diff options
106 files changed, 1027 insertions, 333 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 21cf395b14..44573a0d97 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1524,6 +1524,11 @@ bool _Geometry::is_polygon_clockwise(const Vector<Vector2> &p_polygon) { return Geometry::is_polygon_clockwise(p_polygon); } +bool _Geometry::is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon) { + + return Geometry::is_point_in_polygon(p_point, p_polygon); +} + Vector<int> _Geometry::triangulate_polygon(const Vector<Vector2> &p_polygon) { return Geometry::triangulate_polygon(p_polygon); @@ -1706,6 +1711,7 @@ void _Geometry::_bind_methods() { ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &_Geometry::point_is_inside_triangle); ClassDB::bind_method(D_METHOD("is_polygon_clockwise", "polygon"), &_Geometry::is_polygon_clockwise); + ClassDB::bind_method(D_METHOD("is_point_in_polygon", "point", "polygon"), &_Geometry::is_point_in_polygon); ClassDB::bind_method(D_METHOD("triangulate_polygon", "polygon"), &_Geometry::triangulate_polygon); ClassDB::bind_method(D_METHOD("triangulate_delaunay_2d", "points"), &_Geometry::triangulate_delaunay_2d); ClassDB::bind_method(D_METHOD("convex_hull_2d", "points"), &_Geometry::convex_hull_2d); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 7d0c158f51..2885e7c0e0 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -408,6 +408,7 @@ public: int get_uv84_normal_bit(const Vector3 &p_vector); bool is_polygon_clockwise(const Vector<Vector2> &p_polygon); + bool is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon); Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon); Vector<int> triangulate_delaunay_2d(const Vector<Vector2> &p_points); Vector<Point2> convex_hull_2d(const Vector<Point2> &p_points); diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 420e48f839..3d87131b51 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -234,6 +234,41 @@ Array IP::_get_local_addresses() const { return addresses; } +Array IP::_get_local_interfaces() const { + + Array results; + Map<String, Interface_Info> interfaces; + get_local_interfaces(&interfaces); + for (Map<String, Interface_Info>::Element *E = interfaces.front(); E; E = E->next()) { + Interface_Info &c = E->get(); + Dictionary rc; + rc["name"] = c.name; + rc["friendly"] = c.name_friendly; + rc["index"] = c.index; + + Array ips; + for (const List<IP_Address>::Element *F = c.ip_addresses.front(); F; F = F->next()) { + ips.push_front(F->get()); + } + rc["addresses"] = ips; + + results.push_front(rc); + } + + return results; +} + +void IP::get_local_addresses(List<IP_Address> *r_addresses) const { + + Map<String, Interface_Info> interfaces; + get_local_interfaces(&interfaces); + for (Map<String, Interface_Info>::Element *E = interfaces.front(); E; E = E->next()) { + for (const List<IP_Address>::Element *F = E->get().ip_addresses.front(); F; F = F->next()) { + r_addresses->push_front(F->get()); + } + } +} + void IP::_bind_methods() { ClassDB::bind_method(D_METHOD("resolve_hostname", "host", "ip_type"), &IP::resolve_hostname, DEFVAL(IP::TYPE_ANY)); @@ -242,6 +277,7 @@ void IP::_bind_methods() { ClassDB::bind_method(D_METHOD("get_resolve_item_address", "id"), &IP::get_resolve_item_address); ClassDB::bind_method(D_METHOD("erase_resolve_item", "id"), &IP::erase_resolve_item); ClassDB::bind_method(D_METHOD("get_local_addresses"), &IP::_get_local_addresses); + ClassDB::bind_method(D_METHOD("get_local_interfaces"), &IP::_get_local_interfaces); ClassDB::bind_method(D_METHOD("clear_cache", "hostname"), &IP::clear_cache, DEFVAL("")); BIND_ENUM_CONSTANT(RESOLVER_STATUS_NONE); diff --git a/core/io/ip.h b/core/io/ip.h index ead71ebb54..59b18ef986 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -73,16 +73,25 @@ protected: virtual IP_Address _resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY) = 0; Array _get_local_addresses() const; + Array _get_local_interfaces() const; static IP *(*_create)(); public: + struct Interface_Info { + String name; + String name_friendly; + String index; + List<IP_Address> ip_addresses; + }; + IP_Address resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY); // async resolver hostname ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY); ResolverStatus get_resolve_item_status(ResolverID p_id) const; IP_Address get_resolve_item_address(ResolverID p_id) const; - virtual void get_local_addresses(List<IP_Address> *r_addresses) const = 0; + virtual void get_local_addresses(List<IP_Address> *r_addresses) const; + virtual void get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const = 0; void erase_resolve_item(ResolverID p_id); void clear_cache(const String &p_hostname = ""); diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index 763a5fbb9a..9305afac5f 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -40,6 +40,9 @@ IP_Address::operator Variant() const { IP_Address::operator String() const { + if (wildcard) + return "*"; + if (!valid) return ""; diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 6a954a07de..17a3f52a65 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -37,13 +37,11 @@ #include <limits.h> #include <stdio.h> -#define _S(a) ((int32_t)a) -#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err) -#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err) - void EncodedObjectAsID::_bind_methods() { ClassDB::bind_method(D_METHOD("set_object_id", "id"), &EncodedObjectAsID::set_object_id); ClassDB::bind_method(D_METHOD("get_object_id"), &EncodedObjectAsID::get_object_id); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "object_id"), "set_object_id", "get_object_id"); } void EncodedObjectAsID::set_object_id(ObjectID p_id) { @@ -59,6 +57,10 @@ EncodedObjectAsID::EncodedObjectAsID() : id(0) { } +#define _S(a) ((int32_t)a) +#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err) +#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err) + #define ENCODE_MASK 0xFF #define ENCODE_FLAG_64 1 << 16 #define ENCODE_FLAG_OBJECT_AS_ID 1 << 16 diff --git a/core/io/net_socket.h b/core/io/net_socket.h index 94e7ef6f75..3bc1369487 100644 --- a/core/io/net_socket.h +++ b/core/io/net_socket.h @@ -74,6 +74,8 @@ public: virtual void set_ipv6_only_enabled(bool p_enabled) = 0; virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0; virtual void set_reuse_address_enabled(bool p_enabled) = 0; + virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0; + virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0; }; #endif // NET_SOCKET_H diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp index 5912b8df94..7e9471c053 100644 --- a/core/io/packet_peer_udp.cpp +++ b/core/io/packet_peer_udp.cpp @@ -37,6 +37,27 @@ void PacketPeerUDP::set_blocking_mode(bool p_enable) { blocking = p_enable; } +Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) { + + ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); + ERR_FAIL_COND_V(!p_multi_address.is_valid(), ERR_INVALID_PARAMETER); + + if (!_sock->is_open()) { + IP::Type ip_type = p_multi_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6; + Error err = _sock->open(NetSocket::TYPE_UDP, ip_type); + ERR_FAIL_COND_V(err != OK, err); + _sock->set_blocking_enabled(false); + } + return _sock->join_multicast_group(p_multi_address, p_if_name); +} + +Error PacketPeerUDP::leave_multicast_group(IP_Address p_multi_address, String p_if_name) { + + ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); + ERR_FAIL_COND_V(!_sock->is_open(), ERR_UNCONFIGURED); + return _sock->leave_multicast_group(p_multi_address, p_if_name); +} + String PacketPeerUDP::_get_packet_ip() const { return get_packet_address(); @@ -237,6 +258,8 @@ void PacketPeerUDP::_bind_methods() { ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip); ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port); ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address); + ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group); + ClassDB::bind_method(D_METHOD("leave_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::leave_multicast_group); } PacketPeerUDP::PacketPeerUDP() : diff --git a/core/io/packet_peer_udp.h b/core/io/packet_peer_udp.h index 0593137604..068bd5cd5a 100644 --- a/core/io/packet_peer_udp.h +++ b/core/io/packet_peer_udp.h @@ -77,6 +77,8 @@ public: Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); int get_available_packet_count() const; int get_max_packet_size() const; + Error join_multicast_group(IP_Address p_multi_address, String p_if_name); + Error leave_multicast_group(IP_Address p_multi_address, String p_if_name); PacketPeerUDP(); ~PacketPeerUDP(); diff --git a/core/os/os.h b/core/os/os.h index 514e1e2ad3..1b19ddff26 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -222,6 +222,8 @@ public: virtual bool is_window_maximized() const { return true; } virtual void set_window_always_on_top(bool p_enabled) {} virtual bool is_window_always_on_top() const { return false; } + virtual void set_console_visible(bool p_enabled) {} + virtual bool is_console_visible() const { return false; } virtual void request_attention() {} virtual void center_window(); diff --git a/core/pool_vector.h b/core/pool_vector.h index 102a620f17..338de966f6 100644 --- a/core/pool_vector.h +++ b/core/pool_vector.h @@ -411,8 +411,8 @@ public: p_to = size() + p_to; } - CRASH_BAD_INDEX(p_from, size()); - CRASH_BAD_INDEX(p_to, size()); + ERR_FAIL_INDEX_V(p_from, size(), PoolVector<T>()); + ERR_FAIL_INDEX_V(p_to, size(), PoolVector<T>()); PoolVector<T> slice; int span = 1 + p_to - p_from; @@ -511,6 +511,8 @@ const T PoolVector<T>::operator[](int p_index) const { template <class T> Error PoolVector<T>::resize(int p_size) { + ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER); + if (alloc == NULL) { if (p_size == 0) diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index f7ca6d3bde..f0c2b8eb9b 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -336,6 +336,7 @@ bool UndoRedo::redo() { _process_operation_list(actions.write[current_action].do_ops.front()); version++; + emit_signal("version_changed"); return true; } @@ -348,6 +349,8 @@ bool UndoRedo::undo() { _process_operation_list(actions.write[current_action].undo_ops.front()); current_action--; version--; + emit_signal("version_changed"); + return true; } @@ -359,18 +362,30 @@ void UndoRedo::clear_history(bool p_increase_version) { while (actions.size()) _pop_history_tail(); - if (p_increase_version) + if (p_increase_version) { version++; + emit_signal("version_changed"); + } } String UndoRedo::get_current_action_name() const { ERR_FAIL_COND_V(action_level > 0, ""); if (current_action < 0) - return ""; //nothing to redo + return ""; return actions[current_action].name; } +bool UndoRedo::has_undo() { + + return current_action >= 0; +} + +bool UndoRedo::has_redo() { + + return (current_action + 1) < actions.size(); +} + uint64_t UndoRedo::get_version() const { return version; @@ -523,10 +538,14 @@ void UndoRedo::_bind_methods() { ClassDB::bind_method(D_METHOD("add_undo_reference", "object"), &UndoRedo::add_undo_reference); ClassDB::bind_method(D_METHOD("clear_history", "increase_version"), &UndoRedo::clear_history, DEFVAL(true)); ClassDB::bind_method(D_METHOD("get_current_action_name"), &UndoRedo::get_current_action_name); + ClassDB::bind_method(D_METHOD("has_undo"), &UndoRedo::has_undo); + ClassDB::bind_method(D_METHOD("has_redo"), &UndoRedo::has_redo); ClassDB::bind_method(D_METHOD("get_version"), &UndoRedo::get_version); ClassDB::bind_method(D_METHOD("redo"), &UndoRedo::redo); ClassDB::bind_method(D_METHOD("undo"), &UndoRedo::undo); + ADD_SIGNAL(MethodInfo("version_changed")); + BIND_ENUM_CONSTANT(MERGE_DISABLE); BIND_ENUM_CONSTANT(MERGE_ENDS); BIND_ENUM_CONSTANT(MERGE_ALL); diff --git a/core/undo_redo.h b/core/undo_redo.h index e2cc6c659b..276d00d9af 100644 --- a/core/undo_redo.h +++ b/core/undo_redo.h @@ -118,6 +118,9 @@ public: String get_current_action_name() const; void clear_history(bool p_increase_version = true); + bool has_undo(); + bool has_redo(); + uint64_t get_version() const; void set_commit_notify_callback(CommitNotifyCallback p_callback, void *p_ud); diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index c39c570be9..d40376414f 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -56,7 +56,8 @@ <argument index="0" name="body" type="Node"> </argument> <description> - If [code]true[/code], the given body overlaps the Area. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. + If [code]true[/code], the given physics body overlaps the Area. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. + The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </method> <method name="set_collision_layer_bit"> @@ -183,14 +184,16 @@ <argument index="0" name="body" type="Node"> </argument> <description> - Emitted when a [PhysicsBody] object enters. + Emitted when a physics body enters. + The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> <signal name="body_exited"> <argument index="0" name="body" type="Node"> </argument> <description> - Emitted when a [PhysicsBody] object exits. + Emitted when a physics body exits. + The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> <signal name="body_shape_entered"> @@ -203,7 +206,8 @@ <argument index="3" name="area_shape" type="int"> </argument> <description> - Emitted when a [PhysicsBody] object enters, reporting which shapes overlapped. + Emitted when a physics body enters, reporting which shapes overlapped. + The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> <signal name="body_shape_exited"> @@ -216,7 +220,8 @@ <argument index="3" name="area_shape" type="int"> </argument> <description> - Emitted when a [PhysicsBody] object exits, reporting which shapes were overlapping. + Emitted when a physics body exits, reporting which shapes were overlapping. + The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> </signals> diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index 8d28ddc889..4771a976b5 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -56,7 +56,8 @@ <argument index="0" name="body" type="Node"> </argument> <description> - If [code]true[/code], the given body overlaps the Area2D. