summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/math/math_2d.h8
-rw-r--r--core/method_bind.h1
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp4
-rw-r--r--drivers/unix/dir_access_unix.cpp45
-rw-r--r--editor/editor_file_system.cpp70
-rw-r--r--editor/editor_file_system.h7
-rw-r--r--editor/editor_plugin.cpp6
-rw-r--r--editor/editor_themes.cpp137
-rw-r--r--editor/import/resource_importer_scene.cpp6
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp21
-rw-r--r--editor/plugins/tile_map_editor_plugin.h1
-rw-r--r--editor/progress_dialog.cpp7
-rw-r--r--editor/property_editor.cpp14
-rw-r--r--main/input_default.cpp2
-rw-r--r--platform/windows/os_windows.cpp1
-rw-r--r--scene/gui/dialogs.cpp8
-rw-r--r--scene/gui/item_list.cpp2
-rw-r--r--scene/gui/item_list.h2
-rw-r--r--scene/resources/style_box.cpp546
-rw-r--r--scene/resources/style_box.h94
-rw-r--r--scene/resources/theme.cpp6
-rw-r--r--servers/visual/shader_language.cpp6
22 files changed, 762 insertions, 232 deletions
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index 963b5efc43..6fea6c8adb 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -43,6 +43,14 @@ enum Margin {
MARGIN_BOTTOM
};
+enum Corner {
+
+ CORNER_TOP_LEFT,
+ CORNER_TOP_RIGHT,
+ CORNER_BOTTOM_RIGHT,
+ CORNER_BOTTOM_LEFT
+};
+
enum Orientation {
HORIZONTAL,
diff --git a/core/method_bind.h b/core/method_bind.h
index 3b4ff96a19..9bf0323733 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -150,6 +150,7 @@ VARIANT_ENUM_CAST(Vector3::Axis);
VARIANT_ENUM_CAST(Error);
VARIANT_ENUM_CAST(wchar_t);
VARIANT_ENUM_CAST(Margin);
+VARIANT_ENUM_CAST(Corner);
VARIANT_ENUM_CAST(Orientation);
VARIANT_ENUM_CAST(HAlign);
VARIANT_ENUM_CAST(Variant::Type);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index ea6ac569f0..24fa117051 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -5177,6 +5177,10 @@ void RasterizerStorageGLES3::particles_set_emitting(RID p_particles, bool p_emit
Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND(!particles);
+ if (p_emitting != particles->emitting) {
+ // Restart is overriden by set_emitting
+ particles->restart_request = false;
+ }
particles->emitting = p_emitting;
}
void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount) {
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index cf54f3fea0..a183a37446 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -223,36 +223,37 @@ Error DirAccessUnix::make_dir(String p_dir) {
Error DirAccessUnix::change_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
- p_dir = fix_path(p_dir);
- char real_current_dir_name[2048];
- getcwd(real_current_dir_name, 2048);
- String prev_dir;
- if (prev_dir.parse_utf8(real_current_dir_name))
- prev_dir = real_current_dir_name; //no utf8, maybe latin?
+ // make sure current_dir is valid absolute path
+ if (current_dir == "." || current_dir == "") {
+ char real_current_dir_name[2048];
+ getcwd(real_current_dir_name, 2048);
+ current_dir.parse_utf8(real_current_dir_name);
+ }
- chdir(current_dir.utf8().get_data()); //ascii since this may be unicode or wathever the host os wants
- bool worked = (chdir(p_dir.utf8().get_data()) == 0); // we can only give this utf8
+ if (p_dir == ".") {
+ return OK;
+ }
- String base = _get_root_path();
- if (base != "") {
+ p_dir = fix_path(p_dir);
- getcwd(real_current_dir_name, 2048);
- String new_dir;
- new_dir.parse_utf8(real_current_dir_name);
- if (!new_dir.begins_with(base))
- worked = false;
- }
+ String prev_dir = current_dir;
- if (worked) {
+ if (p_dir.is_rel_path()) {
+ String next_dir = current_dir + "/" + p_dir;
+ next_dir = next_dir.simplify_path();
+ current_dir = next_dir;
+ } else {
+ current_dir = p_dir;
+ }
- getcwd(real_current_dir_name, 2048);
- if (current_dir.parse_utf8(real_current_dir_name))
- current_dir = real_current_dir_name; //no utf8, maybe latin?
+ bool worked = (chdir(current_dir.utf8().get_data()) == 0); // we can only give this utf8
+ if (!worked) {
+ current_dir = prev_dir;
+ return ERR_INVALID_PARAMETER;
}
- chdir(prev_dir.utf8().get_data());
- return worked ? OK : ERR_INVALID_PARAMETER;
+ return OK;
}
String DirAccessUnix::get_current_dir() {
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 2f4ac02703..9d194e0501 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -230,6 +230,28 @@ void EditorFileSystem::_scan_filesystem() {
memdelete(f);
}
+ String update_cache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_update2");
+
+ print_line("try to see fs update2");
+ if (FileAccess::exists(update_cache)) {
+
+ print_line("it exists");
+
+ {
+ FileAccessRef f = FileAccess::open(update_cache, FileAccess::READ);
+ String l = f->get_line().strip_edges();
+ while (l != String()) {
+
+ print_line("erased cache for: " + l + " " + itos(file_cache.has(l)));
+ file_cache.erase(l); //erase cache for this, so it gets updated
+ l = f->get_line().strip_edges();
+ }
+ }
+
+ DirAccessRef d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ d->remove(update_cache); //bye bye update cache
+ }
+
EditorProgressBG scan_progress("efs", "ScanFS", 1000);
ScanProgress sp;
@@ -597,11 +619,13 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
if (fc && fc->modification_time == mt && fc->import_modification_time == import_mt && _check_missing_imported_files(path)) {
fi->type = fc->type;
+ fi->deps = fc->deps;
fi->modified_time = fc->modification_time;
fi->import_modified_time = fc->import_modification_time;
if (fc->type == String()) {
fi->type = ResourceLoader::get_resource_type(path);
//there is also the chance that file type changed due to reimport, must probably check this somehow here (or kind of note it for next time in another file?)
+ //note: I think this should not happen any longer..
}
} else {
@@ -620,6 +644,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
}
fi->type = ResourceFormatImporter::get_singleton()->get_resource_type(path);
+ //fi->deps = ResourceLoader::get_dependencies(path); pointless because it will be reimported, but..
print_line("import extension tried resource type for " + path + " and its " + fi->type);
fi->modified_time = 0;
fi->import_modified_time = 0;
@@ -631,14 +656,17 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
scan_actions.push_back(ia);
}
} else {
- //not imported, so just update type if changed
- if (fc && fc->modification_time == mt) {
+ if (fc && fc->modification_time == mt) {
+ //not imported, so just update type if changed
fi->type = fc->type;
fi->modified_time = fc->modification_time;
+ fi->deps = fc->deps;
fi->import_modified_time = 0;
} else {
+ //new or modified time
fi->type = ResourceLoader::get_resource_type(path);
+ fi->deps = _get_dependencies(path);
print_line("regular import tried resource type for " + path + " and its " + fi->type);
fi->modified_time = mt;
fi->import_modified_time = 0;
@@ -1187,12 +1215,34 @@ EditorFileSystemDirectory *EditorFileSystem::get_filesystem_path(const String &p
return fs;
}
+void EditorFileSystem::_save_late_updated_files() {
+ //files that already existed, and were modified, need re-scanning for dependencies upon project restart. This is done via saving this special file
+ String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("filesystem_update2");
+ FileAccessRef f = FileAccess::open(fscache, FileAccess::WRITE);
+ for (Set<String>::Element *E = late_update_files.front(); E; E = E->next()) {
+ f->store_line(E->get());
+ }
+}
+
void EditorFileSystem::_resource_saved(const String &p_path) {
//print_line("resource saved: "+p_path);
EditorFileSystem::get_singleton()->update_file(p_path);
}
+Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
+
+ List<String> deps;
+ ResourceLoader::get_dependencies(p_path, &deps);
+
+ Vector<String> ret;
+ for (List<String>::Element *E = deps.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
+
void EditorFileSystem::update_file(const String &p_file) {
EditorFileSystemDirectory *fs = NULL;
@@ -1217,6 +1267,9 @@ void EditorFileSystem::update_file(const String &p_file) {
if (cpos == -1) {
+ //the file did not exist, it was added
+
+ late_added_files.insert(p_file); //remember that it was added. This mean it will be scanned and imported on editor restart
int idx = 0;
for (int i = 0; i < fs->files.size(); i++) {
@@ -1236,11 +1289,18 @@ void EditorFileSystem::update_file(const String &p_file) {
fs->files.insert(idx, fi);
}
cpos = idx;
+ } else {
+
+ //the file exists and it was updated, and was not added in this step.
