius")]);
+ capsule->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index b9b6391432..c05e7582eb 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -169,9 +169,14 @@ String ResourceImporterTexture::get_resource_type() const {
}
bool ResourceImporterTexture::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
- if (p_option == "compress/lossy_quality") {
+ if (p_option == "compress/high_quality" || p_option == "compress/hdr_compression") {
int compress_mode = int(p_options["compress/mode"]);
- if (compress_mode != COMPRESS_LOSSY && compress_mode != COMPRESS_VRAM_COMPRESSED) {
+ if (compress_mode != COMPRESS_VRAM_COMPRESSED) {
+ return false;
+ }
+ } else if (p_option == "compress/lossy_quality") {
+ int compress_mode = int(p_options["compress/mode"]);
+ if (compress_mode != COMPRESS_LOSSY) {
return false;
}
} else if (p_option == "compress/hdr_mode") {
@@ -186,15 +191,6 @@ bool ResourceImporterTexture::get_option_visibility(const String &p_path, const
}
} else if (p_option == "mipmaps/limit") {
return p_options["mipmaps/generate"];
-
- } else if (p_option == "compress/bptc_ldr") {
- int compress_mode = int(p_options["compress/mode"]);
- if (compress_mode < COMPRESS_VRAM_COMPRESSED) {
- return false;
- }
- if (!GLOBAL_GET("rendering/textures/vram_compression/import_bptc")) {
- return false;
- }
}
return true;
@@ -216,9 +212,9 @@ String ResourceImporterTexture::get_preset_name(int p_idx) const {
void ResourceImporterTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/high_quality"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), (p_preset == PRESET_3D ? true : false)));
@@ -289,7 +285,7 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
case COMPRESS_VRAM_COMPRESSED: {
Ref<Image> image = p_image->duplicate();
- image->compress_from_channels(p_compress_format, p_channels, p_lossy_quality);
+ image->compress_from_channels(p_compress_format, p_channels);
f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE);
f->store_16(image->get_width());
@@ -421,7 +417,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
const int pack_channels = p_options["compress/channel_pack"];
const int normal = p_options["compress/normal_map"];
const int hdr_compression = p_options["compress/hdr_compression"];
- const int bptc_ldr = p_options["compress/bptc_ldr"];
+ const int high_quality = p_options["compress/high_quality"];
// Mipmaps.
const bool mipmaps = p_options["mipmaps/generate"];
@@ -594,19 +590,22 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
// Android, GLES 2.x
const bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
- bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGB565);
- const bool can_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_bptc");
- const bool can_s3tc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc");
+ const bool can_s3tc_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC;
+ const bool can_etc2_astc = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC;
- if (can_bptc) {
- // Add to the list anyway.
- formats_imported.push_back("bptc");
+ // Add list of formats imported
+ if (can_s3tc_bptc) {
+ formats_imported.push_back("s3tc_bptc");
+ }
+ if (can_etc2_astc) {
+ formats_imported.push_back("etc2_astc");
}
bool can_compress_hdr = hdr_compression > 0;
bool has_alpha = image->detect_alpha() != Image::ALPHA_NONE;
+ bool use_uncompressed = false;
- if (is_hdr && can_compress_hdr) {
+ if (is_hdr) {
if (has_alpha) {
// Can compress HDR, but HDR with alpha is not compressible.
if (hdr_compression == 2) {
@@ -625,36 +624,41 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
// Fallback to RGBE99995.
if (image->get_format() != Image::FORMAT_RGBE9995) {
image->convert(Image::FORMAT_RGBE9995);
+ use_uncompressed = true;
}
}
}
- bool ok_on_pc = false;
- if (can_bptc || can_s3tc) {
- ok_on_pc = true;
- Image::CompressMode image_compress_mode = Image::COMPRESS_BPTC;
- if (!bptc_ldr && can_s3tc && is_ldr) {
- image_compress_mode = Image::COMPRESS_S3TC;
+ if (use_uncompressed) {
+ _save_ctex(image, p_save_path + ".ctex", COMPRESS_VRAM_UNCOMPRESSED, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
+ } else {
+ if (can_s3tc_bptc) {
+ Image::CompressMode image_compress_mode;
+ String image_compress_format;
+ if (high_quality || is_hdr) {
+ image_compress_mode = Image::COMPRESS_BPTC;
+ image_compress_format = "bptc";
+ } else {
+ image_compress_mode = Image::COMPRESS_S3TC;
+ image_compress_format = "s3tc";
+ }
+ _save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
+ r_platform_variants->push_back(image_compress_format);
}
- _save_ctex(image, p_save_path + ".s3tc.ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
- r_platform_variants->push_back("s3tc");
- formats_imported.push_back("s3tc");
- }
-
- if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2")) {
- _save_ctex(image, p_save_path + ".etc2.ctex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel);
- r_platform_variants->push_back("etc2");
- formats_imported.push_back("etc2");
- }
- if (GLOBAL_GET("rendering/textures/vram_compression/import_etc")) {
- _save_ctex(image, p_save_path + ".etc.ctex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel);
- r_platform_variants->push_back("etc");
- formats_imported.push_back("etc");
- }
-
- if (!ok_on_pc) {
- EditorNode::add_io_error(vformat(TTR("%s: No suitable desktop VRAM compression algorithm enabled in Project Settings (S3TC or BPTC). This texture may not display correctly on desktop platforms."), p_source_file));
+ if (can_etc2_astc) {
+ Image::CompressMode image_compress_mode;
+ String image_compress_format;
+ if (high_quality || is_hdr) {
+ image_compress_mode = Image::COMPRESS_ASTC;
+ image_compress_format = "astc";
+ } else {
+ image_compress_mode = Image::COMPRESS_ETC2;
+ image_compress_format = "etc2";
+ }
+ _save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
+ r_platform_variants->push_back(image_compress_format);
+ }
}
} else {
// Import normally.
@@ -688,10 +692,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
}
const char *ResourceImporterTexture::compression_formats[] = {
- "bptc",
- "s3tc",
- "etc",
- "etc2",
+ "s3tc_bptc",
+ "etc2_astc",
nullptr
};
String ResourceImporterTexture::get_import_settings_string() const {
@@ -741,12 +743,16 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) co
bool valid = true;
while (compression_formats[index]) {
String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
- bool test = GLOBAL_GET(setting_path);
- if (test) {
- if (!formats_imported.has(compression_formats[index])) {
- valid = false;
- break;
+ if (ProjectSettings::get_singleton()->has_setting(setting_path)) {
+ bool test = GLOBAL_GET(setting_path);
+ if (test) {
+ if (!formats_imported.has(compression_formats[index])) {
+ valid = false;
+ break;
+ }
}
+ } else {
+ WARN_PRINT("Setting for imported format not found: " + setting_path);
}
index++;
}
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 044f7475c2..8d26feebf4 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -441,7 +441,7 @@ void SceneImportSettings::_update_view_gizmos() {
// This collider_view doesn't have a mesh so we need to generate a new one.
// Generate the mesh collider.
- Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings);
+ Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings, 1.0);
const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings);
Ref<ArrayMesh> collider_view_mesh;
diff --git a/editor/input_event_configuration_dialog.cpp b/editor/input_event_configuration_dialog.cpp
index 37c2fd5f1e..fb450a41d3 100644
--- a/editor/input_event_configuration_dialog.cpp
+++ b/editor/input_event_configuration_dialog.cpp
@@ -201,7 +201,7 @@ void InputEventConfigurationDialog::_on_listen_input_changed(const Ref<InputEven
}
if (k.is_valid()) {
- k->set_pressed(false); // To avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
+ k->set_pressed(false); // To avoid serialization of 'pressed' property - doesn't matter for actions anyway.
if (key_mode->get_selected_id() == KEYMODE_KEYCODE) {
k->set_physical_keycode(Key::NONE);
k->set_key_label(Key::NONE);
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 33aebe5883..df94815105 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -38,6 +38,7 @@
#include "editor/editor_undo_redo_manager.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/gui/check_box.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
@@ -335,6 +336,7 @@ void AnimationNodeBlendSpace1DEditor::_update_space() {
min_value->set_value(blend_space->get_min_space());
sync->set_pressed(blend_space->is_using_sync());
+ interpolation->select(blend_space->get_blend_mode());
label_value->set_text(blend_space->get_value_label());
@@ -361,6 +363,8 @@ void AnimationNodeBlendSpace1DEditor::_config_changed(double) {
undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
undo_redo->add_do_method(blend_space.ptr(), "set_use_sync", sync->is_pressed());
undo_redo->add_undo_method(blend_space.ptr(), "set_use_sync", blend_space->is_using_sync());
+ undo_redo->add_do_method(blend_space.ptr(), "set_blend_mode", interpolation->get_selected());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_blend_mode", blend_space->get_blend_mode());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
@@ -579,6 +583,10 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
tool_erase->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
snap->set_icon(get_theme_icon(SNAME("SnapGrid"), SNAME("EditorIcons")));
open_editor->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")));
+ interpolation->clear();
+ interpolation->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), "", 0);
+ interpolation->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), "", 1);
+ interpolation->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), "", 2);
} break;
case NOTIFICATION_PROCESS: {
@@ -639,6 +647,7 @@ void AnimationNodeBlendSpace1DEditor::edit(const Ref<AnimationNode> &p_node) {
min_value->set_editable(!read_only);
max_value->set_editable(!read_only);
sync->set_disabled(read_only);
+ interpolation->set_disabled(read_only);
}
AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = nullptr;
@@ -707,6 +716,13 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
top_hb->add_child(sync);
sync->connect("toggled", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+ top_hb->add_child(memnew(VSeparator));
+
+ top_hb->add_child(memnew(Label(TTR("Blend:"))));
+ interpolation = memnew(OptionButton);
+ top_hb->add_child(interpolation);
+ interpolation->connect("item_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+
edit_hb = memnew(HBoxContainer);
top_hb->add_child(edit_hb);
edit_hb->add_child(memnew(VSeparator));
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index e71a4bd1b9..90104fc310 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -41,6 +41,7 @@
#include "scene/gui/tree.h"
class CheckBox;
+class OptionButton;
class PanelContainer;
class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
@@ -66,6 +67,7 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
SpinBox *min_value = nullptr;
CheckBox *sync = nullptr;
+ OptionButton *interpolation = nullptr;
HBoxContainer *edit_hb = nullptr;
SpinBox *edit_value = nullptr;
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index f5f9ec11b3..77785b15ca 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -985,8 +985,6 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
undo_redo->create_action(TTR("Node Renamed"));
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
- undo_redo->add_do_method(tree, "rename_parameter", base_path + prev_name, base_path + name);
- undo_redo->add_undo_method(tree, "rename_parameter", base_path + name, base_path + prev_name);
undo_redo->add_do_method(this, "update_graph");
undo_redo->add_undo_method(this, "update_graph");
undo_redo->commit_action();
@@ -1111,7 +1109,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
add_options.push_back(AddOption("Add3", "AnimationNodeAdd3", 3));
add_options.push_back(AddOption("Blend2", "AnimationNodeBlend2", 2));
add_options.push_back(AddOption("Blend3", "AnimationNodeBlend3", 3));
- add_options.push_back(AddOption("Seek", "AnimationNodeTimeSeek", 1));
+ add_options.push_back(AddOption("TimeSeek", "AnimationNodeTimeSeek", 1));
add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale", 1));
add_options.push_back(AddOption("Transition", "AnimationNodeTransition"));
add_options.push_back(AddOption("BlendTree", "AnimationNodeBlendTree"));
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 30e06bfcf4..b33ad67f23 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1105,9 +1105,24 @@ void AnimationPlayerEditor::_animation_duplicate() {
return;
}
+ int count = 2;
String new_name = current;
- while (player->has_animation(new_name)) {
- new_name = new_name + " (copy)";
+ PackedStringArray split = new_name.split("_");
+ int last_index = split.size() - 1;
+ if (last_index > 0 && split[last_index].is_valid_int() && split[last_index].to_int() >= 0) {
+ count = split[last_index].to_int();
+ split.remove_at(last_index);
+ new_name = String("_").join(split);
+ }
+ while (true) {
+ String attempt = new_name;
+ attempt += vformat("_%d", count);
+ if (player->has_animation(attempt)) {
+ count++;
+ continue;
+ }
+ new_name = attempt;
+ break;
}
if (new_name.contains("/")) {
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index e09636d297..0f9ce89f02 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5401,11 +5401,13 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_physics_process(true);
RenderingServer::get_singleton()->viewport_set_disable_2d(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), false);
+ RenderingServer::get_singleton()->viewport_set_environment_mode(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), RS::VIEWPORT_ENVIRONMENT_ENABLED);
} else {
canvas_item_editor->hide();
canvas_item_editor->set_physics_process(false);
RenderingServer::get_singleton()->viewport_set_disable_2d(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), true);
+ RenderingServer::get_singleton()->viewport_set_environment_mode(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), RS::VIEWPORT_ENVIRONMENT_DISABLED);
}
}
diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp
index 470b90aa7f..3bf2b95c26 100644
--- a/editor/plugins/control_editor_plugin.cpp
+++ b/editor/plugins/control_editor_plugin.cpp
@@ -423,7 +423,7 @@ void EditorInspectorPluginControl::parse_group(Object *p_object, const String &p
add_custom_control(pos_warning);
}
-bool EditorInspectorPluginControl::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPluginControl::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
Control *control = Object::cast_to<Control>(p_object);
if (!control) {
return false;
diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h
index 779637317d..19e004a390 100644
--- a/editor/plugins/control_editor_plugin.h
+++ b/editor/plugins/control_editor_plugin.h
@@ -129,7 +129,7 @@ class EditorInspectorPluginControl : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_group(Object *p_object, const String &p_group) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
// Toolbar controls.
diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp
index db4a103624..d5f3b897c9 100644
--- a/editor/plugins/font_config_plugin.cpp
+++ b/editor/plugins/font_config_plugin.cpp
@@ -874,7 +874,7 @@ bool EditorInspectorPluginFontVariation::can_handle(Object *p_object) {
return (Object::cast_to<FontVariation>(p_object) != nullptr) || (Object::cast_to<DynamicFontImportSettingsData>(p_object) != nullptr);
}
-bool EditorInspectorPluginFontVariation::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPluginFontVariation::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if (p_path == "variation_opentype") {
add_property_editor(p_path, memnew(EditorPropertyOTVariation));
return true;
@@ -976,7 +976,7 @@ void EditorInspectorPluginFontPreview::parse_begin(Object *p_object) {
add_custom_control(editor);
}
-bool EditorInspectorPluginFontPreview::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPluginFontPreview::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
return false;
}
@@ -1035,7 +1035,7 @@ bool EditorInspectorPluginSystemFont::can_handle(Object *p_object) {
return Object::cast_to<SystemFont>(p_object) != nullptr;
}
-bool EditorInspectorPluginSystemFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPluginSystemFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if (p_path == "font_names") {
EditorPropertyFontNamesArray *editor = memnew(EditorPropertyFontNamesArray);
editor->setup(p_type, p_hint_text);
diff --git a/editor/plugins/font_config_plugin.h b/editor/plugins/font_config_plugin.h
index 150e97f7e2..6cea5967b2 100644
--- a/editor/plugins/font_config_plugin.h
+++ b/editor/plugins/font_config_plugin.h
@@ -212,7 +212,7 @@ class EditorInspectorPluginFontVariation : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
/*************************************************************************/
@@ -242,7 +242,7 @@ class EditorInspectorPluginFontPreview : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
/*************************************************************************/
@@ -269,7 +269,7 @@ class EditorInspectorPluginSystemFont : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
/*************************************************************************/
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
index 72c234c1d4..477a094d01 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
@@ -77,7 +77,7 @@ void GPUParticlesCollisionSDF3DEditorPlugin::_notification(int p_what) {
const Vector3i size = col_sdf->get_estimated_cell_size();
- const Vector3 extents = col_sdf->get_extents();
+ const Vector3 extents = col_sdf->get_size() / 2;
int data_size = 2;
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index e11dc1c81d..bcb94b0f32 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -1805,7 +1805,7 @@ void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
} else {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(0, 0, -1), Vector3(4096, 0, -1), s[0], s[1], ra, rb);
- float d = ra.x * 2.0;
+ float d = ra.x * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -2099,7 +2099,7 @@ void OccluderInstance3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo,
Ref<BoxOccluder3D> bo = o;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (snap_enabled) {
d = Math::snapped(d, snap);
}
@@ -2109,7 +2109,7 @@ void OccluderInstance3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo,
}
Vector3 he = bo->get_size();
- he[p_id] = d * 2;
+ he[p_id] = d;
bo->set_size(he);
}
@@ -3184,7 +3184,7 @@ String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGiz
}
if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
- return "Extents";
+ return "Size";
}
return "";
@@ -3198,7 +3198,7 @@ Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DG
}
if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
- return Vector3(p_gizmo->get_node_3d()->call("get_extents"));
+ return Vector3(p_gizmo->get_node_3d()->call("get_size"));
}
return Variant();
@@ -3235,7 +3235,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -3244,9 +3244,9 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
d = 0.001;
}
- Vector3 he = sn->call("get_extents");
+ Vector3 he = sn->call("get_size");
he[p_id] = d;
- sn->call("set_extents", he);
+ sn->call("set_size", he);
}
}
@@ -3268,14 +3268,14 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *
if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) {
if (p_cancel) {
- sn->call("set_extents", p_restore);
+ sn->call("set_size", p_restore);
return;
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Change Box Shape Extents"));
- ur->add_do_method(sn, "set_extents", sn->call("get_extents"));
- ur->add_undo_method(sn, "set_extents", p_restore);
+ ur->create_action(TTR("Change Box Shape Size"));
+ ur->add_do_method(sn, "set_size", sn->call("get_size"));
+ ur->add_undo_method(sn, "set_size", p_restore);
ur->commit_action();
}
}
@@ -3342,8 +3342,8 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
Vector<Vector3> lines;
AABB aabb;
- aabb.position = -cs->call("get_extents").operator Vector3();
- aabb.size = aabb.position * -2;
+ aabb.size = cs->call("get_size").operator Vector3();
+ aabb.position = aabb.size / -2;
for (int i = 0; i < 12; i++) {
Vector3 a, b;
@@ -3356,7 +3356,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
for (int i = 0; i < 3; i++) {
Vector3 ax;
- ax[i] = cs->call("get_extents").operator Vector3()[i];
+ ax[i] = cs->call("get_size").operator Vector3()[i] / 2;
handles.push_back(ax);
}
@@ -3442,11 +3442,11 @@ int ReflectionProbeGizmoPlugin::get_priority() const {
String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
- return "Extents X";
+ return "Size X";
case 1:
- return "Extents Y";
+ return "Size Y";
case 2:
- return "Extents Z";
+ return "Size Z";
case 3:
return "Origin X";
case 4:
@@ -3460,7 +3460,7 @@ String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gi
Variant ReflectionProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_node_3d());
- return AABB(probe->get_extents(), probe->get_origin_offset());
+ return AABB(probe->get_origin_offset(), probe->get_size());
}
void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
@@ -3470,7 +3470,7 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in
Transform3D gi = gt.affine_inverse();
if (p_id < 3) {
- Vector3 extents = probe->get_extents();
+ Vector3 size = probe->get_size();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
@@ -3482,7 +3482,7 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -3491,8 +3491,8 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in
d = 0.001;
}
- extents[p_id] = d;
- probe->set_extents(extents);
+ size[p_id] = d;
+ probe->set_size(size);
} else {
p_id -= 3;
@@ -3526,17 +3526,17 @@ void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo,
AABB restore = p_restore;
if (p_cancel) {
- probe->set_extents(restore.position);
- probe->set_origin_offset(restore.size);
+ probe->set_origin_offset(restore.position);
+ probe->set_size(restore.size);
return;
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Change Probe Extents"));
- ur->add_do_method(probe, "set_extents", probe->get_extents());
+ ur->create_action(TTR("Change Probe Size"));
+ ur->add_do_method(probe, "set_size", probe->get_size());
ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset());
- ur->add_undo_method(probe, "set_extents", restore.position);
- ur->add_undo_method(probe, "set_origin_offset", restore.size);
+ ur->add_undo_method(probe, "set_size", restore.size);
+ ur->add_undo_method(probe, "set_origin_offset", restore.position);
ur->commit_action();
}
@@ -3547,11 +3547,11 @@ void ReflectionProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector<Vector3> lines;
Vector<Vector3> internal_lines;
- Vector3 extents = probe->get_extents();
+ Vector3 size = probe->get_size();
AABB aabb;
- aabb.position = -extents;
- aabb.size = extents * 2;
+ aabb.position = -size / 2;
+ aabb.size = size;
for (int i = 0; i < 12; i++) {
Vector3 a, b;
@@ -3593,7 +3593,7 @@ void ReflectionProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (p_gizmo->is_selected()) {
Ref<Material> solid_material = get_material("reflection_probe_solid_material", p_gizmo);
- p_gizmo->add_solid_box(solid_material, probe->get_extents() * 2.0);
+ p_gizmo->add_solid_box(solid_material, probe->get_size());
}
p_gizmo->add_unscaled_billboard(icon, 0.05);
@@ -3627,11 +3627,11 @@ int DecalGizmoPlugin::get_priority() const {
String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
- return "Extents X";
+ return "Size X";
case 1:
- return "Extents Y";
+ return "Size Y";
case 2:
- return "Extents Z";
+ return "Size Z";
}
return "";
@@ -3639,7 +3639,7 @@ String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p
Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
- return decal->get_extents();
+ return decal->get_size();
}
void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
@@ -3648,7 +3648,7 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo
Transform3D gi = gt.affine_inverse();
- Vector3 extents = decal->get_extents();
+ Vector3 size = decal->get_size();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
@@ -3660,7 +3660,7 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -3669,8 +3669,8 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo
d = 0.001;
}
- extents[p_id] = d;
- decal->set_extents(extents);
+ size[p_id] = d;
+ decal->set_size(size);
}
void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
@@ -3679,14 +3679,14 @@ void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
Vector3 restore = p_restore;
if (p_cancel) {
- decal->set_extents(restore);
+ decal->set_size(restore);
return;
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Change Decal Extents"));
- ur->add_do_method(decal, "set_extents", decal->get_extents());
- ur->add_undo_method(decal, "set_extents", restore);
+ ur->create_action(TTR("Change Decal Size"));
+ ur->add_do_method(decal, "set_size", decal->get_size());
+ ur->add_undo_method(decal, "set_size", restore);
ur->commit_action();
}
@@ -3696,11 +3696,11 @@ void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
Vector<Vector3> lines;
- Vector3 extents = decal->get_extents();
+ Vector3 size = decal->get_size();
AABB aabb;
- aabb.position = -extents;
- aabb.size = extents * 2;
+ aabb.position = -size / 2;
+ aabb.size = size;
for (int i = 0; i < 12; i++) {
Vector3 a, b;
@@ -3718,8 +3718,9 @@ void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
- lines.push_back(Vector3(0, extents.y, 0));
- lines.push_back(Vector3(0, extents.y * 1.2, 0));
+ float half_size_y = size.y / 2;
+ lines.push_back(Vector3(0, half_size_y, 0));
+ lines.push_back(Vector3(0, half_size_y * 1.2, 0));
Vector<Vector3> handles;
@@ -3767,11 +3768,11 @@ int VoxelGIGizmoPlugin::get_priority() const {
String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
- return "Extents X";
+ return "Size X";
case 1:
- return "Extents Y";
+ return "Size Y";
case 2:
- return "Extents Z";
+ return "Size Z";
}
return "";
@@ -3779,7 +3780,7 @@ String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int
Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d());
- return probe->get_extents();
+ return probe->get_size();
}
void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
@@ -3788,7 +3789,7 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
Transform3D gt = probe->get_global_transform();
Transform3D gi = gt.affine_inverse();
- Vector3 extents = probe->get_extents();
+ Vector3 size = probe->get_size();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
@@ -3800,7 +3801,7 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -3809,8 +3810,8 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
d = 0.001;
}
- extents[p_id] = d;
- probe->set_extents(extents);
+ size[p_id] = d;
+ probe->set_size(size);
}
void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
@@ -3819,14 +3820,14 @@ void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_i
Vector3 restore = p_restore;
if (p_cancel) {
- probe->set_extents(restore);
+ probe->set_size(restore);
return;
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Change Probe Extents"));
- ur->add_do_method(probe, "set_extents", probe->get_extents());
- ur->add_undo_method(probe, "set_extents", restore);
+ ur->create_action(TTR("Change Probe Size"));
+ ur->add_do_method(probe, "set_size", probe->get_size());
+ ur->add_undo_method(probe, "set_size", restore);
ur->commit_action();
}
@@ -3840,11 +3841,11 @@ void VoxelGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
Vector<Vector3> lines;
- Vector3 extents = probe->get_extents();
+ Vector3 size = probe->get_size();
static const int subdivs[VoxelGI::SUBDIV_MAX] = { 64, 128, 256, 512 };
- AABB aabb = AABB(-extents, extents * 2);
+ AABB aabb = AABB(-size / 2, size);
int subdiv = subdivs[probe->get_subdiv()];
float cell_size = aabb.get_longest_axis_size() / subdiv;
@@ -4363,7 +4364,7 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
Ref<BoxShape3D> bs = s;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -4373,7 +4374,7 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
}
Vector3 he = bs->get_size();
- he[p_id] = d * 2;
+ he[p_id] = d;
bs->set_size(he);
}
@@ -4875,6 +4876,10 @@ NavigationRegion3DGizmoPlugin::NavigationRegion3DGizmoPlugin() {
create_material("face_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color(), false, false, true);
create_material("edge_material", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_color());
create_material("edge_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_disabled_color());
+
+ Color baking_aabb_material_color = Color(0.8, 0.5, 0.7);
+ baking_aabb_material_color.a = 0.1;
+ create_material("baking_aabb_material", baking_aabb_material_color);
}
bool NavigationRegion3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
@@ -4898,6 +4903,16 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
return;
}
+ AABB baking_aabb = navigationmesh->get_filter_baking_aabb();
+ if (baking_aabb.has_volume()) {
+ Vector3 baking_aabb_offset = navigationmesh->get_filter_baking_aabb_offset();
+
+ if (p_gizmo->is_selected()) {
+ Ref<Material> material = get_material("baking_aabb_material", p_gizmo);
+ p_gizmo->add_solid_box(material, baking_aabb.get_size(), baking_aabb.get_center() + baking_aabb_offset);
+ }
+ }
+
Vector<Vector3> vertices = navigationmesh->get_vertices();
const Vector3 *vr = vertices.ptr();
List<Face3> faces;
@@ -5902,11 +5917,11 @@ int FogVolumeGizmoPlugin::get_priority() const {
}
String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- return "Extents";
+ return "Size";
}
Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- return Vector3(p_gizmo->get_node_3d()->call("get_extents"));
+ return Vector3(p_gizmo->get_node_3d()->call("get_size"));
}
void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
@@ -5924,7 +5939,7 @@ void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id
axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_id];
+ float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -5933,23 +5948,23 @@ void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id
d = 0.001;
}
- Vector3 he = sn->call("get_extents");
+ Vector3 he = sn->call("get_size");
he[p_id] = d;
- sn->call("set_extents", he);
+ sn->call("set_size", he);
}
void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Node3D *sn = p_gizmo->get_node_3d();
if (p_cancel) {
- sn->call("set_extents", p_restore);
+ sn->call("set_size", p_restore);
return;
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Change Fog Volume Extents"));
- ur->add_do_method(sn, "set_extents", sn->call("get_extents"));
- ur->add_undo_method(sn, "set_extents", p_restore);
+ ur->create_action(TTR("Change Fog Volume Size"));
+ ur->add_do_method(sn, "set_size", sn->call("get_size"));
+ ur->add_undo_method(sn, "set_size", p_restore);
ur->commit_action();
}
@@ -5968,8 +5983,8 @@ void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector<Vector3> lines;
AABB aabb;
- aabb.position = -cs->call("get_extents").operator Vector3();
- aabb.size = aabb.position * -2;
+ aabb.size = cs->call("get_size").operator Vector3();
+ aabb.position = aabb.size / -2;
for (int i = 0; i < 12; i++) {
Vector3 a, b;
@@ -5982,7 +5997,7 @@ void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
for (int i = 0; i < 3; i++) {
Vector3 ax;
- ax[i] = cs->call("get_extents").operator Vector3()[i];
+ ax[i] = cs->call("get_size").operator Vector3()[i] / 2;
handles.push_back(ax);
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index f1b7ed73b8..b001b4f766 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1414,10 +1414,7 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const
// Recalculate orthogonalized scale without moving origin.
if (p_orthogonal) {
- s.basis = p_original_local.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1));
- // The scaled_orthogonal() does not require orthogonal Basis,
- // but it may make a bit skew by precision problems.
- s.basis.orthogonalize();
+ s.basis = p_original.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1));
}
}
@@ -4611,7 +4608,9 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
// TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
set_message(TTR("Scaling:") + " (" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
- motion = _edit.original.basis.inverse().xform(motion);
+ if (local_coords) {
+ motion = _edit.original.basis.inverse().xform(motion);
+ }
List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
@@ -4632,14 +4631,14 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
if (se->gizmo.is_valid()) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, _edit.plane != TRANSFORM_VIEW); // Force orthogonal with subgizmo.
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS && _edit.plane != TRANSFORM_VIEW);
_transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
@@ -4712,7 +4711,9 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
// TRANSLATORS: Refers to changing the position of a node in the 3D editor.
set_message(TTR("Translating:") + " (" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
- motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
+ if (local_coords) {
+ motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
+ }
List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index d894ba4c4a..e8abecd115 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -229,7 +229,7 @@ bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) {
return true; // Can handle everything.
}
-bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
add_property_editor(p_path, editor);
diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h
index f9b1a9f478..d27f0d30cc 100644
--- a/editor/plugins/root_motion_editor_plugin.h
+++ b/editor/plugins/root_motion_editor_plugin.h
@@ -63,7 +63,7 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
#endif // ROOT_MOTION_EDITOR_PLUGIN_H
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 782e365138..7f43de3240 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1301,7 +1301,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
Transform3D original_to_local;
int parent_idx = skeleton->get_bone_parent(p_id);
if (parent_idx >= 0) {
- original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx);
+ original_to_local = skeleton->get_bone_global_pose(parent_idx);
}
Basis to_local = original_to_local.get_basis().inverse();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index a7b32ce0c3..c41bf4b8cc 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -425,6 +425,7 @@ void SpriteFramesEditor::_notification(int p_what) {
_update_stop_icon();
autoplay->set_icon(get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons")));
+ anim_loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons")));
play->set_icon(get_theme_icon(SNAME("PlayStart"), SNAME("EditorIcons")));
play_from->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
play_bw->set_icon(get_theme_icon(SNAME("PlayStartBackwards"), SNAME("EditorIcons")));
@@ -1114,18 +1115,19 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
}
for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
- String name;
+ String name = itos(i);
Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, i);
float duration = frames->get_frame_duration(edited_anim, i);
- String duration_string;
- if (duration != 1.0f) {
- duration_string = String::utf8(" [ ×") + String::num_real(frames->get_frame_duration(edited_anim, i)) + " ]";
- }
if (texture.is_null()) {
- name = itos(i) + ": " + TTR("(empty)") + duration_string;
- } else {
- name = itos(i) + ": " + texture->get_name() + duration_string;
+ texture = empty_icon;
+ name += ": " + TTR("(empty)");
+ } else if (!texture->get_name().is_empty()) {
+ name += ": " + texture->get_name();
+ }
+
+ if (duration != 1.0f) {
+ name += String::utf8(" [× ") + String::num(duration, 2) + "]";
}
frame_list->add_item(name, texture);
@@ -1169,32 +1171,29 @@ void SpriteFramesEditor::edit(Ref<SpriteFrames> p_frames) {
if (!p_frames.is_valid()) {
frames.unref();
+ hide();
return;
}
frames = p_frames;
read_only = EditorNode::get_singleton()->is_resource_read_only(p_frames);
- if (p_frames.is_valid()) {
- if (!p_frames->has_animation(edited_anim)) {
- List<StringName> anim_names;
- frames->get_animation_list(&anim_names);
- anim_names.sort_custom<StringName::AlphCompare>();
- if (anim_names.size()) {
- edited_anim = anim_names.front()->get();
- } else {
- edited_anim = StringName();
- }
+ if (!p_frames->has_animation(edited_anim)) {
+ List<StringName> anim_names;
+ frames->get_animation_list(&anim_names);
+ anim_names.sort_custom<StringName::AlphCompare>();
+ if (anim_names.size()) {
+ edited_anim = anim_names.front()->get();
+ } else {
+ edited_anim = StringName();
}
-
- _update_library();
- // Clear zoom and split sheet texture
- split_sheet_preview->set_texture(Ref<Texture2D>());
- _zoom_reset();
- } else {
- hide();
}
+ _update_library();
+ // Clear zoom and split sheet texture
+ split_sheet_preview->set_texture(Ref<Texture2D>());
+ _zoom_reset();
+
add_anim->set_disabled(read_only);
delete_anim->set_disabled(read_only);
anim_speed->set_editable(!read_only);
@@ -1523,12 +1522,33 @@ SpriteFramesEditor::SpriteFramesEditor() {
autoplay_container = memnew(HBoxContainer);
hbc_animlist->add_child(autoplay_container);
+
autoplay_container->add_child(memnew(VSeparator));
+
autoplay = memnew(Button);
autoplay->set_flat(true);
autoplay->set_tooltip_text(TTR("Autoplay on Load"));
autoplay_container->add_child(autoplay);
+ hbc_animlist->add_child(memnew(VSeparator));
+
+ anim_loop = memnew(Button);
+ anim_loop->set_toggle_mode(true);
+ anim_loop->set_flat(true);
+ anim_loop->set_tooltip_text(TTR("Animation Looping"));
+ anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
+ hbc_animlist->add_child(anim_loop);
+
+ anim_speed = memnew(SpinBox);
+ anim_speed->set_suffix(TTR("FPS"));
+ anim_speed->set_min(0);
+ anim_speed->set_max(120);
+ anim_speed->set_step(0.01);
+ anim_speed->set_custom_arrow_step(1);
+ anim_speed->set_tooltip_text(TTR("Animation Speed"));
+ anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_speed_changed));
+ hbc_animlist->add_child(anim_speed);
+
anim_search_box = memnew(LineEdit);
sub_vb->add_child(anim_search_box);
anim_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1549,23 +1569,6 @@ SpriteFramesEditor::SpriteFramesEditor() {
delete_anim->set_shortcut_context(animations);
delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE));
- HBoxContainer *hbc_anim_speed = memnew(HBoxContainer);
- hbc_anim_speed->add_child(memnew(Label(TTR("Speed:"))));
- vbc_animlist->add_child(hbc_anim_speed);
- anim_speed = memnew(SpinBox);
- anim_speed->set_suffix(TTR("FPS"));
- anim_speed->set_min(0);
- anim_speed->set_max(120);
- anim_speed->set_step(0.01);
- anim_speed->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc_anim_speed->add_child(anim_speed);
- anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_speed_changed));
-
- anim_loop = memnew(CheckButton);
- anim_loop->set_text(TTR("Loop"));
- vbc_animlist->add_child(anim_loop);
- anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
-
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1667,6 +1670,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
frame_duration->set_min(SPRITE_FRAME_MINIMUM_DURATION); // Avoid zero div.
frame_duration->set_max(10);
frame_duration->set_step(0.01);
+ frame_duration->set_custom_arrow_step(0.1);
frame_duration->set_allow_lesser(false);
frame_duration->set_allow_greater(true);
hbc->add_child(frame_duration);
@@ -1946,9 +1950,7 @@ void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(frames_editor);
} else {
button->hide();
- if (frames_editor->is_visible_in_tree()) {
- EditorNode::get_singleton()->hide_bottom_panel();
- }
+ frames_editor->edit(Ref<SpriteFrames>());
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 19ecfb00ed..1dfb909388 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -73,6 +73,7 @@ class SpriteFramesEditor : public HSplitContainer {
Ref<Texture2D> autoplay_icon;
Ref<Texture2D> stop_icon;
Ref<Texture2D> pause_icon;
+ Ref<Texture2D> empty_icon = memnew(ImageTexture);
HBoxContainer *playback_container = nullptr;
Button *stop = nullptr;
@@ -100,13 +101,14 @@ class SpriteFramesEditor : public HSplitContainer {
Button *add_anim = nullptr;
Button *delete_anim = nullptr;
+ SpinBox *anim_speed = nullptr;
+ Button *anim_loop = nullptr;
+
HBoxContainer *autoplay_container = nullptr;
Button *autoplay = nullptr;
- LineEdit *anim_search_box = nullptr;
+ LineEdit *anim_search_box = nullptr;
Tree *animations = nullptr;
- SpinBox *anim_speed = nullptr;
- CheckButton *anim_loop = nullptr;
EditorFileDialog *file = nullptr;
diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp
index 1b29999796..ffd9564816 100644
--- a/editor/plugins/text_shader_editor.cpp
+++ b/editor/plugins/text_shader_editor.cpp
@@ -383,11 +383,12 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
List<ScriptLanguage::CodeCompletionOption> pp_defines;
ShaderPreprocessor preprocessor;
String code;
- complete_from_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path()).get_base_dir();
+ String resource_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path());
+ complete_from_path = resource_path.get_base_dir();
if (!complete_from_path.ends_with("/")) {
complete_from_path += "/";
}
- preprocessor.preprocess(p_code, "", code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths);
+ preprocessor.preprocess(p_code, resource_path, code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths);
complete_from_path = String();
if (pp_options.size()) {
for (const ScriptLanguage::CodeCompletionOption &E : pp_options) {
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index c5aa60c816..7fa16e6cc6 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -1224,7 +1224,7 @@ void EditorInspectorPluginTextureRegion::_region_edit(Object *p_object) {
texture_region_editor->edit(p_object);
}
-bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if ((p_type == Variant::RECT2 || p_type == Variant::RECT2I)) {
if (((Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object)) && p_path == "region_rect") || (Object::cast_to<AtlasTexture>(p_object) && p_path == "region")) {
Button *button = EditorInspector::create_inspector_action_button(TTR("Edit Region"));
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index ba64a04084..c303cec3f5 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -156,7 +156,7 @@ class EditorInspectorPluginTextureRegion : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) override;
EditorInspectorPluginTextureRegion();
};
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 840a3911af..912fdb03a9 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -2773,7 +2773,7 @@ bool EditorInspectorPluginTileData::can_handle(Object *p_object) {
return Object::cast_to<TileSetAtlasSourceEditor::AtlasTileProxyObject>(p_object) != nullptr;
}
-bool EditorInspectorPluginTileData::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorPluginTileData::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
Vector<String> components = String(p_path).split("/", true, 2);
if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
// Occlusion layers.
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h
index a4826bc56f..5141824f79 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.h
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h
@@ -312,7 +312,7 @@ class EditorInspectorPluginTileData : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
#endif // TILE_SET_ATLAS_SOURCE_EDITOR_H
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index af70e64b6a..af761a2cea 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -128,7 +128,7 @@ void VisualShaderGraphPlugin::set_connections(const List<VisualShader::Connectio
connections = p_connections;
}
-void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id) {
+void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id, bool p_is_valid) {
if (visual_shader->get_shader_type() == p_type && links.has(p_node_id) && links[p_node_id].output_ports.has(p_port_id)) {
Link &link = links[p_node_id];
@@ -162,7 +162,7 @@ void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p
vbox->add_child(offset);
VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview);
- port_preview->setup(visual_shader, visual_shader->get_shader_type(), p_node_id, p_port_id);
+ port_preview->setup(visual_shader, visual_shader->get_shader_type(), p_node_id, p_port_id, p_is_valid);
port_preview->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
vbox->add_child(port_preview);
link.preview_visible = true;
@@ -351,6 +351,29 @@ void VisualShaderGraphPlugin::update_theme() {
vector_expanded_color[3] = editor->get_theme_color(SNAME("axis_w_color"), SNAME("Editor")); // alpha
}
+bool VisualShaderGraphPlugin::is_node_has_parameter_instances_relatively(VisualShader::Type p_type, int p_node) const {
+ bool result = false;
+
+ Ref<VisualShaderNodeParameter> parameter_node = Object::cast_to<VisualShaderNodeParameter>(visual_shader->get_node_unchecked(p_type, p_node).ptr());
+ if (parameter_node.is_valid()) {
+ if (parameter_node->get_qualifier() == VisualShaderNodeParameter::QUAL_INSTANCE) {
+ return true;
+ }
+ }
+
+ LocalVector<int> prev_connected_nodes;
+ visual_shader->get_prev_connected_nodes(p_type, p_node, prev_connected_nodes);
+
+ for (const int &E : prev_connected_nodes) {
+ result = is_node_has_parameter_instances_relatively(p_type, E);
+ if (result) {
+ break;
+ }
+ }
+
+ return result;
+}
+
void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool p_just_update) {
if (!visual_shader.is_valid() || p_type != visual_shader->get_shader_type()) {
return;
@@ -969,8 +992,10 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
}
}
+ bool has_relative_parameter_instances = false;
if (vsnode->get_output_port_for_preview() >= 0) {
- show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview());
+ has_relative_parameter_instances = is_node_has_parameter_instances_relatively(p_type, p_id);
+ show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview(), !has_relative_parameter_instances);
} else {
offset = memnew(Control);
offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
@@ -978,6 +1003,9 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
}
String error = vsnode->get_warning(mode, p_type);
+ if (has_relative_parameter_instances) {
+ error += "\n" + TTR("The 2D preview cannot correctly show the result retrieved from instance parameter.");
+ }
if (!error.is_empty()) {
Label *error_label = memnew(Label);
error_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("error_color"), SNAME("Editor")));
@@ -4970,6 +4998,29 @@ void VisualShaderEditor::_update_preview() {
}
}
+void VisualShaderEditor::_update_next_previews(int p_node_id) {
+ VisualShader::Type type = get_current_shader_type();
+
+ LocalVector<int> nodes;
+ _get_next_nodes_recursively(type, p_node_id, nodes);
+
+ for (int node_id : nodes) {
+ if (graph_plugin->is_preview_visible(node_id)) {
+ graph_plugin->update_node_deferred(type, node_id);
+ }
+ }
+}
+
+void VisualShaderEditor::_get_next_nodes_recursively(VisualShader::Type p_type, int p_node_id, LocalVector<int> &r_nodes) const {
+ LocalVector<int> next_connections;
+ visual_shader->get_next_connected_nodes(p_type, p_node_id, next_connections);
+
+ for (int node_id : next_connections) {
+ r_nodes.push_back(node_id);
+ _get_next_nodes_recursively(p_type, node_id, r_nodes);
+ }
+}
+
void VisualShaderEditor::_visibility_changed() {
if (!is_visible()) {
if (preview_window->is_visible()) {
@@ -5002,6 +5053,7 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_update_options_menu_deferred", &VisualShaderEditor::_update_options_menu_deferred);
ClassDB::bind_method("_rebuild_shader_deferred", &VisualShaderEditor::_rebuild_shader_deferred);
ClassDB::bind_method("_resources_removed", &VisualShaderEditor::_resources_removed);
+ ClassDB::bind_method("_update_next_previews", &VisualShaderEditor::_update_next_previews);
ClassDB::bind_method("_is_available", &VisualShaderEditor::_is_available);
}
@@ -5536,6 +5588,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ViewIndex", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewMonoLeft", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewRight", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("EyeOffset", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "eye_offset", "EYE_OFFSET"), { "eye_offset" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("NodePositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("CameraPositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("CameraDirectionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
@@ -5554,6 +5607,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ViewIndex", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewMonoLeft", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewRight", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("EyeOffset", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "eye_offset", "EYE_OFFSET"), { "eye_offset" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("NodePositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("CameraPositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("CameraDirectionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
@@ -5647,7 +5701,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("WorldPosition", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "world_position", "WORLD_POSITION"), { "world_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG));
add_options.push_back(AddOption("ObjectPosition", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "object_position", "OBJECT_POSITION"), { "object_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG));
add_options.push_back(AddOption("UVW", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "uvw", "UVW"), { "uvw" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG));
- add_options.push_back(AddOption("Extents", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "extents", "EXTENTS"), { "extents" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG));
+ add_options.push_back(AddOption("Size", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "size", "SIZE"), { "size" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG));
add_options.push_back(AddOption("SDF", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "sdf", "SDF"), { "sdf" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
add_options.push_back(AddOption("Time", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "time", "TIME"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG));
@@ -6290,6 +6344,8 @@ public:
if (p_property != "constant") {
VisualShaderGraphPlugin *graph_plugin = editor->get_graph_plugin();
if (graph_plugin) {
+ undo_redo->add_do_method(editor, "_update_next_previews", node_id);
+ undo_redo->add_undo_method(editor, "_update_next_previews", node_id);
undo_redo->add_do_method(graph_plugin, "update_node_deferred", shader_type, node_id);
undo_redo->add_undo_method(graph_plugin, "update_node_deferred", shader_type, node_id);
}
@@ -6568,7 +6624,7 @@ bool EditorInspectorVisualShaderModePlugin::can_handle(Object *p_object) {
return true; // Can handle everything.
}
-bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) {
EditorPropertyVisualShaderMode *mode_editor = memnew(EditorPropertyVisualShaderMode);
Vector<String> options = p_hint_text.split(",");
@@ -6584,7 +6640,7 @@ bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, con
//////////////////////////////////
void VisualShaderNodePortPreview::_shader_changed() {
- if (shader.is_null()) {
+ if (!is_valid || shader.is_null()) {
return;
}
@@ -6631,12 +6687,13 @@ void VisualShaderNodePortPreview::_shader_changed() {
set_material(mat);
}
-void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port) {
+void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port, bool p_is_valid) {
shader = p_shader;
- shader->connect("changed", callable_mp(this, &VisualShaderNodePortPreview::_shader_changed));
+ shader->connect("changed", callable_mp(this, &VisualShaderNodePortPreview::_shader_changed), CONNECT_DEFERRED);
type = p_type;
port = p_port;
node = p_node;
+ is_valid = p_is_valid;
queue_redraw();
_shader_changed();
}
@@ -6663,14 +6720,24 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
Vector2(0, 1)
};
- Vector<Color> colors = {
- Color(1, 1, 1, 1),
- Color(1, 1, 1, 1),
- Color(1, 1, 1, 1),
- Color(1, 1, 1, 1)
- };
+ if (is_valid) {
+ Vector<Color> colors = {
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1)
+ };
+ draw_primitive(points, colors, uvs);
+ } else {
+ Vector<Color> colors = {
+ Color(0, 0, 0, 1),
+ Color(0, 0, 0, 1),
+ Color(0, 0, 0, 1),
+ Color(0, 0, 0, 1)
+ };
+ draw_primitive(points, colors, uvs);
+ }
- draw_primitive(points, colors, uvs);
} break;
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 519a390ccc..21139fbddd 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -120,7 +120,7 @@ public:
void remove_node(VisualShader::Type p_type, int p_id, bool p_just_update);
void connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
void disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
- void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id);
+ void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id, bool p_is_valid);
void set_node_position(VisualShader::Type p_type, int p_id, const Vector2 &p_position);
void refresh_node_ports(VisualShader::Type p_type, int p_node);
void set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value);
@@ -133,6 +133,7 @@ public:
Ref<Script> get_node_script(int p_node_id) const;
void update_node_size(int p_node_id);
void update_theme();
+ bool is_node_has_parameter_instances_relatively(VisualShader::Type p_type, int p_node) const;
VisualShader::Type get_shader_type() const;
VisualShaderGraphPlugin();
@@ -354,6 +355,8 @@ class VisualShaderEditor : public VBoxContainer {
void _preview_close_requested();
void _preview_size_changed();
void _update_preview();
+ void _update_next_previews(int p_node_id);
+ void _get_next_nodes_recursively(VisualShader::Type p_type, int p_node_id, LocalVector<int> &r_nodes) const;
String _get_description(int p_idx);
struct DragOp {
@@ -561,7 +564,7 @@ class EditorInspectorVisualShaderModePlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
class VisualShaderNodePortPreview : public Control {
@@ -570,6 +573,7 @@ class VisualShaderNodePortPreview : public Control {
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
int node = 0;
int port = 0;
+ bool is_valid = false;
void _shader_changed(); //must regen
protected:
void _notification(int p_what);
@@ -577,7 +581,7 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
- void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port);
+ void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port, bool p_is_valid);
};
class VisualShaderConversionPlugin : public EditorResourceConversionPlugin {
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index f9f72fee77..1087a50df6 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -101,12 +101,12 @@ void VoxelGIEditorPlugin::_notification(int p_what) {
// Set information tooltip on the Bake button. This information is useful
// to optimize performance (video RAM size) and reduce light leaking (individual cell size).
- const Vector3i size = voxel_gi->get_estimated_cell_size();
+ const Vector3i cell_size = voxel_gi->get_estimated_cell_size();
- const Vector3 extents = voxel_gi->get_extents();
+ const Vector3 half_size = voxel_gi->get_size() / 2;
const int data_size = 4;
- const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
+ const double size_mb = cell_size.x * cell_size.y * cell_size.z * data_size / (1024.0 * 1024.0);
// Add a qualitative measurement to help the user assess whether a VoxelGI node is using a lot of VRAM.
String size_quality;
if (size_mb < 16.0) {
@@ -118,8 +118,8 @@ void VoxelGIEditorPlugin::_notification(int p_what) {
}
String text;
- text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n";
- text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n";
+ text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), cell_size.x, cell_size.y, cell_size.z)) + "\n";
+ text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), half_size.x / cell_size.x, half_size.y / cell_size.y, half_size.z / cell_size.z)) + "\n";
text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality);
// Only update the tooltip when needed to avoid constant redrawing.
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 37f941c7b2..9695a7042d 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -257,6 +257,7 @@ ProgressDialog::ProgressDialog() {
add_child(main);
main->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
set_exclusive(true);
+ set_flag(Window::FLAG_POPUP, false);
last_progress_tick = 0;
singleton = this;
cancel_hb = memnew(HBoxContainer);
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index f38c8ee39d..706466a974 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -30,10 +30,12 @@
#include "project_converter_3_to_4.h"
-#include "modules/modules_enabled.gen.h"
+#ifndef DISABLE_DEPRECATED
const int ERROR_CODE = 77;
+#include "modules/modules_enabled.gen.h" // For regex.
+
#ifdef MODULE_REGEX_ENABLED
#include "modules/regex/regex.h"
@@ -44,7 +46,7 @@ const int ERROR_CODE = 77;
#include "core/templates/list.h"
#include "core/templates/local_vector.h"
-static const char *enum_renames[][2] = {
+const char *ProjectConverter3To4::enum_renames[][2] = {
//// constants
{ "TYPE_COLOR_ARRAY", "TYPE_PACKED_COLOR_ARRAY" },
{ "TYPE_FLOAT64_ARRAY", "TYPE_PACKED_FLOAT64_ARRAY" },
@@ -164,7 +166,7 @@ static const char *enum_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *gdscript_function_renames[][2] = {
+const char *ProjectConverter3To4::gdscript_function_renames[][2] = {
// { "_set_name", "get_tracker_name"}, // XRPositionalTracker - CameraFeed use this
// { "_unhandled_input", "_unhandled_key_input"}, // BaseButton, ViewportContainer broke Node, FileDialog,SubViewportContainer
// { "create_gizmo", "_create_gizmo"}, // EditorNode3DGizmoPlugin - may be used
@@ -240,6 +242,9 @@ static const char *gdscript_function_renames[][2] = {
{ "can_generate_small_preview", "_can_generate_small_preview" }, // EditorResourcePreviewGenerator
{ "can_instance", "can_instantiate" }, // PackedScene, Script
{ "canvas_light_set_scale", "canvas_light_set_texture_scale" }, // RenderingServer
+ { "capture_get_device", "get_input_device" }, // AudioServer
+ { "capture_get_device_list", "get_input_device_list" }, // AudioServer
+ { "capture_set_device", "set_input_device" }, // AudioServer
{ "center_viewport_to_cursor", "center_viewport_to_caret" }, // TextEdit
{ "change_scene", "change_scene_to_file" }, // SceneTree
{ "change_scene_to", "change_scene_to_packed" }, // SceneTree
@@ -300,6 +305,8 @@ static const char *gdscript_function_renames[][2] = {
{ "get_cursor_position", "get_caret_column" }, // LineEdit
{ "get_d", "get_distance" }, // LineShape2D
{ "get_depth_bias_enable", "get_depth_bias_enabled" }, // RDPipelineRasterizationState
+ { "get_device", "get_output_device" }, // AudioServer
+ { "get_device_list", "get_output_device_list" }, // AudioServer
{ "get_drag_data", "_get_drag_data" }, // Control
{ "get_editor_viewport", "get_editor_main_screen" }, // EditorPlugin
{ "get_enabled_focus_mode", "get_focus_mode" }, // BaseButton
@@ -311,8 +318,8 @@ static const char *gdscript_function_renames[][2] = {
{ "get_font_types", "get_font_type_list" }, // Theme
{ "get_frame_color", "get_color" }, // ColorRect
{ "get_global_rate_scale", "get_playback_speed_scale" }, // AudioServer
- { "get_gravity_distance_scale", "get_gravity_point_distance_scale" }, //Area2D
- { "get_gravity_vector", "get_gravity_direction" }, //Area2D
+ { "get_gravity_distance_scale", "get_gravity_point_unit_distance" }, // Area(2D/3D)
+ { "get_gravity_vector", "get_gravity_direction" }, // Area(2D/3D)
{ "get_h_scrollbar", "get_h_scroll_bar" }, //ScrollContainer
{ "get_hand", "get_tracker_hand" }, // XRPositionalTracker
{ "get_handle_name", "_get_handle_name" }, // EditorNode3DGizmo
@@ -498,6 +505,7 @@ static const char *gdscript_function_renames[][2] = {
{ "set_cursor_position", "set_caret_column" }, // LineEdit
{ "set_d", "set_distance" }, // WorldMarginShape2D
{ "set_depth_bias_enable", "set_depth_bias_enabled" }, // RDPipelineRasterizationState
+ { "set_device", "set_output_device" }, // AudioServer
{ "set_doubleclick", "set_double_click" }, // InputEventMouseButton
{ "set_draw_red", "set_draw_warning" }, // EditorProperty
{ "set_enable_follow_smoothing", "set_position_smoothing_enabled" }, // Camera2D
@@ -509,8 +517,8 @@ static const char *gdscript_function_renames[][2] = {
{ "set_follow_smoothing", "set_position_smoothing_speed" }, // Camera2D
{ "set_frame_color", "set_color" }, // ColorRect
{ "set_global_rate_scale", "set_playback_speed_scale" }, // AudioServer
- { "set_gravity_distance_scale", "set_gravity_point_distance_scale" }, // Area2D
- { "set_gravity_vector", "set_gravity_direction" }, // Area2D
+ { "set_gravity_distance_scale", "set_gravity_point_unit_distance" }, // Area(2D/3D)
+ { "set_gravity_vector", "set_gravity_direction" }, // Area(2D/3D)
{ "set_h_drag_enabled", "set_drag_horizontal_enabled" }, // Camera2D
{ "set_icon_align", "set_icon_alignment" }, // Button
{ "set_interior_ambient", "set_ambient_color" }, // ReflectionProbe
@@ -619,7 +627,7 @@ static const char *gdscript_function_renames[][2] = {
};
// gdscript_function_renames clone with CamelCase
-static const char *csharp_function_renames[][2] = {
+const char *ProjectConverter3To4::csharp_function_renames[][2] = {
// { "_SetName", "GetTrackerName"}, // XRPositionalTracker - CameraFeed use this
// { "_UnhandledInput", "_UnhandledKeyInput"}, // BaseButton, ViewportContainer broke Node, FileDialog,SubViewportContainer
// { "CreateGizmo", "_CreateGizmo"}, // EditorNode3DGizmoPlugin - may be used
@@ -696,6 +704,9 @@ static const char *csharp_function_renames[][2] = {
{ "CanGenerateSmallPreview", "_CanGenerateSmallPreview" }, // EditorResourcePreviewGenerator
{ "CanInstance", "CanInstantiate" }, // PackedScene, Script
{ "CanvasLightSetScale", "CanvasLightSetTextureScale" }, // RenderingServer
+ { "CaptureGetDevice", "GetInputDevice" }, // AudioServer
+ { "CaptureGetDeviceList", "GetInputDeviceList" }, // AudioServer
+ { "CaptureSetDevice", "SetInputDevice" }, // AudioServer
{ "CenterViewportToCursor", "CenterViewportToCaret" }, // TextEdit
{ "ChangeScene", "ChangeSceneToFile" }, // SceneTree
{ "ChangeSceneTo", "ChangeSceneToPacked" }, // SceneTree
@@ -753,6 +764,8 @@ static const char *csharp_function_renames[][2] = {
{ "GetCursorPosition", "GetCaretColumn" }, // LineEdit
{ "GetD", "GetDistance" }, // LineShape2D
{ "GetDepthBiasEnable", "GetDepthBiasEnabled" }, // RDPipelineRasterizationState
+ { "GetDevice", "GetOutputDevice" }, // AudioServer
+ { "GetDeviceList", "GetOutputDeviceList" }, // AudioServer
{ "GetDragDataFw", "_GetDragDataFw" }, // ScriptEditor
{ "GetEditorViewport", "GetViewport" }, // EditorPlugin
{ "GetEnabledFocusMode", "GetFocusMode" }, // BaseButton
@@ -941,6 +954,7 @@ static const char *csharp_function_renames[][2] = {
{ "SetCursorPosition", "SetCaretColumn" }, // LineEdit
{ "SetD", "SetDistance" }, // WorldMarginShape2D
{ "SetDepthBiasEnable", "SetDepthBiasEnabled" }, // RDPipelineRasterizationState
+ { "SetDevice", "SetOutputDevice" }, // AudioServer
{ "SetDoubleclick", "SetDoubleClick" }, // InputEventMouseButton
{ "SetEnableFollowSmoothing", "SetFollowSmoothingEnabled" }, // Camera2D
{ "SetEnabledFocusMode", "SetFocusMode" }, // BaseButton
@@ -1056,7 +1070,7 @@ static const char *csharp_function_renames[][2] = {
};
// Some needs to be disabled, because users can use this names as variables
-static const char *gdscript_properties_renames[][2] = {
+const char *ProjectConverter3To4::gdscript_properties_renames[][2] = {
// // { "d", "distance" }, //WorldMarginShape2D - TODO, looks that polish letters ą ę are treaten as space, not as letter, so `będą` are renamed to `będistanceą`
// // {"alt","alt_pressed"}, // This may broke a lot of comments and user variables
// // {"command","command_pressed"},// This may broke a lot of comments and user variables
@@ -1069,6 +1083,7 @@ static const char *gdscript_properties_renames[][2] = {
// // {"shift","shift_pressed"},// This may broke a lot of comments and user variables
// { "autowrap", "autowrap_mode" }, // Label
// { "cast_to", "target_position" }, // RayCast2D, RayCast3D
+ // { "device", "output_device"}, // AudioServer - Too vague, most likely breaks comments & variables
// { "doubleclick", "double_click" }, // InputEventMouseButton
// { "group", "button_group" }, // BaseButton
// { "process_mode", "process_callback" }, // AnimationTree, Camera2D
@@ -1084,6 +1099,7 @@ static const char *gdscript_properties_renames[][2] = {
{ "bbcode_text", "text" }, // RichTextLabel
{ "bg", "panel" }, // Theme
{ "bg_focus", "focus" }, // Theme
+ { "capture_device", "input_device" }, // AudioServer
{ "caret_blink_speed", "caret_blink_interval" }, // TextEdit, LineEdit
{ "caret_moving_by_right_click", "caret_move_on_right_click" }, // TextEdit
{ "caret_position", "caret_column" }, // LineEdit
@@ -1111,8 +1127,8 @@ static const char *gdscript_properties_renames[][2] = {
{ "files_disabled", "file_disabled_color" }, // Theme
{ "folder_icon_modulate", "folder_icon_color" }, // Theme
{ "global_rate_scale", "playback_speed_scale" }, // AudioServer
- { "gravity_distance_scale", "gravity_point_distance_scale" }, // Area2D
- { "gravity_vec", "gravity_direction" }, // Area2D
+ { "gravity_distance_scale", "gravity_point_unit_distance" }, // Area(2D/3D)
+ { "gravity_vec", "gravity_direction" }, // Area(2D/3D)
{ "hint_tooltip", "tooltip_text" }, // Control
{ "hseparation", "h_separation" }, // Theme
{ "icon_align", "icon_alignment" }, // Button
@@ -1173,7 +1189,7 @@ static const char *gdscript_properties_renames[][2] = {
};
// Some needs to be disabled, because users can use this names as variables
-static const char *csharp_properties_renames[][2] = {
+const char *ProjectConverter3To4::csharp_properties_renames[][2] = {
// // { "D", "Distance" }, //WorldMarginShape2D - TODO, looks that polish letters ą ę are treaten as space, not as letter, so `będą` are renamed to `będistanceą`
// // {"Alt","AltPressed"}, // This may broke a lot of comments and user variables
// // {"Command","CommandPressed"},// This may broke a lot of comments and user variables
@@ -1278,7 +1294,7 @@ static const char *csharp_properties_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *gdscript_signals_renames[][2] = {
+const char *ProjectConverter3To4::gdscript_signals_renames[][2] = {
// {"instantiate","instance"}, // FileSystemDock
// { "hide", "hidden" }, // CanvasItem - function with same name exists
// { "tween_all_completed","loop_finished"}, // Tween - TODO, not sure
@@ -1303,7 +1319,7 @@ static const char *gdscript_signals_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *csharp_signals_renames[][2] = {
+const char *ProjectConverter3To4::csharp_signals_renames[][2] = {
// {"Instantiate","Instance"}, // FileSystemDock
// { "Hide", "Hidden" }, // CanvasItem - function with same name exists
// { "TweenAllCompleted","LoopFinished"}, // Tween - TODO, not sure
@@ -1327,7 +1343,7 @@ static const char *csharp_signals_renames[][2] = {
};
-static const char *project_settings_renames[][2] = {
+const char *ProjectConverter3To4::project_settings_renames[][2] = {
{ "audio/channel_disable_threshold_db", "audio/buses/channel_disable_threshold_db" },
{ "audio/channel_disable_time", "audio/buses/channel_disable_time" },
{ "audio/default_bus_layout", "audio/buses/default_bus_layout" },
@@ -1362,16 +1378,17 @@ static const char *project_settings_renames[][2] = {
{ "rendering/quality/shadow_atlas/quadrant_3_subdiv", "rendering/lights_and_shadows/shadow_atlas/quadrant_3_subdiv" },
{ "rendering/quality/shadow_atlas/size", "rendering/lights_and_shadows/shadow_atlas/size" },
{ "rendering/quality/shadow_atlas/size.mobile", "rendering/lights_and_shadows/shadow_atlas/size.mobile" },
- { "rendering/vram_compression/import_bptc", "rendering/textures/vram_compression/import_bptc" },
- { "rendering/vram_compression/import_etc", "rendering/textures/vram_compression/import_etc" },
- { "rendering/vram_compression/import_etc2", "rendering/textures/vram_compression/import_etc2" },
- { "rendering/vram_compression/import_pvrtc", "rendering/textures/vram_compression/import_pvrtc" },
- { "rendering/vram_compression/import_s3tc", "rendering/textures/vram_compression/import_s3tc" },
+ { "rendering/vram_compression/import_etc2", "rendering/textures/vram_compression/import_etc2_astc" },
+ { "rendering/vram_compression/import_s3tc", "rendering/textures/vram_compression/import_s3tc_bptc" },
+ { "window/size/width", "window/size/viewport_width" },
+ { "window/size/height", "window/size/viewport_height" },
+ { "window/size/test_width", "window/size/window_width_override" },
+ { "window/size/test_height", "window/size/window_height_override" },
{ nullptr, nullptr },
};
-static const char *input_map_renames[][2] = {
+const char *ProjectConverter3To4::input_map_renames[][2] = {
{ ",\"alt\":", ",\"alt_pressed\":" },
{ ",\"shift\":", ",\"shift_pressed\":" },
{ ",\"control\":", ",\"ctrl_pressed\":" },
@@ -1383,7 +1400,7 @@ static const char *input_map_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *builtin_types_renames[][2] = {
+const char *ProjectConverter3To4::builtin_types_renames[][2] = {
{ "PoolByteArray", "PackedByteArray" },
{ "PoolColorArray", "PackedColorArray" },
{ "PoolIntArray", "PackedInt32Array" },
@@ -1397,7 +1414,7 @@ static const char *builtin_types_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *shaders_renames[][2] = {
+const char *ProjectConverter3To4::shaders_renames[][2] = {
{ "ALPHA_SCISSOR", "ALPHA_SCISSOR_THRESHOLD" },
{ "CAMERA_MATRIX", "INV_VIEW_MATRIX" },
{ "INV_CAMERA_MATRIX", "VIEW_MATRIX" },
@@ -1415,7 +1432,7 @@ static const char *shaders_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *class_renames[][2] = {
+const char *ProjectConverter3To4::class_renames[][2] = {
// { "BulletPhysicsDirectBodyState", "BulletPhysicsDirectBodyState3D" }, // Class is not visible in ClassDB
// { "BulletPhysicsServer", "BulletPhysicsServer3D" }, // Class is not visible in ClassDB
// { "GDScriptFunctionState", "Node3D" }, // TODO - not sure to which should be changed
@@ -1640,7 +1657,7 @@ static const char *class_renames[][2] = {
{ nullptr, nullptr },
};
-static const char *color_renames[][2] = {
+const char *ProjectConverter3To4::ProjectConverter3To4::color_renames[][2] = {
{ "aliceblue", "ALICE_BLUE" },
{ "antiquewhite", "ANTIQUE_WHITE" },
{ "aqua", "AQUA" },
@@ -2388,7 +2405,7 @@ Vector<String> ProjectConverter3To4::check_for_files() {
directories_to_check.append(current_dir.path_join(file_name) + "/");
} else {
bool proper_extension = false;
- if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj"))
+ if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".gdshader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj"))
proper_extension = true;
if (proper_extension) {
@@ -4349,3 +4366,4 @@ int ProjectConverter3To4::validate_conversion() {
}
#endif // MODULE_REGEX_ENABLED
+#endif // DISABLE_DEPRECATED
diff --git a/editor/project_converter_3_to_4.h b/editor/project_converter_3_to_4.h
index b3aa52f1e3..641bc467ac 100644
--- a/editor/project_converter_3_to_4.h
+++ b/editor/project_converter_3_to_4.h
@@ -31,6 +31,8 @@
#ifndef PROJECT_CONVERTER_3_TO_4_H
#define PROJECT_CONVERTER_3_TO_4_H
+#ifndef DISABLE_DEPRECATED
+
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
@@ -41,6 +43,19 @@ class RegEx;
class ProjectConverter3To4 {
public:
class RegExContainer;
+ static const char *enum_renames[][2];
+ static const char *gdscript_function_renames[][2];
+ static const char *csharp_function_renames[][2];
+ static const char *gdscript_properties_renames[][2];
+ static const char *csharp_properties_renames[][2];
+ static const char *gdscript_signals_renames[][2];
+ static const char *csharp_signals_renames[][2];
+ static const char *project_settings_renames[][2];
+ static const char *input_map_renames[][2];
+ static const char *builtin_types_renames[][2];
+ static const char *shaders_renames[][2];
+ static const char *class_renames[][2];
+ static const char *color_renames[][2];
private:
uint64_t maximum_file_size;
@@ -97,4 +112,6 @@ public:
int convert();
};
+#endif // DISABLE_DEPRECATED
+
#endif // PROJECT_CONVERTER_3_TO_4_H
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index c4f5eb777e..105e3a5d47 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1503,8 +1503,13 @@ void ProjectList::create_project_item_control(int p_index) {
path_hb->add_child(show);
if (!item.missing) {
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
show->connect("pressed", callable_mp(this, &ProjectList::_show_project).bind(item.path));
show->set_tooltip_text(TTR("Show in File Manager"));
+#else
+ // Opening the system file manager is not supported on the Android and web editors.
+ show->hide();
+#endif
} else {
show->set_tooltip_text(TTR("Error: Project is missing on the filesystem."));
}
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 560549d249..a43745b70f 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -370,17 +370,7 @@ void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionar
} else {
// Events changed
- int act_event_count = ((Array)p_action["events"]).size();
- int old_event_count = ((Array)old_val["events"]).size();
-
- if (act_event_count == old_event_count) {
- undo_redo->create_action(TTR("Edit Input Action Event"));
- } else if (act_event_count > old_event_count) {
- undo_redo->create_action(TTR("Add Input Action Event"));
- } else {
- undo_redo->create_action(TTR("Remove Input Action Event"));
- }
-
+ undo_redo->create_action(TTR("Change Input Action Event(s)"));
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
}
@@ -527,6 +517,8 @@ void ProjectSettingsEditor::_update_action_map_editor() {
if (is_builtin_input) {
action_info.editable = false;
action_info.icon = builtin_icon;
+ action_info.has_initial = true;
+ action_info.action_initial = ProjectSettings::get_singleton()->property_get_revert(property_name);
}
actions.push_back(action_info);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 86e77fbbbe..d8f1d92e44 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1427,7 +1427,14 @@ void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
}
void SceneTreeDock::_push_item(Object *p_object) {
- EditorNode::get_singleton()->push_item(p_object);
+ Node *node = Object::cast_to<Node>(p_object);
+ if (node || !p_object) {
+ // Assume that null object is a Node.
+ EditorNode::get_singleton()->push_node_item(node);
+ } else {
+ EditorNode::get_singleton()->push_item(p_object);
+ }
+
if (p_object == nullptr) {
EditorNode::get_singleton()->hide_unused_editors(this);
}
diff --git a/main/main.cpp b/main/main.cpp
index c5a9f94417..3aa9a44a21 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2366,8 +2366,10 @@ bool Main::start() {
String _export_preset;
bool export_debug = false;
bool export_pack_only = false;
+#ifndef DISABLE_DEPRECATED
bool converting_project = false;
bool validating_converting_project = false;
+#endif // DISABLE_DEPRECATED
#endif
main_timer_sync.init(OS::get_singleton()->get_ticks_usec());
@@ -2383,10 +2385,12 @@ bool Main::start() {
#ifdef TOOLS_ENABLED
} else if (args[i] == "--no-docbase") {
doc_base = false;
+#ifndef DISABLE_DEPRECATED
} else if (args[i] == "--convert-3to4") {
converting_project = true;
} else if (args[i] == "--validate-conversion-3to4") {
validating_converting_project = true;
+#endif // DISABLE_DEPRECATED
} else if (args[i] == "-e" || args[i] == "--editor") {
editor = true;
} else if (args[i] == "-p" || args[i] == "--project-manager") {
@@ -2547,6 +2551,7 @@ bool Main::start() {
return false;
}
+#ifndef DISABLE_DEPRECATED
if (converting_project) {
int exit_code = ProjectConverter3To4(converter_max_kb_file, converter_max_line_length).convert();
OS::get_singleton()->set_exit_code(exit_code);
@@ -2557,6 +2562,7 @@ bool Main::start() {
OS::get_singleton()->set_exit_code(exit_code);
return false;
}
+#endif // DISABLE_DEPRECATED
#endif
diff --git a/misc/scripts/codespell.sh b/misc/scripts/codespell.sh
index 34885016b6..1268350180 100755
--- a/misc/scripts/codespell.sh
+++ b/misc/scripts/codespell.sh
@@ -1,5 +1,8 @@
#!/bin/sh
-SKIP_LIST="./.*,./bin,.platform/web/node_modules,./platform/android/java/lib/src/com,./thirdparty,*.gen.*,*.po,*.pot,*.rc,package-lock.json,./core/string/locales.h,./AUTHORS.md,./COPYRIGHT.txt,./DONORS.md,./misc/dist/linux/org.godotengine.Godot.desktop,./misc/scripts/codespell.sh"
-IGNORE_LIST="alo,ba,childs,complies,curvelinear,doubleclick,expct,fave,findn,gird,gud,inout,lod,nd,numer,ois,readded,ro,sav,statics,te,varius,varn,wan"
+SKIP_LIST="./.*,./**/.*,./bin,./thirdparty,*.desktop,*.gen.*,*.po,*.pot,*.rc,./AUTHORS.md,./COPYRIGHT.txt,./DONORS.md,"
+SKIP_LIST+="./core/input/gamecontrollerdb.txt,./core/string/locales.h,./editor/project_converter_3_to_4.cpp,./misc/scripts/codespell.sh,"
+SKIP_LIST+="./platform/android/java/lib/src/com,./platform/web/node_modules,./platform/web/package-lock.json,"
+
+IGNORE_LIST="curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,nd,numer,ot,te"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}" --builtin "clear,rare,en-GB_to_en-US"
diff --git a/modules/astcenc/image_compress_astcenc.cpp b/modules/astcenc/image_compress_astcenc.cpp
index ce10201343..1c643d780d 100644
--- a/modules/astcenc/image_compress_astcenc.cpp
+++ b/modules/astcenc/image_compress_astcenc.cpp
@@ -35,7 +35,7 @@
#include <astcenc.h>
-void _compress_astc(Image *r_img, float p_lossy_quality, Image::ASTCFormat p_format) {
+void _compress_astc(Image *r_img, Image::ASTCFormat p_format) {
uint64_t start_time = OS::get_singleton()->get_ticks_msec();
// TODO: See how to handle lossy quality.
@@ -83,65 +83,91 @@ void _compress_astc(Image *r_img, float p_lossy_quality, Image::ASTCFormat p_for
const bool mipmaps = r_img->has_mipmaps();
int width = r_img->get_width();
int height = r_img->get_height();
+ int required_width = (width % block_x) != 0 ? width + (block_x - (width % block_x)) : width;
+ int required_height = (height % block_y) != 0 ? height + (block_y - (height % block_y)) : height;
+
+ if (width != required_width || height != required_height) {
+ // Resize texture to fit block size.
+ r_img->resize(required_width, required_height);
+ width = required_width;
+ height = required_height;
+ }
print_verbose(vformat("astcenc: Encoding image size %dx%d to format %s%s.", width, height, Image::get_format_name(target_format), mipmaps ? ", with mipmaps" : ""));
// Initialize astcenc.
+ int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps);
+ Vector<uint8_t> dest_data;
+ dest_data.resize(dest_size);
+ uint8_t *dest_write = dest_data.ptrw();
+
astcenc_config config;
config.block_x = block_x;
config.block_y = block_y;
config.profile = profile;
- const float quality = ASTCENC_PRE_MEDIUM;
- astcenc_error status = astcenc_config_init(profile, block_x, block_y, block_x, quality, 0, &config);
+ const float quality = ASTCENC_PRE_MEDIUM;
+ astcenc_error status = astcenc_config_init(profile, block_x, block_y, 1, quality, 0, &config);
ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status)));
// Context allocation.
astcenc_context *context;
- const unsigned int thread_count = OS::get_singleton()->get_processor_count();
-
+ const unsigned int thread_count = 1; // Godot compresses multiple images each on a thread, which is more efficient for large amount of images imported.
status = astcenc_context_alloc(&config, thread_count, &context);
ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status)));
- // Compress image.
-
Vector<uint8_t> image_data = r_img->get_data();
- uint8_t *slices = image_data.ptrw();
- astcenc_image image;
- image.dim_x = width;
- image.dim_y = height;
- image.dim_z = 1;
- image.data_type = ASTCENC_TYPE_U8;
- if (is_hdr) {
- image.data_type = ASTCENC_TYPE_F32;
- }
- image.data = reinterpret_cast<void **>(&slices);
+ int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0;
+ for (int i = 0; i < mip_count + 1; i++) {
+ int src_mip_w, src_mip_h;
+ int src_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i, src_mip_w, src_mip_h);
- // Compute the number of ASTC blocks in each dimension.
- unsigned int block_count_x = (width + block_x - 1) / block_x;
- unsigned int block_count_y = (height + block_y - 1) / block_y;
- size_t comp_len = block_count_x * block_count_y * 16;
+ const uint8_t *slices = &image_data.ptr()[src_ofs];
- Vector<uint8_t> compressed_data;
- compressed_data.resize(comp_len);
- compressed_data.fill(0);
+ int dst_mip_w, dst_mip_h;
+ int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h);
+ // Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
+ ERR_FAIL_COND(dst_ofs % 8 != 0);
+ uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs];
- const astcenc_swizzle swizzle = {
- ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
- };
+ // Compress image.
- status = astcenc_compress_image(context, &image, &swizzle, compressed_data.ptrw(), comp_len, 0);
- ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
- vformat("astcenc: ASTC image compression failed: %s.", astcenc_get_error_string(status)));
+ astcenc_image image;
+ image.dim_x = src_mip_w;
+ image.dim_y = src_mip_h;
+ image.dim_z = 1;
+ image.data_type = ASTCENC_TYPE_U8;
+ if (is_hdr) {
+ image.data_type = ASTCENC_TYPE_F32;
+ }
+ image.data = (void **)(&slices);
+
+ // Compute the number of ASTC blocks in each dimension.
+ unsigned int block_count_x = (src_mip_w + block_x - 1) / block_x;
+ unsigned int block_count_y = (src_mip_h + block_y - 1) / block_y;
+ size_t comp_len = block_count_x * block_count_y * 16;
+
+ const astcenc_swizzle swizzle = {
+ ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
+ };
+
+ status = astcenc_compress_image(context, &image, &swizzle, dest_mip_write, comp_len, 0);
+
+ ERR_BREAK_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: ASTC image compression failed: %s.", astcenc_get_error_string(status)));
+ astcenc_compress_reset(context);
+ }
+
+ astcenc_context_free(context);
// Replace original image with compressed one.
- r_img->set_data(width, height, mipmaps, target_format, compressed_data);
+ r_img->set_data(width, height, mipmaps, target_format, dest_data);
print_verbose(vformat("astcenc: Encoding took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
}
@@ -184,68 +210,81 @@ void _decompress_astc(Image *r_img) {
astcenc_config config;
const float quality = ASTCENC_PRE_MEDIUM;
- astcenc_error status = astcenc_config_init(profile, block_x, block_y, block_x, quality, 0, &config);
+ astcenc_error status = astcenc_config_init(profile, block_x, block_y, 1, quality, 0, &config);
ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status)));
// Context allocation.
astcenc_context *context = nullptr;
- const unsigned int thread_count = OS::get_singleton()->get_processor_count();
+ const unsigned int thread_count = 1;
status = astcenc_context_alloc(&config, thread_count, &context);
ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status)));
- // Decompress image.
+ Image::Format target_format = is_hdr ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8;
const bool mipmaps = r_img->has_mipmaps();
int width = r_img->get_width();
int height = r_img->get_height();
+ int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps);
+ Vector<uint8_t> dest_data;
+ dest_data.resize(dest_size);
+ uint8_t *dest_write = dest_data.ptrw();
- astcenc_image image;
- image.dim_x = width;
- image.dim_y = height;
- image.dim_z = 1;
- image.data_type = ASTCENC_TYPE_U8;
- Image::Format target_format = Image::FORMAT_RGBA8;
- if (is_hdr) {
- target_format = Image::FORMAT_RGBAF;
- image.data_type = ASTCENC_TYPE_F32;
- }
+ // Decompress image.
Vector<uint8_t> image_data = r_img->get_data();
+ int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0;
- Vector<uint8_t> new_image_data;
- new_image_data.resize(Image::get_image_data_size(width, height, target_format, false));
- new_image_data.fill(0);
- uint8_t *slices = new_image_data.ptrw();
- image.data = reinterpret_cast<void **>(&slices);
+ for (int i = 0; i < mip_count + 1; i++) {
+ int src_mip_w, src_mip_h;
+
+ int src_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i, src_mip_w, src_mip_h);
+ const uint8_t *src_data = &image_data.ptr()[src_ofs];
+ int src_size;
+ if (i == mip_count) {
+ src_size = image_data.size() - src_ofs;
+ } else {
+ int auxw, auxh;
+ src_size = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i + 1, auxw, auxh) - src_ofs;
+ }
- const astcenc_swizzle swizzle = {
- ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
- };
+ int dst_mip_w, dst_mip_h;
+ int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h);
+ // Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
+ ERR_FAIL_COND(dst_ofs % 8 != 0);
+ uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs];
+
+ astcenc_image image;
+ image.dim_x = dst_mip_w;
+ image.dim_y = dst_mip_h;
+ image.dim_z = 1;
+ image.data_type = ASTCENC_TYPE_U8;
+ if (is_hdr) {
+ target_format = Image::FORMAT_RGBAF;
+ image.data_type = ASTCENC_TYPE_F32;
+ }
- status = astcenc_decompress_image(context, image_data.ptr(), image_data.size(), &image, &swizzle, 0);
- ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
- vformat("astcenc: ASTC decompression failed: %s.", astcenc_get_error_string(status)));
- ERR_FAIL_COND_MSG(image.dim_z > 1,
- "astcenc: ASTC decompression failed because this is a 3D texture, which is not supported.");
+ image.data = (void **)(&dest_mip_write);
- // Replace original image with compressed one.
+ const astcenc_swizzle swizzle = {
+ ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
+ };
- Image::Format image_format = Image::FORMAT_RGBA8;
- if (image.data_type == ASTCENC_TYPE_F32) {
- image_format = Image::FORMAT_RGBAF;
- } else if (image.data_type == ASTCENC_TYPE_U8) {
- image_format = Image::FORMAT_RGBA8;
- } else if (image.data_type == ASTCENC_TYPE_F16) {
- image_format = Image::FORMAT_RGBAH;
- } else {
- ERR_FAIL_MSG("astcenc: ASTC decompression failed with an unknown format.");
+ status = astcenc_decompress_image(context, src_data, src_size, &image, &swizzle, 0);
+ ERR_BREAK_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: ASTC decompression failed: %s.", astcenc_get_error_string(status)));
+ ERR_BREAK_MSG(image.dim_z > 1,
+ "astcenc: ASTC decompression failed because this is a 3D texture, which is not supported.");
+ astcenc_compress_reset(context);
}
+ astcenc_context_free(context);
+
+ // Replace original image with compressed one.
- r_img->set_data(image.dim_x, image.dim_y, mipmaps, image_format, new_image_data);
+ r_img->set_data(width, height, mipmaps, target_format, dest_data);
print_verbose(vformat("astcenc: Decompression took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
}
diff --git a/modules/astcenc/image_compress_astcenc.h b/modules/astcenc/image_compress_astcenc.h
index a197a91e0d..ad157d7c0a 100644
--- a/modules/astcenc/image_compress_astcenc.h
+++ b/modules/astcenc/image_compress_astcenc.h
@@ -33,7 +33,7 @@
#include "core/io/image.h"
-void _compress_astc(Image *r_img, float p_lossy_quality, Image::ASTCFormat p_format);
+void _compress_astc(Image *r_img, Image::ASTCFormat p_format);
void _decompress_astc(Image *r_img);
#endif // IMAGE_COMPRESS_ASTCENC_H
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 9cc3d0413d..13c7a8202c 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -558,7 +558,7 @@ void CSGShape3D::_notification(int p_what) {
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
set_collision_priority(collision_priority);
- _update_collision_faces();
+ _make_dirty();
}
} break;
@@ -1763,7 +1763,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
}
- if (!path) {
+ if (!path || !path->is_inside_tree()) {
return new_brush;
}
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index 4982b6b995..f19228cb18 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -129,7 +129,7 @@ static void _digest_row_task(const CVTTCompressionJobParams &p_job_params, const
}
}
-void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels) {
+void image_compress_cvtt(Image *p_image, Image::UsedChannels p_channels) {
if (p_image->get_format() >= Image::FORMAT_BPTC_RGBA) {
return; //do not compress, already compressed
}
diff --git a/modules/cvtt/image_compress_cvtt.h b/modules/cvtt/image_compress_cvtt.h
index 5dc8b6f52c..ca88a9d4c9 100644
--- a/modules/cvtt/image_compress_cvtt.h
+++ b/modules/cvtt/image_compress_cvtt.h
@@ -33,7 +33,7 @@
#include "core/io/image.h"
-void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels);
+void image_compress_cvtt(Image *p_image, Image::UsedChannels p_channels);
void image_decompress_cvtt(Image *p_image);
#endif // IMAGE_COMPRESS_CVTT_H
diff --git a/modules/enet/doc_classes/ENetConnection.xml b/modules/enet/doc_classes/ENetConnection.xml
index 8c84fe87d7..dc832976d9 100644
--- a/modules/enet/doc_classes/ENetConnection.xml
+++ b/modules/enet/doc_classes/ENetConnection.xml
@@ -84,19 +84,17 @@
</method>
<method name="dtls_client_setup">
<return type="int" enum="Error" />
- <param index="0" name="certificate" type="X509Certificate" />
- <param index="1" name="hostname" type="String" />
- <param index="2" name="verify" type="bool" default="true" />
+ <param index="0" name="hostname" type="String" />
+ <param index="1" name="client_options" type="TLSOptions" default="null" />
<description>
- Configure this ENetHost to use the custom Godot extension allowing DTLS encryption for ENet clients. Call this before [method connect_to_host] to have ENet connect using DTLS with [code]certificate[/code] and [code]hostname[/code] verification. Verification can be optionally turned off via the [code]verify[/code] parameter.
+ Configure this ENetHost to use the custom Godot extension allowing DTLS encryption for ENet clients. Call this before [method connect_to_host] to have ENet connect using DTLS validating the server certificate against [code]hostname[/code]. You can pass the optional [param client_options] parameter to customize the trusted certification authorities, or disable the common name verification. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
</description>
</method>
<method name="dtls_server_setup">
<return type="int" enum="Error" />
- <param index="0" name="key" type="CryptoKey" />
- <param index="1" name="certificate" type="X509Certificate" />
+ <param index="0" name="server_options" type="TLSOptions" />
<description>
- Configure this ENetHost to use the custom Godot extension allowing DTLS encryption for ENet servers. Call this right after [method create_host_bound] to have ENet expect peers to connect using DTLS.
+ Configure this ENetHost to use the custom Godot extension allowing DTLS encryption for ENet servers. Call this right after [method create_host_bound] to have ENet expect peers to connect using DTLS. See [method TLSOptions.server].
</description>
</method>
<method name="flush">
diff --git a/modules/enet/enet_connection.cpp b/modules/enet/enet_connection.cpp
index d16e7d7c4a..804263186f 100644
--- a/modules/enet/enet_connection.cpp
+++ b/modules/enet/enet_connection.cpp
@@ -273,10 +273,11 @@ TypedArray<ENetPacketPeer> ENetConnection::_get_peers() {
return out;
}
-Error ENetConnection::dtls_server_setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert) {
+Error ENetConnection::dtls_server_setup(const Ref<TLSOptions> &p_options) {
#ifdef GODOT_ENET
ERR_FAIL_COND_V_MSG(!host, ERR_UNCONFIGURED, "The ENetConnection instance isn't currently active.");
- return enet_host_dtls_server_setup(host, p_key.ptr(), p_cert.ptr()) ? FAILED : OK;
+ ERR_FAIL_COND_V(p_options.is_null() || !p_options->is_server(), ERR_INVALID_PARAMETER);
+ return enet_host_dtls_server_setup(host, const_cast<TLSOptions *>(p_options.ptr())) ? FAILED : OK;
#else
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "ENet DTLS support not available in this build.");
#endif
@@ -291,10 +292,11 @@ void ENetConnection::refuse_new_connections(bool p_refuse) {
#endif
}
-Error ENetConnection::dtls_client_setup(Ref<X509Certificate> p_cert, const String &p_hostname, bool p_verify) {
+Error ENetConnection::dtls_client_setup(const String &p_hostname, const Ref<TLSOptions> &p_options) {
#ifdef GODOT_ENET
ERR_FAIL_COND_V_MSG(!host, ERR_UNCONFIGURED, "The ENetConnection instance isn't currently active.");
- return enet_host_dtls_client_setup(host, p_cert.ptr(), p_verify, p_hostname.utf8().get_data()) ? FAILED : OK;
+ ERR_FAIL_COND_V(p_options.is_null() || p_options->is_server(), ERR_INVALID_PARAMETER);
+ return enet_host_dtls_client_setup(host, p_hostname.utf8().get_data(), const_cast<TLSOptions *>(p_options.ptr())) ? FAILED : OK;
#else
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "ENet DTLS support not available in this build.");
#endif
@@ -351,8 +353,8 @@ void ENetConnection::_bind_methods() {
ClassDB::bind_method(D_METHOD("channel_limit", "limit"), &ENetConnection::channel_limit);
ClassDB::bind_method(D_METHOD("broadcast", "channel", "packet", "flags"), &ENetConnection::_broadcast);
ClassDB::bind_method(D_METHOD("compress", "mode"), &ENetConnection::compress);
- ClassDB::bind_method(D_METHOD("dtls_server_setup", "key", "certificate"), &ENetConnection::dtls_server_setup);
- ClassDB::bind_method(D_METHOD("dtls_client_setup", "certificate", "hostname", "verify"), &ENetConnection::dtls_client_setup, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("dtls_server_setup", "server_options"), &ENetConnection::dtls_server_setup);
+ ClassDB::bind_method(D_METHOD("dtls_client_setup", "hostname", "client_options"), &ENetConnection::dtls_client_setup, DEFVAL(Ref<TLSOptions>()));
ClassDB::bind_method(D_METHOD("refuse_new_connections", "refuse"), &ENetConnection::refuse_new_connections);
ClassDB::bind_method(D_METHOD("pop_statistic", "statistic"), &ENetConnection::pop_statistic);
ClassDB::bind_method(D_METHOD("get_max_channels"), &ENetConnection::get_max_channels);
diff --git a/modules/enet/enet_connection.h b/modules/enet/enet_connection.h
index 9e444911cc..481afc48bb 100644
--- a/modules/enet/enet_connection.h
+++ b/modules/enet/enet_connection.h
@@ -128,8 +128,8 @@ public:
int get_local_port() const;
// Godot additions
- Error dtls_server_setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert);
- Error dtls_client_setup(Ref<X509Certificate> p_cert, const String &p_hostname, bool p_verify = true);
+ Error dtls_server_setup(const Ref<TLSOptions> &p_options);
+ Error dtls_client_setup(const String &p_hostname, const Ref<TLSOptions> &p_options);
void refuse_new_connections(bool p_refuse);
ENetConnection() {}
diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp
index 50ea0dd37a..93a20ab1f8 100644
--- a/modules/enet/enet_multiplayer_peer.cpp
+++ b/modules/enet/enet_multiplayer_peer.cpp
@@ -363,7 +363,7 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size
#ifdef DEBUG_ENABLED
if ((packet_flags & ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT) && p_buffer_size > ENET_HOST_DEFAULT_MTU) {
- WARN_PRINT_ONCE(vformat("Sending %d bytes unrealiably which is above the MTU (%d), this will result in higher packet loss", p_buffer_size, ENET_HOST_DEFAULT_MTU));
+ WARN_PRINT_ONCE(vformat("Sending %d bytes unreliably which is above the MTU (%d), this will result in higher packet loss", p_buffer_size, ENET_HOST_DEFAULT_MTU));
}
#endif
diff --git a/modules/etcpak/image_compress_etcpak.cpp b/modules/etcpak/image_compress_etcpak.cpp
index a6aeec54cc..16a59d3880 100644
--- a/modules/etcpak/image_compress_etcpak.cpp
+++ b/modules/etcpak/image_compress_etcpak.cpp
@@ -74,25 +74,23 @@ EtcpakType _determine_dxt_type(Image::UsedChannels p_channels) {
}
}
-void _compress_etc1(Image *r_img, float p_lossy_quality) {
- _compress_etcpak(EtcpakType::ETCPAK_TYPE_ETC1, r_img, p_lossy_quality);
+void _compress_etc1(Image *r_img) {
+ _compress_etcpak(EtcpakType::ETCPAK_TYPE_ETC1, r_img);
}
-void _compress_etc2(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels) {
+void _compress_etc2(Image *r_img, Image::UsedChannels p_channels) {
EtcpakType type = _determine_etc_type(p_channels);
- _compress_etcpak(type, r_img, p_lossy_quality);
+ _compress_etcpak(type, r_img);
}
-void _compress_bc(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels) {
+void _compress_bc(Image *r_img, Image::UsedChannels p_channels) {
EtcpakType type = _determine_dxt_type(p_channels);
- _compress_etcpak(type, r_img, p_lossy_quality);
+ _compress_etcpak(type, r_img);
}
-void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_quality) {
+void _compress_etcpak(EtcpakType p_compresstype, Image *r_img) {
uint64_t start_time = OS::get_singleton()->get_ticks_msec();
- // TODO: See how to handle lossy quality.
-
Image::Format img_format = r_img->get_format();
if (img_format >= Image::FORMAT_DXT1) {
return; // Do not compress, already compressed.
diff --git a/modules/etcpak/image_compress_etcpak.h b/modules/etcpak/image_compress_etcpak.h
index 8cb17b1c8a..ff267631a6 100644
--- a/modules/etcpak/image_compress_etcpak.h
+++ b/modules/etcpak/image_compress_etcpak.h
@@ -43,10 +43,10 @@ enum class EtcpakType {
ETCPAK_TYPE_DXT5_RA_AS_RG,
};
-void _compress_etc1(Image *r_img, float p_lossy_quality);
-void _compress_etc2(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels);
-void _compress_bc(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels);
+void _compress_etc1(Image *r_img);
+void _compress_etc2(Image *r_img, Image::UsedChannels p_channels);
+void _compress_bc(Image *r_img, Image::UsedChannels p_channels);
-void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_quality);
+void _compress_etcpak(EtcpakType p_compresstype, Image *r_img);
#endif // IMAGE_COMPRESS_ETCPAK_H
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 5bed1b9da3..e05b17168d 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -227,18 +227,6 @@
[/codeblock]
</description>
</method>
- <method name="str" qualifiers="vararg">
- <return type="String" />
- <description>
- Converts one or more arguments to a [String] in the best way possible.
- [codeblock]
- var a = [10, 20, 30]
- var b = str(a);
- len(a) # Returns 3
- len(b) # Returns 12
- [/codeblock]
- </description>
- </method>
<method name="type_exists">
<return type="bool" />
<param index="0" name="type" type="StringName" />
@@ -316,12 +304,21 @@
<return type="void" />
<param index="0" name="names" type="String" />
<description>
- Export a [String] or integer property as an enumerated list of options. If the property is an integer field, then the index of the value is stored, in the same order the values are provided. You can add specific identifiers for allowed values using a colon.
+ Export an [int] or [String] property as an enumerated list of options. If the property is an [int], then the index of the value is stored, in the same order the values are provided. You can add specific identifiers for allowed values using a colon. If the property is a [String], then the value is stored.
See also [constant PROPERTY_HINT_ENUM].
[codeblock]
- @export_enum("Rebecca", "Mary", "Leah") var character_name: String
@export_enum("Warrior", "Magician", "Thief") var character_class: int
@export_enum("Slow:30", "Average:60", "Very Fast:200") var character_speed: int
+ @export_enum("Rebecca", "Mary", "Leah") var character_name: String
+ [/codeblock]
+ If you want to set an initial value, you must specify it explicitly:
+ [codeblock]
+ @export_enum("Rebecca", "Mary", "Leah") var character_name: String = "Rebecca"
+ [/codeblock]
+ If you want to use named GDScript enums, then use [annotation @export] instead:
+ [codeblock]
+ enum CharacterName {REBECCA, MARY, LEAH}
+ @export var character_name: CharacterName
[/codeblock]
</description>
</annotation>
@@ -507,7 +504,7 @@
<param index="2" name="step" type="float" default="1.0" />
<param index="3" name="extra_hints" type="String" default="&quot;&quot;" />
<description>
- Export a numeric property as a range value. The range must be defined by [param min] and [param max], as well as an optional [param step] and a variety of extra hints. The [param step] defaults to [code]1[/code] for integer properties. For floating-point numbers this value depends on your [code]EditorSettings.interface/inspector/default_float_step[/code] setting.
+ Export an [int] or [float] property as a range value. The range must be defined by [param min] and [param max], as well as an optional [param step] and a variety of extra hints. The [param step] defaults to [code]1[/code] for integer properties. For floating-point numbers this value depends on your [code]EditorSettings.interface/inspector/default_float_step[/code] setting.
If hints [code]"or_greater"[/code] and [code]"or_less"[/code] are provided, the editor widget will not cap the value at range boundaries. The [code]"exp"[/code] hint will make the edited values on range to change exponentially. The [code]"hide_slider"[/code] hint will hide the slider element of the editor widget.
Hints also allow to indicate the units for the edited value. Using [code]"radians"[/code] you can specify that the actual value is in radians, but should be displayed in degrees in the Inspector dock. [code]"degrees"[/code] allows to add a degree sign as a unit suffix. Finally, a custom suffix can be provided using [code]"suffix:unit"[/code], where "unit" can be any string.
See also [constant PROPERTY_HINT_RANGE].
@@ -554,6 +551,7 @@
[/codeblock]
[b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported.
[b]Note:[/b] As annotations describe their subject, the [code]@icon[/code] annotation must be placed before the class definition and inheritance.
+ [b]Note:[/b] Unlike other annotations, the argument of the [code]@icon[/code] annotation must be a string literal (constant expressions are not supported).
</description>
</annotation>
<annotation name="@onready">
@@ -567,14 +565,22 @@
</annotation>
<annotation name="@rpc" qualifiers="vararg">
<return type="void" />
- <param index="0" name="mode" type="String" default="&quot;&quot;" />
- <param index="1" name="sync" type="String" default="&quot;&quot;" />
- <param index="2" name="transfer_mode" type="String" default="&quot;&quot;" />
+ <param index="0" name="mode" type="String" default="&quot;authority&quot;" />
+ <param index="1" name="sync" type="String" default="&quot;call_remote&quot;" />
+ <param index="2" name="transfer_mode" type="String" default="&quot;unreliable&quot;" />
<param index="3" name="transfer_channel" type="int" default="0" />
<description>
Mark the following method for remote procedure calls. See [url=$DOCS_URL/tutorials/networking/high_level_multiplayer.html]High-level multiplayer[/url].
+ The order of [code]mode[/code], [code]sync[/code] and [code]transfer_mode[/code] does not matter and all arguments can be omitted, but [code]transfer_channel[/code] always has to be the last argument. The accepted values for [code]mode[/code] are [code]"any_peer"[/code] or [code]"authority"[/code], for [code]sync[/code] are [code]"call_remote"[/code] or [code]"call_local"[/code] and for [code]transfer_mode[/code] are [code]"unreliable"[/code], [code]"unreliable_ordered"[/code] or [code]"reliable"[/code].
[codeblock]
- @rpc()
+ @rpc
+ func fn(): pass
+
+ @rpc("any_peer", "unreliable_ordered")
+ func fn_update_pos(): pass
+
+ @rpc("authority", "call_remote", "unreliable", 0) # Equivalent to @rpc
+ func fn_default(): pass
[/codeblock]
</description>
</annotation>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 23be913a24..5883ec863d 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -307,7 +307,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_number = true;
}
- if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) {
+ if (!in_word && is_unicode_identifier_start(str[j]) && !in_number) {
in_word = true;
}
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 4fc3929bbd..a876229276 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -98,7 +98,7 @@ Variant GDScriptNativeClass::callp(const StringName &p_method, const Variant **p
return Object::callp(p_method, p_args, p_argcount, r_error);
}
MethodBind *method = ClassDB::get_method(name, p_method);
- if (method) {
+ if (method && method->is_static()) {
// Native static method.
return method->call(nullptr, p_args, p_argcount, r_error);
}
@@ -706,11 +706,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
}
members_cache.push_back(member.variable->export_info);
- Variant default_value;
- if (member.variable->initializer && member.variable->initializer->is_constant) {
- default_value = member.variable->initializer->reduced_value;
- GDScriptCompiler::convert_to_initializer_type(default_value, member.variable);
- }
+ Variant default_value = analyzer.make_variable_default_value(member.variable);
member_default_values_cache[member.variable->identifier->name] = default_value;
} break;
case GDScriptParser::ClassNode::Member::SIGNAL: {
@@ -1500,7 +1496,12 @@ GDScript::~GDScript() {
// Order matters since clearing the stack may already cause
// the GDScriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
- E->self()->_clear_stack();
+ GDScriptFunctionState *state = E->self();
+ ObjectID state_id = state->get_instance_id();
+ state->_clear_connections();
+ if (ObjectDB::get_instance(state_id)) {
+ state->_clear_stack();
+ }
}
}
@@ -1525,41 +1526,24 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
HashMap<StringName, GDScript::MemberInfo>::Iterator E = script->member_indices.find(p_name);
if (E) {
const GDScript::MemberInfo *member = &E->value;
- if (member->setter) {
- const Variant *val = &p_value;
+ Variant value = p_value;
+ if (member->data_type.has_type && !member->data_type.is_type(value)) {
+ const Variant *args = &p_value;
Callable::CallError err;
- callp(member->setter, &val, 1, err);
- if (err.error == Callable::CallError::CALL_OK) {
- return true; //function exists, call was successful
- } else {
+ Variant::construct(member->data_type.builtin_type, value, &args, 1, err);
+ if (err.error != Callable::CallError::CALL_OK || !member->data_type.is_type(value)) {
return false;
}
+ }
+ if (member->setter) {
+ const Variant *args = &value;
+ Callable::CallError err;
+ callp(member->setter, &args, 1, err);
+ return err.error == Callable::CallError::CALL_OK;
} else {
- if (member->data_type.has_type) {
- if (member->data_type.builtin_type == Variant::ARRAY && member->data_type.has_container_element_type()) {
- // Typed array.
- if (p_value.get_type() == Variant::ARRAY) {
- return VariantInternal::get_array(&members.write[member->index])->typed_assign(p_value);
- } else {
- return false;
- }
- } else if (!member->data_type.is_type(p_value)) {
- // Try conversion
- Callable::CallError ce;
- const Variant *value = &p_value;
- Variant converted;
- Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce);
- if (ce.error == Callable::CallError::CALL_OK) {
- members.write[member->index] = converted;
- return true;
- } else {
- return false;
- }
- }
- }
- members.write[member->index] = p_value;
+ members.write[member->index] = value;
+ return true;
}
- return true;
}
}
@@ -1941,7 +1925,12 @@ GDScriptInstance::~GDScriptInstance() {
// Order matters since clearing the stack may already cause
// the GDSCriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
- E->self()->_clear_stack();
+ GDScriptFunctionState *state = E->self();
+ ObjectID state_id = state->get_instance_id();
+ state->_clear_connections();
+ if (ObjectDB::get_instance(state_id)) {
+ state->_clear_stack();
+ }
}
if (script.is_valid() && owner) {
@@ -2458,21 +2447,25 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
GDScriptParser parser;
err = parser.parse(source, p_path, false);
- if (err) {
- return String();
- }
-
- GDScriptAnalyzer analyzer(&parser);
- err = analyzer.resolve_inheritance();
- if (err) {
- return String();
- }
const GDScriptParser::ClassNode *c = parser.get_tree();
-
- if (r_base_type) {
- *r_base_type = c->get_datatype().native_type;
- }
+ if (!c) {
+ return String(); // No class parsed.
+ }
+
+ /* **WARNING**
+ *
+ * This function is written with the goal to be *extremely* error tolerant, as such
+ * it should meet the following requirements:
+ *
+ * - It must not rely on the analyzer (in fact, the analyzer must not be used here),
+ * because at the time global classes are parsed, the dependencies may not be present
+ * yet, hence the function will fail (which is unintended).
+ * - It must not fail even if the parsing fails, because even if the file is broken,
+ * it should attempt its best to retrieve the inheritance metadata.
+ *
+ * Before changing this function, please ask the current maintainer of EditorFileSystem.
+ */
if (r_icon_path) {
if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
@@ -2481,7 +2474,73 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
*r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
}
}
+ if (r_base_type) {
+ const GDScriptParser::ClassNode *subclass = c;
+ String path = p_path;
+ GDScriptParser subparser;
+ while (subclass) {
+ if (subclass->extends_used) {
+ if (!subclass->extends_path.is_empty()) {
+ if (subclass->extends.size() == 0) {
+ get_global_class_name(subclass->extends_path, r_base_type);
+ subclass = nullptr;
+ break;
+ } else {
+ Vector<StringName> extend_classes = subclass->extends;
+
+ Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ);
+ if (subfile.is_null()) {
+ break;
+ }
+ String subsource = subfile->get_as_utf8_string();
+
+ if (subsource.is_empty()) {
+ break;
+ }
+ String subpath = subclass->extends_path;
+ if (subpath.is_relative_path()) {
+ subpath = path.get_base_dir().path_join(subpath).simplify_path();
+ }
+ if (OK != subparser.parse(subsource, subpath, false)) {
+ break;
+ }
+ path = subpath;
+ subclass = subparser.get_tree();
+
+ while (extend_classes.size() > 0) {
+ bool found = false;
+ for (int i = 0; i < subclass->members.size(); i++) {
+ if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
+ continue;
+ }
+
+ const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
+ if (inner_class->identifier->name == extend_classes[0]) {
+ extend_classes.remove_at(0);
+ found = true;
+ subclass = inner_class;
+ break;
+ }
+ }
+ if (!found) {
+ subclass = nullptr;
+ break;
+ }
+ }
+ }
+ } else if (subclass->extends.size() == 1) {
+ *r_base_type = subclass->extends[0];
+ subclass = nullptr;
+ } else {
+ break;
+ }
+ } else {
+ *r_base_type = "RefCounted";
+ subclass = nullptr;
+ }
+ }
+ }
return c->identifier != nullptr ? String(c->identifier->name) : String();
}
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index f6385dd132..cafc7328e0 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -138,13 +138,25 @@ static GDScriptParser::DataType make_enum_type(const StringName &p_enum_name, co
}
static GDScriptParser::DataType make_native_enum_type(const StringName &p_enum_name, const StringName &p_native_class, const bool p_meta = true) {
- GDScriptParser::DataType type = make_enum_type(p_enum_name, p_native_class, p_meta);
+ // Find out which base class declared the enum, so the name is always the same even when coming from other contexts.
+ StringName native_base = p_native_class;
+ while (true && native_base != StringName()) {
+ if (ClassDB::has_enum(native_base, p_enum_name, true)) {
+ break;
+ }
+ native_base = ClassDB::get_parent_class_nocheck(native_base);
+ }
+
+ GDScriptParser::DataType type = make_enum_type(p_enum_name, native_base, p_meta);
+ if (p_meta) {
+ type.builtin_type = Variant::NIL; // Native enum types are not Dictionaries
+ }
List<StringName> enum_values;
- ClassDB::get_enum_constants(p_native_class, p_enum_name, &enum_values);
+ ClassDB::get_enum_constants(native_base, p_enum_name, &enum_values, true);
for (const StringName &E : enum_values) {
- type.enum_values[E] = ClassDB::get_integer_constant(p_native_class, E);
+ type.enum_values[E] = ClassDB::get_integer_constant(native_base, E);
}
return type;
@@ -160,19 +172,6 @@ static GDScriptParser::DataType make_builtin_meta_type(Variant::Type p_type) {
return type;
}
-static StringName enum_get_value_name(const GDScriptParser::DataType p_type, int64_t p_val) {
- // Check that an enum has a given value, not key.
- // Make sure that implicit conversion to int64_t is sensible before calling!
- HashMap<StringName, int64_t>::ConstIterator i = p_type.enum_values.begin();
- while (i) {
- if (i->value == p_val) {
- return i->key;
- }
- ++i;
- }
- return StringName();
-}
-
bool GDScriptAnalyzer::has_member_name_conflict_in_script_class(const StringName &p_member_name, const GDScriptParser::ClassNode *p_class, const GDScriptParser::Node *p_member) {
if (p_class->members_indices.has(p_member_name)) {
int index = p_class->members_indices[p_member_name];
@@ -593,6 +592,7 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
if (result.builtin_type == Variant::ARRAY) {
GDScriptParser::DataType container_type = type_from_metatype(resolve_datatype(p_type->container_type));
if (container_type.kind != GDScriptParser::DataType::VARIANT) {
+ container_type.is_constant = false;
result.set_container_element_type(container_type);
}
}
@@ -794,6 +794,22 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
resolving_datatype.kind = GDScriptParser::DataType::RESOLVING;
{
+#ifdef DEBUG_ENABLED
+ HashSet<GDScriptWarning::Code> previously_ignored_warnings = parser->ignored_warnings;
+ GDScriptParser::Node *member_node = member.get_source_node();
+ if (member_node && member_node->type != GDScriptParser::Node::ANNOTATION) {
+ // Apply @warning_ignore annotations before resolving member.
+ for (GDScriptParser::AnnotationNode *&E : member_node->annotations) {
+ if (E->name == SNAME("@warning_ignore")) {
+ resolve_annotation(E);
+ E->apply(parser, member.variable);
+ }
+ }
+ for (GDScriptWarning::Code ignored_warning : member_node->ignored_warnings) {
+ parser->ignored_warnings.insert(ignored_warning);
+ }
+ }
+#endif
switch (member.type) {
case GDScriptParser::ClassNode::Member::VARIABLE: {
check_class_member_name_conflict(p_class, member.variable->identifier->name, member.variable);
@@ -802,9 +818,48 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
- resolve_annotation(E);
- E->apply(parser, member.variable);
+ if (E->name != SNAME("@warning_ignore")) {
+ resolve_annotation(E);
+ E->apply(parser, member.variable);
+ }
+ }
+#ifdef DEBUG_ENABLED
+ if (member.variable->exported && member.variable->onready) {
+ parser->push_warning(member.variable, GDScriptWarning::ONREADY_WITH_EXPORT);
}
+ if (member.variable->initializer) {
+ // Check if it is call to get_node() on self (using shorthand $ or not), so we can check if @onready is needed.
+ // This could be improved by traversing the expression fully and checking the presence of get_node at any level.
+ if (!member.variable->onready && member.variable->initializer && (member.variable->initializer->type == GDScriptParser::Node::GET_NODE || member.variable->initializer->type == GDScriptParser::Node::CALL || member.variable->initializer->type == GDScriptParser::Node::CAST)) {
+ GDScriptParser::Node *expr = member.variable->initializer;
+ if (expr->type == GDScriptParser::Node::CAST) {
+ expr = static_cast<GDScriptParser::CastNode *>(expr)->operand;
+ }
+ bool is_get_node = expr->type == GDScriptParser::Node::GET_NODE;
+ bool is_using_shorthand = is_get_node;
+ if (!is_get_node && expr->type == GDScriptParser::Node::CALL) {
+ is_using_shorthand = false;
+ GDScriptParser::CallNode *call = static_cast<GDScriptParser::CallNode *>(expr);
+ if (call->function_name == SNAME("get_node")) {
+ switch (call->get_callee_type()) {
+ case GDScriptParser::Node::IDENTIFIER: {
+ is_get_node = true;
+ } break;
+ case GDScriptParser::Node::SUBSCRIPT: {
+ GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(call->callee);
+ is_get_node = subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF;
+ } break;
+ default:
+ break;
+ }
+ }
+ }
+ if (is_get_node) {
+ parser->push_warning(member.variable, GDScriptWarning::GET_NODE_DEFAULT_WITHOUT_ONREADY, is_using_shorthand ? "$" : "get_node()");
+ }
+ }
+ }
+#endif
} break;
case GDScriptParser::ClassNode::Member::CONSTANT: {
check_class_member_name_conflict(p_class, member.constant->identifier->name, member.constant);
@@ -890,6 +945,10 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
}
} break;
case GDScriptParser::ClassNode::Member::FUNCTION:
+ for (GDScriptParser::AnnotationNode *&E : member.function->annotations) {
+ resolve_annotation(E);
+ E->apply(parser, member.function);
+ }
resolve_function_signature(member.function, p_source);
break;
case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
@@ -943,6 +1002,9 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
ERR_PRINT("Trying to resolve undefined member.");
break;
}
+#ifdef DEBUG_ENABLED
+ parser->ignored_warnings = previously_ignored_warnings;
+#endif
}
parser->current_class = previous_class;
@@ -1062,7 +1124,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
resolve_class_body(base_class, p_class);
}
- // Do functions and properties now.
+ // Do functions, properties, and groups now.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION) {
@@ -1071,19 +1133,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
resolve_annotation(E);
E->apply(parser, member.function);
}
-
-#ifdef DEBUG_ENABLED
- HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
- for (uint32_t ignored_warning : member.function->ignored_warnings) {
- parser->ignored_warning_codes.insert(ignored_warning);
- }
-#endif // DEBUG_ENABLED
-
resolve_function_body(member.function);
-
-#ifdef DEBUG_ENABLED
- parser->ignored_warning_codes = previously_ignored;
-#endif // DEBUG_ENABLED
} else if (member.type == GDScriptParser::ClassNode::Member::VARIABLE && member.variable->property != GDScriptParser::VariableNode::PROP_NONE) {
if (member.variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
if (member.variable->getter != nullptr) {
@@ -1102,6 +1152,10 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
resolve_function_body(member.variable->setter);
}
}
+ } else if (member.type == GDScriptParser::ClassNode::Member::GROUP) {
+ // Apply annotation (`@export_{category,group,subgroup}`).
+ resolve_annotation(member.annotation);
+ member.annotation->apply(parser, nullptr);
}
}
@@ -1110,9 +1164,9 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
#ifdef DEBUG_ENABLED
- HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
- for (uint32_t ignored_warning : member.function->ignored_warnings) {
- parser->ignored_warning_codes.insert(ignored_warning);
+ HashSet<GDScriptWarning::Code> previously_ignored_warnings = parser->ignored_warnings;
+ for (GDScriptWarning::Code ignored_warning : member.variable->ignored_warnings) {
+ parser->ignored_warnings.insert(ignored_warning);
}
if (member.variable->usages == 0 && String(member.variable->identifier->name).begins_with("_")) {
parser->push_warning(member.variable->identifier, GDScriptWarning::UNUSED_PRIVATE_CLASS_VARIABLE, member.variable->identifier->name);
@@ -1187,7 +1241,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
}
}
#ifdef DEBUG_ENABLED
- parser->ignored_warning_codes = previously_ignored;
+ parser->ignored_warnings = previously_ignored_warnings;
#endif // DEBUG_ENABLED
}
}
@@ -1297,6 +1351,11 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node, bool p_is_root
void GDScriptAnalyzer::resolve_annotation(GDScriptParser::AnnotationNode *p_annotation) {
ERR_FAIL_COND_MSG(!parser->valid_annotations.has(p_annotation->name), vformat(R"(Annotation "%s" not found to validate.)", p_annotation->name));
+ if (p_annotation->is_resolved) {
+ return;
+ }
+ p_annotation->is_resolved = true;
+
const MethodInfo &annotation_info = parser->valid_annotations[p_annotation->name].info;
const List<PropertyInfo>::Element *E = annotation_info.arguments.front();
@@ -1363,6 +1422,13 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
}
p_function->resolved_signature = true;
+#ifdef DEBUG_ENABLED
+ HashSet<GDScriptWarning::Code> previously_ignored_warnings = parser->ignored_warnings;
+ for (GDScriptWarning::Code ignored_warning : p_function->ignored_warnings) {
+ parser->ignored_warnings.insert(ignored_warning);
+ }
+#endif
+
GDScriptParser::FunctionNode *previous_function = parser->current_function;
parser->current_function = p_function;
@@ -1429,7 +1495,8 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
int default_par_count = 0;
bool is_static = false;
bool is_vararg = false;
- if (!p_is_lambda && get_function_signature(p_function, false, base_type, function_name, parent_return_type, parameters_types, default_par_count, is_static, is_vararg)) {
+ StringName native_base;
+ if (!p_is_lambda && get_function_signature(p_function, false, base_type, function_name, parent_return_type, parameters_types, default_par_count, is_static, is_vararg, &native_base)) {
bool valid = p_function->is_static == is_static;
valid = valid && parent_return_type == p_function->get_datatype();
@@ -1455,8 +1522,8 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
parameter = "Variant";
}
parent_signature += parameter;
- if (j == parameters_types.size() - default_par_count) {
- parent_signature += " = default";
+ if (j >= parameters_types.size() - default_par_count) {
+ parent_signature += " = <default>";
}
j++;
@@ -1472,6 +1539,11 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
push_error(vformat(R"(The function signature doesn't match the parent. Parent signature is "%s".)", parent_signature), p_function);
}
+#ifdef DEBUG_ENABLED
+ if (native_base != StringName()) {
+ parser->push_warning(p_function, GDScriptWarning::NATIVE_METHOD_OVERRIDE, function_name, native_base);
+ }
+#endif
}
#endif // TOOLS_ENABLED
}
@@ -1480,6 +1552,9 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
p_function->set_datatype(prev_datatype);
}
+#ifdef DEBUG_ENABLED
+ parser->ignored_warnings = previously_ignored_warnings;
+#endif
parser->current_function = previous_function;
}
@@ -1489,6 +1564,13 @@ void GDScriptAnalyzer::resolve_function_body(GDScriptParser::FunctionNode *p_fun
}
p_function->resolved_body = true;
+#ifdef DEBUG_ENABLED
+ HashSet<GDScriptWarning::Code> previously_ignored_warnings = parser->ignored_warnings;
+ for (GDScriptWarning::Code ignored_warning : p_function->ignored_warnings) {
+ parser->ignored_warnings.insert(ignored_warning);
+ }
+#endif
+
GDScriptParser::FunctionNode *previous_function = parser->current_function;
parser->current_function = p_function;
@@ -1506,6 +1588,9 @@ void GDScriptAnalyzer::resolve_function_body(GDScriptParser::FunctionNode *p_fun
}
}
+#ifdef DEBUG_ENABLED
+ parser->ignored_warnings = previously_ignored_warnings;
+#endif
parser->current_function = previous_function;
}
@@ -1546,16 +1631,16 @@ void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
}
#ifdef DEBUG_ENABLED
- HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
- for (uint32_t ignored_warning : stmt->ignored_warnings) {
- parser->ignored_warning_codes.insert(ignored_warning);
+ HashSet<GDScriptWarning::Code> previously_ignored_warnings = parser->ignored_warnings;
+ for (GDScriptWarning::Code ignored_warning : stmt->ignored_warnings) {
+ parser->ignored_warnings.insert(ignored_warning);
}
#endif // DEBUG_ENABLED
resolve_node(stmt);
#ifdef DEBUG_ENABLED
- parser->ignored_warning_codes = previously_ignored;
+ parser->ignored_warnings = previously_ignored_warnings;
#endif // DEBUG_ENABLED
decide_suite_type(p_suite, stmt);
@@ -1580,22 +1665,25 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer);
- if ((p_assignable->infer_datatype && array->elements.size() > 0) || (has_specified_type && specified_type.has_container_element_type())) {
- update_array_literal_element_type(specified_type, array);
+ if (has_specified_type && specified_type.has_container_element_type()) {
+ update_array_literal_element_type(array, specified_type.get_container_element_type());
}
}
- if (is_constant) {
- if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
- const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer), true);
- } else if (p_assignable->initializer->type == GDScriptParser::Node::DICTIONARY) {
- const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_assignable->initializer), true);
- }
- if (!p_assignable->initializer->is_constant) {
+ if (is_constant && !p_assignable->initializer->is_constant) {
+ bool is_initializer_value_reduced = false;
+ Variant initializer_value = make_expression_reduced_value(p_assignable->initializer, is_initializer_value_reduced);
+ if (is_initializer_value_reduced) {
+ p_assignable->initializer->is_constant = true;
+ p_assignable->initializer->reduced_value = initializer_value;
+ } else {
push_error(vformat(R"(Assigned value for %s "%s" isn't a constant expression.)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
}
}
+ if (has_specified_type && p_assignable->initializer->is_constant) {
+ update_const_expression_builtin_type(p_assignable->initializer, specified_type, "assign");
+ }
GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype();
if (p_assignable->infer_datatype) {
@@ -1604,6 +1692,11 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
} else if (initializer_type.kind == GDScriptParser::DataType::BUILTIN && initializer_type.builtin_type == Variant::NIL && !is_constant) {
push_error(vformat(R"(Cannot infer the type of "%s" %s because the value is "null".)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
}
+#ifdef DEBUG_ENABLED
+ if (initializer_type.is_hard_type() && initializer_type.is_variant()) {
+ parser->push_warning(p_assignable, GDScriptWarning::INFERENCE_ON_VARIANT, p_kind);
+ }
+#endif
} else {
if (!initializer_type.is_set()) {
push_error(vformat(R"(Could not resolve type for %s "%s".)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
@@ -1630,12 +1723,14 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
downgrade_node_type_source(p_assignable->initializer);
}
} else if (!is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) {
- if (!is_constant && is_type_compatible(initializer_type, specified_type, true, p_assignable->initializer)) {
+ if (!is_constant && is_type_compatible(initializer_type, specified_type)) {
mark_node_unsafe(p_assignable->initializer);
p_assignable->use_conversion_assign = true;
} else {
push_error(vformat(R"(Cannot assign a value of type %s to %s "%s" with specified type %s.)", initializer_type.to_string(), p_kind, p_assignable->identifier->name, specified_type.to_string()), p_assignable->initializer);
}
+ } else if (specified_type.has_container_element_type() && !initializer_type.has_container_element_type()) {
+ mark_node_unsafe(p_assignable->initializer);
#ifdef DEBUG_ENABLED
} else if (specified_type.builtin_type == Variant::INT && initializer_type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_assignable->initializer, GDScriptWarning::NARROWING_CONVERSION);
@@ -1901,11 +1996,22 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
break;
case GDScriptParser::PatternNode::PT_EXPRESSION:
if (p_match_pattern->expression) {
- reduce_expression(p_match_pattern->expression);
- if (!p_match_pattern->expression->is_constant) {
- push_error(R"(Expression in match pattern must be a constant.)", p_match_pattern->expression);
+ GDScriptParser::ExpressionNode *expr = p_match_pattern->expression;
+ reduce_expression(expr);
+ result = expr->get_datatype();
+ if (!expr->is_constant) {
+ while (expr && expr->type == GDScriptParser::Node::SUBSCRIPT) {
+ GDScriptParser::SubscriptNode *sub = static_cast<GDScriptParser::SubscriptNode *>(expr);
+ if (!sub->is_attribute) {
+ expr = nullptr;
+ } else {
+ expr = sub->base;
+ }
+ }
+ if (!expr || expr->type != GDScriptParser::Node::IDENTIFIER) {
+ push_error(R"(Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").)", expr);
+ }
}
- result = p_match_pattern->expression->get_datatype();
}
break;
case GDScriptParser::PatternNode::PT_BIND:
@@ -1958,25 +2064,46 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
GDScriptParser::DataType result;
GDScriptParser::DataType expected_type;
- bool has_expected_type = false;
-
- if (parser->current_function != nullptr) {
+ bool has_expected_type = parser->current_function != nullptr;
+ if (has_expected_type) {
expected_type = parser->current_function->get_datatype();
- has_expected_type = true;
}
if (p_return->return_value != nullptr) {
- reduce_expression(p_return->return_value);
- if (p_return->return_value->type == GDScriptParser::Node::ARRAY) {
- // Check if assigned value is an array literal, so we can make it a typed array too if appropriate.
- if (has_expected_type && expected_type.has_container_element_type() && p_return->return_value->type == GDScriptParser::Node::ARRAY) {
- update_array_literal_element_type(expected_type, static_cast<GDScriptParser::ArrayNode *>(p_return->return_value));
+ bool is_void_function = has_expected_type && expected_type.is_hard_type() && expected_type.kind == GDScriptParser::DataType::BUILTIN && expected_type.builtin_type == Variant::NIL;
+ bool is_call = p_return->return_value->type == GDScriptParser::Node::CALL;
+ if (is_void_function && is_call) {
+ // Pretend the call is a root expression to allow those that are "void".
