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-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/3d/collision_object.cpp4
-rw-r--r--servers/physics/body_sw.h22
-rw-r--r--servers/physics_2d/body_2d_sw.h22
4 files changed, 42 insertions, 10 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 9b0c24ffd6..3a45b0c84e 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -32,14 +32,14 @@
void CollisionObject2D::_update_shapes_from_children() {
- shapes.resize(0);
+ shapes.clear();
for(int i=0;i<get_child_count();i++) {
Node* n = get_child(i);
n->call("_add_to_collision_object",this);
}
-// _update_shapes();
+ _update_shapes();
}
void CollisionObject2D::_notification(int p_what) {
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index b50878da07..373c356a45 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -31,14 +31,14 @@
#include "scene/scene_string_names.h"
void CollisionObject::_update_shapes_from_children() {
- shapes.resize(0);
+ shapes.clear();
for(int i=0;i<get_child_count();i++) {
Node* n = get_child(i);
n->call("_add_to_collision_object",this);
}
-// _update_shapes();
+ _update_shapes();
}
void CollisionObject::_notification(int p_what) {
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index c958177a19..870e8357f1 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -93,10 +93,11 @@ class BodySW : public CollisionObjectSW {
struct AreaCMP {
AreaSW *area;
+ int refCount;
_FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();}
_FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_priority() < p_cmp.area->get_priority();}
_FORCE_INLINE_ AreaCMP() {}
- _FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area;}
+ _FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area; refCount=1;}
};
Vector<AreaCMP> areas;
@@ -143,8 +144,23 @@ public:
void set_force_integration_callback(ObjectID p_id,const StringName& p_method,const Variant& p_udata=Variant());
- _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); }
- _FORCE_INLINE_ void remove_area(AreaSW *p_area) { areas.erase(AreaCMP(p_area)); }
+ _FORCE_INLINE_ void add_area(AreaSW *p_area) {
+ int index = areas.find(AreaCMP(p_area));
+ if( index > -1 ) {
+ areas[index].refCount += 1;
+ } else {
+ areas.ordered_insert(AreaCMP(p_area));
+ }
+ }
+
+ _FORCE_INLINE_ void remove_area(AreaSW *p_area) {
+ int index = areas.find(AreaCMP(p_area));
+ if( index > -1 ) {
+ areas[index].refCount -= 1;
+ if( areas[index].refCount < 1 )
+ areas.remove(index);
+ }
+ }
_FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==PhysicsServer::BODY_MODE_KINEMATIC && p_size) set_active(true);}
_FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); }
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 4bd462ac00..b7f3ab01db 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -93,10 +93,11 @@ class Body2DSW : public CollisionObject2DSW {
struct AreaCMP {
Area2DSW *area;
+ int refCount;
_FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();}
_FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_priority() < p_cmp.area->get_priority();}
_FORCE_INLINE_ AreaCMP() {}
- _FORCE_INLINE_ AreaCMP(Area2DSW *p_area) { area=p_area;}
+ _FORCE_INLINE_ AreaCMP(Area2DSW *p_area) { area=p_area; refCount=1;}
};
@@ -143,8 +144,23 @@ public:
void set_force_integration_callback(ObjectID p_id, const StringName& p_method, const Variant &p_udata=Variant());
- _FORCE_INLINE_ void add_area(Area2DSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); }
- _FORCE_INLINE_ void remove_area(Area2DSW *p_area) { areas.erase(AreaCMP(p_area)); }
+ _FORCE_INLINE_ void add_area(Area2DSW *p_area) {
+ int index = areas.find(AreaCMP(p_area));
+ if( index > -1 ) {
+ areas[index].refCount += 1;
+ } else {
+ areas.ordered_insert(AreaCMP(p_area));
+ }
+ }
+
+ _FORCE_INLINE_ void remove_area(Area2DSW *p_area) {
+ int index = areas.find(AreaCMP(p_area));
+ if( index > -1 ) {
+ areas[index].refCount -= 1;
+ if( areas[index].refCount < 1 )
+ areas.remove(index);
+ }
+ }
_FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==Physics2DServer::BODY_MODE_KINEMATIC && p_size) set_active(true);}