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-rw-r--r--doc/classes/CylinderShape.xml25
-rw-r--r--doc/classes/PhysicsServer.xml11
-rw-r--r--doc/classes/PopupMenu.xml3
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp82
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h3
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp13
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp19
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--editor/editor_spin_slider.cpp2
-rw-r--r--editor/icons/icon_cylinder_shape.svg6
-rw-r--r--editor/spatial_editor_gizmos.cpp116
-rw-r--r--misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist4
-rw-r--r--modules/bullet/bullet_physics_server.cpp4
-rw-r--r--modules/bullet/rigid_body_bullet.cpp1
-rw-r--r--modules/bullet/shape_bullet.cpp37
-rw-r--r--modules/bullet/shape_bullet.h20
-rw-r--r--platform/iphone/os_iphone.cpp11
-rw-r--r--platform/iphone/os_iphone.h10
-rw-r--r--platform/iphone/view_controller.mm65
-rw-r--r--scene/2d/audio_stream_player_2d.cpp5
-rw-r--r--scene/gui/popup_menu.cpp25
-rw-r--r--scene/gui/popup_menu.h3
-rw-r--r--scene/register_scene_types.cpp2
-rw-r--r--scene/resources/cylinder_shape.cpp116
-rw-r--r--scene/resources/cylinder_shape.h57
-rw-r--r--servers/physics/physics_server_sw.cpp5
-rw-r--r--servers/physics_server.cpp1
-rw-r--r--servers/physics_server.h1
-rw-r--r--servers/visual/visual_server_viewport.cpp2
29 files changed, 529 insertions, 122 deletions
diff --git a/doc/classes/CylinderShape.xml b/doc/classes/CylinderShape.xml
new file mode 100644
index 0000000000..a63cc8831e
--- /dev/null
+++ b/doc/classes/CylinderShape.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CylinderShape" inherits="Shape" category="Core" version="3.1">
+ <brief_description>
+ Cylinder shape for collisions.
+ </brief_description>
+ <description>
+ Cylinder shape for collisions.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="height" type="float" setter="set_height" getter="get_height">
+ The cylinder's height.
+ </member>
+ <member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The cylinder's radius.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index 6efbfdb519..d45a3adc9c 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1413,16 +1413,19 @@
<constant name="SHAPE_CAPSULE" value="4" enum="ShapeType">
The [Shape] is a [CapsuleShape].
</constant>
- <constant name="SHAPE_CONVEX_POLYGON" value="5" enum="ShapeType">
+ <constant name="SHAPE_CYLINDER" value="5" enum="ShapeType">
+ The [Shape] is a [CylinderShape].
+ </constant>
+ <constant name="SHAPE_CONVEX_POLYGON" value="6" enum="ShapeType">
The [Shape] is a [ConvexPolygonShape].
</constant>
- <constant name="SHAPE_CONCAVE_POLYGON" value="6" enum="ShapeType">
+ <constant name="SHAPE_CONCAVE_POLYGON" value="7" enum="ShapeType">
The [Shape] is a [ConcavePolygonShape].
</constant>
- <constant name="SHAPE_HEIGHTMAP" value="7" enum="ShapeType">
+ <constant name="SHAPE_HEIGHTMAP" value="8" enum="ShapeType">
The [Shape] is a [HeightMapShape].
</constant>
- <constant name="SHAPE_CUSTOM" value="8" enum="ShapeType">
+ <constant name="SHAPE_CUSTOM" value="9" enum="ShapeType">
This constant is used internally by the engine. Any attempt to create this kind of shape results in an error.
</constant>
<constant name="AREA_PARAM_GRAVITY" value="0" enum="AreaParameter">
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 89d8c43c00..83d1246e2a 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -507,6 +507,9 @@
</member>
<member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection">
</member>
+ <member name="submenu_popup_delay" type="real" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay">
+ Sets the delay time for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item. Default value: [code]0.3[/code] seconds.
