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-rw-r--r--SConstruct2
-rw-r--r--core/io/http_client.cpp33
-rw-r--r--core/math/math_funcs.h18
-rw-r--r--core/project_settings.cpp4
-rw-r--r--core/project_settings.h1
-rw-r--r--core/script_debugger_remote.cpp9
-rw-r--r--core/script_debugger_remote.h5
-rw-r--r--doc/classes/EditorPlugin.xml7
-rw-r--r--doc/classes/EditorScenePostImport.xml38
-rw-r--r--doc/classes/ScriptCreateDialog.xml45
-rw-r--r--doc/classes/TextEdit.xml31
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp14
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h6
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp25
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp140
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h10
-rw-r--r--drivers/gles3/shaders/canvas.glsl11
-rw-r--r--editor/animation_track_editor.cpp56
-rw-r--r--editor/code_editor.cpp4
-rw-r--r--editor/create_dialog.cpp15
-rw-r--r--editor/create_dialog.h1
-rw-r--r--editor/editor_inspector.cpp17
-rw-r--r--editor/editor_inspector.h4
-rw-r--r--editor/editor_node.cpp5
-rw-r--r--editor/editor_node.h1
-rw-r--r--editor/editor_plugin.cpp5
-rw-r--r--editor/editor_plugin.h2
-rw-r--r--editor/editor_properties.cpp15
-rw-r--r--editor/editor_spin_slider.cpp109
-rw-r--r--editor/editor_spin_slider.h5
-rw-r--r--editor/filesystem_dock.cpp59
-rw-r--r--editor/filesystem_dock.h7
-rw-r--r--editor/icons/icon_c_p_u_particles.svg60
-rw-r--r--editor/icons/icon_script_create_dialog.svg10
-rw-r--r--editor/import/resource_importer_scene.cpp20
-rw-r--r--editor/import/resource_importer_scene.h6
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/cpu_particles_editor_plugin.cpp114
-rw-r--r--editor/plugins/cpu_particles_editor_plugin.h55
-rw-r--r--editor/plugins/particles_editor_plugin.cpp410
-rw-r--r--editor/plugins/particles_editor_plugin.h34
-rw-r--r--editor/plugins/script_editor_plugin.h4
-rw-r--r--editor/plugins/script_text_editor.cpp1
-rw-r--r--editor/scene_tree_dock.h3
-rw-r--r--editor/script_create_dialog.cpp3
-rw-r--r--main/main.cpp5
-rw-r--r--methods.py5
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2
-rw-r--r--modules/gdscript/gdscript_functions.cpp26
-rw-r--r--modules/gdscript/gdscript_functions.h1
-rw-r--r--modules/mono/config.py5
-rw-r--r--modules/mono/csharp_script.cpp57
-rw-r--r--modules/mono/csharp_script.h3
-rw-r--r--modules/mono/glue/cs_files/Mathf.cs40
-rwxr-xr-xmodules/mono/glue/cs_files/VERSION.txt2
-rw-r--r--platform/android/SCsub5
-rw-r--r--scene/2d/audio_stream_player_2d.cpp10
-rw-r--r--scene/3d/audio_stream_player_3d.cpp10
-rw-r--r--scene/3d/cpu_particles.cpp1409
-rw-r--r--scene/3d/cpu_particles.h258
-rw-r--r--scene/audio/audio_player.cpp1
-rw-r--r--scene/gui/control.cpp29
-rw-r--r--scene/gui/line_edit.cpp3
-rw-r--r--scene/gui/tab_container.cpp4
-rw-r--r--scene/gui/tab_container.h6
-rw-r--r--scene/gui/text_edit.cpp104
-rw-r--r--scene/gui/text_edit.h6
-rw-r--r--scene/main/http_request.cpp20
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/register_scene_types.cpp3
-rw-r--r--scene/resources/animation.cpp1
-rw-r--r--scene/resources/curve.cpp10
-rw-r--r--scene/resources/curve.h2
-rw-r--r--servers/visual/rasterizer.h6
-rw-r--r--servers/visual/visual_server_raster.cpp4
-rw-r--r--servers/visual/visual_server_raster.h6
-rw-r--r--servers/visual/visual_server_wrap_mt.h6
-rw-r--r--servers/visual_server.cpp8
-rw-r--r--servers/visual_server.h13
80 files changed, 3080 insertions, 420 deletions
diff --git a/SConstruct b/SConstruct
index 7ef4d646a7..cb1e9fd567 100644
--- a/SConstruct
+++ b/SConstruct
@@ -74,6 +74,7 @@ env_base.android_gradle_plugins = []
env_base.android_gradle_classpath = []
env_base.android_java_dirs = []
env_base.android_res_dirs = []
+env_base.android_asset_dirs = []
env_base.android_aidl_dirs = []
env_base.android_jni_dirs = []
env_base.android_default_config = []
@@ -99,6 +100,7 @@ env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir
env_base.__class__.android_add_dependency = methods.android_add_dependency
env_base.__class__.android_add_java_dir = methods.android_add_java_dir
env_base.__class__.android_add_res_dir = methods.android_add_res_dir
+env_base.__class__.android_add_asset_dir = methods.android_add_asset_dir
env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir
env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir
env_base.__class__.android_add_default_config = methods.android_add_default_config
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 8d85e78226..fcbb22b5de 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -30,6 +30,7 @@
#include "http_client.h"
#include "io/stream_peer_ssl.h"
+#include "version.h"
const char *HTTPClient::_methods[METHOD_MAX] = {
"GET",
@@ -121,16 +122,30 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
}
bool add_clen = p_body.size() > 0;
+ bool add_uagent = true;
+ bool add_accept = true;
for (int i = 0; i < p_headers.size(); i++) {
request += p_headers[i] + "\r\n";
- if (add_clen && p_headers[i].find("Content-Length:") == 0) {
+ if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
add_clen = false;
}
+ if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
+ add_uagent = false;
+ }
+ if (add_accept && p_headers[i].findn("Accept:") == 0) {
+ add_accept = false;
+ }
}
if (add_clen) {
request += "Content-Length: " + itos(p_body.size()) + "\r\n";
// Should it add utf8 encoding?
}
+ if (add_uagent) {
+ request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
+ }
+ if (add_accept) {
+ request += "Accept: */*\r\n";
+ }
request += "\r\n";
CharString cs = request.utf8();
@@ -173,17 +188,31 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
} else {
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
}
+ bool add_uagent = true;
+ bool add_accept = true;
bool add_clen = p_body.length() > 0;
for (int i = 0; i < p_headers.size(); i++) {
request += p_headers[i] + "\r\n";
- if (add_clen && p_headers[i].find("Content-Length:") == 0) {
+ if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
add_clen = false;
}
+ if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
+ add_uagent = false;
+ }
+ if (add_accept && p_headers[i].findn("Accept:") == 0) {
+ add_accept = false;
+ }
}
if (add_clen) {
request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n";
// Should it add utf8 encoding?
}
+ if (add_uagent) {
+ request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
+ }
+ if (add_accept) {
+ request += "Accept: */*\r\n";
+ }
request += "\r\n";
request += p_body;
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 20001bb9a6..f0c0268f31 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -182,8 +182,22 @@ public:
static _ALWAYS_INLINE_ float abs(float g) { return absf(g); }
static _ALWAYS_INLINE_ int abs(int g) { return g > 0 ? g : -g; }
- static _ALWAYS_INLINE_ double fposmod(double p_x, double p_y) { return (p_x >= 0) ? Math::fmod(p_x, p_y) : p_y - Math::fmod(-p_x, p_y); }
- static _ALWAYS_INLINE_ float fposmod(float p_x, float p_y) { return (p_x >= 0) ? Math::fmod(p_x, p_y) : p_y - Math::fmod(-p_x, p_y); }
+ static _ALWAYS_INLINE_ double fposmod(double p_x, double p_y) {
+ double value = Math::fmod(p_x, p_y);
+ if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) {
+ value += p_y;
+ }
+ value += 0.0;
+ return value;
+ }
+ static _ALWAYS_INLINE_ float fposmod(float p_x, float p_y) {
+ float value = Math::fmod(p_x, p_y);
+ if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) {
+ value += p_y;
+ }
+ value += 0.0;
+ return value;
+ }
static _ALWAYS_INLINE_ double deg2rad(double p_y) { return p_y * Math_PI / 180.0; }
static _ALWAYS_INLINE_ float deg2rad(float p_y) { return p_y * Math_PI / 180.0; }
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index a7bfc8895b..7f9f4b638a 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -870,6 +870,10 @@ void ProjectSettings::set_custom_property_info(const String &p_prop, const Prope
custom_prop_info[p_prop].name = p_prop;
}
+const Map<StringName, PropertyInfo> &ProjectSettings::get_custom_property_info() const {
+ return custom_prop_info;
+}
+
void ProjectSettings::set_disable_feature_overrides(bool p_disable) {
disable_feature_overrides = p_disable;
diff --git a/core/project_settings.h b/core/project_settings.h
index b01e7855aa..66f3ed954e 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -137,6 +137,7 @@ public:
Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true);
Error save();
void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
+ const Map<StringName, PropertyInfo> &get_custom_property_info() const;
Vector<String> get_optimizer_presets() const;
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 0473e2cc71..3955f222f9 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -169,6 +169,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
ERR_FAIL();
}
+ if (allow_focus_steal_pid) {
+ OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid);
+ }
+
packet_peer_stream->put_var("debug_enter");
packet_peer_stream->put_var(2);
packet_peer_stream->put_var(p_can_continue);
@@ -1070,6 +1074,10 @@ void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p
physics_frame_time = p_physics_frame_time;
}
+void ScriptDebuggerRemote::set_allow_focus_steal_pid(OS::ProcessID p_pid) {
+ allow_focus_steal_pid = p_pid;
+}
+
ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL;
ScriptDebuggerRemote::ScriptDebuggerRemote() :
@@ -1091,6 +1099,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
n_errors_dropped(0),
last_msec(0),
msec_count(0),
+ allow_focus_steal_pid(0),
locking(false),
poll_every(0),
request_scene_tree(NULL),
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index cc12d978d6..b68fc4f9c9 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -34,6 +34,7 @@
#include "io/packet_peer.h"
#include "io/stream_peer_tcp.h"
#include "list.h"
+#include "os/os.h"
#include "script_language.h"
class ScriptDebuggerRemote : public ScriptDebugger {
@@ -98,6 +99,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
uint64_t last_msec;
uint64_t msec_count;
+ OS::ProcessID allow_focus_steal_pid;
+
bool locking; //hack to avoid a deadloop
static void _print_handler(void *p_this, const String &p_string, bool p_error);
@@ -171,6 +174,8 @@ public:
virtual void profiling_end();
virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
+ void set_allow_focus_steal_pid(OS::ProcessID p_pid);
+
ScriptDebuggerRemote();
~ScriptDebuggerRemote();
};
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index b9945f3f73..f5fbf8e313 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -235,6 +235,13 @@
<description>
</description>
</method>
+ <method name="get_script_create_dialog">
+ <return type="ScriptCreateDialog">
+ </return>
+ <description>
+ Gets the Editor's dialogue used for making scripts. Note that users can configure it before use.
