summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--SConstruct2
-rw-r--r--core/error_macros.h402
-rw-r--r--core/math/rect2.h13
-rw-r--r--doc/classes/BoxContainer.xml1
-rw-r--r--doc/classes/Container.xml3
-rw-r--r--doc/classes/EditorInspector.xml2
-rw-r--r--doc/classes/EditorSceneImporterAssimp.xml4
-rw-r--r--doc/classes/GraphNode.xml1
-rw-r--r--doc/classes/GridContainer.xml1
-rw-r--r--doc/classes/LineEdit.xml2
-rw-r--r--doc/classes/Mesh.xml3
-rw-r--r--doc/classes/PanelContainer.xml3
-rw-r--r--doc/classes/Skeleton2D.xml2
-rw-r--r--editor/filesystem_dock.cpp8
-rw-r--r--editor/groups_editor.cpp2
-rw-r--r--editor/icons/icon_godot_docs.svg1
-rw-r--r--editor/icons/icon_particle_attractor_2d.svg1
-rw-r--r--editor/inspector_dock.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp108
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h6
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp8
-rw-r--r--editor/plugins/skeleton_editor_plugin.cpp9
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.cpp11
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.h1
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp4
-rw-r--r--methods.py61
-rw-r--r--misc/dist/html/fixed-size.html1
-rw-r--r--misc/dist/html/full-size.html1
-rw-r--r--modules/SCsub23
-rw-r--r--modules/bullet/soft_body_bullet.cpp1
-rw-r--r--modules/mono/csharp_script.cpp3
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs28
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs4
-rw-r--r--modules/theora/video_stream_theora.cpp6
-rw-r--r--modules/visual_script/visual_script_nodes.cpp23
-rw-r--r--modules/webm/video_stream_webm.cpp15
-rw-r--r--platform/android/os_android.cpp3
-rw-r--r--platform/javascript/export/export.cpp55
-rw-r--r--platform/windows/detect.py7
-rw-r--r--scene/3d/physics_body.cpp114
-rw-r--r--scene/3d/physics_body.h12
-rw-r--r--scene/3d/skeleton.cpp63
-rw-r--r--scene/3d/skeleton.h4
-rw-r--r--scene/3d/soft_body.cpp40
-rw-r--r--scene/3d/soft_body.h3
-rw-r--r--scene/animation/skeleton_ik.cpp13
-rw-r--r--scene/animation/skeleton_ik.h1
-rw-r--r--scene/gui/line_edit.cpp39
-rw-r--r--scene/gui/line_edit.h1
-rw-r--r--scene/gui/rich_text_label.cpp15
-rw-r--r--scene/gui/split_container.cpp6
-rw-r--r--scene/gui/tree.cpp13
-rw-r--r--scene/gui/tree.h3
-rw-r--r--scene/resources/line_shape_2d.cpp2
-rw-r--r--scene/resources/mesh.cpp1
-rw-r--r--scene/resources/particles_material.cpp9
-rw-r--r--servers/audio_server.cpp8
-rw-r--r--servers/audio_server.h3
-rw-r--r--servers/visual/visual_server_canvas.cpp2
-rw-r--r--thirdparty/README.md1
-rw-r--r--thirdparty/miniupnpc/miniupnpc/minissdpc.c4
-rw-r--r--thirdparty/miniupnpc/windows_fix.diff16
62 files changed, 650 insertions, 554 deletions
diff --git a/SConstruct b/SConstruct
index 7578a7c385..6af363090b 100644
--- a/SConstruct
+++ b/SConstruct
@@ -78,7 +78,6 @@ env_base.__class__.add_module_version_string = methods.add_module_version_string
env_base.__class__.add_source_files = methods.add_source_files
env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
-env_base.__class__.split_lib = methods.split_lib
env_base.__class__.add_shared_library = methods.add_shared_library
env_base.__class__.add_library = methods.add_library
@@ -130,7 +129,6 @@ opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=extra werro
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False))
opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel')))
-opts.Add(BoolVariable('split_libmodules', "Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)", False))
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced GUI nodes and behaviors", False))
opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
diff --git a/core/error_macros.h b/core/error_macros.h
index 80ceede043..4a3ea28957 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -108,8 +108,6 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* running application to fail or crash.
* Always try to return processable data, so the engine can keep running well.
* Use the _MSG versions to print a meaningful message to help with debugging.
- *
- * Note: See https://stackoverflow.com/questions/257418/do-while-0-what-is-it-good-for
*/
// Index out of bounds error macros.
@@ -124,25 +122,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, the current function returns.
*/
-#define ERR_FAIL_INDEX(m_index, m_size) \
- do { \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_INDEX(m_index, m_size) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return; \
+ } else \
+ ((void)0)
/**
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, prints `m_msg` and the current function returns.
*/
-#define ERR_FAIL_INDEX_MSG(m_index, m_size, m_msg) \
- do { \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
+ return; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_INDEX_V_MSG`.
@@ -151,25 +147,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, the current function returns `m_retval`.
*/
-#define ERR_FAIL_INDEX_V(m_index, m_size, m_retval) \
- do { \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_INDEX_V(m_index, m_size, m_retval) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, prints `m_msg` and the current function returns `m_retval`.
*/
-#define ERR_FAIL_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
- do { \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_INDEX_MSG` or `ERR_FAIL_INDEX_V_MSG`.
@@ -179,13 +173,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, the application crashes.
*/
-#define CRASH_BAD_INDEX(m_index, m_size) \
- do { \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), "", true); \
- GENERATE_TRAP(); \
- } \
- } while (0)
+#define CRASH_BAD_INDEX(m_index, m_size) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), "", true); \
+ GENERATE_TRAP(); \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_INDEX_MSG` or `ERR_FAIL_INDEX_V_MSG`.
@@ -194,13 +187,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an integer index `m_index` is less than `m_size` and greater than or equal to 0.
* If not, prints `m_msg` and the application crashes.
*/
-#define CRASH_BAD_INDEX_MSG(m_index, m_size, m_msg) \
- do { \
- if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg), true); \
- GENERATE_TRAP(); \
- } \
- } while (0)
+#define CRASH_BAD_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg), true); \
+ GENERATE_TRAP(); \
+ } else \
+ ((void)0)
// Unsigned integer index out of bounds error macros.
@@ -211,25 +203,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, the current function returns.
*/
-#define ERR_FAIL_UNSIGNED_INDEX(m_index, m_size) \
- do { \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_UNSIGNED_INDEX(m_index, m_size) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return; \
+ } else \
+ ((void)0)
/**
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, prints `m_msg` and the current function returns.
*/
-#define ERR_FAIL_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
- do { \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
+ return; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_UNSIGNED_INDEX_V_MSG`.
@@ -238,25 +228,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, the current function returns `m_retval`.
*/
-#define ERR_FAIL_UNSIGNED_INDEX_V(m_index, m_size, m_retval) \
- do { \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_UNSIGNED_INDEX_V(m_index, m_size, m_retval) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, prints `m_msg` and the current function returns `m_retval`.
*/
-#define ERR_FAIL_UNSIGNED_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
- do { \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_UNSIGNED_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_UNSIGNED_INDEX_MSG` or `ERR_FAIL_UNSIGNED_INDEX_V_MSG`.
@@ -266,13 +254,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, the application crashes.
*/
-#define CRASH_BAD_UNSIGNED_INDEX(m_index, m_size) \
- do { \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), "", true); \
- GENERATE_TRAP(); \
- } \
- } while (0)
+#define CRASH_BAD_UNSIGNED_INDEX(m_index, m_size) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), "", true); \
+ GENERATE_TRAP(); \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_UNSIGNED_INDEX_MSG` or `ERR_FAIL_UNSIGNED_INDEX_V_MSG`.
@@ -281,13 +268,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures an unsigned integer index `m_index` is less than `m_size`.
* If not, prints `m_msg` and the application crashes.
*/
-#define CRASH_BAD_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
- do { \
- if (unlikely((m_index) >= (m_size))) { \
- _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg), true); \
- GENERATE_TRAP(); \
- } \
- } while (0)
+#define CRASH_BAD_UNSIGNED_INDEX_MSG(m_index, m_size, m_msg) \
+ if (unlikely((m_index) >= (m_size))) { \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), DEBUG_STR(m_msg), true); \
+ GENERATE_TRAP(); \
+ } else \
+ ((void)0)
// Null reference error macros.
@@ -298,25 +284,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures a pointer `m_param` is not null.
* If it is null, the current function returns.
*/
-#define ERR_FAIL_NULL(m_param) \
- do { \
- if (unlikely(!m_param)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null."); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_NULL(m_param) \
+ if (unlikely(!m_param)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null."); \
+ return; \
+ } else \
+ ((void)0)
/**
* Ensures a pointer `m_param` is not null.
* If it is null, prints `m_msg` and the current function returns.
*/
-#define ERR_FAIL_NULL_MSG(m_param, m_msg) \
- do { \
- if (unlikely(!m_param)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", DEBUG_STR(m_msg)); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_NULL_MSG(m_param, m_msg) \
+ if (unlikely(!m_param)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", DEBUG_STR(m_msg)); \
+ return; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_NULL_V_MSG`.
@@ -325,25 +309,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures a pointer `m_param` is not null.
* If it is null, the current function returns `m_retval`.
*/
-#define ERR_FAIL_NULL_V(m_param, m_retval) \
- do { \
- if (unlikely(!m_param)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null."); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_NULL_V(m_param, m_retval) \
+ if (unlikely(!m_param)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null."); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Ensures a pointer `m_param` is not null.
* If it is null, prints `m_msg` and the current function returns `m_retval`.
*/
-#define ERR_FAIL_NULL_V_MSG(m_param, m_retval, m_msg) \
- do { \
- if (unlikely(!m_param)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", DEBUG_STR(m_msg)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_NULL_V_MSG(m_param, m_retval, m_msg) \
+ if (unlikely(!m_param)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter \"" _STR(m_param) "\" is null.", DEBUG_STR(m_msg)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_MSG`.
@@ -354,13 +336,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, the current function returns.
*/
-#define ERR_FAIL_COND(m_cond) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true."); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_COND(m_cond) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true."); \
+ return; \
+ } else \
+ ((void)0)
/**
* Ensures `m_cond` is false.
@@ -369,13 +350,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* If checking for null use ERR_FAIL_NULL_MSG instead.
* If checking index bounds use ERR_FAIL_INDEX_MSG instead.
*/
-#define ERR_FAIL_COND_MSG(m_cond, m_msg) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true.", DEBUG_STR(m_msg)); \
- return; \
- } \
- } while (0)
+#define ERR_FAIL_COND_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true.", DEBUG_STR(m_msg)); \
+ return; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_V_MSG`.
@@ -386,13 +366,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, the current function returns `m_retval`.
*/
-#define ERR_FAIL_COND_V(m_cond, m_retval) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. returned: " _STR(m_retval)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_COND_V(m_cond, m_retval) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. returned: " _STR(m_retval)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Ensures `m_cond` is false.
@@ -401,13 +380,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* If checking for null use ERR_FAIL_NULL_V_MSG instead.
* If checking index bounds use ERR_FAIL_INDEX_V_MSG instead.
*/
-#define ERR_FAIL_COND_V_MSG(m_cond, m_retval, m_msg) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. returned: " _STR(m_retval), DEBUG_STR(m_msg)); \
- return m_retval; \
- } \
- } while (0)
+#define ERR_FAIL_COND_V_MSG(m_cond, m_retval, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. returned: " _STR(m_retval), DEBUG_STR(m_msg)); \
+ return m_retval; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_CONTINUE_MSG`.
@@ -416,25 +394,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, the current loop continues.
*/
-#define ERR_CONTINUE(m_cond) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Continuing."); \
- continue; \
- } \
- } while (0)
+#define ERR_CONTINUE(m_cond) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Continuing."); \
+ continue; \
+ } else \
+ ((void)0)
/**
* Ensures `m_cond` is false.
* If `m_cond` is true, prints `m_msg` and the current loop continues.