+ //this means we must force upon next restart to scan it again, to get proper type and dependencies
+ late_update_files.insert(p_file);
+ _save_late_updated_files(); //files need to be updated in the re-scan
}
//print_line("UPDATING: "+p_file);
fs->files[cpos]->type = type;
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
+ fs->files[cpos]->deps = _get_dependencies(p_file);
//if (FileAccess::exists(p_file+".import")) {
// fs->files[cpos]->import_modified_time=FileAccess::get_modified_time(p_file+".import");
//}
@@ -1276,6 +1336,9 @@ void EditorFileSystem::_reimport_file(const String &p_file) {
}
importer_name = cf->get_value("remap", "importer");
}
+
+ } else {
+ late_added_files.insert(p_file); //imported files do not call update_file(), but just in case..
}
Ref<ResourceImporter> importer;
@@ -1357,6 +1420,7 @@ void EditorFileSystem::_reimport_file(const String &p_file) {
}
f->store_line("");
+
if (gen_files.size()) {
f->store_line("[gen]");
Array genf;
@@ -1389,6 +1453,8 @@ void EditorFileSystem::_reimport_file(const String &p_file) {
//update modified times, to avoid reimport
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(p_file + ".import");
+ fs->files[cpos]->deps = _get_dependencies(p_file);
+ fs->files[cpos]->type = importer->get_resource_type();
//if file is currently up, maybe the source it was loaded from changed, so import math must be updated for it
//to reload properly
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index f98758fd03..fd62b06d07 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -137,6 +137,11 @@ class EditorFileSystem : public Node {
void _scan_filesystem();
+ Set<String> late_added_files; //keep track of files that were added, these will be re-scanned
+ Set<String> late_update_files;
+
+ void _save_late_updated_files();
+
EditorFileSystemDirectory *filesystem;
static EditorFileSystem *singleton;
@@ -196,6 +201,8 @@ class EditorFileSystem : public Node {
bool reimport_on_missing_imported_files;
+ Vector<String> _get_dependencies(const String &p_path);
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 19c77ef737..d8c8d419b9 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -249,8 +249,8 @@ bool EditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEv
}
String EditorPlugin::get_name() const {
- if (get_script_instance() && get_script_instance()->has_method("get_name")) {
- return get_script_instance()->call("get_name");
+ if (get_script_instance() && get_script_instance()->has_method("get_plugin_name")) {
+ return get_script_instance()->call("get_plugin_name");
}
return String();
@@ -450,7 +450,7 @@ void EditorPlugin::_bind_methods() {
gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
gizmo.return_val.hint_string = "EditorSpatialGizmo";
ClassDB::add_virtual_method(get_class_static(), gizmo);
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_name"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("make_visible", PropertyInfo(Variant::BOOL, "visible")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("edit", PropertyInfo(Variant::OBJECT, "object")));
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 7c422eb26e..11150371d2 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -80,17 +80,20 @@ static Ref<StyleBoxLine> make_line_stylebox(Color color, int thickness = 1, floa
static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_color) {
Ref<StyleBoxFlat> style = p_style->duplicate();
- style->set_light_color(p_color);
- style->set_dark_color(p_color);
+ style->set_border_color_all(p_color);
return style;
}
static Ref<StyleBoxFlat> add_additional_border(Ref<StyleBoxFlat> p_style, int p_left, int p_top, int p_right, int p_bottom) {
Ref<StyleBoxFlat> style = p_style->duplicate();
- style->_set_additional_border_size(MARGIN_LEFT, p_left * EDSCALE);
- style->_set_additional_border_size(MARGIN_RIGHT, p_right * EDSCALE);
- style->_set_additional_border_size(MARGIN_TOP, p_top * EDSCALE);
- style->_set_additional_border_size(MARGIN_BOTTOM, p_bottom * EDSCALE);
+ style->set_border_width(MARGIN_LEFT, p_left * EDSCALE + style->get_border_width(MARGIN_LEFT));
+ style->set_border_width(MARGIN_RIGHT, p_right * EDSCALE + style->get_border_width(MARGIN_RIGHT));
+ style->set_border_width(MARGIN_TOP, p_top * EDSCALE + style->get_border_width(MARGIN_TOP));
+ style->set_border_width(MARGIN_BOTTOM, p_bottom * EDSCALE + style->get_border_width(MARGIN_BOTTOM));
+ style->set_expand_margin_size(MARGIN_LEFT, p_left * EDSCALE);
+ style->set_expand_margin_size(MARGIN_RIGHT, p_right * EDSCALE);
+ style->set_expand_margin_size(MARGIN_TOP, p_top * EDSCALE);
+ style->set_expand_margin_size(MARGIN_BOTTOM, p_bottom * EDSCALE);
return style;
}
@@ -186,8 +189,8 @@ Ref<Theme> create_editor_theme() {
// Focus
Ref<StyleBoxFlat> focus_sbt = make_flat_stylebox(light_color_1, 4, 4, 4, 4);
- focus_sbt->set_draw_center(false);
- focus_sbt->set_border_size(border_width);
+ focus_sbt->set_filled(false);
+ focus_sbt->set_border_width_all(1 * EDSCALE);
focus_sbt = change_border_color(focus_sbt, light_color_2);
theme->set_stylebox("Focus", "EditorStyles", focus_sbt);
@@ -202,8 +205,10 @@ Ref<Theme> create_editor_theme() {
Ref<StyleBoxFlat> style_menu_hover_border = make_flat_stylebox(highlight_color, 4, 4, 4, 4);
Ref<StyleBoxFlat> style_menu_hover_bg = make_flat_stylebox(dark_color_2, 4, 4, 4, 4);
- style_menu_hover_border->set_draw_center(false);
- style_menu_hover_border->_set_additional_border_size(MARGIN_BOTTOM, border_width);
+ style_menu_hover_border->set_filled(false);
+ style_menu_hover_border->set_border_width(MARGIN_BOTTOM, border_width);
+ style_menu_hover_border->set_expand_margin_size(MARGIN_BOTTOM, border_width);
+
theme->set_stylebox("normal", "MenuButton", style_menu);
theme->set_stylebox("hover", "MenuButton", style_menu);
theme->set_stylebox("pressed", "MenuButton", style_menu);
@@ -230,24 +235,18 @@ Ref<Theme> create_editor_theme() {
// Content of each tab
Ref<StyleBoxFlat> style_content_panel = make_flat_stylebox(base_color, 4, 5, 4, 4);
- style_content_panel->set_dark_color(title_color_hl);
- style_content_panel->set_light_color(title_color_hl);
- style_content_panel->set_border_size(border_width);
- style_content_panel->set_border_blend(false);
+ style_content_panel->set_border_color_all(title_color_hl);
+ style_content_panel->set_border_width_all(border_width);
Ref<StyleBoxFlat> style_content_panel_vp = make_flat_stylebox(base_color, border_width, 5, border_width, border_width);
- style_content_panel_vp->set_dark_color(title_color_hl);
- style_content_panel_vp->set_light_color(title_color_hl);
- style_content_panel_vp->set_border_size(border_width);
- style_content_panel_vp->set_border_blend(false);
+ style_content_panel_vp->set_border_color_all(title_color_hl);
+ style_content_panel_vp->set_border_width_all(border_width);
theme->set_stylebox("panel", "TabContainer", style_content_panel);
theme->set_stylebox("Content", "EditorStyles", style_content_panel_vp);
Ref<StyleBoxFlat> style_button_type = make_flat_stylebox(dark_color_1, 6, 4, 6, 4);
- style_button_type->set_draw_center(true);
- style_button_type->set_border_size(border_width);
- style_button_type->set_light_color(light_color_1);
- style_button_type->set_dark_color(light_color_1);
- style_button_type->set_border_blend(false);
+ style_button_type->set_filled(true);
+ style_button_type->set_border_width_all(border_width);
+ style_button_type->set_border_color_all(light_color_1);
Ref<StyleBoxFlat> style_button_type_disabled = change_border_color(style_button_type, dark_color_2);
@@ -260,6 +259,7 @@ Ref<Theme> create_editor_theme() {
