summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--editor/code_editor.cpp1
-rw-r--r--modules/mono/csharp_script.cpp33
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj1
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs199
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/script_class_parser.cpp25
-rw-r--r--platform/android/audio_driver_opensl.cpp104
-rw-r--r--platform/android/audio_driver_opensl.h15
-rw-r--r--scene/resources/visual_shader.cpp2
9 files changed, 367 insertions, 18 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index e9580ae0d1..7ee4d5b03b 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1144,6 +1144,7 @@ void CodeTextEditor::_update_font() {
text_editor->add_font_override("font", get_font("source", "EditorFonts"));
Ref<Font> status_bar_font = get_font("status_source", "EditorFonts");
+ error->add_font_override("font", status_bar_font);
int count = status_bar->get_child_count();
for (int i = 0; i < count; i++) {
Control *n = Object::cast_to<Control>(status_bar->get_child(i));
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index a7ac7f46c5..47be3a9959 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1528,6 +1528,15 @@ MonoObject *CSharpInstance::_internal_new_managed() {
CRASH_COND(!gchandle.is_valid());
#endif
+ // Search the constructor first, to fail with an error if it's not found before allocating anything else.
+ GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
+ if (ctor == NULL) {
+ ERR_PRINTS("Cannot create script instance because the class does not define a default constructor: " + script->get_path());
+
+ ERR_EXPLAIN("Constructor not found");
+ ERR_FAIL_V(NULL);
+ }
+
CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
ERR_FAIL_NULL_V(owner, NULL);
@@ -1557,7 +1566,6 @@ MonoObject *CSharpInstance::_internal_new_managed() {
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, owner);
// Construct
- GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
ctor->invoke_raw(mono_object, NULL);
return mono_object;
@@ -1900,13 +1908,21 @@ bool CSharpScript::_update_exports() {
MonoObject *tmp_object = mono_object_new(SCRIPTS_DOMAIN, script_class->get_mono_ptr());
if (!tmp_object) {
- ERR_PRINT("Failed to create temporary MonoObject");
+ ERR_PRINT("Failed to allocate temporary MonoObject");
return false;
}
uint32_t tmp_pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed)
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
+
+ if (ctor == NULL) {
+ ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a default constructor: " + get_path());
+
+ ERR_EXPLAIN("Constructor not found");
+ ERR_FAIL_V(NULL);
+ }
+
MonoException *ctor_exc = NULL;
ctor->invoke(tmp_object, NULL, &ctor_exc);
@@ -2387,6 +2403,18 @@ StringName CSharpScript::get_instance_base_type() const {
CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) {
/* STEP 1, CREATE */
+
+ // Search the constructor first, to fail with an error if it's not found before allocating anything else.
+ GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount);
+ if (ctor == NULL) {
+ if (p_argcount == 0) {
+ ERR_PRINTS("Cannot create script instance because the class does not define a default constructor: " + get_path());
+ }
+
+ ERR_EXPLAIN("Constructor not found");
+ ERR_FAIL_V(NULL);
+ }
+
Ref<Reference> ref;
if (p_isref) {
// Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance.