*/
-#define ERR_CONTINUE_MSG(m_cond, m_msg) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Continuing.", DEBUG_STR(m_msg)); \
- continue; \
- } \
- } while (0)
+#define ERR_CONTINUE_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Continuing.", DEBUG_STR(m_msg)); \
+ continue; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_BREAK_MSG`.
@@ -443,25 +419,23 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, the current loop breaks.
*/
-#define ERR_BREAK(m_cond) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Breaking."); \
- break; \
- } \
- } while (0)
+#define ERR_BREAK(m_cond) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Breaking."); \
+ break; \
+ } else \
+ ((void)0)
/**
* Ensures `m_cond` is false.
* If `m_cond` is true, prints `m_msg` and the current loop breaks.
*/
-#define ERR_BREAK_MSG(m_cond, m_msg) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Breaking.", DEBUG_STR(m_msg)); \
- break; \
- } \
- } while (0)
+#define ERR_BREAK_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition \"" _STR(m_cond) "\" is true. Breaking.", DEBUG_STR(m_msg)); \
+ break; \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_MSG` or `ERR_FAIL_COND_V_MSG`.
@@ -471,13 +445,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, the application crashes.
*/
-#define CRASH_COND(m_cond) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition \"" _STR(m_cond) "\" is true."); \
- GENERATE_TRAP(); \
- } \
- } while (0)
+#define CRASH_COND(m_cond) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition \"" _STR(m_cond) "\" is true."); \
+ GENERATE_TRAP(); \
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_MSG` or `ERR_FAIL_COND_V_MSG`.
@@ -486,13 +459,12 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Ensures `m_cond` is false.
* If `m_cond` is true, prints `m_msg` and the application crashes.
*/
-#define CRASH_COND_MSG(m_cond, m_msg) \
- do { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition \"" _STR(m_cond) "\" is true.", DEBUG_STR(m_msg)); \
- GENERATE_TRAP(); \
- } \
- } while (0)
+#define CRASH_COND_MSG(m_cond, m_msg) \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition \"" _STR(m_cond) "\" is true.", DEBUG_STR(m_msg)); \
+ GENERATE_TRAP(); \
+ } else \
+ ((void)0)
// Generic error macros.
@@ -504,10 +476,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* The current function returns.
*/
#define ERR_FAIL() \
- do { \
+ if (1) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed."); \
return; \
- } while (0)
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_MSG`.
@@ -516,10 +489,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Prints `m_msg`, and the current function returns.
*/
#define ERR_FAIL_MSG(m_msg) \
- do { \
+ if (1) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed.", DEBUG_STR(m_msg)); \
return; \
- } while (0)
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_V_MSG` or `ERR_FAIL_V_MSG`.
@@ -529,10 +503,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* The current function returns `m_retval`.
*/
#define ERR_FAIL_V(m_retval) \
- do { \
+ if (1) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " __STR(m_value)); \
return m_retval; \
- } while (0)
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_V_MSG`.
@@ -541,10 +516,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Prints `m_msg`, and the current function returns `m_retval`.
*/
#define ERR_FAIL_V_MSG(m_retval, m_msg) \
- do { \
+ if (1) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Method/Function Failed, returning: " __STR(m_value), DEBUG_STR(m_msg)); \
return m_retval; \
- } while (0)
+ } else \
+ ((void)0)
/**
* Try using `ERR_FAIL_COND_MSG`, `ERR_FAIL_COND_V_MSG`, `ERR_CONTINUE_MSG` or ERR_BREAK_MSG.
@@ -553,22 +529,21 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
*
* Prints `m_msg`.
*/
-#define ERR_PRINT(m_msg) \
- do { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, DEBUG_STR(m_msg)); \
- } while (0)
+#define ERR_PRINT(m_msg) \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, DEBUG_STR(m_msg))
/**
* Prints `m_msg` once during the application lifetime.
*/
#define ERR_PRINT_ONCE(m_msg) \
- do { \
+ if (1) { \
static bool first_print = true; \
if (first_print) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, DEBUG_STR(m_msg)); \
first_print = false; \
} \
- } while (0)
+ } else \
+ ((void)0)
// Print warning message macros.
@@ -577,10 +552,8 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
*
* If warning about deprecated usage, use `WARN_DEPRECATED` or `WARN_DEPRECATED_MSG` instead.
*/
-#define WARN_PRINT(m_msg) \
- do { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, DEBUG_STR(m_msg), ERR_HANDLER_WARNING); \
- } while (0)
+#define WARN_PRINT(m_msg) \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, DEBUG_STR(m_msg), ERR_HANDLER_WARNING)
/**
* Prints `m_msg` once during the application lifetime.
@@ -588,13 +561,14 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* If warning about deprecated usage, use `WARN_DEPRECATED` or `WARN_DEPRECATED_MSG` instead.
*/
#define WARN_PRINT_ONCE(m_msg) \
- do { \
+ if (1) { \
static bool first_print = true; \
if (first_print) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, DEBUG_STR(m_msg), ERR_HANDLER_WARNING); \
first_print = false; \
} \
- } while (0)
+ } else \
+ ((void)0)
// Print deprecated warning message macros.
@@ -602,25 +576,27 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Warns that the current function is deprecated.
*/
#define WARN_DEPRECATED \
- do { \
+ if (1) { \
static volatile bool warning_shown = false; \
if (!warning_shown) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future.", ERR_HANDLER_WARNING); \
warning_shown = true; \
} \
- } while (0)
+ } else \
+ ((void)0)
/**
* Warns that the current function is deprecated and prints `m_msg`.
*/
#define WARN_DEPRECATED_MSG(m_msg) \
- do { \
+ if (1) { \
static volatile bool warning_shown = false; \
if (!warning_shown) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future.", DEBUG_STR(m_msg), ERR_HANDLER_WARNING); \
warning_shown = true; \
} \
- } while (0)
+ } else \
+ ((void)0)
/**
* Do not use.
@@ -629,10 +605,11 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* The application crashes.
*/
#define CRASH_NOW() \
- do { \
+ if (1) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Method/Function Failed."); \
GENERATE_TRAP(); \
- } while (0)
+ } else \
+ ((void)0)
/**
* Only use if the application should never reach this point.
@@ -640,9 +617,10 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
* Prints `m_msg`, and then the application crashes.
*/
#define CRASH_NOW_MSG(m_msg) \
- do { \
+ if (1) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Method/Function Failed.", DEBUG_STR(m_msg)); \
GENERATE_TRAP(); \
- } while (0)
+ } else \
+ ((void)0)
#endif
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 9017377770..0d2e7eb6e5 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -60,6 +60,19 @@ struct Rect2 {
return true;
}
+ inline bool intersects_touch(const Rect2 &p_rect) const {
+ if (position.x > (p_rect.position.x + p_rect.size.width))
+ return false;
+ if ((position.x + size.width) < p_rect.position.x)
+ return false;
+ if (position.y > (p_rect.position.y + p_rect.size.height))
+ return false;
+ if ((position.y + size.height) < p_rect.position.y)
+ return false;
+
+ return true;
+ }
+
inline real_t distance_to(const Vector2 &p_point) const {
real_t dist = 0.0;
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index 214afd519b..4b5d4c853a 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -23,7 +23,6 @@
<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode" default="0">
The alignment of the container's children (must be one of [constant ALIGN_BEGIN], [constant ALIGN_CENTER] or [constant ALIGN_END]).
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" />
</members>
<constants>
<constant name="ALIGN_BEGIN" value="0" enum="AlignMode">
diff --git a/doc/classes/Container.xml b/doc/classes/Container.xml
index 4593e00e05..c285b448d8 100644
--- a/doc/classes/Container.xml
+++ b/doc/classes/Container.xml
@@ -29,6 +29,9 @@
</description>
</method>
</methods>
+ <members>
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" />
+ </members>
<signals>
<signal name="sort_children">
<description>
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index 7834390247..61d240c1dc 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorInspector" inherits="ScrollContainer" version="4.0">
<brief_description>
+ A tab used to edit properties of the selected node.
</brief_description>
<description>
+ The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as the Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/EditorSceneImporterAssimp.xml b/doc/classes/EditorSceneImporterAssimp.xml
index ede3c75b09..c72d4ee25a 100644
--- a/doc/classes/EditorSceneImporterAssimp.xml
+++ b/doc/classes/EditorSceneImporterAssimp.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="4.0">
<brief_description>
- Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
+ FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
</brief_description>
<description>
- This is a multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. See [url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation]this page[/url] for a full list of supported formats.
+ This is an FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. It currently has many known limitations and works best with static meshes. Most animated meshes won't import correctly.
If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
[codeblock]
- Smoothing Groups
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index 3387150429..cc6e3dc7f9 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -184,6 +184,7 @@
<member name="comment" type="bool" setter="set_comment" getter="is_comment" default="false">
If [code]true[/code], the GraphNode is a comment node.
</member>
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="0" />
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2( 0, 0 )">
The offset of the GraphNode, relative to the scroll offset of the [GraphEdit].
[b]Note:[/b] You cannot use position directly, as [GraphEdit] is a [Container].
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index 472578f29b..4493ee8dc1 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -15,7 +15,6 @@
<member name="columns" type="int" setter="set_columns" getter="get_columns" default="1">
The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its children to accommodate the new layout.
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" />
</members>
<constants>
</constants>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 512401d2de..f2574360cb 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -22,6 +22,8 @@
- Ctrl + N: Like the down arrow key, move the cursor to the next line
- Ctrl + D: Like the Delete key, delete the character on the right side of cursor
- Ctrl + H: Like the Backspace key, delete the character on the left side of the cursor
+ - Ctrl + A: Like the Home key, move the cursor to the beginning of the line
+ - Ctrl + E: Like the End key, move the cursor to the end of the line
- Command + Left arrow: Like the Home key, move the cursor to the beginning of the line
- Command + Right arrow: Like the End key, move the cursor to the end of the line
</description>
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index b2d979239c..67b6045152 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -161,9 +161,6 @@
<constant name="ARRAY_FORMAT_INDEX" value="256" enum="ArrayFormat">
Mesh array uses indices.
</constant>
- <constant name="ARRAY_COMPRESS_BASE" value="9" enum="ArrayFormat">
- Used internally to calculate other [code]ARRAY_COMPRESS_*[/code] enum values. Do not use.
- </constant>
<constant name="ARRAY_COMPRESS_VERTEX" value="512" enum="ArrayFormat">
Flag used to mark a compressed (half float) vertex array.
</constant>
diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml
index 5863093662..9803a8dc51 100644
--- a/doc/classes/PanelContainer.xml
+++ b/doc/classes/PanelContainer.xml
@@ -10,6 +10,9 @@
</tutorials>
<methods>
</methods>
+ <members>
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="0" />
+ </members>
<constants>
</constants>
<theme_items>
diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml
index 558ba84068..e1b7d60763 100644
--- a/doc/classes/Skeleton2D.xml
+++ b/doc/classes/Skeleton2D.xml
@@ -4,7 +4,7 @@
Skeleton for 2D characters and animated objects.
</brief_description>
<description>
- Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of [Bone2D]. Skeleton2D holds a reference to the rest pose of its children and acts as a single point of access to its bones.
+ Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of [Bone2D]. Skeleton2D holds a reference to the rest pose of its children and acts as a single point of access to its bones.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html</link>
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 5041441ac3..684942dbad 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1782,6 +1782,14 @@ void FileSystemDock::_resource_created() const {
Resource *r = Object::cast_to<Resource>(c);
ERR_FAIL_COND(!r);
+ PackedScene *scene = Object::cast_to<PackedScene>(r);
+ if (scene) {
+ Node *node = memnew(Node);
+ node->set_name("Node");
+ scene->pack(node);
+ memdelete(node);
+ }
+
REF res(r);
editor->push_item(c);
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 83259afb35..c76ff9d679 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -197,7 +197,7 @@ void GroupDialog::_add_group(String p_name) {
}
String name = p_name.strip_edges();
- if (name == "" || groups->search_item_text(name)) {
+ if (name.empty() || groups->get_item_with_text(name)) {
return;
}
diff --git a/editor/icons/icon_godot_docs.svg b/editor/icons/icon_godot_docs.svg
deleted file mode 100644
index e38885aed9..0000000000
--- a/editor/icons/icon_godot_docs.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-width=".32031" transform="matrix(.017241 0 0 .017241 -.82759 -2.7)"><path d="m0 0s-.325 1.994-.515 1.976l-36.182-3.491c-2.879-.278-5.115-2.574-5.317-5.459l-.994-14.247-27.992-1.997-1.904 12.912c-.424 2.872-2.932 5.037-5.835 5.037h-38.188c-2.902 0-5.41-2.165-5.834-5.037l-1.905-12.912-27.992 1.997-.994 14.247c-.202 2.886-2.438 5.182-5.317 5.46l-36.2 3.49c-.187.018-.324-1.978-.511-1.978l-.049-7.83 30.658-4.944 1.004-14.374c.203-2.91 2.551-5.263 5.463-5.472l38.551-2.75c.146-.01.29-.016.434-.016 2.897 0 5.401 2.166 5.825 5.038l1.959 13.286h28.005l1.959-13.286c.423-2.871 2.93-5.037 5.831-5.037.142 0 .284.005.423.015l38.556 2.75c2.911.209 5.26 2.562 5.463 5.472l1.003 14.374 30.645 4.966z" fill="#fff" transform="matrix(4.1626 0 0 -4.1626 919.24 771.67)"/><path d="m0 0v-59.041c.108-.001.216-.005.323-.015l36.196-3.49c1.896-.183 3.382-1.709 3.514-3.609l1.116-15.978 31.574-2.253 2.175 14.747c.282 1.912 1.922 3.329 3.856 3.329h38.188c1.933 0 3.573-1.417 3.855-3.329l2.175-14.747 31.575 2.253 1.115 15.978c.133 1.9 1.618 3.425 3.514 3.609l36.182 3.49c.107.01.214.014.322.015v4.711l.015.005v54.325h.134c4.795 6.12 9.232 12.569 13.487 19.449-5.651 9.62-12.575 18.217-19.976 26.182-6.864-3.455-13.531-7.369-19.828-11.534-3.151 3.132-6.7 5.694-10.186 8.372-3.425 2.751-7.285 4.768-10.946 7.118 1.09 8.117 1.629 16.108 1.846 24.448-9.446 4.754-19.519 7.906-29.708 10.17-4.068-6.837-7.788-14.241-11.028-21.479-3.842.642-7.702.88-11.567.926v.006c-.027 0-.052-.006-.075-.006-.024 0-.049.006-.073.006v-.006c-3.872-.046-7.729-.284-11.572-.926-3.238 7.238-6.956 14.642-11.03 21.479-10.184-2.264-20.258-5.416-29.703-10.17.216-8.34.755-16.331 1.848-24.448-3.668-2.35-7.523-4.367-10.949-7.118-3.481-2.678-7.036-5.24-10.188-8.372-6.297 4.165-12.962 8.079-19.828 11.534-7.401-7.965-14.321-16.562-19.974-26.182 4.253-6.88 8.693-13.329 13.487-19.449z" fill="#478cbf" transform="matrix(4.1626 0 0 -4.1626 104.7 525.91)"/><path d="m0 0-1.121-16.063c-.135-1.936-1.675-3.477-3.611-3.616l-38.555-2.751c-.094-.007-.188-.01-.281-.01-1.916 0-3.569 1.406-3.852 3.33l-2.211 14.994h-31.459l-2.211-14.994c-.297-2.018-2.101-3.469-4.133-3.32l-38.555 2.751c-1.936.139-3.476 1.68-3.611 3.616l-1.121 16.063-32.547 3.138c.015-3.498.06-7.33.06-8.093 0-34.374 43.605-50.896 97.781-51.086h.133c54.176.19 97.766 16.712 97.766 51.086 0 .777.047 4.593.063 8.093z" fill="#478cbf" transform="matrix(4.1626 0 0 -4.1626 784.07 817.24)"/><path d="m0 0c0-12.052-9.765-21.815-21.813-21.815-12.042 0-21.81 9.763-21.81 21.815 0 12.044 9.768 21.802 21.81 21.802 12.048 0 21.813-9.758 21.813-21.802" fill="#fff" transform="matrix(4.1626 0 0 -4.1626 389.21 625.67)"/><path d="m0 0c0-7.994-6.479-14.473-14.479-14.473-7.996 0-14.479 6.479-14.479 14.473s6.483 14.479 14.479 14.479c8 0 14.479-6.485 14.479-14.479" fill="#414042" transform="matrix(4.1626 0 0 -4.1626 367.37 631.06)"/><path d="m0 0c-3.878 0-7.021 2.858-7.021 6.381v20.081c0 3.52 3.143 6.381 7.021 6.381s7.028-2.861 7.028-6.381v-20.081c0-3.523-3.15-6.381-7.028-6.381" fill="#fff" transform="matrix(4.1626 0 0 -4.1626 511.99 724.74)"/><path d="m0 0c0-12.052 9.765-21.815 21.815-21.815 12.041 0 21.808 9.763 21.808 21.815 0 12.044-9.767 21.802-21.808 21.802-12.05 0-21.815-9.758-21.815-21.802" fill="#fff" transform="matrix(4.1626 0 0 -4.1626 634.79 625.67)"/><path d="m0 0c0-7.994 6.477-14.473 14.471-14.473 8.002 0 14.479 6.479 14.479 14.473s-6.477 14.479-14.479 14.479c-7.994 0-14.471-6.485-14.471-14.479" fill="#414042" transform="matrix(4.1626 0 0 -4.1626 656.64 631.06)"/></g><path d="m4 5a3 3 0 0 0 -3 3 3 3 0 0 0 3 3 3 3 0 0 0 3-3h2a3 3 0 0 0 3 3 3 3 0 0 0 3-3 3 3 0 0 0 -3-3 3 3 0 0 0 -2.8262 2h-2.3496a3 3 0 0 0 -2.8242-2zm0 1a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2-2 2 2 0 0 1 2-2zm8 0a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2-2 2 2 0 0 1 2-2z"/></svg> \ No newline at end of file
diff --git a/editor/icons/icon_particle_attractor_2d.svg b/editor/icons/icon_particle_attractor_2d.svg
deleted file mode 100644
index 85f289dc4b..0000000000
--- a/editor/icons/icon_particle_attractor_2d.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1a3 7 0 0 0 -2.0801 1.9668 7 3 45 0 0 -2.8691.083984 7 3 45 0 0 -.080078 2.8633 7 3 0 0 0 -1.9707 2.0859 7 3 0 0 0 1.9668 2.0801 3 7 45 0 0 .083984 2.8691 3 7 45 0 0 2.8633.080078 3 7 0 0 0 2.0859 1.9707 3 7 0 0 0 2.0801-1.9668 7 3 45 0 0 2.8691-.083984 7 3 45 0 0 .080078-2.8633 7 3 0 0 0 1.9707-2.0859 7 3 0 0 0 -1.9668-2.0801 3 7 45 0 0 -.083984-2.8691 3 7 45 0 0 -2.8633-.080078 3 7 0 0 0 -2.0859-1.9707zm0 1a2 6 0 0 1 1.2598 1.3438 3 7 45 0 0 -1.2578.75977 7 3 45 0 0 -1.2637-.75781 2 6 0 0 1 1.2617-1.3457zm-3.6348 1.5293a6 2 45 0 1 1.2344.28906 3 7 0 0 0 -.35352 1.4238 7 3 0 0 0 -1.4297.35742 6 2 45 0 1 -.058594-1.8418 6 2 45 0 1 .60742-.22852zm7.0762.0039062a2 6 45 0 1 .80078.22461 2 6 45 0 1 -.060547 1.8418 7 3 0 0 0 -1.4238-.35352 3 7 0 0 0 -.35742-1.4297 2 6 45 0 1 1.041-.2832zm-4.998.70703a6 2 45 0 1 .74023.4707 3 7 45 0 0 -.41211.33984 7 3 0 0 0 -.52344.048828 2 6 0 0 1 .19531-.85938zm3.1152.0019531a2 6 0 0 1 .18945.85547 7 3 0 0 0 -.5293-.050781 7 3 45 0 0 -.4043-.33594 2 6 45 0 1 .74414-.46875zm-1.5586 1.7578a6 2 0 0 1 .82031.021484 6 2 45 0 1 .59375.56445 6 2 45 0 1 .56445.59375 2 6 0 0 1 .021484.82031 2 6 0 0 1 -.021484.82031 2 6 45 0 1 -.56445.59375 2 6 45 0 1 -.59375.56445 6 2 0 0 1 -.82031.021484 6 2 0 0 1 -.82031-.021484 6 2 45 0 1 -.59375-.56445 6 2 45 0 1 -.56445-.59375 2 6 0 0 1 -.021484-.82031 2 6 0 0 1 .021484-.82031 2 6 45 0 1 .56445-.59375 2 6 45 0 1 .59375-.56445 6 2 0 0 1 .82031-.021484zm2.9004.24805a6 2 0 0 1 .85938.19531 2 6 45 0 1 -.4707.74023 7 3 45 0 0 -.33984-.41211 3 7 0 0 0 -.048828-.52344zm-5.8027.0039062a3 7 0 0 0 -.050781.5293 3 7 45 0 0 -.33594.4043 6 2 45 0 1 -.46875-.74414 6 2 0 0 1 .85547-.18945zm7.5566.48633a6 2 0 0 1 1.3457 1.2617 6 2 0 0 1 -1.3438 1.2598 7 3 45 0 0 -.75977-1.2578 3 7 45 0 0 .75781-1.2637zm-9.3105.0019532a7 3 45 0 0 .75977 1.2578 3 7 45 0 0 -.75781 1.2637 6 2 0 0 1 -1.3457-1.2617 6 2 0 0 1 1.3438-1.2598zm4.6562.25977a1 1 0 0 0 -1 1 1 1 0 0 0 1 1 1 1 0 0 0 1-1 1 1 0 0 0 -1-1zm3.2891 1.8145a6 2 45 0 1 .46875.74414 6 2 0 0 1 -.85547.18945 3 7 0 0 0 .050781-.5293 3 7 45 0 0 .33594-.4043zm-6.5781.0019531a7 3 45 0 0 .33984.41211 3 7 0 0 0 .048828.52344 6 2 0 0 1 -.85938-.19531 2 6 45 0 1 .4707-.74023zm-.89258 1.584a7 3 0 0 0 1.4238.35352 3 7 0 0 0 .35742 1.4297 2 6 45 0 1 -1.8418.058594 2 6 45 0 1 .060547-1.8418zm8.3652 0a6 2 45 0 1 .058594 1.8418 6 2 45 0 1 -1.8418-.060547 3 7 0 0 0 .35352-1.4238 7 3 0 0 0 1.4297-.35742zm-2.4316.5a2 6 0 0 1 -.19531.85938 6 2 45 0 1 -.74023-.4707 3 7 45 0 0 .41211-.33984 7 3 0 0 0 .52344-.048828zm-3.5.001953a7 3 0 0 0 .5293.050781 7 3 45 0 0 .4043.33594 2 6 45 0 1 -.74414.46875 2 6 0 0 1 -.18945-.85547zm1.7461.99414a7 3 45 0 0 1.2637.75781 2 6 0 0 1 -1.2617 1.3457 2 6 0 0 1 -1.2598-1.3438 3 7 45 0 0 1.2578-.75977z" fill="#a5b7f3" fill-opacity=".98824"/></svg> \ No newline at end of file
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index b65482cc6b..ecd1e341d1 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -337,6 +337,7 @@ void InspectorDock::_notification(int p_what) {
history_menu->set_icon(get_icon("History", "EditorIcons"));
object_menu->set_icon(get_icon("Tools", "EditorIcons"));
warning->set_icon(get_icon("NodeWarning", "EditorIcons"));
+ warning->add_color_override("font_color", get_color("warning_color", "Editor"));
} break;
}
}
@@ -584,6 +585,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
add_child(warning);
warning->set_text(TTR("Changes may be lost!"));
warning->set_icon(get_icon("NodeWarning", "EditorIcons"));
+ warning->add_color_override("font_color", get_color("warning_color", "Editor"));
warning->set_clip_text(true);
warning->hide();
warning->connect("pressed", this, "_warning_pressed");
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 1d8f3a2bbd..bf21abb455 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -58,6 +58,7 @@
#define RULER_WIDTH (15 * EDSCALE)
#define SCALE_HANDLE_DISTANCE 25
+#define MOVE_HANDLE_DISTANCE 25
class SnapDialog : public ConfirmationDialog {
@@ -1866,14 +1867,16 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
drag_type = DRAG_SCALE_BOTH;
- Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
- Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
- if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
- drag_type = DRAG_SCALE_X;
- }
- Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
- if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
- drag_type = DRAG_SCALE_Y;
+ if (show_transformation_gizmos) {
+ Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
+ Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
+ drag_type = DRAG_SCALE_X;
+ }
+ Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
+ drag_type = DRAG_SCALE_Y;
+ }
}
drag_from = transform.affine_inverse().xform(b->get_position());
@@ -1924,7 +1927,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
scale.y = scale.x * ratio;
}
} else if (drag_type == DRAG_SCALE_Y) {
- scale.y += scale_factor.y;
+ scale.y -= scale_factor.y;
if (uniform) {
scale.x = scale.y / ratio;
}
@@ -1983,6 +1986,24 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
if (selection.size() > 0) {
drag_type = DRAG_MOVE;
+
+ CanvasItem *canvas_item = drag_selection[0];
+ Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse();
+ Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized();
+ Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
+
+ if (show_transformation_gizmos) {
+ Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
+ Rect2 x_handle_rect = Rect2(move_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
+ drag_type = DRAG_MOVE_X;
+ }
+ Rect2 y_handle_rect = Rect2(-5 * EDSCALE, move_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
+ drag_type = DRAG_MOVE_Y;
+ }
+ }
+
drag_from = transform.affine_inverse().xform(b->get_position());
drag_selection = selection;
_save_canvas_item_state(drag_selection);
@@ -1992,7 +2013,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
}
}
- if (drag_type == DRAG_MOVE) {
+ if (drag_type == DRAG_MOVE || drag_type == DRAG_MOVE_X || drag_type == DRAG_MOVE_Y) {
// Move the nodes
if (m.is_valid()) {
@@ -2014,7 +2035,15 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
} else {
previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
}
+
Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES, 0, NULL, drag_selection);
+
+ if (drag_type == DRAG_MOVE_X) {
+ new_pos.y = previous_pos.y;
+ } else if (drag_type == DRAG_MOVE_Y) {
+ new_pos.x = previous_pos.x;
+ }
+
bool single_axis = m->get_shift();
if (single_axis) {
