diff options
-rw-r--r-- | core/debugger/remote_debugger.cpp | 1 | ||||
-rw-r--r-- | core/variant/variant_construct.cpp | 1 | ||||
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 55 | ||||
-rw-r--r-- | scene/gui/control.cpp | 4 | ||||
-rw-r--r-- | scene/resources/convex_polygon_shape_2d.cpp | 4 |
5 files changed, 46 insertions, 19 deletions
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp index 7392e6b9a6..bdbb7766fa 100644 --- a/core/debugger/remote_debugger.cpp +++ b/core/debugger/remote_debugger.cpp @@ -76,6 +76,7 @@ public: NetworkProfiler() {} int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) { + ERR_FAIL_COND_V(p_buffer.size() == 0, 0); int total_bandwidth = 0; uint32_t timestamp = OS::get_singleton()->get_ticks_msec(); diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp index 52f9f6060e..f0c9e52b46 100644 --- a/core/variant/variant_construct.cpp +++ b/core/variant/variant_construct.cpp @@ -773,6 +773,7 @@ void Variant::_unregister_variant_constructors() { } void Variant::construct(Variant::Type p_type, Variant &base, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX); uint32_t s = construct_data[p_type].size(); for (uint32_t i = 0; i < s; i++) { int argc = construct_data[p_type][i].argument_count; diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 39d7705226..38198c496e 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -41,13 +41,13 @@ void CollisionPolygon2D::_build_polygon() { parent->shape_owner_clear_shapes(owner_id); - if (polygon.size() == 0) { - return; - } - bool solids = build_mode == BUILD_SOLIDS; if (solids) { + if (polygon.size() < 3) { + return; + } + //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them Vector<Vector<Vector2>> decomp = _decompose_in_convex(); @@ -58,6 +58,10 @@ void CollisionPolygon2D::_build_polygon() { } } else { + if (polygon.size() < 2) { + return; + } + Ref<ConcavePolygonShape2D> concave = memnew(ConcavePolygonShape2D); Vector<Vector2> segments; @@ -132,25 +136,28 @@ void CollisionPolygon2D::_notification(int p_what) { break; } - for (int i = 0; i < polygon.size(); i++) { + int polygon_count = polygon.size(); + for (int i = 0; i < polygon_count; i++) { Vector2 p = polygon[i]; - Vector2 n = polygon[(i + 1) % polygon.size()]; + Vector2 n = polygon[(i + 1) % polygon_count]; // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 1); } + + if (polygon_count > 2) { #define DEBUG_DECOMPOSE #if defined(TOOLS_ENABLED) && defined(DEBUG_DECOMPOSE) + Vector<Vector<Vector2>> decomp = _decompose_in_convex(); - Vector<Vector<Vector2>> decomp = _decompose_in_convex(); - - Color c(0.4, 0.9, 0.1); - for (int i = 0; i < decomp.size(); i++) { - c.set_hsv(Math::fmod(c.get_h() + 0.738, 1), c.get_s(), c.get_v(), 0.5); - draw_colored_polygon(decomp[i], c); - } + Color c(0.4, 0.9, 0.1); + for (int i = 0; i < decomp.size(); i++) { + c.set_hsv(Math::fmod(c.get_h() + 0.738, 1), c.get_s(), c.get_v(), 0.5); + draw_colored_polygon(decomp[i], c); + } #else - draw_colored_polygon(polygon, get_tree()->get_debug_collisions_color()); + draw_colored_polygon(polygon, get_tree()->get_debug_collisions_color()); #endif + } if (one_way_collision) { Color dcol = get_tree()->get_debug_collisions_color(); //0.9,0.2,0.2,0.4); @@ -211,6 +218,8 @@ void CollisionPolygon2D::set_build_mode(BuildMode p_mode) { _build_polygon(); _update_in_shape_owner(); } + update(); + update_configuration_warning(); } CollisionPolygon2D::BuildMode CollisionPolygon2D::get_build_mode() const { @@ -241,11 +250,27 @@ String CollisionPolygon2D::get_configuration_warning() const { warning += TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); } - if (polygon.is_empty()) { + int polygon_count = polygon.size(); + if (polygon_count == 0) { if (!warning.is_empty()) { warning += "\n\n"; } warning += TTR("An empty CollisionPolygon2D has no effect on collision."); + } else { + bool solids = build_mode == BUILD_SOLIDS; + if (solids) { + if (polygon_count < 3) { + if (!warning.is_empty()) { + warning += "\n\n"; + } + warning += TTR("Invalid polygon. At least 3 points are needed in 'Solids' build mode."); + } + } else if (polygon_count < 2) { + if (!warning.is_empty()) { + warning += "\n\n"; + } + warning += TTR("Invalid polygon. At least 2 points are needed in 'Segments' build mode."); + } } return warning; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index c625d6a2f3..bff3024e38 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -73,10 +73,6 @@ Dictionary Control::_edit_get_state() const { } void Control::_edit_set_state(const Dictionary &p_state) { - ERR_FAIL_COND((p_state.size() <= 0) || - p_state["rotation"].is_null() || p_state["scale"].is_null() || - p_state["pivot"].is_null() || p_state["anchors"].is_null() || p_state["offsets"].is_null()); - Dictionary state = p_state; set_rotation(state["rotation"]); diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index d331f83daf..6e56f6e7fc 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -72,6 +72,10 @@ void ConvexPolygonShape2D::_bind_methods() { } void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { + if (points.size() < 3) { + return; + } + Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); |