+ reduce_call(static_cast<GDScriptParser::CallNode *>(p_return->return_value), false, true);
+ } else {
+ reduce_expression(p_return->return_value);
+ }
+ if (is_void_function) {
+ p_return->void_return = true;
+ const GDScriptParser::DataType &return_type = p_return->return_value->datatype;
+ if (is_call && !return_type.is_hard_type()) {
+ String function_name = parser->current_function->identifier ? parser->current_function->identifier->name.operator String() : String("<anonymous function>");
+ String called_function_name = static_cast<GDScriptParser::CallNode *>(p_return->return_value)->function_name.operator String();
+#ifdef DEBUG_ENABLED
+ parser->push_warning(p_return, GDScriptWarning::UNSAFE_VOID_RETURN, function_name, called_function_name);
+#endif
+ mark_node_unsafe(p_return);
+ } else if (!is_call) {
+ push_error("A void function cannot return a value.", p_return);
}
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::NIL;
+ result.is_constant = true;
+ } else {
+ if (p_return->return_value->type == GDScriptParser::Node::ARRAY && has_expected_type && expected_type.has_container_element_type()) {
+ update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_return->return_value), expected_type.get_container_element_type());
+ }
+ if (has_expected_type && expected_type.is_hard_type() && p_return->return_value->is_constant) {
+ update_const_expression_builtin_type(p_return->return_value, expected_type, "return");
+ }
+ result = p_return->return_value->get_datatype();
}
- if (has_expected_type && expected_type.is_hard_type() && expected_type.kind == GDScriptParser::DataType::BUILTIN && expected_type.builtin_type == Variant::NIL) {
- push_error("A void function cannot return a value.", p_return);
- }
- result = p_return->return_value->get_datatype();
} else {
// Return type is null by default.
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
@@ -1985,24 +2112,21 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
result.is_constant = true;
}
- if (has_expected_type) {
- expected_type.is_meta_type = false;
- if (expected_type.is_hard_type()) {
- if (!is_type_compatible(expected_type, result)) {
- // Try other way. Okay but not safe.
- if (!is_type_compatible(result, expected_type)) {
- push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return);
- } else {
- // TODO: Add warning.
- mark_node_unsafe(p_return);
- }
+ if (has_expected_type && !expected_type.is_variant()) {
+ if (result.is_variant() || !result.is_hard_type()) {
+ mark_node_unsafe(p_return);
+ if (!is_type_compatible(expected_type, result, true, p_return)) {
+ downgrade_node_type_source(p_return);
+ }
+ } else if (!is_type_compatible(expected_type, result, true, p_return)) {
+ mark_node_unsafe(p_return);
+ if (!is_type_compatible(result, expected_type)) {
+ push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return);
+ }
#ifdef DEBUG_ENABLED
- } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
- parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
- } else if (result.is_variant()) {
- mark_node_unsafe(p_return);
+ } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
#endif
- }
}
}
@@ -2116,51 +2240,90 @@ void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
p_array->set_datatype(arr_type);
}
+#ifdef DEBUG_ENABLED
+static bool enum_has_value(const GDScriptParser::DataType p_type, int64_t p_value) {
+ for (const KeyValue<StringName, int64_t> &E : p_type.enum_values) {
+ if (E.value == p_value) {
+ return true;
+ }
+ }
+ return false;
+}
+#endif
+
+void GDScriptAnalyzer::update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast) {
+ if (p_expression->get_datatype() == p_type) {
+ return;
+ }
+ if (p_type.kind != GDScriptParser::DataType::BUILTIN && p_type.kind != GDScriptParser::DataType::ENUM) {
+ return;
+ }
+
+ GDScriptParser::DataType expression_type = p_expression->get_datatype();
+ bool is_enum_cast = p_is_cast && p_type.kind == GDScriptParser::DataType::ENUM && p_type.is_meta_type == false && expression_type.builtin_type == Variant::INT;
+ if (!is_enum_cast && !is_type_compatible(p_type, expression_type, true, p_expression)) {
+ push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, expression_type.to_string(), p_type.to_string()), p_expression);
+ return;
+ }
+
+ GDScriptParser::DataType value_type = type_from_variant(p_expression->reduced_value, p_expression);
+ if (expression_type.is_variant() && !is_enum_cast && !is_type_compatible(p_type, value_type, true, p_expression)) {
+ push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, value_type.to_string(), p_type.to_string()), p_expression);
+ return;
+ }
+
+#ifdef DEBUG_ENABLED
+ if (p_type.kind == GDScriptParser::DataType::ENUM && value_type.builtin_type == Variant::INT && !enum_has_value(p_type, p_expression->reduced_value)) {
+ parser->push_warning(p_expression, GDScriptWarning::INT_AS_ENUM_WITHOUT_MATCH, p_usage, p_expression->reduced_value.stringify(), p_type.to_string());
+ }
+#endif
+
+ if (value_type.builtin_type == p_type.builtin_type) {
+ p_expression->set_datatype(p_type);
+ return;
+ }
+
+ Variant converted_to;
+ const Variant *converted_from = &p_expression->reduced_value;
+ Callable::CallError call_error;
+ Variant::construct(p_type.builtin_type, converted_to, &converted_from, 1, call_error);
+ if (call_error.error) {
+ push_error(vformat(R"(Failed to convert a value of type "%s" to "%s".)", value_type.to_string(), p_type.to_string()), p_expression);
+ return;
+ }
+
+#ifdef DEBUG_ENABLED
+ if (p_type.builtin_type == Variant::INT && value_type.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_expression, GDScriptWarning::NARROWING_CONVERSION);
+ }
+#endif
+
+ p_expression->reduced_value = converted_to;
+ p_expression->set_datatype(p_type);
+}
+
// When an array literal is stored (or passed as function argument) to a typed context, we then assume the array is typed.
// This function determines which type is that (if any).
-void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal) {
- GDScriptParser::DataType array_type = p_array_literal->get_datatype();
- if (p_array_literal->elements.size() == 0) {
- // Empty array literal, just make the same type as the storage.
- array_type.set_container_element_type(p_base_type.get_container_element_type());
- } else {
- // Check if elements match.
- bool all_same_type = true;
- bool all_have_type = true;
-
- GDScriptParser::DataType element_type;
- for (int i = 0; i < p_array_literal->elements.size(); i++) {
- if (i == 0) {
- element_type = p_array_literal->elements[0]->get_datatype();
- } else {
- GDScriptParser::DataType this_element_type = p_array_literal->elements[i]->get_datatype();
- if (this_element_type.has_no_type()) {
- all_same_type = false;
- all_have_type = false;
- break;
- } else if (element_type != this_element_type) {
- if (!is_type_compatible(element_type, this_element_type, false)) {
- if (is_type_compatible(this_element_type, element_type, false)) {
- // This element is a super-type to the previous type, so we use the super-type.
- element_type = this_element_type;
- } else {
- // It's incompatible.
- all_same_type = false;
- break;
- }
- }
- }
- }
+void GDScriptAnalyzer::update_array_literal_element_type(GDScriptParser::ArrayNode *p_array, const GDScriptParser::DataType &p_element_type) {
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ GDScriptParser::ExpressionNode *element_node = p_array->elements[i];
+ if (element_node->is_constant) {
+ update_const_expression_builtin_type(element_node, p_element_type, "include");
}
- if (all_same_type) {
- element_type.is_constant = false;
- array_type.set_container_element_type(element_type);
- } else if (all_have_type) {
- push_error(vformat(R"(Variant array is not compatible with an array of type "%s".)", p_base_type.get_container_element_type().to_string()), p_array_literal);
+ const GDScriptParser::DataType &element_type = element_node->get_datatype();
+ if (element_type.has_no_type() || element_type.is_variant() || !element_type.is_hard_type()) {
+ mark_node_unsafe(element_node);
+ continue;
+ }
+ if (!is_type_compatible(p_element_type, element_type, true, p_array)) {
+ push_error(vformat(R"(Cannot have an element of type "%s" in an array of type "Array[%s]".)", element_type.to_string(), p_element_type.to_string()), element_node);
+ return;
}
}
- // Update the type on the value itself.
- p_array_literal->set_datatype(array_type);
+
+ GDScriptParser::DataType array_type = p_array->get_datatype();
+ array_type.set_container_element_type(p_element_type);
+ p_array->set_datatype(array_type);
}
void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assignment) {
@@ -2175,11 +2338,37 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
if (assignee_type.is_constant || (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT && static_cast<GDScriptParser::SubscriptNode *>(p_assignment->assignee)->base->is_constant)) {
push_error("Cannot assign a new value to a constant.", p_assignment->assignee);
+ return;
+ } else if (assignee_type.is_read_only) {
+ push_error("Cannot assign a new value to a read-only property.", p_assignment->assignee);
+ return;
+ } else if (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
+ GDScriptParser::SubscriptNode *sub = static_cast<GDScriptParser::SubscriptNode *>(p_assignment->assignee);
+ while (sub) {
+ const GDScriptParser::DataType &base_type = sub->base->datatype;
+ if (base_type.is_hard_type() && base_type.is_read_only) {
+ if (base_type.kind == GDScriptParser::DataType::BUILTIN && !Variant::is_type_shared(base_type.builtin_type)) {
+ push_error("Cannot assign a new value to a read-only property.", p_assignment->assignee);
+ return;
+ }
+ } else {
+ break;
+ }
+ if (sub->base->type == GDScriptParser::Node::SUBSCRIPT) {
+ sub = static_cast<GDScriptParser::SubscriptNode *>(sub->base);
+ } else {
+ sub = nullptr;
+ }
+ }
}
// Check if assigned value is an array literal, so we can make it a typed array too if appropriate.
- if (assignee_type.has_container_element_type() && p_assignment->assigned_value->type == GDScriptParser::Node::ARRAY) {
- update_array_literal_element_type(assignee_type, static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value));
+ if (p_assignment->assigned_value->type == GDScriptParser::Node::ARRAY && assignee_type.has_container_element_type()) {
+ update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value), assignee_type.get_container_element_type());
+ }
+
+ if (p_assignment->operation == GDScriptParser::AssignmentNode::OP_NONE && assignee_type.is_hard_type() && p_assignment->assigned_value->is_constant) {
+ update_const_expression_builtin_type(p_assignment->assigned_value, assignee_type, "assign");
}
GDScriptParser::DataType assigned_value_type = p_assignment->assigned_value->get_datatype();
@@ -2242,7 +2431,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
// non-variant assignee and incompatible result
mark_node_unsafe(p_assignment);
if (assignee_is_hard) {
- if (is_type_compatible(op_type, assignee_type, true, p_assignment->assigned_value)) {
+ if (is_type_compatible(op_type, assignee_type)) {
// hard non-variant assignee and maybe compatible result
p_assignment->use_conversion_assign = true;
} else {
@@ -2253,6 +2442,9 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
// weak non-variant assignee and incompatible result
downgrades_assignee = true;
}
+ } else if (assignee_type.has_container_element_type() && !op_type.has_container_element_type()) {
+ // typed array assignee and untyped array result
+ mark_node_unsafe(p_assignment);
}
}
}
@@ -2358,7 +2550,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
GDScriptParser::DataType test_type = right_type;
test_type.is_meta_type = false;
- if (!is_type_compatible(test_type, left_type, false)) {
+ if (!is_type_compatible(test_type, left_type)) {
push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)"), p_binary_op->left_operand);
p_binary_op->reduced_value = false;
} else {
@@ -2375,47 +2567,101 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
GDScriptParser::DataType result;
- if (left_type.is_variant() || right_type.is_variant()) {
+ if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
+ GDScriptParser::DataType test_type = right_type;
+ test_type.is_meta_type = false;
+
+ if (!is_type_compatible(test_type, left_type) && !is_type_compatible(left_type, test_type)) {
+ if (left_type.is_hard_type()) {
+ push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", left_type.to_string(), test_type.to_string()), p_binary_op->left_operand);
+ } else {
+ // TODO: Warning.
+ mark_node_unsafe(p_binary_op);
+ }
+ }
+
+ // "is" operator is always a boolean anyway.
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::BOOL;
+ } else if ((p_binary_op->variant_op == Variant::OP_EQUAL || p_binary_op->variant_op == Variant::OP_NOT_EQUAL) &&
+ ((left_type.kind == GDScriptParser::DataType::BUILTIN && left_type.builtin_type == Variant::NIL) || (right_type.kind == GDScriptParser::DataType::BUILTIN && right_type.builtin_type == Variant::NIL))) {
+ // "==" and "!=" operators always return a boolean when comparing to null.
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::BOOL;
+ } else if (left_type.is_variant() || right_type.is_variant()) {
// Cannot infer type because one operand can be anything.
result.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_binary_op);
+ } else if (p_binary_op->variant_op < Variant::OP_MAX) {
+ bool valid = false;
+ result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op);
+ if (!valid) {
+ push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", left_type.to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
+ }
} else {
- if (p_binary_op->variant_op < Variant::OP_MAX) {
- bool valid = false;
- result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op);
+ ERR_PRINT("Parser bug: unknown binary operation.");
+ }
- if (!valid) {
- push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", left_type.to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
- }
- } else {
- if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
- GDScriptParser::DataType test_type = right_type;
- test_type.is_meta_type = false;
+ p_binary_op->set_datatype(result);
+}
- if (!is_type_compatible(test_type, left_type, false)) {
- // Test reverse as well to consider for subtypes.
- if (!is_type_compatible(left_type, test_type, false)) {
- if (left_type.is_hard_type()) {
- push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", left_type.to_string(), test_type.to_string()), p_binary_op->left_operand);
- } else {
- // TODO: Warning.
- mark_node_unsafe(p_binary_op);
- }
- }
- }
+#ifdef TOOLS_ENABLED
+#ifndef DISABLE_DEPRECATED
+const char *GDScriptAnalyzer::get_rename_from_map(const char *map[][2], String key) {
+ for (int index = 0; map[index][0]; index++) {
+ if (map[index][0] == key) {
+ return map[index][1];
+ }
+ }
+ return nullptr;
+}
- // "is" operator is always a boolean anyway.
- result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- result.kind = GDScriptParser::DataType::BUILTIN;
- result.builtin_type = Variant::BOOL;
- } else {
- ERR_PRINT("Parser bug: unknown binary operation.");
+// Checks if an identifier/function name has been renamed in Godot 4, uses ProjectConverter3To4 for rename map.
+// Returns the new name if found, nullptr otherwise.
+const char *GDScriptAnalyzer::check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type) {
+ switch (type) {
+ case GDScriptParser::Node::IDENTIFIER: {
+ // Check properties
+ const char *result = get_rename_from_map(ProjectConverter3To4::gdscript_properties_renames, identifier);
+ if (result) {
+ return result;
+ }
+ // Check enum values
+ result = get_rename_from_map(ProjectConverter3To4::enum_renames, identifier);
+ if (result) {
+ return result;
+ }
+ // Check color constants
+ result = get_rename_from_map(ProjectConverter3To4::color_renames, identifier);
+ if (result) {
+ return result;
+ }
+ // Check type names
+ result = get_rename_from_map(ProjectConverter3To4::class_renames, identifier);
+ if (result) {
+ return result;
+ }
+ return get_rename_from_map(ProjectConverter3To4::builtin_types_renames, identifier);
+ }
+ case GDScriptParser::Node::CALL: {
+ const char *result = get_rename_from_map(ProjectConverter3To4::gdscript_function_renames, identifier);
+ if (result) {
+ return result;
}
+ // Built-in Types are mistaken for function calls when the built-in type is not found.
+ // Check built-in types if function rename not found
+ return get_rename_from_map(ProjectConverter3To4::builtin_types_renames, identifier);
}
+ // Signal references don't get parsed through the GDScriptAnalyzer. No support for signal rename hints.
+ default:
+ // No rename found, return null
+ return nullptr;
}
-
- p_binary_op->set_datatype(result);
}
+#endif // DISABLE_DEPRECATED
+#endif // TOOLS_ENABLED
void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
bool all_is_constant = true;
@@ -2557,6 +2803,11 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
}
if (types_match) {
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ if (p_call->arguments[i]->is_constant) {
+ update_const_expression_builtin_type(p_call->arguments[i], type_from_property(info.arguments[i], true), "pass");
+ }
+ }
match = true;
call_type = type_from_property(info.return_val);
break;
@@ -2750,7 +3001,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
for (const KeyValue<int, GDScriptParser::ArrayNode *> &E : arrays) {
int index = E.key;
if (index < par_types.size() && par_types[index].has_container_element_type()) {
- update_array_literal_element_type(par_types[index], E.value);
+ update_array_literal_element_type(E.value, par_types[index].get_container_element_type());
}
}
validate_call_arg(par_types, default_arg_count, is_vararg, p_call);
@@ -2800,7 +3051,11 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
// Enums do not have functions other than the built-in dictionary ones.
if (base_type.kind == GDScriptParser::DataType::ENUM && base_type.is_meta_type) {
- push_error(vformat(R"*(Enums only have Dictionary built-in methods. Function "%s()" does not exist for enum "%s".)*", p_call->function_name, base_type.enum_type), p_call->callee);
+ if (base_type.builtin_type == Variant::DICTIONARY) {
+ push_error(vformat(R"*(Enums only have Dictionary built-in methods. Function "%s()" does not exist for enum "%s".)*", p_call->function_name, base_type.enum_type), p_call->callee);
+ } else {
+ push_error(vformat(R"*(The native enum "%s" does not behave like Dictionary and does not have methods of its own.)*", base_type.enum_type), p_call->callee);
+ }
} else if (!p_call->is_super && callee_type != GDScriptParser::Node::NONE) { // Check if the name exists as something else.
GDScriptParser::IdentifierNode *callee_id;
if (callee_type == GDScriptParser::Node::IDENTIFIER) {
@@ -2829,7 +3084,22 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
}
if (!found && (is_self || (base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN))) {
String base_name = is_self && !p_call->is_super ? "self" : base_type.to_string();
+#ifdef TOOLS_ENABLED
+#ifndef DISABLE_DEPRECATED
+ String rename_hint = String();
+ if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
+ const char *renamed_function_name = check_for_renamed_identifier(p_call->function_name, p_call->type);
+ if (renamed_function_name) {
+ rename_hint = " " + vformat(R"(Did you mean to use "%s"?)", String(renamed_function_name) + "()");
+ }
+ }
+ push_error(vformat(R"*(Function "%s()" not found in base %s.%s)*", p_call->function_name, base_name, rename_hint), p_call->is_super ? p_call : p_call->callee);
+#else // !DISABLE_DEPRECATED
push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee);
+#endif // DISABLE_DEPRECATED
+#else
+ push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee);
+#endif
} else if (!found && (!p_call->is_super && base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::NATIVE && base_type.is_meta_type)) {
push_error(vformat(R"*(Static function "%s()" not found in base "%s".)*", p_call->function_name, base_type.native_type), p_call);
}
@@ -2853,67 +3123,43 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
}
p_cast->set_datatype(cast_type);
+ if (p_cast->operand->is_constant) {
+ update_const_expression_builtin_type(p_cast->operand, cast_type, "cast", true);
+ if (cast_type.is_variant() || p_cast->operand->get_datatype() == cast_type) {
+ p_cast->is_constant = true;
+ p_cast->reduced_value = p_cast->operand->reduced_value;
+ }
+ }
+
+ if (p_cast->operand->type == GDScriptParser::Node::ARRAY && cast_type.has_container_element_type()) {
+ update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_cast->operand), cast_type.get_container_element_type());
+ }
if (!cast_type.is_variant()) {
GDScriptParser::DataType op_type = p_cast->operand->get_datatype();
- if (!op_type.is_variant()) {
+ if (op_type.is_variant() || !op_type.is_hard_type()) {
+ mark_node_unsafe(p_cast);
+#ifdef DEBUG_ENABLED
+ if (op_type.is_variant() && !op_type.is_hard_type()) {
+ parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string());
+ }
+#endif
+ } else {
bool valid = false;
- bool more_informative_error = false;
- if (op_type.kind == GDScriptParser::DataType::ENUM && cast_type.kind == GDScriptParser::DataType::ENUM) {
- // Enum casts are compatible when value from operand exists in target enum
- if (p_cast->operand->is_constant && p_cast->operand->reduced) {
- if (enum_get_value_name(cast_type, p_cast->operand->reduced_value) != StringName()) {
- valid = true;
- } else {
- valid = false;
- more_informative_error = true;
- push_error(vformat(R"(Invalid cast. Enum "%s" does not have value corresponding to "%s.%s" (%d).)",
- cast_type.to_string(), op_type.enum_type,
- enum_get_value_name(op_type, p_cast->operand->reduced_value), // Can never be null
- p_cast->operand->reduced_value.operator uint64_t()),
- p_cast->cast_type);
- }
- } else {
- // Can't statically tell whether int has a corresponding enum value. Valid but dangerous!
- mark_node_unsafe(p_cast);
- valid = true;
- }
- } else if (op_type.kind == GDScriptParser::DataType::BUILTIN && op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) {
- // Int assignment to enum not valid when exact int assigned is known but is not an enum value
- if (p_cast->operand->is_constant && p_cast->operand->reduced) {
- if (enum_get_value_name(cast_type, p_cast->operand->reduced_value) != StringName()) {
- valid = true;
- } else {
- valid = false;
- more_informative_error = true;
- push_error(vformat(R"(Invalid cast. Enum "%s" does not have enum value %d.)", cast_type.to_string(), p_cast->operand->reduced_value.operator uint64_t()), p_cast->cast_type);
- }
- } else {
- // Can't statically tell whether int has a corresponding enum value. Valid but dangerous!
- mark_node_unsafe(p_cast);
- valid = true;
- }
+ if (op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) {
+ mark_node_unsafe(p_cast);
+ valid = true;
} else if (op_type.kind == GDScriptParser::DataType::BUILTIN && cast_type.kind == GDScriptParser::DataType::BUILTIN) {
valid = Variant::can_convert(op_type.builtin_type, cast_type.builtin_type);
} else if (op_type.kind != GDScriptParser::DataType::BUILTIN && cast_type.kind != GDScriptParser::DataType::BUILTIN) {
valid = is_type_compatible(cast_type, op_type) || is_type_compatible(op_type, cast_type);
}
- if (!valid && !more_informative_error) {
+ if (!valid) {
push_error(vformat(R"(Invalid cast. Cannot convert from "%s" to "%s".)", op_type.to_string(), cast_type.to_string()), p_cast->cast_type);
}
}
- } else {
- mark_node_unsafe(p_cast);
- }
-#ifdef DEBUG_ENABLED
- if (p_cast->operand->get_datatype().is_variant()) {
- parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string());
- mark_node_unsafe(p_cast);
}
-#endif
-
- // TODO: Perform cast on constants.
}
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
@@ -2994,10 +3240,12 @@ void GDScriptAnalyzer::reduce_identifier_from_base_set_class(GDScriptParser::Ide
p_identifier->set_datatype(p_identifier_datatype);
Error err = OK;
- GDScript *scr = GDScriptCache::get_shallow_script(p_identifier_datatype.script_path, err).ptr();
- ERR_FAIL_COND_MSG(err != OK, vformat(R"(Error while getting cache for script "%s".)", p_identifier_datatype.script_path));
- scr = scr->find_class(p_identifier_datatype.class_type->fqcn);
- p_identifier->reduced_value = scr;
+ Ref<GDScript> scr = GDScriptCache::get_shallow_script(p_identifier_datatype.script_path, err);
+ if (err) {
+ push_error(vformat(R"(Error while getting cache for script "%s".)", p_identifier_datatype.script_path), p_identifier);
+ return;
+ }
+ p_identifier->reduced_value = scr->find_class(p_identifier_datatype.class_type->fqcn);
p_identifier->is_constant = true;
}
@@ -3041,7 +3289,22 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
p_identifier->reduced_value = result;
p_identifier->set_datatype(type_from_variant(result, p_identifier));
} else if (base.is_hard_type()) {
- push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
+#ifdef TOOLS_ENABLED
+#ifndef DISABLE_DEPRECATED
+ String rename_hint = String();
+ if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
+ const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
+ if (renamed_identifier_name) {
+ rename_hint = " " + vformat(R"(Did you mean to use "%s"?)", renamed_identifier_name);
+ }
+ }
+ push_error(vformat(R"(Cannot find constant "%s" on base "%s".%s)", name, base.to_string(), rename_hint), p_identifier);
+#else // !DISABLE_DEPRECATED
+ push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", name, base.to_string()), p_identifier);
+#endif // DISABLE_DEPRECATED
+#else
+ push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", name, base.to_string()), p_identifier);
+#endif
}
} else {
switch (base.builtin_type) {
@@ -3070,7 +3333,22 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
}
}
if (base.is_hard_type()) {
+#ifdef TOOLS_ENABLED
+#ifndef DISABLE_DEPRECATED
+ String rename_hint = String();
+ if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
+ const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
+ if (renamed_identifier_name) {
+ rename_hint = " " + vformat(R"(Did you mean to use "%s"?)", renamed_identifier_name);
+ }
+ }
+ push_error(vformat(R"(Cannot find property "%s" on base "%s".%s)", name, base.to_string(), rename_hint), p_identifier);
+#else // !DISABLE_DEPRECATED
push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
+#endif // DISABLE_DEPRECATED
+#else
+ push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
+#endif
}
}
}
@@ -3175,7 +3453,8 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
StringName getter_name = ClassDB::get_property_getter(native, name);
MethodBind *getter = ClassDB::get_method(native, getter_name);
if (getter != nullptr) {
- p_identifier->set_datatype(type_from_property(getter->get_return_info()));
+ bool has_setter = ClassDB::get_property_setter(native, name) != StringName();
+ p_identifier->set_datatype(type_from_property(getter->get_return_info(), false, !has_setter));
p_identifier->source = GDScriptParser::IdentifierNode::INHERITED_VARIABLE;
}
return;
@@ -3409,7 +3688,22 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
if (GDScriptUtilityFunctions::function_exists(name)) {
push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier);
} else {
+#ifdef TOOLS_ENABLED
+#ifndef DISABLE_DEPRECATED
+ String rename_hint = String();
+ if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
+ const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
+ if (renamed_identifier_name) {
+ rename_hint = " " + vformat(R"(Did you mean to use "%s"?)", renamed_identifier_name);
+ }
+ }
+ push_error(vformat(R"(Identifier "%s" not declared in the current scope.%s)", name, rename_hint), p_identifier);
+#else // !DISABLE_DEPRECATED
+ push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
+#endif // DISABLE_DEPRECATED
+#else
push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
+#endif
}
GDScriptParser::DataType dummy;
dummy.kind = GDScriptParser::DataType::VARIANT;
@@ -3541,12 +3835,6 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base), true);
} else {
reduce_expression(p_subscript->base);
-
- if (p_subscript->base->type == GDScriptParser::Node::ARRAY) {
- const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_subscript->base), false);
- } else if (p_subscript->base->type == GDScriptParser::Node::DICTIONARY) {
- const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_subscript->base), false);
- }
}
GDScriptParser::DataType result_type;
@@ -3825,7 +4113,6 @@ void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternar
if (!is_type_compatible(true_type, false_type)) {
result = false_type;
if (!is_type_compatible(false_type, true_type)) {
- result.type_source = GDScriptParser::DataType::UNDETECTED;
result.kind = GDScriptParser::DataType::VARIANT;
#ifdef DEBUG_ENABLED
parser->push_warning(p_ternary_op, GDScriptWarning::INCOMPATIBLE_TERNARY);
@@ -3833,6 +4120,7 @@ void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternar
}
}
}
+ result.type_source = true_type.is_hard_type() && false_type.is_hard_type() ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED;
p_ternary_op->set_datatype(result);
}
@@ -3871,58 +4159,154 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
p_unary_op->set_datatype(result);
}
-void GDScriptAnalyzer::const_fold_array(GDScriptParser::ArrayNode *p_array, bool p_is_const) {
- for (int i = 0; i < p_array->elements.size(); i++) {
- GDScriptParser::ExpressionNode *element = p_array->elements[i];
+Variant GDScriptAnalyzer::make_expression_reduced_value(GDScriptParser::ExpressionNode *p_expression, bool &is_reduced) {
+ Variant value;
- if (element->type == GDScriptParser::Node::ARRAY) {
- const_fold_array(static_cast<GDScriptParser::ArrayNode *>(element), p_is_const);
- } else if (element->type == GDScriptParser::Node::DICTIONARY) {
- const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(element), p_is_const);
- }
+ if (p_expression == nullptr) {
+ return value;
+ }
- if (!element->is_constant) {
- return;
- }
+ if (p_expression->is_constant) {
+ is_reduced = true;
+ value = p_expression->reduced_value;
+ } else if (p_expression->type == GDScriptParser::Node::ARRAY) {
+ value = make_array_reduced_value(static_cast<GDScriptParser::ArrayNode *>(p_expression), is_reduced);
+ } else if (p_expression->type == GDScriptParser::Node::DICTIONARY) {
+ value = make_dictionary_reduced_value(static_cast<GDScriptParser::DictionaryNode *>(p_expression), is_reduced);
+ } else if (p_expression->type == GDScriptParser::Node::SUBSCRIPT) {
+ value = make_subscript_reduced_value(static_cast<GDScriptParser::SubscriptNode *>(p_expression), is_reduced);
}
- Array array;
+ return value;
+}
+
+Variant GDScriptAnalyzer::make_array_reduced_value(GDScriptParser::ArrayNode *p_array, bool &is_reduced) {
+ Array array = p_array->get_datatype().has_container_element_type() ? make_array_from_element_datatype(p_array->get_datatype().get_container_element_type()) : Array();
+
array.resize(p_array->elements.size());
for (int i = 0; i < p_array->elements.size(); i++) {
- array[i] = p_array->elements[i]->reduced_value;
- }
- if (p_is_const) {
- array.make_read_only();
+ GDScriptParser::ExpressionNode *element = p_array->elements[i];
+
+ bool is_element_value_reduced = false;
+ Variant element_value = make_expression_reduced_value(element, is_element_value_reduced);
+ if (!is_element_value_reduced) {
+ return Variant();
+ }
+
+ array[i] = element_value;
}
- p_array->is_constant = true;
- p_array->reduced_value = array;
+
+ array.make_read_only();
+
+ is_reduced = true;
+ return array;
}
-void GDScriptAnalyzer::const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary, bool p_is_const) {
+Variant GDScriptAnalyzer::make_dictionary_reduced_value(GDScriptParser::DictionaryNode *p_dictionary, bool &is_reduced) {
+ Dictionary dictionary;
+
for (int i = 0; i < p_dictionary->elements.size(); i++) {
const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
- if (element.value->type == GDScriptParser::Node::ARRAY) {
- const_fold_array(static_cast<GDScriptParser::ArrayNode *>(element.value), p_is_const);
- } else if (element.value->type == GDScriptParser::Node::DICTIONARY) {
- const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(element.value), p_is_const);
+ bool is_element_key_reduced = false;
+ Variant element_key = make_expression_reduced_value(element.key, is_element_key_reduced);
+ if (!is_element_key_reduced) {
+ return Variant();
}
- if (!element.key->is_constant || !element.value->is_constant) {
- return;
+ bool is_element_value_reduced = false;
+ Variant element_value = make_expression_reduced_value(element.value, is_element_value_reduced);
+ if (!is_element_value_reduced) {
+ return Variant();
}
+
+ dictionary[element_key] = element_value;
}
- Dictionary dict;
- for (int i = 0; i < p_dictionary->elements.size(); i++) {
- const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
- dict[element.key->reduced_value] = element.value->reduced_value;
+ dictionary.make_read_only();
+
+ is_reduced = true;
+ return dictionary;
+}
+
+Variant GDScriptAnalyzer::make_subscript_reduced_value(GDScriptParser::SubscriptNode *p_subscript, bool &is_reduced) {
+ if (p_subscript->base == nullptr || p_subscript->index == nullptr) {
+ return Variant();
}
- if (p_is_const) {
- dict.make_read_only();
+
+ bool is_base_value_reduced = false;
+ Variant base_value = make_expression_reduced_value(p_subscript->base, is_base_value_reduced);
+ if (!is_base_value_reduced) {
+ return Variant();
+ }
+
+ if (p_subscript->is_attribute) {
+ bool is_valid = false;
+ Variant value = base_value.get_named(p_subscript->attribute->name, is_valid);
+ if (is_valid) {
+ is_reduced = true;
+ return value;
+ } else {
+ return Variant();
+ }
+ } else {
+ bool is_index_value_reduced = false;
+ Variant index_value = make_expression_reduced_value(p_subscript->index, is_index_value_reduced);
+ if (!is_index_value_reduced) {
+ return Variant();
+ }
+
+ bool is_valid = false;
+ Variant value = base_value.get(index_value, &is_valid);
+ if (is_valid) {
+ is_reduced = true;
+ return value;
+ } else {
+ return Variant();
+ }
}
- p_dictionary->is_constant = true;
- p_dictionary->reduced_value = dict;
+}
+
+Array GDScriptAnalyzer::make_array_from_element_datatype(const GDScriptParser::DataType &p_element_datatype, const GDScriptParser::Node *p_source_node) {
+ Array array;
+
+ Ref<Script> script_type = p_element_datatype.script_type;
+ if (p_element_datatype.kind == GDScriptParser::DataType::CLASS && script_type.is_null()) {
+ Error err = OK;
+ Ref<GDScript> scr = GDScriptCache::get_shallow_script(p_element_datatype.script_path, err);
+ if (err) {
+ push_error(vformat(R"(Error while getting cache for script "%s".)", p_element_datatype.script_path), p_source_node);
+ return array;
+ }
+ script_type.reference_ptr(scr->find_class(p_element_datatype.class_type->fqcn));
+ }
+
+ array.set_typed(p_element_datatype.builtin_type, p_element_datatype.native_type, script_type);
+
+ return array;
+}
+
+Variant GDScriptAnalyzer::make_variable_default_value(GDScriptParser::VariableNode *p_variable) {
+ Variant result = Variant();
+
+ if (p_variable->initializer) {
+ bool is_initializer_value_reduced = false;
+ Variant initializer_value = make_expression_reduced_value(p_variable->initializer, is_initializer_value_reduced);
+ if (is_initializer_value_reduced) {
+ result = initializer_value;
+ }
+ } else {
+ GDScriptParser::DataType datatype = p_variable->get_datatype();
+ if (datatype.is_hard_type() && datatype.kind == GDScriptParser::DataType::BUILTIN && datatype.builtin_type != Variant::OBJECT) {
+ if (datatype.builtin_type == Variant::ARRAY && datatype.has_container_element_type()) {
+ result = make_array_from_element_datatype(datatype.get_container_element_type());
+ } else {
+ VariantInternal::initialize(&result, datatype.builtin_type);
+ }
+ }
+ }
+
+ return result;
}
GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
@@ -4009,8 +4393,9 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_metatype(const GDScriptPars
return result;
}
-GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo &p_property, bool p_is_arg) const {
+GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo &p_property, bool p_is_arg, bool p_is_readonly) const {
GDScriptParser::DataType result;
+ result.is_read_only = p_is_readonly;
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
if (p_property.type == Variant::NIL && (p_is_arg || (p_property.usage & PROPERTY_USAGE_NIL_IS_VARIANT))) {
// Variant
@@ -4051,15 +4436,27 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo
}
elem_type.is_constant = false;
result.set_container_element_type(elem_type);
+ } else if (p_property.type == Variant::INT) {
+ // Check if it's enum.
+ if (p_property.class_name != StringName()) {
+ Vector<String> names = String(p_property.class_name).split(".");
+ if (names.size() == 2) {
+ result = make_native_enum_type(names[1], names[0], false);
+ result.is_constant = false;
+ }
+ }
}
}
return result;
}
-bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType p_base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) {
+bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType p_base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg, StringName *r_native_class) {
r_static = false;
r_vararg = false;
r_default_arg_count = 0;
+ if (r_native_class) {
+ *r_native_class = StringName();
+ }
StringName function_name = p_function;
bool was_enum = false;
@@ -4194,6 +4591,12 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bo
if (valid && Engine::get_singleton()->has_singleton(base_native)) {
r_static = true;
}
+#ifdef DEBUG_ENABLED
+ MethodBind *native_method = ClassDB::get_method(base_native, function_name);
+ if (native_method && r_native_class) {
+ *r_native_class = native_method->get_instance_class();
+ }
+#endif
return valid;
}
@@ -4212,26 +4615,22 @@ bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GD
return true;
}
-bool GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
+void GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
List<GDScriptParser::DataType> arg_types;
for (const PropertyInfo &E : p_method.arguments) {
arg_types.push_back(type_from_property(E, true));
}
- return validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
+ validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
}
-bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) {
- bool valid = true;
-
+void GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) {
if (p_call->arguments.size() < p_par_types.size() - p_default_args_count) {
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", p_call->function_name, p_par_types.size() - p_default_args_count, p_call->arguments.size()), p_call);
- valid = false;
}
if (!p_is_vararg && p_call->arguments.size() > p_par_types.size()) {
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", p_call->function_name, p_par_types.size(), p_call->arguments.size()), p_call->arguments[p_par_types.size()]);
- valid = false;
}
for (int i = 0; i < p_call->arguments.size(); i++) {
@@ -4240,9 +4639,13 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
break;
}
GDScriptParser::DataType par_type = p_par_types[i];
+
+ if (par_type.is_hard_type() && p_call->arguments[i]->is_constant) {
+ update_const_expression_builtin_type(p_call->arguments[i], par_type, "pass");
+ }
GDScriptParser::DataType arg_type = p_call->arguments[i]->get_datatype();
- if (arg_type.is_variant()) {
+ if ((arg_type.is_variant() || !arg_type.is_hard_type()) && !(par_type.is_hard_type() && par_type.is_variant())) {
// Argument can be anything, so this is unsafe.
mark_node_unsafe(p_call->arguments[i]);
} else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
@@ -4252,17 +4655,13 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be "%s" but is "%s".)*",
p_call->function_name, i + 1, par_type.to_string(), arg_type.to_string()),
p_call->arguments[i]);
- valid = false;
}
#ifdef DEBUG_ENABLED
- } else {
- if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
- parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
- }
+ } else if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
#endif
}
}
- return valid;
}
#ifdef DEBUG_ENABLED
@@ -4397,14 +4796,8 @@ bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_targ
}
if (valid && p_target.builtin_type == Variant::ARRAY && p_source.builtin_type == Variant::ARRAY) {
// Check the element type.
- if (p_target.has_container_element_type()) {
- if (!p_source.has_container_element_type()) {
- // TODO: Maybe this is valid but unsafe?
- // Variant array can't be appended to typed array.
- valid = false;
- } else {
- valid = is_type_compatible(p_target.get_container_element_type(), p_source.get_container_element_type(), p_allow_implicit_conversion);
- }
+ if (p_target.has_container_element_type() && p_source.has_container_element_type()) {
+ valid = p_target.get_container_element_type() == p_source.get_container_element_type();
}
}
return valid;
@@ -4414,7 +4807,7 @@ bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_targ
if (p_source.kind == GDScriptParser::DataType::BUILTIN && p_source.builtin_type == Variant::INT) {
#ifdef DEBUG_ENABLED
if (p_source_node) {
- parser->push_warning(p_source_node, GDScriptWarning::INT_ASSIGNED_TO_ENUM);
+ parser->push_warning(p_source_node, GDScriptWarning::INT_AS_ENUM_WITHOUT_CAST);
}
#endif
return true;
@@ -4506,7 +4899,7 @@ bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_targ
return ClassDB::is_parent_class(src_native, GDScript::get_class_static());
}
while (src_class != nullptr) {
- if (src_class->fqcn == p_target.class_type->fqcn) {
+ if (src_class == p_target.class_type || src_class->fqcn == p_target.class_type->fqcn) {
return true;
}
src_class = src_class->base_type.class_type;
@@ -4606,11 +4999,6 @@ Ref<GDScriptParserRef> GDScriptAnalyzer::get_parser_for(const String &p_path) {
}
Error GDScriptAnalyzer::resolve_inheritance() {
- // Apply annotations.
- for (GDScriptParser::AnnotationNode *&E : parser->head->annotations) {
- resolve_annotation(E);
- E->apply(parser, parser->head);
- }
return resolve_class_inheritance(parser->head, true);
}
@@ -4644,6 +5032,12 @@ Error GDScriptAnalyzer::analyze() {
return err;
}
+ // Apply annotations.
+ for (GDScriptParser::AnnotationNode *&E : parser->head->annotations) {
+ resolve_annotation(E);
+ E->apply(parser, parser->head);
+ }
+
resolve_interface();
resolve_body();
if (!parser->errors.is_empty()) {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 5397be33f0..a4c84db6b9 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -37,6 +37,10 @@
#include "gdscript_cache.h"
#include "gdscript_parser.h"
+#ifdef TOOLS_ENABLED
+#include "editor/project_converter_3_to_4.h"
+#endif
+
class GDScriptAnalyzer {
GDScriptParser *parser = nullptr;
HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
@@ -102,21 +106,25 @@ class GDScriptAnalyzer {
void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op, bool p_is_root = false);
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
- void const_fold_array(GDScriptParser::ArrayNode *p_array, bool p_is_const);
- void const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary, bool p_is_const);
+ Variant make_expression_reduced_value(GDScriptParser::ExpressionNode *p_expression, bool &is_reduced);
+ Variant make_array_reduced_value(GDScriptParser::ArrayNode *p_array, bool &is_reduced);
+ Variant make_dictionary_reduced_value(GDScriptParser::DictionaryNode *p_dictionary, bool &is_reduced);
+ Variant make_subscript_reduced_value(GDScriptParser::SubscriptNode *p_subscript, bool &is_reduced);
// Helpers.
+ Array make_array_from_element_datatype(const GDScriptParser::DataType &p_element_datatype, const GDScriptParser::Node *p_source_node = nullptr);
GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
static GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type);
- GDScriptParser::DataType type_from_property(const PropertyInfo &p_property, bool p_is_arg = false) const;
+ GDScriptParser::DataType type_from_property(const PropertyInfo &p_property, bool p_is_arg = false, bool p_is_readonly = false) const;
GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source);
- bool get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
+ bool get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg, StringName *r_native_class = nullptr);
bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
- bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
- bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
+ void validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
+ void validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source);
- void update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal);
+ void update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast = false);
+ void update_array_literal_element_type(GDScriptParser::ArrayNode *p_array, const GDScriptParser::DataType &p_element_type);
bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false, const GDScriptParser::Node *p_source_node = nullptr);
void push_error(const String &p_message, const GDScriptParser::Node *p_origin = nullptr);
void mark_node_unsafe(const GDScriptParser::Node *p_node);
@@ -124,11 +132,18 @@ class GDScriptAnalyzer {
void mark_lambda_use_self();
bool class_exists(const StringName &p_class) const;
Ref<GDScriptParserRef> get_parser_for(const String &p_path);
- static void reduce_identifier_from_base_set_class(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType p_identifier_datatype);
+ void reduce_identifier_from_base_set_class(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType p_identifier_datatype);
#ifdef DEBUG_ENABLED
bool is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context);
#endif
+#ifdef TOOLS_ENABLED
+#ifndef DISABLE_DEPRECATED
+ const char *get_rename_from_map(const char *map[][2], String key);
+ const char *check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type);
+#endif // DISABLE_DEPRECATED
+#endif // TOOLS_ENABLED
+
public:
Error resolve_inheritance();
Error resolve_interface();
@@ -136,6 +151,8 @@ public:
Error resolve_dependencies();
Error analyze();
+ Variant make_variable_default_value(GDScriptParser::VariableNode *p_variable);
+
GDScriptAnalyzer(GDScriptParser *p_parser);
};
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index e19dda090e..ec7a2b0f1c 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -826,9 +826,13 @@ void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_ta
switch (p_target.type.kind) {
case GDScriptDataType::BUILTIN: {
if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
+ const GDScriptDataType &element_type = p_target.type.get_container_element_type();
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
+ append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
+ append(element_type.builtin_type);
+ append(element_type.native_type);
} else {
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
append(p_target);
@@ -868,9 +872,13 @@ void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_ta
void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
+ const GDScriptDataType &element_type = p_target.type.get_container_element_type();
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
+ append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
+ append(element_type.builtin_type);
+ append(element_type.native_type);
} else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
// Need conversion.
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
@@ -1326,14 +1334,7 @@ void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_tar
append(p_arguments[i]);
}
append(get_call_target(p_target));
- if (p_element_type.script_type) {
- Variant script_type = Ref<Script>(p_element_type.script_type);
- int addr = get_constant_pos(script_type);
- addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS;
- append(addr);
- } else {
- append(Address()); // null.
- }
+ append(get_constant_pos(p_element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
append(p_arguments.size());
append(p_element_type.builtin_type);
append(p_element_type.native_type);
@@ -1608,14 +1609,10 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
// Typed array.
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
-
- Variant script = element_type.script_type;
- int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
-
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
- append(script_idx);
- append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
+ append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
+ append(element_type.builtin_type);
append(element_type.native_type);
} else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {
// Add conversion.
@@ -1636,15 +1633,10 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
case GDScriptDataType::BUILTIN: {
if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
-
- Variant script = function->return_type.script_type;
- int script_idx = get_constant_pos(script);
- script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
-
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
- append(script_idx);
- append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
+ append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
+ append(element_type.builtin_type);
append(element_type.native_type);
} else {
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index c78dd1528f..46cd4b0d55 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -196,7 +196,11 @@ static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataTyp
}
}
-static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
+static bool _can_use_ptrcall(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
+ if (p_method->is_vararg()) {
+ // ptrcall won't work with vararg methods.
+ return false;
+ }
if (p_method->get_argument_count() != p_arguments.size()) {
// ptrcall won't work with default arguments.
return false;
@@ -563,7 +567,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
self.mode = GDScriptCodeGenerator::Address::SELF;
MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
- if (_have_exact_arguments(method, arguments)) {
+ if (_can_use_ptrcall(method, arguments)) {
// Exact arguments, use ptrcall.
gen->write_call_ptrcall(result, self, method, arguments);
} else {
@@ -613,7 +617,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
MethodBind *method = ClassDB::get_method(class_name, call->function_name);
- if (_have_exact_arguments(method, arguments)) {
+ if (_can_use_ptrcall(method, arguments)) {
// Exact arguments, use ptrcall.
gen->write_call_ptrcall(result, base, method, arguments);
} else {
@@ -1855,7 +1859,12 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
}
}
- gen->write_return(return_value);
+ if (return_n->void_return) {
+ // Always return "null", even if the expression is a call to a void function.
+ gen->write_return(codegen.add_constant(Variant()));
+ } else {
+ gen->write_return(return_value);
+ }
if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
codegen.generator->pop_temporary();
}
@@ -1900,14 +1909,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
bool initialized = false;
if (lv->initializer != nullptr) {
- // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
- if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
- if (local_type.has_container_element_type()) {
- codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
- } else {
- codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>());
- }
- }
GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
if (err) {
return err;
@@ -2048,14 +2049,6 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
// Emit proper line change.
codegen.generator->write_newline(field->initializer->start_line);
- // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
- if (field_type.has_type && field_type.builtin_type == Variant::ARRAY) {
- if (field_type.has_container_element_type()) {
- codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
- } else {
- codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
- }
- }
GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
if (r_error) {
memdelete(codegen.generator);
@@ -2096,17 +2089,6 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
return nullptr;
}
GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
-
- // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
- GDScriptDataType par_type = dst_addr.type;
- if (par_type.has_type && par_type.builtin_type == Variant::ARRAY) {
- if (par_type.has_container_element_type()) {
- codegen.generator->write_construct_typed_array(dst_addr, par_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
- } else {
- codegen.generator->write_construct_array(dst_addr, Vector<GDScriptCodeGenerator::Address>());
- }
- }
-
codegen.generator->write_assign_default_parameter(dst_addr, src_addr, parameter->use_conversion_assign);
if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
codegen.generator->pop_temporary();
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index b5c8a6f478..d4f4358ac1 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -317,7 +317,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += " = ";
text += DADDR(2);
- incr += 3;
+ incr += 6;
} break;
case OPCODE_ASSIGN_TYPED_NATIVE: {
text += "assign typed native (";
@@ -434,7 +434,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
int instr_var_args = _code_ptr[++ip];
int argc = _code_ptr[ip + 1 + instr_var_args];
- Ref<Script> script_type = get_constant(_code_ptr[ip + argc + 2]);
+ Ref<Script> script_type = get_constant(_code_ptr[ip + argc + 2] & GDScriptFunction::ADDR_MASK);
Variant::Type builtin_type = (Variant::Type)_code_ptr[ip + argc + 4];
StringName native_type = get_global_name(_code_ptr[ip + argc + 5]);
@@ -463,7 +463,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "]";
- incr += 3 + argc;
+ incr += 6 + argc;
} break;
case OPCODE_CONSTRUCT_DICTIONARY: {
int instr_var_args = _code_ptr[++ip];
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index f88ac581ca..4e7d278aab 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -800,6 +800,15 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
warning.insert_text = warning.display.quote(p_quote_style);
r_result.insert(warning.display, warning);
}
+ } else if (p_annotation->name == SNAME("@rpc")) {
+ if (p_argument == 0 || p_argument == 1 || p_argument == 2) {
+ static const char *options[7] = { "call_local", "call_remote", "any_peer", "authority", "reliable", "unreliable", "unreliable_ordered" };
+ for (int i = 0; i < 7; i++) {
+ ScriptLanguage::CodeCompletionOption option(options[i], ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ option.insert_text = option.display.quote(p_quote_style);
+ r_result.insert(option.display, option);
+ }
+ }
}
}
@@ -1953,17 +1962,19 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
case GDScriptParser::DataType::CLASS:
if (base_type.class_type->has_function(p_context.current_function->identifier->name)) {
GDScriptParser::FunctionNode *parent_function = base_type.class_type->get_member(p_context.current_function->identifier->name).function;
- const GDScriptParser::ParameterNode *parameter = parent_function->parameters[parent_function->parameters_indices[p_identifier]];
- if ((!id_type.is_set() || id_type.is_variant()) && parameter->get_datatype().is_hard_type()) {
- id_type = parameter->get_datatype();
- }
- if (parameter->initializer) {
- GDScriptParser::CompletionContext c = p_context;
- c.current_function = parent_function;
- c.current_class = base_type.class_type;
- c.base = nullptr;
- if (_guess_expression_type(c, parameter->initializer, r_type)) {
- return true;
+ if (parent_function->parameters_indices.has(p_identifier)) {
+ const GDScriptParser::ParameterNode *parameter = parent_function->parameters[parent_function->parameters_indices[p_identifier]];
+ if ((!id_type.is_set() || id_type.is_variant()) && parameter->get_datatype().is_hard_type()) {
+ id_type = parameter->get_datatype();
+ }
+ if (parameter->initializer) {
+ GDScriptParser::CompletionContext c = p_context;
+ c.current_function = parent_function;
+ c.current_class = base_type.class_type;
+ c.base = nullptr;
+ if (_guess_expression_type(c, parameter->initializer, r_type)) {
+ return true;
+ }
}
}
}
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 71831a3a97..a6b4dc7981 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -296,6 +296,15 @@ void GDScriptFunctionState::_clear_stack() {
}
}
+void GDScriptFunctionState::_clear_connections() {
+ List<Object::Connection> conns;
+ get_signals_connected_to_this(&conns);
+
+ for (Object::Connection &c : conns) {
+ c.signal.disconnect(c.callable);
+ }
+}
+
void GDScriptFunctionState::_bind_methods() {
ClassDB::bind_method(D_METHOD("resume", "arg"), &GDScriptFunctionState::resume, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("is_valid", "extended_check"), &GDScriptFunctionState::is_valid, DEFVAL(false));
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 37416a734d..f45c1f9577 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -628,6 +628,7 @@ public:
Variant resume(const Variant &p_arg = Variant());
void _clear_stack();
+ void _clear_connections();
GDScriptFunctionState();
~GDScriptFunctionState();
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 2b0aefbd09..2ec7f77201 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -51,46 +51,8 @@
static HashMap<StringName, Variant::Type> builtin_types;
Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) {
if (builtin_types.is_empty()) {
- builtin_types["bool"] = Variant::BOOL;
- builtin_types["int"] = Variant::INT;
- builtin_types["float"] = Variant::FLOAT;
- builtin_types["String"] = Variant::STRING;
- builtin_types["Vector2"] = Variant::VECTOR2;
- builtin_types["Vector2i"] = Variant::VECTOR2I;
- builtin_types["Rect2"] = Variant::RECT2;
- builtin_types["Rect2i"] = Variant::RECT2I;
- builtin_types["Transform2D"] = Variant::TRANSFORM2D;
- builtin_types["Vector3"] = Variant::VECTOR3;
- builtin_types["Vector3i"] = Variant::VECTOR3I;
- builtin_types["Vector4"] = Variant::VECTOR4;
- builtin_types["Vector4i"] = Variant::VECTOR4I;
- builtin_types["AABB"] = Variant::AABB;
- builtin_types["Plane"] = Variant::PLANE;
- builtin_types["Quaternion"] = Variant::QUATERNION;
- builtin_types["Basis"] = Variant::BASIS;
- builtin_types["Transform3D"] = Variant::TRANSFORM3D;
- builtin_types["Projection"] = Variant::PROJECTION;
- builtin_types["Color"] = Variant::COLOR;
- builtin_types["RID"] = Variant::RID;
- builtin_types["Object"] = Variant::OBJECT;
- builtin_types["StringName"] = Variant::STRING_NAME;
- builtin_types["NodePath"] = Variant::NODE_PATH;
- builtin_types["Dictionary"] = Variant::DICTIONARY;
- builtin_types["Callable"] = Variant::CALLABLE;
- builtin_types["Signal"] = Variant::SIGNAL;
- builtin_types["Array"] = Variant::ARRAY;
- builtin_types["PackedByteArray"] = Variant::PACKED_BYTE_ARRAY;
- builtin_types["PackedInt32Array"] = Variant::PACKED_INT32_ARRAY;
- builtin_types["PackedInt64Array"] = Variant::PACKED_INT64_ARRAY;
- builtin_types["PackedFloat32Array"] = Variant::PACKED_FLOAT32_ARRAY;
- builtin_types["PackedFloat64Array"] = Variant::PACKED_FLOAT64_ARRAY;
- builtin_types["PackedStringArray"] = Variant::PACKED_STRING_ARRAY;
- builtin_types["PackedVector2Array"] = Variant::PACKED_VECTOR2_ARRAY;
- builtin_types["PackedVector3Array"] = Variant::PACKED_VECTOR3_ARRAY;
- builtin_types["PackedColorArray"] = Variant::PACKED_COLOR_ARRAY;
- // NIL is not here, hence the -1.
- if (builtin_types.size() != Variant::VARIANT_MAX - 1) {
- ERR_PRINT("Outdated parser: amount of built-in types don't match the amount of types in Variant.");
+ for (int i = 1; i < Variant::VARIANT_MAX; i++) {
+ builtin_types[Variant::get_type_name((Variant::Type)i)] = (Variant::Type)i;
}
}
@@ -122,7 +84,7 @@ GDScriptParser::GDScriptParser() {
register_annotation(MethodInfo("@onready"), AnnotationInfo::VARIABLE, &GDScriptParser::onready_annotation);
// Export annotations.
register_annotation(MethodInfo("@export"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NONE, Variant::NIL>);
- register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::INT>, varray(), true);
+ register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::NIL>, varray(), true);
register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, varray(""), true);
register_annotation(MethodInfo("@export_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_DIR, Variant::STRING>);
register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, varray(""), true);
@@ -147,7 +109,7 @@ GDScriptParser::GDScriptParser() {
// Warning annotations.
register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, varray(), true);
// Networking.
- register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::rpc_annotation, varray("", "", "", 0), true);
+ register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::rpc_annotation, varray("authority", "call_remote", "unreliable", 0), true);
#ifdef DEBUG_ENABLED
is_ignoring_warnings = !(bool)GLOBAL_GET("debug/gdscript/warnings/enable");
@@ -196,14 +158,10 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_
return;
}
- if (ignored_warning_codes.has(p_code)) {
+ if (ignored_warnings.has(p_code)) {
return;
}
- String warn_name = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)p_code).to_lower();
- if (ignored_warnings.has(warn_name)) {
- return;
- }
int warn_level = (int)GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(p_code));
if (!warn_level) {
return;
@@ -218,7 +176,7 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_
warning.rightmost_column = p_source->rightmost_column;
if (warn_level == GDScriptWarning::WarnLevel::ERROR || bool(GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors"))) {
- push_error(warning.get_message(), p_source);
+ push_error(warning.get_message() + String(" (Warning treated as error.)"), p_source);
return;
}
@@ -529,7 +487,12 @@ void GDScriptParser::parse_program() {
AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->applies_to(AnnotationInfo::SCRIPT)) {
- head->annotations.push_back(annotation);
+ // `@icon` needs to be applied in the parser. See GH-72444.
+ if (annotation->name == SNAME("@icon")) {
+ annotation->apply(this, head);
+ } else {
+ head->annotations.push_back(annotation);
+ }
} else {
annotation_stack.push_back(annotation);
// This annotation must appear after script-level annotations
@@ -840,14 +803,19 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
case GDScriptTokenizer::Token::ANNOTATION: {
advance();
- // Check for class-level annotations.
+ // Check for standalone and class-level annotations.
AnnotationNode *annotation = parse_annotation(AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->applies_to(AnnotationInfo::STANDALONE)) {
if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
push_error(R"(Expected newline after a standalone annotation.)");
}
- head->annotations.push_back(annotation);
+ if (annotation->name == SNAME("@export_category") || annotation->name == SNAME("@export_group") || annotation->name == SNAME("@export_subgroup")) {
+ current_class->add_member_group(annotation);
+ } else {
+ // For potential non-group standalone annotations.
+ push_error(R"(Unexpected standalone annotation in class body.)");
+ }
} else {
annotation_stack.push_back(annotation);
}
@@ -977,14 +945,14 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
// Run with a loop because order doesn't matter.
for (int i = 0; i < 2; i++) {
- if (function->name == "set") {
+ if (function->name == SNAME("set")) {
if (setter_used) {
push_error(R"(Properties can only have one setter.)");
} else {
parse_property_setter(property);
setter_used = true;
}
- } else if (function->name == "get") {
+ } else if (function->name == SNAME("get")) {
if (getter_used) {
push_error(R"(Properties can only have one getter.)");
} else {
@@ -1469,7 +1437,7 @@ GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_vali
match(GDScriptTokenizer::Token::NEWLINE); // Newline after annotation is optional.
if (valid) {
- valid = validate_annotation_argument_count(annotation);
+ valid = validate_annotation_arguments(annotation);
}
return valid ? annotation : nullptr;
@@ -1909,11 +1877,8 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
return match;
}
-#ifdef DEBUG_ENABLED
bool all_have_return = true;
bool have_wildcard = false;
- bool have_wildcard_without_continue = false;
-#endif
while (!check(GDScriptTokenizer::Token::DEDENT) && !is_at_end()) {
MatchBranchNode *branch = parse_match_branch();
@@ -1923,31 +1888,22 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
}
#ifdef DEBUG_ENABLED
- if (have_wildcard_without_continue && !branch->patterns.is_empty()) {
+ if (have_wildcard && !branch->patterns.is_empty()) {
push_warning(branch->patterns[0], GDScriptWarning::UNREACHABLE_PATTERN);
}
-
- if (branch->has_wildcard) {
- have_wildcard = true;
- if (!branch->block->has_continue) {
- have_wildcard_without_continue = true;
- }
- }
- if (!branch->block->has_return) {
- all_have_return = false;
- }
#endif
+
+ have_wildcard = have_wildcard || branch->has_wildcard;
+ all_have_return = all_have_return && branch->block->has_return;
match->branches.push_back(branch);
}
complete_extents(match);
consume(GDScriptTokenizer::Token::DEDENT, R"(Expected an indented block after "match" statement.)");
-#ifdef DEBUG_ENABLED
if (all_have_return && have_wildcard) {
current_suite->has_return = true;
}
-#endif
return match;
}
@@ -2936,7 +2892,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
// Arguments.
CompletionType ct = COMPLETION_CALL_ARGUMENTS;
- if (call->function_name == "load") {
+ if (call->function_name == SNAME("load")) {
ct = COMPLETION_RESOURCE_PATH;
}
push_completion_call(call);
@@ -3596,7 +3552,11 @@ const GDScriptParser::SuiteNode::Local &GDScriptParser::SuiteNode::get_local(con
return empty;
}
-bool GDScriptParser::AnnotationNode::apply(GDScriptParser *p_this, Node *p_target) const {
+bool GDScriptParser::AnnotationNode::apply(GDScriptParser *p_this, Node *p_target) {
+ if (is_applied) {
+ return true;
+ }
+ is_applied = true;
return (p_this->*(p_this->valid_annotations[name].apply))(this, p_target);
}
@@ -3604,7 +3564,7 @@ bool GDScriptParser::AnnotationNode::applies_to(uint32_t p_target_kinds) const {
return (info->target_kind & p_target_kinds) > 0;
}
-bool GDScriptParser::validate_annotation_argument_count(AnnotationNode *p_annotation) {
+bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) {
ERR_FAIL_COND_V_MSG(!valid_annotations.has(p_annotation->name), false, vformat(R"(Annotation "%s" not found to validate.)", p_annotation->name));
const MethodInfo &info = valid_annotations[p_annotation->name].info;
@@ -3619,6 +3579,27 @@ bool GDScriptParser::validate_annotation_argument_count(AnnotationNode *p_annota
return false;
}
+ // `@icon`'s argument needs to be resolved in the parser. See GH-72444.
+ if (p_annotation->name == SNAME("@icon")) {
+ ExpressionNode *argument = p_annotation->arguments[0];
+
+ if (argument->type != Node::LITERAL) {
+ push_error(R"(Argument 1 of annotation "@icon" must be a string literal.)", argument);
+ return false;
+ }
+
+ Variant value = static_cast<LiteralNode *>(argument)->value;
+
+ if (value.get_type() != Variant::STRING) {
+ push_error(R"(Argument 1 of annotation "@icon" must be a string literal.)", argument);
+ return false;
+ }
+
+ p_annotation->resolved_arguments.push_back(value);
+ }
+
+ // For other annotations, see `GDScriptAnalyzer::resolve_annotation()`.
+
return true;
}
@@ -3629,6 +3610,7 @@ bool GDScriptParser::tool_annotation(const AnnotationNode *p_annotation, Node *p
bool GDScriptParser::icon_annotation(const AnnotationNode *p_annotation, Node *p_node) {
ERR_FAIL_COND_V_MSG(p_node->type != Node::CLASS, false, R"("@icon" annotation can only be applied to classes.)");
+ ERR_FAIL_COND_V(p_annotation->resolved_arguments.is_empty(), false);
ClassNode *p_class = static_cast<ClassNode *>(p_node);
p_class->icon_path = p_annotation->resolved_arguments[0];
return true;
@@ -3637,6 +3619,10 @@ bool GDScriptParser::icon_annotation(const AnnotationNode *p_annotation, Node *p
bool GDScriptParser::onready_annotation(const AnnotationNode *p_annotation, Node *p_node) {
ERR_FAIL_COND_V_MSG(p_node->type != Node::VARIABLE, false, R"("@onready" annotation can only be applied to class variables.)");
+ if (head && !ClassDB::is_parent_class(head->get_datatype().native_type, SNAME("Node"))) {
+ push_error(R"("@onready" can only be used in classes that inherit "Node".)", p_annotation);
+ }
+
VariableNode *variable = static_cast<VariableNode *>(p_node);
if (variable->onready) {
push_error(R"("@onready" annotation can only be used once per variable.)");
@@ -3673,6 +3659,10 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
String hint_string;
for (int i = 0; i < p_annotation->resolved_arguments.size(); i++) {
+ if (p_annotation->name != SNAME("@export_placeholder") && String(p_annotation->resolved_arguments[i]).contains(",")) {
+ push_error(vformat(R"(Argument %d of annotation "%s" contains a comma. Use separate arguments instead.)", i + 1, p_annotation->name), p_annotation->arguments[i]);
+ return false;
+ }
if (i > 0) {
hint_string += ",";
}
@@ -3817,6 +3807,24 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
variable->export_info.hint_string = hint_prefix + ":" + variable->export_info.hint_string;
variable->export_info.type = Variant::ARRAY;
}
+ } else if (p_annotation->name == SNAME("@export_enum")) {
+ Variant::Type enum_type = Variant::INT;
+
+ if (export_type.kind == DataType::BUILTIN && export_type.builtin_type == Variant::STRING) {
+ enum_type = Variant::STRING;
+ } else if (export_type.is_variant() && variable->initializer != nullptr) {
+ DataType initializer_type = variable->initializer->get_datatype();
+ if (initializer_type.kind == DataType::BUILTIN && initializer_type.builtin_type == Variant::STRING) {
+ enum_type = Variant::STRING;
+ }
+ }
+
+ variable->export_info.type = enum_type;
+
+ if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != enum_type)) {
+ push_error(vformat(R"("@export_enum" annotation requires a variable of type "int" or "String" but type "%s" was given instead.)", export_type.to_string()), variable);
+ return false;
+ }
} else {
// Validate variable type with export.
if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != t_type)) {
@@ -3835,6 +3843,10 @@ template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {
AnnotationNode *annotation = const_cast<AnnotationNode *>(p_annotation);
+ if (annotation->resolved_arguments.is_empty()) {
+ return false;
+ }
+
annotation->export_info.name = annotation->resolved_arguments[0];
switch (t_usage) {
@@ -3857,7 +3869,6 @@ bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation
} break;
}
- current_class->add_member_group(annotation);
return true;
}
@@ -3893,7 +3904,7 @@ bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_
Dictionary rpc_config;
rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
- if (p_annotation->resolved_arguments.size()) {
+ if (!p_annotation->resolved_arguments.is_empty()) {
int last = p_annotation->resolved_arguments.size() - 1;
if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) {
rpc_config["channel"] = p_annotation->resolved_arguments[last].operator int();
@@ -3903,26 +3914,46 @@ bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_
push_error(R"(Invalid RPC arguments. At most 4 arguments are allowed, where only the last argument can be an integer to specify the channel.')", p_annotation);
return false;
}
+
+ unsigned char locality_args = 0;
+ unsigned char permission_args = 0;
+ unsigned char transfer_mode_args = 0;
+
for (int i = last; i >= 0; i--) {
- String mode = p_annotation->resolved_arguments[i].operator String();
- if (mode == "any_peer") {
- rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_ANY_PEER;
- } else if (mode == "authority") {
- rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
- } else if (mode == "call_local") {
+ String arg = p_annotation->resolved_arguments[i].operator String();
+ if (arg == "call_local") {
+ locality_args++;
rpc_config["call_local"] = true;
- } else if (mode == "call_remote") {
+ } else if (arg == "call_remote") {
+ locality_args++;
rpc_config["call_local"] = false;
- } else if (mode == "reliable") {
+ } else if (arg == "any_peer") {
+ permission_args++;
+ rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_ANY_PEER;
+ } else if (arg == "authority") {
+ permission_args++;
+ rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
+ } else if (arg == "reliable") {
+ transfer_mode_args++;
rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
- } else if (mode == "unreliable") {
+ } else if (arg == "unreliable") {
+ transfer_mode_args++;
rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE;
- } else if (mode == "unreliable_ordered") {
+ } else if (arg == "unreliable_ordered") {
+ transfer_mode_args++;
rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED;
} else {
- push_error(R"(Invalid RPC argument. Must be one of: 'call_local'/'call_remote' (local calls), 'any_peer'/'authority' (permission), 'reliable'/'unreliable'/'unreliable_ordered' (transfer mode).)", p_annotation);
+ push_error(R"(Invalid RPC argument. Must be one of: "call_local"/"call_remote" (local calls), "any_peer"/"authority" (permission), "reliable"/"unreliable"/"unreliable_ordered" (transfer mode).)", p_annotation);
}
}
+
+ if (locality_args > 1) {
+ push_error(R"(Invalid RPC config. The locality ("call_local"/"call_remote") must be specified no more than once.)", p_annotation);
+ } else if (permission_args > 1) {
+ push_error(R"(Invalid RPC config. The permission ("any_peer"/"authority") must be specified no more than once.)", p_annotation);
+ } else if (transfer_mode_args > 1) {
+ push_error(R"(Invalid RPC config. The transfer mode ("reliable"/"unreliable"/"unreliable_ordered") must be specified no more than once.)", p_annotation);
+ }
}
function->rpc_config = rpc_config;
return true;
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 74e12d0b5e..0ba0d5b6da 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -122,6 +122,7 @@ public:
TypeSource type_source = UNDETECTED;
bool is_constant = false;
+ bool is_read_only = false;
bool is_meta_type = false;
bool is_coroutine = false; // For function calls.
@@ -190,7 +191,7 @@ public:
case SCRIPT:
return script_type == p_other.script_type;
case CLASS:
- return class_type == p_other.class_type;
+ return class_type == p_other.class_type || class_type->fqcn == p_other.class_type->fqcn;
case RESOLVING:
case UNRESOLVED:
break;
@@ -206,6 +207,7 @@ public:
void operator=(const DataType &p_other) {
kind = p_other.kind;
type_source = p_other.type_source;
+ is_read_only = p_other.is_read_only;
is_constant = p_other.is_constant;
is_meta_type = p_other.is_meta_type;
is_coroutine = p_other.is_coroutine;
@@ -297,7 +299,9 @@ public:
int leftmost_column = 0, rightmost_column = 0;
Node *next = nullptr;
List<AnnotationNode *> annotations;
- Vector<uint32_t> ignored_warnings;
+#ifdef DEBUG_ENABLED
+ Vector<GDScriptWarning::Code> ignored_warnings;
+#endif
DataType datatype;
@@ -329,8 +333,10 @@ public:
AnnotationInfo *info = nullptr;
PropertyInfo export_info;
+ bool is_resolved = false;
+ bool is_applied = false;
- bool apply(GDScriptParser *p_this, Node *p_target) const;
+ bool apply(GDScriptParser *p_this, Node *p_target);
bool applies_to(uint32_t p_target_kinds) const;
AnnotationNode() {
@@ -970,6 +976,7 @@ public:
struct ReturnNode : public Node {
ExpressionNode *return_value = nullptr;
+ bool void_return = false;
ReturnNode() {
type = RETURN;
@@ -1262,8 +1269,7 @@ private:
#ifdef DEBUG_ENABLED
bool is_ignoring_warnings = false;
List<GDScriptWarning> warnings;
- HashSet<String> ignored_warnings;
- HashSet<uint32_t> ignored_warning_codes;
+ HashSet<GDScriptWarning::Code> ignored_warnings;
HashSet<int> unsafe_lines;
#endif
@@ -1401,7 +1407,7 @@ private:
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
- bool validate_annotation_argument_count(AnnotationNode *p_annotation);
+ bool validate_annotation_arguments(AnnotationNode *p_annotation);
void clear_unused_annotations();
bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target);
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 10d83dcfe5..758b61bb31 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -112,28 +112,6 @@ struct GDScriptUtilityFunctionsDefinitions {
*r_ret = String(result);
}
- static inline void str(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_error.expected = 1;
- *r_ret = Variant();
- return;
- }
-
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- String os = p_args[i]->operator String();
-
- if (i == 0) {
- str = os;
- } else {
- str += os;
- }
- }
- *r_ret = str;
- }
-
static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
switch (p_arg_count) {
case 0: {
@@ -651,7 +629,6 @@ void GDScriptUtilityFunctions::register_functions() {
REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
- REGISTER_VARARG_FUNC(str, true, Variant::STRING);
REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING));
REGISTER_FUNC(inst_to_dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT));
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 4ea4438b5e..b99f5d2685 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -47,6 +47,16 @@ static String _get_script_name(const Ref<Script> p_script) {
}
}
+static String _get_element_type(Variant::Type builtin_type, const StringName &native_type, const Ref<Script> &script_type) {
+ if (script_type.is_valid() && script_type->is_valid()) {
+ return _get_script_name(script_type);
+ } else if (native_type != StringName()) {
+ return native_type.operator String();
+ } else {
+ return Variant::get_type_name(builtin_type);
+ }
+}
+
static String _get_var_type(const Variant *p_var) {
String basestr;
@@ -75,15 +85,8 @@ static String _get_var_type(const Variant *p_var) {
basestr = "Array";
const Array *p_array = VariantInternal::get_array(p_var);
Variant::Type builtin_type = (Variant::Type)p_array->get_typed_builtin();
- StringName native_type = p_array->get_typed_class_name();
- Ref<Script> script_type = p_array->get_typed_script();
-
- if (script_type.is_valid() && script_type->is_valid()) {
- basestr += "[" + _get_script_name(script_type) + "]";
- } else if (native_type != StringName()) {
- basestr += "[" + native_type.operator String() + "]";
- } else if (builtin_type != Variant::NIL) {
- basestr += "[" + Variant::get_type_name(builtin_type) + "]";
+ if (builtin_type != Variant::NIL) {
+ basestr += "[" + _get_element_type(builtin_type, p_array->get_typed_class_name(), p_array->get_typed_script()) + "]";
}
} else {
basestr = Variant::get_type_name(p_var->get_type());
@@ -101,10 +104,7 @@ Variant GDScriptFunction::_get_default_variant_for_data_type(const GDScriptDataT
// Typed array.
if (p_data_type.has_container_element_type()) {
const GDScriptDataType &element_type = p_data_type.get_container_element_type();
- array.set_typed(
- element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT,
- element_type.native_type,
- element_type.script_type);
+ array.set_typed(element_type.builtin_type, element_type.native_type, element_type.script_type);
}
return array;
@@ -131,6 +131,8 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
#ifdef DEBUG_ENABLED
if (p_err.expected == Variant::OBJECT && argptrs[errorarg]->get_type() == p_err.expected) {
err_text = "Invalid type in " + p_where + ". The Object-derived class of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") is not a subclass of the expected argument class.";
+ } else if (p_err.expected == Variant::ARRAY && argptrs[errorarg]->get_type() == p_err.expected) {
+ err_text = "Invalid type in " + p_where + ". The array of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") does not have the same element type as the expected typed array argument.";
} else
#endif // DEBUG_ENABLED
{
@@ -518,7 +520,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (!argument_types[i].is_type(*p_args[i], true)) {
r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_err.argument = i;
- r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
+ r_err.expected = argument_types[i].builtin_type;
return _get_default_variant_for_data_type(return_type);
}
if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
@@ -809,13 +811,22 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
if (!valid) {
+ Object *obj = dst->get_validated_object();
String v = index->operator String();
- if (!v.is_empty()) {
- v = "'" + v + "'";
+ bool read_only_property = false;
+ if (obj) {
+ read_only_property = ClassDB::has_property(obj->get_class_name(), v) && (ClassDB::get_property_setter(obj->get_class_name(), v) == StringName());
+ }
+ if (read_only_property) {
+ err_text = vformat(R"(Cannot set value into property "%s" (on base "%s") because it is read-only.)", v, _get_var_type(dst));
} else {
- v = "of type '" + _get_var_type(index) + "'";
+ if (!v.is_empty()) {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(index) + "'";
+ }
+ err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
}
- err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
OPCODE_BREAK;
}
#endif
@@ -1001,8 +1012,16 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
if (!valid) {
- String err_type;
- err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'.";
+ Object *obj = dst->get_validated_object();
+ bool read_only_property = false;
+ if (obj) {
+ read_only_property = ClassDB::has_property(obj->get_class_name(), *index) && (ClassDB::get_property_setter(obj->get_class_name(), *index) == StringName());
+ }
+ if (read_only_property) {
+ err_text = vformat(R"(Cannot set value into property "%s" (on base "%s") because it is read-only.)", String(*index), _get_var_type(dst));
+ } else {
+ err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'.";
+ }
OPCODE_BREAK;
}
#endif
@@ -1174,27 +1193,37 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
DISPATCH_OPCODE;
OPCODE(OPCODE_ASSIGN_TYPED_ARRAY) {
- CHECK_SPACE(3);
+ CHECK_SPACE(6);
GET_VARIANT_PTR(dst, 0);
GET_VARIANT_PTR(src, 1);
- Array *dst_arr = VariantInternal::get_array(dst);
+ GET_VARIANT_PTR(script_type, 2);
+ Variant::Type builtin_type = (Variant::Type)_code_ptr[ip + 4];
+ int native_type_idx = _code_ptr[ip + 5];
+ GD_ERR_BREAK(native_type_idx < 0 || native_type_idx >= _global_names_count);
+ const StringName native_type = _global_names_ptr[native_type_idx];
if (src->get_type() != Variant::ARRAY) {
#ifdef DEBUG_ENABLED
- err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
- "' to a variable of type '" + +"'.";
-#endif
+ err_text = vformat(R"(Trying to assign a value of type "%s" to a variable of type "Array[%s]".)",
+ _get_var_type(src), _get_element_type(builtin_type, native_type, *script_type));
+#endif // DEBUG_ENABLED
OPCODE_BREAK;
}
- if (!dst_arr->typed_assign(*src)) {
+
+ Array *array = VariantInternal::get_array(src);
+
+ if (array->get_typed_builtin() != ((uint32_t)builtin_type) || array->get_typed_class_name() != native_type || array->get_typed_script() != *script_type || array->get_typed_class_name() != native_type) {
#ifdef DEBUG_ENABLED
- err_text = "Trying to assign a typed array with an array of different type.'";
-#endif
+ err_text = vformat(R"(Trying to assign an array of type "%s" to a variable of type "Array[%s]".)",
+ _get_var_type(src), _get_element_type(builtin_type, native_type, *script_type));
+#endif // DEBUG_ENABLED
OPCODE_BREAK;
}
- ip += 3;
+ *dst = *src;
+
+ ip += 6;
}
DISPATCH_OPCODE;
@@ -1469,9 +1498,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
const StringName native_type = _global_names_ptr[native_type_idx];
Array array;
- array.set_typed(builtin_type, native_type, *script_type);
array.resize(argc);
-
for (int i = 0; i < argc; i++) {
array[i] = *(instruction_args[i]);
}
@@ -1479,7 +1506,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_INSTRUCTION_ARG(dst, argc);
*dst = Variant(); // Clear potential previous typed array.
- *dst = array;
+ *dst = Array(array, builtin_type, native_type, *script_type);
ip += 4;
}
@@ -2486,30 +2513,25 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (r->get_type() != Variant::ARRAY) {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "Array[%s]".)",
- Variant::get_type_name(r->get_type()), Variant::get_type_name(builtin_type));
-#endif
+ err_text = vformat(R"(Trying to return a value of type "%s" where expected return type is "Array[%s]".)",
+ _get_var_type(r), _get_element_type(builtin_type, native_type, *script_type));
+#endif // DEBUG_ENABLED
OPCODE_BREAK;
}
- Array array;
- array.set_typed(builtin_type, native_type, *script_type);
+ Array *array = VariantInternal::get_array(r);
+ if (array->get_typed_builtin() != ((uint32_t)builtin_type) || array->get_typed_class_name() != native_type || array->get_typed_script() != *script_type || array->get_typed_class_name() != native_type) {
#ifdef DEBUG_ENABLED
- bool valid = array.typed_assign(*VariantInternal::get_array(r));
-#else
- array.typed_assign(*VariantInternal::get_array(r));
+ err_text = vformat(R"(Trying to return an array of type "%s" where expected return type is "Array[%s]".)",
+ _get_var_type(r), _get_element_type(builtin_type, native_type, *script_type));
#endif // DEBUG_ENABLED
-
- // Assign the return value anyway since we want it to be the valid type.
- retvalue = array;
-
-#ifdef DEBUG_ENABLED
- if (!valid) {
- err_text = "Trying to return a typed array with an array of different type.'";
OPCODE_BREAK;
}
+ retvalue = *array;
+
+#ifdef DEBUG_ENABLED
exit_ok = true;
#endif // DEBUG_ENABLED
OPCODE_BREAK;
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index a6cbb7f6ae..ef59a07f1a 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -125,6 +125,10 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(4);
return "The argument '" + symbols[0] + "' of the function '" + symbols[1] + "' requires a the subtype '" + symbols[2] + "' but the supertype '" + symbols[3] + "' was provided";
} break;
+ case UNSAFE_VOID_RETURN: {
+ CHECK_SYMBOLS(2);
+ return "The method '" + symbols[0] + "()' returns 'void' but it's trying to return a call to '" + symbols[1] + "()' that can't be ensured to also be 'void'.";
+ } break;
case DEPRECATED_KEYWORD: {
CHECK_SYMBOLS(2);
return "The '" + symbols[0] + "' keyword is deprecated and will be removed in a future release, please replace its uses by '" + symbols[1] + "'.";
@@ -148,9 +152,13 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(3);
return vformat(R"(The %s '%s' has the same name as a %s.)", symbols[0], symbols[1], symbols[2]);
}
- case INT_ASSIGNED_TO_ENUM: {
+ case INT_AS_ENUM_WITHOUT_CAST: {
return "Integer used when an enum value is expected. If this is intended cast the integer to the enum type.";
}
+ case INT_AS_ENUM_WITHOUT_MATCH: {
+ CHECK_SYMBOLS(3);
+ return vformat(R"(Cannot %s %s as Enum "%s": no enum member has matching value.)", symbols[0], symbols[1], symbols[2]);
+ } break;
case STATIC_CALLED_ON_INSTANCE: {
CHECK_SYMBOLS(2);
return vformat(R"(The function '%s()' is a static function but was called from an instance. Instead, it should be directly called from the type: '%s.%s()'.)", symbols[0], symbols[1], symbols[0]);
@@ -159,6 +167,24 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(1);
return vformat(R"(The identifier "%s" has misleading characters and might be confused with something else.)", symbols[0]);
}
+ case RENAMED_IN_GD4_HINT: {
+ break; // Renamed identifier hint is taken care of by the GDScriptAnalyzer. No message needed here.
+ }
+ case INFERENCE_ON_VARIANT: {
+ CHECK_SYMBOLS(1);
+ return vformat("The %s type is being inferred from a Variant value, so it will be typed as Variant.", symbols[0]);
+ }
+ case NATIVE_METHOD_OVERRIDE: {
+ CHECK_SYMBOLS(2);
+ return vformat(R"(The method "%s" overrides a method from native class "%s". This won't be called by the engine and may not work as expected.)", symbols[0], symbols[1]);
+ }
+ case GET_NODE_DEFAULT_WITHOUT_ONREADY: {
+ CHECK_SYMBOLS(1);
+ return vformat(R"*(The default value is using "%s" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.)*", symbols[0]);
+ }
+ case ONREADY_WITH_EXPORT: {
+ return R"(The "@onready" annotation will make the default value to be set after the "@export" takes effect and will override it.)";
+ }
case WARNING_MAX:
break; // Can't happen, but silences warning
}
@@ -168,18 +194,15 @@ String GDScriptWarning::get_message() const {
}
int GDScriptWarning::get_default_value(Code p_code) {
- if (get_name_from_code(p_code).to_lower().begins_with("unsafe_")) {
- return WarnLevel::IGNORE;
- }
- // Too spammy by default on common cases (connect, Tween, etc.).
- if (p_code == RETURN_VALUE_DISCARDED) {
- return WarnLevel::IGNORE;
- }
- return WarnLevel::WARN;
+ ERR_FAIL_INDEX_V_MSG(p_code, WARNING_MAX, WarnLevel::IGNORE, "Getting default value of invalid warning code.");
+ return default_warning_levels[p_code];
}
PropertyInfo GDScriptWarning::get_property_info(Code p_code) {
// Making this a separate function in case a warning needs different PropertyInfo in the future.
+ if (p_code == Code::RENAMED_IN_GD4_HINT) {
+ return PropertyInfo(Variant::BOOL, get_settings_path_from_code(p_code));
+ }
return PropertyInfo(Variant::INT, get_settings_path_from_code(p_code), PROPERTY_HINT_ENUM, "Ignore,Warn,Error");
}
@@ -214,6 +237,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"UNSAFE_METHOD_ACCESS",
"UNSAFE_CAST",
"UNSAFE_CALL_ARGUMENT",
+ "UNSAFE_VOID_RETURN",
"DEPRECATED_KEYWORD",
"STANDALONE_TERNARY",
"ASSERT_ALWAYS_TRUE",
@@ -221,9 +245,15 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"REDUNDANT_AWAIT",
"EMPTY_FILE",
"SHADOWED_GLOBAL_IDENTIFIER",
- "INT_ASSIGNED_TO_ENUM",
+ "INT_AS_ENUM_WITHOUT_CAST",
+ "INT_AS_ENUM_WITHOUT_MATCH",
"STATIC_CALLED_ON_INSTANCE",
"CONFUSABLE_IDENTIFIER",
+ "RENAMED_IN_GODOT_4_HINT",
+ "INFERENCE_ON_VARIANT",
+ "NATIVE_METHOD_OVERRIDE",
+ "GET_NODE_DEFAULT_WITHOUT_ONREADY",
+ "ONREADY_WITH_EXPORT",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index b485f02b9c..f0123c518c 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -69,6 +69,7 @@ public:
UNSAFE_METHOD_ACCESS, // Function not found in the detected type (but can be in subtypes).
UNSAFE_CAST, // Cast used in an unknown type.
UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument.
+ UNSAFE_VOID_RETURN, // Function returns void but returned a call to a function that can't be type checked.
DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced.
STANDALONE_TERNARY, // Return value of ternary expression is discarded.
ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true.
@@ -76,12 +77,63 @@ public:
REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
EMPTY_FILE, // A script file is empty.
SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable.
- INT_ASSIGNED_TO_ENUM, // An integer value was assigned to an enum-typed variable without casting.
+ INT_AS_ENUM_WITHOUT_CAST, // An integer value was used as an enum value without casting.
+ INT_AS_ENUM_WITHOUT_MATCH, // An integer value was used as an enum value without matching enum member.
STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself.
CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e").
+ RENAMED_IN_GD4_HINT, // A variable or function that could not be found has been renamed in Godot 4
+ INFERENCE_ON_VARIANT, // The declaration uses type inference but the value is typed as Variant.
+ NATIVE_METHOD_OVERRIDE, // The script method overrides a native one, this may not work as intended.
+ GET_NODE_DEFAULT_WITHOUT_ONREADY, // A class variable uses `get_node()` (or the `$` notation) as its default value, but does not use the @onready annotation.
+ ONREADY_WITH_EXPORT, // The `@onready` annotation will set the value after `@export` which is likely not intended.
WARNING_MAX,
};
+ constexpr static WarnLevel default_warning_levels[] = {
+ WARN, // UNASSIGNED_VARIABLE
+ WARN, // UNASSIGNED_VARIABLE_OP_ASSIGN
+ WARN, // UNUSED_VARIABLE
+ WARN, // UNUSED_LOCAL_CONSTANT
+ WARN, // SHADOWED_VARIABLE
+ WARN, // SHADOWED_VARIABLE_BASE_CLASS
+ WARN, // UNUSED_PRIVATE_CLASS_VARIABLE
+ WARN, // UNUSED_PARAMETER
+ WARN, // UNREACHABLE_CODE
+ WARN, // UNREACHABLE_PATTERN
+ WARN, // STANDALONE_EXPRESSION
+ WARN, // NARROWING_CONVERSION
+ WARN, // INCOMPATIBLE_TERNARY
+ WARN, // UNUSED_SIGNAL
+ IGNORE, // RETURN_VALUE_DISCARDED // Too spammy by default on common cases (connect, Tween, etc.).
+ WARN, // PROPERTY_USED_AS_FUNCTION
+ WARN, // CONSTANT_USED_AS_FUNCTION
+ WARN, // FUNCTION_USED_AS_PROPERTY
+ WARN, // INTEGER_DIVISION
+ IGNORE, // UNSAFE_PROPERTY_ACCESS // Too common in untyped scenarios.
+ IGNORE, // UNSAFE_METHOD_ACCESS // Too common in untyped scenarios.
+ IGNORE, // UNSAFE_CAST // Too common in untyped scenarios.
+ IGNORE, // UNSAFE_CALL_ARGUMENT // Too common in untyped scenarios.
+ WARN, // UNSAFE_VOID_RETURN
+ WARN, // DEPRECATED_KEYWORD
+ WARN, // STANDALONE_TERNARY
+ WARN, // ASSERT_ALWAYS_TRUE
+ WARN, // ASSERT_ALWAYS_FALSE
+ WARN, // REDUNDANT_AWAIT
+ WARN, // EMPTY_FILE
+ WARN, // SHADOWED_GLOBAL_IDENTIFIER
+ WARN, // INT_AS_ENUM_WITHOUT_CAST
+ WARN, // INT_AS_ENUM_WITHOUT_MATCH
+ WARN, // STATIC_CALLED_ON_INSTANCE
+ WARN, // CONFUSABLE_IDENTIFIER
+ WARN, // RENAMED_IN_GD4_HINT
+ ERROR, // INFERENCE_ON_VARIANT // Most likely done by accident, usually inference is trying for a particular type.
+ ERROR, // NATIVE_METHOD_OVERRIDE // May not work as expected.
+ ERROR, // GET_NODE_DEFAULT_WITHOUT_ONREADY // May not work as expected.
+ ERROR, // ONREADY_WITH_EXPORT // May not work as expected.
+ };
+
+ static_assert((sizeof(default_warning_levels) / sizeof(default_warning_levels[0])) == WARNING_MAX, "Amount of default levels does not match the amount of warnings.");
+
Code code = WARNING_MAX;
int start_line = -1, end_line = -1;
int leftmost_column = -1, rightmost_column = -1;
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index d2c8b5c317..57405aa1ce 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -132,9 +132,10 @@ void finish_language() {
StringName GDScriptTestRunner::test_function_name;
-GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_language) {
+GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_language, bool p_print_filenames) {
test_function_name = StaticCString::create("test");
do_init_languages = p_init_language;
+ print_filenames = p_print_filenames;
source_dir = p_source_dir;
if (!source_dir.ends_with("/")) {
@@ -145,11 +146,11 @@ GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_l
init_language(p_source_dir);
}
#ifdef DEBUG_ENABLED
- // Enable all warnings for GDScript, so we can test them.
+ // Set all warning levels to "Warn" in order to test them properly, even the ones that default to error.
ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/enable", true);
for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
- String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
- ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/" + warning, true);
+ String warning_setting = GDScriptWarning::get_settings_path_from_code((GDScriptWarning::Code)i);
+ ProjectSettings::get_singleton()->set_setting(warning_setting, (int)GDScriptWarning::WARN);
}
#endif
@@ -194,6 +195,9 @@ int GDScriptTestRunner::run_tests() {
int failed = 0;
for (int i = 0; i < tests.size(); i++) {
GDScriptTest test = tests[i];
+ if (print_filenames) {
+ print_line(test.get_source_relative_filepath());
+ }
GDScriptTest::TestResult result = test.run_test();
String expected = FileAccess::get_file_as_string(test.get_output_file());
@@ -225,8 +229,13 @@ bool GDScriptTestRunner::generate_outputs() {
}
for (int i = 0; i < tests.size(); i++) {
- OS::get_singleton()->print(".");
GDScriptTest test = tests[i];
+ if (print_filenames) {
+ print_line(test.get_source_relative_filepath());
+ } else {
+ OS::get_singleton()->print(".");
+ }
+
bool result = test.generate_output();
if (!result) {
@@ -337,15 +346,10 @@ GDScriptTest::GDScriptTest(const String &p_source_path, const String &p_output_p
void GDScriptTestRunner::handle_cmdline() {
List<String> cmdline_args = OS::get_singleton()->get_cmdline_args();
- // TODO: this could likely be ported to use test commands:
- // https://github.com/godotengine/godot/pull/41355
- // Currently requires to startup the whole engine, which is slow.
- String test_cmd = "--gdscript-test";
- String gen_cmd = "--gdscript-generate-tests";
for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
String &cmd = E->get();
- if (cmd == test_cmd || cmd == gen_cmd) {
+ if (cmd == "--gdscript-generate-tests") {
if (E->next() == nullptr) {
ERR_PRINT("Needed a path for the test files.");
exit(-1);
@@ -353,14 +357,10 @@ void GDScriptTestRunner::handle_cmdline() {
const String &path = E->next()->get();
- GDScriptTestRunner runner(path, false);
- int failed = 0;
- if (cmd == test_cmd) {
- failed = runner.run_tests();
- } else {
- bool completed = runner.generate_outputs();
- failed = completed ? 0 : -1;
- }
+ GDScriptTestRunner runner(path, false, cmdline_args.find("--print-filenames") != nullptr);
+
+ bool completed = runner.generate_outputs();
+ int failed = completed ? 0 : -1;
exit(failed);
}
}
diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h
index b097f1b485..60b48c6a57 100644
--- a/modules/gdscript/tests/gdscript_test_runner.h
+++ b/modules/gdscript/tests/gdscript_test_runner.h
@@ -92,6 +92,7 @@ public:
bool generate_output();
const String &get_source_file() const { return source_file; }
+ const String get_source_relative_filepath() const { return source_file.trim_prefix(base_dir); }
const String &get_output_file() const { return output_file; }
GDScriptTest(const String &p_source_path, const String &p_output_path, const String &p_base_dir);
@@ -105,6 +106,7 @@ class GDScriptTestRunner {
bool is_generating = false;
bool do_init_languages = false;
+ bool print_filenames; // Whether filenames should be printed when generated/running tests
bool make_tests();
bool make_tests_for_dir(const String &p_dir);
@@ -117,7 +119,7 @@ public:
int run_tests();
bool generate_outputs();
- GDScriptTestRunner(const String &p_source_dir, bool p_init_language);
+ GDScriptTestRunner(const String &p_source_dir, bool p_init_language, bool p_print_filenames = false);
~GDScriptTestRunner();
};
diff --git a/modules/gdscript/tests/gdscript_test_runner_suite.h b/modules/gdscript/tests/gdscript_test_runner_suite.h
index aed0ac2baf..e27b6218f1 100644
--- a/modules/gdscript/tests/gdscript_test_runner_suite.h
+++ b/modules/gdscript/tests/gdscript_test_runner_suite.h
@@ -41,7 +41,8 @@ TEST_SUITE("[Modules][GDScript]") {
// Allow the tests to fail, but do not ignore errors during development.
// Update the scripts and expected output as needed.
TEST_CASE("Script compilation and runtime") {
- GDScriptTestRunner runner("modules/gdscript/tests/scripts", true);
+ bool print_filenames = OS::get_singleton()->get_cmdline_args().find("--print-filenames") != nullptr;
+ GDScriptTestRunner runner("modules/gdscript/tests/scripts", true, print_filenames);
int fail_count = runner.run_tests();
INFO("Make sure `*.out` files have expected results.");
REQUIRE_MESSAGE(fail_count == 0, "All GDScript tests should pass.");
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.gd b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.gd
new file mode 100644
index 0000000000..2b1c4c9594
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.gd
@@ -0,0 +1,4 @@
+func test():
+ var tree := SceneTree.new()
+ tree.root = Window.new()
+ tree.free()
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.out b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.out
new file mode 100644
index 0000000000..b236d70ec8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a new value to a read-only property.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.gd b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.gd
new file mode 100644
index 0000000000..c97ee0ea69
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.gd
@@ -0,0 +1,4 @@
+func test():
+ var state := PhysicsDirectBodyState3DExtension.new()
+ state.center_of_mass.x += 1.0
+ state.free()
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.out b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.out
new file mode 100644
index 0000000000..b236d70ec8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assign_to_read_only_property_indirectly.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a new value to a read-only property.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd
new file mode 100644
index 0000000000..1b22d173c7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd
@@ -0,0 +1,3 @@
+func test():
+ var var_color: String = Color.RED
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out
new file mode 100644
index 0000000000..cc4b1d86bf
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a value of type "Color" as "String".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out b/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out
deleted file mode 100644
index 3a8d2a205a..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out
+++ /dev/null
@@ -1,2 +0,0 @@
-GDTEST_ANALYZER_ERROR
-Invalid cast. Enum "cast_enum_bad_enum.gd::MyEnum" does not have value corresponding to "MyOtherEnum.OTHER_ENUM_VALUE_3" (2).
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out b/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out
deleted file mode 100644
index bc0d8b7834..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out
+++ /dev/null
@@ -1,2 +0,0 @@
-GDTEST_ANALYZER_ERROR
-Invalid cast. Enum "cast_enum_bad_int.gd::MyEnum" does not have enum value 2.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out
index 02c4633586..84958f1aa2 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_class_var_assign_with_wrong_enum_type.gd::MyOtherEnum" cannot be assigned to a variable of type "enum_class_var_assign_with_wrong_enum_type.gd::MyEnum".
+Cannot assign a value of type "enum_class_var_assign_with_wrong_enum_type.gd::MyOtherEnum" as "enum_class_var_assign_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out
index 441cccbf7b..e294f3496a 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot assign a value of type enum_class_var_init_with_wrong_enum_type.gd::MyOtherEnum to variable "class_var" with specified type enum_class_var_init_with_wrong_enum_type.gd::MyEnum.
+Cannot assign a value of type "enum_class_var_init_with_wrong_enum_type.gd::MyOtherEnum" as "enum_class_var_init_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out
index e85f7d6f9f..a91189e2dd 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Invalid argument for "enum_func()" function: argument 1 should be "enum_function_parameter_wrong_type.gd::MyEnum" but is "enum_function_parameter_wrong_type.gd::MyOtherEnum".
+Cannot pass a value of type "enum_function_parameter_wrong_type.gd::MyOtherEnum" as "enum_function_parameter_wrong_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out
index f7ea3267fa..6b4eba3740 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot return value of type "enum_function_return_wrong_type.gd::MyOtherEnum" because the function return type is "enum_function_return_wrong_type.gd::MyEnum".
+Cannot return a value of type "enum_function_return_wrong_type.gd::MyOtherEnum" as "enum_function_return_wrong_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out
index 38df5a0cd8..616358bb61 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::InnerClass::MyEnum" cannot be assigned to a variable of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::MyEnum".
+Cannot assign a value of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::InnerClass::MyEnum" as "enum_local_var_assign_outer_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out
index 2adcbd9edf..af3dde663f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_local_var_assign_with_wrong_enum_type.gd::MyOtherEnum" cannot be assigned to a variable of type "enum_local_var_assign_with_wrong_enum_type.gd::MyEnum".
+Cannot assign a value of type "enum_local_var_assign_with_wrong_enum_type.gd::MyOtherEnum" as "enum_local_var_assign_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out
index 331113dd30..781b0bc85f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot assign a value of type enum_local_var_init_with_wrong_enum_type.gd::MyOtherEnum to variable "local_var" with specified type enum_local_var_init_with_wrong_enum_type.gd::MyEnum.
+Cannot assign a value of type "enum_local_var_init_with_wrong_enum_type.gd::MyOtherEnum" as "enum_local_var_init_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out
index 6298c026b4..e8c7f86c4f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_value_from_parent.gd::<anonymous enum>" cannot be assigned to a variable of type "enum_preload_unnamed_assign_to_named.gd::MyEnum".
+Cannot assign a value of type "enum_value_from_parent.gd::<anonymous enum>" as "enum_preload_unnamed_assign_to_named.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out
index b70121ed81..fb18c94d0b 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot assign a value of type enum_unnamed_assign_to_named.gd::<anonymous enum> to variable "local_var" with specified type enum_unnamed_assign_to_named.gd::MyEnum.
+Cannot assign a value of type "enum_unnamed_assign_to_named.gd::<anonymous enum>" as "enum_unnamed_assign_to_named.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out
index c70a1df10d..508e46742f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-The function signature doesn't match the parent. Parent signature is "my_function(int = default) -> int".
+The function signature doesn't match the parent. Parent signature is "my_function(int = <default>) -> int".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.gd b/modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.gd
new file mode 100644
index 0000000000..91f5071fa9
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.gd
@@ -0,0 +1,5 @@
+extends RefCounted
+
+func test():
+ var nope := $Node
+ print("Cannot use $ without a Node base")
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.out b/modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.out
new file mode 100644
index 0000000000..33365908bf
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/get_node_shorthand_within_non_node.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot use shorthand "get_node()" notation ("$") on a class that isn't a node.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out b/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out
index 6f7f0783f0..015ad756f8 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot get index "true" from "[0, 1]".
+Invalid index type "bool" for a base of type "Array".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out b/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out
index 53e2b012e6..69af0984f7 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot return value of type "String" because the function return type is "int".
+Cannot return a value of type "String" as "int".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd
new file mode 100644
index 0000000000..6d92db34c1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd
@@ -0,0 +1,5 @@
+func test():
+ var dict = { a = 1 }
+ match 2:
+ dict["a"]:
+ print("not allowed")
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out
new file mode 100644
index 0000000000..b7385a50d5
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd
new file mode 100644
index 0000000000..4df44d9ea2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd
@@ -0,0 +1,5 @@
+func test():
+ var a = 1
+ match 2:
+ a + 2:
+ print("not allowed")
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out
new file mode 100644
index 0000000000..b7385a50d5
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/onready_within_non_node.gd b/modules/gdscript/tests/scripts/analyzer/errors/onready_within_non_node.gd
new file mode 100644
index 0000000000..e781315266
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/onready_within_non_node.gd
@@ -0,0 +1,6 @@
+extends RefCounted
+
+@onready var nope := 0
+
+func test():
+ print("Cannot use @onready without a Node base")
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/onready_within_non_node.out b/modules/gdscript/tests/scripts/analyzer/errors/onready_within_non_node.out
new file mode 100644
index 0000000000..8088d28329
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/onready_within_non_node.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+"@onready" can only be used in classes that inherit "Node".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out b/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out
index 5e3c446bf6..08a973503f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_from_outer.gd::Named" cannot be assigned to a variable of type "preload_enum_error.gd::LocalNamed".
+Cannot assign a value of type "enum_from_outer.gd::Named" as "preload_enum_error.gd::LocalNamed".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/ternary_weak_infer.gd b/modules/gdscript/tests/scripts/analyzer/errors/ternary_weak_infer.gd
new file mode 100644
index 0000000000..fac0e8756c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/ternary_weak_infer.gd
@@ -0,0 +1,6 @@
+func test():
+ var left_hard_int := 1
+ var right_weak_int = 2
+ var result_hm_int := left_hard_int if true else right_weak_int
+
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/ternary_weak_infer.out b/modules/gdscript/tests/scripts/analyzer/errors/ternary_weak_infer.out
new file mode 100644
index 0000000000..71d1e2f8ae
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/ternary_weak_infer.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot infer the type of "result_hm_int" variable because the value doesn't have a set type.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assign_differently_typed.gd b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assign_differently_typed.gd
new file mode 100644
index 0000000000..ce50cccb3c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assign_differently_typed.gd
@@ -0,0 +1,4 @@
+func test():
+ var differently: Array[float] = [1.0]
+ var typed: Array[int] = differently
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assign_differently_typed.out b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assign_differently_typed.out
new file mode 100644
index 0000000000..c6d39781ee
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assign_differently_typed.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a value of type Array[float] to variable "typed" with specified type Array[int].
diff --git a/modules/gdscript/tests/scripts/analyzer/typed_array_assignment.gd b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assignment.gd
index 9f86d0531c..9f86d0531c 100644
--- a/modules/gdscript/tests/scripts/analyzer/typed_array_assignment.gd
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assignment.gd
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assignment.out b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assignment.out
new file mode 100644
index 0000000000..8530783673
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_assignment.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot include a value of type "String" as "int".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_init_with_unconvertable_in_literal.gd b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_init_with_unconvertable_in_literal.gd
new file mode 100644
index 0000000000..25cde1d40b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_init_with_unconvertable_in_literal.gd
@@ -0,0 +1,4 @@
+func test():
+ var unconvertable := 1
+ var typed: Array[Object] = [unconvertable]
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_init_with_unconvertable_in_literal.out b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_init_with_unconvertable_in_literal.out
new file mode 100644
index 0000000000..dfe3443761
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_init_with_unconvertable_in_literal.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot have an element of type "int" in an array of type "Array[Object]".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_pass_differently_to_typed.gd b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_pass_differently_to_typed.gd
new file mode 100644
index 0000000000..1a90bd121e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_pass_differently_to_typed.gd
@@ -0,0 +1,7 @@
+func expect_typed(typed: Array[int]):
+ print(typed.size())
+
+func test():
+ var differently: Array[float] = [1.0]
+ expect_typed(differently)
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/typed_array_pass_differently_to_typed.out b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_pass_differently_to_typed.out
new file mode 100644
index 0000000000..297e1283e8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/typed_array_pass_differently_to_typed.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Invalid argument for "expect_typed()" function: argument 1 should be "Array[int]" but is "Array[float]".
diff --git a/modules/gdscript/tests/scripts/analyzer/features/allow_get_node_with_onready.gd b/modules/gdscript/tests/scripts/analyzer/features/allow_get_node_with_onready.gd
new file mode 100644
index 0000000000..a9004a346b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/allow_get_node_with_onready.gd
@@ -0,0 +1,18 @@
+extends Node
+
+@onready var shorthand = $Node
+@onready var call = get_node(^"Node")
+@onready var shorthand_with_cast = $Node as Node
+@onready var call_with_cast = get_node(^"Node") as Node
+
+func _init():
+ var node := Node.new()
+ node.name = "Node"
+ add_child(node)
+
+func test():
+ # Those are expected to be `null` since `_ready()` is never called on tests.
+ prints("shorthand", shorthand)
+ prints("call", call)
+ prints("shorthand_with_cast", shorthand_with_cast)
+ prints("call_with_cast", call_with_cast)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/allow_get_node_with_onready.out b/modules/gdscript/tests/scripts/analyzer/features/allow_get_node_with_onready.out
new file mode 100644
index 0000000000..eddc2deec0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/allow_get_node_with_onready.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+shorthand <null>
+call <null>
+shorthand_with_cast <null>
+call_with_cast <null>
diff --git a/modules/gdscript/tests/scripts/analyzer/features/allow_void_function_to_return_void.gd b/modules/gdscript/tests/scripts/analyzer/features/allow_void_function_to_return_void.gd
new file mode 100644
index 0000000000..df89137f40
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/allow_void_function_to_return_void.gd
@@ -0,0 +1,20 @@
+func test():
+ return_call()
+ return_nothing()
+ return_side_effect()
+ var r = return_side_effect.call() # Untyped call to check return value.
+ prints(r, typeof(r) == TYPE_NIL)
+ print("end")
+
+func side_effect(v):
+ print("effect")
+ return v
+
+func return_call() -> void:
+ return print("hello")
+
+func return_nothing() -> void:
+ return
+
+func return_side_effect() -> void:
+ return side_effect("x")
diff --git a/modules/gdscript/tests/scripts/analyzer/features/allow_void_function_to_return_void.out b/modules/gdscript/tests/scripts/analyzer/features/allow_void_function_to_return_void.out
new file mode 100644
index 0000000000..7c0416371f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/allow_void_function_to_return_void.out
@@ -0,0 +1,10 @@
+GDTEST_OK
+>> WARNING
+>> Line: 20
+>> UNSAFE_VOID_RETURN
+>> The method 'return_side_effect()' returns 'void' but it's trying to return a call to 'side_effect()' that can't be ensured to also be 'void'.
+hello
+effect
+effect
+<null> true
+end
diff --git a/modules/gdscript/tests/scripts/analyzer/features/assign_to_native_enum_property.gd b/modules/gdscript/tests/scripts/analyzer/features/assign_to_native_enum_property.gd
new file mode 100644
index 0000000000..02120db868
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/assign_to_native_enum_property.gd
@@ -0,0 +1,13 @@
+# https://github.com/godotengine/godot/issues/72501
+extends Node
+
+func test():
+ prints("before", process_mode)
+ process_mode = PROCESS_MODE_PAUSABLE
+ prints("after", process_mode)
+
+ var node := Node.new()
+ add_child(node)
+ prints("before", node.process_mode)
+ node.process_mode = PROCESS_MODE_PAUSABLE
+ prints("after", node.process_mode)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/assign_to_native_enum_property.out b/modules/gdscript/tests/scripts/analyzer/features/assign_to_native_enum_property.out
new file mode 100644
index 0000000000..1eb045a4e4
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/assign_to_native_enum_property.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+before 0
+after 1
+before 0
+after 1
diff --git a/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd
new file mode 100644
index 0000000000..efd8ad6edb
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd
@@ -0,0 +1,16 @@
+const const_color: Color = 'red'
+
+func func_color(arg_color: Color = 'blue') -> bool:
+ return arg_color == Color.BLUE
+
+@warning_ignore("assert_always_true")
+func test():
+ assert(const_color == Color.RED)
+
+ assert(func_color() == true)
+ assert(func_color('blue') == true)
+
+ var var_color: Color = 'green'
+ assert(var_color == Color.GREEN)
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd
new file mode 100644
index 0000000000..bed9dd0e96
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd
@@ -0,0 +1,24 @@
+const const_float_int: float = 19
+const const_float_plus: float = 12 + 22
+const const_float_cast: float = 76 as float
+
+const const_packed_empty: PackedFloat64Array = []
+const const_packed_ints: PackedFloat64Array = [52]
+
+@warning_ignore("assert_always_true")
+func test():
+ assert(typeof(const_float_int) == TYPE_FLOAT)
+ assert(str(const_float_int) == '19')
+ assert(typeof(const_float_plus) == TYPE_FLOAT)
+ assert(str(const_float_plus) == '34')
+ assert(typeof(const_float_cast) == TYPE_FLOAT)
+ assert(str(const_float_cast) == '76')
+
+ assert(typeof(const_packed_empty) == TYPE_PACKED_FLOAT64_ARRAY)
+ assert(str(const_packed_empty) == '[]')
+ assert(typeof(const_packed_ints) == TYPE_PACKED_FLOAT64_ARRAY)
+ assert(str(const_packed_ints) == '[52]')
+ assert(typeof(const_packed_ints[0]) == TYPE_FLOAT)
+ assert(str(const_packed_ints[0]) == '52')
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd
new file mode 100644
index 0000000000..b447180ea8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd
@@ -0,0 +1,34 @@
+func variant() -> Variant: return null
+
+var member_weak = variant()
+var member_typed: Variant = variant()
+@warning_ignore("inference_on_variant")
+var member_inferred := variant()
+
+func param_weak(param = variant()) -> void: print(param)
+func param_typed(param: Variant = variant()) -> void: print(param)
+@warning_ignore("inference_on_variant")
+func param_inferred(param := variant()) -> void: print(param)
+
+func return_untyped(): return variant()
+func return_typed() -> Variant: return variant()
+
+@warning_ignore("unused_variable", "inference_on_variant")
+func test() -> void:
+ var weak = variant()
+ var typed: Variant = variant()
+ var inferred := variant()
+
+ weak = variant()
+ typed = variant()
+ inferred = variant()
+
+ param_weak(typed)
+ param_typed(typed)
+ param_inferred(typed)
+
+ if typed == null: pass
+ if typed != null: pass
+ if typed is Node: pass
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out
new file mode 100644
index 0000000000..08491efa07
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+<null>
+<null>
+<null>
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd
new file mode 100644
index 0000000000..0b1576e66e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd
@@ -0,0 +1,34 @@
+func convert_literal_int_to_float() -> float: return 76
+func convert_arg_int_to_float(arg: int) -> float: return arg
+func convert_var_int_to_float() -> float: var number := 59; return number
+
+func convert_literal_array_to_packed() -> PackedStringArray: return ['46']
+func convert_arg_array_to_packed(arg: Array) -> PackedStringArray: return arg
+func convert_var_array_to_packed() -> PackedStringArray: var array := ['79']; return array
+
+func test():
+ var converted_literal_int := convert_literal_int_to_float()
+ assert(typeof(converted_literal_int) == TYPE_FLOAT)
+ assert(converted_literal_int == 76.0)
+
+ var converted_arg_int := convert_arg_int_to_float(36)
+ assert(typeof(converted_arg_int) == TYPE_FLOAT)
+ assert(converted_arg_int == 36.0)
+
+ var converted_var_int := convert_var_int_to_float()
+ assert(typeof(converted_var_int) == TYPE_FLOAT)
+ assert(converted_var_int == 59.0)
+
+ var converted_literal_array := convert_literal_array_to_packed()
+ assert(typeof(converted_literal_array) == TYPE_PACKED_STRING_ARRAY)
+ assert(str(converted_literal_array) == '["46"]')
+
+ var converted_arg_array := convert_arg_array_to_packed(['91'])
+ assert(typeof(converted_arg_array) == TYPE_PACKED_STRING_ARRAY)
+ assert(str(converted_arg_array) == '["91"]')
+
+ var converted_var_array := convert_var_array_to_packed()
+ assert(typeof(converted_var_array) == TYPE_PACKED_STRING_ARRAY)
+ assert(str(converted_var_array) == '["79"]')
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/ternary_hard_infer.gd b/modules/gdscript/tests/scripts/analyzer/features/ternary_hard_infer.gd
new file mode 100644
index 0000000000..fbb7530615
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/ternary_hard_infer.gd
@@ -0,0 +1,12 @@
+func test():
+ var left_hard_int := 1
+ var right_hard_int := 2
+ var result_hard_int := left_hard_int if true else right_hard_int
+ assert(result_hard_int == 1)
+
+ var left_hard_variant := 1 as Variant
+ var right_hard_variant := 2.0 as Variant
+ var result_hard_variant := left_hard_variant if true else right_hard_variant
+ assert(result_hard_variant == 1)
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/ternary_hard_infer.out b/modules/gdscript/tests/scripts/analyzer/features/ternary_hard_infer.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/ternary_hard_infer.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_as_default_parameter.out b/modules/gdscript/tests/scripts/analyzer/features/typed_array_as_default_parameter.out
index 082e3ade19..2729c5b6c7 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/typed_array_as_default_parameter.out
+++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_as_default_parameter.out
@@ -2,7 +2,7 @@ GDTEST_OK
[0]
0
[1]
-2
+0
[2]
2
ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd b/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd
new file mode 100644
index 0000000000..e1e6134fd4
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd
@@ -0,0 +1,204 @@
+class A: pass
+class B extends A: pass
+
+enum E { E0 = 391 }
+
+func floats_identity(floats: Array[float]): return floats
+
+class Members:
+ var one: Array[int] = [104]
+ var two: Array[int] = one
+
+ func check_passing() -> bool:
+ assert(str(one) == '[104]')
+ assert(str(two) == '[104]')
+ two.push_back(582)
+ assert(str(one) == '[104, 582]')
+ assert(str(two) == '[104, 582]')
+ two = [486]
+ assert(str(one) == '[104, 582]')
+ assert(str(two) == '[486]')
+ return true
+
+
+@warning_ignore("unsafe_method_access")
+@warning_ignore("assert_always_true")
+@warning_ignore("return_value_discarded")
+func test():
+ var untyped_basic = [459]
+ assert(str(untyped_basic) == '[459]')
+ assert(untyped_basic.get_typed_builtin() == TYPE_NIL)
+
+ var inferred_basic := [366]
+ assert(str(inferred_basic) == '[366]')
+ assert(inferred_basic.get_typed_builtin() == TYPE_NIL)
+
+ var typed_basic: Array = [521]
+ assert(str(typed_basic) == '[521]')
+ assert(typed_basic.get_typed_builtin() == TYPE_NIL)
+
+
+ var empty_floats: Array[float] = []
+ assert(str(empty_floats) == '[]')
+ assert(empty_floats.get_typed_builtin() == TYPE_FLOAT)
+
+ untyped_basic = empty_floats
+ assert(untyped_basic.get_typed_builtin() == TYPE_FLOAT)
+
+ inferred_basic = empty_floats
+ assert(inferred_basic.get_typed_builtin() == TYPE_FLOAT)
+
+ typed_basic = empty_floats
+ assert(typed_basic.get_typed_builtin() == TYPE_FLOAT)
+
+ empty_floats.push_back(705.0)
+ untyped_basic.push_back(430.0)
+ inferred_basic.push_back(263.0)
+ typed_basic.push_back(518.0)
+ assert(str(empty_floats) == '[705, 430, 263, 518]')
+ assert(str(untyped_basic) == '[705, 430, 263, 518]')
+ assert(str(inferred_basic) == '[705, 430, 263, 518]')
+ assert(str(typed_basic) == '[705, 430, 263, 518]')
+
+
+ const constant_float := 950.0
+ const constant_int := 170
+ var typed_float := 954.0
+ var filled_floats: Array[float] = [constant_float, constant_int, typed_float, empty_floats[1] + empty_floats[2]]
+ assert(str(filled_floats) == '[950, 170, 954, 693]')
+ assert(filled_floats.get_typed_builtin() == TYPE_FLOAT)
+
+ var casted_floats := [empty_floats[2] * 2] as Array[float]
+ assert(str(casted_floats) == '[526]')
+ assert(casted_floats.get_typed_builtin() == TYPE_FLOAT)
+
+ var returned_floats = (func () -> Array[float]: return [554]).call()
+ assert(str(returned_floats) == '[554]')
+ assert(returned_floats.get_typed_builtin() == TYPE_FLOAT)
+
+ var passed_floats = floats_identity([663.0 if randf() > 0.5 else 663.0])
+ assert(str(passed_floats) == '[663]')
+ assert(passed_floats.get_typed_builtin() == TYPE_FLOAT)
+
+ var default_floats = (func (floats: Array[float] = [364.0]): return floats).call()
+ assert(str(default_floats) == '[364]')
+ assert(default_floats.get_typed_builtin() == TYPE_FLOAT)
+
+ var typed_int := 556
+ var converted_floats: Array[float] = [typed_int]
+ assert(str(converted_floats) == '[556]')
+ assert(converted_floats.get_typed_builtin() == TYPE_FLOAT)
+
+
+ const constant_basic = [228]
+ assert(str(constant_basic) == '[228]')
+ assert(constant_basic.get_typed_builtin() == TYPE_NIL)
+
+ const constant_floats: Array[float] = [constant_float - constant_basic[0] - constant_int]
+ assert(str(constant_floats) == '[552]')
+ assert(constant_floats.get_typed_builtin() == TYPE_FLOAT)
+
+
+ var source_floats: Array[float] = [999.74]
+ untyped_basic = source_floats
+ var destination_floats: Array[float] = untyped_basic
+ destination_floats[0] -= 0.74
+ assert(str(source_floats) == '[999]')
+ assert(str(untyped_basic) == '[999]')
+ assert(str(destination_floats) == '[999]')
+ assert(destination_floats.get_typed_builtin() == TYPE_FLOAT)
+
+
+ var duplicated_floats := empty_floats.duplicate().slice(2, 3)
+ duplicated_floats[0] *= 3
+ assert(str(duplicated_floats) == '[789]')
+ assert(duplicated_floats.get_typed_builtin() == TYPE_FLOAT)
+
+
+ var b_objects: Array[B] = [B.new(), null]
+ assert(b_objects.size() == 2)
+ assert(b_objects.get_typed_builtin() == TYPE_OBJECT)
+ assert(b_objects.get_typed_script() == B)
+
+ var a_objects: Array[A] = [A.new(), B.new(), null, b_objects[0]]
+ assert(a_objects.size() == 4)
+ assert(a_objects.get_typed_builtin() == TYPE_OBJECT)
+ assert(a_objects.get_typed_script() == A)
+
+ var a_passed = (func check_a_passing(a_objects: Array[A]): return a_objects.size()).call(a_objects)
+ assert(a_passed == 4)
+
+ var b_passed = (func check_b_passing(basic: Array): return basic[0] != null).call(b_objects)
+ assert(b_passed == true)
+
+
+ var empty_strings: Array[String] = []
+ var empty_bools: Array[bool] = []
+ var empty_basic_one := []
+ var empty_basic_two := []
+ assert(empty_strings == empty_bools)
+ assert(empty_basic_one == empty_basic_two)
+ assert(empty_strings.hash() == empty_bools.hash())
+ assert(empty_basic_one.hash() == empty_basic_two.hash())
+
+
+ var assign_source: Array[int] = [527]
+ var assign_target: Array[int] = []
+ assign_target.assign(assign_source)
+ assert(str(assign_source) == '[527]')
+ assert(str(assign_target) == '[527]')
+ assign_source.push_back(657)
+ assert(str(assign_source) == '[527, 657]')
+ assert(str(assign_target) == '[527]')
+
+
+ var defaults_passed = (func check_defaults_passing(one: Array[int] = [], two := one):
+ one.push_back(887)
+ two.push_back(198)
+ assert(str(one) == '[887, 198]')
+ assert(str(two) == '[887, 198]')
+ two = [130]
+ assert(str(one) == '[887, 198]')
+ assert(str(two) == '[130]')
+ return true
+ ).call()
+ assert(defaults_passed == true)
+
+
+ var members := Members.new()
+ var members_passed := members.check_passing()
+ assert(members_passed == true)
+
+
+ var resized_basic: Array = []
+ resized_basic.resize(1)
+ assert(typeof(resized_basic[0]) == TYPE_NIL)
+ assert(resized_basic[0] == null)
+
+ var resized_ints: Array[int] = []
+ resized_ints.resize(1)
+ assert(typeof(resized_ints[0]) == TYPE_INT)
+ assert(resized_ints[0] == 0)
+
+ var resized_arrays: Array[Array] = []
+ resized_arrays.resize(1)
+ assert(typeof(resized_arrays[0]) == TYPE_ARRAY)
+ resized_arrays[0].resize(1)
+ resized_arrays[0][0] = 523
+ assert(str(resized_arrays) == '[[523]]')
+
+ var resized_objects: Array[Object] = []
+ resized_objects.resize(1)
+ assert(typeof(resized_objects[0]) == TYPE_NIL)
+ assert(resized_objects[0] == null)
+
+
+ var typed_enums: Array[E] = []
+ typed_enums.resize(1)
+ assert(str(typed_enums) == '[0]')
+ typed_enums[0] = E.E0
+ assert(str(typed_enums) == '[391]')
+ assert(typed_enums.get_typed_builtin() == TYPE_INT)
+
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.out b/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/vararg_call.gd b/modules/gdscript/tests/scripts/analyzer/features/vararg_call.gd
new file mode 100644
index 0000000000..d444250f1e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/vararg_call.gd
@@ -0,0 +1,6 @@
+signal ok()
+
+@warning_ignore("return_value_discarded")
+func test():
+ ok.connect(func(): print('ok'))
+ emit_signal(&'ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/vararg_call.out b/modules/gdscript/tests/scripts/analyzer/features/vararg_call.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/vararg_call.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/typed_array_assignment.out b/modules/gdscript/tests/scripts/analyzer/typed_array_assignment.out
deleted file mode 100644
index ad2e6558d7..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/typed_array_assignment.out
+++ /dev/null
@@ -1,2 +0,0 @@
-GDTEST_ANALYZER_ERROR
-Cannot assign a value of type Array[String] to constant "arr" with specified type Array[int].
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd
index 71616ea3af..71616ea3af 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out
new file mode 100644
index 0000000000..6e086a0918
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 5
+>> INT_AS_ENUM_WITHOUT_MATCH
+>> Cannot cast 2 as Enum "cast_enum_bad_enum.gd::MyEnum": no enum member has matching value.
+2
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd
index 60a31fb318..60a31fb318 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out
new file mode 100644
index 0000000000..c19d57f98e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 4
+>> INT_AS_ENUM_WITHOUT_MATCH
+>> Cannot cast 2 as Enum "cast_enum_bad_int.gd::MyEnum": no enum member has matching value.
+2
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/get_node_without_onready.gd b/modules/gdscript/tests/scripts/analyzer/warnings/get_node_without_onready.gd
new file mode 100644
index 0000000000..849df0921e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/get_node_without_onready.gd
@@ -0,0 +1,17 @@
+extends Node
+
+var add_node = do_add_node() # Hack to have one node on init and not fail at runtime.
+
+var shorthand = $Node
+var with_self = self.get_node(^"Node")
+var without_self = get_node(^"Node")
+var with_cast = get_node(^"Node") as Node
+var shorthand_with_cast = $Node as Node
+
+func test():
+ print("warn")
+
+func do_add_node():
+ var node = Node.new()
+ node.name = "Node"
+ add_child(node)
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/get_node_without_onready.out b/modules/gdscript/tests/scripts/analyzer/warnings/get_node_without_onready.out
new file mode 100644
index 0000000000..62b3ae291f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/get_node_without_onready.out
@@ -0,0 +1,22 @@
+GDTEST_OK
+>> WARNING
+>> Line: 5
+>> GET_NODE_DEFAULT_WITHOUT_ONREADY
+>> The default value is using "$" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.
+>> WARNING
+>> Line: 6
+>> GET_NODE_DEFAULT_WITHOUT_ONREADY
+>> The default value is using "get_node()" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.
+>> WARNING
+>> Line: 7
+>> GET_NODE_DEFAULT_WITHOUT_ONREADY
+>> The default value is using "get_node()" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.
+>> WARNING
+>> Line: 8
+>> GET_NODE_DEFAULT_WITHOUT_ONREADY
+>> The default value is using "get_node()" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.
+>> WARNING
+>> Line: 9
+>> GET_NODE_DEFAULT_WITHOUT_ONREADY
+>> The default value is using "$" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.
