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-rw-r--r--core/bind/core_bind.cpp16
-rw-r--r--core/bind/core_bind.h5
-rw-r--r--core/command_queue_mt.cpp8
-rw-r--r--core/command_queue_mt.h2
-rw-r--r--core/io/file_access_network.cpp61
-rw-r--r--core/io/file_access_network.h6
-rw-r--r--core/io/ip.cpp42
-rw-r--r--core/io/resource_loader.cpp31
-rw-r--r--core/io/resource_loader.h2
-rw-r--r--core/os/mutex.cpp32
-rw-r--r--core/os/mutex.h73
-rw-r--r--core/os/os.h2
-rw-r--r--core/os/thread_dummy.cpp8
-rw-r--r--core/os/thread_dummy.h13
-rw-r--r--core/os/thread_safe.cpp49
-rw-r--r--core/os/thread_safe.h49
-rw-r--r--core/register_core_types.cpp9
-rw-r--r--core/script_debugger_remote.cpp32
-rw-r--r--core/script_debugger_remote.h2
-rw-r--r--core/string_name.cpp42
-rw-r--r--core/string_name.h2
-rw-r--r--doc/classes/Engine.xml4
-rw-r--r--doc/classes/ProjectSettings.xml4
-rw-r--r--drivers/alsa/audio_driver_alsa.cpp15
-rw-r--r--drivers/alsa/audio_driver_alsa.h2
-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.cpp13
-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.h2
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp18
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h2
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp14
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h2
-rw-r--r--drivers/unix/mutex_posix.cpp73
-rw-r--r--drivers/unix/mutex_posix.h61
-rw-r--r--drivers/unix/os_unix.cpp3
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp13
-rw-r--r--drivers/wasapi/audio_driver_wasapi.h2
-rw-r--r--drivers/windows/mutex_windows.cpp101
-rw-r--r--drivers/windows/mutex_windows.h63
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.cpp12
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.h2
-rw-r--r--editor/editor_node.cpp21
-rw-r--r--editor/editor_node.h2
-rw-r--r--editor/editor_resource_preview.cpp129
-rw-r--r--editor/editor_resource_preview.h2
-rw-r--r--editor/fileserver/editor_file_server.cpp17
-rw-r--r--editor/fileserver/editor_file_server.h2
-rw-r--r--editor/import/resource_importer_texture.cpp95
-rw-r--r--editor/import/resource_importer_texture.h2
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp61
-rw-r--r--modules/gdnative/nativescript/nativescript.h12
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp25
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h2
-rw-r--r--modules/gdnavigation/gd_navigation_server.cpp32
-rw-r--r--modules/gdnavigation/gd_navigation_server.h5
-rw-r--r--modules/gdscript/gdscript.cpp167
-rw-r--r--modules/gdscript/gdscript.h2
-rw-r--r--modules/gdscript/gdscript_function.cpp19
-rw-r--r--modules/mono/csharp_script.cpp71
-rw-r--r--modules/mono/csharp_script.h10
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp4
-rw-r--r--modules/mono/utils/mutex_utils.h67
-rw-r--r--modules/visual_script/visual_script.cpp26
-rw-r--r--modules/visual_script/visual_script.h2
-rw-r--r--platform/android/audio_driver_jandroid.cpp13
-rw-r--r--platform/android/audio_driver_jandroid.h2
-rw-r--r--platform/android/audio_driver_opensl.cpp14
-rw-r--r--platform/android/audio_driver_opensl.h2
-rw-r--r--platform/android/export/export.cpp28
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp11
-rw-r--r--platform/haiku/audio_driver_media_kit.h2
-rw-r--r--platform/javascript/export/export.cpp27
-rw-r--r--platform/uwp/os_uwp.cpp1
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/joypad_linux.cpp28
-rw-r--r--platform/x11/joypad_linux.h2
-rw-r--r--scene/2d/canvas_item.cpp40
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/cpu_particles_2d.cpp151
-rw-r--r--scene/2d/cpu_particles_2d.h2
-rw-r--r--scene/2d/navigation_polygon.cpp44
-rw-r--r--scene/2d/navigation_polygon.h4
-rw-r--r--scene/3d/cpu_particles.cpp187
-rw-r--r--scene/3d/cpu_particles.h2
-rw-r--r--scene/resources/dynamic_font.cpp59
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/material.cpp40
-rw-r--r--scene/resources/material.h2
-rw-r--r--scene/resources/particles_material.cpp40
-rw-r--r--scene/resources/particles_material.h2
-rw-r--r--servers/audio/audio_driver_dummy.cpp12
-rw-r--r--servers/audio/audio_driver_dummy.h2
-rw-r--r--servers/audio_server.cpp19
-rw-r--r--servers/audio_server.h2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h2
-rw-r--r--servers/server_wrap_mt_common.h18
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp13
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp10
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp2
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp1
-rw-r--r--servers/visual/rasterizer_rd/shader_rd.cpp12
-rw-r--r--servers/visual/rasterizer_rd/shader_rd.h4
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp2
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
104 files changed, 745 insertions, 1734 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index c1cf061854..d9cc77feb3 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -2583,17 +2583,17 @@ _Semaphore::~_Semaphore() {
void _Mutex::lock() {
- mutex->lock();
+ mutex.lock();
}
Error _Mutex::try_lock() {
- return mutex->try_lock();
+ return mutex.try_lock();
}
void _Mutex::unlock() {
- mutex->unlock();
+ mutex.unlock();
}
void _Mutex::_bind_methods() {
@@ -2603,16 +2603,6 @@ void _Mutex::_bind_methods() {
ClassDB::bind_method(D_METHOD("unlock"), &_Mutex::unlock);
}
-_Mutex::_Mutex() {
-
- mutex = Mutex::create();
-}
-
-_Mutex::~_Mutex() {
-
- memdelete(mutex);
-}
-
///////////////
void _Thread::_start_func(void *ud) {
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index ae569ea189..e68c40c9e4 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -609,7 +609,7 @@ public:
class _Mutex : public Reference {
GDCLASS(_Mutex, Reference);
- Mutex *mutex;
+ Mutex mutex;
static void _bind_methods();
@@ -617,9 +617,6 @@ public:
void lock();
Error try_lock();
void unlock();
-
- _Mutex();
- ~_Mutex();
};
class _Semaphore : public Reference {
diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp
index 861ca8d1d3..b88f773ed8 100644
--- a/core/command_queue_mt.cpp
+++ b/core/command_queue_mt.cpp
@@ -34,14 +34,12 @@
void CommandQueueMT::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void CommandQueueMT::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
void CommandQueueMT::wait_for_flush() {
@@ -106,7 +104,6 @@ CommandQueueMT::CommandQueueMT(bool p_sync) {
read_ptr = 0;
write_ptr = 0;
dealloc_ptr = 0;
- mutex = Mutex::create();
command_mem = (uint8_t *)memalloc(COMMAND_MEM_SIZE);
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
@@ -124,7 +121,6 @@ CommandQueueMT::~CommandQueueMT() {
if (sync)
memdelete(sync);
- memdelete(mutex);
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
memdelete(sync_sems[i].sem);
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index 2b6e0201f0..7407557e7e 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -341,7 +341,7 @@ class CommandQueueMT {
uint32_t write_ptr;
uint32_t dealloc_ptr;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
- Mutex *mutex;
+ Mutex mutex;
SemaphoreOld *sync;
template <class T>
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 202eb89dbd..7f1eb6fd90 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -42,14 +42,14 @@
void FileAccessNetworkClient::lock_mutex() {
- mutex->lock();
+ mutex.lock();
lockcount++;
}
void FileAccessNetworkClient::unlock_mutex() {
lockcount--;
- mutex->unlock();
+ mutex.unlock();
}
void FileAccessNetworkClient::put_32(int p_32) {
@@ -97,15 +97,16 @@ void FileAccessNetworkClient::_thread_func() {
lock_mutex();
DEBUG_PRINT("MUTEX PASS");
- blockrequest_mutex->lock();
- while (block_requests.size()) {
- put_32(block_requests.front()->get().id);
- put_32(FileAccessNetwork::COMMAND_READ_BLOCK);
- put_64(block_requests.front()->get().offset);
- put_32(block_requests.front()->get().size);
- block_requests.pop_front();
+ {
+ MutexLock lock(blockrequest_mutex);
+ while (block_requests.size()) {
+ put_32(block_requests.front()->get().id);
+ put_32(FileAccessNetwork::COMMAND_READ_BLOCK);
+ put_64(block_requests.front()->get().offset);
+ put_32(block_requests.front()->get().size);
+ block_requests.pop_front();
+ }
}
- blockrequest_mutex->unlock();
DEBUG_PRINT("THREAD ITER");
@@ -225,8 +226,6 @@ FileAccessNetworkClient *FileAccessNetworkClient::singleton = NULL;
FileAccessNetworkClient::FileAccessNetworkClient() {
thread = NULL;
- mutex = Mutex::create();
- blockrequest_mutex = Mutex::create();
quit = false;
singleton = this;
last_id = 0;
@@ -244,8 +243,6 @@ FileAccessNetworkClient::~FileAccessNetworkClient() {
memdelete(thread);
}
- memdelete(blockrequest_mutex);
- memdelete(mutex);
memdelete(sem);
}
@@ -259,10 +256,11 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block)
ERR_FAIL_COND((p_block.size() != (int)(total_size % page_size)));
}
- buffer_mutex->lock();
- pages.write[page].buffer = p_block;
- pages.write[page].queued = false;
- buffer_mutex->unlock();
+ {
+ MutexLock lock(buffer_mutex);
+ pages.write[page].buffer = p_block;
+ pages.write[page].queued = false;
+ }
if (waiting_on_page == page) {
waiting_on_page = -1;
@@ -384,15 +382,16 @@ void FileAccessNetwork::_queue_page(int p_page) const {
if (pages[p_page].buffer.empty() && !pages[p_page].queued) {
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
-
- nc->blockrequest_mutex->lock();
- FileAccessNetworkClient::BlockRequest br;
- br.id = id;
- br.offset = size_t(p_page) * page_size;
- br.size = page_size;
- nc->block_requests.push_back(br);
- pages.write[p_page].queued = true;
- nc->blockrequest_mutex->unlock();
+ {
+ MutexLock lock(nc->blockrequest_mutex);
+
+ FileAccessNetworkClient::BlockRequest br;
+ br.id = id;
+ br.offset = size_t(p_page) * page_size;
+ br.size = page_size;
+ nc->block_requests.push_back(br);
+ pages.write[p_page].queued = true;
+ }
DEBUG_PRINT("QUEUE PAGE POST");
nc->sem->post();
DEBUG_PRINT("queued " + itos(p_page));
@@ -418,14 +417,14 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
int page = pos / page_size;
if (page != last_page) {
- buffer_mutex->lock();
+ buffer_mutex.lock();
if (pages[page].buffer.empty()) {
waiting_on_page = page;
for (int j = 0; j < read_ahead; j++) {
_queue_page(page + j);
}
- buffer_mutex->unlock();
+ buffer_mutex.unlock();
DEBUG_PRINT("wait");
page_sem->wait();
DEBUG_PRINT("done");
@@ -436,7 +435,7 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
_queue_page(page + j);
}
//queue pages
- buffer_mutex->unlock();
+ buffer_mutex.unlock();
}
buff = pages.write[page].buffer.ptrw();
@@ -524,7 +523,6 @@ FileAccessNetwork::FileAccessNetwork() {
pos = 0;
sem = SemaphoreOld::create();
page_sem = SemaphoreOld::create();
- buffer_mutex = Mutex::create();
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
nc->lock_mutex();
id = nc->last_id++;
@@ -542,7 +540,6 @@ FileAccessNetwork::~FileAccessNetwork() {
close();
memdelete(sem);
memdelete(page_sem);
- memdelete(buffer_mutex);
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
nc->lock_mutex();
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index f329abf7c5..38d9b8e8a6 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -52,8 +52,8 @@ class FileAccessNetworkClient {
SemaphoreOld *sem;
Thread *thread;
bool quit;
- Mutex *mutex;
- Mutex *blockrequest_mutex;
+ Mutex mutex;
+ Mutex blockrequest_mutex;
Map<int, FileAccessNetwork *> accesses;
Ref<StreamPeerTCP> client;
int last_id;
@@ -87,7 +87,7 @@ class FileAccessNetwork : public FileAccess {
SemaphoreOld *sem;
SemaphoreOld *page_sem;
- Mutex *buffer_mutex;
+ Mutex buffer_mutex;
bool opened;
size_t total_size;
mutable size_t pos;
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index 7d18117711..af534e4bb7 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -70,7 +70,7 @@ struct _IP_ResolverPrivate {
return IP::RESOLVER_INVALID_ID;
}
- Mutex *mutex;
+ Mutex mutex;
SemaphoreOld *sem;
Thread *thread;
@@ -100,9 +100,8 @@ struct _IP_ResolverPrivate {
ipr->sem->wait();
- ipr->mutex->lock();
+ MutexLock lock(ipr->mutex);
ipr->resolve_queues();
- ipr->mutex->unlock();
}
}
@@ -115,30 +114,27 @@ struct _IP_ResolverPrivate {
IP_Address IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
if (resolver->cache.has(key) && resolver->cache[key].is_valid()) {
IP_Address res = resolver->cache[key];
- resolver->mutex->unlock();
return res;
}
IP_Address res = _resolve_hostname(p_hostname, p_type);
resolver->cache[key] = res;
- resolver->mutex->unlock();
return res;
}
IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Type p_type) {
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
ResolverID id = resolver->find_empty_id();
if (id == RESOLVER_INVALID_ID) {
WARN_PRINT("Out of resolver queries");
- resolver->mutex->unlock();
return id;
}
@@ -157,7 +153,6 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ
resolver->resolve_queues();
}
- resolver->mutex->unlock();
return id;
}
@@ -165,50 +160,43 @@ IP::ResolverStatus IP::get_resolve_item_status(ResolverID p_id) const {
ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP::RESOLVER_STATUS_NONE);
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
+
if (resolver->queue[p_id].status == IP::RESOLVER_STATUS_NONE) {
ERR_PRINT("Condition status == IP::RESOLVER_STATUS_NONE");
- resolver->mutex->unlock();
+ resolver->mutex.unlock();
return IP::RESOLVER_STATUS_NONE;
}
- IP::ResolverStatus res = resolver->queue[p_id].status;
-
- resolver->mutex->unlock();
- return res;
+ return resolver->queue[p_id].status;
}
IP_Address IP::get_resolve_item_address(ResolverID p_id) const {
ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP_Address());
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
if (resolver->queue[p_id].status != IP::RESOLVER_STATUS_DONE) {
ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
- resolver->mutex->unlock();
+ resolver->mutex.unlock();
return IP_Address();
}
- IP_Address res = resolver->queue[p_id].response;
-
- resolver->mutex->unlock();
- return res;
+ return resolver->queue[p_id].response;
}
void IP::erase_resolve_item(ResolverID p_id) {
ERR_FAIL_INDEX(p_id, IP::RESOLVER_MAX_QUERIES);
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
resolver->queue[p_id].status = IP::RESOLVER_STATUS_NONE;
-
- resolver->mutex->unlock();
}
void IP::clear_cache(const String &p_hostname) {
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
if (p_hostname.empty()) {
resolver->cache.clear();
@@ -218,8 +206,6 @@ void IP::clear_cache(const String &p_hostname) {
resolver->cache.erase(_IP_ResolverPrivate::get_cache_key(p_hostname, IP::TYPE_IPV6));
resolver->cache.erase(_IP_ResolverPrivate::get_cache_key(p_hostname, IP::TYPE_ANY));
}
-
- resolver->mutex->unlock();
}
Array IP::_get_local_addresses() const {
@@ -315,7 +301,6 @@ IP::IP() {
singleton = this;
resolver = memnew(_IP_ResolverPrivate);
resolver->sem = NULL;
- resolver->mutex = Mutex::create();
#ifndef NO_THREADS
@@ -349,6 +334,5 @@ IP::~IP() {
#endif
- memdelete(resolver->mutex);
memdelete(resolver);
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 39bbebefa6..b43cd7f1a2 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -288,9 +288,7 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
bool ResourceLoader::_add_to_loading_map(const String &p_path) {
bool success;
- if (loading_map_mutex) {
- loading_map_mutex->lock();
- }
+ MutexLock lock(loading_map_mutex);
LoadingMapKey key;
key.path = p_path;
@@ -303,43 +301,27 @@ bool ResourceLoader::_add_to_loading_map(const String &p_path) {
success = true;
}
- if (loading_map_mutex) {
- loading_map_mutex->unlock();
- }
-
return success;
}
void ResourceLoader::_remove_from_loading_map(const String &p_path) {
- if (loading_map_mutex) {
- loading_map_mutex->lock();
- }
+ MutexLock lock(loading_map_mutex);
LoadingMapKey key;
key.path = p_path;
key.thread = Thread::get_caller_id();
loading_map.erase(key);
-
- if (loading_map_mutex) {
- loading_map_mutex->unlock();
- }
}
void ResourceLoader::_remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread) {
- if (loading_map_mutex) {
- loading_map_mutex->lock();
- }
+ MutexLock lock(loading_map_mutex);
LoadingMapKey key;
key.path = p_path;
key.thread = p_thread;
loading_map.erase(key);
-
- if (loading_map_mutex) {
- loading_map_mutex->unlock();
- }
}
RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
@@ -1002,13 +984,10 @@ void ResourceLoader::remove_custom_loaders() {
}
}
-Mutex *ResourceLoader::loading_map_mutex = NULL;
+Mutex ResourceLoader::loading_map_mutex;
HashMap<ResourceLoader::LoadingMapKey, int, ResourceLoader::LoadingMapKeyHasher> ResourceLoader::loading_map;
void ResourceLoader::initialize() {
-#ifndef NO_THREADS
- loading_map_mutex = Mutex::create();
-#endif
}
void ResourceLoader::finalize() {
@@ -1018,8 +997,6 @@ void ResourceLoader::finalize() {
ERR_PRINT("Exited while resource is being loaded: " + K->path);
}
loading_map.clear();
- memdelete(loading_map_mutex);
- loading_map_mutex = NULL;
#endif
}
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 4e83427fae..172f8e979b 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -120,7 +120,7 @@ class ResourceLoader {
static ResourceLoadedCallback _loaded_callback;
static Ref<ResourceFormatLoader> _find_custom_resource_format_loader(String path);
- static Mutex *loading_map_mutex;
+ static Mutex loading_map_mutex;
//used to track paths being loaded in a thread, avoids cyclic recursion
struct LoadingMapKey {
diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp
index f099b4319a..74c308f646 100644
--- a/core/os/mutex.cpp
+++ b/core/os/mutex.cpp
@@ -30,31 +30,17 @@
#include "mutex.h"
-#include "core/error_macros.h"
-
-#include <stddef.h>
-
-Mutex *(*Mutex::create_func)(bool) = 0;
-
-Mutex *Mutex::create(bool p_recursive) {
-
- ERR_FAIL_COND_V(!create_func, 0);
-
- return create_func(p_recursive);
-}
-
-Mutex::~Mutex() {
-}
-
-Mutex *_global_mutex = NULL;
+static Mutex _global_mutex;
void _global_lock() {
-
- if (_global_mutex)
- _global_mutex->lock();
+ _global_mutex.lock();
}
-void _global_unlock() {
- if (_global_mutex)
- _global_mutex->unlock();
+void _global_unlock() {
+ _global_mutex.unlock();
}
+
+template class MutexImpl<std::recursive_mutex>;
+template class MutexImpl<std::mutex>;
+template class MutexLock<MutexImpl<std::recursive_mutex> >;
+template class MutexLock<MutexImpl<std::mutex> >;
diff --git a/core/os/mutex.h b/core/os/mutex.h
index db82eb64f5..6cf8ee7c40 100644
--- a/core/os/mutex.h
+++ b/core/os/mutex.h
@@ -32,42 +32,69 @@
#define MUTEX_H
#include "core/error_list.h"
+#include "core/typedefs.h"
-/**
- * @class Mutex
- * @author Juan Linietsky
- * Portable Mutex (thread-safe locking) implementation.
