diff options
-rw-r--r-- | core/io/file_access_compressed.cpp | 16 | ||||
-rw-r--r-- | core/io/file_access_compressed.h | 3 | ||||
-rw-r--r-- | doc/classes/Array.xml | 2 | ||||
-rw-r--r-- | doc/classes/DisplayServer.xml | 2 | ||||
-rw-r--r-- | doc/classes/Input.xml | 2 | ||||
-rw-r--r-- | doc/classes/Tree.xml | 6 | ||||
-rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.h | 1 | ||||
-rw-r--r-- | misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj | 12 | ||||
-rw-r--r-- | misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist | 10 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 1 |
11 files changed, 51 insertions, 10 deletions
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index c9e0c2c638..c256668af0 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -184,6 +184,22 @@ bool FileAccessCompressed::is_open() const { return f.is_valid(); } +String FileAccessCompressed::get_path() const { + if (f.is_valid()) { + return f->get_path(); + } else { + return ""; + } +} + +String FileAccessCompressed::get_path_absolute() const { + if (f.is_valid()) { + return f->get_path_absolute(); + } else { + return ""; + } +} + void FileAccessCompressed::seek(uint64_t p_position) { ERR_FAIL_COND_MSG(f.is_null(), "File must be opened before use."); diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index 53b4887b90..136fcede06 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -73,6 +73,9 @@ public: virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file virtual bool is_open() const override; ///< true when file is open + virtual String get_path() const override; /// returns the path for the current open file + virtual String get_path_absolute() const override; /// returns the absolute path for the current open file + virtual void seek(uint64_t p_position) override; ///< seek to a given position virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file virtual uint64_t get_position() const override; ///< get position in the file diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index ee21493434..21ccf79fe2 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -244,7 +244,7 @@ <param index="0" name="deep" type="bool" default="false" /> <description> Returns a copy of the array. - If [param deep] is [code]true[/code], a deep copy is performed: all nested arrays and dictionaries are duplicated and will not be shared with the original array. If [code]false[/code], a shallow copy is made and references to the original nested arrays and dictionaries are kept, so that modifying a sub-array or dictionary in the copy will also impact those referenced in the source array. + If [param deep] is [code]true[/code], a deep copy is performed: all nested arrays and dictionaries are duplicated and will not be shared with the original array. If [code]false[/code], a shallow copy is made and references to the original nested arrays and dictionaries are kept, so that modifying a sub-array or dictionary in the copy will also impact those referenced in the source array. Note that any [Object]-derived elements will be shallow copied regardless of the [param deep] setting. </description> </method> <method name="erase"> diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 779c15c713..5da6cf8102 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -1525,7 +1525,7 @@ Makes the mouse cursor hidden if it is visible. </constant> <constant name="MOUSE_MODE_CAPTURED" value="2" enum="MouseMode"> - Captures the mouse. The mouse will be hidden and its position locked at the center of the screen. + Captures the mouse. The mouse will be hidden and its position locked at the center of the window manager's window. [b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative]. </constant> <constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode"> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index a2948697fb..a0d2d93a7d 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -397,7 +397,7 @@ Makes the mouse cursor hidden if it is visible. </constant> <constant name="MOUSE_MODE_CAPTURED" value="2" enum="MouseMode"> - Captures the mouse. The mouse will be hidden and its position locked at the center of the screen. + Captures the mouse. The mouse will be hidden and its position locked at the center of the window manager's window. [b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative]. </constant> <constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode"> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index 584a2a2a7b..bfabd2d97d 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -52,6 +52,12 @@ The new item will be the [param idx]th child of parent, or it will be the last child if there are not enough siblings. </description> </method> + <method name="deselect_all"> + <return type="void" /> + <description> + Deselects all tree items (rows and columns). In [constant SELECT_MULTI] mode also removes selection cursor. + </description> + </method> <method name="edit_selected"> <return type="bool" /> <description> diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 0ebc780604..f680993026 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -425,6 +425,11 @@ void AnimationNodeBlendTreeEditor::_connection_from_empty(const String &p_to, in } } +void AnimationNodeBlendTreeEditor::_popup_hide() { + to_node = ""; + to_slot = -1; +} + void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) { updating = true; Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); @@ -1096,6 +1101,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { add_node->set_text(TTR("Add Node...")); graph->get_zoom_hbox()->move_child(add_node, 0); add_node->get_popup()->connect("id_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node)); + add_node->get_popup()->connect("popup_hide", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_hide), CONNECT_DEFERRED); add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu).bind(false)); add_node->set_disabled(read_only); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index b471d47df6..afb3394238 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -121,6 +121,7 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { void _popup_request(const Vector2 &p_position); void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position); void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position); + void _popup_hide(); void _property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing); diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index e717b501f4..16e58172b2 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -328,7 +328,11 @@ "$(PROJECT_DIR)/**", ); PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; - PRODUCT_NAME = "$(TARGET_NAME)"; + INFOPLIST_KEY_CFBundleDisplayName = "$name"; + PRODUCT_NAME = "$binary"; + EXECUTABLE_NAME = "$binary"; + MARKETING_VERSION = $short_version; + CURRENT_PROJECT_VERSION = $version; PROVISIONING_PROFILE = "$provisioning_profile_uuid_debug"; TARGETED_DEVICE_FAMILY = "$targeted_device_family"; VALID_ARCHS = "arm64 x86_64"; @@ -360,7 +364,11 @@ "$(PROJECT_DIR)/**", ); PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; - PRODUCT_NAME = "$(TARGET_NAME)"; + INFOPLIST_KEY_CFBundleDisplayName = "$name"; + PRODUCT_NAME = "$binary"; + EXECUTABLE_NAME = "$binary"; + MARKETING_VERSION = $short_version; + CURRENT_PROJECT_VERSION = $version; PROVISIONING_PROFILE = "$provisioning_profile_uuid_release"; TARGETED_DEVICE_FAMILY = "$targeted_device_family"; VALID_ARCHS = "arm64 x86_64"; diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist index b88dfae5b2..ee5f1d35ae 100644 --- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist +++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist @@ -5,9 +5,9 @@ <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleDisplayName</key> - <string>$name</string> + <string>$(INFOPLIST_KEY_CFBundleDisplayName)</string> <key>CFBundleExecutable</key> - <string>$binary</string> + <string>$(EXECUTABLE_NAME)</string> <key>CFBundleIcons</key> <dict/> <key>CFBundleIcons~ipad</key> @@ -17,15 +17,15 @@ <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> - <string>$name</string> + <string>$(PRODUCT_NAME)</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> - <string>$short_version</string> + <string>$(MARKETING_VERSION)</string> <key>CFBundleSignature</key> <string>$signature</string> <key>CFBundleVersion</key> - <string>$version</string> + <string>$(CURRENT_PROJECT_VERSION)</string> <key>ITSAppUsesNonExemptEncryption</key> <false /> <key>LSRequiresIPhoneOS</key> diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index ace3edfcb0..e76abe57ba 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -5180,6 +5180,7 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button); ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode); ClassDB::bind_method(D_METHOD("get_select_mode"), &Tree::get_select_mode); + ClassDB::bind_method(D_METHOD("deselect_all"), &Tree::deselect_all); ClassDB::bind_method(D_METHOD("set_columns", "amount"), &Tree::set_columns); ClassDB::bind_method(D_METHOD("get_columns"), &Tree::get_columns); |