diff options
-rw-r--r-- | main/main.cpp | 2 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 2 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/main/main.cpp b/main/main.cpp index 68e518ae3d..04ed902c28 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1350,7 +1350,7 @@ bool Main::start() { String stretch_mode = GLOBAL_DEF("display/window/stretch/mode", "disabled"); String stretch_aspect = GLOBAL_DEF("display/window/stretch/aspect", "ignore"); Size2i stretch_size = Size2(GLOBAL_DEF("display/window/size/width", 0), GLOBAL_DEF("display/window/size/height", 0)); - int stretch_shrink = GLOBAL_DEF("display/window/stretch/shrink", 1); + real_t stretch_shrink = GLOBAL_DEF("display/window/stretch/shrink", 1.0f); SceneTree::StretchMode sml_sm = SceneTree::STRETCH_MODE_DISABLED; if (stretch_mode == "2d") diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 7a28e2a6f8..db383b5704 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1172,7 +1172,7 @@ void SceneTree::_update_root_rect() { } } -void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, int p_shrink) { +void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink) { stretch_mode = p_mode; stretch_aspect = p_aspect; diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index f3e689adab..1a572abd60 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -147,7 +147,7 @@ private: StretchMode stretch_mode; StretchAspect stretch_aspect; Size2i stretch_min; - int stretch_shrink; + real_t stretch_shrink; void _update_root_rect(); @@ -415,7 +415,7 @@ public: void get_nodes_in_group(const StringName &p_group, List<Node *> *p_list); bool has_group(const StringName &p_identifier) const; - void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, int p_shrink = 1); + void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink = 1); //void change_scene(const String& p_path); //Node *get_loaded_scene(); |