- * Mutexes are always recursive ( they don't self-lock in a single thread ).
- * Mutexes can be used with a Lockp object like this, to avoid having to worry about unlocking:
- * Lockp( mutex );
- */
+#if !(defined NO_THREADS)
-class Mutex {
-protected:
- static Mutex *(*create_func)(bool);
+#include <mutex>
+
+template <class StdMutexT>
+class MutexImpl {
+ mutable StdMutexT mutex;
public:
- virtual void lock() = 0; ///< Lock the mutex, block if locked by someone else
- virtual void unlock() = 0; ///< Unlock the mutex, let other threads continue
- virtual Error try_lock() = 0; ///< Attempt to lock the mutex, OK on success, ERROR means it can't lock.
+ _ALWAYS_INLINE_ void lock() const {
+ mutex.lock();
+ }
- static Mutex *create(bool p_recursive = true); ///< Create a mutex
+ _ALWAYS_INLINE_ void unlock() const {
+ mutex.unlock();
+ }
- virtual ~Mutex();
+ _ALWAYS_INLINE_ Error try_lock() const {
+ return mutex.try_lock() ? OK : ERR_BUSY;
+ }
};
+template <class MutexT>
class MutexLock {
-
- Mutex *mutex;
+ const MutexT &mutex;
public:
- MutexLock(Mutex *p_mutex) {
- mutex = p_mutex;
- if (mutex) mutex->lock();
+ _ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) :
+ mutex(p_mutex) {
+ mutex.lock();
}
- ~MutexLock() {
- if (mutex) mutex->unlock();
+
+ _ALWAYS_INLINE_ ~MutexLock() {
+ mutex.unlock();
}
};
+#else
+
+template <class StdMutexType>
+class MutexImpl {
+public:
+ _ALWAYS_INLINE_ void lock() const {}
+ _ALWAYS_INLINE_ void unlock() const {}
+ _ALWAYS_INLINE_ Error try_lock() const { return OK; }
+};
+
+template <class MutexT>
+class MutexLock {
+public:
+ explicit MutexLock(const MutexT &p_mutex) {}
+};
+
+#endif // !NO_THREADS
+
+using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use
+using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care
+
+extern template class MutexImpl<std::recursive_mutex>;
+extern template class MutexImpl<std::mutex>;
+extern template class MutexLock<MutexImpl<std::recursive_mutex> >;
+extern template class MutexLock<MutexImpl<std::mutex> >;
+
#endif
diff --git a/core/os/os.h b/core/os/os.h
index 77391c3a8b..1d3619b1e6 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -41,8 +41,6 @@
#include <stdarg.h>
-class Mutex;
-
class OS {
static OS *singleton;
diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp
index 916aeeda30..097c90c1fb 100644
--- a/core/os/thread_dummy.cpp
+++ b/core/os/thread_dummy.cpp
@@ -40,14 +40,6 @@ void ThreadDummy::make_default() {
Thread::create_func = &ThreadDummy::create;
};
-Mutex *MutexDummy::create(bool p_recursive) {
- return memnew(MutexDummy);
-};
-
-void MutexDummy::make_default() {
- Mutex::create_func = &MutexDummy::create;
-};
-
SemaphoreOld *SemaphoreDummy::create() {
return memnew(SemaphoreDummy);
};
diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h
index 9329cdaa32..c0976ec299 100644
--- a/core/os/thread_dummy.h
+++ b/core/os/thread_dummy.h
@@ -31,7 +31,6 @@
#ifndef THREAD_DUMMY_H
#define THREAD_DUMMY_H
-#include "core/os/mutex.h"
#include "core/os/rw_lock.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -46,18 +45,6 @@ public:
static void make_default();
};
-class MutexDummy : public Mutex {
-
- static Mutex *create(bool p_recursive);
-
-public:
- virtual void lock(){};
- virtual void unlock(){};
- virtual Error try_lock() { return OK; };
-
- static void make_default();
-};
-
class SemaphoreDummy : public SemaphoreOld {
static SemaphoreOld *create();
diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp
deleted file mode 100644
index d8d783ae16..0000000000
--- a/core/os/thread_safe.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*************************************************************************/
-/* thread_safe.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "thread_safe.h"
-
-#include "core/error_macros.h"
-#include "core/os/memory.h"
-
-ThreadSafe::ThreadSafe() {
-
- mutex = Mutex::create();
- if (!mutex) {
-
- WARN_PRINT("THREAD_SAFE defined, but no default mutex type");
- }
-}
-
-ThreadSafe::~ThreadSafe() {
-
- if (mutex)
- memdelete(mutex);
-}
diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h
index a4238a9225..0221edf491 100644
--- a/core/os/thread_safe.h
+++ b/core/os/thread_safe.h
@@ -33,50 +33,9 @@
#include "core/os/mutex.h"
-class ThreadSafe {
-
- Mutex *mutex;
-
-public:
- inline void lock() const {
- if (mutex) mutex->lock();
- }
- inline void unlock() const {
- if (mutex) mutex->unlock();
- }
-
- ThreadSafe();
- ~ThreadSafe();
-};
-
-class ThreadSafeMethod {
-
- const ThreadSafe *_ts;
-
-public:
- ThreadSafeMethod(const ThreadSafe *p_ts) {
-
- _ts = p_ts;
- _ts->lock();
- }
-
- ~ThreadSafeMethod() { _ts->unlock(); }
-};
-
-#ifndef NO_THREADS
-
-#define _THREAD_SAFE_CLASS_ ThreadSafe __thread__safe__;
-#define _THREAD_SAFE_METHOD_ ThreadSafeMethod __thread_safe_method__(&__thread__safe__);
-#define _THREAD_SAFE_LOCK_ __thread__safe__.lock();
-#define _THREAD_SAFE_UNLOCK_ __thread__safe__.unlock();
-
-#else
-
-#define _THREAD_SAFE_CLASS_
-#define _THREAD_SAFE_METHOD_
-#define _THREAD_SAFE_LOCK_
-#define _THREAD_SAFE_UNLOCK_
-
-#endif
+#define _THREAD_SAFE_CLASS_ mutable Mutex _thread_safe_;
+#define _THREAD_SAFE_METHOD_ MutexLock _thread_safe_method_(_thread_safe_);
+#define _THREAD_SAFE_LOCK_ _thread_safe_.lock();
+#define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock();
#endif
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index bb017f43e5..ac60061c67 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -90,7 +90,7 @@ static IP *ip = NULL;
static _Geometry *_geometry = NULL;
-extern Mutex *_global_mutex;
+extern Mutex _global_mutex;
extern void register_global_constants();
extern void unregister_global_constants();
@@ -105,8 +105,6 @@ void register_core_types() {
ObjectDB::setup();
ResourceCache::setup();
- _global_mutex = Mutex::create();
-
StringName::setup();
ResourceLoader::initialize();
@@ -319,9 +317,4 @@ void unregister_core_types() {
ResourceCache::clear();
CoreStringNames::free();
StringName::cleanup();
-
- if (_global_mutex) {
- memdelete(_global_mutex);
- _global_mutex = NULL; //still needed at a few places
- };
}
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index fdb6135edd..67375da6e2 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -601,7 +601,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue,
void ScriptDebuggerRemote::_get_output() {
- mutex->lock();
+ MutexLock lock(mutex);
+
if (output_strings.size()) {
locking = true;
@@ -666,7 +667,6 @@ void ScriptDebuggerRemote::_get_output() {
errors.pop_front();
locking = false;
}
- mutex->unlock();
}
void ScriptDebuggerRemote::line_poll() {
@@ -914,7 +914,8 @@ void ScriptDebuggerRemote::_send_network_bandwidth_usage() {
void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_args) {
- mutex->lock();
+ MutexLock lock(mutex);
+
if (!locking && is_peer_connected()) {
if (messages.size() >= max_messages_per_frame) {
@@ -926,7 +927,6 @@ void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_
messages.push_back(msg);
}
}
- mutex->unlock();
}
void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) {
@@ -972,7 +972,7 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
err_count++;
}
- mutex->lock();
+ MutexLock lock(mutex);
if (!locking && is_peer_connected()) {
@@ -990,8 +990,6 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
}
}
}
-
- mutex->unlock();
}
void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string, bool p_error) {
@@ -1020,19 +1018,21 @@ void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string,
sdr->char_count += allowed_chars;
bool overflowed = sdr->char_count >= sdr->max_cps;
- sdr->mutex->lock();
- if (!sdr->locking && sdr->is_peer_connected()) {
+ {
+ MutexLock lock(sdr->mutex);
- if (overflowed)
- s += "[...]";
+ if (!sdr->locking && sdr->is_peer_connected()) {
- sdr->output_strings.push_back(s);
+ if (overflowed)
+ s += "[...]";
- if (overflowed) {
- sdr->output_strings.push_back("[output overflow, print less text!]");
+ sdr->output_strings.push_back(s);
+
+ if (overflowed) {
+ sdr->output_strings.push_back("[output overflow, print less text!]");
+ }
}
}
- sdr->mutex->unlock();
}
void ScriptDebuggerRemote::request_quit() {
@@ -1106,7 +1106,6 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
last_net_bandwidth_time(0),
performance(Engine::get_singleton()->get_singleton_object("Performance")),
requested_quit(false),
- mutex(Mutex::create()),
max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
n_messages_dropped(0),
max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")),
@@ -1141,5 +1140,4 @@ ScriptDebuggerRemote::~ScriptDebuggerRemote() {
remove_print_handler(&phl);
remove_error_handler(&eh);
- memdelete(mutex);
}
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index 682da1d276..b7a309b2f9 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -230,7 +230,7 @@ protected:
uint64_t last_net_bandwidth_time;
Object *performance;
bool requested_quit;
- Mutex *mutex;
+ Mutex mutex;
List<String> output_strings;
List<Message> messages;
diff --git a/core/string_name.cpp b/core/string_name.cpp
index 6f7b10c5fe..dd6868f6d2 100644
--- a/core/string_name.cpp
+++ b/core/string_name.cpp
@@ -47,12 +47,10 @@ StringName _scs_create(const char *p_chr) {
}
bool StringName::configured = false;
-Mutex *StringName::lock = NULL;
+Mutex StringName::lock;
void StringName::setup() {
- lock = Mutex::create();
-
ERR_FAIL_COND(configured);
for (int i = 0; i < STRING_TABLE_LEN; i++) {
@@ -63,7 +61,7 @@ void StringName::setup() {
void StringName::cleanup() {
- lock->lock();
+ MutexLock lock(StringName::lock);
int lost_strings = 0;
for (int i = 0; i < STRING_TABLE_LEN; i++) {
@@ -87,9 +85,6 @@ void StringName::cleanup() {
if (lost_strings) {
print_verbose("StringName: " + itos(lost_strings) + " unclaimed string names at exit.");
}
- lock->unlock();
-
- memdelete(lock);
}
void StringName::unref() {
@@ -98,7 +93,7 @@ void StringName::unref() {
if (_data && _data->refcount.unref()) {
- lock->lock();
+ MutexLock lock(StringName::lock);
if (_data->prev) {
_data->prev->next = _data->next;
@@ -113,7 +108,6 @@ void StringName::unref() {
_data->next->prev = _data->prev;
}
memdelete(_data);
- lock->unlock();
}
_data = NULL;
@@ -184,7 +178,7 @@ StringName::StringName(const char *p_name) {
if (!p_name || p_name[0] == 0)
return; //empty, ignore
- lock->lock();
+ MutexLock lock(StringName::lock);
uint32_t hash = String::hash(p_name);
@@ -203,7 +197,6 @@ StringName::StringName(const char *p_name) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- lock->unlock();
return;
}
}
@@ -219,8 +212,6 @@ StringName::StringName(const char *p_name) {
if (_table[idx])
_table[idx]->prev = _data;
_table[idx] = _data;
-
- lock->unlock();
}
StringName::StringName(const StaticCString &p_static_string) {
@@ -231,7 +222,7 @@ StringName::StringName(const StaticCString &p_static_string) {
ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]);
- lock->lock();
+ MutexLock lock(StringName::lock);
uint32_t hash = String::hash(p_static_string.ptr);
@@ -250,7 +241,6 @@ StringName::StringName(const StaticCString &p_static_string) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- lock->unlock();
return;
}
}
@@ -266,8 +256,6 @@ StringName::StringName(const StaticCString &p_static_string) {
if (_table[idx])
_table[idx]->prev = _data;
_table[idx] = _data;
-
- lock->unlock();
}
StringName::StringName(const String &p_name) {
@@ -279,10 +267,9 @@ StringName::StringName(const String &p_name) {
if (p_name == String())
return;
- lock->lock();
+ MutexLock lock(StringName::lock);
uint32_t hash = p_name.hash();
-
uint32_t idx = hash & STRING_TABLE_MASK;
_data = _table[idx];
@@ -297,7 +284,6 @@ StringName::StringName(const String &p_name) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- lock->unlock();
return;
}
}
@@ -313,8 +299,6 @@ StringName::StringName(const String &p_name) {
if (_table[idx])
_table[idx]->prev = _data;
_table[idx] = _data;
-
- lock->unlock();
}
StringName StringName::search(const char *p_name) {
@@ -325,10 +309,9 @@ StringName StringName::search(const char *p_name) {
if (!p_name[0])
return StringName();
- lock->lock();
+ MutexLock lock(StringName::lock);
uint32_t hash = String::hash(p_name);
-
uint32_t idx = hash & STRING_TABLE_MASK;
_Data *_data = _table[idx];
@@ -342,12 +325,9 @@ StringName StringName::search(const char *p_name) {
}
if (_data && _data->refcount.ref()) {
- lock->unlock();
-
return StringName(_data);
}
- lock->unlock();
return StringName(); //does not exist
}
@@ -359,7 +339,7 @@ StringName StringName::search(const CharType *p_name) {
if (!p_name[0])
return StringName();
- lock->lock();
+ MutexLock lock(StringName::lock);
uint32_t hash = String::hash(p_name);
@@ -376,18 +356,16 @@ StringName StringName::search(const CharType *p_name) {
}
if (_data && _data->refcount.ref()) {
- lock->unlock();
return StringName(_data);
}
- lock->unlock();
return StringName(); //does not exist
}
StringName StringName::search(const String &p_name) {
ERR_FAIL_COND_V(p_name == "", StringName());
- lock->lock();
+ MutexLock lock(StringName::lock);
uint32_t hash = p_name.hash();
@@ -404,11 +382,9 @@ StringName StringName::search(const String &p_name) {
}
if (_data && _data->refcount.ref()) {
- lock->unlock();
return StringName(_data);
}
- lock->unlock();
return StringName(); //does not exist
}
diff --git a/core/string_name.h b/core/string_name.h
index 4096b8f650..0cf2f126aa 100644
--- a/core/string_name.h
+++ b/core/string_name.h
@@ -82,7 +82,7 @@ class StringName {
friend void register_core_types();
friend void unregister_core_types();
- static Mutex *lock;
+ static Mutex lock;
static void setup();
static void cleanup();
static bool configured;
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 8cdb9c1c3f..45c153b6dc 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -147,10 +147,10 @@
If [code]true[/code], it is running inside the editor. Useful for tool scripts.