+ </member>
</members>
<signals>
<signal name="id_focused">
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index 6e451eabcd..ef7858b4ca 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -52,7 +52,9 @@ OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID
}
#endif
-Error AudioDriverCoreAudio::init_device() {
+Error AudioDriverCoreAudio::init() {
+ mutex = Mutex::create();
+
AudioComponentDescription desc;
zeromem(&desc, sizeof(desc));
desc.componentType = kAudioUnitType_Output;
@@ -69,6 +71,16 @@ Error AudioDriverCoreAudio::init_device() {
OSStatus result = AudioComponentInstanceNew(comp, &audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
+#ifdef OSX_ENABLED
+ AudioObjectPropertyAddress prop;
+ prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
+ prop.mScope = kAudioObjectPropertyScopeGlobal;
+ prop.mElement = kAudioObjectPropertyElementMaster;
+
+ result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+#endif
+
AudioStreamBasicDescription strdesc;
zeromem(&strdesc, sizeof(strdesc));
@@ -135,42 +147,6 @@ Error AudioDriverCoreAudio::init_device() {
return OK;
}
-Error AudioDriverCoreAudio::finish_device() {
- OSStatus result;
-
- if (active) {
- result = AudioOutputUnitStop(audio_unit);
- ERR_FAIL_COND_V(result != noErr, FAILED);
-
- active = false;
- }
-
- result = AudioUnitUninitialize(audio_unit);
- ERR_FAIL_COND_V(result != noErr, FAILED);
-
- return OK;
-}
-
-Error AudioDriverCoreAudio::init() {
- OSStatus result;
-
- mutex = Mutex::create();
- active = false;
- channels = 2;
-
-#ifdef OSX_ENABLED
- AudioObjectPropertyAddress prop;
- prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
- prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
-
- result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
- ERR_FAIL_COND_V(result != noErr, FAILED);
-#endif
-
- return init_device();
-};
-
OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
@@ -370,6 +346,7 @@ void AudioDriverCoreAudio::set_device(String device) {
}
if (!found) {
+ // If we haven't found the desired device get the system default one
UInt32 size = sizeof(AudioDeviceID);
AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultOutputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
@@ -406,7 +383,28 @@ bool AudioDriverCoreAudio::try_lock() {
void AudioDriverCoreAudio::finish() {
OSStatus result;
- finish_device();
+ lock();
+
+ AURenderCallbackStruct callback;
+ zeromem(&callback, sizeof(AURenderCallbackStruct));
+ result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
+ if (result != noErr) {
+ ERR_PRINT("AudioUnitSetProperty failed");
+ }
+
+ if (active) {
+ result = AudioOutputUnitStop(audio_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioOutputUnitStop failed");
+ }
+
+ active = false;
+ }
+
+ result = AudioUnitUninitialize(audio_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioUnitUninitialize failed");
+ }
#ifdef OSX_ENABLED
AudioObjectPropertyAddress prop;
@@ -420,13 +418,13 @@ void AudioDriverCoreAudio::finish() {
}
#endif
- AURenderCallbackStruct callback;
- zeromem(&callback, sizeof(AURenderCallbackStruct));
- result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
+ result = AudioComponentInstanceDispose(audio_unit);
if (result != noErr) {
- ERR_PRINT("AudioUnitSetProperty failed");
+ ERR_PRINT("AudioComponentInstanceDispose failed");
}
+ unlock();
+
if (mutex) {
memdelete(mutex);
mutex = NULL;
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index c44e225521..99c910498e 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -68,9 +68,6 @@ class AudioDriverCoreAudio : public AudioDriver {
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
- Error init_device();
- Error finish_device();
-
public:
const char *get_name() const {
return "CoreAudio";
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index cc8e3277b9..d5232a6511 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -733,6 +733,9 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
int w = current_clip->final_clip_rect.size.x;
int h = current_clip->final_clip_rect.size.y;
+ if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP])
+ y = current_clip->final_clip_rect.position.y;
+
glScissor(x, y, w, h);
reclip = false;
@@ -821,7 +824,10 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
if (current_clip) {
glEnable(GL_SCISSOR_TEST);