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. + If [code]true[/code], the given physics body overlaps the Area2D. Note that the result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. + The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </method> <method name="set_collision_layer_bit"> @@ -168,43 +169,47 @@ </description> </signal> <signal name="body_entered"> - <argument index="0" name="body" type="PhysicsBody2D"> + <argument index="0" name="body" type="Node"> </argument> <description> - Emitted when a [PhysicsBody2D] object enters. + Emitted when a physics body enters. + The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> <signal name="body_exited"> - <argument index="0" name="body" type="PhysicsBody2D"> + <argument index="0" name="body" type="Node"> </argument> <description> - Emitted when a [PhysicsBody2D] object exits. + Emitted when a physics body exits. + The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> <signal name="body_shape_entered"> <argument index="0" name="body_id" type="int"> </argument> - <argument index="1" name="body" type="PhysicsBody2D"> + <argument index="1" name="body" type="Node"> </argument> <argument index="2" name="body_shape" type="int"> </argument> <argument index="3" name="area_shape" type="int"> </argument> <description> - Emitted when a [PhysicsBody2D] object enters, reporting which shapes overlapped. + Emitted when a physics body enters, reporting which shapes overlapped. + The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> <signal name="body_shape_exited"> <argument index="0" name="body_id" type="int"> </argument> - <argument index="1" name="body" type="PhysicsBody2D"> + <argument index="1" name="body" type="Node"> </argument> <argument index="2" name="body_shape" type="int"> </argument> <argument index="3" name="area_shape" type="int"> </argument> <description> - Emitted when a [PhysicsBody2D] object exits, reporting which shapes were overlapping. + Emitted when a physics body exits, reporting which shapes were overlapping. + The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body). </description> </signal> </signals> diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml index 7d6c5f2b20..8c22afb40f 100644 --- a/doc/classes/AudioEffectPitchShift.xml +++ b/doc/classes/AudioEffectPitchShift.xml @@ -12,10 +12,26 @@ <methods> </methods> <members> + <member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectPitchShift.FFT_Size"> + </member> + <member name="oversampling" type="int" setter="set_oversampling" getter="get_oversampling"> + </member> <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale"> Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves). </member> </members> <constants> + <constant name="FFT_SIZE_256" value="0" enum="FFT_Size"> + </constant> + <constant name="FFT_SIZE_512" value="1" enum="FFT_Size"> + </constant> + <constant name="FFT_SIZE_1024" value="2" enum="FFT_Size"> + </constant> + <constant name="FFT_SIZE_2048" value="3" enum="FFT_Size"> + </constant> + <constant name="FFT_SIZE_4096" value="4" enum="FFT_Size"> + </constant> + <constant name="FFT_SIZE_MAX" value="5" enum="FFT_Size"> + </constant> </constants> </class> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index 1fefc719b7..0ab91e9621 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -45,14 +45,14 @@ <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> If [code]true[/code], shows an alpha channel slider (transparency). </member> - <member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled"> - </member> - <member name="presets_visible" type="bool" setter="set_presets_visible" getter="are_presets_visible"> - </member> <member name="hsv_mode" type="bool" setter="set_hsv_mode" getter="is_hsv_mode"> If [code]true[/code], allows to edit color with Hue/Saturation/Value sliders. [b]Note:[/b] Cannot be enabled if raw mode is on. </member> + <member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled"> + </member> + <member name="presets_visible" type="bool" setter="set_presets_visible" getter="are_presets_visible"> + </member> <member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode"> If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). [b]Note:[/b] Cannot be enabled if hsv mode is on. diff --git a/doc/classes/EncodedObjectAsID.xml b/doc/classes/EncodedObjectAsID.xml index 1822f6c199..6efdda48ef 100644 --- a/doc/classes/EncodedObjectAsID.xml +++ b/doc/classes/EncodedObjectAsID.xml @@ -1,27 +1,21 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.2"> <brief_description> + Holds a reference to an [Object]'s instance ID. </brief_description> <description> + Utility class which holds a reference to the internal identifier of an [Object] instance, as given by [method Object.get_instance_id]. This ID can then be used to retrieve the object instance with [method @GDScript.instance_from_id]. + This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs. </description> <tutorials> </tutorials> <methods> - <method name="get_object_id" qualifiers="const"> - <return type="int"> - </return> - <description> - </description> - </method> - <method name="set_object_id"> - <return type="void"> - </return> - <argument index="0" name="id" type="int"> - </argument> - <description> - </description> - </method> </methods> + <members> + <member name="object_id" type="int" setter="set_object_id" getter="get_object_id"> + The [Object] identifier stored in this [EncodedObjectAsID] instance. The object instance can be retrieved with [method @GDScript.instance_from_id]. + </member> + </members> <constants> </constants> </class> diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index ac46d34198..d446363a83 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -85,14 +85,16 @@ </return> <description> Returns the current engine version information in a Dictionary. - "major" - Holds the major version number as an int - "minor" - Holds the minor version number as an int - "patch" - Holds the patch version number as an int - "hex" - Holds the full version number encoded as an hexadecimal int with one byte (2 places) per number (see example below) - "status" - Holds the status (e.g. "beta", "rc1", "rc2", ... "stable") as a String - "build" - Holds the build name (e.g. "custom-build") as a String - "string" - major + minor + patch + status + build in a single String - The "hex" value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code: + [code]major[/code] - Holds the major version number as an int + [code]minor[/code] - Holds the minor version number as an int + [code]patch[/code] - Holds the patch version number as an int + [code]hex[/code] - Holds the full version number encoded as an hexadecimal int with one byte (2 places) per number (see example below) + [code]status[/code] - Holds the status (e.g. "beta", "rc1", "rc2", ... "stable") as a String + [code]build[/code] - Holds the build name (e.g. "custom_build") as a String + [code]hash[/code] - Holds the full Git commit hash as a String + [code]year[/code] - Holds the year the version was released in as an int + [code]string[/code] - [code]major[/code] + [code]minor[/code] + [code]patch[/code] + [code]status[/code] + [code]build[/code] in a single String + The [code]hex[/code] value is encoded as follows, from left to right: one byte for the major, one byte for the minor, one byte for the patch version. For example, "3.1.12" would be [code]0x03010C[/code]. Note that it's still an int internally, and printing it will give you its decimal representation, which is not particularly meaningful. Use hexadecimal literals for easy version comparisons from code: [codeblock] if Engine.get_version_info().hex >= 0x030200: # do things specific to version 3.2 or later diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml index e2ba3fb7b0..6fb4341b3c 100644 --- a/doc/classes/Geometry.xml +++ b/doc/classes/Geometry.xml @@ -216,6 +216,17 @@ Intersects [code]polyline[/code] with [code]polygon[/code] and returns an array of intersected polylines. This performs [code]OPERATION_INTERSECTION[/code] between the polyline and the polygon. This operation can be thought of as chopping a line with a closed shape. </description> </method> + <method name="is_point_in_polygon"> + <return type="bool"> + </return> + <argument index="0" name="point" type="Vector2"> + </argument> + <argument index="1" name="polygon" type="PoolVector2Array"> + </argument> + <description> + Returns [code]true[/code] if [code]point[/code] is inside [code]polygon[/code] or if it's located exactly [i]on[/i] polygon's boundary, otherwise returns [code]false[/code]. + </description> + </method> <method name="is_polygon_clockwise"> <return type="bool"> </return> diff --git a/doc/classes/IP.xml b/doc/classes/IP.xml index 3616a9ec50..65b1700333 100644 --- a/doc/classes/IP.xml +++ b/doc/classes/IP.xml @@ -34,6 +34,22 @@ Returns all of the user's current IPv4 and IPv6 addresses as an array. </description> </method> + <method name="get_local_interfaces" qualifiers="const"> + <return type="Array"> + </return> + <description> + Returns all network adapters as an array. + Each adapter is a dictionary of the form: + [codeblock] + { + "index": "1", # Interface index. + "name": "eth0", # Interface name. + "friendly": "Ethernet One", # A friendly name (might be empty). + "addresses": ["192.168.1.101"], # An array of IP addresses associated to this interface. + } + [/codeblock] + </description> + </method> <method name="get_resolve_item_address" qualifiers="const"> <return type="String"> </return> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index 184987d2dd..333f6a3671 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -200,6 +200,8 @@ </theme_item> <theme_item name="font_color_selected" type="Color"> </theme_item> + <theme_item name="font_color_uneditable" type="Color"> + </theme_item> <theme_item name="minimum_spaces" type="int"> </theme_item> <theme_item name="normal" type="StyleBox"> diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml index 0993ed88ca..3ea3204e56 100644 --- a/doc/classes/MarginContainer.xml +++ b/doc/classes/MarginContainer.xml @@ -4,7 +4,15 @@ Simple margin container. </brief_description> <description> - Simple margin container. Adds a left margin to anything contained. + Adds a top, left, bottom, and right margin to all [Control] nodes that are direct children of the container. To control the [MarginContainer]'s margin, use the [code]margin_*[/code] theme properties listed below. + [b]Note:[/b] Be careful, [Control] margin values are different than the constant margin values. If you want to change the custom margin values of the [MarginContainer] by code you should use the following examples: + [codeblock] + var margin_value = 100 + set("custom_constants/margin_top", margin_value) + set("custom_constants/margin_left", margin_value) + set("custom_constants/margin_bottom", margin_value) + set("custom_constants/margin_right", margin_value) + [/codeblock] </description> <tutorials> </tutorials> @@ -14,12 +22,16 @@ </constants> <theme_items> <theme_item name="margin_bottom" type="int"> + All direct children of [MarginContainer] will have a bottom margin of [code]margin_bottom[/code] pixels. </theme_item> <theme_item name="margin_left" type="int"> + All direct children of [MarginContainer] will have a left margin of [code]margin_left[/code] pixels. </theme_item> <theme_item name="margin_right" type="int"> + All direct children of [MarginContainer] will have a right margin of [code]margin_right[/code] pixels. </theme_item> <theme_item name="margin_top" type="int"> + All direct children of [MarginContainer] will have a top margin of [code]margin_top[/code] pixels. </theme_item> </theme_items> </class> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 1fb2e7350f..e8b43ead85 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -268,6 +268,14 @@ <argument index="0" name="path" type="NodePath"> </argument> <description> + Fetches a node and one of its resources as specified by the [NodePath]'s subname (e.g. [code]Area2D/CollisionShape2D:shape[/code]). If several nested resources are specified in the [NodePath], the last one will be fetched. + The return value is an array of size 3: the first index points to the [Node] (or [code]null[/code] if not found), the second index points to the [Resource] (or [code]null[/code] if not found), and the third index is the remaining [NodePath], if any. + For example, assuming that [code]Area2D/CollisionShape2D[/code] is a valid node and that its [code]shape[/code] property has been assigned a [RectangleShape2D] resource, one could have this kind of output: + [codeblock] + print(get_node_and_resource("Area2D/CollisionShape2D")) # [[CollisionShape2D:1161], Null, ] + print(get_node_and_resource("Area2D/CollisionShape2D:shape")) # [[CollisionShape2D:1161], [RectangleShape2D:1156], ] + print(get_node_and_resource("Area2D/CollisionShape2D:shape:extents")) # [[CollisionShape2D:1161], [RectangleShape2D:1156], :extents] + [/codeblock] </description> </method> <method name="get_node_or_null" qualifiers="const"> @@ -359,6 +367,7 @@ <argument index="0" name="path" type="NodePath"> </argument> <description> + Returns [code]true[/code] if the [NodePath] points to a valid node and its subname points to a valid resource, e.g. [code]Area2D/CollisionShape2D:shape[/code]. Properties with a non-[Resource] type (e.g. nodes or primitive math types) are not considered resources. </description> </method> <method name="is_a_parent_of" qualifiers="const"> diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index 554858d895..2879a83efb 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -4,9 +4,9 @@ Pre-parsed scene tree path. </brief_description> <description> - A pre-parsed relative or absolute path in a scene tree, for use with [method Node.get_node] and similar functions. It can reference a node, a resource within a node, or a property of a node or resource. For instance, [code]"Path2D/PathFollow2D/Sprite:texture:size"[/code] would refer to the size property of the texture resource on the node named "Sprite" which is a child of the other named nodes in the path. Note that if you want to get a resource, you must end the path with a colon, otherwise the last element will be used as a property name. + A pre-parsed relative or absolute path in a scene tree, for use with [method Node.get_node] and similar functions. It can reference a node, a resource within a node, or a property of a node or resource. For instance, [code]"Path2D/PathFollow2D/Sprite:texture:size"[/code] would refer to the [code]size[/code] property of the [code]texture[/code] resource on the node named [code]"Sprite"[/code] which is a child of the other named nodes in the path. You will usually just pass a string to [method Node.get_node] and it will be automatically converted, but you may occasionally want to parse a path ahead of time with [NodePath] or the literal syntax [code]@"path"[/code]. Exporting a [NodePath] variable will give you a node selection widget in the properties panel of the editor, which can often be useful. - A [NodePath] is made up of a list of node names, a list of "subnode" (resource) names, and the name of a property in the final node or resource. + A [NodePath] is composed of a list of slash-separated node names (like a filesystem path) and an optional colon-separated list of "subnames" which can be resources or properties. </description> <tutorials> </tutorials> @@ -18,18 +18,46 @@ </argument> <description> Create a NodePath from a string, e.g. "Path2D/PathFollow2D/Sprite:texture:size". A path is absolute if it starts with a slash. Absolute paths are only valid in the global scene tree, not within individual scenes. In a relative path, [code]"."[/code] and [code]".."