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-rw-r--r--core/os/os.cpp8
-rw-r--r--core/os/os.h4
-rw-r--r--main/main.cpp15
-rw-r--r--misc/dist/shell/_godot.zsh-completion2
-rw-r--r--misc/dist/shell/godot.bash-completion2
-rw-r--r--misc/dist/shell/godot.fish2
6 files changed, 10 insertions, 23 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index f7af74da3e..cdb570bb73 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -215,14 +215,6 @@ void OS::dump_resources_to_file(const char *p_file) {
ResourceCache::dump(p_file);
}
-void OS::set_no_window_mode(bool p_enable) {
- _no_window = p_enable;
-}
-
-bool OS::is_no_window_mode_enabled() const {
- return _no_window;
-}
-
int OS::get_exit_code() const {
return _exit_code;
}
diff --git a/core/os/os.h b/core/os/os.h
index fcb195afe1..0466d94acd 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -53,7 +53,6 @@ class OS {
bool _verbose_stdout = false;
bool _debug_stdout = false;
String _local_clipboard;
- bool _no_window = false;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
int _orientation;
bool _allow_hidpi = false;
@@ -269,9 +268,6 @@ public:
virtual Error move_to_trash(const String &p_path) { return FAILED; }
- virtual void set_no_window_mode(bool p_enable);
- virtual bool is_no_window_mode_enabled() const;
-
virtual void debug_break();
virtual int get_exit_code() const;
diff --git a/main/main.cpp b/main/main.cpp
index 92ab52eecd..d91cc5c9bf 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -326,9 +326,10 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --text-driver <driver> Text driver (Fonts, BiDi, shaping)\n");
+ OS::get_singleton()->print(" --headless Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script.\n");
+
OS::get_singleton()->print("\n");
-#ifndef SERVER_ENABLED
OS::get_singleton()->print("Display options:\n");
OS::get_singleton()->print(" -f, --fullscreen Request fullscreen mode.\n");
OS::get_singleton()->print(" -m, --maximized Request a maximized window.\n");
@@ -337,11 +338,9 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --resolution <W>x<H> Request window resolution.\n");
OS::get_singleton()->print(" --position <X>,<Y> Request window position.\n");
OS::get_singleton()->print(" --low-dpi Force low-DPI mode (macOS and Windows only).\n");
- OS::get_singleton()->print(" --no-window Disable window creation (Windows only). Useful together with --script.\n");
OS::get_singleton()->print(" --single-window Use a single window (no separate subwindows).\n");
OS::get_singleton()->print(" --tablet-driver Pen tablet input driver.\n");
OS::get_singleton()->print("\n");
-#endif
OS::get_singleton()->print("Debug options:\n");
OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n");
@@ -352,7 +351,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --gpu-abort Abort on GPU errors (usually validation layer errors), may help see the problem if your system freezes.\n");
#endif
OS::get_singleton()->print(" --remote-debug <uri> Remote debug (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007).\n");
-#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED)
+#if defined(DEBUG_ENABLED)
OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n");
OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n");
#endif
@@ -728,7 +727,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->print("Missing video driver argument, aborting.\n");
goto error;
}
-#ifndef SERVER_ENABLED
} else if (I->get() == "-f" || I->get() == "--fullscreen") { // force fullscreen
init_fullscreen = true;
@@ -818,10 +816,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "--low-dpi") { // force low DPI (macOS only)
force_lowdpi = true;
- } else if (I->get() == "--no-window") { // disable window creation (Windows only)
+ } else if (I->get() == "--headless") { // enable headless mode (no audio, no rendering).
+
+ audio_driver = "Dummy";
+ display_driver = "headless";
- OS::get_singleton()->set_no_window_mode(true);
-#endif
} else if (I->get() == "--profiling") { // enable profiling
use_debug_profiler = true;
diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion
index b29746bfc4..8f42c3a1a2 100644
--- a/misc/dist/shell/_godot.zsh-completion
+++ b/misc/dist/shell/_godot.zsh-completion
@@ -50,7 +50,7 @@ _arguments \
'--resolution[request window resolution]:resolution in WxH format' \
'--position[request window position]:position in X,Y format' \
'--low-dpi[force low-DPI mode (macOS and Windows only)]' \
- '--no-window[disable window creation (Windows only), useful together with --script]' \
+ '--headless[enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script]' \
'(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \
'(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \
'--profiling[enable profiling in the script debugger]' \
diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion
index 03861e43f8..0a31c545e1 100644
--- a/misc/dist/shell/godot.bash-completion
+++ b/misc/dist/shell/godot.bash-completion
@@ -53,7 +53,7 @@ _complete_godot_options() {
--resolution
--position
--low-dpi
---no-window
+--headless
--debug
--breakpoints
--profiling
diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish
index 1367665bbc..b44762c4ab 100644
--- a/misc/dist/shell/godot.fish
+++ b/misc/dist/shell/godot.fish
@@ -60,7 +60,7 @@ complete -c godot -s t -l always-on-top -d "Request an always-on-top window"
complete -c godot -l resolution -d "Request window resolution" -x
complete -c godot -l position -d "Request window position" -x
complete -c godot -l low-dpi -d "Force low-DPI mode (macOS and Windows only)"
-complete -c godot -l no-window -d "Disable window creation (Windows only), useful together with --script"
+complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script"
# Debug options:
complete -c godot -s d -l debug -d "Debug (local stdout debugger)"