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-rw-r--r--core/math/math_funcs.h2
-rw-r--r--core/os/os.h2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp4
-rw-r--r--drivers/unix/os_unix.h1
-rw-r--r--platform/iphone/os_iphone.cpp5
-rw-r--r--platform/iphone/os_iphone.h2
-rw-r--r--platform/osx/os_osx.mm10
-rw-r--r--platform/uwp/gl_context_egl.cpp39
-rw-r--r--scene/register_scene_types.cpp2
-rw-r--r--scene/resources/dynamic_font.cpp2
10 files changed, 25 insertions, 44 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 7715e5d6e5..d5135fe414 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -271,7 +271,7 @@ public:
#elif defined(_MSC_VER) && _MSC_VER < 1800
__asm fld a __asm fistp b
- /*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )
+/*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )
// use AT&T inline assembly style, document that
// we use memory as output (=m) and input (m)
__asm__ __volatile__ (
diff --git a/core/os/os.h b/core/os/os.h
index 4ac6e81b15..faecdb0e07 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -1,4 +1,4 @@
-/************************************************************************* /
+/*************************************************************************/
/* os.h */
/*************************************************************************/
/* This file is part of: */
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 8ec988bec1..9a92e63c0c 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1134,9 +1134,9 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
state.current_depth_draw = p_material->shader->spatial.depth_draw_mode;
}
- //glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
+//glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
- /*
+/*
if (p_material->flags[VS::MATERIAL_FLAG_WIREFRAME])
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
else
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 87e73534c4..82c7dee3b9 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -49,7 +49,6 @@ protected:
//virtual int get_video_driver_count() const;
//virtual const char * get_video_driver_name(int p_driver) const;
- //virtual VideoMode get_default_video_mode() const;
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index 13e3b7670a..0685e961c3 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -62,11 +62,6 @@ OSIPhone *OSIPhone::get_singleton() {
return (OSIPhone *)OS::get_singleton();
};
-OS::VideoMode OSIPhone::get_default_video_mode() const {
-
- return video_mode;
-};
-
uint8_t OSIPhone::get_orientations() const {
return supported_orientations;
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index eccd294d63..6627fddf08 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -83,8 +83,6 @@ private:
virtual int get_video_driver_count() const;
virtual const char *get_video_driver_name(int p_driver) const;
- virtual VideoMode get_default_video_mode() const;
-
virtual void initialize_logger();
virtual void initialize_core();
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 78acc97676..6faa8e12ed 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -899,16 +899,6 @@ const char *OS_OSX::get_video_driver_name(int p_driver) const {
return "GLES2";
}
-OS::VideoMode OS_OSX::get_default_video_mode() const {
-
- VideoMode vm;
- vm.width = 1024;
- vm.height = 600;
- vm.fullscreen = false;
- vm.resizable = true;
- return vm;
-}
-
void OS_OSX::initialize_core() {
crash_handler.initialize();
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp
index ed3db65cdf..dafe5d5e25 100644
--- a/platform/uwp/gl_context_egl.cpp
+++ b/platform/uwp/gl_context_egl.cpp
@@ -101,26 +101,25 @@ Error ContextEGL::initialize() {
try {
- const EGLint displayAttributes[] =
- {
- /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
- EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
- EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
- EGL_NONE,*/
- // These are the default display attributes, used to request ANGLE's D3D11 renderer.
- // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
- EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
-
- // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
- // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
- //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
-
- // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
- // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
- // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
- EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
- EGL_NONE,
- };
+ const EGLint displayAttributes[] = {
+ /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
+ EGL_NONE,*/
+ // These are the default display attributes, used to request ANGLE's D3D11 renderer.
+ // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
+ EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+
+ // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
+ // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
+ //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
+
+ // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
+ // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
+ // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
+ EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
+ EGL_NONE,
+ };
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index eaa16069cf..c99bc3c9ef 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -83,10 +83,10 @@
#include "scene/gui/link_button.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/nine_patch_rect.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
-#include "scene/gui/nine_patch_rect.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/progress_bar.h"
#include "scene/gui/reference_rect.h"
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 1ee76a4216..48c6add586 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -571,7 +571,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
wr[ofs + 0] = 255; //grayscale as 1
wr[ofs + 1] = slot->bitmap.buffer[i * slot->bitmap.pitch + j];
break;
- // TODO: FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_BGRA
+ // TODO: FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_BGRA
default:
ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(slot->bitmap.pixel_mode));
ERR_FAIL();