diff options
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 18 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 4 |
2 files changed, 11 insertions, 11 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index cd05ba1017..2fb23f6a84 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1623,9 +1623,9 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { _show_members_dialog(true); } else { popup_menu->set_item_disabled(NodeMenuOptions::COPY, to_change.empty()); + popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_nodes_buffer.empty()); popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.empty()); popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.empty()); - popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_nodes_buffer.empty()); menu_point = graph->get_local_mouse_position(); Point2 gpos = Input::get_singleton()->get_mouse_position(); popup_menu->set_position(gpos); @@ -1952,7 +1952,7 @@ void VisualShaderEditor::_paste_nodes(bool p_use_custom_position, const Vector2 _dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste } -void VisualShaderEditor::_on_nodes_delete() { +void VisualShaderEditor::_delete_nodes() { VisualShader::Type type = VisualShader::Type(edit_type->get_selected()); List<int> to_erase; @@ -2146,15 +2146,15 @@ void VisualShaderEditor::_node_menu_id_pressed(int p_idx) { case NodeMenuOptions::COPY: _copy_nodes(); break; + case NodeMenuOptions::PASTE: + _paste_nodes(true, menu_point); + break; case NodeMenuOptions::DELETE: - _on_nodes_delete(); + _delete_nodes(); break; case NodeMenuOptions::DUPLICATE: _duplicate_nodes(); break; - case NodeMenuOptions::PASTE: - _paste_nodes(true, menu_point); - break; } } @@ -2296,7 +2296,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_node_selected", &VisualShaderEditor::_node_selected); ClassDB::bind_method("_scroll_changed", &VisualShaderEditor::_scroll_changed); ClassDB::bind_method("_delete_request", &VisualShaderEditor::_delete_request); - ClassDB::bind_method("_on_nodes_delete", &VisualShaderEditor::_on_nodes_delete); + ClassDB::bind_method("_delete_nodes", &VisualShaderEditor::_delete_nodes); ClassDB::bind_method("_node_changed", &VisualShaderEditor::_node_changed); ClassDB::bind_method("_edit_port_default_input", &VisualShaderEditor::_edit_port_default_input); ClassDB::bind_method("_port_edited", &VisualShaderEditor::_port_edited); @@ -2388,7 +2388,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->connect_compat("duplicate_nodes_request", this, "_duplicate_nodes"); graph->connect_compat("copy_nodes_request", this, "_copy_nodes"); graph->connect_compat("paste_nodes_request", this, "_paste_nodes"); - graph->connect_compat("delete_nodes_request", this, "_on_nodes_delete"); + graph->connect_compat("delete_nodes_request", this, "_delete_nodes"); graph->connect_compat("gui_input", this, "_graph_gui_input"); graph->connect_compat("connection_to_empty", this, "_connection_to_empty"); graph->connect_compat("connection_from_empty", this, "_connection_from_empty"); @@ -2465,9 +2465,9 @@ VisualShaderEditor::VisualShaderEditor() { popup_menu->add_item("Add Node", NodeMenuOptions::ADD); popup_menu->add_separator(); popup_menu->add_item("Copy", NodeMenuOptions::COPY); + popup_menu->add_item("Paste", NodeMenuOptions::PASTE); popup_menu->add_item("Delete", NodeMenuOptions::DELETE); popup_menu->add_item("Duplicate", NodeMenuOptions::DUPLICATE); - popup_menu->add_item("Paste", NodeMenuOptions::PASTE); popup_menu->connect_compat("id_pressed", this, "_node_menu_id_pressed"); /////////////////////////////////////// diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index ab94dc1492..8756fe9fe9 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -95,9 +95,9 @@ class VisualShaderEditor : public VBoxContainer { ADD, SEPARATOR, // ignore COPY, + PASTE, DELETE, DUPLICATE, - PASTE, }; Tree *members; @@ -191,7 +191,7 @@ class VisualShaderEditor : public VBoxContainer { void _node_selected(Object *p_node); void _delete_request(int); - void _on_nodes_delete(); + void _delete_nodes(); void _removed_from_graph(); |