if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
@@ -3235,10 +3264,39 @@ void CanvasItemEditor::_draw_selection() {
}
}
- // Draw the rescale handles
+ // Draw the move handles
bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
- if ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
+ if (tool == TOOL_MOVE && show_transformation_gizmos) {
+ if (_is_node_movable(canvas_item)) {
+ Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized();
+ Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
+
+ Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
+ viewport->draw_set_transform_matrix(simple_xform);
+
+ Vector<Point2> points;
+ points.push_back(Vector2(move_factor.x * EDSCALE, 5 * EDSCALE));
+ points.push_back(Vector2(move_factor.x * EDSCALE, -5 * EDSCALE));
+ points.push_back(Vector2((move_factor.x + 10) * EDSCALE, 0));
+
+ viewport->draw_colored_polygon(points, get_color("axis_x_color", "Editor"));
+ viewport->draw_line(Point2(), Point2(move_factor.x * EDSCALE, 0), get_color("axis_x_color", "Editor"), Math::round(EDSCALE), true);
+
+ points.clear();
+ points.push_back(Vector2(5 * EDSCALE, move_factor.y * EDSCALE));
+ points.push_back(Vector2(-5 * EDSCALE, move_factor.y * EDSCALE));
+ points.push_back(Vector2(0, (move_factor.y + 10) * EDSCALE));
+
+ viewport->draw_colored_polygon(points, get_color("axis_y_color", "Editor"));
+ viewport->draw_line(Point2(), Point2(0, move_factor.y * EDSCALE), get_color("axis_y_color", "Editor"), Math::round(EDSCALE), true);
+
+ viewport->draw_set_transform_matrix(viewport->get_transform());
+ }
+ }
+
+ // Draw the rescale handles
+ if (show_transformation_gizmos && ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y)) {
if (_is_node_movable(canvas_item)) {
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
@@ -3253,9 +3311,9 @@ void CanvasItemEditor::_draw_selection() {
scale_factor.y += offset.x;
}
} else if (drag_type == DRAG_SCALE_Y) {
- scale_factor.y -= offset.y;
+ scale_factor.y += offset.y;
if (uniform) {
- scale_factor.x -= offset.y;
+ scale_factor.x += offset.y;
}
}
@@ -3264,9 +3322,9 @@ void CanvasItemEditor::_draw_selection() {
viewport->draw_rect(x_handle_rect, get_color("axis_x_color", "Editor"));
viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), get_color("axis_x_color", "Editor"), Math::round(EDSCALE), true);
- Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
viewport->draw_rect(y_handle_rect, get_color("axis_y_color", "Editor"));
- viewport->draw_line(Point2(), Point2(0, -scale_factor.y * EDSCALE), get_color("axis_y_color", "Editor"), Math::round(EDSCALE), true);
+ viewport->draw_line(Point2(), Point2(0, scale_factor.y * EDSCALE), get_color("axis_y_color", "Editor"), Math::round(EDSCALE), true);
viewport->draw_set_transform_matrix(viewport->get_transform());
}
@@ -4381,10 +4439,8 @@ void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
}
void CanvasItemEditor::_popup_callback(int p_op) {
-
last_option = MenuOption(p_op);
switch (p_op) {
-
case SHOW_GRID: {
show_grid = !show_grid;
int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
@@ -4409,6 +4465,12 @@ void CanvasItemEditor::_popup_callback(int p_op) {
view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
viewport->update();
} break;
+ case SHOW_TRANSFORMATION_GIZMOS: {
+ show_transformation_gizmos = !show_transformation_gizmos;
+ int idx = view_menu->get_popup()->get_item_index(SHOW_TRANSFORMATION_GIZMOS);
+ view_menu->get_popup()->set_item_checked(idx, show_transformation_gizmos);
+ viewport->update();
+ } break;
case SNAP_USE_NODE_PARENT: {
snap_node_parent = !snap_node_parent;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
@@ -4967,6 +5029,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
zoom = scale_x < scale_y ? scale_x : scale_y;
zoom *= 0.90;
viewport->update();
+ _update_zoom_label();
call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
}
}
@@ -5034,6 +5097,7 @@ Dictionary CanvasItemEditor::get_state() const {
state["show_helpers"] = show_helpers;
state["show_zoom_control"] = zoom_hb->is_visible();
state["show_edit_locks"] = show_edit_locks;
+ state["show_transformation_gizmos"] = show_transformation_gizmos;
state["snap_rotation"] = snap_rotation;
state["snap_scale"] = snap_scale;
state["snap_relative"] = snap_relative;
@@ -5172,6 +5236,12 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
}
+ if (state.has("show_transformation_gizmos")) {
+ show_transformation_gizmos = state["show_transformation_gizmos"];
+ int idx = view_menu->get_popup()->get_item_index(SHOW_TRANSFORMATION_GIZMOS);
+ view_menu->get_popup()->set_item_checked(idx, show_transformation_gizmos);
+ }
+
if (state.has("show_zoom_control")) {
// This one is not user-controllable, but instrumentable
zoom_hb->set_visible(state["show_zoom_control"]);
@@ -5264,6 +5334,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
show_helpers = false;
show_rulers = true;
show_guides = true;
+ show_transformation_gizmos = true;
show_edit_locks = true;
zoom = 1.0 / MAX(1, EDSCALE);
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
@@ -5595,6 +5666,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_edit_locks", TTR("Show Group And Lock Icons")), SHOW_EDIT_LOCKS);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_transformation_gizmos", TTR("Show Transformation Gizmos")), SHOW_TRANSFORMATION_GIZMOS);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 3291d6b9bf..37bc47ecd4 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -119,6 +119,7 @@ private:
SHOW_ORIGIN,
SHOW_VIEWPORT,
SHOW_EDIT_LOCKS,
+ SHOW_TRANSFORMATION_GIZMOS,
LOCK_SELECTED,
UNLOCK_SELECTED,
GROUP_SELECTED,
@@ -189,7 +190,6 @@ private:
SKELETON_SHOW_BONES,
SKELETON_SET_IK_CHAIN,
SKELETON_CLEAR_IK_CHAIN
-
};
enum DragType {
@@ -209,6 +209,8 @@ private:
DRAG_ANCHOR_BOTTOM_LEFT,
DRAG_ANCHOR_ALL,
DRAG_MOVE,
+ DRAG_MOVE_X,
+ DRAG_MOVE_Y,
DRAG_SCALE_X,
DRAG_SCALE_Y,
DRAG_SCALE_BOTH,
@@ -248,6 +250,8 @@ private:
bool show_viewport;
bool show_helpers;
bool show_edit_locks;
+ bool show_transformation_gizmos;
+
float zoom;
Point2 view_offset;
Point2 previous_update_view_offset;
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index be9e5b0e3a..179ebca562 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -448,8 +448,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
float radius = shape->get_radius();
float height = shape->get_height() / 2;
- handles.write[0] = Point2(radius, -height);
- handles.write[1] = Point2(0, -(height + radius));
+ handles.write[0] = Point2(radius, height);
+ handles.write[1] = Point2(0, height + radius);
p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
@@ -502,8 +502,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
handles.resize(3);
Vector2 ext = shape->get_extents();
handles.write[0] = Point2(ext.x, 0);
- handles.write[1] = Point2(0, -ext.y);
- handles.write[2] = Point2(ext.x, -ext.y);
+ handles.write[1] = Point2(0, ext.y);
+ handles.write[2] = Point2(ext.x, ext.y);
p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp
index 8b5fe7d2c5..9101c64eab 100644
--- a/editor/plugins/skeleton_editor_plugin.cpp
+++ b/editor/plugins/skeleton_editor_plugin.cpp
@@ -103,8 +103,10 @@ void SkeletonEditor::create_physical_skeleton() {
PhysicalBone *SkeletonEditor::create_physical_bone(int bone_id, int bone_child_id, const Vector<BoneInfo> &bones_infos) {
- real_t half_height(skeleton->get_bone_rest(bone_child_id).origin.length() * 0.5);
- real_t radius(half_height * 0.2);
+ const Transform child_rest = skeleton->get_bone_rest(bone_child_id);
+
+ const real_t half_height(child_rest.origin.length() * 0.5);
+ const real_t radius(half_height * 0.2);
CapsuleShape *bone_shape_capsule = memnew(CapsuleShape);
bone_shape_capsule->set_height((half_height - radius) * 2);
@@ -114,7 +116,8 @@ PhysicalBone *SkeletonEditor::create_physical_bone(int bone_id, int bone_child_i
bone_shape->set_shape(bone_shape_capsule);
Transform body_transform;
- body_transform.origin = Vector3(0, 0, -half_height);
+ body_transform.set_look_at(Vector3(0, 0, 0), child_rest.origin, Vector3(0, 1, 0));
+ body_transform.origin = body_transform.basis.xform(Vector3(0, 0, -half_height));
Transform joint_transform;
joint_transform.origin = Vector3(0, 0, half_height);
diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp
index 43dc13b270..eb6ad9498d 100644
--- a/editor/plugins/skeleton_ik_editor_plugin.cpp
+++ b/editor/plugins/skeleton_ik_editor_plugin.cpp
@@ -41,21 +41,12 @@ void SkeletonIKEditorPlugin::_play() {
return;
if (play_btn->is_pressed()) {
-
- initial_bone_poses.resize(skeleton_ik->get_parent_skeleton()->get_bone_count());
- for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) {
- initial_bone_poses.write[i] = skeleton_ik->get_parent_skeleton()->get_bone_pose(i);
- }
-
skeleton_ik->start();
} else {
skeleton_ik->stop();
- if (initial_bone_poses.size() != skeleton_ik->get_parent_skeleton()->get_bone_count())
- return;
-
for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) {
- skeleton_ik->get_parent_skeleton()->set_bone_pose(i, initial_bone_poses[i]);
+ skeleton_ik->get_parent_skeleton()->set_bone_global_pose_override(i, Transform(), 0);
}
}
}
diff --git a/editor/plugins/skeleton_ik_editor_plugin.h b/editor/plugins/skeleton_ik_editor_plugin.h
index 06c07031f6..814eb8ff5b 100644
--- a/editor/plugins/skeleton_ik_editor_plugin.h
+++ b/editor/plugins/skeleton_ik_editor_plugin.h
@@ -44,7 +44,6 @@ class SkeletonIKEditorPlugin : public EditorPlugin {
Button *play_btn;
EditorNode *editor;
- Vector<Transform> initial_bone_poses;
void _play();
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index f889228f87..0c3e29028c 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -2026,13 +2026,13 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
toolbar->add_child(bucket_fill_button);
picker_button = memnew(ToolButton);
- picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_CONTROL));
+ picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_I));
picker_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PICKING));
picker_button->set_toggle_mode(true);
toolbar->add_child(picker_button);
select_button = memnew(ToolButton);
- select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_MASK_CMD + KEY_B));
+ select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_M));
select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SELECTING));
select_button->set_toggle_mode(true);
toolbar->add_child(select_button);
diff --git a/methods.py b/methods.py
index 39981406c7..a1d101af18 100644
--- a/methods.py
+++ b/methods.py
@@ -257,67 +257,6 @@ def use_windows_spawn_fix(self, platform=None):
self['SPAWN'] = mySpawn
-def split_lib(self, libname, src_list = None, env_lib = None):
- env = self
-
- num = 0
- cur_base = ""
- max_src = 64
- list = []
- lib_list = []
-
- if src_list is None:
- src_list = getattr(env, libname + "_sources")
-
- if type(env_lib) == type(None):
- env_lib = env
-
- for f in src_list:
- fname = ""
- if type(f) == type(""):
- fname = env.File(f).path
- else:
- fname = env.File(f)[0].path
- fname = fname.replace("\\", "/")
- base = "/".join(fname.split("/")[:2])
- if base != cur_base and len(list) > max_src:
- if num > 0:
- lib = env_lib.add_library(libname + str(num), list)
- lib_list.append(lib)
- list = []
- num = num + 1
- cur_base = base
- list.append(f)
-
- lib = env_lib.add_library(libname + str(num), list)
- lib_list.append(lib)
-
- lib_base = []
- env_lib.add_source_files(lib_base, "*.cpp")
- lib = env_lib.add_library(libname, lib_base)
- lib_list.insert(0, lib)
-
- env.Prepend(LIBS=lib_list)
-
- # When we split modules into arbitrary chunks, we end up with linking issues
- # due to symbol dependencies split over several libs, which may not be linked
- # in the required order. We use --start-group and --end-group to tell the
- # linker that those archives should be searched repeatedly to resolve all
- # undefined references.