@@ -2453,7 +2481,6 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, instance->owner);
// Construct
- GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount);
ctor->invoke(mono_object, p_args);
/* STEP 3, PARTY */
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index 9a5dd24bb1..2871c041f5 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -41,6 +41,7 @@
<Compile Include="Build\BuildSystem.cs" />
<Compile Include="Editor\MonoDevelopInstance.cs" />
<Compile Include="Project\ProjectExtensions.cs" />
+ <Compile Include="Project\IdentifierUtils.cs" />
<Compile Include="Project\ProjectGenerator.cs" />
<Compile Include="Project\ProjectUtils.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
diff --git a/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs b/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs
new file mode 100644
index 0000000000..83e2d2cf8d
--- /dev/null
+++ b/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs
@@ -0,0 +1,199 @@
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Text;
+
+namespace GodotSharpTools.Project
+{
+ public static class IdentifierUtils
+ {
+ public static string SanitizeQualifiedIdentifier(string qualifiedIdentifier, bool allowEmptyIdentifiers)
+ {
+ if (string.IsNullOrEmpty(qualifiedIdentifier))
+ throw new ArgumentException($"{nameof(qualifiedIdentifier)} cannot be empty", nameof(qualifiedIdentifier));
+
+ string[] identifiers = qualifiedIdentifier.Split(new[] { '.' });
+
+ for (int i = 0; i < identifiers.Length; i++)
+ {
+ identifiers[i] = SanitizeIdentifier(identifiers[i], allowEmpty: allowEmptyIdentifiers);
+ }
+
+ return string.Join(".", identifiers);
+ }
+
+ public static string SanitizeIdentifier(string identifier, bool allowEmpty)
+ {
+ if (string.IsNullOrEmpty(identifier))
+ {
+ if (allowEmpty)
+ return "Empty"; // Default value for empty identifiers
+
+ throw new ArgumentException($"{nameof(identifier)} cannot be empty if {nameof(allowEmpty)} is false", nameof(identifier));
+ }
+
+ if (identifier.Length > 511)
+ identifier = identifier.Substring(0, 511);
+
+ var identifierBuilder = new StringBuilder();
+ int startIndex = 0;
+
+ if (identifier[0] == '@')
+ {
+ identifierBuilder.Append('@');
+ startIndex += 1;
+ }
+
+ for (int i = startIndex; i < identifier.Length; i++)
+ {
+ char @char = identifier[i];
+
+ switch (Char.GetUnicodeCategory(@char))
+ {
+ case UnicodeCategory.UppercaseLetter:
+ case UnicodeCategory.LowercaseLetter:
+ case UnicodeCategory.TitlecaseLetter:
+ case UnicodeCategory.ModifierLetter:
+ case UnicodeCategory.LetterNumber:
+ case UnicodeCategory.OtherLetter:
+ identifierBuilder.Append(@char);
+ break;
+ case UnicodeCategory.NonSpacingMark:
+ case UnicodeCategory.SpacingCombiningMark:
+ case UnicodeCategory.ConnectorPunctuation:
+ case UnicodeCategory.DecimalDigitNumber:
+ // Identifiers may start with underscore
+ if (identifierBuilder.Length > startIndex || @char == '_')
+ identifierBuilder.Append(@char);
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (identifierBuilder.Length == startIndex)
+ {
+ // All characters were invalid so now it's empty. Fill it with something.
+ identifierBuilder.Append("Empty");
+ }
+
+ identifier = identifierBuilder.ToString();
+
+ if (identifier[0] != '@' && IsKeyword(identifier, anyDoubleUnderscore: true))
+ identifier = '@' + identifier;
+
+ return identifier;
+ }
+
+ static bool IsKeyword(string value, bool anyDoubleUnderscore)
+ {
+ // Identifiers that start with double underscore are meant to be used for reserved keywords.
+ // Only existing keywords are enforced, but it may be useful to forbid any identifier
+ // that begins with double underscore to prevent issues with future C# versions.