- glScissor(current_clip->final_clip_rect.position.x, (rt_size.height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.height)), current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
+ int y = storage->frame.current_rt->height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.y);
+ if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP])
+ y = current_clip->final_clip_rect.position.y;
+ glScissor(current_clip->final_clip_rect.position.x, y, current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
} else {
glDisable(GL_SCISSOR_TEST);
}
@@ -969,7 +975,10 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
if (reclip) {
glEnable(GL_SCISSOR_TEST);
- glScissor(current_clip->final_clip_rect.position.x, (rt_size.height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.height)), current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
+ int y = storage->frame.current_rt->height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.y);
+ if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP])
+ y = current_clip->final_clip_rect.position.y;
+ glScissor(current_clip->final_clip_rect.position.x, y, current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
}
p_item_list = p_item_list->next;
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index c2377e0c3e..f214943bcf 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1000,13 +1000,11 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
glEnable(GL_SCISSOR_TEST);
//glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)),
//current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height);
-
- int x = current_clip->final_clip_rect.position.x;
int y = storage->frame.current_rt->height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.y);
- int w = current_clip->final_clip_rect.size.x;
- int h = current_clip->final_clip_rect.size.y;
+ if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP])
+ y = current_clip->final_clip_rect.position.y;
- glScissor(x, y, w, h);
+ glScissor(current_clip->final_clip_rect.position.x, y, current_clip->final_clip_rect.size.x, current_clip->final_clip_rect.size.y);
reclip = false;
}
@@ -1141,7 +1139,11 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
if (current_clip) {
glEnable(GL_SCISSOR_TEST);
- glScissor(current_clip->final_clip_rect.position.x, (rt_size.height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.height)), current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
+ int y = storage->frame.current_rt->height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.y);
+ if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP])
+ y = current_clip->final_clip_rect.position.y;
+
+ glScissor(current_clip->final_clip_rect.position.x, y, current_clip->final_clip_rect.size.x, current_clip->final_clip_rect.size.y);
} else {
@@ -1518,7 +1520,10 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
if (reclip) {
glEnable(GL_SCISSOR_TEST);
- glScissor(current_clip->final_clip_rect.position.x, (rt_size.height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.height)), current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
+ int y = storage->frame.current_rt->height - (current_clip->final_clip_rect.position.y + current_clip->final_clip_rect.size.y);
+ if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP])
+ y = current_clip->final_clip_rect.position.y;
+ glScissor(current_clip->final_clip_rect.position.x, y, current_clip->final_clip_rect.size.width, current_clip->final_clip_rect.size.height);
}
p_item_list = p_item_list->next;
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 191c587d98..4a3ebf7a7c 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -3862,7 +3862,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
multimesh->data.resize(format_floats * p_instances);
- for (int i = 0; i < p_instances; i += format_floats) {
+ for (int i = 0; i < p_instances * format_floats; i += format_floats) {
int color_from = 0;
int custom_data_from = 0;
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index f212b60c8c..c7a33de3f1 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -162,7 +162,7 @@ void EditorSpinSlider::_notification(int p_what) {
draw_style_box(sb, Rect2(Vector2(), get_size()));
Ref<Font> font = get_font("font", "LineEdit");
- int avail_width = get_size().width - sb->get_minimum_size().width - sb->get_minimum_size().width;
+ int avail_width = get_size().width - sb->get_minimum_size().width;