[/code] indicate the current node and its parent. + The "subnames" optionally included after the path to the target node can point to resources or properties, and can also be nested. + Examples of valid NodePaths (assuming that those nodes exist and have the referenced resources or properties): + [codeblock] + # Points to the Sprite node + "Path2D/PathFollow2D/Sprite" + # Points to the Sprite node and its 'texture' resource. + # get_node() would retrieve "Sprite", while get_node_and_resource() + # would retrieve both the Sprite node and the 'texture' resource. + "Path2D/PathFollow2D/Sprite:texture" + # Points to the Sprite node and its 'position' property. + "Path2D/PathFollow2D/Sprite:position" + # Points to the Sprite node and the 'x' component of its 'position' property. + "Path2D/PathFollow2D/Sprite:position:x" + # Absolute path (from 'root') + "/root/Level/Path2D" + [/codeblock] </description> </method> <method name="get_as_property_path"> <return type="NodePath"> </return> <description> + Returns a node path with a colon character ([code]:[/code]) prepended, transforming it to a pure property path with no node name (defaults to resolving from the current node). + [codeblock] + # This will be parsed as a node path to the 'x' property in the 'position' node + var node_path = NodePath("position:x") + # This will be parsed as a node path to the 'x' component of the 'position' property in the current node + var property_path = node_path.get_as_property_path() + print(property_path) # :position:x </description> </method> <method name="get_concatenated_subnames"> <return type="String"> </return> <description> + Returns all subnames concatenated with a colon character ([code]:[/code]) as separator, i.e. the right side of the first colon in a node path. + [codeblock] + var nodepath = NodePath("Path2D/PathFollow2D/Sprite:texture:load_path") + print(nodepath.get_concatenated_subnames()) # texture:load_path + [/codeblock] </description> </method> <method name="get_name"> @@ -38,14 +66,21 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Get the node name indicated by [code]idx[/code] (0 to [method get_name_count]) + Get the node name indicated by [code]idx[/code] (0 to [method get_name_count]). + [codeblock] + var node_path = NodePath("Path2D/PathFollow2D/Sprite") + print(node_path.get_name(0)) # Path2D + print(node_path.get_name(1)) # PathFollow2D + print(node_path.get_name(2)) # Sprite + [/codeblock] </description> </method> <method name="get_name_count"> <return type="int"> </return> <description> - Get the number of node names which make up the path. + Get the number of node names which make up the path. Subnames (see [method get_subname_count]) are not included. + For example, [code]"Path2D/PathFollow2D/Sprite"[code] has 3 names. </description> </method> <method name="get_subname"> @@ -54,21 +89,27 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Get the resource name indicated by [code]idx[/code] (0 to [method get_subname_count]) + Get the resource or property name indicated by [code]idx[/code] (0 to [method get_subname_count]). + [codeblock] + var node_path = NodePath("Path2D/PathFollow2D/Sprite:texture:load_path") + print(node_path.get_subname(0)) # texture + print(node_path.get_subname(1)) # load_path + [/codeblock] </description> </method> <method name="get_subname_count"> <return type="int"> </return> <description> - Get the number of resource names in the path. + Get the number of resource or property names ("subnames") in the path. Each subname is listed after a colon character ([code]:[/code]) in the node path. + For example, [code]"Path2D/PathFollow2D/Sprite:texture:load_path"[/code] has 2 subnames. </description> </method> <method name="is_absolute"> <return type="bool"> </return> <description> - Returns [code]true[/code] if the node path is absolute (not relative). + Returns [code]true[/code] if the node path is absolute (as opposed to relative), which means that it starts with a slash character ([code]/[/code]). Absolute node paths can be used to access the root node ([code]"/root"[/code]) or autoloads (e.g. [code]"/global"[/code] if a "global" autoload was registered). </description> </method> <method name="is_empty"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 7b50021284..3292438851 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -4,7 +4,7 @@ Operating System functions. </brief_description> <description> - Operating System functions. OS Wraps the most common functionality to communicate with the host Operating System, such as: mouse grabbing, mouse cursors, clipboard, video mode, date and time, timers, environment variables, execution of binaries, command line, etc. + Operating System functions. OS Wraps the most common functionality to communicate with the host Operating System, such as: clipboard, video mode, date and time, timers, environment variables, execution of binaries, command line, etc. </description> <tutorials> </tutorials> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index c9910360ed..a1fba1ac8d 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -203,6 +203,7 @@ </return> <description> Returns the object's unique instance ID. + This ID can be saved in [EncodedObjectAsID], and can be used to retrieve the object instance with [method @GDScript.instance_from_id]. </description> </method> <method name="get_meta" qualifiers="const"> @@ -374,6 +375,7 @@ <argument index="1" name="value" type="Variant"> </argument> <description> + Set property into the object, after the current frame's physics step. This is equivalent to calling [method set] via [method call_deferred], i.e. [code]call_deferred("set", [property, value])[/code]. </description> </method> <method name="set_indexed"> diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml index 9843c16108..376818fb86 100644 --- a/doc/classes/PacketPeerUDP.xml +++ b/doc/classes/PacketPeerUDP.xml @@ -37,6 +37,29 @@ Returns whether this [PacketPeerUDP] is listening. </description> </method> + <method name="join_multicast_group"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="multicast_address" type="String"> + </argument> + <argument index="1" name="interface_name" type="String"> + </argument> + <description> + Join the multicast group specified by [code]multicast_address[/code] using the interface identified by [code]interface_name[/code]. + You can join the same multicast group with multiple interfaces. Use [method IP.get_local_interfaces] to know which are available. + </description> + </method> + <method name="leave_multicast_group"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="multicast_address" type="String"> + </argument> + <argument index="1" name="interface_name" type="String"> + </argument> + <description> + Remove the interface identified by [code]interface_name[/code] from the multicast group specified by [code]multicast_address[/code]. + </description> + </method> <method name="listen"> <return type="int" enum="Error"> </return> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index ff0572f384..6395fe2ce8 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -388,6 +388,18 @@ Converts a string containing a hexadecimal number into an integer. </description> </method> + <method name="http_escape"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="http_unescape"> + <return type="String"> + </return> + <description> + </description> + </method> <method name="insert"> <return type="String"> </return> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 8139da3a4c..00db5ef2b9 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -44,6 +44,12 @@ Returns if the given line is foldable, that is, it has indented lines right below it. </description> </method> + <method name="center_viewport_to_cursor"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="clear_colors"> <return type="void"> </return> @@ -515,12 +521,15 @@ </constants> <theme_items> <theme_item name="background_color" type="Color"> + Sets the background [Color] of this [TextEdit]. [member syntax_highlighting] has to be enabled. </theme_item> <theme_item name="bookmark_color" type="Color"> + Sets the [Color] of the bookmark marker. [member syntax_highlighting] has to be enabled. </theme_item> <theme_item name="brace_mismatch_color" type="Color"> </theme_item> <theme_item name="breakpoint_color" type="Color"> + Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled. </theme_item> <theme_item name="caret_background_color" type="Color"> </theme_item> @@ -547,6 +556,7 @@ <theme_item name="completion_selected_color" type="Color"> </theme_item> <theme_item name="current_line_color" type="Color"> + Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled. </theme_item> <theme_item name="executing_line_color" type="Color"> </theme_item> @@ -557,38 +567,50 @@ <theme_item name="folded" type="Texture"> </theme_item> <theme_item name="font" type="Font"> + Sets the default [Font]. </theme_item> <theme_item name="font_color" type="Color"> + Sets the font [Color]. + </theme_item> + <theme_item name="font_color_readonly" type="Color"> </theme_item> <theme_item name="font_color_selected" type="Color"> </theme_item> <theme_item name="function_color" type="Color"> </theme_item> <theme_item name="line_number_color" type="Color"> + Sets the [Color] of the line numbers. [member show_line_numbers] has to be enabled. </theme_item> <theme_item name="line_spacing" type="int"> + Sets the spacing between the lines. </theme_item> <theme_item name="mark_color" type="Color"> + Sets the [Color] of marked text. </theme_item> <theme_item name="member_variable_color" type="Color"> </theme_item> <theme_item name="normal" type="StyleBox"> + Sets the [StyleBox] of this [TextEdit]. </theme_item> <theme_item name="number_color" type="Color"> </theme_item> <theme_item name="read_only" type="StyleBox"> + Sets the [StyleBox] of this [TextEdit] when [member readonly] is enabled. </theme_item> <theme_item name="safe_line_number_color" type="Color"> </theme_item> <theme_item name="selection_color" type="Color"> + Sets the highlight [Color] of text selections. </theme_item> <theme_item name="space" type="Texture"> </theme_item> <theme_item name="symbol_color" type="Color"> </theme_item> <theme_item name="tab" type="Texture"> + Sets a custom [Texture] for tab text characters. </theme_item> <theme_item name="word_highlighted_color" type="Color"> + Sets the highlight [Color] of multiple occurrences. [member highlight_all_occurrences] has to be enabled. </theme_item> </theme_items> </class> diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml index c0b73cd8e3..b6e458b43f 100644 --- a/doc/classes/UndoRedo.xml +++ b/doc/classes/UndoRedo.xml @@ -141,6 +141,20 @@ This is useful mostly to check if something changed from a saved version. </description> </method> + <method name="has_redo"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if an 'redo' action is available. + </description> + </method> + <method name="has_undo"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if an 'undo' action is available. + </description> + </method> <method name="is_commiting_action" qualifiers="const"> <return type="bool"> </return> @@ -162,6 +176,13 @@ </description> </method> </methods> + <signals> + <signal name="version_changed"> + <description> + Called when [method undo] or [method redo] was called. + </description> + </signal> + </signals> <constants> <constant name="MERGE_DISABLE" value="0" enum="MergeMode"> Makes [code]do[/code]/[code]undo[/code] operations stay in separate actions. diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index f9b668b38a..10b96f1d60 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -1951,6 +1951,8 @@ <argument index="2" name="scenario" type="RID"> </argument> <description> + Returns an array of object IDs intersecting with the provided 3D ray. Only visual 3D nodes are considered, such as [MeshInstance] or [DirectionalLight]. Use [method @GDscript.instance_from_id] to obtain the actual nodes. A scenario RID must be provided, which is available in the [World] you want to query. + Warning: this function is primarily intended for editor usage. For in-game use cases, prefer physics collision. </description> </method> <method name="light_directional_set_blend_splits"> diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml index 37d48956f6..c2e9b9503b 100644 --- a/doc/classes/VisualShaderNodeGroupBase.xml +++ b/doc/classes/VisualShaderNodeGroupBase.xml @@ -109,6 +109,14 @@ <description> </description> </method> + <method name="is_valid_port_name" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> <method name="remove_input_port"> <return type="void"> </return> diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index ea3fff41ea..0f6db2dfb8 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6074,10 +6074,7 @@ void RasterizerStorageGLES3::particles_set_emitting(RID p_particles, bool p_emit Particles *particles = particles_owner.getornull(p_particles); ERR_FAIL_COND(!particles); - if (p_emitting != particles->emitting) { - // Restart is overridden by set_emitting - particles->restart_request = false; - } + particles->emitting = p_emitting; } @@ -6475,7 +6472,6 @@ void RasterizerStorageGLES3::update_particles() { Particles *particles = particle_update_list.first()->self(); if (particles->restart_request) { - particles->emitting = true; //restart from zero particles->prev_ticks = 0; particles->phase = 0; particles->prev_phase = 0; diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index b5feaabc32..39ca9a823e 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -56,6 +56,7 @@ #endif // MINGW hack #endif #else // UNIX +#include <net/if.h> #include <netdb.h> #ifdef ANDROID_ENABLED // We could drop this file once we up our API level to 24, @@ -77,6 +78,7 @@ static IP_Address _sockaddr2ip(struct sockaddr *p_addr) { IP_Address ip; + if (p_addr->sa_family == AF_INET) { struct sockaddr_in *addr = (struct sockaddr_in *)p_addr; ip.set_ipv4((uint8_t *)&(addr->sin_addr)); @@ -129,24 +131,42 @@ IP_Address IP_Unix::_resolve_hostname(const String &p_hostname, Type p_type) { #if defined(UWP_ENABLED) -void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { +void IP_Unix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const { using namespace Windows::Networking; using namespace Windows::Networking::Connectivity; + // Returns addresses, not interfaces. auto hostnames = NetworkInformation::GetHostNames(); for (int i = 0; i < hostnames->Size; i++) { - if (hostnames->GetAt(i)->Type == HostNameType::Ipv4 || hostnames->GetAt(i)->Type == HostNameType::Ipv6 && hostnames->GetAt(i)->IPInformation != nullptr) { + auto hostname = hostnames->GetAt(i); + + if (hostname->Type != HostNameType::Ipv4 && hostname->Type != HostNameType::Ipv6) + continue; - r_addresses->push_back(IP_Address(String(hostnames->GetAt(i)->CanonicalName->Data()))); + String name = hostname->RawName->Data(); + Map<String, Interface_Info>::Element *E = r_interfaces->find(name); + if (!E) { + Interface_Info info; + info.name = name; + info.name_friendly = hostname->DisplayName->Data(); + info.index = 0; + E = r_interfaces->insert(name, info); + ERR_CONTINUE(!E); } + + Interface_Info &info = E->get(); + + IP_Address ip = IP_Address(hostname->CanonicalName->Data()); + info.ip_addresses.push_front(ip); } -}; +} + #else -void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { +void IP_Unix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const { ULONG buf_size = 1024; IP_ADAPTER_ADDRESSES *addrs; @@ -173,29 +193,23 @@ void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { while (adapter != NULL) { + Interface_Info info; + info.name = adapter->AdapterName; + info.name_friendly = adapter->FriendlyName; + info.index = String::num_uint64(adapter->IfIndex); + IP_ADAPTER_UNICAST_ADDRESS *address = adapter->FirstUnicastAddress; while (address != NULL) { - - IP_Address ip; - - if (address->Address.lpSockaddr->sa_family == AF_INET) { - - SOCKADDR_IN *ipv4 = reinterpret_cast<SOCKADDR_IN *>(address->Address.lpSockaddr); - - ip.set_ipv4((uint8_t *)&(ipv4->sin_addr)); - r_addresses->push_back(ip); - - } else if (address->Address.lpSockaddr->sa_family == AF_INET6) { // ipv6 - - SOCKADDR_IN6 *ipv6 = reinterpret_cast<SOCKADDR_IN6 *>(address->Address.lpSockaddr); - - ip.set_ipv6(ipv6->sin6_addr.s6_addr); - r_addresses->push_back(ip); - }; - + int family = address->Address.lpSockaddr->sa_family; + if (family != AF_INET && family != AF_INET6) + continue; + info.ip_addresses.push_front(_sockaddr2ip(address->Address.lpSockaddr)); address = address->Next; - }; + } adapter = adapter->Next; + // Only add interface if it has at least one IP + if (info.ip_addresses.size() > 0) + r_interfaces->insert(info.name, info); }; memfree(addrs); @@ -205,7 +219,7 @@ void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { #else // UNIX -void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { +void IP_Unix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const { struct ifaddrs *ifAddrStruct = NULL; struct ifaddrs *ifa = NULL; @@ -222,8 +236,18 @@ void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { if (family != AF_INET && family != AF_INET6) continue; - IP_Address ip = _sockaddr2ip(ifa->ifa_addr); - r_addresses->push_back(ip); + Map<String, Interface_Info>::Element *E = r_interfaces->find(ifa->ifa_name); + if (!E) { + Interface_Info info; + info.name = ifa->ifa_name; + info.name_friendly = ifa->ifa_name; + info.index = String::num_uint64(if_nametoindex(ifa->ifa_name)); + E = r_interfaces->insert(ifa->ifa_name, info); + ERR_CONTINUE(!E); + } + + Interface_Info &info = E->get(); + info.ip_addresses.push_front(_sockaddr2ip(ifa->ifa_addr)); } if (ifAddrStruct != NULL) freeifaddrs(ifAddrStruct); diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h index e36535146e..f9bb626cc4 100644 --- a/drivers/unix/ip_unix.h +++ b/drivers/unix/ip_unix.h @@ -43,7 +43,7 @@ class IP_Unix : public IP { static IP *_create_unix(); public: - virtual void get_local_addresses(List<IP_Address> *r_addresses) const; + virtual void get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const; static void make_default(); IP_Unix(); diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index a2df61ddaa..c10443acde 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -59,6 +59,14 @@ #define MSG_NOSIGNAL SO_NOSIGPIPE #endif +// BSD calls this flag IPV6_JOIN_GROUP +#if !defined(IPV6_ADD_MEMBERSHIP) && defined(IPV6_JOIN_GROUP) +#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP +#endif +#if !defined(IPV6_DROP_MEMBERSHIP) && defined(IPV6_LEAVE_GROUP) +#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP +#endif + // Some custom defines to minimize ifdefs #define SOCK_EMPTY -1 #define SOCK_BUF(x) x @@ -224,6 +232,58 @@ bool NetSocketPosix::_can_use_ip(const IP_Address p_ip, const bool p_for_bind) c return !