+warn
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/inference_with_variant.gd b/modules/gdscript/tests/scripts/analyzer/warnings/inference_with_variant.gd
new file mode 100644
index 0000000000..024e91b7c6
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/inference_with_variant.gd
@@ -0,0 +1,6 @@
+func test():
+ var inferred_with_variant := return_variant()
+ print(inferred_with_variant)
+
+func return_variant() -> Variant:
+ return "warn"
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/inference_with_variant.out b/modules/gdscript/tests/scripts/analyzer/warnings/inference_with_variant.out
new file mode 100644
index 0000000000..1d4078d2f7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/inference_with_variant.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 2
+>> INFERENCE_ON_VARIANT
+>> The variable type is being inferred from a Variant value, so it will be typed as Variant.
+warn
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/onready_with_export.gd b/modules/gdscript/tests/scripts/analyzer/warnings/onready_with_export.gd
new file mode 100644
index 0000000000..0b358ca5f2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/onready_with_export.gd
@@ -0,0 +1,6 @@
+extends Node
+
+@onready @export var conflict = ""
+
+func test():
+ print("warn")
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/onready_with_export.out b/modules/gdscript/tests/scripts/analyzer/warnings/onready_with_export.out
new file mode 100644
index 0000000000..ff184f9f04
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/onready_with_export.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 3
+>> ONREADY_WITH_EXPORT
+>> The "@onready" annotation will make the default value to be set after the "@export" takes effect and will override it.
+warn
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/overriding_native_method.gd b/modules/gdscript/tests/scripts/analyzer/warnings/overriding_native_method.gd
new file mode 100644
index 0000000000..19d40f8ec8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/overriding_native_method.gd
@@ -0,0 +1,5 @@
+func test():
+ print("warn")
+
+func get(_property: StringName) -> Variant:
+ return null
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/overriding_native_method.out b/modules/gdscript/tests/scripts/analyzer/warnings/overriding_native_method.out
new file mode 100644
index 0000000000..793faa05d4
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/overriding_native_method.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 4
+>> NATIVE_METHOD_OVERRIDE
+>> The method "get" overrides a method from native class "Object". This won't be called by the engine and may not work as expected.
+warn
diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
index 0085b3f367..2470fe978e 100644
--- a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
+++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
@@ -1,5 +1,5 @@
# Error here. Annotations should be used before `class_name`, not after.
-class_name HelloWorld
+class_name WrongAnnotationPlace
@icon("res://path/to/optional/icon.svg")
func test():
diff --git a/modules/gdscript/tests/scripts/parser/features/export_enum.gd b/modules/gdscript/tests/scripts/parser/features/export_enum.gd
new file mode 100644
index 0000000000..9b2c22dea1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/export_enum.gd
@@ -0,0 +1,15 @@
+@export_enum("Red", "Green", "Blue") var untyped
+
+@export_enum("Red", "Green", "Blue") var weak_int = 0
+@export_enum("Red", "Green", "Blue") var weak_string = ""
+
+@export_enum("Red", "Green", "Blue") var hard_int: int
+@export_enum("Red", "Green", "Blue") var hard_string: String
+
+@export_enum("Red:10", "Green:20", "Blue:30") var with_values
+
+func test():
+ for property in get_property_list():
+ if property.name in ["untyped", "weak_int", "weak_string", "hard_int",
+ "hard_string", "with_values"]:
+ prints(property.name, property.type, property.hint_string)
diff --git a/modules/gdscript/tests/scripts/parser/features/export_enum.out b/modules/gdscript/tests/scripts/parser/features/export_enum.out
new file mode 100644
index 0000000000..330b7eaf01
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/export_enum.out
@@ -0,0 +1,7 @@
+GDTEST_OK
+untyped 2 Red,Green,Blue
+weak_int 2 Red,Green,Blue
+weak_string 4 Red,Green,Blue
+hard_int 2 Red,Green,Blue
+hard_string 4 Red,Green,Blue
+with_values 2 Red:10,Green:20,Blue:30
diff --git a/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd b/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd
new file mode 100644
index 0000000000..aa38c3bf41
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd
@@ -0,0 +1,22 @@
+func test():
+ var a = 1
+ match 1:
+ a:
+ print("reach 1")
+
+ var dict = { b = 2 }
+ match 2:
+ dict.b:
+ print("reach 2")
+
+ var nested_dict = {
+ sub = { c = 3 }
+ }
+ match 3:
+ nested_dict.sub.c:
+ print("reach 3")
+
+ var sub_pattern = { d = 4 }
+ match [4]:
+ [sub_pattern.d]:
+ print("reach 4")
diff --git a/modules/gdscript/tests/scripts/parser/features/match_with_variables.out b/modules/gdscript/tests/scripts/parser/features/match_with_variables.out
new file mode 100644
index 0000000000..de1dcb0d40
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/match_with_variables.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+reach 1
+reach 2
+reach 3
+reach 4
diff --git a/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out b/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out
index eef13bbff8..b8e243769f 100644
--- a/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out
+++ b/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out
@@ -1,19 +1,19 @@
GDTEST_OK
>> WARNING
>> Line: 5
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
>> WARNING
>> Line: 9
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
>> WARNING
>> Line: 12
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
>> WARNING
>> Line: 14
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
0
1
diff --git a/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property.gd b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property.gd
new file mode 100644
index 0000000000..19c4186622
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property.gd
@@ -0,0 +1,7 @@
+func test():
+ var state = PhysicsDirectBodyState3DExtension.new()
+ assign(state)
+ state.free()
+
+func assign(state):
+ state.center_of_mass.x -= 1.0
diff --git a/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property.out b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property.out
new file mode 100644
index 0000000000..c181c5dd02
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: assign()
+>> runtime/assign_to_read_only_property.gd
+>> 7
+>> Cannot set value into property "center_of_mass" (on base "PhysicsDirectBodyState3DExtension") because it is read-only.
diff --git a/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property_with_variable_index.gd b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property_with_variable_index.gd
new file mode 100644
index 0000000000..f15f580272
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property_with_variable_index.gd
@@ -0,0 +1,8 @@
+func test():
+ var state = PhysicsDirectBodyState3DExtension.new()
+ var prop = &"center_of_mass"
+ assign(state, prop)
+ state.free()
+
+func assign(state, prop):
+ state[prop].x = 1.0
diff --git a/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property_with_variable_index.out b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property_with_variable_index.out
new file mode 100644
index 0000000000..2cdc81aacc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/assign_to_read_only_property_with_variable_index.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: assign()
+>> runtime/assign_to_read_only_property_with_variable_index.gd
+>> 8
+>> Cannot set value into property "center_of_mass" (on base "PhysicsDirectBodyState3DExtension") because it is read-only.
diff --git a/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd
new file mode 100644
index 0000000000..0c15701364
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd
@@ -0,0 +1,6 @@
+# https://github.com/godotengine/godot/issues/66675
+func test():
+ example(Node2D)
+
+func example(thing):
+ print(thing.has_method('asdf'))
diff --git a/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out
new file mode 100644
index 0000000000..3a90f98d99
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: example()
+>> runtime/errors/non_static_method_call_on_native_class.gd
+>> 6
+>> Invalid call. Nonexistent function 'has_method' in base 'Node2D'.
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_basic_to_typed.gd b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_basic_to_typed.gd
new file mode 100644
index 0000000000..e9dbc1b640
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_basic_to_typed.gd
@@ -0,0 +1,4 @@
+func test():
+ var basic := [1]
+ var typed: Array[int] = basic
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_basic_to_typed.out b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_basic_to_typed.out
new file mode 100644
index 0000000000..bca700b4ec
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_basic_to_typed.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: test()
+>> runtime/errors/typed_array_assign_basic_to_typed.gd
+>> 3
+>> Trying to assign an array of type "Array" to a variable of type "Array[int]".
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_differently_typed.gd b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_differently_typed.gd
new file mode 100644
index 0000000000..920352a6ea
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_differently_typed.gd
@@ -0,0 +1,4 @@
+func test():
+ var differently: Variant = [1.0] as Array[float]
+ var typed: Array[int] = differently
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_differently_typed.out b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_differently_typed.out
new file mode 100644
index 0000000000..402ab38fb3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_assign_differently_typed.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: test()
+>> runtime/errors/typed_array_assign_differently_typed.gd
+>> 3
+>> Trying to assign an array of type "Array[float]" to a variable of type "Array[int]".
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_basic_to_typed.gd b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_basic_to_typed.gd
new file mode 100644
index 0000000000..e1fd0f7168
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_basic_to_typed.gd
@@ -0,0 +1,7 @@
+func expect_typed(typed: Array[int]):
+ print(typed.size())
+
+func test():
+ var basic := [1]
+ expect_typed(basic)
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_basic_to_typed.out b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_basic_to_typed.out
new file mode 100644
index 0000000000..6f210e944e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_basic_to_typed.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: test()
+>> runtime/errors/typed_array_pass_basic_to_typed.gd
+>> 6
+>> Invalid type in function 'expect_typed' in base 'RefCounted ()'. The array of argument 1 (Array) does not have the same element type as the expected typed array argument.
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_differently_to_typed.gd b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_differently_to_typed.gd
new file mode 100644
index 0000000000..e2d2721e8c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_differently_to_typed.gd
@@ -0,0 +1,7 @@
+func expect_typed(typed: Array[int]):
+ print(typed.size())
+
+func test():
+ var differently: Variant = [1.0] as Array[float]
+ expect_typed(differently)
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_differently_to_typed.out b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_differently_to_typed.out
new file mode 100644
index 0000000000..3cd4e25bd8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/typed_array_pass_differently_to_typed.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: test()
+>> runtime/errors/typed_array_pass_differently_to_typed.gd
+>> 6
+>> Invalid type in function 'expect_typed' in base 'RefCounted ()'. The array of argument 1 (Array[float]) does not have the same element type as the expected typed array argument.
diff --git a/modules/gdscript/tests/scripts/runtime/features/typed_array_init_with_untyped_in_literal.gd b/modules/gdscript/tests/scripts/runtime/features/typed_array_init_with_untyped_in_literal.gd
new file mode 100644
index 0000000000..ec444b4ffa
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/typed_array_init_with_untyped_in_literal.gd
@@ -0,0 +1,6 @@
+func test():
+ var untyped: Variant = 32
+ var typed: Array[int] = [untyped]
+ assert(typed.get_typed_builtin() == TYPE_INT)
+ assert(str(typed) == '[32]')
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/runtime/features/typed_array_init_with_untyped_in_literal.out b/modules/gdscript/tests/scripts/runtime/features/typed_array_init_with_untyped_in_literal.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/typed_array_init_with_untyped_in_literal.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml
index d7e8141eb1..d6657cad5d 100644
--- a/modules/gltf/doc_classes/GLTFDocument.xml
+++ b/modules/gltf/doc_classes/GLTFDocument.xml
@@ -51,6 +51,7 @@
<param index="0" name="state" type="GLTFState" />
<param index="1" name="bake_fps" type="float" default="30" />
<param index="2" name="trimming" type="bool" default="false" />
+ <param index="3" name="remove_immutable_tracks" type="bool" default="true" />
<description>
Takes a [GLTFState] object through the [param state] parameter and returns a Godot Engine scene node.
</description>
diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
index 6004de32f1..6e8340f618 100644
--- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml
+++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
@@ -22,7 +22,7 @@
</description>
</method>
<method name="_export_node" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="gltf_node" type="GLTFNode" />
<param index="2" name="json" type="Dictionary" />
@@ -33,7 +33,7 @@
</description>
</method>
<method name="_export_post" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<description>
Part of the export process. This method is run last, after all other parts of the export process.
@@ -41,7 +41,7 @@
</description>
</method>
<method name="_export_preflight" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="root" type="Node" />
<description>
@@ -67,7 +67,7 @@
</description>
</method>
<method name="_import_node" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="gltf_node" type="GLTFNode" />
<param index="2" name="json" type="Dictionary" />
@@ -78,7 +78,7 @@
</description>
</method>
<method name="_import_post" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="root" type="Node" />
<description>
@@ -87,7 +87,7 @@
</description>
</method>
<method name="_import_post_parse" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<description>
Part of the import process. This method is run after [method _generate_scene_node] and before [method _import_node].
@@ -95,7 +95,7 @@
</description>
</method>
<method name="_import_preflight" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="extensions" type="PackedStringArray" />
<description>
@@ -104,7 +104,7 @@
</description>
</method>
<method name="_parse_node_extensions" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="gltf_node" type="GLTFNode" />
<param index="2" name="extensions" type="Dictionary" />
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index b8943795a0..b322c07cec 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -264,10 +264,16 @@
</members>
<constants>
<constant name="HANDLE_BINARY_DISCARD_TEXTURES" value="0">
+ Discards all embedded textures and uses untextured materials.
</constant>
<constant name="HANDLE_BINARY_EXTRACT_TEXTURES" value="1">
+ Extracts embedded textures to be reimported and compressed. Editor only. Acts as uncompressed at runtime.
</constant>
<constant name="HANDLE_BINARY_EMBED_AS_BASISU" value="2">
+ Embeds textures VRAM compressed with Basis Universal into the generated scene.
+ </constant>
+ <constant name="HANDLE_BINARY_EMBED_AS_UNCOMPRESSED" value="3">
+ Embeds textures compressed losslessly into the generated scene, matching old behavior.
</constant>
</constants>
</class>
diff --git a/modules/gltf/editor/editor_import_blend_runner.cpp b/modules/gltf/editor/editor_import_blend_runner.cpp
new file mode 100644
index 0000000000..c203a91834
--- /dev/null
+++ b/modules/gltf/editor/editor_import_blend_runner.cpp
@@ -0,0 +1,314 @@
+/**************************************************************************/
+/* editor_import_blend_runner.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "editor_import_blend_runner.h"
+
+#ifdef TOOLS_ENABLED
+
+#include "core/io/http_client.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+
+static constexpr char PYTHON_SCRIPT_RPC[] = R"(
+import bpy, sys, threading
+from xmlrpc.server import SimpleXMLRPCServer
+req = threading.Condition()
+res = threading.Condition()
+info = None
+def xmlrpc_server():
+ server = SimpleXMLRPCServer(('127.0.0.1', %d))
+ server.register_function(export_gltf)
+ server.serve_forever()
+def export_gltf(opts):
+ with req:
+ global info
+ info = ('export_gltf', opts)
+ req.notify()
+ with res:
+ res.wait()
+if bpy.app.version < (3, 0, 0):
+ print('Blender 3.0 or higher is required.', file=sys.stderr)
+threading.Thread(target=xmlrpc_server).start()
+while True:
+ with req:
+ while info is None:
+ req.wait()
+ method, opts = info
+ if method == 'export_gltf':
+ try:
+ bpy.ops.wm.open_mainfile(filepath=opts['path'])
+ if opts['unpack_all']:
+ bpy.ops.file.unpack_all(method='USE_LOCAL')
+ bpy.ops.export_scene.gltf(**opts['gltf_options'])
+ except:
+ pass
+ info = None
+ with res:
+ res.notify()
+)";
+
+static constexpr char PYTHON_SCRIPT_DIRECT[] = R"(
+import bpy, sys
+opts = %s
+if bpy.app.version < (3, 0, 0):
+ print('Blender 3.0 or higher is required.', file=sys.stderr)
+bpy.ops.wm.open_mainfile(filepath=opts['path'])
+if opts['unpack_all']:
+ bpy.ops.file.unpack_all(method='USE_LOCAL')
+bpy.ops.export_scene.gltf(**opts['gltf_options'])
+)";
+
+String dict_to_python(const Dictionary &p_dict) {
+ String entries;
+ Array dict_keys = p_dict.keys();
+ for (int i = 0; i < dict_keys.size(); i++) {
+ const String key = dict_keys[i];
+ String value;
+ Variant raw_value = p_dict[key];
+
+ switch (raw_value.get_type()) {
+ case Variant::Type::BOOL: {
+ value = raw_value ? "True" : "False";
+ break;
+ }
+ case Variant::Type::STRING:
+ case Variant::Type::STRING_NAME: {
+ value = raw_value;
+ value = vformat("'%s'", value.c_escape());
+ break;
+ }
+ case Variant::Type::DICTIONARY: {
+ value = dict_to_python(raw_value);
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG("", vformat("Unhandled Variant type %s for python dictionary", Variant::get_type_name(raw_value.get_type())));
+ }
+ }
+
+ entries += vformat("'%s': %s,", key, value);
+ }
+ return vformat("{%s}", entries);
+}
+
+String dict_to_xmlrpc(const Dictionary &p_dict) {
+ String members;
+ Array dict_keys = p_dict.keys();
+ for (int i = 0; i < dict_keys.size(); i++) {
+ const String key = dict_keys[i];
+ String value;
+ Variant raw_value = p_dict[key];
+
+ switch (raw_value.get_type()) {
+ case Variant::Type::BOOL: {
+ value = vformat("<boolean>%d</boolean>", raw_value ? 1 : 0);
+ break;
+ }
+ case Variant::Type::STRING:
+ case Variant::Type::STRING_NAME: {
+ value = raw_value;
+ value = vformat("<string>%s</string>", value.xml_escape());
+ break;
+ }
+ case Variant::Type::DICTIONARY: {
+ value = dict_to_xmlrpc(raw_value);
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG("", vformat("Unhandled Variant type %s for XMLRPC", Variant::get_type_name(raw_value.get_type())));
+ }
+ }
+
+ members += vformat("<member><name>%s</name><value>%s</value></member>", key, value);
+ }
+ return vformat("<struct>%s</struct>", members);
+}
+
+Error EditorImportBlendRunner::start_blender(const String &p_python_script, bool p_blocking) {
+ String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
+
+#ifdef WINDOWS_ENABLED
+ blender_path = blender_path.path_join("blender.exe");
+#else
+ blender_path = blender_path.path_join("blender");
+#endif
+
+ List<String> args;
+ args.push_back("--background");
+ args.push_back("--python-expr");
+ args.push_back(p_python_script);
+
+ Error err;
+ if (p_blocking) {
+ int exitcode = 0;
+ err = OS::get_singleton()->execute(blender_path, args, nullptr, &exitcode);
+ if (exitcode != 0) {
+ return FAILED;
+ }
+ } else {
+ err = OS::get_singleton()->create_process(blender_path, args, &blender_pid);
+ }
+ return err;
+}
+
+Error EditorImportBlendRunner::do_import(const Dictionary &p_options) {
+ if (is_using_rpc()) {
+ return do_import_rpc(p_options);
+ } else {
+ return do_import_direct(p_options);
+ }
+}
+
+Error EditorImportBlendRunner::do_import_rpc(const Dictionary &p_options) {
+ kill_timer->stop();
+
+ // Start Blender if not already running.
+ if (!is_running()) {
+ // Start an XML RPC server on the given port.
+ String python = vformat(PYTHON_SCRIPT_RPC, rpc_port);
+ Error err = start_blender(python, false);
+ if (err != OK || blender_pid == 0) {
+ return FAILED;
+ }
+ }
+
+ // Convert options to XML body.
+ String xml_options = dict_to_xmlrpc(p_options);
+ String xml_body = vformat("<?xml version=\"1.0\"?><methodCall><methodName>export_gltf</methodName><params><param><value>%s</value></param></params></methodCall>", xml_options);
+
+ // Connect to RPC server.
+ Ref<HTTPClient> client = HTTPClient::create();
+ client->connect_to_host("127.0.0.1", rpc_port);
+
+ bool done = false;
+ while (!done) {
+ HTTPClient::Status status = client->get_status();
+ switch (status) {
+ case HTTPClient::STATUS_RESOLVING:
+ case HTTPClient::STATUS_CONNECTING: {
+ client->poll();
+ break;
+ }
+ case HTTPClient::STATUS_CONNECTED: {
+ done = true;
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG(ERR_CONNECTION_ERROR, vformat("Unexpected status during RPC connection: %d", status));
+ }
+ }
+ }
+
+ // Send XML request.
+ PackedByteArray xml_buffer = xml_body.to_utf8_buffer();
+ Error err = client->request(HTTPClient::METHOD_POST, "/", Vector<String>(), xml_buffer.ptr(), xml_buffer.size());
+ if (err != OK) {
+ ERR_FAIL_V_MSG(err, vformat("Unable to send RPC request: %d", err));
+ }
+
+ // Wait for response.
+ done = false;
+ while (!done) {
+ HTTPClient::Status status = client->get_status();
+ switch (status) {
+ case HTTPClient::STATUS_REQUESTING: {
+ client->poll();
+ break;
+ }
+ case HTTPClient::STATUS_BODY: {
+ client->poll();
+ // Parse response here if needed. For now we can just ignore it.
+ done = true;
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG(ERR_CONNECTION_ERROR, vformat("Unexpected status during RPC response: %d", status));
+ }
+ }
+ }
+
+ return OK;
+}
+
+Error EditorImportBlendRunner::do_import_direct(const Dictionary &p_options) {
+ // Export glTF directly.
+ String python = vformat(PYTHON_SCRIPT_DIRECT, dict_to_python(p_options));
+ Error err = start_blender(python, true);
+ if (err != OK) {
+ return err;
+ }
+
+ return OK;
+}
+
+void EditorImportBlendRunner::_resources_reimported(const PackedStringArray &p_files) {
+ if (is_running()) {
+ // After a batch of imports is done, wait a few seconds before trying to kill blender,
+ // in case of having multiple imports trigger in quick succession.
+ kill_timer->start();
+ }
+}
+
+void EditorImportBlendRunner::_kill_blender() {
+ kill_timer->stop();
+ if (is_running()) {
+ OS::get_singleton()->kill(blender_pid);
+ }
+ blender_pid = 0;
+}
+
+void EditorImportBlendRunner::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_PREDELETE: {
+ _kill_blender();
+ break;
+ }
+ }
+}
+
+EditorImportBlendRunner *EditorImportBlendRunner::singleton = nullptr;
+
+EditorImportBlendRunner::EditorImportBlendRunner() {
+ ERR_FAIL_COND_MSG(singleton != nullptr, "EditorImportBlendRunner already created.");
+ singleton = this;
+
+ rpc_port = EDITOR_GET("filesystem/import/blender/rpc_port");
+
+ kill_timer = memnew(Timer);
+ add_child(kill_timer);
+ kill_timer->set_one_shot(true);
+ kill_timer->set_wait_time(EDITOR_GET("filesystem/import/blender/rpc_server_uptime"));
+ kill_timer->connect("timeout", callable_mp(this, &EditorImportBlendRunner::_kill_blender));
+
+ EditorFileSystem::get_singleton()->connect("resources_reimported", callable_mp(this, &EditorImportBlendRunner::_resources_reimported));
+}
+
+#endif // TOOLS_ENABLED
diff --git a/modules/gltf/editor/editor_import_blend_runner.h b/modules/gltf/editor/editor_import_blend_runner.h
new file mode 100644
index 0000000000..b2b82394e1
--- /dev/null
+++ b/modules/gltf/editor/editor_import_blend_runner.h
@@ -0,0 +1,69 @@
+/**************************************************************************/
+/* editor_import_blend_runner.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_IMPORT_BLEND_RUNNER_H
+#define EDITOR_IMPORT_BLEND_RUNNER_H
+
+#ifdef TOOLS_ENABLED
+
+#include "core/os/os.h"
+#include "scene/main/node.h"
+#include "scene/main/timer.h"
+
+class EditorImportBlendRunner : public Node {
+ GDCLASS(EditorImportBlendRunner, Node);
+
+ static EditorImportBlendRunner *singleton;
+
+ Timer *kill_timer;
+ void _resources_reimported(const PackedStringArray &p_files);
+ void _kill_blender();
+ void _notification(int p_what);
+
+protected:
+ int rpc_port = 0;
+ OS::ProcessID blender_pid = 0;
+ Error start_blender(const String &p_python_script, bool p_blocking);
+ Error do_import_direct(const Dictionary &p_options);
+ Error do_import_rpc(const Dictionary &p_options);
+
+public:
+ static EditorImportBlendRunner *get_singleton() { return singleton; }
+
+ bool is_running() { return blender_pid != 0 && OS::get_singleton()->is_process_running(blender_pid); }
+ bool is_using_rpc() { return rpc_port != 0; }
+ Error do_import(const Dictionary &p_options);
+
+ EditorImportBlendRunner();
+};
+
+#endif // TOOLS_ENABLED
+
+#endif // EDITOR_IMPORT_BLEND_RUNNER_H
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 0075558dfc..520f33261a 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -34,6 +34,7 @@
#include "../gltf_defines.h"
#include "../gltf_document.h"
+#include "editor_import_blend_runner.h"
#include "core/config/project_settings.h"
#include "editor/editor_file_dialog.h"
@@ -68,149 +69,129 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
// Handle configuration options.
- String parameters_arg;
+ Dictionary request_options;
+ Dictionary parameters_map;
+
+ parameters_map["filepath"] = sink_global;
+ parameters_map["export_keep_originals"] = true;
+ parameters_map["export_format"] = "GLTF_SEPARATE";
+ parameters_map["export_yup"] = true;
if (p_options.has(SNAME("blender/nodes/custom_properties")) && p_options[SNAME("blender/nodes/custom_properties")]) {
- parameters_arg += "export_extras=True,";
+ parameters_map["export_extras"] = true;
} else {
- parameters_arg += "export_extras=False,";
+ parameters_map["export_extras"] = false;
}
if (p_options.has(SNAME("blender/meshes/skins"))) {
int32_t skins = p_options["blender/meshes/skins"];
if (skins == BLEND_BONE_INFLUENCES_NONE) {
- parameters_arg += "export_skins=False,";
+ parameters_map["export_skins"] = false;
} else if (skins == BLEND_BONE_INFLUENCES_COMPATIBLE) {
- parameters_arg += "export_all_influences=False,export_skins=True,";
+ parameters_map["export_skins"] = true;
+ parameters_map["export_all_influences"] = false;
} else if (skins == BLEND_BONE_INFLUENCES_ALL) {
- parameters_arg += "export_all_influences=True,export_skins=True,";
+ parameters_map["export_skins"] = true;
+ parameters_map["export_all_influences"] = true;
}
} else {
- parameters_arg += "export_skins=False,";
+ parameters_map["export_skins"] = false;
}
if (p_options.has(SNAME("blender/materials/export_materials"))) {
int32_t exports = p_options["blender/materials/export_materials"];
if (exports == BLEND_MATERIAL_EXPORT_PLACEHOLDER) {
- parameters_arg += "export_materials='PLACEHOLDER',";
+ parameters_map["export_materials"] = "PLACEHOLDER";
} else if (exports == BLEND_MATERIAL_EXPORT_EXPORT) {
- parameters_arg += "export_materials='EXPORT',";
+ parameters_map["export_materials"] = "EXPORT";
}
} else {
- parameters_arg += "export_materials='PLACEHOLDER',";
+ parameters_map["export_materials"] = "PLACEHOLDER";
}
if (p_options.has(SNAME("blender/nodes/cameras")) && p_options[SNAME("blender/nodes/cameras")]) {
- parameters_arg += "export_cameras=True,";
+ parameters_map["export_cameras"] = true;
} else {
- parameters_arg += "export_cameras=False,";
+ parameters_map["export_cameras"] = false;
}
if (p_options.has(SNAME("blender/nodes/punctual_lights")) && p_options[SNAME("blender/nodes/punctual_lights")]) {
- parameters_arg += "export_lights=True,";
+ parameters_map["export_lights"] = true;
} else {
- parameters_arg += "export_lights=False,";
+ parameters_map["export_lights"] = false;
}
if (p_options.has(SNAME("blender/meshes/colors")) && p_options[SNAME("blender/meshes/colors")]) {
- parameters_arg += "export_colors=True,";
+ parameters_map["export_colors"] = true;
} else {
- parameters_arg += "export_colors=False,";
+ parameters_map["export_colors"] = false;
}
if (p_options.has(SNAME("blender/nodes/visible"))) {
int32_t visible = p_options["blender/nodes/visible"];
if (visible == BLEND_VISIBLE_VISIBLE_ONLY) {
- parameters_arg += "use_visible=True,";
+ parameters_map["use_visible"] = true;
} else if (visible == BLEND_VISIBLE_RENDERABLE) {
- parameters_arg += "use_renderable=True,";
+ parameters_map["use_renderable"] = true;
} else if (visible == BLEND_VISIBLE_ALL) {
- parameters_arg += "use_visible=False,use_renderable=False,";
+ parameters_map["use_renderable"] = false;
+ parameters_map["use_visible"] = false;
}
} else {
- parameters_arg += "use_visible=False,use_renderable=False,";
+ parameters_map["use_renderable"] = false;
+ parameters_map["use_visible"] = false;
}
if (p_options.has(SNAME("blender/meshes/uvs")) && p_options[SNAME("blender/meshes/uvs")]) {
- parameters_arg += "export_texcoords=True,";
+ parameters_map["export_texcoords"] = true;
} else {
- parameters_arg += "export_texcoords=False,";
+ parameters_map["export_texcoords"] = false;
}
if (p_options.has(SNAME("blender/meshes/normals")) && p_options[SNAME("blender/meshes/normals")]) {
- parameters_arg += "export_normals=True,";
+ parameters_map["export_normals"] = true;
} else {
- parameters_arg += "export_normals=False,";
+ parameters_map["export_normals"] = false;
}
if (p_options.has(SNAME("blender/meshes/tangents")) && p_options[SNAME("blender/meshes/tangents")]) {
- parameters_arg += "export_tangents=True,";
+ parameters_map["export_tangents"] = true;
} else {
- parameters_arg += "export_tangents=False,";
+ parameters_map["export_tangents"] = false;
}
if (p_options.has(SNAME("blender/animation/group_tracks")) && p_options[SNAME("blender/animation/group_tracks")]) {
- parameters_arg += "export_nla_strips=True,";
+ parameters_map["export_nla_strips"] = true;
} else {
- parameters_arg += "export_nla_strips=False,";
+ parameters_map["export_nla_strips"] = false;
}
if (p_options.has(SNAME("blender/animation/limit_playback")) && p_options[SNAME("blender/animation/limit_playback")]) {
- parameters_arg += "export_frame_range=True,";
+ parameters_map["export_frame_range"] = true;
} else {
- parameters_arg += "export_frame_range=False,";
+ parameters_map["export_frame_range"] = false;
}
if (p_options.has(SNAME("blender/animation/always_sample")) && p_options[SNAME("blender/animation/always_sample")]) {
- parameters_arg += "export_force_sampling=True,";
+ parameters_map["export_force_sampling"] = true;
} else {
- parameters_arg += "export_force_sampling=False,";
+ parameters_map["export_force_sampling"] = false;
}
if (p_options.has(SNAME("blender/meshes/export_bones_deforming_mesh_only")) && p_options[SNAME("blender/meshes/export_bones_deforming_mesh_only")]) {
- parameters_arg += "export_def_bones=True,";
+ parameters_map["export_def_bones"] = true;
} else {
- parameters_arg += "export_def_bones=False,";
+ parameters_map["export_def_bones"] = false;
}
if (p_options.has(SNAME("blender/nodes/modifiers")) && p_options[SNAME("blender/nodes/modifiers")]) {
- parameters_arg += "export_apply=True";
+ parameters_map["export_apply"] = true;
} else {
- parameters_arg += "export_apply=False";
+ parameters_map["export_apply"] = false;
}
- String unpack_all;
if (p_options.has(SNAME("blender/materials/unpack_enabled")) && p_options[SNAME("blender/materials/unpack_enabled")]) {
- unpack_all = "bpy.ops.file.unpack_all(method='USE_LOCAL');";
+ request_options["unpack_all"] = true;
+ } else {
+ request_options["unpack_all"] = false;
}
- // Prepare Blender export script.
-
- String common_args = vformat("filepath='%s',", sink_global) +
- "export_format='GLTF_SEPARATE',"
- "export_yup=True," +
- parameters_arg;
- String export_script =
- String("import bpy, sys;") +
- "print('Blender 3.0 or higher is required.', file=sys.stderr) if bpy.app.version < (3, 0, 0) else None;" +
- vformat("bpy.ops.wm.open_mainfile(filepath='%s');", source_global) +
- unpack_all +
- vformat("bpy.ops.export_scene.gltf(export_keep_originals=True,%s);", common_args);
- print_verbose(export_script);
-
- // Run script with configured Blender binary.
+ request_options["path"] = source_global;
+ request_options["gltf_options"] = parameters_map;
- String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
-
-#ifdef WINDOWS_ENABLED
- blender_path = blender_path.path_join("blender.exe");
-#else
- blender_path = blender_path.path_join("blender");
-#endif
-
- List<String> args;
- args.push_back("--background");
- args.push_back("--python-expr");
- args.push_back(export_script);
-
- String standard_out;
- int ret;
- OS::get_singleton()->execute(blender_path, args, &standard_out, &ret, true);
- print_verbose(blender_path);
- print_verbose(standard_out);
-
- if (ret != 0) {
+ // Run Blender and export glTF.
+ Error err = EditorImportBlendRunner::get_singleton()->do_import(request_options);
+ if (err != OK) {
if (r_err) {
*r_err = ERR_SCRIPT_FAILED;
}
- ERR_PRINT(vformat("Blend export to glTF failed with error: %d.", ret));
return nullptr;
}
@@ -226,14 +207,14 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
if (p_options.has(SNAME("blender/materials/unpack_enabled")) && p_options[SNAME("blender/materials/unpack_enabled")]) {
base_dir = sink.get_base_dir();
}
- Error err = gltf->append_from_file(sink.get_basename() + ".gltf", state, p_flags, base_dir);
+ err = gltf->append_from_file(sink.get_basename() + ".gltf", state, p_flags, base_dir);
if (err != OK) {
if (r_err) {
*r_err = FAILED;
}
return nullptr;
}
- return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"]);
+ return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
}
Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option,
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp
index 6c6ab7cd03..d829630032 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.cpp
+++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp
@@ -100,7 +100,7 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t
}
return nullptr;
}
- return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"]);
+ return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
}
Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, bool p_for_animation,
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp
index 7c40afc8e7..012a144d52 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -51,8 +51,8 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t
doc.instantiate();
Ref<GLTFState> state;
state.instantiate();
- if (p_options.has("meshes/handle_gltf_embedded_images")) {
- int32_t enum_option = p_options["meshes/handle_gltf_embedded_images"];
+ if (p_options.has("gltf/embedded_image_handling")) {
+ int32_t enum_option = p_options["gltf/embedded_image_handling"];
state->set_handle_binary_image(enum_option);
}
Error err = doc->append_from_file(p_path, state, p_flags);
@@ -66,16 +66,28 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t
state->set_create_animations(bool(p_options["animation/import"]));
}
+#ifndef DISABLE_DEPRECATED
if (p_options.has("animation/trimming")) {
- return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"]);
+ if (p_options.has("animation/remove_immutable_tracks")) {
+ return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
+ } else {
+ return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], true);
+ }
} else {
- return doc->generate_scene(state, (float)p_options["animation/fps"], false);
+ if (p_options.has("animation/remove_immutable_tracks")) {
+ return doc->generate_scene(state, (float)p_options["animation/fps"], false, (bool)p_options["animation/remove_immutable_tracks"]);
+ } else {
+ return doc->generate_scene(state, (float)p_options["animation/fps"], false, true);
+ }
}
+#else
+ return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
+#endif
}
void EditorSceneFormatImporterGLTF::get_import_options(const String &p_path,
List<ResourceImporter::ImportOption> *r_options) {
- r_options->push_back(ResourceImporterScene::ImportOption(PropertyInfo(Variant::INT, "meshes/handle_gltf_embedded_images", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), GLTFState::HANDLE_BINARY_EXTRACT_TEXTURES));
+ r_options->push_back(ResourceImporterScene::ImportOption(PropertyInfo(Variant::INT, "gltf/embedded_image_handling", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal,Embed as Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), GLTFState::HANDLE_BINARY_EXTRACT_TEXTURES));
}
#endif // TOOLS_ENABLED
diff --git a/modules/gltf/extensions/gltf_document_extension.cpp b/modules/gltf/extensions/gltf_document_extension.cpp
index 496a8f6cb8..bedb42eb32 100644
--- a/modules/gltf/extensions/gltf_document_extension.cpp
+++ b/modules/gltf/extensions/gltf_document_extension.cpp
@@ -49,9 +49,9 @@ void GLTFDocumentExtension::_bind_methods() {
// Import process.
Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_preflight, p_state, p_extensions, err);
- return Error(err);
+ return err;
}
Vector<String> GLTFDocumentExtension::get_supported_extensions() {
@@ -63,9 +63,9 @@ Vector<String> GLTFDocumentExtension::get_supported_extensions() {
Error GLTFDocumentExtension::parse_node_extensions(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &p_extensions) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_parse_node_extensions, p_state, p_gltf_node, p_extensions, err);
- return Error(err);
+ return err;
}
Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) {
@@ -79,34 +79,34 @@ Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<G
Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_post_parse, p_state, err);
- return Error(err);
+ return err;
}
Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err);
- return Error(err);
+ return err;
}
Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_post, p_state, p_root, err);
- return Error(err);
+ return err;
}
// Export process.
Error GLTFDocumentExtension::export_preflight(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_export_preflight, p_state, p_root, err);
- return Error(err);
+ return err;
}
void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) {
@@ -120,14 +120,14 @@ Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err);
- return Error(err);
+ return err;
}
Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_export_post, p_state, err);
- return Error(err);
+ return err;
}
diff --git a/modules/gltf/extensions/gltf_document_extension.h b/modules/gltf/extensions/gltf_document_extension.h
index 97f5045a1c..3531f81f6f 100644
--- a/modules/gltf/extensions/gltf_document_extension.h
+++ b/modules/gltf/extensions/gltf_document_extension.h
@@ -55,18 +55,18 @@ public:
virtual Error export_post(Ref<GLTFState> p_state);
// Import process.
- GDVIRTUAL2R(int, _import_preflight, Ref<GLTFState>, Vector<String>);
+ GDVIRTUAL2R(Error, _import_preflight, Ref<GLTFState>, Vector<String>);
GDVIRTUAL0R(Vector<String>, _get_supported_extensions);
- GDVIRTUAL3R(int, _parse_node_extensions, Ref<GLTFState>, Ref<GLTFNode>, Dictionary);
+ GDVIRTUAL3R(Error, _parse_node_extensions, Ref<GLTFState>, Ref<GLTFNode>, Dictionary);
GDVIRTUAL3R(Node3D *, _generate_scene_node, Ref<GLTFState>, Ref<GLTFNode>, Node *);
- GDVIRTUAL1R(int, _import_post_parse, Ref<GLTFState>);
- GDVIRTUAL4R(int, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
- GDVIRTUAL2R(int, _import_post, Ref<GLTFState>, Node *);
+ GDVIRTUAL1R(Error, _import_post_parse, Ref<GLTFState>);
+ GDVIRTUAL4R(Error, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL2R(Error, _import_post, Ref<GLTFState>, Node *);
// Export process.
- GDVIRTUAL2R(int, _export_preflight, Ref<GLTFState>, Node *);
+ GDVIRTUAL2R(Error, _export_preflight, Ref<GLTFState>, Node *);
GDVIRTUAL3(_convert_scene_node, Ref<GLTFState>, Ref<GLTFNode>, Node *);
- GDVIRTUAL4R(int, _export_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
- GDVIRTUAL1R(int, _export_post, Ref<GLTFState>);
+ GDVIRTUAL4R(Error, _export_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL1R(Error, _export_post, Ref<GLTFState>);
};
#endif // GLTF_DOCUMENT_EXTENSION_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index bc50e74cd3..bd3ee1881f 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -32,6 +32,7 @@
#include "extensions/gltf_spec_gloss.h"
+#include "core/config/project_settings.h"
#include "core/crypto/crypto_core.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
@@ -53,6 +54,9 @@
#include "modules/modules_enabled.gen.h" // For csg, gridmap.
+#ifdef TOOLS_ENABLED
+#include "editor/editor_file_system.h"
+#endif
#ifdef MODULE_CSG_ENABLED
#include "modules/csg/csg_shape.h"
#endif // MODULE_CSG_ENABLED
@@ -3065,6 +3069,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
// Ref: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#images
const Array &images = p_state->json["images"];
+ HashSet<String> used_names;
for (int i = 0; i < images.size(); i++) {
const Dictionary &d = images[i];
@@ -3092,11 +3097,21 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
int data_size = 0;
String image_name;
+ if (d.has("name")) {
+ image_name = d["name"];
+ image_name = image_name.get_file().get_basename().validate_filename();
+ }
+ if (image_name.is_empty()) {
+ image_name = itos(i);
+ }
+ while (used_names.has(image_name)) {
+ image_name += "_" + itos(i);
+ }
+ used_names.insert(image_name);
if (d.has("uri")) {
// Handles the first two bullet points from the spec (embedded data, or external file).
String uri = d["uri"];
- image_name = uri;
if (uri.begins_with("data:")) { // Embedded data using base64.
// Validate data MIME types and throw a warning if it's one we don't know/support.
@@ -3158,7 +3173,6 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
vformat("glTF: Image index '%d' specifies 'bufferView' but no 'mimeType', which is invalid.", i));
const GLTFBufferViewIndex bvi = d["bufferView"];
- image_name = itos(bvi);
ERR_FAIL_INDEX_V(bvi, p_state->buffer_views.size(), ERR_PARAMETER_RANGE_ERROR);
@@ -3206,13 +3220,12 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
p_state->source_images.push_back(Ref<Image>());
continue;
}
+ img->set_name(image_name);
if (GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_DISCARD_TEXTURES) {
p_state->images.push_back(Ref<Texture2D>());
p_state->source_images.push_back(Ref<Image>());
- continue;
- } else if (GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_EXTRACT_TEXTURES) {
- String extracted_image_name = image_name.get_file().get_basename().validate_filename();
- img->set_name(extracted_image_name);
+#ifdef TOOLS_ENABLED
+ } else if (Engine::get_singleton()->is_editor_hint() && GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_EXTRACT_TEXTURES) {
if (p_state->base_path.is_empty()) {
p_state->images.push_back(Ref<Texture2D>());
p_state->source_images.push_back(Ref<Image>());
@@ -3221,26 +3234,40 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
p_state->images.push_back(Ref<Texture2D>());
p_state->source_images.push_back(Ref<Image>());
} else {
+ Error err = OK;
+ bool must_import = true;
+ Vector<uint8_t> img_data = img->get_data();
+ Dictionary generator_parameters;
String file_path = p_state->get_base_path() + "/" + p_state->filename.get_basename() + "_" + img->get_name() + ".png";
- Ref<ConfigFile> config;
- config.instantiate();
if (FileAccess::exists(file_path + ".import")) {
+ Ref<ConfigFile> config;
+ config.instantiate();
config->load(file_path + ".import");
+ if (config->has_section_key("remap", "generator_parameters")) {
+ generator_parameters = (Dictionary)config->get_value("remap", "generator_parameters");
+ }
+ if (!generator_parameters.has("md5")) {
+ must_import = false; // Didn't come form a gltf document; don't overwrite.
+ }
+ String existing_md5 = generator_parameters["md5"];
+ unsigned char md5_hash[16];
+ CryptoCore::md5(img_data.ptr(), img_data.size(), md5_hash);
+ String new_md5 = String::hex_encode_buffer(md5_hash, 16);
+ generator_parameters["md5"] = new_md5;
+ if (new_md5 == existing_md5) {
+ must_import = false;
+ }
}
- config->set_value("remap", "importer", "texture");
- config->set_value("remap", "type", "Texture2D");
- if (!config->has_section_key("params", "compress/mode")) {
- config->set_value("remap", "compress/mode", 2); //user may want another compression, so leave it bes
- }
- if (!config->has_section_key("params", "mipmaps/generate")) {
- config->set_value("params", "mipmaps/generate", true);
+ if (must_import) {
+ err = img->save_png(file_path);
+ ERR_FAIL_COND_V(err != OK, err);
+ // ResourceLoader::import will crash if not is_editor_hint(), so this case is protected above and will fall through to uncompressed.
+ HashMap<StringName, Variant> custom_options;
+ custom_options[SNAME("mipmaps/generate")] = true;
+ // Will only use project settings defaults if custom_importer is empty.
+ EditorFileSystem::get_singleton()->update_file(file_path);
+ EditorFileSystem::get_singleton()->reimport_append(file_path, custom_options, String(), generator_parameters);
}
- Error err = OK;
- err = config->save(file_path + ".import");
- ERR_FAIL_COND_V(err != OK, err);
- img->save_png(file_path);
- ERR_FAIL_COND_V(err != OK, err);
- ResourceLoader::import(file_path);
Ref<Texture2D> saved_image = ResourceLoader::load(file_path, "Texture2D");
if (saved_image.is_valid()) {
p_state->images.push_back(saved_image);
@@ -3252,7 +3279,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
p_state->source_images.push_back(Ref<Image>());
}
}
- continue;
+#endif
} else if (GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_BASISU) {
Ref<PortableCompressedTexture2D> tex;
tex.instantiate();
@@ -3262,11 +3289,15 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
tex->create_from_image(img, PortableCompressedTexture2D::COMPRESSION_MODE_BASIS_UNIVERSAL);
p_state->images.push_back(tex);
p_state->source_images.push_back(img);
- continue;
+ } else {
+ // This handles two cases: if editor hint and HANDLE_BINARY_EXTRACT_TEXTURES; or if HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
+ Ref<ImageTexture> tex;
+ tex.instantiate();
+ tex->set_name(img->get_name());
+ tex->set_image(img);
+ p_state->images.push_back(tex);
+ p_state->source_images.push_back(img);
}
-
- p_state->images.push_back(Ref<Texture2D>());
- p_state->source_images.push_back(Ref<Image>());
}
print_verbose("glTF: Total images: " + itos(p_state->images.size()));
@@ -5961,7 +5992,7 @@ T GLTFDocument::_interpolate_track(const Vector<real_t> &p_times, const Vector<T
ERR_FAIL_V(p_values[0]);
}
-void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player, const GLTFAnimationIndex p_index, const float p_bake_fps, const bool p_trimming) {
+void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player, const GLTFAnimationIndex p_index, const float p_bake_fps, const bool p_trimming, const bool p_remove_immutable_tracks) {
Ref<GLTFAnimation> anim = p_state->animations[p_index];
String anim_name = anim->get_name();
@@ -6064,35 +6095,38 @@ void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_
int scale_idx = -1;
if (track.position_track.values.size()) {
- Vector3 base_pos = p_state->nodes[track_i.key]->position;
- bool not_default = false; //discard the track if all it contains is default values
- for (int i = 0; i < track.position_track.times.size(); i++) {
- Vector3 value = track.position_track.values[track.position_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
- if (!value.is_equal_approx(base_pos)) {
- not_default = true;
- break;
+ bool is_default = true; //discard the track if all it contains is default values
+ if (p_remove_immutable_tracks) {
+ Vector3 base_pos = p_state->nodes[track_i.key]->position;
+ for (int i = 0; i < track.position_track.times.size(); i++) {
+ Vector3 value = track.position_track.values[track.position_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
+ if (!value.is_equal_approx(base_pos)) {
+ is_default = false;
+ break;
+ }
}
}
- if (not_default) {
+ if (!p_remove_immutable_tracks || !is_default) {
position_idx = base_idx;
animation->add_track(Animation::TYPE_POSITION_3D);
animation->track_set_path(position_idx, transform_node_path);
animation->track_set_imported(position_idx, true); //helps merging later
-
base_idx++;
}
}
if (track.rotation_track.values.size()) {
- Quaternion base_rot = p_state->nodes[track_i.key]->rotation.normalized();
- bool not_default = false; //discard the track if all it contains is default values
- for (int i = 0; i < track.rotation_track.times.size(); i++) {
- Quaternion value = track.rotation_track.values[track.rotation_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i].normalized();
- if (!value.is_equal_approx(base_rot)) {
- not_default = true;
- break;
+ bool is_default = true; //discard the track if all it contains is default values
+ if (p_remove_immutable_tracks) {
+ Quaternion base_rot = p_state->nodes[track_i.key]->rotation.normalized();
+ for (int i = 0; i < track.rotation_track.times.size(); i++) {
+ Quaternion value = track.rotation_track.values[track.rotation_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i].normalized();
+ if (!value.is_equal_approx(base_rot)) {
+ is_default = false;
+ break;
+ }
}
}
- if (not_default) {
+ if (!p_remove_immutable_tracks || !is_default) {
rotation_idx = base_idx;
animation->add_track(Animation::TYPE_ROTATION_3D);
animation->track_set_path(rotation_idx, transform_node_path);
@@ -6101,16 +6135,18 @@ void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_
}
}
if (track.scale_track.values.size()) {
- Vector3 base_scale = p_state->nodes[track_i.key]->scale;
- bool not_default = false; //discard the track if all it contains is default values
- for (int i = 0; i < track.scale_track.times.size(); i++) {
- Vector3 value = track.scale_track.values[track.scale_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
- if (!value.is_equal_approx(base_scale)) {
- not_default = true;
- break;
+ bool is_default = true; //discard the track if all it contains is default values
+ if (p_remove_immutable_tracks) {
+ Vector3 base_scale = p_state->nodes[track_i.key]->scale;
+ for (int i = 0; i < track.scale_track.times.size(); i++) {
+ Vector3 value = track.scale_track.values[track.scale_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
+ if (!value.is_equal_approx(base_scale)) {
+ is_default = false;
+ break;
+ }
}
}
- if (not_default) {
+ if (!p_remove_immutable_tracks || !is_default) {
scale_idx = base_idx;
animation->add_track(Animation::TYPE_SCALE_3D);
animation->track_set_path(scale_idx, transform_node_path);
@@ -6895,8 +6931,8 @@ void GLTFDocument::_bind_methods() {
&GLTFDocument::append_from_buffer, DEFVAL(0));
ClassDB::bind_method(D_METHOD("append_from_scene", "node", "state", "flags"),
&GLTFDocument::append_from_scene, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("generate_scene", "state", "bake_fps", "trimming"),
- &GLTFDocument::generate_scene, DEFVAL(30), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("generate_scene", "state", "bake_fps", "trimming", "remove_immutable_tracks"),
+ &GLTFDocument::generate_scene, DEFVAL(30), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("generate_buffer", "state"),
&GLTFDocument::generate_buffer);
ClassDB::bind_method(D_METHOD("write_to_filesystem", "state", "path"),
@@ -7005,7 +7041,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> p_state, const String &p_
return OK;
}
-Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming) {
+Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming, bool p_remove_immutable_tracks) {
ERR_FAIL_NULL_V(p_state, nullptr);
ERR_FAIL_INDEX_V(0, p_state->root_nodes.size(), nullptr);
Error err = OK;
@@ -7019,7 +7055,7 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, boo
root->add_child(ap, true);
ap->set_owner(root);
for (int i = 0; i < p_state->animations.size(); i++) {
- _import_animation(p_state, ap, i, p_bake_fps, p_trimming);
+ _import_animation(p_state, ap, i, p_bake_fps, p_trimming, p_remove_immutable_tracks);
}
}
for (KeyValue<GLTFNodeIndex, Node *> E : p_state->scene_nodes) {
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 73128c13aa..b8b989bf89 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -296,7 +296,7 @@ public:
Error append_from_scene(Node *p_node, Ref<GLTFState> r_state, uint32_t p_flags = 0);
public:
- Node *generate_scene(Ref<GLTFState> p_state, float p_bake_fps = 30.0f, bool p_trimming = false);
+ Node *generate_scene(Ref<GLTFState> p_state, float p_bake_fps = 30.0f, bool p_trimming = false, bool p_remove_immutable_tracks = true);
PackedByteArray generate_buffer(Ref<GLTFState> p_state);
Error write_to_filesystem(Ref<GLTFState> p_state, const String &p_path);
@@ -309,7 +309,7 @@ public:
const GLTFNodeIndex p_node_index);
void _generate_skeleton_bone_node(Ref<GLTFState> p_state, Node *p_scene_parent, Node3D *p_scene_root, const GLTFNodeIndex p_node_index);
void _import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player,
- const GLTFAnimationIndex p_index, const float p_bake_fps, const bool p_trimming);
+ const GLTFAnimationIndex p_index, const float p_bake_fps, const bool p_trimming, const bool p_remove_immutable_tracks);
void _convert_mesh_instances(Ref<GLTFState> p_state);
GLTFCameraIndex _convert_camera(Ref<GLTFState> p_state, Camera3D *p_camera);
void _convert_light_to_gltf(Light3D *p_light, Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node);
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index b67484fc8e..b7b7113a97 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -120,11 +120,12 @@ void GLTFState::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "skeleton_to_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_skeleton_to_node", "get_skeleton_to_node"); // RBMap<GLTFSkeletonIndex,
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "create_animations"), "set_create_animations", "get_create_animations"); // bool
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_animations", "get_animations"); // Vector<Ref<GLTFAnimation>>
- ADD_PROPERTY(PropertyInfo(Variant::INT, "handle_binary_image", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_handle_binary_image", "get_handle_binary_image"); // enum
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "handle_binary_image", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal,Embed as Uncompressed", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_handle_binary_image", "get_handle_binary_image"); // enum
BIND_CONSTANT(HANDLE_BINARY_DISCARD_TEXTURES);
BIND_CONSTANT(HANDLE_BINARY_EXTRACT_TEXTURES);
BIND_CONSTANT(HANDLE_BINARY_EMBED_AS_BASISU);
+ BIND_CONSTANT(HANDLE_BINARY_EMBED_AS_UNCOMPRESSED);
}
void GLTFState::add_used_extension(const String &p_extension_name, bool p_required) {
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 52d7949d03..b6979ca48e 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -108,6 +108,7 @@ public:
HANDLE_BINARY_DISCARD_TEXTURES = 0,
HANDLE_BINARY_EXTRACT_TEXTURES,
HANDLE_BINARY_EMBED_AS_BASISU,
+ HANDLE_BINARY_EMBED_AS_UNCOMPRESSED, // if this value changes from 3, ResourceImporterScene::pre_import must be changed as well.
};
int32_t get_handle_binary_image() {
return handle_binary_image;
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index f80e12bbae..78589090db 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -36,6 +36,7 @@
#ifdef TOOLS_ENABLED
#include "core/config/project_settings.h"
+#include "editor/editor_import_blend_runner.h"
#include "editor/editor_node.h"
#include "editor/editor_scene_exporter_gltf_plugin.h"
#include "editor/editor_scene_importer_blend.h"
@@ -52,6 +53,14 @@ static void _editor_init() {
bool blend_enabled = GLOBAL_GET("filesystem/import/blender/enabled");
// Defined here because EditorSettings doesn't exist in `register_gltf_types` yet.
+ EDITOR_DEF_RST("filesystem/import/blender/rpc_port", 6011);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT,
+ "filesystem/import/blender/rpc_port", PROPERTY_HINT_RANGE, "0,65535,1"));
+
+ EDITOR_DEF_RST("filesystem/import/blender/rpc_server_uptime", 5);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT,
+ "filesystem/import/blender/rpc_server_uptime", PROPERTY_HINT_RANGE, "0,300,1,or_greater,suffix:s"));
+
String blender3_path = EDITOR_DEF_RST("filesystem/import/blender/blender3_path", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,
"filesystem/import/blender/blender3_path", PROPERTY_HINT_GLOBAL_DIR));
@@ -71,6 +80,8 @@ static void _editor_init() {
EditorFileSystem::get_singleton()->add_import_format_support_query(blend_import_query);
}
}
+ memnew(EditorImportBlendRunner);
+ EditorNode::get_singleton()->add_child(EditorImportBlendRunner::get_singleton());
// FBX to glTF importer.
diff --git a/modules/mbedtls/dtls_server_mbedtls.cpp b/modules/mbedtls/dtls_server_mbedtls.cpp
index c54ab8ef6e..62513929ea 100644
--- a/modules/mbedtls/dtls_server_mbedtls.cpp
+++ b/modules/mbedtls/dtls_server_mbedtls.cpp
@@ -31,25 +31,25 @@
#include "dtls_server_mbedtls.h"
#include "packet_peer_mbed_dtls.h"
-Error DTLSServerMbedTLS::setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain) {
- ERR_FAIL_COND_V(_cookies->setup() != OK, ERR_ALREADY_IN_USE);
- _key = p_key;
- _cert = p_cert;
- _ca_chain = p_ca_chain;
+Error DTLSServerMbedTLS::setup(Ref<TLSOptions> p_options) {
+ ERR_FAIL_COND_V(p_options.is_null() || !p_options->is_server(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(cookies->setup() != OK, ERR_ALREADY_IN_USE);
+ tls_options = p_options;
return OK;
}
void DTLSServerMbedTLS::stop() {
- _cookies->clear();
+ cookies->clear();
}
Ref<PacketPeerDTLS> DTLSServerMbedTLS::take_connection(Ref<PacketPeerUDP> p_udp_peer) {
Ref<PacketPeerMbedDTLS> out;
- out.instantiate();
- ERR_FAIL_COND_V(!out.is_valid(), out);
+ ERR_FAIL_COND_V(tls_options.is_null(), out);
ERR_FAIL_COND_V(!p_udp_peer.is_valid(), out);
- out->accept_peer(p_udp_peer, _key, _cert, _ca_chain, _cookies);
+
+ out.instantiate();
+ out->accept_peer(p_udp_peer, tls_options, cookies);
return out;
}
@@ -68,7 +68,7 @@ void DTLSServerMbedTLS::finalize() {
}
DTLSServerMbedTLS::DTLSServerMbedTLS() {
- _cookies.instantiate();
+ cookies.instantiate();
}
DTLSServerMbedTLS::~DTLSServerMbedTLS() {
diff --git a/modules/mbedtls/dtls_server_mbedtls.h b/modules/mbedtls/dtls_server_mbedtls.h
index e4612d01ef..d5841a45fa 100644
--- a/modules/mbedtls/dtls_server_mbedtls.h
+++ b/modules/mbedtls/dtls_server_mbedtls.h
@@ -37,16 +37,14 @@
class DTLSServerMbedTLS : public DTLSServer {
private:
static DTLSServer *_create_func();
- Ref<CryptoKey> _key;
- Ref<X509Certificate> _cert;
- Ref<X509Certificate> _ca_chain;
- Ref<CookieContextMbedTLS> _cookies;
+ Ref<TLSOptions> tls_options;
+ Ref<CookieContextMbedTLS> cookies;
public:
static void initialize();
static void finalize();
- virtual Error setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>());
+ virtual Error setup(Ref<TLSOptions> p_options);
virtual void stop();
virtual Ref<PacketPeerDTLS> take_connection(Ref<PacketPeerUDP> p_peer);
diff --git a/modules/mbedtls/packet_peer_mbed_dtls.cpp b/modules/mbedtls/packet_peer_mbed_dtls.cpp
index 16450e151e..e8eb32f88d 100644
--- a/modules/mbedtls/packet_peer_mbed_dtls.cpp
+++ b/modules/mbedtls/packet_peer_mbed_dtls.cpp
@@ -114,16 +114,14 @@ Error PacketPeerMbedDTLS::_do_handshake() {
return OK;
}
-Error PacketPeerMbedDTLS::connect_to_peer(Ref<PacketPeerUDP> p_base, bool p_validate_certs, const String &p_for_hostname, Ref<X509Certificate> p_ca_certs) {
+Error PacketPeerMbedDTLS::connect_to_peer(Ref<PacketPeerUDP> p_base, const String &p_hostname, Ref<TLSOptions> p_options) {
ERR_FAIL_COND_V(!p_base.is_valid() || !p_base->is_socket_connected(), ERR_INVALID_PARAMETER);
- base = p_base;
- int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE;
-
- Error err = tls_ctx->init_client(MBEDTLS_SSL_TRANSPORT_DATAGRAM, authmode, p_ca_certs);
+ Error err = tls_ctx->init_client(MBEDTLS_SSL_TRANSPORT_DATAGRAM, p_hostname, p_options.is_valid() ? p_options : TLSOptions::client());
ERR_FAIL_COND_V(err != OK, err);
- mbedtls_ssl_set_hostname(tls_ctx->get_context(), p_for_hostname.utf8().get_data());
+ base = p_base;
+
mbedtls_ssl_set_bio(tls_ctx->get_context(), this, bio_send, bio_recv, nullptr);
mbedtls_ssl_set_timer_cb(tls_ctx->get_context(), &timer, mbedtls_timing_set_delay, mbedtls_timing_get_delay);
@@ -137,8 +135,10 @@ Error PacketPeerMbedDTLS::connect_to_peer(Ref<PacketPeerUDP> p_base, bool p_vali
return OK;
}
-Error PacketPeerMbedDTLS::accept_peer(Ref<PacketPeerUDP> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain, Ref<CookieContextMbedTLS> p_cookies) {
- Error err = tls_ctx->init_server(MBEDTLS_SSL_TRANSPORT_DATAGRAM, MBEDTLS_SSL_VERIFY_NONE, p_key, p_cert, p_cookies);
+Error PacketPeerMbedDTLS::accept_peer(Ref<PacketPeerUDP> p_base, Ref<TLSOptions> p_options, Ref<CookieContextMbedTLS> p_cookies) {
+ ERR_FAIL_COND_V(!p_base.is_valid() || !p_base->is_socket_connected(), ERR_INVALID_PARAMETER);
+
+ Error err = tls_ctx->init_server(MBEDTLS_SSL_TRANSPORT_DATAGRAM, p_options, p_cookies);
ERR_FAIL_COND_V(err != OK, err);
base = p_base;
diff --git a/modules/mbedtls/packet_peer_mbed_dtls.h b/modules/mbedtls/packet_peer_mbed_dtls.h
index 744ef81524..05decec783 100644
--- a/modules/mbedtls/packet_peer_mbed_dtls.h
+++ b/modules/mbedtls/packet_peer_mbed_dtls.h
@@ -64,8 +64,8 @@ protected:
public:
virtual void poll();
- virtual Error accept_peer(Ref<PacketPeerUDP> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert = Ref<X509Certificate>(), Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>(), Ref<CookieContextMbedTLS> p_cookies = Ref<CookieContextMbedTLS>());
- virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, bool p_validate_certs = true, const String &p_for_hostname = String(), Ref<X509Certificate> p_ca_certs = Ref<X509Certificate>());
+ virtual Error accept_peer(Ref<PacketPeerUDP> p_base, Ref<TLSOptions> p_options, Ref<CookieContextMbedTLS> p_cookies = Ref<CookieContextMbedTLS>());
+ virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, const String &p_hostname, Ref<TLSOptions> p_options = Ref<TLSOptions>());
virtual Status get_status() const;
virtual void disconnect_from_peer();
diff --git a/modules/mbedtls/stream_peer_mbedtls.cpp b/modules/mbedtls/stream_peer_mbedtls.cpp
index 1d17fb9441..a9d187bd64 100644
--- a/modules/mbedtls/stream_peer_mbedtls.cpp
+++ b/modules/mbedtls/stream_peer_mbedtls.cpp
@@ -80,38 +80,30 @@ void StreamPeerMbedTLS::_cleanup() {
}
Error StreamPeerMbedTLS::_do_handshake() {
- int ret = 0;
- while ((ret = mbedtls_ssl_handshake(tls_ctx->get_context())) != 0) {
- if (ret != MBEDTLS_ERR_SSL_WANT_READ && ret != MBEDTLS_ERR_SSL_WANT_WRITE) {
- // An error occurred.
- ERR_PRINT("TLS handshake error: " + itos(ret));
- TLSContextMbedTLS::print_mbedtls_error(ret);
- disconnect_from_stream();
- status = STATUS_ERROR;
- return FAILED;
- }
-
- // Handshake is still in progress.
- if (!blocking_handshake) {
- // Will retry via poll later
- return OK;
- }
+ int ret = mbedtls_ssl_handshake(tls_ctx->get_context());
+ if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) {
+ // Handshake is still in progress, will retry via poll later.
+ return OK;
+ } else if (ret != 0) {
+ // An error occurred.
+ ERR_PRINT("TLS handshake error: " + itos(ret));
+ TLSContextMbedTLS::print_mbedtls_error(ret);
+ disconnect_from_stream();
+ status = STATUS_ERROR;
+ return FAILED;
}
status = STATUS_CONNECTED;
return OK;
}
-Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname, Ref<X509Certificate> p_ca_certs) {
+Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, const String &p_common_name, Ref<TLSOptions> p_options) {
ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER);
- base = p_base;
- int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE;
-
- Error err = tls_ctx->init_client(MBEDTLS_SSL_TRANSPORT_STREAM, authmode, p_ca_certs);
+ Error err = tls_ctx->init_client(MBEDTLS_SSL_TRANSPORT_STREAM, p_common_name, p_options.is_valid() ? p_options : TLSOptions::client());
ERR_FAIL_COND_V(err != OK, err);
- mbedtls_ssl_set_hostname(tls_ctx->get_context(), p_for_hostname.utf8().get_data());
+ base = p_base;
mbedtls_ssl_set_bio(tls_ctx->get_context(), this, bio_send, bio_recv, nullptr);
status = STATUS_HANDSHAKING;
@@ -124,10 +116,11 @@ Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_valida
return OK;
}
-Error StreamPeerMbedTLS::accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain) {
+Error StreamPeerMbedTLS::accept_stream(Ref<StreamPeer> p_base, Ref<TLSOptions> p_options) {
ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_options.is_null() || !p_options->is_server(), ERR_INVALID_PARAMETER);
- Error err = tls_ctx->init_server(MBEDTLS_SSL_TRANSPORT_STREAM, MBEDTLS_SSL_VERIFY_NONE, p_key, p_cert);
+ Error err = tls_ctx->init_server(MBEDTLS_SSL_TRANSPORT_STREAM, p_options);
ERR_FAIL_COND_V(err != OK, err);
base = p_base;
@@ -308,10 +301,8 @@ StreamPeerTLS *StreamPeerMbedTLS::_create_func() {
void StreamPeerMbedTLS::initialize_tls() {
_create = _create_func;
- available = true;
}
void StreamPeerMbedTLS::finalize_tls() {
- available = false;
_create = nullptr;
}
diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h
index 8a36a7ea9a..ec0446c380 100644
--- a/modules/mbedtls/stream_peer_mbedtls.h
+++ b/modules/mbedtls/stream_peer_mbedtls.h
@@ -54,8 +54,8 @@ protected:
public:
virtual void poll();
- virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>());
- virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String(), Ref<X509Certificate> p_valid_cert = Ref<X509Certificate>());
+ virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<TLSOptions> p_options);
+ virtual Error connect_to_stream(Ref<StreamPeer> p_base, const String &p_common_name, Ref<TLSOptions> p_options);
virtual Status get_status() const;
virtual Ref<StreamPeer> get_stream() const;
diff --git a/modules/mbedtls/tls_context_mbedtls.cpp b/modules/mbedtls/tls_context_mbedtls.cpp
index a01137f262..aab082f488 100644
--- a/modules/mbedtls/tls_context_mbedtls.cpp
+++ b/modules/mbedtls/tls_context_mbedtls.cpp
@@ -110,22 +110,20 @@ Error TLSContextMbedTLS::_setup(int p_endpoint, int p_transport, int p_authmode)
return OK;
}
-Error TLSContextMbedTLS::init_server(int p_transport, int p_authmode, Ref<CryptoKeyMbedTLS> p_pkey, Ref<X509CertificateMbedTLS> p_cert, Ref<CookieContextMbedTLS> p_cookies) {
- ERR_FAIL_COND_V(!p_pkey.is_valid(), ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(!p_cert.is_valid(), ERR_INVALID_PARAMETER);
+Error TLSContextMbedTLS::init_server(int p_transport, Ref<TLSOptions> p_options, Ref<CookieContextMbedTLS> p_cookies) {
+ ERR_FAIL_COND_V(p_options.is_null() || !p_options->is_server(), ERR_INVALID_PARAMETER);
- Error err = _setup(MBEDTLS_SSL_IS_SERVER, p_transport, p_authmode);
+ // Check key and certificate(s)
+ pkey = p_options->get_private_key();
+ certs = p_options->get_own_certificate();
+ ERR_FAIL_COND_V(pkey.is_null() || certs.is_null(), ERR_INVALID_PARAMETER);
+
+ Error err = _setup(MBEDTLS_SSL_IS_SERVER, p_transport, MBEDTLS_SSL_VERIFY_NONE); // TODO client auth.
ERR_FAIL_COND_V(err != OK, err);
// Locking key and certificate(s)
- pkey = p_pkey;
- certs = p_cert;
- if (pkey.is_valid()) {
- pkey->lock();
- }
- if (certs.is_valid()) {
- certs->lock();
- }
+ pkey->lock();
+ certs->lock();
// Adding key and certificate
int ret = mbedtls_ssl_conf_own_cert(&conf, &(certs->cert), &(pkey->pkey));
@@ -150,15 +148,32 @@ Error TLSContextMbedTLS::init_server(int p_transport, int p_authmode, Ref<Crypto
return OK;
}
-Error TLSContextMbedTLS::init_client(int p_transport, int p_authmode, Ref<X509CertificateMbedTLS> p_valid_cas) {
- Error err = _setup(MBEDTLS_SSL_IS_CLIENT, p_transport, p_authmode);
+Error TLSContextMbedTLS::init_client(int p_transport, const String &p_hostname, Ref<TLSOptions> p_options) {
+ ERR_FAIL_COND_V(p_options.is_null() || p_options->is_server(), ERR_INVALID_PARAMETER);
+
+ int authmode = MBEDTLS_SSL_VERIFY_REQUIRED;
+ if (p_options->get_verify_mode() == TLSOptions::TLS_VERIFY_NONE) {
+ authmode = MBEDTLS_SSL_VERIFY_NONE;
+ }
+
+ Error err = _setup(MBEDTLS_SSL_IS_CLIENT, p_transport, authmode);
ERR_FAIL_COND_V(err != OK, err);
+ if (p_options->get_verify_mode() == TLSOptions::TLS_VERIFY_FULL) {
+ String cn = p_options->get_common_name();
+ if (cn.is_empty()) {
+ cn = p_hostname;
+ }
+ mbedtls_ssl_set_hostname(&tls, cn.utf8().get_data());
+ } else {
+ mbedtls_ssl_set_hostname(&tls, nullptr);
+ }
+
X509CertificateMbedTLS *cas = nullptr;
- if (p_valid_cas.is_valid()) {
+ if (p_options->get_trusted_ca_chain().is_valid()) {
// Locking CA certificates
- certs = p_valid_cas;
+ certs = p_options->get_trusted_ca_chain();
certs->lock();
cas = certs.ptr();
} else {
diff --git a/modules/mbedtls/tls_context_mbedtls.h b/modules/mbedtls/tls_context_mbedtls.h
index 574e80e199..f1bad6a40c 100644
--- a/modules/mbedtls/tls_context_mbedtls.h
+++ b/modules/mbedtls/tls_context_mbedtls.h
@@ -71,17 +71,17 @@ public:
static void print_mbedtls_error(int p_ret);
Ref<X509CertificateMbedTLS> certs;
+ Ref<CryptoKeyMbedTLS> pkey;
+ Ref<CookieContextMbedTLS> cookies;
+
mbedtls_entropy_context entropy;
mbedtls_ctr_drbg_context ctr_drbg;
mbedtls_ssl_context tls;
mbedtls_ssl_config conf;
- Ref<CookieContextMbedTLS> cookies;
- Ref<CryptoKeyMbedTLS> pkey;
-
Error _setup(int p_endpoint, int p_transport, int p_authmode);
- Error init_server(int p_transport, int p_authmode, Ref<CryptoKeyMbedTLS> p_pkey, Ref<X509CertificateMbedTLS> p_cert, Ref<CookieContextMbedTLS> p_cookies = Ref<CookieContextMbedTLS>());
- Error init_client(int p_transport, int p_authmode, Ref<X509CertificateMbedTLS> p_valid_cas);
+ Error init_server(int p_transport, Ref<TLSOptions> p_options, Ref<CookieContextMbedTLS> p_cookies = Ref<CookieContextMbedTLS>());
+ Error init_client(int p_transport, const String &p_hostname, Ref<TLSOptions> p_options);
void clear();
mbedtls_ssl_context *get_context();
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
index 8f03681c06..a88ff23b6b 100644
--- a/modules/minimp3/doc_classes/AudioStreamMP3.xml
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -21,21 +21,17 @@
[codeblocks]
[gdscript]
func load_mp3(path):
- var file = File.new()
- file.open(path, File.READ)
+ var file = FileAccess.open(path, FileAccess.READ)
var sound = AudioStreamMP3.new()
sound.data = file.get_buffer(file.get_length())
- file.close()
return sound
[/gdscript]
[csharp]
public AudioStreamMP3 LoadMP3(string path)
{
- var file = new File();
- file.Open(path, File.READ);
+ using var file = FileAccess.Open(path, FileAccess.ModeFlags.Read);
var sound = new AudioStreamMP3();
sound.Data = file.GetBuffer(file.GetLength());
- file.Close();
return sound;
}
[/csharp]
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
index 813bdf1e9f..47a4516948 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
@@ -48,7 +48,7 @@ namespace GodotPlugins.Game
}
catch (Exception e)
{
- Console.Error.WriteLine(e);
+ global::System.Console.Error.WriteLine(e);
return false.ToGodotBool();
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 019504ad66..70b48b0e3a 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -185,7 +185,9 @@ namespace GodotTools.Export
foreach (string file in Directory.GetFiles(publishOutputTempDir, "*", SearchOption.AllDirectories))
{
- AddSharedObject(file, tags: null, projectDataDirName);
+ AddSharedObject(file, tags: null,
+ Path.Join(projectDataDirName,
+ Path.GetRelativePath(publishOutputTempDir, Path.GetDirectoryName(file))));
}
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs
index 344b76a202..93baf4e51c 100644
--- a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs
+++ b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs
@@ -21,6 +21,26 @@ namespace GodotPlugins
_resolver = new AssemblyDependencyResolver(pluginPath);
_sharedAssemblies = sharedAssemblies;
_mainLoadContext = mainLoadContext;
+
+ if (string.IsNullOrEmpty(AppContext.BaseDirectory))
+ {
+ // See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.AnyOS.cs#L17-L35
+ // but Assembly.Location is unavailable, because we load assemblies from memory.
+ string? baseDirectory = Path.GetDirectoryName(pluginPath);
+ if (baseDirectory != null)
+ {
+ if (!Path.EndsInDirectorySeparator(baseDirectory))
+ baseDirectory += Path.DirectorySeparatorChar;
+ // This SetData call effectively sets AppContext.BaseDirectory
+ // See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.cs#L21-L25
+ AppDomain.CurrentDomain.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDirectory);
+ }
+ else
+ {
+ // TODO: How to log from GodotPlugins? (delegate pointer?)
+ Console.Error.WriteLine("Failed to set AppContext.BaseDirectory. Dynamic loading of libraries may fail.");
+ }
+ }
}
protected override Assembly? Load(AssemblyName assemblyName)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
index 0e92f4331d..af83cc24bf 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
@@ -50,6 +50,15 @@ namespace Godot
}
/// <summary>
+ /// The volume of this <see cref="Aabb"/>.
+ /// See also <see cref="HasVolume"/>.
+ /// </summary>
+ public readonly real_t Volume
+ {
+ get { return _size.X * _size.Y * _size.Z; }
+ }
+
+ /// <summary>
/// Returns an <see cref="Aabb"/> with equivalent position and size, modified so that
/// the most-negative corner is the origin and the size is positive.
/// </summary>
@@ -312,15 +321,6 @@ namespace Godot
}
/// <summary>
- /// Returns the volume of the <see cref="Aabb"/>.
- /// </summary>
- /// <returns>The volume.</returns>
- public readonly real_t GetVolume()
- {
- return _size.X * _size.Y * _size.Z;
- }
-
- /// <summary>
/// Returns a copy of the <see cref="Aabb"/> grown a given amount of units towards all the sides.
/// </summary>
/// <param name="by">The amount to grow by.</param>
@@ -383,7 +383,7 @@ namespace Godot
/// Returns <see langword="true"/> if the <see cref="Aabb"/> has
/// area, and <see langword="false"/> if the <see cref="Aabb"/>
/// is linear, empty, or has a negative <see cref="Size"/>.
- /// See also <see cref="GetVolume"/>.
+ /// See also <see cref="Volume"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Aabb"/> has volume.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index a61c5403b9..8598c32760 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using System.Collections;
using System.Diagnostics.CodeAnalysis;
+using System.Linq;
using System.Runtime.CompilerServices;
using Godot.NativeInterop;
@@ -174,7 +175,15 @@ namespace Godot.Collections
}
/// <summary>
- /// Duplicates this <see cref="Array"/>.
+ /// Returns a copy of the <see cref="Array"/>.
+ /// If <paramref name="deep"/> is <see langword="true"/>, a deep copy if performed:
+ /// all nested arrays and dictionaries are duplicated and will not be shared with
+ /// the original array. If <see langword="false"/>, a shallow copy is made and
+ /// references to the original nested arrays and dictionaries are kept, so that
+ /// modifying a sub-array or dictionary in the copy will also impact those
+ /// referenced in the source array. Note that any <see cref="GodotObject"/> derived
+ /// elements will be shallow copied regardless of the <paramref name="deep"/>
+ /// setting.
/// </summary>
/// <param name="deep">If <see langword="true"/>, performs a deep copy.</param>
/// <returns>A new Godot Array.</returns>
@@ -187,7 +196,102 @@ namespace Godot.Collections
}
/// <summary>
- /// Resizes this <see cref="Array"/> to the given size.
+ /// Assigns the given value to all elements in the array. This can typically be
+ /// used together with <see cref="Resize(int)"/> to create an array with a given
+ /// size and initialized elements.
+ /// Note: If <paramref name="value"/> is of a reference type (<see cref="GodotObject"/>
+ /// derived, <see cref="Array"/> or <see cref="Dictionary"/>, etc.) then the array
+ /// is filled with the references to the same object, i.e. no duplicates are
+ /// created.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var array = new Godot.Collections.Array();
+ /// array.Resize(10);
+ /// array.Fill(0); // Initialize the 10 elements to 0.
+ /// </code>
+ /// </example>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ /// <param name="value">The value to fill the array with.</param>
+ public void Fill(Variant value)
+ {
+ ThrowIfReadOnly();
+
+ godot_variant variantValue = (godot_variant)value.NativeVar;
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_fill(ref self, variantValue);
+ }
+
+ /// <summary>
+ /// Returns the maximum value contained in the array if all elements are of
+ /// comparable types. If the elements can't be compared, <see langword="null"/>
+ /// is returned.
+ /// </summary>
+ /// <returns>The maximum value contained in the array.</returns>
+ public Variant Max()
+ {
+ godot_variant resVariant;
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_max(ref self, out resVariant);
+ return Variant.CreateTakingOwnershipOfDisposableValue(resVariant);
+ }
+
+ /// <summary>
+ /// Returns the minimum value contained in the array if all elements are of
+ /// comparable types. If the elements can't be compared, <see langword="null"/>
+ /// is returned.
+ /// </summary>
+ /// <returns>The minimum value contained in the array.</returns>
+ public Variant Min()
+ {
+ godot_variant resVariant;
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_min(ref self, out resVariant);
+ return Variant.CreateTakingOwnershipOfDisposableValue(resVariant);
+ }
+
+ /// <summary>
+ /// Returns a random value from the target array.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var array = new Godot.Collections.Array { 1, 2, 3, 4 };
+ /// GD.Print(array.PickRandom()); // Prints either of the four numbers.
+ /// </code>
+ /// </example>
+ /// <returns>A random element from the array.</returns>
+ public Variant PickRandom()
+ {
+ godot_variant resVariant;
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_pick_random(ref self, out resVariant);
+ return Variant.CreateTakingOwnershipOfDisposableValue(resVariant);
+ }
+
+ /// <summary>
+ /// Compares this <see cref="Array"/> against the <paramref name="other"/>
+ /// <see cref="Array"/> recursively. Returns <see langword="true"/> if the
+ /// sizes and contents of the arrays are equal, <see langword="false"/>
+ /// otherwise.
+ /// </summary>
+ /// <param name="other">The other array to compare against.</param>
+ /// <returns>
+ /// <see langword="true"/> if the sizes and contents of the arrays are equal,
+ /// <see langword="false"/> otherwise.
+ /// </returns>
+ public bool RecursiveEqual(Array other)
+ {
+ var self = (godot_array)NativeValue;
+ var otherVariant = (godot_array)other.NativeValue;
+ return NativeFuncs.godotsharp_array_recursive_equal(ref self, otherVariant).ToBool();
+ }
+
+ /// <summary>
+ /// Resizes the array to contain a different number of elements. If the array
+ /// size is smaller, elements are cleared, if bigger, new elements are
+ /// <see langword="null"/>.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
@@ -203,7 +307,25 @@ namespace Godot.Collections
}
/// <summary>
- /// Shuffles the contents of this <see cref="Array"/> into a random order.
+ /// Reverses the order of the elements in the array.
+ /// </summary>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ public void Reverse()
+ {
+ ThrowIfReadOnly();
+
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_reverse(ref self);
+ }
+
+ /// <summary>
+ /// Shuffles the array such that the items will have a random order.
+ /// This method uses the global random number generator common to methods
+ /// such as <see cref="GD.Randi"/>. Call <see cref="GD.Randomize"/> to
+ /// ensure that a new seed will be used each time if you want
+ /// non-reproducible shuffling.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
@@ -217,7 +339,104 @@ namespace Godot.Collections
}
/// <summary>
- /// Concatenates these two <see cref="Array"/>s.
+ /// Creates a shallow copy of a range of elements in the source <see cref="Array"/>.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="start"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="start">The zero-based index at which the range starts.</param>
+ /// <returns>A new array that contains the elements inside the slice range.</returns>
+ public Array Slice(int start)
+ {
+ if (start < 0 || start > Count)
+ throw new ArgumentOutOfRangeException(nameof(start));
+
+ return GetSliceRange(start, Count, step: 1, deep: false);
+ }
+
+ /// <summary>
+ /// Creates a shallow copy of a range of elements in the source <see cref="Array"/>.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="start"/> is less than 0 or greater than the array's size.
+ /// -or-
+ /// <paramref name="length"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="start">The zero-based index at which the range starts.</param>
+ /// <param name="length">The length of the range.</param>
+ /// <returns>A new array that contains the elements inside the slice range.</returns>
+ // The Slice method must have this signature to get implicit Range support.
+ public Array Slice(int start, int length)
+ {
+ if (start < 0 || start > Count)
+ throw new ArgumentOutOfRangeException(nameof(start));
+
+ if (length < 0 || length > Count)
+ throw new ArgumentOutOfRangeException(nameof(start));
+
+ return GetSliceRange(start, start + length, step: 1, deep: false);
+ }
+
+ /// <summary>
+ /// Returns the slice of the <see cref="Array"/>, from <paramref name="start"/>
+ /// (inclusive) to <paramref name="end"/> (exclusive), as a new <see cref="Array"/>.
+ /// The absolute value of <paramref name="start"/> and <paramref name="end"/>
+ /// will be clamped to the array size.
+ /// If either <paramref name="start"/> or <paramref name="end"/> are negative, they
+ /// will be relative to the end of the array (i.e. <c>arr.GetSliceRange(0, -2)</c>
+ /// is a shorthand for <c>arr.GetSliceRange(0, arr.Count - 2)</c>).
+ /// If specified, <paramref name="step"/> is the relative index between source
+ /// elements. It can be negative, then <paramref name="start"/> must be higher than
+ /// <paramref name="end"/>. For example, <c>[0, 1, 2, 3, 4, 5].GetSliceRange(5, 1, -2)</c>
+ /// returns <c>[5, 3]</c>.
+ /// If <paramref name="deep"/> is true, each element will be copied by value
+ /// rather than by reference.
+ /// </summary>
+ /// <param name="start">The zero-based index at which the range starts.</param>
+ /// <param name="end">The zero-based index at which the range ends.</param>
+ /// <param name="step">The relative index between source elements to take.</param>
+ /// <param name="deep">If <see langword="true"/>, performs a deep copy.</param>
+ /// <returns>A new array that contains the elements inside the slice range.</returns>
+ public Array GetSliceRange(int start, int end, int step = 1, bool deep = false)
+ {
+ godot_array newArray;
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_slice(ref self, start, end, step, deep.ToGodotBool(), out newArray);
+ return CreateTakingOwnershipOfDisposableValue(newArray);
+ }
+
+ /// <summary>
+ /// Sorts the array.
+ /// Note: The sorting algorithm used is not stable. This means that values
+ /// considered equal may have their order changed when using <see cref="Sort"/>.
+ /// Note: Strings are sorted in alphabetical order (as opposed to natural order).
+ /// This may lead to unexpected behavior when sorting an array of strings ending
+ /// with a sequence of numbers.
+ /// To sort with a custom predicate use
+ /// <see cref="Enumerable.OrderBy{TSource, TKey}(IEnumerable{TSource}, Func{TSource, TKey})"/>.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var strings = new Godot.Collections.Array { "string1", "string2", "string10", "string11" };
+ /// strings.Sort();
+ /// GD.Print(strings); // Prints [string1, string10, string11, string2]
+ /// </code>
+ /// </example>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ public void Sort()
+ {
+ ThrowIfReadOnly();
+
+ var self = (godot_array)NativeValue;
+ NativeFuncs.godotsharp_array_sort(ref self);
+ }
+
+ /// <summary>
+ /// Concatenates two <see cref="Array"/>s together, with the <paramref name="right"/>
+ /// being added to the end of the <see cref="Array"/> specified in <paramref name="left"/>.
+ /// For example, <c>[1, 2] + [3, 4]</c> results in <c>[1, 2, 3, 4]</c>.
/// </summary>
/// <param name="left">The first array.</param>
/// <param name="right">The second array.</param>
@@ -253,6 +472,9 @@ namespace Godot.Collections
/// <exception cref="InvalidOperationException">
/// The property is assigned and the array is read-only.
/// </exception>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <value>The <see cref="Variant"/> item at the given <paramref name="index"/>.</value>
public unsafe Variant this[int index]
{
@@ -294,14 +516,146 @@ namespace Godot.Collections
}
/// <summary>
- /// Checks if this <see cref="Array"/> contains the given item.
+ /// Adds the elements of the specified collection to the end of this <see cref="Array"/>.
/// </summary>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ /// <exception cref="ArgumentNullException">
+ /// The <paramref name="collection"/> is <see langword="null"/>.
+ /// </exception>
+ /// <param name="collection">Collection of <see cref="Variant"/> items to add.</param>
+ public void AddRange<[MustBeVariant] T>(IEnumerable<T> collection)
+ {
+ ThrowIfReadOnly();
+
+ if (collection == null)
+ throw new ArgumentNullException(nameof(collection), "Value cannot be null.");
+
+ // If the collection is another Godot Array, we can add the items
+ // with a single interop call.
+ if (collection is Array array)
+ {
+ var self = (godot_array)NativeValue;
+ var collectionNative = (godot_array)array.NativeValue;
+ _ = NativeFuncs.godotsharp_array_add_range(ref self, collectionNative);
+ return;
+ }
+ if (collection is Array<T> typedArray)
+ {
+ var self = (godot_array)NativeValue;
+ var collectionNative = (godot_array)typedArray.NativeValue;
+ _ = NativeFuncs.godotsharp_array_add_range(ref self, collectionNative);
+ return;
+ }
+
+ // If we can retrieve the count of the collection without enumerating it
+ // (e.g.: the collections is a List<T>), use it to resize the array once
+ // instead of growing it as we add items.
+ if (collection.TryGetNonEnumeratedCount(out int count))
+ {
+ Resize(Count + count);
+
+ using var enumerator = collection.GetEnumerator();
+
+ for (int i = 0; i < count; i++)
+ {
+ enumerator.MoveNext();
+ this[count + i] = Variant.From(enumerator.Current);
+ }
+
+ return;
+ }
+
+ foreach (var item in collection)
+ {
+ Add(Variant.From(item));
+ }
+ }
+
+ /// <summary>
+ /// Finds the index of an existing value using binary search.
+ /// If the value is not present in the array, it returns the bitwise
+ /// complement of the insertion index that maintains sorting order.
+ /// Note: Calling <see cref="BinarySearch(int, int, Variant)"/> on an
+ /// unsorted array results in unexpected behavior.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0.
+ /// -or-
+ /// <paramref name="count"/> is less than 0.
+ /// </exception>
+ /// <exception cref="ArgumentException">
+ /// <paramref name="index"/> and <paramref name="count"/> do not denote
+ /// a valid range in the <see cref="Array"/>.
+ /// </exception>
+ /// <param name="index">The starting index of the range to search.</param>
+ /// <param name="count">The length of the range to search.</param>
+ /// <param name="item">The object to locate.</param>
+ /// <returns>
+ /// The index of the item in the array, if <paramref name="item"/> is found;
+ /// otherwise, a negative number that is the bitwise complement of the index
+ /// of the next element that is larger than <paramref name="item"/> or, if
+ /// there is no larger element, the bitwise complement of <see cref="Count"/>.
+ /// </returns>
+ public int BinarySearch(int index, int count, Variant item)
+ {
+ if (index < 0)
+ throw new ArgumentOutOfRangeException(nameof(index), "index cannot be negative.");
+ if (count < 0)
+ throw new ArgumentOutOfRangeException(nameof(count), "count cannot be negative.");
+ if (Count - index < count)
+ throw new ArgumentException("length is out of bounds or count is greater than the number of elements.");
+
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = (godot_variant)item.NativeVar;
+ var self = (godot_array)NativeValue;
+ return NativeFuncs.godotsharp_array_binary_search(ref self, index, count, variantValue);
+ }
+
+ /// <summary>
+ /// Finds the index of an existing value using binary search.
+ /// If the value is not present in the array, it returns the bitwise
+ /// complement of the insertion index that maintains sorting order.
+ /// Note: Calling <see cref="BinarySearch(Variant)"/> on an unsorted
+ /// array results in unexpected behavior.
+ /// </summary>
+ /// <param name="item">The object to locate.</param>
+ /// <returns>
+ /// The index of the item in the array, if <paramref name="item"/> is found;
+ /// otherwise, a negative number that is the bitwise complement of the index
+ /// of the next element that is larger than <paramref name="item"/> or, if
+ /// there is no larger element, the bitwise complement of <see cref="Count"/>.
+ /// </returns>
+ public int BinarySearch(Variant item)
+ {
+ return BinarySearch(0, Count, item);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the array contains the given value.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var arr = new Godot.Collections.Array { "inside", 7 };
+ /// GD.Print(arr.Contains("inside")); // True
+ /// GD.Print(arr.Contains("outside")); // False
+ /// GD.Print(arr.Contains(7)); // True
+ /// GD.Print(arr.Contains("7")); // False
+ /// </code>
+ /// </example>
/// <param name="item">The <see cref="Variant"/> item to look for.</param>
/// <returns>Whether or not this array contains the given item.</returns>
public bool Contains(Variant item) => IndexOf(item) != -1;
/// <summary>
- /// Erases all items from this <see cref="Array"/>.
+ /// Clears the array. This is the equivalent to using <see cref="Resize(int)"/>
+ /// with a size of <c>0</c>
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
@@ -309,27 +663,104 @@ namespace Godot.Collections
public void Clear() => Resize(0);
/// <summary>
- /// Searches this <see cref="Array"/> for an item
- /// and returns its index or -1 if not found.
+ /// Searches the array for a value and returns its index or <c>-1</c> if not found.
/// </summary>
/// <param name="item">The <see cref="Variant"/> item to search for.</param>
/// <returns>The index of the item, or -1 if not found.</returns>
public int IndexOf(Variant item)
{
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
godot_variant variantValue = (godot_variant)item.NativeVar;
var self = (godot_array)NativeValue;
return NativeFuncs.godotsharp_array_index_of(ref self, variantValue);
}
/// <summary>
- /// Inserts a new item at a given position in the array.
- /// The position must be a valid position of an existing item,
- /// or the position at the end of the array.
+ /// Searches the array for a value and returns its index or <c>-1</c> if not found.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
+ /// <param name="index">The initial search index to start from.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
+ public int IndexOf(Variant item, int index)
+ {
+ if (index < 0 || index > Count)
+ throw new ArgumentOutOfRangeException(nameof(index));
+
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = (godot_variant)item.NativeVar;
+ var self = (godot_array)NativeValue;
+ return NativeFuncs.godotsharp_array_index_of(ref self, variantValue, index);
+ }
+
+ /// <summary>
+ /// Searches the array for a value in reverse order and returns its index
+ /// or <c>-1</c> if not found.
+ /// </summary>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
+ public int LastIndexOf(Variant item)
+ {
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = (godot_variant)item.NativeVar;
+ var self = (godot_array)NativeValue;
+ return NativeFuncs.godotsharp_array_last_index_of(ref self, variantValue, Count - 1);
+ }
+
+ /// <summary>
+ /// Searches the array for a value in reverse order and returns its index
+ /// or <c>-1</c> if not found.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
+ /// <param name="index">The initial search index to start from.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
+ public int LastIndexOf(Variant item, int index)
+ {
+ if (index < 0 || index >= Count)
+ throw new ArgumentOutOfRangeException(nameof(index));
+
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = (godot_variant)item.NativeVar;
+ var self = (godot_array)NativeValue;
+ return NativeFuncs.godotsharp_array_last_index_of(ref self, variantValue, index);
+ }
+
+ /// <summary>
+ /// Inserts a new element at a given position in the array. The position
+ /// must be valid, or at the end of the array (<c>pos == Count - 1</c>).
/// Existing items will be moved to the right.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
/// </exception>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <param name="index">The index to insert at.</param>
/// <param name="item">The <see cref="Variant"/> item to insert.</param>
public void Insert(int index, Variant item)
@@ -367,11 +798,16 @@ namespace Godot.Collections
}
/// <summary>
- /// Removes an element from this <see cref="Array"/> by index.
+ /// Removes an element from the array by index.
+ /// To remove an element by searching for its value, use
+ /// <see cref="Remove(Variant)"/> instead.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
/// </exception>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <param name="index">The index of the element to remove.</param>
public void RemoveAt(int index)
{
@@ -424,6 +860,9 @@ namespace Godot.Collections
/// Copies the elements of this <see cref="Array"/> to the given
/// <see cref="Variant"/> C# array, starting at the given index.
/// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="arrayIndex"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <param name="array">The array to copy to.</param>
/// <param name="arrayIndex">The index to start at.</param>
public void CopyTo(Variant[] array, int arrayIndex)
@@ -518,6 +957,9 @@ namespace Godot.Collections
/// <summary>
/// The variant returned via the <paramref name="elem"/> parameter is owned by the Array and must not be disposed.
/// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
internal void GetVariantBorrowElementAt(int index, out godot_variant elem)
{
if (index < 0 || index >= Count)
@@ -658,6 +1100,97 @@ namespace Godot.Collections
}
/// <summary>
+ /// Assigns the given value to all elements in the array. This can typically be
+ /// used together with <see cref="Resize(int)"/> to create an array with a given
+ /// size and initialized elements.
+ /// Note: If <paramref name="value"/> is of a reference type (<see cref="GodotObject"/>
+ /// derived, <see cref="Array"/> or <see cref="Dictionary"/>, etc.) then the array
+ /// is filled with the references to the same object, i.e. no duplicates are
+ /// created.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var array = new Godot.Collections.Array&lt;int&gt;();
+ /// array.Resize(10);
+ /// array.Fill(0); // Initialize the 10 elements to 0.
+ /// </code>
+ /// </example>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ /// <param name="value">The value to fill the array with.</param>
+ public void Fill(T value)
+ {
+ ThrowIfReadOnly();
+
+ godot_variant variantValue = VariantUtils.CreateFrom(value);
+ var self = (godot_array)_underlyingArray.NativeValue;
+ NativeFuncs.godotsharp_array_fill(ref self, variantValue);
+ }
+
+ /// <summary>
+ /// Returns the maximum value contained in the array if all elements are of
+ /// comparable types. If the elements can't be compared, <see langword="default"/>
+ /// is returned.
+ /// </summary>
+ /// <returns>The maximum value contained in the array.</returns>
+ public T Max()
+ {
+ godot_variant resVariant;
+ var self = (godot_array)_underlyingArray.NativeValue;
+ NativeFuncs.godotsharp_array_max(ref self, out resVariant);
+ return VariantUtils.ConvertTo<T>(resVariant);
+ }
+
+ /// <summary>
+ /// Returns the minimum value contained in the array if all elements are of
+ /// comparable types. If the elements can't be compared, <see langword="default"/>
+ /// is returned.
+ /// </summary>
+ /// <returns>The minimum value contained in the array.</returns>
+ public T Min()
+ {
+ godot_variant resVariant;
+ var self = (godot_array)_underlyingArray.NativeValue;
+ NativeFuncs.godotsharp_array_min(ref self, out resVariant);
+ return VariantUtils.ConvertTo<T>(resVariant);
+ }
+
+ /// <summary>
+ /// Returns a random value from the target array.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var array = new Godot.Collections.Array&lt;int&gt; { 1, 2, 3, 4 };
+ /// GD.Print(array.PickRandom()); // Prints either of the four numbers.
+ /// </code>
+ /// </example>
+ /// <returns>A random element from the array.</returns>
+ public T PickRandom()
+ {
+ godot_variant resVariant;
+ var self = (godot_array)_underlyingArray.NativeValue;
+ NativeFuncs.godotsharp_array_pick_random(ref self, out resVariant);
+ return VariantUtils.ConvertTo<T>(resVariant);
+ }
+
+ /// <summary>
+ /// Compares this <see cref="Array{T}"/> against the <paramref name="other"/>
+ /// <see cref="Array{T}"/> recursively. Returns <see langword="true"/> if the
+ /// sizes and contents of the arrays are equal, <see langword="false"/>
+ /// otherwise.
+ /// </summary>
+ /// <param name="other">The other array to compare against.</param>
+ /// <returns>
+ /// <see langword="true"/> if the sizes and contents of the arrays are equal,
+ /// <see langword="false"/> otherwise.
+ /// </returns>
+ public bool RecursiveEqual(Array<T> other)
+ {
+ return _underlyingArray.RecursiveEqual(other._underlyingArray);
+ }
+
+ /// <summary>
/// Resizes this <see cref="Array{T}"/> to the given size.
/// </summary>
/// <exception cref="InvalidOperationException">
@@ -671,7 +1204,22 @@ namespace Godot.Collections
}
/// <summary>
- /// Shuffles the contents of this <see cref="Array{T}"/> into a random order.
+ /// Reverses the order of the elements in the array.
+ /// </summary>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ public void Reverse()
+ {
+ _underlyingArray.Reverse();
+ }
+
+ /// <summary>
+ /// Shuffles the array such that the items will have a random order.
+ /// This method uses the global random number generator common to methods
+ /// such as <see cref="GD.Randi"/>. Call <see cref="GD.Randomize"/> to
+ /// ensure that a new seed will be used each time if you want
+ /// non-reproducible shuffling.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
@@ -682,7 +1230,89 @@ namespace Godot.Collections
}
/// <summary>
- /// Concatenates these two <see cref="Array{T}"/>s.
+ /// Creates a shallow copy of a range of elements in the source <see cref="Array{T}"/>.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="start"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="start">The zero-based index at which the range starts.</param>
+ /// <returns>A new array that contains the elements inside the slice range.</returns>
+ public Array<T> Slice(int start)
+ {
+ return GetSliceRange(start, Count, step: 1, deep: false);
+ }
+
+ /// <summary>
+ /// Creates a shallow copy of a range of elements in the source <see cref="Array{T}"/>.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="start"/> is less than 0 or greater than the array's size.
+ /// -or-
+ /// <paramref name="length"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="start">The zero-based index at which the range starts.</param>
+ /// <param name="length">The length of the range.</param>
+ /// <returns>A new array that contains the elements inside the slice range.</returns>
+ // The Slice method must have this signature to get implicit Range support.
+ public Array<T> Slice(int start, int length)
+ {
+ return GetSliceRange(start, start + length, step: 1, deep: false);
+ }
+
+ /// <summary>
+ /// Returns the slice of the <see cref="Array{T}"/>, from <paramref name="start"/>
+ /// (inclusive) to <paramref name="end"/> (exclusive), as a new <see cref="Array{T}"/>.
+ /// The absolute value of <paramref name="start"/> and <paramref name="end"/>
+ /// will be clamped to the array size.
+ /// If either <paramref name="start"/> or <paramref name="end"/> are negative, they
+ /// will be relative to the end of the array (i.e. <c>arr.GetSliceRange(0, -2)</c>
+ /// is a shorthand for <c>arr.GetSliceRange(0, arr.Count - 2)</c>).
+ /// If specified, <paramref name="step"/> is the relative index between source
+ /// elements. It can be negative, then <paramref name="start"/> must be higher than
+ /// <paramref name="end"/>. For example, <c>[0, 1, 2, 3, 4, 5].GetSliceRange(5, 1, -2)</c>
+ /// returns <c>[5, 3]</c>.
+ /// If <paramref name="deep"/> is true, each element will be copied by value
+ /// rather than by reference.
+ /// </summary>
+ /// <param name="start">The zero-based index at which the range starts.</param>
+ /// <param name="end">The zero-based index at which the range ends.</param>
+ /// <param name="step">The relative index between source elements to take.</param>
+ /// <param name="deep">If <see langword="true"/>, performs a deep copy.</param>
+ /// <returns>A new array that contains the elements inside the slice range.</returns>
+ public Array<T> GetSliceRange(int start, int end, int step = 1, bool deep = false)
+ {
+ return new Array<T>(_underlyingArray.GetSliceRange(start, end, step, deep));
+ }
+
+ /// <summary>
+ /// Sorts the array.
+ /// Note: The sorting algorithm used is not stable. This means that values
+ /// considered equal may have their order changed when using <see cref="Sort"/>.
+ /// Note: Strings are sorted in alphabetical order (as opposed to natural order).
+ /// This may lead to unexpected behavior when sorting an array of strings ending
+ /// with a sequence of numbers.
+ /// To sort with a custom predicate use
+ /// <see cref="Enumerable.OrderBy{TSource, TKey}(IEnumerable{TSource}, Func{TSource, TKey})"/>.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// var strings = new Godot.Collections.Array&lt;string&gt; { "string1", "string2", "string10", "string11" };
+ /// strings.Sort();
+ /// GD.Print(strings); // Prints [string1, string10, string11, string2]
+ /// </code>
+ /// </example>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ public void Sort()
+ {
+ _underlyingArray.Sort();
+ }
+
+ /// <summary>
+ /// Concatenates two <see cref="Array{T}"/>s together, with the <paramref name="right"/>
+ /// being added to the end of the <see cref="Array{T}"/> specified in <paramref name="left"/>.
+ /// For example, <c>[1, 2] + [3, 4]</c> results in <c>[1, 2, 3, 4]</c>.
/// </summary>
/// <param name="left">The first array.</param>
/// <param name="right">The second array.</param>
@@ -706,12 +1336,15 @@ namespace Godot.Collections
// IList<T>
/// <summary>
- /// Returns the value at the given <paramref name="index"/>.
+ /// Returns the item at the given <paramref name="index"/>.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The property is assigned and the array is read-only.
/// </exception>
- /// <value>The value at the given <paramref name="index"/>.</value>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <value>The <see cref="Variant"/> item at the given <paramref name="index"/>.</value>
public unsafe T this[int index]
{
get
@@ -735,29 +1368,106 @@ namespace Godot.Collections
}
/// <summary>
- /// Searches this <see cref="Array{T}"/> for an item
- /// and returns its index or -1 if not found.
+ /// Searches the array for a value and returns its index or <c>-1</c> if not found.
/// </summary>
- /// <param name="item">The item to search for.</param>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
/// <returns>The index of the item, or -1 if not found.</returns>
public int IndexOf(T item)
{
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
using var variantValue = VariantUtils.CreateFrom(item);
var self = (godot_array)_underlyingArray.NativeValue;
return NativeFuncs.godotsharp_array_index_of(ref self, variantValue);
}
/// <summary>
- /// Inserts a new item at a given position in the <see cref="Array{T}"/>.
- /// The position must be a valid position of an existing item,
- /// or the position at the end of the array.
+ /// Searches the array for a value and returns its index or <c>-1</c> if not found.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
+ /// <param name="index">The initial search index to start from.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
+ public int IndexOf(T item, int index)
+ {
+ if (index < 0 || index > Count)
+ throw new ArgumentOutOfRangeException(nameof(index));
+
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = VariantUtils.CreateFrom(item);
+ var self = (godot_array)_underlyingArray.NativeValue;
+ return NativeFuncs.godotsharp_array_index_of(ref self, variantValue, index);
+ }
+
+ /// <summary>
+ /// Searches the array for a value in reverse order and returns its index
+ /// or <c>-1</c> if not found.
+ /// </summary>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
+ public int LastIndexOf(Variant item)
+ {
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = VariantUtils.CreateFrom(item);
+ var self = (godot_array)_underlyingArray.NativeValue;
+ return NativeFuncs.godotsharp_array_last_index_of(ref self, variantValue, Count - 1);
+ }
+
+ /// <summary>
+ /// Searches the array for a value in reverse order and returns its index
+ /// or <c>-1</c> if not found.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
+ /// <param name="item">The <see cref="Variant"/> item to search for.</param>
+ /// <param name="index">The initial search index to start from.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
+ public int LastIndexOf(Variant item, int index)
+ {
+ if (index < 0 || index >= Count)
+ throw new ArgumentOutOfRangeException(nameof(index));
+
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ godot_variant variantValue = VariantUtils.CreateFrom(item);
+ var self = (godot_array)_underlyingArray.NativeValue;
+ return NativeFuncs.godotsharp_array_last_index_of(ref self, variantValue, index);
+ }
+
+ /// <summary>
+ /// Inserts a new element at a given position in the array. The position
+ /// must be valid, or at the end of the array (<c>pos == Count - 1</c>).
/// Existing items will be moved to the right.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
/// </exception>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <param name="index">The index to insert at.</param>
- /// <param name="item">The item to insert.</param>
+ /// <param name="item">The <see cref="Variant"/> item to insert.</param>
public void Insert(int index, T item)
{
ThrowIfReadOnly();
@@ -771,11 +1481,16 @@ namespace Godot.Collections
}
/// <summary>
- /// Removes an element from this <see cref="Array{T}"/> by index.
+ /// Removes an element from the array by index.
+ /// To remove an element by searching for its value, use
+ /// <see cref="Remove(T)"/> instead.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
/// </exception>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <param name="index">The index of the element to remove.</param>
public void RemoveAt(int index)
{
@@ -814,8 +1529,7 @@ namespace Godot.Collections
/// <exception cref="InvalidOperationException">
/// The array is read-only.
/// </exception>
- /// <param name="item">The item to add.</param>
- /// <returns>The new size after adding the item.</returns>
+ /// <param name="item">The <see cref="Variant"/> item to add.</param>
public void Add(T item)
{
ThrowIfReadOnly();
@@ -826,7 +1540,130 @@ namespace Godot.Collections
}
/// <summary>
- /// Erases all items from this <see cref="Array{T}"/>.
+ /// Adds the elements of the specified collection to the end of this <see cref="Array{T}"/>.
+ /// </summary>
+ /// <exception cref="InvalidOperationException">
+ /// The array is read-only.
+ /// </exception>
+ /// <exception cref="ArgumentNullException">
+ /// The <paramref name="collection"/> is <see langword="null"/>.
+ /// </exception>
+ /// <param name="collection">Collection of <see cref="Variant"/> items to add.</param>
+ public void AddRange(IEnumerable<T> collection)
+ {
+ ThrowIfReadOnly();
+
+ if (collection == null)
+ throw new ArgumentNullException(nameof(collection), "Value cannot be null.");
+
+ // If the collection is another Godot Array, we can add the items
+ // with a single interop call.
+ if (collection is Array array)
+ {
+ var self = (godot_array)_underlyingArray.NativeValue;
+ var collectionNative = (godot_array)array.NativeValue;
+ _ = NativeFuncs.godotsharp_array_add_range(ref self, collectionNative);
+ return;
+ }
+ if (collection is Array<T> typedArray)
+ {
+ var self = (godot_array)_underlyingArray.NativeValue;
+ var collectionNative = (godot_array)typedArray._underlyingArray.NativeValue;
+ _ = NativeFuncs.godotsharp_array_add_range(ref self, collectionNative);
+ return;
+ }
+
+ // If we can retrieve the count of the collection without enumerating it
+ // (e.g.: the collections is a List<T>), use it to resize the array once
+ // instead of growing it as we add items.
+ if (collection.TryGetNonEnumeratedCount(out int count))
+ {
+ Resize(Count + count);
+
+ using var enumerator = collection.GetEnumerator();
+
+ for (int i = 0; i < count; i++)
+ {
+ enumerator.MoveNext();
+ this[count + i] = enumerator.Current;
+ }
+
+ return;
+ }
+
+ foreach (var item in collection)
+ {
+ Add(item);
+ }
+ }
+
+ /// <summary>
+ /// Finds the index of an existing value using binary search.
+ /// If the value is not present in the array, it returns the bitwise
+ /// complement of the insertion index that maintains sorting order.
+ /// Note: Calling <see cref="BinarySearch(int, int, T)"/> on an unsorted
+ /// array results in unexpected behavior.
+ /// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="index"/> is less than 0.
+ /// -or-
+ /// <paramref name="count"/> is less than 0.
+ /// </exception>
+ /// <exception cref="ArgumentException">
+ /// <paramref name="index"/> and <paramref name="count"/> do not denote
+ /// a valid range in the <see cref="Array{T}"/>.
+ /// </exception>
+ /// <param name="index">The starting index of the range to search.</param>
+ /// <param name="count">The length of the range to search.</param>
+ /// <param name="item">The object to locate.</param>
+ /// <returns>
+ /// The index of the item in the array, if <paramref name="item"/> is found;
+ /// otherwise, a negative number that is the bitwise complement of the index
+ /// of the next element that is larger than <paramref name="item"/> or, if
+ /// there is no larger element, the bitwise complement of <see cref="Count"/>.
+ /// </returns>
+ public int BinarySearch(int index, int count, T item)
+ {
+ if (index < 0)
+ throw new ArgumentOutOfRangeException(nameof(index), "index cannot be negative.");
+ if (count < 0)
+ throw new ArgumentOutOfRangeException(nameof(count), "count cannot be negative.");
+ if (Count - index < count)
+ throw new ArgumentException("length is out of bounds or count is greater than the number of elements.");
+
+ if (Count == 0)
+ {
+ // Special case for empty array to avoid an interop call.
+ return -1;
+ }
+
+ using var variantValue = VariantUtils.CreateFrom(item);
+ var self = (godot_array)_underlyingArray.NativeValue;
+ return NativeFuncs.godotsharp_array_binary_search(ref self, index, count, variantValue);
+ }
+
+ /// <summary>
+ /// Finds the index of an existing value using binary search.
+ /// If the value is not present in the array, it returns the bitwise
+ /// complement of the insertion index that maintains sorting order.
+ /// Note: Calling <see cref="BinarySearch(T)"/> on an unsorted
+ /// array results in unexpected behavior.
+ /// </summary>
+ /// <param name="item">The object to locate.</param>
+ /// <returns>
+ /// The index of the item in the array, if <paramref name="item"/> is found;
+ /// otherwise, a negative number that is the bitwise complement of the index
+ /// of the next element that is larger than <paramref name="item"/> or, if
+ /// there is no larger element, the bitwise complement of <see cref="Count"/>.
+ /// </returns>
+ public int BinarySearch(T item)
+ {
+ return BinarySearch(0, Count, item);
+ }
+
+ /// <summary>
+ /// Clears the array. This is the equivalent to using <see cref="Resize(int)"/>
+ /// with a size of <c>0</c>
/// </summary>
/// <exception cref="InvalidOperationException">
/// The array is read-only.
@@ -837,8 +1674,17 @@ namespace Godot.Collections
}
/// <summary>
- /// Checks if this <see cref="Array{T}"/> contains the given item.
+ /// Returns <see langword="true"/> if the array contains the given value.
/// </summary>
+ /// <example>
+ /// <code>
+ /// var arr = new Godot.Collections.Array&lt;string&gt; { "inside", "7" };
+ /// GD.Print(arr.Contains("inside")); // True
+ /// GD.Print(arr.Contains("outside")); // False
+ /// GD.Print(arr.Contains(7)); // False
+ /// GD.Print(arr.Contains("7")); // True
+ /// </code>
+ /// </example>
/// <param name="item">The item to look for.</param>
/// <returns>Whether or not this array contains the given item.</returns>
public bool Contains(T item) => IndexOf(item) != -1;
@@ -847,6 +1693,9 @@ namespace Godot.Collections
/// Copies the elements of this <see cref="Array{T}"/> to the given
/// C# array, starting at the given index.
/// </summary>
+ /// <exception cref="ArgumentOutOfRangeException">
+ /// <paramref name="arrayIndex"/> is less than 0 or greater than the array's size.
+ /// </exception>
/// <param name="array">The C# array to copy to.</param>
/// <param name="arrayIndex">The index to start at.</param>
public void CopyTo(T[] array, int arrayIndex)
@@ -876,7 +1725,7 @@ namespace Godot.Collections
}
/// <summary>
- /// Removes the first occurrence of the specified value
+ /// Removes the first occurrence of the specified <paramref name="item"/>
/// from this <see cref="Array{T}"/>.
/// </summary>
/// <exception cref="InvalidOperationException">
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
index 859b47c276..ec2728140e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
@@ -243,9 +243,33 @@ namespace Godot.Bridge
if (wrapperType == null)
{
- wrapperType = AppDomain.CurrentDomain.GetAssemblies()
- .FirstOrDefault(a => a.GetName().Name == "GodotSharpEditor")?
- .GetType("Godot." + nativeTypeNameStr);
+ wrapperType = GetTypeByGodotClassAttr(typeof(GodotObject).Assembly, nativeTypeNameStr);
+ }
+
+ if (wrapperType == null)
+ {
+ var editorAssembly = AppDomain.CurrentDomain.GetAssemblies()
+ .FirstOrDefault(a => a.GetName().Name == "GodotSharpEditor");
+ wrapperType = editorAssembly?.GetType("Godot." + nativeTypeNameStr);
+
+ if (wrapperType == null)
+ {
+ wrapperType = GetTypeByGodotClassAttr(editorAssembly, nativeTypeNameStr);
+ }
+ }
+
+ static Type? GetTypeByGodotClassAttr(Assembly assembly, string nativeTypeNameStr)
+ {
+ var types = assembly.GetTypes();
+ foreach (var type in types)
+ {
+ var attr = type.GetCustomAttribute<GodotClassNameAttribute>();
+ if (attr?.Name == nativeTypeNameStr)
+ {
+ return type;
+ }
+ }
+ return null;
}
static bool IsStatic(Type type) => type.IsAbstract && type.IsSealed;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
index 8463403096..4610761bdb 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
@@ -7,7 +7,7 @@ namespace Godot
/// <summary>
/// Instantiates the scene's node hierarchy, erroring on failure.
/// Triggers child scene instantiation(s). Triggers a
- /// <see cref="Node.NotificationInstanced"/> notification on the root node.
+ /// <see cref="Node.NotificationSceneInstantiated"/> notification on the root node.
/// </summary>
/// <seealso cref="InstantiateOrNull{T}(GenEditState)"/>
/// <exception cref="InvalidCastException">
@@ -23,7 +23,7 @@ namespace Godot
/// <summary>
/// Instantiates the scene's node hierarchy, returning <see langword="null"/> on failure.
/// Triggers child scene instantiation(s). Triggers a
- /// <see cref="Node.NotificationInstanced"/> notification on the root node.
+ /// <see cref="Node.NotificationSceneInstantiated"/> notification on the root node.
/// </summary>
/// <seealso cref="Instantiate{T}(GenEditState)"/>
/// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
index 1e23689c95..3d72ee0036 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
@@ -365,21 +365,44 @@ namespace Godot.NativeInterop
public static partial int godotsharp_array_add(ref godot_array p_self, in godot_variant p_item);
+ public static partial int godotsharp_array_add_range(ref godot_array p_self, in godot_array p_collection);
+
+ public static partial int godotsharp_array_binary_search(ref godot_array p_self, int p_index, int p_count, in godot_variant p_value);
+
public static partial void
godotsharp_array_duplicate(ref godot_array p_self, godot_bool p_deep, out godot_array r_dest);
- public static partial int godotsharp_array_index_of(ref godot_array p_self, in godot_variant p_item);
+ public static partial void godotsharp_array_fill(ref godot_array p_self, in godot_variant p_value);
+
+ public static partial int godotsharp_array_index_of(ref godot_array p_self, in godot_variant p_item, int p_index = 0);
public static partial void godotsharp_array_insert(ref godot_array p_self, int p_index, in godot_variant p_item);
+ public static partial int godotsharp_array_last_index_of(ref godot_array p_self, in godot_variant p_item, int p_index);
+
+ public static partial void godotsharp_array_make_read_only(ref godot_array p_self);
+
+ public static partial void godotsharp_array_max(ref godot_array p_self, out godot_variant r_value);
+
+ public static partial void godotsharp_array_min(ref godot_array p_self, out godot_variant r_value);
+
+ public static partial void godotsharp_array_pick_random(ref godot_array p_self, out godot_variant r_value);
+
+ public static partial godot_bool godotsharp_array_recursive_equal(ref godot_array p_self, in godot_array p_other);
+
public static partial void godotsharp_array_remove_at(ref godot_array p_self, int p_index);
public static partial Error godotsharp_array_resize(ref godot_array p_self, int p_new_size);
- public static partial void godotsharp_array_make_read_only(ref godot_array p_self);
+ public static partial void godotsharp_array_reverse(ref godot_array p_self);
public static partial void godotsharp_array_shuffle(ref godot_array p_self);
+ public static partial void godotsharp_array_slice(ref godot_array p_self, int p_start, int p_end,
+ int p_step, godot_bool p_deep, out godot_array r_dest);
+
+ public static partial void godotsharp_array_sort(ref godot_array p_self);
+
public static partial void godotsharp_array_to_string(ref godot_array p_self, out godot_string r_str);
// Dictionary
@@ -459,6 +482,10 @@ namespace Godot.NativeInterop
public static partial godot_bool godotsharp_node_path_is_absolute(in godot_node_path p_self);
+ public static partial godot_bool godotsharp_node_path_equals(in godot_node_path p_self, in godot_node_path p_other);
+
+ public static partial int godotsharp_node_path_hash(in godot_node_path p_self);
+
// GD, etc
internal static partial void godotsharp_bytes_to_var(in godot_packed_byte_array p_bytes,
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs
index b02bd167a1..f216fb7ea3 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs
@@ -39,7 +39,7 @@ namespace Godot
/// new NodePath("/root/MyAutoload"); // If you have an autoloaded node or scene.
/// </code>
/// </example>
- public sealed class NodePath : IDisposable
+ public sealed class NodePath : IDisposable, IEquatable<NodePath>
{
internal godot_node_path.movable NativeValue;
@@ -288,5 +288,37 @@ namespace Godot
/// </summary>
/// <returns>If the <see cref="NodePath"/> is empty.</returns>
public bool IsEmpty => NativeValue.DangerousSelfRef.IsEmpty;
+
+ public static bool operator ==(NodePath left, NodePath right)
+ {
+ if (left is null)
+ return right is null;
+ return left.Equals(right);
+ }
+
+ public static bool operator !=(NodePath left, NodePath right)
+ {
+ return !(left == right);
+ }
+
+ public bool Equals(NodePath other)
+ {
+ if (other is null)
+ return false;
+ var self = (godot_node_path)NativeValue;
+ var otherNative = (godot_node_path)other.NativeValue;
+ return NativeFuncs.godotsharp_node_path_equals(self, otherNative).ToBool();
+ }
+
+ public override bool Equals(object obj)
+ {
+ return ReferenceEquals(this, obj) || (obj is NodePath other && Equals(other));
+ }
+
+ public override int GetHashCode()
+ {
+ var self = (godot_node_path)NativeValue;
+ return NativeFuncs.godotsharp_node_path_hash(self);
+ }
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
index be4004a0f9..69444f8035 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
@@ -51,11 +51,11 @@ namespace Godot
/// <summary>
/// The area of this <see cref="Rect2"/>.
+ /// See also <see cref="HasArea"/>.
/// </summary>
- /// <value>Equivalent to <see cref="GetArea()"/>.</value>
public readonly real_t Area
{
- get { return GetArea(); }
+ get { return _size.X * _size.Y; }
}
/// <summary>
@@ -161,15 +161,6 @@ namespace Godot
}
/// <summary>
- /// Returns the area of the <see cref="Rect2"/>.
- /// </summary>
- /// <returns>The area.</returns>
- public readonly real_t GetArea()
- {
- return _size.X * _size.Y;
- }
-
- /// <summary>
/// Returns the center of the <see cref="Rect2"/>, which is equal
/// to <see cref="Position"/> + (<see cref="Size"/> / 2).
/// </summary>
@@ -247,7 +238,7 @@ namespace Godot
/// Returns <see langword="true"/> if the <see cref="Rect2"/> has
/// area, and <see langword="false"/> if the <see cref="Rect2"/>
/// is linear, empty, or has a negative <see cref="Size"/>.
- /// See also <see cref="GetArea"/>.
+ /// See also <see cref="Area"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Rect2"/> has area.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
index 5b06101db5..2099d0abca 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
@@ -51,11 +51,11 @@ namespace Godot
/// <summary>
/// The area of this <see cref="Rect2I"/>.
+ /// See also <see cref="HasArea"/>.
/// </summary>
- /// <value>Equivalent to <see cref="GetArea()"/>.</value>
public readonly int Area
{
- get { return GetArea(); }
+ get { return _size.X * _size.Y; }
}
/// <summary>
@@ -151,15 +151,6 @@ namespace Godot
}
/// <summary>
- /// Returns the area of the <see cref="Rect2I"/>.
- /// </summary>
- /// <returns>The area.</returns>
- public readonly int GetArea()
- {
- return _size.X * _size.Y;
- }
-
- /// <summary>
/// Returns the center of the <see cref="Rect2I"/>, which is equal
/// to <see cref="Position"/> + (<see cref="Size"/> / 2).
/// If <see cref="Size"/> is an odd number, the returned center
@@ -239,7 +230,7 @@ namespace Godot
/// Returns <see langword="true"/> if the <see cref="Rect2I"/> has
/// area, and <see langword="false"/> if the <see cref="Rect2I"/>
/// is linear, empty, or has a negative <see cref="Size"/>.
- /// See also <see cref="GetArea"/>.
+ /// See also <see cref="Area"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Rect2I"/> has area.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs
index 150eb98fc7..350626389b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs
@@ -6,13 +6,17 @@ using Godot.NativeInterop;
namespace Godot
{
/// <summary>
- /// The Rid type is used to access the unique integer ID of a resource.
- /// They are opaque, which means they do not grant access to the associated
- /// resource by themselves. They are used by and with the low-level Server
- /// classes such as <see cref="RenderingServer"/>.
+ /// The RID type is used to access a low-level resource by its unique ID.
+ /// RIDs are opaque, which means they do not grant access to the resource
+ /// by themselves. They are used by the low-level server classes, such as
+ /// <see cref="DisplayServer"/>, <see cref="RenderingServer"/>,
+ /// <see cref="TextServer"/>, etc.
+ ///
+ /// A low-level resource may correspond to a high-level <see cref="Resource"/>,
+ /// such as <see cref="Texture"/> or <see cref="Mesh"/>
/// </summary>
[StructLayout(LayoutKind.Sequential)]
- public readonly struct Rid
+ public readonly struct Rid : IEquatable<Rid>
{
private readonly ulong _id; // Default is 0
@@ -28,15 +32,73 @@ namespace Godot
=> _id = from is Resource res ? res.GetRid()._id : default;
/// <summary>
- /// Returns the ID of the referenced resource.
+ /// Returns the ID of the referenced low-level resource.
/// </summary>
/// <returns>The ID of the referenced resource.</returns>
public ulong Id => _id;
/// <summary>
+ /// Returns <see langword="true"/> if the <see cref="Rid"/> is not <c>0</c>.
+ /// </summary>
+ /// <returns>Whether or not the ID is valid.</returns>
+ public bool IsValid => _id != 0;
+
+ /// <summary>
+ /// Returns <see langword="true"/> if both <see cref="Rid"/>s are equal,
+ /// which means they both refer to the same low-level resource.
+ /// </summary>
+ /// <param name="left">The left RID.</param>
+ /// <param name="right">The right RID.</param>
+ /// <returns>Whether or not the RIDs are equal.</returns>
+ public static bool operator ==(Rid left, Rid right)
+ {
+ return left.Equals(right);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the <see cref="Rid"/>s are not equal.