avail_width -= font->get_string_size(label).width;
Ref<Texture> updown = get_icon("updown", "SpinBox");
diff --git a/editor/icons/icon_cylinder_shape.svg b/editor/icons/icon_cylinder_shape.svg
new file mode 100644
index 0000000000..abda347ec5
--- /dev/null
+++ b/editor/icons/icon_cylinder_shape.svg
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg width="16" height="16" version="1.1" viewBox="0 0 14.999999 14.999999" xmlns="http://www.w3.org/2000/svg">
+<rect fill="#68b6ff" width="13.171325" height="7.6993308" x="0.89037383" y="3.6879442"/>
+<ellipse fill="#a2d2ff" cx="7.4772978" cy="3.7229116" rx="6.5864792" ry="2.820821"/>
+<ellipse fill="#68b6ff" cx="7.4746876" cy="11.34481" rx="6.5864792" ry="2.8208208"/>
+</svg>
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 17f3b4886e..3b0ac8864a 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -36,6 +36,7 @@
#include "scene/resources/box_shape.h"
#include "scene/resources/capsule_shape.h"
#include "scene/resources/convex_polygon_shape.h"
+#include "scene/resources/cylinder_shape.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/ray_shape.h"
@@ -1934,6 +1935,11 @@ String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
return p_idx == 0 ? "Radius" : "Height";
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ return p_idx == 0 ? "Radius" : "Height";
+ }
+
if (Object::cast_to<RayShape>(*s)) {
return "Length";
@@ -1965,6 +1971,12 @@ Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const {
return p_idx == 0 ? cs->get_radius() : cs->get_height();
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Ref<CylinderShape> cs = s;
+ return p_idx == 0 ? cs->get_radius() : cs->get_height();
+ }
+
if (Object::cast_to<RayShape>(*s)) {
Ref<RayShape> cs = s;
@@ -2045,6 +2057,24 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
else if (p_idx == 1)
cs->set_height(d * 2.0);
}
+
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Vector3 axis;
+ axis[p_idx == 0 ? 0 : 1] = 1.0;
+ Ref<CylinderShape> cs = s;
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
+ float d = axis.dot(ra);
+
+ if (d < 0.001)
+ d = 0.001;
+
+ if (p_idx == 0)
+ cs->set_radius(d);
+ else if (p_idx == 1)
+ cs->set_height(d * 2.0);
+ }
}
void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
Ref<Shape> s = cs->get_shape();
@@ -2106,6 +2136,31 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
ur->commit_action();
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Ref<CylinderShape> ss = s;
+ if (p_cancel) {
+ if (p_idx == 0)
+ ss->set_radius(p_restore);
+ else
+ ss->set_height(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ if (p_idx == 0) {
+ ur->create_action(TTR("Change Cylinder Shape Radius"));
+ ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
+ ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
+ } else {
+ ur->create_action(TTR("Change Cylinder Shape Height"));
+ ur->add_do_method(ss.ptr(), "set_height", ss->get_height());
+ ur->add_undo_method(ss.ptr(), "set_height", p_restore);
+ }
+
+ ur->commit_action();
+ }
+
if (Object::cast_to<RayShape>(*s)) {
Ref<RayShape> ss = s;
@@ -2282,6 +2337,67 @@ void CollisionShapeSpatialGizmo::redraw() {
add_handles(handles);
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Ref<CylinderShape> cs = s;
+ float radius = cs->get_radius();
+ float height = cs->get_height();
+
+ Vector<Vector3> points;
+
+ Vector3 d(0, height * 0.5, 0);
+ for (int i = 0; i < 360; i++) {
+
+ float ra = Math::deg2rad((float)i);
+ float rb = Math::deg2rad((float)i + 1);
+ Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius;
+ Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius;
+
+ points.push_back(Vector3(a.x, 0, a.y) + d);
+ points.push_back(Vector3(b.x, 0, b.y) + d);
+
+ points.push_back(Vector3(a.x, 0, a.y) - d);
+ points.push_back(Vector3(b.x, 0, b.y) - d);
+
+ if (i % 90 == 0) {
+
+ points.push_back(Vector3(a.x, 0, a.y) + d);
+ points.push_back(Vector3(a.x, 0, a.y) - d);
+ }
+ }
+
+ add_lines(points, material);
+
+ Vector<Vector3> collision_segments;
+
+ for (int i = 0; i < 64; i++) {
+
+ float ra = i * Math_PI * 2.0 / 64.0;
+ float rb = (i + 1) * Math_PI * 2.0 / 64.0;
+ Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius;
+ Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius;
+
+ collision_segments.push_back(Vector3(a.x, 0, a.y) + d);
