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-rw-r--r--core/crypto/hashing_context.cpp1
-rw-r--r--core/image.cpp8
-rw-r--r--core/packed_data_container.cpp1
-rw-r--r--core/translation.cpp3
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp3
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp7
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h2
-rw-r--r--modules/bullet/btRayShape.h2
-rw-r--r--modules/bullet/rigid_body_bullet.cpp14
-rw-r--r--modules/bullet/rigid_body_bullet.h4
-rw-r--r--modules/etc/image_etc.cpp1
-rw-r--r--modules/gdnative/include/gdnative/array.h2
-rw-r--r--modules/gdnative/register_types.cpp4
-rw-r--r--scene/3d/navigation_mesh.h2
-rw-r--r--scene/resources/material.cpp2
15 files changed, 37 insertions, 19 deletions
diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp
index bd863f546b..b5aa0ddc18 100644
--- a/core/crypto/hashing_context.cpp
+++ b/core/crypto/hashing_context.cpp
@@ -50,6 +50,7 @@ Error HashingContext::start(HashType p_type) {
Error HashingContext::update(PoolByteArray p_chunk) {
ERR_FAIL_COND_V(ctx == NULL, ERR_UNCONFIGURED);
size_t len = p_chunk.size();
+ ERR_FAIL_COND_V(len == 0, FAILED);
PoolByteArray::Read r = p_chunk.read();
switch (type) {
case HASH_MD5:
diff --git a/core/image.cpp b/core/image.cpp
index e0b0a1f8be..5e4e0c0d0c 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -885,8 +885,8 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
bool mipmap_aware = p_interpolation == INTERPOLATE_TRILINEAR /* || p_interpolation == INTERPOLATE_TRICUBIC */;
- ERR_FAIL_COND_MSG(p_width <= 0, "Image width cannot be greater than 0.");
- ERR_FAIL_COND_MSG(p_height <= 0, "Image height cannot be greater than 0.");
+ ERR_FAIL_COND_MSG(p_width <= 0, "Image width must be greater than 0.");
+ ERR_FAIL_COND_MSG(p_height <= 0, "Image height must be greater than 0.");
ERR_FAIL_COND_MSG(p_width > MAX_WIDTH, "Image width cannot be greater than " + itos(MAX_WIDTH) + ".");
ERR_FAIL_COND_MSG(p_height > MAX_HEIGHT, "Image height cannot be greater than " + itos(MAX_HEIGHT) + ".");
@@ -1322,6 +1322,8 @@ void Image::expand_x2_hq2x() {
PoolVector<uint8_t>::Read r = data.read();
PoolVector<uint8_t>::Write w = dest.write();
+ ERR_FAIL_COND(!r.ptr());
+
hq2x_resize((const uint32_t *)r.ptr(), width, height, (uint32_t *)w.ptr());
}
@@ -2895,6 +2897,8 @@ void Image::bumpmap_to_normalmap(float bump_scale) {
PoolVector<uint8_t>::Read rp = data.read();
PoolVector<uint8_t>::Write wp = result_image.write();
+ ERR_FAIL_COND(!rp.ptr());
+
unsigned char *write_ptr = wp.ptr();
float *read_ptr = (float *)rp.ptr();
diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp
index 003e7e7428..7afaf7f0f1 100644
--- a/core/packed_data_container.cpp
+++ b/core/packed_data_container.cpp
@@ -137,6 +137,7 @@ uint32_t PackedDataContainer::_type_at_ofs(uint32_t p_ofs) const {
int PackedDataContainer::_size(uint32_t p_ofs) const {
PoolVector<uint8_t>::Read rd = data.read();
+ ERR_FAIL_COND_V(!rd.ptr(), 0);
const uint8_t *r = &rd[p_ofs];
uint32_t type = decode_uint32(r);
diff --git a/core/translation.cpp b/core/translation.cpp
index a0902d71fc..4a1ac26433 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -986,6 +986,7 @@ Array TranslationServer::get_loaded_locales() const {
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
+ ERR_FAIL_COND_V(t.is_null(), Array());
String l = t->get_locale();
locales.push_back(l);
@@ -1057,6 +1058,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
+ ERR_FAIL_COND_V(t.is_null(), StringName(""));
String l = t->get_locale();
if (lptr[0] != l[0] || lptr[1] != l[1])
continue; // Language code does not match.
