diff options
-rw-r--r-- | core/config/project_settings.cpp | 4 | ||||
-rw-r--r-- | core/math/quick_hull.cpp | 10 | ||||
-rw-r--r-- | core/math/transform_2d.cpp | 8 | ||||
-rw-r--r-- | core/object/worker_thread_pool.h | 4 | ||||
-rw-r--r-- | doc/classes/OS.xml | 4 | ||||
-rw-r--r-- | editor/filesystem_dock.cpp | 24 | ||||
-rwxr-xr-x | misc/scripts/codespell.sh | 6 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs | 18 | ||||
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java | 2 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/navigation_agent_3d.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 6 | ||||
-rw-r--r-- | scene/resources/resource_format_text.cpp | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/material_storage.h | 10 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 8 | ||||
-rw-r--r-- | tests/scene/test_text_edit.h | 14 |
16 files changed, 64 insertions, 64 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 6a1d802453..39f8ad68e4 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -301,13 +301,13 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) { for (int i = 1; i < s.size(); i++) { String feature = s[i].strip_edges(); - Pair<StringName, StringName> fo(feature, p_name); + Pair<StringName, StringName> feature_override(feature, p_name); if (!feature_overrides.has(s[0])) { feature_overrides[s[0]] = LocalVector<Pair<StringName, StringName>>(); } - feature_overrides[s[0]].push_back(fo); + feature_overrides[s[0]].push_back(feature_override); } } } diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 9488c6bcff..4483f61bc4 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -383,15 +383,15 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_ if (O->get().plane.is_equal_approx(f.plane)) { //merge and delete edge and contiguous face, while repointing edges (uuugh!) - int ois = O->get().indices.size(); + int o_index_size = O->get().indices.size(); - for (int j = 0; j < ois; j++) { + for (int j = 0; j < o_index_size; j++) { //search a if (O->get().indices[j] == a) { //append the rest - for (int k = 0; k < ois; k++) { - int idx = O->get().indices[(k + j) % ois]; - int idxn = O->get().indices[(k + j + 1) % ois]; + for (int k = 0; k < o_index_size; k++) { + int idx = O->get().indices[(k + j) % o_index_size]; + int idxn = O->get().indices[(k + j + 1) % o_index_size]; if (idx == b && idxn == a) { //already have b! break; } diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index 96010b4096..868665cb5c 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -151,7 +151,7 @@ void Transform2D::orthonormalize() { Vector2 y = columns[1]; x.normalize(); - y = (y - x * (x.dot(y))); + y = y - x * x.dot(y); y.normalize(); columns[0] = x; @@ -159,9 +159,9 @@ void Transform2D::orthonormalize() { } Transform2D Transform2D::orthonormalized() const { - Transform2D on = *this; - on.orthonormalize(); - return on; + Transform2D ortho = *this; + ortho.orthonormalize(); + return ortho; } bool Transform2D::is_equal_approx(const Transform2D &p_transform) const { diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h index cf3f7f0885..c62e05fc28 100644 --- a/core/object/worker_thread_pool.h +++ b/core/object/worker_thread_pool.h @@ -173,8 +173,8 @@ public: template <class C, class M, class U> GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) { - typedef GroupUserData<C, M, U> GUD; - GUD *ud = memnew(GUD); + typedef GroupUserData<C, M, U> GroupUD; + GroupUD *ud = memnew(GroupUD); ud->instance = p_instance; ud->method = p_method; ud->userdata = p_userdata; diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 04895c28a8..ca090d596e 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -553,11 +553,11 @@ [b]Note:[/b] If the user has disabled the recycle bin on their system, the file will be permanently deleted instead. [codeblocks] [gdscript] - var file_to_remove = "user://slot1.sav" + var file_to_remove = "user://slot1.save" OS.move_to_trash(ProjectSettings.globalize_path(file_to_remove)) [/gdscript] [csharp] - var fileToRemove = "user://slot1.sav"; + var fileToRemove = "user://slot1.save"; OS.MoveToTrash(ProjectSettings.GlobalizePath(fileToRemove)); [/csharp] [/codeblocks] diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 378e06b4c9..a25292781b 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -241,8 +241,8 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo } for (int i = 0; i < favorite_paths.size(); i++) { - String fave = favorite_paths[i]; - if (!fave.begins_with("res://")) { + String favorite = favorite_paths[i]; + if (!favorite.begins_with("res://")) { continue; } @@ -252,18 +252,18 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo String text; Ref<Texture2D> icon; Color color; - if (fave == "res://") { + if (favorite == "res://") { text = "/"; icon = folder_icon; color = folder_color; - } else if (fave.ends_with("/")) { - text = fave.substr(0, fave.length() - 1).get_file(); + } else if (favorite.ends_with("/")) { + text = favorite.substr(0, favorite.length() - 1).get_file(); icon = folder_icon; color = folder_color; } else { - text = fave.get_file(); + text = favorite.get_file(); int index; - EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->find_file(fave, &index); + EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->find_file(favorite, &index); if (dir) { icon = _get_tree_item_icon(dir->get_file_import_is_valid(index), dir->get_file_type(index)); } else { @@ -277,18 +277,18 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo ti->set_text(0, text); ti->set_icon(0, icon); ti->set_icon_modulate(0, color); - ti->set_tooltip_text(0, fave); + ti->set_tooltip_text(0, favorite); ti->set_selectable(0, true); - ti->set_metadata(0, fave); - if (p_select_in_favorites && fave == path) { + ti->set_metadata(0, favorite); + if (p_select_in_favorites && favorite == path) { ti->select(0); ti->set_as_cursor(0); } - if (!fave.ends_with("/")) { + if (!favorite.ends_with("/")) { Array udata; udata.push_back(tree_update_id); udata.push_back(ti); - EditorResourcePreview::get_singleton()->queue_resource_preview(fave, this, "_tree_thumbnail_done", udata); + EditorResourcePreview::get_singleton()->queue_resource_preview(favorite, this, "_tree_thumbnail_done", udata); } } } diff --git a/misc/scripts/codespell.sh b/misc/scripts/codespell.sh index 0551492420..1268350180 100755 --- a/misc/scripts/codespell.sh +++ b/misc/scripts/codespell.sh @@ -1,8 +1,8 @@ #!/bin/sh -SKIP_LIST="./.*,./bin,./thirdparty,*.desktop,*.gen.*,*.po,*.pot,*.rc,./AUTHORS.md,./COPYRIGHT.txt,./DONORS.md," -SKIP_LIST+="./core/string/locales.h,./editor/project_converter_3_to_4.cpp,./misc/scripts/codespell.sh," +SKIP_LIST="./.*,./**/.*,./bin,./thirdparty,*.desktop,*.gen.*,*.po,*.pot,*.rc,./AUTHORS.md,./COPYRIGHT.txt,./DONORS.md," +SKIP_LIST+="./core/input/gamecontrollerdb.txt,./core/string/locales.h,./editor/project_converter_3_to_4.cpp,./misc/scripts/codespell.sh," SKIP_LIST+="./platform/android/java/lib/src/com,./platform/web/node_modules,./platform/web/package-lock.json," -IGNORE_LIST="alo,ba,complies,curvelinear,doubleclick,expct,fave,findn,gird,gud,inout,lod,nd,numer,ois,readded,ro,sav,statics,te,varius,varn,wan" +IGNORE_LIST="curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,nd,numer,ot,te" codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}" --builtin "clear,rare,en-GB_to_en-US" diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs index 5283dc7ec6..d7392dbda8 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs @@ -247,19 +247,19 @@ namespace Godot /// <returns>The orthonormalized transform.