(_ip_type != IP::TYPE_ANY && !p_ip.is_wildcard() && _ip_type != type); } +_FORCE_INLINE_ Error NetSocketPosix::_change_multicast_group(IP_Address p_ip, String p_if_name, bool p_add) { + + ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(!_can_use_ip(p_ip, false), ERR_INVALID_PARAMETER); + + // Need to force level and af_family to IP(v4) when using dual stacking and provided multicast group is IPv4 + IP::Type type = _ip_type == IP::TYPE_ANY && p_ip.is_ipv4() ? IP::TYPE_IPV4 : _ip_type; + // This needs to be the proper level for the multicast group, no matter if the socket is dual stacking. + int level = type == IP::TYPE_IPV4 ? IPPROTO_IP : IPPROTO_IPV6; + int ret = -1; + + IP_Address if_ip; + uint32_t if_v6id = 0; + Map<String, IP::Interface_Info> if_info; + IP::get_singleton()->get_local_interfaces(&if_info); + for (Map<String, IP::Interface_Info>::Element *E = if_info.front(); E; E = E->next()) { + IP::Interface_Info &c = E->get(); + if (c.name != p_if_name) + continue; + + if_v6id = (uint32_t)c.index.to_int64(); + if (type == IP::TYPE_IPV6) + break; // IPv6 uses index. + + for (List<IP_Address>::Element *F = c.ip_addresses.front(); F; F = F->next()) { + if (!F->get().is_ipv4()) + continue; // Wrong IP type + if_ip = F->get(); + break; + } + break; + } + + if (level == IPPROTO_IP) { + ERR_FAIL_COND_V(!if_ip.is_valid(), ERR_INVALID_PARAMETER); + struct ip_mreq greq; + int sock_opt = p_add ? IP_ADD_MEMBERSHIP : IP_DROP_MEMBERSHIP; + copymem(&greq.imr_multiaddr, p_ip.get_ipv4(), 4); + copymem(&greq.imr_interface, if_ip.get_ipv4(), 4); + ret = setsockopt(_sock, level, sock_opt, (const char *)&greq, sizeof(greq)); + } else { + struct ipv6_mreq greq; + int sock_opt = p_add ? IPV6_ADD_MEMBERSHIP : IPV6_DROP_MEMBERSHIP; + copymem(&greq.ipv6mr_multiaddr, p_ip.get_ipv6(), 16); + greq.ipv6mr_interface = if_v6id; + ret = setsockopt(_sock, level, sock_opt, (const char *)&greq, sizeof(greq)); + } + ERR_FAIL_COND_V(ret != 0, FAILED); + + return OK; +} + void NetSocketPosix::_set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream) { _sock = p_sock; _ip_type = p_ip_type; @@ -622,3 +682,11 @@ Ref<NetSocket> NetSocketPosix::accept(IP_Address &r_ip, uint16_t &r_port) { ns->set_blocking_enabled(false); return Ref<NetSocket>(ns); } + +Error NetSocketPosix::join_multicast_group(const IP_Address &p_ip, String p_if_name) { + return _change_multicast_group(p_ip, p_if_name, true); +} + +Error NetSocketPosix::leave_multicast_group(const IP_Address &p_ip, String p_if_name) { + return _change_multicast_group(p_ip, p_if_name, false); +} diff --git a/drivers/unix/net_socket_posix.h b/drivers/unix/net_socket_posix.h index dd7597eb6d..ce6dc00d42 100644 --- a/drivers/unix/net_socket_posix.h +++ b/drivers/unix/net_socket_posix.h @@ -60,6 +60,7 @@ private: NetError _get_socket_error(); void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream); + _FORCE_INLINE_ Error _change_multicast_group(IP_Address p_ip, String p_if_name, bool p_add); protected: static NetSocket *_create_func(); @@ -93,6 +94,8 @@ public: virtual void set_tcp_no_delay_enabled(bool p_enabled); virtual void set_reuse_address_enabled(bool p_enabled); virtual void set_reuse_port_enabled(bool p_enabled); + virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name); + virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name); NetSocketPosix(); ~NetSocketPosix(); diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 4d48beed0a..721ed23d8a 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1203,7 +1203,9 @@ AnimationTimelineEdit::AnimationTimelineEdit() { //////////////////////////////////// void AnimationTrackEdit::_notification(int p_what) { + if (p_what == NOTIFICATION_DRAW) { + if (animation.is_null()) return; ERR_FAIL_INDEX(track, animation->get_track_count()); @@ -1240,20 +1242,15 @@ void AnimationTrackEdit::_notification(int p_what) { int ofs = in_group ? check->get_width() : 0; //not the best reference for margin but.. check_rect = Rect2(Point2(ofs, int(get_size().height - check->get_height()) / 2), check->get_size()); - draw_texture(check, check_rect.position); - ofs += check->get_width() + hsep; Ref<Texture> type_icon = type_icons[animation->track_get_type(track)]; - draw_texture(type_icon, Point2(ofs, int(get_size().height - type_icon->get_height()) / 2)); ofs += type_icon->get_width() + hsep; NodePath path = animation->track_get_path(track); - Node *node = NULL; - if (root && root->has_node(path)) { node = root->get_node(path); } @@ -1308,12 +1305,11 @@ void AnimationTrackEdit::_notification(int p_what) { draw_line(Point2(limit, 0), Point2(limit, get_size().height), linecolor, Math::round(EDSCALE)); } - // KEYFAMES // + // KEYFRAMES // draw_bg(limit, get_size().width - timeline->get_buttons_width()); { - float scale = timeline->get_zoom_scale(); int limit_end = get_size().width - timeline->get_buttons_width(); @@ -1342,6 +1338,7 @@ void AnimationTrackEdit::_notification(int p_what) { draw_fg(limit, get_size().width - timeline->get_buttons_width()); // BUTTONS // + { Ref<Texture> wrap_icon[2] = { @@ -1566,7 +1563,18 @@ void AnimationTrackEdit::draw_key(int p_index, float p_pixels_sec, int p_x, bool if (p_x < p_clip_left || p_x > p_clip_right) return; - Vector2 ofs(p_x - type_icon->get_width() / 2, int(get_size().height - type_icon->get_height()) / 2); + Ref<Texture> icon_to_draw = p_selected ? selected_icon : type_icon; + + // Override type icon for invalid value keys, unless selected. + if (!p_selected && animation->track_get_type(track) == Animation::TYPE_VALUE) { + const Variant &v = animation->track_get_key_value(track, p_index); + Variant::Type valid_type = Variant::NIL; + if (!_is_value_key_valid(v, valid_type)) { + icon_to_draw = get_icon("KeyInvalid", "EditorIcons"); + } + } + + Vector2 ofs(p_x - icon_to_draw->get_width() / 2, int(get_size().height - icon_to_draw->get_height()) / 2); if (animation->track_get_type(track) == Animation::TYPE_METHOD) { Ref<Font> font = get_font("font", "Label"); @@ -1590,16 +1598,13 @@ void AnimationTrackEdit::draw_key(int p_index, float p_pixels_sec, int p_x, bool } text += ")"; - int limit = MAX(0, p_clip_right - p_x - type_icon->get_width()); + int limit = MAX(0, p_clip_right - p_x - icon_to_draw->get_width()); if (limit > 0) { - draw_string(font, Vector2(p_x + type_icon->get_width(), int(get_size().height - font->get_height()) / 2 + font->get_ascent()), text, color, limit); + draw_string(font, Vector2(p_x + icon_to_draw->get_width(), int(get_size().height - font->get_height()) / 2 + font->get_ascent()), text, color, limit); } } - if (p_selected) { - draw_texture(selected_icon, ofs); - } else { - draw_texture(type_icon, ofs); - } + + draw_texture(icon_to_draw, ofs); } //helper @@ -1764,6 +1769,27 @@ void AnimationTrackEdit::_path_entered(const String &p_text) { undo_redo->commit_action(); } +bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const { + + RES res; + Vector<StringName> leftover_path; + Node *node = root->get_node_and_resource(animation->track_get_path(track), res, leftover_path); + + Object *obj = NULL; + if (res.is_valid()) { + obj = res.ptr(); + } else if (node) { + obj = node; + } + + bool prop_exists = false; + if (obj) { + r_valid_type = obj->get_static_property_type_indexed(leftover_path, &prop_exists); + } + + return (!prop_exists || Variant::can_convert(p_key_value.get_type(), r_valid_type)); +} + String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { if (check_rect.has_point(p_pos)) { @@ -1834,29 +1860,10 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { } break; case Animation::TYPE_VALUE: { - Variant v = animation->track_get_key_value(track, key_idx); - //text+="value: "+String(v)+"\n"; - - bool prop_exists = false; - Variant::Type valid_type = Variant::NIL; - Object *obj = NULL; - - RES res; - Vector<StringName> leftover_path; - Node *node = root->get_node_and_resource(animation->track_get_path(track), res, leftover_path); - - if (res.is_valid()) { - obj = res.ptr(); - } else if (node) { - obj = node; - } - - if (obj) { - valid_type = obj->get_static_property_type_indexed(leftover_path, &prop_exists); - } - + const Variant &v = animation->track_get_key_value(track, key_idx); text += "Type: " + Variant::get_type_name(v.get_type()) + "\n"; - if (prop_exists && !Variant::can_convert(v.get_type(), valid_type)) { + Variant::Type valid_type = Variant::NIL; + if (!_is_value_key_valid(v, valid_type)) { text += "Value: " + String(v) + " (Invalid, expected type: " + Variant::get_type_name(valid_type) + ")\n"; } else { text += "Value: " + String(v) + "\n"; diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 61a2cf02b3..0d5a621e07 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -31,6 +31,11 @@ #ifndef ANIMATION_TRACK_EDITOR_H #define ANIMATION_TRACK_EDITOR_H +#include "editor/editor_data.h" +#include "editor/editor_spin_slider.h" +#include "editor/property_editor.h" +#include "editor/property_selector.h" +#include "scene/animation/animation_cache.h" #include "scene/gui/control.h" #include "scene/gui/file_dialog.h" #include "scene/gui/menu_button.h" @@ -40,12 +45,6 @@ #include "scene/gui/tab_container.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tool_button.h" - -#include "editor/property_selector.h" -#include "editor_data.h" -#include "editor_spin_slider.h" -#include "property_editor.h" -#include "scene/animation/animation_cache.h" #include "scene/resources/animation.h" #include "scene_tree_editor.h" @@ -175,8 +174,9 @@ class AnimationTrackEdit : public Control { void _path_entered(const String &p_text); void _play_position_draw(); - mutable int dropping_at; + bool _is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const; + mutable int dropping_at; float insert_at_pos; bool moving_selection_attempt; int select_single_attempt; diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 8b3c537fe3..848921d870 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1217,6 +1217,11 @@ void CodeTextEditor::goto_line_selection(int p_line, int p_begin, int p_end) { text_editor->select(p_line, p_begin, p_line, p_end); } +void CodeTextEditor::goto_line_centered(int p_line) { + goto_line(p_line); + text_editor->call_deferred("center_viewport_to_cursor"); +} + void CodeTextEditor::set_executing_line(int p_line) { text_editor->set_executing_line(p_line); } diff --git a/editor/code_editor.h b/editor/code_editor.h index ce219f340c..c0989f9704 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -219,6 +219,7 @@ public: void goto_line(int p_line); void goto_line_selection(int p_line, int p_begin, int p_end); + void goto_line_centered(int p_line); void set_executing_line(int p_line); void clear_executing_line(); diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index 7d2159d365..041f81d063 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -1126,6 +1126,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri const PropertyDoc &p = c.theme_properties[i]; _write_string(f, 2, "<theme_item name=\"" + p.name + "\" type=\"" + p.type + "\">"); + _write_string(f, 3, p.description.strip_edges().xml_escape()); _write_string(f, 2, "</theme_item>"); } _write_string(f, 1, "</theme_items>"); diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 0be7db3236..7210211d90 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -786,7 +786,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() { } } - if (!info.is_singleton && !info.in_editor) { + if (!info.is_singleton && !info.in_editor && info.node != NULL) { memdelete(info.node); info.node = NULL; } diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 790a70a3cc..9918b655fb 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -415,6 +415,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); class_desc->add_newline(); + class_desc->add_newline(); class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); @@ -440,6 +441,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); class_desc->pop(); + class_desc->add_newline(); class_desc->push_indent(1); class_desc->push_table(2); class_desc->set_table_column_expand(1, 1); @@ -478,14 +480,15 @@ void EditorHelp::_update_doc() { class_desc->push_color(headline_color); _add_text(cd.properties[i].name); + class_desc->pop(); + class_desc->pop(); + if (describe) { class_desc->pop(); property_descr = true; } class_desc->pop(); - class_desc->pop(); - class_desc->pop(); } class_desc->pop(); //table @@ -518,6 +521,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); class_desc->pop(); + class_desc->add_newline(); class_desc->push_font(doc_code_font); class_desc->push_indent(1); class_desc->push_table(2); @@ -874,6 +878,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); class_desc->add_newline(); + class_desc->add_newline(); class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); @@ -998,6 +1003,7 @@ void EditorHelp::_update_doc() { class_desc->pop(); // table class_desc->add_newline(); + class_desc->add_newline(); class_desc->push_color(text_color); class_desc->push_font(doc_font); @@ -1040,6 +1046,8 @@ void EditorHelp::_update_doc() { class_desc->pop(); class_desc->add_newline(); + class_desc->add_newline(); + class_desc->push_color(text_color); class_desc->push_font(doc_font); class_desc->push_indent(1); diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp index 55ab38ba6c..4ec24c76f2 100644 --- a/editor/editor_help_search.cpp +++ b/editor/editor_help_search.cpp @@ -260,7 +260,11 @@ bool EditorHelpSearch::Runner::_is_class_disabled_by_feature_profile(const Strin StringName class_name = p_class; while (class_name != StringName()) { - if (!ClassDB::class_exists(class_name) || profile->is_class_disabled(class_name)) { + if (!ClassDB::class_exists(class_name)) { + return false; + } + + if (profile->is_class_disabled(class_name)) { return true; } class_name = ClassDB::get_parent_class(class_name); diff --git a/editor/editor_name_dialog.cpp b/editor/editor_layouts_dialog.cpp index 63a91a594c..36f7b30016 100644 --- a/editor/editor_name_dialog.cpp +++ b/editor/editor_layouts_dialog.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* editor_name_dialog.cpp */ +/* editor_layouts_dialog.