diff options
-rw-r--r-- | doc/classes/TextureRect.xml | 8 | ||||
-rw-r--r-- | doc/classes/VideoPlayer.xml | 25 |
2 files changed, 20 insertions, 13 deletions
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 7a4208ccea..95afc5d281 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureRect" inherits="Control" category="Core" version="3.1"> <brief_description> - Draws a sprite or a texture inside a User Interface. The texture can tile or not. + Control for drawing textures. </brief_description> <description> - Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI. + Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle. </description> <tutorials> </tutorials> @@ -14,10 +14,10 @@ </methods> <members> <member name="expand" type="bool" setter="set_expand" getter="has_expand"> - If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code]. + If [code]true[/code] the texture scales to fit its bounding rectangle. Default value: [code]false[/code]. </member> <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode"> - Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more. + Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode]. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The node's [Texture] resource. diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index d2639590a1..9ffa3aa52b 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VideoPlayer" inherits="Control" category="Core" version="3.1"> <brief_description> - Control to play video files. + Control for playing video streams. </brief_description> <description> - This control has the ability to play video streams. The only format accepted is the OGV Theora, so any other format must be converted before using in a project. + Control node for playing video streams. Supported formats are WebM and OGV Theora. </description> <tutorials> </tutorials> @@ -15,51 +15,56 @@ <return type="String"> </return> <description> - Get the name of the video stream. + Returns the video stream's name. </description> </method> <method name="get_video_texture"> <return type="Texture"> </return> <description> - Get the current frame of the video as a [Texture]. + Returns the current frame as a [Texture]. </description> </method> <method name="is_playing" qualifiers="const"> <return type="bool"> </return> <description> - Get whether or not the video is playing. + Returns [code]true[/code] if the video is playing. </description> </method> <method name="play"> <return type="void"> </return> <description> - Start the video playback. + Starts the video playback. </description> </method> <method name="stop"> <return type="void"> </return> <description> - Stop the video playback. + Stops the video playback. </description> </method> </methods> <members> <member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track"> + The embedded audio track to play. </member> <member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay"> + If [code]true[/code] playback starts when the scene loads. Default value: [code]false[/code]. </member> <member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec"> - The amount of milliseconds to store in buffer while playing. + Amount of time in milliseconds to store in buffer while playing. </member> <member name="bus" type="String" setter="set_bus" getter="get_bus"> + Audio bus to use for sound playback. </member> <member name="expand" type="bool" setter="set_expand" getter="has_expand"> + If [code]true[/code] the video scales to the control size. Default value: [code]true[/code]. </member> <member name="paused" type="bool" setter="set_paused" getter="is_paused"> + If [code]true[/code] the video is paused. </member> <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream"> </member> @@ -67,14 +72,16 @@ The current position of the stream, in seconds. </member> <member name="volume" type="float" setter="set_volume" getter="get_volume"> - The volume of the audio track as a linear value. + Audio volume as a linear value. </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> + Audio volume in dB. </member> </members> <signals> <signal name="finished"> <description> + Emitted when playback is finished. </description> </signal> </signals> |