@@ -1085,6 +1087,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
+ ERR_FAIL_COND_V(t.is_null(), StringName(""));
String l = t->get_locale();
if (fptr[0] != l[0] || fptr[1] != l[1])
continue; // Language code does not match.
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 451d6adaa9..4a7d91b18a 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -665,6 +665,7 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
texture->data_size = img->get_data().size();
PoolVector<uint8_t>::Read read = img->get_data().read();
+ ERR_FAIL_COND(!read.ptr());
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
@@ -3236,12 +3237,14 @@ Color RasterizerStorageGLES2::multimesh_instance_get_custom_data(RID p_multimesh
void RasterizerStorageGLES2::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) {
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_COND(!multimesh->data.ptr());
int dsize = multimesh->data.size();
ERR_FAIL_COND(dsize != p_array.size());
PoolVector<float>::Read r = p_array.read();
+ ERR_FAIL_COND(!r.ptr());
copymem(multimesh->data.ptrw(), r.ptr(), dsize * sizeof(float));
multimesh->dirty_data = true;
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 95be67a5b7..8dd580248f 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -795,6 +795,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
texture->data_size = img->get_data().size();
PoolVector<uint8_t>::Read read = img->get_data().read();
+ ERR_FAIL_COND(!read.ptr());
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
@@ -4718,6 +4719,7 @@ void RasterizerStorageGLES3::multimesh_set_as_bulk_array(RID p_multimesh, const
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_COND(!multimesh->data.ptr());
int dsize = multimesh->data.size();
@@ -4854,15 +4856,16 @@ RID RasterizerStorageGLES3::immediate_create() {
return immediate_owner.make_rid(im);
}
-void RasterizerStorageGLES3::immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture) {
+void RasterizerStorageGLES3::immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture) {
+ ERR_FAIL_INDEX(p_primitive, (int)VS::PRIMITIVE_MAX);
Immediate *im = immediate_owner.get(p_immediate);
ERR_FAIL_COND(!im);
ERR_FAIL_COND(im->building);
Immediate::Chunk ic;
ic.texture = p_texture;
- ic.primitive = p_rimitive;
+ ic.primitive = p_primitive;
im->chunks.push_back(ic);
im->mask = 0;
im->building = true;
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 84632308b4..fcca094393 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -869,7 +869,7 @@ public:
mutable RID_Owner<Immediate> immediate_owner;
virtual RID immediate_create();
- virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture = RID());
+ virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture = RID());
virtual void immediate_vertex(RID p_immediate, const Vector3 &p_vertex);
virtual void immediate_normal(RID p_immediate, const Vector3 &p_normal);
virtual void immediate_tangent(RID p_immediate, const Plane &p_tangent);
diff --git a/modules/bullet/btRayShape.h b/modules/bullet/btRayShape.h
index 7f3229b3e8..09c1f6c241 100644
--- a/modules/bullet/btRayShape.h
+++ b/modules/bullet/btRayShape.h
@@ -62,7 +62,7 @@ public:
virtual void setMargin(btScalar margin);
- void setSlipsOnSlope(bool p_slipOnSlope);
+ void setSlipsOnSlope(bool p_slipsOnSlope);
bool getSlipsOnSlope() const { return slipsOnSlope; }
const btTransform &getSupportPoint() const { return m_cacheSupportPoint; }
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index f29c4cb9ca..d611810bfa 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -126,16 +126,16 @@ void BulletPhysicsDirectBodyState::add_torque(const Vector3 &p_torque) {
body->apply_torque(p_torque);
}
-void BulletPhysicsDirectBodyState::apply_central_impulse(const Vector3 &p_j) {
- body->apply_central_impulse(p_j);
+void BulletPhysicsDirectBodyState::apply_central_impulse(const Vector3 &p_impulse) {
+ body->apply_central_impulse(p_impulse);
}
-void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) {
- body->apply_impulse(p_pos, p_j);
+void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse) {
+ body->apply_impulse(p_pos, p_impulse);
}
-void BulletPhysicsDirectBodyState::apply_torque_impulse(const Vector3 &p_j) {
- body->apply_torque_impulse(p_j);
+void BulletPhysicsDirectBodyState::apply_torque_impulse(const Vector3 &p_impulse) {
+ body->apply_torque_impulse(p_impulse);