+ </description>
+ </method>
<method name="get_state" qualifiers="virtual">
<return type="Dictionary">
</return>
diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml
index 664ea33dd6..f95c26c2b0 100644
--- a/doc/classes/EditorScenePostImport.xml
+++ b/doc/classes/EditorScenePostImport.xml
@@ -1,20 +1,56 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.1">
<brief_description>
+ Post process scenes after import
</brief_description>
<description>
+ The imported scene can be automatically modified right after import by specifying a 'custom script' that inherits from this class. The [method post_import]-method receives the imported scene's root-node and returns the modified version of the scene
</description>
<tutorials>
+ http://docs.godotengine.org/en/latest/learning/workflow/assets/importing_scenes.html?highlight=post%20import
</tutorials>
<demos>
+ [codeblock]
+tool # needed so it runs in editor
+extends EditorScenePostImport
+
+# This sample changes all node names
+
+# get called right after the scene is imported and gets the root-node
+func post_import(scene):
+ # change all node names to "modified_[oldnodename]"
+ iterate(scene)
+ return scene # remember to return the imported scene
+
+func iterate(node):
+ if node!=null:
+ node.name = "modified_"+node.name
+ for child in node.get_children():
+ iterate(child)
+[/codeblock]
</demos>
<methods>
+ <method name="get_source_file" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ Returns the source-file-path which got imported (e.g. [code]res://scene.dae[/code] )
+ </description>
+ </method>
+ <method name="get_source_folder" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ Returns the resource-folder the imported scene-file is located in
+ </description>
+ </method>
<method name="post_import" qualifiers="virtual">
- <return type="void">
+ <return type="Object">
</return>
<argument index="0" name="scene" type="Object">
</argument>
<description>
+ Gets called after the scene got imported and has to return the modified version of the scene
</description>
</method>
</methods>
diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml
new file mode 100644
index 0000000000..f09d282026
--- /dev/null
+++ b/doc/classes/ScriptCreateDialog.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ScriptCreateDialog" inherits="ConfirmationDialog" category="Core" version="3.1">
+ <brief_description>
+ The Editor's popup dialog for creating new [Script] files.
+ </brief_description>
+ <description>
+ The ScriptCreateDialog creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling a [method popup]() method.
+ [codeblock]
+ func _ready():
+ dialog.config("Node", "res://new_node.gd") # for in-engine types
+ dialog.config("\"res://base_node.gd\"", "res://derived_node.gd") # for script types
+ dialog.popup_centered()
+ [/codeblock]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="config">
+ <return type="void">
+ </return>
+ <argument index="0" name="inherits" type="String">
+ The dialog's "Inherits" field content.
+ </argument>
+ <argument index="1" name="path" type="String">
+ The dialog's "Path" field content.
+ </argument>
+ <description>
+ Prefills required fields to configure the ScriptCreateDialog for use.
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="script_created">
+ <argument index="0" name="script" type="Object">
+ </argument>
+ <description>
+ Emitted when the user clicks the OK button.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index ee9b7383e5..36408663f6 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -132,6 +132,13 @@
<description>
</description>
</method>
+ <method name="get_breakpoints" qualifiers="const">
+ <return type="Array">
+ </return>
+ <description>
+ Return an array containing the line number of each breakpoint.
+ </description>
+ </method>
<method name="get_keyword_color" qualifiers="const">
<return type="Color">
</return>
@@ -220,6 +227,12 @@
Insert a given text at the cursor position.
</description>
</method>
+ <method name="is_breakpoint_gutter_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="is_folded" qualifiers="const">
<return type="bool">
</return>
@@ -265,6 +278,13 @@
Perform redo operation.
</description>
</method>
+ <method name="remove_breakpoints">
+ <return type="void">
+ </return>
+ <description>
+ Removes all the breakpoints (without firing "breakpoint_toggled" signal).
+ </description>
+ </method>
<method name="search" qualifiers="const">
<return type="PoolIntArray">
</return>
@@ -302,6 +322,14 @@
Select all the text.
</description>
</method>
+ <method name="set_breakpoint_gutter_enabled">
+ <return type="void">
+ </return>
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_line_as_hidden">
<return type="void">
</return>
@@ -344,6 +372,9 @@
</method>
</methods>
<members>
+ <member name="breakpoint_gutter" type="bool" setter="set_breakpoint_gutter_enabled" getter="is_breakpoint_gutter_enabled">
+ If [code]true[/code] the breakpoint gutter is visible.
+ </member>
<member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled">
If [code]true[/code] the caret (visual cursor) blinks.
</member>
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index de7359a18b..ca39531b0d 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1182,7 +1182,7 @@ RID RasterizerStorageGLES2::multimesh_create() {
return RID();
}
-void RasterizerStorageGLES2::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) {
+void RasterizerStorageGLES2::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format,VS::MultimeshCustomDataFormat p_data) {
}
int RasterizerStorageGLES2::multimesh_get_instance_count(RID p_multimesh) const {
@@ -1201,6 +1201,9 @@ void RasterizerStorageGLES2::multimesh_instance_set_transform_2d(RID p_multimesh
void RasterizerStorageGLES2::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) {
}
+void RasterizerStorageGLES2::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) {
+}
+
RID RasterizerStorageGLES2::multimesh_get_mesh(RID p_multimesh) const {
return RID();
}
@@ -1217,6 +1220,15 @@ Color RasterizerStorageGLES2::multimesh_instance_get_color(RID p_multimesh, int
return Color();
}
+Color RasterizerStorageGLES2::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const {
+ return Color();
+}
+
+void RasterizerStorageGLES2::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) {
+
+
+}
+
void RasterizerStorageGLES2::multimesh_set_visible_instances(RID p_multimesh, int p_visible) {
}
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index b735f2e148..df8c2fcf47 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -508,19 +508,23 @@ public:
virtual RID multimesh_create();
- virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format);
+ virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format,VS::MultimeshCustomDataFormat p_data=VS::MULTIMESH_CUSTOM_DATA_NONE);
virtual int multimesh_get_instance_count(RID p_multimesh) const;
virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh);
virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform);
virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform);
virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color);
+ virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color);
virtual RID multimesh_get_mesh(RID p_multimesh) const;
virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const;
virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const;
virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const;
+ virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const;
+
+ virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array);
virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible);
virtual int multimesh_get_visible_instances(RID p_multimesh) const;
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index caa3921dc4..7c2af755cd 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1336,7 +1336,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
glBindBuffer(GL_ARRAY_BUFFER, multi_mesh->buffer); //modify the buffer
- int stride = (multi_mesh->xform_floats + multi_mesh->color_floats) * 4;
+ int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats) * 4;
glEnableVertexAttribArray(8);
glVertexAttribPointer(8, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + 0);
glVertexAttribDivisor(8, 1);
@@ -1357,6 +1357,8 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
color_ofs = 8 * 4;
}
+ int custom_data_ofs = color_ofs;
+
switch (multi_mesh->color_format) {
case VS::MULTIMESH_COLOR_NONE: {
@@ -1367,12 +1369,33 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
glEnableVertexAttribArray(11);
glVertexAttribPointer(11, 4, GL_UNSIGNED_BYTE, GL_TRUE, stride, ((uint8_t *)NULL) + color_ofs);
glVertexAttribDivisor(11, 1);
+ custom_data_ofs += 4;
} break;
case VS::MULTIMESH_COLOR_FLOAT: {
glEnableVertexAttribArray(11);
glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + color_ofs);
glVertexAttribDivisor(11, 1);
+ custom_data_ofs += 4 * 4;
+ } break;
+ }
+
+ switch (multi_mesh->custom_data_format) {
+
+ case VS::MULTIMESH_CUSTOM_DATA_NONE: {
+ glDisableVertexAttribArray(12);
+ glVertexAttrib4f(12, 1, 1, 1, 1);
+ } break;
+ case VS::MULTIMESH_CUSTOM_DATA_8BIT: {
+ glEnableVertexAttribArray(12);
+ glVertexAttribPointer(12, 4, GL_UNSIGNED_BYTE, GL_TRUE, stride, ((uint8_t *)NULL) + custom_data_ofs);
+ glVertexAttribDivisor(12, 1);
+
+ } break;
+ case VS::MULTIMESH_CUSTOM_DATA_FLOAT: {
+ glEnableVertexAttribArray(12);
+ glVertexAttribPointer(12, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + custom_data_ofs);
+ glVertexAttribDivisor(12, 1);
} break;
}
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 11ab957458..191c587d98 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -3816,12 +3816,12 @@ RID RasterizerStorageGLES3::multimesh_create() {
return multimesh_owner.make_rid(multimesh);
}
-void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) {
+void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data_format) {
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND(!multimesh);
- if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format)
+ if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format && multimesh->custom_data_format == p_data_format)
return;
if (multimesh->buffer) {
@@ -3832,6 +3832,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
multimesh->size = p_instances;
multimesh->transform_format = p_transform_format;
multimesh->color_format = p_color_format;
+ multimesh->custom_data_format = p_data_format;
if (multimesh->size) {
@@ -3849,11 +3850,22 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
multimesh->color_floats = 4;
}
- int format_floats = multimesh->color_floats + multimesh->xform_floats;
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) {
+ multimesh->custom_data_floats = 0;
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+ multimesh->custom_data_floats = 1;
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ multimesh->custom_data_floats = 4;
+ }
+
+ int format_floats = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+
multimesh->data.resize(format_floats * p_instances);
+
for (int i = 0; i < p_instances; i += format_floats) {
int color_from = 0;
+ int custom_data_from = 0;
if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) {
multimesh->data[i + 0] = 1.0;
@@ -3865,6 +3877,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
multimesh->data[i + 6] = 0.0;
multimesh->data[i + 7] = 0.0;
color_from = 8;
+ custom_data_from = 8;
} else {
multimesh->data[i + 0] = 1.0;
multimesh->data[i + 1] = 0.0;
@@ -3879,6 +3892,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
multimesh->data[i + 10] = 1.0;
multimesh->data[i + 11] = 0.0;
color_from = 12;
+ custom_data_from = 12;
}
if (multimesh->color_format == VS::MULTIMESH_COLOR_NONE) {
@@ -3892,12 +3906,33 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances
cu.colu = 0xFFFFFFFF;
multimesh->data[i + color_from + 0] = cu.colf;
+ custom_data_from = color_from + 1;
} else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) {
multimesh->data[i + color_from + 0] = 1.0;
multimesh->data[i + color_from + 1] = 1.0;
multimesh->data[i + color_from + 2] = 1.0;
multimesh->data[i + color_from + 3] = 1.0;
+ custom_data_from = color_from + 4;
+ }
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) {
+ //none
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+
+ union {
+ uint32_t colu;
+ float colf;
+ } cu;
+
+ cu.colu = 0;
+ multimesh->data[i + custom_data_from + 0] = cu.colf;
+
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ multimesh->data[i + custom_data_from + 0] = 0.0;
+ multimesh->data[i + custom_data_from + 1] = 0.0;
+ multimesh->data[i + custom_data_from + 2] = 0.0;
+ multimesh->data[i + custom_data_from + 3] = 0.0;
}
}
@@ -3958,7 +3993,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform(RID p_multimesh, i
ERR_FAIL_INDEX(p_index, multimesh->size);
ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D);
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
float *dataptr = &multimesh->data[stride * p_index];
dataptr[0] = p_transform.basis.elements[0][0];
@@ -3989,7 +4024,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform_2d(RID p_multimesh
ERR_FAIL_INDEX(p_index, multimesh->size);
ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D);
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
float *dataptr = &multimesh->data[stride * p_index];
dataptr[0] = p_transform.elements[0][0];
@@ -4015,7 +4050,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p
ERR_FAIL_INDEX(p_index, multimesh->size);
ERR_FAIL_COND(multimesh->color_format == VS::MULTIMESH_COLOR_NONE);
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats];
if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) {
@@ -4041,6 +4076,38 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p
}
}
