diff options
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/sky.glsl | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/sky.glsl b/servers/rendering/rasterizer_rd/shaders/sky.glsl index 469925839a..c6c863ec60 100644 --- a/servers/rendering/rasterizer_rd/shaders/sky.glsl +++ b/servers/rendering/rasterizer_rd/shaders/sky.glsl @@ -178,4 +178,10 @@ FRAGMENT_SHADER_CODE frag_color.rgb = color * params.position_multiplier.w; frag_color.a = alpha; + + // Blending is disabled for Sky, so alpha doesn't blend + // alpha is used for subsurface scattering so make sure it doesn't get applied to Sky + if (!AT_CUBEMAP_PASS && !AT_HALF_RES_PASS && !AT_QUARTER_RES_PASS) { + frag_color.a = 0.0; + } } |