</member>
<member name="iterations_per_second" type="int" setter="set_iterations_per_second" getter="get_iterations_per_second" default="60">
- The number of fixed iterations per second (for fixed process and physics).
+ The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run. This value should generally always be set to [code]60[/code] or above, as Godot doesn't interpolate the physics step. As a result, values lower than [code]60[/code] will look stuttery. This value can be increased to make input more reactive or work around tunneling issues, but keep in mind doing so will increase CPU usage.
</member>
<member name="physics_jitter_fix" type="float" setter="set_physics_jitter_fix" getter="get_physics_jitter_fix" default="0.5">
- Controls how much physic ticks are synchronized with real time. For 0 or less, the ticks are synchronized. Such values are recommended for network games, where clock synchronization matters. Higher values cause higher deviation of in-game clock and real clock, but allows to smooth out framerate jitters. The default value of 0.5 should be fine for most; values above 2 could cause the game to react to dropped frames with a noticeable delay and are not recommended.
+ Controls how much physics ticks are synchronized with real time. For 0 or less, the ticks are synchronized. Such values are recommended for network games, where clock synchronization matters. Higher values cause higher deviation of in-game clock and real clock, but allows to smooth out framerate jitters. The default value of 0.5 should be fine for most; values above 2 could cause the game to react to dropped frames with a noticeable delay and are not recommended.
</member>
<member name="target_fps" type="int" setter="set_target_fps" getter="get_target_fps" default="0">
The desired frames per second. If the hardware cannot keep up, this setting may not be respected. A value of 0 means no limit.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 236931f877..679a462d65 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -968,10 +968,12 @@
Enables [member Viewport.physics_object_picking] on the root viewport.
</member>
<member name="physics/common/physics_fps" type="int" setter="" getter="" default="60">
- Frames per second used in the physics. Physics always needs a fixed amount of frames per second.
+ The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run.
+ [b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.iterations_per_second] instead.
</member>
<member name="physics/common/physics_jitter_fix" type="float" setter="" getter="" default="0.5">
Fix to improve physics jitter, specially on monitors where refresh rate is different than the physics FPS.
+ [b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.physics_jitter_fix] instead.
</member>
<member name="rendering/environment/default_clear_color" type="Color" setter="" getter="" default="Color( 0.3, 0.3, 0.3, 1 )">
Default background clear color. Overridable per [Viewport] using its [Environment]. See [member Environment.background_mode] and [member Environment.background_color] in particular. To change this default color programmatically, use [method VisualServer.set_default_clear_color].
diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp
index fe6cd091b7..400ce31bf7 100644
--- a/drivers/alsa/audio_driver_alsa.cpp
+++ b/drivers/alsa/audio_driver_alsa.cpp
@@ -154,7 +154,6 @@ Error AudioDriverALSA::init() {
Error err = init_device();
if (err == OK) {
- mutex = Mutex::create();
thread = Thread::create(AudioDriverALSA::thread_func, this);
}
@@ -299,16 +298,16 @@ void AudioDriverALSA::set_device(String device) {
void AudioDriverALSA::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverALSA::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverALSA::finish_device() {
@@ -327,11 +326,6 @@ void AudioDriverALSA::finish() {
memdelete(thread);
thread = NULL;
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
finish_device();
@@ -339,7 +333,6 @@ void AudioDriverALSA::finish() {
AudioDriverALSA::AudioDriverALSA() :
thread(NULL),
- mutex(NULL),
pcm_handle(NULL),
device_name("Default"),
new_device("Default") {
diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h
index fb793df6cd..a8caf0fbae 100644
--- a/drivers/alsa/audio_driver_alsa.h
+++ b/drivers/alsa/audio_driver_alsa.h
@@ -40,7 +40,7 @@
class AudioDriverALSA : public AudioDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
snd_pcm_t *pcm_handle;
diff --git a/drivers/alsamidi/midi_driver_alsamidi.cpp b/drivers/alsamidi/midi_driver_alsamidi.cpp
index 670d7e0a4a..0cecf1de3e 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.cpp
+++ b/drivers/alsamidi/midi_driver_alsamidi.cpp
@@ -148,7 +148,6 @@ Error MIDIDriverALSAMidi::open() {
}
snd_device_name_free_hint(hints);
- mutex = Mutex::create();
exit_thread = false;
thread = Thread::create(MIDIDriverALSAMidi::thread_func, this);
@@ -165,11 +164,6 @@ void MIDIDriverALSAMidi::close() {
thread = NULL;
}
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
-
for (int i = 0; i < connected_inputs.size(); i++) {
snd_rawmidi_t *midi_in = connected_inputs[i];
snd_rawmidi_close(midi_in);
@@ -179,14 +173,12 @@ void MIDIDriverALSAMidi::close() {
void MIDIDriverALSAMidi::lock() const {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void MIDIDriverALSAMidi::unlock() const {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
PackedStringArray MIDIDriverALSAMidi::get_connected_inputs() {
@@ -210,7 +202,6 @@ PackedStringArray MIDIDriverALSAMidi::get_connected_inputs() {
MIDIDriverALSAMidi::MIDIDriverALSAMidi() {
- mutex = NULL;
thread = NULL;
exit_thread = false;
diff --git a/drivers/alsamidi/midi_driver_alsamidi.h b/drivers/alsamidi/midi_driver_alsamidi.h
index 9900d90553..6797c7c138 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.h
+++ b/drivers/alsamidi/midi_driver_alsamidi.h
@@ -44,7 +44,7 @@
class MIDIDriverALSAMidi : public MIDIDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
Vector<snd_rawmidi_t *> connected_inputs;
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index d8229f7bf2..1e95bcf5d9 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -69,8 +69,6 @@ OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID
#endif
Error AudioDriverCoreAudio::init() {
- mutex = Mutex::create();
-
AudioComponentDescription desc;
zeromem(&desc, sizeof(desc));
desc.componentType = kAudioUnitType_Output;
@@ -280,19 +278,15 @@ AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
};
void AudioDriverCoreAudio::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
};
void AudioDriverCoreAudio::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
};
bool AudioDriverCoreAudio::try_lock() {
- if (mutex)
- return mutex->try_lock() == OK;
- return true;
+ return mutex.try_lock() == OK;
}
void AudioDriverCoreAudio::finish() {
@@ -344,11 +338,6 @@ void AudioDriverCoreAudio::finish() {
audio_unit = NULL;
unlock();
}
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
Error AudioDriverCoreAudio::capture_init() {
@@ -691,7 +680,6 @@ AudioDriverCoreAudio::AudioDriverCoreAudio() :
audio_unit(NULL),
input_unit(NULL),
active(false),
- mutex(NULL),
device_name("Default"),
capture_device_name("Default"),
mix_rate(0),
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index 05aa759078..fb9473e230 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -46,7 +46,7 @@ class AudioDriverCoreAudio : public AudioDriver {
AudioComponentInstance input_unit;
bool active;
- Mutex *mutex;
+ Mutex mutex;
String device_name;
String capture_device_name;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index df9303fbec..ee9278fb8f 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -291,7 +291,6 @@ Error AudioDriverPulseAudio::init() {
Error err = init_device();
if (err == OK) {
- mutex = Mutex::create();
thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
}
@@ -597,16 +596,16 @@ void AudioDriverPulseAudio::set_device(String device) {
void AudioDriverPulseAudio::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverPulseAudio::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverPulseAudio::finish_device() {
@@ -640,10 +639,6 @@ void AudioDriverPulseAudio::finish() {
}
memdelete(thread);
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
thread = NULL;
}
@@ -800,7 +795,6 @@ String AudioDriverPulseAudio::capture_get_device() {
AudioDriverPulseAudio::AudioDriverPulseAudio() :
thread(NULL),
- mutex(NULL),
pa_ml(NULL),
pa_ctx(NULL),
pa_str(NULL),
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index 15948fa763..1ece332a8a 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -42,7 +42,7 @@
class AudioDriverPulseAudio : public AudioDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
pa_mainloop *pa_ml;
pa_context *pa_ctx;
diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp
deleted file mode 100644
index a9fc12fb06..0000000000
--- a/drivers/unix/mutex_posix.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*************************************************************************/
-/* mutex_posix.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "mutex_posix.h"
-
-#include "core/os/memory.h"
-
-#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
-
-void MutexPosix::lock() {
-
- pthread_mutex_lock(&mutex);
-}
-void MutexPosix::unlock() {
-
- pthread_mutex_unlock(&mutex);
-}
-Error MutexPosix::try_lock() {
-
- return (pthread_mutex_trylock(&mutex) == 0) ? OK : ERR_BUSY;
-}
-
-Mutex *MutexPosix::create_func_posix(bool p_recursive) {
-
- return memnew(MutexPosix(p_recursive));
-}
-
-void MutexPosix::make_default() {
-
- create_func = create_func_posix;
-}
-
-MutexPosix::MutexPosix(bool p_recursive) {
-
- pthread_mutexattr_init(&attr);
- if (p_recursive)
- pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&mutex, &attr);
-}
-
-MutexPosix::~MutexPosix() {
-
- pthread_mutex_destroy(&mutex);
-}
-
-#endif
diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h
deleted file mode 100644
index bd67106836..0000000000
--- a/drivers/unix/mutex_posix.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*************************************************************************/
-/* mutex_posix.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MUTEX_POSIX_H
-#define MUTEX_POSIX_H
-
-#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
-
-#include "core/os/mutex.h"
-
-#include <pthread.h>
-
-class MutexPosix : public Mutex {
-
- pthread_mutexattr_t attr;
- pthread_mutex_t mutex;
-
- static Mutex *create_func_posix(bool p_recursive);
-
-public:
- virtual void lock();
- virtual void unlock();
- virtual Error try_lock();
-
- static void make_default();
-
- MutexPosix(bool p_recursive);
-
- ~MutexPosix();
-};
-
-#endif
-
-#endif
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 2d8d37b2f1..1d94b9618d 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -36,7 +36,6 @@
#include "core/project_settings.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
-#include "drivers/unix/mutex_posix.h"
#include "drivers/unix/net_socket_posix.h"
#include "drivers/unix/rw_lock_posix.h"
#include "drivers/unix/semaphore_posix.h"
@@ -123,14 +122,12 @@ void OS_Unix::initialize_core() {
#ifdef NO_THREADS
ThreadDummy::make_default();
SemaphoreDummy::make_default();
- MutexDummy::make_default();
RWLockDummy::make_default();
#else
ThreadPosix::make_default();
#if !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED)
SemaphorePosix::make_default();
#endif
- MutexPosix::make_default();
RWLockPosix::make_default();
#endif
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 8aa6fb96c9..fa78771993 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -406,7 +406,6 @@ Error AudioDriverWASAPI::init() {
exit_thread = false;
thread_exited = false;
- mutex = Mutex::create(true);
thread = Thread::create(thread_func, this);
return OK;
@@ -782,14 +781,12 @@ void AudioDriverWASAPI::start() {
void AudioDriverWASAPI::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void AudioDriverWASAPI::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverWASAPI::finish() {
@@ -804,11 +801,6 @@ void AudioDriverWASAPI::finish() {
finish_capture_device();
finish_render_device();
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
Error AudioDriverWASAPI::capture_start() {
@@ -863,7 +855,6 @@ String AudioDriverWASAPI::capture_get_device() {
AudioDriverWASAPI::AudioDriverWASAPI() {
- mutex = NULL;
thread = NULL;
samples_in.clear();
diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h
index ebceedd431..3ea61c6010 100644
--- a/drivers/wasapi/audio_driver_wasapi.h
+++ b/drivers/wasapi/audio_driver_wasapi.h
@@ -75,7 +75,7 @@ class AudioDriverWASAPI : public AudioDriver {
AudioDeviceWASAPI audio_input;
AudioDeviceWASAPI audio_output;
- Mutex *mutex;
+ Mutex mutex;
Thread *thread;
Vector<int32_t> samples_in;
diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp
deleted file mode 100644
index 1f14adb48f..0000000000
--- a/drivers/windows/mutex_windows.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/*************************************************************************/
-/* mutex_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "mutex_windows.h"
-
-#include "core/os/memory.h"
-
-#ifdef WINDOWS_ENABLED
-
-void MutexWindows::lock() {
-
-#ifdef WINDOWS_USE_MUTEX
- WaitForSingleObject(mutex, INFINITE);
-#else
- EnterCriticalSection(&mutex);
-#endif
-}
-
-void MutexWindows::unlock() {
-
-#ifdef WINDOWS_USE_MUTEX
- ReleaseMutex(mutex);
-#else
- LeaveCriticalSection(&mutex);
-#endif
-}
-
-Error MutexWindows::try_lock() {
-
-#ifdef WINDOWS_USE_MUTEX
- return (WaitForSingleObject(mutex, 0) == WAIT_TIMEOUT) ? ERR_BUSY : OK;
-#else
-
- if (TryEnterCriticalSection(&mutex))
- return OK;
- else
- return ERR_BUSY;
-#endif
-}
-
-Mutex *MutexWindows::create_func_windows(bool p_recursive) {
-
- return memnew(MutexWindows);
-}
-
-void MutexWindows::make_default() {
-
- create_func = create_func_windows;
-}
-
-MutexWindows::MutexWindows() {
-
-#ifdef WINDOWS_USE_MUTEX
- mutex = CreateMutex(NULL, FALSE, NULL);
-#else
-#ifdef UWP_ENABLED
- InitializeCriticalSectionEx(&mutex, 0, 0);
-#else
- InitializeCriticalSection(&mutex);
-#endif
-#endif
-}
-
-MutexWindows::~MutexWindows() {
-
-#ifdef WINDOWS_USE_MUTEX
- CloseHandle(mutex);
-#else
-
- DeleteCriticalSection(&mutex);
-#endif
-}
-
-#endif
diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h
deleted file mode 100644
index 28b97540b7..0000000000
--- a/drivers/windows/mutex_windows.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*************************************************************************/
-/* mutex_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MUTEX_WINDOWS_H
-#define MUTEX_WINDOWS_H
-
-#ifdef WINDOWS_ENABLED
-
-#include "core/os/mutex.h"
-
-#include <windows.h>
-
-class MutexWindows : public Mutex {
-
-#ifdef WINDOWS_USE_MUTEX
- HANDLE mutex;
-#else
- CRITICAL_SECTION mutex;
-#endif
-
- static Mutex *create_func_windows(bool p_recursive);
-
-public:
- virtual void lock();
- virtual void unlock();
- virtual Error try_lock();
-
- static void make_default();
-
- MutexWindows();
- ~MutexWindows();
-};
-
-#endif
-
-#endif
diff --git a/drivers/xaudio2/audio_driver_xaudio2.cpp b/drivers/xaudio2/audio_driver_xaudio2.cpp
index 85e505009b..9c7cb4f0f3 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.cpp
+++ b/drivers/xaudio2/audio_driver_xaudio2.cpp
@@ -79,7 +79,6 @@ Error AudioDriverXAudio2::init() {
hr = xaudio->CreateSourceVoice(&source_voice, &wave_format, 0, XAUDIO2_MAX_FREQ_RATIO, &voice_callback);
ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 source voice. Error code: " + itos(hr) + ".");
- mutex = Mutex::create();
thread = Thread::create(AudioDriverXAudio2::thread_func, this);
return OK;
@@ -158,15 +157,15 @@ float AudioDriverXAudio2::get_latency() {
void AudioDriverXAudio2::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverXAudio2::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverXAudio2::finish() {
@@ -194,14 +193,11 @@ void AudioDriverXAudio2::finish() {
mastering_voice->DestroyVoice();
memdelete(thread);
- if (mutex)
- memdelete(mutex);
thread = NULL;
}
AudioDriverXAudio2::AudioDriverXAudio2() :
thread(NULL),
- mutex(NULL),
current_buffer(0) {
wave_format = { 0 };
for (int i = 0; i < AUDIO_BUFFERS; i++) {
diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h
index 98950851d0..108891a288 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.h
+++ b/drivers/xaudio2/audio_driver_xaudio2.h
@@ -65,7 +65,7 @@ class AudioDriverXAudio2 : public AudioDriver {
};
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
int32_t *samples_in;
int16_t *samples_out[AUDIO_BUFFERS];
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 9cc6134f27..e889298aa3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5554,7 +5554,7 @@ void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_err
static void _execute_thread(void *p_ud) {
EditorNode::ExecuteThreadArgs *eta = (EditorNode::ExecuteThreadArgs *)p_ud;
- Error err = OS::get_singleton()->execute(eta->path, eta->args, true, NULL, &eta->output, &eta->exitcode, true, eta->execute_output_mutex);
+ Error err = OS::get_singleton()->execute(eta->path, eta->args, true, NULL, &eta->output, &eta->exitcode, true, &eta->execute_output_mutex);
print_verbose("Thread exit status: " + itos(eta->exitcode));
if (err != OK) {
eta->exitcode = err;
@@ -5574,7 +5574,6 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
ExecuteThreadArgs eta;
eta.path = p_path;
eta.args = p_arguments;
- eta.execute_output_mutex = Mutex::create();
eta.exitcode = 255;
eta.done = false;
@@ -5585,20 +5584,20 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
ERR_FAIL_COND_V(!eta.execute_output_thread, 0);
while (!eta.done) {
- eta.execute_output_mutex->lock();
- if (prev_len != eta.output.length()) {
- String to_add = eta.output.substr(prev_len, eta.output.length());
- prev_len = eta.output.length();
- execute_outputs->add_text(to_add);
- Main::iteration();
- }
- eta.execute_output_mutex->unlock();
+ {
+ MutexLock lock(eta.execute_output_mutex);
+ if (prev_len != eta.output.length()) {
+ String to_add = eta.output.substr(prev_len, eta.output.length());
+ prev_len = eta.output.length();
+ execute_outputs->add_text(to_add);
+ Main::iteration();
+ }
+ }
OS::get_singleton()->delay_usec(1000);
}
Thread::wait_to_finish(eta.execute_output_thread);
memdelete(eta.execute_output_thread);
- memdelete(eta.execute_output_mutex);
execute_outputs->add_text("\nExit Code: " + itos(eta.exitcode));
if (p_close_on_errors && eta.exitcode != 0) {
diff --git a/editor/editor_node.h b/editor/editor_node.h
index a982b9d85f..0b3de5c142 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -107,7 +107,7 @@ public:
List<String> args;
String output;
Thread *execute_output_thread;
- Mutex *execute_output_mutex;
+ Mutex execute_output_mutex;
int exitcode;
volatile bool done;
};
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index c0f58c9aae..40482dc367 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -109,29 +109,28 @@ void EditorResourcePreview::_thread_func(void *ud) {
void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {
- preview_mutex->lock();
-
+ MutexLock lock(preview_mutex);
String path = p_str;
- uint32_t hash = 0;
- uint64_t modified_time = 0;
-
- if (p_str.begins_with("ID:")) {
- hash = uint32_t(p_str.get_slicec(':', 2).to_int64());
- path = "ID:" + p_str.get_slicec(':', 1);
- } else {
- modified_time = FileAccess::get_modified_time(path);
- }
+ {
+ uint32_t hash = 0;
+ uint64_t modified_time = 0;
- Item item;
- item.order = order++;
- item.preview = p_texture;
- item.small_preview = p_small_texture;