+void RasterizerStorageGLES3::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_custom_data) {
+
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_INDEX(p_index, multimesh->size);
+ ERR_FAIL_COND(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE);
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats];
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+
+ uint8_t *data8 = (uint8_t *)dataptr;
+ data8[0] = CLAMP(p_custom_data.r * 255.0, 0, 255);
+ data8[1] = CLAMP(p_custom_data.g * 255.0, 0, 255);
+ data8[2] = CLAMP(p_custom_data.b * 255.0, 0, 255);
+ data8[3] = CLAMP(p_custom_data.a * 255.0, 0, 255);
+
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ dataptr[0] = p_custom_data.r;
+ dataptr[1] = p_custom_data.g;
+ dataptr[2] = p_custom_data.b;
+ dataptr[3] = p_custom_data.a;
+ }
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
+}
RID RasterizerStorageGLES3::multimesh_get_mesh(RID p_multimesh) const {
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
@@ -4056,7 +4123,7 @@ Transform RasterizerStorageGLES3::multimesh_instance_get_transform(RID p_multime
ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform());
ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D, Transform());
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
float *dataptr = &multimesh->data[stride * p_index];
Transform xform;
@@ -4083,7 +4150,7 @@ Transform2D RasterizerStorageGLES3::multimesh_instance_get_transform_2d(RID p_mu
ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform2D());
ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D, Transform2D());
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
float *dataptr = &multimesh->data[stride * p_index];
Transform2D xform;
@@ -4105,7 +4172,7 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int
ERR_FAIL_INDEX_V(p_index, multimesh->size, Color());
ERR_FAIL_COND_V(multimesh->color_format == VS::MULTIMESH_COLOR_NONE, Color());
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats];
if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) {
@@ -4131,6 +4198,59 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int
return Color();
}
+Color RasterizerStorageGLES3::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const {
+
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, Color());
+ ERR_FAIL_INDEX_V(p_index, multimesh->size, Color());
+ ERR_FAIL_COND_V(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE, Color());
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats];
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+ union {
+ uint32_t colu;
+ float colf;
+ } cu;
+
+ cu.colf = dataptr[0];
+
+ return Color::hex(BSWAP32(cu.colu));
+
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ Color c;
+ c.r = dataptr[0];
+ c.g = dataptr[1];
+ c.b = dataptr[2];
+ c.a = dataptr[3];
+
+ return c;
+ }
+
+ return Color();
+}
+
+void RasterizerStorageGLES3::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) {
+
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+
+ int dsize = multimesh->data.size();
+
+ ERR_FAIL_COND(dsize != p_array.size());
+
+ PoolVector<float>::Read r = p_array.read();
+ copymem(multimesh->data.ptrw(), r.ptr(), dsize * sizeof(float));
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
+}
+
void RasterizerStorageGLES3::multimesh_set_visible_instances(RID p_multimesh, int p_visible) {
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
@@ -4179,7 +4299,7 @@ void RasterizerStorageGLES3::update_dirty_multimeshes() {
mesh_aabb.size += Vector3(0.001, 0.001, 0.001);
}
- int stride = multimesh->color_floats + multimesh->xform_floats;
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
int count = multimesh->data.size();
float *data = multimesh->data.ptrw();
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 6b626cbd00..7a2d56f69b 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -756,6 +756,7 @@ public:
int size;
VS::MultimeshTransformFormat transform_format;
VS::MultimeshColorFormat color_format;
+ VS::MultimeshCustomDataFormat custom_data_format;
Vector<float> data;
AABB aabb;
SelfList<MultiMesh> update_list;
@@ -765,6 +766,7 @@ public:
int xform_floats;
int color_floats;
+ int custom_data_floats;
bool dirty_aabb;
bool dirty_data;
@@ -776,11 +778,13 @@ public:
dirty_data = true;
xform_floats = 0;
color_floats = 0;
+ custom_data_floats = 0;
visible_instances = -1;
size = 0;
buffer = 0;
transform_format = VS::MULTIMESH_TRANSFORM_2D;
color_format = VS::MULTIMESH_COLOR_NONE;
+ custom_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE;
}
};
@@ -792,19 +796,23 @@ public:
virtual RID multimesh_create();
- virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format);
+ virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE);
virtual int multimesh_get_instance_count(RID p_multimesh) const;
virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh);
virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform);
virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform);
virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color);
+ virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color);
virtual RID multimesh_get_mesh(RID p_multimesh) const;
virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const;
virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const;
virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const;
+ virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const;
+
+ virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array);
virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible);
virtual int multimesh_get_visible_instances(RID p_multimesh) const;
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index b3366a7f99..e7828d265c 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -82,6 +82,7 @@ layout(std140) uniform LightData { //ubo:1
out vec4 light_uv_interp;
+out vec2 transformed_light_uv;
out vec4 local_rot;
@@ -236,6 +237,13 @@ VERTEX_SHADER_CODE
light_uv_interp.xy = (light_matrix * outvec).xy;
light_uv_interp.zw =(light_local_matrix * outvec).xy;
+
+ mat3 inverse_light_matrix = mat3(inverse(light_matrix));
+ inverse_light_matrix[0] = normalize(inverse_light_matrix[0]);
+ inverse_light_matrix[1] = normalize(inverse_light_matrix[1]);
+ inverse_light_matrix[2] = normalize(inverse_light_matrix[2]);
+ transformed_light_uv = (inverse_light_matrix * vec3(light_uv_interp.zw,0.0)).xy; //for normal mapping
+
#ifdef USE_SHADOWS
pos=outvec.xy;
#endif
@@ -304,6 +312,7 @@ layout(std140) uniform LightData {
uniform lowp sampler2D light_texture; // texunit:-1
in vec4 light_uv_interp;
+in vec2 transformed_light_uv;
in vec4 local_rot;
@@ -520,7 +529,7 @@ FRAGMENT_SHADER_CODE
#ifdef USE_LIGHTING
- vec2 light_vec = (inverse(light_matrix)*vec4(normalize(light_uv_interp.zw),0.0,0.0)).xy; //for normal mapping
+ vec2 light_vec = transformed_light_uv;
if (normal_used) {
normal.xy = mat2(local_rot.xy,local_rot.zw) * normal.xy;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 293684f48e..42d5ea120e 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_track_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_track_editor.h"
#include "animation_track_editor_plugins.h"
#include "editor/animation_bezier_editor.h"
@@ -25,6 +55,7 @@ public:
ClassDB::bind_method("_update_obj", &AnimationTrackKeyEdit::_update_obj);
ClassDB::bind_method("_key_ofs_changed", &AnimationTrackKeyEdit::_key_ofs_changed);
ClassDB::bind_method("_hide_script_from_inspector", &AnimationTrackKeyEdit::_hide_script_from_inspector);
+ ClassDB::bind_method("get_root_path", &AnimationTrackKeyEdit::get_root_path);
}
//PopupDialog *ke_dialog;
@@ -612,6 +643,10 @@ public:
_change_notify();
}
+ Node *get_root_path() {
+ return root_path;
+ }
+
AnimationTrackKeyEdit() {
hidden = true;
key_ofs = 0;
@@ -714,6 +749,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
len_hb->set_position(Vector2(get_size().width - get_buttons_width(), 0));
len_hb->set_size(Size2(get_buttons_width(), get_size().height));
}
+
if (p_what == NOTIFICATION_DRAW) {
int key_range = get_size().width - get_buttons_width() - get_name_limit();
@@ -1665,7 +1701,7 @@ void AnimationTrackEdit::_path_entered(const String &p_text) {
String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
if (check_rect.has_point(p_pos)) {
- return TTR("Toggle this track on/off");
+ return TTR("Toggle this track on/off.");
}
if (path_rect.has_point(p_pos)) {
@@ -1673,7 +1709,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
}
if (update_mode_rect.has_point(p_pos)) {
- return TTR("Update Mode (How this property is set).");
+ return TTR("Update Mode (How this property is set)");
}
if (interp_mode_rect.has_point(p_pos)) {
@@ -1681,11 +1717,11 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
}
if (loop_mode_rect.has_point(p_pos)) {
- return TTR("Loop Wrap Mode (Interpolate end with beginning on loop");
+ return TTR("Loop Wrap Mode (Interpolate end with beginning on loop)");
}
if (remove_rect.has_point(p_pos)) {
- return TTR("Remove this track");
+ return TTR("Remove this track.");
}
if (p_pos.x >= timeline->get_name_limit() && p_pos.x <= (get_size().width - timeline->get_buttons_width())) {
@@ -2437,12 +2473,16 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
if (animation.is_valid()) {
animation->connect("changed", this, "_animation_changed");
+ hscroll->show();
+ edit->set_disabled(false);
step->set_block_signals(true);
step->set_value(animation->get_step());
step->set_block_signals(false);
step->set_read_only(false);
snap->set_disabled(false);
} else {
+ hscroll->hide();
+ edit->set_disabled(true);
step->set_block_signals(true);
step->set_value(0);
step->set_block_signals(false);
@@ -3418,7 +3458,6 @@ MenuButton *AnimationTrackEditor::get_edit_menu() {
void AnimationTrackEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
-
zoom_icon->set_texture(get_icon("Zoom", "EditorIcons"));
snap->set_icon(get_icon("Snap", "EditorIcons"));
view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons"));
@@ -3431,7 +3470,6 @@ void AnimationTrackEditor::_notification(int p_what) {
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
-
update_keying();
EditorNode::get_singleton()->update_keying();
emit_signal("keying_changed");
@@ -4810,9 +4848,10 @@ AnimationTrackEditor::AnimationTrackEditor() {
timeline_vbox->set_custom_minimum_size(Size2(0, 150) * EDSCALE);
hscroll = memnew(HScrollBar);
- timeline_vbox->add_child(hscroll);
hscroll->share(timeline);
+ hscroll->hide();
hscroll->connect("value_changed", this, "_update_scroll");
+ timeline_vbox->add_child(hscroll);
timeline->set_hscroll(hscroll);
track_vbox = memnew(VBoxContainer);
@@ -4855,6 +4894,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
step->set_step(0.01);
step->set_hide_slider(true);
step->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
+ step->set_tooltip(TTR("Animation step value."));
bottom_hb->add_child(step);
step->connect("value_changed", this, "_update_step");
step->set_read_only(true);
@@ -4877,6 +4917,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
edit = memnew(MenuButton);
edit->set_text(TTR("Edit"));
edit->set_flat(false);
+ edit->set_disabled(true);
+ edit->set_tooltip(TTR("Animation properties."));
edit->get_popup()->add_item(TTR("Copy Tracks"), EDIT_COPY_TRACKS);
edit->get_popup()->add_item(TTR("Paste Tracks"), EDIT_PASTE_TRACKS);
edit->get_popup()->add_separator();
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 665ce7658f..6aec6135f1 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -95,7 +95,7 @@ void FindReplaceBar::_notification(int p_what) {
set_process_unhandled_input(is_visible_in_tree());
if (is_visible_in_tree()) {
- call_deferred("_update_size");
+ _update_size();
}
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
@@ -775,7 +775,7 @@ void CodeTextEditor::update_editor_settings() {
text_editor->set_highlight_current_line(EditorSettings::get_singleton()->get("text_editor/highlighting/highlight_current_line"));
text_editor->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink"));
text_editor->cursor_set_blink_speed(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink_speed"));
- text_editor->set_draw_breakpoint_gutter(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_breakpoint_gutter"));
+ text_editor->set_breakpoint_gutter_enabled(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_breakpoint_gutter"));
text_editor->set_hiding_enabled(EditorSettings::get_singleton()->get("text_editor/line_numbers/code_folding"));
text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/line_numbers/code_folding"));
text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/line_numbers/word_wrap"));
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 36978e37a5..a8cbf52cd2 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -262,13 +262,17 @@ void CreateDialog::_update_search() {
if (base_type == "Node" && type.begins_with("Editor"))
continue; // do not show editor nodes
- if (base_type == "Resource" && ClassDB::is_parent_class(type, "PluginScript"))
- // PluginScript must be initialized before use, which is not possible here
- continue;
-
if (!ClassDB::can_instance(type))
continue; // can't create what can't be instanced
+ bool skip = false;
+ for (Set<StringName>::Element *E = type_blacklist.front(); E && !skip; E = E->next()) {
+ if (ClassDB::is_parent_class(type, E->get()))
+ skip = true;
+ }
+ if (skip)
+ continue;
+
if (search_box->get_text() == "") {
add_type(type, types, root, &to_select);
} else {
@@ -706,4 +710,7 @@ CreateDialog::CreateDialog() {
help_bit = memnew(EditorHelpBit);
vbc->add_margin_child(TTR("Description:"), help_bit);
help_bit->connect("request_hide", this, "_closed");
+
+ type_blacklist.insert("PluginScript"); // PluginScript must be initialized before use, which is not possible here
+ type_blacklist.insert("ScriptCreateDialog"); // This is an exposed editor Node that doesn't have an Editor prefix.