}
void BulletPhysicsDirectBodyState::set_sleep_state(bool p_enable) {
@@ -920,7 +920,7 @@ void RigidBodyBullet::reload_space_override_modificator() {
currentArea = areasWhereIam[i];
- if (PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED == currentArea->get_spOv_mode()) {
+ if (!currentArea || PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED == currentArea->get_spOv_mode()) {
continue;
}
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index f63148092f..0b6dc997db 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -114,8 +114,8 @@ public:
virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos);
virtual void add_torque(const Vector3 &p_torque);
virtual void apply_central_impulse(const Vector3 &p_impulse);
- virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j);
- virtual void apply_torque_impulse(const Vector3 &p_j);
+ virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse);
+ virtual void apply_torque_impulse(const Vector3 &p_impulse);
virtual void set_sleep_state(bool p_enable);
virtual bool is_sleeping() const;
diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp
index 6f54436bf9..f0cbf6ae28 100644
--- a/modules/etc/image_etc.cpp
+++ b/modules/etc/image_etc.cpp
@@ -168,6 +168,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
}
PoolVector<uint8_t>::Read r = img->get_data().read();
+ ERR_FAIL_COND(!r.ptr());
unsigned int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps());
int mmc = 1 + (p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0);
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index 2e3ce58033..a27626325e 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -132,7 +132,7 @@ void GDAPI godot_array_destroy(godot_array *p_self);
godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep);
-godot_array GDAPI godot_array_slice(const godot_array *p_self, const godot_int p_begin, const godot_int p_end, const godot_int p_delta, const godot_bool p_deep);
+godot_array GDAPI godot_array_slice(const godot_array *p_self, const godot_int p_begin, const godot_int p_end, const godot_int p_step, const godot_bool p_deep);
godot_variant GDAPI godot_array_max(const godot_array *p_self);
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 0194199133..fa59c704d5 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -158,7 +158,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n"
"extern void add_ios_init_callback(void (*cb)());\n";
String linker_flags = "";
- for (unsigned int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
+ for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
String code = declare_pattern.replace("$name", full_name);
code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))");
@@ -174,7 +174,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix());
String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n";
- for (unsigned int i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
+ for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
additional_code += register_pattern.replace("$name", full_name);
}
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h
index 8467f80f0e..d5de653e40 100644
--- a/scene/3d/navigation_mesh.h
+++ b/scene/3d/navigation_mesh.h
@@ -124,7 +124,7 @@ public:
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
- void set_source_geometry_mode(int p_source_mode);
+ void set_source_geometry_mode(int p_geometry_mode);
int get_source_geometry_mode() const;
void set_source_group_name(StringName p_group_name);
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 0de462d616..3a15025ce2 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1754,6 +1754,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_roughness_texture_channel()
void SpatialMaterial::set_ao_texture_channel(TextureChannel p_channel) {
+ ERR_FAIL_INDEX(p_channel, 5);
ao_texture_channel = p_channel;
VS::get_singleton()->material_set_param(_get_material(), shader_names->ao_texture_channel, _get_texture_mask(p_channel));
}
@@ -1764,6 +1765,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_ao_texture_channel() const
void SpatialMaterial::set_refraction_texture_channel(TextureChannel p_channel) {
+ ERR_FAIL_INDEX(p_channel, 5);
refraction_texture_channel = p_channel;
VS::get_singleton()->material_set_param(_get_material(), shader_names->refraction_texture_channel, _get_texture_mask(p_channel));
}