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-rw-r--r--doc/classes/EditorSettings.xml2
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 687c3d70ca..fea4085019 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -347,7 +347,7 @@
</member>
<member name="editors/visual_editors/minimap_opacity" type="float" setter="" getter="">
</member>
- <member name="editors/visual_editors/visualshader/port_preview_size" type="int" setter="" getter="">
+ <member name="editors/visual_editors/visual_shader/port_preview_size" type="int" setter="" getter="">
</member>
<member name="filesystem/directories/autoscan_project_path" type="String" setter="" getter="">
</member>
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 4846fd6478..80e77a1125 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -685,7 +685,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// Visual editors
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/minimap_opacity", 0.85, "0.0,1.0,0.01")
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/lines_curvature", 0.5, "0.0,1.0,0.01")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visualshader/port_preview_size", 160, "100,400,0.01")
+ EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visual_shader/port_preview_size", 160, "100,400,0.01")
/* Run */
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 65d684c2a1..ad82f2e9b2 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -6249,7 +6249,7 @@ void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, Visua
}
Size2 VisualShaderNodePortPreview::get_minimum_size() const {
- int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visualshader/port_preview_size");
+ int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visual_shader/port_preview_size");
return Size2(port_preview_size, port_preview_size) * EDSCALE;
}