diff options
-rw-r--r-- | scene/gui/graph_edit.cpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 70015bcf88..9c8669fff0 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -530,14 +530,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (is_in_hot_zone(pos, p_point)) { + if (is_in_hot_zone(pos / zoom, p_point / zoom)) { return true; } } for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (is_in_hot_zone(pos, p_point)) { + if (is_in_hot_zone(pos / zoom, p_point / zoom)) { return true; } } @@ -551,7 +551,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { connecting_valid = false; Ref<Texture2D> port = get_theme_icon("port", "GraphNode"); - click_pos = mb->get_position(); + click_pos = mb->get_position() / zoom; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) { @@ -560,7 +560,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (is_in_hot_zone(pos, click_pos)) { + if (is_in_hot_zone(pos / zoom, click_pos)) { if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) { //check disconnect for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { @@ -602,7 +602,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (is_in_hot_zone(pos, click_pos)) { + if (is_in_hot_zone(pos / zoom, click_pos)) { if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) { //check disconnect for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { @@ -651,11 +651,11 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_target = false; top_layer->update(); minimap->update(); - connecting_valid = just_disconnected || click_pos.distance_to(connecting_to) > 20.0 * zoom; + connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0 * zoom; if (connecting_valid) { Ref<Texture2D> port = get_theme_icon("port", "GraphNode"); - Vector2 mpos = mm->get_position(); + Vector2 mpos = mm->get_position() / zoom; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) { @@ -666,7 +666,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); int type = gn->get_connection_output_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); @@ -678,7 +678,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); int type = gn->get_connection_input_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); @@ -760,6 +760,11 @@ bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) { continue; } Rect2 rect = child->get_rect(); + + // To prevent intersections with other nodes. + rect.position *= zoom; + rect.size *= zoom; + if (rect.has_point(p_mouse_pos)) { //check sub-controls Vector2 subpos = p_mouse_pos - rect.position; @@ -1209,7 +1214,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { continue; } - if (gn_selected->has_point(b->get_position() - gn_selected->get_position())) { + if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) { gn = gn_selected; break; } |