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-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp14
-rw-r--r--scene/resources/theme.cpp15
-rw-r--r--scene/resources/visual_shader.cpp12
-rw-r--r--thirdparty/vhacd/0003-fix-musl-build.patch15
-rw-r--r--thirdparty/vhacd/inc/vhacdMutex.h4
5 files changed, 55 insertions, 5 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 40e7f0c441..388a8423a0 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -4914,7 +4914,11 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
bool used_depth = false;
if (j == 0 && i == 0) { //use always
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, rt->depth, 0);
+ if (config.support_depth_texture) {
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, rt->depth, 0);
+ } else {
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth);
+ }
used_depth = true;
}
@@ -5807,6 +5811,13 @@ void RasterizerStorageGLES2::initialize() {
config.pvrtc_supported = config.extensions.has("IMG_texture_compression_pvrtc") || config.extensions.has("WEBGL_compressed_texture_pvrtc");
config.support_npot_repeat_mipmap = config.extensions.has("GL_OES_texture_npot");
+#ifdef JAVASCRIPT_ENABLED
+ // no way of detecting 32 or 16 bit support for renderbuffer, so default to 32
+ // if the implementation doesn't support 32, it should just quietly use 16 instead
+ // https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/
+ config.depth_buffer_internalformat = GL_DEPTH_COMPONENT;
+ config.depth_type = GL_UNSIGNED_INT;
+#else
// on mobile check for 24 bit depth support for RenderBufferStorage
if (config.extensions.has("GL_OES_depth24")) {
config.depth_buffer_internalformat = _DEPTH_COMPONENT24_OES;
@@ -5816,6 +5827,7 @@ void RasterizerStorageGLES2::initialize() {
config.depth_type = GL_UNSIGNED_SHORT;
}
#endif
+#endif
#ifndef GLES_OVER_GL
//Manually load extensions for android and ios
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index c897365b21..bf9079c9f4 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -720,7 +720,10 @@ void Theme::clear() {
while ((K = icon_map.next(K))) {
const StringName *L = NULL;
while ((L = icon_map[*K].next(L))) {
- icon_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed");
+ Ref<Texture> icon = icon_map[*K][*L];
+ if (icon.is_valid()) {
+ icon->disconnect("changed", this, "_emit_theme_changed");
+ }
}
}
}
@@ -730,7 +733,10 @@ void Theme::clear() {
while ((K = style_map.next(K))) {
const StringName *L = NULL;
while ((L = style_map[*K].next(L))) {
- style_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed");
+ Ref<StyleBox> style = style_map[*K][*L];
+ if (style.is_valid()) {
+ style->disconnect("changed", this, "_emit_theme_changed");
+ }
}
}
}
@@ -740,7 +746,10 @@ void Theme::clear() {
while ((K = font_map.next(K))) {
const StringName *L = NULL;
while ((L = font_map[*K].next(L))) {
- font_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed");
+ Ref<Font> font = font_map[*K][*L];
+ if (font.is_valid()) {
+ font->disconnect("changed", this, "_emit_theme_changed");
+ }
}
}
}
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 9f99732714..797de1d863 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2259,6 +2259,8 @@ void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) {
int index = 0;
for (int i = 0; i < inputs_strings.size(); i++) {
Vector<String> arr = inputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size();
count = arr[1].size() - 1;
@@ -2292,6 +2294,8 @@ void VisualShaderNodeGroupBase::set_input_port_name(int p_id, const String &p_na
int index = 0;
for (int i = 0; i < inputs_strings.size(); i++) {
Vector<String> arr = inputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size() + arr[1].size();
count = arr[2].size() - 1;
@@ -2325,6 +2329,8 @@ void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) {
int index = 0;
for (int i = 0; i < output_strings.size(); i++) {
Vector<String> arr = output_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size();
count = arr[1].size() - 1;
@@ -2358,6 +2364,8 @@ void VisualShaderNodeGroupBase::set_output_port_name(int p_id, const String &p_n
int index = 0;
for (int i = 0; i < output_strings.size(); i++) {
Vector<String> arr = output_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size() + arr[1].size();
count = arr[2].size() - 1;
@@ -2405,6 +2413,8 @@ void VisualShaderNodeGroupBase::_apply_port_changes() {
for (int i = 0; i < inputs_strings.size(); i++) {
Vector<String> arr = inputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
Port port;
port.type = (PortType)arr[1].to_int();
port.name = arr[2];
@@ -2412,6 +2422,8 @@ void VisualShaderNodeGroupBase::_apply_port_changes() {
}
for (int i = 0; i < outputs_strings.size(); i++) {
Vector<String> arr = outputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
Port port;
port.type = (PortType)arr[1].to_int();
port.name = arr[2];
diff --git a/thirdparty/vhacd/0003-fix-musl-build.patch b/thirdparty/vhacd/0003-fix-musl-build.patch
new file mode 100644
index 0000000000..67af8546f3
--- /dev/null
+++ b/thirdparty/vhacd/0003-fix-musl-build.patch
@@ -0,0 +1,15 @@
+diff --git a/thirdparty/vhacd/inc/vhacdMutex.h b/thirdparty/vhacd/inc/vhacdMutex.h
+index 6b09259200..d587dd6387 100644
+--- a/thirdparty/vhacd/inc/vhacdMutex.h
++++ b/thirdparty/vhacd/inc/vhacdMutex.h
+@@ -71,7 +71,9 @@
+ #include <pthread.h>
+ #endif
+
+-#if defined(__APPLE__)
++// -- GODOT start --
++#if defined(__APPLE__) || !defined(__GLIBC__)
++// -- GODOT end --
+ #define PTHREAD_MUTEX_RECURSIVE_NP PTHREAD_MUTEX_RECURSIVE
+ #endif
+
diff --git a/thirdparty/vhacd/inc/vhacdMutex.h b/thirdparty/vhacd/inc/vhacdMutex.h
index 6b09259200..d587dd6387 100644
--- a/thirdparty/vhacd/inc/vhacdMutex.h
+++ b/thirdparty/vhacd/inc/vhacdMutex.h
@@ -71,7 +71,9 @@
#include <pthread.h>
#endif
-#if defined(__APPLE__)
+// -- GODOT start --
+#if defined(__APPLE__) || !defined(__GLIBC__)
+// -- GODOT end --
#define PTHREAD_MUTEX_RECURSIVE_NP PTHREAD_MUTEX_RECURSIVE
#endif