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-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp18
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h4
2 files changed, 11 insertions, 11 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index cd05ba1017..2fb23f6a84 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1623,9 +1623,9 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
_show_members_dialog(true);
} else {
popup_menu->set_item_disabled(NodeMenuOptions::COPY, to_change.empty());
+ popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_nodes_buffer.empty());
popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.empty());
popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.empty());
- popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_nodes_buffer.empty());
menu_point = graph->get_local_mouse_position();
Point2 gpos = Input::get_singleton()->get_mouse_position();
popup_menu->set_position(gpos);
@@ -1952,7 +1952,7 @@ void VisualShaderEditor::_paste_nodes(bool p_use_custom_position, const Vector2
_dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste
}
-void VisualShaderEditor::_on_nodes_delete() {
+void VisualShaderEditor::_delete_nodes() {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
List<int> to_erase;
@@ -2146,15 +2146,15 @@ void VisualShaderEditor::_node_menu_id_pressed(int p_idx) {
case NodeMenuOptions::COPY:
_copy_nodes();
break;
+ case NodeMenuOptions::PASTE:
+ _paste_nodes(true, menu_point);
+ break;
case NodeMenuOptions::DELETE:
- _on_nodes_delete();
+ _delete_nodes();
break;
case NodeMenuOptions::DUPLICATE:
_duplicate_nodes();
break;
- case NodeMenuOptions::PASTE:
- _paste_nodes(true, menu_point);
- break;
}
}
@@ -2296,7 +2296,7 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_node_selected", &VisualShaderEditor::_node_selected);
ClassDB::bind_method("_scroll_changed", &VisualShaderEditor::_scroll_changed);
ClassDB::bind_method("_delete_request", &VisualShaderEditor::_delete_request);
- ClassDB::bind_method("_on_nodes_delete", &VisualShaderEditor::_on_nodes_delete);
+ ClassDB::bind_method("_delete_nodes", &VisualShaderEditor::_delete_nodes);
ClassDB::bind_method("_node_changed", &VisualShaderEditor::_node_changed);
ClassDB::bind_method("_edit_port_default_input", &VisualShaderEditor::_edit_port_default_input);
ClassDB::bind_method("_port_edited", &VisualShaderEditor::_port_edited);
@@ -2388,7 +2388,7 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect_compat("duplicate_nodes_request", this, "_duplicate_nodes");
graph->connect_compat("copy_nodes_request", this, "_copy_nodes");
graph->connect_compat("paste_nodes_request", this, "_paste_nodes");
- graph->connect_compat("delete_nodes_request", this, "_on_nodes_delete");
+ graph->connect_compat("delete_nodes_request", this, "_delete_nodes");
graph->connect_compat("gui_input", this, "_graph_gui_input");
graph->connect_compat("connection_to_empty", this, "_connection_to_empty");
graph->connect_compat("connection_from_empty", this, "_connection_from_empty");
@@ -2465,9 +2465,9 @@ VisualShaderEditor::VisualShaderEditor() {
popup_menu->add_item("Add Node", NodeMenuOptions::ADD);
popup_menu->add_separator();
popup_menu->add_item("Copy", NodeMenuOptions::COPY);
+ popup_menu->add_item("Paste", NodeMenuOptions::PASTE);
popup_menu->add_item("Delete", NodeMenuOptions::DELETE);
popup_menu->add_item("Duplicate", NodeMenuOptions::DUPLICATE);
- popup_menu->add_item("Paste", NodeMenuOptions::PASTE);
popup_menu->connect_compat("id_pressed", this, "_node_menu_id_pressed");
///////////////////////////////////////
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index ab94dc1492..8756fe9fe9 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -95,9 +95,9 @@ class VisualShaderEditor : public VBoxContainer {
ADD,
SEPARATOR, // ignore
COPY,
+ PASTE,
DELETE,
DUPLICATE,
- PASTE,
};
Tree *members;
@@ -191,7 +191,7 @@ class VisualShaderEditor : public VBoxContainer {
void _node_selected(Object *p_node);
void _delete_request(int);
- void _on_nodes_delete();
+ void _delete_nodes();
void _removed_from_graph();