theme->set_stylebox("focus", "Button", change_border_color(style_button_type, highlight_color));
theme->set_stylebox("disabled", "Button", style_button_type_disabled);
theme->set_color("font_color", "Button", button_font_color);
+
theme->set_color("font_color_hover", "Button", HIGHLIGHT_COLOR_LIGHT);
theme->set_color("font_color_pressed", "Button", highlight_color);
theme->set_color("icon_color_hover", "Button", HIGHLIGHT_COLOR_LIGHT);
@@ -267,11 +267,9 @@ Ref<Theme> create_editor_theme() {
theme->set_color("icon_color_pressed", "Button", Color(highlight_color.r * 1.15, highlight_color.g * 1.15, highlight_color.b * 1.15, highlight_color.a));
// OptionButton
- Ref<StyleBoxFlat> style_option_button = make_flat_stylebox(dark_color_1, 4, 4, 8, 4);
- style_option_button->set_border_size(border_width);
- style_option_button->set_light_color(light_color_1);
- style_option_button->set_dark_color(light_color_1);
- style_option_button->set_border_blend(false);
+ Ref<StyleBoxFlat> style_option_button = make_flat_stylebox(dark_color_1, 4, 4, 4, 4);
+ style_option_button->set_border_width_all(border_width);
+ style_option_button->set_border_color_all(light_color_1);
theme->set_stylebox("hover", "OptionButton", change_border_color(style_button_type, HIGHLIGHT_COLOR_LIGHT));
theme->set_stylebox("pressed", "OptionButton", change_border_color(style_button_type, highlight_color));
theme->set_stylebox("focus", "OptionButton", change_border_color(style_button_type, highlight_color));
@@ -291,24 +289,20 @@ Ref<Theme> create_editor_theme() {
// PopupMenu
Ref<StyleBoxFlat> style_popup_menu = make_flat_stylebox(dark_color_1, 8, 8, 8, 8);
- style_popup_menu->set_border_size(MAX(EDSCALE, border_width));
- style_popup_menu->set_light_color(light_color_1);
- style_popup_menu->set_dark_color(light_color_1);
- style_popup_menu->set_border_blend(false);
+ style_popup_menu->set_border_width_all(MAX(EDSCALE, border_width));
+ style_popup_menu->set_border_color_all(light_color_1);
theme->set_stylebox("panel", "PopupMenu", style_popup_menu);
theme->set_stylebox("separator", "PopupMenu", make_line_stylebox(separator_color, MAX(EDSCALE, border_width), 8 - MAX(EDSCALE, border_width)));
// Tree & ItemList background
Ref<StyleBoxFlat> style_tree_bg = make_flat_stylebox(dark_color_1, 2, 4, 2, 4);
- style_tree_bg->set_border_size(border_width);
- style_tree_bg->set_light_color(dark_color_3);
- style_tree_bg->set_dark_color(dark_color_3);
+ style_tree_bg->set_border_width_all(border_width);
+ style_tree_bg->set_border_color_all(dark_color_3);
theme->set_stylebox("bg", "Tree", style_tree_bg);
// Script background
Ref<StyleBoxFlat> style_script_bg = make_flat_stylebox(dark_color_1, 0, 0, 0, 0);
- style_script_bg->set_border_size(border_width);
- style_script_bg->set_light_color(dark_color_3);
- style_script_bg->set_dark_color(dark_color_3);
+ style_script_bg->set_border_width_all(border_width);
+ style_script_bg->set_border_color_all(dark_color_3);
theme->set_stylebox("ScriptPanel", "EditorStyles", style_script_bg);
// Tree
@@ -333,10 +327,10 @@ Ref<Theme> create_editor_theme() {
theme->set_stylebox("selected", "Tree", style_tree_selected);
Ref<StyleBoxFlat> style_tree_cursor = make_flat_stylebox(HIGHLIGHT_COLOR_DARK, 4, 4, 4, 4);
- style_tree_cursor->set_draw_center(false);
- style_tree_cursor->set_border_size(border_width);
- style_tree_cursor->set_light_color(light_color_1);
- style_tree_cursor->set_dark_color(light_color_1);
+ style_tree_cursor->set_filled(false);
+ style_tree_cursor->set_border_width_all(border_width);
+ style_tree_cursor->set_border_color_all(light_color_1);
+
Ref<StyleBoxFlat> style_tree_title = make_flat_stylebox(dark_color_3, 4, 4, 4, 4);
theme->set_stylebox("cursor", "Tree", style_tree_cursor);
theme->set_stylebox("cursor_unfocused", "Tree", style_tree_cursor);
@@ -353,14 +347,13 @@ Ref<Theme> create_editor_theme() {
// ItemList
Ref<StyleBoxFlat> style_itemlist_bg = make_flat_stylebox(dark_color_1, 4, 4, 4, 4);
- style_itemlist_bg->set_border_size(border_width);
- style_itemlist_bg->set_light_color(dark_color_3);
- style_itemlist_bg->set_dark_color(dark_color_3);
+ style_itemlist_bg->set_border_width_all(border_width);
+ style_itemlist_bg->set_border_color_all(dark_color_3);
+
Ref<StyleBoxFlat> style_itemlist_cursor = make_flat_stylebox(highlight_color, 0, 0, 0, 0);
- style_itemlist_cursor->set_draw_center(false);
- style_itemlist_cursor->set_border_size(border_width);
- style_itemlist_cursor->set_light_color(HIGHLIGHT_COLOR_DARK);
- style_itemlist_cursor->set_dark_color(HIGHLIGHT_COLOR_DARK);
+ style_itemlist_cursor->set_filled(false);
+ style_itemlist_cursor->set_border_width_all(border_width);
+ style_itemlist_cursor->set_border_color_all(HIGHLIGHT_COLOR_DARK);
theme->set_stylebox("cursor", "ItemList", style_itemlist_cursor);
theme->set_stylebox("cursor_unfocused", "ItemList", style_itemlist_cursor);
theme->set_stylebox("selected_focus", "ItemList", style_tree_focus);
@@ -371,7 +364,7 @@ Ref<Theme> create_editor_theme() {
Ref<StyleBoxFlat> style_tab_fg = make_flat_stylebox(title_color_hl, 15, 5, 15, 5);
Ref<StyleBoxFlat> style_tab_bg = make_flat_stylebox(base_color, 15, 5, 15, 5);
- style_tab_bg->set_draw_center(false);
+ style_tab_bg->set_filled(false);
// Tabs & TabContainer
theme->set_stylebox("tab_fg", "TabContainer", style_tab_fg);
@@ -396,7 +389,7 @@ Ref<Theme> create_editor_theme() {
Ref<StyleBoxFlat> style_tab_fg_debugger = make_flat_stylebox(dark_color_2, 10, 5, 10, 5);
Ref<StyleBoxFlat> style_tab_bg_debugger = make_flat_stylebox(dark_color_2, 10, 5, 10, 5);
- style_tab_bg_debugger->set_draw_center(false);
+ style_tab_bg_debugger->set_filled(false);
theme->set_stylebox("DebuggerTabFG", "EditorStyles", style_tab_fg_debugger);
theme->set_stylebox("DebuggerTabBG", "EditorStyles", style_tab_bg_debugger);
@@ -435,11 +428,10 @@ Ref<Theme> create_editor_theme() {
// WindowDialog
Ref<StyleBoxFlat> style_window = make_flat_stylebox(dark_color_2, 4, 4, 4, 4);
- style_window->set_border_size(MAX(EDSCALE, border_width));
- style_window->set_border_blend(false);
- style_window->set_light_color(title_color_hl);
- style_window->set_dark_color(title_color_hl);
- style_window->_set_additional_border_size(MARGIN_TOP, 24 * EDSCALE);
+ style_window->set_border_width_all(MAX(EDSCALE, border_width));
+ style_window->set_border_color_all(title_color_hl);
+ style_window->set_border_width(MARGIN_TOP, 24 * EDSCALE);
+ style_window->set_expand_margin_size(MARGIN_TOP, 24 * EDSCALE);
theme->set_stylebox("panel", "WindowDialog", style_window);
theme->set_color("title_color", "WindowDialog", title_color_hl_text_color);
theme->set_icon("close", "WindowDialog", title_hl_close_icon);
@@ -492,16 +484,13 @@ Ref<Theme> create_editor_theme() {
// TooltipPanel
Ref<StyleBoxFlat> style_tooltip = make_flat_stylebox(Color(1, 1, 1, 0.8), 8, 8, 8, 8);
- style_tooltip->set_border_size(border_width);
- style_tooltip->set_border_blend(false);
- style_tooltip->set_light_color(Color(1, 1, 1, 0.9));
- style_tooltip->set_dark_color(Color(1, 1, 1, 0.9));
+ style_tooltip->set_border_width_all(border_width);
+ style_tooltip->set_border_color_all(Color(1, 1, 1, 0.9));
theme->set_stylebox("panel", "TooltipPanel", style_tooltip);
// PopupPanel
Ref<StyleBoxFlat> style_dock_select = make_flat_stylebox(base_color);
- style_dock_select->set_light_color(light_color_1);
- style_dock_select->set_dark_color(light_color_1);
+ style_dock_select->set_border_color_all(light_color_1);
style_dock_select = add_additional_border(style_dock_select, 2, 2, 2, 2);
