diff options
-rw-r--r-- | core/input/input_builders.py | 2 | ||||
-rw-r--r-- | editor/editor_builders.py | 2 | ||||
-rw-r--r-- | gles_builders.py | 14 | ||||
-rw-r--r-- | modules/gdnative/gdnative_builders.py | 4 | ||||
-rw-r--r-- | modules/gdscript/language_server/lsp.hpp | 6 | ||||
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 2 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 4 | ||||
-rw-r--r-- | platform/windows/godot_windows.cpp | 2 | ||||
-rw-r--r-- | scene/3d/camera_3d.cpp | 17 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 13 | ||||
-rw-r--r-- | scene/gui/control.cpp | 6 | ||||
-rw-r--r-- | scene/main/canvas_item.cpp | 1 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 10 |
13 files changed, 18 insertions, 65 deletions
diff --git a/core/input/input_builders.py b/core/input/input_builders.py index 6184c5debb..53b90f2073 100644 --- a/core/input/input_builders.py +++ b/core/input/input_builders.py @@ -73,7 +73,7 @@ def make_default_controller_mappings(target, source, env): g.write('\t"{}",\n'.format(mapping)) g.write("#endif\n") - g.write("\tNULL\n};\n") + g.write("\tnullptr\n};\n") g.close() diff --git a/editor/editor_builders.py b/editor/editor_builders.py index 0c9cf91b2f..ea32e24f6e 100644 --- a/editor/editor_builders.py +++ b/editor/editor_builders.py @@ -115,7 +115,7 @@ def make_translations_header(target, source, env, category): g.write( '\t{{ "{}", {}, {}, _{}_translation_{}_compressed }},\n'.format(x[0], str(x[1]), str(x[2]), category, x[0]) ) - g.write("\t{NULL, 0, 0, NULL}\n") + g.write("\t{nullptr, 0, 0, nullptr}\n") g.write("};\n") g.write("#endif") diff --git a/gles_builders.py b/gles_builders.py index e8928728fa..6ff2f4248b 100644 --- a/gles_builders.py +++ b/gles_builders.py @@ -395,7 +395,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 enum_vals.append(c) enum_constants.append(x[i]) - strs += "NULL}" + strs += "nullptr}" fd.write( "\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n" @@ -422,7 +422,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 conditionals_found.append(x) fd.write("\t\t};\n\n") else: - fd.write("\t\tstatic const char **_conditional_strings=NULL;\n") + fd.write("\t\tstatic const char **_conditional_strings=nullptr;\n") if header_data.uniforms: @@ -432,7 +432,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 fd.write('\t\t\t"' + x + '",\n') fd.write("\t\t};\n\n") else: - fd.write("\t\tstatic const char **_uniform_strings=NULL;\n") + fd.write("\t\tstatic const char **_uniform_strings=nullptr;\n") if output_attribs: if header_data.attributes: @@ -442,7 +442,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n") fd.write("\t\t};\n\n") else: - fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n") + fd.write("\t\tstatic AttributePair *_attribute_pairs=nullptr;\n") feedback_count = 0 @@ -464,7 +464,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 if gles2: pass else: - fd.write("\t\tstatic const Feedback* _feedbacks=NULL;\n") + fd.write("\t\tstatic const Feedback* _feedbacks=nullptr;\n") if header_data.texunits: fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n") @@ -472,7 +472,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n") fd.write("\t\t};\n\n") else: - fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n") + fd.write("\t\tstatic TexUnitPair *_texunit_pairs=nullptr;\n") if not gles2 and header_data.ubos: fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n") @@ -483,7 +483,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2 if gles2: pass else: - fd.write("\t\tstatic UBOPair *_ubo_pairs=NULL;\n") + fd.write("\t\tstatic UBOPair *_ubo_pairs=nullptr;\n") fd.write("\t\tstatic const char _vertex_code[]={\n") for x in header_data.vertex_lines: diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index d0094fb869..2d84f93d87 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -163,7 +163,7 @@ def _build_gdnative_api_struct_source(api): "\t{" + str(ext["version"]["major"]) + ", " + str(ext["version"]["minor"]) + "},", "\t" + ( - "NULL" + "nullptr" if not ext["next"] else ("(const godot_gdnative_api_struct *)&" + get_extension_struct_instance_name(name, ext["next"])) ) @@ -191,7 +191,7 @@ def _build_gdnative_api_struct_source(api): "\t{" + str(core["version"]["major"]) + ", " + str(core["version"]["minor"]) + "},", "\t" + ( - "NULL" + "nullptr" if not core["next"] else ( "(const godot_gdnative_api_struct *)& api_{0}_{1}".format( diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp index 914c9742e1..124fcbfed8 100644 --- a/modules/gdscript/language_server/lsp.hpp +++ b/modules/gdscript/language_server/lsp.hpp @@ -156,7 +156,7 @@ struct LocationLink { * Used as the underlined