summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/math/triangle_mesh.cpp20
-rw-r--r--doc/classes/CollisionObject2D.xml1
-rw-r--r--doc/classes/NavigationServer2D.xml6
-rw-r--r--doc/classes/NavigationServer3D.xml6
-rw-r--r--platform/linuxbsd/display_server_x11.cpp2
-rw-r--r--platform/osx/display_server_osx.mm2
-rw-r--r--platform/windows/display_server_windows.cpp2
-rw-r--r--scene/gui/popup_menu.cpp21
-rw-r--r--scene/gui/popup_menu.h3
-rw-r--r--servers/navigation_server_2d.cpp2
-rw-r--r--servers/navigation_server_3d.cpp2
11 files changed, 38 insertions, 29 deletions
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index debc5cd00d..e146c4a4e3 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -231,14 +231,14 @@ Vector3 TriangleMesh::get_area_normal(const AABB &p_aabb) const {
}
case VISIT_LEFT_BIT: {
stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.left | TEST_AABB_BIT;
level++;
+ stack[level] = b.left | TEST_AABB_BIT;
continue;
}
case VISIT_RIGHT_BIT: {
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.right | TEST_AABB_BIT;
level++;
+ stack[level] = b.right | TEST_AABB_BIT;
continue;
}
case VISIT_DONE_BIT: {
@@ -331,14 +331,14 @@ bool TriangleMesh::intersect_segment(const Vector3 &p_begin, const Vector3 &p_en
}
case VISIT_LEFT_BIT: {
stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.left | TEST_AABB_BIT;
level++;
+ stack[level] = b.left | TEST_AABB_BIT;
continue;
}
case VISIT_RIGHT_BIT: {
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.right | TEST_AABB_BIT;
level++;
+ stack[level] = b.right | TEST_AABB_BIT;
continue;
}
case VISIT_DONE_BIT: {
@@ -431,14 +431,14 @@ bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, V
}
case VISIT_LEFT_BIT: {
stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.left | TEST_AABB_BIT;
level++;
+ stack[level] = b.left | TEST_AABB_BIT;
continue;
}
case VISIT_RIGHT_BIT: {
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.right | TEST_AABB_BIT;
level++;
+ stack[level] = b.right | TEST_AABB_BIT;
continue;
}
case VISIT_DONE_BIT: {
@@ -551,14 +551,14 @@ bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_cou
}
case VISIT_LEFT_BIT: {
stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.left | TEST_AABB_BIT;
level++;
+ stack[level] = b.left | TEST_AABB_BIT;
continue;
}
case VISIT_RIGHT_BIT: {
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.right | TEST_AABB_BIT;
level++;
+ stack[level] = b.right | TEST_AABB_BIT;
continue;
}
case VISIT_DONE_BIT: {
@@ -644,14 +644,14 @@ bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count,
}
case VISIT_LEFT_BIT: {
stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.left | TEST_AABB_BIT;
level++;
+ stack[level] = b.left | TEST_AABB_BIT;
continue;
}
case VISIT_RIGHT_BIT: {
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.right | TEST_AABB_BIT;
level++;
+ stack[level] = b.right | TEST_AABB_BIT;
continue;
}
case VISIT_DONE_BIT: {
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index 99bf9f7853..5d025985cc 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
+ [b]Note:[/b] Only collisions between objects within the same canvas ([Viewport] canvas or [CanvasLayer]) are supported. The behavior of collisions between objects in different canvases is undefined.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml
index a59666356c..e007dfd9b5 100644
--- a/doc/classes/NavigationServer2D.xml
+++ b/doc/classes/NavigationServer2D.xml
@@ -110,11 +110,11 @@
Sets the current velocity of the agent.
</description>
</method>
- <method name="free" qualifiers="const">
+ <method name="free_rid" qualifiers="const">
<return type="void" />
- <argument index="0" name="object" type="RID" />
+ <argument index="0" name="rid" type="RID" />
<description>
- Destroy the RID
+ Destroys the given RID.
</description>
</method>
<method name="map_create" qualifiers="const">
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index 7d11a30647..c987bc9042 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -110,11 +110,11 @@
Sets the current velocity of the agent.
</description>
</method>
- <method name="free" qualifiers="const">
+ <method name="free_rid" qualifiers="const">
<return type="void" />
- <argument index="0" name="object" type="RID" />
+ <argument index="0" name="rid" type="RID" />
<description>
- Destroy the RID
+ Destroys the given RID.