</returns> public readonly Transform2D Orthonormalized() { - Transform2D on = this; + Transform2D ortho = this; - Vector2 onX = on.X; - Vector2 onY = on.Y; + Vector2 orthoX = ortho.X; + Vector2 orthoY = ortho.Y; - onX.Normalize(); - onY = onY - (onX * onX.Dot(onY)); - onY.Normalize(); + orthoX.Normalize(); + orthoY = orthoY - orthoX * orthoX.Dot(orthoY); + orthoY.Normalize(); - on.X = onX; - on.Y = onY; + ortho.X = orthoX; + ortho.Y = orthoY; - return on; + return ortho; } /// <summary> diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 65032d6a68..677c9d8f13 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -99,7 +99,7 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God // from scratch. Therefore, we need to kill the whole app process and relaunch it. // // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including - // releasing and reloading native libs or resetting their state somehow and clearing statics). + // releasing and reloading native libs or resetting their state somehow and clearing static data). Log.v(TAG, "Restarting Godot instance..."); ProcessPhoenix.triggerRebirth(FullScreenGodotApp.this); } diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 380a684c9b..ed6f3b8020 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -140,7 +140,7 @@ void NavigationAgent2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_POST_ENTER_TREE: { // need to use POST_ENTER_TREE cause with normal ENTER_TREE not all required Nodes are ready. - // cannot use READY as ready does not get called if Node is readded to SceneTree + // cannot use READY as ready does not get called if Node is re-added to SceneTree set_agent_parent(get_parent()); set_physics_process_internal(true); diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index 5db8611d72..1ffabbb6da 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -143,7 +143,7 @@ void NavigationAgent3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_POST_ENTER_TREE: { // need to use POST_ENTER_TREE cause with normal ENTER_TREE not all required Nodes are ready. - // cannot use READY as ready does not get called if Node is readded to SceneTree + // cannot use READY as ready does not get called if Node is re-added to SceneTree set_agent_parent(get_parent()); set_physics_process_internal(true); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index ba75c92c85..52c1df8110 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2135,13 +2135,13 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c } else if ((p_flags & DUPLICATE_USE_INSTANTIATION) && !get_scene_file_path().is_empty()) { Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path()); ERR_FAIL_COND_V(res.is_null(), nullptr); - PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED; + PackedScene::GenEditState edit_state = PackedScene::GEN_EDIT_STATE_DISABLED; #ifdef TOOLS_ENABLED if (p_flags & DUPLICATE_FROM_EDITOR) { - ges = PackedScene::GEN_EDIT_STATE_INSTANCE; + edit_state = PackedScene::GEN_EDIT_STATE_INSTANCE; } #endif - node = res->instantiate(ges); + node = res->instantiate(edit_state); ERR_FAIL_COND_V(!node, nullptr); node->set_scene_instance_load_placeholder(get_scene_instance_load_placeholder()); diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 608d15019e..3006da5309 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -2379,15 +2379,15 @@ Error ResourceFormatSaverText::set_uid(const String &p_path, ResourceUID::ID p_u String local_path = ProjectSettings::get_singleton()->localize_path(p_path); Error err = OK; { - Ref<FileAccess> fo = FileAccess::open(p_path, FileAccess::READ); - if (fo.is_null()) { + Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ); + if (file.is_null()) { ERR_FAIL_V(ERR_CANT_OPEN); } ResourceLoaderText loader; loader.local_path = local_path; loader.res_path = loader.local_path; - err = loader.set_uid(fo, p_uid); + err = loader.set_uid(file, p_uid); } if (err == OK) { diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.h b/servers/rendering/renderer_rd/storage_rd/material_storage.h index 0ac5557659..ac217d9a49 100644 --- a/servers/rendering/renderer_rd/storage_rd/material_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/material_storage.h @@ -323,13 +323,13 @@ public: // http://andrewthall.org/papers/df64_qf128.pdf #ifdef REAL_T_IS_DOUBLE - static _FORCE_INLINE_ void split_double(double a, float *ahi, float *alo) { + static _FORCE_INLINE_ void split_double(double a, float *a_hi, float *a_lo) { const double SPLITTER = (1 << 29) + 1; double t = a * SPLITTER; - double thi = t - (t - a); - double tlo = a - thi; - *ahi = (float)thi; - *alo = (float)tlo; + double t_hi = t - (t - a); + double t_lo = a - t_hi; + *a_hi = (float)t_hi; + *a_lo = (float)t_lo; } #endif diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 11a9303f11..44c4ad6e56 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -4530,14 +4530,14 @@ bool ShaderLanguage::_check_node_constness(const Node *p_node) const { case Node::TYPE_CONSTANT: break; case Node::TYPE_VARIABLE: { - const VariableNode *varn = static_cast<const VariableNode *>(p_node); - if (!varn->is_const) { + const VariableNode *var_node = static_cast<const VariableNode *>(p_node); + if (!var_node->is_const) { return false; } } break; case Node::TYPE_ARRAY: { - const ArrayNode *arrn = static_cast<const ArrayNode *>(p_node); - if (!arrn->is_const) { + const ArrayNode *arr_node = static_cast<const ArrayNode *>(p_node); + if (!arr_node->is_const) { return false; } } break; diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h index f2663b037d..77312a8604 100644 --- a/tests/scene/test_text_edit.h +++ b/tests/scene/test_text_edit.h @@ -3086,7 +3086,7 @@ TEST_CASE("[SceneTree][TextEdit] context menu") { text_edit->get_viewport()->set_embedding_subwindows(true); // Bypass display server for drop handling. text_edit->set_size(Size2(800, 200)); - text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); + text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); MessageQueue::get_singleton()->flush(); text_edit->set_context_menu_enabled(false); @@ -3227,7 +3227,7 @@ TEST_CASE("[SceneTree][TextEdit] mouse") { SceneTree::get_singleton()->get_root()->add_child(text_edit); text_edit->set_size(Size2(800, 200)); - text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); + text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); MessageQueue::get_singleton()->flush(); CHECK(text_edit->get_word_at_pos(text_edit->get_pos_at_line_column(0, 1)) == "Lorem"); @@ -3305,9 +3305,9 @@ TEST_CASE("[SceneTree][TextEdit] caret") { SEND_GUI_ACTION(text_edit, "ui_text_caret_left"); CHECK(text_edit->get_caret_column() == 0); - text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); + text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); for (int i = 0; i < 3; i++) { - text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); + text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); } MessageQueue::get_singleton()->flush(); @@ -3519,7 +3519,7 @@ TEST_CASE("[SceneTree][TextEdit] line wrapping") { // Set size for boundary. text_edit->set_size(Size2(800, 200)); - text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); + text_edit->set_line(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); CHECK_FALSE(text_edit->is_line_wrapped(0)); CHECK(text_edit->get_line_wrap_count(0) == 0); CHECK(text_edit->get_line_wrap_index_at_column(0, 130) == 0); @@ -3569,7 +3569,7 @@ TEST_CASE("[SceneTree][TextEdit] viewport") { // No subcases here for performance. text_edit->set_size(Size2(800, 600)); for (int i = 0; i < 50; i++) { - text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec varius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); + text_edit->insert_line_at(0, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec vasius mattis leo, sed porta ex lacinia bibendum. Nunc bibendum pellentesque."); } MessageQueue::get_singleton()->flush(); @@ -3897,7 +3897,7 @@ TEST_CASE("[SceneTree][TextEdit] viewport") { CHECK(text_edit->get_h_scroll() == 0); text_edit->set_h_scroll(10000000); - CHECK(text_edit->get_h_scroll() == 313); + CHECK(text_edit->get_h_scroll() == 314); text_edit->set_h_scroll(-100); CHECK(text_edit->get_h_scroll() == 0); |