diff options
-rw-r--r-- | core/math/math_funcs.h | 4 | ||||
-rw-r--r-- | doc/classes/AnimationPlayer.xml | 5 |
2 files changed, 4 insertions, 5 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 26e87f009b..20001bb9a6 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -215,11 +215,11 @@ public: } static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) { double rng = max - min; - return min + (value - min) - (rng * Math::floor((value - min) / rng)); + return value - (rng * Math::floor((value - min) / rng)); } static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) { float rng = max - min; - return min + (value - min) - (rng * Math::floor((value - min) / rng)); + return value - (rng * Math::floor((value - min) / rng)); } // double only, as these functions are mainly used by the editor and not performance-critical, diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index f3280e7a27..673bbbea59 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -8,7 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html - http://docs.godotengine.org/en/3.0/tutorials/animation/index.html + http://docs.godotengine.org/en/3.0/tutorials/animation/index.html </tutorials> <demos> </demos> @@ -138,8 +138,7 @@ <argument index="3" name="from_end" type="bool" default="false"> </argument> <description> - Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the - animation backwards. + Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the animation backwards. </description> </method> <method name="play_backwards"> |