theme->set_stylebox("panel", "PopupPanel", style_dock_select);
@@ -522,28 +511,20 @@ Ref<Theme> create_editor_theme() {
// GraphNode
Ref<StyleBoxFlat> graphsb = make_flat_stylebox(Color(0, 0, 0, 0.3), 16, 24, 16, 5);
- graphsb->set_border_blend(false);
- graphsb->set_border_size(border_width);
- graphsb->set_light_color(Color(1, 1, 1, 0.6));
- graphsb->set_dark_color(Color(1, 1, 1, 0.6));
+ graphsb->set_border_width_all(border_width);
+ graphsb->set_border_color_all(Color(1, 1, 1, 0.6));
graphsb = add_additional_border(graphsb, 0, -22, 0, 0);
Ref<StyleBoxFlat> graphsbselected = make_flat_stylebox(Color(0, 0, 0, 0.4), 16, 24, 16, 5);
- graphsbselected->set_border_blend(false);
- graphsbselected->set_border_size(border_width);
- graphsbselected->set_light_color(Color(1, 1, 1, 0.9));
- graphsbselected->set_dark_color(Color(1, 1, 1, 0.9));
+ graphsbselected->set_border_width_all(border_width);
+ graphsbselected->set_border_color_all(Color(1, 1, 1, 0.9));
graphsbselected = add_additional_border(graphsbselected, 0, -22, 0, 0);
Ref<StyleBoxFlat> graphsbcomment = make_flat_stylebox(Color(0, 0, 0, 0.3), 16, 24, 16, 5);
- graphsbcomment->set_border_blend(false);
- graphsbcomment->set_border_size(border_width);
- graphsbcomment->set_light_color(Color(1, 1, 1, 0.6));
- graphsbcomment->set_dark_color(Color(1, 1, 1, 0.6));
+ graphsbcomment->set_border_width_all(border_width);
+ graphsbcomment->set_border_color_all(Color(1, 1, 1, 0.6));
graphsbcomment = add_additional_border(graphsbcomment, 0, -22, 0, 0);
Ref<StyleBoxFlat> graphsbcommentselected = make_flat_stylebox(Color(0, 0, 0, 0.4), 16, 24, 16, 5);
- graphsbcommentselected->set_border_blend(false);
- graphsbcommentselected->set_border_size(border_width);
- graphsbcommentselected->set_light_color(Color(1, 1, 1, 0.9));
- graphsbcommentselected->set_dark_color(Color(1, 1, 1, 0.9));
+ graphsbcommentselected->set_border_width_all(border_width);
+ graphsbcommentselected->set_border_color_all(Color(1, 1, 1, 0.9));
graphsbcommentselected = add_additional_border(graphsbcommentselected, 0, -22, 0, 0);
theme->set_stylebox("frame", "GraphNode", graphsb);
theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index ae89dfd77f..aa8fb9b25b 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -104,7 +104,7 @@ bool ResourceImporterScene::get_option_visibility(const String &p_option, const
}
}
- if (p_option == "materials/keep_files" && int(p_options["materials/storage"]) == 0) {
+ if (p_option == "materials/keep_on_reimport" && int(p_options["materials/storage"]) == 0) {
return false;
}
@@ -1103,7 +1103,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), meshes_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/storage", PROPERTY_HINT_ENUM, "Built-In,Files", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), materials_out ? 1 : 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "materials/keep_files"), materials_out ? true : false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "materials/keep_on_reimport"), materials_out ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "geometry/compress"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "geometry/ensure_tangents"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "geometry/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), meshes_out ? true : false));
@@ -1272,7 +1272,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
Map<Ref<Material>, Ref<Material> > mat_map;
Map<Ref<ArrayMesh>, Ref<ArrayMesh> > mesh_map;
- bool keep_materials = bool(p_options["materials/keep_files"]);
+ bool keep_materials = bool(p_options["materials/keep_on_reimport"]);
_make_external_resources(scene, base_path, external_materials, keep_materials, external_meshes, mat_map, mesh_map);
}
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 023424d891..80ff6627b2 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -52,8 +52,15 @@ void TileMapEditor::_notification(int p_what) {
search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
} break;
+
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ bool new_show_tile_info = EditorSettings::get_singleton()->get("editors/tile_map/show_tile_info_on_hover");
+ if (new_show_tile_info != show_tile_info) {
+ show_tile_info = new_show_tile_info;
+ tile_info->set_visible(show_tile_info);
+ }
+
if (is_visible_in_tree()) {
_update_palette();
}
@@ -912,12 +919,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
canvas_item_editor->update();
}
- int tile_under = node->get_cell(over_tile.x, over_tile.y);
- String tile_name = "none";
+ if (show_tile_info) {
+ int tile_under = node->get_cell(over_tile.x, over_tile.y);
+ String tile_name = "none";
- if (node->get_tileset()->has_tile(tile_under))
- tile_name = node->get_tileset()->tile_get_name(tile_under);
- tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
+ if (node->get_tileset()->has_tile(tile_under))
+ tile_name = node->get_tileset()->tile_get_name(tile_under);
+ tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
+ }
if (tool == TOOL_PAINTING) {
@@ -1439,6 +1448,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
tool = TOOL_NONE;
selection_active = false;
mouse_over = false;
+ show_tile_info = true;
flip_h = false;
flip_v = false;
@@ -1602,6 +1612,7 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("editors/tile_map/show_tile_ids", false);
EDITOR_DEF("editors/tile_map/sort_tiles_by_name", true);
EDITOR_DEF("editors/tile_map/bucket_fill_preview", true);
+ EDITOR_DEF("editors/tile_map/show_tile_info_on_hover", true);
tile_map_editor = memnew(TileMapEditor(p_node));
add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tile_map_editor);
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index a12c56814a..d76884e663 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -97,6 +97,7 @@ class TileMapEditor : public VBoxContainer {
bool selection_active;
bool mouse_over;
+ bool show_tile_info;
bool flip_h;
bool flip_v;
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 51a40faf37..980afee447 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -155,9 +155,10 @@ void ProgressDialog::_popup() {
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
ms += style->get_minimum_size();
- for (int i = 0; i < 4; i++) {
- main->set_margin(Margin(i), style->get_margin(Margin(i)));
- }
+ main->set_margin(MARGIN_LEFT, style->get_margin(MARGIN_LEFT));
+ main->set_margin(MARGIN_RIGHT, -style->get_margin(MARGIN_RIGHT));
+ main->set_margin(MARGIN_TOP, style->get_margin(MARGIN_TOP));
+ main->set_margin(MARGIN_BOTTOM, -style->get_margin(MARGIN_BOTTOM));
popup_centered(ms);
}
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index d6c1407b62..2f47d3e130 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -4774,19 +4774,20 @@ double PropertyValueEvaluator::eval(const String &p_text) {
return _default_eval(p_text);
}
- ScriptInstance *script_instance = script->instance_create(obj);
+ Object dummy;
+ ScriptInstance *script_instance = script->instance_create(&dummy);
if (!script_instance)
return _default_eval(p_text);
Variant::CallError call_err;
- double result = script_instance->call("e", NULL, 0, call_err);
+ Variant arg = obj;
+ const Variant *args[] = { &arg };
+ double result = script_instance->call("eval", args, 1, call_err);
if (call_err.error == Variant::CallError::CALL_OK) {
return result;
}
print_line("[PropertyValueEvaluator]: Error eval! Error code: " + itos(call_err.error));
- memdelete(script_instance);
-
return _default_eval(p_text);
}
@@ -4795,9 +4796,8 @@ void PropertyValueEvaluator::edit(Object *p_obj) {
}
String PropertyValueEvaluator::_build_script(const String &p_text) {
