diff options
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index d3f25d7a85..920fe347ca 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -370,6 +370,36 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv state_machine_draw->update(); } + // Move mouse while moving box select + if (mm.is_valid() && box_selecting) { + box_selecting_to = state_machine_draw->get_local_mouse_position(); + + box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x), + MIN(box_selecting_from.y, box_selecting_to.y), + ABS(box_selecting_from.x - box_selecting_to.x), + ABS(box_selecting_from.y - box_selecting_to.y)); + + for (int i = 0; i < node_rects.size(); i++) { + bool in_box = node_rects[i].node.intersects(box_selecting_rect); + + if (in_box) { + if (previous_selected.has(node_rects[i].node_name)) { + selected_nodes.erase(node_rects[i].node_name); + } else { + selected_nodes.insert(node_rects[i].node_name); + } + } else { + if (previous_selected.has(node_rects[i].node_name)) { + selected_nodes.insert(node_rects[i].node_name); + } else { + selected_nodes.erase(node_rects[i].node_name); + } + } + } + + state_machine_draw->update(); + } + if (mm.is_valid()) { state_machine_draw->grab_focus(); |