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,13 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "editor_name_dialog.h" - +#include "editor_layouts_dialog.h" #include "core/class_db.h" +#include "core/io/config_file.h" #include "core/os/keyboard.h" +#include "editor/editor_settings.h" +#include "scene/gui/item_list.h" +#include "scene/gui/line_edit.h" -void EditorNameDialog::_line_gui_input(const Ref<InputEvent> &p_event) { - +void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; if (k.is_valid()) { @@ -60,34 +62,77 @@ void EditorNameDialog::_line_gui_input(const Ref<InputEvent> &p_event) { } } -void EditorNameDialog::_post_popup() { +void EditorLayoutsDialog::_bind_methods() { + ClassDB::bind_method("_line_gui_input", &EditorLayoutsDialog::_line_gui_input); - ConfirmationDialog::_post_popup(); - name->clear(); - name->grab_focus(); + ADD_SIGNAL(MethodInfo("name_confirmed", PropertyInfo(Variant::STRING, "name"))); } -void EditorNameDialog::ok_pressed() { +void EditorLayoutsDialog::ok_pressed() { + + if (layout_names->is_anything_selected()) { + + Vector<int> const selected_items = layout_names->get_selected_items(); + for (int i = 0; i < selected_items.size(); ++i) { + + emit_signal("name_confirmed", layout_names->get_item_text(selected_items[i])); + } + } else if (name->is_visible() && name->get_text() != "") { - if (name->get_text() != "") { emit_signal("name_confirmed", name->get_text()); } } -void EditorNameDialog::_bind_methods() { +void EditorLayoutsDialog::_post_popup() { - ClassDB::bind_method("_line_gui_input", &EditorNameDialog::_line_gui_input); + ConfirmationDialog::_post_popup(); + name->clear(); + layout_names->clear(); - ADD_SIGNAL(MethodInfo("name_confirmed", PropertyInfo(Variant::STRING, "name"))); + Ref<ConfigFile> config; + config.instance(); + Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); + if (err != OK) { + + return; + } + + List<String> layouts; + config.ptr()->get_sections(&layouts); + + for (List<String>::Element *E = layouts.front(); E; E = E->next()) { + + layout_names->add_item(**E); + } } -EditorNameDialog::EditorNameDialog() { +EditorLayoutsDialog::EditorLayoutsDialog() { + makevb = memnew(VBoxContainer); add_child(makevb); + makevb->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5); + makevb->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); + + layout_names = memnew(ItemList); + makevb->add_child(layout_names); + layout_names->set_visible(true); + layout_names->set_margin(MARGIN_TOP, 5); + layout_names->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5); + layout_names->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); + layout_names->set_v_size_flags(Control::SIZE_EXPAND_FILL); + layout_names->set_select_mode(ItemList::SELECT_MULTI); + layout_names->set_allow_rmb_select(true); + name = memnew(LineEdit); makevb->add_child(name); name->set_margin(MARGIN_TOP, 5); name->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5); name->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); name->connect("gui_input", this, "_line_gui_input"); + name->connect("focus_entered", layout_names, "unselect_all"); +} + +void EditorLayoutsDialog::set_name_line_enabled(bool p_enabled) { + + name->set_visible(p_enabled); } diff --git a/editor/editor_name_dialog.h b/editor/editor_layouts_dialog.h index 314fc27124..5e3a1d5a46 100644 --- a/editor/editor_name_dialog.h +++ b/editor/editor_layouts_dialog.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* editor_name_dialog.h */ +/* editor_layouts_dialog.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,18 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef EDITOR_NAME_DIALOG_H -#define EDITOR_NAME_DIALOG_H +#ifndef EDITOR_LAYOUTS_DIALOG_H +#define EDITOR_LAYOUTS_DIALOG_H #include "scene/gui/dialogs.h" -#include "scene/gui/line_edit.h" -class EditorNameDialog : public ConfirmationDialog { +class LineEdit; +class ItemList; - GDCLASS(EditorNameDialog, ConfirmationDialog); +class EditorLayoutsDialog : public ConfirmationDialog { + + GDCLASS(EditorLayoutsDialog, ConfirmationDialog); - VBoxContainer *makevb; LineEdit *name; + ItemList *layout_names; + VBoxContainer *makevb; void _line_gui_input(const Ref<InputEvent> &p_event); @@ -49,9 +52,9 @@ protected: virtual void _post_popup(); public: - LineEdit *get_line_edit() { return name; } + EditorLayoutsDialog(); - EditorNameDialog(); + void set_name_line_enabled(bool p_enabled); }; -#endif // EDITOR_NAME_DIALOG_H +#endif // EDITOR_LAYOUTS_DIALOG_H diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 2d2f67314d..3d640b4d35 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -260,24 +260,25 @@ void EditorNode::_notification(int p_what) { last_checked_version = editor_data.get_undo_redo().get_version(); } - //update the circle + // update the animation frame of the update spinner uint64_t frame = Engine::get_singleton()->get_frames_drawn(); uint32_t tick = OS::get_singleton()->get_ticks_msec(); - if (frame != circle_step_frame && (tick - circle_step_msec) > (1000 / 8)) { + if (frame != update_spinner_step_frame && (tick - update_spinner_step_msec) > (1000 / 8)) { - circle_step++; - if (circle_step >= 8) - circle_step = 0; + update_spinner_step++; + if (update_spinner_step >= 8) + update_spinner_step = 0; - circle_step_msec = tick; - circle_step_frame = frame + 1; + update_spinner_step_msec = tick; + update_spinner_step_frame = frame + 1; - // update the circle itself only when its enabled - if (!update_menu->get_popup()->is_item_checked(3)) { - update_menu->set_icon(gui_base->get_icon("Progress" + itos(circle_step + 1), "EditorIcons")); + // update the icon itself only when the spinner is visible + if (EditorSettings::get_singleton()->get("interface/editor/show_update_spinner")) { + update_spinner->set_icon(gui_base->get_icon("Progress" + itos(update_spinner_step + 1), "EditorIcons")); } } + editor_selection->update(); scene_root->set_size_override(true, Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"))); @@ -400,10 +401,8 @@ void EditorNode::_notification(int p_what) { scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons")); // clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); don't have access to that node. needs to become a class property - update_menu->set_icon(gui_base->get_icon("Collapse", "EditorIcons")); dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons")); dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); - update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); PopupMenu *p = help_menu->get_popup(); p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_icon("HelpSearch", "EditorIcons")); @@ -412,6 +411,8 @@ void EditorNode::_notification(int p_what) { p->set_item_icon(p->get_item_index(HELP_ISSUES), gui_base->get_icon("Instance", "EditorIcons")); p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_icon("Instance", "EditorIcons")); p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_icon("Godot", "EditorIcons")); + + _update_update_spinner(); } if (p_what == Control::NOTIFICATION_RESIZED) { @@ -419,6 +420,17 @@ void EditorNode::_notification(int p_what) { } } +void EditorNode::_update_update_spinner() { + update_spinner->set_visible(EditorSettings::get_singleton()->get("interface/editor/show_update_spinner")); + + bool update_continuously = EditorSettings::get_singleton()->get("interface/editor/update_continuously"); + PopupMenu *update_popup = update_spinner->get_popup(); + update_popup->set_item_checked(update_popup->get_item_index(SETTINGS_UPDATE_CONTINUOUSLY), update_continuously); + update_popup->set_item_checked(update_popup->get_item_index(SETTINGS_UPDATE_WHEN_CHANGED), !update_continuously); + + OS::get_singleton()->set_low_processor_usage_mode(!update_continuously); +} + void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_name) { Ref<Script> script = Object::cast_to<Script>(p_script); if (script.is_null()) @@ -2426,28 +2438,21 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_reload_scripts", !ischecked); } break; - case SETTINGS_UPDATE_ALWAYS: { - - update_menu->get_popup()->set_item_checked(0, true); - update_menu->get_popup()->set_item_checked(1, false); - OS::get_singleton()->set_low_processor_usage_mode(false); - EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", true); + case SETTINGS_UPDATE_CONTINUOUSLY: { + EditorSettings::get_singleton()->set("interface/editor/update_continuously", true); + _update_update_spinner(); show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("OK")); } break; - case SETTINGS_UPDATE_CHANGES: { + case SETTINGS_UPDATE_WHEN_CHANGED: { - update_menu->get_popup()->set_item_checked(0, false); - update_menu->get_popup()->set_item_checked(1, true); - OS::get_singleton()->set_low_processor_usage_mode(true); - EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", false); + EditorSettings::get_singleton()->set("interface/editor/update_continuously", false); + _update_update_spinner(); } break; case SETTINGS_UPDATE_SPINNER_HIDE: { - update_menu->set_icon(gui_base->get_icon("Collapse", "EditorIcons")); - update_menu->get_popup()->toggle_item_checked(3); - bool checked = update_menu->get_popup()->is_item_checked(3); - EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_spinner_hide", checked); + EditorSettings::get_singleton()->set("interface/editor/show_update_spinner", false); + _update_update_spinner(); } break; case SETTINGS_PREFERENCES: { @@ -2475,6 +2480,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { OS::get_singleton()->set_window_fullscreen(!OS::get_singleton()->is_window_fullscreen()); } break; + case SETTINGS_TOGGLE_CONSOLE: { + + bool was_visible = OS::get_singleton()->is_console_visible(); + OS::get_singleton()->set_console_visible(!was_visible); + EditorSettings::get_singleton()->set_setting("interface/editor/hide_console_window", !was_visible); + + } break; case SETTINGS_PICK_MAIN_SCENE: { file->set_mode(EditorFileDialog::MODE_OPEN_FILE); @@ -4249,6 +4261,7 @@ void EditorNode::_layout_menu_option(int p_id) { layout_dialog->set_title(TTR("Save Layout")); layout_dialog->get_ok()->set_text(TTR("Save")); layout_dialog->popup_centered(); + layout_dialog->set_name_line_enabled(true); } break; case SETTINGS_LAYOUT_DELETE: { @@ -4256,6 +4269,7 @@ void EditorNode::_layout_menu_option(int p_id) { layout_dialog->set_title(TTR("Delete Layout")); layout_dialog->get_ok()->set_text(TTR("Delete")); layout_dialog->popup_centered(); + layout_dialog->set_name_line_enabled(false); } break; case SETTINGS_LAYOUT_DEFAULT: { @@ -5431,6 +5445,8 @@ EditorNode::EditorNode() { EDITOR_DEF("run/auto_save/save_before_running", true); EDITOR_DEF_RST("interface/editor/save_each_scene_on_quit", true); EDITOR_DEF("interface/editor/quit_confirmation", true); + EDITOR_DEF("interface/editor/show_update_spinner", false); + EDITOR_DEF("interface/editor/update_continuously", false); EDITOR_DEF_RST("interface/scene_tabs/restore_scenes_on_load", false); EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true); EDITOR_DEF_RST("interface/inspector/capitalize_properties", true); @@ -5874,6 +5890,9 @@ EditorNode::EditorNode() { #else p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN); #endif +#ifdef WINDOWS_ENABLED + p->add_item(TTR("Toggle System Console"), SETTINGS_TOGGLE_CONSOLE); +#endif p->add_separator(); if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) { @@ -6019,28 +6038,23 @@ EditorNode::EditorNode() { progress_hb = memnew(BackgroundProgress); - layout_dialog = memnew(EditorNameDialog); + layout_dialog = memnew(EditorLayoutsDialog); gui_base->add_child(layout_dialog); layout_dialog->set_hide_on_ok(false); - layout_dialog->set_size(Size2(175, 70) * EDSCALE); + layout_dialog->set_size(Size2(225, 270) * EDSCALE); layout_dialog->connect("name_confirmed", this, "_dialog_action"); - update_menu = memnew(MenuButton); - update_menu->set_tooltip(TTR("Spins when the editor window redraws.")); - right_menu_hb->add_child(update_menu); - update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); - update_menu->get_popup()->connect("id_pressed", this, "_menu_option"); - p = update_menu->get_popup(); - p->add_radio_check_item(TTR("Update Always"), SETTINGS_UPDATE_ALWAYS); - p->add_radio_check_item(TTR("Update Changes"), SETTINGS_UPDATE_CHANGES); + update_spinner = memnew(MenuButton); + update_spinner->set_tooltip(TTR("Spins when the editor window redraws.")); + right_menu_hb->add_child(update_spinner); + update_spinner->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); + update_spinner->get_popup()->connect("id_pressed", this, "_menu_option"); + p = update_spinner->get_popup(); + p->add_radio_check_item(TTR("Update Continuously"), SETTINGS_UPDATE_CONTINUOUSLY); + p->add_radio_check_item(TTR("Update When Changed"), SETTINGS_UPDATE_WHEN_CHANGED); p->add_separator(); - p->add_check_item(TTR("Disable Update Spinner"), SETTINGS_UPDATE_SPINNER_HIDE); - int update_always = EditorSettings::get_singleton()->get_project_metadata("editor_options", "update_always", false); - int hide_spinner = EditorSettings::get_singleton()->get_project_metadata("editor_options", "update_spinner_hide", false); - _menu_option(update_always ? SETTINGS_UPDATE_ALWAYS : SETTINGS_UPDATE_CHANGES); - if (hide_spinner) { - _menu_option(SETTINGS_UPDATE_SPINNER_HIDE); - } + p->add_item(TTR("Hide Update Spinner"), SETTINGS_UPDATE_SPINNER_HIDE); + _update_update_spinner(); // Instantiate and place editor docks @@ -6329,9 +6343,9 @@ EditorNode::EditorNode() { particles_mat_convert.instance(); resource_conversion_plugins.push_back(particles_mat_convert); } - circle_step_msec = OS::get_singleton()->get_ticks_msec(); - circle_step_frame = Engine::get_singleton()->get_frames_drawn(); - circle_step = 0; + update_spinner_step_msec = OS::get_singleton()->get_ticks_msec(); + update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn(); + update_spinner_step = 0; editor_plugin_screen = NULL; editor_plugins_over = memnew(EditorPluginList); diff --git a/editor/editor_node.h b/editor/editor_node.h index f3bc95c409..8222f6213b 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -41,8 +41,8 @@ #include "editor/editor_feature_profile.h" #include "editor/editor_folding.h" #include "editor/editor_inspector.h" +#include "editor/editor_layouts_dialog.h" #include "editor/editor_log.h" -#include "editor/editor_name_dialog.h" #include "editor/editor_plugin.h" #include "editor/editor_resource_preview.h" #include "editor/editor_run.h" @@ -85,6 +85,7 @@ #include "scene/gui/tool_button.h" #include "scene/gui/tree.h" #include "scene/gui/viewport_container.h" + /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -181,8 +182,8 @@ private: RUN_DEBUG_NAVIGATION, RUN_DEPLOY_REMOTE_DEBUG, RUN_RELOAD_SCRIPTS, - SETTINGS_UPDATE_ALWAYS, - SETTINGS_UPDATE_CHANGES, + SETTINGS_UPDATE_CONTINUOUSLY, + SETTINGS_UPDATE_WHEN_CHANGED, SETTINGS_UPDATE_SPINNER_HIDE, SETTINGS_PREFERENCES, SETTINGS_LAYOUT_SAVE, @@ -193,6 +194,7 @@ private: SETTINGS_MANAGE_EXPORT_TEMPLATES, SETTINGS_MANAGE_FEATURE_PROFILES, SETTINGS_PICK_MAIN_SCENE, + SETTINGS_TOGGLE_CONSOLE, SETTINGS_TOGGLE_FULLSCREEN, SETTINGS_HELP, SCENE_TAB_CLOSE, @@ -307,7 +309,7 @@ private: int overridden_default_layout; Ref<ConfigFile> default_layout; PopupMenu *editor_layouts; - EditorNameDialog *layout_dialog; + EditorLayoutsDialog *layout_dialog; ConfirmationDialog *custom_build_manage_templates; ConfirmationDialog *install_android_build_template; @@ -326,7 +328,7 @@ private: CheckButton *file_export_lib_merge; LineEdit *file_export_password; String current_path; - MenuButton *update_menu; + MenuButton *update_spinner; String defer_load_scene; String defer_export; @@ -392,9 +394,9 @@ private: bool waiting_for_sources_changed; - uint32_t circle_step_msec; - uint64_t circle_step_frame; - int circle_step; + uint32_t update_spinner_step_msec; + uint64_t update_spinner_step_frame; + int update_spinner_step; Vector<EditorPlugin *> editor_plugins; EditorPlugin *editor_plugin_screen; @@ -627,6 +629,8 @@ private: void _license_tree_selected(); + void _update_update_spinner(); + Vector<Ref<EditorResourceConversionPlugin> > resource_conversion_plugins; PrintHandlerList print_handler; diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 8dfac3ce52..8521c0c723 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -345,6 +345,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/separate_distraction_mode", false); + _initial_set("interface/editor/hide_console_window", false); _initial_set("interface/editor/save_each_scene_on_quit", true); // Regression _initial_set("interface/editor/quit_confirmation", true); @@ -572,6 +573,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("editors/2d/bone_outline_color", Color(0.35, 0.35, 0.35)); _initial_set("editors/2d/bone_outline_size", 2); _initial_set("editors/2d/viewport_border_color", Color(0.4, 0.4, 1.0, 0.4)); + _initial_set("editors/2d/constrain_editor_view", true); _initial_set("editors/2d/warped_mouse_panning", true); _initial_set("editors/2d/simple_panning", false); _initial_set("editors/2d/scroll_to_pan", false); diff --git a/editor/icons/icon_key_valid.svg b/editor/icons/icon_key_valid.svg deleted file mode 100644 index 4a3fab4754..0000000000 --- a/editor/icons/icon_key_valid.svg +++ /dev/null @@ -1,5 +0,0 @@ -<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1044.4)"> -<rect transform="rotate(-45)" x="-741.53" y="741.08" width="6.1027" height="6.1027" ry=".76286" fill="#fff"/> -</g> -</svg> diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 10f53182bf..6ae3e2132a 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3608,18 +3608,19 @@ void CanvasItemEditor::_update_scrollbars() { // Constraints the view offset and updates the scrollbars Point2 begin = canvas_item_rect.position; Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom; + bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view")); if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { - if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) { + if (constrain_editor_view && ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) { view_offset.y = previous_update_view_offset.y; } v_scroll->hide(); } else { - if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) { + if (constrain_editor_view && view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) { view_offset.y = MAX(end.y, previous_update_view_offset.y); } - if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) { + if (constrain_editor_view && view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) { view_offset.y = MIN(begin.y, previous_update_view_offset.y); } @@ -3630,16 +3631,16 @@ void CanvasItemEditor::_update_scrollbars() { } if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { - if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) { + if (constrain_editor_view && ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) { view_offset.x = previous_update_view_offset.x; } h_scroll->hide(); } else { - if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) { + if (constrain_editor_view && view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) { view_offset.x = MAX(end.x, previous_update_view_offset.x); } - if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) { + if (constrain_editor_view && view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) { view_offset.x = MIN(begin.x, previous_update_view_offset.x); } diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index 1622ce17b2..7c2116f06b 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -75,6 +75,10 @@ void CPUParticles2DEditorPlugin::_menu_callback(int p_idx) { emission_mask->popup_centered_minsize(); } break; + case MENU_RESTART: { + + particles->restart(); + } } } @@ -265,6 +269,8 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin(EditorNode *p_node) { menu = memnew(MenuButton); menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK); + menu->get_popup()->add_separator(); + menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART); // menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK); menu->set_text(TTR("Particles")); menu->set_switch_on_hover(true); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index f715abd87b..84bbfff095 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -44,7 +44,8 @@ class CPUParticles2DEditorPlugin : public EditorPlugin { enum { MENU_LOAD_EMISSION_MASK, - MENU_CLEAR_EMISSION_MASK + MENU_CLEAR_EMISSION_MASK, + MENU_RESTART }; enum EmissionMode { diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp index 70be9b95bb..93ffce41fa 100644 --- a/editor/plugins/cpu_particles_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_editor_plugin.cpp @@ -62,6 +62,12 @@ void CPUParticlesEditor::_menu_option(int p_option) { emission_tree_dialog->popup_centered_ratio(); } break; + + case MENU_OPTION_RESTART: { + + node->restart(); + + } break; } } @@ -108,6 +114,8 @@ CPUParticlesEditor::CPUParticlesEditor() { options->set_text(TTR("CPUParticles")); options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH); options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); + options->get_popup()->add_separator(); + options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART); options->get_popup()->connect("id_pressed", this, "_menu_option"); } diff --git a/editor/plugins/cpu_particles_editor_plugin.h b/editor/plugins/cpu_particles_editor_plugin.h index 09b0adbe5d..674f00dc9f 100644 --- a/editor/plugins/cpu_particles_editor_plugin.h +++ b/editor/plugins/cpu_particles_editor_plugin.h @@ -43,6 +43,7 @@ class CPUParticlesEditor : public ParticlesEditorBase { MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE, MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH, MENU_OPTION_CLEAR_EMISSION_VOLUME, + MENU_OPTION_RESTART }; diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp index 6fabdc93c6..e68bca55cb 100644 --- a/editor/plugins/particles_2d_editor_plugin.cpp +++ b/editor/plugins/particles_2d_editor_plugin.cpp @@ -96,12 +96,16 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) { UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action(TTR("Convert to CPUParticles")); ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", particles, cpu_particles, true, false); - ur->add_do_reference(particles); + ur->add_do_reference(cpu_particles); ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, particles, false, false); - ur->add_undo_reference(this); + ur->add_undo_reference(particles); ur->commit_action(); } break; + case MENU_RESTART: { + + particles->restart(); + } } } @@ -380,6 +384,8 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) { // menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK); menu->get_popup()->add_separator(); menu->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES); + menu->get_popup()->add_separator(); + menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART); menu->set_text(TTR("Particles")); menu->set_switch_on_hover(true); toolbar->add_child(menu); diff --git a/editor/plugins/particles_2d_editor_plugin.h b/editor/plugins/particles_2d_editor_plugin.h index 35b874fb25..0f092aaa4f 100644 --- a/editor/plugins/particles_2d_editor_plugin.h +++ b/editor/plugins/particles_2d_editor_plugin.h @@ -47,7 +47,8 @@ class Particles2DEditorPlugin : public EditorPlugin { MENU_GENERATE_VISIBILITY_RECT, MENU_LOAD_EMISSION_MASK, MENU_CLEAR_EMISSION_MASK, - MENU_OPTION_CONVERT_TO_CPU_PARTICLES + MENU_OPTION_CONVERT_TO_CPU_PARTICLES, + MENU_RESTART }; enum EmissionMode { diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp index 3f4f66a26d..f05e7d65d3 100644 --- a/editor/plugins/particles_editor_plugin.cpp +++ b/editor/plugins/particles_editor_plugin.cpp @@ -315,12 +315,17 @@ void ParticlesEditor::_menu_option(int p_option) { UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action(TTR("Convert to CPUParticles")); ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, cpu_particles, true, false); - ur->add_do_reference(node); + ur->add_do_reference(cpu_particles); ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, node, false, false); - ur->add_undo_reference(this); + ur->add_undo_reference(node); ur->commit_action(); } break; + case MENU_OPTION_RESTART: { + + node->restart(); + + } break; } } @@ -471,6 +476,8 @@ ParticlesEditor::ParticlesEditor() { options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES); + options->get_popup()->add_separator(); + options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART); options->get_popup()->connect("id_pressed", this, "_menu_option"); diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h index b1c53dcf94..5d05fbd4ac 100644 --- a/editor/plugins/particles_editor_plugin.h +++ b/editor/plugins/particles_editor_plugin.h @@ -86,6 +86,7 @@ class ParticlesEditor : public ParticlesEditorBase { MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH, MENU_OPTION_CLEAR_EMISSION_VOLUME, MENU_OPTION_CONVERT_TO_CPU_PARTICLES, + MENU_OPTION_RESTART, }; diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index d5e21321c3..1b00889e9a 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -306,8 +306,11 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) { editor->push_item(p_script.ptr()); ScriptEditorBase *current = _get_current_editor(); - if (current) + if (ScriptTextEditor *script_text_editor = Object::cast_to<ScriptTextEditor>(current)) { + script_text_editor->goto_line_centered(p_line); + } else if (current) { current->goto_line(p_line, true); + } } } } diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index ce0859a1f6..9bf3a9f0eb 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -237,7 +237,7 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->add_color_override("safe_line_number_color", safe_line_number_color); text_edit->add_color_override("caret_color", caret_color); text_edit->add_color_override("caret_background_color", caret_background_color); - text_edit->add_color_override("font_selected_color", text_selected_color); + text_edit->add_color_override("font_color_selected", text_selected_color); text_edit->add_color_override("selection_color", selection_color); text_edit->add_color_override("brace_mismatch_color", brace_mismatch_color); text_edit->add_color_override("current_line_color", current_line_color); @@ -487,6 +487,11 @@ void ScriptTextEditor::goto_line_selection(int p_line, int p_begin, int p_end) { code_editor->goto_line_selection(p_line, p_begin, p_end); } +void ScriptTextEditor::goto_line_centered(int p_line) { + + code_editor->goto_line_centered(p_line); +} + void ScriptTextEditor::set_executing_line(int p_line) { code_editor->set_executing_line(p_line); } diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 24d40a5eec..89975e061e 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -201,6 +201,7 @@ public: virtual void goto_line(int p_line, bool p_with_error = false); void goto_line_selection(int p_line, int p_begin, int p_end); + void goto_line_centered(int p_line); virtual void set_executing_line(int p_line); virtual void clear_executing_line(); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index f9ca38b919..d02817f6e8 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -124,7 +124,7 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->add_color_override("line_number_color", line_number_color); get_text_edit()->add_color_override("caret_color", caret_color); get_text_edit()->add_color_override("caret_background_color", caret_background_color); - get_text_edit()->add_color_override("font_selected_color", text_selected_color); + get_text_edit()->add_color_override("font_color_selected", text_selected_color); get_text_edit()->add_color_override("selection_color", selection_color); get_text_edit()->add_color_override("brace_mismatch_color", brace_mismatch_color); get_text_edit()->add_color_override("current_line_color", current_line_color); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index eeef3397d2..787813336d 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -116,7 +116,7 @@ void TextEditor::_load_theme_settings() { text_edit->add_color_override("line_number_color", line_number_color); text_edit->add_color_override("caret_color", caret_color); text_edit->add_color_override("caret_background_color", caret_background_color); - text_edit->add_color_override("font_selected_color", text_selected_color); + text_edit->add_color_override("font_color_selected", text_selected_color); text_edit->add_color_override("selection_color", selection_color); text_edit->add_color_override("brace_mismatch_color", brace_mismatch_color); text_edit->add_color_override("current_line_color", current_line_color); diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index b417414ae0..04e8d65155 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -31,7 +31,6 @@ #ifndef TILE_SET_EDITOR_PLUGIN_H #define TILE_SET_EDITOR_PLUGIN_H -#include "editor/editor_name_dialog.h" #include "editor/editor_node.h" #include "scene/2d/sprite.h" #include "scene/resources/concave_polygon_shape_2d.h" diff --git a/main/main.cpp b/main/main.cpp index b38d896368..9183dab58c 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1797,6 +1797,7 @@ bool Main::start() { pmanager->add_child(progress_dialog); sml->get_root()->add_child(pmanager); OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN); + project_manager = true; } if (project_manager || editor) { @@ -1806,6 +1807,10 @@ bool Main::start() { StreamPeerSSL::load_certs_from_file(certs); else StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array()); + + // Hide console window if requested (Windows-only) + bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window"); + OS::get_singleton()->set_console_visible(!hide_console); } #endif } diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 166d7e6158..e1800fd3eb 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -305,7 +305,7 @@ void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transfor ERR_FAIL_INDEX(p_index, get_shape_count()); shapes.write[p_index].set_transform(p_transform); - reload_shapes(); + shape_changed(p_index); } const btTransform &RigidCollisionObjectBullet::get_bt_shape_transform(int p_index) const { diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index b6de5dbf62..3eaee53789 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -1241,6 +1241,16 @@ # infinite loop between 0.0 and 0.99 f = wrapf(f + 0.1, 0.0, 1.0) [/codeblock] + [codeblock] + # infinite rotation (in radians) + angle = wrapf(angle + 0.1, 0.0, TAU) + [/codeblock] + Note: If you just want to wrap between 0.0 and [code]n[/code] (where [code]n[/code] is a positive float value) then it's better for performance to use [method fmod] method like [code]fmod(number, n)[/code]. + The usage of [code]wrapf[/code] is more flexible than using the [method fmod] approach by giving the user a simple control over the minimum value. It also fully supports negative numbers, e.g. + [codeblock] + # infinite rotation (in radians) + angle = wrapf(angle + 0.1, -PI, PI) + [/codeblock] </description> </method> <method name="wrapi"> @@ -1267,6 +1277,12 @@ # infinite loop between 0 and 9 frame = wrapi(frame + 1, 0, 10) [/codeblock] + Note: If you just want to wrap between 0 and [code]n[/code] (where [code]n[/code] is a positive integer value) then it's better for performance to use modulo operator like [code]number % n[/code]. + The usage of [code]wrapi[/code] is more flexible than using the modulo approach by giving the user a simple control over the minimum value. It also fully supports negative numbers, e.g. + [codeblock] + # result is -2 + var result = wrapi(-6, -5, -1) + [/codeblock] </description> </method> <method name="yield"> diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index f2afad74da..85b270b369 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -776,8 +776,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String()); } - FALLTHROUGH; - } + } break; case GDScriptTokenizer::TK_OP_ASSIGN: { lv->assignments += 1; lv->usages--; // Assignment is not really usage diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 3caa7b1d12..994a84fbc4 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -241,6 +241,7 @@ Vector3 GridMap::get_cell_size() const { void GridMap::set_octant_size(int p_size) { + ERR_FAIL_COND(p_size == 0); octant_size = p_size; _recreate_octant_data(); } diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 6b9a97efb4..03619aa0bd 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -279,7 +279,7 @@ void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform(); cursor_transform.origin = cursor_origin; cursor_transform.basis.set_orthogonal_index(cursor_rot); - cursor_transform = node->get_transform() * cursor_transform; + cursor_transform = node->get_global_transform() * cursor_transform; if (cursor_instance.is_valid()) { VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); @@ -420,7 +420,7 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo } last_mouseover = Vector3(cell[0], cell[1], cell[2]); - VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs)); + VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform); if (cursor_instance.is_valid()) { diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp index 45d3b86919..3541eff25a 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.cpp +++ b/modules/mbedtls/stream_peer_mbed_tls.cpp @@ -122,6 +122,8 @@ Error StreamPeerMbedTLS::_do_handshake() { Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname) { + ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER); + base = p_base; int ret = 0; int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE; diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java index d01f958123..a443a0ad90 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java @@ -65,6 +65,14 @@ public class GodotInputHandler implements InputDeviceListener { godotView.queueEvent(task); } + private boolean isKeyEvent_GameDevice(int source) { + // Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD) + if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD)) + return false; + + return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD; + } + public boolean onKeyUp(final int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { return true; @@ -75,7 +83,7 @@ public class GodotInputHandler implements InputDeviceListener { }; int source = event.getSource(); - if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) { + if (isKeyEvent_GameDevice(source)) { final int button = getGodotButton(keyCode); final int device_id = findJoystickDevice(event.getDeviceId()); @@ -118,7 +126,7 @@ public class GodotInputHandler implements InputDeviceListener { int source = event.getSource(); //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD))); - if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) { + if (isKeyEvent_GameDevice(source)) { if (event.getRepeatCount() > 0) // ignore key echo return true; diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 7ca83320d0..b2064472e4 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -125,7 +125,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { first = true; continue; } - if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) { + if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); } @@ -137,7 +137,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { } return false; } - if (first && c == '_') { + if (first && c == '-') { if (r_error) { *r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c)); } diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 6e6df08f02..5876a385c6 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1979,6 +1979,17 @@ bool OS_Windows::is_window_always_on_top() const { return video_mode.always_on_top; } +void OS_Windows::set_console_visible(bool p_enabled) { + if (console_visible == p_enabled) + return; + ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE); + console_visible = p_enabled; +} + +bool OS_Windows::is_console_visible() const { + return console_visible; +} + bool OS_Windows::get_window_per_pixel_transparency_enabled() const { if (!is_layered_allowed()) return false; @@ -3231,6 +3242,7 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { control_mem = false; meta_mem = false; minimized = false; + console_visible = IsWindowVisible(GetConsoleWindow()); hInstance = _hInstance; pressrc = 0; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 4660c16b97..fc8ad1b188 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -210,6 +210,7 @@ protected: bool maximized; bool minimized; bool borderless; + bool console_visible; public: LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); @@ -256,6 +257,8 @@ public: virtual bool is_window_maximized() const; virtual void set_window_always_on_top(bool p_enabled); virtual bool is_window_always_on_top() const; + virtual void set_console_visible(bool p_enabled); + virtual bool is_console_visible() const; virtual void request_attention(); virtual void set_borderless_window(bool p_borderless); diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 9365b7eabc..9614104750 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -75,11 +75,7 @@ def get_opts(): def get_flags(): - return [ - ('builtin_freetype', False), - ('builtin_libpng', False), - ('builtin_zlib', False), - ] + return [] def configure(env): diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index b322cfe8f1..b701e84a9c 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -657,10 +657,10 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout); ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout); - ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsBody2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape"))); - ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsBody2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape"))); - ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsBody2D"))); - ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsBody2D"))); + ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape"))); + ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape"))); + ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape"))); ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape"))); diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index a8d72bb774..fba1c26d1c 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -250,6 +250,8 @@ void CPUParticles2D::restart() { frame_remainder = 0; cycle = 0; + set_emitting(true); + { int pc = particles.size(); PoolVector<Particle>::Write w = particles.write(); @@ -1391,10 +1393,10 @@ CPUParticles2D::CPUParticles2D() { set_spread(45); set_flatness(0); - set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1); + set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); - set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_RADIAL_ACCEL, 0); set_param(PARAM_TANGENTIAL_ACCEL, 0); set_param(PARAM_DAMPING, 0); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 9701998f5d..823794c3ba 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -278,6 +278,7 @@ void Particles2D::_validate_property(PropertyInfo &property) const { void Particles2D::restart() { VS::get_singleton()->particles_restart(particles); + VS::get_singleton()->particles_set_emitting(particles, true); } void Particles2D::_notification(int p_what) { diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index cff147ba74..ee5d416930 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -225,6 +225,8 @@ void CPUParticles::restart() { frame_remainder = 0; cycle = 0; + set_emitting(true); + { int pc = particles.size(); PoolVector<Particle>::Write w = particles.write(); @@ -1459,7 +1461,8 @@ CPUParticles::CPUParticles() { set_spread(45); set_flatness(0); - set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1); + set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); set_param(PARAM_RADIAL_ACCEL, 0); diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 156560f802..949de110f5 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -278,6 +278,7 @@ String Particles::get_configuration_warning() const { void Particles::restart() { VisualServer::get_singleton()->particles_restart(particles); + VisualServer::get_singleton()->particles_set_emitting(particles, true); } AABB Particles::capture_aabb() const { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 6b70eef662..9f73484b6a 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -163,6 +163,7 @@ float SpriteBase3D::get_opacity() const { void SpriteBase3D::set_axis(Vector3::Axis p_axis) { + ERR_FAIL_INDEX(p_axis, 3); axis = p_axis; _queue_update(); } diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 71136fc0f6..89e96e0227 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -585,7 +585,7 @@ void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vec if (p_rollInfluence > 0.0) { // !BAS! But seeing we apply this frame by frame, makes more sense to me to make this time based // keeping in mind our anti roll factor if it is set - contactDamping = s->get_step() / p_rollInfluence; + contactDamping = MIN(contactDamping, s->get_step() / p_rollInfluence); } #define ONLY_USE_LINEAR_MASS diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index cd3c8c0097..7a015f77db 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -647,6 +647,11 @@ void LineEdit::_notification(int p_what) { set_cursor_position(get_cursor_position()); } break; + case NOTIFICATION_TRANSLATION_CHANGED: { + placeholder_translated = tr(placeholder); + update_placeholder_width(); + update(); + } break; case MainLoop::NOTIFICATION_WM_FOCUS_IN: { window_has_focus = true; draw_caret = true; @@ -672,10 +677,8 @@ void LineEdit::_notification(int p_what) { RID ci = get_canvas_item(); Ref<StyleBox> style = get_stylebox("normal"); - float disabled_alpha = 1.0; // used to set the disabled input text color if (!is_editable()) { style = get_stylebox("read_only"); - disabled_alpha = .5; draw_caret = false; } @@ -721,20 +724,19 @@ void LineEdit::_notification(int p_what) { int font_ascent = font->get_ascent(); Color selection_color = get_color("selection_color"); - Color font_color = get_color("font_color"); + Color font_color = is_editable() ? get_color("font_color") : get_color("font_color_uneditable"); Color font_color_selected = get_color("font_color_selected"); Color cursor_color = get_color("cursor_color"); - const String &t = using_placeholder ? placeholder : text; + const String &t = using_placeholder ? placeholder_translated : text; // draw placeholder color if (using_placeholder) font_color.a *= placeholder_alpha; - font_color.a *= disabled_alpha; bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled; if (right_icon.is_valid() || display_clear_icon) { Ref<Texture> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon; - Color color_icon(1, 1, 1, disabled_alpha * .9); + Color color_icon(1, 1, 1, !is_editable() ? .5 * .9 : .9); if (display_clear_icon) { if (clear_button_status.press_attempt && clear_button_status.pressing_inside) { color_icon = get_color("clear_button_color_pressed"); @@ -1145,16 +1147,9 @@ String LineEdit::get_text() const { void LineEdit::set_placeholder(String p_text) { - placeholder = tr(p_text); - if ((max_length <= 0) || (placeholder.length() <= max_length)) { - Ref<Font> font = get_font("font"); - cached_placeholder_width = 0; - if (font != NULL) { - for (int i = 0; i < placeholder.length(); i++) { - cached_placeholder_width += font->get_char_size(placeholder[i]).width; - } - } - } + placeholder = p_text; + placeholder_translated = tr(placeholder); + update_placeholder_width(); update(); } @@ -1543,6 +1538,18 @@ void LineEdit::_emit_text_change() { text_changed_dirty = false; } +void LineEdit::update_placeholder_width() { + if ((max_length <= 0) || (placeholder_translated.length() <= max_length)) { + Ref<Font> font = get_font("font"); + cached_placeholder_width = 0; + if (font != NULL) { + for (int i = 0; i < placeholder_translated.length(); i++) { + cached_placeholder_width += font->get_char_size(placeholder_translated[i]).width; + } + } + } +} + void LineEdit::_clear_redo() { _create_undo_state(); if (undo_stack_pos == NULL) { diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 3b29780dc0..3002f6f637 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -72,6 +72,7 @@ private: String undo_text; String text; String placeholder; + String placeholder_translated; String secret_character; float placeholder_alpha; String ime_text; @@ -126,6 +127,8 @@ private: void _emit_text_change(); bool expand_to_text_length; + void update_placeholder_width(); + bool caret_blink_enabled; bool draw_caret; bool window_has_focus; diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index fdb1b65f77..492e379440 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -141,7 +141,7 @@ void Popup::popup_centered(const Size2 &p_size) { rect.size = p_size == Size2() ? get_size() : p_size; rect.position = ((window_size - rect.size) / 2.0).floor(); - popup(rect); + _popup(rect, true); } void Popup::popup_centered_ratio(float p_screen_ratio) { @@ -151,18 +151,29 @@ void Popup::popup_centered_ratio(float p_screen_ratio) { rect.size = (window_size * p_screen_ratio).floor(); rect.position = ((window_size - rect.size) / 2.0).floor(); - popup(rect); + _popup(rect, true); } void Popup::popup(const Rect2 &p_bounds) { + _popup(p_bounds); +} + +void Popup::_popup(const Rect2 &p_bounds, const bool p_centered) { + emit_signal("about_to_show"); show_modal(exclusive); // Fit the popup into the optionally provided bounds. if (!p_bounds.has_no_area()) { - set_position(p_bounds.position); set_size(p_bounds.size); + + // check if p_bounds.size was using an outdated cached values + if (p_centered && p_bounds.size != get_size()) { + set_position(p_bounds.position - ((get_size() - p_bounds.size) / 2.0).floor()); + } else { + set_position(p_bounds.position); + } } _fix_size(); diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 6615c51ec5..d6d96dfe64 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -43,6 +43,9 @@ class Popup : public Control { bool exclusive; bool popped_up; +private: + void _popup(const Rect2 &p_bounds = Rect2(), const bool p_centered = false); + protected: virtual void _post_popup() {} diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 134bcc91a8..5b91299de6 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -314,6 +314,18 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & align = align_it->align; } break; + case ITEM_INDENT: { + + if (it != l.from) { + ItemIndent *indent_it = static_cast<ItemIndent *>(it); + + int indent = indent_it->level * tab_size * cfont->get_char_size(' ').width; + margin += indent; + begin += indent; + wofs += indent; + } + + } break; case ITEM_TEXT: { ItemText *text = static_cast<ItemText *>(it); @@ -1296,6 +1308,23 @@ bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item) return false; } +bool RichTextLabel::_find_layout_subitem(Item *from, Item *to) { + + if (from && from != to) { + if (from->type != ITEM_FONT && from->type != ITEM_COLOR && from->type != ITEM_UNDERLINE && from->type != ITEM_STRIKETHROUGH) + return true; + + for (List<Item *>::Element *E = from->subitems.front(); E; E = E->next()) { + bool layout = _find_layout_subitem(E->get(), to); + + if (layout) + return true; + } + } + + return false; +} + void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { if (p_frame->first_invalid_line == p_frame->lines.size()) @@ -1416,7 +1445,7 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline) if (p_ensure_newline) { Item *from = current_frame->lines[current_frame->lines.size() - 1].from; // only create a new line for Item types that generate content/layout, ignore those that represent formatting/styling - if (from && from->type != ITEM_FONT && from->type != ITEM_COLOR && from->type != ITEM_UNDERLINE && from->type != ITEM_STRIKETHROUGH) { + if (_find_layout_subitem(from, p_item)) { _invalidate_current_line(current_frame); current_frame->lines.resize(current_frame->lines.size() + 1); } diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 114c6103e2..21d099c37a 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -286,6 +286,7 @@ private: bool _find_underline(Item *p_item); bool _find_strikethrough(Item *p_item); bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = NULL); + bool _find_layout_subitem(Item *from, Item *to); void _update_scroll(); void _scroll_changed(double); diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 36571cc878..7b0836cd28 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -892,6 +892,8 @@ void Tabs::ensure_tab_visible(int p_idx) { } Rect2 Tabs::get_tab_rect(int p_tab) const { + + ERR_FAIL_INDEX_V(p_tab, tabs.size(), Rect2()); return Rect2(tabs[p_tab].ofs_cache, 0, tabs[p_tab].size_cache, get_size().height); } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 62b6a917fc..fdd21f525b 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -662,10 +662,8 @@ void TextEdit::_notification(int p_what) { int xmargin_end = size.width - cache.style_normal->get_margin(MARGIN_RIGHT); //let's do it easy for now: cache.style_normal->draw(ci, Rect2(Point2(), size)); - float readonly_alpha = 1.0; // used to set the input text color when in read-only mode if (readonly) { cache.style_readonly->draw(ci, Rect2(Point2(), size)); - readonly_alpha = .5; draw_caret = false; } if (has_focus()) @@ -675,8 +673,7 @@ void TextEdit::_notification(int p_what) { int visible_rows = get_visible_rows() + 1; - Color color = cache.font_color; - color.a *= readonly_alpha; + Color color = readonly ? cache.font_color_readonly : cache.font_color; if (syntax_coloring) { if (cache.background_color.a > 0.01) { @@ -871,10 +868,7 @@ void TextEdit::_notification(int p_what) { color_map = _get_line_syntax_highlighting(line); } // ensure we at least use the font color - Color current_color = cache.font_color; - if (readonly) { - current_color.a *= readonly_alpha; - } + Color current_color = readonly ? cache.font_color_readonly : cache.font_color; bool underlined = false; @@ -1061,10 +1055,7 @@ void TextEdit::_notification(int