</description>
</method>
<method name="map_create" qualifiers="const">
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index db2fe274d9..7da30ac363 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -3062,7 +3062,7 @@ void DisplayServerX11::_dispatch_input_event(const Ref<InputEvent> &p_event) {
Callable::CallError ce;
{
- List<WindowID>::Element *E = popup_list.front();
+ List<WindowID>::Element *E = popup_list.back();
if (E && Object::cast_to<InputEventKey>(*p_event)) {
// Redirect keyboard input to active popup.
if (windows.has(E->get())) {
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index c7381f06e3..d209c90d87 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -326,7 +326,7 @@ void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
Callable::CallError ce;
{
- List<WindowID>::Element *E = popup_list.front();
+ List<WindowID>::Element *E = popup_list.back();
if (E && Object::cast_to<InputEventKey>(*p_event)) {
// Redirect keyboard input to active popup.
if (windows.has(E->get())) {
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 736dc7d383..31bad0f053 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -2003,7 +2003,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
Callable::CallError ce;
{
- List<WindowID>::Element *E = popup_list.front();
+ List<WindowID>::Element *E = popup_list.back();
if (E && Object::cast_to<InputEventKey>(*p_event)) {
// Redirect keyboard input to active popup.
if (windows.has(E->get())) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 9fc1fb072c..b01f45e9ab 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -169,7 +169,7 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
return -1;
}
-void PopupMenu::_activate_submenu(int p_over) {
+void PopupMenu::_activate_submenu(int p_over, bool p_by_keyboard) {
Node *n = get_node(items[p_over].submenu);
ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[p_over].submenu + ".");
Popup *submenu_popup = Object::cast_to<Popup>(n);
@@ -213,8 +213,10 @@ void PopupMenu::_activate_submenu(int p_over) {
return;
}
+ submenu_pum->activated_by_keyboard = p_by_keyboard;
+
// If not triggered by the mouse, start the popup with its first item selected.
- if (submenu_pum->get_item_count() > 0 && Input::get_singleton()->is_action_just_pressed("ui_accept")) {
+ if (submenu_pum->get_item_count() > 0 && p_by_keyboard) {
submenu_pum->set_current_index(0);
}
@@ -323,14 +325,14 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
set_input_as_handled();
}
} else if (p_event->is_action("ui_right") && p_event->is_pressed()) {
- if (mouse_over >= 0 && mouse_over < items.size() && !!items[mouse_over].separator && items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
- _activate_submenu(mouse_over);
+ if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && !items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
+ _activate_submenu(mouse_over, true);
set_input_as_handled();
}
} else if (p_event->is_action("ui_accept") && p_event->is_pressed()) {
if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
if (!items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
- _activate_submenu(mouse_over);
+ _activate_submenu(mouse_over, true);
} else {
activate_item(mouse_over);
}
@@ -396,6 +398,11 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
+ if (m->get_velocity().is_equal_approx(Vector2())) {
+ return;
+ }
+ activated_by_keyboard = false;
+
for (const Rect2 &E : autohide_areas) {
if (!Rect2(Point2(), get_size()).has_point(m->get_position()) && E.has_point(m->get_position())) {
_close_pressed();
@@ -687,7 +694,7 @@ void PopupMenu::_draw_background() {
void PopupMenu::_minimum_lifetime_timeout() {
close_allowed = true;
// If the mouse still isn't in this popup after timer expires, close.
- if (!get_visible_rect().has_point(get_mouse_position())) {
+ if (!activated_by_keyboard && !get_visible_rect().has_point(get_mouse_position())) {
_close_pressed();
}
}
@@ -772,7 +779,7 @@ void PopupMenu::_notification(int p_what) {
case NOTIFICATION_INTERNAL_PROCESS: {
// Only used when using operating system windows.
- if (!is_embedded() && autohide_areas.size()) {
+ if (!activated_by_keyboard && !is_embedded() && autohide_areas.size()) {
Point2 mouse_pos = DisplayServer::get_singleton()->mouse_get_position();
mouse_pos -= get_position();
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 518ba14dae..98d76875cb 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -87,6 +87,7 @@ class PopupMenu : public Popup {
};
bool close_allowed = false;
+ bool activated_by_keyboard = false;
Timer *minimum_lifetime_timer = nullptr;
Timer *submenu_timer = nullptr;
@@ -107,7 +108,7 @@ class PopupMenu : public Popup {
void _shape_item(int p_item);
virtual void gui_input(const Ref<InputEvent> &p_event);
- void _activate_submenu(int p_over);
+ void _activate_submenu(int p_over, bool p_by_keyboard = false);
void _submenu_timeout();
uint64_t popup_time_msec = 0;
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index ee196673a3..0fef416680 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -193,7 +193,7 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer2D::agent_is_map_changed);
ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "receiver", "method", "userdata"), &NavigationServer2D::agent_set_callback, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("free", "object"), &NavigationServer2D::free);
+ ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer2D::free);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
}
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index d18777869a..46192772f6 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -72,7 +72,7 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer3D::agent_is_map_changed);
ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "receiver", "method", "userdata"), &NavigationServer3D::agent_set_callback, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("free", "object"), &NavigationServer3D::free);
+ ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active);
ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);