}
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index da17dcbe89..f8eec231a4 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -58,6 +58,7 @@ class CreateDialog : public ConfirmationDialog {
String preferred_search_result_type;
EditorHelpBit *help_bit;
List<StringName> type_list;
+ Set<StringName> type_blacklist;
void _item_selected();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 79746dcb5a..d8ce2bc024 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1572,7 +1572,7 @@ void EditorInspector::_clear() {
void EditorInspector::refresh() {
- if (refresh_countdown > 0)
+ if (refresh_countdown > 0 || changing)
return;
refresh_countdown = EditorSettings::get_singleton()->get("docks/property_editor/auto_refresh_interval");
}
@@ -1773,9 +1773,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
}
undo_redo->add_do_method(this, "emit_signal", _prop_edited, p_name);
undo_redo->add_undo_method(this, "emit_signal", _prop_edited, p_name);
- changing++;
undo_redo->commit_action();
- changing--;
}
if (editor_property_map.has(p_name)) {
@@ -1785,9 +1783,17 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
}
}
-void EditorInspector::_property_changed(const String &p_path, const Variant &p_value) {
+void EditorInspector::_property_changed(const String &p_path, const Variant &p_value, bool changing) {
+
+ // The "changing" variable must be true for properties that trigger events as typing occurs,
+ // like "text_changed" signal. eg: Text property of Label, Button, RichTextLabel, etc.
+ if (changing)
+ this->changing++;
_edit_set(p_path, p_value, false, "");
+
+ if (changing)
+ this->changing--;
}
void EditorInspector::_property_changed_update_all(const String &p_path, const Variant &p_value) {
@@ -1961,8 +1967,8 @@ void EditorInspector::_changed_callback(Object *p_changed, const char *p_prop) {
void EditorInspector::_bind_methods() {
+ ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false));
ClassDB::bind_method("_multiple_properties_changed", &EditorInspector::_multiple_properties_changed);
- ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed);
ClassDB::bind_method("_property_changed_update_all", &EditorInspector::_property_changed_update_all);
ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change);
@@ -1974,6 +1980,7 @@ void EditorInspector::_bind_methods() {
ClassDB::bind_method("_property_selected", &EditorInspector::_property_selected);
ClassDB::bind_method("_resource_selected", &EditorInspector::_resource_selected);
ClassDB::bind_method("_object_id_selected", &EditorInspector::_object_id_selected);
+ ClassDB::bind_method("refresh", &EditorInspector::refresh);
ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING, "property")));
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop")));
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 2a88be656a..383cb458ec 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -245,7 +245,7 @@ class EditorInspector : public ScrollContainer {
bool read_only;
bool keying;
- int refresh_countdown;
+ float refresh_countdown;
bool update_tree_pending;
StringName _prop_edited;
StringName property_selected;
@@ -256,7 +256,7 @@ class EditorInspector : public ScrollContainer {
void _edit_set(const String &p_name, const Variant &p_value, bool p_refresh_all, const String &p_changed_field);
- void _property_changed(const String &p_path, const Variant &p_value);
+ void _property_changed(const String &p_path, const Variant &p_value, bool changing = false);
void _property_changed_update_all(const String &p_path, const Variant &p_value);
void _multiple_properties_changed(Vector<String> p_paths, Array p_values);
void _property_keyed(const String &p_path);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6084332dfb..8d039f8cc0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -79,6 +79,7 @@
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
#include "editor/plugins/collision_polygon_editor_plugin.h"
#include "editor/plugins/collision_shape_2d_editor_plugin.h"
+#include "editor/plugins/cpu_particles_editor_plugin.h"
#include "editor/plugins/cube_grid_theme_editor_plugin.h"
#include "editor/plugins/curve_editor_plugin.h"
#include "editor/plugins/editor_preview_plugins.h"
@@ -3033,6 +3034,7 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<EditorInspectorPlugin>();
ClassDB::register_class<EditorProperty>();
ClassDB::register_class<AnimationTrackEditPlugin>();
+ ClassDB::register_class<ScriptCreateDialog>();
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
ClassDB::register_class<EditorScenePostImport>();
@@ -4395,6 +4397,8 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
+ ClassDB::bind_method("get_script_create_dialog", &EditorNode::get_script_create_dialog);
+
ClassDB::bind_method("_sources_changed", &EditorNode::_sources_changed);
ClassDB::bind_method("_fs_changed", &EditorNode::_fs_changed);
ClassDB::bind_method("_dock_select_draw", &EditorNode::_dock_select_draw);
@@ -5380,6 +5384,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(SpriteEditorPlugin(this)));
add_editor_plugin(memnew(Skeleton2DEditorPlugin(this)));
add_editor_plugin(memnew(ParticlesEditorPlugin(this)));
+ add_editor_plugin(memnew(CPUParticlesEditorPlugin(this)));
add_editor_plugin(memnew(ResourcePreloaderEditorPlugin(this)));
add_editor_plugin(memnew(ItemListEditorPlugin(this)));
add_editor_plugin(memnew(Polygon3DEditorPlugin(this)));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 4241520b30..a5f975784c 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -598,6 +598,7 @@ public:
EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
EditorInspector *get_inspector() { return inspector_dock->get_inspector(); }
Container *get_inspector_dock_addon_area() { return inspector_dock->get_addon_area(); }
+ ScriptCreateDialog *get_script_create_dialog() { return scene_tree_dock->get_script_create_dialog(); }
ProjectSettingsEditor *get_project_settings() { return project_settings; }
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 1582b54c8d..843267d673 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -719,6 +719,10 @@ EditorInterface *EditorPlugin::get_editor_interface() {
return EditorInterface::get_singleton();
}
+ScriptCreateDialog *EditorPlugin::get_script_create_dialog() {
+ return EditorNode::get_singleton()->get_script_create_dialog();
+}
+
void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_control_to_container", "container", "control"), &EditorPlugin::add_control_to_container);
@@ -755,6 +759,7 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_force_draw_over_forwarding_enabled"), &EditorPlugin::set_force_draw_over_forwarding_enabled);
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);
+ ClassDB::bind_method(D_METHOD("get_script_create_dialog"), &EditorPlugin::get_script_create_dialog);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index fcc74cb1e9..72e21b2f7f 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -34,6 +34,7 @@
#include "editor/editor_inspector.h"
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
+#include "editor/script_create_dialog.h"
#include "io/config_file.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"
@@ -195,6 +196,7 @@ public:
virtual bool build(); // builds with external tools. Returns true if safe to continue running scene.