- # As SCons doesn't give us much control over how inserting libs in LIBS
- # impacts the linker call, we need to hack our way into the linking commands
- # LINKCOM and SHLINKCOM to set those flags.
-
- if '-Wl,--start-group' in env['LINKCOM'] and '-Wl,--start-group' in env['SHLINKCOM']:
- # Already added by a previous call, skip.
- return
-
- env['LINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
- '-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
- env['SHLINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
- '-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
-
-
def save_active_platforms(apnames, ap):
for x in ap:
diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html
index 1cc6fd715e..6c6a3a5d2d 100644
--- a/misc/dist/html/fixed-size.html
+++ b/misc/dist/html/fixed-size.html
@@ -2,6 +2,7 @@
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
<head>
<meta charset="utf-8" />
+ <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' />
<title></title>
<style type="text/css">
diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html
index 9269227d02..92b65257d4 100644
--- a/misc/dist/html/full-size.html
+++ b/misc/dist/html/full-size.html
@@ -3,6 +3,7 @@
<head>
<meta charset='utf-8' />
<meta name='viewport' content='width=device-width, user-scalable=no' />
+ <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' />
<title></title>
<style type='text/css'>
diff --git a/modules/SCsub b/modules/SCsub
index 75483fd637..5b39b18334 100644
--- a/modules/SCsub
+++ b/modules/SCsub
@@ -8,17 +8,26 @@ env_modules = env.Clone()
Export('env_modules')
+# Header with MODULE_*_ENABLED defines.
env.CommandNoCache("modules_enabled.gen.h", Value(env.module_list), modules_builders.generate_modules_enabled)
-env.modules_sources = []
-env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
-
+# libmodule_<name>.a for each active module.
for module in env.module_list:
+ env.modules_sources = []
SConscript(module + "/SCsub")
-if env['split_libmodules']:
- env.split_lib("modules", env_lib = env_modules)
-else:
- lib = env_modules.add_library("modules", env.modules_sources)
+ # Some modules are not linked automatically but can be enabled optionally
+ # on iOS, so we handle those specially.
+ if env["platform"] == "iphone" and module in ["arkit", "camera"]:
+ continue
+ lib = env_modules.add_library("module_%s" % module, env.modules_sources)
env.Prepend(LIBS=[lib])
+
+# libmodules.a with only register_module_types.
+# Must be last so that all libmodule_<name>.a libraries are on the right side
+# in the linker command.
+env.modules_sources = []
+env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
+lib = env_modules.add_library("modules", env.modules_sources)
+env.Prepend(LIBS=[lib])
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index f4c0ffa6eb..a7988279c0 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -168,6 +168,7 @@ void SoftBodyBullet::set_node_position(int p_node_index, const Vector3 &p_global
void SoftBodyBullet::set_node_position(int p_node_index, const btVector3 &p_global_position) {
if (bt_soft_body) {
+ bt_soft_body->m_nodes[p_node_index].m_q = bt_soft_body->m_nodes[p_node_index].m_x;
bt_soft_body->m_nodes[p_node_index].m_x = p_global_position;
}
}
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 752fc9e2cc..2847f3b414 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1721,8 +1721,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const {
Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
- if (!script.is_valid())
- ERR_FAIL_V(Variant());
+ ERR_FAIL_COND_V(!script.is_valid(), Variant());
GD_MONO_SCOPE_THREAD_ATTACH;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 0462ef1125..1d1a49945f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -318,9 +318,9 @@ namespace Godot
return res;
}
- public int ToAbgr32()
+ public uint ToAbgr32()
{
- int c = (byte)Math.Round(a * 255);
+ uint c = (byte)Math.Round(a * 255);
c <<= 8;
c |= (byte)Math.Round(b * 255);
c <<= 8;
@@ -331,9 +331,9 @@ namespace Godot
return c;
}
- public long ToAbgr64()
+ public ulong ToAbgr64()
{
- long c = (ushort)Math.Round(a * 65535);
+ ulong c = (ushort)Math.Round(a * 65535);
c <<= 16;
c |= (ushort)Math.Round(b * 65535);
c <<= 16;
@@ -344,9 +344,9 @@ namespace Godot
return c;
}
- public int ToArgb32()
+ public uint ToArgb32()
{
- int c = (byte)Math.Round(a * 255);
+ uint c = (byte)Math.Round(a * 255);
c <<= 8;
c |= (byte)Math.Round(r * 255);
c <<= 8;
@@ -357,9 +357,9 @@ namespace Godot
return c;
}
- public long ToArgb64()
+ public ulong ToArgb64()
{
- long c = (ushort)Math.Round(a * 65535);
+ ulong c = (ushort)Math.Round(a * 65535);
c <<= 16;
c |= (ushort)Math.Round(r * 65535);
c <<= 16;
@@ -370,9 +370,9 @@ namespace Godot
return c;
}
- public int ToRgba32()
+ public uint ToRgba32()
{
- int c = (byte)Math.Round(r * 255);
+ uint c = (byte)Math.Round(r * 255);
c <<= 8;
c |= (byte)Math.Round(g * 255);
c <<= 8;
@@ -383,9 +383,9 @@ namespace Godot
return c;
}
- public long ToRgba64()
+ public ulong ToRgba64()
{
- long c = (ushort)Math.Round(r * 65535);
+ ulong c = (ushort)Math.Round(r * 65535);
c <<= 16;
c |= (ushort)Math.Round(g * 65535);
c <<= 16;
@@ -419,7 +419,7 @@ namespace Godot
this.a = a;
}
- public Color(int rgba)
+ public Color(uint rgba)
{
a = (rgba & 0xFF) / 255.0f;
rgba >>= 8;
@@ -430,7 +430,7 @@ namespace Godot
r = (rgba & 0xFF) / 255.0f;
}
- public Color(long rgba)
+ public Color(ulong rgba)
{
a = (rgba & 0xFFFF) / 65535.0f;
rgba >>= 16;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index b926037e5a..e096d37a6f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -474,7 +474,7 @@ namespace Godot
int source = 0;
int target = 0;
- while (instance[source] != 0 && text[target] != 0)
+ while (source < len && target < text.Length)
{
bool match;
@@ -491,7 +491,7 @@ namespace Godot
if (match)
{
source++;
- if (instance[source] == 0)
+ if (source >= len)
return true;
}
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index cf1fc3f175..00c7e87568 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -363,8 +363,10 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
};
float VideoStreamPlaybackTheora::get_time() const {
-
- return time - AudioServer::get_singleton()->get_output_latency() - delay_compensation; //-((get_total())/(float)vi.rate);
+ // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to
+ // systematically return 0. Now that it gives a proper latency, it broke this
+ // code where the delay compensation likely never really worked.
+ return time - /* AudioServer::get_singleton()->get_output_latency() - */ delay_compensation;
};
Ref<Texture> VideoStreamPlaybackTheora::get_texture() const {
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 36cafeec73..dc49ed72d0 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -1935,8 +1935,11 @@ PropertyInfo VisualScriptClassConstant::get_input_value_port_info(int p_idx) con
}
PropertyInfo VisualScriptClassConstant::get_output_value_port_info(int p_idx) const {
-
- return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
+ if (name == "") {
+ return PropertyInfo(Variant::INT, String(base_type));
+ } else {
+ return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
+ }
}
String VisualScriptClassConstant::get_caption() const {
@@ -1958,6 +1961,22 @@ StringName VisualScriptClassConstant::get_class_constant() {
void VisualScriptClassConstant::set_base_type(const StringName &p_which) {
base_type = p_which;
+ List<String> constants;
+ ClassDB::get_integer_constant_list(base_type, &constants, true);
+ if (constants.size() > 0) {
+ bool found_name = false;
+ for (List<String>::Element *E = constants.front(); E; E = E->next()) {
+ if (E->get() == name) {
+ found_name = true;
+ break;
+ }
+ }
+ if (!found_name) {
+ name = constants[0];
+ }
+ } else {
+ name = "";
+ }
_change_notify();
ports_changed_notify();
}
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 41f9e67672..2763d30bb5 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -393,17 +393,22 @@ int VideoStreamPlaybackWebm::get_mix_rate() const {
inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const {
if (video_frames_pos > 0) {
-
- const double audio_delay = AudioServer::get_singleton()->get_output_latency();
+ // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to
+ // systematically return 0. Now that it gives a proper latency, it broke this
+ // code where the delay compensation likely never really worked.
+ //const double audio_delay = AudioServer::get_singleton()->get_output_latency();
const double video_time = video_frames[video_frames_pos - 1]->time;
- return video_time >= time + audio_delay + delay_compensation;
+ return video_time >= time + /* audio_delay + */ delay_compensation;
}
return false;
}
bool VideoStreamPlaybackWebm::should_process(WebMFrame &video_frame) {
- const double audio_delay = AudioServer::get_singleton()->get_output_latency();
- return video_frame.time >= time + audio_delay + delay_compensation;
+ // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to
+ // systematically return 0. Now that it gives a proper latency, it broke this
+ // code where the delay compensation likely never really worked.
