diff options
| -rw-r--r-- | doc/classes/String.xml | 4 | ||||
| -rw-r--r-- | scene/resources/capsule_shape_2d.cpp | 4 | ||||
| -rw-r--r-- | scene/resources/capsule_shape_3d.cpp | 5 | ||||
| -rw-r--r-- | scene/resources/circle_shape_2d.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/cylinder_shape_3d.cpp | 5 | ||||
| -rw-r--r-- | scene/resources/height_map_shape_3d.cpp | 5 | ||||
| -rw-r--r-- | scene/resources/separation_ray_shape_2d.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/separation_ray_shape_3d.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/sphere_shape_3d.cpp | 3 | ||||
| -rw-r--r-- | scene/resources/world_boundary_shape_2d.cpp | 2 | 
10 files changed, 19 insertions, 15 deletions
diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 9a6155c8a8..8108c5eb46 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -633,8 +633,8 @@  				var some_string = "One,Two,Three,Four"  				var some_array = some_string.rsplit(",", true, 1)  				print(some_array.size()) # Prints 2 -				print(some_array[0]) # Prints "Four" -				print(some_array[1]) # Prints "Three,Two,One" +				print(some_array[0]) # Prints "One,Two,Three" +				print(some_array[1]) # Prints "Four"  				[/gdscript]  				[csharp]  				// There is no Rsplit. diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index a1ad487bff..c7bd4cb698 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height);  	ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius"), "set_radius", "get_radius"); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height"), "set_height", "get_height"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_height", "get_height");  	ADD_LINKED_PROPERTY("radius", "height");  	ADD_LINKED_PROPERTY("height", "radius");  } diff --git a/scene/resources/capsule_shape_3d.cpp b/scene/resources/capsule_shape_3d.cpp index 2179ce82dd..d708706ff2 100644 --- a/scene/resources/capsule_shape_3d.cpp +++ b/scene/resources/capsule_shape_3d.cpp @@ -29,6 +29,7 @@  /*************************************************************************/  #include "capsule_shape_3d.h" +  #include "servers/physics_server_3d.h"  Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const { @@ -112,8 +113,8 @@ void CapsuleShape3D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape3D::set_height);  	ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape3D::get_height); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius"); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");  	ADD_LINKED_PROPERTY("radius", "height");  	ADD_LINKED_PROPERTY("height", "radius");  } diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index de931fca7e..c287de9ede 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -56,7 +56,7 @@ void CircleShape2D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CircleShape2D::set_radius);  	ClassDB::bind_method(D_METHOD("get_radius"), &CircleShape2D::get_radius); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");  }  Rect2 CircleShape2D::get_rect() const { diff --git a/scene/resources/cylinder_shape_3d.cpp b/scene/resources/cylinder_shape_3d.cpp index c4f1cba341..a1fe5c46fb 100644 --- a/scene/resources/cylinder_shape_3d.cpp +++ b/scene/resources/cylinder_shape_3d.cpp @@ -29,6 +29,7 @@  /*************************************************************************/  #include "cylinder_shape_3d.h" +  #include "servers/physics_server_3d.h"  Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() const { @@ -99,8 +100,8 @@ void CylinderShape3D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape3D::set_height);  	ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape3D::get_height); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius"); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");  }  CylinderShape3D::CylinderShape3D() : diff --git a/scene/resources/height_map_shape_3d.cpp b/scene/resources/height_map_shape_3d.cpp index 121930d86f..824dc4a544 100644 --- a/scene/resources/height_map_shape_3d.cpp +++ b/scene/resources/height_map_shape_3d.cpp @@ -29,6 +29,7 @@  /*************************************************************************/  #include "height_map_shape_3d.h" +  #include "servers/physics_server_3d.h"  Vector<Vector3> HeightMapShape3D::get_debug_mesh_lines() const { @@ -186,8 +187,8 @@ void HeightMapShape3D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_map_data", "data"), &HeightMapShape3D::set_map_data);  	ClassDB::bind_method(D_METHOD("get_map_data"), &HeightMapShape3D::get_map_data); -	ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_width", "get_map_width"); -	ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_depth", "get_map_depth"); +	ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_width", "get_map_width"); +	ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_depth", "get_map_depth");  	ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "map_data"), "set_map_data", "get_map_data");  } diff --git a/scene/resources/separation_ray_shape_2d.cpp b/scene/resources/separation_ray_shape_2d.cpp index 0406c91b70..df7b0d969a 100644 --- a/scene/resources/separation_ray_shape_2d.cpp +++ b/scene/resources/separation_ray_shape_2d.cpp @@ -89,7 +89,7 @@ void SeparationRayShape2D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape2D::set_slide_on_slope);  	ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape2D::get_slide_on_slope); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_length", "get_length");  	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope");  } diff --git a/scene/resources/separation_ray_shape_3d.cpp b/scene/resources/separation_ray_shape_3d.cpp index 5aa7616589..736cb60c1c 100644 --- a/scene/resources/separation_ray_shape_3d.cpp +++ b/scene/resources/separation_ray_shape_3d.cpp @@ -80,7 +80,7 @@ void SeparationRayShape3D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape3D::set_slide_on_slope);  	ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape3D::get_slide_on_slope); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_length", "get_length"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_length", "get_length");  	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope");  } diff --git a/scene/resources/sphere_shape_3d.cpp b/scene/resources/sphere_shape_3d.cpp index 8282992401..8de0dc1650 100644 --- a/scene/resources/sphere_shape_3d.cpp +++ b/scene/resources/sphere_shape_3d.cpp @@ -29,6 +29,7 @@  /*************************************************************************/  #include "sphere_shape_3d.h" +  #include "servers/physics_server_3d.h"  Vector<Vector3> SphereShape3D::get_debug_mesh_lines() const { @@ -77,7 +78,7 @@ void SphereShape3D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape3D::set_radius);  	ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape3D::get_radius); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_radius", "get_radius"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");  }  SphereShape3D::SphereShape3D() : diff --git a/scene/resources/world_boundary_shape_2d.cpp b/scene/resources/world_boundary_shape_2d.cpp index 9789388c6a..ac5be79d24 100644 --- a/scene/resources/world_boundary_shape_2d.cpp +++ b/scene/resources/world_boundary_shape_2d.cpp @@ -108,7 +108,7 @@ void WorldBoundaryShape2D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("get_distance"), &WorldBoundaryShape2D::get_distance);  	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal"); -	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance"), "set_distance", "get_distance"); +	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_distance", "get_distance");  }  WorldBoundaryShape2D::WorldBoundaryShape2D() :  |