- String script_text = "tool\nextends Object\nfunc e():\n\treturn ";
- script_text += p_text.strip_edges();
- script_text += "\n";
+ String script_text =
+ "tool\nextends Object\nfunc eval(s):\n\tself = s\n\treturn " + p_text.strip_edges() + "\n";
return script_text;
}
diff --git a/main/input_default.cpp b/main/input_default.cpp
index e7dc9d4b70..d496717460 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -775,7 +775,7 @@ static const char *s_ControllerMappings[] = {
"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,",
"506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,",
- "4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,",
+ "4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,",
#endif
#ifdef JAVASCRIPT_ENABLED
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 779f909a15..54021b8172 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1629,7 +1629,6 @@ Error OS_Windows::close_dynamic_library(void *p_library_handle) {
}
Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
- char *error;
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 36d910ca94..d5872d92ec 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -67,10 +67,10 @@ void WindowDialog::_fix_size() {
right = panel_texture->get_expand_margin_size(MARGIN_RIGHT);
} else if (panel->get_class() == "StyleBoxFlat") {
Ref<StyleBoxFlat> panel_flat = panel->cast_to<StyleBoxFlat>();
- top = panel_flat->_get_additional_border_size(MARGIN_TOP);
- left = panel_flat->_get_additional_border_size(MARGIN_LEFT);
- bottom = panel_flat->_get_additional_border_size(MARGIN_BOTTOM);
- right = panel_flat->_get_additional_border_size(MARGIN_RIGHT);
+ top = panel_flat->get_expand_margin_size(MARGIN_TOP);
+ left = panel_flat->get_expand_margin_size(MARGIN_LEFT);
+ bottom = panel_flat->get_expand_margin_size(MARGIN_BOTTOM);
+ right = panel_flat->get_expand_margin_size(MARGIN_RIGHT);
}
pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right));
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index d90f0c7898..b30a6000ff 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -339,7 +339,7 @@ void ItemList::set_same_column_width(bool p_enable) {
update();
shape_changed = true;
}
-int ItemList::is_same_column_width() const {
+bool ItemList::is_same_column_width() const {
return same_column_width;
}
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 5bf343daa5..a80727f568 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -169,7 +169,7 @@ public:
int get_fixed_column_width() const;
void set_same_column_width(bool p_enable);
- int is_same_column_width() const;
+ bool is_same_column_width() const;
void set_max_text_lines(int p_lines);
int get_max_text_lines() const;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index bdb17c0ea5..48efa242e9 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "style_box.h"
+#include <limits.h>
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
@@ -161,7 +162,7 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (normal_map.is_valid())
normal_rid = normal_map->get_rid();
- VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate, normal_rid);
+ VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NinePatchAxisMode(axis_h), VS::NinePatchAxisMode(axis_v), draw_center, modulate, normal_rid);
}
void StyleBoxTexture::set_draw_center(bool p_draw) {
@@ -210,6 +211,28 @@ Rect2 StyleBoxTexture::get_region_rect() const {
return region_rect;
}
+void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) {
+
+ axis_h = p_mode;
+ emit_changed();
+}
+
+StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const {
+
+ return axis_h;
+}
+
+void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) {
+
+ axis_v = p_mode;
+ emit_changed();
+}
+
+StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const {
+
+ return axis_v;
+}
+
void StyleBoxTexture::set_modulate(const Color &p_modulate) {
if (modulate == p_modulate)
return;
@@ -245,6 +268,12 @@ void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
+ ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode);
+ ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode);
+
+ ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
+ ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
+
ADD_SIGNAL(MethodInfo("texture_changed"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
@@ -260,9 +289,16 @@ void StyleBoxTexture::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM);
+ ADD_GROUP("Axis Stretch", "axis_stretch_");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
ADD_GROUP("Modulate", "modulate_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "get_draw_center");
+
+ BIND_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
+ BIND_CONSTANT(AXIS_STRETCH_MODE_TILE);
+ BIND_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
}
StyleBoxTexture::StyleBoxTexture() {
@@ -273,6 +309,9 @@ StyleBoxTexture::StyleBoxTexture() {
}
draw_center = true;
modulate = Color(1, 1, 1, 1);
+
+ axis_h = AXIS_STRETCH_MODE_STRETCH;
+ axis_v = AXIS_STRETCH_MODE_STRETCH;
}
StyleBoxTexture::~StyleBoxTexture() {
}
@@ -285,156 +324,507 @@ void StyleBoxFlat::set_bg_color(const Color &p_color) {
emit_changed();
}
-void StyleBoxFlat::set_light_color(const Color &p_color) {
+Color StyleBoxFlat::get_bg_color() const {
- light_color = p_color;
+ return bg_color;
+}
+
+void StyleBoxFlat::set_border_color_all(const Color &p_color) {
+ for (int i = 0; i < 4; i++) {
+
+ border_color.write()[i] = p_color;
+ }
emit_changed();
}
-void StyleBoxFlat::set_dark_color(const Color &p_color) {
+Color StyleBoxFlat::get_border_color_all() const {
+
+ return border_color[MARGIN_TOP];
+}
+void StyleBoxFlat::set_border_color(Margin p_border, const Color &p_color) {
- dark_color = p_color;
+ border_color.write()[p_border] = p_color;
emit_changed();
}
+Color StyleBoxFlat::get_border_color(Margin p_border) const {
-Color StyleBoxFlat::get_bg_color() const {
+ return border_color[p_border];
+}
- return bg_color;
+void StyleBoxFlat::set_border_width_all(int p_size) {
+ border_width[0] = p_size;
+ border_width[1] = p_size;
+ border_width[2] = p_size;
+ border_width[3] = p_size;
+ emit_changed();
}
-Color StyleBoxFlat::get_light_color() const {
+int StyleBoxFlat::get_border_width_min() const {
- return light_color;
+ return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
}
-Color StyleBoxFlat::get_dark_color() const {
- return dark_color;
+void StyleBoxFlat::set_border_width(Margin p_margin, int p_width) {
+ border_width[p_margin] = p_width;
+ emit_changed();
+}
+
+int StyleBoxFlat::get_border_width(Margin p_margin) const {
+ return border_width[p_margin];
}
-void StyleBoxFlat::set_border_size(int p_size) {
+void StyleBoxFlat::set_border_blend(bool p_blend) {
- border_size = p_size;
+ blend_border = p_blend;
emit_changed();
}
-int StyleBoxFlat::get_border_size() const {
+bool StyleBoxFlat::get_border_blend() const {
- return border_size;
+ return blend_border;
}
-void StyleBoxFlat::_set_additional_border_size(Margin p_margin, int p_size) {
- additional_border_size[p_margin] = p_size;
+void StyleBoxFlat::set_corner_radius_all(int radius) {
+
+ for (int i = 0; i < 4; i++) {
+ corner_radius[i] = radius;
+ }
+
emit_changed();
}
+void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left) {
+ corner_radius[0] = radius_top_left;
+ corner_radius[1] = radius_top_right;
+ corner_radius[2] = radius_botton_right;
+ corner_radius[3] = radius_bottom_left;
-int StyleBoxFlat::_get_additional_border_size(Margin p_margin) const {
- return additional_border_size[p_margin];
+ emit_changed();
+}
+int StyleBoxFlat::get_corner_radius_min() const {
