diff options
| -rw-r--r-- | doc/classes/Environment.xml | 5 | ||||
| -rw-r--r-- | scene/resources/environment.cpp | 2 | 
2 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 86c1002666..fcbd8a2193 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -146,10 +146,11 @@  		<member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled" default="true">  			Enables the fog depth.  		</member> -		<member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="0.0"> +		<member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="100.0"> +			Fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera.far] value.  		</member>  		<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" default="false"> -			Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog. +			Enables the fog. Needs [member fog_height_enabled] and/or [member fog_depth_enabled] to actually display fog.  		</member>  		<member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve" default="1.0">  			Value defining the fog height intensity. diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 0f0974114f..afb7f1102b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1399,7 +1399,7 @@ Environment::Environment() :  	fog_depth_enabled = true;  	fog_depth_begin = 10; -	fog_depth_end = 0; +	fog_depth_end = 100;  	fog_depth_curve = 1;  	fog_transmit_enabled = false;  |