+ if (anyDoubleUnderscore)
+ {
+ if (value.Length > 2 && value[0] == '_' && value[1] == '_' && value[2] != '_')
+ return true;
+ }
+ else
+ {
+ if (_doubleUnderscoreKeywords.Contains(value))
+ return true;
+ }
+
+ return _keywords.Contains(value);
+ }
+
+ static HashSet<string> _doubleUnderscoreKeywords = new HashSet<string>
+ {
+ "__arglist",
+ "__makeref",
+ "__reftype",
+ "__refvalue",
+ };
+
+ static HashSet<string> _keywords = new HashSet<string>
+ {
+ "as",
+ "do",
+ "if",
+ "in",
+ "is",
+ "for",
+ "int",
+ "new",
+ "out",
+ "ref",
+ "try",
+ "base",
+ "bool",
+ "byte",
+ "case",
+ "char",
+ "else",
+ "enum",
+ "goto",
+ "lock",
+ "long",
+ "null",
+ "this",
+ "true",
+ "uint",
+ "void",
+ "break",
+ "catch",
+ "class",
+ "const",
+ "event",
+ "false",
+ "fixed",
+ "float",
+ "sbyte",
+ "short",
+ "throw",
+ "ulong",
+ "using",
+ "where",
+ "while",
+ "yield",
+ "double",
+ "extern",
+ "object",
+ "params",
+ "public",
+ "return",
+ "sealed",
+ "sizeof",
+ "static",
+ "string",
+ "struct",
+ "switch",
+ "typeof",
+ "unsafe",
+ "ushort",
+ "checked",
+ "decimal",
+ "default",
+ "finally",
+ "foreach",
+ "partial",
+ "private",
+ "virtual",
+ "abstract",
+ "continue",
+ "delegate",
+ "explicit",
+ "implicit",
+ "internal",
+ "operator",
+ "override",
+ "readonly",
+ "volatile",
+ "interface",
+ "namespace",
+ "protected",
+ "unchecked",
+ "stackalloc",
+ };
+ }
+}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 9135006172..89279c69a6 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -140,6 +140,9 @@ namespace GodotSharpTools.Project
public static ProjectRootElement CreateLibraryProject(string name, out ProjectPropertyGroupElement mainGroup)
{
+ if (string.IsNullOrEmpty(name))
+ throw new ArgumentException($"{nameof(name)} cannot be empty", nameof(name));
+
var root = ProjectRootElement.Create();
root.DefaultTargets = "Build";
@@ -149,7 +152,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("ProjectGuid", "{" + Guid.NewGuid().ToString().ToUpper() + "}");
mainGroup.AddProperty("OutputType", "Library");
mainGroup.AddProperty("OutputPath", Path.Combine("bin", "$(Configuration)"));
- mainGroup.AddProperty("RootNamespace", name);
+ mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true));
mainGroup.AddProperty("AssemblyName", name);
mainGroup.AddProperty("TargetFrameworkVersion", "v4.5");
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index fcc58c22e8..6b2ec5cc20 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -322,6 +322,15 @@ Error ScriptClassParser::_parse_type_full_name(String &r_full_name) {
r_full_name += String(value);
+ if (code[idx] == '<') {
+ idx++;
+
+ // We don't mind if the base is generic, but we skip it any ways since this information is not needed
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ }
+
if (code[idx] != '.') // We only want to take the next token if it's a period
return OK;
@@ -344,16 +353,6 @@ Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
Token tk = get_token();
- bool generic = false;
- if (tk == TK_OP_LESS) {
- err = _skip_generic_type_params();
- if (err)
- return err;
- // We don't add it to the base list if it's generic
- generic = true;
- tk = get_token();
- }
-
if (tk == TK_COMMA) {
err = _parse_class_base(r_base);
if (err)
@@ -373,9 +372,7 @@ Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
return ERR_PARSE_ERROR;
}
- if (!generic) {
- r_base.push_back(name);
- }
+ r_base.push_back(name);
return OK;
}
@@ -567,7 +564,7 @@ Error ScriptClassParser::parse(const String &p_code) {
if (full_name.length())
full_name += ".";
full_name += class_decl.name;
- OS::get_singleton()->print("%s", String("Ignoring generic class declaration: " + class_decl.name).utf8().get_data());
+ OS::get_singleton()->print("Ignoring generic class declaration: %s\n", class_decl.name.utf8().get_data());
}
}
} else if (tk == TK_IDENTIFIER && String(value) == "struct") {
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index e259380a63..0d62b242a8 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -211,6 +211,110 @@ void AudioDriverOpenSL::start() {
active = true;
}
+void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf queueItf) {
+
+ for (int i = 0; i < rec_buffer.size(); i++) {
+ int32_t sample = rec_buffer[i] << 16;
+ input_buffer_write(sample);
+ input_buffer_write(sample); // call twice to convert to Stereo
+ }
+
+ SLresult res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