+ collision_segments.push_back(Vector3(b.x, 0, b.y) + d);
+
+ collision_segments.push_back(Vector3(a.x, 0, a.y) - d);
+ collision_segments.push_back(Vector3(b.x, 0, b.y) - d);
+
+ if (i % 16 == 0) {
+
+ collision_segments.push_back(Vector3(a.x, 0, a.y) + d);
+ collision_segments.push_back(Vector3(a.x, 0, a.y) - d);
+ }
+ }
+
+ add_collision_segments(collision_segments);
+
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(cs->get_radius(), 0, 0));
+ handles.push_back(Vector3(0, cs->get_height() * 0.5, 0));
+ add_handles(handles);
+ }
+
if (Object::cast_to<PlaneShape>(*s)) {
Ref<PlaneShape> ps = s;
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
index 70932c1943..6907ae4a9d 100644
--- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
@@ -41,11 +41,15 @@
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
$additional_plist_content
</dict>
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 6246a295ec..54431f93f1 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -113,6 +113,10 @@ RID BulletPhysicsServer::shape_create(ShapeType p_shape) {
shape = bulletnew(CapsuleShapeBullet);
} break;
+ case SHAPE_CYLINDER: {
+
+ shape = bulletnew(CylinderShapeBullet);
+ } break;
case SHAPE_CONVEX_POLYGON: {
shape = bulletnew(ConvexPolygonShapeBullet);
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 2494063c22..2fc96a77b5 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -226,6 +226,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
case PhysicsServer::SHAPE_SPHERE:
case PhysicsServer::SHAPE_BOX:
case PhysicsServer::SHAPE_CAPSULE:
+ case PhysicsServer::SHAPE_CYLINDER:
case PhysicsServer::SHAPE_CONVEX_POLYGON:
case PhysicsServer::SHAPE_RAY: {
shapes[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 76d9614465..92e7c2df98 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -113,6 +113,10 @@ btCapsuleShapeZ *ShapeBullet::create_shape_capsule(btScalar radius, btScalar hei
return bulletnew(btCapsuleShapeZ(radius, height));
}
+btCylinderShape *ShapeBullet::create_shape_cylinder(btScalar radius, btScalar height) {
+ return bulletnew(btCylinderShape(btVector3(radius, height / 2.0, radius)));
+}
+
btConvexPointCloudShape *ShapeBullet::create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling) {
return bulletnew(btConvexPointCloudShape(&p_vertices[0], p_vertices.size(), p_local_scaling));
}
@@ -254,6 +258,39 @@ btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implici
return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
}
+/* Cylinder */
+
+CylinderShapeBullet::CylinderShapeBullet() :
+ ShapeBullet() {}
+
+void CylinderShapeBullet::set_data(const Variant &p_data) {
+ Dictionary d = p_data;
+ ERR_FAIL_COND(!d.has("radius"));
+ ERR_FAIL_COND(!d.has("height"));
+ setup(d["height"], d["radius"]);
+}
+
+Variant CylinderShapeBullet::get_data() const {
+ Dictionary d;
+ d["radius"] = radius;
+ d["height"] = height;
+ return d;
+}
+
+PhysicsServer::ShapeType CylinderShapeBullet::get_type() const {
+ return PhysicsServer::SHAPE_CYLINDER;
+}
+
+void CylinderShapeBullet::setup(real_t p_height, real_t p_radius) {
+ radius = p_radius;
+ height = p_height;
+ notifyShapeChanged();
+}
+
+btCollisionShape *CylinderShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+ return prepare(ShapeBullet::create_shape_cylinder(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
+}
+
/* Convex polygon */
ConvexPolygonShapeBullet::ConvexPolygonShapeBullet() :
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index abeea0f9ce..16a5ac1fc6 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -82,6 +82,7 @@ public:
static class btSphereShape *create_shape_sphere(btScalar radius);
static class btBoxShape *create_shape_box(const btVector3 &boxHalfExtents);
static class btCapsuleShapeZ *create_shape_capsule(btScalar radius, btScalar height);
+ static class btCylinderShape *create_shape_cylinder(btScalar radius, btScalar height);
/// IMPORTANT: Remember to delete the shape interface by calling: delete my_shape->getMeshInterface();
static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
@@ -158,6 +159,25 @@ private:
void setup(real_t p_height, real_t p_radius);
};
+class CylinderShapeBullet : public ShapeBullet {
+
+ real_t height;
+ real_t radius;
+
+public:
+ CylinderShapeBullet();
+
+ _FORCE_INLINE_ real_t get_height() { return height; }
+ _FORCE_INLINE_ real_t get_radius() { return radius; }