span for mouse interaction. Defaults to the word range at * the mouse position. */ - Range *originSelectionRange = NULL; + Range *originSelectionRange = nullptr; /** * The target resource identifier of this link. @@ -1686,8 +1686,8 @@ struct InitializeResult { struct GodotNativeClassInfo { String name; - const DocData::ClassDoc *class_doc = NULL; - const ClassDB::ClassInfo *class_info = NULL; + const DocData::ClassDoc *class_doc = nullptr; + const ClassDB::ClassInfo *class_info = nullptr; Dictionary to_json() { Dictionary dict; diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 6cd10a94f9..438bec993c 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -2187,7 +2187,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte } p_output.append(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", "); - p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); + p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "nullptr"); p_output.append(", total_length, vcall_error);\n"); if (!ret_void) { diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 01a99df6b4..c637d3588a 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -1364,7 +1364,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask); - if (NULL == hAndMask || nullptr == hXorMask) { + if (nullptr == hAndMask || nullptr == hXorMask) { memfree(buffer); DeleteObject(bitmap); return; @@ -2445,7 +2445,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_ENTERSIZEMOVE: { InputFilter::get_singleton()->release_pressed_events(); - move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC)NULL); + move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { KillTimer(windows[window_id].hWnd, move_timer_id); diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index 28884f70d2..2aa928c2a7 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -176,7 +176,7 @@ int _main() { wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc); - if (NULL == wc_argv) { + if (nullptr == wc_argv) { wprintf(L"CommandLineToArgvW failed\n"); return 0; } diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 30ab4d463b..706c49b43b 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -413,23 +413,6 @@ Vector3 Camera3D::project_position(const Point2 &p_point, float p_z_depth) const return get_camera_transform().xform(p); } -/* -void Camera::_camera_make_current(Node *p_camera) { - - - if (p_camera==this) { - RenderingServer::get_singleton()->viewport_attach_camera(viewport_id,camera); - active=true; - } else { - if (active && p_camera==NULL) { - //detech camera because no one else will claim it - RenderingServer::get_singleton()->viewport_attach_camera(viewport_id,RID()); - } - active=false; - } -} -*/ - void Camera3D::set_environment(const Ref<Environment> &p_environment) { environment = p_environment; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 00f0dce0d6..b657833a3b 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1242,19 +1242,6 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float bool AnimationPlayer::is_playing() const { return playing; - /* - if (playback.current.from==NULL) - return false; - - float len=playback.current.from->animation->get_length(); - float pos = playback.current.pos; - bool loop=playback.current.from->animation->has_loop(); - if (!loop && pos >= len) { - return false; - }; - - return true; - */ } void AnimationPlayer::set_current_animation(const String &p_anim) { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index de6233f359..775f863a4f 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -561,12 +561,6 @@ void Control::_notification(int p_notification) { data.parent = nullptr; data.parent_canvas_item = nullptr; - /* - if (data.theme_owner && data.theme.is_null()) { - data.theme_owner=NULL; - notification(NOTIFICATION_THEME_CHANGED); - } - */ } break; case NOTIFICATION_MOVED_IN_PARENT: { diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 6fb5cbacbd..2eacad68c3 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -1469,7 +1469,6 @@ CanvasItem::CanvasItem() : drawing = false; behind = false; block_transform_notify = false; - //viewport=NULL; canvas_layer = nullptr; use_parent_material = false; global_invalid = true; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 7b860df352..5fcd4bf009 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2506,16 +2506,6 @@ void Viewport::_gui_hid_control(Control *p_control) { _drop_mouse_focus(); } - /* ??? - if (data.window==p_control) { - window->drag_data=Variant(); - if (window->drag_preview) { - memdelete( window->drag_preview); - window->drag_preview=NULL; - } - } - */ - if (gui.key_focus == p_control) _gui_remove_focus(); if (gui.mouse_over == p_control) |