EditorInterface *get_editor_interface();
+ ScriptCreateDialog *get_script_create_dialog();
int update_overlays() const;
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 9902d8d3e7..064569dea0 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -50,7 +50,7 @@ void EditorPropertyText::_text_changed(const String &p_string) {
if (updating)
return;
- emit_signal("property_changed", get_edited_property(), p_string);
+ emit_signal("property_changed", get_edited_property(), p_string, true);
}
void EditorPropertyText::update_property() {
@@ -78,12 +78,12 @@ EditorPropertyText::EditorPropertyText() {
void EditorPropertyMultilineText::_big_text_changed() {
text->set_text(big_text->get_text());
- emit_signal("property_changed", get_edited_property(), big_text->get_text());
+ emit_signal("property_changed", get_edited_property(), big_text->get_text(), true);
}
void EditorPropertyMultilineText::_text_changed() {
- emit_signal("property_changed", get_edited_property(), text->get_text());
+ emit_signal("property_changed", get_edited_property(), text->get_text(), true);
}
void EditorPropertyMultilineText::_open_big_text() {
@@ -1522,8 +1522,15 @@ EditorPropertyColor::EditorPropertyColor() {
void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
+ NodePath path = p_path;
Node *base_node = Object::cast_to<Node>(get_edited_object());
- emit_signal("property_changed", get_edited_property(), base_node->get_path().rel_path_to(p_path));
+ if (base_node == NULL && get_edited_object()->has_method("get_root_path")) {
+ base_node = get_edited_object()->call("get_root_path");
+ }
+ if (base_node) { // for AnimationTrackKeyEdit
+ path = base_node->get_path().rel_path_to(p_path);
+ }
+ emit_signal("property_changed", get_edited_property(), path);
update_property();
}
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 0852a42794..f212b60c8c 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -56,6 +56,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
} else {
grabbing_spinner_attempt = true;
+ grabbing_spinner_dist_cache = 0;
grabbing_spinner = false;
grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position();
}
@@ -69,13 +70,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos);
update();
} else {
- Rect2 gr = get_global_rect();
- value_input->set_text(get_text_value());
- value_input->set_position(gr.position);
- value_input->set_size(gr.size);
- value_input->call_deferred("show_modal");
- value_input->call_deferred("grab_focus");
- value_input->call_deferred("select_all");
+ _focus_entered();
}
grabbing_spinner = false;
@@ -89,21 +84,27 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
if (grabbing_spinner_attempt) {
- if (!grabbing_spinner) {
+ double diff_x = mm->get_relative().x;
+ if (mm->get_shift() && grabbing_spinner) {
+ diff_x *= 0.1;
+ }
+ grabbing_spinner_dist_cache += diff_x;
+
+ if (!grabbing_spinner && ABS(grabbing_spinner_dist_cache) > 4) {
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
grabbing_spinner = true;
+ } else {
+ if (mm->get_control() || updown_offset != -1) {
+ set_value(Math::round(get_value()));
+ if (ABS(grabbing_spinner_dist_cache) > 6) {
+ set_value(get_value() + SGN(grabbing_spinner_dist_cache));
+ grabbing_spinner_dist_cache = 0;
+ }
+ } else {
+ set_value(get_value() + get_step() * grabbing_spinner_dist_cache * 10);
+ grabbing_spinner_dist_cache = 0;
+ }
}
-
- double v = get_value();
-
- double diff_x = mm->get_relative().x;
- diff_x = Math::pow(ABS(diff_x), 1.8) * SGN(diff_x);
- diff_x *= 0.1;
-
- v += diff_x * get_step();
-
- set_value(v);
-
} else if (updown_offset != -1) {
bool new_hover = (mm->get_position().x > updown_offset);
if (new_hover != hover_updown) {
@@ -115,25 +116,10 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && k->is_action("ui_accept")) {
- Rect2 gr = get_global_rect();
- value_input->set_text(get_text_value());
- value_input->set_position(gr.position);
- value_input->set_size(gr.size);
- value_input->call_deferred("show_modal");
- value_input->call_deferred("grab_focus");
- value_input->call_deferred("select_all");
+ _focus_entered();
}
}
-void EditorSpinSlider::_value_input_closed() {
- set_value(value_input->get_text().to_double());
-}
-
-void EditorSpinSlider::_value_input_entered(const String &p_text) {
- set_value(p_text.to_double());
- value_input->hide();
-}
-
void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
@@ -225,7 +211,7 @@ void EditorSpinSlider::_notification(int p_what) {
Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE);
draw_rect(grabber_rect, c);
- bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner;
+ bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !value_input->is_visible();
if (grabber->is_visible() != display_grabber) {
if (display_grabber) {
grabber->show();
@@ -263,6 +249,12 @@ void EditorSpinSlider::_notification(int p_what) {
mouse_over_spin = false;
update();
}
+ if (p_what == NOTIFICATION_FOCUS_ENTER) {
+ if (!Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && !value_input_just_closed) {
+ _focus_entered();
+ }
+ value_input_just_closed = false;
+ }
}
Size2 EditorSpinSlider::get_minimum_size() const {
@@ -294,6 +286,34 @@ String EditorSpinSlider::get_label() const {
return label;
}
+//text_entered signal
+void EditorSpinSlider::_value_input_entered(const String &p_text) {
+ value_input_just_closed = true;
+ value_input->hide();
+}
+
+//modal_closed signal
+void EditorSpinSlider::_value_input_closed() {
+ set_value(value_input->get_text().to_double());
+ value_input_just_closed = true;
+}
+
+//focus_exited signal
+void EditorSpinSlider::_value_focus_exited() {
+ set_value(value_input->get_text().to_double());
+ // focus is not on the same element after the vlalue_input was exited
+ // -> focus is on next element
+ // -> TAB was pressed
+ // -> modal_close was not called
+ // -> need to close/hide manually
+ if (!value_input_just_closed) { //value_input_just_closed should do the same
+ value_input->hide();
+ //tab was pressed
+ } else {
+ //enter, click, esc
+ }
+}
+
void EditorSpinSlider::_grabber_mouse_entered() {
mouse_over_grabber = true;
update();
@@ -314,6 +334,18 @@ bool EditorSpinSlider::is_read_only() const {
return read_only;
}
+void EditorSpinSlider::_focus_entered() {
+ Rect2 gr = get_global_rect();
+ value_input->set_text(get_text_value());
+ value_input->set_position(gr.position);
+ value_input->set_size(gr.size);
+ value_input->call_deferred("show_modal");
+ value_input->call_deferred("grab_focus");
+ value_input->call_deferred("select_all");
+ value_input->set_focus_next(find_next_valid_focus()->get_path());
+ value_input->set_focus_previous(find_prev_valid_focus()->get_path());
+}
+
void EditorSpinSlider::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_label", "label"), &EditorSpinSlider::set_label);
ClassDB::bind_method(D_METHOD("get_label"), &EditorSpinSlider::get_label);
@@ -327,6 +359,7 @@ void EditorSpinSlider::_bind_methods() {
ClassDB::bind_method(D_METHOD("_grabber_gui_input"), &EditorSpinSlider::_grabber_gui_input);
ClassDB::bind_method(D_METHOD("_value_input_closed"), &EditorSpinSlider::_value_input_closed);
ClassDB::bind_method(D_METHOD("_value_input_entered"), &EditorSpinSlider::_value_input_entered);
+ ClassDB::bind_method(D_METHOD("_value_focus_exited"), &EditorSpinSlider::_value_focus_exited);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "label"), "set_label", "get_label");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only");
@@ -336,7 +369,7 @@ EditorSpinSlider::EditorSpinSlider() {
grabbing_spinner_attempt = false;
grabbing_spinner = false;
-
+ grabbing_spinner_dist_cache = 0;
set_focus_mode(FOCUS_ALL);
updown_offset = -1;
hover_updown = false;
@@ -358,6 +391,8 @@ EditorSpinSlider::EditorSpinSlider() {
value_input->hide();
value_input->connect("modal_closed", this, "_value_input_closed");
value_input->connect("text_entered", this, "_value_input_entered");
+ value_input->connect("focus_exited", this, "_value_focus_exited");
+ value_input_just_closed = false;
hide_slider = false;
read_only = false;
}
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index 37d8a5f128..5316c0264a 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -57,14 +57,16 @@ class EditorSpinSlider : public Range {
bool grabbing_spinner;
bool read_only;
+ float grabbing_spinner_dist_cache;
Vector2 grabbing_spinner_mouse_pos;
LineEdit *value_input;
+ bool value_input_just_closed;
void _grabber_gui_input(const Ref<InputEvent> &p_event);
void _value_input_closed();
void _value_input_entered(const String &);
-
+ void _value_focus_exited();
bool hide_slider;
protected:
@@ -73,6 +75,7 @@ protected:
static void _bind_methods();
void _grabber_mouse_entered();
void _grabber_mouse_exited();
+ void _focus_entered();
public:
String get_text_value() const;
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 9a0432ad58..eebf1b6ab8 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -930,6 +930,21 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &
}
}
+void FileSystemDock::_update_project_settings_after_move(const Map<String, String> &p_renames) const {
+
+ // Find all project settings of type FILE and replace them if needed
+ const Map<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info();
+ for (const Map<StringName, PropertyInfo>::Element *E = prop_info.front(); E; E = E->next()) {
+ if (E->get().hint == PROPERTY_HINT_FILE) {
+ String old_path = GLOBAL_GET(E->key());
+ if (p_renames.has(old_path)) {
+ ProjectSettings::get_singleton()->set_setting(E->key(), p_renames[old_path]);
+ }
+ };
+ }
+ ProjectSettings::get_singleton()->save();
+}
+
void FileSystemDock::_update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const {
Vector<String> favorite_dirs = EditorSettings::get_singleton()->get_favorite_dirs();
@@ -1012,6 +1027,7 @@ void FileSystemDock::_rename_operation_confirm() {
_try_move_item(to_rename, new_path, file_renames, folder_renames);
_update_dependencies_after_move(file_renames);
_update_resource_paths_after_move(file_renames);
+ _update_project_settings_after_move(file_renames);
_update_favorite_dirs_list_after_move(folder_renames);
//Rescan everything
@@ -1054,7 +1070,40 @@ void FileSystemDock::_duplicate_operation_confirm() {
_rescan();
}
-void FileSystemDock::_move_operation_confirm(const String &p_to_path) {
+void FileSystemDock::_move_with_overwrite() {
+ _move_operation_confirm(to_move_path, true);
+}
+
+bool FileSystemDock::_check_existing() {
+ String &p_to_path = to_move_path;
+ for (int i = 0; i < to_move.size(); i++) {