+ virtual void set_data(const Variant &p_data);
+ virtual Variant get_data() const;
+ virtual PhysicsServer::ShapeType get_type() const;
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+
+private:
+ void setup(real_t p_height, real_t p_radius);
+};
+
class ConvexPolygonShapeBullet : public ShapeBullet {
public:
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index f618c80a77..4caf4bd933 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -64,11 +64,6 @@ OSIPhone *OSIPhone::get_singleton() {
return (OSIPhone *)OS::get_singleton();
};
-uint8_t OSIPhone::get_orientations() const {
-
- return supported_orientations;
-};
-
extern int gl_view_base_fb; // from gl_view.mm
void OSIPhone::set_data_dir(String p_dir) {
@@ -100,12 +95,6 @@ void OSIPhone::initialize_core() {
Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- supported_orientations = 0;
- supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal", true) ? 1 : 0) << LandscapeLeft);
- supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal_flipped", false) ? 1 : 0) << LandscapeRight);
- supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical", false) ? 1 : 0) << PortraitDown);
- supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical_flipped", false) ? 1 : 0) << PortraitUp);
-
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 7d73a6fe5c..8dc1ae6dc2 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -47,14 +47,6 @@
class OSIPhone : public OS_Unix {
-public:
- enum Orientations {
- PortraitDown,
- PortraitUp,
- LandscapeLeft,
- LandscapeRight,
- };
-
private:
enum {
MAX_MOUSE_COUNT = 8,
@@ -64,8 +56,6 @@ private:
static HashMap<String, void *> dynamic_symbol_lookup_table;
friend void register_dynamic_symbol(char *name, void *address);
- uint8_t supported_orientations;
-
VisualServer *visual_server;
AudioDriverCoreAudio audio_driver;
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index cdaae0cb81..f75f0fd812 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -83,51 +83,36 @@ int add_cmdline(int p_argc, char **p_args) {
printf("*********** did receive memory warning!\n");
};
-- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)p_orientation {
-
- if (/*OSIPhone::get_singleton() == NULL*/ TRUE) {
-
- printf("checking on info.plist\n");
- NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"UISupportedInterfaceOrientations"];
- switch (p_orientation) {
-
- case UIInterfaceOrientationLandscapeLeft:
- return [arr indexOfObject:@"UIInterfaceOrientationLandscapeLeft"] != NSNotFound ? YES : NO;
-
- case UIInterfaceOrientationLandscapeRight:
- return [arr indexOfObject:@"UIInterfaceOrientationLandscapeRight"] != NSNotFound ? YES : NO;
-
- case UIInterfaceOrientationPortrait:
- return [arr indexOfObject:@"UIInterfaceOrientationPortrait"] != NSNotFound ? YES : NO;
-
- case UIInterfaceOrientationPortraitUpsideDown:
- return [arr indexOfObject:@"UIInterfaceOrientationPortraitUpsideDown"] != NSNotFound ? YES : NO;
-
- default:
- return NO;
- }
- };
-
- uint8_t supported = OSIPhone::get_singleton()->get_orientations();
- switch (p_orientation) {
-
- case UIInterfaceOrientationLandscapeLeft:
- return supported & (1 << OSIPhone::LandscapeLeft) ? YES : NO;
-
- case UIInterfaceOrientationLandscapeRight:
- return supported & (1 << OSIPhone::LandscapeRight) ? YES : NO;
-
- case UIInterfaceOrientationPortrait:
- return supported & (1 << OSIPhone::PortraitDown) ? YES : NO;
-
- case UIInterfaceOrientationPortraitUpsideDown:
- return supported & (1 << OSIPhone::PortraitUp) ? YES : NO;
-
+- (BOOL)shouldAutorotate {
+ switch (OS::get_singleton()->get_screen_orientation()) {
+ case OS::SCREEN_SENSOR:
+ case OS::SCREEN_SENSOR_LANDSCAPE:
+ case OS::SCREEN_SENSOR_PORTRAIT:
+ return YES;
default:
return NO;
}
};
+- (UIInterfaceOrientationMask)supportedInterfaceOrientations {
+ switch (OS::get_singleton()->get_screen_orientation()) {
+ case OS::SCREEN_PORTRAIT:
+ return UIInterfaceOrientationMaskPortrait;
+ case OS::SCREEN_REVERSE_LANDSCAPE:
+ return UIInterfaceOrientationMaskLandscapeRight;
+ case OS::SCREEN_REVERSE_PORTRAIT:
+ return UIInterfaceOrientationMaskPortraitUpsideDown;
+ case OS::SCREEN_SENSOR_LANDSCAPE:
+ return UIInterfaceOrientationMaskLandscape;
+ case OS::SCREEN_SENSOR_PORTRAIT:
+ return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
+ case OS::SCREEN_SENSOR:
+ return UIInterfaceOrientationMaskAll;