+}
+
+void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf queueItf, void *pContext) {
+
+ AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext;
+
+ ad->_record_buffer_callback(queueItf);
+}
+
+Error AudioDriverOpenSL::capture_start() {
+
+ SLDataLocator_IODevice loc_dev = {
+ SL_DATALOCATOR_IODEVICE,
+ SL_IODEVICE_AUDIOINPUT,
+ SL_DEFAULTDEVICEID_AUDIOINPUT,
+ NULL
+ };
+ SLDataSource recSource = { &loc_dev, NULL };
+
+ SLDataLocator_AndroidSimpleBufferQueue loc_bq = {
+ SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
+ 2
+ };
+ SLDataFormat_PCM format_pcm = {
+ SL_DATAFORMAT_PCM,
+ 1,
+ SL_SAMPLINGRATE_44_1,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_SPEAKER_FRONT_CENTER,
+ SL_BYTEORDER_LITTLEENDIAN
+ };
+ SLDataSink recSnk = { &loc_bq, &format_pcm };
+
+ const SLInterfaceID ids[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
+ const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
+
+ SLresult res = (*EngineItf)->CreateAudioRecorder(EngineItf, &recorder, &recSource, &recSnk, 2, ids, req);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->Realize(recorder, SL_BOOLEAN_FALSE);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->GetInterface(recorder, SL_IID_RECORD, (void *)&recordItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->GetInterface(recorder, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void *)&recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->RegisterCallback(recordBufferQueueItf, _record_buffer_callbacks, this);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ SLuint32 state;
+ res = (*recordItf)->GetRecordState(recordItf, &state);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ if (state != SL_RECORDSTATE_STOPPED) {
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_STOPPED);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->Clear(recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+ }
+
+ const int rec_buffer_frames = 2048;
+ rec_buffer.resize(rec_buffer_frames);
+ input_buffer_init(rec_buffer_frames);
+
+ res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_RECORDING);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ return OK;
+}
+
+Error AudioDriverOpenSL::capture_stop() {
+
+ SLuint32 state;
+ SLresult res = (*recordItf)->GetRecordState(recordItf, &state);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ if (state != SL_RECORDSTATE_STOPPED) {
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_STOPPED);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->Clear(recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+ }
+
+ return OK;
+}
+
int AudioDriverOpenSL::get_mix_rate() const {
return 44100;
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 77e16e507a..9bd0d5e999 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -54,13 +54,18 @@ class AudioDriverOpenSL : public AudioDriver {
int32_t *mixdown_buffer;
int last_free;
+ Vector<int16_t> rec_buffer;
+
SLPlayItf playItf;
+ SLRecordItf recordItf;
SLObjectItf sl;
SLEngineItf EngineItf;
SLObjectItf OutputMix;
SLVolumeItf volumeItf;
SLObjectItf player;
+ SLObjectItf recorder;
SLAndroidSimpleBufferQueueItf bufferQueueItf;
+ SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
SLDataSource audioSource;
SLDataFormat_PCM pcm;
SLDataSink audioSink;
@@ -76,6 +81,13 @@ class AudioDriverOpenSL : public AudioDriver {
SLAndroidSimpleBufferQueueItf queueItf,
void *pContext);
+ void _record_buffer_callback(
+ SLAndroidSimpleBufferQueueItf queueItf);
+
+ static void _record_buffer_callbacks(
+ SLAndroidSimpleBufferQueueItf queueItf,
+ void *pContext);
+
public:
void set_singleton();
@@ -91,6 +103,9 @@ public:
virtual void set_pause(bool p_pause);
+ virtual Error capture_start();
+ virtual Error capture_stop();
+
AudioDriverOpenSL();
};
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 692c28ed99..4e5909eb2e 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1087,6 +1087,8 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "attenuation", "ATTENUATION" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "albedo", "ALBEDO" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "transmission", "TRANSMISSION" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "diffuse", "DIFFUSE_LIGHT" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "specular", "SPECULAR_LIGHT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_TRANSFORM, "world", "WORLD_MATRIX" },