- item.last_hash = hash;
- item.modified_time = modified_time;
+ if (p_str.begins_with("ID:")) {
+ hash = uint32_t(p_str.get_slicec(':', 2).to_int64());
+ path = "ID:" + p_str.get_slicec(':', 1);
+ } else {
+ modified_time = FileAccess::get_modified_time(path);
+ }
- cache[path] = item;
+ Item item;
+ item.order = order++;
+ item.preview = p_texture;
+ item.small_preview = p_small_texture;
+ item.last_hash = hash;
+ item.modified_time = modified_time;
- preview_mutex->unlock();
+ cache[path] = item;
+ }
MessageQueue::get_singleton()->push_call(id, p_func, path, p_texture, p_small_texture, p_ud);
}
@@ -219,7 +218,7 @@ void EditorResourcePreview::_thread() {
while (!exit) {
preview_sem->wait();
- preview_mutex->lock();
+ preview_mutex.lock();
if (queue.size()) {
@@ -235,10 +234,10 @@ void EditorResourcePreview::_thread() {
_preview_ready(path, cache[item.path].preview, cache[item.path].small_preview, item.id, item.function, item.userdata);
- preview_mutex->unlock();
+ preview_mutex.unlock();
} else {
- preview_mutex->unlock();
+ preview_mutex.unlock();
Ref<ImageTexture> texture;
Ref<ImageTexture> small_texture;
@@ -345,7 +344,7 @@ void EditorResourcePreview::_thread() {
}
} else {
- preview_mutex->unlock();
+ preview_mutex.unlock();
}
}
exited = true;
@@ -356,51 +355,54 @@ void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p
ERR_FAIL_NULL(p_receiver);
ERR_FAIL_COND(!p_res.is_valid());
- preview_mutex->lock();
+ {
+ MutexLock lock(preview_mutex);
- String path_id = "ID:" + itos(p_res->get_instance_id());
+ String path_id = "ID:" + itos(p_res->get_instance_id());
- if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
+ if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
- cache[path_id].order = order++;
- p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
- preview_mutex->unlock();
- return;
- }
+ cache[path_id].order = order++;
+ p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
+ preview_mutex.unlock();
+ return;
+ }
- cache.erase(path_id); //erase if exists, since it will be regen
+ cache.erase(path_id); //erase if exists, since it will be regen
- QueueItem item;
- item.function = p_receiver_func;
- item.id = p_receiver->get_instance_id();
- item.resource = p_res;
- item.path = path_id;
- item.userdata = p_userdata;
+ QueueItem item;
+ item.function = p_receiver_func;
+ item.id = p_receiver->get_instance_id();
+ item.resource = p_res;
+ item.path = path_id;
+ item.userdata = p_userdata;
- queue.push_back(item);
- preview_mutex->unlock();
+ queue.push_back(item);
+ }
preview_sem->post();
}
void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
- preview_mutex->lock();
- if (cache.has(p_path)) {
- cache[p_path].order = order++;
- p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
- preview_mutex->unlock();
- return;
- }
+ {
+ MutexLock lock(preview_mutex);
+
+ if (cache.has(p_path)) {
+ cache[p_path].order = order++;
+ p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
+ preview_mutex.unlock();
+ return;
+ }
- QueueItem item;
- item.function = p_receiver_func;
- item.id = p_receiver->get_instance_id();
- item.path = p_path;
- item.userdata = p_userdata;
+ QueueItem item;
+ item.function = p_receiver_func;
+ item.id = p_receiver->get_instance_id();
+ item.path = p_path;
+ item.userdata = p_userdata;
- queue.push_back(item);
- preview_mutex->unlock();
+ queue.push_back(item);
+ }
preview_sem->post();
}
@@ -434,20 +436,19 @@ void EditorResourcePreview::_bind_methods() {
void EditorResourcePreview::check_for_invalidation(const String &p_path) {
- preview_mutex->lock();
-
+ MutexLock lock(preview_mutex);
bool call_invalidated = false;
- if (cache.has(p_path)) {
+ {
+ if (cache.has(p_path)) {
- uint64_t modified_time = FileAccess::get_modified_time(p_path);
- if (modified_time != cache[p_path].modified_time) {
- cache.erase(p_path);
- call_invalidated = true;
+ uint64_t modified_time = FileAccess::get_modified_time(p_path);
+ if (modified_time != cache[p_path].modified_time) {
+ cache.erase(p_path);
+ call_invalidated = true;
+ }
}
}
- preview_mutex->unlock();
-
if (call_invalidated) { //do outside mutex
call_deferred("emit_signal", "preview_invalidated", p_path);
}
@@ -475,7 +476,6 @@ void EditorResourcePreview::stop() {
EditorResourcePreview::EditorResourcePreview() {
thread = NULL;
singleton = this;
- preview_mutex = Mutex::create();
preview_sem = SemaphoreOld::create();
order = 0;
exit = false;
@@ -485,6 +485,5 @@ EditorResourcePreview::EditorResourcePreview() {
EditorResourcePreview::~EditorResourcePreview() {
stop();
- memdelete(preview_mutex);
memdelete(preview_sem);
}
diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h
index 0a89154243..ae347c0469 100644
--- a/editor/editor_resource_preview.h
+++ b/editor/editor_resource_preview.h
@@ -70,7 +70,7 @@ class EditorResourcePreview : public Node {
List<QueueItem> queue;
- Mutex *preview_mutex;
+ Mutex preview_mutex;
SemaphoreOld *preview_sem;
Thread *thread;
volatile bool exit;
diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp
index af7eb0c4c7..fb44c145b2 100644
--- a/editor/fileserver/editor_file_server.cpp
+++ b/editor/fileserver/editor_file_server.cpp
@@ -42,9 +42,10 @@
void EditorFileServer::_close_client(ClientData *cd) {
cd->connection->disconnect_from_host();
- cd->efs->wait_mutex->lock();
- cd->efs->to_wait.insert(cd->thread);
- cd->efs->wait_mutex->unlock();
+ {
+ MutexLock lock(cd->efs->wait_mutex);
+ cd->efs->to_wait.insert(cd->thread);
+ }
while (cd->files.size()) {
memdelete(cd->files.front()->get());
cd->files.erase(cd->files.front());
@@ -295,16 +296,16 @@ void EditorFileServer::_thread_start(void *s) {
}
}
- self->wait_mutex->lock();
+ self->wait_mutex.lock();
while (self->to_wait.size()) {
Thread *w = self->to_wait.front()->get();
self->to_wait.erase(w);
- self->wait_mutex->unlock();
+ self->wait_mutex.unlock();
Thread::wait_to_finish(w);
memdelete(w);
- self->wait_mutex->lock();
+ self->wait_mutex.lock();
}
- self->wait_mutex->unlock();
+ self->wait_mutex.unlock();
OS::get_singleton()->delay_usec(100000);
}
@@ -331,7 +332,6 @@ void EditorFileServer::stop() {
EditorFileServer::EditorFileServer() {
server.instance();
- wait_mutex = Mutex::create();
quit = false;
active = false;
cmd = CMD_NONE;
@@ -346,5 +346,4 @@ EditorFileServer::~EditorFileServer() {
quit = true;
Thread::wait_to_finish(thread);
memdelete(thread);
- memdelete(wait_mutex);
}
diff --git a/editor/fileserver/editor_file_server.h b/editor/fileserver/editor_file_server.h
index 4ce4c0cda6..cc3cb44566 100644
--- a/editor/fileserver/editor_file_server.h
+++ b/editor/fileserver/editor_file_server.h
@@ -62,7 +62,7 @@ class EditorFileServer : public Object {
static void _close_client(ClientData *cd);
static void _subthread_start(void *s);
- Mutex *wait_mutex;
+ Mutex wait_mutex;
Thread *thread;
static void _thread_start(void *);
bool quit;
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 3254b32dae..92ecda8508 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -38,7 +38,8 @@
void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTexture> &p_tex, const String &p_normal_path, VS::TextureDetectRoughnessChannel p_channel) {
- singleton->mutex->lock();
+ MutexLock lock(singleton->mutex);
+
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@@ -48,13 +49,12 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTextur
singleton->make_flags[path].flags |= MAKE_ROUGHNESS_FLAG;
singleton->make_flags[path].channel_for_roughness = p_channel;
singleton->make_flags[path].normal_path_for_roughness = p_normal_path;
-
- singleton->mutex->unlock();
}
void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_tex) {
- singleton->mutex->lock();
+ MutexLock lock(singleton->mutex);
+
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@@ -62,13 +62,12 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
}
singleton->make_flags[path].flags |= MAKE_3D_FLAG;
-
- singleton->mutex->unlock();
}
void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) {
- singleton->mutex->lock();
+ MutexLock lock(singleton->mutex);
+
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@@ -76,8 +75,6 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture>
}
singleton->make_flags[path].flags |= MAKE_NORMAL_FLAG;
-
- singleton->mutex->unlock();
}
void ResourceImporterTexture::update_imports() {
@@ -85,57 +82,56 @@ void ResourceImporterTexture::update_imports() {
if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
return; // do nothing for now
}
- mutex->lock();
-
- if (make_flags.empty()) {
- mutex->unlock();
- return;
- }
+ MutexLock lock(mutex);
Vector<String> to_reimport;
- for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) {
+ {
+ if (make_flags.empty()) {
+ return;
+ }
- Ref<ConfigFile> cf;
- cf.instance();
- String src_path = String(E->key()) + ".import";
+ for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) {
- Error err = cf->load(src_path);
- ERR_CONTINUE(err != OK);
+ Ref<ConfigFile> cf;
+ cf.instance();
+ String src_path = String(E->key()) + ".import";
- bool changed = false;
+ Error err = cf->load(src_path);
+ ERR_CONTINUE(err != OK);
- if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
- cf->set_value("params", "compress/normal_map", 1);
- changed = true;
- }
+ bool changed = false;
- if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
- cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2);
- cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness);
- changed = true;
- }
+ if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
+ cf->set_value("params", "compress/normal_map", 1);
+ changed = true;
+ }
- if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
- int compress_to = cf->get_value("params", "detect_3d/compress_to");
- cf->set_value("params", "detect_3d/compress_to", 0);
- if (compress_to == 1) {
- cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
- } else if (compress_to == 2) {
- cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
+ if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
+ cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2);
+ cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness);
+ changed = true;
}
- cf->set_value("params", "mipmaps/generate", true);
- changed = true;
- }
- if (changed) {
- cf->save(src_path);
- to_reimport.push_back(E->key());
- }
- }
+ if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
+ int compress_to = cf->get_value("params", "detect_3d/compress_to");
+ cf->set_value("params", "detect_3d/compress_to", 0);
+ if (compress_to == 1) {
+ cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
+ } else if (compress_to == 2) {
+ cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
+ }
+ cf->set_value("params", "mipmaps/generate", true);
+ changed = true;
+ }
- make_flags.clear();
+ if (changed) {
+ cf->save(src_path);
+ to_reimport.push_back(E->key());
+ }
+ }
- mutex->unlock();
+ make_flags.clear();
+ }
if (to_reimport.size()) {
EditorFileSystem::get_singleton()->reimport_files(to_reimport);
@@ -642,10 +638,7 @@ ResourceImporterTexture::ResourceImporterTexture() {
StreamTexture::request_3d_callback = _texture_reimport_3d;
StreamTexture::request_roughness_callback = _texture_reimport_roughness;
StreamTexture::request_normal_callback = _texture_reimport_normal;
- mutex = Mutex::create();
}
ResourceImporterTexture::~ResourceImporterTexture() {
-
- memdelete(mutex);
}
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 19d5498b4a..ed0fe1be89 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -58,7 +58,7 @@ protected:
MAKE_NORMAL_FLAG = 4
};
- Mutex *mutex;
+ Mutex mutex;
struct MakeInfo {
int flags;
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 8240ae2f83..0ec6ad71d9 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -222,15 +222,11 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
#endif
-#ifndef NO_THREADS
- owners_lock->lock();
-#endif
-
- instance_owners.insert(p_this);
+ {
+ MutexLock lock(owners_lock);
-#ifndef NO_THREADS
- owners_lock->unlock();
-#endif
+ instance_owners.insert(p_this);
+ }
return nsi;
}
@@ -782,17 +778,10 @@ NativeScript::NativeScript() {
library = Ref<GDNative>();
lib_path = "";
class_name = "";
-#ifndef NO_THREADS
- owners_lock = Mutex::create();
-#endif
}
NativeScript::~NativeScript() {
NSL->unregister_script(this);
-
-#ifndef NO_THREADS
- memdelete(owners_lock);
-#endif
}
#define GET_SCRIPT_DESC() script->get_script_desc()
@@ -1140,16 +1129,9 @@ NativeScriptInstance::~NativeScriptInstance() {
script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
if (owner) {
-
-#ifndef NO_THREADS
- script->owners_lock->lock();
-#endif
+ MutexLock lock(script->owners_lock);
script->instance_owners.erase(owner);
-
-#ifndef NO_THREADS
- script->owners_lock->unlock();
-#endif
}
}
@@ -1246,7 +1228,6 @@ NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
#ifndef NO_THREADS
has_objects_to_register = false;
- mutex = Mutex::create();
#endif
#ifdef DEBUG_ENABLED
@@ -1283,10 +1264,6 @@ NativeScriptLanguage::~NativeScriptLanguage() {
NSL->library_classes.clear();
NSL->library_gdnatives.clear();
NSL->library_script_users.clear();
-
-#ifndef NO_THREADS
- memdelete(mutex);
-#endif
}
String NativeScriptLanguage::get_name() const {
@@ -1413,9 +1390,7 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_
void NativeScriptLanguage::profiling_start() {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
profile_data.clear();
profiling = true;
@@ -1424,9 +1399,7 @@ void NativeScriptLanguage::profiling_start() {
void NativeScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
profiling = false;
#endif
@@ -1434,9 +1407,8 @@ void NativeScriptLanguage::profiling_stop() {
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
@@ -1458,9 +1430,8 @@ int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_a
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
@@ -1484,9 +1455,7 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
if (d) {
@@ -1705,9 +1674,8 @@ void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeSc
#endif
void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
@@ -1743,16 +1711,14 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
}
void NativeScriptLanguage::register_script(NativeScript *script) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
library_script_users[script->lib_path].insert(script);
}
void NativeScriptLanguage::unregister_script(NativeScript *script) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path);
if (S) {
S->get().erase(script);
@@ -1803,9 +1769,7 @@ void NativeScriptLanguage::frame() {
#ifdef DEBUG_ENABLED
{
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
d->get().last_frame_call_count = d->get().frame_call_count;
@@ -1867,9 +1831,7 @@ void NativeReloadNode::_notification(int p_what) {
if (unloaded)
break;
-#ifndef NO_THREADS
MutexLock lock(NSL->mutex);
-#endif
NSL->_unload_stuff(true);
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
@@ -1904,9 +1866,8 @@ void NativeReloadNode::_notification(int p_what) {
if (!unloaded)
break;
-#ifndef NO_THREADS
MutexLock lock(NSL->mutex);
-#endif
+
Set<StringName> libs_to_remove;
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 609ffa2bd4..04670b952b 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -35,6 +35,7 @@
#include "core/io/resource_saver.h"
#include "core/oa_hash_map.h"
#include "core/ordered_hash_map.h"
+#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
#include "core/resource.h"
#include "core/script_language.h"
@@ -44,10 +45,6 @@
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
-#ifndef NO_THREADS
-#include "core/os/mutex.h"
-#endif
-
struct NativeScriptDesc {
struct Method {
@@ -127,9 +124,7 @@ class NativeScript : public Script {
String script_class_name;
String script_class_icon_path;
-#ifndef NO_THREADS
- Mutex *owners_lock;
-#endif
+ Mutex owners_lock;
Set<Object *> instance_owners;
protected:
@@ -266,9 +261,8 @@ private:
void _unload_stuff(bool p_reload = false);
+ Mutex mutex;
#ifndef NO_THREADS
- Mutex *mutex;
-
Set<Ref<GDNativeLibrary> > libs_to_init;
Set<NativeScript *> scripts_to_register;
volatile bool has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 4e39f4b0a8..a40b59bb2e 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -399,39 +399,18 @@ void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool
}
void PluginScriptLanguage::lock() {
-#ifndef NO_THREADS
- if (_lock) {
- _lock->lock();
- }
-#endif
+ _lock.lock();
}
void PluginScriptLanguage::unlock() {
-#ifndef NO_THREADS
- if (_lock) {
- _lock->unlock();
- }
-#endif
+ _lock.unlock();
}
PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) :
_desc(*desc) {
_resource_loader = Ref<ResourceFormatLoaderPluginScript>(memnew(ResourceFormatLoaderPluginScript(this)));
_resource_saver = Ref<ResourceFormatSaverPluginScript>(memnew(ResourceFormatSaverPluginScript(this)));
-
-// TODO: totally remove _lock attribute if NO_THREADS is set
-#ifdef NO_THREADS
- _lock = NULL;
-#else
- _lock = Mutex::create();
-#endif
}
PluginScriptLanguage::~PluginScriptLanguage() {
-#ifndef NO_THREADS
- if (_lock) {
- memdelete(_lock);
- _lock = NULL;
- }
-#endif
}
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 037d7a4948..3f0d2b8d3d 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -53,7 +53,7 @@ class PluginScriptLanguage : public ScriptLanguage {
const godot_pluginscript_language_desc _desc;
godot_pluginscript_language_data *_data;
- Mutex *_lock;
+ Mutex _lock;
SelfList<PluginScript>::List _script_list;
public:
diff --git a/modules/gdnavigation/gd_navigation_server.cpp b/modules/gdnavigation/gd_navigation_server.cpp
index 4129d1f65a..4db10cda78 100644
--- a/modules/gdnavigation/gd_navigation_server.cpp
+++ b/modules/gdnavigation/gd_navigation_server.cpp
@@ -115,31 +115,27 @@
GdNavigationServer::GdNavigationServer() :
NavigationServer(),
- commands_mutex(Mutex::create()),
- operations_mutex(Mutex::create()),
active(true) {
}
GdNavigationServer::~GdNavigationServer() {
flush_queries();
- memdelete(operations_mutex);
- memdelete(commands_mutex);
}
void GdNavigationServer::add_command(SetCommand *command) const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- commands_mutex->lock();
- mut_this->commands.push_back(command);
- commands_mutex->unlock();
+ {
+ MutexLock lock(commands_mutex);
+ mut_this->commands.push_back(command);
+ }
}
RID GdNavigationServer::map_create() const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
NavMap *space = memnew(NavMap);
RID rid = map_owner.make_rid(space);
space->set_self(rid);
- mut_this->operations_mutex->unlock();
return rid;
}
@@ -242,11 +238,10 @@ RID GdNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 &p_
RID GdNavigationServer::region_create() const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
NavRegion *reg = memnew(NavRegion);
RID rid = region_owner.make_rid(reg);
reg->set_self(rid);
- mut_this->operations_mutex->unlock();
return rid;
}
@@ -298,11 +293,10 @@ void GdNavigationServer::region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p
RID GdNavigationServer::agent_create() const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
RvoAgent *agent = memnew(RvoAgent());
RID rid = agent_owner.make_rid(agent);
agent->set_self(rid);
- mut_this->operations_mutex->unlock();
return rid;
}
@@ -470,23 +464,20 @@ COMMAND_1(free, RID, p_object) {
void GdNavigationServer::set_active(bool p_active) const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
mut_this->active = p_active;
- mut_this->operations_mutex->unlock();
}
void GdNavigationServer::flush_queries() {
// In c++ we can't be sure that this is performed in the main thread
// even with mutable functions.