+ int smallest = corner_radius[0];
+ for (int i = 1; i < 4; i++) {
+ if (smallest > corner_radius[i]) {
+ smallest = corner_radius[i];
+ }
+ }
+ return smallest;
}
-void StyleBoxFlat::set_border_blend(bool p_blend) {
+void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
- blend = p_blend;
+ corner_radius[p_corner] = radius;
emit_changed();
}
+int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
+ return corner_radius[p_corner];
+}
-bool StyleBoxFlat::get_border_blend() const {
+void StyleBoxFlat::set_expand_margin_size(Margin p_expand_margin, float p_size) {
+
+ expand_margin[p_expand_margin] = p_size;
+ emit_changed();
+}
+float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const {
+ return expand_margin[p_expand_margin];
+}
+void StyleBoxFlat::set_filled(bool p_filled) {
- return blend;
+ filled = p_filled;
+ emit_changed();
}
+bool StyleBoxFlat::is_filled() const {
-void StyleBoxFlat::set_draw_center(bool p_draw) {
+ return filled;
+}
- draw_center = p_draw;
+void StyleBoxFlat::set_shadow_color(const Color &p_color) {
+
+ shadow_color = p_color;
emit_changed();
}
-bool StyleBoxFlat::get_draw_center() const {
+Color StyleBoxFlat::get_shadow_color() const {
- return draw_center;
+ return shadow_color;
+}
+
+void StyleBoxFlat::set_shadow_size(const int &p_size) {
+
+ shadow_size = p_size;
+ emit_changed();
+}
+int StyleBoxFlat::get_shadow_size() const {
+
+ return shadow_size;
+}
+
+void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
+ anti_aliased = p_anti_aliased;
+ emit_changed();
+}
+bool StyleBoxFlat::is_anti_aliased() const {
+ return anti_aliased;
+}
+
+void StyleBoxFlat::set_aa_size(const int &p_aa_size) {
+ aa_size = p_aa_size;
+ emit_changed();
+}
+int StyleBoxFlat::get_aa_size() const {
+ return aa_size;
}
+
+void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
+ corner_detail = p_corner_detail;
+ emit_changed();
+}
+int StyleBoxFlat::get_corner_detail() const {
+ return corner_detail;
+}
+
Size2 StyleBoxFlat::get_center_size() const {
return Size2();
}
-void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const int corner_radius[4], int *inner_corner_radius) {
+ int border_left = inner_rect.position.x - style_rect.position.x;
+ int border_top = inner_rect.position.y - style_rect.position.y;
+ int border_right = style_rect.size.width - inner_rect.size.width - border_left;
+ int border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
- VisualServer *vs = VisualServer::get_singleton();
- Rect2i r = p_rect;
+ int rad;
+ //tl
+ rad = MIN(border_top, border_left);
+ inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
- for (int i = 0; i < border_size; i++) {
+ //tr
+ rad = MIN(border_top, border_bottom);
+ inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
- Color color_upleft = light_color;
- Color color_downright = dark_color;
+ //br
+ rad = MIN(border_bottom, border_right);
+ inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
- if (blend) {
+ //bl
+ rad = MIN(border_bottom, border_left);
+ inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
+}
- color_upleft.r = (border_size - i) * color_upleft.r / border_size + i * bg_color.r / border_size;
- color_upleft.g = (border_size - i) * color_upleft.g / border_size + i * bg_color.g / border_size;
- color_upleft.b = (border_size - i) * color_upleft.b / border_size + i * bg_color.b / border_size;
+inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 style_rect, const int corner_radius[4],
+ const Rect2 ring_rect, const int border_width[4], const Color inner_color[4], const Color outer_color[4], const int corner_detail) {
- color_downright.r = (border_size - i) * color_downright.r / border_size + i * bg_color.r / border_size;
- color_downright.g = (border_size - i) * color_downright.g / border_size + i * bg_color.g / border_size;
- color_downright.b = (border_size - i) * color_downright.b / border_size + i * bg_color.b / border_size;
+ int vert_offset = verts.size();
+ if (!vert_offset) {
+ vert_offset = 0;
+ }
+ int rings = (border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0) ? 1 : 2;
+ rings = 2;
+
+ int ring_corner_radius[4];
+ set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
+
+ //corner radius center points
+ Vector<Point2> outer_points;
+ outer_points.push_back(ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0])); //tl
+ outer_points.push_back(Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1])); //tr
+ outer_points.push_back(ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2])); //br
+ outer_points.push_back(Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3])); //bl
+
+ Rect2 inner_rect;
+ inner_rect = ring_rect.grow_individual(-border_width[MARGIN_LEFT], -border_width[MARGIN_TOP], -border_width[MARGIN_RIGHT], -border_width[MARGIN_BOTTOM]);
+ int inner_corner_radius[4];
+
+ Vector<Point2> inner_points;
+ set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
+ inner_points.push_back(inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0])); //tl
+ inner_points.push_back(Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1])); //tr
+ inner_points.push_back(inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2])); //br
+ inner_points.push_back(Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3])); //bl
+
+ //calculate the vert array
+ for (int corner_index = 0; corner_index < 4; corner_index++) {
+ for (int detail = 0; detail <= corner_detail; detail++) {
+ for (int inner_outer = (2 - rings); inner_outer < 2; inner_outer++) {
+ float radius;
+ Color color;
+ Point2 corner_point;
+ if (inner_outer == 0) {
+ radius = inner_corner_radius[corner_index];
+ color = *inner_color;
+ corner_point = inner_points[corner_index];
+ } else {
+ radius = ring_corner_radius[corner_index];
+ color = *outer_color;
+ corner_point = outer_points[corner_index];
+ }
+ float x = radius * (float)cos((double)corner_index * Math_PI / 2.0 + (double)detail / (double)corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.x;
+ float y = radius * (float)sin((double)corner_index * Math_PI / 2.0 + (double)detail / (double)corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.y;
+ verts.push_back(Vector2(x, y));
+ colors.push_back(color);
+ }
}
+ }
+
+ if (rings == 2) {
+ int vert_count = (corner_detail + 1) * 4 * rings;
+ //fill the indices and the colors for the border
+ for (int i = 0; i < vert_count; i++) {
+ //poly 1
+ indices.push_back(vert_offset + ((i + 0) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ //poly 2
+ indices.push_back(vert_offset + ((i + 1) % vert_count));
+ indices.push_back(vert_offset + ((i + 2) % vert_count));
+ indices.push_back(vert_offset + ((i + 3) % vert_count));
+ }
+ }
+}
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.position.x, r.position.y + r.size.y - 1), Size2(r.size.x, 1)), color_downright);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.position.x + r.size.x - 1, r.position.y), Size2(1, r.size.y)), color_downright);
+inline void adapt_values(int p_index_a, int p_index_b, int *adapted_values, const int *p_values, const real_t p_width, const int p_max_a, const int p_max_b) {
+ if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
+ float factor;
+ int newValue;
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, Size2(r.size.x, 1)), color_upleft);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, Size2(1, r.size.y)), color_upleft);
+ factor = (float)p_width / (float)(p_values[p_index_a] + p_values[p_index_b]);
- r.position.x++;
- r.position.y++;
- r.size.x -= 2;
- r.size.y -= 2;
+ newValue = (int)(p_values[p_index_a] * factor);