+ String ol_pth = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path;
+ String p_new_path = p_to_path.plus_file(ol_pth.get_file());
+ FileOrFolder p_item = to_move[i];
+
+ String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/");
+ String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/");
+
+ if (p_item.is_file && FileAccess::exists(new_path)) {
+ return false;
+ } else if (!p_item.is_file && DirAccess::exists(new_path)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool overwrite) {
+ if (!overwrite) {
+ to_move_path = p_to_path;
+ bool can_move = _check_existing();
+ if (!can_move) {
+ //ask to do something
+ overwrite_dialog->popup_centered_minsize();
+ overwrite_dialog->grab_focus();
+ return;
+ }
+ }
Map<String, String> file_renames;
Map<String, String> folder_renames;
@@ -1071,6 +1120,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path) {
if (is_moved) {
_update_dependencies_after_move(file_renames);
_update_resource_paths_after_move(file_renames);
+ _update_project_settings_after_move(file_renames);
_update_favorite_dirs_list_after_move(folder_renames);
print_line("call rescan!");
@@ -1813,6 +1863,7 @@ void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_folder_option"), &FileSystemDock::_folder_option);
ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileSystemDock::_make_dir_confirm);
ClassDB::bind_method(D_METHOD("_move_operation_confirm"), &FileSystemDock::_move_operation_confirm);
+ ClassDB::bind_method(D_METHOD("_move_with_overwrite"), &FileSystemDock::_move_with_overwrite);
ClassDB::bind_method(D_METHOD("_rename_operation_confirm"), &FileSystemDock::_rename_operation_confirm);
ClassDB::bind_method(D_METHOD("_duplicate_operation_confirm"), &FileSystemDock::_duplicate_operation_confirm);
@@ -2004,6 +2055,12 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
rename_dialog->register_text_enter(rename_dialog_text);
rename_dialog->connect("confirmed", this, "_rename_operation_confirm");
+ overwrite_dialog = memnew(ConfirmationDialog);
+ overwrite_dialog->set_text(TTR("There is already file or folder with the same name in this location."));
+ overwrite_dialog->get_ok()->set_text(TTR("Overwrite"));
+ add_child(overwrite_dialog);
+ overwrite_dialog->connect("confirmed", this, "_move_with_overwrite");
+
duplicate_dialog = memnew(ConfirmationDialog);
VBoxContainer *duplicate_dialog_vb = memnew(VBoxContainer);
duplicate_dialog->add_child(duplicate_dialog_vb);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 53f77b64f9..e8ab803cca 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -129,6 +129,7 @@ private:
LineEdit *duplicate_dialog_text;
ConfirmationDialog *make_dir_dialog;
LineEdit *make_dir_dialog_text;
+ ConfirmationDialog *overwrite_dialog;
ScriptCreateDialog *make_script_dialog_text;
class FileOrFolder {
@@ -146,6 +147,7 @@ private:
FileOrFolder to_rename;
FileOrFolder to_duplicate;
Vector<FileOrFolder> to_move;
+ String to_move_path;
Vector<String> history;
int history_pos;
@@ -187,11 +189,14 @@ private:
void _update_dependencies_after_move(const Map<String, String> &p_renames) const;
void _update_resource_paths_after_move(const Map<String, String> &p_renames) const;
void _update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const;
+ void _update_project_settings_after_move(const Map<String, String> &p_renames) const;
void _make_dir_confirm();
void _rename_operation_confirm();
void _duplicate_operation_confirm();
- void _move_operation_confirm(const String &p_to_path);
+ void _move_with_overwrite();
+ bool _check_existing();
+ void _move_operation_confirm(const String &p_to_path, bool overwrite = false);
void _file_option(int p_option);
void _folder_option(int p_option);
diff --git a/editor/icons/icon_c_p_u_particles.svg b/editor/icons/icon_c_p_u_particles.svg
new file mode 100644
index 0000000000..00d79cafd2
--- /dev/null
+++ b/editor/icons/icon_c_p_u_particles.svg
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg6"
+ sodipodi:docname="icon_c_p_u_particles.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1741"
+ inkscape:window-height="753"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="14.75"
+ inkscape:cx="8.1355932"
+ inkscape:cy="7.7288136"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg6" />
+ <path
+ style="fill:#fc9c9c;fill-opacity:0.99607843"
+ d="m 4.5587261,0.60940813 c -0.4226244,0 -0.7617187,0.3410473 -0.7617187,0.76367177 v 0.5078126 c 0,0.1028478 0.020058,0.199689 0.056641,0.2890624 H 2.6602887 c -0.4226245,0 -0.7617188,0.3390944 -0.7617188,0.7617188 v 0.921875 C 1.8581419,3.8469787 1.821771,3.8301112 1.7794293,3.8301112 H 1.2716168 c -0.42262448,0 -0.76367188,0.3410475 -0.76367188,0.7636719 v 0.3730468 c 0,0.4226245 0.3410474,0.7617188 0.76367188,0.7617188 h 0.5078125 c 0.042396,0 0.078663,-0.016851 0.1191406,-0.023437 v 4.4531248 c -0.040428,-0.0066 -0.076799,-0.02344 -0.1191406,-0.02344 H 1.2716168 c -0.42262448,0 -0.76367188,0.341047 -0.76367188,0.763672 v 0.373047 c 0,0.422625 0.3410474,0.761718 0.76367188,0.761718 h 0.5078125 c 0.042396,0 0.078663,-0.01685 0.1191406,-0.02344 v 1.125 c 0,0.422624 0.3390944,0.763672 0.7617188,0.763672 h 1.1367187 v 0.457031 c 0,0.422624 0.3390943,0.763672 0.7617187,0.763672 H 4.931773 c 0.4226244,0 0.7636719,-0.341048 0.7636719,-0.763672 v -0.457031 h 4.4062501 v 0.457031 c 0,0.422624 0.339094,0.763672 0.761719,0.763672 h 0.373047 c 0.422624,0 0.763671,-0.341048 0.763671,-0.763672 v -0.457031 h 1.269532 c 0.422625,0 0.763672,-0.341048 0.763672,-0.763672 v -1.111328 c 0.01774,0.0012 0.03272,0.0098 0.05078,0.0098 h 0.507812 c 0.422624,0 0.763672,-0.339093 0.763672,-0.761718 v -0.373047 c 0,-0.422624 -0.341048,-0.763672 -0.763672,-0.763672 h -0.507812 c -0.01803,0 -0.03307,0.0085 -0.05078,0.0098 V 5.7187831 c 0.01774,0.00122 0.03272,0.00977 0.05078,0.00977 h 0.507812 c 0.422624,0 0.763672,-0.3390943 0.763672,-0.7617188 V 4.5937831 c 0,-0.4226244 -0.341048,-0.7636719 -0.763672,-0.7636719 h -0.507812 c -0.01803,0 -0.03307,0.00855 -0.05078,0.00977 V 2.9316737 c 0,-0.4226244 -0.341047,-0.7617187 -0.763672,-0.7617188 h -1.328125 c 0.03658,-0.089375 0.05859,-0.1862118 0.05859,-0.2890624 V 1.3730799 c 0,-0.42262437 -0.341047,-0.76367177 -0.763671,-0.76367177 h -0.373047 c -0.422625,0 -0.761719,0.3410474 -0.761719,0.76367177 v 0.5078126 c 0,0.1028478 0.02006,0.1996891 0.05664,0.2890624 H 5.6368511 C 5.6734361,2.08058 5.6954449,1.9837431 5.6954449,1.8808925 V 1.3730799 c 0,-0.42262437 -0.3410475,-0.76367177 -0.7636719,-0.76367177 z M 7.7970074,2.9668299 A 3.279661,3.6440678 0 0 1 11.009898,5.9062831 2.1864407,2.1864407 0 0 1 12.89857,8.0683925 2.1864407,2.1864407 0 0 1 10.71107,10.25394 H 4.8809918 A 2.1864407,2.1864407 0 0 1 2.6954449,8.0683925 2.1864407,2.1864407 0 0 1 4.5802105,5.9043299 3.279661,3.6440678 0 0 1 7.7970074,2.9668299 Z M 4.8809918,10.982455 A 0.72881355,0.72881355 0 0 1 5.6095074,11.710971 0.72881355,0.72881355 0 0 1 4.8809918,12.44144 0.72881355,0.72881355 0 0 1 4.1524761,11.710971 0.72881355,0.72881355 0 0 1 4.8809918,10.982455 Z m 5.8300782,0 A 0.72881355,0.72881355 0 0 1 11.441539,11.710971 0.72881355,0.72881355 0 0 1 10.71107,12.44144 0.72881355,0.72881355 0 0 1 9.9825543,11.710971 0.72881355,0.72881355 0 0 1 10.71107,10.982455 Z M 7.7970074,11.710971 A 0.72881355,0.72881355 0 0 1 8.525523,12.44144 0.72881355,0.72881355 0 0 1 7.7970074,13.169955 0.72881355,0.72881355 0 0 1 7.0684918,12.44144 0.72881355,0.72881355 0 0 1 7.7970074,11.710971 Z"
+ id="rect822"
+ inkscape:connector-curvature="0" />
+ <g
+ inkscape:groupmode="layer"
+ id="layer1"
+ inkscape:label="Layer 1" />
+</svg>
diff --git a/editor/icons/icon_script_create_dialog.svg b/editor/icons/icon_script_create_dialog.svg
new file mode 100644
index 0000000000..27d6c47d49
--- /dev/null
+++ b/editor/icons/icon_script_create_dialog.svg
@@ -0,0 +1,10 @@
+<svg width="17.067" height="17.067" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m6 1v1c-0.55228 0-1 0.44772-1 1v10h-1v-2h-2v2c2.826e-4 0.35698 0.19084 0.68674 0.5 0.86523 0.15194 0.088045 0.32439 0.13452 0.5 0.13477v1h6v-5l3-2v-3h3v-2c0-1.1046-0.89543-2-2-2z" fill="#a5efac"/>
+<path transform="translate(0 1036.4)" d="m6 1c-1.1046 0-2 0.89543-2 2v7h-3v3c0 1.1046 0.89543 2 2 2s2-0.89543 2-2v-10c0-0.55228 0.44772-1 1-1s1 0.44772 1 1v3h5v-1h-4v-2c0-1.1046-0.89543-2-2-2zm-4 10h2v2c0 0.55228-0.44772 1-1 1s-1-0.44772-1-1z" fill="#87e29f"/>
+<circle cx="3" cy="1048.4" r="0" fill="#e0e0e0"/>
+<ellipse cx="12" cy="1048.4" rx=".5" ry="3" fill="#87e29f"/>
+<ellipse transform="rotate(60)" cx="913.91" cy="513.79" rx=".5" ry="3" fill="#87e29f"/>
+<ellipse transform="rotate(120)" cx="901.91" cy="-534.57" rx=".5" ry="3" fill="#87e29f"/>
+</g>
+</svg>
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 91644492c3..a5ad34f377 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -130,7 +130,9 @@ void EditorSceneImporter::_bind_methods() {
/////////////////////////////////
void EditorScenePostImport::_bind_methods() {
- BIND_VMETHOD(MethodInfo("post_import", PropertyInfo(Variant::OBJECT, "scene")));
+ BIND_VMETHOD(MethodInfo(Variant::OBJECT, "post_import", PropertyInfo(Variant::OBJECT, "scene")));
+ ClassDB::bind_method(D_METHOD("get_source_folder"), &EditorScenePostImport::get_source_folder);
+ ClassDB::bind_method(D_METHOD("get_source_file"), &EditorScenePostImport::get_source_file);
}
Node *EditorScenePostImport::post_import(Node *p_scene) {
@@ -141,6 +143,21 @@ Node *EditorScenePostImport::post_import(Node *p_scene) {
return p_scene;
}
+String EditorScenePostImport::get_source_folder() const {
+
+ return source_folder;
+}
+
+String EditorScenePostImport::get_source_file() const {
+
+ return source_file;
+}
+
+void EditorScenePostImport::init(const String &p_source_folder, const String &p_source_file) {
+ source_folder = p_source_folder;
+ source_file = p_source_file;
+}
+
EditorScenePostImport::EditorScenePostImport() {
}
@@ -1370,6 +1387,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
}
if (post_import_script.is_valid()) {
+ post_import_script->init(base_path, p_source_file);
scene = post_import_script->post_import(scene);
if (!scene) {
EditorNode::add_io_error(TTR("Error running post-import script:") + " " + post_import_script_path);
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 9c3ec7a29b..2bde9432fc 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -75,11 +75,17 @@ class EditorScenePostImport : public Reference {
GDCLASS(EditorScenePostImport, Reference);
+ String source_folder;
+ String source_file;
+
protected:
static void _bind_methods();
public:
+ String get_source_folder() const;
+ String get_source_file() const;
virtual Node *post_import(Node *p_scene);
+ virtual void init(const String &p_scene_folder, const String &p_scene_path);
EditorScenePostImport();
};
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 7d4415ba9e..23eeef9f20 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1697,6 +1697,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
//tool_anim->get_popup()->add_separator();
//tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
+ hb->add_child(memnew(VSeparator));
+
track_editor = memnew(AnimationTrackEditor);
hb->add_child(track_editor->get_edit_menu());
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 48ee011fc1..1d20c63969 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4481,7 +4481,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_insert_button->set_flat(true);
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
- key_insert_button->set_tooltip(TTR("Insert Keys"));
+ key_insert_button->set_tooltip(TTR("Insert keys."));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
animation_hb->add_child(key_insert_button);
diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp
new file mode 100644
index 0000000000..b32f927249
--- /dev/null
+++ b/editor/plugins/cpu_particles_editor_plugin.cpp
@@ -0,0 +1,114 @@
+#include "cpu_particles_editor_plugin.h"
+#include "editor/plugins/spatial_editor_plugin.h"
+
+void CPUParticlesEditor::_node_removed(Node *p_node) {
+
+ if (p_node == node) {
+ node = NULL;
+ hide();
+ }
+}
+
+void CPUParticlesEditor::_notification(int p_notification) {
+
+ if (p_notification == NOTIFICATION_ENTER_TREE) {
+ options->set_icon(options->get_popup()->get_icon("CPUParticles", "EditorIcons"));
+ }
+}
+
+void CPUParticlesEditor::_menu_option(int p_option) {
+
+ switch (p_option) {
+
+ case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
+
+ emission_file_dialog->popup_centered_ratio();
+
+ } break;
+
+ case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
+
+ emission_tree_dialog->popup_centered_ratio();
+
+ } break;
+ }
+}
+
+void CPUParticlesEditor::edit(CPUParticles *p_particles) {
+
+ base_node = p_particles;
+ node = p_particles;
+}
+
+void CPUParticlesEditor::_generate_emission_points() {
+
+ /// hacer codigo aca
+ PoolVector<Vector3> points;
+ PoolVector<Vector3> normals;
+
+ if (!_generate(points, normals)) {
+ return;
+ }
+
+ if (normals.size() == 0) {
+ node->set_emission_shape(CPUParticles::EMISSION_SHAPE_POINTS);
+ node->set_emission_points(points);
+ } else {
+ node->set_emission_shape(CPUParticles::EMISSION_SHAPE_DIRECTED_POINTS);
+ node->set_emission_points(points);
+ node->set_emission_normals(normals);
+ }
+}
+
+void CPUParticlesEditor::_bind_methods() {
+
+ ClassDB::bind_method("_menu_option", &CPUParticlesEditor::_menu_option);
+}
+
+CPUParticlesEditor::CPUParticlesEditor() {
+
+ particles_editor_hb = memnew(HBoxContainer);
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb);
+ options = memnew(MenuButton);
+ particles_editor_hb->add_child(options);
+ particles_editor_hb->hide();
+
+ options->set_text(TTR("CPUParticles"));
+ options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH);
+ options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
+ options->get_popup()->connect("id_pressed", this, "_menu_option");
+}
+
+void CPUParticlesEditorPlugin::edit(Object *p_object) {
+
+ particles_editor->edit(Object::cast_to<CPUParticles>(p_object));
+}
+
+bool CPUParticlesEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("CPUParticles");
+}
+
+void CPUParticlesEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ particles_editor->show();
+ particles_editor->particles_editor_hb->show();
+ } else {
+ particles_editor->particles_editor_hb->hide();
+ particles_editor->hide();
+ particles_editor->edit(NULL);
+ }
+}
+
+CPUParticlesEditorPlugin::CPUParticlesEditorPlugin(EditorNode *p_node) {
+
+ editor = p_node;
+ particles_editor = memnew(CPUParticlesEditor);
+ editor->get_viewport()->add_child(particles_editor);
+
+ particles_editor->hide();
+}
+
+CPUParticlesEditorPlugin::~CPUParticlesEditorPlugin() {
+}
diff --git a/editor/plugins/cpu_particles_editor_plugin.h b/editor/plugins/cpu_particles_editor_plugin.h
new file mode 100644
index 0000000000..f47d17104d
--- /dev/null
+++ b/editor/plugins/cpu_particles_editor_plugin.h
@@ -0,0 +1,55 @@
+#ifndef CPU_PARTICLES_EDITOR_PLUGIN_H
+#define CPU_PARTICLES_EDITOR_PLUGIN_H
+
+#include "editor/plugins/particles_editor_plugin.h"
+#include "scene/3d/cpu_particles.h"
+
+class CPUParticlesEditor : public ParticlesEditorBase {
+
+ GDCLASS(CPUParticlesEditor, ParticlesEditorBase);
+
+ enum Menu {
+
+ MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
+ MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH,
+ MENU_OPTION_CLEAR_EMISSION_VOLUME,
+
+ };
+
+ CPUParticles *node;
+
+ void _menu_option(int);
+
+ friend class CPUParticlesEditorPlugin;
+
+ virtual void _generate_emission_points();
+
+protected:
+ void _notification(int p_notification);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+public:
+ void edit(CPUParticles *p_particles);
+ CPUParticlesEditor();
+};
+
+class CPUParticlesEditorPlugin : public EditorPlugin {
+
+ GDCLASS(CPUParticlesEditorPlugin, EditorPlugin);
+
+ CPUParticlesEditor *particles_editor;
+ EditorNode *editor;
+
+public:
+ virtual String get_name() const { return "CPUParticles"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ CPUParticlesEditorPlugin(EditorNode *p_node);
+ ~CPUParticlesEditorPlugin();
+};
+
+#endif // CPU_PARTICLES_EDITOR_PLUGIN_H
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 7728995a99..e0325702a8 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -31,130 +31,10 @@
#include "particles_editor_plugin.h"
#include "editor/plugins/spatial_editor_plugin.h"
#include "io/resource_loader.h"
+#include "scene/3d/cpu_particles.h"
+bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals) {
-void ParticlesEditor::_node_removed(Node *p_node) {
-
- if (p_node == node) {
- node = NULL;
- hide();
- }
-}
-
-void ParticlesEditor::_node_selected(const NodePath &p_path) {
-
- Node *sel = get_node(p_path);
- if (!sel)
- return;
-
- VisualInstance *vi = Object::cast_to<VisualInstance>(sel);
- if (!vi) {
-
- err_dialog->set_text(TTR("Node does not contain geometry."));
- err_dialog->popup_centered_minsize();
- return;
- }
-
- geometry = vi->get_faces(VisualInstance::FACES_SOLID);
-
- if (geometry.size() == 0) {
-
- err_dialog->set_text(TTR("Node does not contain geometry (faces)."));
- err_dialog->popup_centered_minsize();
- return;
- }
-
- Transform geom_xform = node->get_global_transform().affine_inverse() * vi->get_global_transform();
-
- int gc = geometry.size();
- PoolVector<Face3>::Write w = geometry.write();
-
- for (int i = 0; i < gc; i++) {
- for (int j = 0; j < 3; j++) {
- w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
- }
- }
-
- w = PoolVector<Face3>::Write();
-
- emission_dialog->popup_centered(Size2(300, 130));
-}
-
-void ParticlesEditor::_notification(int p_notification) {
-
- if (p_notification == NOTIFICATION_ENTER_TREE) {
- options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons"));
- }
-}
-
-void ParticlesEditor::_menu_option(int p_option) {
-
- switch (p_option) {
-
- case MENU_OPTION_GENERATE_AABB: {
- generate_aabb->popup_centered_minsize();
- } break;
- case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
-
- Ref<ParticlesMaterial> material = node->get_process_material();
- if (material.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
- return;
- }
- emission_file_dialog->popup_centered_ratio();
-
- } break;
-
- case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
- Ref<ParticlesMaterial> material = node->get_process_material();
- if (material.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
- return;
- }
-
- emission_tree_dialog->popup_centered_ratio();
-
- } break;
- }
-}
-
-void ParticlesEditor::_generate_aabb() {
-
- float time = generate_seconds->get_value();
-
- float running = 0.0;
-
- EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
-
- AABB rect;
- while (running < time) {
-
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- ep.step("Generating...", int(running), true);
- OS::get_singleton()->delay_usec(1000);
-
- AABB capture = node->capture_aabb();
- if (rect == AABB())
- rect = capture;
- else
- rect.merge_with(capture);
-
- running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
- }
-
- node->set_visibility_aabb(rect);
-}
-
-void ParticlesEditor::edit(Particles *p_particles) {
-
- node = p_particles;
-}
-
-void ParticlesEditor::_generate_emission_points() {
-
- /// hacer codigo aca
- PoolVector<float> points;
bool use_normals = emission_fill->get_selected() == 1;
- PoolVector<float> normals;
if (emission_fill->get_selected() < 2) {
@@ -175,7 +55,7 @@ void ParticlesEditor::_generate_emission_points() {
err_dialog->set_text(TTR("Faces contain no area!"));
err_dialog->popup_centered_minsize();
- return;
+ return false;
}
int emissor_count = emission_amount->get_value();
@@ -185,9 +65,9 @@ void ParticlesEditor::_generate_emission_points() {
float areapos = Math::random(0.0f, area_accum);
Map<float, int>::Element *E = triangle_area_map.find_closest(areapos);
- ERR_FAIL_COND(!E)
+ ERR_FAIL_COND_V(!E, false)
int index = E->get();
- ERR_FAIL_INDEX(index, geometry.size());
+ ERR_FAIL_INDEX_V(index, geometry.size(), false);
// ok FINALLY get face
Face3 face = geometry[index];
@@ -195,15 +75,11 @@ void ParticlesEditor::_generate_emission_points() {
Vector3 pos = face.get_random_point_inside();
- points.push_back(pos.x);
- points.push_back(pos.y);
- points.push_back(pos.z);
+ points.push_back(pos);
if (use_normals) {
Vector3 normal = face.get_plane().normal;
- normals.push_back(normal.x);
- normals.push_back(normal.y);
- normals.push_back(normal.z);
+ normals.push_back(normal);
}
}
} else {
@@ -214,7 +90,7 @@ void ParticlesEditor::_generate_emission_points() {
err_dialog->set_text(TTR("No faces!"));
err_dialog->popup_centered_minsize();
- return;
+ return false;
}
PoolVector<Face3>::Read r = geometry.read();
@@ -276,15 +152,210 @@ void ParticlesEditor::_generate_emission_points() {
Vector3 point = ofs + dir * val;
- points.push_back(point.x);
- points.push_back(point.y);
- points.push_back(point.z);
+ points.push_back(point);
break;
}
}
}
- int point_count = points.size() / 3;
+ return true;
+}
+
+void ParticlesEditorBase::_node_selected(const NodePath &p_path) {
