diff options
-rw-r--r-- | SConstruct | 2 | ||||
-rw-r--r-- | core/variant_op.cpp | 3 | ||||
-rw-r--r-- | editor/editor_themes.cpp | 3 | ||||
-rw-r--r-- | editor/icons/icon_status_error.svg | 7 | ||||
-rw-r--r-- | editor/icons/icon_status_success.svg | 7 | ||||
-rw-r--r-- | editor/icons/icon_status_warning.svg | 7 | ||||
-rw-r--r-- | editor/project_manager.cpp | 343 | ||||
-rw-r--r-- | editor/project_manager.h | 4 | ||||
-rw-r--r-- | main/main.cpp | 2 | ||||
-rw-r--r-- | misc/dist/linux/godot.6 | 4 | ||||
-rw-r--r-- | misc/dist/linux/godot.appdata.xml | 6 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 1 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.cpp | 3 |
13 files changed, 259 insertions, 133 deletions
diff --git a/SConstruct b/SConstruct index a6767e6a25..964222c7a0 100644 --- a/SConstruct +++ b/SConstruct @@ -1,7 +1,7 @@ #!/usr/bin/env python -EnsureSConsVersion(0, 14) +EnsureSConsVersion(0, 98, 1) import string diff --git a/core/variant_op.cpp b/core/variant_op.cpp index feaddb3a3c..4065b6a844 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -1519,7 +1519,7 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool } break; default: { - set(p_index.operator String(), p_value, r_valid); + set(p_index.operator String(), p_value, &valid); } break; } @@ -1699,6 +1699,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { if (r_valid) { *r_valid = false; } + return Variant(); } #define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \ diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 51fdef37cf..ca337551eb 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -802,7 +802,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_tooltip->set_bg_color(Color(mono_color.r, mono_color.g, mono_color.b, 0.9)); style_tooltip->set_border_width_all(border_width); style_tooltip->set_border_color_all(mono_color); - theme->set_color("font_color", "TooltipPanel", font_color); + theme->set_color("font_color", "TooltipLabel", font_color.inverted()); + theme->set_color("font_color_shadow", "TooltipLabel", mono_color.inverted() * Color(1, 1, 1, 0.1)); theme->set_stylebox("panel", "TooltipPanel", style_tooltip); // PopupPanel diff --git a/editor/icons/icon_status_error.svg b/editor/icons/icon_status_error.svg new file mode 100644 index 0000000000..4da9471835 --- /dev/null +++ b/editor/icons/icon_status_error.svg @@ -0,0 +1,7 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<g transform="translate(0 -1.6949e-5)"> +<path transform="translate(0 1036.4)" d="m8 1c-3.866 0-7 3.134-7 7 0 3.866 3.134 7 7 7 3.866 0 7-3.134 7-7 0-3.866-3.134-7-7-7zm-2.8281 2.7578l2.8281 2.8281 2.8281-2.8281 1.4141 1.4141-2.8281 2.8281 2.8281 2.8281-1.4141 1.4141-2.8281-2.8281-2.8281 2.8281-1.4141-1.4141 2.8281-2.8281-2.8281-2.8281 1.4141-1.4141z" fill="#ff5d5d"/> +</g> +</g> +</svg> diff --git a/editor/icons/icon_status_success.svg b/editor/icons/icon_status_success.svg new file mode 100644 index 0000000000..6a6e2d6d30 --- /dev/null +++ b/editor/icons/icon_status_success.svg @@ -0,0 +1,7 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<g transform="translate(0 -1.6949e-5)"> +<path transform="translate(0 1036.4)" d="m8 1c-3.866 0-7 3.134-7 7 0 3.866 3.134 7 7 7 3.866 0 7-3.134 7-7 0-3.866-3.134-7-7-7zm3.293 3.877 1.4141 1.4141-5.707 5.709-3.707-3.709 1.4141-1.4141 2.293 2.293z" fill="#45ff8b"/> +</g> +</g> +</svg> diff --git a/editor/icons/icon_status_warning.svg b/editor/icons/icon_status_warning.svg new file mode 100644 index 0000000000..f92021379d --- /dev/null +++ b/editor/icons/icon_status_warning.svg @@ -0,0 +1,7 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<g transform="translate(0 -1.6949e-5)"> +<path transform="translate(0 1036.4)" d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7 -7 7 7 0 0 0 -7 -7zm-1 2h2v7h-2v-7zm0 8h2v2h-2v-2z" fill="#ffdd65"/> +</g> +</g> +</svg> diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index f8f222ac2e..5ab0253d6d 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -51,9 +51,9 @@ #include "version.h" #include "version_hash.gen.h" -class NewProjectDialog : public ConfirmationDialog { +class ProjectDialog : public ConfirmationDialog { - GDCLASS(NewProjectDialog, ConfirmationDialog); + GDCLASS(ProjectDialog, ConfirmationDialog); public: enum Mode { @@ -64,20 +64,56 @@ public: }; private: + enum MessageType { + MESSAGE_ERROR, + MESSAGE_WARNING, + MESSAGE_SUCCESS + }; + Mode mode; Button *browse; - Label *pp, *pn; - Label *error; + Button *create_dir; + Container *name_container; + Container *path_container; + Label *msg; LineEdit *project_path; LineEdit *project_name; + ToolButton *status_btn; FileDialog *fdialog; String zip_path; String zip_title; AcceptDialog *dialog_error; + String fav_dir; + + String created_folder_path; + + void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS) { + msg->set_text(p_msg); + if (p_msg == "") { + status_btn->set_icon(get_icon("StatusSuccess", "EditorIcons")); + return; + } + msg->hide(); + switch (p_type) { + case MESSAGE_ERROR: + msg->add_color_override("font_color", get_color("error_color", "Editor")); + status_btn->set_icon(get_icon("StatusError", "EditorIcons")); + msg->show(); + break; + case MESSAGE_WARNING: + msg->add_color_override("font_color", get_color("warning_color", "Editor")); + status_btn->set_icon(get_icon("StatusWarning", "EditorIcons")); + break; + case MESSAGE_SUCCESS: + msg->add_color_override("font_color", get_color("success_color", "Editor")); + status_btn->set_icon(get_icon("StatusSuccess", "EditorIcons")); + break; + } + } String _test_path() { - error->set_text(""); + set_message(" "); get_ok()->set_disabled(true); DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String valid_path; @@ -88,7 +124,7 @@ private: } if (valid_path == "") { - error->set_text(TTR("Invalid project path, the path must exist!")); + set_message(TTR("The path does not exists."), MESSAGE_ERROR); memdelete(d); return ""; } @@ -97,16 +133,35 @@ private: if (valid_path != "" && !d->file_exists("project.godot")) { - error->set_text(TTR("Invalid project path, project.godot must exist.")); + set_message(TTR("Please choose a 'project.godot' file."), MESSAGE_ERROR); memdelete(d); return ""; } + } else if (mode == MODE_NEW) { + + // check if the specified folder is empty, even though this is not an error, it is good to check here + d->list_dir_begin(); + bool is_empty = true; + String n = d->get_next(); + while (n != String()) { + if (!n.begins_with(".")) { // i dont know if this is enough to guarantee an empty dir + is_empty = false; + break; + } + n = d->get_next(); + } + d->list_dir_end(); + + if (!is_empty) { + set_message(TTR("Your project will be created in a non empty folder (you might want to create a new folder)."), MESSAGE_WARNING); + } + } else { if (d->file_exists("project.godot")) { - error->set_text(TTR("Invalid project path, project.godot must not exist.")); + set_message(TTR("Please choose a folder that does not contain a 'project.godot' file."), MESSAGE_ERROR); memdelete(d); return ""; } @@ -122,16 +177,23 @@ private: String sp = _test_path(); if (sp != "") { - sp = sp.replace("\\", "/"); - int lidx = sp.find_last("/"); + // set the project name to the select folder name + if (project_name->get_text() == "") { + sp = sp.replace("\\", "/"); + int lidx = sp.find_last("/"); - if (lidx != -1) { - sp = sp.substr(lidx + 1, sp.length()); + if (lidx != -1) { + sp = sp.substr(lidx + 1, sp.length()); + } + if (sp == "" && mode == MODE_IMPORT) + sp = TTR("Imported Project"); + + project_name->set_text(sp); } - if (sp == "" && mode == MODE_IMPORT) - sp = TTR("Imported Project"); + } - project_name->set_text(sp); + if (created_folder_path != "" && created_folder_path != p_path) { + _remove_created_folder(); } } @@ -140,13 +202,17 @@ private: String p = p_path; if (mode == MODE_IMPORT) { if (p.ends_with("project.godot")) { - p = p.get_base_dir(); + get_ok()->set_disabled(false); + } else { + set_message(TTR("Please choose a 