- commands_mutex->lock();
- operations_mutex->lock();
+ MutexLock lock(commands_mutex);
+ MutexLock lock2(operations_mutex);
for (size_t i(0); i < commands.size(); i++) {
commands[i]->exec(this);
memdelete(commands[i]);
}
commands.clear();
- operations_mutex->unlock();
- commands_mutex->unlock();
}
void GdNavigationServer::process(real_t p_delta_time) {
@@ -498,13 +489,12 @@ void GdNavigationServer::process(real_t p_delta_time) {
// In c++ we can't be sure that this is performed in the main thread
// even with mutable functions.
- operations_mutex->lock();
+ MutexLock lock(operations_mutex);
for (int i(0); i < active_maps.size(); i++) {
active_maps[i]->sync();
active_maps[i]->step(p_delta_time);
active_maps[i]->dispatch_callbacks();
}
- operations_mutex->unlock();
}
#undef COMMAND_1
diff --git a/modules/gdnavigation/gd_navigation_server.h b/modules/gdnavigation/gd_navigation_server.h
index 0400acf1a3..e9f5c1ffe6 100644
--- a/modules/gdnavigation/gd_navigation_server.h
+++ b/modules/gdnavigation/gd_navigation_server.h
@@ -61,7 +61,6 @@
void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
class GdNavigationServer;
-class Mutex;
struct SetCommand {
virtual ~SetCommand() {}
@@ -69,9 +68,9 @@ struct SetCommand {
};
class GdNavigationServer : public NavigationServer {
- Mutex *commands_mutex;
+ Mutex commands_mutex;
/// Mutex used to make any operation threadsafe.
- Mutex *operations_mutex;
+ Mutex operations_mutex;
std::vector<SetCommand *> commands;
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index a72bb7ba49..6a4bf801f3 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -104,28 +104,21 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
/* STEP 2, INITIALIZE AND CONSTRUCT */
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
-
- instances.insert(instance->owner);
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ instances.insert(instance->owner);
+ }
initializer->call(instance, p_args, p_argcount, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
instance->script = Ref<GDScript>();
instance->owner->set_script_instance(NULL);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- instances.erase(p_owner);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
+ instances.erase(p_owner);
+ }
ERR_FAIL_COND_V(r_error.error != Callable::CallError::CALL_OK, NULL); //error constructing
}
@@ -346,16 +339,9 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this)
bool GDScript::instance_has(const Object *p_this) const {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- bool hasit = instances.has((Object *)p_this);
-
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ MutexLock lock(GDScriptLanguage::singleton->lock);
- return hasit;
+ return instances.has((Object *)p_this);
}
bool GDScript::has_source_code() const {
@@ -544,14 +530,12 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
Error GDScript::reload(bool p_keep_state) {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- bool has_instances = instances.size();
+ bool has_instances;
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ has_instances = instances.size();
+ }
ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE);
@@ -1007,13 +991,10 @@ GDScript::GDScript() :
#endif
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.add(&script_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->script_list.add(&script_list);
}
#endif
}
@@ -1057,13 +1038,10 @@ GDScript::~GDScript() {
_save_orphaned_subclasses();
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
}
#endif
}
@@ -1472,14 +1450,9 @@ GDScriptInstance::GDScriptInstance() {
GDScriptInstance::~GDScriptInstance() {
if (script.is_valid() && owner) {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
+ MutexLock lock(GDScriptLanguage::singleton->lock);
script->instances.erase(owner);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
}
}
@@ -1580,9 +1553,7 @@ void GDScriptLanguage::finish() {
void GDScriptLanguage::profiling_start() {
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1599,25 +1570,15 @@ void GDScriptLanguage::profiling_start() {
}
profiling = true;
- if (lock) {
- lock->unlock();
- }
-
#endif
}
void GDScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
profiling = false;
- if (lock) {
- lock->unlock();
- }
-
#endif
}
@@ -1625,9 +1586,8 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
int current = 0;
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1640,11 +1600,6 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
elem = elem->next();
current++;
}
-
- if (lock) {
- lock->unlock();
- }
-
#endif
return current;
@@ -1655,9 +1610,7 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
int current = 0;
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1672,11 +1625,6 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
}
elem = elem->next();
}
-
- if (lock) {
- lock->unlock();
- }
-
#endif
return current;
@@ -1707,23 +1655,18 @@ void GDScriptLanguage::reload_all_scripts() {
#ifdef DEBUG_ENABLED
print_verbose("GDScript: Reloading all scripts");
- if (lock) {
- lock->lock();
- }
-
List<Ref<GDScript> > scripts;
+ {
+ MutexLock lock(this->lock);
- SelfList<GDScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
- print_verbose("GDScript: Found: " + elem->self()->get_path());
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ SelfList<GDScript> *elem = script_list.first();
+ while (elem) {
+ if (elem->self()->get_path().is_resource_file()) {
+ print_verbose("GDScript: Found: " + elem->self()->get_path());
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem = elem->next();
}
- elem = elem->next();
- }
-
- if (lock) {
- lock->unlock();
}
//as scripts are going to be reloaded, must proceed without locking here
@@ -1743,23 +1686,18 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
-
List<Ref<GDScript> > scripts;
+ {
+ MutexLock lock(this->lock);
- SelfList<GDScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
+ SelfList<GDScript> *elem = script_list.first();
+ while (elem) {
+ if (elem->self()->get_path().is_resource_file()) {
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem = elem->next();
}
- elem = elem->next();
- }
-
- if (lock) {
- lock->unlock();
}
//when someone asks you why dynamically typed languages are easier to write....
@@ -1879,9 +1817,7 @@ void GDScriptLanguage::frame() {
#ifdef DEBUG_ENABLED
if (profiling) {
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1893,10 +1829,6 @@ void GDScriptLanguage::frame() {
elem->self()->profile.frame_total_time = 0;
elem = elem->next();
}
-
- if (lock) {
- lock->unlock();
- }
}
#endif
@@ -2262,11 +2194,6 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_parse_err_line = -1;
_debug_parse_err_file = "";
-#ifdef NO_THREADS
- lock = NULL;
-#else
- lock = Mutex::create();
-#endif
profiling = false;
script_frame_time = 0;
@@ -2300,10 +2227,6 @@ GDScriptLanguage::GDScriptLanguage() {
GDScriptLanguage::~GDScriptLanguage() {
- if (lock) {
- memdelete(lock);
- lock = NULL;
- }
if (_call_stack) {
memdelete_arr(_call_stack);
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 6598a0023b..6b53acd064 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -369,7 +369,7 @@ class GDScriptLanguage : public ScriptLanguage {
friend class GDScriptInstance;
- Mutex *lock;
+ Mutex lock;
friend class GDScript;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 27857ea91f..79c550c81c 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1769,13 +1769,10 @@ GDScriptFunction::GDScriptFunction() :
#ifdef DEBUG_ENABLED
_func_cname = NULL;
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->function_list.add(&function_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->function_list.add(&function_list);
}
profile.call_count = 0;
@@ -1793,14 +1790,10 @@ GDScriptFunction::GDScriptFunction() :
GDScriptFunction::~GDScriptFunction() {
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
- }
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+
+ GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
#endif
}
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 5c1c098e3e..404d2eb022 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -35,6 +35,7 @@
#include "core/io/json.h"
#include "core/os/file_access.h"
+#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/thread.h"
#include "core/project_settings.h"
@@ -58,7 +59,6 @@
#include "mono_gd/gd_mono_utils.h"
#include "signal_awaiter_utils.h"
#include "utils/macros.h"
-#include "utils/mutex_utils.h"
#include "utils/string_utils.h"
#include "utils/thread_local.h"
@@ -633,7 +633,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec
void CSharpLanguage::post_unsafe_reference(Object *p_obj) {
#ifdef DEBUG_ENABLED
- SCOPED_MUTEX_LOCK(unsafe_object_references_lock);
+ MutexLock lock(unsafe_object_references_lock);
ObjectID id = p_obj->get_instance_id();
unsafe_object_references[id]++;
#endif
@@ -641,7 +641,7 @@ void CSharpLanguage::post_unsafe_reference(Object *p_obj) {
void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) {
#ifdef DEBUG_ENABLED
- SCOPED_MUTEX_LOCK(unsafe_object_references_lock);
+ MutexLock lock(unsafe_object_references_lock);
ObjectID id = p_obj->get_instance_id();
Map<ObjectID, int>::Element *elem = unsafe_object_references.find(id);
ERR_FAIL_NULL(elem);
@@ -764,7 +764,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
List<Ref<CSharpScript> > scripts;
{
- SCOPED_MUTEX_LOCK(script_instances_mutex);
+ MutexLock lock(script_instances_mutex);
for (SelfList<CSharpScript> *elem = script_list.first(); elem; elem = elem->next()) {
// Cast to CSharpScript to avoid being erased by accident
@@ -1204,7 +1204,7 @@ void CSharpLanguage::set_language_index(int p_idx) {
void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) {
if (!p_gchandle->is_released()) { // Do not lock unnecessarily
- SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex);
+ MutexLock lock(get_singleton()->script_gchandle_release_mutex);
p_gchandle->release();
}
}
@@ -1214,7 +1214,7 @@ void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<Mon
uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it
if (!p_gchandle->is_released()) { // Do not lock unnecessarily
- SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex);
+ MutexLock lock(get_singleton()->script_gchandle_release_mutex);
MonoObject *target = p_gchandle->get_target();
@@ -1239,24 +1239,6 @@ CSharpLanguage::CSharpLanguage() {
gdmono = NULL;
-#ifdef NO_THREADS
- script_instances_mutex = NULL;
- script_gchandle_release_mutex = NULL;
- language_bind_mutex = NULL;
-#else
- script_instances_mutex = Mutex::create();
- script_gchandle_release_mutex = Mutex::create();
- language_bind_mutex = Mutex::create();
-#endif
-
-#ifdef DEBUG_ENABLED
-#ifdef NO_THREADS
- unsafe_object_references_lock = NULL;
-#else
- unsafe_object_references_lock = Mutex::create();
-#endif
-#endif
-
lang_idx = -1;
scripts_metadata_invalidated = true;
@@ -1269,29 +1251,6 @@ CSharpLanguage::CSharpLanguage() {
CSharpLanguage::~CSharpLanguage() {
finish();
-
- if (script_instances_mutex) {
- memdelete(script_instances_mutex);
- script_instances_mutex = NULL;
- }
-
- if (language_bind_mutex) {
- memdelete(language_bind_mutex);
- language_bind_mutex = NULL;
- }
-
- if (script_gchandle_release_mutex) {
- memdelete(script_gchandle_release_mutex);
- script_gchandle_release_mutex = NULL;
- }
-
-#ifdef DEBUG_ENABLED
- if (unsafe_object_references_lock) {
- memdelete(unsafe_object_references_lock);
- unsafe_object_references_lock = NULL;
- }
-#endif
-
singleton = NULL;
}
@@ -1346,7 +1305,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
- SCOPED_MUTEX_LOCK(language_bind_mutex);
+ MutexLock lock(language_bind_mutex);
Map<Object *, CSharpScriptBinding>::Element *match = script_bindings.find(p_object);
if (match)
@@ -1381,7 +1340,7 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
GD_MONO_ASSERT_THREAD_ATTACHED;
{
- SCOPED_MUTEX_LOCK(language_bind_mutex);
+ MutexLock lock(language_bind_mutex);
Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data;
@@ -2187,7 +2146,7 @@ CSharpInstance::~CSharpInstance() {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
if (!script_binding.inited) {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex());
+ MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex());
if (!script_binding.inited) { // Other thread may have set it up
// Already had a binding that needs to be setup
@@ -2203,7 +2162,7 @@ CSharpInstance::~CSharpInstance() {
}
if (script.is_valid() && owner) {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
#ifdef DEBUG_ENABLED
// CSharpInstance must not be created unless it's going to be added to the list for sure
@@ -2979,7 +2938,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
{
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
instances.insert(instance->owner);
}
@@ -3067,7 +3026,7 @@ PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_t
bool CSharpScript::instance_has(const Object *p_this) const {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
return instances.has((Object *)p_this);
}
@@ -3140,7 +3099,7 @@ Error CSharpScript::reload(bool p_keep_state) {
bool has_instances;
{
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