+ /// </summary>
+ /// <param name="left">The left RID.</param>
+ /// <param name="right">The right RID.</param>
+ /// <returns>Whether or not the RIDs are equal.</returns>
+ public static bool operator !=(Rid left, Rid right)
+ {
+ return !left.Equals(right);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if this RID and <paramref name="obj"/> are equal.
+ /// </summary>
+ /// <param name="obj">The other object to compare.</param>
+ /// <returns>Whether or not the color and the other object are equal.</returns>
+ public override readonly bool Equals(object obj)
+ {
+ return obj is Rid other && Equals(other);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the RIDs are equal.
+ /// </summary>
+ /// <param name="other">The other RID.</param>
+ /// <returns>Whether or not the RIDs are equal.</returns>
+ public readonly bool Equals(Rid other)
+ {
+ return _id == other.Id;
+ }
+
+ /// <summary>
+ /// Serves as the hash function for <see cref="Rid"/>.
+ /// </summary>
+ /// <returns>A hash code for this RID.</returns>
+ public override readonly int GetHashCode()
+ {
+ return HashCode.Combine(_id);
+ }
+
+ /// <summary>
/// Converts this <see cref="Rid"/> to a string.
/// </summary>
/// <returns>A string representation of this Rid.</returns>
- public override string ToString() => $"Rid({Id})";
+ public override string ToString() => $"RID({Id})";
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs
index b9ee0bc278..97d28f9ee9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs
@@ -10,7 +10,7 @@ namespace Godot
/// Comparing them is much faster than with regular strings, because only the pointers are compared,
/// not the whole strings.
/// </summary>
- public sealed class StringName : IDisposable
+ public sealed class StringName : IDisposable, IEquatable<StringName>
{
internal godot_string_name.movable NativeValue;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index e939396926..d7392dbda8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -50,6 +50,18 @@ namespace Godot
}
/// <summary>
+ /// Returns the transform's skew (in radians).
+ /// </summary>
+ public readonly real_t Skew
+ {
+ get
+ {
+ real_t detSign = Mathf.Sign(BasisDeterminant());
+ return Mathf.Acos(X.Normalized().Dot(detSign * Y.Normalized())) - Mathf.Pi * 0.5f;
+ }
+ }
+
+ /// <summary>
/// Access whole columns in the form of <see cref="Vector2"/>.
/// The third column is the <see cref="Origin"/> vector.
/// </summary>
@@ -190,48 +202,13 @@ namespace Godot
/// <returns>The interpolated transform.</returns>
public readonly Transform2D InterpolateWith(Transform2D transform, real_t weight)
{
- real_t r1 = Rotation;
- real_t r2 = transform.Rotation;
-
- Vector2 s1 = Scale;
- Vector2 s2 = transform.Scale;
-
- // Slerp rotation
- (real_t sin1, real_t cos1) = Mathf.SinCos(r1);
- (real_t sin2, real_t cos2) = Mathf.SinCos(r2);
- var v1 = new Vector2(cos1, sin1);
- var v2 = new Vector2(cos2, sin2);
-
- real_t dot = v1.Dot(v2);
-
- dot = Mathf.Clamp(dot, -1.0f, 1.0f);
-
- Vector2 v;
-
- if (dot > 0.9995f)
- {
- // Linearly interpolate to avoid numerical precision issues
- v = v1.Lerp(v2, weight).Normalized();
- }
- else
- {
- real_t angle = weight * Mathf.Acos(dot);
- Vector2 v3 = (v2 - (v1 * dot)).Normalized();
- (real_t sine, real_t cos) = Mathf.SinCos(angle);
- v = (v1 * sine) + (v3 * cos);
- }
-
- // Extract parameters
- Vector2 p1 = Origin;
- Vector2 p2 = transform.Origin;
-
- // Construct matrix
- var res = new Transform2D(Mathf.Atan2(v.Y, v.X), p1.Lerp(p2, weight));
- Vector2 scale = s1.Lerp(s2, weight);
- res.X *= scale;
- res.Y *= scale;
-
- return res;
+ return new Transform2D
+ (
+ Mathf.LerpAngle(Rotation, transform.Rotation, weight),
+ Scale.Lerp(transform.Scale, weight),
+ Mathf.LerpAngle(Skew, transform.Skew, weight),
+ Origin.Lerp(transform.Origin, weight)
+ );
}
/// <summary>
@@ -270,19 +247,19 @@ namespace Godot
/// <returns>The orthonormalized transform.</returns>
public readonly Transform2D Orthonormalized()
{
- Transform2D on = this;
+ Transform2D ortho = this;
- Vector2 onX = on.X;
- Vector2 onY = on.Y;
+ Vector2 orthoX = ortho.X;
+ Vector2 orthoY = ortho.Y;
- onX.Normalize();
- onY = onY - (onX * onX.Dot(onY));
- onY.Normalize();
+ orthoX.Normalize();
+ orthoY = orthoY - orthoX * orthoX.Dot(orthoY);
+ orthoY.Normalize();
- on.X = onX;
- on.Y = onY;
+ ortho.X = orthoX;
+ ortho.Y = orthoY;
- return on;
+ return ortho;
}
/// <summary>
@@ -294,7 +271,7 @@ namespace Godot
/// <returns>The rotated transformation matrix.</returns>
public readonly Transform2D Rotated(real_t angle)
{
- return this * new Transform2D(angle, new Vector2());
+ return new Transform2D(angle, new Vector2()) * this;
}
/// <summary>
@@ -306,7 +283,7 @@ namespace Godot
/// <returns>The rotated transformation matrix.</returns>
public readonly Transform2D RotatedLocal(real_t angle)
{
- return new Transform2D(angle, new Vector2()) * this;
+ return this * new Transform2D(angle, new Vector2());
}
/// <summary>
diff --git a/modules/mono/glue/runtime_interop.cpp b/modules/mono/glue/runtime_interop.cpp
index d17fe3e75f..306ac333eb 100644
--- a/modules/mono/glue/runtime_interop.cpp
+++ b/modules/mono/glue/runtime_interop.cpp
@@ -992,18 +992,78 @@ int32_t godotsharp_array_add(Array *p_self, const Variant *p_item) {
return p_self->size();
}
+int32_t godotsharp_array_add_range(Array *p_self, const Array *p_collection) {
+ p_self->append_array(*p_collection);
+ return p_self->size();
+}
+
+int32_t godotsharp_array_binary_search(const Array *p_self, int32_t p_index, int32_t p_length, const Variant *p_value) {
+ ERR_FAIL_COND_V(p_index < 0, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+ ERR_FAIL_COND_V(p_self->size() - p_index < p_length, -1);
+
+ const Variant &value = *p_value;
+ const Array &array = *p_self;
+
+ int lo = p_index;
+ int hi = p_index + p_length - 1;
+ while (lo <= hi) {
+ int mid = lo + ((hi - lo) >> 1);
+ const Variant &mid_item = array[mid];
+
+ if (mid_item == value) {
+ return mid;
+ }
+ if (mid_item < value) {
+ lo = mid + 1;
+ } else {
+ hi = mid - 1;
+ }
+ }
+
+ return ~lo;
+}
+
void godotsharp_array_duplicate(const Array *p_self, bool p_deep, Array *r_dest) {
memnew_placement(r_dest, Array(p_self->duplicate(p_deep)));
}
-int32_t godotsharp_array_index_of(const Array *p_self, const Variant *p_item) {
- return p_self->find(*p_item);
+void godotsharp_array_fill(Array *p_self, const Variant *p_value) {
+ p_self->fill(*p_value);
+}
+
+int32_t godotsharp_array_index_of(const Array *p_self, const Variant *p_item, int32_t p_index = 0) {
+ return p_self->find(*p_item, p_index);
}
void godotsharp_array_insert(Array *p_self, int32_t p_index, const Variant *p_item) {
p_self->insert(p_index, *p_item);
}
+int32_t godotsharp_array_last_index_of(const Array *p_self, const Variant *p_item, int32_t p_index) {
+ return p_self->rfind(*p_item, p_index);
+}
+
+void godotsharp_array_make_read_only(Array *p_self) {
+ p_self->make_read_only();
+}
+
+void godotsharp_array_max(const Array *p_self, Variant *r_value) {
+ *r_value = p_self->max();
+}
+
+void godotsharp_array_min(const Array *p_self, Variant *r_value) {
+ *r_value = p_self->min();
+}
+
+void godotsharp_array_pick_random(const Array *p_self, Variant *r_value) {
+ *r_value = p_self->pick_random();
+}
+
+bool godotsharp_array_recursive_equal(const Array *p_self, const Array *p_other) {
+ return p_self->recursive_equal(*p_other, 0);
+}
+
void godotsharp_array_remove_at(Array *p_self, int32_t p_index) {
p_self->remove_at(p_index);
}
@@ -1012,14 +1072,22 @@ int32_t godotsharp_array_resize(Array *p_self, int32_t p_new_size) {
return (int32_t)p_self->resize(p_new_size);
}
-void godotsharp_array_make_read_only(Array *p_self) {
- p_self->make_read_only();
+void godotsharp_array_reverse(Array *p_self) {
+ p_self->reverse();
}
void godotsharp_array_shuffle(Array *p_self) {
p_self->shuffle();
}
+void godotsharp_array_slice(Array *p_self, int32_t p_start, int32_t p_end, int32_t p_step, bool p_deep, Array *r_dest) {
+ memnew_placement(r_dest, Array(p_self->slice(p_start, p_end, p_step, p_deep)));
+}
+
+void godotsharp_array_sort(Array *p_self) {
+ p_self->sort();
+}
+
void godotsharp_array_to_string(const Array *p_self, String *r_str) {
*r_str = Variant(*p_self).operator String();
}
@@ -1141,6 +1209,14 @@ bool godotsharp_node_path_is_absolute(const NodePath *p_self) {
return p_self->is_absolute();
}
+bool godotsharp_node_path_equals(const NodePath *p_self, const NodePath *p_other) {
+ return *p_self == *p_other;
+}
+
+int godotsharp_node_path_hash(const NodePath *p_self) {
+ return p_self->hash();
+}
+
void godotsharp_randomize() {
Math::randomize();
}
@@ -1442,13 +1518,24 @@ static const void *unmanaged_callbacks[]{
(void *)godotsharp_array_destroy,
(void *)godotsharp_dictionary_destroy,
(void *)godotsharp_array_add,
+ (void *)godotsharp_array_add_range,
+ (void *)godotsharp_array_binary_search,
(void *)godotsharp_array_duplicate,
+ (void *)godotsharp_array_fill,
(void *)godotsharp_array_index_of,
(void *)godotsharp_array_insert,
+ (void *)godotsharp_array_last_index_of,
+ (void *)godotsharp_array_make_read_only,
+ (void *)godotsharp_array_max,
+ (void *)godotsharp_array_min,
+ (void *)godotsharp_array_pick_random,
+ (void *)godotsharp_array_recursive_equal,
(void *)godotsharp_array_remove_at,
(void *)godotsharp_array_resize,
- (void *)godotsharp_array_make_read_only,
+ (void *)godotsharp_array_reverse,
(void *)godotsharp_array_shuffle,
+ (void *)godotsharp_array_slice,
+ (void *)godotsharp_array_sort,
(void *)godotsharp_array_to_string,
(void *)godotsharp_dictionary_try_get_value,
(void *)godotsharp_dictionary_set_value,
@@ -1477,6 +1564,8 @@ static const void *unmanaged_callbacks[]{
(void *)godotsharp_node_path_get_subname,
(void *)godotsharp_node_path_get_subname_count,
(void *)godotsharp_node_path_is_absolute,
+ (void *)godotsharp_node_path_equals,
+ (void *)godotsharp_node_path_hash,
(void *)godotsharp_bytes_to_var,
(void *)godotsharp_convert,
(void *)godotsharp_hash,
diff --git a/modules/mono/utils/naming_utils.cpp b/modules/mono/utils/naming_utils.cpp
index dc9bc3485a..62fbf815f8 100644
--- a/modules/mono/utils/naming_utils.cpp
+++ b/modules/mono/utils/naming_utils.cpp
@@ -109,7 +109,7 @@ Vector<String> _split_pascal_case(const String &p_identifier) {
if (!is_digit(p_identifier[i])) {
// These conditions only apply when the separator is not a digit.
if (i - current_part_start == 1) {
- // Upper character was only the beggining of a word.
+ // Upper character was only the beginning of a word.
prev_was_upper = false;
continue;
}
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 5baf6db2e8..c3cb1c5f13 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -81,36 +81,6 @@ using namespace NavigationUtilities;
} \
void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
-#define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \
- struct MERGE(F_NAME, _command) : public SetCommand { \
- T_0 d_0; \
- T_1 d_1; \
- T_2 d_2; \
- T_3 d_3; \
- MERGE(F_NAME, _command) \
- ( \
- T_0 p_d_0, \
- T_1 p_d_1, \
- T_2 p_d_2, \
- T_3 p_d_3) : \
- d_0(p_d_0), \
- d_1(p_d_1), \
- d_2(p_d_2), \
- d_3(p_d_3) {} \
- virtual void exec(GodotNavigationServer *server) override { \
- server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \
- } \
- }; \
- void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \
- auto cmd = memnew(MERGE(F_NAME, _command)( \
- D_0, \
- D_1, \
- D_2, \
- D_3)); \
- add_command(cmd); \
- } \
- void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
-
GodotNavigationServer::GodotNavigationServer() {}
GodotNavigationServer::~GodotNavigationServer() {
@@ -292,7 +262,7 @@ TypedArray<RID> GodotNavigationServer::map_get_agents(RID p_map) const {
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, agents_rids);
- const LocalVector<RvoAgent *> agents = map->get_agents();
+ const LocalVector<NavAgent *> agents = map->get_agents();
agents_rids.resize(agents.size());
for (uint32_t i = 0; i < agents.size(); i++) {
@@ -312,7 +282,7 @@ RID GodotNavigationServer::region_get_map(RID p_region) const {
}
RID GodotNavigationServer::agent_get_map(RID p_agent) const {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND_V(agent == nullptr, RID());
if (agent->get_map()) {
@@ -609,13 +579,13 @@ RID GodotNavigationServer::agent_create() {
MutexLock lock(operations_mutex);
RID rid = agent_owner.make_rid();
- RvoAgent *agent = agent_owner.get_or_null(rid);
+ NavAgent *agent = agent_owner.get_or_null(rid);
agent->set_self(rid);
return rid;
}
COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
if (agent->get_map()) {
@@ -642,86 +612,86 @@ COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
}
COMMAND_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_distance) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->neighborDist_ = p_distance;
}
COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->maxNeighbors_ = p_count;
}
COMMAND_2(agent_set_time_horizon, RID, p_agent, real_t, p_time) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->timeHorizon_ = p_time;
}
COMMAND_2(agent_set_radius, RID, p_agent, real_t, p_radius) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->radius_ = p_radius;
}
COMMAND_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->maxSpeed_ = p_max_speed;
}
COMMAND_2(agent_set_velocity, RID, p_agent, Vector3, p_velocity) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->velocity_ = RVO::Vector3(p_velocity.x, p_velocity.y, p_velocity.z);
}
COMMAND_2(agent_set_target_velocity, RID, p_agent, Vector3, p_velocity) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->prefVelocity_ = RVO::Vector3(p_velocity.x, p_velocity.y, p_velocity.z);
}
COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->position_ = RVO::Vector3(p_position.x, p_position.y, p_position.z);
}
COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->ignore_y_ = p_ignore;
}
bool GodotNavigationServer::agent_is_map_changed(RID p_agent) const {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND_V(agent == nullptr, false);
return agent->is_map_changed();
}
-COMMAND_4(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback) {
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
- agent->set_callback(p_object_id, p_method, p_udata);
+ agent->set_callback(p_callback);
if (agent->get_map()) {
- if (p_object_id == ObjectID()) {
- agent->get_map()->remove_agent_as_controlled(agent);
- } else {
+ if (p_callback.is_valid()) {
agent->get_map()->set_agent_as_controlled(agent);
+ } else {
+ agent->get_map()->remove_agent_as_controlled(agent);
}
}
}
@@ -743,7 +713,7 @@ COMMAND_1(free, RID, p_object) {
}
// Remove any assigned agent
- for (RvoAgent *agent : map->get_agents()) {
+ for (NavAgent *agent : map->get_agents()) {
map->remove_agent(agent);
agent->set_map(nullptr);
}
@@ -776,7 +746,7 @@ COMMAND_1(free, RID, p_object) {
link_owner.free(p_object);
} else if (agent_owner.owns(p_object)) {
- RvoAgent *agent = agent_owner.get_or_null(p_object);
+ NavAgent *agent = agent_owner.get_or_null(p_object);
// Removes this agent from the map if assigned
if (agent->get_map() != nullptr) {
@@ -946,4 +916,3 @@ int GodotNavigationServer::get_process_info(ProcessInfo p_info) const {
#undef COMMAND_1
#undef COMMAND_2
-#undef COMMAND_4
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index efefa60de8..0b113b77d4 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -36,10 +36,10 @@
#include "core/templates/rid_owner.h"
#include "servers/navigation_server_3d.h"
+#include "nav_agent.h"
#include "nav_link.h"
#include "nav_map.h"
#include "nav_region.h"
-#include "rvo_agent.h"
/// The commands are functions executed during the `sync` phase.
@@ -54,10 +54,6 @@
virtual void F_NAME(T_0 D_0, T_1 D_1) override; \
void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
-#define COMMAND_4_DEF(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, D_3_DEF) \
- virtual void F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3 = D_3_DEF) override; \
- void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
-
class GodotNavigationServer;
struct SetCommand {
@@ -75,7 +71,7 @@ class GodotNavigationServer : public NavigationServer3D {
mutable RID_Owner<NavLink> link_owner;
mutable RID_Owner<NavMap> map_owner;
mutable RID_Owner<NavRegion> region_owner;
- mutable RID_Owner<RvoAgent> agent_owner;
+ mutable RID_Owner<NavAgent> agent_owner;
bool active = true;
LocalVector<NavMap *> active_maps;
@@ -182,7 +178,7 @@ public:
COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position);
COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore);
virtual bool agent_is_map_changed(RID p_agent) const override;
- COMMAND_4_DEF(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata, Variant());
+ COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback);
COMMAND_1(free, RID, p_object);
@@ -198,6 +194,5 @@ public:
#undef COMMAND_1
#undef COMMAND_2
-#undef COMMAND_4_DEF
#endif // GODOT_NAVIGATION_SERVER_H
diff --git a/modules/navigation/rvo_agent.cpp b/modules/navigation/nav_agent.cpp
index 979ef0d917..293544c0a5 100644
--- a/modules/navigation/rvo_agent.cpp
+++ b/modules/navigation/nav_agent.cpp
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* rvo_agent.cpp */
+/* nav_agent.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,19 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#include "rvo_agent.h"
+#include "nav_agent.h"
#include "nav_map.h"
-RvoAgent::RvoAgent() {
- callback.id = ObjectID();
-}
-
-void RvoAgent::set_map(NavMap *p_map) {
+void NavAgent::set_map(NavMap *p_map) {
map = p_map;
}
-bool RvoAgent::is_map_changed() {
+bool NavAgent::is_map_changed() {
if (map) {
bool is_changed = map->get_map_update_id() != map_update_id;
map_update_id = map->get_map_update_id();
@@ -50,31 +46,25 @@ bool RvoAgent::is_map_changed() {
}
}
-void RvoAgent::set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata) {
- callback.id = p_id;
- callback.method = p_method;
- callback.udata = p_udata;
+void NavAgent::set_callback(Callable p_callback) {
+ callback = p_callback;
}
-bool RvoAgent::has_callback() const {
- return callback.id.is_valid();
+bool NavAgent::has_callback() const {
+ return callback.is_valid();
}
-void RvoAgent::dispatch_callback() {
- if (callback.id.is_null()) {
+void NavAgent::dispatch_callback() {
+ if (!callback.is_valid()) {
return;
}
- Object *obj = ObjectDB::get_instance(callback.id);
- if (!obj) {
- callback.id = ObjectID();
- return;
- }
-
- Callable::CallError responseCallError;
- callback.new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z());
+ Vector3 new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z());
- const Variant *vp[2] = { &callback.new_velocity, &callback.udata };
- int argc = (callback.udata.get_type() == Variant::NIL) ? 1 : 2;
- obj->callp(callback.method, vp, argc, responseCallError);
+ // Invoke the callback with the new velocity.
+ Variant args[] = { new_velocity };
+ const Variant *args_p[] = { &args[0] };
+ Variant return_value;
+ Callable::CallError call_error;
+ callback.callp(args_p, 1, return_value, call_error);
}
diff --git a/modules/navigation/rvo_agent.h b/modules/navigation/nav_agent.h
index 7b19907b2b..f154ce14d9 100644
--- a/modules/navigation/rvo_agent.h
+++ b/modules/navigation/nav_agent.h
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* rvo_agent.h */
+/* nav_agent.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#ifndef RVO_AGENT_H
-#define RVO_AGENT_H
+#ifndef NAV_AGENT_H
+#define NAV_AGENT_H
#include "core/object/class_db.h"
#include "nav_rid.h"
@@ -38,22 +38,13 @@
class NavMap;
-class RvoAgent : public NavRid {
- struct AvoidanceComputedCallback {
- ObjectID id;
- StringName method;
- Variant udata;
- Variant new_velocity;
- };
-
+class NavAgent : public NavRid {
NavMap *map = nullptr;
RVO::Agent agent;
- AvoidanceComputedCallback callback;
+ Callable callback = Callable();
uint32_t map_update_id = 0;
public:
- RvoAgent();
-
void set_map(NavMap *p_map);
NavMap *get_map() {
return map;
@@ -65,10 +56,10 @@ public:
bool is_map_changed();
- void set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata = Variant());
+ void set_callback(Callable p_callback);
bool has_callback() const;
void dispatch_callback();
};
-#endif // RVO_AGENT_H
+#endif // NAV_AGENT_H
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index d763b1d3bc..b1674c8fc5 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -31,9 +31,9 @@
#include "nav_map.h"
#include "core/object/worker_thread_pool.h"
+#include "nav_agent.h"
#include "nav_link.h"
#include "nav_region.h"
-#include "rvo_agent.h"
#include <algorithm>
#define THREE_POINTS_CROSS_PRODUCT(m_a, m_b, m_c) (((m_c) - (m_a)).cross((m_b) - (m_a)))
@@ -568,18 +568,18 @@ void NavMap::remove_link(NavLink *p_link) {
}
}
-bool NavMap::has_agent(RvoAgent *agent) const {
+bool NavMap::has_agent(NavAgent *agent) const {
return (agents.find(agent) != -1);
}
-void NavMap::add_agent(RvoAgent *agent) {
+void NavMap::add_agent(NavAgent *agent) {
if (!has_agent(agent)) {
agents.push_back(agent);
agents_dirty = true;
}
}
-void NavMap::remove_agent(RvoAgent *agent) {
+void NavMap::remove_agent(NavAgent *agent) {
remove_agent_as_controlled(agent);
int64_t agent_index = agents.find(agent);
if (agent_index != -1) {
@@ -588,7 +588,7 @@ void NavMap::remove_agent(RvoAgent *agent) {
}
}
-void NavMap::set_agent_as_controlled(RvoAgent *agent) {
+void NavMap::set_agent_as_controlled(NavAgent *agent) {
const bool exist = (controlled_agents.find(agent) != -1);
if (!exist) {
ERR_FAIL_COND(!has_agent(agent));
@@ -596,7 +596,7 @@ void NavMap::set_agent_as_controlled(RvoAgent *agent) {
}
}
-void NavMap::remove_agent_as_controlled(RvoAgent *agent) {
+void NavMap::remove_agent_as_controlled(NavAgent *agent) {
int64_t active_avoidance_agent_index = controlled_agents.find(agent);
if (active_avoidance_agent_index != -1) {
controlled_agents.remove_at_unordered(active_avoidance_agent_index);
@@ -895,7 +895,7 @@ void NavMap::sync() {
// cannot use LocalVector here as RVO library expects std::vector to build KdTree
std::vector<RVO::Agent *> raw_agents;
raw_agents.reserve(agents.size());
- for (RvoAgent *agent : agents) {
+ for (NavAgent *agent : agents) {
raw_agents.push_back(agent->get_agent());
}
rvo.buildAgentTree(raw_agents);
@@ -916,7 +916,7 @@ void NavMap::sync() {
pm_edge_free_count = _new_pm_edge_free_count;
}
-void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) {
+void NavMap::compute_single_step(uint32_t index, NavAgent **agent) {
(*(agent + index))->get_agent()->computeNeighbors(&rvo);
(*(agent + index))->get_agent()->computeNewVelocity(deltatime);
}
@@ -930,7 +930,7 @@ void NavMap::step(real_t p_deltatime) {
}
void NavMap::dispatch_callbacks() {
- for (RvoAgent *agent : controlled_agents) {
+ for (NavAgent *agent : controlled_agents) {
agent->dispatch_callback();
}
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index fce7aff3ba..ab6a48dd70 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -42,7 +42,7 @@
class NavLink;
class NavRegion;
-class RvoAgent;
+class NavAgent;
class NavMap : public NavRid {
/// Map Up
@@ -78,10 +78,10 @@ class NavMap : public NavRid {
bool agents_dirty = false;
/// All the Agents (even the controlled one)
- LocalVector<RvoAgent *> agents;
+ LocalVector<NavAgent *> agents;
/// Controlled agents
- LocalVector<RvoAgent *> controlled_agents;
+ LocalVector<NavAgent *> controlled_agents;
/// Physics delta time
real_t deltatime = 0.0;
@@ -144,15 +144,15 @@ public:
return links;
}
- bool has_agent(RvoAgent *agent) const;
- void add_agent(RvoAgent *agent);
- void remove_agent(RvoAgent *agent);
- const LocalVector<RvoAgent *> &get_agents() const {
+ bool has_agent(NavAgent *agent) const;
+ void add_agent(NavAgent *agent);
+ void remove_agent(NavAgent *agent);
+ const LocalVector<NavAgent *> &get_agents() const {
return agents;
}
- void set_agent_as_controlled(RvoAgent *agent);
- void remove_agent_as_controlled(RvoAgent *agent);
+ void set_agent_as_controlled(NavAgent *agent);
+ void remove_agent_as_controlled(NavAgent *agent);
uint32_t get_map_update_id() const {
return map_update_id;
@@ -173,7 +173,7 @@ public:
int get_pm_edge_free_count() const { return pm_edge_free_count; }
private:
- void compute_single_step(uint32_t index, RvoAgent **agent);
+ void compute_single_step(uint32_t index, NavAgent **agent);
void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const;
};
diff --git a/modules/noise/doc_classes/Noise.xml b/modules/noise/doc_classes/Noise.xml
index 735ca388de..78d7d6a15b 100644
--- a/modules/noise/doc_classes/Noise.xml
+++ b/modules/noise/doc_classes/Noise.xml
@@ -17,8 +17,10 @@
<param index="1" name="height" type="int" />
<param index="2" name="invert" type="bool" default="false" />
<param index="3" name="in_3d_space" type="bool" default="false" />
+ <param index="4" name="normalize" type="bool" default="true" />
<description>
Returns a 2D [Image] noise image.
+ Note: With [param normalize] set to [code]false[/code] the default implementation expects the noise generator to return values in the range [code]-1.0[/code] to [code]1.0[/code].
</description>
</method>
<method name="get_noise_1d" qualifiers="const">
@@ -66,8 +68,10 @@
<param index="2" name="invert" type="bool" default="false" />
<param index="3" name="in_3d_space" type="bool" default="false" />
<param index="4" name="skirt" type="float" default="0.1" />
+ <param index="5" name="normalize" type="bool" default="true" />
<description>
Returns a seamless 2D [Image] noise image.
+ Note: With [param normalize] set to [code]false[/code] the default implementation expects the noise generator to return values in the range [code]-1.0[/code] to [code]1.0[/code].
</description>
</method>
</methods>
diff --git a/modules/noise/doc_classes/NoiseTexture2D.xml b/modules/noise/doc_classes/NoiseTexture2D.xml
index 0a800a143b..0f10a3f32f 100644
--- a/modules/noise/doc_classes/NoiseTexture2D.xml
+++ b/modules/noise/doc_classes/NoiseTexture2D.xml
@@ -44,6 +44,10 @@
<member name="noise" type="Noise" setter="set_noise" getter="get_noise">
The instance of the [Noise] object.
</member>
+ <member name="normalize" type="bool" setter="set_normalize" getter="is_normalized" default="true">
+ If [code]true[/code], the noise image coming from the noise generator is normalized to the range [code]0.0[/code] to [code]1.0[/code].
+ Turning normalization off can affect the contrast and allows you to generate non repeating tileable noise textures.
+ </member>
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="false" />
<member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false">
If [code]true[/code], a seamless texture is requested from the [Noise] resource.
diff --git a/modules/noise/noise.cpp b/modules/noise/noise.cpp
index 5a901cb6e1..e95788b863 100644
--- a/modules/noise/noise.cpp
+++ b/modules/noise/noise.cpp
@@ -32,7 +32,7 @@
#include <float.h>
-Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, real_t p_blend_skirt) const {
+Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, real_t p_blend_skirt, bool p_normalize) const {
ERR_FAIL_COND_V(p_width <= 0 || p_height <= 0, Ref<Image>());
int skirt_width = MAX(1, p_width * p_blend_skirt);
@@ -40,7 +40,7 @@ Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, b
int src_width = p_width + skirt_width;
int src_height = p_height + skirt_height;
- Ref<Image> src = get_image(src_width, src_height, p_invert, p_in_3d_space);
+ Ref<Image> src = get_image(src_width, src_height, p_invert, p_in_3d_space, p_normalize);
bool grayscale = (src->get_format() == Image::FORMAT_L8);
if (grayscale) {
return _generate_seamless_image<uint8_t>(src, p_width, p_height, p_invert, p_blend_skirt);
@@ -58,7 +58,7 @@ uint8_t Noise::_alpha_blend<uint8_t>(uint8_t p_bg, uint8_t p_fg, int p_alpha) co
return (uint8_t)((alpha * p_fg + inv_alpha * p_bg) >> 8);
}
-Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space) const {
+Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, bool p_normalize) const {
ERR_FAIL_COND_V(p_width <= 0 || p_height <= 0, Ref<Image>());
Vector<uint8_t> data;
@@ -66,38 +66,49 @@ Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_
uint8_t *wd8 = data.ptrw();
- // Get all values and identify min/max values.
- Vector<real_t> values;
- values.resize(p_width * p_height);
- real_t min_val = FLT_MAX;
- real_t max_val = -FLT_MAX;
-
- for (int y = 0, i = 0; y < p_height; y++) {
- for (int x = 0; x < p_width; x++, i++) {
- values.set(i, p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
- if (values[i] > max_val) {
- max_val = values[i];
- }
- if (values[i] < min_val) {
- min_val = values[i];
+ if (p_normalize) {
+ // Get all values and identify min/max values.
+ Vector<real_t> values;
+ values.resize(p_width * p_height);
+ real_t min_val = FLT_MAX;
+ real_t max_val = -FLT_MAX;
+ for (int y = 0, i = 0; y < p_height; y++) {
+ for (int x = 0; x < p_width; x++, i++) {
+ values.set(i, p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
+ if (values[i] > max_val) {
+ max_val = values[i];
+ }
+ if (values[i] < min_val) {
+ min_val = values[i];
+ }
}
}
- }
-
- // Normalize values and write to texture.
- uint8_t value;
- for (int i = 0, x = 0; i < p_height; i++) {
- for (int j = 0; j < p_width; j++, x++) {
- if (max_val == min_val) {
- value = 0;
- } else {
- value = uint8_t(CLAMP((values[x] - min_val) / (max_val - min_val) * 255.f, 0, 255));
+ // Normalize values and write to texture.
+ uint8_t ivalue;
+ for (int i = 0, x = 0; i < p_height; i++) {
+ for (int j = 0; j < p_width; j++, x++) {
+ if (max_val == min_val) {
+ ivalue = 0;
+ } else {
+ ivalue = static_cast<uint8_t>(CLAMP((values[x] - min_val) / (max_val - min_val) * 255.f, 0, 255));
+ }
+
+ if (p_invert) {
+ ivalue = 255 - ivalue;
+ }
+
+ wd8[x] = ivalue;
}
- if (p_invert) {
- value = 255 - value;
+ }
+ } else {
+ // Without normalization, the expected range of the noise function is [-1, 1].
+ uint8_t ivalue;
+ for (int y = 0, i = 0; y < p_height; y++) {
+ for (int x = 0; x < p_width; x++, i++) {
+ float value = (p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
+ ivalue = static_cast<uint8_t>(CLAMP(value * 127.5f + 127.5f, 0.0f, 255.0f));
+ wd8[i] = p_invert ? (255 - ivalue) : ivalue;
}
-
- wd8[x] = value;
}
}
@@ -113,6 +124,6 @@ void Noise::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_noise_3dv", "v"), &Noise::get_noise_3dv);
// Textures.
- ClassDB::bind_method(D_METHOD("get_image", "width", "height", "invert", "in_3d_space"), &Noise::get_image, DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_seamless_image", "width", "height", "invert", "in_3d_space", "skirt"), &Noise::get_seamless_image, DEFVAL(false), DEFVAL(false), DEFVAL(0.1));
+ ClassDB::bind_method(D_METHOD("get_image", "width", "height", "invert", "in_3d_space", "normalize"), &Noise::get_image, DEFVAL(false), DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_seamless_image", "width", "height", "invert", "in_3d_space", "skirt", "normalize"), &Noise::get_seamless_image, DEFVAL(false), DEFVAL(false), DEFVAL(0.1), DEFVAL(true));
}
diff --git a/modules/noise/noise.h b/modules/noise/noise.h
index 8f8ecf29a5..f7e615c2aa 100644
--- a/modules/noise/noise.h
+++ b/modules/noise/noise.h
@@ -233,8 +233,8 @@ public:
virtual real_t get_noise_3dv(Vector3 p_v) const = 0;
virtual real_t get_noise_3d(real_t p_x, real_t p_y, real_t p_z) const = 0;
- virtual Ref<Image> get_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false) const;
- virtual Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, real_t p_blend_skirt = 0.1) const;
+ virtual Ref<Image> get_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, bool p_normalize = true) const;
+ virtual Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, real_t p_blend_skirt = 0.1, bool p_normalize = true) const;
};
#endif // NOISE_H
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp
index 0eedb286bd..0d5e778875 100644
--- a/modules/noise/noise_texture_2d.cpp
+++ b/modules/noise/noise_texture_2d.cpp
@@ -76,6 +76,9 @@ void NoiseTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bump_strength", "bump_strength"), &NoiseTexture2D::set_bump_strength);
ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture2D::get_bump_strength);
+ ClassDB::bind_method(D_METHOD("set_normalize", "normalize"), &NoiseTexture2D::set_normalize);
+ ClassDB::bind_method(D_METHOD("is_normalized"), &NoiseTexture2D::is_normalized);
+
ClassDB::bind_method(D_METHOD("set_color_ramp", "gradient"), &NoiseTexture2D::set_color_ramp);
ClassDB::bind_method(D_METHOD("get_color_ramp"), &NoiseTexture2D::get_color_ramp);
@@ -91,6 +94,7 @@ void NoiseTexture2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "seamless_blend_skirt", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_seamless_blend_skirt", "get_seamless_blend_skirt");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normal_map"), "set_as_normal_map", "is_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "normalize"), "set_normalize", "is_normalized");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "Noise"), "set_noise", "get_noise");
}
@@ -156,9 +160,9 @@ Ref<Image> NoiseTexture2D::_generate_texture() {
Ref<Image> new_image;
if (seamless) {
- new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt);
+ new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt, normalize);
} else {
- new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space);
+ new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space, normalize);
}
if (color_ramp.is_valid()) {
new_image = _modulate_with_gradient(new_image, color_ramp);
@@ -349,6 +353,18 @@ void NoiseTexture2D::set_color_ramp(const Ref<Gradient> &p_gradient) {
_queue_update();
}
+void NoiseTexture2D::set_normalize(bool p_normalize) {
+ if (normalize == p_normalize) {
+ return;
+ }
+ normalize = p_normalize;
+ _queue_update();
+}
+
+bool NoiseTexture2D::is_normalized() const {
+ return normalize;
+}
+
Ref<Gradient> NoiseTexture2D::get_color_ramp() const {
return color_ramp;
}
diff --git a/modules/noise/noise_texture_2d.h b/modules/noise/noise_texture_2d.h
index cda14df6c2..f53670b690 100644
--- a/modules/noise/noise_texture_2d.h
+++ b/modules/noise/noise_texture_2d.h
@@ -59,6 +59,7 @@ private:
real_t seamless_blend_skirt = 0.1;
bool as_normal_map = false;
float bump_strength = 8.0;
+ bool normalize = true;
Ref<Gradient> color_ramp;
Ref<Noise> noise;
@@ -105,6 +106,9 @@ public:
void set_bump_strength(float p_bump_strength);
float get_bump_strength();
+ void set_normalize(bool p_normalize);
+ bool is_normalized() const;
+
void set_color_ramp(const Ref<Gradient> &p_gradient);
Ref<Gradient> get_color_ramp() const;
diff --git a/modules/openxr/SCsub b/modules/openxr/SCsub
index 3b39967ba4..0dd41675b6 100644
--- a/modules/openxr/SCsub
+++ b/modules/openxr/SCsub
@@ -103,6 +103,7 @@ env_openxr.add_source_files(module_obj, "extensions/openxr_fb_passthrough_extens
env_openxr.add_source_files(module_obj, "extensions/openxr_fb_display_refresh_rate_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_pico_controller_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_wmr_controller_extension.cpp")
+env_openxr.add_source_files(module_obj, "extensions/openxr_ml2_controller_extension.cpp")
env.modules_sources += module_obj
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 7251a4a9bd..f3cc469c9d 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -11,12 +11,33 @@
<link title="Setting up XR">$DOCS_URL/tutorials/xr/setting_up_xr.html</link>
</tutorials>
<methods>
+ <method name="get_action_sets" qualifiers="const">
+ <return type="Array" />
+ <description>
+ Returns a list of action sets registered with Godot (loaded from the action map at runtime).
+ </description>
+ </method>
<method name="get_available_display_refresh_rates" qualifiers="const">
<return type="Array" />
<description>
Returns display refresh rates supported by the current HMD. Only returned if this feature is supported by the OpenXR runtime and after the interface has been initialized.
</description>
</method>
+ <method name="is_action_set_active" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="name" type="String" />
+ <description>
+ Returns [code]true[/code] if the given action set is active.
+ </description>
+ </method>
+ <method name="set_action_set_active">
+ <return type="void" />
+ <param index="0" name="name" type="String" />
+ <param index="1" name="active" type="bool" />
+ <description>
+ Sets the given action set as active or inactive.
+ </description>
+ </method>
</methods>
<members>
<member name="display_refresh_rate" type="float" setter="set_display_refresh_rate" getter="get_display_refresh_rate" default="0.0">
diff --git a/modules/openxr/extensions/openxr_ml2_controller_extension.cpp b/modules/openxr/extensions/openxr_ml2_controller_extension.cpp
new file mode 100644
index 0000000000..ae372f69b3
--- /dev/null
+++ b/modules/openxr/extensions/openxr_ml2_controller_extension.cpp
@@ -0,0 +1,71 @@
+/**************************************************************************/
+/* openxr_ml2_controller_extension.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "openxr_ml2_controller_extension.h"
+#include "../action_map/openxr_interaction_profile_meta_data.h"
+
+HashMap<String, bool *> OpenXRML2ControllerExtension::get_requested_extensions() {
+ HashMap<String, bool *> request_extensions;
+
+ request_extensions[XR_ML_ML2_CONTROLLER_INTERACTION_EXTENSION_NAME] = &available;
+
+ return request_extensions;
+}
+
+bool OpenXRML2ControllerExtension::is_available() {
+ return available;
+}
+
+void OpenXRML2ControllerExtension::on_register_metadata() {
+ OpenXRInteractionProfileMetaData *metadata = OpenXRInteractionProfileMetaData::get_singleton();
+ ERR_FAIL_NULL(metadata);
+
+ // Magic Leap 2 Controller
+ const String profile_path = "/interaction_profiles/ml/ml2_controller";
+ metadata->register_interaction_profile("Magic Leap 2 controller", "/interaction_profiles/ml/ml2_controller", XR_ML_ML2_CONTROLLER_INTERACTION_EXTENSION_NAME);
+ for (const String user_path : { "/user/hand/left", "/user/hand/right" }) {
+ metadata->register_io_path(profile_path, "Grip pose", user_path, user_path + "/input/grip/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path(profile_path, "Aim pose", user_path, user_path + "/input/aim/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+
+ metadata->register_io_path(profile_path, "Menu click", user_path, user_path + "/input/menu/click", "", OpenXRAction::OPENXR_ACTION_BOOL);
+ metadata->register_io_path(profile_path, "Trigger", user_path, user_path + "/input/trigger/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path(profile_path, "Trigger click", user_path, user_path + "/input/trigger/click", "", OpenXRAction::OPENXR_ACTION_BOOL);
+
+ metadata->register_io_path(profile_path, "Shoulder click", user_path, user_path + "/input/shoulder/click", "", OpenXRAction::OPENXR_ACTION_BOOL);
+
+ metadata->register_io_path(profile_path, "Trackpad click", user_path, user_path + "/input/trackpad/click", "", OpenXRAction::OPENXR_ACTION_BOOL);
+ metadata->register_io_path(profile_path, "Trackpad force", user_path, user_path + "/input/trackpad/force", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path(profile_path, "Trackpad X", user_path, user_path + "/input/trackpad/x", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path(profile_path, "Trackpad Y", user_path, user_path + "/input/trackpad/y", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path(profile_path, "Trackpad touch", user_path, user_path + "/input/trackpad/touch", "", OpenXRAction::OPENXR_ACTION_VECTOR2);
+
+ metadata->register_io_path(profile_path, "Haptic output", user_path, user_path + "/output/haptic", "", OpenXRAction::OPENXR_ACTION_HAPTIC);
+ }
+}
diff --git a/modules/openxr/extensions/openxr_ml2_controller_extension.h b/modules/openxr/extensions/openxr_ml2_controller_extension.h
new file mode 100644
index 0000000000..216cd55a2f
--- /dev/null
+++ b/modules/openxr/extensions/openxr_ml2_controller_extension.h
@@ -0,0 +1,48 @@
+/**************************************************************************/
+/* openxr_ml2_controller_extension.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef OPENXR_ML2_CONTROLLER_EXTENSION_H
+#define OPENXR_ML2_CONTROLLER_EXTENSION_H
+
+#include "openxr_extension_wrapper.h"
+
+class OpenXRML2ControllerExtension : public OpenXRExtensionWrapper {
+public:
+ virtual HashMap<String, bool *> get_requested_extensions() override;
+
+ bool is_available();
+
+ virtual void on_register_metadata() override;
+
+private:
+ bool available = false;
+};
+
+#endif // OPENXR_ML2_CONTROLLER_EXTENSION_H
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 0a25cd68b7..ddb3114b59 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -483,6 +483,37 @@ bool OpenXRAPI::load_supported_view_configuration_types() {
return true;
}
+bool OpenXRAPI::load_supported_environmental_blend_modes() {
+ // This queries the supported environmental blend modes.
+
+ ERR_FAIL_COND_V(instance == XR_NULL_HANDLE, false);
+
+ if (supported_environment_blend_modes != nullptr) {
+ // free previous results
+ memfree(supported_environment_blend_modes);
+ supported_environment_blend_modes = nullptr;
+ num_supported_environment_blend_modes = 0;
+ }
+
+ XrResult result = xrEnumerateEnvironmentBlendModes(instance, system_id, view_configuration, 0, &num_supported_environment_blend_modes, nullptr);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to get supported environmental blend mode count [", get_error_string(result), "]");
+ return false;
+ }
+
+ supported_environment_blend_modes = (XrEnvironmentBlendMode *)memalloc(sizeof(XrEnvironmentBlendMode) * num_supported_environment_blend_modes);
+ ERR_FAIL_NULL_V(supported_environment_blend_modes, false);
+
+ result = xrEnumerateEnvironmentBlendModes(instance, system_id, view_configuration, num_supported_environment_blend_modes, &num_supported_environment_blend_modes, supported_environment_blend_modes);
+ ERR_FAIL_COND_V_MSG(XR_FAILED(result), false, "OpenXR: Failed to enumerate environmental blend modes");
+
+ for (uint32_t i = 0; i < num_supported_environment_blend_modes; i++) {
+ print_verbose(String("OpenXR: Found environmental blend mode ") + OpenXRUtil::get_environment_blend_mode_name(supported_environment_blend_modes[i]));
+ }
+
+ return true;
+}
+
bool OpenXRAPI::is_view_configuration_supported(XrViewConfigurationType p_configuration_type) const {
ERR_FAIL_NULL_V(supported_view_configuration_types, false);
@@ -551,6 +582,12 @@ void OpenXRAPI::destroy_instance() {
supported_view_configuration_types = nullptr;
}
+ if (supported_environment_blend_modes != nullptr) {
+ memfree(supported_environment_blend_modes);
+ supported_environment_blend_modes = nullptr;
+ num_supported_environment_blend_modes = 0;
+ }
+
if (instance != XR_NULL_HANDLE) {
for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
wrapper->on_instance_destroyed();
@@ -1205,6 +1242,7 @@ bool OpenXRAPI::resolve_instance_openxr_symbols() {
OPENXR_API_INIT_XR_FUNC_V(xrDestroySwapchain);
OPENXR_API_INIT_XR_FUNC_V(xrEndFrame);
OPENXR_API_INIT_XR_FUNC_V(xrEndSession);
+ OPENXR_API_INIT_XR_FUNC_V(xrEnumerateEnvironmentBlendModes);
OPENXR_API_INIT_XR_FUNC_V(xrEnumerateReferenceSpaces);
OPENXR_API_INIT_XR_FUNC_V(xrEnumerateSwapchainFormats);
OPENXR_API_INIT_XR_FUNC_V(xrEnumerateViewConfigurations);
@@ -1312,6 +1350,11 @@ bool OpenXRAPI::initialize(const String &p_rendering_driver) {
return false;
}
+ if (!load_supported_environmental_blend_modes()) {
+ destroy_instance();
+ return false;
+ }
+
return true;
}
@@ -1822,7 +1865,7 @@ void OpenXRAPI::end_frame() {
XR_TYPE_FRAME_END_INFO, // type
nullptr, // next
frame_state.predictedDisplayTime, // displayTime
- XR_ENVIRONMENT_BLEND_MODE_OPAQUE, // environmentBlendMode
+ environment_blend_mode, // environmentBlendMode
0, // layerCount
nullptr // layers
};
@@ -1874,7 +1917,7 @@ void OpenXRAPI::end_frame() {
XR_TYPE_FRAME_END_INFO, // type
nullptr, // next
frame_state.predictedDisplayTime, // displayTime
- XR_ENVIRONMENT_BLEND_MODE_OPAQUE, // environmentBlendMode
+ environment_blend_mode, // environmentBlendMode
static_cast<uint32_t>(layers_list.size()), // layerCount
layers_list.ptr() // layers
};
@@ -2777,3 +2820,18 @@ void OpenXRAPI::register_composition_layer_provider(OpenXRCompositionLayerProvid
void OpenXRAPI::unregister_composition_layer_provider(OpenXRCompositionLayerProvider *provider) {
composition_layer_providers.erase(provider);
}
+
+const XrEnvironmentBlendMode *OpenXRAPI::get_supported_environment_blend_modes(uint32_t &count) {
+ count = num_supported_environment_blend_modes;
+ return supported_environment_blend_modes;
+}
+
+bool OpenXRAPI::set_environment_blend_mode(XrEnvironmentBlendMode mode) {
+ for (uint32_t i = 0; i < num_supported_environment_blend_modes; i++) {
+ if (supported_environment_blend_modes[i] == mode) {
+ environment_blend_mode = mode;
+ return true;
+ }
+ }
+ return false;
+}
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index e1787c6da0..8c642c4ff4 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -99,9 +99,13 @@ private:
XrFormFactor form_factor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
XrViewConfigurationType view_configuration = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
XrReferenceSpaceType reference_space = XR_REFERENCE_SPACE_TYPE_STAGE;
- // XrEnvironmentBlendMode environment_blend_mode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
bool submit_depth_buffer = false; // if set to true we submit depth buffers to OpenXR if a suitable extension is enabled.
+ // blend mode
+ XrEnvironmentBlendMode environment_blend_mode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
+ uint32_t num_supported_environment_blend_modes = 0;
+ XrEnvironmentBlendMode *supported_environment_blend_modes = nullptr;
+
// state
XrInstance instance = XR_NULL_HANDLE;
XrSystemId system_id = 0;
@@ -182,6 +186,7 @@ private:
EXT_PROTO_XRRESULT_FUNC2(xrEndFrame, (XrSession), session, (const XrFrameEndInfo *), frameEndInfo)
EXT_PROTO_XRRESULT_FUNC1(xrEndSession, (XrSession), session)
EXT_PROTO_XRRESULT_FUNC3(xrEnumerateApiLayerProperties, (uint32_t), propertyCapacityInput, (uint32_t *), propertyCountOutput, (XrApiLayerProperties *), properties)
+ EXT_PROTO_XRRESULT_FUNC6(xrEnumerateEnvironmentBlendModes, (XrInstance), instance, (XrSystemId), systemId, (XrViewConfigurationType), viewConfigurationType, (uint32_t), environmentBlendModeCapacityInput, (uint32_t *), environmentBlendModeCountOutput, (XrEnvironmentBlendMode *), environmentBlendModes)
EXT_PROTO_XRRESULT_FUNC4(xrEnumerateInstanceExtensionProperties, (const char *), layerName, (uint32_t), propertyCapacityInput, (uint32_t *), propertyCountOutput, (XrExtensionProperties *), properties)
EXT_PROTO_XRRESULT_FUNC4(xrEnumerateReferenceSpaces, (XrSession), session, (uint32_t), spaceCapacityInput, (uint32_t *), spaceCountOutput, (XrReferenceSpaceType *), spaces)
EXT_PROTO_XRRESULT_FUNC4(xrEnumerateSwapchainFormats, (XrSession), session, (uint32_t), formatCapacityInput, (uint32_t *), formatCountOutput, (int64_t *), formats)
@@ -210,6 +215,7 @@ private:
bool create_instance();
bool get_system_info();
bool load_supported_view_configuration_types();
+ bool load_supported_environmental_blend_modes();
bool is_view_configuration_supported(XrViewConfigurationType p_configuration_type) const;
bool load_supported_view_configuration_views(XrViewConfigurationType p_configuration_type);
void destroy_instance();
@@ -390,6 +396,9 @@ public:
void register_composition_layer_provider(OpenXRCompositionLayerProvider *provider);
void unregister_composition_layer_provider(OpenXRCompositionLayerProvider *provider);
+ const XrEnvironmentBlendMode *get_supported_environment_blend_modes(uint32_t &count);
+ bool set_environment_blend_mode(XrEnvironmentBlendMode mode);
+
OpenXRAPI();
~OpenXRAPI();
};
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index f9afdf2d4a..51de9b913a 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -47,6 +47,10 @@ void OpenXRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_display_refresh_rate", "refresh_rate"), &OpenXRInterface::set_display_refresh_rate);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "display_refresh_rate"), "set_display_refresh_rate", "get_display_refresh_rate");
+ ClassDB::bind_method(D_METHOD("is_action_set_active", "name"), &OpenXRInterface::is_action_set_active);
+ ClassDB::bind_method(D_METHOD("set_action_set_active", "name", "active"), &OpenXRInterface::set_action_set_active);
+ ClassDB::bind_method(D_METHOD("get_action_sets"), &OpenXRInterface::get_action_sets);
+
ClassDB::bind_method(D_METHOD("get_available_display_refresh_rates"), &OpenXRInterface::get_available_display_refresh_rates);
}
@@ -621,6 +625,38 @@ Array OpenXRInterface::get_available_display_refresh_rates() const {
}
}
+bool OpenXRInterface::is_action_set_active(const String &p_action_set) const {
+ for (ActionSet *action_set : action_sets) {
+ if (action_set->action_set_name == p_action_set) {
+ return action_set->is_active;
+ }
+ }
+
+ WARN_PRINT("OpenXR: Unknown action set " + p_action_set);
+ return false;
+}
+
+void OpenXRInterface::set_action_set_active(const String &p_action_set, bool p_active) {
+ for (ActionSet *action_set : action_sets) {
+ if (action_set->action_set_name == p_action_set) {
+ action_set->is_active = p_active;
+ return;
+ }
+ }
+
+ WARN_PRINT("OpenXR: Unknown action set " + p_action_set);
+}
+
+Array OpenXRInterface::get_action_sets() const {
+ Array arr;
+
+ for (ActionSet *action_set : action_sets) {
+ arr.push_back(action_set->action_set_name);
+ }
+
+ return arr;
+}
+
Size2 OpenXRInterface::get_render_target_size() {
if (openxr_api == nullptr) {
return Size2();
@@ -834,6 +870,60 @@ void OpenXRInterface::stop_passthrough() {
}
}
+Array OpenXRInterface::get_supported_environment_blend_modes() {
+ Array modes;
+
+ if (!openxr_api) {
+ return modes;
+ }
+
+ uint32_t count = 0;
+ const XrEnvironmentBlendMode *env_blend_modes = openxr_api->get_supported_environment_blend_modes(count);
+
+ if (!env_blend_modes) {
+ return modes;
+ }
+
+ for (uint32_t i = 0; i < count; i++) {
+ switch (env_blend_modes[i]) {
+ case XR_ENVIRONMENT_BLEND_MODE_OPAQUE:
+ modes.push_back(XR_ENV_BLEND_MODE_OPAQUE);
+ break;
+ case XR_ENVIRONMENT_BLEND_MODE_ADDITIVE:
+ modes.push_back(XR_ENV_BLEND_MODE_ADDITIVE);
+ break;
+ case XR_ENVIRONMENT_BLEND_MODE_ALPHA_BLEND:
+ modes.push_back(XR_ENV_BLEND_MODE_ALPHA_BLEND);
+ break;
+ default:
+ WARN_PRINT("Unsupported blend mode found: " + String::num_int64(int64_t(env_blend_modes[i])));
+ }
+ }
+ return modes;
+}
+
+bool OpenXRInterface::set_environment_blend_mode(XRInterface::EnvironmentBlendMode mode) {
+ if (openxr_api) {
+ XrEnvironmentBlendMode oxr_blend_mode;
+ switch (mode) {
+ case XR_ENV_BLEND_MODE_OPAQUE:
+ oxr_blend_mode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
+ break;
+ case XR_ENV_BLEND_MODE_ADDITIVE:
+ oxr_blend_mode = XR_ENVIRONMENT_BLEND_MODE_ADDITIVE;
+ break;
+ case XR_ENV_BLEND_MODE_ALPHA_BLEND:
+ oxr_blend_mode = XR_ENVIRONMENT_BLEND_MODE_ALPHA_BLEND;
+ break;
+ default:
+ WARN_PRINT("Unknown blend mode requested: " + String::num_int64(int64_t(mode)));
+ oxr_blend_mode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
+ }
+ return openxr_api->set_environment_blend_mode(oxr_blend_mode);
+ }
+ return false;
+}
+
void OpenXRInterface::on_state_ready() {
emit_signal(SNAME("session_begun"));
}
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index 2b43369523..40ee95f02f 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -123,6 +123,10 @@ public:
void set_display_refresh_rate(float p_refresh_rate);
Array get_available_display_refresh_rates() const;
+ bool is_action_set_active(const String &p_action_set) const;
+ void set_action_set_active(const String &p_action_set, bool p_active);
+ Array get_action_sets() const;
+
virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
@@ -143,6 +147,10 @@ public:
virtual bool start_passthrough() override;
virtual void stop_passthrough() override;
+ /** environment blend mode. */
+ virtual Array get_supported_environment_blend_modes() override;
+ virtual bool set_environment_blend_mode(XRInterface::EnvironmentBlendMode mode) override;
+
void on_state_ready();
void on_state_visible();
void on_state_focused();
diff --git a/modules/openxr/openxr_util.cpp b/modules/openxr/openxr_util.cpp
index 50ebf468b9..926e918390 100644
--- a/modules/openxr/openxr_util.cpp
+++ b/modules/openxr/openxr_util.cpp
@@ -29,267 +29,38 @@
/**************************************************************************/
#include "openxr_util.h"
+#include <openxr/openxr_reflection.h>
-#define ENUM_TO_STRING_CASE(e) \
- case e: { \
- return String(#e); \
- } break;
+#define XR_ENUM_CASE_STR(name, val) \
+ case name: \
+ return #name;
+#define XR_ENUM_SWITCH(enumType, var) \
+ switch (var) { \
+ XR_LIST_ENUM_##enumType(XR_ENUM_CASE_STR) default : return "Unknown " #enumType ": " + String::num_int64(int64_t(var)); \
+ }
-// TODO see if we can generate this code further using the xml file with meta data supplied by OpenXR
+String OpenXRUtil::get_view_configuration_name(XrViewConfigurationType p_view_configuration){
+ XR_ENUM_SWITCH(XrViewConfigurationType, p_view_configuration)
+}
-String OpenXRUtil::get_view_configuration_name(XrViewConfigurationType p_view_configuration) {
- switch (p_view_configuration) {
- ENUM_TO_STRING_CASE(XR_VIEW_CONFIGURATION_TYPE_PRIMARY_MONO)
- ENUM_TO_STRING_CASE(XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO)
- ENUM_TO_STRING_CASE(XR_VIEW_CONFIGURATION_TYPE_PRIMARY_QUAD_VARJO)
- ENUM_TO_STRING_CASE(XR_VIEW_CONFIGURATION_TYPE_SECONDARY_MONO_FIRST_PERSON_OBSERVER_MSFT)
- ENUM_TO_STRING_CASE(XR_VIEW_CONFIGURATION_TYPE_MAX_ENUM)
- default: {
- return String("View Configuration ") + String::num_int64(int64_t(p_view_configuration));
- } break;
- }
+String OpenXRUtil::get_reference_space_name(XrReferenceSpaceType p_reference_space){
+ XR_ENUM_SWITCH(XrReferenceSpaceType, p_reference_space)
}
-String OpenXRUtil::get_reference_space_name(XrReferenceSpaceType p_reference_space) {
- switch (p_reference_space) {
- ENUM_TO_STRING_CASE(XR_REFERENCE_SPACE_TYPE_VIEW)
- ENUM_TO_STRING_CASE(XR_REFERENCE_SPACE_TYPE_LOCAL)
- ENUM_TO_STRING_CASE(XR_REFERENCE_SPACE_TYPE_STAGE)
- ENUM_TO_STRING_CASE(XR_REFERENCE_SPACE_TYPE_UNBOUNDED_MSFT)
- ENUM_TO_STRING_CASE(XR_REFERENCE_SPACE_TYPE_COMBINED_EYE_VARJO)
- ENUM_TO_STRING_CASE(XR_REFERENCE_SPACE_TYPE_MAX_ENUM)
- default: {
- return String("Reference space ") + String::num_int64(int64_t(p_reference_space));
- } break;
- }
+String OpenXRUtil::get_structure_type_name(XrStructureType p_structure_type){
+ XR_ENUM_SWITCH(XrStructureType, p_structure_type)
}
-String OpenXRUtil::get_structure_type_name(XrStructureType p_structure_type) {
- switch (p_structure_type) {
- ENUM_TO_STRING_CASE(XR_TYPE_UNKNOWN)
- ENUM_TO_STRING_CASE(XR_TYPE_API_LAYER_PROPERTIES)
- ENUM_TO_STRING_CASE(XR_TYPE_EXTENSION_PROPERTIES)
- ENUM_TO_STRING_CASE(XR_TYPE_INSTANCE_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_GET_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_PROPERTIES)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_LOCATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW)
- ENUM_TO_STRING_CASE(XR_TYPE_SESSION_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SESSION_BEGIN_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_STATE)
- ENUM_TO_STRING_CASE(XR_TYPE_FRAME_END_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_HAPTIC_VIBRATION)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_BUFFER)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_INSTANCE_LOSS_PENDING)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_SESSION_STATE_CHANGED)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_STATE_BOOLEAN)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_STATE_FLOAT)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_STATE_VECTOR2F)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_STATE_POSE)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_SET_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_INSTANCE_PROPERTIES)
- ENUM_TO_STRING_CASE(XR_TYPE_FRAME_WAIT_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_PROJECTION)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_QUAD)
- ENUM_TO_STRING_CASE(XR_TYPE_REFERENCE_SPACE_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_SPACE_CREATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_CONFIGURATION_VIEW)
- ENUM_TO_STRING_CASE(XR_TYPE_SPACE_LOCATION)
- ENUM_TO_STRING_CASE(XR_TYPE_SPACE_VELOCITY)
- ENUM_TO_STRING_CASE(XR_TYPE_FRAME_STATE)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_CONFIGURATION_PROPERTIES)
- ENUM_TO_STRING_CASE(XR_TYPE_FRAME_BEGIN_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_EVENTS_LOST)
- ENUM_TO_STRING_CASE(XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_INTERACTION_PROFILE_CHANGED)
- ENUM_TO_STRING_CASE(XR_TYPE_INTERACTION_PROFILE_STATE)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_RELEASE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTION_STATE_GET_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_HAPTIC_ACTION_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_ACTIONS_SYNC_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_BOUND_SOURCES_FOR_ACTION_ENUMERATE_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_INPUT_SOURCE_LOCALIZED_NAME_GET_INFO)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_CUBE_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_INSTANCE_CREATE_INFO_ANDROID_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_DEPTH_INFO_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_VULKAN_SWAPCHAIN_FORMAT_LIST_CREATE_INFO_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_PERF_SETTINGS_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_CYLINDER_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_EQUIRECT_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_DEBUG_UTILS_LABEL_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_OPENGL_XCB_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_OPENGL_WAYLAND_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_OPENGL_ES_ANDROID_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_ES_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_ES_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_VULKAN_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_VULKAN_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_REQUIREMENTS_VULKAN_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_D3D11_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_D3D11_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_REQUIREMENTS_D3D11_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_D3D12_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_D3D12_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_REQUIREMENTS_D3D12_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_EYE_GAZE_INTERACTION_PROPERTIES_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_EYE_GAZE_SAMPLE_TIME_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_VISIBILITY_MASK_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_VISIBILITY_MASK_CHANGED_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SESSION_CREATE_INFO_OVERLAY_EXTX)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_MAIN_SESSION_VISIBILITY_CHANGED_EXTX)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_COLOR_SCALE_BIAS_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SPATIAL_ANCHOR_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SPATIAL_ANCHOR_SPACE_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_IMAGE_LAYOUT_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_ALPHA_BLEND_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_CONFIGURATION_DEPTH_RANGE_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_GRAPHICS_BINDING_EGL_MNDX)
- ENUM_TO_STRING_CASE(XR_TYPE_SPATIAL_GRAPH_NODE_SPACE_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_HAND_TRACKING_PROPERTIES_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_TRACKER_CREATE_INFO_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_JOINTS_LOCATE_INFO_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_JOINT_LOCATIONS_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_JOINT_VELOCITIES_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_HAND_TRACKING_MESH_PROPERTIES_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_MESH_SPACE_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_MESH_UPDATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_MESH_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_POSE_TYPE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SECONDARY_VIEW_CONFIGURATION_SESSION_BEGIN_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SECONDARY_VIEW_CONFIGURATION_STATE_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SECONDARY_VIEW_CONFIGURATION_FRAME_STATE_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SECONDARY_VIEW_CONFIGURATION_FRAME_END_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SECONDARY_VIEW_CONFIGURATION_LAYER_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SECONDARY_VIEW_CONFIGURATION_SWAPCHAIN_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_CONTROLLER_MODEL_KEY_STATE_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_CONTROLLER_MODEL_NODE_PROPERTIES_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_CONTROLLER_MODEL_PROPERTIES_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_CONTROLLER_MODEL_NODE_STATE_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_CONTROLLER_MODEL_STATE_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_CONFIGURATION_VIEW_FOV_EPIC)
- ENUM_TO_STRING_CASE(XR_TYPE_HOLOGRAPHIC_WINDOW_ATTACHMENT_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_REPROJECTION_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_REPROJECTION_PLANE_OVERRIDE_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_ANDROID_SURFACE_SWAPCHAIN_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_SECURE_CONTENT_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_INTERACTION_PROFILE_ANALOG_THRESHOLD_VALVE)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_JOINTS_MOTION_RANGE_INFO_EXT)
- ENUM_TO_STRING_CASE(XR_TYPE_LOADER_INIT_INFO_ANDROID_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_VULKAN_INSTANCE_CREATE_INFO_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_VULKAN_DEVICE_CREATE_INFO_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_VULKAN_GRAPHICS_DEVICE_GET_INFO_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_EQUIRECT2_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_OBSERVER_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_NEW_SCENE_COMPUTE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_VISUAL_MESH_COMPUTE_LOD_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_COMPONENTS_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_COMPONENTS_GET_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_COMPONENT_LOCATIONS_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_COMPONENTS_LOCATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_OBJECTS_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_COMPONENT_PARENT_FILTER_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_OBJECT_TYPES_FILTER_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_PLANES_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_PLANE_ALIGNMENT_FILTER_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_MESHES_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_MESH_BUFFERS_GET_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_MESH_BUFFERS_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_MESH_INDICES_UINT32_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_MESH_INDICES_UINT16_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SERIALIZED_SCENE_FRAGMENT_DATA_GET_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SCENE_DESERIALIZE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_DISPLAY_REFRESH_RATE_CHANGED_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_VIVE_TRACKER_PATHS_HTCX)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_VIVE_TRACKER_CONNECTED_HTCX)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_COLOR_SPACE_PROPERTIES_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_TRACKING_MESH_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_TRACKING_SCALE_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_TRACKING_AIM_STATE_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_HAND_TRACKING_CAPSULES_STATE_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_FOVEATION_PROFILE_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_CREATE_INFO_FOVEATION_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_STATE_FOVEATION_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_FOVEATION_LEVEL_PROFILE_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_TRIANGLE_MESH_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_PASSTHROUGH_PROPERTIES_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_PASSTHROUGH_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_PASSTHROUGH_LAYER_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_PASSTHROUGH_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_GEOMETRY_INSTANCE_CREATE_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_GEOMETRY_INSTANCE_TRANSFORM_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_PASSTHROUGH_STYLE_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_PASSTHROUGH_COLOR_MAP_MONO_TO_RGBA_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_PASSTHROUGH_COLOR_MAP_MONO_TO_MONO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_PASSTHROUGH_STATE_CHANGED_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_BINDING_MODIFICATIONS_KHR)
- ENUM_TO_STRING_CASE(XR_TYPE_VIEW_LOCATE_FOVEATED_RENDERING_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_FOVEATED_VIEW_CONFIGURATION_VIEW_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_FOVEATED_RENDERING_PROPERTIES_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_DEPTH_TEST_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_MARKER_TRACKING_PROPERTIES_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_EVENT_DATA_MARKER_TRACKING_UPDATE_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_MARKER_SPACE_CREATE_INFO_VARJO)
- ENUM_TO_STRING_CASE(XR_TYPE_SPATIAL_ANCHOR_PERSISTENCE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SPATIAL_ANCHOR_FROM_PERSISTED_ANCHOR_CREATE_INFO_MSFT)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_IMAGE_FOVEATION_VULKAN_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_STATE_ANDROID_SURFACE_DIMENSIONS_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_STATE_SAMPLER_OPENGL_ES_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SWAPCHAIN_STATE_SAMPLER_VULKAN_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_COMPOSITION_LAYER_SPACE_WARP_INFO_FB)
- ENUM_TO_STRING_CASE(XR_TYPE_SYSTEM_SPACE_WARP_PROPERTIES_FB)
- ENUM_TO_STRING_CASE(XR_STRUCTURE_TYPE_MAX_ENUM)
- default: {
- return String("Structure type ") + String::num_int64(int64_t(p_structure_type));
- } break;
- }
+String OpenXRUtil::get_session_state_name(XrSessionState p_session_state){
+ XR_ENUM_SWITCH(XrSessionState, p_session_state)
}
-String OpenXRUtil::get_session_state_name(XrSessionState p_session_state) {
- switch (p_session_state) {
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_UNKNOWN)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_IDLE)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_READY)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_SYNCHRONIZED)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_VISIBLE)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_FOCUSED)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_STOPPING)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_LOSS_PENDING)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_EXITING)
- ENUM_TO_STRING_CASE(XR_SESSION_STATE_MAX_ENUM)
- default: {
- return String("Session state ") + String::num_int64(int64_t(p_session_state));
- } break;
- }
+String OpenXRUtil::get_action_type_name(XrActionType p_action_type){
+ XR_ENUM_SWITCH(XrActionType, p_action_type)
}
-String OpenXRUtil::get_action_type_name(XrActionType p_action_type) {
- switch (p_action_type) {
- ENUM_TO_STRING_CASE(XR_ACTION_TYPE_BOOLEAN_INPUT)
- ENUM_TO_STRING_CASE(XR_ACTION_TYPE_FLOAT_INPUT)
- ENUM_TO_STRING_CASE(XR_ACTION_TYPE_VECTOR2F_INPUT)
- ENUM_TO_STRING_CASE(XR_ACTION_TYPE_POSE_INPUT)
- ENUM_TO_STRING_CASE(XR_ACTION_TYPE_VIBRATION_OUTPUT)
- ENUM_TO_STRING_CASE(XR_ACTION_TYPE_MAX_ENUM)
- default: {
- return String("Action type ") + String::num_int64(int64_t(p_action_type));
- } break;
- }
+String OpenXRUtil::get_environment_blend_mode_name(XrEnvironmentBlendMode p_blend_mode) {
+ XR_ENUM_SWITCH(XrEnvironmentBlendMode, p_blend_mode);
}
String OpenXRUtil::make_xr_version_string(XrVersion p_version) {
diff --git a/modules/openxr/openxr_util.h b/modules/openxr/openxr_util.h
index dfda537474..7e7a6a1880 100644
--- a/modules/openxr/openxr_util.h
+++ b/modules/openxr/openxr_util.h
@@ -41,6 +41,7 @@ public:
static String get_structure_type_name(XrStructureType p_structure_type);
static String get_session_state_name(XrSessionState p_session_state);
static String get_action_type_name(XrActionType p_action_type);
+ static String get_environment_blend_mode_name(XrEnvironmentBlendMode p_blend_mode);
static String make_xr_version_string(XrVersion p_version);
};
diff --git a/modules/openxr/register_types.cpp b/modules/openxr/register_types.cpp
index 306a2f1bbd..c39e49387a 100644
--- a/modules/openxr/register_types.cpp
+++ b/modules/openxr/register_types.cpp
@@ -52,6 +52,7 @@
#include "extensions/openxr_htc_controller_extension.h"
#include "extensions/openxr_htc_vive_tracker_extension.h"
#include "extensions/openxr_huawei_controller_extension.h"
+#include "extensions/openxr_ml2_controller_extension.h"
#include "extensions/openxr_palm_pose_extension.h"
#include "extensions/openxr_pico_controller_extension.h"
#include "extensions/openxr_wmr_controller_extension.h"
@@ -102,6 +103,7 @@ void initialize_openxr_module(ModuleInitializationLevel p_level) {
OpenXRAPI::register_extension_wrapper(memnew(OpenXRFbPassthroughExtensionWrapper));
OpenXRAPI::register_extension_wrapper(memnew(OpenXRDisplayRefreshRateExtension));
OpenXRAPI::register_extension_wrapper(memnew(OpenXRWMRControllerExtension));
+ OpenXRAPI::register_extension_wrapper(memnew(OpenXRML2ControllerExtension));
}
if (OpenXRAPI::openxr_is_enabled()) {
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index e53aef965a..b55188ce0c 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -4068,7 +4068,6 @@ void TextServerAdvanced::_realign(ShapedTextDataAdvanced *p_sd) const {
RID TextServerAdvanced::_shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const {
_THREAD_SAFE_METHOD_
-
const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, RID());
@@ -5513,6 +5512,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star
}
bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) {
+ _THREAD_SAFE_METHOD_
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -6118,20 +6118,22 @@ int64_t TextServerAdvanced::_is_confusable(const String &p_string, const PackedS
Vector<UChar *> skeletons;
skeletons.resize(p_dict.size());
- USpoofChecker *sc = uspoof_open(&status);
- uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);
+ if (sc_conf == nullptr) {
+ sc_conf = uspoof_open(&status);
+ uspoof_setChecks(sc_conf, USPOOF_CONFUSABLE, &status);
+ }
for (int i = 0; i < p_dict.size(); i++) {
Char16String word = p_dict[i].utf16();
- int32_t len = uspoof_getSkeleton(sc, 0, word.get_data(), -1, NULL, 0, &status);
+ int32_t len = uspoof_getSkeleton(sc_conf, 0, word.get_data(), -1, NULL, 0, &status);
skeletons.write[i] = (UChar *)memalloc(++len * sizeof(UChar));
status = U_ZERO_ERROR;
- uspoof_getSkeleton(sc, 0, word.get_data(), -1, skeletons.write[i], len, &status);
+ uspoof_getSkeleton(sc_conf, 0, word.get_data(), -1, skeletons.write[i], len, &status);
}
- int32_t len = uspoof_getSkeleton(sc, 0, utf16.get_data(), -1, NULL, 0, &status);
+ int32_t len = uspoof_getSkeleton(sc_conf, 0, utf16.get_data(), -1, NULL, 0, &status);
UChar *skel = (UChar *)memalloc(++len * sizeof(UChar));
status = U_ZERO_ERROR;
- uspoof_getSkeleton(sc, 0, utf16.get_data(), -1, skel, len, &status);
+ uspoof_getSkeleton(sc_conf, 0, utf16.get_data(), -1, skel, len, &status);
for (int i = 0; i < skeletons.size(); i++) {
if (u_strcmp(skel, skeletons[i]) == 0) {
match_index = i;
@@ -6143,7 +6145,6 @@ int64_t TextServerAdvanced::_is_confusable(const String &p_string, const PackedS
for (int i = 0; i < skeletons.size(); i++) {
memfree(skeletons.write[i]);
}
- uspoof_close(sc);
ERR_FAIL_COND_V_MSG(U_FAILURE(status), -1, u_errorName(status));
@@ -6159,19 +6160,18 @@ bool TextServerAdvanced::_spoof_check(const String &p_string) const {
UErrorCode status = U_ZERO_ERROR;
Char16String utf16 = p_string.utf16();
- USet *allowed = uset_openEmpty();
- uset_addAll(allowed, uspoof_getRecommendedSet(&status));
- uset_addAll(allowed, uspoof_getInclusionSet(&status));
-
- USpoofChecker *sc = uspoof_open(&status);
- uspoof_setAllowedChars(sc, allowed, &status);
- uspoof_setRestrictionLevel(sc, USPOOF_MODERATELY_RESTRICTIVE);
-
- int32_t bitmask = uspoof_check(sc, utf16.get_data(), -1, NULL, &status);
-
- uspoof_close(sc);
- uset_close(allowed);
+ if (allowed == nullptr) {
+ allowed = uset_openEmpty();
+ uset_addAll(allowed, uspoof_getRecommendedSet(&status));
+ uset_addAll(allowed, uspoof_getInclusionSet(&status));
+ }
+ if (sc_spoof == nullptr) {
+ sc_spoof = uspoof_open(&status);
+ uspoof_setAllowedChars(sc_spoof, allowed, &status);
+ uspoof_setRestrictionLevel(sc_spoof, USPOOF_MODERATELY_RESTRICTIVE);
+ }
+ int32_t bitmask = uspoof_check(sc_spoof, utf16.get_data(), -1, NULL, &status);
ERR_FAIL_COND_V_MSG(U_FAILURE(status), false, u_errorName(status));
return (bitmask != 0);
@@ -6569,6 +6569,7 @@ TextServerAdvanced::TextServerAdvanced() {
}
void TextServerAdvanced::_cleanup() {
+ _THREAD_SAFE_METHOD_
for (const KeyValue<SystemFontKey, SystemFontCache> &E : system_fonts) {
const Vector<SystemFontCacheRec> &sysf_cache = E.value.var;
for (const SystemFontCacheRec &F : sysf_cache) {
@@ -6586,5 +6587,17 @@ TextServerAdvanced::~TextServerAdvanced() {
FT_Done_FreeType(ft_library);
}
#endif
+ if (sc_spoof != nullptr) {
+ uspoof_close(sc_spoof);
+ sc_spoof = nullptr;
+ }
+ if (sc_conf != nullptr) {
+ uspoof_close(sc_conf);
+ sc_conf = nullptr;
+ }
+ if (allowed != nullptr) {
+ uset_close(allowed);
+ allowed = nullptr;
+ }
u_cleanup();
}
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index c7fe46d554..1acf5b21f0 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -159,6 +159,9 @@ class TextServerAdvanced : public TextServerExtension {
// ICU support data.
bool icu_data_loaded = false;
+ mutable USet *allowed = nullptr;
+ mutable USpoofChecker *sc_spoof = nullptr;
+ mutable USpoofChecker *sc_conf = nullptr;
// Font cache data.
diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml
index e07af8f169..3ec762a880 100644
--- a/modules/theora/doc_classes/VideoStreamTheora.xml
+++ b/modules/theora/doc_classes/VideoStreamTheora.xml
@@ -9,19 +9,4 @@
</description>
<tutorials>
</tutorials>
- <methods>
- <method name="get_file">
- <return type="String" />
- <description>
- Returns the Ogg Theora video file handled by this [VideoStreamTheora].
- </description>
- </method>
- <method name="set_file">
- <return type="void" />
- <param index="0" name="file" type="String" />
- <description>
- Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
- </description>
- </method>
- </methods>
</class>
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index c600924a3e..b38f7225a2 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -574,25 +574,10 @@ bool VideoStreamPlaybackTheora::is_paused() const {
return paused;
}
-void VideoStreamPlaybackTheora::set_loop(bool p_enable) {
-}
-
-bool VideoStreamPlaybackTheora::has_loop() const {
- return false;
-}
-
double VideoStreamPlaybackTheora::get_length() const {
return 0;
}
-String VideoStreamPlaybackTheora::get_stream_name() const {
- return "";
-}
-
-int VideoStreamPlaybackTheora::get_loop_count() const {
- return 0;
-}
-
double VideoStreamPlaybackTheora::get_playback_position() const {
return get_time();
}
@@ -601,11 +586,6 @@ void VideoStreamPlaybackTheora::seek(double p_time) {
WARN_PRINT_ONCE("Seeking in Theora videos is not implemented yet (it's only supported for GDExtension-provided video streams).");
}
-void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
- mix_callback = p_callback;
- mix_udata = p_userdata;
-}
-
int VideoStreamPlaybackTheora::get_channels() const {
return vi.channels;
}
@@ -657,16 +637,9 @@ VideoStreamPlaybackTheora::~VideoStreamPlaybackTheora() {
memdelete(thread_sem);
#endif
clear();
-}
-
-void VideoStreamTheora::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamTheora::set_file);
- ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamTheora::get_file);
-
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file");
-}
+};
-////////////
+void VideoStreamTheora::_bind_methods() {}
Ref<Resource> ResourceFormatLoaderTheora::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index f047440df7..32adc28a88 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -99,8 +99,6 @@ class VideoStreamPlaybackTheora : public VideoStreamPlayback {
Ref<ImageTexture> texture;
- AudioMixCallback mix_callback = nullptr;
- void *mix_udata = nullptr;
bool paused = false;
#ifdef THEORA_USE_THREAD_STREAMING
@@ -133,15 +131,8 @@ public:
virtual void set_paused(bool p_paused) override;
virtual bool is_paused() const override;
- virtual void set_loop(bool p_enable) override;
- virtual bool has_loop() const override;
-
virtual double get_length() const override;
- virtual String get_stream_name() const;
-
- virtual int get_loop_count() const;
-
virtual double get_playback_position() const override;
virtual void seek(double p_time) override;
@@ -150,7 +141,6 @@ public:
virtual Ref<Texture2D> get_texture() const override;
virtual void update(double p_delta) override;
- virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) override;
virtual int get_channels() const override;
virtual int get_mix_rate() const override;
@@ -163,9 +153,6 @@ public:
class VideoStreamTheora : public VideoStream {
GDCLASS(VideoStreamTheora, VideoStream);
- String file;
- int audio_track;
-
protected:
static void _bind_methods();
@@ -177,8 +164,6 @@ public:
return pb;
}
- void set_file(const String &p_file) { file = p_file; }
- String get_file() { return file; }
void set_audio_track(int p_track) override { audio_track = p_track; }
VideoStreamTheora() { audio_track = 0; }
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index 36d0b41889..9224760c5b 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -128,7 +128,6 @@ void WebRTCMultiplayerPeer::poll() {
// Server connected.
connection_status = CONNECTION_CONNECTED;
emit_signal(SNAME("peer_connected"), TARGET_PEER_SERVER);
- emit_signal(SNAME("connection_succeeded"));
} else {
emit_signal(SNAME("peer_connected"), E);
}
diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
index 7e896a0ca3..aaeb2025ee 100644
--- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
+++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
@@ -13,10 +13,9 @@
<method name="create_client">
<return type="int" enum="Error" />
<param index="0" name="url" type="String" />
- <param index="1" name="verify_tls" type="bool" default="true" />
- <param index="2" name="tls_certificate" type="X509Certificate" default="null" />
+ <param index="1" name="tls_client_options" type="TLSOptions" default="null" />
<description>
- Starts a new multiplayer client connecting to the given [param url]. If [param verify_tls] is [code]false[/code] certificate validation will be disabled. If specified, the [param tls_certificate] will be used to verify the TLS host.
+ Starts a new multiplayer client connecting to the given [param url]. TLS certificates will be verified against the hostname when connecting using the [code]wss://[/code] protocol. You can pass the optional [param tls_client_options] parameter to customize the trusted certification authorities, or disable the common name verification. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
[b]Note[/b]: It is recommended to specify the scheme part of the URL, i.e. the [param url] should start with either [code]ws://[/code] or [code]wss://[/code].
</description>
</method>
@@ -24,10 +23,9 @@
<return type="int" enum="Error" />
<param index="0" name="port" type="int" />
<param index="1" name="bind_address" type="String" default="&quot;*&quot;" />
- <param index="2" name="tls_key" type="CryptoKey" default="null" />
- <param index="3" name="tls_certificate" type="X509Certificate" default="null" />
+ <param index="2" name="tls_server_options" type="TLSOptions" default="null" />
<description>
- Starts a new multiplayer server listening on the given [param port]. You can optionally specify a [param bind_address], and provide a [param tls_key] and [param tls_certificate] to use TLS.
+ Starts a new multiplayer server listening on the given [param port]. You can optionally specify a [param bind_address], and provide valiid [param tls_server_options] to use TLS. See [method TLSOptions.server].
</description>
</method>
<method name="get_peer" qualifiers="const">
diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml
index 41d166a0f5..0f8c27c4cc 100644
--- a/modules/websocket/doc_classes/WebSocketPeer.xml
+++ b/modules/websocket/doc_classes/WebSocketPeer.xml
@@ -58,10 +58,9 @@
<method name="connect_to_url">
<return type="int" enum="Error" />
<param index="0" name="url" type="String" />
- <param index="1" name="verify_tls" type="bool" default="true" />
- <param index="2" name="trusted_tls_certificate" type="X509Certificate" default="null" />
+ <param index="1" name="tls_client_options" type="TLSOptions" default="null" />
<description>
- Connects to the given URL. If [param verify_tls] is [code]false[/code] certificate validation will be disabled. If specified, the [param trusted_tls_certificate] will be the only one accepted when connecting to a TLS host.
+ Connects to the given URL. TLS certificates will be verified against the hostname when connecting using the [code]wss://[/code] protocol. You can pass the optional [param tls_client_options] parameter to customize the trusted certification authorities, or disable the common name verification. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
[b]Note:[/b] To avoid mixed content warnings or errors in Web, you may have to use a [code]url[/code] that starts with [code]wss://[/code] (secure) instead of [code]ws://[/code]. When doing so, make sure to use the fully qualified domain name that matches the one defined in the server's TLS certificate. Do not connect directly via the IP address for [code]wss://[/code] connections, as it won't match with the TLS certificate.
</description>
</method>
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index 1ec557427f..7b14a3a61d 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -58,7 +58,8 @@ void EMWSPeer::_esws_on_close(void *p_obj, int p_code, const char *p_reason, int
peer->ready_state = STATE_CLOSED;
}
-Error EMWSPeer::connect_to_url(const String &p_url, bool p_verify_tls, Ref<X509Certificate> p_tls_certificate) {
+Error EMWSPeer::connect_to_url(const String &p_url, Ref<TLSOptions> p_tls_options) {
+ ERR_FAIL_COND_V(p_tls_options.is_valid() && p_tls_options->is_server(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(ready_state != STATE_CLOSED, ERR_ALREADY_IN_USE);
_clear();
@@ -85,9 +86,6 @@ Error EMWSPeer::connect_to_url(const String &p_url, bool p_verify_tls, Ref<X509C
if (handshake_headers.size()) {
WARN_PRINT_ONCE("Custom headers are not supported in Web platform.");
}
- if (p_tls_certificate.is_valid()) {
- WARN_PRINT_ONCE("Custom SSL certificates are not supported in Web platform.");
- }
requested_url = scheme + host;
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index 66c5283d5c..08b2dad977 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -86,7 +86,7 @@ public:
// WebSocketPeer
virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) override;
- virtual Error connect_to_url(const String &p_url, bool p_verify_tls = true, Ref<X509Certificate> p_cert = Ref<X509Certificate>()) override;
+ virtual Error connect_to_url(const String &p_url, Ref<TLSOptions> p_tls_client_options) override;
virtual Error accept_stream(Ref<StreamPeer> p_stream) override;
virtual void close(int p_code = 1000, String p_reason = "") override;
virtual void poll() override;
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 36b4215f8c..c12fc5e834 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -54,11 +54,9 @@ void WebSocketMultiplayerPeer::_clear() {
connection_status = CONNECTION_DISCONNECTED;
unique_id = 0;
peers_map.clear();
- use_tls = false;
tcp_server.unref();
pending_peers.clear();
- tls_certificate.unref();
- tls_key.unref();
+ tls_server_options.unref();
if (current_packet.data != nullptr) {
memfree(current_packet.data);
current_packet.data = nullptr;
@@ -73,8 +71,8 @@ void WebSocketMultiplayerPeer::_clear() {
}
void WebSocketMultiplayerPeer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_client", "url", "verify_tls", "tls_certificate"), &WebSocketMultiplayerPeer::create_client, DEFVAL(true), DEFVAL(Ref<X509Certificate>()));
- ClassDB::bind_method(D_METHOD("create_server", "port", "bind_address", "tls_key", "tls_certificate"), &WebSocketMultiplayerPeer::create_server, DEFVAL("*"), DEFVAL(Ref<CryptoKey>()), DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("create_client", "url", "tls_client_options"), &WebSocketMultiplayerPeer::create_client, DEFVAL(Ref<TLSOptions>()));
+ ClassDB::bind_method(D_METHOD("create_server", "port", "bind_address", "tls_server_options"), &WebSocketMultiplayerPeer::create_server, DEFVAL("*"), DEFVAL(Ref<TLSOptions>()));
ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebSocketMultiplayerPeer::get_peer);
ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &WebSocketMultiplayerPeer::get_peer_address);
@@ -179,8 +177,9 @@ int WebSocketMultiplayerPeer::get_max_packet_size() const {
return get_outbound_buffer_size() - PROTO_SIZE;
}
-Error WebSocketMultiplayerPeer::create_server(int p_port, IPAddress p_bind_ip, Ref<CryptoKey> p_tls_key, Ref<X509Certificate> p_tls_certificate) {
+Error WebSocketMultiplayerPeer::create_server(int p_port, IPAddress p_bind_ip, Ref<TLSOptions> p_options) {
ERR_FAIL_COND_V(get_connection_status() != CONNECTION_DISCONNECTED, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(p_options.is_valid() && !p_options->is_server(), ERR_INVALID_PARAMETER);
_clear();
tcp_server.instantiate();
Error err = tcp_server->listen(p_port, p_bind_ip);
@@ -190,20 +189,16 @@ Error WebSocketMultiplayerPeer::create_server(int p_port, IPAddress p_bind_ip, R
}
unique_id = 1;
connection_status = CONNECTION_CONNECTED;
- // TLS config
- tls_key = p_tls_key;
- tls_certificate = p_tls_certificate;
- if (tls_key.is_valid() && tls_certificate.is_valid()) {
- use_tls = true;
- }
+ tls_server_options = p_options;
return OK;
}
-Error WebSocketMultiplayerPeer::create_client(const String &p_url, bool p_verify_tls, Ref<X509Certificate> p_tls_certificate) {
+Error WebSocketMultiplayerPeer::create_client(const String &p_url, Ref<TLSOptions> p_options) {
ERR_FAIL_COND_V(get_connection_status() != CONNECTION_DISCONNECTED, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(p_options.is_valid() && p_options->is_server(), ERR_INVALID_PARAMETER);
_clear();
Ref<WebSocketPeer> peer = _create_peer();
- Error err = peer->connect_to_url(p_url, p_verify_tls, p_tls_certificate);
+ Error err = peer->connect_to_url(p_url, p_options);
if (err != OK) {
return err;
}
@@ -242,7 +237,6 @@ void WebSocketMultiplayerPeer::_poll_client() {
}
connection_status = CONNECTION_CONNECTED;
emit_signal("peer_connected", 1);
- emit_signal("connection_succeeded");
} else {
return; // Still waiting for an ID.
}
@@ -334,14 +328,14 @@ void WebSocketMultiplayerPeer::_poll_server() {
to_remove.insert(id); // Error.
continue;
}
- if (!use_tls) {
+ if (tls_server_options.is_null()) {
peer.ws = _create_peer();
peer.ws->accept_stream(peer.tcp);
continue;
} else {
if (peer.connection == peer.tcp) {
Ref<StreamPeerTLS> tls = Ref<StreamPeerTLS>(StreamPeerTLS::create());
- Error err = tls->accept_stream(peer.tcp, tls_key, tls_certificate);
+ Error err = tls->accept_stream(peer.tcp, tls_server_options);
if (err != OK) {
to_remove.insert(id);
continue;
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h
index ea10e8799f..22f1bc939b 100644
--- a/modules/websocket/websocket_multiplayer_peer.h
+++ b/modules/websocket/websocket_multiplayer_peer.h
@@ -71,9 +71,7 @@ protected:
Ref<WebSocketPeer> peer_config;
HashMap<int, PendingPeer> pending_peers;
Ref<TCPServer> tcp_server;
- bool use_tls = false;
- Ref<X509Certificate> tls_certificate;
- Ref<CryptoKey> tls_key;
+ Ref<TLSOptions> tls_server_options;
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
@@ -115,8 +113,8 @@ public:
/* WebSocketPeer */
virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const;
- Error create_client(const String &p_url, bool p_verify_tls, Ref<X509Certificate> p_tls_certificate);
- Error create_server(int p_port, IPAddress p_bind_ip, Ref<CryptoKey> p_tls_key, Ref<X509Certificate> p_tls_certificate);
+ Error create_client(const String &p_url, Ref<TLSOptions> p_options);
+ Error create_server(int p_port, IPAddress p_bind_ip, Ref<TLSOptions> p_options);
void set_supported_protocols(const Vector<String> &p_protocols);
Vector<String> get_supported_protocols() const;
diff --git a/modules/websocket/websocket_peer.cpp b/modules/websocket/websocket_peer.cpp
index d10315f64c..3c0d316bc9 100644
--- a/modules/websocket/websocket_peer.cpp
+++ b/modules/websocket/websocket_peer.cpp
@@ -39,7 +39,7 @@ WebSocketPeer::~WebSocketPeer() {
}
void WebSocketPeer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("connect_to_url", "url", "verify_tls", "trusted_tls_certificate"), &WebSocketPeer::connect_to_url, DEFVAL(true), DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("connect_to_url", "url", "tls_client_options"), &WebSocketPeer::connect_to_url, DEFVAL(Ref<TLSOptions>()));
ClassDB::bind_method(D_METHOD("accept_stream", "stream"), &WebSocketPeer::accept_stream);
ClassDB::bind_method(D_METHOD("send", "message", "write_mode"), &WebSocketPeer::_send_bind, DEFVAL(WRITE_MODE_BINARY));
ClassDB::bind_method(D_METHOD("send_text", "message"), &WebSocketPeer::send_text);
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
index 3a1527b769..3110e87071 100644
--- a/modules/websocket/websocket_peer.h
+++ b/modules/websocket/websocket_peer.h
@@ -81,7 +81,7 @@ public:
return _create();
}
- virtual Error connect_to_url(const String &p_url, bool p_verify_tls = true, Ref<X509Certificate> p_cert = Ref<X509Certificate>()) { return ERR_UNAVAILABLE; };
+ virtual Error connect_to_url(const String &p_url, Ref<TLSOptions> p_options = Ref<TLSOptions>()) = 0;
virtual Error accept_stream(Ref<StreamPeer> p_stream) = 0;
virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) = 0;
diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp
index 9ba286d5ee..8a150c8561 100644
--- a/modules/websocket/wsl_peer.cpp
+++ b/modules/websocket/wsl_peer.cpp
@@ -333,8 +333,7 @@ void WSLPeer::_do_client_handshake() {
// Start SSL handshake
tls = Ref<StreamPeerTLS>(StreamPeerTLS::create());
ERR_FAIL_COND_MSG(tls.is_null(), "SSL is not available in this build.");
- tls->set_blocking_handshake_enabled(false);
- if (tls->connect_to_stream(tcp, verify_tls, requested_host, tls_cert) != OK) {
+ if (tls->connect_to_stream(tcp, requested_host, tls_options) != OK) {
close(-1);
return; // Error.
}
@@ -476,9 +475,10 @@ bool WSLPeer::_verify_server_response() {
return true;
}
-Error WSLPeer::connect_to_url(const String &p_url, bool p_verify_tls, Ref<X509Certificate> p_cert) {
+Error WSLPeer::connect_to_url(const String &p_url, Ref<TLSOptions> p_options) {
ERR_FAIL_COND_V(wsl_ctx || tcp.is_valid(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(p_url.is_empty(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_options.is_valid() && p_options->is_server(), ERR_INVALID_PARAMETER);
_clear();
@@ -506,8 +506,13 @@ Error WSLPeer::connect_to_url(const String &p_url, bool p_verify_tls, Ref<X509Ce
requested_url = p_url;
requested_host = host;
- verify_tls = p_verify_tls;
- tls_cert = p_cert;
+
+ if (p_options.is_valid()) {
+ tls_options = p_options;
+ } else {
+ tls_options = TLSOptions::client();
+ }
+
tcp.instantiate();
resolver.start(host, port);
diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h
index fc81d39a37..c06e768b6d 100644
--- a/modules/websocket/wsl_peer.h
+++ b/modules/websocket/wsl_peer.h
@@ -102,8 +102,7 @@ private:
// WebSocket configuration.
bool use_tls = true;
- bool verify_tls = true;
- Ref<X509Certificate> tls_cert;
+ Ref<TLSOptions> tls_options;
// Packet buffers.
Vector<uint8_t> packet_buffer;
@@ -132,7 +131,7 @@ public:
// WebSocketPeer
virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) override;
- virtual Error connect_to_url(const String &p_url, bool p_verify_tls = true, Ref<X509Certificate> p_cert = Ref<X509Certificate>()) override;
+ virtual Error connect_to_url(const String &p_url, Ref<TLSOptions> p_options = Ref<TLSOptions>()) override;
virtual Error accept_stream(Ref<StreamPeer> p_stream) override;
virtual void close(int p_code = 1000, String p_reason = "") override;
virtual void poll() override;
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 587caf81bf..8cc2b1eb97 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -252,6 +252,7 @@ static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
static const int DEFAULT_MIN_SDK_VERSION = 21; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
+static const int VULKAN_MIN_SDK_VERSION = 24;
static const int DEFAULT_TARGET_SDK_VERSION = 32; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
#ifndef ANDROID_ENABLED
@@ -899,10 +900,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
bool screen_support_large = p_preset->get("screen/support_large");
bool screen_support_xlarge = p_preset->get("screen/support_xlarge");
- int xr_mode_index = p_preset->get("xr_features/xr_mode");
- int hand_tracking_index = p_preset->get("xr_features/hand_tracking");
- int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
-
bool backup_allowed = p_preset->get("user_data_backup/allow");
int app_category = p_preset->get("package/app_category");
bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
@@ -1027,6 +1024,10 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
encode_uint32(is_resizeable, &p_manifest.write[iofs + 16]);
}
+ if (tname == "provider" && attrname == "authorities") {
+ string_table.write[attr_value] = get_package_name(package_name) + String(".fileprovider");
+ }
+
if (tname == "supports-screens") {
if (attrname == "smallScreens") {
encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
@@ -1042,25 +1043,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
}
- // Hand tracking related configurations
- if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) {
- if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") {
- string_table.write[attr_value] = "com.oculus.handtracking.frequency";
- }
-
- if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_metadata_value") {
- string_table.write[attr_value] = (hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH");
- }
-
- if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_name") {
- string_table.write[attr_value] = "com.oculus.handtracking.version";
- }
-
- if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_version_value") {
- string_table.write[attr_value] = "V2.0";
- }
- }
-
iofs += 20;
}
@@ -1075,26 +1057,13 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<bool> feature_required_list;
Vector<int> feature_versions;
- if (xr_mode_index == XR_MODE_OPENXR) {
- // Set degrees of freedom
- feature_names.push_back("android.hardware.vr.headtracking");
+ String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
+ bool has_vulkan = current_renderer == "forward_plus" || current_renderer == "mobile";
+ if (has_vulkan) {
+ // Require vulkan hardware level 1 support
+ feature_names.push_back("android.hardware.vulkan.level");
feature_required_list.push_back(true);
feature_versions.push_back(1);
-
- // Check for hand tracking
- if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
- feature_names.push_back("oculus.software.handtracking");
- feature_required_list.push_back(hand_tracking_index == XR_HAND_TRACKING_REQUIRED);
- feature_versions.push_back(-1); // no version attribute should be added.
- }
-
- // Check for passthrough
- int passthrough_mode = p_preset->get("xr_features/passthrough");
- if (passthrough_mode > XR_PASSTHROUGH_NONE) {
- feature_names.push_back("com.oculus.feature.PASSTHROUGH");
- feature_required_list.push_back(passthrough_mode == XR_PASSTHROUGH_REQUIRED);
- feature_versions.push_back(-1);
- }
}
if (feature_names.size() > 0) {
@@ -1716,6 +1685,7 @@ Vector<EditorExportPlatformAndroid::ABI> EditorExportPlatformAndroid::get_enable
void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
r_features->push_back("etc2");
+ r_features->push_back("astc");
Vector<ABI> abis = get_enabled_abis(p_preset);
for (int i = 0; i < abis.size(); ++i) {
@@ -2334,6 +2304,12 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
int xr_mode_index = p_preset->get("xr_features/xr_mode");
int hand_tracking = p_preset->get("xr_features/hand_tracking");
int passthrough_mode = p_preset->get("xr_features/passthrough");
+ if (xr_mode_index == XR_MODE_OPENXR && !custom_build_enabled) {
+ valid = false;
+ err += TTR("OpenXR requires \"Use Custom Build\" to be enabled");
+ err += "\n";
+ }
+
if (xr_mode_index != XR_MODE_OPENXR) {
if (hand_tracking > XR_HAND_TRACKING_NONE) {
valid = false;
@@ -2407,6 +2383,19 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
err += "\n";
}
+ String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
+ bool uses_vulkan = current_renderer == "forward_plus" || current_renderer == "mobile";
+ if (current_renderer == "forward_plus") {
+ // Warning only, so don't override `valid`.
+ err += vformat(TTR("The \"%s\" renderer is designed for Desktop devices, and is not suitable for Android devices."), current_renderer);
+ err += "\n";
+ }
+ if (uses_vulkan && min_sdk_int < VULKAN_MIN_SDK_VERSION) {
+ // Warning only, so don't override `valid`.
+ err += vformat(TTR("\"Min SDK\" should be greater or equal to %d for the \"%s\" renderer."), VULKAN_MIN_SDK_VERSION, current_renderer);
+ err += "\n";
+ }
+
r_error = err;
return valid;
}
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index e450f3edb3..7eb595f48d 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -259,8 +259,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
if (uses_xr) {
- manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
-
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
@@ -275,27 +273,48 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n";
}
}
+
+ String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
+ bool has_vulkan = current_renderer == "forward_plus" || current_renderer == "mobile";
+ if (has_vulkan) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vulkan.level\" android:required=\"true\" android:version=\"1\" />\n";
+ }
return manifest_xr_features;
}
-String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
- int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
- bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
+String _get_activity_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_xr) {
String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))));
String manifest_activity_text = vformat(
" <activity android:name=\"com.godot.game.GodotApp\" "
"tools:replace=\"android:screenOrientation,android:excludeFromRecents,android:resizeableActivity\" "
+ "tools:node=\"mergeOnlyAttributes\" "
"android:excludeFromRecents=\"%s\" "
"android:screenOrientation=\"%s\" "
"android:resizeableActivity=\"%s\">\n",
bool_to_string(p_preset->get("package/exclude_from_recents")),
orientation,
bool_to_string(bool(GLOBAL_GET("display/window/size/resizable"))));
- if (uses_xr) {
- manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n";
+
+ if (p_uses_xr) {
+ manifest_activity_text += " <intent-filter>\n"
+ " <action android:name=\"android.intent.action.MAIN\" />\n"
+ " <category android:name=\"android.intent.category.LAUNCHER\" />\n"
+ "\n"
+ " <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android\n"
+ " platforms. -->\n"
+ " <category android:name=\"com.oculus.intent.category.VR\" />\n"
+ "\n"
+ " <!-- OpenXR category tag to indicate the activity starts in an immersive OpenXR mode. \n"
+ " See https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#android-runtime-category. -->\n"
+ " <category android:name=\"org.khronos.openxr.intent.category.IMMERSIVE_HMD\" />\n"
+ " </intent-filter>\n";
} else {
- manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
+ manifest_activity_text += " <intent-filter>\n"
+ " <action android:name=\"android.intent.action.MAIN\" />\n"
+ " <category android:name=\"android.intent.category.LAUNCHER\" />\n"
+ " </intent-filter>\n";
}
+
manifest_activity_text += " </activity>\n";
return manifest_activity_text;
}
@@ -316,9 +335,7 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" android:hasFragileUserData=\"%s\"\n"
" android:requestLegacyExternalStorage=\"%s\"\n"
" tools:replace=\"android:allowBackup,android:appCategory,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
- " tools:ignore=\"GoogleAppIndexingWarning\">\n\n"
- " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_version_name\" />\n"
- " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
+ " tools:ignore=\"GoogleAppIndexingWarning\">\n\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
_get_app_category_label(app_category_index),
bool_to_string(is_game),
@@ -335,10 +352,8 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
hand_tracking_frequency);
manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n";
}
- } else {
- manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
}
- manifest_application_text += _get_activity_tag(p_preset);
+ manifest_application_text += _get_activity_tag(p_preset, uses_xr);
manifest_application_text += " </application>\n";
return manifest_application_text;
}
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 0fa857cb75..fe5888e11c 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -118,7 +118,7 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
-String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
+String _get_activity_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_xr);
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission);
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 8c8608cbbb..ce4a2ecfe4 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -31,29 +31,6 @@
android:name="org.godotengine.editor.version"
android:value="${godotEditorVersion}" />
- <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
- <!-- Do these changes in the export preset. Adding new ones is fine. -->
-
- <!-- XR hand tracking metadata -->
- <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
- <meta-data
- android:name="xr_hand_tracking_metadata_name"
- android:value="xr_hand_tracking_metadata_value"/>
-
- <!-- XR hand tracking version -->
- <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
- <meta-data
- android:name="xr_hand_tracking_version_name"
- android:value="xr_hand_tracking_version_value"/>
-
- <!-- Supported Meta devices -->
- <!-- This is removed by the exporter if the xr mode is not VR. -->
- <meta-data
- android:name="com.oculus.supportedDevices"
- android:value="all" />
-
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
@@ -66,16 +43,9 @@
android:resizeableActivity="false"
tools:ignore="UnusedAttribute" >
- <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. -->
- <meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
-
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
-
- <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android
- platforms. -->
- <category android:name="com.oculus.intent.category.VR" />
</intent-filter>
</activity>
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 1f77e2fc34..f03a1dd47a 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -20,6 +20,16 @@
android:exported="false"
/>
+ <provider
+ android:name="androidx.core.content.FileProvider"
+ android:authorities="${applicationId}.fileprovider"
+ android:exported="false"
+ android:grantUriPermissions="true">
+ <meta-data
+ android:name="android.support.FILE_PROVIDER_PATHS"
+ android:resource="@xml/godot_provider_paths" />
+ </provider>
+
</application>
</manifest>
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 7efac4ce71..f76f597140 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -14,6 +14,7 @@
<string name="text_button_cancel_verify">Cancel Verification</string>
<string name="text_error_title">Error!</string>
<string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string>
+ <string name="error_missing_vulkan_requirements_message">This device does not meet the requirements for Vulkan support! Aborting…</string>
<!-- APK Expansion Strings -->
diff --git a/platform/android/java/lib/res/xml/godot_provider_paths.xml b/platform/android/java/lib/res/xml/godot_provider_paths.xml
new file mode 100644
index 0000000000..1255f576bf
--- /dev/null
+++ b/platform/android/java/lib/res/xml/godot_provider_paths.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<paths xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <external-path
+ name="public"
+ path="." />
+
+ <external-files-path
+ name="app"
+ path="." />
+</paths>
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 65032d6a68..677c9d8f13 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -99,7 +99,7 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
// from scratch. Therefore, we need to kill the whole app process and relaunch it.
//
// Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
- // releasing and reloading native libs or resetting their state somehow and clearing statics).
+ // releasing and reloading native libs or resetting their state somehow and clearing static data).
Log.v(TAG, "Restarting Godot instance...");
ProcessPhoenix.triggerRebirth(FullScreenGodotApp.this);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 50263bc392..6296ee2c22 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -258,13 +258,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
*/
@Keep
private boolean onVideoInit() {
- final Activity activity = getActivity();
+ final Activity activity = requireActivity();
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
// GodotEditText layout
GodotEditText editText = new GodotEditText(activity);
- editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT,
+ editText.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,
(int)getResources().getDimension(R.dimen.text_edit_height)));
// ...add to FrameLayout
containerLayout.addView(editText);
@@ -279,6 +279,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
if (renderer.equals("gl_compatibility")) {
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
} else {
+ if (!meetsVulkanRequirements(activity.getPackageManager())) {
+ Log.e(TAG, "Missing requirements for vulkan support! Aborting...");
+ alert(R.string.error_missing_vulkan_requirements_message, R.string.text_error_title, this::forceQuit);
+ return false;
+ }
mRenderView = new GodotVulkanRenderView(activity, this);
}
@@ -317,6 +322,17 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return true;
}
+ /**
+ * Returns true if the device meets the base requirements for Vulkan support, false otherwise.
+ */
+ private boolean meetsVulkanRequirements(@Nullable PackageManager packageManager) {
+ if (packageManager == null) {
+ return false;
+ }
+
+ return Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && packageManager.hasSystemFeature(PackageManager.FEATURE_VULKAN_HARDWARE_LEVEL, 1);
+ }
+
public void setKeepScreenOn(final boolean p_enabled) {
runOnUiThread(() -> {
if (p_enabled) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 41d06a6458..edcd9c4d1f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -49,6 +49,9 @@ import android.view.Display;
import android.view.DisplayCutout;
import android.view.WindowInsets;
+import androidx.core.content.FileProvider;
+
+import java.io.File;
import java.util.List;
import java.util.Locale;
@@ -84,29 +87,42 @@ public class GodotIO {
// MISCELLANEOUS OS IO
/////////////////////////
- public int openURI(String p_uri) {
+ public int openURI(String uriString) {
try {
- String path = p_uri;
- String type = "";
- if (path.startsWith("/")) {
- //absolute path to filesystem, prepend file://
- path = "file://" + path;
- if (p_uri.endsWith(".png") || p_uri.endsWith(".jpg") || p_uri.endsWith(".gif") || p_uri.endsWith(".webp")) {
- type = "image/*";
+ Uri dataUri;
+ String dataType = "";
+ boolean grantReadUriPermission = false;
+
+ if (uriString.startsWith("/") || uriString.startsWith("file://")) {
+ String filePath = uriString;
+ // File uris needs to be provided via the FileProvider
+ grantReadUriPermission = true;
+ if (filePath.startsWith("file://")) {
+ filePath = filePath.replace("file://", "");
}
+
+ File targetFile = new File(filePath);
+ dataUri = FileProvider.getUriForFile(activity, activity.getPackageName() + ".fileprovider", targetFile);
+ dataType = activity.getContentResolver().getType(dataUri);
+ } else {
+ dataUri = Uri.parse(uriString);
}
Intent intent = new Intent();
intent.setAction(Intent.ACTION_VIEW);
- if (!type.equals("")) {
- intent.setDataAndType(Uri.parse(path), type);
+ if (TextUtils.isEmpty(dataType)) {
+ intent.setData(dataUri);
} else {
- intent.setData(Uri.parse(path));
+ intent.setDataAndType(dataUri, dataType);
+ }
+ if (grantReadUriPermission) {
+ intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
}
activity.startActivity(intent);
return 0;
} catch (ActivityNotFoundException e) {
+ Log.e(TAG, "Unable to open uri " + uriString, e);
return 1;
}
}
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index 87b599bc81..c6f7ec09b1 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -43,6 +43,7 @@
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
// Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
r_features->push_back("etc2");
+ r_features->push_back("astc");
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
diff --git a/platform/linuxbsd/dbus-so_wrap.c b/platform/linuxbsd/dbus-so_wrap.c
index d03a9166a3..4aec9dc48f 100644
--- a/platform/linuxbsd/dbus-so_wrap.c
+++ b/platform/linuxbsd/dbus-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:26:35
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/dbus/dbus.h --sys-include "thirdparty/linuxbsd_headers/dbus/dbus.h" --soname libdbus-1.so.3 --init-name dbus --output-header ./platform/linuxbsd/dbus-so_wrap.h --output-implementation ./platform/linuxbsd/dbus-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:35
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/dbus/dbus.h --sys-include "thirdparty/linuxbsd_headers/dbus/dbus.h" --soname libdbus-1.so.3 --init-name dbus --output-header ./platform/linuxbsd/dbus-so_wrap.h --output-implementation ./platform/linuxbsd/dbus-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/dbus-so_wrap.h b/platform/linuxbsd/dbus-so_wrap.h
index 6981912a12..2c63757932 100644
--- a/platform/linuxbsd/dbus-so_wrap.h
+++ b/platform/linuxbsd/dbus-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_DBUS
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:26:35
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/dbus/dbus.h --sys-include "thirdparty/linuxbsd_headers/dbus/dbus.h" --soname libdbus-1.so.3 --init-name dbus --output-header ./platform/linuxbsd/dbus-so_wrap.h --output-implementation ./platform/linuxbsd/dbus-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:35
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/dbus/dbus.h --sys-include "thirdparty/linuxbsd_headers/dbus/dbus.h" --soname libdbus-1.so.3 --init-name dbus --output-header ./platform/linuxbsd/dbus-so_wrap.h --output-implementation ./platform/linuxbsd/dbus-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/fontconfig-so_wrap.c b/platform/linuxbsd/fontconfig-so_wrap.c
index 6278522b69..86aacbc647 100644
--- a/platform/linuxbsd/fontconfig-so_wrap.c
+++ b/platform/linuxbsd/fontconfig-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:15:54
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/fontconfig/fontconfig.h --sys-include "thirdparty/linuxbsd_headers/fontconfig/fontconfig.h" --soname libfontconfig.so.1 --init-name fontconfig --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext --output-header ./platform/linuxbsd/fontconfig-so_wrap.h --output-implementation ./platform/linuxbsd/fontconfig-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:15:54
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/fontconfig/fontconfig.h --sys-include "thirdparty/linuxbsd_headers/fontconfig/fontconfig.h" --soname libfontconfig.so.1 --init-name fontconfig --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext --output-header ./platform/linuxbsd/fontconfig-so_wrap.h --output-implementation ./platform/linuxbsd/fontconfig-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/fontconfig-so_wrap.h b/platform/linuxbsd/fontconfig-so_wrap.h
index 021b2148ae..956c094711 100644
--- a/platform/linuxbsd/fontconfig-so_wrap.h
+++ b/platform/linuxbsd/fontconfig-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_FONTCONFIG
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:15:54
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/fontconfig/fontconfig.h --sys-include "thirdparty/linuxbsd_headers/fontconfig/fontconfig.h" --soname libfontconfig.so.1 --init-name fontconfig --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext --output-header ./platform/linuxbsd/fontconfig-so_wrap.h --output-implementation ./platform/linuxbsd/fontconfig-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:15:54
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/fontconfig/fontconfig.h --sys-include "thirdparty/linuxbsd_headers/fontconfig/fontconfig.h" --soname libfontconfig.so.1 --init-name fontconfig --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext --output-header ./platform/linuxbsd/fontconfig-so_wrap.h --output-implementation ./platform/linuxbsd/fontconfig-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/libudev-so_wrap.c b/platform/linuxbsd/libudev-so_wrap.c
index 9593b5fb0f..5455c1ab4e 100644
--- a/platform/linuxbsd/libudev-so_wrap.c
+++ b/platform/linuxbsd/libudev-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:23:01
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/udev/libudev.h --sys-include "thirdparty/linuxbsd_headers/udev/libudev.h" --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header ./platform/linuxbsd/libudev-so_wrap.h --output-implementation ./platform/linuxbsd/libudev-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:23:01
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/udev/libudev.h --sys-include "thirdparty/linuxbsd_headers/udev/libudev.h" --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header ./platform/linuxbsd/libudev-so_wrap.h --output-implementation ./platform/linuxbsd/libudev-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/libudev-so_wrap.h b/platform/linuxbsd/libudev-so_wrap.h
index 9b9627877a..174a3663d4 100644
--- a/platform/linuxbsd/libudev-so_wrap.h
+++ b/platform/linuxbsd/libudev-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_LIBUDEV
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:23:01
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/udev/libudev.h --sys-include "thirdparty/linuxbsd_headers/udev/libudev.h" --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header ./platform/linuxbsd/libudev-so_wrap.h --output-implementation ./platform/linuxbsd/libudev-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:23:01
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/udev/libudev.h --sys-include "thirdparty/linuxbsd_headers/udev/libudev.h" --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header ./platform/linuxbsd/libudev-so_wrap.h --output-implementation ./platform/linuxbsd/libudev-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 75c23655f2..41d1f1d050 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -81,7 +81,7 @@ void OS_LinuxBSD::alert(const String &p_alert, const String &p_title) {
List<String> args;
if (program.ends_with("zenity")) {
- args.push_back("--error");
+ args.push_back("--warning");
args.push_back("--width");
args.push_back("500");
args.push_back("--title");
@@ -91,7 +91,9 @@ void OS_LinuxBSD::alert(const String &p_alert, const String &p_title) {
}
if (program.ends_with("kdialog")) {
- args.push_back("--error");
+ // `--sorry` uses the same icon as `--warning` in Zenity.
+ // As of KDialog 22.12.1, its `--warning` options are only available for yes/no questions.
+ args.push_back("--sorry");
args.push_back(p_alert);
args.push_back("--title");
args.push_back(p_title);
diff --git a/platform/linuxbsd/speechd-so_wrap.c b/platform/linuxbsd/speechd-so_wrap.c
index c860c686f0..1dc5f08c10 100644
--- a/platform/linuxbsd/speechd-so_wrap.c
+++ b/platform/linuxbsd/speechd-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:07:46
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/speechd/libspeechd.h --sys-include "thirdparty/linuxbsd_headers/speechd/libspeechd.h" --soname libspeechd.so.2 --init-name speechd --omit-prefix spd_get_client_list --output-header ./platform/linuxbsd/speechd-so_wrap.h --output-implementation ./platform/linuxbsd/speechd-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:07:46
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/speechd/libspeechd.h --sys-include "thirdparty/linuxbsd_headers/speechd/libspeechd.h" --soname libspeechd.so.2 --init-name speechd --omit-prefix spd_get_client_list --output-header ./platform/linuxbsd/speechd-so_wrap.h --output-implementation ./platform/linuxbsd/speechd-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/speechd-so_wrap.h b/platform/linuxbsd/speechd-so_wrap.h
index 8e0762041a..2967cfa929 100644
--- a/platform/linuxbsd/speechd-so_wrap.h
+++ b/platform/linuxbsd/speechd-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_SPEECHD
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-12 10:07:46
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/speechd/libspeechd.h --sys-include "thirdparty/linuxbsd_headers/speechd/libspeechd.h" --soname libspeechd.so.2 --init-name speechd --omit-prefix spd_get_client_list --output-header ./platform/linuxbsd/speechd-so_wrap.h --output-implementation ./platform/linuxbsd/speechd-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-12 10:07:46
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/speechd/libspeechd.h --sys-include "thirdparty/linuxbsd_headers/speechd/libspeechd.h" --soname libspeechd.so.2 --init-name speechd --omit-prefix spd_get_client_list --output-header ./platform/linuxbsd/speechd-so_wrap.h --output-implementation ./platform/linuxbsd/speechd-so_wrap.c
//
#include <stdint.h>
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index 428cf3a145..493e4ad20f 100644
--- a/platform/linuxbsd/x11/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -1324,14 +1324,20 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
}
#endif
- XDestroyWindow(x11_display, wd.x11_xim_window);
-
- XUnmapWindow(x11_display, wd.x11_window);
- XDestroyWindow(x11_display, wd.x11_window);
if (wd.xic) {
XDestroyIC(wd.xic);
wd.xic = nullptr;
}
+ XDestroyWindow(x11_display, wd.x11_xim_window);
+ if (xkb_loaded) {
+ if (wd.xkb_state) {
+ xkb_compose_state_unref(wd.xkb_state);
+ wd.xkb_state = nullptr;
+ }
+ }
+
+ XUnmapWindow(x11_display, wd.x11_window);
+ XDestroyWindow(x11_display, wd.x11_window);
windows.erase(p_id);
}
@@ -1610,7 +1616,7 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent
// a subwindow and its parent are both destroyed.
if (!wd_window.no_focus && !wd_window.is_popup && wd_window.focused) {
if ((xwa.map_state == IsViewable) && !wd_parent.no_focus && !wd_window.is_popup) {
- XSetInputFocus(x11_display, wd_parent.x11_window, RevertToParent, CurrentTime);
+ XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime);
}
}
} else {
@@ -2515,7 +2521,7 @@ void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_win
XSync(x11_display, False);
XGetWindowAttributes(x11_display, wd.x11_xim_window, &xwa);
if (xwa.map_state == IsViewable) {
- XSetInputFocus(x11_display, wd.x11_xim_window, RevertToPointerRoot, CurrentTime);
+ XSetInputFocus(x11_display, wd.x11_xim_window, RevertToParent, CurrentTime);
}
XSetICFocus(wd.xic);
} else {
@@ -2936,7 +2942,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
XLookupString(&xkeyevent_no_mod, nullptr, 0, &keysym_keycode, nullptr);
String keysym;
- if (xkb_keysym_to_utf32 && xkb_keysym_to_upper) {
+ if (xkb_loaded) {
KeySym keysym_unicode_nm = 0; // keysym used to find unicode
XLookupString(&xkeyevent_no_mod, nullptr, 0, &keysym_unicode_nm, nullptr);
keysym = String::chr(xkb_keysym_to_utf32(xkb_keysym_to_upper(keysym_unicode_nm)));
@@ -3029,6 +3035,64 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
}
} while (status == XBufferOverflow);
#endif
+ } else if (xkeyevent->type == KeyPress && wd.xkb_state && xkb_loaded) {
+ xkb_compose_feed_result res = xkb_compose_state_feed(wd.xkb_state, keysym_unicode);
+ if (res == XKB_COMPOSE_FEED_ACCEPTED) {
+ if (xkb_compose_state_get_status(wd.xkb_state) == XKB_COMPOSE_COMPOSED) {
+ bool keypress = xkeyevent->type == KeyPress;
+ Key keycode = KeyMappingX11::get_keycode(keysym_keycode);
+ Key physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode);
+
+ if (keycode >= Key::A + 32 && keycode <= Key::Z + 32) {
+ keycode -= 'a' - 'A';
+ }
+
+ char str_xkb[256] = {};
+ int str_xkb_size = xkb_compose_state_get_utf8(wd.xkb_state, str_xkb, 255);
+
+ String tmp;
+ tmp.parse_utf8(str_xkb, str_xkb_size);
+ for (int i = 0; i < tmp.length(); i++) {
+ Ref<InputEventKey> k;
+ k.instantiate();
+ if (physical_keycode == Key::NONE && keycode == Key::NONE && tmp[i] == 0) {
+ continue;
+ }
+
+ if (keycode == Key::NONE) {
+ keycode = (Key)physical_keycode;
+ }
+
+ _get_key_modifier_state(xkeyevent->state, k);
+
+ k->set_window_id(p_window);
+ k->set_pressed(keypress);
+
+ k->set_keycode(keycode);
+ k->set_physical_keycode(physical_keycode);
+ if (!keysym.is_empty()) {
+ k->set_key_label(fix_key_label(keysym[0], keycode));
+ } else {
+ k->set_key_label(keycode);
+ }
+ if (keypress) {
+ k->set_unicode(fix_unicode(tmp[i]));
+ }
+
+ k->set_echo(false);
+
+ if (k->get_keycode() == Key::BACKTAB) {
+ //make it consistent across platforms.
+ k->set_keycode(Key::TAB);
+ k->set_physical_keycode(Key::TAB);
+ k->set_shift_pressed(true);
+ }
+
+ Input::get_singleton()->parse_input_event(k);
+ }
+ return;
+ }
+ }
}
/* Phase 2, obtain a Godot keycode from the keysym */
@@ -3608,8 +3672,23 @@ Rect2i DisplayServerX11::window_get_popup_safe_rect(WindowID p_window) const {
void DisplayServerX11::popup_open(WindowID p_window) {
_THREAD_SAFE_METHOD_
+ bool has_popup_ancestor = false;
+ WindowID transient_root = p_window;
+ while (true) {
+ WindowID parent = windows[transient_root].transient_parent;
+ if (parent == INVALID_WINDOW_ID) {
+ break;
+ } else {
+ transient_root = parent;
+ if (windows[parent].is_popup) {
+ has_popup_ancestor = true;
+ break;
+ }
+ }
+ }
+
WindowData &wd = windows[p_window];
- if (wd.is_popup) {
+ if (wd.is_popup || has_popup_ancestor) {
// Find current popup parent, or root popup if new window is not transient.
List<WindowID>::Element *C = nullptr;
List<WindowID>::Element *E = popup_list.back();
@@ -4030,7 +4109,7 @@ void DisplayServerX11::process_events() {
case FocusIn: {
DEBUG_LOG_X11("[%u] FocusIn window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode);
- if (ime_window_event) {
+ if (ime_window_event || (event.xfocus.detail == NotifyInferior)) {
break;
}
@@ -4078,7 +4157,7 @@ void DisplayServerX11::process_events() {
case FocusOut: {
DEBUG_LOG_X11("[%u] FocusOut window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode);
WindowData &wd = windows[window_id];
- if (wd.ime_active && event.xfocus.detail == NotifyInferior) {
+ if (ime_window_event || (event.xfocus.detail == NotifyInferior)) {
break;
}
if (wd.ime_active) {
@@ -4833,7 +4912,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
// handling decorations and placement.
// On the other hand, focus changes need to be handled manually when this is set.
// - save_under is a hint for the WM to keep the content of windows behind to avoid repaint.
- if (wd.is_popup || wd.no_focus) {
+ if (wd.no_focus) {
windowAttributes.override_redirect = True;
windowAttributes.save_under = True;
valuemask |= CWOverrideRedirect | CWSaveUnder;
@@ -4866,6 +4945,10 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
wd.x11_xim_window = XCreateWindow(x11_display, wd.x11_window, 0, 0, 1, 1, 0, CopyFromParent, InputOnly, CopyFromParent, CWEventMask, &window_attributes_ime);
+ if (dead_tbl && xkb_loaded) {
+ wd.xkb_state = xkb_compose_state_new(dead_tbl, XKB_COMPOSE_STATE_NO_FLAGS);
+ }
+
// Enable receiving notification when the window is initialized (MapNotify)
// so the focus can be set at the right time.
if (!wd.no_focus && !wd.is_popup) {
@@ -5145,7 +5228,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
ERR_FAIL_MSG("Can't load XCursor dynamically.");
}
- initialize_xkbcommon(dylibloader_verbose); // Optional, used for key_label.