+ //const double audio_delay = AudioServer::get_singleton()->get_output_latency();
+ return video_frame.time >= time + /* audio_delay + */ delay_compensation;
}
void VideoStreamPlaybackWebm::delete_pointers() {
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 44c5b5d6b4..e5d9bdc60c 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -507,9 +507,8 @@ void OS_Android::process_double_tap(Point2 p_pos) {
ev.instance();
ev->set_position(p_pos);
ev->set_global_position(p_pos);
- ev->set_pressed(true);
+ ev->set_pressed(false);
ev->set_doubleclick(true);
- ev->set_button_index(1);
input->parse_input_event(ev);
}
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 9b93d4f140..c1cb8bcb58 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -86,7 +86,7 @@ public:
ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
- String basereq = "/tmp_js_export";
+ const String basereq = "/tmp_js_export";
String ctype = "";
if (req[1] == basereq + ".html") {
filepath += ".html";
@@ -97,8 +97,13 @@ public:
} else if (req[1] == basereq + ".pck") {
filepath += ".pck";
ctype = "application/octet-stream";
- } else if (req[1] == basereq + ".png") {
- filepath += ".png";
+ } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") {
+ // Also allow serving the generated favicon for a smoother loading experience.
+ if (req[1] == "/favicon.png") {
+ filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png");
+ } else {
+ filepath += ".png";
+ }
ctype = "image/png";
} else if (req[1] == basereq + ".wasm") {
filepath += ".wasm";
@@ -470,11 +475,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
}
Ref<Image> splash;
- String splash_path = GLOBAL_GET("application/boot_splash/image");
- splash_path = splash_path.strip_edges();
+ const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
if (!splash_path.empty()) {
splash.instance();
- Error err = splash->load(splash_path);
+ const Error err = splash->load(splash_path);
if (err) {
EditorNode::get_singleton()->show_warning(TTR("Could not read boot splash image file:") + "\n" + splash_path + "\n" + TTR("Using default boot splash image."));
splash.unref();
@@ -483,11 +487,32 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
if (splash.is_null()) {
splash = Ref<Image>(memnew(Image(boot_splash_png)));
}
- String png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
- if (splash->save_png(png_path) != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + png_path);
+ const String splash_png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
+ if (splash->save_png(splash_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + splash_png_path);
return ERR_FILE_CANT_WRITE;
}
+
+ // Save a favicon that can be accessed without waiting for the project to finish loading.
+ // This way, the favicon can be displayed immediately when loading the page.
+ Ref<Image> favicon;
+ const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
+ if (!favicon_path.empty()) {
+ favicon.instance();
+ const Error err = favicon->load(favicon_path);
+ if (err) {
+ favicon.unref();
+ }
+ }
+
+ if (favicon.is_valid()) {
+ const String favicon_png_path = p_path.get_base_dir().plus_file("favicon.png");
+ if (favicon->save_png(favicon_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + favicon_png_path);
+ return ERR_FILE_CANT_WRITE;
+ }
+ }
+
return OK;
}
@@ -536,9 +561,8 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
return OK;
}
- String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
- String path = basepath + ".html";
- Error err = export_project(p_preset, true, path, p_debug_flags);
+ const String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
+ Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
if (err != OK) {
// Export generates several files, clean them up on failure.
DirAccess::remove_file_or_error(basepath + ".html");
@@ -546,13 +570,14 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
DirAccess::remove_file_or_error(basepath + ".wasm");
+ DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"));
return err;
}
- IP_Address bind_ip;
- uint16_t bind_port = EDITOR_GET("export/web/http_port");
+ const uint16_t bind_port = EDITOR_GET("export/web/http_port");
// Resolve host if needed.
- String bind_host = EDITOR_GET("export/web/http_host");
+ const String bind_host = EDITOR_GET("export/web/http_host");
+ IP_Address bind_ip;
if (bind_host.is_valid_ip_address()) {
bind_ip = bind_host;
} else {
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 500736bd3f..72c3f60d99 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -293,12 +293,7 @@ def configure_mingw(env):
## Compiler configuration
- if (os.name == "nt"):
- # Force splitting libmodules.a in multiple chunks to work around
- # issues reaching the linker command line size limit, which also
- # seem to induce huge slowdown for 'ar' (GH-30892).
- env['split_libmodules'] = True
- else:
+ if os.name != "nt":
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
if (env["bits"] == "default"):
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index caeae90238..a1a221b5bb 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -1562,6 +1562,24 @@ void PhysicalBone::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse)
PhysicsServer::get_singleton()->body_apply_impulse(get_rid(), p_pos, p_impulse);
}
+void PhysicalBone::reset_physics_simulation_state() {
+ if (simulate_physics) {
+ _start_physics_simulation();
+ } else {
+ _stop_physics_simulation();
+ }
+}
+
+void PhysicalBone::reset_to_rest_position() {
+ if (parent_skeleton) {
+ if (-1 == bone_id) {
+ set_global_transform(parent_skeleton->get_global_transform() * body_offset);
+ } else {
+ set_global_transform(parent_skeleton->get_global_transform() * parent_skeleton->get_bone_global_pose(bone_id) * body_offset);
+ }
+ }
+}
+
bool PhysicalBone::PinJointData::_set(const StringName &p_name, const Variant &p_value, RID j) {
if (JointData::_set(p_name, p_value, j)) {
return true;
@@ -2167,7 +2185,7 @@ void PhysicalBone::_notification(int p_what) {
parent_skeleton = find_skeleton_parent(get_parent());
update_bone_id();
reset_to_rest_position();
- _reset_physics_simulation_state();
+ reset_physics_simulation_state();
if (!joint.is_valid() && joint_data) {
_reload_joint();
}
@@ -2238,8 +2256,6 @@ void PhysicalBone::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_body_offset", "offset"), &PhysicalBone::set_body_offset);
ClassDB::bind_method(D_METHOD("get_body_offset"), &PhysicalBone::get_body_offset);
- ClassDB::bind_method(D_METHOD("is_static_body"), &PhysicalBone::is_static_body);
-
ClassDB::bind_method(D_METHOD("get_simulate_physics"), &PhysicalBone::get_simulate_physics);
ClassDB::bind_method(D_METHOD("is_simulating_physics"), &PhysicalBone::is_simulating_physics);
@@ -2508,26 +2524,13 @@ const Transform &PhysicalBone::get_joint_offset() const {
return joint_offset;
}
-void PhysicalBone::set_static_body(bool p_static) {
-
- static_body = p_static;
-
- set_as_toplevel(!static_body);
-
- _reset_physics_simulation_state();
-}
-
-bool PhysicalBone::is_static_body() {
- return static_body;
-}
-
void PhysicalBone::set_simulate_physics(bool p_simulate) {
if (simulate_physics == p_simulate) {
return;
}
simulate_physics = p_simulate;
- _reset_physics_simulation_state();
+ reset_physics_simulation_state();
}
bool PhysicalBone::get_simulate_physics() {
@@ -2535,7 +2538,7 @@ bool PhysicalBone::get_simulate_physics() {
}
bool PhysicalBone::is_simulating_physics() {
- return _internal_simulate_physics && !_internal_static_body;
+ return _internal_simulate_physics;
}
void PhysicalBone::set_bone_name(const String &p_name) {
@@ -2618,8 +2621,6 @@ PhysicalBone::PhysicalBone() :
#endif
joint_data(NULL),
parent_skeleton(NULL),
- static_body(false),
- _internal_static_body(false),
simulate_physics(false),
_internal_simulate_physics(false),
bone_id(-1),
@@ -2629,8 +2630,7 @@ PhysicalBone::PhysicalBone() :
friction(1),
gravity_scale(1) {
- set_static_body(static_body);
- _reset_physics_simulation_state();
+ reset_physics_simulation_state();
}
PhysicalBone::~PhysicalBone() {
@@ -2657,8 +2657,7 @@ void PhysicalBone::update_bone_id() {
parent_skeleton->bind_physical_bone_to_bone(bone_id, this);
_fix_joint_offset();
- _internal_static_body = !static_body; // Force staticness reset
- _reset_staticness_state();
+ reset_physics_simulation_state();
}
}
@@ -2680,49 +2679,6 @@ void PhysicalBone::update_offset() {
#endif
}
-void PhysicalBone::reset_to_rest_position() {
- if (parent_skeleton) {
- if (-1 == bone_id) {
- set_global_transform(parent_skeleton->get_global_transform() * body_offset);
- } else {
- set_global_transform(parent_skeleton->get_global_transform() * parent_skeleton->get_bone_global_pose(bone_id) * body_offset);
- }
- }
-}
-
-void PhysicalBone::_reset_physics_simulation_state() {
- if (simulate_physics && !static_body) {
- _start_physics_simulation();
- } else {
- _stop_physics_simulation();
- }
-
- _reset_staticness_state();
-}
-
-void PhysicalBone::_reset_staticness_state() {
-
- if (parent_skeleton && -1 != bone_id) {
- if (static_body && simulate_physics) { // With this check I'm sure the position of this body is updated only when it's necessary
-
- if (_internal_static_body) {
- return;
- }
-
- parent_skeleton->bind_child_node_to_bone(bone_id, this);
- _internal_static_body = true;
- } else {
-
- if (!_internal_static_body) {
- return;
- }
-
- parent_skeleton->unbind_child_node_from_bone(bone_id, this);
- _internal_static_body = false;
- }
- }
-}
-
void PhysicalBone::_start_physics_simulation() {
if (_internal_simulate_physics || !parent_skeleton) {
return;
@@ -2732,17 +2688,27 @@ void PhysicalBone::_start_physics_simulation() {
PhysicsServer::get_singleton()->body_set_collision_layer(get_rid(), get_collision_layer());
PhysicsServer::get_singleton()->body_set_collision_mask(get_rid(), get_collision_mask());
PhysicsServer::get_singleton()->body_set_force_integration_callback(get_rid(), this, "_direct_state_changed");
+ set_as_toplevel(true);
_internal_simulate_physics = true;
}
void PhysicalBone::_stop_physics_simulation() {
- if (!_internal_simulate_physics || !parent_skeleton) {
+ if (!parent_skeleton) {
return;
}
- PhysicsServer::get_singleton()->body_set_mode(get_rid(), PhysicsServer::BODY_MODE_STATIC);
- PhysicsServer::get_singleton()->body_set_collision_layer(get_rid(), 0);
- PhysicsServer::get_singleton()->body_set_collision_mask(get_rid(), 0);
- PhysicsServer::get_singleton()->body_set_force_integration_callback(get_rid(), NULL, "");
- parent_skeleton->set_bone_global_pose_override(bone_id, Transform(), 0.0, false);
- _internal_simulate_physics = false;
+ if (parent_skeleton->get_animate_physical_bones()) {
+ PhysicsServer::get_singleton()->body_set_mode(get_rid(), PhysicsServer::BODY_MODE_KINEMATIC);
+ PhysicsServer::get_singleton()->body_set_collision_layer(get_rid(), get_collision_layer());
+ PhysicsServer::get_singleton()->body_set_collision_mask(get_rid(), get_collision_mask());
+ } else {
+ PhysicsServer::get_singleton()->body_set_mode(get_rid(), PhysicsServer::BODY_MODE_STATIC);
+ PhysicsServer::get_singleton()->body_set_collision_layer(get_rid(), 0);
+ PhysicsServer::get_singleton()->body_set_collision_mask(get_rid(), 0);
+ }
+ if (_internal_simulate_physics) {
+ PhysicsServer::get_singleton()->body_set_force_integration_callback(get_rid(), NULL, "");
+ parent_skeleton->set_bone_global_pose_override(bone_id, Transform(), 0.0, false);
+ set_as_toplevel(false);
+ _internal_simulate_physics = false;
+ }
}
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index 05bcbe22f0..6a1e803eaf 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -562,8 +562,6 @@ private:
Skeleton *parent_skeleton;
Transform body_offset;
Transform body_offset_inverse;
- bool static_body;
- bool _internal_static_body;
bool simulate_physics;
bool _internal_simulate_physics;
int bone_id;
@@ -613,9 +611,6 @@ public:
void set_body_offset(const Transform &p_offset);
const Transform &get_body_offset() const;
- void set_static_body(bool p_static);
- bool is_static_body();
-
void set_simulate_physics(bool p_simulate);
bool get_simulate_physics();
bool is_simulating_physics();
@@ -641,16 +636,15 @@ public:
void apply_central_impulse(const Vector3 &p_impulse);
void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse);
+ void reset_physics_simulation_state();
+ void reset_to_rest_position();
+
PhysicalBone();
~PhysicalBone();
private:
void update_bone_id();
void update_offset();
- void reset_to_rest_position();
-
- void _reset_physics_simulation_state();
- void _reset_staticness_state();
void _start_physics_simulation();
void _stop_physics_simulation();
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 17e67c47d1..4089e0c23b 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -32,6 +32,7 @@
#include "core/message_queue.h"
+#include "core/engine.h"
#include "core/project_settings.h"
#include "scene/3d/physics_body.h"
#include "scene/resources/surface_tool.h"
@@ -332,6 +333,27 @@ void Skeleton::_notification(int p_what) {
dirty = false;
} break;
+
+#ifndef _3D_DISABLED
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
+ // This is active only if the skeleton animates the physical bones
+ // and the state of the bone is not active.