has_instances = instances.size();
}
@@ -3476,7 +3435,7 @@ CSharpScript::CSharpScript() :
#ifdef DEBUG_ENABLED
{
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
CSharpLanguage::get_singleton()->script_list.add(&this->script_list);
}
#endif
@@ -3485,7 +3444,7 @@ CSharpScript::CSharpScript() :
CSharpScript::~CSharpScript() {
#ifdef DEBUG_ENABLED
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
CSharpLanguage::get_singleton()->script_list.remove(&this->script_list);
#endif
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 627218eaf5..f44c4aebc4 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -325,16 +325,16 @@ class CSharpLanguage : public ScriptLanguage {
GDMono *gdmono;
SelfList<CSharpScript>::List script_list;
- Mutex *script_instances_mutex;
- Mutex *script_gchandle_release_mutex;
- Mutex *language_bind_mutex;
+ Mutex script_instances_mutex;
+ Mutex script_gchandle_release_mutex;
+ Mutex language_bind_mutex;
Map<Object *, CSharpScriptBinding> script_bindings;
#ifdef DEBUG_ENABLED
// List of unsafe object references
Map<ObjectID, int> unsafe_object_references;
- Mutex *unsafe_object_references_lock;
+ Mutex unsafe_object_references_lock;
#endif
struct StringNameCache {
@@ -376,7 +376,7 @@ class CSharpLanguage : public ScriptLanguage {
public:
StringNameCache string_names;
- Mutex *get_language_bind_mutex() { return language_bind_mutex; }
+ const Mutex &get_language_bind_mutex() { return language_bind_mutex; }
_FORCE_INLINE_ int get_language_index() { return lang_idx; }
void set_language_index(int p_idx);
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index ae6625a6c6..41f49d8ac9 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -33,6 +33,7 @@
#include <mono/metadata/exception.h>
#include "core/os/dir_access.h"
+#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/reference.h"
@@ -43,7 +44,6 @@
#include "../csharp_script.h"
#include "../utils/macros.h"
-#include "../utils/mutex_utils.h"
#include "gd_mono.h"
#include "gd_mono_cache.h"
#include "gd_mono_class.h"
@@ -74,7 +74,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
if (!script_binding.inited) {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex());
+ MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex());
if (!script_binding.inited) { // Other thread may have set it up
// Already had a binding that needs to be setup
diff --git a/modules/mono/utils/mutex_utils.h b/modules/mono/utils/mutex_utils.h
deleted file mode 100644
index bafd875395..0000000000
--- a/modules/mono/utils/mutex_utils.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*************************************************************************/
-/* mutex_utils.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MUTEX_UTILS_H
-#define MUTEX_UTILS_H
-
-#include "core/error_macros.h"
-#include "core/os/mutex.h"
-
-#include "macros.h"
-
-class ScopedMutexLock {
- Mutex *mutex;
-
-public:
- ScopedMutexLock(Mutex *mutex) {
- this->mutex = mutex;
-#ifndef NO_THREADS
-#ifdef DEBUG_ENABLED
- CRASH_COND(!mutex);
-#endif
- this->mutex->lock();
-#endif
- }
-
- ~ScopedMutexLock() {
-#ifndef NO_THREADS
-#ifdef DEBUG_ENABLED
- CRASH_COND(!mutex);
-#endif
- mutex->unlock();
-#endif
- }
-};
-
-#define SCOPED_MUTEX_LOCK(m_mutex) ScopedMutexLock GD_UNIQUE_NAME(__scoped_mutex_lock__)(m_mutex);
-
-// TODO: Add version that receives a lambda instead, once C++11 is allowed
-
-#endif // MUTEX_UTILS_H
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 70f650cfd3..5036840413 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -928,13 +928,11 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
VisualScriptInstance *instance = memnew(VisualScriptInstance);
instance->create(Ref<VisualScript>(this), p_this);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->lock();
-
- instances[p_this] = instance;
+ {
+ MutexLock lock(VisualScriptLanguage::singleton->lock);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->unlock();
+ instances[p_this] = instance;
+ }
return instance;
}
@@ -2391,13 +2389,11 @@ VisualScriptInstance::VisualScriptInstance() {
VisualScriptInstance::~VisualScriptInstance() {
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->lock();
-
- script->instances.erase(owner);
+ {
+ MutexLock lock(VisualScriptLanguage::singleton->lock);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->unlock();
+ script->instances.erase(owner);
+ }
for (Map<int, VisualScriptNodeInstance *>::Element *E = instances.front(); E; E = E->next()) {
memdelete(E->get());
@@ -2836,9 +2832,6 @@ VisualScriptLanguage::VisualScriptLanguage() {
_step = "_step";
_subcall = "_subcall";
singleton = this;
-#ifndef NO_THREADS
- lock = Mutex::create();
-#endif
_debug_parse_err_node = -1;
_debug_parse_err_file = "";
@@ -2859,9 +2852,6 @@ VisualScriptLanguage::VisualScriptLanguage() {
VisualScriptLanguage::~VisualScriptLanguage() {
- if (lock)
- memdelete(lock);
-
if (_call_stack) {
memdelete_arr(_call_stack);
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 08b84bce1d..0a6daba64f 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -530,7 +530,7 @@ public:
static VisualScriptLanguage *singleton;
- Mutex *lock;
+ Mutex lock;
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_node, const String &p_error);
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index 5a8e3b94da..e94dad9ac6 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -48,7 +48,7 @@ int AudioDriverAndroid::mix_rate = 44100;
bool AudioDriverAndroid::quit = false;
jobject AudioDriverAndroid::audioBuffer = NULL;
void *AudioDriverAndroid::audioBufferPinned = NULL;
-Mutex *AudioDriverAndroid::mutex = NULL;
+Mutex AudioDriverAndroid::mutex;
int32_t *AudioDriverAndroid::audioBuffer32 = NULL;
const char *AudioDriverAndroid::get_name() const {
@@ -58,7 +58,6 @@ const char *AudioDriverAndroid::get_name() const {
Error AudioDriverAndroid::init() {
- mutex = Mutex::create();
/*
// TODO: pass in/return a (Java) device ID, also whether we're opening for input or output
this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
@@ -133,7 +132,7 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) {
int16_t *ptr = (int16_t *)audioBufferPinned;
int fc = audioBufferFrames;
- if (!s_ad->active || mutex->try_lock() != OK) {
+ if (!s_ad->active || mutex.try_lock() != OK) {
for (int i = 0; i < fc; i++) {
ptr[i] = 0;
@@ -143,7 +142,7 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) {
s_ad->audio_server_process(fc / 2, audioBuffer32);
- mutex->unlock();
+ mutex.unlock();
for (int i = 0; i < fc; i++) {
@@ -167,14 +166,12 @@ AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const {
void AudioDriverAndroid::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void AudioDriverAndroid::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverAndroid::finish() {
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
index d3d1641c20..b1cc3f9aa0 100644
--- a/platform/android/audio_driver_jandroid.h
+++ b/platform/android/audio_driver_jandroid.h
@@ -37,7 +37,7 @@
class AudioDriverAndroid : public AudioDriver {
- static Mutex *mutex;
+ static Mutex mutex;
static AudioDriverAndroid *s_ad;
static jobject io;
static jmethodID _init_audio;
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 6e9864c803..307bc3a169 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -44,8 +44,8 @@ void AudioDriverOpenSL::_buffer_callback(
if (pause) {
mix = false;
- } else if (mutex) {
- mix = mutex->try_lock() == OK;
+ } else {
+ mix = mutex.try_lock() == OK;
}
if (mix) {
@@ -58,8 +58,8 @@ void AudioDriverOpenSL::_buffer_callback(
}
}
- if (mutex && mix)
- mutex->unlock();
+ if (mix)
+ mutex.unlock();
const int32_t *src_buff = mixdown_buffer;
@@ -107,7 +107,6 @@ Error AudioDriverOpenSL::init() {
void AudioDriverOpenSL::start() {
- mutex = Mutex::create();
active = false;
SLresult res;
@@ -330,13 +329,13 @@ AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const {
void AudioDriverOpenSL::lock() {
if (active && mutex)
- mutex->lock();
+ mutex.lock();
}
void AudioDriverOpenSL::unlock() {
if (active && mutex)
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverOpenSL::finish() {
@@ -359,7 +358,6 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
AudioDriverOpenSL::AudioDriverOpenSL() {
s_ad = this;
- mutex = Mutex::create(); //NULL;
pause = false;
active = false;
}
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 57d9b30af6..569e2aa54b 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -40,7 +40,7 @@
class AudioDriverOpenSL : public AudioDriver {
bool active;
- Mutex *mutex;
+ Mutex mutex;
enum {
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 50bf671a84..c618177475 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -257,7 +257,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
Vector<Device> devices;
volatile bool devices_changed;
- Mutex *device_lock;
+ Mutex device_lock;
Thread *device_thread;
volatile bool quit_request;
@@ -288,7 +288,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
ldevices.push_back(d);
}
- ea->device_lock->lock();
+ MutexLock lock(ea->device_lock);
bool different = false;
@@ -381,8 +381,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
ea->devices = ndevices;
ea->devices_changed = true;
}
-
- ea->device_lock->unlock();
}
uint64_t sleep = 200;
@@ -1432,11 +1430,8 @@ public:
virtual int get_options_count() const {
- device_lock->lock();
- int dc = devices.size();
- device_lock->unlock();
-
- return dc;
+ MutexLock lock(device_lock);
+ return devices.size();
}
virtual String get_options_tooltip() const {
@@ -1447,16 +1442,14 @@ public:
virtual String get_option_label(int p_index) const {
ERR_FAIL_INDEX_V(p_index, devices.size(), "");
- device_lock->lock();
- String s = devices[p_index].name;
- device_lock->unlock();
- return s;
+ MutexLock lock(device_lock);
+ return devices[p_index].name;
}
virtual String get_option_tooltip(int p_index) const {
ERR_FAIL_INDEX_V(p_index, devices.size(), "");
- device_lock->lock();
+ MutexLock lock(device_lock);
String s = devices[p_index].description;
if (devices.size() == 1) {
// Tooltip will be:
@@ -1464,7 +1457,6 @@ public:
// Description
s = devices[p_index].name + "\n\n" + s;
}
- device_lock->unlock();
return s;
}
@@ -1479,7 +1471,7 @@ public:
return ERR_UNCONFIGURED;
}
- device_lock->lock();
+ MutexLock lock(device_lock);
EditorProgress ep("run", "Running on " + devices[p_device].name, 3);
@@ -1487,7 +1479,6 @@ public:
// Export_temp APK.
if (ep.step("Exporting APK...", 0)) {
- device_lock->unlock();
return ERR_SKIP;
}
@@ -1502,7 +1493,6 @@ public:
#define CLEANUP_AND_RETURN(m_err) \
{ \
DirAccess::remove_file_or_error(tmp_export_path); \
- device_lock->unlock(); \
return m_err; \
}
@@ -2570,7 +2560,6 @@ public:
run_icon.instance();
run_icon->create_from_image(img);
- device_lock = Mutex::create();
devices_changed = true;
quit_request = false;
device_thread = Thread::create(_device_poll_thread, this);
@@ -2579,7 +2568,6 @@ public:
~EditorExportPlatformAndroid() {
quit_request = true;
Thread::wait_to_finish(device_thread);
- memdelete(device_lock);
memdelete(device_thread);
}
};
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index b7f6b57244..0a5df14743 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -67,7 +67,6 @@ Error AudioDriverMediaKit::init() {
ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN);
}
- mutex = Mutex::create();
player->Start();
return OK;
@@ -108,14 +107,14 @@ void AudioDriverMediaKit::lock() {
if (!mutex)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverMediaKit::unlock() {
if (!mutex)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverMediaKit::finish() {
@@ -124,15 +123,9 @@ void AudioDriverMediaKit::finish() {
if (samples_in) {
memdelete_arr(samples_in);
};
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
AudioDriverMediaKit::AudioDriverMediaKit() {
- mutex = NULL;
player = NULL;
}
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
index 06a362a89e..8272780fa7 100644
--- a/platform/haiku/audio_driver_media_kit.h
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -40,7 +40,7 @@
#include <SoundPlayer.h>
class AudioDriverMediaKit : public AudioDriver {
- Mutex *mutex;
+ Mutex mutex;
BSoundPlayer *player;
static int32_t *samples_in;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index c44a0270ab..f0326d5027 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -200,7 +200,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
private:
Ref<EditorHTTPServer> server;
bool server_quit;
- Mutex *server_lock;
+ Mutex server_lock;
Thread *server_thread;
static void _server_thread_poll(void *data);
@@ -531,9 +531,8 @@ bool EditorExportPlatformJavaScript::poll_export() {
menu_options = preset.is_valid();
if (server->is_listening()) {
if (menu_options == 0) {
- server_lock->lock();
+ MutexLock lock(server_lock);
server->stop();
- server_lock->unlock();
} else {
menu_options += 1;
}
@@ -553,9 +552,8 @@ int EditorExportPlatformJavaScript::get_options_count() const {
Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
if (p_option == 1) {
- server_lock->lock();
+ MutexLock lock(server_lock);
server->stop();
- server_lock->unlock();
return OK;
}
@@ -584,10 +582,12 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
// Restart server.