+ if (newValue < adapted_values[p_index_a]) {
+ adapted_values[p_index_a] = newValue;
+ }
+ newValue = (int)(p_values[p_index_b] * factor);
+ if (newValue < adapted_values[p_index_b]) {
+ adapted_values[p_index_b] = newValue;
+ }
+ } else {
+ adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
+ adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
+ }
+ adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
+ adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
+}
+void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+
+ //PREPARATIONS
+
+ bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
+ bool aa_on = rounded_corners && anti_aliased;
+
+ Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]);
+ if (aa_on) {
+ style_rect = style_rect.grow(-((aa_size + 1) / 2));
}
- if (draw_center)
- vs->canvas_item_add_rect(p_canvas_item, Rect2(r.position, r.size), bg_color);
+ //adapt borders (prevent weired overlapping/glitchy drawings)
+ int width = style_rect.size.width;
+ int height = style_rect.size.height;
+ int adapted_border[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
+ adapt_values(MARGIN_TOP, MARGIN_BOTTOM, adapted_border, border_width, height, height, height);
+ adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width);
+
+ //adapt corners (prevent weired overlapping/glitchy drawings)
+ int adapted_corner[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
+ adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
+ adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
+ adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]);
+ adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]);
+
+ Rect2 infill_rect = style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]);
+
+ Vector<Point2> verts;
+ Vector<int> indices;
+ Vector<Color> colors;
+
+ //DRAWING
+ VisualServer *vs = VisualServer::get_singleton();
+
+ //DRAW SHADOW
+ if (shadow_size > 0) {
+ int shadow_width[4] = { shadow_size, shadow_size, shadow_size, shadow_size };
+ Color shadow_colors[4] = { shadow_color, shadow_color, shadow_color, shadow_color };
+ Color shadow_colors_transparent[4];
+ for (int i = 0; i < 4; i++) {
+ shadow_colors_transparent[i] = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
+ }
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect.grow(shadow_size), shadow_width, shadow_colors, shadow_colors_transparent, corner_detail);
+ }
- Rect2i r_add = p_rect;
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y - additional_border_size[MARGIN_TOP]), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_TOP])), light_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y), Size2(additional_border_size[MARGIN_LEFT], r_add.size.height)), light_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x + r_add.size.width, r_add.position.y), Size2(additional_border_size[MARGIN_RIGHT], r_add.size.height)), dark_color);
- vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.position.x - additional_border_size[MARGIN_LEFT], r_add.position.y + r_add.size.height), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_BOTTOM])), dark_color);
+ //DRAW border
+ Color bg_color_array[4] = { bg_color, bg_color, bg_color, bg_color };
+ const Color *inner_color = ((blend_border) ? bg_color_array : border_color.read().ptr());
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect, adapted_border, inner_color, border_color.read().ptr(), corner_detail);
+
+ //DRAW INFILL
+ if (filled) {
+ int temp_vert_offset = verts.size();
+ int no_border[4] = { 0, 0, 0, 0 };
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect, no_border, &bg_color, &bg_color, corner_detail);
+ int added_vert_count = verts.size() - temp_vert_offset;
+ //fill the indices and the colors for the center
+ for (int index = 0; index <= added_vert_count / 2; index += 2) {
+ int i = index;
+ //poly 1
+ indices.push_back(temp_vert_offset + i);
+ indices.push_back(temp_vert_offset + added_vert_count - 4 - i);
+ indices.push_back(temp_vert_offset + i + 2);
+ //poly 1
+ indices.push_back(temp_vert_offset + i);
+ indices.push_back(temp_vert_offset + added_vert_count - 2 - i);
+ indices.push_back(temp_vert_offset + added_vert_count - 4 - i);
+ }
+ }
+
+ if (aa_on) {
+
+ //HELPER ARRAYS
+ Color border_color_alpha[4];
+ for (int i = 0; i < 4; i++) {
+ Color c = border_color.read().ptr()[i];
+ border_color_alpha[i] = Color(c.r, c.g, c.b, 0);
+ }
+ Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
+ Color bg_color_array_alpha[4] = { alpha_bg, alpha_bg, alpha_bg, alpha_bg };
+
+ int aa_border_width[4] = { aa_size, aa_size, aa_size, aa_size };
+
+ if (filled) {
+ if (!blend_border) {
+ //INFILL AA
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect.grow(aa_size), aa_border_width, bg_color_array, bg_color_array_alpha, corner_detail);
+ }
+ } else if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) {
+ //DRAW INNER BORDER AA
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ infill_rect, aa_border_width, border_color_alpha, border_color.read().ptr(), corner_detail);
+ }
+ //DRAW OUTER BORDER AA
+ if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) {
+ draw_ring(verts, indices, colors, style_rect, adapted_corner,
+ style_rect.grow(aa_size), aa_border_width, border_color.read().ptr(), border_color_alpha, corner_detail);
+ }
+ }
+
+ vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors);
}
float StyleBoxFlat::get_style_margin(Margin p_margin) const {
-
- return border_size;
+ return border_width[p_margin];
}
void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
- ClassDB::bind_method(D_METHOD("set_light_color", "color"), &StyleBoxFlat::set_light_color);
- ClassDB::bind_method(D_METHOD("get_light_color"), &StyleBoxFlat::get_light_color);
- ClassDB::bind_method(D_METHOD("set_dark_color", "color"), &StyleBoxFlat::set_dark_color);
- ClassDB::bind_method(D_METHOD("get_dark_color"), &StyleBoxFlat::get_dark_color);
- ClassDB::bind_method(D_METHOD("set_border_size", "size"), &StyleBoxFlat::set_border_size);
- ClassDB::bind_method(D_METHOD("get_border_size"), &StyleBoxFlat::get_border_size);
+
+ ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color_all);
+ ClassDB::bind_method(D_METHOD("get_border_color", "color"), &StyleBoxFlat::get_border_color_all);
+
+ ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
+ ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
+
+ ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
+ ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
+
ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
- ClassDB::bind_method(D_METHOD("set_draw_center", "size"), &StyleBoxFlat::set_draw_center);
- ClassDB::bind_method(D_METHOD("get_draw_center"), &StyleBoxFlat::get_draw_center);
+
+ ClassDB::bind_method(D_METHOD("set_corner_radius_individual", "radius_top_left", "radius_top_right", "radius_botton_right", "radius_bottom_left"), &StyleBoxFlat::set_corner_radius_individual);
+ ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
+
+ ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
+ ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
+
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
+
+ ClassDB::bind_method(D_METHOD("set_filled", "filled"), &StyleBoxFlat::set_filled);
+ ClassDB::bind_method(D_METHOD("is_filled"), &StyleBoxFlat::is_filled);
+
+ ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
+ ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
+
+ ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
+ ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
+
+ ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
+ ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
+
+ ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
+ ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
+
+ ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
+ ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color"), "set_light_color", "get_light_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "dark_color"), "set_dark_color", "get_dark_color");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "border_size", PROPERTY_HINT_RANGE, "0,4096"), "set_border_size", "get_border_size");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filled"), "set_filled", "is_filled");
+
+ ADD_GROUP("Border Width", "border_width_");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_BOTTOM);
+
+ ADD_GROUP("Border", "border_");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_bg"), "set_draw_center", "get_draw_center");
+
+ ADD_GROUP("Corner Radius", "corner_radius_");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail"), "set_corner_detail", "get_corner_detail");
+
+ ADD_GROUP("Expand Margin", "expand_margin_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM);
+
+ ADD_GROUP("Shadow", "shadow_");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size"), "set_shadow_size", "get_shadow_size");
+
+ ADD_GROUP("Anti Aliasing", "anti_aliasing_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "1,5,1"), "set_aa_size", "get_aa_size");
}
StyleBoxFlat::StyleBoxFlat() {
bg_color = Color(0.6, 0.6, 0.6);
- light_color = Color(0.8, 0.8, 0.8);
- dark_color = Color(0.8, 0.8, 0.8);
- draw_center = true;
- blend = true;
- border_size = 0;
- additional_border_size[0] = 0;
- additional_border_size[1] = 0;
- additional_border_size[2] = 0;
- additional_border_size[3] = 0;
+ shadow_color = Color(0, 0, 0, 0.6);
+
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+ border_color.append(Color(0.8, 0.8, 0.8));
+
+ blend_border = false;
+ filled = true;
+ anti_aliased = true;
+
+ shadow_size = 0;
+ corner_detail = 8;
+ aa_size = 1;
+
+ border_width[0] = 0;
+ border_width[1] = 0;
+ border_width[2] = 0;
+ border_width[3] = 0;
+
+ expand_margin[0] = 0;
+ expand_margin[1] = 0;
+ expand_margin[2] = 0;
+ expand_margin[3] = 0;
+
+ corner_radius[0] = 0;
+ corner_radius[1] = 0;
+ corner_radius[2] = 0;
+ corner_radius[3] = 0;
}
StyleBoxFlat::~StyleBoxFlat() {
}
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 64ce3528aa..a750fae753 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -77,6 +77,14 @@ class StyleBoxTexture : public StyleBox {
GDCLASS(StyleBoxTexture, StyleBox);
+public:
+ enum AxisStretchMode {
+ AXIS_STRETCH_MODE_STRETCH,
+ AXIS_STRETCH_MODE_TILE,
+ AXIS_STRETCH_MODE_TILE_FIT,
+ };
+
+private:
float expand_margin[4];
float margin[4];
Rect2 region_rect;
@@ -84,6 +92,8 @@ class StyleBoxTexture : public StyleBox {
Ref<Texture> normal_map;
bool draw_center;
Color modulate;
+ AxisStretchMode axis_h;
+ AxisStretchMode axis_v;
protected:
virtual float get_style_margin(Margin p_margin) const;
@@ -109,6 +119,12 @@ public:
bool get_draw_center() const;
virtual Size2 get_center_size() const;
+ void set_h_axis_stretch_mode(AxisStretchMode p_mode);
+ AxisStretchMode get_h_axis_stretch_mode() const;
+
+ void set_v_axis_stretch_mode(AxisStretchMode p_mode);
+ AxisStretchMode get_v_axis_stretch_mode() const;
+
void set_modulate(const Color &p_modulate);
Color get_modulate() const;
@@ -118,44 +134,88 @@ public:
~StyleBoxTexture();
};
+VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
+
class StyleBoxFlat : public StyleBox {
GDCLASS(StyleBoxFlat, StyleBox);
Color bg_color;
- Color light_color;
- Color dark_color;
+ Color shadow_color;
+ PoolVector<Color> border_color;
- int border_size;
- int additional_border_size[4];
+ int border_width[4];
+ int expand_margin[4];
+ int corner_radius[4];
- bool draw_center;
- bool blend;
+ bool filled;
+ bool blend_border;
+ bool anti_aliased;
+
+ int corner_detail;
+ int shadow_size;
+ int aa_size;
protected:
virtual float get_style_margin(Margin p_margin) const;
static void _bind_methods();
public:
+ //Color
void set_bg_color(const Color &p_color);
- void set_light_color(const Color &p_color);
- void set_dark_color(const Color &p_color);
-
Color get_bg_color() const;
- Color get_light_color() const;
- Color get_dark_color() const;
- void set_border_size(int p_size);
- int get_border_size() const;
+ //Border Color
+ void set_border_color_all(const Color &p_color);
+ Color get_border_color_all() const;
+ void set_border_color(Margin p_border, const Color &p_color);
+ Color get_border_color(Margin p_border) const;
+
+ //BORDER
+ //width
+ void set_border_width_all(int p_size);
+ int get_border_width_min() const;
- void _set_additional_border_size(Margin p_margin, int p_size);
- int _get_additional_border_size(Margin p_margin) const;
+ void set_border_width(Margin p_margin, int p_size);
+ int get_border_width(Margin p_margin) const;
+ //blend
void set_border_blend(bool p_blend);
bool get_border_blend() const;
- void set_draw_center(bool p_draw);
- bool get_draw_center() const;
+ //CORNER
+ void set_corner_radius_all(int radius);
+ void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
+ int get_corner_radius_min() const;
+
+ void set_corner_radius(Corner p_corner, const int radius);
+ int get_corner_radius(Corner p_corner) const;
+
+ void set_corner_detail(const int &p_corner_detail);
+ int get_corner_detail() const;
+
+ //EXPANDS
+ void set_expand_margin_size(Margin p_expand_margin, float p_size);
+ float get_expand_margin_size(Margin p_expand_margin) const;
+
+ //FILLED
+ void set_filled(bool p_draw);
+ bool is_filled() const;
+
+ //SHADOW
+ void set_shadow_color(const Color &p_color);
+ Color get_shadow_color() const;
+
+ void set_shadow_size(const int &p_size);
+ int get_shadow_size() const;
+
+ //ANTI_ALIASING
+ void set_anti_aliased(const bool &p_anit_aliasing);
+ bool is_anti_aliased() const;
+ //tempAA
+ void set_aa_size(const int &p_aa_size);
+ int get_aa_size() const;
+
virtual Size2 get_center_size() const;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 1d5aed0444..ac1bb105ac 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -883,7 +883,7 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin
ERR_FAIL_V(RES());
}
- sbflat->set_border_size(params[0].to_int());
+ sbflat->set_border_width_all(params[0].to_int());
if (!params[0].is_valid_integer()) {
@@ -929,8 +929,8 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin
dark = Color::html(params[3]);
}
- sbflat->set_dark_color(dark);
- sbflat->set_light_color(bright);
+ sbflat->set_border_color_all(bright);
+ // sbflat->set_dark_color(dark);
sbflat->set_bg_color(normal);
if (params.size() == ccodes + 5) {
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 49f9e161fa..f8350ce0f8 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1563,9 +1563,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
{ "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
- { "facefordward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
- { "facefordward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
- { "facefordward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "faceforward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "faceforward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "faceforward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
{ "matrixCompMult", TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2, TYPE_VOID } },
{ "matrixCompMult", TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3, TYPE_VOID } },