+ xkb_loaded = (initialize_xkbcommon(dylibloader_verbose) == 0);
if (initialize_xext(dylibloader_verbose) != 0) {
r_error = ERR_UNAVAILABLE;
@@ -5172,6 +5255,23 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
ERR_FAIL_MSG("Can't load Xinput2 dynamically.");
}
+ if (xkb_loaded) {
+ xkb_ctx = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
+ if (xkb_ctx) {
+ const char *locale = getenv("LC_ALL");
+ if (!locale || !*locale) {
+ locale = getenv("LC_CTYPE");
+ }
+ if (!locale || !*locale) {
+ locale = getenv("LANG");
+ }
+ if (!locale || !*locale) {
+ locale = "C";
+ }
+ dead_tbl = xkb_compose_table_new_from_locale(xkb_ctx, locale, XKB_COMPOSE_COMPILE_NO_FLAGS);
+ }
+ }
+
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
@@ -5612,10 +5712,26 @@ DisplayServerX11::~DisplayServerX11() {
XDestroyIC(wd.xic);
wd.xic = nullptr;
}
+ XDestroyWindow(x11_display, wd.x11_xim_window);
+ if (xkb_loaded) {
+ if (wd.xkb_state) {
+ xkb_compose_state_unref(wd.xkb_state);
+ wd.xkb_state = nullptr;
+ }
+ }
XUnmapWindow(x11_display, wd.x11_window);
XDestroyWindow(x11_display, wd.x11_window);
}
+ if (xkb_loaded) {
+ if (dead_tbl) {
+ xkb_compose_table_unref(dead_tbl);
+ }
+ if (xkb_ctx) {
+ xkb_context_unref(xkb_ctx);
+ }
+ }
+
//destroy drivers
#if defined(VULKAN_ENABLED)
if (rendering_device_vulkan) {
diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h
index bfb97ae44c..ea54b42262 100644
--- a/platform/linuxbsd/x11/display_server_x11.h
+++ b/platform/linuxbsd/x11/display_server_x11.h
@@ -142,6 +142,7 @@ class DisplayServerX11 : public DisplayServer {
bool ime_active = false;
bool ime_in_progress = false;
bool ime_suppress_next_keyup = false;
+ xkb_compose_state *xkb_state = nullptr;
Size2i min_size;
Size2i max_size;
@@ -185,6 +186,10 @@ class DisplayServerX11 : public DisplayServer {
Point2i im_selection;
String im_text;
+ bool xkb_loaded = false;
+ xkb_context *xkb_ctx = nullptr;
+ xkb_compose_table *dead_tbl = nullptr;
+
HashMap<WindowID, WindowData> windows;
unsigned int last_mouse_monitor_mask = 0;
diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
index ecd2c25662..bba21b9cb7 100644
--- a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:09:53
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h --sys-include "thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h" --soname libXcursor.so.1 --init-name xcursor --output-header ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:09:53
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h --sys-include "thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h" --soname libXcursor.so.1 --init-name xcursor --output-header ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
//
// NOTE: Generated from Xcursor 1.2.0.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h
index dc3684ff09..9f8d8bbca2 100644
--- a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XCURSOR
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:09:53
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h --sys-include "thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h" --soname libXcursor.so.1 --init-name xcursor --output-header ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:09:53
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h --sys-include "thirdparty/linuxbsd_headers/X11/Xcursor/Xcursor.h" --soname libXcursor.so.1 --init-name xcursor --output-header ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
//
// NOTE: Generated from Xcursor 1.2.0.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
index e9af9033a3..4e3349c574 100644
--- a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:11:29
-// flags: ../dynload-wrapper/generate-wrapper.py --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xext.h" --include ./thirdparty/linuxbsd_headers/X11/extensions/shape.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/shape.h" --soname libXext.so.6 --init-name xext --output-header ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:11:29
+// flags: generate-wrapper.py --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xext.h" --include ./thirdparty/linuxbsd_headers/X11/extensions/shape.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/shape.h" --soname libXext.so.6 --init-name xext --output-header ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
//
// NOTE: Generated from Xext 1.3.5.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h
index bbf23fff34..e535756d82 100644
--- a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XEXT
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:11:29
-// flags: ../dynload-wrapper/generate-wrapper.py --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xext.h" --include ./thirdparty/linuxbsd_headers/X11/extensions/shape.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/shape.h" --soname libXext.so.6 --init-name xext --output-header ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:11:29
+// flags: generate-wrapper.py --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xext.h" --include ./thirdparty/linuxbsd_headers/X11/extensions/shape.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/shape.h" --soname libXext.so.6 --init-name xext --output-header ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
//
// NOTE: Generated from Xext 1.3.5.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
index ab53b232d6..850ed1fc6b 100644
--- a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:11:35
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h" --soname libXinerama.so.1 --init-name xinerama --output-header ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:11:35
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h" --soname libXinerama.so.1 --init-name xinerama --output-header ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
//
// NOTE: Generated from Xinerama 1.1.4.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h
index 48d5cc44b7..e3cedfc8ad 100644
--- a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XINERAMA
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:11:35
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h" --soname libXinerama.so.1 --init-name xinerama --output-header ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:11:35
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xinerama.h" --soname libXinerama.so.1 --init-name xinerama --output-header ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
//
// NOTE: Generated from Xinerama 1.1.4.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
index d37f2b4d94..fc08b97e3c 100644
--- a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:12:16
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/XInput2.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/XInput2.h" --soname libXi.so.6 --init-name xinput2 --output-header ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:12:16
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/XInput2.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/XInput2.h" --soname libXi.so.6 --init-name xinput2 --output-header ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
//
// NOTE: Generated from Xi 1.7.10.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h
index e39661ffb9..571072c3cd 100644
--- a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XINPUT2
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:12:16
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/XInput2.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/XInput2.h" --soname libXi.so.6 --init-name xinput2 --output-header ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:12:16
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/XInput2.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/XInput2.h" --soname libXi.so.6 --init-name xinput2 --output-header ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
//
// NOTE: Generated from Xi 1.7.10.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c
index a746b6c526..d2838569b0 100644
--- a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:13:26
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xlib.h --include ./thirdparty/linuxbsd_headers/X11/Xutil.h --include ./thirdparty/linuxbsd_headers/X11/XKBlib.h --sys-include "thirdparty/linuxbsd_headers/X11/Xlib.h" --sys-include "thirdparty/linuxbsd_headers/X11/Xutil.h" --sys-include "thirdparty/linuxbsd_headers/X11/XKBlib.h" --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c~
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:13:26
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xlib.h --include ./thirdparty/linuxbsd_headers/X11/Xutil.h --include ./thirdparty/linuxbsd_headers/X11/XKBlib.h --sys-include "thirdparty/linuxbsd_headers/X11/Xlib.h" --sys-include "thirdparty/linuxbsd_headers/X11/Xutil.h" --sys-include "thirdparty/linuxbsd_headers/X11/XKBlib.h" --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c~
//
// NOTE: Generated from Xlib 1.6.9.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h
index b40a25f601..5bad21002d 100644
--- a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XLIB
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:13:26
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xlib.h --include ./thirdparty/linuxbsd_headers/X11/Xutil.h --include ./thirdparty/linuxbsd_headers/X11/XKBlib.h --sys-include "thirdparty/linuxbsd_headers/X11/Xlib.h" --sys-include "thirdparty/linuxbsd_headers/X11/Xutil.h" --sys-include "thirdparty/linuxbsd_headers/X11/XKBlib.h" --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c~
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:13:26
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/Xlib.h --include ./thirdparty/linuxbsd_headers/X11/Xutil.h --include ./thirdparty/linuxbsd_headers/X11/XKBlib.h --sys-include "thirdparty/linuxbsd_headers/X11/Xlib.h" --sys-include "thirdparty/linuxbsd_headers/X11/Xutil.h" --sys-include "thirdparty/linuxbsd_headers/X11/XKBlib.h" --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c~
//
// NOTE: Generated from Xlib 1.6.9.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
index 21e30a03de..05f98d2506 100644
--- a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:13:54
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h" --soname libXrandr.so.2 --init-name xrandr --output-header ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:13:54
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h" --soname libXrandr.so.2 --init-name xrandr --output-header ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
//
// NOTE: Generated from Xrandr 1.5.2.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h
index f301234b53..db5d44203d 100644
--- a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XRANDR
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:13:54
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h" --soname libXrandr.so.2 --init-name xrandr --output-header ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:13:54
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrandr.h" --soname libXrandr.so.2 --init-name xrandr --output-header ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
//
// NOTE: Generated from Xrandr 1.5.2.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c
index 5c720bee21..7421f94601 100644
--- a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c
+++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:14:14
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrender.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrender.h" --soname libXrender.so.1 --init-name xrender --output-header ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c~
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:14:14
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrender.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrender.h" --soname libXrender.so.1 --init-name xrender --output-header ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c~
//
// NOTE: Generated from Xrender 0.9.10.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h
index 29a8430476..5d3f695959 100644
--- a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h
+++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XRENDER
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:14:14
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrender.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrender.h" --soname libXrender.so.1 --init-name xrender --output-header ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c~
+// generated by generate-wrapper.py 0.3 on 2023-01-23 15:14:14
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/X11/extensions/Xrender.h --sys-include "thirdparty/linuxbsd_headers/X11/extensions/Xrender.h" --soname libXrender.so.1 --init-name xrender --output-header ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c~
//
// NOTE: Generated from Xrender 0.9.10.
// This has been handpatched to workaround some issues with the generator that
diff --git a/platform/linuxbsd/xkbcommon-so_wrap.c b/platform/linuxbsd/xkbcommon-so_wrap.c
index 601d4c5052..3382e2e553 100644
--- a/platform/linuxbsd/xkbcommon-so_wrap.c
+++ b/platform/linuxbsd/xkbcommon-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:14:21
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h" --soname libxkbcommon.so.0 --init-name xkbcommon --output-header ./platform/linuxbsd/x11/dynwrappers/xkbcommon-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xkbcommon-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-30 10:40:26
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-compose.h --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-keysyms.h --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h" --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-compose.h" --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-keysyms.h" --soname libxkbcommon.so.0 --init-name xkbcommon --output-header ./platform/linuxbsd/xkbcommon-so_wrap.h --output-implementation ./platform/linuxbsd/xkbcommon-so_wrap.c
//
#include <stdint.h>
@@ -81,7 +81,23 @@
#define xkb_state_layout_index_is_active xkb_state_layout_index_is_active_dylibloader_orig_xkbcommon
#define xkb_state_led_name_is_active xkb_state_led_name_is_active_dylibloader_orig_xkbcommon
#define xkb_state_led_index_is_active xkb_state_led_index_is_active_dylibloader_orig_xkbcommon
+#define xkb_compose_table_new_from_locale xkb_compose_table_new_from_locale_dylibloader_orig_xkbcommon
+#define xkb_compose_table_new_from_file xkb_compose_table_new_from_file_dylibloader_orig_xkbcommon
+#define xkb_compose_table_new_from_buffer xkb_compose_table_new_from_buffer_dylibloader_orig_xkbcommon
+#define xkb_compose_table_ref xkb_compose_table_ref_dylibloader_orig_xkbcommon
+#define xkb_compose_table_unref xkb_compose_table_unref_dylibloader_orig_xkbcommon
+#define xkb_compose_state_new xkb_compose_state_new_dylibloader_orig_xkbcommon
+#define xkb_compose_state_ref xkb_compose_state_ref_dylibloader_orig_xkbcommon
+#define xkb_compose_state_unref xkb_compose_state_unref_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_compose_table xkb_compose_state_get_compose_table_dylibloader_orig_xkbcommon
+#define xkb_compose_state_feed xkb_compose_state_feed_dylibloader_orig_xkbcommon
+#define xkb_compose_state_reset xkb_compose_state_reset_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_status xkb_compose_state_get_status_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_utf8 xkb_compose_state_get_utf8_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_one_sym xkb_compose_state_get_one_sym_dylibloader_orig_xkbcommon
#include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h"
+#include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-compose.h"
+#include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-keysyms.h"
#undef xkb_keysym_get_name
#undef xkb_keysym_from_name
#undef xkb_keysym_to_utf8
@@ -158,6 +174,20 @@
#undef xkb_state_layout_index_is_active
#undef xkb_state_led_name_is_active
#undef xkb_state_led_index_is_active
+#undef xkb_compose_table_new_from_locale
+#undef xkb_compose_table_new_from_file
+#undef xkb_compose_table_new_from_buffer
+#undef xkb_compose_table_ref
+#undef xkb_compose_table_unref
+#undef xkb_compose_state_new
+#undef xkb_compose_state_ref
+#undef xkb_compose_state_unref
+#undef xkb_compose_state_get_compose_table
+#undef xkb_compose_state_feed
+#undef xkb_compose_state_reset
+#undef xkb_compose_state_get_status
+#undef xkb_compose_state_get_utf8
+#undef xkb_compose_state_get_one_sym
#include <dlfcn.h>
#include <stdio.h>
int (*xkb_keysym_get_name_dylibloader_wrapper_xkbcommon)( xkb_keysym_t, char*, size_t);
@@ -236,6 +266,20 @@ int (*xkb_state_layout_name_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_
int (*xkb_state_layout_index_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_state*, xkb_layout_index_t,enum xkb_state_component);
int (*xkb_state_led_name_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_state*,const char*);
int (*xkb_state_led_index_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_state*, xkb_led_index_t);
+struct xkb_compose_table* (*xkb_compose_table_new_from_locale_dylibloader_wrapper_xkbcommon)(struct xkb_context*,const char*,enum xkb_compose_compile_flags);
+struct xkb_compose_table* (*xkb_compose_table_new_from_file_dylibloader_wrapper_xkbcommon)(struct xkb_context*, FILE*,const char*,enum xkb_compose_format,enum xkb_compose_compile_flags);
+struct xkb_compose_table* (*xkb_compose_table_new_from_buffer_dylibloader_wrapper_xkbcommon)(struct xkb_context*,const char*, size_t,const char*,enum xkb_compose_format,enum xkb_compose_compile_flags);
+struct xkb_compose_table* (*xkb_compose_table_ref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_table*);
+void (*xkb_compose_table_unref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_table*);
+struct xkb_compose_state* (*xkb_compose_state_new_dylibloader_wrapper_xkbcommon)(struct xkb_compose_table*,enum xkb_compose_state_flags);
+struct xkb_compose_state* (*xkb_compose_state_ref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+void (*xkb_compose_state_unref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+struct xkb_compose_table* (*xkb_compose_state_get_compose_table_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+enum xkb_compose_feed_result (*xkb_compose_state_feed_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*, xkb_keysym_t);
+void (*xkb_compose_state_reset_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+enum xkb_compose_status (*xkb_compose_state_get_status_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+int (*xkb_compose_state_get_utf8_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*, char*, size_t);
+xkb_keysym_t (*xkb_compose_state_get_one_sym_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
int initialize_xkbcommon(int verbose) {
void *handle;
char *error;
@@ -855,5 +899,117 @@ int initialize_xkbcommon(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// xkb_compose_table_new_from_locale
+ *(void **) (&xkb_compose_table_new_from_locale_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_table_new_from_locale");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_table_new_from_file
+ *(void **) (&xkb_compose_table_new_from_file_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_table_new_from_file");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_table_new_from_buffer
+ *(void **) (&xkb_compose_table_new_from_buffer_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_table_new_from_buffer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_table_ref
+ *(void **) (&xkb_compose_table_ref_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_table_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_table_unref
+ *(void **) (&xkb_compose_table_unref_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_table_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_new
+ *(void **) (&xkb_compose_state_new_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_new");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_ref
+ *(void **) (&xkb_compose_state_ref_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_unref
+ *(void **) (&xkb_compose_state_unref_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_get_compose_table
+ *(void **) (&xkb_compose_state_get_compose_table_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_get_compose_table");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_feed
+ *(void **) (&xkb_compose_state_feed_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_feed");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_reset
+ *(void **) (&xkb_compose_state_reset_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_reset");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_get_status
+ *(void **) (&xkb_compose_state_get_status_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_get_status");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_get_utf8
+ *(void **) (&xkb_compose_state_get_utf8_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_get_utf8");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// xkb_compose_state_get_one_sym
+ *(void **) (&xkb_compose_state_get_one_sym_dylibloader_wrapper_xkbcommon) = dlsym(handle, "xkb_compose_state_get_one_sym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
return 0;
}
diff --git a/platform/linuxbsd/xkbcommon-so_wrap.h b/platform/linuxbsd/xkbcommon-so_wrap.h
index f7e6f4c4cf..4ae69fdf1f 100644
--- a/platform/linuxbsd/xkbcommon-so_wrap.h
+++ b/platform/linuxbsd/xkbcommon-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_XKBCOMMON
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ../dynload-wrapper/generate-wrapper.py 0.3 on 2023-01-23 15:14:21
-// flags: ../dynload-wrapper/generate-wrapper.py --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h" --soname libxkbcommon.so.0 --init-name xkbcommon --output-header ./platform/linuxbsd/x11/dynwrappers/xkbcommon-so_wrap.h --output-implementation ./platform/linuxbsd/x11/dynwrappers/xkbcommon-so_wrap.c
+// generated by generate-wrapper.py 0.3 on 2023-01-30 10:40:26
+// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-compose.h --include ./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-keysyms.h --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h" --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-compose.h" --sys-include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-keysyms.h" --soname libxkbcommon.so.0 --init-name xkbcommon --output-header ./platform/linuxbsd/xkbcommon-so_wrap.h --output-implementation ./platform/linuxbsd/xkbcommon-so_wrap.c
//
#include <stdint.h>
@@ -83,7 +83,23 @@
#define xkb_state_layout_index_is_active xkb_state_layout_index_is_active_dylibloader_orig_xkbcommon
#define xkb_state_led_name_is_active xkb_state_led_name_is_active_dylibloader_orig_xkbcommon
#define xkb_state_led_index_is_active xkb_state_led_index_is_active_dylibloader_orig_xkbcommon
+#define xkb_compose_table_new_from_locale xkb_compose_table_new_from_locale_dylibloader_orig_xkbcommon
+#define xkb_compose_table_new_from_file xkb_compose_table_new_from_file_dylibloader_orig_xkbcommon
+#define xkb_compose_table_new_from_buffer xkb_compose_table_new_from_buffer_dylibloader_orig_xkbcommon
+#define xkb_compose_table_ref xkb_compose_table_ref_dylibloader_orig_xkbcommon
+#define xkb_compose_table_unref xkb_compose_table_unref_dylibloader_orig_xkbcommon
+#define xkb_compose_state_new xkb_compose_state_new_dylibloader_orig_xkbcommon
+#define xkb_compose_state_ref xkb_compose_state_ref_dylibloader_orig_xkbcommon
+#define xkb_compose_state_unref xkb_compose_state_unref_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_compose_table xkb_compose_state_get_compose_table_dylibloader_orig_xkbcommon
+#define xkb_compose_state_feed xkb_compose_state_feed_dylibloader_orig_xkbcommon
+#define xkb_compose_state_reset xkb_compose_state_reset_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_status xkb_compose_state_get_status_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_utf8 xkb_compose_state_get_utf8_dylibloader_orig_xkbcommon
+#define xkb_compose_state_get_one_sym xkb_compose_state_get_one_sym_dylibloader_orig_xkbcommon
#include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon.h"
+#include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-compose.h"
+#include "./thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-keysyms.h"
#undef xkb_keysym_get_name
#undef xkb_keysym_from_name
#undef xkb_keysym_to_utf8
@@ -160,6 +176,20 @@
#undef xkb_state_layout_index_is_active
#undef xkb_state_led_name_is_active
#undef xkb_state_led_index_is_active
+#undef xkb_compose_table_new_from_locale
+#undef xkb_compose_table_new_from_file
+#undef xkb_compose_table_new_from_buffer
+#undef xkb_compose_table_ref
+#undef xkb_compose_table_unref
+#undef xkb_compose_state_new
+#undef xkb_compose_state_ref
+#undef xkb_compose_state_unref
+#undef xkb_compose_state_get_compose_table
+#undef xkb_compose_state_feed
+#undef xkb_compose_state_reset
+#undef xkb_compose_state_get_status
+#undef xkb_compose_state_get_utf8
+#undef xkb_compose_state_get_one_sym
#ifdef __cplusplus
extern "C" {
#endif
@@ -239,6 +269,20 @@ extern "C" {
#define xkb_state_layout_index_is_active xkb_state_layout_index_is_active_dylibloader_wrapper_xkbcommon
#define xkb_state_led_name_is_active xkb_state_led_name_is_active_dylibloader_wrapper_xkbcommon
#define xkb_state_led_index_is_active xkb_state_led_index_is_active_dylibloader_wrapper_xkbcommon
+#define xkb_compose_table_new_from_locale xkb_compose_table_new_from_locale_dylibloader_wrapper_xkbcommon
+#define xkb_compose_table_new_from_file xkb_compose_table_new_from_file_dylibloader_wrapper_xkbcommon
+#define xkb_compose_table_new_from_buffer xkb_compose_table_new_from_buffer_dylibloader_wrapper_xkbcommon
+#define xkb_compose_table_ref xkb_compose_table_ref_dylibloader_wrapper_xkbcommon
+#define xkb_compose_table_unref xkb_compose_table_unref_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_new xkb_compose_state_new_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_ref xkb_compose_state_ref_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_unref xkb_compose_state_unref_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_get_compose_table xkb_compose_state_get_compose_table_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_feed xkb_compose_state_feed_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_reset xkb_compose_state_reset_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_get_status xkb_compose_state_get_status_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_get_utf8 xkb_compose_state_get_utf8_dylibloader_wrapper_xkbcommon
+#define xkb_compose_state_get_one_sym xkb_compose_state_get_one_sym_dylibloader_wrapper_xkbcommon
extern int (*xkb_keysym_get_name_dylibloader_wrapper_xkbcommon)( xkb_keysym_t, char*, size_t);
extern xkb_keysym_t (*xkb_keysym_from_name_dylibloader_wrapper_xkbcommon)(const char*,enum xkb_keysym_flags);
extern int (*xkb_keysym_to_utf8_dylibloader_wrapper_xkbcommon)( xkb_keysym_t, char*, size_t);
@@ -315,6 +359,20 @@ extern int (*xkb_state_layout_name_is_active_dylibloader_wrapper_xkbcommon)(stru
extern int (*xkb_state_layout_index_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_state*, xkb_layout_index_t,enum xkb_state_component);
extern int (*xkb_state_led_name_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_state*,const char*);
extern int (*xkb_state_led_index_is_active_dylibloader_wrapper_xkbcommon)(struct xkb_state*, xkb_led_index_t);
+extern struct xkb_compose_table* (*xkb_compose_table_new_from_locale_dylibloader_wrapper_xkbcommon)(struct xkb_context*,const char*,enum xkb_compose_compile_flags);
+extern struct xkb_compose_table* (*xkb_compose_table_new_from_file_dylibloader_wrapper_xkbcommon)(struct xkb_context*, FILE*,const char*,enum xkb_compose_format,enum xkb_compose_compile_flags);
+extern struct xkb_compose_table* (*xkb_compose_table_new_from_buffer_dylibloader_wrapper_xkbcommon)(struct xkb_context*,const char*, size_t,const char*,enum xkb_compose_format,enum xkb_compose_compile_flags);
+extern struct xkb_compose_table* (*xkb_compose_table_ref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_table*);
+extern void (*xkb_compose_table_unref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_table*);
+extern struct xkb_compose_state* (*xkb_compose_state_new_dylibloader_wrapper_xkbcommon)(struct xkb_compose_table*,enum xkb_compose_state_flags);
+extern struct xkb_compose_state* (*xkb_compose_state_ref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+extern void (*xkb_compose_state_unref_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+extern struct xkb_compose_table* (*xkb_compose_state_get_compose_table_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+extern enum xkb_compose_feed_result (*xkb_compose_state_feed_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*, xkb_keysym_t);
+extern void (*xkb_compose_state_reset_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+extern enum xkb_compose_status (*xkb_compose_state_get_status_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
+extern int (*xkb_compose_state_get_utf8_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*, char*, size_t);
+extern xkb_keysym_t (*xkb_compose_state_get_one_sym_dylibloader_wrapper_xkbcommon)(struct xkb_compose_state*);
int initialize_xkbcommon(int verbose);
#ifdef __cplusplus
}
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 2832495693..65546392c1 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -3681,8 +3681,23 @@ Rect2i DisplayServerMacOS::window_get_popup_safe_rect(WindowID p_window) const {
void DisplayServerMacOS::popup_open(WindowID p_window) {
_THREAD_SAFE_METHOD_
+ bool has_popup_ancestor = false;
+ WindowID transient_root = p_window;
+ while (true) {
+ WindowID parent = windows[transient_root].transient_parent;
+ if (parent == INVALID_WINDOW_ID) {
+ break;
+ } else {
+ transient_root = parent;
+ if (windows[parent].is_popup) {
+ has_popup_ancestor = true;
+ break;
+ }
+ }
+ }
+
WindowData &wd = windows[p_window];
- if (wd.is_popup) {
+ if (wd.is_popup || has_popup_ancestor) {
bool was_empty = popup_list.is_empty();
// Find current popup parent, or root popup if new window is not transient.
List<WindowID>::Element *C = nullptr;
@@ -3905,6 +3920,7 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
}
}
show_window(MAIN_WINDOW_ID);
+ force_process_and_drop_events();
#if defined(GLES3_ENABLED)
if (rendering_driver == "opengl3") {
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index 5c20016aa5..bb96308a75 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -48,16 +48,18 @@
#endif
void EditorExportPlatformMacOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- if (p_preset->get("texture_format/s3tc")) {
+ r_features->push_back(p_preset->get("binary_format/architecture"));
+ String architecture = p_preset->get("binary_format/architecture");
+
+ if (architecture == "universal" || architecture == "x86_64") {
r_features->push_back("s3tc");
- }
- if (p_preset->get("texture_format/etc")) {
- r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
+ r_features->push_back("bptc");
+ } else if (architecture == "arm64") {
r_features->push_back("etc2");
+ r_features->push_back("astc");
+ } else {
+ ERR_PRINT("Invalid architecture");
}
- r_features->push_back(p_preset->get("binary_format/architecture"));
}
bool EditorExportPlatformMacOS::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
@@ -210,10 +212,6 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/removable_volumes_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use removable volumes"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/removable_volumes_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
-
String run_script = "#!/usr/bin/env bash\n"
"unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"\n"
"open \"{temp_dir}/{exe_name}.app\" --args {cmd_args}";
@@ -1766,6 +1764,24 @@ bool EditorExportPlatformMacOS::has_valid_export_configuration(const Ref<EditorE
}
}
+ String architecture = p_preset->get("binary_format/architecture");
+
+ if (architecture == "universal" || architecture == "x86_64") {
+ const String bc_error = test_bc();
+ if (!bc_error.is_empty()) {
+ valid = false;
+ err += bc_error;
+ }
+ } else if (architecture == "arm64") {
+ const String etc_error = test_etc2();
+ if (!etc_error.is_empty()) {
+ valid = false;
+ err += etc_error;
+ }
+ } else {
+ ERR_PRINT("Invalid architecture");
+ }
+
// Look for export templates (official templates, check only is custom templates are not set).
if (!dvalid || !rvalid) {
dvalid = exists_export_template("macos.zip", &err);
diff --git a/platform/web/export/editor_http_server.h b/platform/web/export/editor_http_server.h
index ce6b0be713..3f87288537 100644
--- a/platform/web/export/editor_http_server.h
+++ b/platform/web/export/editor_http_server.h
@@ -205,8 +205,7 @@ public:
if (tls.is_null()) {
tls = Ref<StreamPeerTLS>(StreamPeerTLS::create());
peer = tls;
- tls->set_blocking_handshake_enabled(false);
- if (tls->accept_stream(tcp, key, cert) != OK) {
+ if (tls->accept_stream(tcp, TLSOptions::server(key, cert)) != OK) {
_clear_client();
return;
}
diff --git a/platform/web/http_client_web.cpp b/platform/web/http_client_web.cpp
index 31f54dad9f..3e4ba5a2ae 100644
--- a/platform/web/http_client_web.cpp
+++ b/platform/web/http_client_web.cpp
@@ -37,20 +37,20 @@ void HTTPClientWeb::_parse_headers(int p_len, const char **p_headers, void *p_re
}
}
-Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, bool p_tls, bool p_verify_host) {
+Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, Ref<TLSOptions> p_tls_options) {
+ ERR_FAIL_COND_V(p_tls_options.is_valid() && p_tls_options->is_server(), ERR_INVALID_PARAMETER);
+
close();
- if (p_tls && !p_verify_host) {
- WARN_PRINT("Disabling HTTPClientWeb's host verification is not supported for the Web platform, host will be verified");
- }
port = p_port;
- use_tls = p_tls;
+ use_tls = p_tls_options.is_valid();
host = p_host;
String host_lower = host.to_lower();
if (host_lower.begins_with("http://")) {
host = host.substr(7, host.length() - 7);
+ use_tls = false;
} else if (host_lower.begins_with("https://")) {
use_tls = true;
host = host.substr(8, host.length() - 8);
diff --git a/platform/web/http_client_web.h b/platform/web/http_client_web.h
index 993ec6c0e2..def7837a27 100644
--- a/platform/web/http_client_web.h
+++ b/platform/web/http_client_web.h
@@ -86,7 +86,7 @@ public:
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
- Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override;
+ Error connect_to_host(const String &p_host, int p_port = -1, Ref<TLSOptions> p_tls_options = Ref<TLSOptions>()) override;
void set_connection(const Ref<StreamPeer> &p_connection) override;
Ref<StreamPeer> get_connection() const override;
void close() override;
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 89a7114583..fe7d91dc18 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -829,6 +829,10 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
}
DestroyWindow(windows[p_window].hWnd);
windows.erase(p_window);
+
+ if (last_focused_window == p_window) {
+ last_focused_window = INVALID_WINDOW_ID;
+ }
}
void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) {
@@ -991,15 +995,6 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
window_set_position(wpos, p_window);
}
-
- // Don't let the mouse leave the window when resizing to a smaller resolution.
- if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
- RECT crect;
- GetClientRect(wd.hWnd, &crect);
- ClientToScreen(wd.hWnd, (POINT *)&crect.left);
- ClientToScreen(wd.hWnd, (POINT *)&crect.right);
- ClipCursor(&crect);
- }
}
Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {
@@ -1077,15 +1072,6 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
AdjustWindowRectEx(&rc, style, false, exStyle);
MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE);
- // Don't let the mouse leave the window when moved.
- if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
- RECT rect;
- GetClientRect(wd.hWnd, &rect);
- ClientToScreen(wd.hWnd, (POINT *)&rect.left);
- ClientToScreen(wd.hWnd, (POINT *)&rect.right);
- ClipCursor(&rect);
- }
-
wd.last_pos = p_position;
_update_real_mouse_position(p_window);
}
@@ -1227,15 +1213,6 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
}
MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE);
-
- // Don't let the mouse leave the window when resizing to a smaller resolution.
- if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
- RECT crect;
- GetClientRect(wd.hWnd, &crect);
- ClientToScreen(wd.hWnd, (POINT *)&crect.left);
- ClientToScreen(wd.hWnd, (POINT *)&crect.right);
- ClipCursor(&crect);
- }
}
Size2i DisplayServerWindows::window_get_size(WindowID p_window) const {
@@ -1423,15 +1400,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0);
}
}
-
- // Don't let the mouse leave the window when resizing to a smaller resolution.
- if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
- RECT crect;
- GetClientRect(wd.hWnd, &crect);
- ClientToScreen(wd.hWnd, (POINT *)&crect.left);
- ClientToScreen(wd.hWnd, (POINT *)&crect.right);
- ClipCursor(&crect);
- }
}
DisplayServer::WindowMode DisplayServerWindows::window_get_mode(WindowID p_window) const {
@@ -1626,7 +1594,7 @@ Vector2i DisplayServerWindows::ime_get_selection() const {
ImmGetCompositionStringW(wd.im_himc, GCS_COMPSTR, string, length);
int32_t utf32_cursor = 0;
- for (int32_t i = 0; i < length / sizeof(wchar_t); i++) {
+ for (int32_t i = 0; i < length / int32_t(sizeof(wchar_t)); i++) {
if ((string[i] & 0xfffffc00) == 0xd800) {
i++;
}
@@ -2396,8 +2364,23 @@ Rect2i DisplayServerWindows::window_get_popup_safe_rect(WindowID p_window) const
void DisplayServerWindows::popup_open(WindowID p_window) {
_THREAD_SAFE_METHOD_
- const WindowData &wd = windows[p_window];
- if (wd.is_popup) {
+ bool has_popup_ancestor = false;
+ WindowID transient_root = p_window;
+ while (true) {
+ WindowID parent = windows[transient_root].transient_parent;
+ if (parent == INVALID_WINDOW_ID) {
+ break;
+ } else {
+ transient_root = parent;
+ if (windows[parent].is_popup) {
+ has_popup_ancestor = true;
+ break;
+ }
+ }
+ }
+
+ WindowData &wd = windows[p_window];
+ if (wd.is_popup || has_popup_ancestor) {
// Find current popup parent, or root popup if new window is not transient.
List<WindowID>::Element *C = nullptr;
List<WindowID>::Element *E = popup_list.back();
@@ -3381,6 +3364,15 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
Callable::CallError ce;
window.rect_changed_callback.callp(args, 1, ret, ce);
}
+
+ // Update cursor clip region after window rect has changed.
+ if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ RECT crect;
+ GetClientRect(window.hWnd, &crect);
+ ClientToScreen(window.hWnd, (POINT *)&crect.left);
+ ClientToScreen(window.hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
+ }
}
// Return here to prevent WM_MOVE and WM_SIZE from being sent
@@ -3971,10 +3963,19 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.im_position = Vector2();
- // FIXME this is wrong in cases where the window coordinates were changed due to full screen mode; use WindowRect
- wd.last_pos = p_rect.position;
- wd.width = p_rect.size.width;
- wd.height = p_rect.size.height;
+ if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN || p_mode == WINDOW_MODE_MAXIMIZED) {
+ RECT r;
+ GetClientRect(wd.hWnd, &r);
+ ClientToScreen(wd.hWnd, (POINT *)&r.left);
+ ClientToScreen(wd.hWnd, (POINT *)&r.right);
+ wd.last_pos = Point2i(r.left, r.top) - _get_screens_origin();
+ wd.width = r.right - r.left;
+ wd.height = r.bottom - r.top;
+ } else {
+ wd.last_pos = p_rect.position;
+ wd.width = p_rect.size.width;
+ wd.height = p_rect.size.height;
+ }
window_id_counter++;
}
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index b97d0f667c..361c559a5a 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -74,7 +74,6 @@ private:
GLWindow *_current_window = nullptr;
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
- PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr;
// funcs
void _internal_set_current_window(GLWindow *p_win);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 08299d9b98..d384049fb5 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -830,7 +830,7 @@ class FallbackTextAnalysisSource : public IDWriteTextAnalysisSource {
IDWriteNumberSubstitution *n_sub = nullptr;
public:
- HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) {
+ HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) override {
if (IID_IUnknown == riid) {
AddRef();
*ppvInterface = (IUnknown *)this;
@@ -844,11 +844,11 @@ public:
return S_OK;
}
- ULONG STDMETHODCALLTYPE AddRef() {
+ ULONG STDMETHODCALLTYPE AddRef() override {
return InterlockedIncrement(&_cRef);
}
- ULONG STDMETHODCALLTYPE Release() {
+ ULONG STDMETHODCALLTYPE Release() override {
ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) {
delete this;
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index ccf9696d82..8f7006caca 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -475,8 +475,9 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool
}
}
- notify_property_list_changed();
set_process_internal(true);
+ notify_property_list_changed();
+ queue_redraw();
}
void AnimatedSprite2D::play_backwards(const StringName &p_name) {
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index f80da6e9ab..a37fabf21f 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -51,13 +51,13 @@ bool Area2D::is_gravity_a_point() const {
return gravity_is_point;
}
-void Area2D::set_gravity_point_distance_scale(real_t p_scale) {
- gravity_distance_scale = p_scale;
- PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE, p_scale);
+void Area2D::set_gravity_point_unit_distance(real_t p_scale) {
+ gravity_point_unit_distance = p_scale;
+ PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE, p_scale);
}
-real_t Area2D::get_gravity_point_distance_scale() const {
- return gravity_distance_scale;
+real_t Area2D::get_gravity_point_unit_distance() const {
+ return gravity_point_unit_distance;
}
void Area2D::set_gravity_point_center(const Vector2 &p_center) {
@@ -557,8 +557,8 @@ void Area2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gravity_is_point", "enable"), &Area2D::set_gravity_is_point);
ClassDB::bind_method(D_METHOD("is_gravity_a_point"), &Area2D::is_gravity_a_point);
- ClassDB::bind_method(D_METHOD("set_gravity_point_distance_scale", "distance_scale"), &Area2D::set_gravity_point_distance_scale);
- ClassDB::bind_method(D_METHOD("get_gravity_point_distance_scale"), &Area2D::get_gravity_point_distance_scale);
+ ClassDB::bind_method(D_METHOD("set_gravity_point_unit_distance", "distance_scale"), &Area2D::set_gravity_point_unit_distance);
+ ClassDB::bind_method(D_METHOD("get_gravity_point_unit_distance"), &Area2D::get_gravity_point_unit_distance);
ClassDB::bind_method(D_METHOD("set_gravity_point_center", "center"), &Area2D::set_gravity_point_center);
ClassDB::bind_method(D_METHOD("get_gravity_point_center"), &Area2D::get_gravity_point_center);
@@ -622,7 +622,7 @@ void Area2D::_bind_methods() {
ADD_GROUP("Gravity", "gravity_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "gravity_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_space_override_mode", "get_gravity_space_override_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_is_point", "is_gravity_a_point");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_point_distance_scale", "get_gravity_point_distance_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_unit_distance", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp,suffix:px"), "set_gravity_point_unit_distance", "get_gravity_point_unit_distance");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_point_center", PROPERTY_HINT_NONE, "suffix:px"), "set_gravity_point_center", "get_gravity_point_center");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_direction"), "set_gravity_direction", "get_gravity_direction");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-4096,4096,0.001,or_less,or_greater,suffix:px/s\u00B2"), "set_gravity", "get_gravity");
@@ -652,6 +652,7 @@ Area2D::Area2D() :
set_gravity_direction(Vector2(0, 1));
set_monitoring(true);
set_monitorable(true);
+ set_hide_clip_children(true);
}
Area2D::~Area2D() {
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index aaf7ea28f8..8f4bbe3219 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -51,7 +51,7 @@ private:
Vector2 gravity_vec;
real_t gravity = 0.0;
bool gravity_is_point = false;
- real_t gravity_distance_scale = 0.0;
+ real_t gravity_point_unit_distance = 0.0;
SpaceOverride linear_damp_space_override = SPACE_OVERRIDE_DISABLED;
SpaceOverride angular_damp_space_override = SPACE_OVERRIDE_DISABLED;
@@ -144,8 +144,8 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
- void set_gravity_point_distance_scale(real_t p_scale);
- real_t get_gravity_point_distance_scale() const;
+ void set_gravity_point_unit_distance(real_t p_scale);
+ real_t get_gravity_point_unit_distance() const;
void set_gravity_point_center(const Vector2 &p_center);
const Vector2 &get_gravity_point_center() const;
diff --git a/scene/2d/audio_listener_2d.cpp b/scene/2d/audio_listener_2d.cpp
index 5b8833ce62..b4484694a5 100644
--- a/scene/2d/audio_listener_2d.cpp
+++ b/scene/2d/audio_listener_2d.cpp
@@ -110,3 +110,7 @@ void AudioListener2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_current"), &AudioListener2D::clear_current);
ClassDB::bind_method(D_METHOD("is_current"), &AudioListener2D::is_current);
}
+
+AudioListener2D::AudioListener2D() {
+ set_hide_clip_children(true);
+}
diff --git a/scene/2d/audio_listener_2d.h b/scene/2d/audio_listener_2d.h
index 12a44f26ae..abada06971 100644
--- a/scene/2d/audio_listener_2d.h
+++ b/scene/2d/audio_listener_2d.h
@@ -54,6 +54,8 @@ public:
void make_current();
void clear_current();
bool is_current() const;
+
+ AudioListener2D();
};
#endif // AUDIO_LISTENER_2D_H
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 7b681eac7a..902fba38bf 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -72,12 +72,10 @@ void AudioStreamPlayer2D::_notification(int p_what) {
_update_panning();
}
- if (setplay.get() >= 0 && stream.is_valid()) {
+ if (setplayback.is_valid() && setplay.get() >= 0) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
- ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
- AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
- stream_playbacks.push_back(new_playback);
+ AudioServer::get_singleton()->start_playback_stream(setplayback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
+ setplayback.unref();
setplay.set(-1);
}
@@ -255,7 +253,11 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
+ ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
+ stream_playbacks.push_back(stream_playback);
+ setplayback = stream_playback;
setplay.set(p_from_pos);
active.set();
set_physics_process_internal(true);
@@ -390,6 +392,10 @@ bool AudioStreamPlayer2D::get_stream_paused() const {
return false;
}
+bool AudioStreamPlayer2D::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -458,6 +464,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer2D::set_panning_strength);
ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer2D::get_panning_strength);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer2D::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
@@ -479,6 +486,7 @@ void AudioStreamPlayer2D::_bind_methods() {
AudioStreamPlayer2D::AudioStreamPlayer2D() {
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed));
cached_global_panning_strength = GLOBAL_GET("audio/general/2d_panning_strength");
+ set_hide_clip_children(true);
}
AudioStreamPlayer2D::~AudioStreamPlayer2D() {
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index a5fd584513..79a026fed2 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -56,6 +56,7 @@ private:
SafeFlag active{ false };
SafeNumeric<float> setplay{ -1.0 };
+ Ref<AudioStreamPlayback> setplayback;
Vector<AudioFrame> volume_vector;
@@ -129,6 +130,7 @@ public:
void set_panning_strength(float p_panning_strength);
float get_panning_strength() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer2D();
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp
index ab048f0cd7..60b344b002 100644
--- a/scene/2d/back_buffer_copy.cpp
+++ b/scene/2d/back_buffer_copy.cpp
@@ -101,6 +101,7 @@ void BackBufferCopy::_bind_methods() {
BackBufferCopy::BackBufferCopy() {
_update_copy_mode();
+ set_hide_clip_children(true);
}
BackBufferCopy::~BackBufferCopy() {
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index c4647ae9ff..fe6bee0f1b 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -50,7 +50,7 @@ void Camera2D::_update_scroll() {
return;
}
- if (current) {
+ if (is_current()) {
ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id));
Transform2D xform = get_camera_transform();
@@ -241,10 +241,6 @@ void Camera2D::_notification(int p_what) {
viewport = get_viewport();
}
- if (is_current()) {
- viewport->_camera_2d_set(this);
- }
-
canvas = get_canvas();
RID vp = viewport->get_viewport_rid();
@@ -254,21 +250,21 @@ void Camera2D::_notification(int p_what) {
add_to_group(group_name);
add_to_group(canvas_group_name);
+ if (!Engine::get_singleton()->is_editor_hint() && enabled && !viewport->get_camera_2d()) {
+ make_current();
+ }
+
_update_process_callback();
first = true;
_update_scroll();
} break;
case NOTIFICATION_EXIT_TREE: {
- if (is_current()) {
- if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
- viewport->set_canvas_transform(Transform2D());
- clear_current();
- current = true;
- }
- }
remove_from_group(group_name);
remove_from_group(canvas_group_name);
+ if (is_current()) {
+ clear_current();
+ }
viewport = nullptr;
} break;
@@ -397,19 +393,31 @@ void Camera2D::set_process_callback(Camera2DProcessCallback p_mode) {
_update_process_callback();
}
+void Camera2D::set_enabled(bool p_enabled) {
+ enabled = p_enabled;
+
+ if (enabled && is_inside_tree() && !viewport->get_camera_2d()) {
+ make_current();
+ } else if (!enabled && is_current()) {
+ clear_current();
+ }
+}
+
+bool Camera2D::is_enabled() const {
+ return enabled;
+}
+
Camera2D::Camera2DProcessCallback Camera2D::get_process_callback() const {
return process_callback;
}
void Camera2D::_make_current(Object *p_which) {
if (p_which == this) {
- current = true;
if (is_inside_tree()) {
get_viewport()->_camera_2d_set(this);
queue_redraw();
}
} else {
- current = false;
if (is_inside_tree()) {
if (get_viewport()->get_camera_2d() == this) {
get_viewport()->_camera_2d_set(nullptr);
@@ -419,45 +427,34 @@ void Camera2D::_make_current(Object *p_which) {
}
}
-void Camera2D::set_current(bool p_current) {
- if (p_current) {
- make_current();
- } else {
- if (current) {
- clear_current();
- }
- }
-}
-
void Camera2D::_update_process_internal_for_smoothing() {
bool is_not_in_scene_or_editor = !(is_inside_tree() && Engine::get_singleton()->is_editor_hint());
bool is_any_smoothing_valid = position_smoothing_speed > 0 || rotation_smoothing_speed > 0;
- bool enabled = is_any_smoothing_valid && is_not_in_scene_or_editor;
- set_process_internal(enabled);
-}
-
-bool Camera2D::is_current() const {
- return current;
+ bool enable = is_any_smoothing_valid && is_not_in_scene_or_editor;
+ set_process_internal(enable);
}
void Camera2D::make_current() {
- if (is_inside_tree()) {
- get_tree()->call_group(group_name, "_make_current", this);
- } else {
- current = true;
- }
+ ERR_FAIL_COND(!enabled || !is_inside_tree());
+ get_tree()->call_group(group_name, "_make_current", this);
_update_scroll();
}
void Camera2D::clear_current() {
- if (is_inside_tree()) {
- get_tree()->call_group(group_name, "_make_current", (Object *)nullptr);
- } else {
- current = false;
+ ERR_FAIL_COND(!is_current());
+ if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
+ viewport->assign_next_enabled_camera_2d(group_name);
}
}
+bool Camera2D::is_current() const {
+ if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
+ return viewport->get_camera_2d() == this;
+ }
+ return false;
+}
+
void Camera2D::set_limit(Side p_side, int p_limit) {
ERR_FAIL_INDEX((int)p_side, 4);
limit[p_side] = p_limit;
@@ -715,7 +712,10 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_process_callback", "mode"), &Camera2D::set_process_callback);
ClassDB::bind_method(D_METHOD("get_process_callback"), &Camera2D::get_process_callback);
- ClassDB::bind_method(D_METHOD("set_current", "current"), &Camera2D::set_current);
+ ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &Camera2D::set_enabled);
+ ClassDB::bind_method(D_METHOD("is_enabled"), &Camera2D::is_enabled);
+
+ ClassDB::bind_method(D_METHOD("make_current"), &Camera2D::make_current);
ClassDB::bind_method(D_METHOD("is_current"), &Camera2D::is_current);
ClassDB::bind_method(D_METHOD("_make_current"), &Camera2D::_make_current);
@@ -779,7 +779,7 @@ void Camera2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_mode", PROPERTY_HINT_ENUM, "Fixed TopLeft,Drag Center"), "set_anchor_mode", "get_anchor_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_rotation"), "set_ignore_rotation", "is_ignoring_rotation");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom", PROPERTY_HINT_LINK), "set_zoom", "get_zoom");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_callback", "get_process_callback");
@@ -832,4 +832,5 @@ Camera2D::Camera2D() {
drag_margin[SIDE_BOTTOM] = 0.2;
set_notify_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index 304b4ceaa6..7a77266db8 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -64,7 +64,7 @@ protected:
Vector2 zoom_scale = Vector2(1, 1);
AnchorMode anchor_mode = ANCHOR_MODE_DRAG_CENTER;
bool ignore_rotation = true;
- bool current = false;
+ bool enabled = true;
real_t position_smoothing_speed = 5.0;
bool follow_smoothing_enabled = false;
@@ -88,7 +88,6 @@ protected:
void _update_scroll();
void _make_current(Object *p_which);
- void set_current(bool p_current);
void _set_old_smoothing(real_t p_enable);
@@ -155,6 +154,9 @@ public:
void set_process_callback(Camera2DProcessCallback p_mode);
Camera2DProcessCallback get_process_callback() const;
+ void set_enabled(bool p_enabled);
+ bool is_enabled() const;
+
void make_current();
void clear_current();
bool is_current() const;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index caea753d99..ba3b0cec5c 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -651,6 +651,7 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
area = p_area;
pickable = true;
set_notify_transform(true);
+ set_hide_clip_children(true);
total_subshapes = 0;
only_update_transform_changes = false;
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 0e18f77b8a..32dea80650 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -131,15 +131,7 @@ void CollisionPolygon2D::_notification(int p_what) {
break;
}
- int polygon_count = polygon.size();
- for (int i = 0; i < polygon_count; i++) {
- Vector2 p = polygon[i];
- Vector2 n = polygon[(i + 1) % polygon_count];
- // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing
- draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 1);
- }
-
- if (polygon_count > 2) {
+ if (polygon.size() > 2) {
#define DEBUG_DECOMPOSE
#if defined(TOOLS_ENABLED) && defined(DEBUG_DECOMPOSE)
Vector<Vector<Vector2>> decomp = _decompose_in_convex();
@@ -152,6 +144,11 @@ void CollisionPolygon2D::_notification(int p_what) {
#else
draw_colored_polygon(polygon, get_tree()->get_debug_collisions_color());
#endif
+
+ const Color stroke_color = Color(0.9, 0.2, 0.0);
+ draw_polyline(polygon, stroke_color);
+ // Draw the last segment.
+ draw_line(polygon[polygon.size() - 1], polygon[0], stroke_color);
}
if (one_way_collision) {
@@ -323,4 +320,5 @@ void CollisionPolygon2D::_bind_methods() {
CollisionPolygon2D::CollisionPolygon2D() {
set_notify_local_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 6ff789cad2..5951405bbe 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -288,5 +288,6 @@ void CollisionShape2D::_bind_methods() {
CollisionShape2D::CollisionShape2D() {
set_notify_local_transform(true);
+ set_hide_clip_children(true);
debug_color = _get_default_debug_color();
}
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 9a3b7c8687..00d13c59b9 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -638,7 +638,7 @@ void GPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interpolate"), "set_interpolate", "get_interpolate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Collision", "collision_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,suffix:px"), "set_collision_base_size", "get_collision_base_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_collision_base_size", "get_collision_base_size");
ADD_GROUP("Drawing", "");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "visibility_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_visibility_rect", "get_visibility_rect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index 47d0ac6e35..ce427d47aa 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -243,6 +243,7 @@ void Joint2D::_bind_methods() {
Joint2D::Joint2D() {
joint = PhysicsServer2D::get_singleton()->joint_create();
+ set_hide_clip_children(true);
}
Joint2D::~Joint2D() {
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index fb53400fd6..15b638ed92 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -443,6 +443,7 @@ void PointLight2D::_bind_methods() {
PointLight2D::PointLight2D() {
RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_POINT);
+ set_hide_clip_children(true);
}
//////////
@@ -467,4 +468,5 @@ void DirectionalLight2D::_bind_methods() {
DirectionalLight2D::DirectionalLight2D() {
RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_DIRECTIONAL);
set_max_distance(max_distance); // Update RenderingServer.
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/marker_2d.cpp b/scene/2d/marker_2d.cpp
index 512875833c..9595fcfffe 100644
--- a/scene/2d/marker_2d.cpp
+++ b/scene/2d/marker_2d.cpp
@@ -117,4 +117,5 @@ void Marker2D::_bind_methods() {
}
Marker2D::Marker2D() {
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 907fb7e6a9..85f6840fde 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -108,6 +108,26 @@ void NavigationAgent2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10,0.01,suffix:s"), "set_time_horizon", "get_time_horizon");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:px/s"), "set_max_speed", "get_max_speed");
+#ifdef DEBUG_ENABLED
+ ClassDB::bind_method(D_METHOD("set_debug_enabled", "enabled"), &NavigationAgent2D::set_debug_enabled);
+ ClassDB::bind_method(D_METHOD("get_debug_enabled"), &NavigationAgent2D::get_debug_enabled);
+ ClassDB::bind_method(D_METHOD("set_debug_use_custom", "enabled"), &NavigationAgent2D::set_debug_use_custom);
+ ClassDB::bind_method(D_METHOD("get_debug_use_custom"), &NavigationAgent2D::get_debug_use_custom);
+ ClassDB::bind_method(D_METHOD("set_debug_path_custom_color", "color"), &NavigationAgent2D::set_debug_path_custom_color);
+ ClassDB::bind_method(D_METHOD("get_debug_path_custom_color"), &NavigationAgent2D::get_debug_path_custom_color);
+ ClassDB::bind_method(D_METHOD("set_debug_path_custom_point_size", "point_size"), &NavigationAgent2D::set_debug_path_custom_point_size);
+ ClassDB::bind_method(D_METHOD("get_debug_path_custom_point_size"), &NavigationAgent2D::get_debug_path_custom_point_size);
+ ClassDB::bind_method(D_METHOD("set_debug_path_custom_line_width", "line_width"), &NavigationAgent2D::set_debug_path_custom_line_width);
+ ClassDB::bind_method(D_METHOD("get_debug_path_custom_line_width"), &NavigationAgent2D::get_debug_path_custom_line_width);
+
+ ADD_GROUP("Debug", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_enabled"), "set_debug_enabled", "get_debug_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_use_custom"), "set_debug_use_custom", "get_debug_use_custom");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_path_custom_color"), "set_debug_path_custom_color", "get_debug_path_custom_color");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_point_size", PROPERTY_HINT_RANGE, "1,50,1,suffix:px"), "set_debug_path_custom_point_size", "get_debug_path_custom_point_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_line_width", PROPERTY_HINT_RANGE, "1,50,1,suffix:px"), "set_debug_path_custom_line_width", "get_debug_path_custom_line_width");
+#endif // DEBUG_ENABLED
+
ADD_SIGNAL(MethodInfo("path_changed"));
ADD_SIGNAL(MethodInfo("target_reached"));
ADD_SIGNAL(MethodInfo("waypoint_reached", PropertyInfo(Variant::DICTIONARY, "details")));
@@ -120,9 +140,15 @@ void NavigationAgent2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_POST_ENTER_TREE: {
// need to use POST_ENTER_TREE cause with normal ENTER_TREE not all required Nodes are ready.
- // cannot use READY as ready does not get called if Node is readded to SceneTree
+ // cannot use READY as ready does not get called if Node is re-added to SceneTree
set_agent_parent(get_parent());
set_physics_process_internal(true);
+
+#ifdef DEBUG_ENABLED
+ if (NavigationServer2D::get_singleton()->get_debug_enabled()) {
+ debug_path_dirty = true;
+ }
+#endif // DEBUG_ENABLED
} break;
case NOTIFICATION_PARENTED: {
@@ -142,6 +168,17 @@ void NavigationAgent2D::_notification(int p_what) {
set_physics_process_internal(false);
} break;
+ case NOTIFICATION_EXIT_TREE: {
+ set_agent_parent(nullptr);
+ set_physics_process_internal(false);
+
+#ifdef DEBUG_ENABLED
+ if (debug_path_instance.is_valid()) {
+ RenderingServer::get_singleton()->canvas_item_set_visible(debug_path_instance, false);
+ }
+#endif // DEBUG_ENABLED
+ } break;
+
case NOTIFICATION_PAUSED: {
if (agent_parent && !agent_parent->can_process()) {
map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid());
@@ -162,11 +199,6 @@ void NavigationAgent2D::_notification(int p_what) {
}
} break;
- case NOTIFICATION_EXIT_TREE: {
- agent_parent = nullptr;
- set_physics_process_internal(false);
- } break;
-
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (agent_parent && target_position_submitted) {
if (avoidance_enabled) {
@@ -176,17 +208,22 @@ void NavigationAgent2D::_notification(int p_what) {
}
_check_distance_to_target();
}
+#ifdef DEBUG_ENABLED
+ if (debug_path_dirty) {
+ _update_debug_path();
+ }
+#endif // DEBUG_ENABLED
} break;
}
}
NavigationAgent2D::NavigationAgent2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
- set_neighbor_distance(neighbor_distance);
- set_max_neighbors(max_neighbors);
- set_time_horizon(time_horizon);
- set_radius(radius);
- set_max_speed(max_speed);
+ NavigationServer2D::get_singleton()->agent_set_neighbor_distance(agent, neighbor_distance);
+ NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, max_neighbors);
+ NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, time_horizon);
+ NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
+ NavigationServer2D::get_singleton()->agent_set_max_speed(agent, max_speed);
// Preallocate query and result objects to improve performance.
navigation_query = Ref<NavigationPathQueryParameters2D>();
@@ -194,20 +231,38 @@ NavigationAgent2D::NavigationAgent2D() {
navigation_result = Ref<NavigationPathQueryResult2D>();
navigation_result.instantiate();
+
+#ifdef DEBUG_ENABLED
+ NavigationServer2D::get_singleton()->connect(SNAME("navigation_debug_changed"), callable_mp(this, &NavigationAgent2D::_navigation_debug_changed));
+#endif // DEBUG_ENABLED
}
NavigationAgent2D::~NavigationAgent2D() {
ERR_FAIL_NULL(NavigationServer2D::get_singleton());
NavigationServer2D::get_singleton()->free(agent);
agent = RID(); // Pointless
+
+#ifdef DEBUG_ENABLED
+ NavigationServer2D::get_singleton()->disconnect(SNAME("navigation_debug_changed"), callable_mp(this, &NavigationAgent2D::_navigation_debug_changed));
+
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
+ if (debug_path_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_path_instance);
+ }
+#endif // DEBUG_ENABLED
}
void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) {
+ if (avoidance_enabled == p_enabled) {
+ return;
+ }
+
avoidance_enabled = p_enabled;
+
if (avoidance_enabled) {
- NavigationServer2D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent2D::_avoidance_done));
} else {
- NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable());
}
}
@@ -216,8 +271,13 @@ bool NavigationAgent2D::get_avoidance_enabled() const {
}
void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
+ if (agent_parent == p_agent_parent) {
+ return;
+ }
+
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
- NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable());
+
if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
agent_parent = Object::cast_to<Node2D>(p_agent_parent);
@@ -226,8 +286,11 @@ void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
} else {
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map());
}
+
// create new avoidance callback if enabled
- set_avoidance_enabled(avoidance_enabled);
+ if (avoidance_enabled) {
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent2D::_avoidance_done));
+ }
} else {
agent_parent = nullptr;
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID());
@@ -235,11 +298,13 @@ void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
}
void NavigationAgent2D::set_navigation_layers(uint32_t p_navigation_layers) {
- bool navigation_layers_changed = navigation_layers != p_navigation_layers;
- navigation_layers = p_navigation_layers;
- if (navigation_layers_changed) {
- _request_repath();
+ if (navigation_layers == p_navigation_layers) {
+ return;
}
+
+ navigation_layers = p_navigation_layers;
+
+ _request_repath();
}
uint32_t NavigationAgent2D::get_navigation_layers() const {
@@ -273,7 +338,12 @@ void NavigationAgent2D::set_path_metadata_flags(BitField<NavigationPathQueryPara
}
void NavigationAgent2D::set_navigation_map(RID p_navigation_map) {
+ if (map_override == p_navigation_map) {
+ return;
+ }
+
map_override = p_navigation_map;
+
NavigationServer2D::get_singleton()->agent_set_map(agent, map_override);
_request_repath();
}
@@ -287,41 +357,78 @@ RID NavigationAgent2D::get_navigation_map() const {
return RID();
}
-void NavigationAgent2D::set_path_desired_distance(real_t p_dd) {
- path_desired_distance = p_dd;
+void NavigationAgent2D::set_path_desired_distance(real_t p_path_desired_distance) {
+ if (Math::is_equal_approx(path_desired_distance, p_path_desired_distance)) {
+ return;
+ }
+
+ path_desired_distance = p_path_desired_distance;
}
-void NavigationAgent2D::set_target_desired_distance(real_t p_dd) {
- target_desired_distance = p_dd;
+void NavigationAgent2D::set_target_desired_distance(real_t p_target_desired_distance) {
+ if (Math::is_equal_approx(target_desired_distance, p_target_desired_distance)) {
+ return;
+ }
+
+ target_desired_distance = p_target_desired_distance;
}
void NavigationAgent2D::set_radius(real_t p_radius) {
+ if (Math::is_equal_approx(radius, p_radius)) {
+ return;
+ }
+
radius = p_radius;
+
NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
}
void NavigationAgent2D::set_neighbor_distance(real_t p_distance) {
+ if (Math::is_equal_approx(neighbor_distance, p_distance)) {
+ return;
+ }
+
neighbor_distance = p_distance;
+
NavigationServer2D::get_singleton()->agent_set_neighbor_distance(agent, neighbor_distance);
}
void NavigationAgent2D::set_max_neighbors(int p_count) {
+ if (max_neighbors == p_count) {
+ return;
+ }
+
max_neighbors = p_count;
+
NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, max_neighbors);
}
void NavigationAgent2D::set_time_horizon(real_t p_time) {
+ if (Math::is_equal_approx(time_horizon, p_time)) {
+ return;
+ }
+
time_horizon = p_time;
+
NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, time_horizon);
}
void NavigationAgent2D::set_max_speed(real_t p_max_speed) {
+ if (Math::is_equal_approx(max_speed, p_max_speed)) {
+ return;
+ }
+
max_speed = p_max_speed;
+
NavigationServer2D::get_singleton()->agent_set_max_speed(agent, max_speed);
}
-void NavigationAgent2D::set_path_max_distance(real_t p_pmd) {
- path_max_distance = p_pmd;
+void NavigationAgent2D::set_path_max_distance(real_t p_path_max_distance) {
+ if (Math::is_equal_approx(path_max_distance, p_path_max_distance)) {
+ return;
+ }
+
+ path_max_distance = p_path_max_distance;
}
real_t NavigationAgent2D::get_path_max_distance() {
@@ -329,8 +436,13 @@ real_t NavigationAgent2D::get_path_max_distance() {
}
void NavigationAgent2D::set_target_position(Vector2 p_position) {
+ if (target_position.is_equal_approx(p_position)) {
+ return;
+ }
+
target_position = p_position;
target_position_submitted = true;
+
_request_repath();
}
@@ -379,10 +491,15 @@ Vector2 NavigationAgent2D::get_final_position() {
}
void NavigationAgent2D::set_velocity(Vector2 p_velocity) {
+ if (target_velocity.is_equal_approx(p_velocity)) {
+ return;
+ }
+
target_velocity = p_velocity;
+ velocity_submitted = true;
+
NavigationServer2D::get_singleton()->agent_set_target_velocity(agent, target_velocity);
NavigationServer2D::get_singleton()->agent_set_velocity(agent, prev_safe_velocity);
- velocity_submitted = true;
}
void NavigationAgent2D::_avoidance_done(Vector3 p_new_velocity) {
@@ -461,6 +578,9 @@ void NavigationAgent2D::update_navigation() {
}
NavigationServer2D::get_singleton()->query_path(navigation_query, navigation_result);
+#ifdef DEBUG_ENABLED
+ debug_path_dirty = true;
+#endif // DEBUG_ENABLED
navigation_finished = false;
navigation_path_index = 0;
emit_signal(SNAME("path_changed"));
@@ -547,3 +667,131 @@ void NavigationAgent2D::_check_distance_to_target() {
}
}
}
+
+////////DEBUG////////////////////////////////////////////////////////////
+
+#ifdef DEBUG_ENABLED
+void NavigationAgent2D::set_debug_enabled(bool p_enabled) {
+ if (debug_enabled == p_enabled) {
+ return;
+ }
+
+ debug_enabled = p_enabled;
+ debug_path_dirty = true;
+}
+
+bool NavigationAgent2D::get_debug_enabled() const {
+ return debug_enabled;
+}
+
+void NavigationAgent2D::set_debug_use_custom(bool p_enabled) {
+ if (debug_use_custom == p_enabled) {
+ return;
+ }
+
+ debug_use_custom = p_enabled;
+ debug_path_dirty = true;
+}
+
+bool NavigationAgent2D::get_debug_use_custom() const {
+ return debug_use_custom;
+}
+
+void NavigationAgent2D::set_debug_path_custom_color(Color p_color) {
+ if (debug_path_custom_color == p_color) {
+ return;
+ }
+
+ debug_path_custom_color = p_color;
+ debug_path_dirty = true;
+}
+
+Color NavigationAgent2D::get_debug_path_custom_color() const {
+ return debug_path_custom_color;
+}
+
+void NavigationAgent2D::set_debug_path_custom_point_size(float p_point_size) {
+ if (Math::is_equal_approx(debug_path_custom_point_size, p_point_size)) {
+ return;
+ }
+
+ debug_path_custom_point_size = MAX(0.1, p_point_size);
+ debug_path_dirty = true;
+}
+
+float NavigationAgent2D::get_debug_path_custom_point_size() const {
+ return debug_path_custom_point_size;
+}
+
+void NavigationAgent2D::set_debug_path_custom_line_width(float p_line_width) {
+ if (Math::is_equal_approx(debug_path_custom_line_width, p_line_width)) {
+ return;
+ }
+
+ debug_path_custom_line_width = p_line_width;
+ debug_path_dirty = true;
+}
+
+float NavigationAgent2D::get_debug_path_custom_line_width() const {
+ return debug_path_custom_line_width;
+}
+
+void NavigationAgent2D::_navigation_debug_changed() {
+ debug_path_dirty = true;
+}
+
+void NavigationAgent2D::_update_debug_path() {
+ if (!debug_path_dirty) {
+ return;
+ }
+ debug_path_dirty = false;
+
+ if (!debug_path_instance.is_valid()) {
+ debug_path_instance = RenderingServer::get_singleton()->canvas_item_create();
+ }
+
+ RenderingServer::get_singleton()->canvas_item_clear(debug_path_instance);
+
+ if (!(debug_enabled && NavigationServer2D::get_singleton()->get_debug_navigation_enable_agent_paths())) {
+ return;
+ }
+
+ if (!(agent_parent && agent_parent->is_inside_tree())) {
+ return;
+ }
+
+ RenderingServer::get_singleton()->canvas_item_set_parent(debug_path_instance, agent_parent->get_canvas());
+ RenderingServer::get_singleton()->canvas_item_set_visible(debug_path_instance, agent_parent->is_visible_in_tree());
+
+ const Vector<Vector2> &navigation_path = navigation_result->get_path();
+
+ if (navigation_path.size() <= 1) {
+ return;
+ }
+
+ Color debug_path_color = NavigationServer2D::get_singleton()->get_debug_navigation_agent_path_color();
+ if (debug_use_custom) {
+ debug_path_color = debug_path_custom_color;
+ }
+
+ Vector<Color> debug_path_colors;
+ debug_path_colors.resize(navigation_path.size());
+ debug_path_colors.fill(debug_path_color);
+
+ RenderingServer::get_singleton()->canvas_item_add_polyline(debug_path_instance, navigation_path, debug_path_colors, debug_path_custom_line_width, false);
+
+ float point_size = NavigationServer2D::get_singleton()->get_debug_navigation_agent_path_point_size();
+ float half_point_size = point_size * 0.5;
+
+ if (debug_use_custom) {
+ point_size = debug_path_custom_point_size;
+ half_point_size = debug_path_custom_point_size * 0.5;
+ }
+
+ for (int i = 0; i < navigation_path.size(); i++) {
+ const Vector2 &vert = navigation_path[i];
+ Rect2 path_point_rect = Rect2(vert.x - half_point_size, vert.y - half_point_size, point_size, point_size);
+ RenderingServer::get_singleton()->canvas_item_add_rect(debug_path_instance, path_point_rect, debug_path_color);
+ }
+}
+#endif // DEBUG_ENABLED
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 9787bb1bdb..5278c81f66 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -57,7 +57,6 @@ class NavigationAgent2D : public Node {
int max_neighbors = 10;
real_t time_horizon = 1.0;
real_t max_speed = 100.0;
-
real_t path_max_distance = 100.0;
Vector2 target_position;
@@ -74,6 +73,20 @@ class NavigationAgent2D : public Node {
// No initialized on purpose
uint32_t update_frame_id = 0;
+#ifdef DEBUG_ENABLED
+ bool debug_enabled = false;
+ bool debug_path_dirty = true;
+ RID debug_path_instance;
+ float debug_path_custom_point_size = 4.0;
+ float debug_path_custom_line_width = 1.0;
+ bool debug_use_custom = false;
+ Color debug_path_custom_color = Color(1.0, 1.0, 1.0, 1.0);
+
+private:
+ void _navigation_debug_changed();
+ void _update_debug_path();
+#endif // DEBUG_ENABLED
+
protected:
static void _bind_methods();
void _notification(int p_what);
@@ -169,6 +182,23 @@ public:
PackedStringArray get_configuration_warnings() const override;
+#ifdef DEBUG_ENABLED
+ void set_debug_enabled(bool p_enabled);
+ bool get_debug_enabled() const;
+
+ void set_debug_use_custom(bool p_enabled);
+ bool get_debug_use_custom() const;
+
+ void set_debug_path_custom_color(Color p_color);
+ Color get_debug_path_custom_color() const;
+
+ void set_debug_path_custom_point_size(float p_point_size);
+ float get_debug_path_custom_point_size() const;
+
+ void set_debug_path_custom_line_width(float p_line_width);
+ float get_debug_path_custom_line_width() const;
+#endif // DEBUG_ENABLED
+
private:
void update_navigation();
void _request_repath();
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index 65bf178cc5..26dca40176 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -308,6 +308,7 @@ NavigationLink2D::NavigationLink2D() {
NavigationServer2D::get_singleton()->link_set_owner_id(link, get_instance_id());
set_notify_transform(true);
+ set_hide_clip_children(true);
}
NavigationLink2D::~NavigationLink2D() {
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index 4bd170301a..d7ef77e25b 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -185,6 +185,10 @@ real_t NavigationObstacle2D::estimate_agent_radius() const {
}
void NavigationObstacle2D::set_agent_parent(Node *p_agent_parent) {
+ if (parent_node2d == p_agent_parent) {
+ return;
+ }
+
if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) {
parent_node2d = Object::cast_to<Node2D>(p_agent_parent);
if (map_override.is_valid()) {
@@ -200,7 +204,12 @@ void NavigationObstacle2D::set_agent_parent(Node *p_agent_parent) {
}
void NavigationObstacle2D::set_navigation_map(RID p_navigation_map) {
+ if (map_override == p_navigation_map) {
+ return;
+ }
+
map_override = p_navigation_map;
+
NavigationServer2D::get_singleton()->agent_set_map(agent, map_override);
}
@@ -214,13 +223,23 @@ RID NavigationObstacle2D::get_navigation_map() const {
}
void NavigationObstacle2D::set_estimate_radius(bool p_estimate_radius) {
+ if (estimate_radius == p_estimate_radius) {
+ return;
+ }
+
estimate_radius = p_estimate_radius;
+
notify_property_list_changed();
reevaluate_agent_radius();
}
void NavigationObstacle2D::set_radius(real_t p_radius) {
ERR_FAIL_COND_MSG(p_radius <= 0.0, "Radius must be greater than 0.");
+ if (Math::is_equal_approx(radius, p_radius)) {
+ return;
+ }
+
radius = p_radius;
+
reevaluate_agent_radius();
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index fe6af8dad2..3484a9de65 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -330,6 +330,7 @@ bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const {
NavigationRegion2D::NavigationRegion2D() {
set_notify_transform(true);
+ set_hide_clip_children(true);
region = NavigationServer2D::get_singleton()->region_create();
NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id());
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 39f88a0b5e..988ea87054 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -370,4 +370,5 @@ void RayCast2D::_bind_methods() {
}
RayCast2D::RayCast2D() {
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index e9ce9560d3..c6730f7ab2 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -219,4 +219,5 @@ void RemoteTransform2D::_bind_methods() {
RemoteTransform2D::RemoteTransform2D() {
set_notify_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 24821858cf..bafb83361a 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -472,3 +472,7 @@ void ShapeCast2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
}
+
+ShapeCast2D::ShapeCast2D() {
+ set_hide_clip_children(true);
+}
diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h
index 182614a721..8a62b799f8 100644
--- a/scene/2d/shape_cast_2d.h
+++ b/scene/2d/shape_cast_2d.h
@@ -119,6 +119,8 @@ public:
void clear_exceptions();
PackedStringArray get_configuration_warnings() const override;
+
+ ShapeCast2D();
};
#endif // SHAPE_CAST_2D_H
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 83cfffc333..96711bbe72 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -519,6 +519,7 @@ Bone2D::Bone2D() {
bone_angle = 0;
autocalculate_length_and_angle = true;
set_notify_local_transform(true);
+ set_hide_clip_children(true);
//this is a clever hack so the bone knows no rest has been set yet, allowing to show an error.
for (int i = 0; i < 3; i++) {
rest[i] = Vector2(0, 0);
@@ -801,6 +802,7 @@ void Skeleton2D::_bind_methods() {
Skeleton2D::Skeleton2D() {
skeleton = RS::get_singleton()->skeleton_create();
set_notify_transform(true);
+ set_hide_clip_children(true);
}
Skeleton2D::~Skeleton2D() {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index a1304ab991..95bf67d38d 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -3969,6 +3969,17 @@ PackedStringArray TileMap::get_configuration_warnings() const {
}
}
+ // Check if Y-sort is enabled on a layer but not on the node.
+ if (!is_y_sort_enabled()) {
+ for (const TileMapLayer &layer : layers) {
+ if (layer.y_sort_enabled) {
+ warnings.push_back(RTR("A TileMap layer is set as Y-sorted, but Y-sort is not enabled on the TileMap node itself."));
+ break;
+ }
+ }
+ }
+
+ // Check if we are in isometric mode without Y-sort enabled.
if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) {
bool warn = !is_y_sort_enabled();
if (!warn) {
diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp
index 237eb3d987..1177cdb811 100644
--- a/scene/2d/visible_on_screen_notifier_2d.cpp
+++ b/scene/2d/visible_on_screen_notifier_2d.cpp
@@ -110,6 +110,7 @@ void VisibleOnScreenNotifier2D::_bind_methods() {
VisibleOnScreenNotifier2D::VisibleOnScreenNotifier2D() {
rect = Rect2(-10, -10, 20, 20);
+ set_hide_clip_children(true);
}
//////////////////////////////////////
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 72f186c676..5901e38bb4 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -51,13 +51,13 @@ bool Area3D::is_gravity_a_point() const {
return gravity_is_point;
}
-void Area3D::set_gravity_point_distance_scale(real_t p_scale) {
- gravity_distance_scale = p_scale;
- PhysicsServer3D::get_singleton()->area_set_param(get_rid(), PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE, p_scale);
+void Area3D::set_gravity_point_unit_distance(real_t p_scale) {
+ gravity_point_unit_distance = p_scale;
+ PhysicsServer3D::get_singleton()->area_set_param(get_rid(), PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE, p_scale);
}
-real_t Area3D::get_gravity_point_distance_scale() const {
- return gravity_distance_scale;
+real_t Area3D::get_gravity_point_unit_distance() const {
+ return gravity_point_unit_distance;
}
void Area3D::set_gravity_point_center(const Vector3 &p_center) {
@@ -655,8 +655,8 @@ void Area3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gravity_is_point", "enable"), &Area3D::set_gravity_is_point);
ClassDB::bind_method(D_METHOD("is_gravity_a_point"), &Area3D::is_gravity_a_point);
- ClassDB::bind_method(D_METHOD("set_gravity_point_distance_scale", "distance_scale"), &Area3D::set_gravity_point_distance_scale);
- ClassDB::bind_method(D_METHOD("get_gravity_point_distance_scale"), &Area3D::get_gravity_point_distance_scale);
+ ClassDB::bind_method(D_METHOD("set_gravity_point_unit_distance", "distance_scale"), &Area3D::set_gravity_point_unit_distance);
+ ClassDB::bind_method(D_METHOD("get_gravity_point_unit_distance"), &Area3D::get_gravity_point_unit_distance);
ClassDB::bind_method(D_METHOD("set_gravity_point_center", "center"), &Area3D::set_gravity_point_center);
ClassDB::bind_method(D_METHOD("get_gravity_point_center"), &Area3D::get_gravity_point_center);
@@ -741,7 +741,7 @@ void Area3D::_bind_methods() {
ADD_GROUP("Gravity", "gravity_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "gravity_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_space_override_mode", "get_gravity_space_override_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_is_point", "is_gravity_a_point");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_point_distance_scale", "get_gravity_point_distance_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_unit_distance", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp,suffix:m"), "set_gravity_point_unit_distance", "get_gravity_point_unit_distance");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_point_center", PROPERTY_HINT_NONE, "suffix:m"), "set_gravity_point_center", "get_gravity_point_center");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_direction"), "set_gravity_direction", "get_gravity_direction");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, U"-32,32,0.001,or_less,or_greater,suffix:m/s\u00B2"), "set_gravity", "get_gravity");
diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h
index 91b91f741a..607e0d2af8 100644
--- a/scene/3d/area_3d.h
+++ b/scene/3d/area_3d.h
@@ -51,7 +51,7 @@ private:
Vector3 gravity_vec;
real_t gravity = 0.0;
bool gravity_is_point = false;
- real_t gravity_distance_scale = 0.0;
+ real_t gravity_point_unit_distance = 0.0;
SpaceOverride linear_damp_space_override = SPACE_OVERRIDE_DISABLED;
SpaceOverride angular_damp_space_override = SPACE_OVERRIDE_DISABLED;
@@ -155,8 +155,8 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
- void set_gravity_point_distance_scale(real_t p_scale);
- real_t get_gravity_point_distance_scale() const;
+ void set_gravity_point_unit_distance(real_t p_scale);
+ real_t get_gravity_point_unit_distance() const;
void set_gravity_point_center(const Vector3 &p_center);
const Vector3 &get_gravity_point_center() const;
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 7ed18d2d41..436b936586 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -284,14 +284,12 @@ void AudioStreamPlayer3D::_notification(int p_what) {
volume_vector = _update_panning();
}
- if (setplay.get() >= 0 && stream.is_valid()) {
+ if (setplayback.is_valid() && setplay.get() >= 0) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
- ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
HashMap<StringName, Vector<AudioFrame>> bus_map;
bus_map[_get_actual_bus()] = volume_vector;
- AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
- stream_playbacks.push_back(new_playback);
+ AudioServer::get_singleton()->start_playback_stream(setplayback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
+ setplayback.unref();
setplay.set(-1);
}
@@ -580,14 +578,21 @@ void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
+ ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
+
+ stream_playbacks.push_back(stream_playback);
+ setplayback = stream_playback;
setplay.set(p_from_pos);
active.set();
set_physics_process_internal(true);
}
void AudioStreamPlayer3D::seek(float p_seconds) {
- stop();
- play(p_seconds);
+ if (is_playing()) {
+ stop();
+ play(p_seconds);
+ }
}
void AudioStreamPlayer3D::stop() {
@@ -783,6 +788,10 @@ bool AudioStreamPlayer3D::get_stream_paused() const {
return false;
}
+bool AudioStreamPlayer3D::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -875,6 +884,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer3D::set_panning_strength);
ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer3D::get_panning_strength);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer3D::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 67cec91896..bba8f10761 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -69,6 +69,7 @@ private:
SafeFlag active{ false };
SafeNumeric<float> setplay{ -1.0 };
+ Ref<AudioStreamPlayback> setplayback;
AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
float volume_db = 0.0;
@@ -188,6 +189,7 @@ public:
void set_panning_strength(float p_panning_strength);
float get_panning_strength() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer3D();
diff --git a/scene/3d/bone_attachment_3d.cpp b/scene/3d/bone_attachment_3d.cpp
index fe7f6837f0..ba5ff02862 100644
--- a/scene/3d/bone_attachment_3d.cpp
+++ b/scene/3d/bone_attachment_3d.cpp
@@ -81,11 +81,6 @@ bool BoneAttachment3D::_get(const StringName &p_path, Variant &r_ret) const {
}
void BoneAttachment3D::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::BOOL, "override_pose", PROPERTY_HINT_NONE, ""));
- if (override_pose) {
- p_list->push_back(PropertyInfo(Variant::INT, "override_mode", PROPERTY_HINT_ENUM, "Global Pose Override,Local Pose Override,Custom Pose"));
- }
-
p_list->push_back(PropertyInfo(Variant::BOOL, "use_external_skeleton", PROPERTY_HINT_NONE, ""));
if (use_external_skeleton) {
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "external_skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"));
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp
index fbcb1c8f2c..e122adcc8c 100644
--- a/scene/3d/decal.cpp
+++ b/scene/3d/decal.cpp
@@ -30,14 +30,14 @@
#include "decal.h"
-void Decal::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- RS::get_singleton()->decal_set_extents(decal, p_extents);
+void Decal::set_size(const Vector3 &p_size) {
+ size = p_size;
+ RS::get_singleton()->decal_set_size(decal, p_size);
update_gizmos();
}
-Vector3 Decal::get_extents() const {
- return extents;
+Vector3 Decal::get_size() const {
+ return size;
}
void Decal::set_texture(DecalTexture p_type, const Ref<Texture2D> &p_texture) {
@@ -147,8 +147,8 @@ uint32_t Decal::get_cull_mask() const {
AABB Decal::get_aabb() const {
AABB aabb;
- aabb.position = -extents;
- aabb.size = extents * 2.0;
+ aabb.position = -size / 2;
+ aabb.size = size;
return aabb;
}
@@ -181,8 +181,8 @@ PackedStringArray Decal::get_configuration_warnings() const {
}
void Decal::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &Decal::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &Decal::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &Decal::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &Decal::get_size);
ClassDB::bind_method(D_METHOD("set_texture", "type", "texture"), &Decal::set_texture);
ClassDB::bind_method(D_METHOD("get_texture", "type"), &Decal::get_texture);
@@ -217,7 +217,7 @@ void Decal::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Decal::set_cull_mask);
ClassDB::bind_method(D_METHOD("get_cull_mask"), &Decal::get_cull_mask);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,suffix:m"), "set_size", "get_size");
ADD_GROUP("Textures", "texture_");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_albedo", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_ALBEDO);
@@ -252,6 +252,24 @@ void Decal::_bind_methods() {
BIND_ENUM_CONSTANT(TEXTURE_MAX);
}
+#ifndef DISABLE_DEPRECATED
+bool Decal::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool Decal::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
Decal::Decal() {
decal = RenderingServer::get_singleton()->decal_create();
RS::get_singleton()->instance_set_base(get_instance(), decal);
diff --git a/scene/3d/decal.h b/scene/3d/decal.h
index 5797a2f645..171b52815a 100644
--- a/scene/3d/decal.h
+++ b/scene/3d/decal.h
@@ -47,7 +47,7 @@ public:
private:
RID decal;
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
Ref<Texture2D> textures[TEXTURE_MAX];
real_t emission_energy = 1.0;
real_t albedo_mix = 1.0;
@@ -63,12 +63,16 @@ private:
protected:
static void _bind_methods();
void _validate_property(PropertyInfo &p_property) const;
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
virtual PackedStringArray get_configuration_warnings() const override;
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
void set_texture(DecalTexture p_type, const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_texture(DecalTexture p_type) const;
diff --git a/scene/3d/fog_volume.cpp b/scene/3d/fog_volume.cpp
index 30dfb45836..9b0a7bb302 100644
--- a/scene/3d/fog_volume.cpp
+++ b/scene/3d/fog_volume.cpp
@@ -34,36 +34,54 @@
///////////////////////////
void FogVolume::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &FogVolume::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &FogVolume::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &FogVolume::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &FogVolume::get_size);
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &FogVolume::set_shape);
ClassDB::bind_method(D_METHOD("get_shape"), &FogVolume::get_shape);
ClassDB::bind_method(D_METHOD("set_material", "material"), &FogVolume::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &FogVolume::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shape", PROPERTY_HINT_ENUM, "Ellipsoid (Local),Cone (Local),Cylinder (Local),Box (Local),World (Global)"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "FogMaterial,ShaderMaterial"), "set_material", "get_material");
}
void FogVolume::_validate_property(PropertyInfo &p_property) const {
- if (p_property.name == "extents" && shape == RS::FOG_VOLUME_SHAPE_WORLD) {
+ if (p_property.name == "size" && shape == RS::FOG_VOLUME_SHAPE_WORLD) {
p_property.usage = PROPERTY_USAGE_NONE;
return;
}
}
-void FogVolume::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- extents.x = MAX(0.0, extents.x);
- extents.y = MAX(0.0, extents.y);
- extents.z = MAX(0.0, extents.z);
- RS::get_singleton()->fog_volume_set_extents(_get_volume(), extents);
+#ifndef DISABLE_DEPRECATED
+bool FogVolume::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool FogVolume::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
+void FogVolume::set_size(const Vector3 &p_size) {
+ size = p_size;
+ size.x = MAX(0.0, size.x);
+ size.y = MAX(0.0, size.y);
+ size.z = MAX(0.0, size.z);
+ RS::get_singleton()->fog_volume_set_size(_get_volume(), size);
update_gizmos();
}
-Vector3 FogVolume::get_extents() const {
- return extents;
+Vector3 FogVolume::get_size() const {
+ return size;
}
void FogVolume::set_shape(RS::FogVolumeShape p_type) {
@@ -94,7 +112,7 @@ Ref<Material> FogVolume::get_material() const {
AABB FogVolume::get_aabb() const {
if (shape != RS::FOG_VOLUME_SHAPE_WORLD) {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
return AABB();
}
diff --git a/scene/3d/fog_volume.h b/scene/3d/fog_volume.h
index fa02834762..f7e861e3d0 100644
--- a/scene/3d/fog_volume.h
+++ b/scene/3d/fog_volume.h
@@ -40,7 +40,7 @@
class FogVolume : public VisualInstance3D {
GDCLASS(FogVolume, VisualInstance3D);
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
Ref<Material> material;
RS::FogVolumeShape shape = RS::FOG_VOLUME_SHAPE_BOX;
@@ -50,10 +50,14 @@ protected:
_FORCE_INLINE_ RID _get_volume() { return volume; }
static void _bind_methods();
void _validate_property(PropertyInfo &p_property) const;
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
void set_shape(RS::FogVolumeShape p_type);
RS::FogVolumeShape get_shape() const;
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index d1f2dfb25f..137d578291 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -95,24 +95,42 @@ GPUParticlesCollisionSphere3D::~GPUParticlesCollisionSphere3D() {
///////////////////////////
void GPUParticlesCollisionBox3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionBox3D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionBox3D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesCollisionBox3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesCollisionBox3D::get_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size");
}
-void GPUParticlesCollisionBox3D::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
+#ifndef DISABLE_DEPRECATED
+bool GPUParticlesCollisionBox3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool GPUParticlesCollisionBox3D::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
+void GPUParticlesCollisionBox3D::set_size(const Vector3 &p_size) {
+ size = p_size;
+ RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2);
update_gizmos();
}
-Vector3 GPUParticlesCollisionBox3D::get_extents() const {
- return extents;
+Vector3 GPUParticlesCollisionBox3D::get_size() const {
+ return size;
}
AABB GPUParticlesCollisionBox3D::get_aabb() const {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
GPUParticlesCollisionBox3D::GPUParticlesCollisionBox3D() :
@@ -359,7 +377,7 @@ Vector3i GPUParticlesCollisionSDF3D::get_estimated_cell_size() const {
static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[get_resolution()];
- AABB aabb(-extents, extents * 2);
+ AABB aabb(-size / 2, size);
float cell_size = aabb.get_longest_axis_size() / float(subdiv);
@@ -374,7 +392,7 @@ Ref<Image> GPUParticlesCollisionSDF3D::bake() {
static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[get_resolution()];
- AABB aabb(-extents, extents * 2);
+ AABB aabb(-size / 2, size);
float cell_size = aabb.get_longest_axis_size() / float(subdiv);
@@ -515,8 +533,8 @@ PackedStringArray GPUParticlesCollisionSDF3D::get_configuration_warnings() const
}
void GPUParticlesCollisionSDF3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionSDF3D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionSDF3D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesCollisionSDF3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesCollisionSDF3D::get_size);
ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionSDF3D::set_resolution);
ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionSDF3D::get_resolution);
@@ -532,7 +550,7 @@ void GPUParticlesCollisionSDF3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bake_mask_value", "layer_number", "value"), &GPUParticlesCollisionSDF3D::set_bake_mask_value);
ClassDB::bind_method(D_METHOD("get_bake_mask_value", "layer_number"), &GPUParticlesCollisionSDF3D::get_bake_mask_value);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "16,32,64,128,256,512"), "set_resolution", "get_resolution");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "thickness", PROPERTY_HINT_RANGE, "0.0,2.0,0.01,suffix:m"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_bake_mask", "get_bake_mask");
@@ -547,6 +565,24 @@ void GPUParticlesCollisionSDF3D::_bind_methods() {
BIND_ENUM_CONSTANT(RESOLUTION_MAX);
}
+#ifndef DISABLE_DEPRECATED
+bool GPUParticlesCollisionSDF3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool GPUParticlesCollisionSDF3D::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
void GPUParticlesCollisionSDF3D::set_thickness(float p_thickness) {
thickness = p_thickness;
}
@@ -555,14 +591,14 @@ float GPUParticlesCollisionSDF3D::get_thickness() const {
return thickness;
}
-void GPUParticlesCollisionSDF3D::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
+void GPUParticlesCollisionSDF3D::set_size(const Vector3 &p_size) {
+ size = p_size;
+ RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2);
update_gizmos();
}
-Vector3 GPUParticlesCollisionSDF3D::get_extents() const {
- return extents;
+Vector3 GPUParticlesCollisionSDF3D::get_size() const {
+ return size;
}
void GPUParticlesCollisionSDF3D::set_resolution(Resolution p_resolution) {
@@ -610,7 +646,7 @@ Ref<Texture3D> GPUParticlesCollisionSDF3D::get_texture() const {
}
AABB GPUParticlesCollisionSDF3D::get_aabb() const {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
GPUParticlesCollisionSDF3D::BakeBeginFunc GPUParticlesCollisionSDF3D::bake_begin_function = nullptr;
@@ -675,8 +711,8 @@ void GPUParticlesCollisionHeightField3D::_notification(int p_what) {
}
void GPUParticlesCollisionHeightField3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionHeightField3D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionHeightField3D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesCollisionHeightField3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesCollisionHeightField3D::get_size);
ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionHeightField3D::set_resolution);
ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionHeightField3D::get_resolution);
@@ -687,7 +723,7 @@ void GPUParticlesCollisionHeightField3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_follow_camera_enabled", "enabled"), &GPUParticlesCollisionHeightField3D::set_follow_camera_enabled);
ClassDB::bind_method(D_METHOD("is_follow_camera_enabled"), &GPUParticlesCollisionHeightField3D::is_follow_camera_enabled);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "256 (Fastest),512 (Fast),1024 (Average),2048 (Slow),4096 (Slower),8192 (Slowest)"), "set_resolution", "get_resolution");
ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "When Moved (Fast),Always (Slow)"), "set_update_mode", "get_update_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_camera_enabled"), "set_follow_camera_enabled", "is_follow_camera_enabled");
@@ -704,15 +740,33 @@ void GPUParticlesCollisionHeightField3D::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_MODE_ALWAYS);
}
-void GPUParticlesCollisionHeightField3D::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
+#ifndef DISABLE_DEPRECATED
+bool GPUParticlesCollisionHeightField3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool GPUParticlesCollisionHeightField3D::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
+void GPUParticlesCollisionHeightField3D::set_size(const Vector3 &p_size) {
+ size = p_size;
+ RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2);
update_gizmos();
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
}
-Vector3 GPUParticlesCollisionHeightField3D::get_extents() const {
- return extents;
+Vector3 GPUParticlesCollisionHeightField3D::get_size() const {
+ return size;
}
void GPUParticlesCollisionHeightField3D::set_resolution(Resolution p_resolution) {
@@ -745,7 +799,7 @@ bool GPUParticlesCollisionHeightField3D::is_follow_camera_enabled() const {
}
AABB GPUParticlesCollisionHeightField3D::get_aabb() const {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
GPUParticlesCollisionHeightField3D::GPUParticlesCollisionHeightField3D() :
@@ -857,24 +911,42 @@ GPUParticlesAttractorSphere3D::~GPUParticlesAttractorSphere3D() {
///////////////////////////
void GPUParticlesAttractorBox3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorBox3D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorBox3D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesAttractorBox3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesAttractorBox3D::get_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size");
+}
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
+#ifndef DISABLE_DEPRECATED
+bool GPUParticlesAttractorBox3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
}
-void GPUParticlesAttractorBox3D::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
+bool GPUParticlesAttractorBox3D::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
+void GPUParticlesAttractorBox3D::set_size(const Vector3 &p_size) {
+ size = p_size;
+ RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2);
update_gizmos();
}
-Vector3 GPUParticlesAttractorBox3D::get_extents() const {
- return extents;
+Vector3 GPUParticlesAttractorBox3D::get_size() const {
+ return size;
}
AABB GPUParticlesAttractorBox3D::get_aabb() const {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
GPUParticlesAttractorBox3D::GPUParticlesAttractorBox3D() :
@@ -887,24 +959,42 @@ GPUParticlesAttractorBox3D::~GPUParticlesAttractorBox3D() {
///////////////////////////
void GPUParticlesAttractorVectorField3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorVectorField3D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorVectorField3D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesAttractorVectorField3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesAttractorVectorField3D::get_size);
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesAttractorVectorField3D::set_texture);
ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesAttractorVectorField3D::get_texture);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"), "set_texture", "get_texture");
}
-void GPUParticlesAttractorVectorField3D::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
- RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
+#ifndef DISABLE_DEPRECATED
+bool GPUParticlesAttractorVectorField3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool GPUParticlesAttractorVectorField3D::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
+void GPUParticlesAttractorVectorField3D::set_size(const Vector3 &p_size) {
+ size = p_size;
+ RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2);
update_gizmos();
}
-Vector3 GPUParticlesAttractorVectorField3D::get_extents() const {
- return extents;
+Vector3 GPUParticlesAttractorVectorField3D::get_size() const {
+ return size;
}
void GPUParticlesAttractorVectorField3D::set_texture(const Ref<Texture3D> &p_texture) {
@@ -918,7 +1008,7 @@ Ref<Texture3D> GPUParticlesAttractorVectorField3D::get_texture() const {
}
AABB GPUParticlesAttractorVectorField3D::get_aabb() const {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
GPUParticlesAttractorVectorField3D::GPUParticlesAttractorVectorField3D() :
diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h
index 3c569ac73d..1649320069 100644
--- a/scene/3d/gpu_particles_collision_3d.h
+++ b/scene/3d/gpu_particles_collision_3d.h
@@ -74,14 +74,18 @@ public:
class GPUParticlesCollisionBox3D : public GPUParticlesCollision3D {
GDCLASS(GPUParticlesCollisionBox3D, GPUParticlesCollision3D);
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
protected:
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
virtual AABB get_aabb() const override;
@@ -108,7 +112,7 @@ public:
typedef void (*BakeEndFunc)();
private:
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
Resolution resolution = RESOLUTION_64;
uint32_t bake_mask = 0xFFFFFFFF;
Ref<Texture3D> texture;
@@ -160,6 +164,10 @@ private:
protected:
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
virtual PackedStringArray get_configuration_warnings() const override;
@@ -167,8 +175,8 @@ public:
void set_thickness(float p_thickness);
float get_thickness() const;
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
void set_resolution(Resolution p_resolution);
Resolution get_resolution() const;
@@ -217,7 +225,7 @@ public:
};
private:
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
Resolution resolution = RESOLUTION_1024;
bool follow_camera_mode = false;
@@ -226,10 +234,14 @@ private:
protected:
void _notification(int p_what);
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
void set_resolution(Resolution p_resolution);
Resolution get_resolution() const;
@@ -301,14 +313,18 @@ public:
class GPUParticlesAttractorBox3D : public GPUParticlesAttractor3D {
GDCLASS(GPUParticlesAttractorBox3D, GPUParticlesAttractor3D);
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
protected:
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
virtual AABB get_aabb() const override;
@@ -319,15 +335,19 @@ public:
class GPUParticlesAttractorVectorField3D : public GPUParticlesAttractor3D {
GDCLASS(GPUParticlesAttractorVectorField3D, GPUParticlesAttractor3D);
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
Ref<Texture3D> texture;
protected:
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
void set_texture(const Ref<Texture3D> &p_texture);
Ref<Texture3D> get_texture() const;
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index d0f71768d2..b39ca43d2e 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -109,6 +109,15 @@ void Label3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_alpha_scissor_threshold", "threshold"), &Label3D::set_alpha_scissor_threshold);
ClassDB::bind_method(D_METHOD("get_alpha_scissor_threshold"), &Label3D::get_alpha_scissor_threshold);
+ ClassDB::bind_method(D_METHOD("set_alpha_hash_scale", "threshold"), &Label3D::set_alpha_hash_scale);
+ ClassDB::bind_method(D_METHOD("get_alpha_hash_scale"), &Label3D::get_alpha_hash_scale);
+
+ ClassDB::bind_method(D_METHOD("set_alpha_antialiasing", "alpha_aa"), &Label3D::set_alpha_antialiasing);
+ ClassDB::bind_method(D_METHOD("get_alpha_antialiasing"), &Label3D::get_alpha_antialiasing);
+
+ ClassDB::bind_method(D_METHOD("set_alpha_antialiasing_edge", "edge"), &Label3D::set_alpha_antialiasing_edge);
+ ClassDB::bind_method(D_METHOD("get_alpha_antialiasing_edge"), &Label3D::get_alpha_antialiasing_edge);
+
ClassDB::bind_method(D_METHOD("set_texture_filter", "mode"), &Label3D::set_texture_filter);
ClassDB::bind_method(D_METHOD("get_texture_filter"), &Label3D::get_texture_filter);
@@ -127,8 +136,11 @@ void Label3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "double_sided"), "set_draw_flag", "get_draw_flag", FLAG_DOUBLE_SIDED);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "no_depth_test"), "set_draw_flag", "get_draw_flag", FLAG_DISABLE_DEPTH_TEST);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_draw_flag", "get_draw_flag", FLAG_FIXED_SIZE);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode", "get_alpha_cut_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass,Alpha Hash"), "set_alpha_cut_mode", "get_alpha_cut_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_hash_scale", PROPERTY_HINT_RANGE, "0,2,0.01"), "set_alpha_hash_scale", "get_alpha_hash_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_antialiasing_mode", PROPERTY_HINT_ENUM, "Disabled,Alpha Edge Blend,Alpha Edge Clip"), "set_alpha_antialiasing", "get_alpha_antialiasing");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_antialiasing_edge", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_antialiasing_edge", "get_alpha_antialiasing_edge");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority");
ADD_PROPERTY(PropertyInfo(Variant::INT, "outline_render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_outline_render_priority", "get_outline_render_priority");
@@ -162,6 +174,7 @@ void Label3D::_bind_methods() {
BIND_ENUM_CONSTANT(ALPHA_CUT_DISABLED);
BIND_ENUM_CONSTANT(ALPHA_CUT_DISCARD);
BIND_ENUM_CONSTANT(ALPHA_CUT_OPAQUE_PREPASS);
+ BIND_ENUM_CONSTANT(ALPHA_CUT_HASH);
}
void Label3D::_validate_property(PropertyInfo &p_property) const {
@@ -350,13 +363,24 @@ void Label3D::_generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset,
RS::get_singleton()->material_set_param(surf.material, "uv2_offset", Vector3(0, 0, 0));
RS::get_singleton()->material_set_param(surf.material, "uv2_scale", Vector3(1, 1, 1));
RS::get_singleton()->material_set_param(surf.material, "alpha_scissor_threshold", alpha_scissor_threshold);
+ RS::get_singleton()->material_set_param(surf.material, "alpha_hash_scale", alpha_hash_scale);
+ RS::get_singleton()->material_set_param(surf.material, "alpha_antialiasing_edge", alpha_antialiasing_edge);
if (msdf) {
RS::get_singleton()->material_set_param(surf.material, "msdf_pixel_range", TS->font_get_msdf_pixel_range(p_glyph.font_rid));
RS::get_singleton()->material_set_param(surf.material, "msdf_outline_size", p_outline_size);
}
+ BaseMaterial3D::Transparency mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA;
+ if (get_alpha_cut_mode() == ALPHA_CUT_DISCARD) {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA_SCISSOR;
+ } else if (get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS) {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA_DEPTH_PRE_PASS;
+ } else if (get_alpha_cut_mode() == ALPHA_CUT_HASH) {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA_HASH;
+ }
+
RID shader_rid;
- StandardMaterial3D::get_material_for_2d(get_draw_flag(FLAG_SHADED), true, get_draw_flag(FLAG_DOUBLE_SIDED), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS, get_billboard_mode() == StandardMaterial3D::BILLBOARD_ENABLED, get_billboard_mode() == StandardMaterial3D::BILLBOARD_FIXED_Y, msdf, get_draw_flag(FLAG_DISABLE_DEPTH_TEST), get_draw_flag(FLAG_FIXED_SIZE), texture_filter, &shader_rid);
+ StandardMaterial3D::get_material_for_2d(get_draw_flag(FLAG_SHADED), mat_transparency, get_draw_flag(FLAG_DOUBLE_SIDED), get_billboard_mode() == StandardMaterial3D::BILLBOARD_ENABLED, get_billboard_mode() == StandardMaterial3D::BILLBOARD_FIXED_Y, msdf, get_draw_flag(FLAG_DISABLE_DEPTH_TEST), get_draw_flag(FLAG_FIXED_SIZE), texture_filter, alpha_antialiasing_mode, &shader_rid);
RS::get_singleton()->material_set_shader(surf.material, shader_rid);
RS::get_singleton()->material_set_param(surf.material, "texture_albedo", tex);
@@ -906,7 +930,7 @@ StandardMaterial3D::BillboardMode Label3D::get_billboard_mode() const {
}
void Label3D::set_alpha_cut_mode(AlphaCutMode p_mode) {
- ERR_FAIL_INDEX(p_mode, 3);
+ ERR_FAIL_INDEX(p_mode, ALPHA_CUT_MAX);
if (alpha_cut != p_mode) {
alpha_cut = p_mode;
_queue_update();
@@ -929,6 +953,17 @@ Label3D::AlphaCutMode Label3D::get_alpha_cut_mode() const {
return alpha_cut;
}
+void Label3D::set_alpha_hash_scale(float p_hash_scale) {
+ if (alpha_hash_scale != p_hash_scale) {
+ alpha_hash_scale = p_hash_scale;
+ _queue_update();
+ }
+}
+
+float Label3D::get_alpha_hash_scale() const {
+ return alpha_hash_scale;
+}
+
void Label3D::set_alpha_scissor_threshold(float p_threshold) {
if (alpha_scissor_threshold != p_threshold) {
alpha_scissor_threshold = p_threshold;
@@ -940,6 +975,28 @@ float Label3D::get_alpha_scissor_threshold() const {
return alpha_scissor_threshold;
}
+void Label3D::set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa) {
+ if (alpha_antialiasing_mode != p_alpha_aa) {
+ alpha_antialiasing_mode = p_alpha_aa;
+ _queue_update();
+ }
+}
+
+BaseMaterial3D::AlphaAntiAliasing Label3D::get_alpha_antialiasing() const {
+ return alpha_antialiasing_mode;
+}
+
+void Label3D::set_alpha_antialiasing_edge(float p_edge) {
+ if (alpha_antialiasing_edge != p_edge) {
+ alpha_antialiasing_edge = p_edge;
+ _queue_update();
+ }
+}
+
+float Label3D::get_alpha_antialiasing_edge() const {
+ return alpha_antialiasing_edge;
+}
+
Label3D::Label3D() {
for (int i = 0; i < FLAG_MAX; i++) {
flags[i] = (i == FLAG_DOUBLE_SIDED);
diff --git a/scene/3d/label_3d.h b/scene/3d/label_3d.h
index 96cc941209..912f485354 100644
--- a/scene/3d/label_3d.h
+++ b/scene/3d/label_3d.h
@@ -51,7 +51,9 @@ public:
enum AlphaCutMode {
ALPHA_CUT_DISABLED,
ALPHA_CUT_DISCARD,
- ALPHA_CUT_OPAQUE_PREPASS
+ ALPHA_CUT_OPAQUE_PREPASS,
+ ALPHA_CUT_HASH,
+ ALPHA_CUT_MAX
};
private:
@@ -59,6 +61,9 @@ private:
bool flags[FLAG_MAX] = {};
AlphaCutMode alpha_cut = ALPHA_CUT_DISABLED;
float alpha_scissor_threshold = 0.5;
+ float alpha_hash_scale = 1.0;
+ StandardMaterial3D::AlphaAntiAliasing alpha_antialiasing_mode = StandardMaterial3D::ALPHA_ANTIALIASING_OFF;
+ float alpha_antialiasing_edge = 0.0f;
AABB aabb;
@@ -228,6 +233,15 @@ public:
void set_alpha_scissor_threshold(float p_threshold);
float get_alpha_scissor_threshold() const;
+ void set_alpha_hash_scale(float p_hash_scale);
+ float get_alpha_hash_scale() const;
+
+ void set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa);
+ BaseMaterial3D::AlphaAntiAliasing get_alpha_antialiasing() const;
+
+ void set_alpha_antialiasing_edge(float p_edge);
+ float get_alpha_antialiasing_edge() const;
+
void set_billboard_mode(StandardMaterial3D::BillboardMode p_mode);
StandardMaterial3D::BillboardMode get_billboard_mode() const;
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index fe7ddcb06e..524304425c 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -120,15 +120,38 @@ void NavigationAgent3D::_bind_methods() {
ADD_SIGNAL(MethodInfo("link_reached", PropertyInfo(Variant::DICTIONARY, "details")));
ADD_SIGNAL(MethodInfo("navigation_finished"));
ADD_SIGNAL(MethodInfo("velocity_computed", PropertyInfo(Variant::VECTOR3, "safe_velocity")));
+
+#ifdef DEBUG_ENABLED
+ ClassDB::bind_method(D_METHOD("set_debug_enabled", "enabled"), &NavigationAgent3D::set_debug_enabled);
+ ClassDB::bind_method(D_METHOD("get_debug_enabled"), &NavigationAgent3D::get_debug_enabled);
+ ClassDB::bind_method(D_METHOD("set_debug_use_custom", "enabled"), &NavigationAgent3D::set_debug_use_custom);
+ ClassDB::bind_method(D_METHOD("get_debug_use_custom"), &NavigationAgent3D::get_debug_use_custom);
+ ClassDB::bind_method(D_METHOD("set_debug_path_custom_color", "color"), &NavigationAgent3D::set_debug_path_custom_color);
+ ClassDB::bind_method(D_METHOD("get_debug_path_custom_color"), &NavigationAgent3D::get_debug_path_custom_color);
+ ClassDB::bind_method(D_METHOD("set_debug_path_custom_point_size", "point_size"), &NavigationAgent3D::set_debug_path_custom_point_size);
+ ClassDB::bind_method(D_METHOD("get_debug_path_custom_point_size"), &NavigationAgent3D::get_debug_path_custom_point_size);
+
+ ADD_GROUP("Debug", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_enabled"), "set_debug_enabled", "get_debug_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_use_custom"), "set_debug_use_custom", "get_debug_use_custom");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_path_custom_color"), "set_debug_path_custom_color", "get_debug_path_custom_color");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "debug_path_custom_point_size", PROPERTY_HINT_RANGE, "1,50,1,suffix:px"), "set_debug_path_custom_point_size", "get_debug_path_custom_point_size");
+#endif // DEBUG_ENABLED
}
void NavigationAgent3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_POST_ENTER_TREE: {
// need to use POST_ENTER_TREE cause with normal ENTER_TREE not all required Nodes are ready.