+ case OS::SCREEN_LANDSCAPE:
+ return UIInterfaceOrientationMaskLandscapeLeft;
+ }
+};
+
- (BOOL)prefersStatusBarHidden {
return YES;
}
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 4dbcd6c609..507499a324 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -304,6 +304,11 @@ float AudioStreamPlayer2D::get_pitch_scale() const {
void AudioStreamPlayer2D::play(float p_from_pos) {
+ if (!is_playing()) {
+ // Reset the prev_output_count if the stream is stopped
+ prev_output_count = 0;
+ }
+
if (stream_playback.is_valid()) {
setplay = p_from_pos;
output_ready = false;
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 18e609c798..f5890fa2ee 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -398,6 +398,15 @@ void PopupMenu::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+
+ PopupMenu *pm = Object::cast_to<PopupMenu>(get_parent());
+ if (pm) {
+ // Inherit submenu's popup delay time from parent menu
+ float pm_delay = pm->get_submenu_popup_delay();
+ set_submenu_popup_delay(pm_delay);
+ }
+ } break;
case NOTIFICATION_TRANSLATION_CHANGED: {
for (int i = 0; i < items.size(); i++) {
@@ -1201,6 +1210,19 @@ bool PopupMenu::is_hide_on_multistate_item_selection() const {
return hide_on_multistate_item_selection;
}
+void PopupMenu::set_submenu_popup_delay(float p_time) {
+
+ if (p_time <= 0)
+ p_time = 0.01;
+
+ submenu_timer->set_wait_time(p_time);
+}
+
+float PopupMenu::get_submenu_popup_delay() const {
+
+ return submenu_timer->get_wait_time();
+}
+
String PopupMenu::get_tooltip(const Point2 &p_pos) const {
int over = _get_mouse_over(p_pos);
@@ -1303,12 +1325,15 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hide_on_state_item_selection", "enable"), &PopupMenu::set_hide_on_multistate_item_selection);
ClassDB::bind_method(D_METHOD("is_hide_on_state_item_selection"), &PopupMenu::is_hide_on_multistate_item_selection);
+ ClassDB::bind_method(D_METHOD("set_submenu_popup_delay", "seconds"), &PopupMenu::set_submenu_popup_delay);
+ ClassDB::bind_method(D_METHOD("get_submenu_popup_delay"), &PopupMenu::get_submenu_popup_delay);
ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID")));
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID")));
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index d3ee9be1c0..44f02a9d3d 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -202,6 +202,9 @@ public:
void set_hide_on_multistate_item_selection(bool p_enabled);
bool is_hide_on_multistate_item_selection() const;
+ void set_submenu_popup_delay(float p_time);
+ float get_submenu_popup_delay() const;
+
virtual void popup(const Rect2 &p_bounds = Rect2());
PopupMenu();
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index f42c1e0982..a0bac09442 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -135,6 +135,7 @@
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/convex_polygon_shape_2d.h"
+#include "scene/resources/cylinder_shape.h"
#include "scene/resources/default_theme/default_theme.h"
#include "scene/resources/dynamic_font.h"
#include "scene/resources/dynamic_font_stb.h"
@@ -541,6 +542,7 @@ void register_scene_types() {
ClassDB::register_class<SphereShape>();
ClassDB::register_class<BoxShape>();
ClassDB::register_class<CapsuleShape>();
+ ClassDB::register_class<CylinderShape>();
ClassDB::register_class<PlaneShape>();
ClassDB::register_class<ConvexPolygonShape>();
ClassDB::register_class<ConcavePolygonShape>();
diff --git a/scene/resources/cylinder_shape.cpp b/scene/resources/cylinder_shape.cpp
new file mode 100644
index 0000000000..f760462d49
--- /dev/null
+++ b/scene/resources/cylinder_shape.cpp
@@ -0,0 +1,116 @@
+/*************************************************************************/
+/* cylinder_shape.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "cylinder_shape.h"
+#include "servers/physics_server.h"
+
+Vector<Vector3> CylinderShape::_gen_debug_mesh_lines() {
+
+ float radius = get_radius();
+ float height = get_height();
+
+ Vector<Vector3> points;
+
+ Vector3 d(0, height * 0.5, 0);
+ for (int i = 0; i < 360; i++) {
+
+ float ra = Math::deg2rad((float)i);
+ float rb = Math::deg2rad((float)i + 1);
+ Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius;
+ Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius;
+
+ points.push_back(Vector3(a.x, 0, a.y) + d);
+ points.push_back(Vector3(b.x, 0, b.y) + d);
+
+ points.push_back(Vector3(a.x, 0, a.y) - d);