- server_lock->lock();
- server->stop();
- err = server->listen(bind_port, bind_ip);
- server_lock->unlock();
+ {
+ MutexLock lock(server_lock);
+
+ server->stop();
+ err = server->listen(bind_port, bind_ip);
+ }
ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server.");
OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
@@ -605,9 +605,10 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data;
while (!ej->server_quit) {
OS::get_singleton()->delay_usec(1000);
- ej->server_lock->lock();
- ej->server->poll();
- ej->server_lock->unlock();
+ {
+ MutexLock lock(ej->server_lock);
+ ej->server->poll();
+ }
}
}
@@ -615,7 +616,6 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
server.instance();
server_quit = false;
- server_lock = Mutex::create();
server_thread = Thread::create(_server_thread_poll, this);
Ref<Image> img = memnew(Image(_javascript_logo));
@@ -639,7 +639,6 @@ EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
server->stop();
server_quit = true;
Thread::wait_to_finish(server_thread);
- memdelete(server_lock);
memdelete(server_thread);
}
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 3cd7a02a94..1e63d50263 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -141,7 +141,6 @@ void OS_UWP::initialize_core() {
ThreadUWP::make_default();
SemaphoreWindows::make_default();
- MutexWindows::make_default();
RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 716a637993..2b414dd5bf 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -47,7 +47,6 @@
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
-#include "drivers/windows/mutex_windows.h"
#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "drivers/windows/thread_windows.h"
@@ -230,7 +229,6 @@ void OS_Windows::initialize_core() {
ThreadWindows::make_default();
SemaphoreWindows::make_default();
- MutexWindows::make_default();
RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index a64a25aeee..a9fe7275c2 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -83,7 +83,6 @@ void JoypadLinux::Joypad::reset() {
JoypadLinux::JoypadLinux(InputDefault *in) {
exit_udev = false;
input = in;
- joy_mutex = Mutex::create();
joy_thread = Thread::create(joy_thread_func, this);
}
@@ -91,7 +90,6 @@ JoypadLinux::~JoypadLinux() {
exit_udev = true;
Thread::wait_to_finish(joy_thread);
memdelete(joy_thread);
- memdelete(joy_mutex);
close_joypad();
}
@@ -137,9 +135,8 @@ void JoypadLinux::enumerate_joypads(udev *p_udev) {
String devnode_str = devnode;
if (devnode_str.find(ignore_str) == -1) {
- joy_mutex->lock();
+ MutexLock lock(joy_mutex);
open_joypad(devnode);
- joy_mutex->unlock();
}
}
udev_device_unref(dev);
@@ -176,7 +173,7 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
if (dev && udev_device_get_devnode(dev) != 0) {
- joy_mutex->lock();
+ MutexLock lock(joy_mutex);
String action = udev_device_get_action(dev);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
@@ -192,7 +189,6 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
}
udev_device_unref(dev);
- joy_mutex->unlock();
}
}
usleep(50000);
@@ -204,15 +200,17 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
void JoypadLinux::monitor_joypads() {
while (!exit_udev) {
- joy_mutex->lock();
- for (int i = 0; i < 32; i++) {
- char fname[64];
- sprintf(fname, "/dev/input/event%d", i);
- if (attached_devices.find(fname) == -1) {
- open_joypad(fname);
+ {
+ MutexLock lock(joy_mutex);
+
+ for (int i = 0; i < 32; i++) {
+ char fname[64];
+ sprintf(fname, "/dev/input/event%d", i);
+ if (attached_devices.find(fname) == -1) {
+ open_joypad(fname);
+ }
}
}
- joy_mutex->unlock();
usleep(1000000); // 1s
}
}
@@ -457,7 +455,7 @@ InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int
void JoypadLinux::process_joypads() {
- if (joy_mutex->try_lock() != OK) {
+ if (joy_mutex.try_lock() != OK) {
return;
}
for (int i = 0; i < JOYPADS_MAX; i++) {
@@ -548,6 +546,6 @@ void JoypadLinux::process_joypads() {
}
}
}
- joy_mutex->unlock();
+ joy_mutex.unlock();
}
#endif
diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h
index e5638899bf..d5719b6dbe 100644
--- a/platform/x11/joypad_linux.h
+++ b/platform/x11/joypad_linux.h
@@ -72,7 +72,7 @@ private:
};
bool exit_udev;
- Mutex *joy_mutex;
+ Mutex joy_mutex;
Thread *joy_thread;
InputDefault *input;
Joypad joypads[JOYPADS_MAX];
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 942b63898d..ef7aa9ba01 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -41,17 +41,13 @@
#include "servers/visual/visual_server_raster.h"
#include "servers/visual_server.h"
-Mutex *CanvasItemMaterial::material_mutex = NULL;
+Mutex CanvasItemMaterial::material_mutex;
SelfList<CanvasItemMaterial>::List *CanvasItemMaterial::dirty_materials = NULL;
Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemMaterial::shader_map;
CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = NULL;
void CanvasItemMaterial::init_shaders() {
-#ifndef NO_THREADS
- material_mutex = Mutex::create();
-#endif
-
dirty_materials = memnew(SelfList<CanvasItemMaterial>::List);
shader_names = memnew(ShaderNames);
@@ -66,10 +62,6 @@ void CanvasItemMaterial::finish_shaders() {
memdelete(dirty_materials);
memdelete(shader_names);
dirty_materials = NULL;
-
-#ifndef NO_THREADS
- memdelete(material_mutex);
-#endif
}
void CanvasItemMaterial::_update_shader() {
@@ -156,44 +148,28 @@ void CanvasItemMaterial::_update_shader() {
void CanvasItemMaterial::flush_changes() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
while (dirty_materials->first()) {
dirty_materials->first()->self()->_update_shader();
}
-
- if (material_mutex)
- material_mutex->unlock();
}
void CanvasItemMaterial::_queue_shader_change() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (!element.in_list()) {
dirty_materials->add(&element);
}
-
- if (material_mutex)
- material_mutex->unlock();
}
bool CanvasItemMaterial::_is_shader_dirty() const {
- bool dirty = false;
-
- if (material_mutex)
- material_mutex->lock();
-
- dirty = element.in_list();
+ MutexLock lock(material_mutex);
- if (material_mutex)
- material_mutex->unlock();
-
- return dirty;
+ return element.in_list();
}
void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) {
@@ -332,8 +308,7 @@ CanvasItemMaterial::CanvasItemMaterial() :
CanvasItemMaterial::~CanvasItemMaterial() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -345,9 +320,6 @@ CanvasItemMaterial::~CanvasItemMaterial() {
VS::get_singleton()->material_set_shader(_get_material(), RID());
}
-
- if (material_mutex)
- material_mutex->unlock();
}
///////////////////////////////////////////////////////////////////
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 3cd8e6ef74..c7f9500ea1 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -108,7 +108,7 @@ private:
return mk;
}
- static Mutex *material_mutex;
+ static Mutex material_mutex;
static SelfList<CanvasItemMaterial>::List *dirty_materials;
SelfList<CanvasItemMaterial> element;
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 35df6c8945..f781f06b0f 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -970,118 +970,103 @@ void CPUParticles2D::_particles_process(float p_delta) {
}
void CPUParticles2D::_update_particle_data_buffer() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
- {
-
- int pc = particles.size();
+ int pc = particles.size();
- int *ow;
- int *order = NULL;
+ int *ow;
+ int *order = NULL;
- float *w = particle_data.ptrw();
- const Particle *r = particles.ptr();
- float *ptr = w;
+ float *w = particle_data.ptrw();
+ const Particle *r = particles.ptr();
+ float *ptr = w;
- if (draw_order != DRAW_ORDER_INDEX) {
- ow = particle_order.ptrw();
- order = ow;
+ if (draw_order != DRAW_ORDER_INDEX) {
+ ow = particle_order.ptrw();
+ order = ow;
- for (int i = 0; i < pc; i++) {
- order[i] = i;
- }
- if (draw_order == DRAW_ORDER_LIFETIME) {
- SortArray<int, SortLifetime> sorter;
- sorter.compare.particles = r;
- sorter.sort(order, pc);
- }
+ for (int i = 0; i < pc; i++) {
+ order[i] = i;
+ }
+ if (draw_order == DRAW_ORDER_LIFETIME) {
+ SortArray<int, SortLifetime> sorter;
+ sorter.compare.particles = r;
+ sorter.sort(order, pc);
}
+ }
- for (int i = 0; i < pc; i++) {
+ for (int i = 0; i < pc; i++) {
- int idx = order ? order[i] : i;
+ int idx = order ? order[i] : i;
- Transform2D t = r[idx].transform;
+ Transform2D t = r[idx].transform;
- if (!local_coords) {
- t = inv_emission_transform * t;
- }
+ if (!local_coords) {
+ t = inv_emission_transform * t;
+ }
- if (r[idx].active) {
+ if (r[idx].active) {
- ptr[0] = t.elements[0][0];
- ptr[1] = t.elements[1][0];
- ptr[2] = 0;
- ptr[3] = t.elements[2][0];
- ptr[4] = t.elements[0][1];
- ptr[5] = t.elements[1][1];
- ptr[6] = 0;
- ptr[7] = t.elements[2][1];
+ ptr[0] = t.elements[0][0];
+ ptr[1] = t.elements[1][0];
+ ptr[2] = 0;
+ ptr[3] = t.elements[2][0];
+ ptr[4] = t.elements[0][1];
+ ptr[5] = t.elements[1][1];
+ ptr[6] = 0;
+ ptr[7] = t.elements[2][1];
- } else {
- zeromem(ptr, sizeof(float) * 8);
- }
+ } else {
+ zeromem(ptr, sizeof(float) * 8);
+ }
- Color c = r[idx].color;
+ Color c = r[idx].color;
- ptr[8] = c.r;
- ptr[9] = c.g;
- ptr[10] = c.b;
- ptr[11] = c.a;
+ ptr[8] = c.r;
+ ptr[9] = c.g;
+ ptr[10] = c.b;
+ ptr[11] = c.a;
- ptr[12] = r[idx].custom[0];
- ptr[13] = r[idx].custom[1];
- ptr[14] = r[idx].custom[2];
- ptr[15] = r[idx].custom[3];
+ ptr[12] = r[idx].custom[0];
+ ptr[13] = r[idx].custom[1];
+ ptr[14] = r[idx].custom[2];
+ ptr[15] = r[idx].custom[3];
- ptr += 16;
- }
+ ptr += 16;
}
-
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles2D::_set_redraw(bool p_redraw) {
if (redraw == p_redraw)
return;
redraw = p_redraw;
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
- if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
-
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
- } else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
- }
- VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
+ {
+ MutexLock lock(update_mutex);
+
+ if (redraw) {
+ VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
+ VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
+ } else {
+ if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
+ VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+ }
+ VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
+ }
}
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
+
update(); // redraw to update render list
}
void CPUParticles2D::_update_render_thread() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
VS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
-
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles2D::_notification(int p_what) {
@@ -1494,18 +1479,10 @@ CPUParticles2D::CPUParticles2D() {
set_color(Color(1, 1, 1, 1));
-#ifndef NO_THREADS
- update_mutex = Mutex::create();
-#endif
-
_update_mesh_texture();
}
CPUParticles2D::~CPUParticles2D() {
VS::get_singleton()->free(multimesh);
VS::get_singleton()->free(mesh);
-
-#ifndef NO_THREADS
- memdelete(update_mutex);
-#endif
}
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 6f85631fe1..18d0caceed 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -178,7 +178,7 @@ private:
void _particles_process(float p_delta);
void _update_particle_data_buffer();
- Mutex *update_mutex;
+ Mutex update_mutex;
void _update_render_thread();
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 6754c1c9a6..41f29c4072 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -82,9 +82,10 @@ bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double
void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
vertices = p_vertices;
rect_cache_dirty = true;
}
@@ -96,9 +97,10 @@ Vector<Vector2> NavigationPolygon::get_vertices() const {
void NavigationPolygon::_set_polygons(const Array &p_array) {
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
polygons.resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
polygons.write[i].indices = p_array[i];
@@ -141,9 +143,10 @@ void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
Polygon polygon;
polygon.indices = p_polygon;
polygons.push_back(polygon);
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
}
void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
@@ -164,13 +167,15 @@ Vector<int> NavigationPolygon::get_polygon(int p_idx) {
void NavigationPolygon::clear_polygons() {
polygons.clear();
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
}
Ref<NavigationMesh> NavigationPolygon::get_mesh() {
- navmesh_generation->lock();
+ MutexLock lock(navmesh_generation);
+
if (navmesh.is_null()) {
navmesh.instance();
Vector<Vector3> verts;
@@ -190,7 +195,7 @@ Ref<NavigationMesh> NavigationPolygon::get_mesh() {
navmesh->add_polygon(get_polygon(i));
}
}
- navmesh_generation->unlock();
+
return navmesh;
}
@@ -230,9 +235,10 @@ void NavigationPolygon::clear_outlines() {
}
void NavigationPolygon::make_polygons_from_outlines() {
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
List<TriangulatorPoly> in_poly, out_poly;
Vector2 outside_point(-1e10, -1e10);
@@ -362,12 +368,10 @@ void NavigationPolygon::_bind_methods() {
}
NavigationPolygon::NavigationPolygon() :
- rect_cache_dirty(true),
- navmesh_generation(Mutex::create()) {
+ rect_cache_dirty(true) {
}
NavigationPolygon::~NavigationPolygon() {
- memdelete(navmesh_generation);
}
void NavigationPolygonInstance::set_enabled(bool p_enabled) {
diff --git a/scene/2d/navigation_polygon.h b/scene/2d/navigation_polygon.h
index 557ce4b3e7..70804358f6 100644
--- a/scene/2d/navigation_polygon.h
+++ b/scene/2d/navigation_polygon.h
@@ -34,8 +34,6 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/navigation_mesh.h"
-class Mutex;
-
class NavigationPolygon : public Resource {
GDCLASS(NavigationPolygon, Resource);
@@ -50,7 +48,7 @@ class NavigationPolygon : public Resource {
mutable Rect2 item_rect;
mutable bool rect_cache_dirty;
- Mutex *navmesh_generation;
+ Mutex navmesh_generation;
// Navigation mesh
Ref<NavigationMesh> navmesh;
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index cddbe4bbbb..eefda96caa 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -1017,140 +1017,125 @@ void CPUParticles::_particles_process(float p_delta) {
}
void CPUParticles::_update_particle_data_buffer() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
- {
+ int pc = particles.size();
- int pc = particles.size();
+ int *ow;
+ int *order = NULL;
- int *ow;
- int *order = NULL;
+ float *w = particle_data.ptrw();
+ const Particle *r = particles.ptr();
+ float *ptr = w;
- float *w = particle_data.ptrw();
- const Particle *r = particles.ptr();
- float *ptr = w;
+ if (draw_order != DRAW_ORDER_INDEX) {
+ ow = particle_order.ptrw();
+ order = ow;
- if (draw_order != DRAW_ORDER_INDEX) {
- ow = particle_order.ptrw();
- order = ow;
+ for (int i = 0; i < pc; i++) {
+ order[i] = i;
+ }
+ if (draw_order == DRAW_ORDER_LIFETIME) {
+ SortArray<int, SortLifetime> sorter;
+ sorter.compare.particles = r;
+ sorter.sort(order, pc);
+ } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
+ Camera *c = get_viewport()->get_camera();
+ if (c) {
+ Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
+
+ if (local_coords) {
+
+ // will look different from Particles in editor as this is based on the camera in the scenetree
+ // and not the editor camera
+ dir = inv_emission_transform.xform(dir).normalized();
+ } else {
+ dir = dir.normalized();
+ }
- for (int i = 0; i < pc; i++) {
- order[i] = i;
- }
- if (draw_order == DRAW_ORDER_LIFETIME) {
- SortArray<int, SortLifetime> sorter;
+ SortArray<int, SortAxis> sorter;
sorter.compare.particles = r;
+ sorter.compare.axis = dir;
sorter.sort(order, pc);
- } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
- Camera *c = get_viewport()->get_camera();
- if (c) {
- Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
-
- if (local_coords) {
-
- // will look different from Particles in editor as this is based on the camera in the scenetree
- // and not the editor camera
- dir = inv_emission_transform.xform(dir).normalized();
- } else {
- dir = dir.normalized();
- }
-
- SortArray<int, SortAxis> sorter;
- sorter.compare.particles = r;
- sorter.compare.axis = dir;
- sorter.sort(order, pc);
- }
}
}
+ }
- for (int i = 0; i < pc; i++) {
-
- int idx = order ? order[i] : i;
+ for (int i = 0; i < pc; i++) {
- Transform t = r[idx].transform;
+ int idx = order ? order[i] : i;
- if (!local_coords) {
- t = inv_emission_transform * t;
- }
+ Transform t = r[idx].transform;
- if (r[idx].active) {
- ptr[0] = t.basis.elements[0][0];
- ptr[1] = t.basis.elements[0][1];
- ptr[2] = t.basis.elements[0][2];
- ptr[3] = t.origin.x;
- ptr[4] = t.basis.elements[1][0];
- ptr[5] = t.basis.elements[1][1];
- ptr[6] = t.basis.elements[1][2];
- ptr[7] = t.origin.y;
- ptr[8] = t.basis.elements[2][0];
- ptr[9] = t.basis.elements[2][1];
- ptr[10] = t.basis.elements[2][2];
- ptr[11] = t.origin.z;
- } else {
- zeromem(ptr, sizeof(float) * 12);
- }
+ if (!local_coords) {
+ t = inv_emission_transform * t;
+ }
- Color c = r[idx].color;
+ if (r[idx].active) {
+ ptr[0] = t.basis.elements[0][0];
+ ptr[1] = t.basis.elements[0][1];
+ ptr[2] = t.basis.elements[0][2];
+ ptr[3] = t.origin.x;
+ ptr[4] = t.basis.elements[1][0];
+ ptr[5] = t.basis.elements[1][1];
+ ptr[6] = t.basis.elements[1][2];
+ ptr[7] = t.origin.y;
+ ptr[8] = t.basis.elements[2][0];
+ ptr[9] = t.basis.elements[2][1];
+ ptr[10] = t.basis.elements[2][2];
+ ptr[11] = t.origin.z;
+ } else {
+ zeromem(ptr, sizeof(float) * 12);
+ }
- ptr[12] = c.r;
- ptr[13] = c.g;
- ptr[14] = c.b;
- ptr[15] = c.a;
+ Color c = r[idx].color;
- ptr[16] = r[idx].custom[0];
- ptr[17] = r[idx].custom[1];
- ptr[18] = r[idx].custom[2];
- ptr[19] = r[idx].custom[3];
+ ptr[12] = c.r;
+ ptr[13] = c.g;
+ ptr[14] = c.b;
+ ptr[15] = c.a;
- ptr += 20;
- }
+ ptr[16] = r[idx].custom[0];
+ ptr[17] = r[idx].custom[1];
+ ptr[18] = r[idx].custom[2];
+ ptr[19] = r[idx].custom[3];
- can_update = true;
+ ptr += 20;
}
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
+ can_update = true;
}
void CPUParticles::_set_redraw(bool p_redraw) {
if (redraw == p_redraw)
return;
redraw = p_redraw;
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
- if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
- } else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+
+ {
+ MutexLock lock(update_mutex);
+
+ if (redraw) {
+ VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
+ } else {
+ if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
+ VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+ }
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
}
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
}
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles::_update_render_thread() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
+
if (can_update) {
VS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
can_update = false; //wait for next time
}
-
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles::_notification(int p_what) {
@@ -1556,16 +1541,8 @@ CPUParticles::CPUParticles() {
can_update = false;
set_color(Color(1, 1, 1, 1));
-
-#ifndef NO_THREADS
- update_mutex = Mutex::create();
-#endif
}
CPUParticles::~CPUParticles() {
VS::get_singleton()->free(multimesh);
-
-#ifndef NO_THREADS
- memdelete(update_mutex);
-#endif
}
diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h