- // cannot use READY as ready does not get called if Node is readded to SceneTree
+ // cannot use READY as ready does not get called if Node is re-added to SceneTree
set_agent_parent(get_parent());
set_physics_process_internal(true);
+
+#ifdef DEBUG_ENABLED
+ if (NavigationServer3D::get_singleton()->get_debug_enabled()) {
+ debug_path_dirty = true;
+ }
+#endif // DEBUG_ENABLED
} break;
case NOTIFICATION_PARENTED: {
@@ -151,6 +174,12 @@ void NavigationAgent3D::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
set_agent_parent(nullptr);
set_physics_process_internal(false);
+
+#ifdef DEBUG_ENABLED
+ if (debug_path_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_path_instance, false);
+ }
+#endif // DEBUG_ENABLED
} break;
case NOTIFICATION_PAUSED: {
@@ -178,22 +207,27 @@ void NavigationAgent3D::_notification(int p_what) {
if (avoidance_enabled) {
// agent_position on NavigationServer is avoidance only and has nothing to do with pathfinding
// no point in flooding NavigationServer queue with agent position updates that get send to the void if avoidance is not used
- NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin);
+ NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_position());
}
_check_distance_to_target();
}
+#ifdef DEBUG_ENABLED
+ if (debug_path_dirty) {
+ _update_debug_path();
+ }
+#endif // DEBUG_ENABLED
} break;
}
}
NavigationAgent3D::NavigationAgent3D() {
agent = NavigationServer3D::get_singleton()->agent_create();
- set_neighbor_distance(50.0);
- set_max_neighbors(10);
- set_time_horizon(5.0);
- set_radius(1.0);
- set_max_speed(10.0);
- set_ignore_y(true);
+ NavigationServer3D::get_singleton()->agent_set_neighbor_distance(agent, neighbor_distance);
+ NavigationServer3D::get_singleton()->agent_set_max_neighbors(agent, max_neighbors);
+ NavigationServer3D::get_singleton()->agent_set_time_horizon(agent, time_horizon);
+ NavigationServer3D::get_singleton()->agent_set_radius(agent, radius);
+ NavigationServer3D::get_singleton()->agent_set_max_speed(agent, max_speed);
+ NavigationServer3D::get_singleton()->agent_set_ignore_y(agent, ignore_y);
// Preallocate query and result objects to improve performance.
navigation_query = Ref<NavigationPathQueryParameters3D>();
@@ -201,20 +235,41 @@ NavigationAgent3D::NavigationAgent3D() {
navigation_result = Ref<NavigationPathQueryResult3D>();
navigation_result.instantiate();
+
+#ifdef DEBUG_ENABLED
+ NavigationServer3D::get_singleton()->connect(SNAME("navigation_debug_changed"), callable_mp(this, &NavigationAgent3D::_navigation_debug_changed));
+#endif // DEBUG_ENABLED
}
NavigationAgent3D::~NavigationAgent3D() {
ERR_FAIL_NULL(NavigationServer3D::get_singleton());
NavigationServer3D::get_singleton()->free(agent);
agent = RID(); // Pointless
+
+#ifdef DEBUG_ENABLED
+ NavigationServer3D::get_singleton()->disconnect(SNAME("navigation_debug_changed"), callable_mp(this, &NavigationAgent3D::_navigation_debug_changed));
+
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
+ if (debug_path_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_path_instance);
+ }
+ if (debug_path_mesh.is_valid()) {
+ RenderingServer::get_singleton()->free(debug_path_mesh->get_rid());
+ }
+#endif // DEBUG_ENABLED
}
void NavigationAgent3D::set_avoidance_enabled(bool p_enabled) {
+ if (avoidance_enabled == p_enabled) {
+ return;
+ }
+
avoidance_enabled = p_enabled;
+
if (avoidance_enabled) {
- NavigationServer3D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent3D::_avoidance_done));
} else {
- NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable());
}
}
@@ -223,8 +278,13 @@ bool NavigationAgent3D::get_avoidance_enabled() const {
}
void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
+ if (agent_parent == p_agent_parent) {
+ return;
+ }
+
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
- NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable());
+
if (Object::cast_to<Node3D>(p_agent_parent) != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
agent_parent = Object::cast_to<Node3D>(p_agent_parent);
@@ -233,8 +293,11 @@ void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
} else {
NavigationServer3D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_3d()->get_navigation_map());
}
+
// create new avoidance callback if enabled
- set_avoidance_enabled(avoidance_enabled);
+ if (avoidance_enabled) {
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent3D::_avoidance_done));
+ }
} else {
agent_parent = nullptr;
NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID());
@@ -242,11 +305,13 @@ void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
}
void NavigationAgent3D::set_navigation_layers(uint32_t p_navigation_layers) {
- bool navigation_layers_changed = navigation_layers != p_navigation_layers;
- navigation_layers = p_navigation_layers;
- if (navigation_layers_changed) {
- _request_repath();
+ if (navigation_layers == p_navigation_layers) {
+ return;
}
+
+ navigation_layers = p_navigation_layers;
+
+ _request_repath();
}
uint32_t NavigationAgent3D::get_navigation_layers() const {
@@ -280,7 +345,12 @@ void NavigationAgent3D::set_path_metadata_flags(BitField<NavigationPathQueryPara
}
void NavigationAgent3D::set_navigation_map(RID p_navigation_map) {
+ if (map_override == p_navigation_map) {
+ return;
+ }
+
map_override = p_navigation_map;
+
NavigationServer3D::get_singleton()->agent_set_map(agent, map_override);
_request_repath();
}
@@ -294,50 +364,96 @@ RID NavigationAgent3D::get_navigation_map() const {
return RID();
}
-void NavigationAgent3D::set_path_desired_distance(real_t p_dd) {
- path_desired_distance = p_dd;
+void NavigationAgent3D::set_path_desired_distance(real_t p_path_desired_distance) {
+ if (Math::is_equal_approx(path_desired_distance, p_path_desired_distance)) {
+ return;
+ }
+
+ path_desired_distance = p_path_desired_distance;
}
-void NavigationAgent3D::set_target_desired_distance(real_t p_dd) {
- target_desired_distance = p_dd;
+void NavigationAgent3D::set_target_desired_distance(real_t p_target_desired_distance) {
+ if (Math::is_equal_approx(target_desired_distance, p_target_desired_distance)) {
+ return;
+ }
+
+ target_desired_distance = p_target_desired_distance;
}
void NavigationAgent3D::set_radius(real_t p_radius) {
+ if (Math::is_equal_approx(radius, p_radius)) {
+ return;
+ }
+
radius = p_radius;
+
NavigationServer3D::get_singleton()->agent_set_radius(agent, radius);
}
-void NavigationAgent3D::set_agent_height_offset(real_t p_hh) {
- navigation_height_offset = p_hh;
+void NavigationAgent3D::set_agent_height_offset(real_t p_agent_height_offset) {
+ if (Math::is_equal_approx(navigation_height_offset, p_agent_height_offset)) {
+ return;
+ }
+
+ navigation_height_offset = p_agent_height_offset;
}
void NavigationAgent3D::set_ignore_y(bool p_ignore_y) {
+ if (ignore_y == p_ignore_y) {
+ return;
+ }
+
ignore_y = p_ignore_y;
+
NavigationServer3D::get_singleton()->agent_set_ignore_y(agent, ignore_y);
}
void NavigationAgent3D::set_neighbor_distance(real_t p_distance) {
+ if (Math::is_equal_approx(neighbor_distance, p_distance)) {
+ return;
+ }
+
neighbor_distance = p_distance;
+
NavigationServer3D::get_singleton()->agent_set_neighbor_distance(agent, neighbor_distance);
}
void NavigationAgent3D::set_max_neighbors(int p_count) {
+ if (max_neighbors == p_count) {
+ return;
+ }
+
max_neighbors = p_count;
+
NavigationServer3D::get_singleton()->agent_set_max_neighbors(agent, max_neighbors);
}
void NavigationAgent3D::set_time_horizon(real_t p_time) {
+ if (Math::is_equal_approx(time_horizon, p_time)) {
+ return;
+ }
+
time_horizon = p_time;
+
NavigationServer3D::get_singleton()->agent_set_time_horizon(agent, time_horizon);
}
void NavigationAgent3D::set_max_speed(real_t p_max_speed) {
+ if (Math::is_equal_approx(max_speed, p_max_speed)) {
+ return;
+ }
+
max_speed = p_max_speed;
+
NavigationServer3D::get_singleton()->agent_set_max_speed(agent, max_speed);
}
-void NavigationAgent3D::set_path_max_distance(real_t p_pmd) {
- path_max_distance = p_pmd;
+void NavigationAgent3D::set_path_max_distance(real_t p_path_max_distance) {
+ if (Math::is_equal_approx(path_max_distance, p_path_max_distance)) {
+ return;
+ }
+
+ path_max_distance = p_path_max_distance;
}
real_t NavigationAgent3D::get_path_max_distance() {
@@ -345,8 +461,13 @@ real_t NavigationAgent3D::get_path_max_distance() {
}
void NavigationAgent3D::set_target_position(Vector3 p_position) {
+ if (target_position.is_equal_approx(p_position)) {
+ return;
+ }
+
target_position = p_position;
target_position_submitted = true;
+
_request_repath();
}
@@ -360,7 +481,7 @@ Vector3 NavigationAgent3D::get_next_path_position() {
const Vector<Vector3> &navigation_path = navigation_result->get_path();
if (navigation_path.size() == 0) {
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, Vector3(), "The agent has no parent.");
- return agent_parent->get_global_transform().origin;
+ return agent_parent->get_global_position();
} else {
return navigation_path[navigation_path_index] - Vector3(0, navigation_height_offset, 0);
}
@@ -368,7 +489,7 @@ Vector3 NavigationAgent3D::get_next_path_position() {
real_t NavigationAgent3D::distance_to_target() const {
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent.");
- return agent_parent->get_global_transform().origin.distance_to(target_position);
+ return agent_parent->get_global_position().distance_to(target_position);
}
bool NavigationAgent3D::is_target_reached() const {
@@ -395,10 +516,15 @@ Vector3 NavigationAgent3D::get_final_position() {
}
void NavigationAgent3D::set_velocity(Vector3 p_velocity) {
+ if (target_velocity.is_equal_approx(p_velocity)) {
+ return;
+ }
+
target_velocity = p_velocity;
+ velocity_submitted = true;
+
NavigationServer3D::get_singleton()->agent_set_target_velocity(agent, target_velocity);
NavigationServer3D::get_singleton()->agent_set_velocity(agent, prev_safe_velocity);
- velocity_submitted = true;
}
void NavigationAgent3D::_avoidance_done(Vector3 p_new_velocity) {
@@ -439,7 +565,7 @@ void NavigationAgent3D::update_navigation() {
update_frame_id = Engine::get_singleton()->get_physics_frames();
- Vector3 origin = agent_parent->get_global_transform().origin;
+ Vector3 origin = agent_parent->get_global_position();
bool reload_path = false;
@@ -478,6 +604,9 @@ void NavigationAgent3D::update_navigation() {
}
NavigationServer3D::get_singleton()->query_path(navigation_query, navigation_result);
+#ifdef DEBUG_ENABLED
+ debug_path_dirty = true;
+#endif // DEBUG_ENABLED
navigation_finished = false;
navigation_path_index = 0;
emit_signal(SNAME("path_changed"));
@@ -564,3 +693,146 @@ void NavigationAgent3D::_check_distance_to_target() {
}
}
}
+
+////////DEBUG////////////////////////////////////////////////////////////
+
+#ifdef DEBUG_ENABLED
+void NavigationAgent3D::set_debug_enabled(bool p_enabled) {
+ if (debug_enabled == p_enabled) {
+ return;
+ }
+
+ debug_enabled = p_enabled;
+ debug_path_dirty = true;
+}
+
+bool NavigationAgent3D::get_debug_enabled() const {
+ return debug_enabled;
+}
+
+void NavigationAgent3D::set_debug_use_custom(bool p_enabled) {
+ if (debug_use_custom == p_enabled) {
+ return;
+ }
+
+ debug_use_custom = p_enabled;
+ debug_path_dirty = true;
+}
+
+bool NavigationAgent3D::get_debug_use_custom() const {
+ return debug_use_custom;
+}
+
+void NavigationAgent3D::set_debug_path_custom_color(Color p_color) {
+ if (debug_path_custom_color == p_color) {
+ return;
+ }
+
+ debug_path_custom_color = p_color;
+ debug_path_dirty = true;
+}
+
+Color NavigationAgent3D::get_debug_path_custom_color() const {
+ return debug_path_custom_color;
+}
+
+void NavigationAgent3D::set_debug_path_custom_point_size(float p_point_size) {
+ if (Math::is_equal_approx(debug_path_custom_point_size, p_point_size)) {
+ return;
+ }
+
+ debug_path_custom_point_size = p_point_size;
+ debug_path_dirty = true;
+}
+
+float NavigationAgent3D::get_debug_path_custom_point_size() const {
+ return debug_path_custom_point_size;
+}
+
+void NavigationAgent3D::_navigation_debug_changed() {
+ debug_path_dirty = true;
+}
+
+void NavigationAgent3D::_update_debug_path() {
+ if (!debug_path_dirty) {
+ return;
+ }
+ debug_path_dirty = false;
+
+ if (!debug_path_instance.is_valid()) {
+ debug_path_instance = RenderingServer::get_singleton()->instance_create();
+ }
+
+ if (!debug_path_mesh.is_valid()) {
+ debug_path_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+ }
+
+ debug_path_mesh->clear_surfaces();
+
+ if (!(debug_enabled && NavigationServer3D::get_singleton()->get_debug_navigation_enable_agent_paths())) {
+ return;
+ }
+
+ if (!(agent_parent && agent_parent->is_inside_tree())) {
+ return;
+ }
+
+ const Vector<Vector3> &navigation_path = navigation_result->get_path();
+
+ if (navigation_path.size() <= 1) {
+ return;
+ }
+
+ Vector<Vector3> debug_path_lines_vertex_array;
+
+ for (int i = 0; i < navigation_path.size() - 1; i++) {
+ debug_path_lines_vertex_array.push_back(navigation_path[i]);
+ debug_path_lines_vertex_array.push_back(navigation_path[i + 1]);
+ }
+
+ Array debug_path_lines_mesh_array;
+ debug_path_lines_mesh_array.resize(Mesh::ARRAY_MAX);
+ debug_path_lines_mesh_array[Mesh::ARRAY_VERTEX] = debug_path_lines_vertex_array;
+
+ debug_path_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, debug_path_lines_mesh_array);
+
+ Ref<StandardMaterial3D> debug_agent_path_line_material = NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_line_material();
+ if (debug_use_custom) {
+ if (!debug_agent_path_line_custom_material.is_valid()) {
+ debug_agent_path_line_custom_material = debug_agent_path_line_material->duplicate();
+ }
+ debug_agent_path_line_custom_material->set_albedo(debug_path_custom_color);
+ debug_path_mesh->surface_set_material(0, debug_agent_path_line_custom_material);
+ } else {
+ debug_path_mesh->surface_set_material(0, debug_agent_path_line_material);
+ }
+
+ Vector<Vector3> debug_path_points_vertex_array;
+
+ for (int i = 0; i < navigation_path.size(); i++) {
+ debug_path_points_vertex_array.push_back(navigation_path[i]);
+ }
+
+ Array debug_path_points_mesh_array;
+ debug_path_points_mesh_array.resize(Mesh::ARRAY_MAX);
+ debug_path_points_mesh_array[Mesh::ARRAY_VERTEX] = debug_path_lines_vertex_array;
+
+ debug_path_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_POINTS, debug_path_points_mesh_array);
+
+ Ref<StandardMaterial3D> debug_agent_path_point_material = NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_point_material();
+ if (debug_use_custom) {
+ if (!debug_agent_path_point_custom_material.is_valid()) {
+ debug_agent_path_point_custom_material = debug_agent_path_point_material->duplicate();
+ }
+ debug_agent_path_point_custom_material->set_albedo(debug_path_custom_color);
+ debug_agent_path_point_custom_material->set_point_size(debug_path_custom_point_size);
+ debug_path_mesh->surface_set_material(1, debug_agent_path_point_custom_material);
+ } else {
+ debug_path_mesh->surface_set_material(1, debug_agent_path_point_material);
+ }
+
+ RS::get_singleton()->instance_set_base(debug_path_instance, debug_path_mesh->get_rid());
+ RS::get_singleton()->instance_set_scenario(debug_path_instance, agent_parent->get_world_3d()->get_scenario());
+ RS::get_singleton()->instance_set_visible(debug_path_instance, agent_parent->is_visible_in_tree());
+}
+#endif // DEBUG_ENABLED
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index 12f83ce6a8..209b2a0989 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -52,14 +52,13 @@ class NavigationAgent3D : public Node {
real_t path_desired_distance = 1.0;
real_t target_desired_distance = 1.0;
- real_t radius = 0.0;
+ real_t radius = 1.0;
real_t navigation_height_offset = 0.0;
- bool ignore_y = false;
- real_t neighbor_distance = 0.0;
- int max_neighbors = 0;
- real_t time_horizon = 0.0;
- real_t max_speed = 0.0;
-
+ bool ignore_y = true;
+ real_t neighbor_distance = 50.0;
+ int max_neighbors = 10;
+ real_t time_horizon = 5.0;
+ real_t max_speed = 10.0;
real_t path_max_distance = 3.0;
Vector3 target_position;
@@ -76,6 +75,22 @@ class NavigationAgent3D : public Node {
// No initialized on purpose
uint32_t update_frame_id = 0;
+#ifdef DEBUG_ENABLED
+ bool debug_enabled = false;
+ bool debug_path_dirty = true;
+ RID debug_path_instance;
+ Ref<ArrayMesh> debug_path_mesh;
+ float debug_path_custom_point_size = 4.0;
+ bool debug_use_custom = false;
+ Color debug_path_custom_color = Color(1.0, 1.0, 1.0, 1.0);
+ Ref<StandardMaterial3D> debug_agent_path_line_custom_material;
+ Ref<StandardMaterial3D> debug_agent_path_point_custom_material;
+
+private:
+ void _navigation_debug_changed();
+ void _update_debug_path();
+#endif // DEBUG_ENABLED
+
protected:
static void _bind_methods();
void _notification(int p_what);
@@ -181,6 +196,20 @@ public:
PackedStringArray get_configuration_warnings() const override;
+#ifdef DEBUG_ENABLED
+ void set_debug_enabled(bool p_enabled);
+ bool get_debug_enabled() const;
+
+ void set_debug_use_custom(bool p_enabled);
+ bool get_debug_use_custom() const;
+
+ void set_debug_path_custom_color(Color p_color);
+ Color get_debug_path_custom_color() const;
+
+ void set_debug_path_custom_point_size(float p_point_size);
+ float get_debug_path_custom_point_size() const;
+#endif // DEBUG_ENABLED
+
private:
void update_navigation();
void _request_repath();
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index c706f55566..85b3c164cc 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -192,6 +192,10 @@ real_t NavigationObstacle3D::estimate_agent_radius() const {
}
void NavigationObstacle3D::set_agent_parent(Node *p_agent_parent) {
+ if (parent_node3d == p_agent_parent) {
+ return;
+ }
+
if (Object::cast_to<Node3D>(p_agent_parent) != nullptr) {
parent_node3d = Object::cast_to<Node3D>(p_agent_parent);
if (map_override.is_valid()) {
@@ -207,7 +211,12 @@ void NavigationObstacle3D::set_agent_parent(Node *p_agent_parent) {
}
void NavigationObstacle3D::set_navigation_map(RID p_navigation_map) {
+ if (map_override == p_navigation_map) {
+ return;
+ }
+
map_override = p_navigation_map;
+
NavigationServer3D::get_singleton()->agent_set_map(agent, map_override);
}
@@ -221,13 +230,23 @@ RID NavigationObstacle3D::get_navigation_map() const {
}
void NavigationObstacle3D::set_estimate_radius(bool p_estimate_radius) {
+ if (estimate_radius == p_estimate_radius) {
+ return;
+ }
+
estimate_radius = p_estimate_radius;
+
notify_property_list_changed();
reevaluate_agent_radius();
}
void NavigationObstacle3D::set_radius(real_t p_radius) {
ERR_FAIL_COND_MSG(p_radius <= 0.0, "Radius must be greater than 0.");
+ if (Math::is_equal_approx(radius, p_radius)) {
+ return;
+ }
+
radius = p_radius;
+
reevaluate_agent_radius();
}
diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp
index 632b27953f..594580a205 100644
--- a/scene/3d/occluder_instance_3d.cpp
+++ b/scene/3d/occluder_instance_3d.cpp
@@ -542,13 +542,14 @@ void OccluderInstance3D::_bake_surface(const Transform3D &p_transform, Array p_s
float error = -1.0f;
int target_index_count = MIN(indices.size(), 36);
+ const int simplify_options = SurfaceTool::SIMPLIFY_LOCK_BORDER;
+
uint32_t index_count = SurfaceTool::simplify_func(
(unsigned int *)indices.ptrw(),
(unsigned int *)indices.ptr(),
indices.size(),
vertices_f32.ptr(), vertices.size(), sizeof(float) * 3,
- target_index_count, target_error, &error);
-
+ target_index_count, target_error, simplify_options, &error);
indices.resize(index_count);
}
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index f4ab09cd9b..c8cfcf7d7a 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -333,6 +333,11 @@ void AnimatableBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) {
}
void AnimatableBody3D::_notification(int p_what) {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
last_valid_transform = get_global_transform();
diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp
index 606f6140cb..62202c0b1b 100644
--- a/scene/3d/reflection_probe.cpp
+++ b/scene/3d/reflection_probe.cpp
@@ -85,38 +85,40 @@ float ReflectionProbe::get_mesh_lod_threshold() const {
return mesh_lod_threshold;
}
-void ReflectionProbe::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
+void ReflectionProbe::set_size(const Vector3 &p_size) {
+ size = p_size;
for (int i = 0; i < 3; i++) {
- if (extents[i] < 0.01) {
- extents[i] = 0.01;
+ float half_size = size[i] / 2;
+ if (half_size < 0.01) {
+ half_size = 0.01;
}
- if (extents[i] - 0.01 < ABS(origin_offset[i])) {
- origin_offset[i] = SIGN(origin_offset[i]) * (extents[i] - 0.01);
+ if (half_size - 0.01 < ABS(origin_offset[i])) {
+ origin_offset[i] = SIGN(origin_offset[i]) * (half_size - 0.01);
}
}
- RS::get_singleton()->reflection_probe_set_extents(probe, extents);
+ RS::get_singleton()->reflection_probe_set_size(probe, size);
RS::get_singleton()->reflection_probe_set_origin_offset(probe, origin_offset);
update_gizmos();
}
-Vector3 ReflectionProbe::get_extents() const {
- return extents;
+Vector3 ReflectionProbe::get_size() const {
+ return size;
}
-void ReflectionProbe::set_origin_offset(const Vector3 &p_extents) {
- origin_offset = p_extents;
+void ReflectionProbe::set_origin_offset(const Vector3 &p_offset) {
+ origin_offset = p_offset;
for (int i = 0; i < 3; i++) {
- if (extents[i] - 0.01 < ABS(origin_offset[i])) {
- origin_offset[i] = SIGN(origin_offset[i]) * (extents[i] - 0.01);
+ float half_size = size[i] / 2;
+ if (half_size - 0.01 < ABS(origin_offset[i])) {
+ origin_offset[i] = SIGN(origin_offset[i]) * (half_size - 0.01);
}
}
- RS::get_singleton()->reflection_probe_set_extents(probe, extents);
+ RS::get_singleton()->reflection_probe_set_size(probe, size);
RS::get_singleton()->reflection_probe_set_origin_offset(probe, origin_offset);
update_gizmos();
@@ -174,7 +176,7 @@ ReflectionProbe::UpdateMode ReflectionProbe::get_update_mode() const {
AABB ReflectionProbe::get_aabb() const {
AABB aabb;
aabb.position = -origin_offset;
- aabb.size = origin_offset + extents;
+ aabb.size = origin_offset + size / 2;
return aabb;
}
@@ -205,8 +207,8 @@ void ReflectionProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mesh_lod_threshold", "ratio"), &ReflectionProbe::set_mesh_lod_threshold);
ClassDB::bind_method(D_METHOD("get_mesh_lod_threshold"), &ReflectionProbe::get_mesh_lod_threshold);
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &ReflectionProbe::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &ReflectionProbe::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &ReflectionProbe::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &ReflectionProbe::get_size);
ClassDB::bind_method(D_METHOD("set_origin_offset", "origin_offset"), &ReflectionProbe::set_origin_offset);
ClassDB::bind_method(D_METHOD("get_origin_offset"), &ReflectionProbe::get_origin_offset);
@@ -229,7 +231,7 @@ void ReflectionProbe::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once (Fast),Always (Slow)"), "set_update_mode", "get_update_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,16384,0.1,or_greater,exp,suffix:m"), "set_max_distance", "get_max_distance");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_NONE, "suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_origin_offset", "get_origin_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_as_interior", "is_set_as_interior");
@@ -250,6 +252,24 @@ void ReflectionProbe::_bind_methods() {
BIND_ENUM_CONSTANT(AMBIENT_COLOR);
}
+#ifndef DISABLE_DEPRECATED
+bool ReflectionProbe::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool ReflectionProbe::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
ReflectionProbe::ReflectionProbe() {
probe = RenderingServer::get_singleton()->reflection_probe_create();
RS::get_singleton()->instance_set_base(get_instance(), probe);
diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h
index cb417c3eea..738277ad39 100644
--- a/scene/3d/reflection_probe.h
+++ b/scene/3d/reflection_probe.h
@@ -52,7 +52,7 @@ private:
RID probe;
float intensity = 1.0;
float max_distance = 0.0;
- Vector3 extents = Vector3(10, 10, 10);
+ Vector3 size = Vector3(20, 20, 20);
Vector3 origin_offset = Vector3(0, 0, 0);
bool box_projection = false;
bool enable_shadows = false;
@@ -68,6 +68,10 @@ private:
protected:
static void _bind_methods();
void _validate_property(PropertyInfo &p_property) const;
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
void set_intensity(float p_intensity);
@@ -91,10 +95,10 @@ public:
void set_mesh_lod_threshold(float p_pixels);
float get_mesh_lod_threshold() const;
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
- void set_origin_offset(const Vector3 &p_extents);
+ void set_origin_offset(const Vector3 &p_offset);
Vector3 get_origin_offset() const;
void set_as_interior(bool p_enable);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 635c566ef8..59e4a0b718 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -245,8 +245,26 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect,
RS::get_singleton()->mesh_set_custom_aabb(mesh_new, aabb_new);
set_aabb(aabb_new);
+ RS::get_singleton()->material_set_param(get_material(), "alpha_scissor_threshold", alpha_scissor_threshold);
+ RS::get_singleton()->material_set_param(get_material(), "alpha_hash_scale", alpha_hash_scale);
+ RS::get_singleton()->material_set_param(get_material(), "alpha_antialiasing_edge", alpha_antialiasing_edge);
+
+ BaseMaterial3D::Transparency mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_DISABLED;
+ if (get_draw_flag(FLAG_TRANSPARENT)) {
+ if (get_alpha_cut_mode() == ALPHA_CUT_DISCARD) {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA_SCISSOR;
+ } else if (get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS) {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA_DEPTH_PRE_PASS;
+ } else if (get_alpha_cut_mode() == ALPHA_CUT_HASH) {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA_HASH;
+ } else {
+ mat_transparency = BaseMaterial3D::Transparency::TRANSPARENCY_ALPHA;
+ }
+ }
+
RID shader_rid;
- StandardMaterial3D::get_material_for_2d(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_draw_flag(FLAG_DOUBLE_SIDED), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS, get_billboard_mode() == StandardMaterial3D::BILLBOARD_ENABLED, get_billboard_mode() == StandardMaterial3D::BILLBOARD_FIXED_Y, false, get_draw_flag(FLAG_DISABLE_DEPTH_TEST), get_draw_flag(FLAG_FIXED_SIZE), get_texture_filter(), &shader_rid);
+ StandardMaterial3D::get_material_for_2d(get_draw_flag(FLAG_SHADED), mat_transparency, get_draw_flag(FLAG_DOUBLE_SIDED), get_billboard_mode() == StandardMaterial3D::BILLBOARD_ENABLED, get_billboard_mode() == StandardMaterial3D::BILLBOARD_FIXED_Y, false, get_draw_flag(FLAG_DISABLE_DEPTH_TEST), get_draw_flag(FLAG_FIXED_SIZE), get_texture_filter(), alpha_antialiasing_mode, &shader_rid);
+
if (last_shader != shader_rid) {
RS::get_singleton()->material_set_shader(get_material(), shader_rid);
last_shader = shader_rid;
@@ -433,7 +451,7 @@ bool SpriteBase3D::get_draw_flag(DrawFlags p_flag) const {
}
void SpriteBase3D::set_alpha_cut_mode(AlphaCutMode p_mode) {
- ERR_FAIL_INDEX(p_mode, 3);
+ ERR_FAIL_INDEX(p_mode, ALPHA_CUT_MAX);
alpha_cut = p_mode;
_queue_redraw();
}
@@ -442,6 +460,50 @@ SpriteBase3D::AlphaCutMode SpriteBase3D::get_alpha_cut_mode() const {
return alpha_cut;
}
+void SpriteBase3D::set_alpha_hash_scale(float p_hash_scale) {
+ if (alpha_hash_scale != p_hash_scale) {
+ alpha_hash_scale = p_hash_scale;
+ _queue_redraw();
+ }
+}
+
+float SpriteBase3D::get_alpha_hash_scale() const {
+ return alpha_hash_scale;
+}
+
+void SpriteBase3D::set_alpha_scissor_threshold(float p_threshold) {
+ if (alpha_scissor_threshold != p_threshold) {
+ alpha_scissor_threshold = p_threshold;
+ _queue_redraw();
+ }
+}
+
+float SpriteBase3D::get_alpha_scissor_threshold() const {
+ return alpha_scissor_threshold;
+}
+
+void SpriteBase3D::set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa) {
+ if (alpha_antialiasing_mode != p_alpha_aa) {
+ alpha_antialiasing_mode = p_alpha_aa;
+ _queue_redraw();
+ }
+}
+
+BaseMaterial3D::AlphaAntiAliasing SpriteBase3D::get_alpha_antialiasing() const {
+ return alpha_antialiasing_mode;
+}
+
+void SpriteBase3D::set_alpha_antialiasing_edge(float p_edge) {
+ if (alpha_antialiasing_edge != p_edge) {
+ alpha_antialiasing_edge = p_edge;
+ _queue_redraw();
+ }
+}
+
+float SpriteBase3D::get_alpha_antialiasing_edge() const {
+ return alpha_antialiasing_edge;
+}
+
void SpriteBase3D::set_billboard_mode(StandardMaterial3D::BillboardMode p_mode) {
ERR_FAIL_INDEX(p_mode, 3); // Cannot use BILLBOARD_PARTICLES.
billboard_mode = p_mode;
@@ -494,6 +556,18 @@ void SpriteBase3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_alpha_cut_mode", "mode"), &SpriteBase3D::set_alpha_cut_mode);
ClassDB::bind_method(D_METHOD("get_alpha_cut_mode"), &SpriteBase3D::get_alpha_cut_mode);
+ ClassDB::bind_method(D_METHOD("set_alpha_scissor_threshold", "threshold"), &SpriteBase3D::set_alpha_scissor_threshold);
+ ClassDB::bind_method(D_METHOD("get_alpha_scissor_threshold"), &SpriteBase3D::get_alpha_scissor_threshold);
+
+ ClassDB::bind_method(D_METHOD("set_alpha_hash_scale", "threshold"), &SpriteBase3D::set_alpha_hash_scale);
+ ClassDB::bind_method(D_METHOD("get_alpha_hash_scale"), &SpriteBase3D::get_alpha_hash_scale);
+
+ ClassDB::bind_method(D_METHOD("set_alpha_antialiasing", "alpha_aa"), &SpriteBase3D::set_alpha_antialiasing);
+ ClassDB::bind_method(D_METHOD("get_alpha_antialiasing"), &SpriteBase3D::get_alpha_antialiasing);
+
+ ClassDB::bind_method(D_METHOD("set_alpha_antialiasing_edge", "edge"), &SpriteBase3D::set_alpha_antialiasing_edge);
+ ClassDB::bind_method(D_METHOD("get_alpha_antialiasing_edge"), &SpriteBase3D::get_alpha_antialiasing_edge);
+
ClassDB::bind_method(D_METHOD("set_billboard_mode", "mode"), &SpriteBase3D::set_billboard_mode);
ClassDB::bind_method(D_METHOD("get_billboard_mode"), &SpriteBase3D::get_billboard_mode);
@@ -519,7 +593,11 @@ void SpriteBase3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "double_sided"), "set_draw_flag", "get_draw_flag", FLAG_DOUBLE_SIDED);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "no_depth_test"), "set_draw_flag", "get_draw_flag", FLAG_DISABLE_DEPTH_TEST);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_draw_flag", "get_draw_flag", FLAG_FIXED_SIZE);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode", "get_alpha_cut_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass,Alpha Hash"), "set_alpha_cut_mode", "get_alpha_cut_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_hash_scale", PROPERTY_HINT_RANGE, "0,2,0.01"), "set_alpha_hash_scale", "get_alpha_hash_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_antialiasing_mode", PROPERTY_HINT_ENUM, "Disabled,Alpha Edge Blend,Alpha Edge Clip"), "set_alpha_antialiasing", "get_alpha_antialiasing");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_antialiasing_edge", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_antialiasing_edge", "get_alpha_antialiasing_edge");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority");
@@ -533,6 +611,7 @@ void SpriteBase3D::_bind_methods() {
BIND_ENUM_CONSTANT(ALPHA_CUT_DISABLED);
BIND_ENUM_CONSTANT(ALPHA_CUT_DISCARD);
BIND_ENUM_CONSTANT(ALPHA_CUT_OPAQUE_PREPASS);
+ BIND_ENUM_CONSTANT(ALPHA_CUT_HASH);
}
SpriteBase3D::SpriteBase3D() {
@@ -550,7 +629,6 @@ SpriteBase3D::SpriteBase3D() {
RS::get_singleton()->material_set_param(material, "uv1_scale", Vector3(1, 1, 1));
RS::get_singleton()->material_set_param(material, "uv2_offset", Vector3(0, 0, 0));
RS::get_singleton()->material_set_param(material, "uv2_scale", Vector3(1, 1, 1));
- RS::get_singleton()->material_set_param(material, "alpha_scissor_threshold", 0.5);
mesh = RenderingServer::get_singleton()->mesh_create();
@@ -1182,8 +1260,9 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool
}
}
- notify_property_list_changed();
set_process_internal(true);
+ notify_property_list_changed();
+ _queue_redraw();
}
void AnimatedSprite3D::play_backwards(const StringName &p_name) {
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index d0fd767d89..1eb1211951 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -53,7 +53,9 @@ public:
enum AlphaCutMode {
ALPHA_CUT_DISABLED,
ALPHA_CUT_DISCARD,
- ALPHA_CUT_OPAQUE_PREPASS
+ ALPHA_CUT_OPAQUE_PREPASS,
+ ALPHA_CUT_HASH,
+ ALPHA_CUT_MAX
};
private:
@@ -85,6 +87,10 @@ private:
bool flags[FLAG_MAX] = {};
AlphaCutMode alpha_cut = ALPHA_CUT_DISABLED;
+ float alpha_scissor_threshold = 0.5;
+ float alpha_hash_scale = 1.0;
+ StandardMaterial3D::AlphaAntiAliasing alpha_antialiasing_mode = StandardMaterial3D::ALPHA_ANTIALIASING_OFF;
+ float alpha_antialiasing_edge = 0.0f;
StandardMaterial3D::BillboardMode billboard_mode = StandardMaterial3D::BILLBOARD_DISABLED;
StandardMaterial3D::TextureFilter texture_filter = StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
bool pending_update = false;
@@ -143,6 +149,18 @@ public:
void set_alpha_cut_mode(AlphaCutMode p_mode);
AlphaCutMode get_alpha_cut_mode() const;
+ void set_alpha_scissor_threshold(float p_threshold);
+ float get_alpha_scissor_threshold() const;
+
+ void set_alpha_hash_scale(float p_hash_scale);
+ float get_alpha_hash_scale() const;
+
+ void set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa);
+ BaseMaterial3D::AlphaAntiAliasing get_alpha_antialiasing() const;
+
+ void set_alpha_antialiasing_edge(float p_edge);
+ float get_alpha_antialiasing_edge() const;
+
void set_billboard_mode(StandardMaterial3D::BillboardMode p_mode);
StandardMaterial3D::BillboardMode get_billboard_mode() const;
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp
index 41dc27352f..36a877246e 100644
--- a/scene/3d/voxel_gi.cpp
+++ b/scene/3d/voxel_gi.cpp
@@ -237,6 +237,24 @@ void VoxelGIData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior");
}
+#ifndef DISABLE_DEPRECATED
+bool VoxelGI::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ set_size((Vector3)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool VoxelGI::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
VoxelGIData::VoxelGIData() {
probe = RS::get_singleton()->voxel_gi_create();
}
@@ -273,14 +291,14 @@ VoxelGI::Subdiv VoxelGI::get_subdiv() const {
return subdiv;
}
-void VoxelGI::set_extents(const Vector3 &p_extents) {
- // Prevent very small extents as these break baking if other extents are set very high.
- extents = Vector3(MAX(1.0, p_extents.x), MAX(1.0, p_extents.y), MAX(1.0, p_extents.z));
+void VoxelGI::set_size(const Vector3 &p_size) {
+ // Prevent very small size dimensions as these breaks baking if other size dimensions are set very high.
+ size = Vector3(MAX(1.0, p_size.x), MAX(1.0, p_size.y), MAX(1.0, p_size.z));
update_gizmos();
}
-Vector3 VoxelGI::get_extents() const {
- return extents;
+Vector3 VoxelGI::get_size() const {
+ return size;
}
void VoxelGI::set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes) {
@@ -300,7 +318,7 @@ void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) {
Transform3D xf = get_global_transform().affine_inverse() * mi->get_global_transform();
- if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) {
+ if (AABB(-size / 2, size).intersects(xf.xform(aabb))) {
PlotMesh pm;
pm.local_xform = xf;
pm.mesh = mesh;
@@ -328,7 +346,7 @@ void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) {
Transform3D xf = get_global_transform().affine_inverse() * (s->get_global_transform() * mxf);
- if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) {
+ if (AABB(-size / 2, size).intersects(xf.xform(aabb))) {
PlotMesh pm;
pm.local_xform = xf;
pm.mesh = mesh;
@@ -352,7 +370,7 @@ Vector3i VoxelGI::get_estimated_cell_size() const {
static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 };
int cell_subdiv = subdiv_value[subdiv];
int axis_cell_size[3];
- AABB bounds = AABB(-extents, extents * 2.0);
+ AABB bounds = AABB(-size / 2, size);
int longest_axis = bounds.get_longest_axis_index();
axis_cell_size[longest_axis] = 1 << cell_subdiv;
@@ -390,7 +408,7 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) {
Voxelizer baker;
- baker.begin_bake(subdiv_value[subdiv], AABB(-extents, extents * 2.0), exposure_normalization);
+ baker.begin_bake(subdiv_value[subdiv], AABB(-size / 2, size), exposure_normalization);
List<PlotMesh> mesh_list;
@@ -448,7 +466,7 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) {
RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data_new->get_rid(), exposure_normalization);
- probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count());
+ probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-size / 2, size), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count());
set_probe_data(probe_data_new);
#ifdef TOOLS_ENABLED
@@ -468,7 +486,7 @@ void VoxelGI::_debug_bake() {
}
AABB VoxelGI::get_aabb() const {
- return AABB(-extents, extents * 2);
+ return AABB(-size / 2, size);
}
PackedStringArray VoxelGI::get_configuration_warnings() const {
@@ -489,8 +507,8 @@ void VoxelGI::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &VoxelGI::set_subdiv);
ClassDB::bind_method(D_METHOD("get_subdiv"), &VoxelGI::get_subdiv);
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &VoxelGI::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &VoxelGI::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &VoxelGI::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &VoxelGI::get_size);
ClassDB::bind_method(D_METHOD("set_camera_attributes", "camera_attributes"), &VoxelGI::set_camera_attributes);
ClassDB::bind_method(D_METHOD("get_camera_attributes"), &VoxelGI::get_camera_attributes);
@@ -500,7 +518,7 @@ void VoxelGI::_bind_methods() {
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv", PROPERTY_HINT_ENUM, "64,128,256,512"), "set_subdiv", "get_subdiv");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_NONE, "suffix:m"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE), "set_probe_data", "get_probe_data");
diff --git a/scene/3d/voxel_gi.h b/scene/3d/voxel_gi.h
index ae348daf9e..d276186dd1 100644
--- a/scene/3d/voxel_gi.h
+++ b/scene/3d/voxel_gi.h
@@ -118,7 +118,7 @@ private:
RID voxel_gi;
Subdiv subdiv = SUBDIV_128;
- Vector3 extents = Vector3(10, 10, 10);
+ Vector3 size = Vector3(20, 20, 20);
Ref<CameraAttributes> camera_attributes;
struct PlotMesh {
@@ -133,6 +133,10 @@ private:
protected:
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+#endif // DISABLE_DEPRECATED
public:
static BakeBeginFunc bake_begin_function;
@@ -145,8 +149,8 @@ public:
void set_subdiv(Subdiv p_subdiv);
Subdiv get_subdiv() const;
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
void set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes);
Ref<CameraAttributes> get_camera_attributes() const;
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index a2028b8de8..d28a6fcc04 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -30,12 +30,20 @@
#include "animation_blend_space_1d.h"
+#include "animation_blend_tree.h"
+
void AnimationNodeBlendSpace1D::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::FLOAT, blend_position));
+ r_list->push_back(PropertyInfo(Variant::INT, closest, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, length_internal, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeBlendSpace1D::get_parameter_default_value(const StringName &p_parameter) const {
- return 0;
+ if (p_parameter == closest) {
+ return -1;
+ } else {
+ return 0;
+ }
}
Ref<AnimationNode> AnimationNodeBlendSpace1D::get_child_by_name(const StringName &p_name) {
@@ -77,6 +85,9 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_value_label", "text"), &AnimationNodeBlendSpace1D::set_value_label);
ClassDB::bind_method(D_METHOD("get_value_label"), &AnimationNodeBlendSpace1D::get_value_label);
+ ClassDB::bind_method(D_METHOD("set_blend_mode", "mode"), &AnimationNodeBlendSpace1D::set_blend_mode);
+ ClassDB::bind_method(D_METHOD("get_blend_mode"), &AnimationNodeBlendSpace1D::get_blend_mode);
+
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlendSpace1D::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlendSpace1D::is_using_sync);
@@ -91,7 +102,12 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_space", "get_max_space");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_value_label", "get_value_label");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Interpolated,Discrete,Carry", PROPERTY_USAGE_NO_EDITOR), "set_blend_mode", "get_blend_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_sync", "is_using_sync");
+
+ BIND_ENUM_CONSTANT(BLEND_MODE_INTERPOLATED);
+ BIND_ENUM_CONSTANT(BLEND_MODE_DISCRETE);
+ BIND_ENUM_CONSTANT(BLEND_MODE_DISCRETE_CARRY);
}
void AnimationNodeBlendSpace1D::get_child_nodes(List<ChildNode> *r_child_nodes) {
@@ -214,6 +230,14 @@ String AnimationNodeBlendSpace1D::get_value_label() const {
return value_label;
}
+void AnimationNodeBlendSpace1D::set_blend_mode(BlendMode p_blend_mode) {
+ blend_mode = p_blend_mode;
+}
+
+AnimationNodeBlendSpace1D::BlendMode AnimationNodeBlendSpace1D::get_blend_mode() const {
+ return blend_mode;
+}
+
void AnimationNodeBlendSpace1D::set_use_sync(bool p_sync) {
sync = p_sync;
}
@@ -241,79 +265,125 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_is_
}
double blend_pos = get_parameter(blend_position);
+ int cur_closest = get_parameter(closest);
+ double cur_length_internal = get_parameter(length_internal);
+ double max_time_remaining = 0.0;
- float weights[MAX_BLEND_POINTS] = {};
+ if (blend_mode == BLEND_MODE_INTERPOLATED) {
+ float weights[MAX_BLEND_POINTS] = {};
+
+ int point_lower = -1;
+ float pos_lower = 0.0;
+ int point_higher = -1;
+ float pos_higher = 0.0;
+
+ // find the closest two points to blend between
+ for (int i = 0; i < blend_points_used; i++) {
+ float pos = blend_points[i].position;
+
+ if (pos <= blend_pos) {
+ if (point_lower == -1) {
+ point_lower = i;
+ pos_lower = pos;
+ } else if ((blend_pos - pos) < (blend_pos - pos_lower)) {
+ point_lower = i;
+ pos_lower = pos;
+ }
+ } else {
+ if (point_higher == -1) {
+ point_higher = i;
+ pos_higher = pos;
+ } else if ((pos - blend_pos) < (pos_higher - blend_pos)) {
+ point_higher = i;
+ pos_higher = pos;
+ }
+ }
+ }
- int point_lower = -1;
- float pos_lower = 0.0;
- int point_higher = -1;
- float pos_higher = 0.0;
+ // fill in weights
- // find the closest two points to blend between
- for (int i = 0; i < blend_points_used; i++) {
- float pos = blend_points[i].position;
-
- if (pos <= blend_pos) {
- if (point_lower == -1) {
- point_lower = i;
- pos_lower = pos;
- } else if ((blend_pos - pos) < (blend_pos - pos_lower)) {
- point_lower = i;
- pos_lower = pos;
- }
+ if (point_lower == -1 && point_higher != -1) {
+ // we are on the left side, no other point to the left
+ // we just play the next point.
+
+ weights[point_higher] = 1.0;
+ } else if (point_higher == -1) {
+ // we are on the right side, no other point to the right
+ // we just play the previous point
+
+ weights[point_lower] = 1.0;
} else {
- if (point_higher == -1) {
- point_higher = i;
- pos_higher = pos;
- } else if ((pos - blend_pos) < (pos_higher - blend_pos)) {
- point_higher = i;
- pos_higher = pos;
- }
- }
- }
+ // we are between two points.
+ // figure out weights, then blend the animations
- // fill in weights
+ float distance_between_points = pos_higher - pos_lower;
- if (point_lower == -1 && point_higher != -1) {
- // we are on the left side, no other point to the left
- // we just play the next point.
+ float current_pos_inbetween = blend_pos - pos_lower;
- weights[point_higher] = 1.0;
- } else if (point_higher == -1) {
- // we are on the right side, no other point to the right
- // we just play the previous point
+ float blend_percentage = current_pos_inbetween / distance_between_points;
- weights[point_lower] = 1.0;
- } else {
- // we are between two points.
- // figure out weights, then blend the animations
+ float blend_lower = 1.0 - blend_percentage;
+ float blend_higher = blend_percentage;
- float distance_between_points = pos_higher - pos_lower;
+ weights[point_lower] = blend_lower;
+ weights[point_higher] = blend_higher;
+ }
- float current_pos_inbetween = blend_pos - pos_lower;
+ // actually blend the animations now
- float blend_percentage = current_pos_inbetween / distance_between_points;
+ for (int i = 0; i < blend_points_used; i++) {
+ if (i == point_lower || i == point_higher) {
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, weights[i], FILTER_IGNORE, true);
+ max_time_remaining = MAX(max_time_remaining, remaining);
+ } else if (sync) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
+ }
+ }
+ } else {
+ int new_closest = -1;
+ double new_closest_dist = 1e20;
+
+ for (int i = 0; i < blend_points_used; i++) {
+ double d = abs(blend_points[i].position - blend_pos);
+ if (d < new_closest_dist) {
+ new_closest = i;
+ new_closest_dist = d;
+ }
+ }
- float blend_lower = 1.0 - blend_percentage;
- float blend_higher = blend_percentage;
+ if (new_closest != cur_closest && new_closest != -1) {
+ double from = 0.0;
+ if (blend_mode == BLEND_MODE_DISCRETE_CARRY && cur_closest != -1) {
+ //for ping-pong loop
+ Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[cur_closest].node);
+ Ref<AnimationNodeAnimation> na_n = static_cast<Ref<AnimationNodeAnimation>>(blend_points[new_closest].node);
+ if (!na_c.is_null() && !na_n.is_null()) {
+ na_n->set_backward(na_c->is_backward());
+ }
+ //see how much animation remains
+ from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_is_external_seeking, 0.0, FILTER_IGNORE, true);
+ }
- weights[point_lower] = blend_lower;
- weights[point_higher] = blend_higher;
- }
+ max_time_remaining = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
+ cur_length_internal = from + max_time_remaining;
- // actually blend the animations now
+ cur_closest = new_closest;
- double max_time_remaining = 0.0;
+ } else {
+ max_time_remaining = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
+ }
- for (int i = 0; i < blend_points_used; i++) {
- if (i == point_lower || i == point_higher) {
- double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, weights[i], FILTER_IGNORE, true);
- max_time_remaining = MAX(max_time_remaining, remaining);
- } else if (sync) {
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
+ if (sync) {
+ for (int i = 0; i < blend_points_used; i++) {
+ if (i != cur_closest) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
+ }
+ }
}
}
+ set_parameter(this->closest, cur_closest);
+ set_parameter(this->length_internal, cur_length_internal);
return max_time_remaining;
}
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index af93783c0d..a1e9a7a764 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -36,6 +36,14 @@
class AnimationNodeBlendSpace1D : public AnimationRootNode {
GDCLASS(AnimationNodeBlendSpace1D, AnimationRootNode);
+public:
+ enum BlendMode {
+ BLEND_MODE_INTERPOLATED,
+ BLEND_MODE_DISCRETE,
+ BLEND_MODE_DISCRETE_CARRY,
+ };
+
+protected:
enum {
MAX_BLEND_POINTS = 64
};
@@ -61,6 +69,10 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
void _tree_changed();
StringName blend_position = "blend_position";
+ StringName closest = "closest";
+ StringName length_internal = "length_internal";
+
+ BlendMode blend_mode = BLEND_MODE_INTERPOLATED;
protected:
bool sync = false;
@@ -95,6 +107,9 @@ public:
void set_value_label(const String &p_label);
String get_value_label() const;
+ void set_blend_mode(BlendMode p_blend_mode);
+ BlendMode get_blend_mode() const;
+
void set_use_sync(bool p_sync);
bool is_using_sync() const;
@@ -107,4 +122,6 @@ public:
~AnimationNodeBlendSpace1D();
};
+VARIANT_ENUM_CAST(AnimationNodeBlendSpace1D::BlendMode)
+
#endif // ANIMATION_BLEND_SPACE_1D_H
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index a00b1d8ee1..12a96c8679 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -518,7 +518,7 @@ void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const {
}
Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const {
- return 0; //for blend amount
+ return 0; // For blend amount.
}
String AnimationNodeBlend2::get_caption() const {
@@ -531,7 +531,7 @@ double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_is_extern
double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - amount, FILTER_BLEND, sync);
double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
- return amount > 0.5 ? rem1 : rem0; //hacky but good enough
+ return amount > 0.5 ? rem1 : rem0; // Hacky but good enough.
}
bool AnimationNodeBlend2::has_filter() const {
@@ -553,7 +553,7 @@ void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const {
}
Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const {
- return 0; //for blend amount
+ return 0; // For blend amount.
}
String AnimationNodeBlend3::get_caption() const {
@@ -566,7 +566,7 @@ double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_is_extern
double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0 - ABS(amount), FILTER_IGNORE, sync);
double rem2 = blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_IGNORE, sync);
- return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
+ return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); // Hacky but good enough.
}
void AnimationNodeBlend3::_bind_methods() {
@@ -585,7 +585,7 @@ void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) cons
}
Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const {
- return 1.0; //initial timescale
+ return 1.0; // Initial timescale.
}
String AnimationNodeTimeScale::get_caption() const {
@@ -611,24 +611,24 @@ AnimationNodeTimeScale::AnimationNodeTimeScale() {
////////////////////////////////////
void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::FLOAT, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, seek_pos_request, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater")); // It will be reset to -1 after seeking the position immediately.
}
Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const {
- return 1.0; //initial timescale
+ return -1.0; // Initial seek request.
}
String AnimationNodeTimeSeek::get_caption() const {
- return "Seek";
+ return "TimeSeek";
}
double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_is_external_seeking) {
- double cur_seek_pos = get_parameter(seek_pos);
+ double cur_seek_pos = get_parameter(seek_pos_request);
if (p_seek) {
return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else if (cur_seek_pos >= 0) {
double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true);
- set_parameter(seek_pos, -1.0); //reset
+ set_parameter(seek_pos_request, -1.0); // Reset.
return ret;
} else {
return blend_input(0, p_time, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
@@ -644,9 +644,66 @@ AnimationNodeTimeSeek::AnimationNodeTimeSeek() {
/////////////////////////////////////////////////
+bool AnimationNodeTransition::_set(const StringName &p_path, const Variant &p_value) {
+ String path = p_path;
+
+ if (!path.begins_with("input_")) {
+ return false;
+ }
+
+ int which = path.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ String what = path.get_slicec('/', 1);
+
+ if (which == get_input_count() && what == "name") {
+ if (add_input(p_value)) {
+ return true;
+ }
+ return false;
+ }
+
+ ERR_FAIL_INDEX_V(which, get_input_count(), false);
+
+ if (what == "name") {
+ set_input_name(which, p_value);
+ } else if (what == "auto_advance") {
+ set_input_as_auto_advance(which, p_value);
+ } else if (what == "reset") {
+ set_input_reset(which, p_value);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+bool AnimationNodeTransition::_get(const StringName &p_path, Variant &r_ret) const {
+ String path = p_path;
+
+ if (!path.begins_with("input_")) {
+ return false;
+ }
+
+ int which = path.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ String what = path.get_slicec('/', 1);
+
+ ERR_FAIL_INDEX_V(which, get_input_count(), false);
+
+ if (what == "name") {
+ r_ret = get_input_name(which);
+ } else if (what == "auto_advance") {
+ r_ret = is_input_set_as_auto_advance(which);
+ } else if (what == "reset") {
+ r_ret = is_input_reset(which);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) const {
String anims;
- for (int i = 0; i < enabled_inputs; i++) {
+ for (int i = 0; i < get_input_count(); i++) {
if (i > 0) {
anims += ",";
}
@@ -684,56 +741,47 @@ String AnimationNodeTransition::get_caption() const {
return "Transition";
}
-void AnimationNodeTransition::_update_inputs() {
- while (get_input_count() < enabled_inputs) {
- add_input(inputs[get_input_count()].name);
+void AnimationNodeTransition::set_input_count(int p_inputs) {
+ for (int i = get_input_count(); i < p_inputs; i++) {
+ add_input("state_" + itos(i));
}
-
- while (get_input_count() > enabled_inputs) {
+ while (get_input_count() > p_inputs) {
remove_input(get_input_count() - 1);
}
+ notify_property_list_changed();
}
-void AnimationNodeTransition::set_enabled_inputs(int p_inputs) {
- ERR_FAIL_INDEX(p_inputs, MAX_INPUTS);
- enabled_inputs = p_inputs;
- _update_inputs();
+bool AnimationNodeTransition::add_input(const String &p_name) {
+ if (AnimationNode::add_input(p_name)) {
+ input_data.push_back(InputData());
+ return true;
+ }
+ return false;
}
-int AnimationNodeTransition::get_enabled_inputs() {
- return enabled_inputs;
+void AnimationNodeTransition::remove_input(int p_index) {
+ input_data.remove_at(p_index);
+ AnimationNode::remove_input(p_index);
}
void AnimationNodeTransition::set_input_as_auto_advance(int p_input, bool p_enable) {
- ERR_FAIL_INDEX(p_input, MAX_INPUTS);
- inputs[p_input].auto_advance = p_enable;
+ ERR_FAIL_INDEX(p_input, get_input_count());
+ input_data.write[p_input].auto_advance = p_enable;
}
bool AnimationNodeTransition::is_input_set_as_auto_advance(int p_input) const {
- ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, false);
- return inputs[p_input].auto_advance;
+ ERR_FAIL_INDEX_V(p_input, get_input_count(), false);
+ return input_data[p_input].auto_advance;
}
-void AnimationNodeTransition::set_input_caption(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, MAX_INPUTS);
- inputs[p_input].name = p_name;
- set_input_name(p_input, p_name);
+void AnimationNodeTransition::set_input_reset(int p_input, bool p_enable) {
+ ERR_FAIL_INDEX(p_input, get_input_count());
+ input_data.write[p_input].reset = p_enable;
}
-String AnimationNodeTransition::get_input_caption(int p_input) const {
- ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, String());
- return inputs[p_input].name;
-}
-
-int AnimationNodeTransition::find_input_caption(const String &p_name) const {
- int idx = -1;
- for (int i = 0; i < MAX_INPUTS; i++) {
- if (inputs[i].name == p_name) {
- idx = i;
- break;
- }
- }
- return idx;
+bool AnimationNodeTransition::is_input_reset(int p_input) const {
+ ERR_FAIL_INDEX_V(p_input, get_input_count(), true);
+ return input_data[p_input].reset;
}
void AnimationNodeTransition::set_xfade_time(double p_fade) {
@@ -752,12 +800,12 @@ Ref<Curve> AnimationNodeTransition::get_xfade_curve() const {
return xfade_curve;
}
-void AnimationNodeTransition::set_reset(bool p_reset) {
- reset = p_reset;
+void AnimationNodeTransition::set_allow_transition_to_self(bool p_enable) {
+ allow_transition_to_self = p_enable;
}
-bool AnimationNodeTransition::is_reset() const {
- return reset;
+bool AnimationNodeTransition::is_allow_transition_to_self() const {
+ return allow_transition_to_self;
}
double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_external_seeking) {
@@ -772,23 +820,25 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
bool restart = false;
if (!cur_transition_request.is_empty()) {
- int new_idx = find_input_caption(cur_transition_request);
+ int new_idx = find_input(cur_transition_request);
if (new_idx >= 0) {
if (cur_current_index == new_idx) {
- // Transition to same state.
- restart = reset;
- cur_prev_xfading = 0;
- set_parameter(prev_xfading, 0);
- cur_prev_index = -1;
- set_parameter(prev_index, -1);
+ if (allow_transition_to_self) {
+ // Transition to same state.
+ restart = input_data[cur_current_index].reset;
+ cur_prev_xfading = 0;
+ set_parameter(prev_xfading, 0);
+ cur_prev_index = -1;
+ set_parameter(prev_index, -1);
+ }
} else {
switched = true;
cur_prev_index = cur_current_index;
set_parameter(prev_index, cur_current_index);
+ cur_current_index = new_idx;
+ set_parameter(current_index, cur_current_index);
+ set_parameter(current_state, cur_transition_request);
}
- cur_current_index = new_idx;
- set_parameter(current_index, cur_current_index);
- set_parameter(current_state, cur_transition_request);
} else {
ERR_PRINT("No such input: '" + cur_transition_request + "'");
}
@@ -807,21 +857,21 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
cur_time = 0;
}
- if (cur_current_index < 0 || cur_current_index >= enabled_inputs || cur_prev_index >= enabled_inputs) {
+ if (cur_current_index < 0 || cur_current_index >= get_input_count() || cur_prev_index >= get_input_count()) {
return 0;
}
double rem = 0.0;
if (sync) {
- for (int i = 0; i < enabled_inputs; i++) {
+ for (int i = 0; i < get_input_count(); i++) {
if (i != cur_current_index && i != cur_prev_index) {
blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}
}
- if (cur_prev_index < 0) { // process current animation, check for transition
+ if (cur_prev_index < 0) { // Process current animation, check for transition.
rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
@@ -831,11 +881,11 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
cur_time += p_time;
}
- if (inputs[cur_current_index].auto_advance && rem <= xfade_time) {
- set_parameter(transition_request, get_input_caption((cur_current_index + 1) % enabled_inputs));
+ if (input_data[cur_current_index].auto_advance && rem <= xfade_time) {
+ set_parameter(transition_request, get_input_name((cur_current_index + 1) % get_input_count()));
}
- } else { // cross-fading from prev to current
+ } else { // Cross-fading from prev to current.
real_t blend = xfade_time == 0 ? 0 : (cur_prev_xfading / xfade_time);
if (xfade_curve.is_valid()) {
@@ -844,7 +894,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
real_t blend_inv = 1.0 - blend;
- if (reset && !p_seek && switched) { //just switched, seek to start of current
+ if (input_data[cur_current_index].reset && !p_seek && switched) { // Just switched, seek to start of current.
rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
} else {
rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
@@ -869,28 +919,22 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
return rem;
}
-void AnimationNodeTransition::_validate_property(PropertyInfo &p_property) const {
- if (p_property.name.begins_with("input_")) {
- String n = p_property.name.get_slicec('/', 0).get_slicec('_', 1);
- if (n != "count") {
- int idx = n.to_int();
- if (idx >= enabled_inputs) {
- p_property.usage = PROPERTY_USAGE_NONE;
- }
- }
+void AnimationNodeTransition::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < get_input_count(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/reset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
}
}
void AnimationNodeTransition::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_enabled_inputs", "amount"), &AnimationNodeTransition::set_enabled_inputs);
- ClassDB::bind_method(D_METHOD("get_enabled_inputs"), &AnimationNodeTransition::get_enabled_inputs);
+ ClassDB::bind_method(D_METHOD("set_input_count", "input_count"), &AnimationNodeTransition::set_input_count);
ClassDB::bind_method(D_METHOD("set_input_as_auto_advance", "input", "enable"), &AnimationNodeTransition::set_input_as_auto_advance);
ClassDB::bind_method(D_METHOD("is_input_set_as_auto_advance", "input"), &AnimationNodeTransition::is_input_set_as_auto_advance);
- ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption);
- ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption);
- ClassDB::bind_method(D_METHOD("find_input_caption", "caption"), &AnimationNodeTransition::find_input_caption);
+ ClassDB::bind_method(D_METHOD("set_input_reset", "input", "enable"), &AnimationNodeTransition::set_input_reset);
+ ClassDB::bind_method(D_METHOD("is_input_reset", "input"), &AnimationNodeTransition::is_input_reset);
ClassDB::bind_method(D_METHOD("set_xfade_time", "time"), &AnimationNodeTransition::set_xfade_time);
ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeTransition::get_xfade_time);
@@ -898,24 +942,16 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_xfade_curve", "curve"), &AnimationNodeTransition::set_xfade_curve);
ClassDB::bind_method(D_METHOD("get_xfade_curve"), &AnimationNodeTransition::get_xfade_curve);
- ClassDB::bind_method(D_METHOD("set_reset", "reset"), &AnimationNodeTransition::set_reset);
- ClassDB::bind_method(D_METHOD("is_reset"), &AnimationNodeTransition::is_reset);
+ ClassDB::bind_method(D_METHOD("set_allow_transition_to_self", "enable"), &AnimationNodeTransition::set_allow_transition_to_self);
+ ClassDB::bind_method(D_METHOD("is_allow_transition_to_self"), &AnimationNodeTransition::is_allow_transition_to_self);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,31,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_xfade_time", "get_xfade_time");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset"), "set_reset", "is_reset");
-
- for (int i = 0; i < MAX_INPUTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_as_auto_advance", "is_input_set_as_auto_advance", i);
- }
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_transition_to_self"), "set_allow_transition_to_self", "is_allow_transition_to_self");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, "Inputs,input_"), "set_input_count", "get_input_count");
}
AnimationNodeTransition::AnimationNodeTransition() {
- for (int i = 0; i < MAX_INPUTS; i++) {
- inputs[i].name = "state " + itos(i);
- }
}
/////////////////////
@@ -1016,7 +1052,7 @@ void AnimationNodeBlendTree::remove_node(const StringName &p_name) {
nodes.erase(p_name);
- //erase connections to name
+ // Erase connections to name.
for (KeyValue<StringName, Node> &E : nodes) {
for (int i = 0; i < E.value.connections.size(); i++) {
if (E.value.connections[i] == p_name) {
@@ -1040,7 +1076,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
nodes[p_new_name] = nodes[p_name];
nodes.erase(p_name);
- //rename connections
+ // Rename connections.
for (KeyValue<StringName, Node> &E : nodes) {
for (int i = 0; i < E.value.connections.size(); i++) {
if (E.value.connections[i] == p_name) {
@@ -1048,7 +1084,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
}
}
}
- //connection must be done with new name
+ // Connection must be done with new name.
nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_new_name), CONNECT_REFERENCE_COUNTED);
emit_signal(SNAME("tree_changed"));
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index a1969bb621..1e90952564 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -257,7 +257,7 @@ public:
class AnimationNodeTimeSeek : public AnimationNode {
GDCLASS(AnimationNodeTimeSeek, AnimationNode);
- StringName seek_pos = PNAME("seek_position");
+ StringName seek_pos_request = PNAME("seek_request");
protected:
static void _bind_methods();
@@ -276,16 +276,11 @@ public:
class AnimationNodeTransition : public AnimationNodeSync {
GDCLASS(AnimationNodeTransition, AnimationNodeSync);
- enum {
- MAX_INPUTS = 32
- };
struct InputData {
- String name;
bool auto_advance = false;
+ bool reset = true;
};
-
- InputData inputs[MAX_INPUTS];
- int enabled_inputs = 0;
+ Vector<InputData> input_data;
StringName time = "time";
StringName prev_xfading = "prev_xfading";
@@ -299,13 +294,13 @@ class AnimationNodeTransition : public AnimationNodeSync {
double xfade_time = 0.0;
Ref<Curve> xfade_curve;
- bool reset = true;
-
- void _update_inputs();
+ bool allow_transition_to_self = false;
protected:
+ bool _get(const StringName &p_path, Variant &r_ret) const;
+ bool _set(const StringName &p_path, const Variant &p_value);
static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
public:
virtual void get_parameter_list(List<PropertyInfo> *r_list) const override;
@@ -314,15 +309,16 @@ public:
virtual String get_caption() const override;
- void set_enabled_inputs(int p_inputs);
- int get_enabled_inputs();
+ void set_input_count(int p_inputs);
+
+ virtual bool add_input(const String &p_name) override;
+ virtual void remove_input(int p_index) override;
void set_input_as_auto_advance(int p_input, bool p_enable);
bool is_input_set_as_auto_advance(int p_input) const;
- void set_input_caption(int p_input, const String &p_name);
- String get_input_caption(int p_input) const;
- int find_input_caption(const String &p_name) const;
+ void set_input_reset(int p_input, bool p_enable);
+ bool is_input_reset(int p_input) const;
void set_xfade_time(double p_fade);
double get_xfade_time() const;
@@ -330,8 +326,8 @@ public:
void set_xfade_curve(const Ref<Curve> &p_curve);
Ref<Curve> get_xfade_curve() const;
- void set_reset(bool p_reset);
- bool is_reset() const;
+ void set_allow_transition_to_self(bool p_enable);
+ bool is_allow_transition_to_self() const;
double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 7fb831b3b2..ec28a5cca1 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -252,7 +252,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
path.clear(); //a new one will be needed
if (current == p_travel) {
- return false; // Will teleport oneself (restart).
+ return !p_state_machine->is_allow_transition_to_self();
}
Vector2 current_pos = p_state_machine->states[current].position;
@@ -813,6 +813,14 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED);
}
+void AnimationNodeStateMachine::set_allow_transition_to_self(bool p_enable) {
+ allow_transition_to_self = p_enable;
+}
+
+bool AnimationNodeStateMachine::is_allow_transition_to_self() const {
+ return allow_transition_to_self;
+}
+
bool AnimationNodeStateMachine::can_edit_node(const StringName &p_name) const {
if (states.has(p_name)) {
return !(states[p_name].node->is_class("AnimationNodeStartState") || states[p_name].node->is_class("AnimationNodeEndState"));
@@ -1383,6 +1391,11 @@ void AnimationNodeStateMachine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeStateMachine::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeStateMachine::get_graph_offset);
+
+ ClassDB::bind_method(D_METHOD("set_allow_transition_to_self", "enable"), &AnimationNodeStateMachine::set_allow_transition_to_self);
+ ClassDB::bind_method(D_METHOD("is_allow_transition_to_self"), &AnimationNodeStateMachine::is_allow_transition_to_self);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_transition_to_self"), "set_allow_transition_to_self", "is_allow_transition_to_self");
}
AnimationNodeStateMachine::AnimationNodeStateMachine() {
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index cf4d850aa6..5c2a4d6264 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -188,6 +188,7 @@ private:
};
HashMap<StringName, State> states;
+ bool allow_transition_to_self = false;
struct Transition {
StringName from;
@@ -254,6 +255,9 @@ public:
void remove_transition_by_index(const int p_transition);
void remove_transition(const StringName &p_from, const StringName &p_to);
+ void set_allow_transition_to_self(bool p_enable);
+ bool is_allow_transition_to_self() const;
+
bool can_edit_node(const StringName &p_name) const;
AnimationNodeStateMachine *get_prev_state_machine() const;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 63e0fb6935..2e25d685d6 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -431,6 +431,17 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
}
}
+ if (a->track_get_type(i) == Animation::TYPE_AUDIO) {
+ if (!node_cache->audio_anim.has(a->track_get_path(i).get_concatenated_names())) {
+ TrackNodeCache::AudioAnim aa;
+ aa.object = (Object *)child;
+ aa.audio_stream.instantiate();
+ aa.audio_stream->set_polyphony(audio_max_polyphony);
+
+ node_cache->audio_anim[a->track_get_path(i).get_concatenated_names()] = aa;
+ }
+ }
+
node_cache->last_setup_pass = setup_pass;
}
}
@@ -820,52 +831,40 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node || is_stopping) {
continue;
}
-
- if (p_seeked) {
#ifdef TOOLS_ENABLED
- if (!can_call) {
- continue; // To avoid spamming the preview in editor.
- }
+ if (p_seeked && !can_call) {
+ continue; // To avoid spamming the preview in editor.
+ }
#endif // TOOLS_ENABLED
- int idx = a->track_find_key(i, p_time);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- } else {
- float start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += p_time - a->track_get_key_time(i, idx);
- float end_ofs = a->audio_track_get_key_end_offset(i, idx);
- float len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- continue;
- }
-
- nc->node->call(SNAME("set_stream"), stream);
- nc->node->call(SNAME("play"), start_ofs);
+ HashMap<StringName, TrackNodeCache::AudioAnim>::Iterator E = nc->audio_anim.find(a->track_get_path(i).get_concatenated_names());
+ ERR_CONTINUE(!E); //should it continue, or create a new one?
- nc->audio_playing = true;
- playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force an end at a time
- nc->audio_len = len - start_ofs - end_ofs;
- } else {
- nc->audio_len = 0;
- }
+ TrackNodeCache::AudioAnim *aa = &E->value;
+ Node *asp = Object::cast_to<Node>(aa->object);
+ if (!asp) {
+ continue;
+ }
+ aa->length = a->get_length();
+ aa->time = p_time;
+ aa->loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ aa->backward = backward;
+ if (aa->accum_pass != accum_pass) {
+ ERR_CONTINUE(cache_update_audio_size >= NODE_CACHE_UPDATE_MAX);
+ cache_update_audio[cache_update_audio_size++] = aa;
+ aa->accum_pass = accum_pass;
+ }
- nc->audio_start = p_time;
+ HashMap<int, TrackNodeCache::PlayingAudioStreamInfo> &map = aa->playing_streams;
+ // Find stream.
+ int idx = -1;
+ if (p_seeked) {
+ idx = a->track_find_key(i, p_time);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ aa->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
if (p_started) {
int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
@@ -875,55 +874,47 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- } else {
- float start_ofs = a->audio_track_get_key_start_offset(i, idx);
- float end_ofs = a->audio_track_get_key_end_offset(i, idx);
- float len = stream->get_length();
-
- nc->node->call(SNAME("set_stream"), stream);
- nc->node->call(SNAME("play"), start_ofs);
-
- nc->audio_playing = true;
- playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force an end at a time
- nc->audio_len = len - start_ofs - end_ofs;
- } else {
- nc->audio_len = 0;
- }
-
- nc->audio_start = p_time;
- }
- } else if (nc->audio_playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if ((p_time < nc->audio_start && !backward) || (p_time > nc->audio_start && backward)) {
- stop = true;
- }
- } else if (nc->audio_len > 0) {
- float len = nc->audio_start > p_time ? (a->get_length() - nc->audio_start) + p_time : p_time - nc->audio_start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > nc->audio_len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (aa->object->call(SNAME("get_stream")) != aa->audio_stream) {
+ aa->object->call(SNAME("set_stream"), aa->audio_stream);
+ aa->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!aa->object->call(SNAME("is_playing"))) {
+ aa->object->call(SNAME("play"));
+ }
+ if (!aa->object->call(SNAME("has_stream_playback"))) {
+ aa->audio_stream_playback.unref();
+ continue;
+ }
+ if (aa->audio_stream_playback.is_null()) {
+ aa->audio_stream_playback = aa->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- }
+ TrackNodeCache::PlayingAudioStreamInfo pasi;
+ pasi.index = aa->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = p_time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
} break;
@@ -1223,6 +1214,53 @@ void AnimationPlayer::_animation_update_transforms() {
ERR_CONTINUE(ba->accum_pass != accum_pass);
ba->object->set_indexed(ba->bezier_property, ba->bezier_accum);
}
+
+ for (int i = 0; i < cache_update_audio_size; i++) {
+ TrackNodeCache::AudioAnim *aa = cache_update_audio[i];
+
+ ERR_CONTINUE(aa->accum_pass != accum_pass);
+
+ // Audio ending process.
+ LocalVector<int> erase_list;
+ for (const KeyValue<int, TrackNodeCache::PlayingAudioStreamInfo> &K : aa->playing_streams) {
+ TrackNodeCache::PlayingAudioStreamInfo pasi = K.value;
+
+ bool stop = false;
+ if (!aa->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!aa->loop) {
+ if (!aa->backward) {
+ if (aa->time < pasi.start) {
+ stop = true;
+ }
+ } else if (aa->backward) {
+ if (aa->time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!aa->backward) {
+ len = pasi.start > aa->time ? (aa->length - pasi.start) + aa->time : aa->time - pasi.start;
+ } else {
+ len = pasi.start < aa->time ? (aa->length - aa->time) + pasi.start : pasi.start - aa->time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ aa->audio_stream_playback->stop_stream(pasi.index);
+ erase_list.push_back(K.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_list.size(); erase_idx++) {
+ aa->playing_streams.erase(erase_list[erase_idx]);
+ }
+ }
}
void AnimationPlayer::_animation_process(double p_delta) {
@@ -1238,6 +1276,7 @@ void AnimationPlayer::_animation_process(double p_delta) {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+ cache_update_audio_size = 0;
AnimationData *prev_from = playback.current.from;
_animation_process2(p_delta, started);
@@ -1675,6 +1714,7 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa
}
if (get_current_animation() != p_name) {
+ _clear_audio_streams();
_stop_playing_caches(false);
}
@@ -1776,15 +1816,18 @@ float AnimationPlayer::get_playing_speed() const {
}
void AnimationPlayer::seek(double p_time, bool p_update) {
+ playback.current.pos = p_time;
+
if (!playback.current.from) {
if (playback.assigned) {
ERR_FAIL_COND_MSG(!animation_set.has(playback.assigned), vformat("Animation not found: %s.", playback.assigned));
playback.current.from = &animation_set[playback.assigned];
}
- ERR_FAIL_COND(!playback.current.from);
+ if (!playback.current.from) {
+ return; // There is no animation.
+ }
}
- playback.current.pos = p_time;
playback.seeked = true;
if (p_update) {
_animation_process(0);
@@ -1792,20 +1835,22 @@ void AnimationPlayer::seek(double p_time, bool p_update) {
}
void AnimationPlayer::seek_delta(double p_time, double p_delta) {
+ playback.current.pos = p_time - p_delta;
+
if (!playback.current.from) {
if (playback.assigned) {
ERR_FAIL_COND_MSG(!animation_set.has(playback.assigned), vformat("Animation not found: %s.", playback.assigned));
playback.current.from = &animation_set[playback.assigned];
}
- ERR_FAIL_COND(!playback.current.from);
+ if (!playback.current.from) {
+ return; // There is no animation.
+ }
}
- playback.current.pos = p_time - p_delta;
if (speed_scale != 0.0) {
p_delta /= speed_scale;
}
_animation_process(p_delta);
- //playback.current.pos=p_time;
}
bool AnimationPlayer::is_valid() const {
@@ -1856,6 +1901,7 @@ void AnimationPlayer::_node_removed(Node *p_node) {
}
void AnimationPlayer::clear_caches() {
+ _clear_audio_streams();
_stop_playing_caches(true);
node_cache_map.clear();
@@ -1867,10 +1913,19 @@ void AnimationPlayer::clear_caches() {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+ cache_update_audio_size = 0;
emit_signal(SNAME("caches_cleared"));
}
+void AnimationPlayer::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
void AnimationPlayer::set_active(bool p_active) {
if (active == p_active) {
return;
@@ -1950,6 +2005,15 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode()
return method_call_mode;
}
+void AnimationPlayer::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationPlayer::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) {
movie_quit_on_finish = p_enabled;
}
@@ -1978,6 +2042,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
}
void AnimationPlayer::_stop_internal(bool p_reset, bool p_keep_state) {
+ _clear_audio_streams();
_stop_playing_caches(p_reset);
Playback &c = playback;
c.blend.clear();
@@ -2198,6 +2263,9 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode);
ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationPlayer::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationPlayer::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled", "enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled);
ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled);
@@ -2223,6 +2291,7 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled");
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 2901c43dcf..b0975fbead 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -37,6 +37,7 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/animation.h"
#include "scene/resources/animation_library.h"
+#include "scene/resources/audio_stream_polyphonic.h"
#ifdef TOOLS_ENABLED
class AnimatedValuesBackup : public RefCounted {
@@ -147,6 +148,26 @@ private:
HashMap<StringName, BezierAnim> bezier_anim;
+ struct PlayingAudioStreamInfo {
+ AudioStreamPlaybackPolyphonic::ID index = -1;
+ double start = 0.0;
+ double len = 0.0;
+ };
+
+ struct AudioAnim {
+ Ref<AudioStreamPolyphonic> audio_stream;
+ Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback;
+ HashMap<int, PlayingAudioStreamInfo> playing_streams;
+ Object *object = nullptr;
+ uint64_t accum_pass = 0;
+ double length = 0.0;
+ double time = 0.0;
+ bool loop = false;
+ bool backward = false;
+ };
+
+ HashMap<StringName, AudioAnim> audio_anim;
+
uint32_t last_setup_pass = 0;
TrackNodeCache() {}
};
@@ -187,7 +208,10 @@ private:
int cache_update_prop_size = 0;
TrackNodeCache::BezierAnim *cache_update_bezier[NODE_CACHE_UPDATE_MAX];
int cache_update_bezier_size = 0;
+ TrackNodeCache::AudioAnim *cache_update_audio[NODE_CACHE_UPDATE_MAX];
+ int cache_update_audio_size = 0;
HashSet<TrackNodeCache *> playing_caches;
+ Vector<Node *> playing_audio_stream_players;
uint64_t accum_pass = 1;
float speed_scale = 1.0;
@@ -263,6 +287,7 @@ private:
bool reset_on_save = true;
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
AnimationMethodCallMode method_call_mode = ANIMATION_METHOD_CALL_DEFERRED;
+ int audio_max_polyphony = 32;
bool movie_quit_on_finish = false;
bool processing = false;
bool active = true;
@@ -278,6 +303,7 @@ private:
void _animation_process(double p_delta);
void _node_removed(Node *p_node);
+ void _clear_audio_streams();
void _stop_playing_caches(bool p_reset);
// bind helpers
@@ -377,6 +403,9 @@ public:
void set_method_call_mode(AnimationMethodCallMode p_mode);
AnimationMethodCallMode get_method_call_mode() const;
+ void set_audio_max_polyphony(int p_audio_max_polyphony);
+ int get_audio_max_polyphony() const;
+
void set_movie_quit_on_finish_enabled(bool p_enabled);
bool is_movie_quit_on_finish_enabled() const;
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 05b6c72cbd..dd5bf31c66 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -303,36 +303,21 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections);
}
-int AnimationNode::get_input_count() const {
- return inputs.size();
-}
-
-String AnimationNode::get_input_name(int p_input) {
- ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
- return inputs[p_input].name;
-}
-
String AnimationNode::get_caption() const {
String ret = "Node";
GDVIRTUAL_CALL(_get_caption, ret);
return ret;
}
-void AnimationNode::add_input(const String &p_name) {
+bool AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
- ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
+ ERR_FAIL_COND_V(Object::cast_to<AnimationRootNode>(this) != nullptr, false);
Input input;
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
input.name = p_name;
inputs.push_back(input);
emit_changed();
-}
-
-void AnimationNode::set_input_name(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, inputs.size());
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
- inputs.write[p_input].name = p_name;
- emit_changed();
+ return true;
}
void AnimationNode::remove_input(int p_index) {
@@ -341,6 +326,34 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
+bool AnimationNode::set_input_name(int p_input, const String &p_name) {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), false);
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
+ inputs.write[p_input].name = p_name;
+ emit_changed();
+ return true;
+}
+
+String AnimationNode::get_input_name(int p_input) const {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
+ return inputs[p_input].name;
+}
+
+int AnimationNode::get_input_count() const {
+ return inputs.size();
+}
+
+int AnimationNode::find_input(const String &p_name) const {
+ int idx = -1;
+ for (int i = 0; i < inputs.size(); i++) {
+ if (inputs[i].name == p_name) {
+ idx = i;
+ break;
+ }
+ }
+ return idx;
+}
+
double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double ret = 0;
GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret);
@@ -404,11 +417,12 @@ Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
}
void AnimationNode::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
- ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
-
ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input);
ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input);
+ ClassDB::bind_method(D_METHOD("set_input_name", "input", "name"), &AnimationNode::set_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
+ ClassDB::bind_method(D_METHOD("find_input", "name"), &AnimationNode::find_input);
ClassDB::bind_method(D_METHOD("set_filter_path", "path", "enable"), &AnimationNode::set_filter_path);
ClassDB::bind_method(D_METHOD("is_path_filtered", "path"), &AnimationNode::is_path_filtered);
@@ -486,13 +500,7 @@ void AnimationTree::set_active(bool p_active) {
}
if (!active && is_inside_tree()) {
- for (const TrackCache *E : playing_caches) {
- if (ObjectDB::get_instance(E->object_id)) {
- E->object->call(SNAME("stop"));
- }
- }
-
- playing_caches.clear();
+ _clear_caches();
}
}
@@ -531,6 +539,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
if (!player->has_node(player->get_root())) {
ERR_PRINT("AnimationTree: AnimationPlayer root is invalid.");
set_active(false);
+ _clear_caches();
return false;
}
Node *parent = player->get_node(player->get_root());
@@ -763,6 +772,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_audio->object = child;
track_audio->object_id = track_audio->object->get_instance_id();
+ track_audio->audio_stream.instantiate();
+ track_audio->audio_stream->set_polyphony(audio_max_polyphony);
track = track_audio;
@@ -860,14 +871,32 @@ void AnimationTree::_animation_player_changed() {
}
void AnimationTree::_clear_caches() {
+ _clear_audio_streams();
+ _clear_playing_caches();
for (KeyValue<NodePath, TrackCache *> &K : track_cache) {
memdelete(K.value);
}
- playing_caches.clear();
track_cache.clear();
cache_valid = false;
}
+void AnimationTree::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
+void AnimationTree::_clear_playing_caches() {
+ for (const TrackCache *E : playing_caches) {
+ if (ObjectDB::get_instance(E->object_id)) {
+ E->object->call(SNAME("stop"));
+ }
+ }
+ playing_caches.clear();
+}
+
static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) {
// Separate function to use alloca() more efficiently
const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size());
@@ -1007,6 +1036,13 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
t->value = t->init_value;
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ track_info.volume = 0.0;
+ }
+ } break;
default: {
} break;
}
@@ -1026,8 +1062,8 @@ void AnimationTree::_process_graph(double p_delta) {
bool seeked = as.seeked;
Animation::LoopedFlag looped_flag = as.looped_flag;
bool is_external_seeking = as.is_external_seeking;
+ bool backward = signbit(delta); // This flag is used by the root motion calculates or detecting the end of audio stream.
#ifndef _3D_DISABLED
- bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
bool calc_root = !seeked || is_external_seeking;
#endif // _3D_DISABLED
@@ -1046,9 +1082,6 @@ void AnimationTree::_process_graph(double p_delta) {
int blend_idx = state.track_map[path];
ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count);
real_t blend = (*as.track_blends)[blend_idx] * weight;
- if (Math::is_zero_approx(blend)) {
- continue; // Nothing to blend.
- }
Animation::TrackType ttype = a->track_get_type(i);
if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) {
@@ -1060,6 +1093,9 @@ void AnimationTree::_process_graph(double p_delta) {
switch (ttype) {
case Animation::TYPE_POSITION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1151,6 +1187,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_ROTATION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1241,6 +1280,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_SCALE_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1332,6 +1374,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_BLEND_SHAPE: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
float value;
@@ -1348,6 +1393,9 @@ void AnimationTree::_process_graph(double p_delta) {
#endif // _3D_DISABLED
} break;
case Animation::TYPE_VALUE: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
Animation::UpdateMode update_mode = a->value_track_get_update_mode(i);
@@ -1414,6 +1462,9 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
#endif // TOOLS_ENABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
@@ -1435,6 +1486,9 @@ void AnimationTree::_process_graph(double p_delta) {
}
} break;
case Animation::TYPE_BEZIER: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
real_t bezier = a->bezier_track_interpolate(i, time);
@@ -1445,110 +1499,87 @@ void AnimationTree::_process_graph(double p_delta) {
case Animation::TYPE_AUDIO: {
TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
- if (seeked) {
- int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += time - a->track_get_key_time(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- continue;
- }
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
+ Node *asp = Object::cast_to<Node>(t->object);
+ if (!asp) {
+ t->playing_streams.clear();
+ continue;
+ }
- t->start = time;
+ ObjectID oid = a->get_instance_id();
+ if (!t->playing_streams.has(oid)) {
+ t->playing_streams[oid] = PlayingAudioTrackInfo();
+ }
+ // The end of audio should be observed even if the blend value is 0, build up the information and store to the cache for that.
+ PlayingAudioTrackInfo &track_info = t->playing_streams[oid];
+ track_info.length = a->get_length();
+ track_info.time = time;
+ track_info.volume += blend;
+ track_info.loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ track_info.backward = backward;
+ track_info.use_blend = a->audio_track_is_use_blend(i);
+
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ // Find stream.
+ int idx = -1;
+ if (seeked) {
+ idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ t->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
-
- t->start = time;
- }
- } else if (t->playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if (delta > 0) {
- if (time < t->start) {
- stop = true;
- }
- } else if (delta < 0) {
- if (time > t->start) {
- stop = true;
- }
- }
- } else if (t->len > 0) {
- double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > t->len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (t->object->call(SNAME("get_stream")) != t->audio_stream) {
+ t->object->call(SNAME("set_stream"), t->audio_stream);
+ t->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!t->object->call(SNAME("is_playing"))) {
+ t->object->call(SNAME("play"));
+ }
+ if (!t->object->call(SNAME("has_stream_playback"))) {
+ t->audio_stream_playback.unref();
+ continue;
+ }
+ if (t->audio_stream_playback.is_null()) {
+ t->audio_stream_playback = t->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- }
+ PlayingAudioStreamInfo pasi;
+ pasi.index = t->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
- real_t db = Math::linear_to_db(MAX(blend, 0.00001));
- t->object->call(SNAME("set_volume_db"), db);
} break;
case Animation::TYPE_ANIMATION: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object);
@@ -1694,6 +1725,64 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, t->value);
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+
+ // Audio ending process.
+ LocalVector<ObjectID> erase_maps;
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ float db = Math::linear_to_db(track_info.use_blend ? track_info.volume : 1.0);
+ LocalVector<int> erase_streams;
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ for (const KeyValue<int, PlayingAudioStreamInfo> &M : map) {
+ PlayingAudioStreamInfo pasi = M.value;
+
+ bool stop = false;
+ if (!t->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!track_info.loop) {
+ if (!track_info.backward) {
+ if (track_info.time < pasi.start) {
+ stop = true;
+ }
+ } else if (track_info.backward) {
+ if (track_info.time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!track_info.backward) {
+ len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start;
+ } else {
+ len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ t->audio_stream_playback->stop_stream(pasi.index);
+ erase_streams.push_back(M.key);
+ } else {
+ t->audio_stream_playback->set_stream_volume(pasi.index, db);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) {
+ map.erase(erase_streams[erase_idx]);
+ }
+ if (map.size() == 0) {
+ erase_maps.push_back(L.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) {
+ t->playing_streams.erase(erase_maps[erase_idx]);
+ }
+ } break;
default: {
} //the rest don't matter
}
@@ -1772,6 +1861,8 @@ void AnimationTree::_setup_animation_player() {
return;
}
+ cache_valid = false;
+
AnimationPlayer *new_player = nullptr;
if (!animation_player.is_empty()) {
new_player = Object::cast_to<AnimationPlayer>(get_node_or_null(animation_player));
@@ -1819,6 +1910,15 @@ NodePath AnimationTree::get_advance_expression_base_node() const {
return advance_expression_base_node;
}
+void AnimationTree::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationTree::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
bool AnimationTree::is_state_invalid() const {
return !state.valid;
}
@@ -1984,20 +2084,6 @@ void AnimationTree::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
-void AnimationTree::rename_parameter(const String &p_base, const String &p_new_base) {
- //rename values first
- for (const PropertyInfo &E : properties) {
- if (E.name.begins_with(p_base)) {
- String new_name = E.name.replace_first(p_base, p_new_base);
- property_map[new_name] = property_map[E.name];
- }
- }
-
- //update tree second
- properties_dirty = true;
- _update_properties();
-}
-
real_t AnimationTree::get_connection_activity(const StringName &p_path, int p_connection) const {
if (!input_activity_map_get.has(p_path)) {
return 0;
@@ -2034,14 +2120,15 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track);
ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationTree::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationTree::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position);
ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation);
ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale);
ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
- ClassDB::bind_method(D_METHOD("rename_parameter", "old_name", "new_name"), &AnimationTree::rename_parameter);
-
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance);
GDVIRTUAL_BIND(_post_process_key_value, "animation", "track", "value", "object", "object_idx");
@@ -2052,6 +2139,8 @@ void AnimationTree::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback");
+ ADD_GROUP("Audio", "audio_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_GROUP("Root Motion", "root_motion_");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track");
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index ab538feb58..c5c2790fae 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -35,6 +35,7 @@
#include "scene/3d/node_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/animation.h"
+#include "scene/resources/audio_stream_polyphonic.h"
class AnimationNodeBlendTree;
class AnimationNodeStartState;
@@ -140,12 +141,12 @@ public:
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking);
virtual String get_caption() const;
+ virtual bool add_input(const String &p_name);
+ virtual void remove_input(int p_index);
+ virtual bool set_input_name(int p_input, const String &p_name);
+ virtual String get_input_name(int p_input) const;
int get_input_count() const;
- String get_input_name(int p_input);
-
- void add_input(const String &p_name);
- void set_input_name(int p_input, const String &p_name);
- void remove_input(int p_index);
+ int find_input(const String &p_name) const;
void set_filter_path(const NodePath &p_path, bool p_enable);
bool is_path_filtered(const NodePath &p_path) const;
@@ -252,10 +253,28 @@ private:
}
};
- struct TrackCacheAudio : public TrackCache {
- bool playing = false;
+ // Audio stream information for each audio stream placed on the track.
+ struct PlayingAudioStreamInfo {
+ AudioStreamPlaybackPolyphonic::ID index = -1; // ID retrieved from AudioStreamPlaybackPolyphonic.
double start = 0.0;
double len = 0.0;
+ };
+
+ // Audio track information for mixng and ending.
+ struct PlayingAudioTrackInfo {
+ HashMap<int, PlayingAudioStreamInfo> stream_info;
+ double length = 0.0;
+ double time = 0.0;
+ real_t volume = 0.0;
+ bool loop = false;
+ bool backward = false;
+ bool use_blend = false;
+ };
+
+ struct TrackCacheAudio : public TrackCache {
+ Ref<AudioStreamPolyphonic> audio_stream;
+ Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback;
+ HashMap<ObjectID, PlayingAudioTrackInfo> playing_streams; // Key is Animation resource ObjectID.
TrackCacheAudio() {
type = Animation::TYPE_AUDIO;
@@ -272,6 +291,7 @@ private:
HashMap<NodePath, TrackCache *> track_cache;
HashSet<TrackCache *> playing_caches;
+ Vector<Node *> playing_audio_stream_players;
Ref<AnimationNode> root;
NodePath advance_expression_base_node = NodePath(String("."));
@@ -279,6 +299,7 @@ private:
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
bool active = false;
NodePath animation_player;
+ int audio_max_polyphony = 32;
AnimationNode::State state;
bool cache_valid = false;
@@ -287,6 +308,8 @@ private:
void _setup_animation_player();
void _animation_player_changed();
void _clear_caches();
+ void _clear_playing_caches();
+ void _clear_audio_streams();
bool _update_caches(AnimationPlayer *player);
void _process_graph(double p_delta);
@@ -348,6 +371,9 @@ public:
void set_advance_expression_base_node(const NodePath &p_advance_expression_base_node);
NodePath get_advance_expression_base_node() const;
+ void set_audio_max_polyphony(int p_audio_max_polyphony);
+ int get_audio_max_polyphony() const;
+
PackedStringArray get_configuration_warnings() const override;
bool is_state_invalid() const;
@@ -363,8 +389,6 @@ public:
real_t get_connection_activity(const StringName &p_path, int p_connection) const;
void advance(double p_time);
- void rename_parameter(const String &p_base, const String &p_new_base);
-
uint64_t get_last_process_pass() const;
AnimationTree();
~AnimationTree();
diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp
index e6b258df3e..3d8d451c70 100644
--- a/scene/animation/root_motion_view.cpp
+++ b/scene/animation/root_motion_view.cpp
@@ -80,7 +80,8 @@ bool RootMotionView::get_zero_y() const {
void RootMotionView::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false);
+ immediate_material = StandardMaterial3D::get_material_for_2d(false, BaseMaterial3D::TRANSPARENCY_ALPHA, false);
+
first = true;
} break;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 39d1793368..abc7814877 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -594,7 +594,7 @@ PropertyTweener::PropertyTweener(Object *p_target, NodePath p_property, Variant
}
PropertyTweener::PropertyTweener() {
- ERR_FAIL_MSG("Can't create empty PropertyTweener. Use get_tree().tween_property() or tween_property() instead.");
+ ERR_FAIL_MSG("PropertyTweener can't be created directly. Use the tween_property() method in Tween.");
}
void IntervalTweener::start() {
@@ -625,7 +625,7 @@ IntervalTweener::IntervalTweener(double p_time) {
}
IntervalTweener::IntervalTweener() {
- ERR_FAIL_MSG("Can't create empty IntervalTweener. Use get_tree().tween_interval() instead.");
+ ERR_FAIL_MSG("IntervalTweener can't be created directly. Use the tween_interval() method in Tween.");
}
Ref<CallbackTweener> CallbackTweener::set_delay(double p_delay) {
@@ -676,7 +676,7 @@ CallbackTweener::CallbackTweener(Callable p_callback) {
}
CallbackTweener::CallbackTweener() {
- ERR_FAIL_MSG("Can't create empty CallbackTweener. Use get_tree().tween_callback() instead.");
+ ERR_FAIL_MSG("CallbackTweener can't be created directly. Use the tween_callback() method in Tween.");
}
Ref<MethodTweener> MethodTweener::set_delay(double p_delay) {
@@ -769,5 +769,5 @@ MethodTweener::MethodTweener(Callable p_callback, Variant p_from, Variant p_to,
}
MethodTweener::MethodTweener() {
- ERR_FAIL_MSG("Can't create empty MethodTweener. Use get_tree().tween_method() instead.");
+ ERR_FAIL_MSG("MethodTweener can't be created directly. Use the tween_method() method in Tween.");
}
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index d40fc10441..7533a56b59 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -307,6 +307,10 @@ void AudioStreamPlayer::_bus_layout_changed() {
notify_property_list_changed();
}
+bool AudioStreamPlayer::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -347,6 +351,7 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer::set_max_polyphony);
ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer::get_max_polyphony);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index 5368391073..d1f6fca2ee 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -107,6 +107,7 @@ public:
void set_stream_paused(bool p_pause);
bool get_stream_paused() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer();
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index c977d9d2fb..b084cb5bea 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -3088,6 +3088,8 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
}
code_completion_options.append_array(completion_options_casei);
+ code_completion_options.append_array(completion_options_substr);
+ code_completion_options.append_array(completion_options_substr_casei);
code_completion_options.append_array(completion_options_subseq);
code_completion_options.append_array(completion_options_subseq_casei);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index f7c056316d..a930b8d972 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -644,8 +644,10 @@ Rect2 Control::get_parent_anchorable_rect() const {
parent_rect = data.parent_canvas_item->get_anchorable_rect();
} else {
#ifdef TOOLS_ENABLED
- Node *edited_root = get_tree()->get_edited_scene_root();
- if (edited_root && (this == edited_root || edited_root->is_ancestor_of(this))) {
+ Node *edited_scene_root = get_tree()->get_edited_scene_root();
+ Node *scene_root_parent = edited_scene_root ? edited_scene_root->get_parent() : nullptr;
+
+ if (scene_root_parent && get_viewport() == scene_root_parent->get_viewport()) {
parent_rect.size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
} else {
parent_rect = get_viewport()->get_visible_rect();
@@ -692,6 +694,12 @@ Transform2D Control::get_transform() const {
return xform;
}
+void Control::_top_level_changed_on_parent() {
+ // Update root control status.
+ _notification(NOTIFICATION_EXIT_CANVAS);
+ _notification(NOTIFICATION_ENTER_CANVAS);
+}
+
/// Anchors and offsets.
void Control::_set_anchor(Side p_side, real_t p_anchor) {
diff --git a/scene/gui/control.h b/scene/gui/control.h
index a93a88e5b4..2fb5d559b6 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -292,6 +292,9 @@ private:
void _update_minimum_size();
void _size_changed();
+ void _top_level_changed() override {} // Controls don't need to do anything, only other CanvasItems.
+ void _top_level_changed_on_parent() override;
+
void _clear_size_warning();
// Input events.
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index af52f6664a..fe2eed6755 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -264,10 +264,6 @@ void GraphEdit::_scroll_moved(double) {
top_layer->queue_redraw();
minimap->queue_redraw();
queue_redraw();
-
- if (!setting_scroll_ofs) { //in godot, signals on change value are avoided as a convention
- emit_signal(SNAME("scroll_offset_changed"), get_scroll_ofs());
- }
}
void GraphEdit::_update_scroll_offset() {
@@ -290,6 +286,10 @@ void GraphEdit::_update_scroll_offset() {
connections_layer->set_position(-Point2(h_scroll->get_value(), v_scroll->get_value()));
set_block_minimum_size_adjust(false);
awaiting_scroll_offset_update = false;
+
+ if (!setting_scroll_ofs) { //in godot, signals on change value are avoided as a convention
+ emit_signal(SNAME("scroll_offset_changed"), get_scroll_ofs());
+ }
}
void GraphEdit::_update_scroll() {
@@ -920,7 +920,8 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
scaled_points.push_back(points[i] * p_zoom);
}
- p_where->draw_polyline_colors(scaled_points, colors, Math::floor(p_width * get_theme_default_base_scale()), lines_antialiased);
+ // Thickness below 0.5 doesn't look good on the graph or its minimap.
+ p_where->draw_polyline_colors(scaled_points, colors, MAX(0.5, Math::floor(p_width * get_theme_default_base_scale())), lines_antialiased);
}
void GraphEdit::_connections_layer_draw() {
@@ -1088,7 +1089,7 @@ void GraphEdit::_minimap_draw() {
from_color = from_color.lerp(activity_color, E.activity);
to_color = to_color.lerp(activity_color, E.activity);
}
- _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.1, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
+ _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.5, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
}
// Draw the "camera" viewport.
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index dba08e16cb..16a718722c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -84,6 +84,7 @@ void LineEdit::_move_caret_left(bool p_select, bool p_move_by_word) {
}
shift_selection_check_post(p_select);
+ _reset_caret_blink_timer();
}
void LineEdit::_move_caret_right(bool p_select, bool p_move_by_word) {
@@ -116,6 +117,7 @@ void LineEdit::_move_caret_right(bool p_select, bool p_move_by_word) {
}
shift_selection_check_post(p_select);
+ _reset_caret_blink_timer();
}
void LineEdit::_move_caret_start(bool p_select) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index ddc11d97b9..0eeac2f285 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -840,6 +840,9 @@ void PopupMenu::_notification(int p_what) {
float pm_delay = pm->get_submenu_popup_delay();
set_submenu_popup_delay(pm_delay);
}
+ if (!is_embedded()) {
+ set_flag(FLAG_NO_FOCUS, true);
+ }
} break;
case NOTIFICATION_THEME_CHANGED:
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 71ee3c8d0d..f9c9906efa 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1797,7 +1797,9 @@ void RichTextLabel::_notification(int p_what) {
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
- queue_redraw();
+ if (is_visible_in_tree()) {
+ queue_redraw();
+ }
} break;
case NOTIFICATION_DRAW: {
@@ -2029,7 +2031,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
}
}
if (b->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
- _generate_context_menu();
+ _update_context_menu();
menu->set_position(get_screen_position() + b->get_position());
menu->reset_size();
menu->popup();
@@ -2088,7 +2090,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
}
if (k->is_action("ui_menu", true)) {
if (context_menu_enabled) {
- _generate_context_menu();
+ _update_context_menu();
menu->set_position(get_screen_position());
menu->reset_size();
menu->popup();
@@ -2665,19 +2667,26 @@ bool RichTextLabel::_find_layout_subitem(Item *from, Item *to) {
return false;
}
-void RichTextLabel::_thread_function(void *self) {
- RichTextLabel *rtl = reinterpret_cast<RichTextLabel *>(self);
- rtl->set_physics_process_internal(true);
- rtl->_process_line_caches();
- rtl->set_physics_process_internal(false);
- rtl->updating.store(false);
- rtl->call_deferred(SNAME("queue_redraw"));
+void RichTextLabel::_thread_function(void *p_userdata) {
+ _process_line_caches();
+ updating.store(false);
+ call_deferred(SNAME("thread_end"));
+}
+
+void RichTextLabel::_thread_end() {
+ set_physics_process_internal(false);
+ if (is_visible_in_tree()) {
+ queue_redraw();
+ }
}
void RichTextLabel::_stop_thread() {
if (threaded) {
stop_thread.store(true);
- thread.wait_to_finish();
+ if (task != WorkerThreadPool::INVALID_TASK_ID) {
+ WorkerThreadPool::get_singleton()->wait_for_task_completion(task);
+ task = WorkerThreadPool::INVALID_TASK_ID;
+ }
}
}
@@ -2787,7 +2796,8 @@ bool RichTextLabel::_validate_line_caches() {
if (threaded) {
updating.store(true);
loaded.store(true);
- thread.start(RichTextLabel::_thread_function, reinterpret_cast<void *>(this));
+ task = WorkerThreadPool::get_singleton()->add_template_task(this, &RichTextLabel::_thread_function, nullptr, true, vformat("RichTextLabelShape:%x", (int64_t)get_instance_id()));
+ set_physics_process_internal(true);
loading_started = OS::get_singleton()->get_ticks_msec();
return false;
} else {
@@ -4982,7 +4992,9 @@ bool RichTextLabel::is_shortcut_keys_enabled() const {
// Context menu.
PopupMenu *RichTextLabel::get_menu() const {
- const_cast<RichTextLabel *>(this)->_generate_context_menu();
+ if (!menu) {
+ const_cast<RichTextLabel *>(this)->_generate_context_menu();
+ }
return menu;
}
@@ -5456,6 +5468,9 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_menu"), &RichTextLabel::get_menu);
ClassDB::bind_method(D_METHOD("is_menu_visible"), &RichTextLabel::is_menu_visible);
+ ClassDB::bind_method(D_METHOD("menu_option", "option"), &RichTextLabel::menu_option);
+
+ ClassDB::bind_method(D_METHOD("_thread_end"), &RichTextLabel::_thread_end);
// Note: set "bbcode_enabled" first, to avoid unnecessary "text" resets.
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bbcode_enabled"), "set_use_bbcode", "is_using_bbcode");
@@ -5532,6 +5547,10 @@ void RichTextLabel::_bind_methods() {
BIND_ENUM_CONSTANT(ITEM_HINT);
BIND_ENUM_CONSTANT(ITEM_DROPCAP);
BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
+
+ BIND_ENUM_CONSTANT(MENU_COPY);
+ BIND_ENUM_CONSTANT(MENU_SELECT_ALL);
+ BIND_ENUM_CONSTANT(MENU_MAX);
}
TextServer::VisibleCharactersBehavior RichTextLabel::get_visible_characters_behavior() const {
@@ -5663,19 +5682,32 @@ Size2 RichTextLabel::get_minimum_size() const {
// Context menu.
void RichTextLabel::_generate_context_menu() {
- if (!menu) {
- menu = memnew(PopupMenu);
- add_child(menu, false, INTERNAL_MODE_FRONT);
+ menu = memnew(PopupMenu);
+ add_child(menu, false, INTERNAL_MODE_FRONT);
+ menu->connect("id_pressed", callable_mp(this, &RichTextLabel::menu_option));
+
+ menu->add_item(RTR("Copy"), MENU_COPY);
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL);
+}
- menu->connect("id_pressed", callable_mp(this, &RichTextLabel::_menu_option));
+void RichTextLabel::_update_context_menu() {
+ if (!menu) {
+ _generate_context_menu();
}
- // Reorganize context menu.
- menu->clear();
- if (selection.enabled) {
- menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : Key::NONE);
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : Key::NONE);
+ int idx = -1;
+
+#define MENU_ITEM_ACTION_DISABLED(m_menu, m_id, m_action, m_disabled) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \
+ m_menu->set_item_disabled(idx, m_disabled); \
}
+
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_COPY, "ui_copy", !selection.enabled)
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_SELECT_ALL, "ui_text_select_all", !selection.enabled)
+
+#undef MENU_ITEM_ACTION_DISABLED
}
Key RichTextLabel::_get_menu_action_accelerator(const String &p_action) {
@@ -5703,7 +5735,7 @@ Key RichTextLabel::_get_menu_action_accelerator(const String &p_action) {
}
}
-void RichTextLabel::_menu_option(int p_option) {
+void RichTextLabel::menu_option(int p_option) {
switch (p_option) {
case MENU_COPY: {
selection_copy();
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 58b82d4672..b01fccf14c 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -31,6 +31,7 @@
#ifndef RICH_TEXT_LABEL_H
#define RICH_TEXT_LABEL_H
+#include "core/object/worker_thread_pool.h"
#include "rich_text_effect.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/scroll_bar.h"
@@ -80,6 +81,7 @@ public:
enum MenuItems {
MENU_COPY,
MENU_SELECT_ALL,
+ MENU_MAX
};
enum DefaultFont {
@@ -369,7 +371,7 @@ private:
Item *current = nullptr;
ItemFrame *current_frame = nullptr;
- Thread thread;
+ WorkerThreadPool::TaskID task = WorkerThreadPool::INVALID_TASK_ID;
Mutex data_mutex;
bool threaded = false;
std::atomic<bool> stop_thread;
@@ -409,7 +411,8 @@ private:
void _invalidate_current_line(ItemFrame *p_frame);
- static void _thread_function(void *self);
+ void _thread_function(void *p_userdata);
+ void _thread_end();
void _stop_thread();
bool _validate_line_caches();
void _process_line_caches();
@@ -452,8 +455,8 @@ private:
// Context menu.
PopupMenu *menu = nullptr;
void _generate_context_menu();
+ void _update_context_menu();
Key _get_menu_action_accelerator(const String &p_action);
- void _menu_option(int p_option);
int visible_characters = -1;
float visible_ratio = 1.0;
@@ -686,6 +689,7 @@ public:
// Context menu.
PopupMenu *get_menu() const;
bool is_menu_visible() const;
+ void menu_option(int p_option);
void parse_bbcode(const String &p_bbcode);
void append_text(const String &p_bbcode);
@@ -737,5 +741,6 @@ public:
VARIANT_ENUM_CAST(RichTextLabel::ListType);
VARIANT_ENUM_CAST(RichTextLabel::ItemType);
+VARIANT_ENUM_CAST(RichTextLabel::MenuItems);
#endif // RICH_TEXT_LABEL_H
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index ead9550b93..0c0125df76 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -115,7 +115,7 @@ void SplitContainerDragger::_notification(int p_what) {
return;
}
- Ref<Texture2D> tex = sc->get_theme_icon(SNAME("grabber"));
+ Ref<Texture2D> tex = sc->_get_grabber_icon();
draw_texture(tex, (get_size() - tex->get_size()) / 2);
} break;
}
diff --git a/scene/gui/subviewport_container.cpp b/scene/gui/subviewport_container.cpp
index 7c1d2f95a9..f10e1c2cd1 100644
--- a/scene/gui/subviewport_container.cpp
+++ b/scene/gui/subviewport_container.cpp
@@ -85,7 +85,7 @@ void SubViewportContainer::set_stretch_shrink(int p_shrink) {
continue;
}
- c->set_size(get_size() / shrink);
+ c->set_size_force(get_size() / shrink);
}
queue_redraw();
@@ -116,7 +116,7 @@ void SubViewportContainer::_notification(int p_what) {
continue;
}
- c->set_size(get_size() / shrink);
+ c->set_size_force(get_size() / shrink);
}
} break;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index d9e6157489..0f39715851 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -5256,7 +5256,6 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("empty_clicked", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::INT, "mouse_button_index")));
ADD_SIGNAL(MethodInfo("item_edited"));
ADD_SIGNAL(MethodInfo("custom_item_clicked", PropertyInfo(Variant::INT, "mouse_button_index")));
- ADD_SIGNAL(MethodInfo("item_custom_button_pressed"));
ADD_SIGNAL(MethodInfo("item_icon_double_clicked"));
ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem")));
ADD_SIGNAL(MethodInfo("check_propagated_to_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column")));
diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp
index 6eb25bf852..1f3bbff779 100644
--- a/scene/gui/video_stream_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -236,7 +236,6 @@ void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
AudioServer::get_singleton()->unlock();
if (!playback.is_null()) {
- playback->set_loop(loops);
playback->set_paused(paused);
texture = playback->get_texture();
@@ -344,6 +343,12 @@ int VideoStreamPlayer::get_buffering_msec() const {
void VideoStreamPlayer::set_audio_track(int p_track) {
audio_track = p_track;
+ if (stream.is_valid()) {
+ stream->set_audio_track(audio_track);
+ }
+ if (playback.is_valid()) {
+ playback->set_audio_track(audio_track);
+ }
}
int VideoStreamPlayer::get_audio_track() const {
diff --git a/scene/gui/video_stream_player.h b/scene/gui/video_stream_player.h
index 09ef272a9a..1fd599a9e1 100644
--- a/scene/gui/video_stream_player.h
+++ b/scene/gui/video_stream_player.h
@@ -65,7 +65,6 @@ class VideoStreamPlayer : public Control {
float volume = 1.0;
double last_audio_time = 0.0;
bool expand = false;
- bool loops = false;
int buffering_ms = 500;
int audio_track = 0;
int bus_index = 0;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 3323c0f848..906b478eb3 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -185,7 +185,7 @@ void CanvasItem::_top_level_raise_self() {
}
void CanvasItem::_enter_canvas() {
- // Resolves to nullptr if the node is toplevel.
+ // Resolves to nullptr if the node is top_level.
CanvasItem *parent_item = get_parent_item();
if (parent_item) {
@@ -400,11 +400,28 @@ void CanvasItem::set_as_top_level(bool p_top_level) {
_exit_canvas();
top_level = p_top_level;
+ _top_level_changed();
_enter_canvas();
_notify_transform();
}
+void CanvasItem::_top_level_changed() {
+ // Inform children that top_level status has changed on a parent.
+ int children = get_child_count();
+ for (int i = 0; i < children; i++) {
+ CanvasItem *child = Object::cast_to<CanvasItem>(get_child(i));
+ if (child) {
+ child->_top_level_changed_on_parent();
+ }
+ }
+}
+
+void CanvasItem::_top_level_changed_on_parent() {
+ // Inform children that top_level status has changed on a parent.
+ _top_level_changed();
+}
+
bool CanvasItem::is_set_as_top_level() const {
return top_level;
}
@@ -474,6 +491,17 @@ int CanvasItem::get_z_index() const {
return z_index;
}
+int CanvasItem::get_effective_z_index() const {
+ int effective_z_index = z_index;
+ if (is_z_relative()) {
+ CanvasItem *p = get_parent_item();
+ if (p) {
+ effective_z_index += p->get_effective_z_index();
+ }
+ }
+ return effective_z_index;
+}
+
void CanvasItem::set_y_sort_enabled(bool p_enabled) {
y_sort_enabled = p_enabled;
RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled);
@@ -917,6 +945,12 @@ void CanvasItem::force_update_transform() {
notification(NOTIFICATION_TRANSFORM_CHANGED);
}
+void CanvasItem::_validate_property(PropertyInfo &p_property) const {
+ if (hide_clip_children && p_property.name == "clip_children") {
+ p_property.usage = PROPERTY_USAGE_NONE;
+ }
+}
+
void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_top_level_raise_self"), &CanvasItem::_top_level_raise_self);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 644fe856ec..5fbf043159 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -106,6 +106,7 @@ private:
bool use_parent_material = false;
bool notify_local_transform = false;
bool notify_transform = false;
+ bool hide_clip_children = false;
ClipChildrenMode clip_children_mode = CLIP_CHILDREN_DISABLED;
@@ -124,6 +125,9 @@ private:
void _propagate_visibility_changed(bool p_parent_visible_in_tree);
void _handle_visibility_change(bool p_visible);
+ virtual void _top_level_changed();
+ virtual void _top_level_changed_on_parent();
+
void _redraw_callback();
void _enter_canvas();
@@ -155,6 +159,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ void _validate_property(PropertyInfo &p_property) const;
+
+ _FORCE_INLINE_ void set_hide_clip_children(bool p_value) { hide_clip_children = p_value; }
GDVIRTUAL0(_draw)
public:
@@ -239,6 +246,7 @@ public:
void set_z_index(int p_z);
int get_z_index() const;
+ int get_effective_z_index() const;
void set_z_as_relative(bool p_enabled);
bool is_z_relative() const;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 46ba7e67eb..0d53f740db 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -33,7 +33,7 @@
#include "scene/main/timer.h"
Error HTTPRequest::_request() {
- return client->connect_to_host(url, port, use_tls, validate_tls);
+ return client->connect_to_host(url, port, use_tls ? tls_options : nullptr);
}
Error HTTPRequest::_parse_url(const String &p_url) {
@@ -96,7 +96,7 @@ String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const S
return value;
}
-Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_tls_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
+Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, HTTPClient::Method p_method, const String &p_request_data) {
// Copy the string into a raw buffer.
Vector<uint8_t> raw_data;
@@ -108,10 +108,10 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
memcpy(w, charstr.ptr(), len);
}
- return request_raw(p_url, p_custom_headers, p_tls_validate_domain, p_method, raw_data);
+ return request_raw(p_url, p_custom_headers, p_method, raw_data);
}
-Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_custom_headers, bool p_tls_validate_domain, HTTPClient::Method p_method, const Vector<uint8_t> &p_request_data_raw) {
+Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_custom_headers, HTTPClient::Method p_method, const Vector<uint8_t> &p_request_data_raw) {
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
@@ -127,8 +127,6 @@ Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_cust
return err;
}
- validate_tls = p_tls_validate_domain;
-
headers = p_custom_headers;
if (accept_gzip) {
@@ -590,10 +588,16 @@ void HTTPRequest::_timeout() {
_defer_done(RESULT_TIMEOUT, 0, PackedStringArray(), PackedByteArray());
}
+void HTTPRequest::set_tls_options(const Ref<TLSOptions> &p_options) {
+ ERR_FAIL_COND(p_options.is_null() || p_options->is_server());
+ tls_options = p_options;
+}
+
void HTTPRequest::_bind_methods() {
- ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "tls_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String()));
- ClassDB::bind_method(D_METHOD("request_raw", "url", "custom_headers", "tls_validate_domain", "method", "request_data_raw"), &HTTPRequest::request_raw, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(PackedByteArray()));
+ ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("request_raw", "url", "custom_headers", "method", "request_data_raw"), &HTTPRequest::request_raw, DEFVAL(PackedStringArray()), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(PackedByteArray()));
ClassDB::bind_method(D_METHOD("cancel_request"), &HTTPRequest::cancel_request);
+ ClassDB::bind_method(D_METHOD("set_tls_options", "client_options"), &HTTPRequest::set_tls_options);
ClassDB::bind_method(D_METHOD("get_http_client_status"), &HTTPRequest::get_http_client_status);
@@ -654,6 +658,7 @@ void HTTPRequest::_bind_methods() {
HTTPRequest::HTTPRequest() {
client = Ref<HTTPClient>(HTTPClient::create());
+ tls_options = TLSOptions::client();
timer = memnew(Timer);
timer->set_one_shot(true);
timer->connect("timeout", callable_mp(this, &HTTPRequest::_timeout));
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index add4e9538d..9a91171eaf 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -68,8 +68,8 @@ private:
String url;
int port = 80;
Vector<String> headers;
- bool validate_tls = false;
bool use_tls = false;
+ Ref<TLSOptions> tls_options;
HTTPClient::Method method;
Vector<uint8_t> request_data;
@@ -125,8 +125,8 @@ protected:
static void _bind_methods();
public:
- Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_tls_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request
- Error request_raw(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_tls_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const Vector<uint8_t> &p_request_data_raw = Vector<uint8_t>()); //connects to a full url and perform request
+ Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request
+ Error request_raw(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), HTTPClient::Method p_method = HTTPClient::METHOD_GET, const Vector<uint8_t> &p_request_data_raw = Vector<uint8_t>()); //connects to a full url and perform request
void cancel_request();
HTTPClient::Status get_http_client_status() const;
@@ -161,6 +161,8 @@ public:
void set_http_proxy(const String &p_host, int p_port);
void set_https_proxy(const String &p_host, int p_port);
+ void set_tls_options(const Ref<TLSOptions> &p_options);
+
HTTPRequest();
};
diff --git a/scene/main/multiplayer_api.cpp b/scene/main/multiplayer_api.cpp
index c54e61580f..950eb2809c 100644
--- a/scene/main/multiplayer_api.cpp
+++ b/scene/main/multiplayer_api.cpp
@@ -329,9 +329,9 @@ void MultiplayerAPI::_bind_methods() {
/// MultiplayerAPIExtension
Error MultiplayerAPIExtension::poll() {
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_poll, err);
- return (Error)err;
+ return err;
}
void MultiplayerAPIExtension::set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer) {
@@ -364,9 +364,9 @@ Error MultiplayerAPIExtension::rpcp(Object *p_obj, int p_peer_id, const StringNa
for (int i = 0; i < p_argcount; i++) {
args.push_back(*p_arg[i]);
}
- int ret = FAILED;
+ Error ret = FAILED;
GDVIRTUAL_CALL(_rpc, p_peer_id, p_obj, p_method, args, ret);
- return (Error)ret;
+ return ret;
}
int MultiplayerAPIExtension::get_remote_sender_id() {
@@ -376,15 +376,15 @@ int MultiplayerAPIExtension::get_remote_sender_id() {
}
Error MultiplayerAPIExtension::object_configuration_add(Object *p_object, Variant p_config) {
- int err = ERR_UNAVAILABLE;
+ Error err = ERR_UNAVAILABLE;
GDVIRTUAL_CALL(_object_configuration_add, p_object, p_config, err);
- return (Error)err;
+ return err;
}
Error MultiplayerAPIExtension::object_configuration_remove(Object *p_object, Variant p_config) {
- int err = ERR_UNAVAILABLE;
+ Error err = ERR_UNAVAILABLE;
GDVIRTUAL_CALL(_object_configuration_remove, p_object, p_config, err);
- return (Error)err;
+ return err;
}
void MultiplayerAPIExtension::_bind_methods() {
diff --git a/scene/main/multiplayer_api.h b/scene/main/multiplayer_api.h
index 0b107ee50b..a578e6f2f1 100644
--- a/scene/main/multiplayer_api.h
+++ b/scene/main/multiplayer_api.h
@@ -101,15 +101,15 @@ public:
virtual Error object_configuration_remove(Object *p_object, Variant p_config) override;
// Extensions
- GDVIRTUAL0R(int, _poll);
+ GDVIRTUAL0R(Error, _poll);
GDVIRTUAL1(_set_multiplayer_peer, Ref<MultiplayerPeer>);
GDVIRTUAL0R(Ref<MultiplayerPeer>, _get_multiplayer_peer);
GDVIRTUAL0RC(int, _get_unique_id);
GDVIRTUAL0RC(PackedInt32Array, _get_peer_ids);
- GDVIRTUAL4R(int, _rpc, int, Object *, StringName, Array);
+ GDVIRTUAL4R(Error, _rpc, int, Object *, StringName, Array);
GDVIRTUAL0RC(int, _get_remote_sender_id);
- GDVIRTUAL2R(int, _object_configuration_add, Object *, Variant);
- GDVIRTUAL2R(int, _object_configuration_remove, Object *, Variant);
+ GDVIRTUAL2R(Error, _object_configuration_add, Object *, Variant);
+ GDVIRTUAL2R(Error, _object_configuration_remove, Object *, Variant);
};
#endif // MULTIPLAYER_API_H
diff --git a/scene/main/multiplayer_peer.cpp b/scene/main/multiplayer_peer.cpp
index 83555966d7..f3e56a1455 100644
--- a/scene/main/multiplayer_peer.cpp
+++ b/scene/main/multiplayer_peer.cpp
@@ -163,7 +163,7 @@ Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer
if (!GDVIRTUAL_CALL(_put_packet_script, a, err)) {
return FAILED;
}
- return (Error)err;
+ return err;
}
WARN_PRINT_ONCE("MultiplayerPeerExtension::_put_packet_native is unimplemented!");
return FAILED;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index de486094fe..52c1df8110 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1987,7 +1987,16 @@ String Node::get_scene_file_path() const {
}
void Node::set_editor_description(const String &p_editor_description) {
+ if (data.editor_description == p_editor_description) {
+ return;
+ }
+
data.editor_description = p_editor_description;
+
+ if (Engine::get_singleton()->is_editor_hint() && is_inside_tree()) {
+ // Update tree so the tooltip in the Scene tree dock is also updated in the editor.
+ get_tree()->tree_changed();
+ }
}
String Node::get_editor_description() const {
@@ -2126,13 +2135,13 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
} else if ((p_flags & DUPLICATE_USE_INSTANTIATION) && !get_scene_file_path().is_empty()) {
Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path());
ERR_FAIL_COND_V(res.is_null(), nullptr);
- PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
+ PackedScene::GenEditState edit_state = PackedScene::GEN_EDIT_STATE_DISABLED;
#ifdef TOOLS_ENABLED
if (p_flags & DUPLICATE_FROM_EDITOR) {
- ges = PackedScene::GEN_EDIT_STATE_INSTANCE;
+ edit_state = PackedScene::GEN_EDIT_STATE_INSTANCE;
}
#endif
- node = res->instantiate(ges);
+ node = res->instantiate(edit_state);
ERR_FAIL_COND_V(!node, nullptr);
node->set_scene_instance_load_placeholder(get_scene_instance_load_placeholder());
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 48cff5aa8e..7091dd0388 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -36,6 +36,7 @@
#include "core/object/message_queue.h"
#include "core/string/translation.h"
#include "core/templates/pair.h"
+#include "core/templates/sort_array.h"
#include "scene/2d/audio_listener_2d.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/collision_object_2d.h"
@@ -524,7 +525,12 @@ void Viewport::_process_picking() {
if (!physics_object_picking) {
return;
}
- if (to_screen_rect != Rect2i() && Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) {
+ if (Object::cast_to<Window>(this) && Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) {
+ return;
+ }
+ if (!gui.mouse_in_viewport) {
+ // Clear picking events if mouse has left viewport.
+ physics_picking_events.clear();
return;
}
@@ -664,6 +670,25 @@ void Viewport::_process_picking() {
point_params.pick_point = true;
int rc = ss2d->intersect_point(point_params, res, 64);
+ if (physics_object_picking_sort) {
+ struct ComparatorCollisionObjects {
+ bool operator()(const PhysicsDirectSpaceState2D::ShapeResult &p_a, const PhysicsDirectSpaceState2D::ShapeResult &p_b) const {
+ CollisionObject2D *a = Object::cast_to<CollisionObject2D>(p_a.collider);
+ CollisionObject2D *b = Object::cast_to<CollisionObject2D>(p_b.collider);
+ if (!a || !b) {
+ return false;
+ }
+ int za = a->get_effective_z_index();
+ int zb = b->get_effective_z_index();
+ if (za != zb) {
+ return zb < za;
+ }
+ return a->is_greater_than(b);
+ }
+ };
+ SortArray<PhysicsDirectSpaceState2D::ShapeResult, ComparatorCollisionObjects> sorter;
+ sorter.sort(res, rc);
+ }
for (int i = 0; i < rc; i++) {
if (res[i].collider_id.is_valid() && res[i].collider) {
CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider);
@@ -791,16 +816,21 @@ void Viewport::update_canvas_items() {
_update_canvas_items(this);
}
-void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated) {
- if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect == p_to_screen_rect) {
+void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated) {
+ Transform2D stretch_transform_new = Transform2D();
+ if (is_size_2d_override_stretch_enabled() && p_size_2d_override.width > 0 && p_size_2d_override.height > 0) {
+ Size2 scale = Size2(p_size) / Size2(p_size_2d_override);
+ stretch_transform_new.scale(scale);
+ }
+
+ if (size == p_size && size_allocated == p_allocated && stretch_transform == stretch_transform_new && p_size_2d_override == size_2d_override) {
return;
}
size = p_size;
size_allocated = p_allocated;
size_2d_override = p_size_2d_override;
- stretch_transform = p_stretch_transform;
- to_screen_rect = p_to_screen_rect;
+ stretch_transform = stretch_transform_new;
#ifndef _3D_DISABLED
if (!use_xr) {
@@ -1042,7 +1072,30 @@ Camera2D *Viewport::get_camera_2d() const {
}
Transform2D Viewport::get_final_transform() const {
- return _get_input_pre_xform().affine_inverse() * stretch_transform * global_canvas_transform;
+ return stretch_transform * global_canvas_transform;
+}
+
+void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
+ List<Node *> camera_list;
+ get_tree()->get_nodes_in_group(p_camera_group, &camera_list);
+
+ Camera2D *new_camera = nullptr;
+ for (Node *E : camera_list) {
+ Camera2D *cam = Object::cast_to<Camera2D>(E);
+ if (!cam) {
+ continue; // Non-camera node (e.g. ParallaxBackground).
+ }
+
+ if (cam->is_enabled()) {
+ new_camera = cam;
+ break;
+ }
+ }
+
+ _camera_2d_set(new_camera);
+ if (!camera_2d) {
+ set_canvas_transform(Transform2D());
+ }
}
void Viewport::_update_canvas_items(Node *p_node) {
@@ -1109,17 +1162,6 @@ Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_at
return positional_shadow_atlas_quadrant_subdiv[p_quadrant];
}
-Transform2D Viewport::_get_input_pre_xform() const {
- Transform2D pre_xf;
-
- if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) {
- pre_xf.columns[2] = -to_screen_rect.position;
- pre_xf.scale(Vector2(size) / to_screen_rect.size);
- }
-
- return pre_xf;
-}
-
Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
if (ev.is_null()) {
return ev; // No transformation defined for null event
@@ -2842,6 +2884,14 @@ bool Viewport::get_physics_object_picking() {
return physics_object_picking;
}
+void Viewport::set_physics_object_picking_sort(bool p_enable) {
+ physics_object_picking_sort = p_enable;
+}
+
+bool Viewport::get_physics_object_picking_sort() {
+ return physics_object_picking_sort;
+}
+
Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
Transform2D xf = stretch_transform * global_canvas_transform;
return xf.xform(p_viewport_coords);
@@ -3776,6 +3826,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_object_picking", "enable"), &Viewport::set_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking);
+ ClassDB::bind_method(D_METHOD("set_physics_object_picking_sort", "enable"), &Viewport::set_physics_object_picking_sort);
+ ClassDB::bind_method(D_METHOD("get_physics_object_picking_sort"), &Viewport::get_physics_object_picking_sort);
ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid);
ClassDB::bind_method(D_METHOD("push_text_input", "text"), &Viewport::push_text_input);
@@ -3927,6 +3979,7 @@ void Viewport::_bind_methods() {
#endif
ADD_GROUP("Physics", "physics_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking_sort"), "set_physics_object_picking_sort", "get_physics_object_picking_sort");
ADD_GROUP("GUI", "gui_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled");
@@ -4098,9 +4151,26 @@ Viewport::~Viewport() {
/////////////////////////////////
void SubViewport::set_size(const Size2i &p_size) {
- _set_size(p_size, _get_size_2d_override(), Rect2i(), _stretch_transform(), true);
+ _internal_set_size(p_size);
+}
+
+void SubViewport::set_size_force(const Size2i &p_size) {
+ // Use only for setting the size from the parent SubViewportContainer with enabled stretch mode.
+ // Don't expose function to scripting.
+ _internal_set_size(p_size, true);
+}
+void SubViewport::_internal_set_size(const Size2i &p_size, bool p_force) {
SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
+ if (!p_force && c && c->is_stretch_enabled()) {
+#ifdef DEBUG_ENABLED
+ WARN_PRINT("Can't change the size of a `SubViewport` with a `SubViewportContainer` parent that has `stretch` enabled. Set `SubViewportContainer.stretch` to `false` to allow changing the size manually.");
+#endif // DEBUG_ENABLED
+ return;
+ }
+
+ _set_size(p_size, _get_size_2d_override(), true);
+
if (c) {
c->update_minimum_size();
}
@@ -4111,7 +4181,7 @@ Size2i SubViewport::get_size() const {
}
void SubViewport::set_size_2d_override(const Size2i &p_size) {
- _set_size(_get_size(), p_size, Rect2i(), _stretch_transform(), true);
+ _set_size(_get_size(), p_size, true);
}
Size2i SubViewport::get_size_2d_override() const {
@@ -4124,7 +4194,7 @@ void SubViewport::set_size_2d_override_stretch(bool p_enable) {
}
size_2d_override_stretch = p_enable;
- _set_size(_get_size(), _get_size_2d_override(), Rect2i(), _stretch_transform(), true);
+ _set_size(_get_size(), _get_size_2d_override(), true);
}
bool SubViewport::is_size_2d_override_stretch_enabled() const {
@@ -4153,17 +4223,6 @@ DisplayServer::WindowID SubViewport::get_window_id() const {
return DisplayServer::INVALID_WINDOW_ID;
}
-Transform2D SubViewport::_stretch_transform() {
- Transform2D transform;
- Size2i view_size_2d_override = _get_size_2d_override();
- if (size_2d_override_stretch && view_size_2d_override.width > 0 && view_size_2d_override.height > 0) {
- Size2 scale = Size2(_get_size()) / Size2(view_size_2d_override);
- transform.scale(scale);
- }
-
- return transform;
-}
-
Transform2D SubViewport::get_screen_transform() const {
Transform2D container_transform;
SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
@@ -4175,7 +4234,7 @@ Transform2D SubViewport::get_screen_transform() const {
} else {
WARN_PRINT_ONCE("SubViewport is not a child of a SubViewportContainer. get_screen_transform doesn't return the actual screen position.");
}
- return container_transform * Viewport::get_screen_transform();
+ return container_transform * get_final_transform();
}
Transform2D SubViewport::get_popup_base_transform() const {
@@ -4184,13 +4243,13 @@ Transform2D SubViewport::get_popup_base_transform() const {
}
SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
if (!c) {
- return Viewport::get_screen_transform();
+ return get_final_transform();
}
Transform2D container_transform;
if (c->is_stretch_enabled()) {
container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink()));
}
- return c->get_screen_transform() * container_transform * Viewport::get_screen_transform();
+ return c->get_screen_transform() * container_transform * get_final_transform();
}
void SubViewport::_notification(int p_what) {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index d5d5201e9a..4144eaabb9 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -246,6 +246,7 @@ private:
bool snap_2d_vertices_to_pixel = false;
bool physics_object_picking = false;
+ bool physics_object_picking_sort = false;
List<Ref<InputEvent>> physics_picking_events;
ObjectID physics_object_capture;
ObjectID physics_object_over;
@@ -275,7 +276,6 @@ private:
Ref<World2D> world_2d;
- Rect2i to_screen_rect;
StringName input_group;
StringName gui_input_group;
StringName shortcut_input_group;
@@ -408,8 +408,6 @@ private:
void _perform_drop(Control *p_control = nullptr, Point2 p_pos = Point2());
void _gui_cleanup_internal_state(Ref<InputEvent> p_event);
- _FORCE_INLINE_ Transform2D _get_input_pre_xform() const;
-
Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev);
friend class Control;
@@ -471,7 +469,7 @@ private:
uint64_t event_count = 0;
protected:
- void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated);
+ void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated);
Size2i _get_size() const;
Size2i _get_size_2d_override() const;
@@ -510,7 +508,8 @@ public:
void set_global_canvas_transform(const Transform2D &p_transform);
Transform2D get_global_canvas_transform() const;
- Transform2D get_final_transform() const;
+ virtual Transform2D get_final_transform() const;
+ void assign_next_enabled_camera_2d(const StringName &p_camera_group);
void gui_set_root_order_dirty();
@@ -576,6 +575,8 @@ public:
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();
+ void set_physics_object_picking_sort(bool p_enable);
+ bool get_physics_object_picking_sort();
Variant gui_get_drag_data() const;
@@ -648,6 +649,8 @@ public:
void set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable);
bool get_canvas_cull_mask_bit(uint32_t p_layer) const;
+ virtual bool is_size_2d_override_stretch_enabled() const { return true; }
+
virtual Transform2D get_screen_transform() const;
virtual Transform2D get_popup_base_transform() const { return Transform2D(); }
@@ -753,21 +756,23 @@ private:
ClearMode clear_mode = CLEAR_MODE_ALWAYS;
bool size_2d_override_stretch = false;
+ void _internal_set_size(const Size2i &p_size, bool p_force = false);
+
protected:
static void _bind_methods();
virtual DisplayServer::WindowID get_window_id() const override;
- Transform2D _stretch_transform();
void _notification(int p_what);
public:
void set_size(const Size2i &p_size);
Size2i get_size() const;
+ void set_size_force(const Size2i &p_size);
void set_size_2d_override(const Size2i &p_size);
Size2i get_size_2d_override() const;
void set_size_2d_override_stretch(bool p_enable);
- bool is_size_2d_override_stretch_enabled() const;
+ bool is_size_2d_override_stretch_enabled() const override;
void set_update_mode(UpdateMode p_mode);
UpdateMode get_update_mode() const;
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 869d12b4df..33946246b0 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -905,16 +905,13 @@ void Window::_update_viewport_size() {
Size2i final_size;
Size2i final_size_override;
Rect2i attach_to_screen_rect(Point2i(), size);
- Transform2D stretch_transform_new;
float font_oversampling = 1.0;
+ window_transform = Transform2D();
if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) {
font_oversampling = content_scale_factor;
final_size = size;
final_size_override = Size2(size) / content_scale_factor;
-
- stretch_transform_new = Transform2D();
- stretch_transform_new.scale(Size2(content_scale_factor, content_scale_factor));
} else {
//actual screen video mode
Size2 video_mode = size;
@@ -990,20 +987,24 @@ void Window::_update_viewport_size() {
attach_to_screen_rect = Rect2(margin, screen_size);
font_oversampling = (screen_size.x / viewport_size.x) * content_scale_factor;
- Size2 scale = Vector2(screen_size) / Vector2(final_size_override);
- stretch_transform_new.scale(scale);
-
+ window_transform.translate_local(margin);
} break;
case CONTENT_SCALE_MODE_VIEWPORT: {
final_size = (viewport_size / content_scale_factor).floor();
attach_to_screen_rect = Rect2(margin, screen_size);
+ window_transform.translate_local(margin);
+ if (final_size.x != 0 && final_size.y != 0) {
+ Transform2D scale_transform;
+ scale_transform.scale(Vector2(attach_to_screen_rect.size) / Vector2(final_size));
+ window_transform *= scale_transform;
+ }
} break;
}
}
bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr);
- _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform_new, allocate);
+ _set_size(final_size, final_size_override, allocate);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id);
@@ -2114,26 +2115,30 @@ bool Window::is_auto_translating() const {
return auto_translate;
}
+Transform2D Window::get_final_transform() const {
+ return window_transform * stretch_transform * global_canvas_transform;
+}
+
Transform2D Window::get_screen_transform() const {
Transform2D embedder_transform;
if (_get_embedder()) {
embedder_transform.translate_local(get_position());
embedder_transform = _get_embedder()->get_screen_transform() * embedder_transform;
}
- return embedder_transform * Viewport::get_screen_transform();
+ return embedder_transform * get_final_transform();
}
Transform2D Window::get_popup_base_transform() const {
if (is_embedding_subwindows()) {
return Transform2D();
}
- Transform2D window_transform;
- window_transform.set_origin(get_position());
- window_transform *= Viewport::get_screen_transform();
+ Transform2D popup_base_transform;
+ popup_base_transform.set_origin(get_position());
+ popup_base_transform *= get_final_transform();
if (_get_embedder()) {
- return _get_embedder()->get_popup_base_transform() * window_transform;
+ return _get_embedder()->get_popup_base_transform() * popup_base_transform;
}
- return window_transform;
+ return popup_base_transform;
}
void Window::_bind_methods() {
@@ -2336,6 +2341,7 @@ void Window::_bind_methods() {
ADD_SIGNAL(MethodInfo("visibility_changed"));
ADD_SIGNAL(MethodInfo("about_to_popup"));
ADD_SIGNAL(MethodInfo("theme_changed"));
+ ADD_SIGNAL(MethodInfo("dpi_changed"));
ADD_SIGNAL(MethodInfo("titlebar_changed"));
BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
diff --git a/scene/main/window.h b/scene/main/window.h
index 182caf5f0c..9861fefc68 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -173,6 +173,8 @@ private:
Viewport *embedder = nullptr;
+ Transform2D window_transform;
+
friend class Viewport; //friend back, can call the methods below
void _window_input(const Ref<InputEvent> &p_ev);
@@ -374,6 +376,7 @@ public:
//
+ virtual Transform2D get_final_transform() const override;
virtual Transform2D get_screen_transform() const override;
virtual Transform2D get_popup_base_transform() const override;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 7bebf1cfd3..39fc03f9f1 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -393,6 +393,8 @@ void register_scene_types() {
GDREGISTER_CLASS(LineEdit);
GDREGISTER_CLASS(VideoStreamPlayer);
+ GDREGISTER_VIRTUAL_CLASS(VideoStreamPlayback);
+ GDREGISTER_VIRTUAL_CLASS(VideoStream);
#ifndef ADVANCED_GUI_DISABLED
GDREGISTER_CLASS(FileDialog);
@@ -906,7 +908,6 @@ void register_scene_types() {
#ifndef _3D_DISABLED
GDREGISTER_CLASS(AudioStreamPlayer3D);
#endif
- GDREGISTER_ABSTRACT_CLASS(VideoStream);
GDREGISTER_CLASS(AudioStreamWAV);
GDREGISTER_CLASS(AudioStreamPolyphonic);
GDREGISTER_ABSTRACT_CLASS(AudioStreamPlaybackPolyphonic);
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index cb3c865f05..bfbc92a8d4 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -127,6 +127,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
}
}
return true;
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ audio_track_set_use_blend(track, p_value);
+ }
} else if (what == "interp") {
track_set_interpolation_type(track, InterpolationType(p_value.operator int()));
} else if (what == "loop_wrap") {
@@ -528,7 +532,10 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
}
return true;
-
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ r_ret = audio_track_is_use_blend(track);
+ }
} else if (what == "interp") {
r_ret = track_get_interpolation_type(track);
} else if (what == "loop_wrap") {
@@ -834,6 +841,9 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
+ if (track_get_type(i) == TYPE_AUDIO) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/use_blend", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
}
}
@@ -3581,6 +3591,27 @@ real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
return at->values[p_key].value.end_offset;
}
+void Animation::audio_track_set_use_blend(int p_track, bool p_enable) {
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND(t->type != TYPE_AUDIO);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ at->use_blend = p_enable;
+ emit_changed();
+}
+
+bool Animation::audio_track_is_use_blend(int p_track) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), false);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_AUDIO, false);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ return at->use_blend;
+}
+
//
int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) {
@@ -3813,6 +3844,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream);
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
+ ClassDB::bind_method(D_METHOD("audio_track_set_use_blend", "track_idx", "enable"), &Animation::audio_track_set_use_blend);
+ ClassDB::bind_method(D_METHOD("audio_track_is_use_blend", "track_idx"), &Animation::audio_track_is_use_blend);
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 00a0761e0a..2c2ddb7095 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -213,6 +213,7 @@ private:
struct AudioTrack : public Track {
Vector<TKey<AudioKey>> values;
+ bool use_blend = true;
AudioTrack() {
type = TYPE_AUDIO;
@@ -447,6 +448,8 @@ public:
Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const;
real_t audio_track_get_key_start_offset(int p_track, int p_key) const;
real_t audio_track_get_key_end_offset(int p_track, int p_key) const;
+ void audio_track_set_use_blend(int p_track, bool p_enable);
+ bool audio_track_is_use_blend(int p_track) const;
int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation);
void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation);
diff --git a/scene/resources/bone_map.cpp b/scene/resources/bone_map.cpp
index c73f8ca0b0..759d189bfa 100644
--- a/scene/resources/bone_map.cpp
+++ b/scene/resources/bone_map.cpp
@@ -152,7 +152,6 @@ void BoneMap::_validate_bone_map() {
} else {
bone_map.clear();
}
- emit_signal("retarget_option_updated");
}
void BoneMap::_bind_methods() {
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 5dc4e64c2e..5309e54846 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -88,8 +88,10 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> points = _get_points();
Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
points.push_back(points[0]);
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
}
}
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index a15dfc0a54..0b207c33ca 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -84,6 +84,7 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
if (is_collision_outline_enabled()) {
points.push_back(points[0]);
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
}
}
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index e51b48a4b1..7f19dd63e6 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -76,13 +76,14 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
return;
}
- Vector<Color> col;
- col.push_back(p_color);
+ Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
- // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
- RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color, 1.0);
+ // Draw the last segment.
+ RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], Color(p_color, 1.0));
}
}
diff --git a/scene/resources/fog_material.cpp b/scene/resources/fog_material.cpp
index 4e51bbaa73..aabaa54505 100644
--- a/scene/resources/fog_material.cpp
+++ b/scene/resources/fog_material.cpp
@@ -159,7 +159,7 @@ uniform sampler3D density_texture: hint_default_white;
void fog() {
DENSITY = density * clamp(exp2(-height_falloff * (WORLD_POSITION.y - OBJECT_POSITION.y)), 0.0, 1.0);
DENSITY *= texture(density_texture, UVW).r;
- DENSITY *= pow(clamp(-SDF / min(min(EXTENTS.x, EXTENTS.y), EXTENTS.z), 0.0, 1.0), edge_fade);
+ DENSITY *= pow(clamp(-2.0 * SDF / min(min(SIZE.x, SIZE.y), SIZE.z), 0.0, 1.0), edge_fade);
ALBEDO = albedo.rgb;
EMISSION = emission.rgb;
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index e5a1adff20..0f7985bee6 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -2712,6 +2712,9 @@ Ref<Font> FontVariation::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -2729,6 +2732,9 @@ Ref<Font> FontVariation::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -2739,11 +2745,13 @@ Ref<Font> FontVariation::_get_base_font_or_default() const {
// If they don't exist, use any type to return the default/empty value.
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
- if (f.is_valid()) {
- theme_font = f;
- theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ if (f != this) {
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ }
+ return f;
}
- return f;
}
return Ref<Font>();
@@ -3061,6 +3069,9 @@ Ref<Font> SystemFont::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -3078,6 +3089,9 @@ Ref<Font> SystemFont::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -3088,11 +3102,13 @@ Ref<Font> SystemFont::_get_base_font_or_default() const {
// If they don't exist, use any type to return the default/empty value.
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
- if (f.is_valid()) {
- theme_font = f;
- theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ if (f != this) {
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ }
+ return f;
}
- return f;
}
return Ref<Font>();
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index 55b633a40c..672581bbe2 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -452,6 +452,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
new_indices.resize(index_count);
Vector<float> merged_normals_f32 = vector3_to_float32_array(merged_normals.ptr(), merged_normals.size());
+ const int simplify_options = SurfaceTool::SIMPLIFY_LOCK_BORDER;
size_t new_index_count = SurfaceTool::simplify_with_attrib_func(
(unsigned int *)new_indices.ptrw(),
@@ -460,6 +461,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
sizeof(float) * 3, // Vertex stride
index_target,
max_mesh_error,
+ simplify_options,
&mesh_error,
merged_normals_f32.ptr(),
normal_weights.ptr(), 3);
@@ -1058,6 +1060,8 @@ struct EditorSceneFormatImporterMeshLightmapSurface {
String name;
};
+static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT };
+
Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) {
ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
@@ -1178,9 +1182,6 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
return ERR_CANT_CREATE;
}
- //remove surfaces
- clear();
-
//create surfacetools for each surface..
LocalVector<Ref<SurfaceTool>> surfaces_tools;
@@ -1190,9 +1191,16 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
st->begin(Mesh::PRIMITIVE_TRIANGLES);
st->set_material(lightmap_surfaces[i].material);
st->set_meta("name", lightmap_surfaces[i].name);
+
+ for (int custom_i = 0; custom_i < RS::ARRAY_CUSTOM_COUNT; custom_i++) {
+ st->set_custom_format(custom_i, (SurfaceTool::CustomFormat)((lightmap_surfaces[i].format >> custom_shift[custom_i]) & RS::ARRAY_FORMAT_CUSTOM_MASK));
+ }
surfaces_tools.push_back(st); //stay there
}
+ //remove surfaces
+ clear();
+
print_verbose("Mesh: Gen indices: " + itos(gen_index_count));
//go through all indices
@@ -1229,6 +1237,11 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_WEIGHTS) {
surfaces_tools[surface]->set_weights(v.weights);
}
+ for (int custom_i = 0; custom_i < RS::ARRAY_CUSTOM_COUNT; custom_i++) {
+ if ((lightmap_surfaces[surface].format >> custom_shift[custom_i]) & RS::ARRAY_FORMAT_CUSTOM_MASK) {
+ surfaces_tools[surface]->set_custom(custom_i, v.custom[custom_i]);
+ }
+ }
Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]);
surfaces_tools[surface]->set_uv2(uv2);
@@ -1238,10 +1251,11 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
}
//generate surfaces
- for (Ref<SurfaceTool> &tool : surfaces_tools) {
+ for (int i = 0; i < lightmap_surfaces.size(); i++) {
+ Ref<SurfaceTool> &tool = surfaces_tools[i];
tool->index();
Array arrays = tool->commit_to_arrays();
- add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"));
+ add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"), lightmap_surfaces[i].format);
}
set_lightmap_size_hint(Size2(size_x, size_y));
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index f4aa0637f7..7e84814ab3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2316,71 +2316,51 @@ BaseMaterial3D::TextureChannel BaseMaterial3D::get_refraction_texture_channel()
return refraction_texture_channel;
}
-Ref<Material> BaseMaterial3D::get_material_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass, bool p_billboard, bool p_billboard_y, bool p_msdf, bool p_no_depth, bool p_fixed_size, TextureFilter p_filter, RID *r_shader_rid) {
- int64_t hash = 0;
- if (p_shaded) {
- hash |= 1 << 0;
- }
- if (p_transparent) {
- hash |= 1 << 1;
- }
- if (p_cut_alpha) {
- hash |= 1 << 2;
- }
- if (p_opaque_prepass) {
- hash |= 1 << 3;
- }
- if (p_double_sided) {
- hash |= 1 << 4;
- }
- if (p_billboard) {
- hash |= 1 << 5;
- }
- if (p_billboard_y) {
- hash |= 1 << 6;
- }
- if (p_msdf) {
- hash |= 1 << 7;
- }
- if (p_no_depth) {
- hash |= 1 << 8;
- }
- if (p_fixed_size) {
- hash |= 1 << 9;
- }
- hash = hash_murmur3_one_64(p_filter, hash);
-
- if (materials_for_2d.has(hash)) {
+Ref<Material> BaseMaterial3D::get_material_for_2d(bool p_shaded, Transparency p_transparency, bool p_double_sided, bool p_billboard, bool p_billboard_y, bool p_msdf, bool p_no_depth, bool p_fixed_size, TextureFilter p_filter, AlphaAntiAliasing p_alpha_antialiasing_mode, RID *r_shader_rid) {
+ uint64_t key = 0;
+ key |= ((int8_t)p_shaded & 0x01) << 0;
+ key |= ((int8_t)p_transparency & 0x07) << 1; // Bits 1-3.
+ key |= ((int8_t)p_double_sided & 0x01) << 4;
+ key |= ((int8_t)p_billboard & 0x01) << 5;
+ key |= ((int8_t)p_billboard_y & 0x01) << 6;
+ key |= ((int8_t)p_msdf & 0x01) << 7;
+ key |= ((int8_t)p_no_depth & 0x01) << 8;
+ key |= ((int8_t)p_fixed_size & 0x01) << 9;
+ key |= ((int8_t)p_filter & 0x07) << 10; // Bits 10-12.
+ key |= ((int8_t)p_alpha_antialiasing_mode & 0x07) << 13; // Bits 13-15.
+
+ if (materials_for_2d.has(key)) {
if (r_shader_rid) {
- *r_shader_rid = materials_for_2d[hash]->get_shader_rid();
+ *r_shader_rid = materials_for_2d[key]->get_shader_rid();
}
- return materials_for_2d[hash];
+ return materials_for_2d[key];
}
Ref<StandardMaterial3D> material;
material.instantiate();
material->set_shading_mode(p_shaded ? SHADING_MODE_PER_PIXEL : SHADING_MODE_UNSHADED);
- material->set_transparency(p_transparent ? (p_opaque_prepass ? TRANSPARENCY_ALPHA_DEPTH_PRE_PASS : (p_cut_alpha ? TRANSPARENCY_ALPHA_SCISSOR : TRANSPARENCY_ALPHA)) : TRANSPARENCY_DISABLED);
+ material->set_transparency(p_transparency);
material->set_cull_mode(p_double_sided ? CULL_DISABLED : CULL_BACK);
material->set_flag(FLAG_SRGB_VERTEX_COLOR, true);
material->set_flag(FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
material->set_flag(FLAG_ALBEDO_TEXTURE_MSDF, p_msdf);
material->set_flag(FLAG_DISABLE_DEPTH_TEST, p_no_depth);
material->set_flag(FLAG_FIXED_SIZE, p_fixed_size);
+ material->set_alpha_antialiasing(p_alpha_antialiasing_mode);
material->set_texture_filter(p_filter);
if (p_billboard || p_billboard_y) {
material->set_flag(FLAG_BILLBOARD_KEEP_SCALE, true);
material->set_billboard_mode(p_billboard_y ? BILLBOARD_FIXED_Y : BILLBOARD_ENABLED);
}
- materials_for_2d[hash] = material;
+ materials_for_2d[key] = material;
if (r_shader_rid) {
- *r_shader_rid = materials_for_2d[hash]->get_shader_rid();
+ *r_shader_rid = materials_for_2d[key]->get_shader_rid();
}
- return materials_for_2d[hash];
+ return materials_for_2d[key];
}
void BaseMaterial3D::set_on_top_of_alpha() {
diff --git a/scene/resources/material.h b/scene/resources/material.h
index fe1448cd4c..5ea9a807d4 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -760,7 +760,7 @@ public:
static void finish_shaders();
static void flush_changes();
- static Ref<Material> get_material_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass, bool p_billboard = false, bool p_billboard_y = false, bool p_msdf = false, bool p_no_depth = false, bool p_fixed_size = false, TextureFilter p_filter = TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RID *r_shader_rid = nullptr);
+ static Ref<Material> get_material_for_2d(bool p_shaded, Transparency p_transparency, bool p_double_sided, bool p_billboard = false, bool p_billboard_y = false, bool p_msdf = false, bool p_no_depth = false, bool p_fixed_size = false, TextureFilter p_filter = TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, AlphaAntiAliasing p_alpha_antialiasing_mode = ALPHA_ANTIALIASING_OFF, RID *r_shader_rid = nullptr);
virtual RID get_shader_rid() const override;
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index 7e1b42c80b..1d13f07b12 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -278,7 +278,7 @@ bool NavigationMesh::get_filter_walkable_low_height_spans() const {
void NavigationMesh::set_filter_baking_aabb(const AABB &p_aabb) {
filter_baking_aabb = p_aabb;
- notify_property_list_changed();
+ emit_changed();
}
AABB NavigationMesh::get_filter_baking_aabb() const {
@@ -287,7 +287,7 @@ AABB NavigationMesh::get_filter_baking_aabb() const {
void NavigationMesh::set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset) {
filter_baking_aabb_offset = p_aabb_offset;
- notify_property_list_changed();
+ emit_changed();
}
Vector3 NavigationMesh::get_filter_baking_aabb_offset() const {
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index e497a628aa..1e9038139e 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -43,7 +43,7 @@
#include "scene/main/missing_node.h"
#include "scene/property_utils.h"
-#define PACKED_SCENE_VERSION 2
+#define PACKED_SCENE_VERSION 3
#define META_POINTER_PROPERTY_BASE "metadata/_editor_prop_ptr_"
bool SceneState::can_instantiate() const {
return nodes.size() > 0;
@@ -314,7 +314,19 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
//must make a copy, because this res is local to scene
}
}
- } else if (p_edit_state == GEN_EDIT_STATE_INSTANCE) {
+ }
+ if (value.get_type() == Variant::ARRAY) {
+ Array set_array = value;
+ bool is_get_valid = false;
+ Variant get_value = node->get(snames[nprops[j].name], &is_get_valid);
+ if (is_get_valid && get_value.get_type() == Variant::ARRAY) {
+ Array get_array = get_value;
+ if (!set_array.is_same_typed(get_array)) {
+ value = Array(set_array, get_array.get_typed_builtin(), get_array.get_typed_class_name(), get_array.get_typed_script());
+ }
+ }
+ }
+ if (p_edit_state == GEN_EDIT_STATE_INSTANCE && value.get_type() != Variant::OBJECT) {
value = value.duplicate(true); // Duplicate arrays and dictionaries for the editor
}
@@ -1282,6 +1294,9 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
for (int j = 0; j < cd.binds.size(); j++) {
cd.binds.write[j] = r[idx++];
}
+ if (version >= 3) {
+ cd.unbinds = r[idx++];
+ }
}
}
@@ -1368,6 +1383,7 @@ Dictionary SceneState::get_bundled_scene() const {
for (int j = 0; j < cd.binds.size(); j++) {
rconns.push_back(cd.binds[j]);
}
+ rconns.push_back(cd.unbinds);
}
d["conns"] = rconns;
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 86ed0001dd..ef1f6459e9 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -257,7 +257,7 @@ void PrimitiveMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, "suffix:m"), "set_custom_aabb", "get_custom_aabb");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "add_uv2"), "set_add_uv2", "get_add_uv2");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv2_padding"), "set_uv2_padding", "get_uv2_padding");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv2_padding", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), "set_uv2_padding", "get_uv2_padding");
GDVIRTUAL_BIND(_create_mesh_array);
}
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index 84c147b4b4..65b1653293 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -79,11 +79,7 @@ void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5;
stroke_points.write[4] = -size * 0.5;
- Vector<Color> stroke_colors;
- stroke_colors.resize(5);
- for (int i = 0; i < 5; i++) {
- stroke_colors.write[i] = (p_color);
- }
+ Vector<Color> stroke_colors = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors);
}
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 0ba177f882..3006da5309 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -636,6 +636,18 @@ Error ResourceLoaderText::load() {
}
}
+ if (value.get_type() == Variant::ARRAY) {
+ Array set_array = value;
+ bool is_get_valid = false;
+ Variant get_value = res->get(assign, &is_get_valid);
+ if (is_get_valid && get_value.get_type() == Variant::ARRAY) {
+ Array get_array = get_value;
+ if (!set_array.is_same_typed(get_array)) {
+ value = Array(set_array, get_array.get_typed_builtin(), get_array.get_typed_class_name(), get_array.get_typed_script());
+ }
+ }
+ }
+
if (set_valid) {
res->set(assign, value);
}
@@ -746,6 +758,18 @@ Error ResourceLoaderText::load() {
}
}
+ if (value.get_type() == Variant::ARRAY) {
+ Array set_array = value;
+ bool is_get_valid = false;
+ Variant get_value = resource->get(assign, &is_get_valid);
+ if (is_get_valid && get_value.get_type() == Variant::ARRAY) {
+ Array get_array = get_value;
+ if (!set_array.is_same_typed(get_array)) {
+ value = Array(set_array, get_array.get_typed_builtin(), get_array.get_typed_class_name(), get_array.get_typed_script());
+ }
+ }
+ }
+
if (set_valid) {
resource->set(assign, value);
}
@@ -2355,15 +2379,15 @@ Error ResourceFormatSaverText::set_uid(const String &p_path, ResourceUID::ID p_u
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
Error err = OK;
{
- Ref<FileAccess> fo = FileAccess::open(p_path, FileAccess::READ);
- if (fo.is_null()) {
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ);
+ if (file.is_null()) {
ERR_FAIL_V(ERR_CANT_OPEN);
}
ResourceLoaderText loader;
loader.local_path = local_path;
loader.res_path = loader.local_path;
- err = loader.set_uid(fo, p_uid);
+ err = loader.set_uid(file, p_uid);
}
if (err == OK) {
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index a09dbd50cf..fd2be9ba22 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -55,6 +55,12 @@ void Shader::set_path(const String &p_path, bool p_take_over) {
RS::get_singleton()->shader_set_path_hint(shader, p_path);
}
+void Shader::set_include_path(const String &p_path) {
+ // Used only if the shader does not have a resource path set,
+ // for example during loading stage or when created by code.
+ include_path = p_path;
+}
+
void Shader::set_code(const String &p_code) {
for (Ref<ShaderInclude> E : include_dependencies) {
E->disconnect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed));
@@ -80,11 +86,15 @@ void Shader::set_code(const String &p_code) {
HashSet<Ref<ShaderInclude>> new_include_dependencies;
{
+ String path = get_path();
+ if (path.is_empty()) {
+ path = include_path;
+ }
// Preprocessor must run here and not in the server because:
// 1) Need to keep track of include dependencies at resource level
// 2) Server does not do interaction with Resource filetypes, this is a scene level feature.
ShaderPreprocessor preprocessor;
- preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_include_dependencies);
+ preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_include_dependencies);
}
// This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
@@ -231,6 +241,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+ shader->set_include_path(p_path);
shader->set_code(str);
if (r_error) {
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 55608b6c11..ca889940ef 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -56,6 +56,7 @@ private:
Mode mode = MODE_SPATIAL;
HashSet<Ref<ShaderInclude>> include_dependencies;
String code;
+ String include_path;
HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
@@ -72,6 +73,7 @@ public:
virtual Mode get_mode() const;
virtual void set_path(const String &p_path, bool p_take_over = false) override;
+ void set_include_path(const String &p_path);
void set_code(const String &p_code);
String get_code() const;
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp
index cd5e9861f7..68137cbec0 100644
--- a/scene/resources/shader_include.cpp
+++ b/scene/resources/shader_include.cpp
@@ -45,9 +45,14 @@ void ShaderInclude::set_code(const String &p_code) {
}
{
+ String path = get_path();
+ if (path.is_empty()) {
+ path = include_path;
+ }
+
String pp_code;
ShaderPreprocessor preprocessor;
- preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_dependencies);
+ preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_dependencies);
}
// This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
@@ -64,6 +69,10 @@ String ShaderInclude::get_code() const {
return code;
}
+void ShaderInclude::set_include_path(const String &p_path) {
+ include_path = p_path;
+}
+
void ShaderInclude::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_code", "code"), &ShaderInclude::set_code);
ClassDB::bind_method(D_METHOD("get_code"), &ShaderInclude::get_code);
@@ -86,6 +95,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+ shader_inc->set_include_path(p_path);
shader_inc->set_code(str);
if (r_error) {
diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h
index 04f4f5cf84..a8949b327e 100644
--- a/scene/resources/shader_include.h
+++ b/scene/resources/shader_include.h
@@ -42,6 +42,7 @@ class ShaderInclude : public Resource {
private:
String code;
+ String include_path;
HashSet<Ref<ShaderInclude>> dependencies;
void _dependency_changed();
@@ -51,6 +52,8 @@ protected:
public:
void set_code(const String &p_text);
String get_code() const;
+
+ void set_include_path(const String &p_path);
};
class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader {
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index fbbe98d022..9e0b856ecd 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -1007,7 +1007,7 @@ void StyleBoxLine::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,10,suffix:px"), "set_thickness", "get_thickness");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,100,suffix:px"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
}
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 5a2b917b9a..16cc1c3370 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -1307,7 +1307,8 @@ Vector<int> SurfaceTool::generate_lod(float p_threshold, int p_target_index_coun
}
float error;
- uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold, &error);
+ const int simplify_options = SIMPLIFY_LOCK_BORDER;
+ uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold, simplify_options, &error);
ERR_FAIL_COND_V(index_count == 0, lod);
lod.resize(index_count);
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 00438c4a53..77318bb061 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -74,11 +74,16 @@ public:
SKIN_8_WEIGHTS
};
+ enum {
+ /* Do not move vertices that are located on the topological border (vertices on triangle edges that don't have a paired triangle). Useful for simplifying portions of the larger mesh. */
+ SIMPLIFY_LOCK_BORDER = 1 << 0, // From meshopt_SimplifyLockBorder
+ };
+
typedef void (*OptimizeVertexCacheFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, size_t vertex_count);
static OptimizeVertexCacheFunc optimize_vertex_cache_func;
- typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *r_error);
+ typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float *r_error);
static SimplifyFunc simplify_func;
- typedef size_t (*SimplifyWithAttribFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float *result_error, const float *attributes, const float *attribute_weights, size_t attribute_count);
+ typedef size_t (*SimplifyWithAttribFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, unsigned int options, float *result_error, const float *attributes, const float *attribute_weights, size_t attribute_count);
static SimplifyWithAttribFunc simplify_with_attrib_func;
typedef float (*SimplifyScaleFunc)(const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
static SimplifyScaleFunc simplify_scale_func;
diff --git a/scene/resources/video_stream.cpp b/scene/resources/video_stream.cpp
new file mode 100644
index 0000000000..ee1a47c338
--- /dev/null
+++ b/scene/resources/video_stream.cpp
@@ -0,0 +1,198 @@
+/**************************************************************************/
+/* video_stream.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "video_stream.h"
+
+#include "core/config/project_settings.h"
+#include "servers/audio_server.h"
+
+// VideoStreamPlayback starts here.
+
+void VideoStreamPlayback::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("mix_audio", "num_frames", "buffer", "offset"), &VideoStreamPlayback::mix_audio, DEFVAL(PackedFloat32Array()), DEFVAL(0));
+ GDVIRTUAL_BIND(_stop);
+ GDVIRTUAL_BIND(_play);
+ GDVIRTUAL_BIND(_is_playing);
+ GDVIRTUAL_BIND(_set_paused, "paused");
+ GDVIRTUAL_BIND(_is_paused);
+ GDVIRTUAL_BIND(_get_length);
+ GDVIRTUAL_BIND(_get_playback_position);
+ GDVIRTUAL_BIND(_seek, "time");
+ GDVIRTUAL_BIND(_set_audio_track, "idx");
+ GDVIRTUAL_BIND(_get_texture);
+ GDVIRTUAL_BIND(_update, "delta");
+ GDVIRTUAL_BIND(_get_channels);
+ GDVIRTUAL_BIND(_get_mix_rate);
+}
+
+VideoStreamPlayback::VideoStreamPlayback() {
+}
+
+VideoStreamPlayback::~VideoStreamPlayback() {
+}
+
+void VideoStreamPlayback::stop() {
+ GDVIRTUAL_CALL(_stop);
+}
+
+void VideoStreamPlayback::play() {
+ GDVIRTUAL_CALL(_play);
+}
+
+bool VideoStreamPlayback::is_playing() const {
+ bool ret;
+ if (GDVIRTUAL_CALL(_is_playing, ret)) {
+ return ret;
+ }
+ return false;
+}
+
+void VideoStreamPlayback::set_paused(bool p_paused) {
+ GDVIRTUAL_CALL(_is_playing, p_paused);
+}
+
+bool VideoStreamPlayback::is_paused() const {
+ bool ret;
+ if (GDVIRTUAL_CALL(_is_paused, ret)) {
+ return ret;
+ }
+ return false;
+}
+
+double VideoStreamPlayback::get_length() const {
+ double ret;
+ if (GDVIRTUAL_CALL(_get_length, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+double VideoStreamPlayback::get_playback_position() const {
+ double ret;
+ if (GDVIRTUAL_CALL(_get_playback_position, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+void VideoStreamPlayback::seek(double p_time) {
+ GDVIRTUAL_CALL(_seek, p_time);
+}
+
+void VideoStreamPlayback::set_audio_track(int p_idx) {
+ GDVIRTUAL_CALL(_set_audio_track, p_idx);
+}
+
+Ref<Texture2D> VideoStreamPlayback::get_texture() const {
+ Ref<Texture2D> ret;
+ if (GDVIRTUAL_CALL(_get_texture, ret)) {
+ return ret;
+ }
+ return nullptr;
+}
+
+void VideoStreamPlayback::update(double p_delta) {
+ if (!GDVIRTUAL_CALL(_update, p_delta)) {
+ ERR_FAIL_MSG("VideoStreamPlayback::update unimplemented");
+ }
+}
+
+void VideoStreamPlayback::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
+ mix_callback = p_callback;
+ mix_udata = p_userdata;
+}
+
+int VideoStreamPlayback::get_channels() const {
+ int ret;
+ if (GDVIRTUAL_CALL(_get_channels, ret)) {
+ _channel_count = ret;
+ return ret;
+ }
+ return 0;
+}
+
+int VideoStreamPlayback::get_mix_rate() const {
+ int ret;
+ if (GDVIRTUAL_CALL(_get_mix_rate, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+int VideoStreamPlayback::mix_audio(int num_frames, PackedFloat32Array buffer, int offset) {
+ if (num_frames <= 0) {
+ return 0;
+ }
+ if (!mix_callback) {
+ return -1;
+ }
+ ERR_FAIL_INDEX_V(offset, buffer.size(), -1);
+ ERR_FAIL_INDEX_V((_channel_count < 1 ? 1 : _channel_count) * num_frames - 1, buffer.size() - offset, -1);
+ return mix_callback(mix_udata, buffer.ptr() + offset, num_frames);
+}
+
+/* --- NOTE VideoStream starts here. ----- */
+
+Ref<VideoStreamPlayback> VideoStream::instantiate_playback() {
+ Ref<VideoStreamPlayback> ret;
+ if (GDVIRTUAL_CALL(_instantiate_playback, ret)) {
+ ERR_FAIL_COND_V_MSG(ret.is_null(), nullptr, "Plugin returned null playback");
+ ret->set_audio_track(audio_track);
+ return ret;
+ }
+ return nullptr;
+}
+
+void VideoStream::set_file(const String &p_file) {
+ file = p_file;
+}
+
+String VideoStream::get_file() {
+ return file;
+}
+
+void VideoStream::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStream::set_file);
+ ClassDB::bind_method(D_METHOD("get_file"), &VideoStream::get_file);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "file"), "set_file", "get_file");
+
+ GDVIRTUAL_BIND(_instantiate_playback);
+}
+
+VideoStream::VideoStream() {
+}
+
+VideoStream::~VideoStream() {
+}
+
+void VideoStream::set_audio_track(int p_track) {
+ audio_track = p_track;
+}
diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h
index f83c621d0a..b91a7acf35 100644
--- a/scene/resources/video_stream.h
+++ b/scene/resources/video_stream.h
@@ -31,6 +31,7 @@
#ifndef VIDEO_STREAM_H
#define VIDEO_STREAM_H
+#include "core/io/file_access.h"
#include "scene/resources/texture.h"
class VideoStreamPlayback : public Resource {
@@ -39,40 +40,77 @@ class VideoStreamPlayback : public Resource {
public:
typedef int (*AudioMixCallback)(void *p_udata, const float *p_data, int p_frames);
- virtual void stop() = 0;
- virtual void play() = 0;
+protected:
+ AudioMixCallback mix_callback = nullptr;
+ void *mix_udata = nullptr;
+ mutable int _channel_count = 0; // Used only to assist with bounds checking in mix_audio.
+
+ static void _bind_methods();
+ GDVIRTUAL0(_stop);
+ GDVIRTUAL0(_play);
+ GDVIRTUAL0RC(bool, _is_playing);
+ GDVIRTUAL1(_set_paused, bool);
+ GDVIRTUAL0RC(bool, _is_paused);
+ GDVIRTUAL0RC(double, _get_length);
+ GDVIRTUAL0RC(double, _get_playback_position);
+ GDVIRTUAL1(_seek, double);
+ GDVIRTUAL1(_set_audio_track, int);
+ GDVIRTUAL0RC(Ref<Texture2D>, _get_texture);
+ GDVIRTUAL1(_update, double);
+ GDVIRTUAL0RC(int, _get_channels);
+ GDVIRTUAL0RC(int, _get_mix_rate);
+
+ int mix_audio(int num_frames, PackedFloat32Array buffer = {}, int offset = 0);
- virtual bool is_playing() const = 0;
+public:
+ VideoStreamPlayback();
+ virtual ~VideoStreamPlayback();
- virtual void set_paused(bool p_paused) = 0;
- virtual bool is_paused() const = 0;
+ virtual void stop();
+ virtual void play();
- virtual void set_loop(bool p_enable) = 0;
- virtual bool has_loop() const = 0;
+ virtual bool is_playing() const;
- virtual double get_length() const = 0;
+ virtual void set_paused(bool p_paused);
+ virtual bool is_paused() const;
- virtual double get_playback_position() const = 0;
- virtual void seek(double p_time) = 0;
+ virtual double get_length() const;
- virtual void set_audio_track(int p_idx) = 0;
+ virtual double get_playback_position() const;
+ virtual void seek(double p_time);
- virtual Ref<Texture2D> get_texture() const = 0;
+ virtual void set_audio_track(int p_idx);
- virtual void update(double p_delta) = 0;
+ virtual Ref<Texture2D> get_texture() const;
+ virtual void update(double p_delta);
- virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) = 0;
- virtual int get_channels() const = 0;
- virtual int get_mix_rate() const = 0;
+ virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
+ virtual int get_channels() const;
+ virtual int get_mix_rate() const;
};
class VideoStream : public Resource {
GDCLASS(VideoStream, Resource);
- OBJ_SAVE_TYPE(VideoStream); // Saves derived classes with common type so they can be interchanged.
+ OBJ_SAVE_TYPE(VideoStream);
+
+protected:
+ static void
+ _bind_methods();
+
+ GDVIRTUAL0R(Ref<VideoStreamPlayback>, _instantiate_playback);
+
+ String file;
+ int audio_track = 0;
public:
- virtual void set_audio_track(int p_track) = 0;
- virtual Ref<VideoStreamPlayback> instantiate_playback() = 0;
+ void set_file(const String &p_file);
+ String get_file();
+
+ virtual void set_audio_track(int p_track);
+ virtual Ref<VideoStreamPlayback> instantiate_playback();
+
+ VideoStream();
+ ~VideoStream();
};
#endif // VIDEO_STREAM_H
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index bfcf5cb137..3a6d40d22c 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -427,7 +427,10 @@ void VisualShaderNodeCustom::update_ports() {
if (!GDVIRTUAL_CALL(_get_input_port_name, i, port.name)) {
port.name = "in" + itos(i);
}
- if (!GDVIRTUAL_CALL(_get_input_port_type, i, port.type)) {
+ PortType port_type;
+ if (GDVIRTUAL_CALL(_get_input_port_type, i, port_type)) {
+ port.type = (int)port_type;
+ } else {
port.type = (int)PortType::PORT_TYPE_SCALAR;
}
@@ -445,7 +448,10 @@ void VisualShaderNodeCustom::update_ports() {
if (!GDVIRTUAL_CALL(_get_output_port_name, i, port.name)) {
port.name = "out" + itos(i);
}
- if (!GDVIRTUAL_CALL(_get_output_port_type, i, port.type)) {
+ PortType port_type;
+ if (GDVIRTUAL_CALL(_get_output_port_type, i, port_type)) {
+ port.type = (int)port_type;
+ } else {
port.type = (int)PortType::PORT_TYPE_SCALAR;
}
@@ -809,6 +815,8 @@ void VisualShader::remove_node(Type p_type, int p_id) {
if (E->get().from_node == p_id) {
g->nodes[E->get().to_node].prev_connected_nodes.erase(p_id);
g->nodes[E->get().to_node].node->set_input_port_connected(E->get().to_port, false);
+ } else if (E->get().to_node == p_id) {
+ g->nodes[E->get().from_node].next_connected_nodes.erase(p_id);
}
}
E = N;
@@ -975,6 +983,7 @@ void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from
c.to_node = p_to_node;
c.to_port = p_to_port;
g->connections.push_back(c);
+ g->nodes[p_from_node].next_connected_nodes.push_back(p_to_node);
g->nodes[p_to_node].prev_connected_nodes.push_back(p_from_node);
g->nodes[p_from_node].node->set_output_port_connected(p_from_port, true);
g->nodes[p_to_node].node->set_input_port_connected(p_to_port, true);
@@ -1008,6 +1017,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port,
c.to_node = p_to_node;
c.to_port = p_to_port;
g->connections.push_back(c);
+ g->nodes[p_from_node].next_connected_nodes.push_back(p_to_node);
g->nodes[p_to_node].prev_connected_nodes.push_back(p_from_node);
g->nodes[p_from_node].node->set_output_port_connected(p_from_port, true);
g->nodes[p_to_node].node->set_input_port_connected(p_to_port, true);
@@ -1023,6 +1033,7 @@ void VisualShader::disconnect_nodes(Type p_type, int p_from_node, int p_from_por
for (const List<Connection>::Element *E = g->connections.front(); E; E = E->next()) {
if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) {
g->connections.erase(E);
+ g->nodes[p_from_node].next_connected_nodes.erase(p_to_node);
g->nodes[p_to_node].prev_connected_nodes.erase(p_from_node);
g->nodes[p_from_node].node->set_output_port_connected(p_from_port, false);
g->nodes[p_to_node].node->set_input_port_connected(p_to_port, false);
@@ -2702,6 +2713,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_index", "VIEW_INDEX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_mono_left", "VIEW_MONO_LEFT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_right", "VIEW_RIGHT" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "eye_offset", "EYE_OFFSET" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
@@ -2736,6 +2748,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_index", "VIEW_INDEX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_mono_left", "VIEW_MONO_LEFT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_right", "VIEW_RIGHT" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "eye_offset", "EYE_OFFSET" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
@@ -2936,7 +2949,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "world_position", "WORLD_POSITION" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "object_position", "OBJECT_POSITION" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "uvw", "UVW" },
- { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "extents", "EXTENTS" },
+ { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "size", "SIZE" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "sdf", "SDF" },
{ Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 0d53589fa5..2838a49209 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -122,7 +122,8 @@ private:
struct Node {
Ref<VisualShaderNode> node;
Vector2 position;
- List<int> prev_connected_nodes;
+ LocalVector<int> prev_connected_nodes;
+ LocalVector<int> next_connected_nodes;
};
struct Graph {
@@ -199,6 +200,16 @@ public: // internal methods
Vector2 get_node_position(Type p_type, int p_id) const;
Ref<VisualShaderNode> get_node(Type p_type, int p_id) const;
+ _FORCE_INLINE_ Ref<VisualShaderNode> get_node_unchecked(Type p_type, int p_id) const {
+ return graph[p_type].nodes[p_id].node;
+ }
+ _FORCE_INLINE_ void get_next_connected_nodes(Type p_type, int p_id, LocalVector<int> &r_list) const {
+ r_list = graph[p_type].nodes[p_id].next_connected_nodes;
+ }
+ _FORCE_INLINE_ void get_prev_connected_nodes(Type p_type, int p_id, LocalVector<int> &r_list) const {
+ r_list = graph[p_type].nodes[p_id].prev_connected_nodes;
+ }
+
Vector<int> get_node_list(Type p_type) const;
int get_valid_node_id(Type p_type) const;
@@ -369,12 +380,12 @@ protected:
GDVIRTUAL0RC(String, _get_name)
GDVIRTUAL0RC(String, _get_description)
GDVIRTUAL0RC(String, _get_category)
- GDVIRTUAL0RC(int, _get_return_icon_type)
+ GDVIRTUAL0RC(PortType, _get_return_icon_type)
GDVIRTUAL0RC(int, _get_input_port_count)
- GDVIRTUAL1RC(int, _get_input_port_type, int)
+ GDVIRTUAL1RC(PortType, _get_input_port_type, int)
GDVIRTUAL1RC(String, _get_input_port_name, int)
GDVIRTUAL0RC(int, _get_output_port_count)
- GDVIRTUAL1RC(int, _get_output_port_type, int)
+ GDVIRTUAL1RC(PortType, _get_output_port_type, int)
GDVIRTUAL1RC(String, _get_output_port_name, int)
GDVIRTUAL4RC(String, _get_code, TypedArray<String>, TypedArray<String>, Shader::Mode, VisualShader::Type)
GDVIRTUAL2RC(String, _get_func_code, Shader::Mode, VisualShader::Type)
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 12be0f46a6..0695492e7f 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -6923,15 +6923,34 @@ void VisualShaderNodeSwitch::_bind_methods() { // static
}
String VisualShaderNodeSwitch::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ bool use_mix = false;
+ switch (op_type) {
+ case OP_TYPE_FLOAT: {
+ use_mix = true;
+ } break;
+ case OP_TYPE_VECTOR_2D: {
+ use_mix = true;
+ } break;
+ case OP_TYPE_VECTOR_3D: {
+ use_mix = true;
+ } break;
+ case OP_TYPE_VECTOR_4D: {
+ use_mix = true;
+ } break;
+ default: {
+ } break;
+ }
+
String code;
- code += " if(" + p_input_vars[0] + ")\n";
- code += " {\n";
- code += " " + p_output_vars[0] + " = " + p_input_vars[1] + ";\n";
- code += " }\n";
- code += " else\n";
- code += " {\n";
- code += " " + p_output_vars[0] + " = " + p_input_vars[2] + ";\n";
- code += " }\n";
+ if (use_mix) {
+ code += " " + p_output_vars[0] + " = mix(" + p_input_vars[2] + ", " + p_input_vars[1] + ", float(" + p_input_vars[0] + "));\n";
+ } else {
+ code += " if (" + p_input_vars[0] + ") {\n";
+ code += " " + p_output_vars[0] + " = " + p_input_vars[1] + ";\n";
+ code += " } else {\n";
+ code += " " + p_output_vars[0] + " = " + p_input_vars[2] + ";\n";
+ code += " }\n";
+ }
return code;
}
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index c35f7360b5..c7304da358 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -43,10 +43,25 @@ RID World2D::get_canvas() const {
}
RID World2D::get_space() const {
+ if (space.is_null()) {
+ space = PhysicsServer2D::get_singleton()->space_create();
+ PhysicsServer2D::get_singleton()->space_set_active(space, true);
+ PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY, GLOBAL_GET("physics/2d/default_gravity"));
+ PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_GET("physics/2d/default_gravity_vector"));
+ PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_LINEAR_DAMP, GLOBAL_GET("physics/2d/default_linear_damp"));
+ PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP, GLOBAL_GET("physics/2d/default_angular_damp"));
+ }
return space;
}
RID World2D::get_navigation_map() const {
+ if (navigation_map.is_null()) {
+ navigation_map = NavigationServer2D::get_singleton()->map_create();
+ NavigationServer2D::get_singleton()->map_set_active(navigation_map, true);
+ NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_GET("navigation/2d/default_cell_size"));
+ NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_GET("navigation/2d/default_edge_connection_margin"));
+ NavigationServer2D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_GET("navigation/2d/default_link_connection_radius"));
+ }
return navigation_map;
}
@@ -64,26 +79,11 @@ void World2D::_bind_methods() {
}
PhysicsDirectSpaceState2D *World2D::get_direct_space_state() {
- return PhysicsServer2D::get_singleton()->space_get_direct_state(space);
+ return PhysicsServer2D::get_singleton()->space_get_direct_state(get_space());
}
World2D::World2D() {
canvas = RenderingServer::get_singleton()->canvas_create();
-
- // Create and configure space2D to be more friendly with pixels than meters
- space = PhysicsServer2D::get_singleton()->space_create();
- PhysicsServer2D::get_singleton()->space_set_active(space, true);
- PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY, GLOBAL_DEF_BASIC("physics/2d/default_gravity", 980.0));
- PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF_BASIC("physics/2d/default_gravity_vector", Vector2(0, 1)));
- PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), 0.1));
- PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), 1.0));
-
- // Create and configure the navigation_map to be more friendly with pixels than meters.
- navigation_map = NavigationServer2D::get_singleton()->map_create();
- NavigationServer2D::get_singleton()->map_set_active(navigation_map, true);
- NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/2d/default_cell_size", 1));
- NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 1));
- NavigationServer2D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_DEF("navigation/2d/default_link_connection_radius", 4));
}
World2D::~World2D() {
@@ -91,6 +91,10 @@ World2D::~World2D() {
ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
ERR_FAIL_NULL(NavigationServer2D::get_singleton());
RenderingServer::get_singleton()->free(canvas);
- PhysicsServer2D::get_singleton()->free(space);
- NavigationServer2D::get_singleton()->free(navigation_map);
+ if (space.is_valid()) {
+ PhysicsServer2D::get_singleton()->free(space);
+ }
+ if (navigation_map.is_valid()) {
+ NavigationServer2D::get_singleton()->free(navigation_map);
+ }
}
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 92239ed167..0b3b9df7dc 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -43,8 +43,8 @@ class World2D : public Resource {
GDCLASS(World2D, Resource);
RID canvas;
- RID space;
- RID navigation_map;
+ mutable RID space;
+ mutable RID navigation_map;
HashSet<Viewport *> viewports;
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index 536edd334b..82c056d5ee 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -51,10 +51,25 @@ void World3D::_remove_camera(Camera3D *p_camera) {
}
RID World3D::get_space() const {
+ if (space.is_null()) {
+ space = PhysicsServer3D::get_singleton()->space_create();
+ PhysicsServer3D::get_singleton()->space_set_active(space, true);
+ PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_GRAVITY, GLOBAL_GET("physics/3d/default_gravity"));
+ PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_GET("physics/3d/default_gravity_vector"));
+ PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_LINEAR_DAMP, GLOBAL_GET("physics/3d/default_linear_damp"));
+ PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP, GLOBAL_GET("physics/3d/default_angular_damp"));
+ }
return space;
}
RID World3D::get_navigation_map() const {
+ if (navigation_map.is_null()) {
+ navigation_map = NavigationServer3D::get_singleton()->map_create();
+ NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
+ NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_GET("navigation/3d/default_cell_size"));
+ NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_GET("navigation/3d/default_edge_connection_margin"));
+ NavigationServer3D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_GET("navigation/3d/default_link_connection_radius"));
+ }
return navigation_map;
}
@@ -114,7 +129,7 @@ Ref<CameraAttributes> World3D::get_camera_attributes() const {
}
PhysicsDirectSpaceState3D *World3D::get_direct_space_state() {
- return PhysicsServer3D::get_singleton()->space_get_direct_state(space);
+ return PhysicsServer3D::get_singleton()->space_get_direct_state(get_space());
}
void World3D::_bind_methods() {
@@ -138,27 +153,19 @@ void World3D::_bind_methods() {
}
World3D::World3D() {
- space = PhysicsServer3D::get_singleton()->space_create();
scenario = RenderingServer::get_singleton()->scenario_create();
-
- PhysicsServer3D::get_singleton()->space_set_active(space, true);
- PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_GRAVITY, GLOBAL_DEF_BASIC("physics/3d/default_gravity", 9.8));
- PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF_BASIC("physics/3d/default_gravity_vector", Vector3(0, -1, 0)));
- PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), 0.1));
- PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), 0.1));
-
- navigation_map = NavigationServer3D::get_singleton()->map_create();
- NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
- NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.25));
- NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.25));
- NavigationServer3D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_DEF("navigation/3d/default_link_connection_radius", 1.0));
}
World3D::~World3D() {
- ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
ERR_FAIL_NULL(RenderingServer::get_singleton());
+ ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
ERR_FAIL_NULL(NavigationServer3D::get_singleton());
- PhysicsServer3D::get_singleton()->free(space);
+
RenderingServer::get_singleton()->free(scenario);
- NavigationServer3D::get_singleton()->free(navigation_map);
+ if (space.is_valid()) {
+ PhysicsServer3D::get_singleton()->free(space);
+ }
+ if (navigation_map.is_valid()) {
+ NavigationServer3D::get_singleton()->free(navigation_map);
+ }
}
diff --git a/scene/resources/world_3d.h b/scene/resources/world_3d.h
index 7cbc9f08c9..518fff64e2 100644
--- a/scene/resources/world_3d.h
+++ b/scene/resources/world_3d.h
@@ -45,9 +45,9 @@ class World3D : public Resource {
GDCLASS(World3D, Resource);
private:
- RID space;
- RID navigation_map;
RID scenario;
+ mutable RID space;
+ mutable RID navigation_map;
Ref<Environment> environment;
Ref<Environment> fallback_environment;
diff --git a/scene/resources/world_boundary_shape_2d.cpp b/scene/resources/world_boundary_shape_2d.cpp
index 49f0873a3e..35cb8ef13d 100644
--- a/scene/resources/world_boundary_shape_2d.cpp
+++ b/scene/resources/world_boundary_shape_2d.cpp
@@ -76,11 +76,12 @@ real_t WorldBoundaryShape2D::get_distance() const {
void WorldBoundaryShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector2 point = get_distance() * get_normal();
+ real_t line_width = 3.0;
Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 };
- RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3);
- Vector2 l2[2] = { point, point + get_normal() * 30 };
- RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3);
+ RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, line_width);
+ Vector2 l2[2] = { point + get_normal().normalized() * (0.5 * line_width), point + get_normal() * 30 };
+ RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, line_width);
}
Rect2 WorldBoundaryShape2D::get_rect() const {
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 6b4435a991..8c877e4eed 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -144,7 +144,7 @@ int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_m
ERR_FAIL_V(2);
}
-PackedStringArray AudioDriver::get_device_list() {
+PackedStringArray AudioDriver::get_output_device_list() {
PackedStringArray list;
list.push_back("Default");
@@ -152,11 +152,11 @@ PackedStringArray AudioDriver::get_device_list() {
return list;
}
-String AudioDriver::get_device() {
+String AudioDriver::get_output_device() {
return "Default";
}
-PackedStringArray AudioDriver::capture_get_device_list() {
+PackedStringArray AudioDriver::get_input_device_list() {
PackedStringArray list;
list.push_back("Default");
@@ -238,7 +238,7 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
#endif
if (channel_count != get_channel_count()) {
- // Amount of channels changed due to a device change
+ // Amount of channels changed due to a output_device change
// reinitialize the buses channels and buffers
init_channels_and_buffers();
}
@@ -1632,28 +1632,28 @@ Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
return state;
}
-PackedStringArray AudioServer::get_device_list() {
- return AudioDriver::get_singleton()->get_device_list();
+PackedStringArray AudioServer::get_output_device_list() {
+ return AudioDriver::get_singleton()->get_output_device_list();
}
-String AudioServer::get_device() {
- return AudioDriver::get_singleton()->get_device();
+String AudioServer::get_output_device() {
+ return AudioDriver::get_singleton()->get_output_device();
}
-void AudioServer::set_device(String device) {
- AudioDriver::get_singleton()->set_device(device);
+void AudioServer::set_output_device(String output_device) {
+ AudioDriver::get_singleton()->set_output_device(output_device);
}
-PackedStringArray AudioServer::capture_get_device_list() {
- return AudioDriver::get_singleton()->capture_get_device_list();
+PackedStringArray AudioServer::get_input_device_list() {
+ return AudioDriver::get_singleton()->get_input_device_list();
}
-String AudioServer::capture_get_device() {
- return AudioDriver::get_singleton()->capture_get_device();
+String AudioServer::get_input_device() {
+ return AudioDriver::get_singleton()->get_input_device();
}
-void AudioServer::capture_set_device(const String &p_name) {
- AudioDriver::get_singleton()->capture_set_device(p_name);
+void AudioServer::set_input_device(const String &p_name) {
+ AudioDriver::get_singleton()->set_input_device(p_name);
}
void AudioServer::set_enable_tagging_used_audio_streams(bool p_enable) {
@@ -1711,17 +1711,17 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
- ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list);
- ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device);
- ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
+ ClassDB::bind_method(D_METHOD("get_output_device_list"), &AudioServer::get_output_device_list);
+ ClassDB::bind_method(D_METHOD("get_output_device"), &AudioServer::get_output_device);
+ ClassDB::bind_method(D_METHOD("set_output_device", "output_device"), &AudioServer::set_output_device);
ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
- ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
- ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
- ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
+ ClassDB::bind_method(D_METHOD("get_input_device_list"), &AudioServer::get_input_device_list);
+ ClassDB::bind_method(D_METHOD("get_input_device"), &AudioServer::get_input_device);
+ ClassDB::bind_method(D_METHOD("set_input_device", "name"), &AudioServer::set_input_device);
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
@@ -1729,11 +1729,11 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enable_tagging_used_audio_streams", "enable"), &AudioServer::set_enable_tagging_used_audio_streams);
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "capture_device"), "capture_set_device", "capture_get_device");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "output_device"), "set_output_device", "get_output_device");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "input_device"), "set_input_device", "get_input_device");
// The default value may be set to an empty string by the platform-specific audio driver.
// Override for class reference generation purposes.
- ADD_PROPERTY_DEFAULT("capture_device", "Default");
+ ADD_PROPERTY_DEFAULT("input_device", "Default");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed_scale"), "set_playback_speed_scale", "get_playback_speed_scale");
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
diff --git a/servers/audio_server.h b/servers/audio_server.h
index a369efedf7..d3d87a8400 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -94,18 +94,18 @@ public:
virtual void start() = 0;
virtual int get_mix_rate() const = 0;
virtual SpeakerMode get_speaker_mode() const = 0;
- virtual PackedStringArray get_device_list();
- virtual String get_device();
- virtual void set_device(String device) {}
+ virtual PackedStringArray get_output_device_list();
+ virtual String get_output_device();
+ virtual void set_output_device(String output_device) {}
virtual void lock() = 0;
virtual void unlock() = 0;
virtual void finish() = 0;
virtual Error capture_start() { return FAILED; }
virtual Error capture_stop() { return FAILED; }
- virtual void capture_set_device(const String &p_name) {}
- virtual String capture_get_device() { return "Default"; }
- virtual PackedStringArray capture_get_device_list();
+ virtual void set_input_device(const String &p_name) {}
+ virtual String get_input_device() { return "Default"; }
+ virtual PackedStringArray get_input_device_list();
virtual float get_latency() { return 0; }
@@ -419,13 +419,13 @@ public:
void set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout);
Ref<AudioBusLayout> generate_bus_layout() const;
- PackedStringArray get_device_list();
- String get_device();
- void set_device(String device);
+ PackedStringArray get_output_device_list();
+ String get_output_device();
+ void set_output_device(String output_device);
- PackedStringArray capture_get_device_list();
- String capture_get_device();
- void capture_set_device(const String &p_name);
+ PackedStringArray get_input_device_list();
+ String get_input_device();
+ void set_input_device(const String &p_name);
void set_enable_tagging_used_audio_streams(bool p_enable);
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index 88178d5c7d..85ba8ed431 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -81,35 +81,12 @@ NavigationServer2D *NavigationServer2D::singleton = nullptr;
return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1))); \
}
-#define FORWARD_4(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \
- return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \
- }
-
-#define FORWARD_4_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \
- const { \
- return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3))); \
- }
-
-#define FORWARD_4_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \
- const { \
- return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \
- }
-
#define FORWARD_5_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \
NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \
const { \
return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4))); \
}
-#define FORWARD_5_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \
- const { \
- return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4)); \
- }
-
static RID rid_to_rid(const RID d) {
return d;
}
@@ -155,18 +132,14 @@ static Transform3D trf2_to_trf3(const Transform2D &d) {
return Transform3D(b, o);
}
-static StringName sn_to_sn(const StringName &d) {
- return d;
-}
-
-static Variant var_to_var(const Variant &d) {
- return d;
-}
-
static ObjectID id_to_id(const ObjectID &id) {
return id;
}
+static Callable callable_to_callable(const Callable &c) {
+ return c;
+}
+
static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) {
if (d.is_valid()) {
return d->get_navigation_mesh();
@@ -234,6 +207,30 @@ void NavigationServer2D::set_debug_navigation_enable_edge_connections(const bool
bool NavigationServer2D::get_debug_navigation_enable_edge_connections() const {
return NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections();
}
+
+void NavigationServer2D::set_debug_navigation_agent_path_color(const Color &p_color) {
+ NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_color(p_color);
+}
+
+Color NavigationServer2D::get_debug_navigation_agent_path_color() const {
+ return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_color();
+}
+
+void NavigationServer2D::set_debug_navigation_enable_agent_paths(const bool p_value) {
+ NavigationServer3D::get_singleton()->set_debug_navigation_enable_agent_paths(p_value);
+}
+
+bool NavigationServer2D::get_debug_navigation_enable_agent_paths() const {
+ return NavigationServer3D::get_singleton()->get_debug_navigation_enable_agent_paths();
+}
+
+void NavigationServer2D::set_debug_navigation_agent_path_point_size(float p_point_size) {
+ NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_point_size(p_point_size);
+}
+
+float NavigationServer2D::get_debug_navigation_agent_path_point_size() const {
+ return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_point_size();
+}
#endif // DEBUG_ENABLED
void NavigationServer2D::_bind_methods() {
@@ -308,19 +305,31 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("agent_set_target_velocity", "agent", "target_velocity"), &NavigationServer2D::agent_set_target_velocity);
ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer2D::agent_set_position);
ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer2D::agent_is_map_changed);
- ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "object_id", "method", "userdata"), &NavigationServer2D::agent_set_callback, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "callback"), &NavigationServer2D::agent_set_callback);
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer2D::free);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
+
+ ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
}
NavigationServer2D::NavigationServer2D() {
singleton = this;
ERR_FAIL_COND_MSG(!NavigationServer3D::get_singleton(), "The Navigation3D singleton should be initialized before the 2D one.");
NavigationServer3D::get_singleton()->connect("map_changed", callable_mp(this, &NavigationServer2D::_emit_map_changed));
+
+#ifdef DEBUG_ENABLED
+ NavigationServer3D::get_singleton()->connect(SNAME("navigation_debug_changed"), callable_mp(this, &NavigationServer2D::_emit_navigation_debug_changed_signal));
+#endif // DEBUG_ENABLED
}
+#ifdef DEBUG_ENABLED
+void NavigationServer2D::_emit_navigation_debug_changed_signal() {
+ emit_signal(SNAME("navigation_debug_changed"));
+}
+#endif // DEBUG_ENABLED
+
NavigationServer2D::~NavigationServer2D() {
singleton = nullptr;
}
@@ -420,7 +429,7 @@ void FORWARD_2(agent_set_target_velocity, RID, p_agent, Vector2, p_velocity, rid
void FORWARD_2(agent_set_position, RID, p_agent, Vector2, p_position, rid_to_rid, v2_to_v3);
void FORWARD_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore, rid_to_rid, bool_to_bool);
bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid);
-void FORWARD_4(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata, rid_to_rid, id_to_id, sn_to_sn, var_to_var);
+void FORWARD_2(agent_set_callback, RID, p_agent, Callable, p_callback, rid_to_rid, callable_to_callable);
void FORWARD_1(free, RID, p_object, rid_to_rid);
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index b50808cddf..746389404b 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -223,7 +223,7 @@ public:
virtual bool agent_is_map_changed(RID p_agent) const;
/// Callback called at the end of the RVO process
- virtual void agent_set_callback(RID p_agent, ObjectID p_object_id, StringName p_method, Variant p_udata = Variant());
+ virtual void agent_set_callback(RID p_agent, Callable p_callback);
virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const;
@@ -254,6 +254,20 @@ public:
void set_debug_navigation_enable_edge_connections(const bool p_value);
bool get_debug_navigation_enable_edge_connections() const;
+
+ void set_debug_navigation_agent_path_color(const Color &p_color);
+ Color get_debug_navigation_agent_path_color() const;
+
+ void set_debug_navigation_enable_agent_paths(const bool p_value);
+ bool get_debug_navigation_enable_agent_paths() const;
+
+ void set_debug_navigation_agent_path_point_size(float p_point_size);
+ float get_debug_navigation_agent_path_point_size() const;
+#endif // DEBUG_ENABLED
+
+#ifdef DEBUG_ENABLED
+private:
+ void _emit_navigation_debug_changed_signal();
#endif // DEBUG_ENABLED
};
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 07256badef..70897ae75c 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -30,9 +30,7 @@
#include "navigation_server_3d.h"
-#ifdef DEBUG_ENABLED
#include "core/config/project_settings.h"
-#endif // DEBUG_ENABLED
NavigationServer3D *NavigationServer3D::singleton = nullptr;
@@ -113,7 +111,7 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("agent_set_target_velocity", "agent", "target_velocity"), &NavigationServer3D::agent_set_target_velocity);
ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer3D::agent_set_position);
ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer3D::agent_is_map_changed);
- ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "object_id", "method", "userdata"), &NavigationServer3D::agent_set_callback, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "callback"), &NavigationServer3D::agent_set_callback);
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);
@@ -145,6 +143,14 @@ NavigationServer3D::NavigationServer3D() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
+ GLOBAL_DEF("navigation/2d/default_cell_size", 1);
+ GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 1);
+ GLOBAL_DEF("navigation/2d/default_link_connection_radius", 4);
+
+ GLOBAL_DEF("navigation/3d/default_cell_size", 0.25);
+ GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.25);
+ GLOBAL_DEF("navigation/3d/default_link_connection_radius", 1.0);
+
#ifdef DEBUG_ENABLED
debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));
@@ -153,6 +159,7 @@ NavigationServer3D::NavigationServer3D() {
debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4));
debug_navigation_link_connection_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_color", Color(1.0, 0.5, 1.0, 1.0));
debug_navigation_link_connection_disabled_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
+ debug_navigation_agent_path_color = GLOBAL_DEF("debug/shapes/navigation/agent_path_color", Color(1.0, 0.0, 0.0, 1.0));
debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true);
debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true);
@@ -162,6 +169,11 @@ NavigationServer3D::NavigationServer3D() {
debug_navigation_enable_link_connections = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections", true);
debug_navigation_enable_link_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections_xray", true);
+ debug_navigation_enable_agent_paths = GLOBAL_DEF("debug/shapes/navigation/enable_agent_paths", true);
+ debug_navigation_enable_agent_paths_xray = GLOBAL_DEF("debug/shapes/navigation/enable_agent_paths_xray", true);
+
+ debug_navigation_agent_path_point_size = GLOBAL_DEF("debug/shapes/navigation/agent_path_point_size", 4.0);
+
if (Engine::get_singleton()->is_editor_hint()) {
// enable NavigationServer3D when in Editor or else navigation mesh edge connections are invisible
// on runtime tests SceneTree has "Visible Navigation" set and main iteration takes care of this
@@ -323,6 +335,42 @@ Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connection
return debug_navigation_link_connections_disabled_material;
}
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_agent_path_line_material() {
+ if (debug_navigation_agent_path_line_material.is_valid()) {
+ return debug_navigation_agent_path_line_material;
+ }
+
+ Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ material->set_albedo(debug_navigation_agent_path_color);
+ if (debug_navigation_enable_agent_paths_xray) {
+ material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
+
+ debug_navigation_agent_path_line_material = material;
+ return debug_navigation_agent_path_line_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_agent_path_point_material() {
+ if (debug_navigation_agent_path_point_material.is_valid()) {
+ return debug_navigation_agent_path_point_material;
+ }
+
+ Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ material->set_albedo(debug_navigation_agent_path_color);
+ material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
+ material->set_point_size(debug_navigation_agent_path_point_size);
+ if (debug_navigation_enable_agent_paths_xray) {
+ material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
+
+ debug_navigation_agent_path_point_material = material;
+ return debug_navigation_agent_path_point_material;
+}
+
void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) {
debug_navigation_edge_connection_color = p_color;
if (debug_navigation_edge_connections_material.is_valid()) {
@@ -400,6 +448,31 @@ Color NavigationServer3D::get_debug_navigation_link_connection_disabled_color()
return debug_navigation_link_connection_disabled_color;
}
+void NavigationServer3D::set_debug_navigation_agent_path_point_size(float p_point_size) {
+ debug_navigation_agent_path_point_size = MAX(0.1, p_point_size);
+ if (debug_navigation_agent_path_point_material.is_valid()) {
+ debug_navigation_agent_path_point_material->set_point_size(debug_navigation_agent_path_point_size);
+ }
+}
+
+float NavigationServer3D::get_debug_navigation_agent_path_point_size() const {
+ return debug_navigation_agent_path_point_size;
+}
+
+void NavigationServer3D::set_debug_navigation_agent_path_color(const Color &p_color) {
+ debug_navigation_agent_path_color = p_color;
+ if (debug_navigation_agent_path_line_material.is_valid()) {
+ debug_navigation_agent_path_line_material->set_albedo(debug_navigation_agent_path_color);
+ }
+ if (debug_navigation_agent_path_point_material.is_valid()) {
+ debug_navigation_agent_path_point_material->set_albedo(debug_navigation_agent_path_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_agent_path_color() const {
+ return debug_navigation_agent_path_color;
+}
+
void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) {
debug_navigation_enable_edge_connections = p_value;
debug_dirty = true;
@@ -488,6 +561,37 @@ void NavigationServer3D::set_debug_enabled(bool p_enabled) {
bool NavigationServer3D::get_debug_enabled() const {
return debug_enabled;
}
+
+void NavigationServer3D::set_debug_navigation_enable_agent_paths(const bool p_value) {
+ if (debug_navigation_enable_agent_paths != p_value) {
+ debug_dirty = true;
+ }
+
+ debug_navigation_enable_agent_paths = p_value;
+
+ if (debug_dirty) {
+ call_deferred("_emit_navigation_debug_changed_signal");
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_agent_paths() const {
+ return debug_navigation_enable_agent_paths;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_agent_paths_xray(const bool p_value) {
+ debug_navigation_enable_agent_paths_xray = p_value;
+ if (debug_navigation_agent_path_line_material.is_valid()) {
+ debug_navigation_agent_path_line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_agent_paths_xray);
+ }
+ if (debug_navigation_agent_path_point_material.is_valid()) {
+ debug_navigation_agent_path_point_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_agent_paths_xray);
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_agent_paths_xray() const {
+ return debug_navigation_enable_agent_paths_xray;
+}
+
#endif // DEBUG_ENABLED
///////////////////////////////////////////////////////
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index 4d81726fc3..bc4bdf2a30 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -238,7 +238,7 @@ public:
virtual bool agent_is_map_changed(RID p_agent) const = 0;
/// Callback called at the end of the RVO process
- virtual void agent_set_callback(RID p_agent, ObjectID p_object_id, StringName p_method, Variant p_udata = Variant()) = 0;
+ virtual void agent_set_callback(RID p_agent, Callable p_callback) = 0;
/// Destroy the `RID`
virtual void free(RID p_object) = 0;
@@ -287,6 +287,9 @@ private:
Color debug_navigation_geometry_face_disabled_color = Color(0.5, 0.5, 0.5, 0.4);
Color debug_navigation_link_connection_color = Color(1.0, 0.5, 1.0, 1.0);
Color debug_navigation_link_connection_disabled_color = Color(0.5, 0.5, 0.5, 1.0);
+ Color debug_navigation_agent_path_color = Color(1.0, 0.0, 0.0, 1.0);
+
+ float debug_navigation_agent_path_point_size = 4.0;
bool debug_navigation_enable_edge_connections = true;
bool debug_navigation_enable_edge_connections_xray = true;
@@ -295,6 +298,8 @@ private:
bool debug_navigation_enable_geometry_face_random_color = true;
bool debug_navigation_enable_link_connections = true;
bool debug_navigation_enable_link_connections_xray = true;
+ bool debug_navigation_enable_agent_paths = true;
+ bool debug_navigation_enable_agent_paths_xray = true;
Ref<StandardMaterial3D> debug_navigation_geometry_edge_material;
Ref<StandardMaterial3D> debug_navigation_geometry_face_material;
@@ -304,6 +309,9 @@ private:
Ref<StandardMaterial3D> debug_navigation_link_connections_material;
Ref<StandardMaterial3D> debug_navigation_link_connections_disabled_material;
+ Ref<StandardMaterial3D> debug_navigation_agent_path_line_material;
+ Ref<StandardMaterial3D> debug_navigation_agent_path_point_material;
+
public:
void set_debug_enabled(bool p_enabled);
bool get_debug_enabled() const;
@@ -329,6 +337,9 @@ public:
void set_debug_navigation_link_connection_disabled_color(const Color &p_color);
Color get_debug_navigation_link_connection_disabled_color() const;
+ void set_debug_navigation_agent_path_color(const Color &p_color);
+ Color get_debug_navigation_agent_path_color() const;
+
void set_debug_navigation_enable_edge_connections(const bool p_value);
bool get_debug_navigation_enable_edge_connections() const;
@@ -350,6 +361,15 @@ public:
void set_debug_navigation_enable_link_connections_xray(const bool p_value);
bool get_debug_navigation_enable_link_connections_xray() const;
+ void set_debug_navigation_enable_agent_paths(const bool p_value);
+ bool get_debug_navigation_enable_agent_paths() const;
+
+ void set_debug_navigation_enable_agent_paths_xray(const bool p_value);
+ bool get_debug_navigation_enable_agent_paths_xray() const;
+
+ void set_debug_navigation_agent_path_point_size(float p_point_size);
+ float get_debug_navigation_agent_path_point_size() const;
+
Ref<StandardMaterial3D> get_debug_navigation_geometry_face_material();
Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_material();
Ref<StandardMaterial3D> get_debug_navigation_geometry_face_disabled_material();
@@ -357,6 +377,9 @@ public:
Ref<StandardMaterial3D> get_debug_navigation_edge_connections_material();
Ref<StandardMaterial3D> get_debug_navigation_link_connections_material();
Ref<StandardMaterial3D> get_debug_navigation_link_connections_disabled_material();
+
+ Ref<StandardMaterial3D> get_debug_navigation_agent_path_line_material();
+ Ref<StandardMaterial3D> get_debug_navigation_agent_path_point_material();
#endif // DEBUG_ENABLED
};
diff --git a/servers/physics_2d/godot_area_2d.cpp b/servers/physics_2d/godot_area_2d.cpp
index 4d93bbfa61..4d2148aa07 100644
--- a/servers/physics_2d/godot_area_2d.cpp
+++ b/servers/physics_2d/godot_area_2d.cpp
@@ -145,11 +145,8 @@ void GodotArea2D::set_param(PhysicsServer2D::AreaParameter p_param, const Varian
case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT:
gravity_is_point = p_value;
break;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
- gravity_distance_scale = p_value;
- break;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
- point_attenuation = p_value;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE:
+ gravity_point_unit_distance = p_value;
break;
case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE:
_set_space_override_mode(linear_damping_override_mode, (PhysicsServer2D::AreaSpaceOverrideMode)(int)p_value);
@@ -179,10 +176,8 @@ Variant GodotArea2D::get_param(PhysicsServer2D::AreaParameter p_param) const {
return gravity_vector;
case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT:
return gravity_is_point;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
- return gravity_distance_scale;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
- return point_attenuation;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE:
+ return gravity_point_unit_distance;
case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE:
return linear_damping_override_mode;
case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP:
@@ -304,13 +299,13 @@ void GodotArea2D::call_queries() {
void GodotArea2D::compute_gravity(const Vector2 &p_position, Vector2 &r_gravity) const {
if (is_gravity_point()) {
- const real_t gr_distance_scale = get_gravity_distance_scale();
+ const real_t gr_unit_dist = get_gravity_point_unit_distance();
Vector2 v = get_transform().xform(get_gravity_vector()) - p_position;
- if (gr_distance_scale > 0) {
- const real_t v_length = v.length();
- if (v_length > 0) {
- const real_t v_scaled = v_length * gr_distance_scale;
- r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled)));
+ if (gr_unit_dist > 0) {
+ const real_t v_length_sq = v.length_squared();
+ if (v_length_sq > 0) {
+ const real_t gravity_strength = get_gravity() * gr_unit_dist * gr_unit_dist / v_length_sq;
+ r_gravity = v.normalized() * gravity_strength;
} else {
r_gravity = Vector2();
}
diff --git a/servers/physics_2d/godot_area_2d.h b/servers/physics_2d/godot_area_2d.h
index 07c89ecb88..234e4eb9a9 100644
--- a/servers/physics_2d/godot_area_2d.h
+++ b/servers/physics_2d/godot_area_2d.h
@@ -48,8 +48,7 @@ class GodotArea2D : public GodotCollisionObject2D {
real_t gravity = 9.80665;
Vector2 gravity_vector = Vector2(0, -1);
bool gravity_is_point = false;
- real_t gravity_distance_scale = 0.0;
- real_t point_attenuation = 1.0;
+ real_t gravity_point_unit_distance = 0.0;
real_t linear_damp = 0.1;
real_t angular_damp = 1.0;
int priority = 0;
@@ -125,11 +124,8 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point = p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
- _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale = scale; }
- _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; }
-
- _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation = p_point_attenuation; }
- _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; }
+ _FORCE_INLINE_ void set_gravity_point_unit_distance(real_t scale) { gravity_point_unit_distance = scale; }
+ _FORCE_INLINE_ real_t get_gravity_point_unit_distance() const { return gravity_point_unit_distance; }
_FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp = p_linear_damp; }
_FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
diff --git a/servers/physics_2d/godot_space_2d.cpp b/servers/physics_2d/godot_space_2d.cpp
index 0a5a7c93cc..1beb5336f7 100644
--- a/servers/physics_2d/godot_space_2d.cpp
+++ b/servers/physics_2d/godot_space_2d.cpp
@@ -83,7 +83,7 @@ int GodotPhysicsDirectSpaceState2D::intersect_point(const PointParameters &p_par
continue;
}
- if (p_parameters.canvas_instance_id.is_valid() && col_obj->get_canvas_instance_id() != p_parameters.canvas_instance_id) {
+ if (col_obj->get_canvas_instance_id() != p_parameters.canvas_instance_id) {
continue;
}
@@ -1216,15 +1216,15 @@ GodotPhysicsDirectSpaceState2D *GodotSpace2D::get_direct_state() {
}
GodotSpace2D::GodotSpace2D() {
- body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
- body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", Math::deg_to_rad(8.0));
- body_time_to_sleep = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"), 0.5);
- solver_iterations = GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/2d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"), 16);
- contact_recycle_radius = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), 1.0);
- contact_max_separation = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), 1.5);
- contact_max_allowed_penetration = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_allowed_penetration", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), 0.3);
- contact_bias = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/default_contact_bias", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.8);
- constraint_bias = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/default_constraint_bias", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.2);
+ body_linear_velocity_sleep_threshold = GLOBAL_GET("physics/2d/sleep_threshold_linear");
+ body_angular_velocity_sleep_threshold = GLOBAL_GET("physics/2d/sleep_threshold_angular");
+ body_time_to_sleep = GLOBAL_GET("physics/2d/time_before_sleep");
+ solver_iterations = GLOBAL_GET("physics/2d/solver/solver_iterations");
+ contact_recycle_radius = GLOBAL_GET("physics/2d/solver/contact_recycle_radius");
+ contact_max_separation = GLOBAL_GET("physics/2d/solver/contact_max_separation");
+ contact_max_allowed_penetration = GLOBAL_GET("physics/2d/solver/contact_max_allowed_penetration");
+ contact_bias = GLOBAL_GET("physics/2d/solver/default_contact_bias");
+ constraint_bias = GLOBAL_GET("physics/2d/solver/default_constraint_bias");
broadphase = GodotBroadPhase2D::create_func();
broadphase->set_pair_callback(_broadphase_pair, this);
diff --git a/servers/physics_3d/godot_area_3d.cpp b/servers/physics_3d/godot_area_3d.cpp
index cd1f3b52b9..5bf16aa688 100644
--- a/servers/physics_3d/godot_area_3d.cpp
+++ b/servers/physics_3d/godot_area_3d.cpp
@@ -152,11 +152,8 @@ void GodotArea3D::set_param(PhysicsServer3D::AreaParameter p_param, const Varian
case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT:
gravity_is_point = p_value;
break;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
- gravity_distance_scale = p_value;
- break;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
- point_attenuation = p_value;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE:
+ gravity_point_unit_distance = p_value;
break;
case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE:
_set_space_override_mode(linear_damping_override_mode, (PhysicsServer3D::AreaSpaceOverrideMode)(int)p_value);
@@ -200,10 +197,8 @@ Variant GodotArea3D::get_param(PhysicsServer3D::AreaParameter p_param) const {
return gravity_vector;
case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT:
return gravity_is_point;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
- return gravity_distance_scale;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
- return point_attenuation;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE:
+ return gravity_point_unit_distance;
case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE:
return linear_damping_override_mode;
case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP:
@@ -333,13 +328,13 @@ void GodotArea3D::call_queries() {
void GodotArea3D::compute_gravity(const Vector3 &p_position, Vector3 &r_gravity) const {
if (is_gravity_point()) {
- const real_t gr_distance_scale = get_gravity_distance_scale();
+ const real_t gr_unit_dist = get_gravity_point_unit_distance();
Vector3 v = get_transform().xform(get_gravity_vector()) - p_position;
- if (gr_distance_scale > 0) {
- const real_t v_length = v.length();
- if (v_length > 0) {
- const real_t v_scaled = v_length * gr_distance_scale;
- r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled)));
+ if (gr_unit_dist > 0) {
+ const real_t v_length_sq = v.length_squared();
+ if (v_length_sq > 0) {
+ const real_t gravity_strength = get_gravity() * gr_unit_dist * gr_unit_dist / v_length_sq;
+ r_gravity = v.normalized() * gravity_strength;
} else {
r_gravity = Vector3();
}
diff --git a/servers/physics_3d/godot_area_3d.h b/servers/physics_3d/godot_area_3d.h
index 0961da5b7d..f05d0f9019 100644
--- a/servers/physics_3d/godot_area_3d.h
+++ b/servers/physics_3d/godot_area_3d.h
@@ -49,8 +49,7 @@ class GodotArea3D : public GodotCollisionObject3D {
real_t gravity = 9.80665;
Vector3 gravity_vector = Vector3(0, -1, 0);
bool gravity_is_point = false;
- real_t gravity_distance_scale = 0.0;
- real_t point_attenuation = 1.0;
+ real_t gravity_point_unit_distance = 0.0;
real_t linear_damp = 0.1;
real_t angular_damp = 0.1;
real_t wind_force_magnitude = 0.0;
@@ -134,11 +133,8 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point = p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
- _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale = scale; }
- _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; }
-
- _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation = p_point_attenuation; }
- _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; }
+ _FORCE_INLINE_ void set_gravity_point_unit_distance(real_t scale) { gravity_point_unit_distance = scale; }
+ _FORCE_INLINE_ real_t get_gravity_point_unit_distance() const { return gravity_point_unit_distance; }
_FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp = p_linear_damp; }
_FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
diff --git a/servers/physics_3d/godot_collision_solver_3d.cpp b/servers/physics_3d/godot_collision_solver_3d.cpp
index fb5a67c008..2de1d86de1 100644
--- a/servers/physics_3d/godot_collision_solver_3d.cpp
+++ b/servers/physics_3d/godot_collision_solver_3d.cpp
@@ -127,11 +127,10 @@ bool GodotCollisionSolver3D::solve_separation_ray(const GodotShape3D *p_shape_A,
}
if (p_result_callback) {
+ Vector3 normal = (support_B - support_A).normalized();
if (p_swap_result) {
- Vector3 normal = (support_B - support_A).normalized();
- p_result_callback(support_B, 0, support_A, 0, normal, p_userdata);
+ p_result_callback(support_B, 0, support_A, 0, -normal, p_userdata);
} else {
- Vector3 normal = (support_A - support_B).normalized();
p_result_callback(support_A, 0, support_B, 0, normal, p_userdata);
}
}
diff --git a/servers/physics_3d/godot_space_3d.cpp b/servers/physics_3d/godot_space_3d.cpp
index 93572965d2..35f6fa023d 100644
--- a/servers/physics_3d/godot_space_3d.cpp
+++ b/servers/physics_3d/godot_space_3d.cpp
@@ -1250,14 +1250,14 @@ GodotPhysicsDirectSpaceState3D *GodotSpace3D::get_direct_state() {
}
GodotSpace3D::GodotSpace3D() {
- body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
- body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", Math::deg_to_rad(8.0));
- body_time_to_sleep = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"), 0.5);
- solver_iterations = GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/3d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"), 16);
- contact_recycle_radius = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"), 0.01);
- contact_max_separation = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"), 0.05);
- contact_max_allowed_penetration = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_allowed_penetration", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"), 0.01);
- contact_bias = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/default_contact_bias", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.8);
+ body_linear_velocity_sleep_threshold = GLOBAL_GET("physics/3d/sleep_threshold_linear");
+ body_angular_velocity_sleep_threshold = GLOBAL_GET("physics/3d/sleep_threshold_angular");
+ body_time_to_sleep = GLOBAL_GET("physics/3d/time_before_sleep");
+ solver_iterations = GLOBAL_GET("physics/3d/solver/solver_iterations");
+ contact_recycle_radius = GLOBAL_GET("physics/3d/solver/contact_recycle_radius");
+ contact_max_separation = GLOBAL_GET("physics/3d/solver/contact_max_separation");
+ contact_max_allowed_penetration = GLOBAL_GET("physics/3d/solver/contact_max_allowed_penetration");
+ contact_bias = GLOBAL_GET("physics/3d/solver/default_contact_bias");
broadphase = GodotBroadPhase3D::create_func();
broadphase->set_pair_callback(_broadphase_pair, this);
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index 214de27b35..f9a8d5f156 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -811,8 +811,7 @@ void PhysicsServer2D::_bind_methods() {
BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY);
BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR);
BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT);
- BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE);
- BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE);
BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE);
BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP);
BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE);
@@ -880,6 +879,23 @@ void PhysicsServer2D::_bind_methods() {
PhysicsServer2D::PhysicsServer2D() {
singleton = this;
+
+ // World2D physics space
+ GLOBAL_DEF_BASIC("physics/2d/default_gravity", 980.0);
+ GLOBAL_DEF_BASIC("physics/2d/default_gravity_vector", Vector2(0, 1));
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), 0.1);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), 1.0);
+
+ // PhysicsServer2D
+ GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
+ GLOBAL_DEF("physics/2d/sleep_threshold_angular", Math::deg_to_rad(8.0));
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"), 0.5);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/2d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"), 16);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), 1.0);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), 1.5);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_allowed_penetration", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), 0.3);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/default_contact_bias", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.8);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/default_constraint_bias", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.2);
}
PhysicsServer2D::~PhysicsServer2D() {
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index 836ab5bd76..3e254e610e 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -286,8 +286,7 @@ public:
AREA_PARAM_GRAVITY,
AREA_PARAM_GRAVITY_VECTOR,
AREA_PARAM_GRAVITY_IS_POINT,
- AREA_PARAM_GRAVITY_DISTANCE_SCALE,
- AREA_PARAM_GRAVITY_POINT_ATTENUATION,
+ AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE,
AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE,
AREA_PARAM_LINEAR_DAMP,
AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE,
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index f1272a985d..6a163c86d2 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -976,8 +976,7 @@ void PhysicsServer3D::_bind_methods() {
BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY);
BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR);
BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT);
- BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE);
- BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE);
BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE);
BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP);
BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE);
@@ -1048,6 +1047,22 @@ void PhysicsServer3D::_bind_methods() {
PhysicsServer3D::PhysicsServer3D() {
singleton = this;
+
+ // World3D physics space
+ GLOBAL_DEF_BASIC("physics/3d/default_gravity", 9.8);
+ GLOBAL_DEF_BASIC("physics/3d/default_gravity_vector", Vector3(0, -1, 0));
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), 0.1);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), 0.1);
+
+ // PhysicsServer3D
+ GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
+ GLOBAL_DEF("physics/3d/sleep_threshold_angular", Math::deg_to_rad(8.0));
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"), 0.5);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/3d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"), 16);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"), 0.01);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"), 0.05);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_allowed_penetration", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"), 0.01);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/solver/default_contact_bias", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.8);
}
PhysicsServer3D::~PhysicsServer3D() {
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index d1c644d51a..abf22e68a4 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -316,8 +316,7 @@ public:
AREA_PARAM_GRAVITY,
AREA_PARAM_GRAVITY_VECTOR,
AREA_PARAM_GRAVITY_IS_POINT,
- AREA_PARAM_GRAVITY_DISTANCE_SCALE,
- AREA_PARAM_GRAVITY_POINT_ATTENUATION,
+ AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE,
AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE,
AREA_PARAM_LINEAR_DAMP,
AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE,
diff --git a/servers/rendering/dummy/environment/fog.h b/servers/rendering/dummy/environment/fog.h
index 5531e2a5d0..10aa242060 100644
--- a/servers/rendering/dummy/environment/fog.h
+++ b/servers/rendering/dummy/environment/fog.h
@@ -44,7 +44,7 @@ public:
virtual void fog_volume_free(RID p_rid) override {}
virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override {}
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override {}
+ virtual void fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) override {}
virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override {}
virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override { return AABB(); }
virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override { return RS::FOG_VOLUME_SHAPE_BOX; }
diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h
index 99329055a8..9a3918fd86 100644
--- a/servers/rendering/dummy/storage/light_storage.h
+++ b/servers/rendering/dummy/storage/light_storage.h
@@ -101,7 +101,7 @@ public:
virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override {}
virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override {}
virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override {}
- virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override {}
+ virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) override {}
virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override {}
virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override {}
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override {}
@@ -114,7 +114,7 @@ public:
virtual AABB reflection_probe_get_aabb(RID p_probe) const override { return AABB(); }
virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override { return RenderingServer::REFLECTION_PROBE_UPDATE_ONCE; }
virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override { return 0; }
- virtual Vector3 reflection_probe_get_extents(RID p_probe) const override { return Vector3(); }
+ virtual Vector3 reflection_probe_get_size(RID p_probe) const override { return Vector3(); }
virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override { return Vector3(); }
virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; }
virtual bool reflection_probe_renders_shadows(RID p_probe) const override { return false; }
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h
index 2d66c225e8..aba362c956 100644
--- a/servers/rendering/dummy/storage/mesh_storage.h
+++ b/servers/rendering/dummy/storage/mesh_storage.h
@@ -126,6 +126,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override {}
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override {}
virtual void mesh_instance_check_for_update(RID p_mesh_instance) override {}
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override {}
virtual void update_mesh_instances() override {}
/* MULTIMESH API */
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index fd36e7ac10..41251b348c 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -134,7 +134,7 @@ public:
virtual void decal_initialize(RID p_rid) override {}
virtual void decal_free(RID p_rid) override{};
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
+ virtual void decal_set_size(RID p_decal, const Vector3 &p_size) override {}
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
diff --git a/servers/rendering/environment/renderer_fog.h b/servers/rendering/environment/renderer_fog.h
index ac56791711..f5c4134d14 100644
--- a/servers/rendering/environment/renderer_fog.h
+++ b/servers/rendering/environment/renderer_fog.h
@@ -44,7 +44,7 @@ public:
virtual void fog_volume_free(RID p_rid) = 0;
virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) = 0;
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) = 0;
+ virtual void fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) = 0;
virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) = 0;
virtual AABB fog_volume_get_aabb(RID p_fog_volume) const = 0;
virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const = 0;
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.h b/servers/rendering/renderer_rd/cluster_builder_rd.h
index a13e6c8172..3ca7af70ca 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.h
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.h
@@ -330,7 +330,7 @@ public:
render_element_count++;
}
- _FORCE_INLINE_ void add_box(BoxType p_box_type, const Transform3D &p_transform, const Vector3 &p_half_extents) {
+ _FORCE_INLINE_ void add_box(BoxType p_box_type, const Transform3D &p_transform, const Vector3 &p_half_size) {
if (p_box_type == BOX_TYPE_DECAL && cluster_count_by_type[ELEMENT_TYPE_DECAL] == max_elements_by_type) {
return; // Max number elements reached.
}
@@ -342,7 +342,7 @@ public:
Transform3D xform = view_xform * p_transform;
// Extract scale and scale the matrix by it, makes things simpler.
- Vector3 scale = p_half_extents;
+ Vector3 scale = p_half_size;
for (uint32_t i = 0; i < 3; i++) {
float s = xform.basis.rows[i].length();
scale[i] *= s;
diff --git a/servers/rendering/renderer_rd/environment/fog.cpp b/servers/rendering/renderer_rd/environment/fog.cpp
index 2787693aeb..4253ea8610 100644
--- a/servers/rendering/renderer_rd/environment/fog.cpp
+++ b/servers/rendering/renderer_rd/environment/fog.cpp
@@ -82,11 +82,11 @@ void Fog::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) {
fog_volume->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
-void Fog::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) {
+void Fog::fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) {
FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
ERR_FAIL_COND(!fog_volume);
- fog_volume->extents = p_extents;
+ fog_volume->size = p_size;
fog_volume->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
@@ -120,8 +120,8 @@ AABB Fog::fog_volume_get_aabb(RID p_fog_volume) const {
case RS::FOG_VOLUME_SHAPE_CYLINDER:
case RS::FOG_VOLUME_SHAPE_BOX: {
AABB aabb;
- aabb.position = -fog_volume->extents;
- aabb.size = fog_volume->extents * 2;
+ aabb.position = -fog_volume->size / 2;
+ aabb.size = fog_volume->size;
return aabb;
}
default: {
@@ -131,10 +131,10 @@ AABB Fog::fog_volume_get_aabb(RID p_fog_volume) const {
}
}
-Vector3 Fog::fog_volume_get_extents(RID p_fog_volume) const {
+Vector3 Fog::fog_volume_get_size(RID p_fog_volume) const {
const FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
ERR_FAIL_COND_V(!fog_volume, Vector3());
- return fog_volume->extents;
+ return fog_volume->size;
}
////////////////////////////////////////////////////////////////////////////////
@@ -210,7 +210,7 @@ void Fog::init_fog_shader(uint32_t p_max_directional_lights, int p_roughness_lay
actions.renames["WORLD_POSITION"] = "world.xyz";
actions.renames["OBJECT_POSITION"] = "params.position";
actions.renames["UVW"] = "uvw";
- actions.renames["EXTENTS"] = "params.extents";
+ actions.renames["SIZE"] = "params.size";
actions.renames["ALBEDO"] = "albedo";
actions.renames["DENSITY"] = "density";
actions.renames["EMISSION"] = "emission";
@@ -643,7 +643,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
Vector3 position = fog_volume_instance->transform.get_origin();
RS::FogVolumeShape volume_type = RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume);
- Vector3 extents = RendererRD::Fog::get_singleton()->fog_volume_get_extents(fog_volume);
+ Vector3 extents = RendererRD::Fog::get_singleton()->fog_volume_get_size(fog_volume) / 2;
if (volume_type != RS::FOG_VOLUME_SHAPE_WORLD) {
// Local fog volume.
@@ -683,9 +683,9 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
push_constant.position[0] = position.x;
push_constant.position[1] = position.y;
push_constant.position[2] = position.z;
- push_constant.extents[0] = extents.x;
- push_constant.extents[1] = extents.y;
- push_constant.extents[2] = extents.z;
+ push_constant.size[0] = extents.x * 2;
+ push_constant.size[1] = extents.y * 2;
+ push_constant.size[2] = extents.z * 2;
push_constant.corner[0] = min.x;
push_constant.corner[1] = min.y;
push_constant.corner[2] = min.z;
diff --git a/servers/rendering/renderer_rd/environment/fog.h b/servers/rendering/renderer_rd/environment/fog.h
index eb0a2fc7b5..0b6bcc29fb 100644
--- a/servers/rendering/renderer_rd/environment/fog.h
+++ b/servers/rendering/renderer_rd/environment/fog.h
@@ -53,7 +53,7 @@ private:
struct FogVolume {
RID material;
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
RS::FogVolumeShape shape = RS::FOG_VOLUME_SHAPE_BOX;
@@ -83,7 +83,7 @@ private:
float position[3];
float pad;
- float extents[3];
+ float size[3];
float pad2;
int32_t corner[3];
@@ -239,12 +239,12 @@ public:
Dependency *fog_volume_get_dependency(RID p_fog_volume) const;
virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override;
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override;
+ virtual void fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) override;
virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override;
virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override;
RID fog_volume_get_material(RID p_fog_volume) const;
virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override;
- Vector3 fog_volume_get_extents(RID p_fog_volume) const;
+ Vector3 fog_volume_get_size(RID p_fog_volume) const;
/* FOG VOLUMES INSTANCE */
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 814d145b66..7fff349b3c 100644
--- a/servers/rendering/renderer_rd/environment/sky.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -574,7 +574,7 @@ RID SkyRD::Sky::get_textures(SkyTextureSetVersion p_version, RID p_default_shade
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1; // half res
if (p_version >= SKY_TEXTURE_SET_CUBEMAP) {
- if (reflection.layers[0].views[1].is_valid() && p_version != SKY_TEXTURE_SET_CUBEMAP_HALF_RES) {
+ if (reflection.layers.size() && reflection.layers[0].views.size() >= 2 && reflection.layers[0].views[1].is_valid() && p_version != SKY_TEXTURE_SET_CUBEMAP_HALF_RES) {
u.append_id(reflection.layers[0].views[1]);
} else {
u.append_id(texture_storage->texture_rd_get_default(RendererRD::TextureStorage::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK));
@@ -594,7 +594,7 @@ RID SkyRD::Sky::get_textures(SkyTextureSetVersion p_version, RID p_default_shade
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2; // quarter res
if (p_version >= SKY_TEXTURE_SET_CUBEMAP) {
- if (reflection.layers[0].views[2].is_valid() && p_version != SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES) {
+ if (reflection.layers.size() && reflection.layers[0].views.size() >= 3 && reflection.layers[0].views[2].is_valid() && p_version != SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES) {
u.append_id(reflection.layers[0].views[2]);
} else {
u.append_id(texture_storage->texture_rd_get_default(RendererRD::TextureStorage::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK));
@@ -1323,7 +1323,7 @@ void SkyRD::update_radiance_buffers(Ref<RenderSceneBuffersRD> p_render_buffers,
// Note, we ignore environment_get_sky_orientation here as this is applied when we do our lookup in our scene shader.
- if (shader_data->uses_quarter_res) {
+ if (shader_data->uses_quarter_res && roughness_layers >= 3) {
RD::get_singleton()->draw_command_begin_label("Render Sky to Quarter Res Cubemap");
PipelineCacheRD *pipeline = &shader_data->pipelines[SKY_VERSION_CUBEMAP_QUARTER_RES];
@@ -1340,9 +1340,11 @@ void SkyRD::update_radiance_buffers(Ref<RenderSceneBuffersRD> p_render_buffers,
RD::get_singleton()->draw_list_end();
}
RD::get_singleton()->draw_command_end_label();
+ } else if (shader_data->uses_quarter_res && roughness_layers < 3) {
+ ERR_PRINT_ED("Cannot use quarter res buffer in sky shader when roughness layers is less than 3. Please increase rendering/reflections/sky_reflections/roughness_layers.");
}
- if (shader_data->uses_half_res) {
+ if (shader_data->uses_half_res && roughness_layers >= 2) {
RD::get_singleton()->draw_command_begin_label("Render Sky to Half Res Cubemap");
PipelineCacheRD *pipeline = &shader_data->pipelines[SKY_VERSION_CUBEMAP_HALF_RES];
@@ -1359,6 +1361,8 @@ void SkyRD::update_radiance_buffers(Ref<RenderSceneBuffersRD> p_render_buffers,
RD::get_singleton()->draw_list_end();
}
RD::get_singleton()->draw_command_end_label();
+ } else if (shader_data->uses_half_res && roughness_layers < 2) {
+ ERR_PRINT_ED("Cannot use half res buffer in sky shader when roughness layers is less than 2. Please increase rendering/reflections/sky_reflections/roughness_layers.");
}
RD::DrawListID cubemap_draw_list;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 1bba95f511..59e1f559c7 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -667,7 +667,7 @@ void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_dat
if (get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_UNSHADED) {
scene_state.ubo.ss_effects_flags = 0;
- } else if (is_environment(p_render_data->environment)) {
+ } else if (p_render_data->reflection_probe.is_null() && is_environment(p_render_data->environment)) {
scene_state.ubo.ssao_ao_affect = environment_get_ssao_ao_channel_affect(p_render_data->environment);
scene_state.ubo.ssao_light_affect = environment_get_ssao_direct_light_affect(p_render_data->environment);
uint32_t ss_flags = 0;
@@ -1232,9 +1232,9 @@ void RenderForwardClustered::_update_volumetric_fog(Ref<RenderSceneBuffersRD> p_
/* Lighting */
-void RenderForwardClustered::setup_added_reflection_probe(const Transform3D &p_transform, const Vector3 &p_half_extents) {
+void RenderForwardClustered::setup_added_reflection_probe(const Transform3D &p_transform, const Vector3 &p_half_size) {
if (current_cluster_builder != nullptr) {
- current_cluster_builder->add_box(ClusterBuilderRD::BOX_TYPE_REFLECTION_PROBE, p_transform, p_half_extents);
+ current_cluster_builder->add_box(ClusterBuilderRD::BOX_TYPE_REFLECTION_PROBE, p_transform, p_half_size);
}
}
@@ -1244,9 +1244,9 @@ void RenderForwardClustered::setup_added_light(const RS::LightType p_type, const
}
}
-void RenderForwardClustered::setup_added_decal(const Transform3D &p_transform, const Vector3 &p_half_extents) {
+void RenderForwardClustered::setup_added_decal(const Transform3D &p_transform, const Vector3 &p_half_size) {
if (current_cluster_builder != nullptr) {
- current_cluster_builder->add_box(ClusterBuilderRD::BOX_TYPE_DECAL, p_transform, p_half_extents);
+ current_cluster_builder->add_box(ClusterBuilderRD::BOX_TYPE_DECAL, p_transform, p_half_size);
}
}
@@ -1550,16 +1550,18 @@ void RenderForwardClustered::_process_sss(Ref<RenderSceneBuffersRD> p_render_buf
void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Color &p_default_bg_color) {
RendererRD::LightStorage *light_storage = RendererRD::LightStorage::get_singleton();
- Ref<RenderSceneBuffersRD> rb;
+ ERR_FAIL_NULL(p_render_data);
+
+ Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
+ ERR_FAIL_COND(rb.is_null());
Ref<RenderBufferDataForwardClustered> rb_data;
- if (p_render_data && p_render_data->render_buffers.is_valid()) {
- rb = p_render_data->render_buffers;
- if (rb->has_custom_data(RB_SCOPE_FORWARD_CLUSTERED)) {
- // Our forward clustered custom data buffer will only be available when we're rendering our normal view.
- // This will not be available when rendering reflection probes.
- rb_data = rb->get_custom_data(RB_SCOPE_FORWARD_CLUSTERED);
- }
+ if (rb->has_custom_data(RB_SCOPE_FORWARD_CLUSTERED)) {
+ // Our forward clustered custom data buffer will only be available when we're rendering our normal view.
+ // This will not be available when rendering reflection probes.
+ rb_data = rb->get_custom_data(RB_SCOPE_FORWARD_CLUSTERED);
}
+ bool is_reflection_probe = p_render_data->reflection_probe.is_valid();
+
static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8 };
//first of all, make a new render pass
@@ -1588,18 +1590,16 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
p_render_data->voxel_gi_count = 0;
- if (rb.is_valid()) {
- if (rb->has_custom_data(RB_SCOPE_SDFGI)) {
- Ref<RendererRD::GI::SDFGI> sdfgi = rb->get_custom_data(RB_SCOPE_SDFGI);
- if (sdfgi.is_valid()) {
- sdfgi->update_cascades();
- sdfgi->pre_process_gi(p_render_data->scene_data->cam_transform, p_render_data);
- sdfgi->update_light();
- }
+ if (rb->has_custom_data(RB_SCOPE_SDFGI)) {
+ Ref<RendererRD::GI::SDFGI> sdfgi = rb->get_custom_data(RB_SCOPE_SDFGI);
+ if (sdfgi.is_valid()) {
+ sdfgi->update_cascades();
+ sdfgi->pre_process_gi(p_render_data->scene_data->cam_transform, p_render_data);
+ sdfgi->update_light();
}
-
- gi.setup_voxel_gi_instances(p_render_data, p_render_data->render_buffers, p_render_data->scene_data->cam_transform, *p_render_data->voxel_gi_instances, p_render_data->voxel_gi_count);
}
+
+ gi.setup_voxel_gi_instances(p_render_data, p_render_data->render_buffers, p_render_data->scene_data->cam_transform, *p_render_data->voxel_gi_instances, p_render_data->voxel_gi_count);
} else {
ERR_PRINT("No render buffer nor reflection atlas, bug"); //should never happen, will crash
current_cluster_builder = nullptr;
@@ -1618,7 +1618,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
// check if we need motion vectors
if (get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_MOTION_VECTORS) {
p_render_data->scene_data->calculate_motion_vectors = true;
- } else if (rb.is_valid() && rb->get_use_taa()) {
+ } else if (!is_reflection_probe && rb->get_use_taa()) {
p_render_data->scene_data->calculate_motion_vectors = true;
} else {
p_render_data->scene_data->calculate_motion_vectors = false;
@@ -1641,9 +1641,9 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
bool using_sdfgi = false;
bool using_voxelgi = false;
bool reverse_cull = p_render_data->scene_data->cam_transform.basis.determinant() < 0;
- bool using_ssil = p_render_data->environment.is_valid() && environment_get_ssil_enabled(p_render_data->environment);
+ bool using_ssil = !is_reflection_probe && p_render_data->environment.is_valid() && environment_get_ssil_enabled(p_render_data->environment);
- if (p_render_data->reflection_probe.is_valid()) {
+ if (is_reflection_probe) {
uint32_t resolution = light_storage->reflection_probe_instance_get_resolution(p_render_data->reflection_probe);
screen_size.x = resolution;
screen_size.y = resolution;
@@ -1657,7 +1657,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
}
reverse_cull = true; // for some reason our views are inverted
- } else if (rb.is_valid()) {
+ } else {
screen_size = rb->get_internal_size();
if (rb->get_use_taa() || get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_MOTION_VECTORS) {
@@ -1685,8 +1685,6 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
color_framebuffer = rb_data->get_color_pass_fb(color_pass_flags);
color_only_framebuffer = rb_data->get_color_only_fb();
- } else {
- ERR_FAIL(); //bug?
}
p_render_data->scene_data->emissive_exposure_normalization = -1.0;
@@ -1695,7 +1693,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
_setup_lightmaps(p_render_data, *p_render_data->lightmaps, p_render_data->scene_data->cam_transform);
_setup_voxelgis(*p_render_data->voxel_gi_instances);
- _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, false);
+ _setup_environment(p_render_data, is_reflection_probe, screen_size, !is_reflection_probe, p_default_bg_color, false);
_update_render_base_uniform_set(); //may have changed due to the above (light buffer enlarged, as an example)
@@ -1707,7 +1705,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
RD::get_singleton()->draw_command_end_label();
- if (rb.is_valid() && !p_render_data->reflection_probe.is_valid()) {
+ if (!is_reflection_probe) {
if (using_voxelgi) {
depth_pass_mode = PASS_MODE_DEPTH_NORMAL_ROUGHNESS_VOXEL_GI;
} else if (p_render_data->environment.is_valid()) {
@@ -1739,7 +1737,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
}
}
- bool using_sss = rb_data.is_valid() && scene_state.used_sss && ss_effects->sss_get_quality() != RS::SUB_SURFACE_SCATTERING_QUALITY_DISABLED;
+ bool using_sss = rb_data.is_valid() && !is_reflection_probe && scene_state.used_sss && ss_effects->sss_get_quality() != RS::SUB_SURFACE_SCATTERING_QUALITY_DISABLED;
if (using_sss && !using_separate_specular) {
using_separate_specular = true;
@@ -1772,7 +1770,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
clear_color.r *= bg_energy_multiplier;
clear_color.g *= bg_energy_multiplier;
clear_color.b *= bg_energy_multiplier;
- if ((rb.is_valid() && rb->has_custom_data(RB_SCOPE_FOG)) || environment_get_fog_enabled(p_render_data->environment)) {
+ if ((rb->has_custom_data(RB_SCOPE_FOG)) || environment_get_fog_enabled(p_render_data->environment)) {
draw_sky_fog_only = true;
RendererRD::MaterialStorage::get_singleton()->material_set_param(sky.sky_scene_state.fog_material, "clear_color", Variant(clear_color.srgb_to_linear()));
}
@@ -1782,7 +1780,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
clear_color.r *= bg_energy_multiplier;
clear_color.g *= bg_energy_multiplier;
clear_color.b *= bg_energy_multiplier;
- if ((rb.is_valid() && rb->has_custom_data(RB_SCOPE_FOG)) || environment_get_fog_enabled(p_render_data->environment)) {
+ if ((rb->has_custom_data(RB_SCOPE_FOG)) || environment_get_fog_enabled(p_render_data->environment)) {
draw_sky_fog_only = true;
RendererRD::MaterialStorage::get_singleton()->material_set_param(sky.sky_scene_state.fog_material, "clear_color", Variant(clear_color.srgb_to_linear()));
}
@@ -1791,7 +1789,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
draw_sky = true;
} break;
case RS::ENV_BG_CANVAS: {
- if (rb.is_valid()) {
+ if (!is_reflection_probe) {
RID texture = RendererRD::TextureStorage::get_singleton()->render_target_get_rd_texture(rb->get_render_target());
copy_effects->copy_to_fb_rect(texture, color_only_framebuffer, Rect2i(), false, false, false, false, RID(), false, false, true);
}
@@ -1812,7 +1810,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
RD::get_singleton()->draw_command_begin_label("Setup Sky");
// Setup our sky render information for this frame/viewport
- if (p_render_data->reflection_probe.is_valid()) {
+ if (is_reflection_probe) {
Vector3 eye_offset;
Projection correction;
correction.set_depth_correction(true);
@@ -1849,7 +1847,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
bool debug_sdfgi_probes = get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_SDFGI_PROBES;
bool depth_pre_pass = bool(GLOBAL_GET("rendering/driver/depth_prepass/enable")) && depth_framebuffer.is_valid();
- bool using_ssao = depth_pre_pass && rb.is_valid() && p_render_data->environment.is_valid() && environment_get_ssao_enabled(p_render_data->environment);
+ bool using_ssao = depth_pre_pass && !is_reflection_probe && p_render_data->environment.is_valid() && environment_get_ssao_enabled(p_render_data->environment);
bool continue_depth = false;
if (depth_pre_pass) { //depth pre pass
@@ -1881,7 +1879,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
_pre_resolve_render(p_render_data, using_sdfgi || using_voxelgi);
}
- if (rb.is_valid() && rb->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
+ if (rb->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
RENDER_TIMESTAMP("Resolve Depth Pre-Pass (MSAA)");
RD::get_singleton()->draw_command_begin_label("Resolve Depth Pre-Pass (MSAA)");
if (depth_pass_mode == PASS_MODE_DEPTH_NORMAL_ROUGHNESS || depth_pass_mode == PASS_MODE_DEPTH_NORMAL_ROUGHNESS_VOXEL_GI) {
@@ -1915,7 +1913,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
p_render_data->scene_data->directional_light_count = p_render_data->directional_light_count;
p_render_data->scene_data->opaque_prepass_threshold = 0.0f;
- _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, rb.is_valid());
+ _setup_environment(p_render_data, is_reflection_probe, screen_size, !is_reflection_probe, p_default_bg_color, true);
RENDER_TIMESTAMP("Render Opaque Pass");
@@ -1996,7 +1994,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
RD::get_singleton()->draw_command_end_label();
}
- if (rb.is_valid() && !can_continue_color && rb->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
+ if (!can_continue_color && rb->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
// Handle views individual, might want to look at rewriting our resolve to do both layers in one pass.
for (uint32_t v = 0; v < rb->get_view_count(); v++) {
RD::get_singleton()->texture_resolve_multisample(rb_data->get_color_msaa(v), rb->get_internal_texture(v));
@@ -2008,7 +2006,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
}
}
- if (rb.is_valid() && !can_continue_depth && rb->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
+ if (!can_continue_depth && rb->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
for (uint32_t v = 0; v < rb->get_view_count(); v++) {
resolve_effects->resolve_depth(rb_data->get_depth_msaa(v), rb->get_depth_texture(v), rb->get_internal_size(), texture_multisamples[rb->get_msaa_3d()]);
}
@@ -2054,7 +2052,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
rp_uniform_set = _setup_render_pass_uniform_set(RENDER_LIST_ALPHA, p_render_data, radiance_texture, true);
- _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, false);
+ _setup_environment(p_render_data, is_reflection_probe, screen_size, !is_reflection_probe, p_default_bg_color, false);
{
uint32_t transparent_color_pass_flags = (color_pass_flags | COLOR_PASS_FLAG_TRANSPARENT) & ~(COLOR_PASS_FLAG_SEPARATE_SPECULAR);
@@ -2617,8 +2615,8 @@ void RenderForwardClustered::_render_sdfgi(Ref<RenderSceneBuffersRD> p_render_bu
render_list[RENDER_LIST_SECONDARY].sort_by_key();
_fill_instance_data(RENDER_LIST_SECONDARY);
- Vector3 half_extents = p_bounds.size * 0.5;
- Vector3 center = p_bounds.position + half_extents;
+ Vector3 half_size = p_bounds.size * 0.5;
+ Vector3 center = p_bounds.position + half_size;
Vector<RID> sbs = {
p_albedo_texture,
@@ -2646,16 +2644,16 @@ void RenderForwardClustered::_render_sdfgi(Ref<RenderSceneBuffersRD> p_render_bu
fb_size.x = p_size[right_axis];
fb_size.y = p_size[up_axis];
- scene_data.cam_transform.origin = center + axis * half_extents;
+ scene_data.cam_transform.origin = center + axis * half_size;
scene_data.cam_transform.basis.set_column(0, right);
scene_data.cam_transform.basis.set_column(1, up);
scene_data.cam_transform.basis.set_column(2, axis);
//print_line("pass: " + itos(i) + " xform " + scene_data.cam_transform);
- float h_size = half_extents[right_axis];
- float v_size = half_extents[up_axis];
- float d_size = half_extents[i] * 2.0;
+ float h_size = half_size[right_axis];
+ float v_size = half_size[up_axis];
+ float d_size = half_size[i] * 2.0;
scene_data.cam_projection.set_orthogonal(-h_size, h_size, -v_size, v_size, 0, d_size);
//print_line("pass: " + itos(i) + " cam hsize: " + rtos(h_size) + " vsize: " + rtos(v_size) + " dsize " + rtos(d_size));
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
index 9245f1b13a..8eb17ba6f4 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
@@ -640,9 +640,9 @@ public:
RendererRD::SSEffects *get_ss_effects() { return ss_effects; }
/* callback from updating our lighting UBOs, used to populate cluster builder */
- virtual void setup_added_reflection_probe(const Transform3D &p_transform, const Vector3 &p_half_extents) override;
+ virtual void setup_added_reflection_probe(const Transform3D &p_transform, const Vector3 &p_half_size) override;
virtual void setup_added_light(const RS::LightType p_type, const Transform3D &p_transform, float p_radius, float p_spot_aperture) override;
- virtual void setup_added_decal(const Transform3D &p_transform, const Vector3 &p_half_extents) override;
+ virtual void setup_added_decal(const Transform3D &p_transform, const Vector3 &p_half_size) override;
virtual void base_uniforms_changed() override;
_FORCE_INLINE_ virtual void update_uniform_sets() override {
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 2aaea4288b..3b3979b198 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -353,6 +353,11 @@ void SceneShaderForwardClustered::ShaderData::set_code(const String &p_code) {
}
int variant = shader_version + shader_flags;
+
+ if (!static_cast<SceneShaderForwardClustered *>(singleton)->shader.is_variant_enabled(variant)) {
+ continue;
+ }
+
RID shader_variant = shader_singleton->shader.version_get_shader(version, variant);
color_pipelines[i][j][l].setup(shader_variant, primitive_rd, raster_state, multisample_state, depth_stencil, blend_state, 0, singleton->default_specialization_constants);
}
@@ -503,7 +508,14 @@ void SceneShaderForwardClustered::init(const String p_defines) {
shader.set_variant_enabled(SHADER_VERSION_DEPTH_PASS_MULTIVIEW, false);
shader.set_variant_enabled(SHADER_VERSION_DEPTH_PASS_WITH_NORMAL_AND_ROUGHNESS_MULTIVIEW, false);
shader.set_variant_enabled(SHADER_VERSION_DEPTH_PASS_WITH_NORMAL_AND_ROUGHNESS_AND_VOXEL_GI_MULTIVIEW, false);
- // TODO Add a way to enable/disable color pass flags
+
+ // Disable Color Passes
+ for (int i = 0; i < SHADER_COLOR_PASS_FLAG_COUNT; i++) {
+ // Selectively disable any shader pass that includes Multiview.
+ if ((i & SHADER_COLOR_PASS_FLAG_MULTIVIEW)) {
+ shader.set_variant_enabled(i + SHADER_VERSION_COLOR_PASS, false);
+ }
+ }
}
}
@@ -625,6 +637,7 @@ void SceneShaderForwardClustered::init(const String p_defines) {
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "0";
actions.renames["VIEW_RIGHT"] = "1";
+ actions.renames["EYE_OFFSET"] = "eye_offset";
//for light
actions.renames["VIEW"] = "view";
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 4065d253bb..7d9ca070b0 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -640,16 +640,18 @@ void RenderForwardMobile::_pre_opaque_render(RenderDataRD *p_render_data) {
void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color &p_default_bg_color) {
RendererRD::LightStorage *light_storage = RendererRD::LightStorage::get_singleton();
- Ref<RenderSceneBuffersRD> rb;
+ ERR_FAIL_NULL(p_render_data);
+
+ Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
+ ERR_FAIL_COND(rb.is_null());
+
Ref<RenderBufferDataForwardMobile> rb_data;
- if (p_render_data->render_buffers.is_valid()) {
- rb = p_render_data->render_buffers;
- if (rb->has_custom_data(RB_SCOPE_MOBILE)) {
- // Our forward mobile custom data buffer will only be available when we're rendering our normal view.
- // This will not be available when rendering reflection probes.
- rb_data = rb->get_custom_data(RB_SCOPE_MOBILE);
- }
+ if (rb->has_custom_data(RB_SCOPE_MOBILE)) {
+ // Our forward mobile custom data buffer will only be available when we're rendering our normal view.
+ // This will not be available when rendering reflection probes.
+ rb_data = rb->get_custom_data(RB_SCOPE_MOBILE);
}
+ bool is_reflection_probe = p_render_data->reflection_probe.is_valid();
RENDER_TIMESTAMP("Prepare 3D Scene");
@@ -697,7 +699,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
p_render_data->render_info->info[RS::VIEWPORT_RENDER_INFO_TYPE_VISIBLE][RS::VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME] = p_render_data->instances->size();
}
- if (p_render_data->reflection_probe.is_valid()) {
+ if (is_reflection_probe) {
uint32_t resolution = light_storage->reflection_probe_instance_get_resolution(p_render_data->reflection_probe);
screen_size.x = resolution;
screen_size.y = resolution;
@@ -754,7 +756,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
RD::get_singleton()->draw_command_begin_label("Render Setup");
_setup_lightmaps(p_render_data, *p_render_data->lightmaps, p_render_data->scene_data->cam_transform);
- _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, false);
+ _setup_environment(p_render_data, is_reflection_probe, screen_size, !is_reflection_probe, p_default_bg_color, false);
_update_render_base_uniform_set(); //may have changed due to the above (light buffer enlarged, as an example)
@@ -832,7 +834,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
RD::get_singleton()->draw_command_begin_label("Setup Sky");
// Setup our sky render information for this frame/viewport
- if (p_render_data->reflection_probe.is_valid()) {
+ if (is_reflection_probe) {
Vector3 eye_offset;
Projection correction;
correction.set_depth_correction(true);
@@ -896,7 +898,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
p_render_data->scene_data->directional_light_count = p_render_data->directional_light_count;
- _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, p_render_data->render_buffers.is_valid());
+ _setup_environment(p_render_data, is_reflection_probe, screen_size, !is_reflection_probe, p_default_bg_color, p_render_data->render_buffers.is_valid());
if (using_subpass_transparent && using_subpass_post_process) {
RENDER_TIMESTAMP("Render Opaque + Transparent + Tonemap");
@@ -1025,7 +1027,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
}
// this may be needed if we re-introduced steps that change info, not sure which do so in the previous implementation
- // _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, false);
+ // _setup_environment(p_render_data, is_reflection_probe, screen_size, !is_reflection_probe, p_default_bg_color, false);
RD::FramebufferFormatID fb_format = RD::get_singleton()->framebuffer_get_format(framebuffer);
RenderListParameters render_list_params(render_list[RENDER_LIST_ALPHA].elements.ptr(), render_list[RENDER_LIST_ALPHA].element_info.ptr(), render_list[RENDER_LIST_ALPHA].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, spec_constant_base_flags, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->scene_data->lod_distance_multiplier, p_render_data->scene_data->screen_mesh_lod_threshold, p_render_data->scene_data->view_count);
@@ -1065,9 +1067,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
_disable_clear_request(p_render_data);
}
- if (rb.is_valid()) {
- _render_buffers_debug_draw(rb, p_render_data->shadow_atlas, p_render_data->occluder_debug_tex);
- }
+ _render_buffers_debug_draw(rb, p_render_data->shadow_atlas, p_render_data->occluder_debug_tex);
}
/* these are being called from RendererSceneRenderRD::_pre_opaque_render */
@@ -1924,7 +1924,6 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const
}
void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data, bool p_no_fog, const Size2i &p_screen_size, bool p_flip_y, const Color &p_default_bg_color, bool p_opaque_render_buffers, bool p_pancake_shadows, int p_index) {
- Ref<RenderSceneBuffersRD> rd = p_render_data->render_buffers;
RID env = is_environment(p_render_data->environment) ? p_render_data->environment : RID();
RID reflection_probe_instance = p_render_data->reflection_probe.is_valid() ? RendererRD::LightStorage::get_singleton()->reflection_probe_instance_get_probe(p_render_data->reflection_probe) : RID();
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index f9eecf4dc7..cc4a7dfa47 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -517,6 +517,7 @@ void SceneShaderForwardMobile::init(const String p_defines) {
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "0";
actions.renames["VIEW_RIGHT"] = "1";
+ actions.renames["EYE_OFFSET"] = "eye_offset";
//for light
actions.renames["VIEW"] = "view";
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 638fe44266..f102bc0650 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1431,6 +1431,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c);
if (cm->mesh_instance.is_valid()) {
mesh_storage->mesh_instance_check_for_update(cm->mesh_instance);
+ mesh_storage->mesh_instance_set_canvas_item_transform(cm->mesh_instance, canvas_transform_inverse * ci->final_transform);
update_skeletons = true;
}
}
@@ -1549,6 +1550,9 @@ void RendererCanvasRenderRD::light_set_texture(RID p_rid, RID p_texture) {
if (cl->texture == p_texture) {
return;
}
+
+ ERR_FAIL_COND(p_texture.is_valid() && !texture_storage->owns_texture(p_texture));
+
if (cl->texture.is_valid()) {
texture_storage->texture_remove_from_decal_atlas(cl->texture);
}
@@ -2630,6 +2634,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() {
// Default CanvasGroup shader.
shader_type canvas_item;
+render_mode unshaded;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
@@ -2657,6 +2662,7 @@ void fragment() {
// Default clip children shader.
shader_type canvas_item;
+render_mode unshaded;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 33f6ac0276..5776414b14 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -280,7 +280,7 @@ void RendererSceneRenderRD::_render_buffers_copy_screen_texture(const RenderData
for (int i = 1; i < mipmaps; i++) {
RID source = dest;
dest = rb->get_texture_slice(RB_SCOPE_BUFFERS, RB_TEX_BLUR_0, v, i);
- Size2i msize = rb->get_texture_slice_size(RB_SCOPE_BUFFERS, RB_TEX_BLUR_0, v, i);
+ Size2i msize = rb->get_texture_slice_size(RB_SCOPE_BUFFERS, RB_TEX_BLUR_0, i);
if (can_use_storage) {
copy_effects->make_mipmap(source, dest, msize);
@@ -331,9 +331,13 @@ void RendererSceneRenderRD::_render_buffers_copy_depth_texture(const RenderDataR
void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const RenderDataRD *p_render_data) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
+ ERR_FAIL_NULL(p_render_data);
+
Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
ERR_FAIL_COND(rb.is_null());
+ ERR_FAIL_COND_MSG(p_render_data->reflection_probe.is_valid(), "Post processes should not be applied on reflection probes.");
+
// Glow, auto exposure and DoF (if enabled).
Size2i internal_size = rb->get_internal_size();
@@ -444,7 +448,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
float luminance_multiplier = _render_buffers_get_luminance_multiplier();
for (uint32_t l = 0; l < rb->get_view_count(); l++) {
for (int i = 0; i < (max_glow_level + 1); i++) {
- Size2i vp_size = rb->get_texture_slice_size(RB_SCOPE_BUFFERS, RB_TEX_BLUR_1, l, i);
+ Size2i vp_size = rb->get_texture_slice_size(RB_SCOPE_BUFFERS, RB_TEX_BLUR_1, i);
if (i == 0) {
RID luminance_texture;
@@ -498,7 +502,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
tonemap.glow_levels[i] = environment_get_glow_levels(p_render_data->environment)[i];
}
- Size2i msize = rb->get_texture_slice_size(RB_SCOPE_BUFFERS, RB_TEX_BLUR_1, 0, 0);
+ Size2i msize = rb->get_texture_slice_size(RB_SCOPE_BUFFERS, RB_TEX_BLUR_1, 0);
tonemap.glow_texture_size.x = msize.width;
tonemap.glow_texture_size.y = msize.height;
tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale;
@@ -928,11 +932,9 @@ void RendererSceneRenderRD::render_scene(const Ref<RenderSceneBuffers> &p_render
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
// getting this here now so we can direct call a bunch of things more easily
- Ref<RenderSceneBuffersRD> rb;
- if (p_render_buffers.is_valid()) {
- rb = p_render_buffers; // cast it...
- ERR_FAIL_COND(rb.is_null());
- }
+ ERR_FAIL_COND(p_render_buffers.is_null());
+ Ref<RenderSceneBuffersRD> rb = p_render_buffers;
+ ERR_FAIL_COND(rb.is_null());
// setup scene data
RenderSceneDataRD scene_data;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 6fa2f7a570..7c43021eb0 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -204,9 +204,9 @@ public:
/* LIGHTING */
- virtual void setup_added_reflection_probe(const Transform3D &p_transform, const Vector3 &p_half_extents){};
+ virtual void setup_added_reflection_probe(const Transform3D &p_transform, const Vector3 &p_half_size){};
virtual void setup_added_light(const RS::LightType p_type, const Transform3D &p_transform, float p_radius, float p_spot_aperture){};
- virtual void setup_added_decal(const Transform3D &p_transform, const Vector3 &p_half_extents){};
+ virtual void setup_added_decal(const Transform3D &p_transform, const Vector3 &p_half_size){};
/* GI */
diff --git a/servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl b/servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl
index 4658afd02d..8e4f5762fd 100644
--- a/servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl
+++ b/servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl
@@ -37,7 +37,7 @@ layout(push_constant, std430) uniform Params {
vec3 position;
float pad;
- vec3 extents;
+ vec3 size;
float pad2;
ivec3 corner;
@@ -184,36 +184,37 @@ void main() {
vec4 local_pos = params.transform * world;
local_pos.xyz /= local_pos.w;
+ vec3 half_size = params.size / 2.0;
float sdf = -1.0;
if (params.shape == 0) {
// Ellipsoid
// https://www.shadertoy.com/view/tdS3DG
- float k0 = length(local_pos.xyz / params.extents);
- float k1 = length(local_pos.xyz / (params.extents * params.extents));
+ float k0 = length(local_pos.xyz / half_size);
+ float k1 = length(local_pos.xyz / (half_size * half_size));
sdf = k0 * (k0 - 1.0) / k1;
} else if (params.shape == 1) {
// Cone
// https://iquilezles.org/www/articles/distfunctions/distfunctions.htm
- // Compute the cone angle automatically to fit within the volume's extents.
- float inv_height = 1.0 / max(0.001, params.extents.y);
- float radius = 1.0 / max(0.001, (min(params.extents.x, params.extents.z) * 0.5));
+ // Compute the cone angle automatically to fit within the volume's size.