+ points.push_back(Vector3(b.x, 0, b.y) - d);
+
+ if (i % 90 == 0) {
+
+ points.push_back(Vector3(a.x, 0, a.y) + d);
+ points.push_back(Vector3(a.x, 0, a.y) - d);
+ }
+ }
+
+ return points;
+}
+
+void CylinderShape::_update_shape() {
+
+ Dictionary d;
+ d["radius"] = radius;
+ d["height"] = height;
+ PhysicsServer::get_singleton()->shape_set_data(get_shape(), d);
+}
+
+void CylinderShape::set_radius(float p_radius) {
+
+ radius = p_radius;
+ _update_shape();
+ notify_change_to_owners();
+ _change_notify("radius");
+}
+
+float CylinderShape::get_radius() const {
+
+ return radius;
+}
+
+void CylinderShape::set_height(float p_height) {
+
+ height = p_height;
+ _update_shape();
+ notify_change_to_owners();
+ _change_notify("height");
+}
+
+float CylinderShape::get_height() const {
+
+ return height;
+}
+
+void CylinderShape::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CylinderShape::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &CylinderShape::get_radius);
+ ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape::set_height);
+ ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape::get_height);
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
+}
+
+CylinderShape::CylinderShape() :
+ Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CYLINDER)) {
+
+ radius = 1.0;
+ height = 2.0;
+ _update_shape();
+}
diff --git a/scene/resources/cylinder_shape.h b/scene/resources/cylinder_shape.h
new file mode 100644
index 0000000000..f510758e91
--- /dev/null
+++ b/scene/resources/cylinder_shape.h
@@ -0,0 +1,57 @@
+/*************************************************************************/
+/* cylinder_shape.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CYLINDER_SHAPE_H
+#define CYLINDER_SHAPE_H
+
+#include "scene/resources/shape.h"
+
+class CylinderShape : public Shape {
+
+ GDCLASS(CylinderShape, Shape);
+ float radius;
+ float height;
+
+protected:
+ static void _bind_methods();
+ virtual void _update_shape();
+
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
+
+public:
+ void set_radius(float p_radius);
+ float get_radius() const;
+ void set_height(float p_height);
+ float get_height() const;
+
+ CylinderShape();
+};
+
+#endif // CYLINDER_SHAPE_H
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index f2dbb635f8..6c25ad43f9 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -65,6 +65,11 @@ RID PhysicsServerSW::shape_create(ShapeType p_shape) {
shape = memnew(CapsuleShapeSW);
} break;
+ case SHAPE_CYLINDER: {
+
+ ERR_EXPLAIN("CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings.");
+ ERR_FAIL_V(RID());
+ } break;
case SHAPE_CONVEX_POLYGON: {
shape = memnew(ConvexPolygonShapeSW);
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 82c4eb2e13..de173491b2 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -664,6 +664,7 @@ void PhysicsServer::_bind_methods() {
BIND_ENUM_CONSTANT(SHAPE_SPHERE);
BIND_ENUM_CONSTANT(SHAPE_BOX);
BIND_ENUM_CONSTANT(SHAPE_CAPSULE);
+ BIND_ENUM_CONSTANT(SHAPE_CYLINDER);
BIND_ENUM_CONSTANT(SHAPE_CONVEX_POLYGON);
BIND_ENUM_CONSTANT(SHAPE_CONCAVE_POLYGON);
BIND_ENUM_CONSTANT(SHAPE_HEIGHTMAP);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 6712bee8dc..8ecf17c0e6 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -228,6 +228,7 @@ public:
SHAPE_SPHERE, ///< float:"radius"
SHAPE_BOX, ///< vec3:"extents"
SHAPE_CAPSULE, ///< dict( float:"radius", float:"height"):capsule
+ SHAPE_CYLINDER, ///< dict( float:"radius", float:"height"):cylinder
SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON, ///< vector3 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector3 array)
SHAPE_HEIGHTMAP, ///< dict( int:"width", int:"depth",float:"cell_size", float_array:"heights"
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index dcc270ca5e..dd6bc3cf26 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -268,7 +268,7 @@ void VisualServerViewport::draw_viewports() {
ERR_CONTINUE(!vp->render_target.is_valid());
bool visible = vp->viewport_to_screen_rect != Rect2() || vp->update_mode == VS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == VS::VIEWPORT_UPDATE_ONCE || (vp->update_mode == VS::VIEWPORT_UPDATE_WHEN_VISIBLE && VSG::storage->render_target_was_used(vp->render_target));
- visible = visible && vp->size.x > 0 && vp->size.y > 0;
+ visible = visible && vp->size.x > 1 && vp->size.y > 1;
if (!visible)
continue;