p_what) { if (syntax_coloring) { if (color_map.has(last_wrap_column + j)) { - current_color = color_map[last_wrap_column + j].color; - if (readonly) { - current_color.a *= readonly_alpha; - } + current_color = readonly ? cache.font_color_readonly : color_map[last_wrap_column + j].color; } color = current_color; } @@ -1178,7 +1169,7 @@ void TextEdit::_notification(int p_what) { if (brace_open_mismatch) color = cache.brace_mismatch_color; - drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color); } if ((brace_close_match_line == line && brace_close_match_column == last_wrap_column + j) || @@ -1186,7 +1177,7 @@ void TextEdit::_notification(int p_what) { if (brace_close_mismatch) color = cache.brace_mismatch_color; - drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color); } } @@ -1252,29 +1243,28 @@ void TextEdit::_notification(int p_what) { if (cursor.column == last_wrap_column + j && cursor.line == line && cursor_wrap_index == line_wrap_index && block_caret && draw_caret && !insert_mode) { color = cache.caret_background_color; } else if (!syntax_coloring && block_caret) { - color = cache.font_color; - color.a *= readonly_alpha; + color = readonly ? cache.font_color_readonly : cache.font_color; } if (str[j] >= 32) { int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2; - int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_color_selected : color); if (underlined) { float line_width = 1.0; #ifdef TOOLS_ENABLED line_width *= EDSCALE; #endif - draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_selected_color : color); + draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_color_selected : color); } } else if (draw_tabs && str[j] == '\t') { int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2; - cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color); + cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_color_selected : color); } if (draw_spaces && str[j] == ' ') { int yofs = (get_row_height() - cache.space_icon->get_height()) / 2; - cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color); + cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_color_selected : color); } char_ofs += char_w; @@ -4553,7 +4543,8 @@ void TextEdit::_update_caches() { cache.line_number_color = get_color("line_number_color"); cache.safe_line_number_color = get_color("safe_line_number_color"); cache.font_color = get_color("font_color"); - cache.font_selected_color = get_color("font_selected_color"); + cache.font_color_selected = get_color("font_color_selected"); + cache.font_color_readonly = get_color("font_color_readonly"); cache.keyword_color = get_color("keyword_color"); cache.function_color = get_color("function_color"); cache.member_variable_color = get_color("member_variable_color"); @@ -6445,6 +6436,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_text"), &TextEdit::get_text); ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line); + ClassDB::bind_method(D_METHOD("center_viewport_to_cursor"), &TextEdit::center_viewport_to_cursor); ClassDB::bind_method(D_METHOD("cursor_set_column", "column", "adjust_viewport"), &TextEdit::cursor_set_column, DEFVAL(true)); ClassDB::bind_method(D_METHOD("cursor_set_line", "line", "adjust_viewport", "can_be_hidden", "wrap_index"), &TextEdit::cursor_set_line, DEFVAL(true), DEFVAL(true), DEFVAL(0)); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 3e852deda6..30956ccb23 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -184,7 +184,8 @@ private: Color line_number_color; Color safe_line_number_color; Color font_color; - Color font_selected_color; + Color font_color_selected; + Color font_color_readonly; Color keyword_color; Color number_color; Color function_color; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 924c480b15..c2493ab321 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1128,6 +1128,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) { Ref<Texture> b = p_item->cells[i].buttons[j].texture; Size2 s = b->get_size() + cache.button_pressed->get_minimum_size(); + if (s.height < label_h) + s.height = label_h; Point2i o = Point2i(ofs + w - s.width, p_pos.y) - cache.offset + p_draw_ofs; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 715151b4f5..a580a7f8ac 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2477,21 +2477,18 @@ bool Node::has_node_and_resource(const NodePath &p_path) const { if (!has_node(p_path)) return false; - Node *node = get_node(p_path); - - bool result = false; - - node->get_indexed(p_path.get_subnames(), &result); + RES res; + Vector<StringName> leftover_path; + Node *node = get_node_and_resource(p_path, res, leftover_path, false); - return result; + return (node && res.is_valid()); } Array Node::_get_node_and_resource(const NodePath &p_path) { - Node *node; RES res; Vector<StringName> leftover_path; - node = get_node_and_resource(p_path, res, leftover_path); + Node *node = get_node_and_resource(p_path, res, leftover_path, false); Array result; if (node) @@ -2521,7 +2518,7 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str int j = 0; // If not p_last_is_property, we shouldn't consider the last one as part of the resource - for (; j < p_path.get_subname_count() - p_last_is_property; j++) { + for (; j < p_path.get_subname_count() - (int)p_last_is_property; j++) { RES new_res = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j)); if (new_res.is_null()) { diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 950518aa6e..cb710dde43 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -51,6 +51,7 @@ Curve::Curve() { _baked_cache_dirty = false; _min_value = 0; _max_value = 1; + _minmax_set_once = 0b00; } int Curve::add_point(Vector2 p_pos, real_t left_tangent, real_t right_tangent, TangentMode left_mode, TangentMode right_mode) { @@ -282,20 +283,24 @@ void Curve::update_auto_tangents(int i) { #define MIN_Y_RANGE 0.01 void Curve::set_min_value(float p_min) { - if (p_min > _max_value - MIN_Y_RANGE) + if (_minmax_set_once & 0b11 && p_min > _max_value - MIN_Y_RANGE) { _min_value = _max_value - MIN_Y_RANGE; - else + } else { + _minmax_set_once |= 0b10; // first bit is "min set" _min_value = p_min; + } // Note: min and max are indicative values, // it's still possible that existing points are out of range at this point. emit_signal(SIGNAL_RANGE_CHANGED); } void Curve::set_max_value(float p_max) { - if (p_max < _min_value + MIN_Y_RANGE) + if (_minmax_set_once & 0b11 && p_max < _min_value + MIN_Y_RANGE) { _max_value = _min_value + MIN_Y_RANGE; - else + } else { + _minmax_set_once |= 0b01; // second bit is "max set" _max_value = p_max; + } emit_signal(SIGNAL_RANGE_CHANGED); } diff --git a/scene/resources/curve.h b/scene/resources/curve.h index bb12baca48..b677097e86 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -143,6 +143,7 @@ private: int _bake_resolution; float _min_value; float _max_value; + int _minmax_set_once; // Encodes whether min and max have been set a first time, first bit for min and second for max. }; VARIANT_ENUM_CAST(Curve::TangentMode) diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 2c5dfc375c..4e2fe1f9b2 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -398,6 +398,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "LineEdit", control_font_color); theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0)); + theme->set_color("font_color_uneditable", "LineEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("cursor_color", "LineEdit", control_font_color_hover); theme->set_color("selection_color", "LineEdit", font_color_selection); theme->set_color("clear_button_color", "LineEdit", control_font_color); @@ -439,6 +440,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa")); theme->set_color("font_color", "TextEdit", control_font_color); theme->set_color("font_color_selected", "TextEdit", Color(0, 0, 0)); + theme->set_color("font_color_readonly", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("selection_color", "TextEdit", font_color_selection); theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("bookmark_color", "TextEdit", Color(0.08, 0.49, 0.98)); diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp index 99ce8ef821..1ff02c2f82 100644 --- a/scene/resources/gradient.cpp +++ b/scene/resources/gradient.cpp @@ -143,6 +143,8 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) { } void Gradient::set_offset(int pos, const float offset) { + + ERR_FAIL_COND(pos < 0); if (points.size() <= pos) points.resize(pos + 1); points.write[pos].offset = offset; @@ -151,12 +153,12 @@ void Gradient::set_offset(int pos, const float offset) { } float Gradient::get_offset(int pos) const { - if (points.size() && points.size() > pos) - return points[pos].offset; - return 0; //TODO: Maybe throw some error instead? + ERR_FAIL_INDEX_V(pos, points.size(), 0.0); + return points[pos].offset; } void Gradient::set_color(int pos, const Color &color) { + ERR_FAIL_COND(pos < 0); if (points.size() <= pos) { points.resize(pos + 1); is_sorted = false; @@ -166,9 +168,8 @@ void Gradient::set_color(int pos, const Color &color) { } Color Gradient::get_color(int pos) const { - if (points.size() && points.size() > pos) - return points[pos].color; - return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead? + ERR_FAIL_INDEX_V(pos, points.size(), Color()); + return points[pos].color; } int Gradient::get_points_count() const { diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 758475b75e..a80a57a09c 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1202,6 +1202,7 @@ ParticlesMaterial::ParticlesMaterial() : set_spread(45); set_flatness(0); set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); set_param(PARAM_RADIAL_ACCEL, 0); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 6e0bc43296..3a0144849a 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1502,6 +1502,7 @@ void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) { Ref<Image> CubeMap::get_side(Side p_side) const { + ERR_FAIL_INDEX_V(p_side, 6, Ref<Image>()); if (!valid[p_side]) return Ref<Image>(); return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side)); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index d09fac47f0..899abfc9f9 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -692,6 +692,8 @@ String TileSet::tile_get_name(int p_id) const { } void TileSet::tile_clear_shapes(int p_id) { + + ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].shapes_data.clear(); } @@ -711,14 +713,15 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf int TileSet::tile_get_shape_count(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); - return tile_map[p_id].shapes_data.size(); } void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape; _decompose_convex_shape(p_shape); @@ -728,7 +731,7 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>()); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape; return Ref<Shape2D>(); @@ -737,7 +740,8 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset; emit_changed(); @@ -746,7 +750,7 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D()); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape_transform; return Transform2D(); @@ -765,7 +769,9 @@ Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way; emit_changed(); @@ -774,23 +780,27 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_ bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), false); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision; return false; } void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) { + ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin; emit_changed(); } float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), 0); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin; return 0; @@ -820,7 +830,9 @@ void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> } Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>()); + if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) { return Ref<OccluderPolygon2D>(); } else { diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index dd595d9ff8..a3813f8fc6 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1762,6 +1762,7 @@ void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) { for (int i = 0; i < input_port_count; i++) { Vector<String> arr = input_strings[i].split(","); + ERR_FAIL_COND(arr.size() != 3); int port_idx = arr[0].to_int(); int port_type = arr[1].to_int(); @@ -1794,6 +1795,7 @@ void VisualShaderNodeGroupBase::set_outputs(const String &p_outputs) { for (int i = 0; i < output_port_count; i++) { Vector<String> arr = output_strings[i].split(","); + ERR_FAIL_COND(arr.size() != 3); int port_idx = arr[0].to_int(); int port_type = arr[1].to_int(); @@ -1810,6 +1812,23 @@ String VisualShaderNodeGroupBase::get_outputs() const { return outputs; } +bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const { + if (!p_name.is_valid_identifier()) { + return false; + } + for (int i = 0; i < get_input_port_count(); i++) { + if (get_input_port_name(i) == p_name) { + return false; + } + } + for (int i = 0; i < get_output_port_count(); i++) { + if (get_output_port_name(i) == p_name) { + return false; + } + } + return true; +} + void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) { String str = itos(p_id) + "," + itos(p_type) + "," + p_name + ";"; @@ -1849,6 +1868,8 @@ void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const Strin void VisualShaderNodeGroupBase::remove_input_port(int p_id) { + ERR_FAIL_COND(!has_input_port(p_id)); + Vector<String> inputs_strings = inputs.split(";", false); int count = 0; int index = 0; @@ -1917,6 +1938,8 @@ void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const Stri void VisualShaderNodeGroupBase::remove_output_port(int p_id) { + ERR_FAIL_COND(!has_output_port(p_id)); + Vector<String> outputs_strings = outputs.split(";", false); int count = 0; int index = 0; @@ -1956,6 +1979,9 @@ void VisualShaderNodeGroupBase::clear_output_ports() { void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) { + ERR_FAIL_COND(!has_input_port(p_id)); + ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + if (input_ports[p_id].type == p_type) return; @@ -1986,6 +2012,9 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_input_port_ty void VisualShaderNodeGroupBase::set_input_port_name(int p_id, const String &p_name) { + ERR_FAIL_COND(!has_input_port(p_id)); + ERR_FAIL_COND(!is_valid_port_name(p_name)); + if (input_ports[p_id].name == p_name) return; @@ -2016,6 +2045,9 @@ String VisualShaderNodeGroupBase::get_input_port_name(int p_id) const { void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) { + ERR_FAIL_COND(!has_output_port(p_id)); + ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + if (output_ports[p_id].type == p_type) return; @@ -2045,6 +2077,10 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_output_port_t } void VisualShaderNodeGroupBase::set_output_port_name(int p_id, const String &p_name) { + + ERR_FAIL_COND(!has_output_port(p_id)); + ERR_FAIL_COND(!is_valid_port_name(p_name)); + if (output_ports[p_id].name == p_name) return; @@ -2125,6 +2161,8 @@ void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("set_outputs", "outputs"), &VisualShaderNodeGroupBase::set_outputs); ClassDB::bind_method(D_METHOD("get_outputs"), &VisualShaderNodeGroupBase::get_outputs); + ClassDB::bind_method(D_METHOD("is_valid_port_name", "name"), &VisualShaderNodeGroupBase::is_valid_port_name); + ClassDB::bind_method(D_METHOD("add_input_port", "id", "type", "name"), &VisualShaderNodeGroupBase::add_input_port); ClassDB::bind_method(D_METHOD("remove_input_port", "id"), &VisualShaderNodeGroupBase::remove_input_port); ClassDB::bind_method(D_METHOD("get_input_port_count"), &VisualShaderNodeGroupBase::get_input_port_count); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 1ab3c0c9cc..a36776e701 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -355,6 +355,8 @@ public: void set_outputs(const String &p_outputs); String get_outputs() const; + bool is_valid_port_name(const String &p_name) const; + void add_input_port(int p_id, int p_type, const String &p_name); void remove_input_port(int p_id); virtual int get_input_port_count() const; |