index 1a5537e4f2..231e1f1ad9 100644
--- a/scene/3d/cpu_particles.h
+++ b/scene/3d/cpu_particles.h
@@ -178,7 +178,7 @@ private:
void _particles_process(float p_delta);
void _update_particle_data_buffer();
- Mutex *update_mutex;
+ Mutex update_mutex;
void _update_render_thread();
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 79a1500129..fc53dfe376 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -990,7 +990,7 @@ void DynamicFont::_bind_methods() {
BIND_ENUM_CONSTANT(SPACING_SPACE);
}
-Mutex *DynamicFont::dynamic_font_mutex = NULL;
+Mutex DynamicFont::dynamic_font_mutex;
SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = NULL;
@@ -1004,29 +1004,21 @@ DynamicFont::DynamicFont() :
spacing_char = 0;
spacing_space = 0;
outline_color = Color(1, 1, 1);
- if (dynamic_font_mutex) {
- dynamic_font_mutex->lock();
- dynamic_fonts->add(&font_list);
- dynamic_font_mutex->unlock();
- }
+
+ MutexLock lock(dynamic_font_mutex);
+ dynamic_fonts->add(&font_list);
}
DynamicFont::~DynamicFont() {
- if (dynamic_font_mutex) {
- dynamic_font_mutex->lock();
- dynamic_fonts->remove(&font_list);
- dynamic_font_mutex->unlock();
- }
+ MutexLock lock(dynamic_font_mutex);
+ dynamic_fonts->remove(&font_list);
}
void DynamicFont::initialize_dynamic_fonts() {
dynamic_fonts = memnew(SelfList<DynamicFont>::List());
- dynamic_font_mutex = Mutex::create();
}
void DynamicFont::finish_dynamic_fonts() {
- memdelete(dynamic_font_mutex);
- dynamic_font_mutex = NULL;
memdelete(dynamic_fonts);
dynamic_fonts = NULL;
}
@@ -1034,39 +1026,36 @@ void DynamicFont::finish_dynamic_fonts() {
void DynamicFont::update_oversampling() {
Vector<Ref<DynamicFont> > changed;
+ {
+ MutexLock lock(dynamic_font_mutex);
- if (dynamic_font_mutex)
- dynamic_font_mutex->lock();
-
- SelfList<DynamicFont> *E = dynamic_fonts->first();
- while (E) {
+ SelfList<DynamicFont> *E = dynamic_fonts->first();
+ while (E) {
- if (E->self()->data_at_size.is_valid()) {
- E->self()->data_at_size->update_oversampling();
+ if (E->self()->data_at_size.is_valid()) {
+ E->self()->data_at_size->update_oversampling();
- if (E->self()->outline_data_at_size.is_valid()) {
- E->self()->outline_data_at_size->update_oversampling();
- }
+ if (E->self()->outline_data_at_size.is_valid()) {
+ E->self()->outline_data_at_size->update_oversampling();
+ }
- for (int i = 0; i < E->self()->fallback_data_at_size.size(); i++) {
- if (E->self()->fallback_data_at_size[i].is_valid()) {
- E->self()->fallback_data_at_size.write[i]->update_oversampling();
+ for (int i = 0; i < E->self()->fallback_data_at_size.size(); i++) {
+ if (E->self()->fallback_data_at_size[i].is_valid()) {
+ E->self()->fallback_data_at_size.write[i]->update_oversampling();
- if (E->self()->has_outline() && E->self()->fallback_outline_data_at_size[i].is_valid()) {
- E->self()->fallback_outline_data_at_size.write[i]->update_oversampling();
+ if (E->self()->has_outline() && E->self()->fallback_outline_data_at_size[i].is_valid()) {
+ E->self()->fallback_outline_data_at_size.write[i]->update_oversampling();
+ }
}
}
+
+ changed.push_back(Ref<DynamicFont>(E->self()));
}
- changed.push_back(Ref<DynamicFont>(E->self()));
+ E = E->next();
}
-
- E = E->next();
}
- if (dynamic_font_mutex)
- dynamic_font_mutex->unlock();
-
for (int i = 0; i < changed.size(); i++) {
changed.write[i]->emit_changed();
}
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index fa6db370f8..6a0b51fb93 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -285,7 +285,7 @@ public:
SelfList<DynamicFont> font_list;
- static Mutex *dynamic_font_mutex;
+ static Mutex dynamic_font_mutex;
static SelfList<DynamicFont>::List *dynamic_fonts;
static void initialize_dynamic_fonts();
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index ff51cab0a4..54e9067abb 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -290,17 +290,13 @@ ShaderMaterial::~ShaderMaterial() {
/////////////////////////////////
-Mutex *BaseMaterial3D::material_mutex = NULL;
+Mutex BaseMaterial3D::material_mutex;
SelfList<BaseMaterial3D>::List *BaseMaterial3D::dirty_materials = NULL;
Map<BaseMaterial3D::MaterialKey, BaseMaterial3D::ShaderData> BaseMaterial3D::shader_map;
BaseMaterial3D::ShaderNames *BaseMaterial3D::shader_names = NULL;
void BaseMaterial3D::init_shaders() {
-#ifndef NO_THREADS
- material_mutex = Mutex::create();
-#endif
-
dirty_materials = memnew(SelfList<BaseMaterial3D>::List);
shader_names = memnew(ShaderNames);
@@ -379,10 +375,6 @@ void BaseMaterial3D::finish_shaders() {
materials_for_2d[i].unref();
}
-#ifndef NO_THREADS
- memdelete(material_mutex);
-#endif
-
memdelete(dirty_materials);
dirty_materials = NULL;
@@ -1133,44 +1125,28 @@ void BaseMaterial3D::_update_shader() {
void BaseMaterial3D::flush_changes() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
while (dirty_materials->first()) {
dirty_materials->first()->self()->_update_shader();
}
-
- if (material_mutex)
- material_mutex->unlock();
}
void BaseMaterial3D::_queue_shader_change() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (!element.in_list()) {
dirty_materials->add(&element);
}
-
- if (material_mutex)
- material_mutex->unlock();
}
bool BaseMaterial3D::_is_shader_dirty() const {
- bool dirty = false;
-
- if (material_mutex)
- material_mutex->lock();
-
- dirty = element.in_list();
+ MutexLock lock(material_mutex);
- if (material_mutex)
- material_mutex->unlock();
-
- return dirty;
+ return element.in_list();
}
void BaseMaterial3D::set_albedo(const Color &p_albedo) {
@@ -2580,8 +2556,7 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
BaseMaterial3D::~BaseMaterial3D() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -2593,9 +2568,6 @@ BaseMaterial3D::~BaseMaterial3D() {
VS::get_singleton()->material_set_shader(_get_material(), RID());
}
-
- if (material_mutex)
- material_mutex->unlock();
}
//////////////////////
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 927334c74d..fc77226fb9 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -388,7 +388,7 @@ private:
StringName texture_names[TEXTURE_MAX];
};
- static Mutex *material_mutex;
+ static Mutex material_mutex;
static SelfList<BaseMaterial3D>::List *dirty_materials;
static ShaderNames *shader_names;
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index e820aec2ed..f18e8956f1 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -30,17 +30,13 @@
#include "particles_material.h"
-Mutex *ParticlesMaterial::material_mutex = NULL;
+Mutex ParticlesMaterial::material_mutex;
SelfList<ParticlesMaterial>::List *ParticlesMaterial::dirty_materials = NULL;
Map<ParticlesMaterial::MaterialKey, ParticlesMaterial::ShaderData> ParticlesMaterial::shader_map;
ParticlesMaterial::ShaderNames *ParticlesMaterial::shader_names = NULL;
void ParticlesMaterial::init_shaders() {
-#ifndef NO_THREADS
- material_mutex = Mutex::create();
-#endif
-
dirty_materials = memnew(SelfList<ParticlesMaterial>::List);
shader_names = memnew(ShaderNames);
@@ -107,10 +103,6 @@ void ParticlesMaterial::init_shaders() {
void ParticlesMaterial::finish_shaders() {
-#ifndef NO_THREADS
- memdelete(material_mutex);
-#endif
-
memdelete(dirty_materials);
dirty_materials = NULL;
@@ -612,44 +604,28 @@ void ParticlesMaterial::_update_shader() {
void ParticlesMaterial::flush_changes() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
while (dirty_materials->first()) {
dirty_materials->first()->self()->_update_shader();
}
-
- if (material_mutex)
- material_mutex->unlock();
}
void ParticlesMaterial::_queue_shader_change() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (!element.in_list()) {
dirty_materials->add(&element);
}
-
- if (material_mutex)
- material_mutex->unlock();
}
bool ParticlesMaterial::_is_shader_dirty() const {
- bool dirty = false;
+ MutexLock lock(material_mutex);
- if (material_mutex)
- material_mutex->lock();
-
- dirty = element.in_list();
-
- if (material_mutex)
- material_mutex->unlock();
-
- return dirty;
+ return element.in_list();
}
void ParticlesMaterial::set_direction(Vector3 p_direction) {
@@ -1298,8 +1274,7 @@ ParticlesMaterial::ParticlesMaterial() :
ParticlesMaterial::~ParticlesMaterial() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -1311,7 +1286,4 @@ ParticlesMaterial::~ParticlesMaterial() {
VS::get_singleton()->material_set_shader(_get_material(), RID());
}
-
- if (material_mutex)
- material_mutex->unlock();
}
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 246ce58a21..c6c8316995 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -126,7 +126,7 @@ private:
return mk;
}
- static Mutex *material_mutex;
+ static Mutex material_mutex;
static SelfList<ParticlesMaterial>::List *dirty_materials;
struct ShaderNames {
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp
index 5389c64099..69b098edfc 100644
--- a/servers/audio/audio_driver_dummy.cpp
+++ b/servers/audio/audio_driver_dummy.cpp
@@ -49,7 +49,6 @@ Error AudioDriverDummy::init() {
samples_in = memnew_arr(int32_t, buffer_frames * channels);
- mutex = Mutex::create();
thread = Thread::create(AudioDriverDummy::thread_func, this);
return OK;
@@ -95,16 +94,16 @@ AudioDriver::SpeakerMode AudioDriverDummy::get_speaker_mode() const {
void AudioDriverDummy::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
};
void AudioDriverDummy::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
};
void AudioDriverDummy::finish() {
@@ -120,14 +119,11 @@ void AudioDriverDummy::finish() {
};
memdelete(thread);
- if (mutex)
- memdelete(mutex);
thread = NULL;
};
AudioDriverDummy::AudioDriverDummy() {
- mutex = NULL;
thread = NULL;
};
diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h
index ba99e5a239..a2cd9b2dc6 100644
--- a/servers/audio/audio_driver_dummy.h
+++ b/servers/audio/audio_driver_dummy.h
@@ -39,7 +39,7 @@
class AudioDriverDummy : public AudioDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
int32_t *samples_in;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index abf351135a..caee5f5db5 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -1137,27 +1137,28 @@ void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_d
copymem(ad, p_from_data, p_data_len);
}
- audio_data_lock->lock();
- audio_data[ad] = p_data_len;
- audio_data_total_mem += p_data_len;
- audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
- audio_data_lock->unlock();
+ {
+ MutexLock lock(audio_data_lock);
+
+ audio_data[ad] = p_data_len;
+ audio_data_total_mem += p_data_len;
+ audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
+ }
return ad;
}
void AudioServer::audio_data_free(void *p_data) {
- audio_data_lock->lock();
+ MutexLock lock(audio_data_lock);
+
if (!audio_data.has(p_data)) {
- audio_data_lock->unlock();
ERR_FAIL();
}
audio_data_total_mem -= audio_data[p_data];
audio_data.erase(p_data);
memfree(p_data);
- audio_data_lock->unlock();
}
size_t AudioServer::audio_data_get_total_memory_usage() const {
@@ -1399,7 +1400,6 @@ AudioServer::AudioServer() {
singleton = this;
audio_data_total_mem = 0;
audio_data_max_mem = 0;
- audio_data_lock = Mutex::create();
mix_frames = 0;
channel_count = 0;
to_mix = 0;
@@ -1413,7 +1413,6 @@ AudioServer::AudioServer() {
AudioServer::~AudioServer() {
- memdelete(audio_data_lock);
singleton = NULL;
}
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 1d9e5100fa..cc0c9d1112 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -238,7 +238,7 @@ private:
size_t audio_data_total_mem;
size_t audio_data_max_mem;
- Mutex *audio_data_lock;
+ Mutex audio_data_lock;
void init_channels_and_buffers();
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 291693de39..7070902f77 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -160,7 +160,6 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool
step_sem = NULL;
step_pending = 0;
step_thread_up = false;
- alloc_mutex = Mutex::create();
pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
@@ -177,6 +176,5 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool
Physics2DServerWrapMT::~Physics2DServerWrapMT() {
memdelete(physics_2d_server);
- memdelete(alloc_mutex);
//finish();
}
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 9a01344390..0648b8651f 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -67,7 +67,7 @@ class Physics2DServerWrapMT : public Physics2DServer {
bool first_frame;
- Mutex *alloc_mutex;
+ Mutex alloc_mutex;
int pool_max_size;
public:
diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h
index f01e0b9578..4481b296c6 100644
--- a/servers/server_wrap_mt_common.h
+++ b/servers/server_wrap_mt_common.h
@@ -57,7 +57,7 @@
virtual RID m_type##_create() { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, &ret); \
@@ -65,7 +65,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(); \
@@ -88,7 +87,7 @@
virtual RID m_type##_create(m_arg1 p1) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, &ret); \
@@ -96,7 +95,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1); \
@@ -119,7 +117,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, &ret); \
@@ -127,7 +125,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2); \
@@ -150,7 +147,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, &ret); \
@@ -158,7 +155,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3); \
@@ -181,7 +177,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, p4, &ret); \
@@ -189,7 +185,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3, p4); \
@@ -213,7 +208,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, p4, p5, &ret); \
@@ -221,7 +216,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3, p4, p5); \
diff --git a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
index c05f5cead0..0bf542878e 100644
--- a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -974,6 +974,17 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
RasterizerEffectsRD::~RasterizerEffectsRD() {
RD::get_singleton()->free(default_sampler);
- blur.shader.version_free(blur.shader_version);
+ RD::get_singleton()->free(default_mipmap_sampler);
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
+ blur.shader.version_free(blur.shader_version);
+ roughness.shader.version_free(roughness.shader_version);
+ sky.shader.version_free(sky.shader_version);
+ tonemap.shader.version_free(tonemap.shader_version);
+ luminance_reduce.shader.version_free(luminance_reduce.shader_version);
+ copy.shader.version_free(copy.shader_version);
+ bokeh.shader.version_free(bokeh.shader_version);
+ ssao.minify_shader.version_free(ssao.minify_shader_version);
+ ssao.gather_shader.version_free(ssao.gather_shader_version);
+ ssao.blur_shader.version_free(ssao.blur_shader_version);
+ roughness_limiter.shader.version_free(roughness_limiter.shader_version);
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index dd6bece11d..0a3105b143 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -2693,6 +2693,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
RD::get_singleton()->free(view_dependant_uniform_set);
}
+ RD::get_singleton()->free(default_render_buffers_uniform_set);
+ RD::get_singleton()->free(default_radiance_uniform_set);
+ RD::get_singleton()->free(default_vec4_xform_buffer);
+ RD::get_singleton()->free(shadow_sampler);
+
storage->free(wireframe_material_shader);
storage->free(overdraw_material_shader);
storage->free(default_shader);
@@ -2702,6 +2707,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
storage->free(default_material);
{
+ RD::get_singleton()->free(scene_state.uniform_buffer);
+ RD::get_singleton()->free(scene_state.instance_buffer);
+ RD::get_singleton()->free(scene_state.gi_probe_buffer);
+ RD::get_singleton()->free(scene_state.directional_light_buffer);
+ RD::get_singleton()->free(scene_state.light_buffer);
RD::get_singleton()->free(scene_state.reflection_buffer);
memdelete_arr(scene_state.instances);
memdelete_arr(scene_state.gi_probes);
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
index a19e633089..8290f3527d 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -3130,5 +3130,7 @@ RasterizerSceneRD::~RasterizerSceneRD() {
}
RD::get_singleton()->free(gi_probe_lights_uniform);
+ giprobe_debug_shader.version_free(giprobe_debug_shader_version);
+ giprobe_shader.version_free(giprobe_lighting_shader_version);
memdelete_arr(gi_probe_lights);
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
index 5d43876192..15cbc61b76 100644
--- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -4814,4 +4814,5 @@ RasterizerStorageRD::~RasterizerStorageRD() {
for (int i = 0; i < DEFAULT_RD_BUFFER_MAX; i++) {
RD::get_singleton()->free(mesh_default_rd_buffers[i]);
}
+ giprobe_sdf_shader.version_free(giprobe_sdf_shader_version);
}
diff --git a/servers/visual/rasterizer_rd/shader_rd.cpp b/servers/visual/rasterizer_rd/shader_rd.cpp
index cc6c13f598..857a29f7f4 100644
--- a/servers/visual/rasterizer_rd/shader_rd.cpp
+++ b/servers/visual/rasterizer_rd/shader_rd.cpp
@@ -342,23 +342,21 @@ void ShaderRD::_compile_variant(uint32_t p_variant, Version *p_version) {
}
if (!build_ok) {
- variant_set_mutex.lock(); //properly print the errors
+ MutexLock lock(variant_set_mutex); //properly print the errors
ERR_PRINT("Error compiling " + String(current_stage == RD::SHADER_STAGE_COMPUTE ? "Compute " : (current_stage == RD::SHADER_STAGE_VERTEX ? "Vertex" : "Fragment")) + " shader, variant #" + itos(p_variant) + " (" + variant_defines[p_variant].get_data() + ").");
ERR_PRINT(error);
#ifdef DEBUG_ENABLED
ERR_PRINT("code:\n" + current_source.get_with_code_lines());
#endif
-
- variant_set_mutex.unlock();
return;
}
RID shader = RD::get_singleton()->shader_create(stages);
-
- variant_set_mutex.lock();
- p_version->variants[p_variant] = shader;
- variant_set_mutex.unlock();
+ {
+ MutexLock lock(variant_set_mutex);
+ p_version->variants[p_variant] = shader;
+ }
}
void ShaderRD::_compile_version(Version *p_version) {
diff --git a/servers/visual/rasterizer_rd/shader_rd.h b/servers/visual/rasterizer_rd/shader_rd.h
index 8581b85ff4..6635b08cc8 100644
--- a/servers/visual/rasterizer_rd/shader_rd.h
+++ b/servers/visual/rasterizer_rd/shader_rd.h
@@ -33,11 +33,11 @@
#include "core/hash_map.h"
#include "core/map.h"
+#include "core/os/mutex.h"
#include "core/rid_owner.h"
#include "core/variant.h"
#include <stdio.h>
-#include <mutex>
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -66,7 +66,7 @@ class ShaderRD {
bool initialize_needed;
};
- std::mutex variant_set_mutex;
+ Mutex variant_set_mutex;
void _compile_variant(uint32_t p_variant, Version *p_version);
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index 9a5e5e896a..90d301c0cd 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -180,7 +180,6 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
thread = NULL;
draw_pending = 0;
draw_thread_up = false;
- alloc_mutex = Mutex::create();
pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
if (!p_create_thread) {
@@ -193,6 +192,5 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
VisualServerWrapMT::~VisualServerWrapMT() {
memdelete(visual_server);
- memdelete(alloc_mutex);
//finish();
}
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 9d5281b17a..2eaafe220b 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -57,7 +57,7 @@ class VisualServerWrapMT : public VisualServer {
void thread_exit();
- Mutex *alloc_mutex;
+ Mutex alloc_mutex;
int pool_max_size;