'project.godot' file."), MESSAGE_ERROR); + get_ok()->set_disabled(true); + return; } } String sp = p.simplify_path(); project_path->set_text(sp); - _path_text_changed(sp); + set_message(TTR(" ")); // just so it does not disappear get_ok()->call_deferred("grab_focus"); } @@ -155,12 +221,13 @@ private: String p = p_path; String sp = p.simplify_path(); project_path->set_text(sp); - _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); } void _browse_path() { + fdialog->set_current_dir(project_path->get_text()); + if (mode == MODE_IMPORT) { fdialog->set_mode(FileDialog::MODE_OPEN_FILE); @@ -172,34 +239,46 @@ private: fdialog->popup_centered_ratio(); } - void _text_changed(const String &p_text) { - _test_path(); - error->set_text(""); - if (p_text == "") { + void _create_folder() { - error->set_text(TTR("Name cannot be empty")); - get_ok()->set_disabled(true); + if (project_name->get_text() == "" || created_folder_path != "") { return; } - get_ok()->set_disabled(false); + + DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (d->change_dir(project_path->get_text()) == OK) { + if (!d->dir_exists(project_name->get_text())) { + if (d->make_dir(project_name->get_text()) == OK) { + d->change_dir(project_name->get_text()); + project_path->set_text(d->get_current_dir()); + created_folder_path = d->get_current_dir(); + create_dir->set_disabled(true); + } + } + } + memdelete(d); } - void _name_changed(const String &p_text) { + void _text_changed(const String &p_text) { + + if (mode != MODE_NEW) + return; + + _test_path(); + + if (p_text == "") + set_message(TTR("It would be a good idea to name your project."), MESSAGE_WARNING); } void ok_pressed() { - String dir = _test_path(); - if (dir == "") { - error->set_text(TTR("Invalid project path (changed anything?).")); - return; - } + String dir = project_path->get_text(); if (mode == MODE_RENAME) { String dir = _test_path(); if (dir == "") { - error->set_text(TTR("Invalid project path (changed anything?).")); + set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); return; } @@ -207,13 +286,13 @@ private: current->add_singleton(ProjectSettings::Singleton("Current")); if (current->setup(dir, "")) { - error->set_text(TTR("Couldn't get project.godot in project path.")); + set_message(TTR("Couldn't get project.godot in project path."), MESSAGE_ERROR); } else { ProjectSettings::CustomMap edited_settings; edited_settings["application/config/name"] = project_name->get_text(); if (current->save_custom(dir.plus_file("/project.godot"), edited_settings, Vector<String>(), true)) { - error->set_text(TTR("Couldn't edit project.godot in project path.")); + set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR); } } @@ -232,13 +311,13 @@ private: initial_settings["rendering/environment/default_environment"] = "res://default_env.tres"; if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("/project.godot"), initial_settings, Vector<String>(), false)) { - error->set_text(TTR("Couldn't create project.godot in project path.")); + set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { ResourceSaver::save(dir.plus_file("/icon.png"), get_icon("DefaultProjectIcon", "EditorIcons")); FileAccess *f = FileAccess::open(dir.plus_file("/default_env.tres"), FileAccess::WRITE); if (!f) { - error->set_text(TTR("Couldn't create project.godot in project path.")); + set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]"); f->store_line("[sub_resource type=\"ProceduralSky\" id=1]"); @@ -356,14 +435,40 @@ private: } } + void _remove_created_folder() { + + if (created_folder_path != "") { + DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + d->remove(created_folder_path); + memdelete(d); + + create_dir->set_disabled(false); + created_folder_path = ""; + } + } + + void _toggle_message() { + msg->set_visible(!msg->is_visible()); + } + + void cancel_pressed() { + + _remove_created_folder(); + + project_path->clear(); + project_name->clear(); + } + protected: static void _bind_methods() { - ClassDB::bind_method("_browse_path", &NewProjectDialog::_browse_path); - ClassDB::bind_method("_text_changed", &NewProjectDialog::_text_changed); - ClassDB::bind_method("_path_text_changed", &NewProjectDialog::_path_text_changed); - ClassDB::bind_method("_path_selected", &NewProjectDialog::_path_selected); - ClassDB::bind_method("_file_selected", &NewProjectDialog::_file_selected); + ClassDB::bind_method("_browse_path", &ProjectDialog::_browse_path); + ClassDB::bind_method("_create_folder", &ProjectDialog::_create_folder); + ClassDB::bind_method("_text_changed", &ProjectDialog::_text_changed); + ClassDB::bind_method("_path_text_changed", &ProjectDialog::_path_text_changed); + ClassDB::bind_method("_path_selected", &ProjectDialog::_path_selected); + ClassDB::bind_method("_file_selected", &ProjectDialog::_file_selected); + ClassDB::bind_method("_toggle_message", &ProjectDialog::_toggle_message); ADD_SIGNAL(MethodInfo("project_created")); ADD_SIGNAL(MethodInfo("project_renamed")); } @@ -390,129 +495,129 @@ public: if (mode == MODE_RENAME) { project_path->set_editable(false); - browse->set_disabled(true); + browse->hide(); set_title(TTR("Rename Project")); get_ok()->set_text(TTR("Rename")); - pp->set_text(TTR("Project Path:")); - pn->set_text(TTR("Project Name:")); - pn->show(); - project_name->show(); + name_container->show(); - String dir = _test_path(); - if (dir == "") { - error->set_text(TTR("Invalid project path (changed anything?).")); - return; - } ProjectSettings *current = memnew(ProjectSettings); current->add_singleton(ProjectSettings::Singleton("Current")); - if (current->setup(dir, "")) { - error->set_text(TTR("Couldn't get project.godot in project path.")); - } else { - if (current->has("application/config/name")) { - String appname = current->get("application/config/name"); - project_name->set_text(appname); - } + if (current->setup(project_path->get_text(), "")) { + set_message(TTR("Couldn't get project.godot in the project path."), MESSAGE_ERROR); + } else if (current->has("application/config/name")) { + project_name->set_text(current->get("application/config/name")); } - - popup_centered(Size2(500, 125) * EDSCALE); project_name->grab_focus(); + create_dir->hide(); + status_btn->hide(); + } else { - project_path->clear(); - project_name->clear(); + fav_dir = EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"); + if (fav_dir != "") { + project_path->set_text(fav_dir); + fdialog->set_current_dir(fav_dir); + } else { + DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + project_path->set_text(d->get_current_dir()); + fdialog->set_current_dir(d->get_current_dir()); + memdelete(d); + } + project_name->set_text(TTR("New Game Project")); + project_path->set_editable(true); browse->set_disabled(false); + browse->show(); + create_dir->show(); + status_btn->show(); if (mode == MODE_IMPORT) { set_title(TTR("Import Existing Project")); get_ok()->set_text(TTR("Import")); - pp->set_text(TTR("Project Path (Must Exist):")); - pn->set_text(TTR("Project Name:")); - pn->hide(); - project_name->hide(); - - popup_centered(Size2(500, 125) * EDSCALE); + name_container->hide(); + project_path->grab_focus(); } else if (mode == MODE_NEW) { set_title(TTR("Create New Project")); get_ok()->set_text(TTR("Create")); - pp->set_text(TTR("Project Path:")); - pn->set_text(TTR("Project Name:")); - pn->show(); - project_name->show(); + name_container->show(); + project_name->grab_focus(); - popup_centered(Size2(500, 145) * EDSCALE); } else if (mode == MODE_INSTALL) { set_title(TTR("Install Project:") + " " + zip_title); get_ok()->set_text(TTR("Install")); - pp->set_text(TTR("Project Path:")); - pn->hide(); - project_name->hide(); - - popup_centered(Size2(500, 125) * EDSCALE); + name_container->hide(); + project_path->grab_focus(); } - project_path->grab_focus(); _test_path(); } + + popup_centered(Size2(500, 125) * EDSCALE); } - NewProjectDialog() { + ProjectDialog() { VBoxContainer *vb = memnew(VBoxContainer); add_child(vb); - //set_child_rect(vb); + + name_container = memnew(VBoxContainer); + vb->add_child(name_container); Label *l = memnew(Label); + l->set_text(TTR("Project Name:")); + name_container->add_child(l); + + HBoxContainer *pnhb = memnew(HBoxContainer); + name_container->add_child(pnhb); + + project_name = memnew(LineEdit); + project_name->set_h_size_flags(SIZE_EXPAND_FILL); + pnhb->add_child(project_name); + + create_dir = memnew(Button); + pnhb->add_child(create_dir); + create_dir->set_text(TTR("Create folder")); + create_dir->connect("pressed", this, "_create_folder"); + + path_container = memnew(VBoxContainer); + vb->add_child(path_container); + + l = memnew(Label); l->set_text(TTR("Project Path:")); - vb->add_child(l); - pp = l; + path_container->add_child(l); - project_path = memnew(LineEdit); - MarginContainer *mc = memnew(MarginContainer); - vb->add_child(mc); HBoxContainer *pphb = memnew(HBoxContainer); - mc->add_child(pphb); - pphb->add_child(project_path); + path_container->add_child(pphb); + + project_path = memnew(LineEdit); project_path->set_h_size_flags(SIZE_EXPAND_FILL); + pphb->add_child(project_path); + + // status button + status_btn = memnew(ToolButton); + status_btn->connect("pressed", this, "_toggle_message"); + pphb->add_child(status_btn); browse = memnew(Button); - pphb->add_child(browse); browse->set_text(TTR("Browse")); browse->connect("pressed", this, "_browse_path"); + pphb->add_child(browse); - l = memnew(Label); - l->set_text(TTR("Project Name:")); - l->set_position(Point2(5, 50)); - vb->add_child(l); - pn = l; - - project_name = memnew(LineEdit); - mc = memnew(MarginContainer); - vb->add_child(mc); - mc->add_child(project_name); - project_name->set_text(TTR("New Game Project")); - - l = memnew(Label); - l->set_text(TTR("That's a BINGO!")); - vb->add_child(l); - error = l; - l->add_color_override("font_color", Color(1, 0.4, 0.3, 0.8)); - l->set_align(Label::ALIGN_CENTER); - - DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - project_path->set_text(d->get_current_dir()); - memdelete(d); + msg = memnew(Label); + msg->set_text(TTR("That's a BINGO!")); + msg->set_align(Label::ALIGN_CENTER); + msg->hide(); + vb->add_child(msg); fdialog = memnew(FileDialog); - add_child(fdialog); fdialog->set_access(FileDialog::ACCESS_FILESYSTEM); - fdialog->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path")); + add_child(fdialog); project_name->connect("text_changed", this, "_text_changed"); project_path->connect("text_changed", this, "_path_text_changed"); fdialog->connect("dir_selected", this, "_path_selected"); @@ -564,7 +669,7 @@ void ProjectManager::_panel_draw(Node *p_hb) { hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree")); if (selected_list.has(hb->get_meta("name"))) { - hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0))); + hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0) * EDSCALE)); } } @@ -1168,13 +1273,13 @@ void ProjectManager::_scan_projects() { void ProjectManager::_new_project() { - npdialog->set_mode(NewProjectDialog::MODE_NEW); + npdialog->set_mode(ProjectDialog::MODE_NEW); npdialog->show_dialog(); } void ProjectManager::_import_project() { - npdialog->set_mode(NewProjectDialog::MODE_IMPORT); + npdialog->set_mode(ProjectDialog::MODE_IMPORT); npdialog->show_dialog(); } @@ -1188,7 +1293,7 @@ void ProjectManager::_rename_project() { const String &selected = E->key(); String path = EditorSettings::get_singleton()->get("projects/" + selected); npdialog->set_project_path(path); - npdialog->set_mode(NewProjectDialog::MODE_RENAME); + npdialog->set_mode(ProjectDialog::MODE_RENAME); npdialog->show_dialog(); } } @@ -1224,7 +1329,7 @@ void ProjectManager::_exit_dialog() { void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) { - npdialog->set_mode(NewProjectDialog::MODE_INSTALL); + npdialog->set_mode(ProjectDialog::MODE_INSTALL); npdialog->set_zip_path(p_zip_path); npdialog->set_zip_title(p_title); npdialog->show_dialog(); @@ -1511,7 +1616,7 @@ ProjectManager::ProjectManager() { OS::get_singleton()->set_low_processor_usage_mode(true); - npdialog = memnew(NewProjectDialog); + npdialog = memnew(ProjectDialog); gui_base->add_child(npdialog); npdialog->connect("project_renamed", this, "_on_project_renamed"); diff --git a/editor/project_manager.h b/editor/project_manager.h index 8a3e7c0457..bfae0b2297 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -37,7 +37,7 @@ #include "scene/gui/tool_button.h" #include "scene/gui/tree.h" -class NewProjectDialog; +class ProjectDialog; class ProjectListFilter; class ProjectManager : public Control { @@ -60,7 +60,7 @@ class ProjectManager : public Control { ConfirmationDialog *multi_scan_ask; AcceptDialog *run_error_diag; AcceptDialog *dialog_error; - NewProjectDialog *npdialog; + ProjectDialog *npdialog; ScrollContainer *scroll; VBoxContainer *scroll_childs; Map<String, String> selected_list; // name -> main_scene diff --git a/main/main.cpp b/main/main.cpp index 27c4a769c9..9096b935c2 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -205,7 +205,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); - OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real\-time synchronization.\n"); + OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Standalone tools:\n"); diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index d83bcb1556..946fa6c913 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -1,11 +1,11 @@ .TH GODOT "6" "September 2017" "godot 3.0-alpha" "Games" .SH NAME -godot \- multi-platform 2D and 3D game engine with a feature rich editor +godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor .SH SYNOPSIS .B godot [\fI\,options\/\fR] [path to scene or 'project.godot' file] .SH DESCRIPTION -Godot Engine is an advanced, feature packed, multi\-platform 2D and 3D game +Godot Engine is an advanced, feature\-packed, multi\-platform 2D and 3D game engine. .br It provides a huge set of common tools, so you can just focus on making diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml index 20a6c0ec26..907fe1f3be 100644 --- a/misc/dist/linux/godot.appdata.xml +++ b/misc/dist/linux/godot.appdata.xml @@ -5,10 +5,10 @@ <metadata_license>CC0-1.0</metadata_license> <project_license>MIT</project_license> <name>Godot Engine</name> - <summary>Multi-platform 2D and 3D game engine with a feature rich editor</summary> + <summary>Multi-platform 2D and 3D game engine with a feature-rich editor</summary> <description> <p> - Godot is an advanced, feature packed, multi-platform 2D and 3D game + Godot is an advanced, feature-packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. </p> @@ -21,7 +21,7 @@ <screenshots> <screenshot type="default" width="1330" height="720"> <caption>3D project loaded in the Godot Engine editor</caption> - <image>http://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image> + <image>https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image> </screenshot> </screenshots> <url type="homepage">https://godotengine.org</url> diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 4f62d88934..b020238cac 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -2216,6 +2216,7 @@ void SceneTree::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP); BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_WIDTH); BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_HEIGHT); + BIND_ENUM_CONSTANT(STRETCH_ASPECT_EXPAND); } SceneTree *SceneTree::singleton = NULL; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index a4e6abfd45..f8f3b620d4 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -109,16 +109,13 @@ void Physics2DServerWrapMT::init() { if (create_thread) { step_sem = Semaphore::create(); - print_line("CREATING PHYSICS 2D THREAD"); //OS::get_singleton()->release_rendering_thread(); if (create_thread) { thread = Thread::create(_thread_callback, this); - print_line("STARTING PHYISICS 2D THREAD"); } while (!step_thread_up) { OS::get_singleton()->delay_usec(1000); } - print_line("DONE PHYSICS 2D THREAD"); } else { physics_2d_server->init(); |