diff options
-rw-r--r-- | doc/classes/PopupMenu.xml | 3 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 25 | ||||
-rw-r--r-- | scene/gui/popup_menu.h | 3 |
3 files changed, 31 insertions, 0 deletions
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 89d8c43c00..83d1246e2a 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -507,6 +507,9 @@ </member> <member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection"> </member> + <member name="submenu_popup_delay" type="real" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay"> + Sets the delay time for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item. Default value: [code]0.3[/code] seconds. + </member> </members> <signals> <signal name="id_focused"> diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 18e609c798..f5890fa2ee 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -398,6 +398,15 @@ void PopupMenu::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + + PopupMenu *pm = Object::cast_to<PopupMenu>(get_parent()); + if (pm) { + // Inherit submenu's popup delay time from parent menu + float pm_delay = pm->get_submenu_popup_delay(); + set_submenu_popup_delay(pm_delay); + } + } break; case NOTIFICATION_TRANSLATION_CHANGED: { for (int i = 0; i < items.size(); i++) { @@ -1201,6 +1210,19 @@ bool PopupMenu::is_hide_on_multistate_item_selection() const { return hide_on_multistate_item_selection; } +void PopupMenu::set_submenu_popup_delay(float p_time) { + + if (p_time <= 0) + p_time = 0.01; + + submenu_timer->set_wait_time(p_time); +} + +float PopupMenu::get_submenu_popup_delay() const { + + return submenu_timer->get_wait_time(); +} + String PopupMenu::get_tooltip(const Point2 &p_pos) const { int over = _get_mouse_over(p_pos); @@ -1303,12 +1325,15 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("set_hide_on_state_item_selection", "enable"), &PopupMenu::set_hide_on_multistate_item_selection); ClassDB::bind_method(D_METHOD("is_hide_on_state_item_selection"), &PopupMenu::is_hide_on_multistate_item_selection); + ClassDB::bind_method(D_METHOD("set_submenu_popup_delay", "seconds"), &PopupMenu::set_submenu_popup_delay); + ClassDB::bind_method(D_METHOD("get_submenu_popup_delay"), &PopupMenu::get_submenu_popup_delay); ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay"); ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID"))); ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID"))); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index d3ee9be1c0..44f02a9d3d 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -202,6 +202,9 @@ public: void set_hide_on_multistate_item_selection(bool p_enabled); bool is_hide_on_multistate_item_selection() const; + void set_submenu_popup_delay(float p_time); + float get_submenu_popup_delay() const; + virtual void popup(const Rect2 &p_bounds = Rect2()); PopupMenu(); |