+ float inv_height = 1.0 / max(0.001, half_size.y);
+ float radius = 1.0 / max(0.001, (min(half_size.x, half_size.z) * 0.5));
float hypotenuse = sqrt(radius * radius + inv_height * inv_height);
float rsin = radius / hypotenuse;
float rcos = inv_height / hypotenuse;
vec2 c = vec2(rsin, rcos);
float q = length(local_pos.xz);
- sdf = max(dot(c, vec2(q, local_pos.y - params.extents.y)), -params.extents.y - local_pos.y);
+ sdf = max(dot(c, vec2(q, local_pos.y - half_size.y)), -half_size.y - local_pos.y);
} else if (params.shape == 2) {
// Cylinder
// https://iquilezles.org/www/articles/distfunctions/distfunctions.htm
- vec2 d = abs(vec2(length(local_pos.xz), local_pos.y)) - vec2(min(params.extents.x, params.extents.z), params.extents.y);
+ vec2 d = abs(vec2(length(local_pos.xz), local_pos.y)) - vec2(min(half_size.x, half_size.z), half_size.y);
sdf = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
} else if (params.shape == 3) {
// Box
// https://iquilezles.org/www/articles/distfunctions/distfunctions.htm
- vec3 q = abs(local_pos.xyz) - params.extents;
+ vec3 q = abs(local_pos.xyz) - half_size;
sdf = length(max(q, 0.0)) + min(max(q.x, max(q.y, q.z)), 0.0);
}
@@ -222,7 +223,7 @@ void main() {
#ifndef SDF_USED
cull_mask = 1.0 - smoothstep(-0.1, 0.0, sdf);
#endif
- uvw = clamp((local_pos.xyz + params.extents) / (2.0 * params.extents), 0.0, 1.0);
+ uvw = clamp((local_pos.xyz + half_size) / params.size, 0.0, 1.0);
}
if (cull_mask > 0.0) {
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
index c6a3c42e57..21fa7fa148 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
@@ -315,9 +315,11 @@ void vertex_shader(in uint instance_index, in bool is_multimesh, in uint multime
#ifdef USE_MULTIVIEW
mat4 projection_matrix = scene_data.projection_matrix_view[ViewIndex];
mat4 inv_projection_matrix = scene_data.inv_projection_matrix_view[ViewIndex];
+ vec3 eye_offset = scene_data.eye_offset[ViewIndex].xyz;
#else
mat4 projection_matrix = scene_data.projection_matrix;
mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
#endif //USE_MULTIVIEW
//using world coordinates
@@ -722,8 +724,10 @@ void fragment_shader(in SceneData scene_data) {
//lay out everything, whatever is unused is optimized away anyway
vec3 vertex = vertex_interp;
#ifdef USE_MULTIVIEW
- vec3 view = -normalize(vertex_interp - scene_data.eye_offset[ViewIndex].xyz);
+ vec3 eye_offset = scene_data.eye_offset[ViewIndex].xyz;
+ vec3 view = -normalize(vertex_interp - eye_offset);
#else
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
vec3 view = -normalize(vertex_interp);
#endif
vec3 albedo = vec3(1.0);
diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
index 90e902ca33..a8b28bbd4f 100644
--- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
@@ -314,9 +314,11 @@ void main() {
#ifdef USE_MULTIVIEW
mat4 projection_matrix = scene_data.projection_matrix_view[ViewIndex];
mat4 inv_projection_matrix = scene_data.inv_projection_matrix_view[ViewIndex];
+ vec3 eye_offset = scene_data.eye_offset[ViewIndex].xyz;
#else
mat4 projection_matrix = scene_data.projection_matrix;
mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
#endif //USE_MULTIVIEW
//using world coordinates
@@ -671,8 +673,10 @@ void main() {
//lay out everything, whatever is unused is optimized away anyway
vec3 vertex = vertex_interp;
#ifdef USE_MULTIVIEW
- vec3 view = -normalize(vertex_interp - scene_data.eye_offset[ViewIndex].xyz);
+ vec3 eye_offset = scene_data.eye_offset[ViewIndex].xyz;
+ vec3 view = -normalize(vertex_interp - eye_offset);
#else
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
vec3 view = -normalize(vertex_interp);
#endif
vec3 albedo = vec3(1.0);
diff --git a/servers/rendering/renderer_rd/shaders/skeleton.glsl b/servers/rendering/renderer_rd/shaders/skeleton.glsl
index f5b233cca0..59c161548c 100644
--- a/servers/rendering/renderer_rd/shaders/skeleton.glsl
+++ b/servers/rendering/renderer_rd/shaders/skeleton.glsl
@@ -51,6 +51,15 @@ layout(push_constant, std430) uniform Params {
bool normalized_blend_shapes;
uint pad0;
uint pad1;
+
+ vec2 skeleton_transform_x;
+ vec2 skeleton_transform_y;
+
+ vec2 skeleton_transform_offset;
+ vec2 inverse_transform_x;
+
+ vec2 inverse_transform_y;
+ vec2 inverse_transform_offset;
}
params;
@@ -158,8 +167,12 @@ void main() {
m += mat4(bone_transforms.data[bones_23.x], bone_transforms.data[bones_23.x + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.x;
m += mat4(bone_transforms.data[bones_23.y], bone_transforms.data[bones_23.y + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.y;
- //reverse order because its transposed
- vertex = (vec4(vertex, 0.0, 1.0) * m).xy;
+ mat4 skeleton_matrix = mat4(vec4(params.skeleton_transform_x, 0.0, 0.0), vec4(params.skeleton_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(params.skeleton_transform_offset, 0.0, 1.0));
+ mat4 inverse_matrix = mat4(vec4(params.inverse_transform_x, 0.0, 0.0), vec4(params.inverse_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(params.inverse_transform_offset, 0.0, 1.0));
+
+ m = skeleton_matrix * transpose(m) * inverse_matrix;
+
+ vertex = (m * vec4(vertex, 0.0, 1.0)).xy;
}
uint dst_offset = index * params.vertex_stride;
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index cdecb3828b..968f804593 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -232,6 +232,8 @@ void LightStorage::light_set_projector(RID p_light, RID p_texture) {
return;
}
+ ERR_FAIL_COND(p_texture.is_valid() && !texture_storage->owns_texture(p_texture));
+
if (light->type != RS::LIGHT_DIRECTIONAL && light->projector.is_valid()) {
texture_storage->texture_remove_from_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
}
@@ -1064,14 +1066,14 @@ void LightStorage::reflection_probe_set_max_distance(RID p_probe, float p_distan
reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
-void LightStorage::reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) {
+void LightStorage::reflection_probe_set_size(RID p_probe, const Vector3 &p_size) {
ReflectionProbe *reflection_probe = reflection_probe_owner.get_or_null(p_probe);
ERR_FAIL_COND(!reflection_probe);
- if (reflection_probe->extents == p_extents) {
+ if (reflection_probe->size == p_size) {
return;
}
- reflection_probe->extents = p_extents;
+ reflection_probe->size = p_size;
reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
@@ -1143,8 +1145,8 @@ AABB LightStorage::reflection_probe_get_aabb(RID p_probe) const {
ERR_FAIL_COND_V(!reflection_probe, AABB());
AABB aabb;
- aabb.position = -reflection_probe->extents;
- aabb.size = reflection_probe->extents * 2.0;
+ aabb.position = -reflection_probe->size / 2;
+ aabb.size = reflection_probe->size;
return aabb;
}
@@ -1163,11 +1165,11 @@ uint32_t LightStorage::reflection_probe_get_cull_mask(RID p_probe) const {
return reflection_probe->cull_mask;
}
-Vector3 LightStorage::reflection_probe_get_extents(RID p_probe) const {
+Vector3 LightStorage::reflection_probe_get_size(RID p_probe) const {
const ReflectionProbe *reflection_probe = reflection_probe_owner.get_or_null(p_probe);
ERR_FAIL_COND_V(!reflection_probe, Vector3());
- return reflection_probe->extents;
+ return reflection_probe->size;
}
Vector3 LightStorage::reflection_probe_get_origin_offset(RID p_probe) const {
@@ -1552,6 +1554,11 @@ bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) {
if (rpi->processing_side == 6) {
rpi->processing_side = 0;
rpi->processing_layer++;
+ if (rpi->processing_layer == atlas->reflections[rpi->atlas_index].data.layers[0].mipmaps.size()) {
+ rpi->rendering = false;
+ rpi->processing_layer = 1;
+ return true;
+ }
}
return false;
@@ -1667,7 +1674,7 @@ void LightStorage::update_reflection_probe_buffer(RenderDataRD *p_render_data, c
ReflectionData &reflection_ubo = reflections[i];
- Vector3 extents = probe->extents;
+ Vector3 extents = probe->size / 2;
rpi->cull_mask = probe->cull_mask;
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.h b/servers/rendering/renderer_rd/storage_rd/light_storage.h
index d359219128..68f439ddef 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.h
@@ -226,7 +226,7 @@ private:
Color ambient_color;
float ambient_color_energy = 1.0;
float max_distance = 0;
- Vector3 extents = Vector3(10, 10, 10);
+ Vector3 size = Vector3(20, 20, 20);
Vector3 origin_offset;
bool interior = false;
bool box_projection = false;
@@ -791,7 +791,7 @@ public:
virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override;
virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override;
virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override;
- virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override;
+ virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) override;
virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override;
virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override;
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override;
@@ -805,7 +805,7 @@ public:
virtual AABB reflection_probe_get_aabb(RID p_probe) const override;
virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override;
virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override;
- virtual Vector3 reflection_probe_get_extents(RID p_probe) const override;
+ virtual Vector3 reflection_probe_get_size(RID p_probe) const override;
virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override;
virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override;
virtual float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override;
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.h b/servers/rendering/renderer_rd/storage_rd/material_storage.h
index 0ac5557659..ac217d9a49 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.h
@@ -323,13 +323,13 @@ public:
// http://andrewthall.org/papers/df64_qf128.pdf
#ifdef REAL_T_IS_DOUBLE
- static _FORCE_INLINE_ void split_double(double a, float *ahi, float *alo) {
+ static _FORCE_INLINE_ void split_double(double a, float *a_hi, float *a_lo) {
const double SPLITTER = (1 << 29) + 1;
double t = a * SPLITTER;
- double thi = t - (t - a);
- double tlo = a - thi;
- *ahi = (float)thi;
- *alo = (float)tlo;
+ double t_hi = t - (t - a);
+ double t_lo = a - t_hi;
+ *a_hi = (float)t_hi;
+ *a_lo = (float)t_lo;
}
#endif
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 2015a2fca0..96618c3352 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -586,6 +586,8 @@ void MeshStorage::mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) {
Mesh *mesh = mesh_owner.get_or_null(p_mesh);
ERR_FAIL_COND(!mesh);
mesh->custom_aabb = p_aabb;
+
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
AABB MeshStorage::mesh_get_custom_aabb(RID p_mesh) const {
@@ -930,6 +932,11 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) {
}
}
+void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) {
+ MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance);
+ mi->canvas_item_transform_2d = p_transform;
+}
+
void MeshStorage::update_mesh_instances() {
while (dirty_mesh_instance_weights.first()) {
MeshInstance *mi = dirty_mesh_instance_weights.first()->self();
@@ -981,6 +988,25 @@ void MeshStorage::update_mesh_instances() {
push_constant.skin_stride = (mi->mesh->surfaces[i]->skin_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4;
push_constant.skin_weight_offset = (mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? 4 : 2;
+ Transform2D transform = Transform2D();
+ if (sk && sk->use_2d) {
+ transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d;
+ }
+ push_constant.skeleton_transform_x[0] = transform.columns[0][0];
+ push_constant.skeleton_transform_x[1] = transform.columns[0][1];
+ push_constant.skeleton_transform_y[0] = transform.columns[1][0];
+ push_constant.skeleton_transform_y[1] = transform.columns[1][1];
+ push_constant.skeleton_transform_offset[0] = transform.columns[2][0];
+ push_constant.skeleton_transform_offset[1] = transform.columns[2][1];
+
+ Transform2D inverse_transform = transform.affine_inverse();
+ push_constant.inverse_transform_x[0] = inverse_transform.columns[0][0];
+ push_constant.inverse_transform_x[1] = inverse_transform.columns[0][1];
+ push_constant.inverse_transform_y[0] = inverse_transform.columns[1][0];
+ push_constant.inverse_transform_y[1] = inverse_transform.columns[1][1];
+ push_constant.inverse_transform_offset[0] = inverse_transform.columns[2][0];
+ push_constant.inverse_transform_offset[1] = inverse_transform.columns[2][1];
+
push_constant.blend_shape_count = mi->mesh->blend_shape_count;
push_constant.normalized_blend_shapes = mi->mesh->blend_shape_mode == RS::BLEND_SHAPE_MODE_NORMALIZED;
push_constant.pad0 = 0;
@@ -1779,8 +1805,12 @@ void MeshStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible
}
if (multimesh->data_cache.size()) {
- //there is a data cache..
+ // There is a data cache, but we may need to update some sections.
_multimesh_mark_all_dirty(multimesh, false, true);
+ int start = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances;
+ for (int i = start; i < p_visible; i++) {
+ _multimesh_mark_dirty(multimesh, i, true);
+ }
}
multimesh->visible_instances = p_visible;
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
index b62da5fd7b..c921523941 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
@@ -178,6 +178,7 @@ private:
bool weights_dirty = false;
SelfList<MeshInstance> weight_update_list;
SelfList<MeshInstance> array_update_list;
+ Transform2D canvas_item_transform_2d;
MeshInstance() :
weight_update_list(this), array_update_list(this) {}
};
@@ -256,6 +257,14 @@ private:
uint32_t normalized_blend_shapes;
uint32_t pad0;
uint32_t pad1;
+ float skeleton_transform_x[2];
+ float skeleton_transform_y[2];
+
+ float skeleton_transform_offset[2];
+ float inverse_transform_x[2];
+
+ float inverse_transform_y[2];
+ float inverse_transform_offset[2];
};
enum {
@@ -548,6 +557,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) override;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override;
virtual void update_mesh_instances() override;
/* MULTIMESH API */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
index 255719183f..f5d6404f01 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
@@ -50,25 +50,19 @@ void RenderSceneBuffersRD::_bind_methods() {
// ClassDB::bind_method(D_METHOD("create_texture_view", "context", "name", "view_name", "view"), &RenderSceneBuffersRD::has_texture);
ClassDB::bind_method(D_METHOD("get_texture", "context", "name"), &RenderSceneBuffersRD::get_texture);
// ClassDB::bind_method(D_METHOD("get_texture_format", "context", "name"), &RenderSceneBuffersRD::get_texture_format);
- ClassDB::bind_method(D_METHOD("get_texture_slice", "context", "name", "layer", "mipmap"), &RenderSceneBuffersRD::get_texture_slice);
- ClassDB::bind_method(D_METHOD("get_texture_slice_size", "context", "name", "layer", "mipmap"), &RenderSceneBuffersRD::get_texture_slice_size);
+ ClassDB::bind_method(D_METHOD("get_texture_slice", "context", "name", "layer", "mipmap", "layers", "mipmaps"), &RenderSceneBuffersRD::get_texture_slice);
+ ClassDB::bind_method(D_METHOD("get_texture_slice_size", "context", "name", "mipmap"), &RenderSceneBuffersRD::get_texture_slice_size);
ClassDB::bind_method(D_METHOD("clear_context", "context"), &RenderSceneBuffersRD::clear_context);
}
void RenderSceneBuffersRD::update_sizes(NamedTexture &p_named_texture) {
ERR_FAIL_COND(p_named_texture.texture.is_null());
- uint32_t size = p_named_texture.format.array_layers * p_named_texture.format.mipmaps;
- p_named_texture.sizes.resize(size);
+ p_named_texture.sizes.resize(p_named_texture.format.mipmaps);
Size2i mipmap_size = Size2i(p_named_texture.format.width, p_named_texture.format.height);
-
for (uint32_t mipmap = 0; mipmap < p_named_texture.format.mipmaps; mipmap++) {
- for (uint32_t layer = 0; layer < p_named_texture.format.array_layers; layer++) {
- uint32_t index = layer * p_named_texture.format.mipmaps + mipmap;
-
- p_named_texture.sizes.ptrw()[index] = mipmap_size;
- }
+ p_named_texture.sizes.ptrw()[mipmap] = mipmap_size;
mipmap_size.width = MAX(1, mipmap_size.width >> 1);
mipmap_size.height = MAX(1, mipmap_size.height >> 1);
@@ -324,7 +318,7 @@ const RD::TextureFormat RenderSceneBuffersRD::get_texture_format(const StringNam
return named_textures[key].format;
}
-RID RenderSceneBuffersRD::get_texture_slice(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_layer, const uint32_t p_mipmap) {
+RID RenderSceneBuffersRD::get_texture_slice(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_layer, const uint32_t p_mipmap, const uint32_t p_layers, const uint32_t p_mipmaps) {
NTKey key(p_context, p_texture_name);
// check if this is a known texture
@@ -334,36 +328,41 @@ RID RenderSceneBuffersRD::get_texture_slice(const StringName &p_context, const S
// check if we're in bounds
ERR_FAIL_UNSIGNED_INDEX_V(p_layer, named_texture.format.array_layers, RID());
+ ERR_FAIL_COND_V(p_layers == 0, RID());
+ ERR_FAIL_COND_V(p_layer + p_layers > named_texture.format.array_layers, RID());
ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, named_texture.format.mipmaps, RID());
+ ERR_FAIL_COND_V(p_mipmaps == 0, RID());
+ ERR_FAIL_COND_V(p_mipmap + p_mipmaps > named_texture.format.mipmaps, RID());
- // if we don't have multiple layers or mipmaps, we can just return our texture as is
- if (named_texture.format.array_layers == 1 && named_texture.format.mipmaps == 1) {
+ // asking the whole thing? just return the original
+ if (p_layer == 0 && p_mipmap == 0 && named_texture.format.array_layers == p_layers && named_texture.format.mipmaps == p_mipmaps) {
return named_texture.texture;
}
- // get our index and make sure we have enough entries in our slices vector
- uint32_t index = p_layer * named_texture.format.mipmaps + p_mipmap;
- while (named_texture.slices.size() <= int(index)) {
- named_texture.slices.push_back(RID());
+ // see if we have this
+ NTSliceKey slice_key(p_layer, p_layers, p_mipmap, p_mipmaps);
+ if (named_texture.slices.has(slice_key)) {
+ return named_texture.slices[slice_key];
}
- // create our slice if we don't have it already
- if (named_texture.slices[index].is_null()) {
- named_texture.slices.ptrw()[index] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), named_texture.texture, p_layer, p_mipmap);
+ // create our slice
+ RID &slice = named_texture.slices[slice_key];
+ slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), named_texture.texture, p_layer, p_mipmap, p_mipmaps, p_layers > 1 ? RD::TEXTURE_SLICE_2D_ARRAY : RD::TEXTURE_SLICE_2D, p_layers);
- Array arr;
- arr.push_back(p_context);
- arr.push_back(p_texture_name);
- arr.push_back(itos(p_layer));
- arr.push_back(itos(p_mipmap));
- RD::get_singleton()->set_resource_name(named_texture.slices[index], String("RenderBuffer {0}/{1} slice {2}/{3}").format(arr));
- }
+ Array arr;
+ arr.push_back(p_context);
+ arr.push_back(p_texture_name);
+ arr.push_back(itos(p_layer));
+ arr.push_back(itos(p_layers));
+ arr.push_back(itos(p_mipmap));
+ arr.push_back(itos(p_mipmaps));
+ RD::get_singleton()->set_resource_name(slice, String("RenderBuffer {0}/{1}, layer {2}/{3}, mipmap {4}/{5}").format(arr));
// and return our slice
- return named_texture.slices[index];
+ return slice;
}
-Size2i RenderSceneBuffersRD::get_texture_slice_size(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_layer, const uint32_t p_mipmap) {
+Size2i RenderSceneBuffersRD::get_texture_slice_size(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_mipmap) {
NTKey key(p_context, p_texture_name);
// check if this is a known texture
@@ -372,14 +371,10 @@ Size2i RenderSceneBuffersRD::get_texture_slice_size(const StringName &p_context,
ERR_FAIL_COND_V(named_texture.texture.is_null(), Size2i());
// check if we're in bounds
- ERR_FAIL_UNSIGNED_INDEX_V(p_layer, named_texture.format.array_layers, Size2i());
ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, named_texture.format.mipmaps, Size2i());
- // get our index
- uint32_t index = p_layer * named_texture.format.mipmaps + p_mipmap;
-
- // and return our size
- return named_texture.sizes[index];
+ // return our size
+ return named_texture.sizes[p_mipmap];
}
void RenderSceneBuffersRD::clear_context(const StringName &p_context) {
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
index 50fb06c0d9..9a299a3415 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
@@ -93,7 +93,6 @@ private:
}
static uint32_t hash(const NTKey &p_val) {
- // FIXME, properly hash two stringnames together
uint32_t h = p_val.context.hash();
h = hash_murmur3_one_32(p_val.buffer_name.hash(), h);
return hash_fmix32(h);
@@ -106,6 +105,33 @@ private:
}
};
+ struct NTSliceKey {
+ uint32_t layer;
+ uint32_t layers;
+ uint32_t mipmap;
+ uint32_t mipmaps;
+
+ bool operator==(const NTSliceKey &p_val) const {
+ return (layer == p_val.layer) && (layers == p_val.layers) && (mipmap == p_val.mipmap) && (mipmaps == p_val.mipmaps);
+ }
+
+ static uint32_t hash(const NTSliceKey &p_val) {
+ uint32_t h = hash_murmur3_one_32(p_val.layer);
+ h = hash_murmur3_one_32(p_val.layers, h);
+ h = hash_murmur3_one_32(p_val.mipmap, h);
+ h = hash_murmur3_one_32(p_val.mipmaps, h);
+ return hash_fmix32(h);
+ }
+
+ NTSliceKey() {}
+ NTSliceKey(uint32_t p_layer, uint32_t p_layers, uint32_t p_mipmap, uint32_t p_mipmaps) {
+ layer = p_layer;
+ layers = p_layers;
+ mipmap = p_mipmap;
+ mipmaps = p_mipmaps;
+ }
+ };
+
struct NamedTexture {
// Cache the data used to create our texture
RD::TextureFormat format;
@@ -113,7 +139,7 @@ private:
// Our texture objects, slices are lazy (i.e. only created when requested).
RID texture;
- Vector<RID> slices;
+ mutable HashMap<NTSliceKey, RID, NTSliceKey> slices;
Vector<Size2i> sizes;
};
@@ -154,8 +180,8 @@ public:
RID create_texture_view(const StringName &p_context, const StringName &p_texture_name, const StringName p_view_name, RD::TextureView p_view = RD::TextureView());
RID get_texture(const StringName &p_context, const StringName &p_texture_name) const;
const RD::TextureFormat get_texture_format(const StringName &p_context, const StringName &p_texture_name) const;
- RID get_texture_slice(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_layer, const uint32_t p_mipmap);
- Size2i get_texture_slice_size(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_layer, const uint32_t p_mipmap);
+ RID get_texture_slice(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_layer, const uint32_t p_mipmap, const uint32_t p_layers = 1, const uint32_t p_mipmaps = 1);
+ Size2i get_texture_slice_size(const StringName &p_context, const StringName &p_texture_name, const uint32_t p_mipmap);
void clear_context(const StringName &p_context);
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 2eaa7824fb..5d845ce510 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -1853,10 +1853,10 @@ void TextureStorage::decal_free(RID p_rid) {
decal_owner.free(p_rid);
}
-void TextureStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
+void TextureStorage::decal_set_size(RID p_decal, const Vector3 &p_size) {
Decal *decal = decal_owner.get_or_null(p_decal);
ERR_FAIL_COND(!decal);
- decal->extents = p_extents;
+ decal->size = p_size;
decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
@@ -1949,7 +1949,7 @@ AABB TextureStorage::decal_get_aabb(RID p_decal) const {
Decal *decal = decal_owner.get_or_null(p_decal);
ERR_FAIL_COND_V(!decal, AABB());
- return AABB(-decal->extents, decal->extents * 2.0);
+ return AABB(-decal->size / 2, decal->size);
}
Dependency *TextureStorage::decal_get_dependency(RID p_decal) {
@@ -2312,7 +2312,7 @@ void TextureStorage::update_decal_buffer(const PagedArray<RID> &p_decals, const
DecalData &dd = decals[i];
- Vector3 decal_extents = decal->extents;
+ Vector3 decal_extents = decal->size / 2;
Transform3D scale_xform;
scale_xform.basis.scale(decal_extents);
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index ea0df0b459..aeab3bf3cb 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -235,7 +235,7 @@ private:
} decal_atlas;
struct Decal {
- Vector3 extents = Vector3(1, 1, 1);
+ Vector3 size = Vector3(2, 2, 2);
RID textures[RS::DECAL_TEXTURE_MAX];
float emission_energy = 1.0;
float albedo_mix = 1.0;
@@ -561,7 +561,7 @@ public:
virtual void decal_initialize(RID p_decal) override;
virtual void decal_free(RID p_rid) override;
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
+ virtual void decal_set_size(RID p_decal, const Vector3 &p_size) override;
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
virtual void decal_set_emission_energy(RID p_decal, float p_energy) override;
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override;
@@ -577,9 +577,9 @@ public:
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override;
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override;
- _FORCE_INLINE_ Vector3 decal_get_extents(RID p_decal) {
+ _FORCE_INLINE_ Vector3 decal_get_size(RID p_decal) {
const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->extents;
+ return decal->size;
}
_FORCE_INLINE_ RID decal_get_texture(RID p_decal, RS::DecalTexture p_texture) {
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
index d2f5e6f224..cabac4e9ee 100644
--- a/servers/rendering/renderer_rd/storage_rd/utilities.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
@@ -286,6 +286,10 @@ bool Utilities::has_os_feature(const String &p_feature) const {
return true;
}
+ if (p_feature == "astc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
+ return true;
+ }
+
return false;
}
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 9011cdd98a..d696955800 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -2964,11 +2964,13 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
Scenario *scenario = scenario_owner.get_or_null(p_scenario);
+ ERR_FAIL_COND(p_render_buffers.is_null());
+
render_pass++;
scene_render->set_scene_pass(render_pass);
- if (p_render_buffers.is_valid() && p_reflection_probe.is_null()) {
+ if (p_reflection_probe.is_null()) {
//no rendering code here, this is only to set up what needs to be done, request regions, etc.
scene_render->sdfgi_update(p_render_buffers, p_environment, p_camera_data->main_transform.origin); //update conditions for SDFGI (whether its used or not)
}
@@ -3050,7 +3052,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
{ //sdfgi
cull.sdfgi.region_count = 0;
- if (p_render_buffers.is_valid() && p_reflection_probe.is_null()) {
+ if (p_reflection_probe.is_null()) {
cull.sdfgi.cascade_light_count = 0;
uint32_t prev_cascade = 0xFFFFFFFF;
@@ -3279,7 +3281,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
}
}
- if (p_render_buffers.is_valid() && p_reflection_probe.is_null()) {
+ if (p_reflection_probe.is_null()) {
sdfgi_update_data.directional_lights = &directional_lights;
sdfgi_update_data.positional_light_instances = scenario->dynamic_lights.ptr();
sdfgi_update_data.positional_light_count = scenario->dynamic_lights.size();
@@ -3394,13 +3396,13 @@ bool RendererSceneCull::_render_reflection_probe_step(Instance *p_instance, int
Vector3(0, -1, 0)
};
- Vector3 extents = RSG::light_storage->reflection_probe_get_extents(p_instance->base);
+ Vector3 probe_size = RSG::light_storage->reflection_probe_get_size(p_instance->base);
Vector3 origin_offset = RSG::light_storage->reflection_probe_get_origin_offset(p_instance->base);
float max_distance = RSG::light_storage->reflection_probe_get_origin_max_distance(p_instance->base);
- float size = RSG::light_storage->reflection_atlas_get_size(scenario->reflection_atlas);
- float mesh_lod_threshold = RSG::light_storage->reflection_probe_get_mesh_lod_threshold(p_instance->base) / size;
+ float atlas_size = RSG::light_storage->reflection_atlas_get_size(scenario->reflection_atlas);
+ float mesh_lod_threshold = RSG::light_storage->reflection_probe_get_mesh_lod_threshold(p_instance->base) / atlas_size;
- Vector3 edge = view_normals[p_step] * extents;
+ Vector3 edge = view_normals[p_step] * probe_size / 2;
float distance = ABS(view_normals[p_step].dot(edge) - view_normals[p_step].dot(origin_offset)); //distance from origin offset to actual view distance limit
max_distance = MAX(max_distance, distance);
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 2ec75b03ef..c3eec83d44 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -485,6 +485,7 @@ public:
singleton->_instance_queue_update(instance, true, false);
} break;
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES:
case Dependency::DEPENDENCY_CHANGED_MATERIAL: {
singleton->_instance_queue_update(instance, false, true);
} break;
@@ -496,9 +497,6 @@ public:
case Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE: {
singleton->_instance_queue_update(instance, true, true);
} break;
- case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
- //ignored
- } break;
case Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR: {
//requires repairing
if (instance->indexer_id.is_valid()) {
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 3886f5b379..aecd0593bc 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -236,7 +236,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
}
}
- if (!p_viewport->disable_2d && !p_viewport->disable_environment && RSG::scene->is_scenario(p_viewport->scenario)) {
+ if (!p_viewport->disable_2d && !viewport_is_environment_disabled(p_viewport) && RSG::scene->is_scenario(p_viewport->scenario)) {
RID environment = RSG::scene->scenario_get_environment(p_viewport->scenario);
if (RSG::scene->is_environment(environment)) {
scenario_draw_canvas_bg = RSG::scene->environment_get_background(environment) == RS::ENV_BG_CANVAS;
@@ -992,11 +992,21 @@ void RendererViewport::viewport_set_disable_2d(RID p_viewport, bool p_disable) {
viewport->disable_2d = p_disable;
}
-void RendererViewport::viewport_set_disable_environment(RID p_viewport, bool p_disable) {
+void RendererViewport::viewport_set_environment_mode(RID p_viewport, RS::ViewportEnvironmentMode p_mode) {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND(!viewport);
- viewport->disable_environment = p_disable;
+ viewport->disable_environment = p_mode;
+}
+
+bool RendererViewport::viewport_is_environment_disabled(Viewport *viewport) {
+ ERR_FAIL_COND_V(!viewport, false);
+
+ if (viewport->parent.is_valid() && viewport->disable_environment == RS::VIEWPORT_ENVIRONMENT_INHERIT) {
+ Viewport *parent = viewport_owner.get_or_null(viewport->parent);
+ return viewport_is_environment_disabled(parent);
+ }
+ return viewport->disable_environment == RS::VIEWPORT_ENVIRONMENT_DISABLED;
}
void RendererViewport::viewport_set_disable_3d(RID p_viewport, bool p_disable) {
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index 9b32cc3774..c24275de6e 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -85,7 +85,7 @@ public:
bool viewport_render_direct_to_screen;
bool disable_2d = false;
- bool disable_environment = false;
+ RS::ViewportEnvironmentMode disable_environment = RS::VIEWPORT_ENVIRONMENT_INHERIT;
bool disable_3d = false;
bool measure_render_time = false;
@@ -238,9 +238,11 @@ public:
const RendererSceneRender::CameraData *viewport_get_prev_camera_data(RID p_viewport);
void viewport_set_disable_2d(RID p_viewport, bool p_disable);
- void viewport_set_disable_environment(RID p_viewport, bool p_disable);
+ void viewport_set_environment_mode(RID p_viewport, RS::ViewportEnvironmentMode p_mode);
void viewport_set_disable_3d(RID p_viewport, bool p_disable);
+ bool viewport_is_environment_disabled(Viewport *viewport);
+
void viewport_attach_camera(RID p_viewport, RID p_camera);
void viewport_set_scenario(RID p_viewport, RID p_scenario);
void viewport_attach_canvas(RID p_viewport, RID p_canvas);
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 08ca25b64b..9117669124 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -530,7 +530,7 @@ public:
TEXTURE_SLICE_2D_ARRAY,
};
- virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D) = 0;
+ virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D, uint32_t p_layers = 0) = 0;
virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS) = 0;
virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer) = 0; // CPU textures will return immediately, while GPU textures will most likely force a flush
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 8ac522bafe..4f52a63b2f 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -387,7 +387,7 @@ public:
FUNC2(reflection_probe_set_ambient_energy, RID, float)
FUNC2(reflection_probe_set_ambient_mode, RID, ReflectionProbeAmbientMode)
FUNC2(reflection_probe_set_max_distance, RID, float)
- FUNC2(reflection_probe_set_extents, RID, const Vector3 &)
+ FUNC2(reflection_probe_set_size, RID, const Vector3 &)
FUNC2(reflection_probe_set_origin_offset, RID, const Vector3 &)
FUNC2(reflection_probe_set_as_interior, RID, bool)
FUNC2(reflection_probe_set_enable_box_projection, RID, bool)
@@ -428,7 +428,7 @@ public:
FUNCRIDSPLIT(decal)
- FUNC2(decal_set_extents, RID, const Vector3 &)
+ FUNC2(decal_set_size, RID, const Vector3 &)
FUNC3(decal_set_texture, RID, DecalTexture, RID)
FUNC2(decal_set_emission_energy, RID, float)
FUNC2(decal_set_albedo_mix, RID, float)
@@ -540,7 +540,7 @@ public:
FUNCRIDSPLIT(fog_volume)
FUNC2(fog_volume_set_shape, RID, FogVolumeShape)
- FUNC2(fog_volume_set_extents, RID, const Vector3 &)
+ FUNC2(fog_volume_set_size, RID, const Vector3 &)
FUNC2(fog_volume_set_material, RID, RID)
/* VISIBILITY_NOTIFIER */
@@ -608,7 +608,7 @@ public:
FUNC1RC(RID, viewport_get_texture, RID)
FUNC2(viewport_set_disable_2d, RID, bool)
- FUNC2(viewport_set_disable_environment, RID, bool)
+ FUNC2(viewport_set_environment_mode, RID, ViewportEnvironmentMode)
FUNC2(viewport_set_disable_3d, RID, bool)
FUNC2(viewport_set_canvas_cull_mask, RID, uint32_t)
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 7a4ac709f4..2dc1c70064 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -1225,7 +1225,7 @@ void ShaderLanguage::clear() {
char_idx = 0;
error_set = false;
error_str = "";
- last_const = false;
+ is_const_decl = false;
while (nodes) {
Node *n = nodes;
nodes = nodes->next;
@@ -3561,6 +3561,14 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Functio
return false;
}
+ if (is_const_decl && arg->type == Node::TYPE_VARIABLE) {
+ const VariableNode *var = static_cast<const VariableNode *>(arg);
+ if (!var->is_const) {
+ _set_error(RTR("Expected constant expression."));
+ return false;
+ }
+ }
+
p_func->arguments.push_back(arg);
tk = _get_token();
@@ -4530,14 +4538,14 @@ bool ShaderLanguage::_check_node_constness(const Node *p_node) const {
case Node::TYPE_CONSTANT:
break;
case Node::TYPE_VARIABLE: {
- const VariableNode *varn = static_cast<const VariableNode *>(p_node);
- if (!varn->is_const) {
+ const VariableNode *var_node = static_cast<const VariableNode *>(p_node);
+ if (!var_node->is_const) {
return false;
}
} break;
case Node::TYPE_ARRAY: {
- const ArrayNode *arrn = static_cast<const ArrayNode *>(p_node);
- if (!arrn->is_const) {
+ const ArrayNode *arr_node = static_cast<const ArrayNode *>(p_node);
+ if (!arr_node->is_const) {
return false;
}
} break;
@@ -5184,6 +5192,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr = func;
} else { //a function call
+ if (p_block == nullptr) { // Non-constructor function call in global space is forbidden.
+ if (is_const_decl) {
+ _set_error(RTR("Expected constant expression."));
+ }
+ return nullptr;
+ }
const StringName &name = identifier;
@@ -5460,6 +5474,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
_set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
+ if (is_const_decl && !is_const) {
+ _set_error(RTR("Expected constant expression."));
+ return nullptr;
+ }
if (ident_type == IDENTIFIER_VARYING) {
TkPos prev_pos = _get_tkpos();
Token next_token = _get_token();
@@ -6977,6 +6995,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
}
#endif // DEBUG_ENABLED
+ is_const_decl = is_const;
BlockNode::Variable var;
var.type = type;
@@ -7233,6 +7252,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
vdnode->declarations.push_back(decl);
p_block->variables[name] = var;
+ is_const_decl = false;
if (!fixed_array_size) {
array_size = 0;
@@ -8759,6 +8779,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE;
--texture_uniforms;
--texture_binding;
+ if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ _set_error(RTR("'hint_normal_roughness_texture is not supported in gl_compatibility shaders."));
+ return ERR_PARSE_ERROR;
+ }
} break;
case TK_HINT_DEPTH_TEXTURE: {
new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE;
@@ -9097,6 +9121,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
constant.precision = precision;
constant.initializer = nullptr;
constant.array_size = array_size;
+ is_const_decl = true;
if (tk.type == TK_BRACKET_OPEN) {
Error error = _parse_array_size(nullptr, constants, false, nullptr, &constant.array_size, &unknown_size);
@@ -9356,6 +9381,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
unknown_size = false;
} else if (tk.type == TK_SEMICOLON) {
+ is_const_decl = false;
break;
} else {
_set_expected_error(",", ";");
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 32e497aa46..aea61e42c3 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -953,7 +953,7 @@ private:
StringName shader_type_identifier;
StringName current_function;
- bool last_const = false;
+ bool is_const_decl = false;
StringName last_name;
bool is_shader_inc = false;
diff --git a/servers/rendering/shader_preprocessor.cpp b/servers/rendering/shader_preprocessor.cpp
index 816d937e9f..b45a7c0db3 100644
--- a/servers/rendering/shader_preprocessor.cpp
+++ b/servers/rendering/shader_preprocessor.cpp
@@ -674,6 +674,11 @@ void ShaderPreprocessor::process_include(Tokenizer *p_tokenizer) {
return;
}
+ path = path.simplify_path();
+ if (path.is_relative_path()) {
+ path = state->current_filename.get_base_dir().path_join(path);
+ }
+
Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
set_error(RTR("Shader include load failed. Does the shader include exist? Is there a cyclic dependency?"), line);
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index ba39328b2e..56d00fa1bb 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -106,6 +106,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_INDEX"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_MONO_LEFT"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_RIGHT"] = constt(ShaderLanguage::TYPE_INT);
+ shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["EYE_OFFSET"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VERTEX"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
@@ -151,6 +152,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_INDEX"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_MONO_LEFT"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_RIGHT"] = constt(ShaderLanguage::TYPE_INT);
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["EYE_OFFSET"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["OUTPUT_IS_SRGB"] = constt(ShaderLanguage::TYPE_BOOL);
@@ -464,7 +466,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["WORLD_POSITION"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["OBJECT_POSITION"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["UVW"] = constt(ShaderLanguage::TYPE_VEC3);
- shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["EXTENTS"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["SIZE"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["SDF"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["DENSITY"] = ShaderLanguage::TYPE_FLOAT;
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index 413f06bc5b..9f3f5dd8e4 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -110,7 +110,7 @@ public:
virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) = 0;
virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) = 0;
virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) = 0;
- virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) = 0;
+ virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) = 0;
virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) = 0;
virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) = 0;
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) = 0;
@@ -121,7 +121,7 @@ public:
virtual AABB reflection_probe_get_aabb(RID p_probe) const = 0;
virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const = 0;
virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const = 0;
- virtual Vector3 reflection_probe_get_extents(RID p_probe) const = 0;
+ virtual Vector3 reflection_probe_get_size(RID p_probe) const = 0;
virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const = 0;
virtual float reflection_probe_get_origin_max_distance(RID p_probe) const = 0;
virtual bool reflection_probe_renders_shadows(RID p_probe) const = 0;
diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h
index 704c2e015c..76e46a696a 100644
--- a/servers/rendering/storage/mesh_storage.h
+++ b/servers/rendering/storage/mesh_storage.h
@@ -83,6 +83,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) = 0;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) = 0;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) = 0;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) = 0;
virtual void update_mesh_instances() = 0;
/* MULTIMESH API */
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index 4c4a84d04e..3a9034ad0d 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -107,7 +107,7 @@ public:
virtual void decal_initialize(RID p_rid) = 0;
virtual void decal_free(RID p_rid) = 0;
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) = 0;
+ virtual void decal_set_size(RID p_decal, const Vector3 &p_size) = 0;
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) = 0;
virtual void decal_set_emission_energy(RID p_decal, float p_energy) = 0;
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) = 0;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 4ef562adcb..848b6d01d4 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1968,7 +1968,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("reflection_probe_set_ambient_color", "probe", "color"), &RenderingServer::reflection_probe_set_ambient_color);
ClassDB::bind_method(D_METHOD("reflection_probe_set_ambient_energy", "probe", "energy"), &RenderingServer::reflection_probe_set_ambient_energy);
ClassDB::bind_method(D_METHOD("reflection_probe_set_max_distance", "probe", "distance"), &RenderingServer::reflection_probe_set_max_distance);
- ClassDB::bind_method(D_METHOD("reflection_probe_set_extents", "probe", "extents"), &RenderingServer::reflection_probe_set_extents);
+ ClassDB::bind_method(D_METHOD("reflection_probe_set_size", "probe", "size"), &RenderingServer::reflection_probe_set_size);
ClassDB::bind_method(D_METHOD("reflection_probe_set_origin_offset", "probe", "offset"), &RenderingServer::reflection_probe_set_origin_offset);
ClassDB::bind_method(D_METHOD("reflection_probe_set_as_interior", "probe", "enable"), &RenderingServer::reflection_probe_set_as_interior);
ClassDB::bind_method(D_METHOD("reflection_probe_set_enable_box_projection", "probe", "enable"), &RenderingServer::reflection_probe_set_enable_box_projection);
@@ -1987,7 +1987,7 @@ void RenderingServer::_bind_methods() {
/* DECAL */
ClassDB::bind_method(D_METHOD("decal_create"), &RenderingServer::decal_create);
- ClassDB::bind_method(D_METHOD("decal_set_extents", "decal", "extents"), &RenderingServer::decal_set_extents);
+ ClassDB::bind_method(D_METHOD("decal_set_size", "decal", "size"), &RenderingServer::decal_set_size);
ClassDB::bind_method(D_METHOD("decal_set_texture", "decal", "type", "texture"), &RenderingServer::decal_set_texture);
ClassDB::bind_method(D_METHOD("decal_set_emission_energy", "decal", "energy"), &RenderingServer::decal_set_emission_energy);
ClassDB::bind_method(D_METHOD("decal_set_albedo_mix", "decal", "albedo_mix"), &RenderingServer::decal_set_albedo_mix);
@@ -2147,7 +2147,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("fog_volume_create"), &RenderingServer::fog_volume_create);
ClassDB::bind_method(D_METHOD("fog_volume_set_shape", "fog_volume", "shape"), &RenderingServer::fog_volume_set_shape);
- ClassDB::bind_method(D_METHOD("fog_volume_set_extents", "fog_volume", "extents"), &RenderingServer::fog_volume_set_extents);
+ ClassDB::bind_method(D_METHOD("fog_volume_set_size", "fog_volume", "size"), &RenderingServer::fog_volume_set_size);
ClassDB::bind_method(D_METHOD("fog_volume_set_material", "fog_volume", "material"), &RenderingServer::fog_volume_set_material);
BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_ELLIPSOID);
@@ -2200,7 +2200,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_get_texture", "viewport"), &RenderingServer::viewport_get_texture);
ClassDB::bind_method(D_METHOD("viewport_set_disable_3d", "viewport", "disable"), &RenderingServer::viewport_set_disable_3d);
ClassDB::bind_method(D_METHOD("viewport_set_disable_2d", "viewport", "disable"), &RenderingServer::viewport_set_disable_2d);
- ClassDB::bind_method(D_METHOD("viewport_set_disable_environment", "viewport", "disabled"), &RenderingServer::viewport_set_disable_environment);
+ ClassDB::bind_method(D_METHOD("viewport_set_environment_mode", "viewport", "mode"), &RenderingServer::viewport_set_environment_mode);
ClassDB::bind_method(D_METHOD("viewport_attach_camera", "viewport", "camera"), &RenderingServer::viewport_attach_camera);
ClassDB::bind_method(D_METHOD("viewport_set_scenario", "viewport", "scenario"), &RenderingServer::viewport_set_scenario);
ClassDB::bind_method(D_METHOD("viewport_attach_canvas", "viewport", "canvas"), &RenderingServer::viewport_attach_canvas);
@@ -2255,6 +2255,11 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(VIEWPORT_CLEAR_NEVER);
BIND_ENUM_CONSTANT(VIEWPORT_CLEAR_ONLY_NEXT_FRAME);
+ BIND_ENUM_CONSTANT(VIEWPORT_ENVIRONMENT_DISABLED);
+ BIND_ENUM_CONSTANT(VIEWPORT_ENVIRONMENT_ENABLED);
+ BIND_ENUM_CONSTANT(VIEWPORT_ENVIRONMENT_INHERIT);
+ BIND_ENUM_CONSTANT(VIEWPORT_ENVIRONMENT_MAX);
+
BIND_ENUM_CONSTANT(VIEWPORT_SDF_OVERSIZE_100_PERCENT);
BIND_ENUM_CONSTANT(VIEWPORT_SDF_OVERSIZE_120_PERCENT);
BIND_ENUM_CONSTANT(VIEWPORT_SDF_OVERSIZE_150_PERCENT);
@@ -2670,6 +2675,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_filter", "light", "filter"), &RenderingServer::canvas_light_set_shadow_filter);
ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_color", "light", "color"), &RenderingServer::canvas_light_set_shadow_color);
ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_smooth", "light", "smooth"), &RenderingServer::canvas_light_set_shadow_smooth);
+ ClassDB::bind_method(D_METHOD("canvas_light_set_blend_mode", "light", "mode"), &RenderingServer::canvas_light_set_blend_mode);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_POINT);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_DIRECTIONAL);
@@ -2849,10 +2855,8 @@ RenderingServer::RenderingServer() {
}
void RenderingServer::init() {
- GLOBAL_DEF_RST("rendering/textures/vram_compression/import_bptc", false);
- GLOBAL_DEF_RST("rendering/textures/vram_compression/import_s3tc", true);
- GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc", false);
- GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc2", true);
+ GLOBAL_DEF_RST("rendering/textures/vram_compression/import_s3tc_bptc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC);
+ GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc2_astc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC);
GLOBAL_DEF("rendering/textures/lossless_compression/force_png", false);
@@ -2875,7 +2879,7 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
// Number of commands that can be drawn per frame.
- GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "1024,1048576,1"), 16384);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "128,1048576,1"), 16384);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 231139e9df..1f9bff7c3f 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -541,7 +541,7 @@ public:
virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) = 0;
virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) = 0;
virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) = 0;
- virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) = 0;
+ virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) = 0;
virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) = 0;
virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) = 0;
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) = 0;
@@ -561,7 +561,7 @@ public:
};
virtual RID decal_create() = 0;
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) = 0;
+ virtual void decal_set_size(RID p_decal, const Vector3 &p_size) = 0;
virtual void decal_set_texture(RID p_decal, DecalTexture p_type, RID p_texture) = 0;
virtual void decal_set_emission_energy(RID p_decal, float p_energy) = 0;
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) = 0;
@@ -750,7 +750,7 @@ public:
};
virtual void fog_volume_set_shape(RID p_fog_volume, FogVolumeShape p_shape) = 0;
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) = 0;
+ virtual void fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) = 0;
virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) = 0;
/* VISIBILITY NOTIFIER API */
@@ -840,7 +840,14 @@ public:
virtual RID viewport_get_texture(RID p_viewport) const = 0;
- virtual void viewport_set_disable_environment(RID p_viewport, bool p_disable) = 0;
+ enum ViewportEnvironmentMode {
+ VIEWPORT_ENVIRONMENT_DISABLED,
+ VIEWPORT_ENVIRONMENT_ENABLED,
+ VIEWPORT_ENVIRONMENT_INHERIT,
+ VIEWPORT_ENVIRONMENT_MAX,
+ };
+
+ virtual void viewport_set_environment_mode(RID p_viewport, ViewportEnvironmentMode p_mode) = 0;
virtual void viewport_set_disable_3d(RID p_viewport, bool p_disable) = 0;
virtual void viewport_set_disable_2d(RID p_viewport, bool p_disable) = 0;
@@ -1639,6 +1646,7 @@ VARIANT_ENUM_CAST(RenderingServer::FogVolumeShape);
VARIANT_ENUM_CAST(RenderingServer::ViewportScaling3DMode);
VARIANT_ENUM_CAST(RenderingServer::ViewportUpdateMode);
VARIANT_ENUM_CAST(RenderingServer::ViewportClearMode);
+VARIANT_ENUM_CAST(RenderingServer::ViewportEnvironmentMode);
VARIANT_ENUM_CAST(RenderingServer::ViewportMSAA);
VARIANT_ENUM_CAST(RenderingServer::ViewportScreenSpaceAA);
VARIANT_ENUM_CAST(RenderingServer::ViewportRenderInfo);
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 9968a47b0c..7f3d8668a4 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -75,6 +75,10 @@ void XRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_transform_for_view", "view", "cam_transform"), &XRInterface::get_transform_for_view);
ClassDB::bind_method(D_METHOD("get_projection_for_view", "view", "aspect", "near", "far"), &XRInterface::get_projection_for_view);
+ /** environment blend mode. */
+ ClassDB::bind_method(D_METHOD("get_supported_environment_blend_modes"), &XRInterface::get_supported_environment_blend_modes);
+ ClassDB::bind_method(D_METHOD("set_environment_blend_mode", "mode"), &XRInterface::set_environment_blend_mode);
+
ADD_GROUP("AR", "ar_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");
@@ -97,6 +101,10 @@ void XRInterface::_bind_methods() {
BIND_ENUM_CONSTANT(XR_PLAY_AREA_SITTING);
BIND_ENUM_CONSTANT(XR_PLAY_AREA_ROOMSCALE);
BIND_ENUM_CONSTANT(XR_PLAY_AREA_STAGE);
+
+ BIND_ENUM_CONSTANT(XR_ENV_BLEND_MODE_OPAQUE);
+ BIND_ENUM_CONSTANT(XR_ENV_BLEND_MODE_ADDITIVE);
+ BIND_ENUM_CONSTANT(XR_ENV_BLEND_MODE_ALPHA_BLEND);
};
bool XRInterface::is_primary() {
@@ -273,3 +281,9 @@ XRInterface::TrackingStatus XRInterface::get_tracking_status() const {
void XRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
}
+
+Array XRInterface::get_supported_environment_blend_modes() {
+ Array default_blend_modes;
+ default_blend_modes.push_back(XR_ENV_BLEND_MODE_OPAQUE);
+ return default_blend_modes;
+}
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index 6f70f75772..c32455f466 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -78,6 +78,12 @@ public:
XR_PLAY_AREA_STAGE, /* Same as roomscale but origin point is fixed to the center of the physical space, XRServer.center_on_hmd disabled */
};
+ enum EnvironmentBlendMode {
+ XR_ENV_BLEND_MODE_OPAQUE, /* You cannot see the real world, VR like */
+ XR_ENV_BLEND_MODE_ADDITIVE, /* You can see the real world, AR like */
+ XR_ENV_BLEND_MODE_ALPHA_BLEND, /* Real world is passed through where alpha channel is 0.0 and gradually blends to opaque for value 1.0. */
+ };
+
protected:
_THREAD_SAFE_CLASS_
@@ -138,6 +144,10 @@ public:
virtual bool start_passthrough() { return false; }
virtual void stop_passthrough() {}
+ /** environment blend mode. */
+ virtual Array get_supported_environment_blend_modes();
+ virtual bool set_environment_blend_mode(EnvironmentBlendMode mode) { return false; }
+
XRInterface();
~XRInterface();
@@ -151,5 +161,6 @@ private:
VARIANT_ENUM_CAST(XRInterface::Capabilities);
VARIANT_ENUM_CAST(XRInterface::TrackingStatus);
VARIANT_ENUM_CAST(XRInterface::PlayAreaMode);
+VARIANT_ENUM_CAST(XRInterface::EnvironmentBlendMode);
#endif // XR_INTERFACE_H
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 63e862f605..0ff59d2a39 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -136,9 +136,9 @@ PackedStringArray XRInterfaceExtension::get_suggested_pose_names(const StringNam
}
XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const {
- uint32_t status = XR_UNKNOWN_TRACKING;
+ XRInterface::TrackingStatus status = XR_UNKNOWN_TRACKING;
GDVIRTUAL_CALL(_get_tracking_status, status);
- return TrackingStatus(status);
+ return status;
}
void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
@@ -152,9 +152,9 @@ bool XRInterfaceExtension::supports_play_area_mode(XRInterface::PlayAreaMode p_m
}
XRInterface::PlayAreaMode XRInterfaceExtension::get_play_area_mode() const {
- uint32_t mode = XR_PLAY_AREA_UNKNOWN;
+ XRInterface::PlayAreaMode mode = XR_PLAY_AREA_UNKNOWN;
GDVIRTUAL_CALL(_get_play_area_mode, mode);
- return XRInterface::PlayAreaMode(mode);
+ return mode;
}
bool XRInterfaceExtension::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 39cd284e5c..454a50cb28 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -71,7 +71,7 @@ public:
GDVIRTUAL0RC(PackedStringArray, _get_suggested_tracker_names);
GDVIRTUAL1RC(PackedStringArray, _get_suggested_pose_names, const StringName &);
- GDVIRTUAL0RC(uint32_t, _get_tracking_status);
+ GDVIRTUAL0RC(XRInterface::TrackingStatus, _get_tracking_status);
GDVIRTUAL6(_trigger_haptic_pulse, const String &, const StringName &, double, double, double, double);
/** specific to VR **/
@@ -81,8 +81,8 @@ public:
virtual PackedVector3Array get_play_area() const override; /* if available, returns an array of vectors denoting the play area the player can move around in */
GDVIRTUAL1RC(bool, _supports_play_area_mode, XRInterface::PlayAreaMode);
- GDVIRTUAL0RC(uint32_t, _get_play_area_mode);
- GDVIRTUAL1RC(bool, _set_play_area_mode, uint32_t);
+ GDVIRTUAL0RC(XRInterface::PlayAreaMode, _get_play_area_mode);
+ GDVIRTUAL1RC(bool, _set_play_area_mode, XRInterface::PlayAreaMode);
GDVIRTUAL0RC(PackedVector3Array, _get_play_area);
/** specific to AR **/
diff --git a/tests/core/input/test_input_event_mouse.h b/tests/core/input/test_input_event_mouse.h
new file mode 100644
index 0000000000..0da4f14160
--- /dev/null
+++ b/tests/core/input/test_input_event_mouse.h
@@ -0,0 +1,81 @@
+/**************************************************************************/
+/* test_input_event_mouse.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_INPUT_EVENT_MOUSE_H
+#define TEST_INPUT_EVENT_MOUSE_H
+
+#include "core/input/input_event.h"
+#include "tests/test_macros.h"
+
+namespace TestInputEventMouse {
+
+TEST_CASE("[InputEventMouse] Mouse button mask is set correctly") {
+ InputEventMouse mousekey;
+
+ mousekey.set_button_mask(MouseButtonMask::LEFT);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::LEFT));
+
+ mousekey.set_button_mask(MouseButtonMask::MB_XBUTTON1);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MB_XBUTTON1));
+
+ mousekey.set_button_mask(MouseButtonMask::MB_XBUTTON2);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MB_XBUTTON2));
+
+ mousekey.set_button_mask(MouseButtonMask::MIDDLE);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MIDDLE));
+
+ mousekey.set_button_mask(MouseButtonMask::RIGHT);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::RIGHT));
+}
+
+TEST_CASE("[InputEventMouse] Setting the mouse position works correctly") {
+ InputEventMouse mousekey;
+
+ mousekey.set_position(Vector2{ 10, 10 });
+ CHECK(mousekey.get_position() == Vector2{ 10, 10 });
+
+ mousekey.set_position(Vector2{ -1, -1 });
+ CHECK(mousekey.get_position() == Vector2{ -1, -1 });
+}
+
+TEST_CASE("[InputEventMouse] Setting the global mouse position works correctly") {
+ InputEventMouse mousekey;
+
+ mousekey.set_global_position(Vector2{ 10, 10 });
+ CHECK(mousekey.get_global_position() == Vector2{ 10, 10 });
+ CHECK(mousekey.get_global_position() != Vector2{ 1, 1 });
+
+ mousekey.set_global_position(Vector2{ -1, -1 });
+ CHECK(mousekey.get_global_position() == Vector2{ -1, -1 });
+ CHECK(mousekey.get_global_position() != Vector2{ 1, 1 });
+}
+} // namespace TestInputEventMouse
+
+#endif // TEST_INPUT_EVENT_MOUSE_H
diff --git a/tests/core/io/test_file_access.h b/tests/core/io/test_file_access.h
index 7117cb137d..243b75626f 100644
--- a/tests/core/io/test_file_access.h
+++ b/tests/core/io/test_file_access.h
@@ -39,6 +39,7 @@ namespace TestFileAccess {
TEST_CASE("[FileAccess] CSV read") {
Ref<FileAccess> f = FileAccess::open(TestUtils::get_data_path("translations.csv"), FileAccess::READ);
+ REQUIRE(!f.is_null());
Vector<String> header = f->get_csv_line(); // Default delimiter: ",".
REQUIRE(header.size() == 3);
@@ -81,6 +82,7 @@ TEST_CASE("[FileAccess] CSV read") {
TEST_CASE("[FileAccess] Get as UTF-8 String") {
Ref<FileAccess> f_lf = FileAccess::open(TestUtils::get_data_path("line_endings_lf.test.txt"), FileAccess::READ);
+ REQUIRE(!f_lf.is_null());
String s_lf = f_lf->get_as_utf8_string();
f_lf->seek(0);
String s_lf_nocr = f_lf->get_as_utf8_string(true);
@@ -88,6 +90,7 @@ TEST_CASE("[FileAccess] Get as UTF-8 String") {
CHECK(s_lf_nocr == "Hello darkness\nMy old friend\nI've come to talk\nWith you again\n");
Ref<FileAccess> f_crlf = FileAccess::open(TestUtils::get_data_path("line_endings_crlf.test.txt"), FileAccess::READ);
+ REQUIRE(!f_crlf.is_null());
String s_crlf = f_crlf->get_as_utf8_string();
f_crlf->seek(0);
String s_crlf_nocr = f_crlf->get_as_utf8_string(true);
@@ -95,6 +98,7 @@ TEST_CASE("[FileAccess] Get as UTF-8 String") {
CHECK(s_crlf_nocr == "Hello darkness\nMy old friend\nI've come to talk\nWith you again\n");
Ref<FileAccess> f_cr = FileAccess::open(TestUtils::get_data_path("line_endings_cr.test.txt"), FileAccess::READ);
+ REQUIRE(!f_cr.is_null());
String s_cr = f_cr->get_as_utf8_string();
f_cr->seek(0);
String s_cr_nocr = f_cr->get_as_utf8_string(true);
diff --git a/tests/core/io/test_image.h b/tests/core/io/test_image.h
index 3d52bc96d1..763eaed2f8 100644
--- a/tests/core/io/test_image.h
+++ b/tests/core/io/test_image.h
@@ -107,6 +107,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load BMP
Ref<Image> image_bmp = memnew(Image());
Ref<FileAccess> f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
+ REQUIRE(!f_bmp.is_null());
PackedByteArray data_bmp;
data_bmp.resize(f_bmp->get_length() + 1);
f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_length());
@@ -117,6 +118,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load JPG
Ref<Image> image_jpg = memnew(Image());
Ref<FileAccess> f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
+ REQUIRE(!f_jpg.is_null());
PackedByteArray data_jpg;
data_jpg.resize(f_jpg->get_length() + 1);
f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_length());
@@ -127,6 +129,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load WebP
Ref<Image> image_webp = memnew(Image());
Ref<FileAccess> f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
+ REQUIRE(!f_webp.is_null());
PackedByteArray data_webp;
data_webp.resize(f_webp->get_length() + 1);
f_webp->get_buffer(data_webp.ptrw(), f_webp->get_length());
@@ -137,6 +140,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load PNG
Ref<Image> image_png = memnew(Image());
Ref<FileAccess> f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err);
+ REQUIRE(!f_png.is_null());
PackedByteArray data_png;
data_png.resize(f_png->get_length() + 1);
f_png->get_buffer(data_png.ptrw(), f_png->get_length());
@@ -147,6 +151,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load TGA
Ref<Image> image_tga = memnew(Image());
Ref<FileAccess> f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
+ REQUIRE(!f_tga.is_null());
PackedByteArray data_tga;
data_tga.resize(f_tga->get_length() + 1);
f_tga->get_buffer(data_tga.ptrw(), f_tga->get_length());
diff --git a/tests/core/math/test_transform_2d.h b/tests/core/math/test_transform_2d.h
index dc2b6e2ba8..ca27776180 100644
--- a/tests/core/math/test_transform_2d.h
+++ b/tests/core/math/test_transform_2d.h
@@ -84,6 +84,19 @@ TEST_CASE("[Transform2D] rotation") {
CHECK(orig.rotated_local(phi) == orig * R);
}
+TEST_CASE("[Transform2D] Interpolation") {
+ Transform2D rotate_scale_skew_pos = Transform2D(Math::deg_to_rad(170.0), Vector2(3.6, 8.0), Math::deg_to_rad(20.0), Vector2(2.4, 6.8));
+ Transform2D rotate_scale_skew_pos_halfway = Transform2D(Math::deg_to_rad(85.0), Vector2(2.3, 4.5), Math::deg_to_rad(10.0), Vector2(1.2, 3.4));
+ Transform2D interpolated = Transform2D().interpolate_with(rotate_scale_skew_pos, 0.5);
+ CHECK(interpolated.get_origin().is_equal_approx(rotate_scale_skew_pos_halfway.get_origin()));
+ CHECK(interpolated.get_rotation() == doctest::Approx(rotate_scale_skew_pos_halfway.get_rotation()));
+ CHECK(interpolated.get_scale().is_equal_approx(rotate_scale_skew_pos_halfway.get_scale()));
+ CHECK(interpolated.get_skew() == doctest::Approx(rotate_scale_skew_pos_halfway.get_skew()));
+ CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway));
+ interpolated = rotate_scale_skew_pos.interpolate_with(Transform2D(), 0.5);
+ CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway));
+}
+
TEST_CASE("[Transform2D] Finite number checks") {
const Vector2 x(0, 1);
const Vector2 infinite(NAN, NAN);
diff --git a/tests/display_server_mock.h b/tests/display_server_mock.h
new file mode 100644
index 0000000000..1736f2c452
--- /dev/null
+++ b/tests/display_server_mock.h
@@ -0,0 +1,150 @@
+/**************************************************************************/
+/* display_server_mock.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef DISPLAY_SERVER_MOCK_H
+#define DISPLAY_SERVER_MOCK_H
+
+#include "servers/display_server_headless.h"
+
+#include "servers/rendering/dummy/rasterizer_dummy.h"
+
+// Specialized DisplayServer for unittests based on DisplayServerHeadless, that
+// additionally supports rudimentary InputEvent handling and mouse position.
+class DisplayServerMock : public DisplayServerHeadless {
+private:
+ friend class DisplayServer;
+
+ Point2i mouse_position = Point2i(-1, -1); // Outside of Window.
+ bool window_over = false;
+ Callable event_callback;
+ Callable input_event_callback;
+
+ static Vector<String> get_rendering_drivers_func() {
+ Vector<String> drivers;
+ drivers.push_back("dummy");
+ return drivers;
+ }
+
+ static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) {
+ r_error = OK;
+ RasterizerDummy::make_current();
+ return memnew(DisplayServerMock());
+ }
+
+ static void _dispatch_input_events(const Ref<InputEvent> &p_event) {
+ static_cast<DisplayServerMock *>(get_singleton())->_dispatch_input_event(p_event);
+ }
+
+ void _dispatch_input_event(const Ref<InputEvent> &p_event) {
+ Variant ev = p_event;
+ Variant *evp = &ev;
+ Variant ret;
+ Callable::CallError ce;
+
+ if (input_event_callback.is_valid()) {
+ input_event_callback.callp((const Variant **)&evp, 1, ret, ce);
+ }
+ }
+
+ void _set_mouse_position(const Point2i &p_position) {
+ if (mouse_position == p_position) {
+ return;
+ }
+ mouse_position = p_position;
+ _set_window_over(Rect2i(Point2i(0, 0), window_get_size()).has_point(p_position));
+ }
+
+ void _set_window_over(bool p_over) {
+ if (p_over == window_over) {
+ return;
+ }
+ window_over = p_over;
+ _send_window_event(p_over ? WINDOW_EVENT_MOUSE_ENTER : WINDOW_EVENT_MOUSE_EXIT);
+ }
+
+ void _send_window_event(WindowEvent p_event) {
+ if (!event_callback.is_null()) {
+ Variant event = int(p_event);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ event_callback.callp((const Variant **)&eventp, 1, ret, ce);
+ }
+ }
+
+public:
+ bool has_feature(Feature p_feature) const override {
+ switch (p_feature) {
+ case FEATURE_MOUSE:
+ return true;
+ default: {
+ }
+ }
+ return false;
+ }
+
+ String get_name() const override { return "mock"; }
+
+ // You can simulate DisplayServer-events by calling this function.
+ // The events will be deliverd to Godot's Input-system.
+ // Mouse-events (Button & Motion) will additionally update the DisplayServer's mouse position.
+ void simulate_event(Ref<InputEvent> p_event) {
+ Ref<InputEventMouse> me = p_event;
+ if (me.is_valid()) {
+ _set_mouse_position(me->get_position());
+ }
+ Input::get_singleton()->parse_input_event(p_event);
+ }
+
+ virtual Point2i mouse_get_position() const override { return mouse_position; }
+
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override {
+ return Size2i(1920, 1080);
+ }
+
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {
+ event_callback = p_callable;
+ }
+
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {
+ input_event_callback = p_callable;
+ }
+
+ static void register_mock_driver() {
+ register_create_function("mock", create_func, get_rendering_drivers_func);
+ }
+
+ DisplayServerMock() {
+ Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+ }
+ ~DisplayServerMock() {}
+};
+
+#endif // DISPLAY_SERVER_MOCK_H
diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h
index 944f9cb9f6..77312a8604 100644
--- a/tests/scene/test_text_edit.h
+++ b/tests/scene/test_text_edit.h
@@ -3086,7 +3086,7 @@ TEST_CASE("[SceneTree][TextEdit] context menu") {
text_edit->get_viewport()->set_embedding_subwindows(true); // Bypass display server for drop handling.
text_edit->set_size(Size2(800, 200));
- text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
+ text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
MessageQueue::get_singleton()->flush();
text_edit->set_context_menu_enabled(false);
@@ -3227,7 +3227,7 @@ TEST_CASE("[SceneTree][TextEdit] mouse") {
SceneTree::get_singleton()->get_root()->add_child(text_edit);
text_edit->set_size(Size2(800, 200));
- text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
+ text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_word_at_pos(text_edit->get_pos_at_line_column(0, 1)) == "Lorem");
@@ -3271,6 +3271,7 @@ TEST_CASE("[SceneTree][TextEdit] mouse") {
TEST_CASE("[SceneTree][TextEdit] caret") {
TextEdit *text_edit = memnew(TextEdit);
+ text_edit->set_context_menu_enabled(false); // Prohibit sending InputEvents to the context menu.
SceneTree::get_singleton()->get_root()->add_child(text_edit);
text_edit->set_size(Size2(800, 200));
@@ -3304,9 +3305,9 @@ TEST_CASE("[SceneTree][TextEdit] caret") {
SEND_GUI_ACTION(text_edit, "ui_text_caret_left");
CHECK(text_edit->get_caret_column() == 0);
- text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
+ text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
for (int i = 0; i < 3; i++) {
- text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
+ text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
}
MessageQueue::get_singleton()->flush();
@@ -3518,7 +3519,7 @@ TEST_CASE("[SceneTree][TextEdit] line wrapping") {
// Set size for boundary.
text_edit->set_size(Size2(800, 200));
- text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
+ text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
CHECK_FALSE(text_edit->is_line_wrapped(0));
CHECK(text_edit->get_line_wrap_count(0) == 0);
CHECK(text_edit->get_line_wrap_index_at_column(0, 130) == 0);
@@ -3568,7 +3569,7 @@ TEST_CASE("[SceneTree][TextEdit] viewport") {
// No subcases here for performance.
text_edit->set_size(Size2(800, 600));
for (int i = 0; i < 50; i++) {
- text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
+ text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque.");
}
MessageQueue::get_singleton()->flush();
@@ -3896,7 +3897,7 @@ TEST_CASE("[SceneTree][TextEdit] viewport") {
CHECK(text_edit->get_h_scroll() == 0);
text_edit->set_h_scroll(10000000);
- CHECK(text_edit->get_h_scroll() == 313);
+ CHECK(text_edit->get_h_scroll() == 314);
text_edit->set_h_scroll(-100);
CHECK(text_edit->get_h_scroll() == 0);
diff --git a/tests/test_macros.h b/tests/test_macros.h
index 3074c1abf5..80a93c8327 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -31,6 +31,8 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
+#include "display_server_mock.h"
+
#include "core/core_globals.h"
#include "core/input/input_map.h"
#include "core/object/message_queue.h"
@@ -139,13 +141,15 @@ int register_test_command(String p_command, TestFunc p_function);
// SEND_GUI_MOUSE_MOTION_EVENT - takes an object, position, mouse mask and modifiers e.g SEND_GUI_MOUSE_MOTION_EVENT(code_edit, Vector2(50, 50), MouseButtonMask::LEFT, KeyModifierMask::META);
// SEND_GUI_DOUBLE_CLICK - takes an object, position and modifiers. e.g SEND_GUI_DOUBLE_CLICK(code_edit, Vector2(50, 50), KeyModifierMask::META);
+#define _SEND_DISPLAYSERVER_EVENT(m_event) ((DisplayServerMock *)(DisplayServer::get_singleton()))->simulate_event(m_event);
+
#define SEND_GUI_ACTION(m_object, m_action) \
{ \
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
const List<Ref<InputEvent>>::Element *first_event = events->front(); \
Ref<InputEventKey> event = first_event->get(); \
event->set_pressed(true); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -153,7 +157,7 @@ int register_test_command(String p_command, TestFunc p_function);
{ \
Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
event->set_pressed(true); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -176,7 +180,7 @@ int register_test_command(String p_command, TestFunc p_function);
#define SEND_GUI_MOUSE_BUTTON_EVENT(m_object, m_local_pos, m_input, m_mask, m_modifers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask, m_modifers); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -184,7 +188,7 @@ int register_test_command(String p_command, TestFunc p_function);
{ \
_CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask, m_modifers); \
event->set_pressed(false); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -192,7 +196,7 @@ int register_test_command(String p_command, TestFunc p_function);
{ \
_CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, MouseButton::LEFT, 0, m_modifers); \
event->set_double_click(true); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
@@ -207,7 +211,7 @@ int register_test_command(String p_command, TestFunc p_function);
event->set_button_mask(m_mask); \
event->set_relative(Vector2(10, 10)); \
_UPDATE_EVENT_MODIFERS(event, m_modifers); \
- m_object->get_viewport()->push_input(event); \
+ _SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
CoreGlobals::print_error_enabled = errors_enabled; \
}
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 8c563f94ac..ea6058f707 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -32,6 +32,7 @@
#include "tests/core/config/test_project_settings.h"
#include "tests/core/input/test_input_event_key.h"
+#include "tests/core/input/test_input_event_mouse.h"
#include "tests/core/input/test_shortcut.h"
#include "tests/core/io/test_config_file.h"
#include "tests/core/io/test_file_access.h"
@@ -106,6 +107,7 @@
#include "modules/modules_tests.gen.h"
+#include "tests/display_server_mock.h"
#include "tests/test_macros.h"
#include "scene/theme/theme_db.h"
@@ -125,6 +127,7 @@ int test_main(int argc, char *argv[]) {
args.push_back(String::utf8(argv[i]));
}
OS::get_singleton()->set_cmdline("", args, List<String>());
+ DisplayServerMock::register_mock_driver();
// Run custom test tools.
if (test_commands) {
@@ -199,11 +202,12 @@ struct GodotTestCaseListener : public doctest::IReporter {
memnew(MessageQueue);
memnew(Input);
+ Input::get_singleton()->set_use_accumulated_input(false);
Error err = OK;
OS::get_singleton()->set_has_server_feature_callback(nullptr);
for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
- if (String("headless") == DisplayServer::get_create_function_name(i)) {
+ if (String("mock") == DisplayServer::get_create_function_name(i)) {
DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), DisplayServer::SCREEN_PRIMARY, err);
break;
}
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 38001b8782..38ace2c2e3 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -376,7 +376,7 @@ File extracted from upstream release tarball:
## meshoptimizer
- Upstream: https://github.com/zeux/meshoptimizer
-- Version: git (ea4558d1c0f217f1d67ed7fe0b07896ece88ae18, 2022)
+- Version: git (4a287848fd664ae1c3fc8e5e008560534ceeb526, 2022)
- License: MIT
Files extracted from upstream repository:
diff --git a/thirdparty/enet/enet/godot_ext.h b/thirdparty/enet/enet/godot_ext.h
index 648f3d2f24..06a621b790 100644
--- a/thirdparty/enet/enet/godot_ext.h
+++ b/thirdparty/enet/enet/godot_ext.h
@@ -11,8 +11,8 @@
*/
ENET_API void enet_address_set_ip(ENetAddress * address, const uint8_t * ip, size_t size);
-ENET_API int enet_host_dtls_server_setup (ENetHost *, void *, void *);
-ENET_API int enet_host_dtls_client_setup (ENetHost *, void *, uint8_t, const char *);
+ENET_API int enet_host_dtls_server_setup (ENetHost *, void *);
+ENET_API int enet_host_dtls_client_setup (ENetHost *, const char *, void *);
ENET_API void enet_host_refuse_new_connections (ENetHost *, int);
#endif // __ENET_GODOT_EXT_H__
diff --git a/thirdparty/enet/godot.cpp b/thirdparty/enet/godot.cpp
index 47298dcf6a..ea7f4957a2 100644
--- a/thirdparty/enet/godot.cpp
+++ b/thirdparty/enet/godot.cpp
@@ -164,16 +164,14 @@ class ENetDTLSClient : public ENetGodotSocket {
bool connected = false;
Ref<PacketPeerUDP> udp;
Ref<PacketPeerDTLS> dtls;
- bool verify = false;
+ Ref<TLSOptions> tls_options;
String for_hostname;
- Ref<X509Certificate> cert;
IPAddress local_address;
public:
- ENetDTLSClient(ENetUDP *p_base, Ref<X509Certificate> p_cert, bool p_verify, String p_for_hostname) {
- verify = p_verify;
+ ENetDTLSClient(ENetUDP *p_base, String p_for_hostname, Ref<TLSOptions> p_options) {
for_hostname = p_for_hostname;
- cert = p_cert;
+ tls_options = p_options;
udp.instantiate();
dtls = Ref<PacketPeerDTLS>(PacketPeerDTLS::create());
if (p_base->bound) {
@@ -205,7 +203,7 @@ public:
Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) {
if (!connected) {
udp->connect_to_host(p_ip, p_port);
- if (dtls->connect_to_peer(udp, verify, for_hostname, cert)) {
+ if (dtls->connect_to_peer(udp, for_hostname, tls_options)) {
return FAILED;
}
connected = true;
@@ -265,7 +263,7 @@ class ENetDTLSServer : public ENetGodotSocket {
IPAddress local_address;
public:
- ENetDTLSServer(ENetUDP *p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert) {
+ ENetDTLSServer(ENetUDP *p_base, Ref<TLSOptions> p_options) {
udp_server.instantiate();
if (p_base->bound) {
uint16_t port;
@@ -274,7 +272,7 @@ public:
bind(local_address, port);
}
server = Ref<DTLSServer>(DTLSServer::create());
- server->setup(p_key, p_cert);
+ server->setup(p_options);
}
~ENetDTLSServer() {
@@ -437,22 +435,22 @@ ENetSocket enet_socket_create(ENetSocketType type) {
return socket;
}
-int enet_host_dtls_server_setup(ENetHost *host, void *p_key, void *p_cert) {
+int enet_host_dtls_server_setup(ENetHost *host, void *p_options) {
ENetGodotSocket *sock = (ENetGodotSocket *)host->socket;
if (!sock->can_upgrade()) {
return -1;
}
- host->socket = memnew(ENetDTLSServer((ENetUDP *)sock, Ref<CryptoKey>((CryptoKey *)p_key), Ref<X509Certificate>((X509Certificate *)p_cert)));
+ host->socket = memnew(ENetDTLSServer(static_cast<ENetUDP *>(sock), Ref<TLSOptions>(static_cast<TLSOptions *>(p_options))));
memdelete(sock);
return 0;
}
-int enet_host_dtls_client_setup(ENetHost *host, void *p_cert, uint8_t p_verify, const char *p_for_hostname) {
+int enet_host_dtls_client_setup(ENetHost *host, const char *p_for_hostname, void *p_options) {
ENetGodotSocket *sock = (ENetGodotSocket *)host->socket;
if (!sock->can_upgrade()) {
return -1;
}
- host->socket = memnew(ENetDTLSClient((ENetUDP *)sock, Ref<X509Certificate>((X509Certificate *)p_cert), p_verify, String::utf8(p_for_hostname)));
+ host->socket = memnew(ENetDTLSClient(static_cast<ENetUDP *>(sock), String::utf8(p_for_hostname), Ref<TLSOptions>(static_cast<TLSOptions *>(p_options))));
memdelete(sock);
return 0;
}
diff --git a/thirdparty/meshoptimizer/LICENSE.md b/thirdparty/meshoptimizer/LICENSE.md
index 3c52415f62..b673c248b2 100644
--- a/thirdparty/meshoptimizer/LICENSE.md
+++ b/thirdparty/meshoptimizer/LICENSE.md
@@ -1,6 +1,6 @@
MIT License
-Copyright (c) 2016-2021 Arseny Kapoulkine
+Copyright (c) 2016-2022 Arseny Kapoulkine
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
diff --git a/thirdparty/meshoptimizer/clusterizer.cpp b/thirdparty/meshoptimizer/clusterizer.cpp
index b1f7b359c1..c4672ad606 100644
--- a/thirdparty/meshoptimizer/clusterizer.cpp
+++ b/thirdparty/meshoptimizer/clusterizer.cpp
@@ -283,6 +283,79 @@ static bool appendMeshlet(meshopt_Meshlet& meshlet, unsigned int a, unsigned int
return result;
}
+static unsigned int getNeighborTriangle(const meshopt_Meshlet& meshlet, const Cone* meshlet_cone, unsigned int* meshlet_vertices, const unsigned int* indices, const TriangleAdjacency2& adjacency, const Cone* triangles, const unsigned int* live_triangles, const unsigned char* used, float meshlet_expected_radius, float cone_weight, unsigned int* out_extra)
+{
+ unsigned int best_triangle = ~0u;
+ unsigned int best_extra = 5;
+ float best_score = FLT_MAX;
+
+ for (size_t i = 0; i < meshlet.vertex_count; ++i)
+ {
+ unsigned int index = meshlet_vertices[meshlet.vertex_offset + i];
+
+ unsigned int* neighbors = &adjacency.data[0] + adjacency.offsets[index];
+ size_t neighbors_size = adjacency.counts[index];
+
+ for (size_t j = 0; j < neighbors_size; ++j)
+ {
+ unsigned int triangle = neighbors[j];
+ unsigned int a = indices[triangle * 3 + 0], b = indices[triangle * 3 + 1], c = indices[triangle * 3 + 2];
+
+ unsigned int extra = (used[a] == 0xff) + (used[b] == 0xff) + (used[c] == 0xff);
+
+ // triangles that don't add new vertices to meshlets are max. priority
+ if (extra != 0)
+ {
+ // artificially increase the priority of dangling triangles as they're expensive to add to new meshlets
+ if (live_triangles[a] == 1 || live_triangles[b] == 1 || live_triangles[c] == 1)
+ extra = 0;
+
+ extra++;
+ }
+
+ // since topology-based priority is always more important than the score, we can skip scoring in some cases
+ if (extra > best_extra)
+ continue;
+
+ float score = 0;
+
+ // caller selects one of two scoring functions: geometrical (based on meshlet cone) or topological (based on remaining triangles)
+ if (meshlet_cone)
+ {
+ const Cone& tri_cone = triangles[triangle];
+
+ float distance2 =
+ (tri_cone.px - meshlet_cone->px) * (tri_cone.px - meshlet_cone->px) +
+ (tri_cone.py - meshlet_cone->py) * (tri_cone.py - meshlet_cone->py) +
+ (tri_cone.pz - meshlet_cone->pz) * (tri_cone.pz - meshlet_cone->pz);
+
+ float spread = tri_cone.nx * meshlet_cone->nx + tri_cone.ny * meshlet_cone->ny + tri_cone.nz * meshlet_cone->nz;
+
+ score = getMeshletScore(distance2, spread, cone_weight, meshlet_expected_radius);
+ }
+ else
+ {
+ // each live_triangles entry is >= 1 since it includes the current triangle we're processing
+ score = float(live_triangles[a] + live_triangles[b] + live_triangles[c] - 3);
+ }
+
+ // note that topology-based priority is always more important than the score
+ // this helps maintain reasonable effectiveness of meshlet data and reduces scoring cost
+ if (extra < best_extra || score < best_score)
+ {
+ best_triangle = triangle;
+ best_extra = extra;
+ best_score = score;
+ }
+ }
+ }
+
+ if (out_extra)
+ *out_extra = best_extra;
+
+ return best_triangle;
+}
+
struct KDNode
{
union
@@ -464,13 +537,15 @@ size_t meshopt_buildMeshlets(meshopt_Meshlet* meshlets, unsigned int* meshlet_ve
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
assert(max_vertices >= 3 && max_vertices <= kMeshletMaxVertices);
assert(max_triangles >= 1 && max_triangles <= kMeshletMaxTriangles);
assert(max_triangles % 4 == 0); // ensures the caller will compute output space properly as index data is 4b aligned
+ assert(cone_weight >= 0 && cone_weight <= 1);
+
meshopt_Allocator allocator;
TriangleAdjacency2 adjacency = {};
@@ -511,65 +586,18 @@ size_t meshopt_buildMeshlets(meshopt_Meshlet* meshlets, unsigned int* meshlet_ve
for (;;)
{
- unsigned int best_triangle = ~0u;
- unsigned int best_extra = 5;
- float best_score = FLT_MAX;
-
Cone meshlet_cone = getMeshletCone(meshlet_cone_acc, meshlet.triangle_count);
- for (size_t i = 0; i < meshlet.vertex_count; ++i)
- {
- unsigned int index = meshlet_vertices[meshlet.vertex_offset + i];
-
- unsigned int* neighbours = &adjacency.data[0] + adjacency.offsets[index];
- size_t neighbours_size = adjacency.counts[index];
-
- for (size_t j = 0; j < neighbours_size; ++j)
- {
- unsigned int triangle = neighbours[j];
- assert(!emitted_flags[triangle]);
-
- unsigned int a = indices[triangle * 3 + 0], b = indices[triangle * 3 + 1], c = indices[triangle * 3 + 2];
- assert(a < vertex_count && b < vertex_count && c < vertex_count);
-
- unsigned int extra = (used[a] == 0xff) + (used[b] == 0xff) + (used[c] == 0xff);
-
- // triangles that don't add new vertices to meshlets are max. priority
- if (extra != 0)
- {
- // artificially increase the priority of dangling triangles as they're expensive to add to new meshlets
- if (live_triangles[a] == 1 || live_triangles[b] == 1 || live_triangles[c] == 1)
- extra = 0;
-
- extra++;
- }
-
- // since topology-based priority is always more important than the score, we can skip scoring in some cases
- if (extra > best_extra)
- continue;
-
- const Cone& tri_cone = triangles[triangle];
-
- float distance2 =
- (tri_cone.px - meshlet_cone.px) * (tri_cone.px - meshlet_cone.px) +
- (tri_cone.py - meshlet_cone.py) * (tri_cone.py - meshlet_cone.py) +
- (tri_cone.pz - meshlet_cone.pz) * (tri_cone.pz - meshlet_cone.pz);
-
- float spread = tri_cone.nx * meshlet_cone.nx + tri_cone.ny * meshlet_cone.ny + tri_cone.nz * meshlet_cone.nz;
+ unsigned int best_extra = 0;
+ unsigned int best_triangle = getNeighborTriangle(meshlet, &meshlet_cone, meshlet_vertices, indices, adjacency, triangles, live_triangles, used, meshlet_expected_radius, cone_weight, &best_extra);
- float score = getMeshletScore(distance2, spread, cone_weight, meshlet_expected_radius);
-
- // note that topology-based priority is always more important than the score
- // this helps maintain reasonable effectiveness of meshlet data and reduces scoring cost
- if (extra < best_extra || score < best_score)
- {
- best_triangle = triangle;
- best_extra = extra;
- best_score = score;
- }
- }
+ // if the best triangle doesn't fit into current meshlet, the spatial scoring we've used is not very meaningful, so we re-select using topological scoring
+ if (best_triangle != ~0u && (meshlet.vertex_count + best_extra > max_vertices || meshlet.triangle_count >= max_triangles))
+ {
+ best_triangle = getNeighborTriangle(meshlet, NULL, meshlet_vertices, indices, adjacency, triangles, live_triangles, used, meshlet_expected_radius, 0.f, NULL);
}
+ // when we run out of neighboring triangles we need to switch to spatial search; we currently just pick the closest triangle irrespective of connectivity
if (best_triangle == ~0u)
{
float position[3] = {meshlet_cone.px, meshlet_cone.py, meshlet_cone.pz};
@@ -604,16 +632,16 @@ size_t meshopt_buildMeshlets(meshopt_Meshlet* meshlets, unsigned int* meshlet_ve
{
unsigned int index = indices[best_triangle * 3 + k];
- unsigned int* neighbours = &adjacency.data[0] + adjacency.offsets[index];
- size_t neighbours_size = adjacency.counts[index];
+ unsigned int* neighbors = &adjacency.data[0] + adjacency.offsets[index];
+ size_t neighbors_size = adjacency.counts[index];
- for (size_t i = 0; i < neighbours_size; ++i)
+ for (size_t i = 0; i < neighbors_size; ++i)
{
- unsigned int tri = neighbours[i];
+ unsigned int tri = neighbors[i];
if (tri == best_triangle)
{
- neighbours[i] = neighbours[neighbours_size - 1];
+ neighbors[i] = neighbors[neighbors_size - 1];
adjacency.counts[index]--;
break;
}
@@ -687,7 +715,7 @@ meshopt_Bounds meshopt_computeClusterBounds(const unsigned int* indices, size_t
assert(index_count % 3 == 0);
assert(index_count / 3 <= kMeshletMaxTriangles);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
(void)vertex_count;
@@ -839,7 +867,7 @@ meshopt_Bounds meshopt_computeMeshletBounds(const unsigned int* meshlet_vertices
using namespace meshopt;
assert(triangle_count <= kMeshletMaxTriangles);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
unsigned int indices[kMeshletMaxTriangles * 3];
diff --git a/thirdparty/meshoptimizer/indexgenerator.cpp b/thirdparty/meshoptimizer/indexgenerator.cpp
index f60db0dc4f..cad808a2b1 100644
--- a/thirdparty/meshoptimizer/indexgenerator.cpp
+++ b/thirdparty/meshoptimizer/indexgenerator.cpp
@@ -187,7 +187,7 @@ size_t meshopt_generateVertexRemap(unsigned int* destination, const unsigned int
using namespace meshopt;
assert(indices || index_count == vertex_count);
- assert(index_count % 3 == 0);
+ assert(!indices || index_count % 3 == 0);
assert(vertex_size > 0 && vertex_size <= 256);
meshopt_Allocator allocator;
@@ -412,7 +412,7 @@ void meshopt_generateAdjacencyIndexBuffer(unsigned int* destination, const unsig
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
meshopt_Allocator allocator;
@@ -483,7 +483,7 @@ void meshopt_generateTessellationIndexBuffer(unsigned int* destination, const un
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
meshopt_Allocator allocator;
diff --git a/thirdparty/meshoptimizer/meshoptimizer.h b/thirdparty/meshoptimizer/meshoptimizer.h
index 463fad29da..46d28d3ea3 100644
--- a/thirdparty/meshoptimizer/meshoptimizer.h
+++ b/thirdparty/meshoptimizer/meshoptimizer.h
@@ -1,7 +1,7 @@
/**
- * meshoptimizer - version 0.17
+ * meshoptimizer - version 0.18
*
- * Copyright (C) 2016-2021, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
+ * Copyright (C) 2016-2022, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
* Report bugs and download new versions at https://github.com/zeux/meshoptimizer
*
* This library is distributed under the MIT License. See notice at the end of this file.
@@ -12,7 +12,7 @@
#include <stddef.h>
/* Version macro; major * 1000 + minor * 10 + patch */
-#define MESHOPTIMIZER_VERSION 170 /* 0.17 */
+#define MESHOPTIMIZER_VERSION 180 /* 0.18 */
/* If no API is defined, assume default */
#ifndef MESHOPTIMIZER_API
@@ -37,8 +37,8 @@ extern "C" {
#endif
/**
- * Vertex attribute stream, similar to glVertexPointer
- * Each element takes size bytes, with stride controlling the spacing between successive elements.
+ * Vertex attribute stream
+ * Each element takes size bytes, beginning at data, with stride controlling the spacing between successive elements (stride >= size).
*/
struct meshopt_Stream
{
@@ -115,7 +115,7 @@ MESHOPTIMIZER_API void meshopt_generateShadowIndexBufferMulti(unsigned int* dest
* This can be used to implement algorithms like silhouette detection/expansion and other forms of GS-driven rendering.
*
* destination must contain enough space for the resulting index buffer (index_count*2 elements)
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
*/
MESHOPTIMIZER_API void meshopt_generateAdjacencyIndexBuffer(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
@@ -131,7 +131,7 @@ MESHOPTIMIZER_API void meshopt_generateAdjacencyIndexBuffer(unsigned int* destin
* See "Tessellation on Any Budget" (John McDonald, GDC 2011) for implementation details.
*
* destination must contain enough space for the resulting index buffer (index_count*4 elements)
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
*/
MESHOPTIMIZER_API void meshopt_generateTessellationIndexBuffer(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
@@ -171,7 +171,7 @@ MESHOPTIMIZER_API void meshopt_optimizeVertexCacheFifo(unsigned int* destination
*
* destination must contain enough space for the resulting index buffer (index_count elements)
* indices must contain index data that is the result of meshopt_optimizeVertexCache (*not* the original mesh indices!)
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
* threshold indicates how much the overdraw optimizer can degrade vertex cache efficiency (1.05 = up to 5%) to reduce overdraw more efficiently
*/
MESHOPTIMIZER_API void meshopt_optimizeOverdraw(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, float threshold);
@@ -313,7 +313,21 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeFilterQuat(void* destination, size
MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeFilterExp(void* destination, size_t count, size_t stride, int bits, const float* data);
/**
- * Experimental: Mesh simplifier
+ * Simplification options
+ */
+enum
+{
+ /* Do not move vertices that are located on the topological border (vertices on triangle edges that don't have a paired triangle). Useful for simplifying portions of the larger mesh. */
+ meshopt_SimplifyLockBorder = 1 << 0,
+};
+
+/**
+ * Experimental: Mesh simplifier with attribute metric; attributes follow xyz position data atm (vertex data must contain 3 + attribute_count floats per vertex)
+ */
+MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, unsigned int options, float* result_error, const float* attributes, const float* attribute_weights, size_t attribute_count);
+
+/**
+ * Mesh simplifier
* Reduces the number of triangles in the mesh, attempting to preserve mesh appearance as much as possible
* The algorithm tries to preserve mesh topology and can stop short of the target goal based on topology constraints or target error.
* If not all attributes from the input mesh are required, it's recommended to reindex the mesh using meshopt_generateShadowIndexBuffer prior to simplification.
@@ -322,16 +336,12 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeFilterExp(void* destination, size_
* If the original vertex data isn't required, creating a compact vertex buffer using meshopt_optimizeVertexFetch is recommended.
*
* destination must contain enough space for the target index buffer, worst case is index_count elements (*not* target_index_count)!
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
- * target_error represents the error relative to mesh extents that can be tolerated, e.g. 0.01 = 1% deformation
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
+ * target_error represents the error relative to mesh extents that can be tolerated, e.g. 0.01 = 1% deformation; value range [0..1]
+ * options must be a bitmask composed of meshopt_SimplifyX options; 0 is a safe default
* result_error can be NULL; when it's not NULL, it will contain the resulting (relative) error after simplification
*/
-MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error);
-
-/**
- * Experimental: Mesh simplifier with attribute metric; attributes follow xyz position data atm (vertex data must contain 3 + attribute_count floats per vertex)
- */
-MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* result_error, const float* attributes, const float* attribute_weights, size_t attribute_count);
+MESHOPTIMIZER_API size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float* result_error);
/**
* Experimental: Mesh simplifier (sloppy)
@@ -342,8 +352,8 @@ MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* d
* If the original vertex data isn't required, creating a compact vertex buffer using meshopt_optimizeVertexFetch is recommended.
*
* destination must contain enough space for the target index buffer, worst case is index_count elements (*not* target_index_count)!
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
- * target_error represents the error relative to mesh extents that can be tolerated, e.g. 0.01 = 1% deformation
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
+ * target_error represents the error relative to mesh extents that can be tolerated, e.g. 0.01 = 1% deformation; value range [0..1]
* result_error can be NULL; when it's not NULL, it will contain the resulting (relative) error after simplification
*/
MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifySloppy(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error);
@@ -356,17 +366,17 @@ MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifySloppy(unsigned int* destinati
* If the original vertex data isn't required, creating a compact vertex buffer using meshopt_optimizeVertexFetch is recommended.
*
* destination must contain enough space for the target index buffer (target_vertex_count elements)
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
*/
MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyPoints(unsigned int* destination, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_vertex_count);
/**
- * Experimental: Returns the error scaling factor used by the simplifier to convert between absolute and relative extents
+ * Returns the error scaling factor used by the simplifier to convert between absolute and relative extents
*
* Absolute error must be *divided* by the scaling factor before passing it to meshopt_simplify as target_error
* Relative error returned by meshopt_simplify via result_error must be *multiplied* by the scaling factor to get absolute error.
*/
-MESHOPTIMIZER_EXPERIMENTAL float meshopt_simplifyScale(const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
+MESHOPTIMIZER_API float meshopt_simplifyScale(const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
/**
* Mesh stripifier
@@ -418,7 +428,7 @@ struct meshopt_OverdrawStatistics
* Returns overdraw statistics using a software rasterizer
* Results may not match actual GPU performance
*
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
*/
MESHOPTIMIZER_API struct meshopt_OverdrawStatistics meshopt_analyzeOverdraw(const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
@@ -456,7 +466,7 @@ struct meshopt_Meshlet
* meshlets must contain enough space for all meshlets, worst case size can be computed with meshopt_buildMeshletsBound
* meshlet_vertices must contain enough space for all meshlets, worst case size is equal to max_meshlets * max_vertices
* meshlet_triangles must contain enough space for all meshlets, worst case size is equal to max_meshlets * max_triangles * 3
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
* max_vertices and max_triangles must not exceed implementation limits (max_vertices <= 255 - not 256!, max_triangles <= 512)
* cone_weight should be set to 0 when cone culling is not used, and a value between 0 and 1 otherwise to balance between cluster size and cone culling efficiency
*/
@@ -498,7 +508,7 @@ struct meshopt_Bounds
* The formula that uses the apex is slightly more accurate but needs the apex; if you are already using bounding sphere
* to do frustum/occlusion culling, the formula that doesn't use the apex may be preferable.
*
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
* index_count/3 should be less than or equal to 512 (the function assumes clusters of limited size)
*/
MESHOPTIMIZER_API struct meshopt_Bounds meshopt_computeClusterBounds(const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
@@ -518,7 +528,7 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_spatialSortRemap(unsigned int* destinati
* Reorders triangles for spatial locality, and generates a new index buffer. The resulting index buffer can be used with other functions like optimizeVertexCache.
*
* destination must contain enough space for the resulting index buffer (index_count elements)
- * vertex_positions should have float3 position in the first 12 bytes of each vertex - similar to glVertexPointer
+ * vertex_positions should have float3 position in the first 12 bytes of each vertex
*/
MESHOPTIMIZER_EXPERIMENTAL void meshopt_spatialSortTriangles(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride);
@@ -610,7 +620,7 @@ inline size_t meshopt_encodeIndexSequence(unsigned char* buffer, size_t buffer_s
template <typename T>
inline int meshopt_decodeIndexSequence(T* destination, size_t index_count, const unsigned char* buffer, size_t buffer_size);
template <typename T>
-inline size_t meshopt_simplify(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error = 0);
+inline size_t meshopt_simplify(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options = 0, float* result_error = 0);
template <typename T>
inline size_t meshopt_simplifySloppy(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error = 0);
template <typename T>
@@ -945,12 +955,12 @@ inline int meshopt_decodeIndexSequence(T* destination, size_t index_count, const
}
template <typename T>
-inline size_t meshopt_simplify(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error)
+inline size_t meshopt_simplify(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float* result_error)
{
meshopt_IndexAdapter<T> in(0, indices, index_count);
meshopt_IndexAdapter<T> out(destination, 0, index_count);
- return meshopt_simplify(out.data, in.data, index_count, vertex_positions, vertex_count, vertex_positions_stride, target_index_count, target_error, result_error);
+ return meshopt_simplify(out.data, in.data, index_count, vertex_positions, vertex_count, vertex_positions_stride, target_index_count, target_error, options, result_error);
}
template <typename T>
@@ -1039,7 +1049,7 @@ inline void meshopt_spatialSortTriangles(T* destination, const T* indices, size_
#endif
/**
- * Copyright (c) 2016-2021 Arseny Kapoulkine
+ * Copyright (c) 2016-2022 Arseny Kapoulkine
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
diff --git a/thirdparty/meshoptimizer/overdrawanalyzer.cpp b/thirdparty/meshoptimizer/overdrawanalyzer.cpp
index 8d5859ba39..8b6f254134 100644
--- a/thirdparty/meshoptimizer/overdrawanalyzer.cpp
+++ b/thirdparty/meshoptimizer/overdrawanalyzer.cpp
@@ -147,7 +147,7 @@ meshopt_OverdrawStatistics meshopt_analyzeOverdraw(const unsigned int* indices,
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
meshopt_Allocator allocator;
diff --git a/thirdparty/meshoptimizer/overdrawoptimizer.cpp b/thirdparty/meshoptimizer/overdrawoptimizer.cpp
index 143656ed76..cc22dbcffc 100644
--- a/thirdparty/meshoptimizer/overdrawoptimizer.cpp
+++ b/thirdparty/meshoptimizer/overdrawoptimizer.cpp
@@ -272,7 +272,7 @@ void meshopt_optimizeOverdraw(unsigned int* destination, const unsigned int* ind
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
meshopt_Allocator allocator;
diff --git a/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch b/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch
index 21daac6eec..5cac985dc5 100644
--- a/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch
+++ b/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch
@@ -1,5 +1,5 @@
diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp
-index 5e92e2dc73..e40c141e76 100644
+index d8d4a67391..3847afc736 100644
--- a/thirdparty/meshoptimizer/simplifier.cpp
+++ b/thirdparty/meshoptimizer/simplifier.cpp
@@ -20,7 +20,7 @@
@@ -11,7 +11,7 @@ index 5e92e2dc73..e40c141e76 100644
// This work is based on:
// Michael Garland and Paul S. Heckbert. Surface simplification using quadric error metrics. 1997
-@@ -453,6 +453,7 @@ struct Collapse
+@@ -458,6 +458,7 @@ struct Collapse
float error;
unsigned int errorui;
};
@@ -19,7 +19,7 @@ index 5e92e2dc73..e40c141e76 100644
};
static float normalize(Vector3& v)
-@@ -533,6 +534,34 @@ static float quadricError(const Quadric& Q, const Vector3& v)
+@@ -538,6 +539,34 @@ static float quadricError(const Quadric& Q, const Vector3& v)
return fabsf(r) * s;
}
@@ -54,7 +54,7 @@ index 5e92e2dc73..e40c141e76 100644
static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, float w)
{
float aw = a * w;
-@@ -688,7 +717,7 @@ static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3
+@@ -693,7 +722,7 @@ static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3
}
#endif
@@ -63,7 +63,7 @@ index 5e92e2dc73..e40c141e76 100644
{
for (size_t i = 0; i < index_count; i += 3)
{
-@@ -698,6 +727,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -703,6 +732,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
Quadric Q;
quadricFromTriangle(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], 1.f);
@@ -73,7 +73,7 @@ index 5e92e2dc73..e40c141e76 100644
#if ATTRIBUTES
quadricUpdateAttributes(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], Q.w);
-@@ -708,7 +740,7 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -713,7 +745,7 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
}
}
@@ -82,7 +82,7 @@ index 5e92e2dc73..e40c141e76 100644
{
for (size_t i = 0; i < index_count; i += 3)
{
-@@ -752,6 +784,9 @@ static void fillEdgeQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -757,6 +789,9 @@ static void fillEdgeQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
quadricAdd(vertex_quadrics[remap[i0]], Q);
quadricAdd(vertex_quadrics[remap[i1]], Q);
@@ -92,7 +92,7 @@ index 5e92e2dc73..e40c141e76 100644
}
}
}
-@@ -856,7 +891,7 @@ static size_t pickEdgeCollapses(Collapse* collapses, const unsigned int* indices
+@@ -861,7 +896,7 @@ static size_t pickEdgeCollapses(Collapse* collapses, const unsigned int* indices
return collapse_count;
}
@@ -101,7 +101,7 @@ index 5e92e2dc73..e40c141e76 100644
{
for (size_t i = 0; i < collapse_count; ++i)
{
-@@ -876,10 +911,14 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const
+@@ -881,10 +916,14 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const
float ei = quadricError(qi, vertex_positions[i1]);
float ej = quadricError(qj, vertex_positions[j1]);
@@ -116,7 +116,7 @@ index 5e92e2dc73..e40c141e76 100644
}
}
-@@ -976,7 +1015,7 @@ static void sortEdgeCollapses(unsigned int* sort_order, const Collapse* collapse
+@@ -981,7 +1020,7 @@ static void sortEdgeCollapses(unsigned int* sort_order, const Collapse* collapse
}
}
@@ -125,7 +125,7 @@ index 5e92e2dc73..e40c141e76 100644
{
size_t edge_collapses = 0;
size_t triangle_collapses = 0;
-@@ -1038,6 +1077,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
+@@ -1043,6 +1082,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
assert(collapse_remap[r1] == r1);
quadricAdd(vertex_quadrics[r1], vertex_quadrics[r0]);
@@ -133,7 +133,7 @@ index 5e92e2dc73..e40c141e76 100644
if (vertex_kind[i0] == Kind_Complex)
{
-@@ -1075,7 +1115,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
+@@ -1080,7 +1120,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
triangle_collapses += (vertex_kind[i0] == Kind_Border) ? 1 : 2;
edge_collapses++;
@@ -142,7 +142,7 @@ index 5e92e2dc73..e40c141e76 100644
}
#if TRACE
-@@ -1463,9 +1503,11 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
+@@ -1469,9 +1509,11 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
Quadric* vertex_quadrics = allocator.allocate<Quadric>(vertex_count);
memset(vertex_quadrics, 0, vertex_count * sizeof(Quadric));
@@ -156,7 +156,7 @@ index 5e92e2dc73..e40c141e76 100644
if (result != indices)
memcpy(result, indices, index_count * sizeof(unsigned int));
-@@ -1496,7 +1538,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
+@@ -1502,7 +1544,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
if (edge_collapse_count == 0)
break;
@@ -165,7 +165,7 @@ index 5e92e2dc73..e40c141e76 100644
#if TRACE > 1
dumpEdgeCollapses(edge_collapses, edge_collapse_count, vertex_kind);
-@@ -1515,7 +1557,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
+@@ -1521,7 +1563,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
printf("pass %d: ", int(pass_count++));
#endif
diff --git a/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch b/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch
index 33a17fe9fa..c065026a7d 100644
--- a/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch
+++ b/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch
@@ -1,21 +1,21 @@
diff --git a/thirdparty/meshoptimizer/meshoptimizer.h b/thirdparty/meshoptimizer/meshoptimizer.h
-index be4b765d97..463fad29da 100644
+index d95725dd71..46d28d3ea3 100644
--- a/thirdparty/meshoptimizer/meshoptimizer.h
+++ b/thirdparty/meshoptimizer/meshoptimizer.h
-@@ -328,6 +328,11 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeFilterExp(void* destination, size_
- */
- MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error);
+@@ -321,6 +321,11 @@ enum
+ meshopt_SimplifyLockBorder = 1 << 0,
+ };
+/**
+ * Experimental: Mesh simplifier with attribute metric; attributes follow xyz position data atm (vertex data must contain 3 + attribute_count floats per vertex)
+ */
-+MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* result_error, const float* attributes, const float* attribute_weights, size_t attribute_count);
++MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, unsigned int options, float* result_error, const float* attributes, const float* attribute_weights, size_t attribute_count);
+
/**
- * Experimental: Mesh simplifier (sloppy)
- * Reduces the number of triangles in the mesh, sacrificing mesh appearance for simplification performance
+ * Mesh simplifier
+ * Reduces the number of triangles in the mesh, attempting to preserve mesh appearance as much as possible
diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp
-index a74b08a97d..5e92e2dc73 100644
+index 5f0e9bac31..797329b010 100644
--- a/thirdparty/meshoptimizer/simplifier.cpp
+++ b/thirdparty/meshoptimizer/simplifier.cpp
@@ -20,6 +20,8 @@
@@ -27,7 +27,7 @@ index a74b08a97d..5e92e2dc73 100644
// This work is based on:
// Michael Garland and Paul S. Heckbert. Surface simplification using quadric error metrics. 1997
// Michael Garland. Quadric-based polygonal surface simplification. 1999
-@@ -371,6 +373,10 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned
+@@ -376,6 +378,10 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned
struct Vector3
{
float x, y, z;
@@ -38,7 +38,7 @@ index a74b08a97d..5e92e2dc73 100644
};
static float rescalePositions(Vector3* result, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride)
-@@ -427,6 +433,13 @@ struct Quadric
+@@ -432,6 +438,13 @@ struct Quadric
float a10, a20, a21;
float b0, b1, b2, c;
float w;
@@ -52,7 +52,7 @@ index a74b08a97d..5e92e2dc73 100644
};
struct Collapse
-@@ -469,6 +482,16 @@ static void quadricAdd(Quadric& Q, const Quadric& R)
+@@ -474,6 +487,16 @@ static void quadricAdd(Quadric& Q, const Quadric& R)
Q.b2 += R.b2;
Q.c += R.c;
Q.w += R.w;
@@ -69,7 +69,7 @@ index a74b08a97d..5e92e2dc73 100644
}
static float quadricError(const Quadric& Q, const Vector3& v)
-@@ -494,6 +517,17 @@ static float quadricError(const Quadric& Q, const Vector3& v)
+@@ -499,6 +522,17 @@ static float quadricError(const Quadric& Q, const Vector3& v)
r += ry * v.y;
r += rz * v.z;
@@ -87,7 +87,7 @@ index a74b08a97d..5e92e2dc73 100644
float s = Q.w == 0.f ? 0.f : 1.f / Q.w;
return fabsf(r) * s;
-@@ -517,6 +551,13 @@ static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, flo
+@@ -522,6 +556,13 @@ static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, flo
Q.b2 = c * dw;
Q.c = d * dw;
Q.w = w;
@@ -101,7 +101,7 @@ index a74b08a97d..5e92e2dc73 100644
}
static void quadricFromPoint(Quadric& Q, float x, float y, float z, float w)
-@@ -569,6 +610,84 @@ static void quadricFromTriangleEdge(Quadric& Q, const Vector3& p0, const Vector3
+@@ -574,6 +615,84 @@ static void quadricFromTriangleEdge(Quadric& Q, const Vector3& p0, const Vector3
quadricFromPlane(Q, normal.x, normal.y, normal.z, -distance, length * weight);
}
@@ -186,7 +186,7 @@ index a74b08a97d..5e92e2dc73 100644
static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indices, size_t index_count, const Vector3* vertex_positions, const unsigned int* remap)
{
for (size_t i = 0; i < index_count; i += 3)
-@@ -580,6 +699,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -585,6 +704,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
Quadric Q;
quadricFromTriangle(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], 1.f);
@@ -196,29 +196,30 @@ index a74b08a97d..5e92e2dc73 100644
quadricAdd(vertex_quadrics[remap[i0]], Q);
quadricAdd(vertex_quadrics[remap[i1]], Q);
quadricAdd(vertex_quadrics[remap[i2]], Q);
-@@ -1273,13 +1395,19 @@ MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoopBack = 0;
+@@ -1278,14 +1400,20 @@ MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoopBack = 0;
#endif
- size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error)
+ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
+{
-+ return meshopt_simplifyWithAttributes(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, target_index_count, target_error, out_result_error, 0, 0, 0);
++ return meshopt_simplifyWithAttributes(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, target_index_count, target_error, options, out_result_error, 0, 0, 0);
+}
+
-+size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* out_result_error, const float* attributes, const float* attribute_weights, size_t attribute_count)
++size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, unsigned int options, float* out_result_error, const float* attributes, const float* attribute_weights, size_t attribute_count)
{
using namespace meshopt;
assert(index_count % 3 == 0);
-- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+- assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
- assert(vertex_positions_stride % sizeof(float) == 0);
-+ assert(vertex_stride > 0 && vertex_stride <= 256);
++ assert(vertex_stride >= 12 && vertex_stride <= 256);
+ assert(vertex_stride % sizeof(float) == 0);
assert(target_index_count <= index_count);
+ assert((options & ~(meshopt_SimplifyLockBorder)) == 0);
+ assert(attribute_count <= ATTRIBUTES);
meshopt_Allocator allocator;
-@@ -1293,7 +1421,7 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices,
+@@ -1299,7 +1427,7 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices,
// build position remap that maps each vertex to the one with identical position
unsigned int* remap = allocator.allocate<unsigned int>(vertex_count);
unsigned int* wedge = allocator.allocate<unsigned int>(vertex_count);
@@ -227,7 +228,7 @@ index a74b08a97d..5e92e2dc73 100644
// classify vertices; vertex kind determines collapse rules, see kCanCollapse
unsigned char* vertex_kind = allocator.allocate<unsigned char>(vertex_count);
-@@ -1317,7 +1445,21 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices,
+@@ -1323,7 +1451,21 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices,
#endif
Vector3* vertex_positions = allocator.allocate<Vector3>(vertex_count);
@@ -250,7 +251,7 @@ index a74b08a97d..5e92e2dc73 100644
Quadric* vertex_quadrics = allocator.allocate<Quadric>(vertex_count);
memset(vertex_quadrics, 0, vertex_count * sizeof(Quadric));
-@@ -1409,7 +1551,9 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices,
+@@ -1415,7 +1557,9 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices,
// result_error is quadratic; we need to remap it back to linear
if (out_result_error)
diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp
index e40c141e76..391a77861a 100644
--- a/thirdparty/meshoptimizer/simplifier.cpp
+++ b/thirdparty/meshoptimizer/simplifier.cpp
@@ -254,7 +254,7 @@ static bool hasEdge(const EdgeAdjacency& adjacency, unsigned int a, unsigned int
return false;
}
-static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned int* loopback, size_t vertex_count, const EdgeAdjacency& adjacency, const unsigned int* remap, const unsigned int* wedge)
+static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned int* loopback, size_t vertex_count, const EdgeAdjacency& adjacency, const unsigned int* remap, const unsigned int* wedge, unsigned int options)
{
memset(loop, -1, vertex_count * sizeof(unsigned int));
memset(loopback, -1, vertex_count * sizeof(unsigned int));
@@ -364,6 +364,11 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned
}
}
+ if (options & meshopt_SimplifyLockBorder)
+ for (size_t i = 0; i < vertex_count; ++i)
+ if (result[i] == Kind_Border)
+ result[i] = Kind_Locked;
+
#if TRACE
printf("locked: many open edges %d, disconnected seam %d, many seam edges %d, many wedges %d\n",
int(stats[0]), int(stats[1]), int(stats[2]), int(stats[3]));
@@ -1434,19 +1439,20 @@ MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoop = 0;
MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoopBack = 0;
#endif
-size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error)
+size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, unsigned int options, float* out_result_error)
{
- return meshopt_simplifyWithAttributes(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, target_index_count, target_error, out_result_error, 0, 0, 0);
+ return meshopt_simplifyWithAttributes(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, target_index_count, target_error, options, out_result_error, 0, 0, 0);
}
-size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* out_result_error, const float* attributes, const float* attribute_weights, size_t attribute_count)
+size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, unsigned int options, float* out_result_error, const float* attributes, const float* attribute_weights, size_t attribute_count)
{
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_stride > 0 && vertex_stride <= 256);
+ assert(vertex_stride >= 12 && vertex_stride <= 256);
assert(vertex_stride % sizeof(float) == 0);
assert(target_index_count <= index_count);
+ assert((options & ~(meshopt_SimplifyLockBorder)) == 0);
assert(attribute_count <= ATTRIBUTES);
meshopt_Allocator allocator;
@@ -1467,7 +1473,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
unsigned char* vertex_kind = allocator.allocate<unsigned char>(vertex_count);
unsigned int* loop = allocator.allocate<unsigned int>(vertex_count);
unsigned int* loopback = allocator.allocate<unsigned int>(vertex_count);
- classifyVertices(vertex_kind, loop, loopback, vertex_count, adjacency, remap, wedge);
+ classifyVertices(vertex_kind, loop, loopback, vertex_count, adjacency, remap, wedge, options);
#if TRACE
size_t unique_positions = 0;
@@ -1605,7 +1611,7 @@ size_t meshopt_simplifySloppy(unsigned int* destination, const unsigned int* ind
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
assert(target_index_count <= index_count);
@@ -1736,7 +1742,7 @@ size_t meshopt_simplifyPoints(unsigned int* destination, const float* vertex_pos
{
using namespace meshopt;
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
assert(target_vertex_count <= vertex_count);
@@ -1848,7 +1854,7 @@ float meshopt_simplifyScale(const float* vertex_positions, size_t vertex_count,
{
using namespace meshopt;
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
float extent = rescalePositions(NULL, vertex_positions, vertex_count, vertex_positions_stride);
diff --git a/thirdparty/meshoptimizer/spatialorder.cpp b/thirdparty/meshoptimizer/spatialorder.cpp
index b09f80ac6f..7b1a069450 100644
--- a/thirdparty/meshoptimizer/spatialorder.cpp
+++ b/thirdparty/meshoptimizer/spatialorder.cpp
@@ -113,7 +113,7 @@ void meshopt_spatialSortRemap(unsigned int* destination, const float* vertex_pos
{
using namespace meshopt;
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
meshopt_Allocator allocator;
@@ -144,7 +144,7 @@ void meshopt_spatialSortTriangles(unsigned int* destination, const unsigned int*
using namespace meshopt;
assert(index_count % 3 == 0);
- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256);
+ assert(vertex_positions_stride >= 12 && vertex_positions_stride <= 256);
assert(vertex_positions_stride % sizeof(float) == 0);
(void)vertex_count;
diff --git a/thirdparty/meshoptimizer/vcacheoptimizer.cpp b/thirdparty/meshoptimizer/vcacheoptimizer.cpp
index fb8ade4b77..ce8fd3a887 100644
--- a/thirdparty/meshoptimizer/vcacheoptimizer.cpp
+++ b/thirdparty/meshoptimizer/vcacheoptimizer.cpp
@@ -110,7 +110,7 @@ static unsigned int getNextVertexDeadEnd(const unsigned int* dead_end, unsigned
return ~0u;
}
-static unsigned int getNextVertexNeighbour(const unsigned int* next_candidates_begin, const unsigned int* next_candidates_end, const unsigned int* live_triangles, const unsigned int* cache_timestamps, unsigned int timestamp, unsigned int cache_size)
+static unsigned int getNextVertexNeighbor(const unsigned int* next_candidates_begin, const unsigned int* next_candidates_end, const unsigned int* live_triangles, const unsigned int* cache_timestamps, unsigned int timestamp, unsigned int cache_size)
{
unsigned int best_candidate = ~0u;
int best_priority = -1;
@@ -281,16 +281,16 @@ void meshopt_optimizeVertexCacheTable(unsigned int* destination, const unsigned
{
unsigned int index = indices[current_triangle * 3 + k];
- unsigned int* neighbours = &adjacency.data[0] + adjacency.offsets[index];
- size_t neighbours_size = adjacency.counts[index];
+ unsigned int* neighbors = &adjacency.data[0] + adjacency.offsets[index];
+ size_t neighbors_size = adjacency.counts[index];
- for (size_t i = 0; i < neighbours_size; ++i)
+ for (size_t i = 0; i < neighbors_size; ++i)
{
- unsigned int tri = neighbours[i];
+ unsigned int tri = neighbors[i];
if (tri == current_triangle)
{
- neighbours[i] = neighbours[neighbours_size - 1];
+ neighbors[i] = neighbors[neighbors_size - 1];
adjacency.counts[index]--;
break;
}
@@ -314,10 +314,10 @@ void meshopt_optimizeVertexCacheTable(unsigned int* destination, const unsigned
vertex_scores[index] = score;
// update scores of vertex triangles
- const unsigned int* neighbours_begin = &adjacency.data[0] + adjacency.offsets[index];
- const unsigned int* neighbours_end = neighbours_begin + adjacency.counts[index];
+ const unsigned int* neighbors_begin = &adjacency.data[0] + adjacency.offsets[index];
+ const unsigned int* neighbors_end = neighbors_begin + adjacency.counts[index];
- for (const unsigned int* it = neighbours_begin; it != neighbours_end; ++it)
+ for (const unsigned int* it = neighbors_begin; it != neighbors_end; ++it)
{
unsigned int tri = *it;
assert(!emitted_flags[tri]);
@@ -412,11 +412,11 @@ void meshopt_optimizeVertexCacheFifo(unsigned int* destination, const unsigned i
{
const unsigned int* next_candidates_begin = &dead_end[0] + dead_end_top;
- // emit all vertex neighbours
- const unsigned int* neighbours_begin = &adjacency.data[0] + adjacency.offsets[current_vertex];
- const unsigned int* neighbours_end = neighbours_begin + adjacency.counts[current_vertex];
+ // emit all vertex neighbors
+ const unsigned int* neighbors_begin = &adjacency.data[0] + adjacency.offsets[current_vertex];
+ const unsigned int* neighbors_end = neighbors_begin + adjacency.counts[current_vertex];
- for (const unsigned int* it = neighbours_begin; it != neighbours_end; ++it)
+ for (const unsigned int* it = neighbors_begin; it != neighbors_end; ++it)
{
unsigned int triangle = *it;
@@ -461,7 +461,7 @@ void meshopt_optimizeVertexCacheFifo(unsigned int* destination, const unsigned i
const unsigned int* next_candidates_end = &dead_end[0] + dead_end_top;
// get next vertex
- current_vertex = getNextVertexNeighbour(next_candidates_begin, next_candidates_end, &live_triangles[0], &cache_timestamps[0], timestamp, cache_size);
+ current_vertex = getNextVertexNeighbor(next_candidates_begin, next_candidates_end, &live_triangles[0], &cache_timestamps[0], timestamp, cache_size);
if (current_vertex == ~0u)
{
diff --git a/thirdparty/meshoptimizer/vertexcodec.cpp b/thirdparty/meshoptimizer/vertexcodec.cpp
index 7925ea862c..4bd11121d2 100644
--- a/thirdparty/meshoptimizer/vertexcodec.cpp
+++ b/thirdparty/meshoptimizer/vertexcodec.cpp
@@ -50,6 +50,12 @@
#define SIMD_TARGET
#endif
+// When targeting AArch64/x64, optimize for latency to allow decoding of individual 16-byte groups to overlap
+// We don't do this for 32-bit systems because we need 64-bit math for this and this will hurt in-order CPUs
+#if defined(__x86_64__) || defined(_M_X64) || defined(__aarch64__) || defined(_M_ARM64)
+#define SIMD_LATENCYOPT
+#endif
+
#endif // !MESHOPTIMIZER_NO_SIMD
#ifdef SIMD_SSE
@@ -472,6 +478,18 @@ static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsi
typedef int unaligned_int;
#endif
+#ifdef SIMD_LATENCYOPT
+ unsigned int data32;
+ memcpy(&data32, data, 4);
+ data32 &= data32 >> 1;
+
+ // arrange bits such that low bits of nibbles of data64 contain all 2-bit elements of data32
+ unsigned long long data64 = ((unsigned long long)data32 << 30) | (data32 & 0x3fffffff);
+
+ // adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
+ int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
+#endif
+
__m128i sel2 = _mm_cvtsi32_si128(*reinterpret_cast<const unaligned_int*>(data));
__m128i rest = _mm_loadu_si128(reinterpret_cast<const __m128i*>(data + 4));
@@ -490,11 +508,25 @@ static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsi
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
+#ifdef SIMD_LATENCYOPT
+ return data + 4 + datacnt;
+#else
return data + 4 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
+#endif
}
case 2:
{
+#ifdef SIMD_LATENCYOPT
+ unsigned long long data64;
+ memcpy(&data64, data, 8);
+ data64 &= data64 >> 1;
+ data64 &= data64 >> 2;
+
+ // adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
+ int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
+#endif
+
__m128i sel4 = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(data));
__m128i rest = _mm_loadu_si128(reinterpret_cast<const __m128i*>(data + 8));
@@ -512,7 +544,11 @@ static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsi
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
+#ifdef SIMD_LATENCYOPT
+ return data + 8 + datacnt;
+#else
return data + 8 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
+#endif
}
case 3:
@@ -604,24 +640,13 @@ static uint8x16_t shuffleBytes(unsigned char mask0, unsigned char mask1, uint8x8
static void neonMoveMask(uint8x16_t mask, unsigned char& mask0, unsigned char& mask1)
{
- static const unsigned char byte_mask_data[16] = {1, 2, 4, 8, 16, 32, 64, 128, 1, 2, 4, 8, 16, 32, 64, 128};
-
- uint8x16_t byte_mask = vld1q_u8(byte_mask_data);
- uint8x16_t masked = vandq_u8(mask, byte_mask);
+ // magic constant found using z3 SMT assuming mask has 8 groups of 0xff or 0x00
+ const uint64_t magic = 0x000103070f1f3f80ull;
-#ifdef __aarch64__
- // aarch64 has horizontal sums; MSVC doesn't expose this via arm64_neon.h so this path is exclusive to clang/gcc
- mask0 = vaddv_u8(vget_low_u8(masked));
- mask1 = vaddv_u8(vget_high_u8(masked));
-#else
- // we need horizontal sums of each half of masked, which can be done in 3 steps (yielding sums of sizes 2, 4, 8)
- uint8x8_t sum1 = vpadd_u8(vget_low_u8(masked), vget_high_u8(masked));
- uint8x8_t sum2 = vpadd_u8(sum1, sum1);
- uint8x8_t sum3 = vpadd_u8(sum2, sum2);
+ uint64x2_t mask2 = vreinterpretq_u64_u8(mask);
- mask0 = vget_lane_u8(sum3, 0);
- mask1 = vget_lane_u8(sum3, 1);
-#endif
+ mask0 = uint8_t((vgetq_lane_u64(mask2, 0) * magic) >> 56);
+ mask1 = uint8_t((vgetq_lane_u64(mask2, 1) * magic) >> 56);
}
static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsigned char* buffer, int bitslog2)
@@ -639,6 +664,18 @@ static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsi
case 1:
{
+#ifdef SIMD_LATENCYOPT
+ unsigned int data32;
+ memcpy(&data32, data, 4);
+ data32 &= data32 >> 1;
+
+ // arrange bits such that low bits of nibbles of data64 contain all 2-bit elements of data32
+ unsigned long long data64 = ((unsigned long long)data32 << 30) | (data32 & 0x3fffffff);
+
+ // adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
+ int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
+#endif
+
uint8x8_t sel2 = vld1_u8(data);
uint8x8_t sel22 = vzip_u8(vshr_n_u8(sel2, 4), sel2).val[0];
uint8x8x2_t sel2222 = vzip_u8(vshr_n_u8(sel22, 2), sel22);
@@ -655,11 +692,25 @@ static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsi
vst1q_u8(buffer, result);
+#ifdef SIMD_LATENCYOPT
+ return data + 4 + datacnt;
+#else
return data + 4 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
+#endif
}
case 2:
{
+#ifdef SIMD_LATENCYOPT
+ unsigned long long data64;
+ memcpy(&data64, data, 8);
+ data64 &= data64 >> 1;
+ data64 &= data64 >> 2;
+
+ // adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
+ int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
+#endif
+
uint8x8_t sel4 = vld1_u8(data);
uint8x8x2_t sel44 = vzip_u8(vshr_n_u8(sel4, 4), vand_u8(sel4, vdup_n_u8(15)));
uint8x16_t sel = vcombine_u8(sel44.val[0], sel44.val[1]);
@@ -675,7 +726,11 @@ static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsi
vst1q_u8(buffer, result);
+#ifdef SIMD_LATENCYOPT
+ return data + 8 + datacnt;
+#else
return data + 8 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
+#endif
}
case 3:
@@ -715,7 +770,6 @@ static void wasmMoveMask(v128_t mask, unsigned char& mask0, unsigned char& mask1
// magic constant found using z3 SMT assuming mask has 8 groups of 0xff or 0x00
const uint64_t magic = 0x000103070f1f3f80ull;
- // TODO: This can use v8x16_bitmask in the future
mask0 = uint8_t((wasm_i64x2_extract_lane(mask, 0) * magic) >> 56);
mask1 = uint8_t((wasm_i64x2_extract_lane(mask, 1) * magic) >> 56);
}
diff --git a/thirdparty/meshoptimizer/vertexfilter.cpp b/thirdparty/meshoptimizer/vertexfilter.cpp
index 606a280aa9..14a73b1ddd 100644
--- a/thirdparty/meshoptimizer/vertexfilter.cpp
+++ b/thirdparty/meshoptimizer/vertexfilter.cpp
@@ -931,7 +931,7 @@ void meshopt_encodeFilterExp(void* destination_, size_t count, size_t stride, in
const float* v = &data[i * stride_float];
unsigned int* d = &destination[i * stride_float];
- // use maximum exponent to encode values; this guarantess that mantissa is [-1, 1]
+ // use maximum exponent to encode values; this guarantees that mantissa is [-1, 1]
int exp = -100;
for (size_t j = 0; j < stride_float; ++j)