+ if (animate_physical_bones) {
+ for (int i = 0; i < bones.size(); i += 1) {
+ if (bones[i].physical_bone) {
+ if (bones[i].physical_bone->is_simulating_physics() == false) {
+ bones[i].physical_bone->reset_to_rest_position();
+ }
+ }
+ }
+ }
+ } break;
+ case NOTIFICATION_READY: {
+ if (Engine::get_singleton()->is_editor_hint()) {
+ set_physics_process_internal(true);
+ }
+ } break;
+#endif
}
}
@@ -584,6 +606,27 @@ void Skeleton::localize_rests() {
#ifndef _3D_DISABLED
+void Skeleton::set_animate_physical_bones(bool p_animate) {
+ animate_physical_bones = p_animate;
+
+ if (Engine::get_singleton()->is_editor_hint() == false) {
+ bool sim = false;
+ for (int i = 0; i < bones.size(); i += 1) {
+ if (bones[i].physical_bone) {
+ bones[i].physical_bone->reset_physics_simulation_state();
+ if (bones[i].physical_bone->is_simulating_physics()) {
+ sim = true;
+ }
+ }
+ }
+ set_physics_process_internal(sim == false && p_animate);
+ }
+}
+
+bool Skeleton::get_animate_physical_bones() const {
+ return animate_physical_bones;
+}
+
void Skeleton::bind_physical_bone_to_bone(int p_bone, PhysicalBone *p_physical_bone) {
ERR_FAIL_INDEX(p_bone, bones.size());
ERR_FAIL_COND(bones[p_bone].physical_bone);
@@ -653,12 +696,14 @@ void _pb_stop_simulation(Node *p_node) {
PhysicalBone *pb = Object::cast_to<PhysicalBone>(p_node);
if (pb) {
pb->set_simulate_physics(false);
- pb->set_static_body(false);
}
}
void Skeleton::physical_bones_stop_simulation() {
_pb_stop_simulation(this);
+ if (Engine::get_singleton()->is_editor_hint() == false && animate_physical_bones) {
+ set_physics_process_internal(true);
+ }
}
void _pb_start_simulation(const Skeleton *p_skeleton, Node *p_node, const Vector<int> &p_sim_bones) {
@@ -669,24 +714,17 @@ void _pb_start_simulation(const Skeleton *p_skeleton, Node *p_node, const Vector
PhysicalBone *pb = Object::cast_to<PhysicalBone>(p_node);
if (pb) {
- bool sim = false;
for (int i = p_sim_bones.size() - 1; 0 <= i; --i) {
if (p_sim_bones[i] == pb->get_bone_id() || p_skeleton->is_bone_parent_of(pb->get_bone_id(), p_sim_bones[i])) {
- sim = true;
+ pb->set_simulate_physics(true);
break;
}
}
-
- pb->set_simulate_physics(true);
- if (sim) {
- pb->set_static_body(false);
- } else {
- pb->set_static_body(true);
- }
}
}
void Skeleton::physical_bones_start_simulation_on(const Array &p_bones) {
+ set_physics_process_internal(false);
Vector<int> sim_bones;
if (p_bones.size() <= 0) {
@@ -836,11 +874,15 @@ void Skeleton::_bind_methods() {
#ifndef _3D_DISABLED
+ ClassDB::bind_method(D_METHOD("set_animate_physical_bones"), &Skeleton::set_animate_physical_bones);
+ ClassDB::bind_method(D_METHOD("get_animate_physical_bones"), &Skeleton::get_animate_physical_bones);
+
ClassDB::bind_method(D_METHOD("physical_bones_stop_simulation"), &Skeleton::physical_bones_stop_simulation);
ClassDB::bind_method(D_METHOD("physical_bones_start_simulation", "bones"), &Skeleton::physical_bones_start_simulation_on, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("physical_bones_add_collision_exception", "exception"), &Skeleton::physical_bones_add_collision_exception);
ClassDB::bind_method(D_METHOD("physical_bones_remove_collision_exception", "exception"), &Skeleton::physical_bones_remove_collision_exception);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "animate_physical_bones"), "set_animate_physical_bones", "get_animate_physical_bones");
#endif // _3D_DISABLED
BIND_CONSTANT(NOTIFICATION_UPDATE_SKELETON);
@@ -848,6 +890,7 @@ void Skeleton::_bind_methods() {
Skeleton::Skeleton() {
+ animate_physical_bones = true;
dirty = false;
process_order_dirty = true;
}
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index 056f70e22b..9599510850 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -115,6 +115,7 @@ private:
}
};
+ bool animate_physical_bones;
Vector<Bone> bones;
Vector<int> process_order;
bool process_order_dirty;
@@ -199,6 +200,9 @@ public:
#ifndef _3D_DISABLED
// Physical bone API
+ void set_animate_physical_bones(bool p_animate);
+ bool get_animate_physical_bones() const;
+
void bind_physical_bone_to_bone(int p_bone, PhysicalBone *p_physical_bone);
void unbind_physical_bone_from_bone(int p_bone);
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index ef13985bf4..435bef7247 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -247,7 +247,7 @@ bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Var
}
void SoftBody::_changed_callback(Object *p_changed, const char *p_prop) {
- update_physics_server();
+ prepare_physics_server();
_reset_points_offsets();
#ifdef TOOLS_ENABLED
if (p_changed == this) {
@@ -267,7 +267,7 @@ void SoftBody::_notification(int p_what) {
RID space = get_world()->get_space();
PhysicsServer::get_singleton()->soft_body_set_space(physics_rid, space);
- update_physics_server();
+ prepare_physics_server();
} break;
case NOTIFICATION_READY: {
if (!parent_collision_ignore.is_empty())
@@ -290,21 +290,6 @@ void SoftBody::_notification(int p_what) {
set_notify_transform(true);
} break;
- case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
-
- if (!simulation_started)
- return;
-
- _update_cache_pin_points_datas();
- // Submit bone attachment
- const int pinned_points_indices_size = pinned_points.size();
- PoolVector<PinnedPoint>::Read r = pinned_points.read();
- for (int i = 0; i < pinned_points_indices_size; ++i) {
- if (r[i].spatial_attachment) {
- PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset));
- }
- }
- } break;
case NOTIFICATION_VISIBILITY_CHANGED: {
_update_pickable();
@@ -421,6 +406,21 @@ String SoftBody::get_configuration_warning() const {
return warning;
}
+void SoftBody::_update_physics_server() {
+ if (!simulation_started)
+ return;
+
+ _update_cache_pin_points_datas();
+ // Submit bone attachment
+ const int pinned_points_indices_size = pinned_points.size();
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
+ for (int i = 0; i < pinned_points_indices_size; ++i) {
+ if (r[i].spatial_attachment) {
+ PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset));
+ }
+ }
+}
+
void SoftBody::_draw_soft_mesh() {
if (get_mesh().is_null())
return;
@@ -435,6 +435,8 @@ void SoftBody::_draw_soft_mesh() {
call_deferred("set_transform", Transform());
}
+ _update_physics_server();
+
visual_server_handler.open();
PhysicsServer::get_singleton()->soft_body_update_visual_server(physics_rid, &visual_server_handler);
visual_server_handler.close();
@@ -442,7 +444,7 @@ void SoftBody::_draw_soft_mesh() {
visual_server_handler.commit_changes();
}
-void SoftBody::update_physics_server() {
+void SoftBody::prepare_physics_server() {
if (Engine::get_singleton()->is_editor_hint()) {
@@ -706,8 +708,6 @@ SoftBody::SoftBody() :
ray_pickable(true) {
PhysicsServer::get_singleton()->body_attach_object_instance_id(physics_rid, get_instance_id());
- //set_notify_transform(true);
- set_physics_process_internal(true);
}
SoftBody::~SoftBody() {
diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h
index 629c2e42a5..800db12594 100644
--- a/scene/3d/soft_body.h
+++ b/scene/3d/soft_body.h
@@ -116,10 +116,11 @@ protected:
virtual String get_configuration_warning() const;
protected:
+ void _update_physics_server();
void _draw_soft_mesh();
public:
- void update_physics_server();
+ void prepare_physics_server();
void become_mesh_owner();
void set_collision_mask(uint32_t p_mask);
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
index 46028a9ce2..518c243dd0 100644
--- a/scene/animation/skeleton_ik.cpp
+++ b/scene/animation/skeleton_ik.cpp
@@ -329,17 +329,6 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove
}
}
-void FabrikInverseKinematic::reset(Task *p_task) {
- ChainItem *ci(&p_task->chain.chain_root);
- while (ci) {
- p_task->skeleton->set_bone_global_pose_override(ci->bone, Transform(), 0);
- if (!ci->children.empty())
- ci = &ci->children.write[0];
- else
- ci = NULL;
- }
-}
-
void SkeletonIK::_validate_property(PropertyInfo &property) const {
if (property.name == "root_bone" || property.name == "tip_bone") {
@@ -542,8 +531,6 @@ void SkeletonIK::start(bool p_one_time) {
void SkeletonIK::stop() {
set_process_internal(false);
- if (task)
- FabrikInverseKinematic::reset(task);
}
Transform SkeletonIK::_get_target_transform() {
diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h
index 8fc8a58b99..9ae010dc4e 100644
--- a/scene/animation/skeleton_ik.h
+++ b/scene/animation/skeleton_ik.h
@@ -139,7 +139,6 @@ public:
static void set_goal(Task *p_task, const Transform &p_goal);
static void make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta);
static void solve(Task *p_task, real_t blending_delta, bool override_tip_basis, bool p_use_magnet, const Vector3 &p_magnet_position);
- static void reset(Task *p_task);
};
class SkeletonIK : public Node {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 7afc3b0d00..2504989d2c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -184,6 +184,12 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
case KEY_H: {
remap_key = KEY_BACKSPACE;
} break;
+ case KEY_A: {
+ remap_key = KEY_HOME;
+ } break;
+ case KEY_E: {
+ remap_key = KEY_END;
+ } break;
}
if (remap_key != KEY_UNKNOWN) {
@@ -240,15 +246,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
deselect();
text = text.substr(cursor_pos, text.length() - cursor_pos);
-
- Ref<Font> font = get_font("font");
-
- cached_width = 0;
- if (font != NULL) {
- for (int i = 0; i < text.length(); i++)
- cached_width += font->get_char_size(text[i]).width;
- }
-
+ update_cached_width();
set_cursor_position(0);
_text_changed();
}
@@ -1358,18 +1356,10 @@ void LineEdit::set_window_pos(int p_pos) {
void LineEdit::append_at_cursor(String p_text) {
if ((max_length <= 0) || (text.length() + p_text.length() <= max_length)) {
-
- Ref<Font> font = get_font("font");
- if (font != NULL) {
- for (int i = 0; i < p_text.length(); i++)
- cached_width += font->get_char_size(p_text[i]).width;
- } else {
- cached_width = 0;
- }
-
String pre = text.substr(0, cursor_pos);
String post = text.substr(cursor_pos, text.length() - cursor_pos);
text = pre + p_text + post;
+ update_cached_width();
set_cursor_position(cursor_pos + p_text.length());
} else {
emit_signal("text_change_rejected");
@@ -1499,6 +1489,7 @@ bool LineEdit::is_editable() const {
void LineEdit::set_secret(bool p_secret) {
pass = p_secret;
+ update_cached_width();
update();
}
@@ -1514,6 +1505,7 @@ void LineEdit::set_secret_character(const String &p_string) {
ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given).");
secret_character = p_string;
+ update_cached_width();
update();
}
@@ -1685,6 +1677,17 @@ void LineEdit::_emit_text_change() {
text_changed_dirty = false;
}
+void LineEdit::update_cached_width() {
+ Ref<Font> font = get_font("font");
+ cached_width = 0;
+ if (font != NULL) {
+ String text = get_text();
+ for (int i = 0; i < text.length(); i++) {
+ cached_width += font->get_char_size(pass ? secret_character[0] : text[i]).width;
+ }
+ }
+}
+
void LineEdit::update_placeholder_width() {
if ((max_length <= 0) || (placeholder_translated.length() <= max_length)) {
Ref<Font> font = get_font("font");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index cf597d11b6..037238d682 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -132,6 +132,7 @@ private:
void _emit_text_change();
bool expand_to_text_length;
+ void update_cached_width();
void update_placeholder_width();
bool caret_blink_enabled;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index af5d0e2f45..b19e1d8362 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -204,6 +204,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int line_ascent = cfont->get_ascent();
int line_descent = cfont->get_descent();
+ int backtrack = 0; // for dynamic hidden content.
+
int nonblank_line_count = 0; //number of nonblank lines as counted during PROCESS_DRAW
Variant meta;
@@ -214,6 +216,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
{ \
if (p_mode != PROCESS_CACHE) { \
line++; \
+ backtrack = 0; \
if (!line_is_blank) { \
nonblank_line_count++; \
} \
@@ -263,7 +266,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
l.maximum_width = MAX(l.maximum_width, MIN(p_width, wofs + m_width)); \
l.minimum_width = MAX(l.minimum_width, m_width); \
} \
- if (wofs + m_width > p_width) { \
+ if (wofs - backtrack + m_width > p_width) { \
line_wrapped = true; \
if (p_mode == PROCESS_CACHE) { \
if (spaces > 0) \
@@ -390,6 +393,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int fw = 0;
lh = 0;
+
if (p_mode != PROCESS_CACHE) {
lh = line < l.height_caches.size() ? l.height_caches[line] : 1;
line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1;
@@ -432,13 +436,12 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
{
- int ofs = 0;
+ int ofs = 0 - backtrack;
for (int i = 0; i < end; i++) {
int pofs = wofs + ofs;
if (p_mode == PROCESS_POINTER && r_click_char && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh) {
- //int o = (wofs+w)-p_click_pos.x;
int cw = font->get_char_size(c[i], c[i + 1]).x;
@@ -481,7 +484,10 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
bool visible = visible_characters < 0 || ((p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent)) &&
faded_visibility > 0.0f);
+ const bool previously_visible = visible;
+
for (int j = 0; j < fx_stack.size(); j++) {
+
ItemFX *item_fx = fx_stack[j];
if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) {
@@ -575,6 +581,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
} else {
cw = drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], fx_color);
}
+ } else if (previously_visible) {
+ backtrack += font->get_char_size(fx_char, c[i + 1]).x;
}
p_char_count++;
@@ -648,6 +656,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
case ITEM_NEWLINE: {
lh = 0;
+
if (p_mode != PROCESS_CACHE) {
lh = line < l.height_caches.size() ? l.height_caches[line] : 1;
line_is_blank = true;
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index bb5260b15e..079907db07 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -266,7 +266,7 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) {
Control::CursorShape SplitContainer::get_cursor_shape(const Point2 &p_pos) const {
if (dragging)
- return (vertical ? CURSOR_VSIZE : CURSOR_HSIZE);
+ return (vertical ? CURSOR_VSPLIT : CURSOR_HSPLIT);
if (!collapsed && _getch(0) && _getch(1) && dragger_visibility == DRAGGER_VISIBLE) {
@@ -275,11 +275,11 @@ Control::CursorShape SplitContainer::get_cursor_shape(const Point2 &p_pos) const
if (vertical) {
if (p_pos.y > middle_sep && p_pos.y < middle_sep + sep)
- return CURSOR_VSIZE;
+ return CURSOR_VSPLIT;
} else {
if (p_pos.x > middle_sep && p_pos.x < middle_sep + sep)
- return CURSOR_HSIZE;
+ return CURSOR_HSPLIT;
}
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 964f376dbd..790e1d5f4f 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1121,7 +1121,7 @@ void Tree::draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, co
}
rect.position.y += Math::floor((rect.size.y - font->get_height()) / 2.0) + font->get_ascent();
- font->draw(ci, rect.position, text, p_color, rect.size.x);
+ font->draw(ci, rect.position, text, p_color, MAX(0, rect.size.width));
}
int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item) {
@@ -3630,6 +3630,17 @@ TreeItem *Tree::search_item_text(const String &p_find, int *r_col, bool p_select
return _search_item_text(from->get_next_visible(true), p_find, r_col, p_selectable);
}
+TreeItem *Tree::get_item_with_text(const String &p_find) const {
+ for (TreeItem *current = root; current; current = current->get_next_visible()) {
+ for (int i = 0; i < columns.size(); i++) {
+ if (current->get_text(i) == p_find) {
+ return current;
+ }
+ }
+ }
+ return NULL;
+}
+
void Tree::_do_incr_search(const String &p_add) {
uint64_t time = OS::get_singleton()->get_ticks_usec() / 1000; // convert to msec
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index d87de6e773..f3c88eb5ac 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -577,7 +577,10 @@ public:
Rect2 get_item_rect(TreeItem *p_item, int p_column = -1) const;
bool edit_selected();
+ // First item that starts with the text, from the current focused item down and wraps around.
TreeItem *search_item_text(const String &p_find, int *r_col = NULL, bool p_selectable = false);
+ // First item that matches the whole text, from the first item down.
+ TreeItem *get_item_with_text(const String &p_find) const;
Point2 get_scroll() const;
void scroll_to_item(TreeItem *p_item);
diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/line_shape_2d.cpp
index 7f39467403..84da8125ea 100644
--- a/scene/resources/line_shape_2d.cpp
+++ b/scene/resources/line_shape_2d.cpp
@@ -115,7 +115,7 @@ void LineShape2D::_bind_methods() {
LineShape2D::LineShape2D() :
Shape2D(Physics2DServer::get_singleton()->line_shape_create()) {
- normal = Vector2(0, -1);
+ normal = Vector2(0, 1);
d = 0;
_update_shape();
}
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 0599920303..8f68cc5286 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -518,7 +518,6 @@ void Mesh::_bind_methods() {
BIND_ENUM_CONSTANT(ARRAY_FORMAT_WEIGHTS);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_INDEX);
- BIND_ENUM_CONSTANT(ARRAY_COMPRESS_BASE);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_VERTEX);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_NORMAL);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TANGENT);
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 412b5c259c..baeb88400e 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -316,14 +316,17 @@ void ParticlesMaterial::_update_shader() {
if (flags[FLAG_DISABLE_Z]) {
- code += " float angle1_rad = atan(direction.y, direction.x) + rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
+ code += " angle1_rad += direction.x != 0.0 ? atan(direction.y, direction.x) : sign(direction.y) * (pi / 2.0);\n";
code += " vec3 rot = vec3(cos(angle1_rad), sin(angle1_rad), 0.0);\n";
code += " VELOCITY = rot * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
} else {
//initiate velocity spread in 3D
- code += " float angle1_rad = atan(direction.x, direction.z) + rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
- code += " float angle2_rad = atan(direction.y, abs(direction.z)) + rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
+ code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n";
+ code += " angle1_rad += direction.z != 0.0 ? atan(direction.x, direction.z) : sign(direction.x) * (pi / 2.0);\n";
+ code += " angle2_rad += direction.z != 0.0 ? atan(direction.y, abs(direction.z)) : (direction.x != 0.0 ? atan(direction.y, abs(direction.x)) : sign(direction.y) * (pi / 2.0));\n";
code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n";
code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n";
code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n";
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 1c84e97196..2a5a5040b6 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "audio_server.h"
+
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
@@ -36,14 +37,11 @@
#include "scene/resources/audio_stream_sample.h"
#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio/effects/audio_effect_compressor.h"
-#ifdef TOOLS_ENABLED
+#ifdef TOOLS_ENABLED
#define MARK_EDITED set_edited(true);
-
#else
-
#define MARK_EDITED
-
#endif
AudioDriver *AudioDriver::singleton = NULL;
@@ -1405,8 +1403,6 @@ AudioServer::AudioServer() {
mix_frames = 0;
channel_count = 0;
to_mix = 0;
- output_latency = 0;
- output_latency_ticks = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
#endif
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 815200c811..eff66d4008 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -240,9 +240,6 @@ private:
Mutex *audio_data_lock;
- float output_latency;
- uint64_t output_latency_ticks;
-
void init_channels_and_buffers();
void _mix_step();
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index e07e188ec6..c90e061eb7 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -168,7 +168,7 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
VisualServerRaster::redraw_request();
}
- if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
+ if ((!ci->commands.empty() && p_clip_rect.intersects_touch(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
//something to draw?
ci->final_transform = xform;
ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 9b6f670972..7c3378dec3 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -281,6 +281,7 @@ Files extracted from upstream source:
- All `*.c` and `*.h` files from `miniupnpc` to `thirdparty/miniupnpc/miniupnpc`
- Remove `test*`, `minihttptestserver.c` and `wingenminiupnpcstrings.c`
+The patch `windows_fix.diff` is applied to `minissdpc.c` to fix an upstream issue.
The only modified file is miniupnpcstrings.h, which was created for Godot
(it is usually autogenerated by cmake).
diff --git a/thirdparty/miniupnpc/miniupnpc/minissdpc.c b/thirdparty/miniupnpc/miniupnpc/minissdpc.c
index 29f8110155..ea9af02e1f 100644
--- a/thirdparty/miniupnpc/miniupnpc/minissdpc.c
+++ b/thirdparty/miniupnpc/miniupnpc/minissdpc.c
@@ -683,11 +683,7 @@ ssdpDiscoverDevices(const char * const deviceTypes[],
#endif
} else {
struct in_addr mc_if;
-#if defined(_WIN32) && (_WIN32_WINNT >= _WIN32_WINNT_VISTA)
- InetPtonA(AF_INET, multicastif, &mc_if);
-#else
mc_if.s_addr = inet_addr(multicastif); /* ex: 192.168.x.x */
-#endif
if(mc_if.s_addr != INADDR_NONE)
{
((struct sockaddr_in *)&sockudp_r)->sin_addr.s_addr = mc_if.s_addr;
diff --git a/thirdparty/miniupnpc/windows_fix.diff b/thirdparty/miniupnpc/windows_fix.diff
new file mode 100644
index 0000000000..460b596888
--- /dev/null
+++ b/thirdparty/miniupnpc/windows_fix.diff
@@ -0,0 +1,16 @@
+diff --git a/thirdparty/miniupnpc/miniupnpc/minissdpc.c b/thirdparty/miniupnpc/miniupnpc/minissdpc.c
+index 29f8110155..ea9af02e1f 100644
+--- a/thirdparty/miniupnpc/miniupnpc/minissdpc.c
++++ b/thirdparty/miniupnpc/miniupnpc/minissdpc.c
+@@ -683,11 +683,7 @@ ssdpDiscoverDevices(const char * const deviceTypes[],
+ #endif
+ } else {
+ struct in_addr mc_if;
+-#if defined(_WIN32) && (_WIN32_WINNT >= _WIN32_WINNT_VISTA)
+- InetPtonA(AF_INET, multicastif, &mc_if);
+-#else
+ mc_if.s_addr = inet_addr(multicastif); /* ex: 192.168.x.x */
+-#endif
+ if(mc_if.s_addr != INADDR_NONE)
+ {
+ ((struct sockaddr_in *)&sockudp_r)->sin_addr.s_addr = mc_if.s_addr;