+
+ Node *sel = get_node(p_path);
+ if (!sel)
+ return;
+
+ VisualInstance *vi = Object::cast_to<VisualInstance>(sel);
+ if (!vi) {
+
+ err_dialog->set_text(TTR("Node does not contain geometry."));
+ err_dialog->popup_centered_minsize();
+ return;
+ }
+
+ geometry = vi->get_faces(VisualInstance::FACES_SOLID);
+
+ if (geometry.size() == 0) {
+
+ err_dialog->set_text(TTR("Node does not contain geometry (faces)."));
+ err_dialog->popup_centered_minsize();
+ return;
+ }
+
+ Transform geom_xform = base_node->get_global_transform().affine_inverse() * vi->get_global_transform();
+
+ int gc = geometry.size();
+ PoolVector<Face3>::Write w = geometry.write();
+
+ for (int i = 0; i < gc; i++) {
+ for (int j = 0; j < 3; j++) {
+ w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
+ }
+ }
+
+ w = PoolVector<Face3>::Write();
+
+ emission_dialog->popup_centered(Size2(300, 130));
+}
+
+void ParticlesEditorBase::_bind_methods() {
+
+ ClassDB::bind_method("_node_selected", &ParticlesEditorBase::_node_selected);
+ ClassDB::bind_method("_generate_emission_points", &ParticlesEditorBase::_generate_emission_points);
+}
+
+ParticlesEditorBase::ParticlesEditorBase() {
+
+ emission_dialog = memnew(ConfirmationDialog);
+ emission_dialog->set_title(TTR("Create Emitter"));
+ add_child(emission_dialog);
+ VBoxContainer *emd_vb = memnew(VBoxContainer);
+ emission_dialog->add_child(emd_vb);
+
+ emission_amount = memnew(SpinBox);
+ emission_amount->set_min(1);
+ emission_amount->set_max(100000);
+ emission_amount->set_value(512);
+ emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount);
+
+ emission_fill = memnew(OptionButton);
+ emission_fill->add_item(TTR("Surface Points"));
+ emission_fill->add_item(TTR("Surface Points+Normal (Directed)"));
+ emission_fill->add_item(TTR("Volume"));
+ emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill);
+
+ emission_dialog->get_ok()->set_text(TTR("Create"));
+ emission_dialog->connect("confirmed", this, "_generate_emission_points");
+
+ err_dialog = memnew(ConfirmationDialog);
+ add_child(err_dialog);
+
+ emission_file_dialog = memnew(EditorFileDialog);
+ add_child(emission_file_dialog);
+ emission_file_dialog->connect("file_selected", this, "_resource_seleted");
+ emission_tree_dialog = memnew(SceneTreeDialog);
+ add_child(emission_tree_dialog);
+ emission_tree_dialog->connect("selected", this, "_node_selected");
+
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("Mesh", &extensions);
+
+ emission_file_dialog->clear_filters();
+ for (int i = 0; i < extensions.size(); i++) {
+
+ emission_file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ }
+
+ emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+}
+
+void ParticlesEditor::_node_removed(Node *p_node) {
+
+ if (p_node == node) {
+ node = NULL;
+ hide();
+ }
+}
+
+void ParticlesEditor::_notification(int p_notification) {
+
+ if (p_notification == NOTIFICATION_ENTER_TREE) {
+ options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons"));
+ }
+}
+
+void ParticlesEditor::_menu_option(int p_option) {
+
+ switch (p_option) {
+
+ case MENU_OPTION_GENERATE_AABB: {
+ generate_aabb->popup_centered_minsize();
+ } break;
+ case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
+
+ Ref<ParticlesMaterial> material = node->get_process_material();
+ if (material.is_null()) {
+ EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
+ return;
+ }
+ emission_file_dialog->popup_centered_ratio();
+
+ } break;
+
+ case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
+ Ref<ParticlesMaterial> material = node->get_process_material();
+ if (material.is_null()) {
+ EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
+ return;
+ }
+
+ emission_tree_dialog->popup_centered_ratio();
+
+ } break;
+ case MENU_OPTION_CONVERT_TO_CPU_PARTICLES: {
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ CPUParticles *cpu_particles = memnew(CPUParticles);
+ cpu_particles->convert_from_particles(node);
+
+ undo_redo->create_action("Replace Particles by CPUParticles");
+ undo_redo->add_do_method(node, "replace_by", cpu_particles);
+ undo_redo->add_undo_method(cpu_particles, "replace_by", node);
+ undo_redo->add_do_reference(cpu_particles);
+ undo_redo->add_undo_reference(node);
+ undo_redo->commit_action();
+
+ } break;
+ }
+}
+
+void ParticlesEditor::_generate_aabb() {
+
+ float time = generate_seconds->get_value();
+
+ float running = 0.0;
+
+ EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
+
+ AABB rect;
+ while (running < time) {
+
+ uint64_t ticks = OS::get_singleton()->get_ticks_usec();
+ ep.step("Generating...", int(running), true);
+ OS::get_singleton()->delay_usec(1000);
+
+ AABB capture = node->capture_aabb();
+ if (rect == AABB())
+ rect = capture;
+ else
+ rect.merge_with(capture);
+
+ running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
+ }
+
+ node->set_visibility_aabb(rect);
+}
+
+void ParticlesEditor::edit(Particles *p_particles) {
+
+ base_node = p_particles;
+ node = p_particles;
+}
+
+void ParticlesEditor::_generate_emission_points() {
+
+ /// hacer codigo aca
+ PoolVector<Vector3> points;
+ PoolVector<Vector3> normals;
+
+ if (!_generate(points, normals)) {
+ return;
+ }
+
+ int point_count = points.size();
int w = 2048;
int h = (point_count / 2048) + 1;
@@ -295,8 +366,13 @@ void ParticlesEditor::_generate_emission_points() {
{
PoolVector<uint8_t>::Write iw = point_img.write();
zeromem(iw.ptr(), w * h * 3 * sizeof(float));
- PoolVector<float>::Read r = points.read();
- copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3);
+ PoolVector<Vector3>::Read r = points.read();
+ float *wf = (float *)iw.ptr();
+ for (int i = 0; i < point_count; i++) {
+ wf[i * 3 + 0] = r[i].x;
+ wf[i * 3 + 1] = r[i].y;
+ wf[i * 3 + 2] = r[i].z;
+ }
}
Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
@@ -308,7 +384,7 @@ void ParticlesEditor::_generate_emission_points() {
Ref<ParticlesMaterial> material = node->get_process_material();
ERR_FAIL_COND(material.is_null());
- if (use_normals) {
+ if (normals.size() > 0) {
material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
material->set_emission_point_count(point_count);
@@ -320,8 +396,13 @@ void ParticlesEditor::_generate_emission_points() {
{
PoolVector<uint8_t>::Write iw = point_img2.write();
zeromem(iw.ptr(), w * h * 3 * sizeof(float));
- PoolVector<float>::Read r = normals.read();
- copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3);
+ PoolVector<Vector3>::Read r = normals.read();
+ float *wf = (float *)iw.ptr();
+ for (int i = 0; i < point_count; i++) {
+ wf[i * 3 + 0] = r[i].x;
+ wf[i * 3 + 1] = r[i].y;
+ wf[i * 3 + 2] = r[i].z;
+ }
}
Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
@@ -342,8 +423,6 @@ void ParticlesEditor::_generate_emission_points() {
void ParticlesEditor::_bind_methods() {
ClassDB::bind_method("_menu_option", &ParticlesEditor::_menu_option);
- ClassDB::bind_method("_node_selected", &ParticlesEditor::_node_selected);
- ClassDB::bind_method("_generate_emission_points", &ParticlesEditor::_generate_emission_points);
ClassDB::bind_method("_generate_aabb", &ParticlesEditor::_generate_aabb);
}
@@ -360,49 +439,10 @@ ParticlesEditor::ParticlesEditor() {
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH);
options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
- options->get_popup()->connect("id_pressed", this, "_menu_option");
-
- emission_dialog = memnew(ConfirmationDialog);
- emission_dialog->set_title(TTR("Create Emitter"));
- add_child(emission_dialog);
- VBoxContainer *emd_vb = memnew(VBoxContainer);
- emission_dialog->add_child(emd_vb);
-
- emission_amount = memnew(SpinBox);
- emission_amount->set_min(1);
- emission_amount->set_max(100000);
- emission_amount->set_value(512);
- emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount);
-
- emission_fill = memnew(OptionButton);
- emission_fill->add_item(TTR("Surface Points"));
- emission_fill->add_item(TTR("Surface Points+Normal (Directed)"));
- emission_fill->add_item(TTR("Volume"));
- emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill);
-
- emission_dialog->get_ok()->set_text(TTR("Create"));
- emission_dialog->connect("confirmed", this, "_generate_emission_points");
-
- err_dialog = memnew(ConfirmationDialog);
- add_child(err_dialog);
-
- emission_file_dialog = memnew(EditorFileDialog);
- add_child(emission_file_dialog);
- emission_file_dialog->connect("file_selected", this, "_resource_seleted");
- emission_tree_dialog = memnew(SceneTreeDialog);
- add_child(emission_tree_dialog);
- emission_tree_dialog->connect("selected", this, "_node_selected");
-
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("Mesh", &extensions);
-
- emission_file_dialog->clear_filters();
- for (int i = 0; i < extensions.size(); i++) {
-
- emission_file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
- }
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
- emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ options->get_popup()->connect("id_pressed", this, "_menu_option");
generate_aabb = memnew(ConfirmationDialog);
generate_aabb->set_title(TTR("Generate Visibility AABB"));
diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h
index 013b6e7e30..622ce6e8a9 100644
--- a/editor/plugins/particles_editor_plugin.h
+++ b/editor/plugins/particles_editor_plugin.h
@@ -40,14 +40,14 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-class ParticlesEditor : public Control {
-
- GDCLASS(ParticlesEditor, Control);
+class ParticlesEditorBase : public Control {
+ GDCLASS(ParticlesEditorBase, Control)
+protected:
+ Spatial *base_node;
Panel *panel;
MenuButton *options;
HBoxContainer *particles_editor_hb;
- Particles *node;
EditorFileDialog *emission_file_dialog;
SceneTreeDialog *emission_tree_dialog;
@@ -58,8 +58,25 @@ class ParticlesEditor : public Control {
SpinBox *emission_amount;
OptionButton *emission_fill;
+ PoolVector<Face3> geometry;
+
+ bool _generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals);
+ virtual void _generate_emission_points() = 0;
+ void _node_selected(const NodePath &p_path);
+
+ static void _bind_methods();
+
+public:
+ ParticlesEditorBase();
+};
+
+class ParticlesEditor : public ParticlesEditorBase {
+
+ GDCLASS(ParticlesEditor, ParticlesEditorBase);
+
ConfirmationDialog *generate_aabb;
SpinBox *generate_seconds;
+ Particles *node;
enum Menu {
@@ -67,21 +84,18 @@ class ParticlesEditor : public Control {
MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH,
MENU_OPTION_CLEAR_EMISSION_VOLUME,
+ MENU_OPTION_CONVERT_TO_CPU_PARTICLES,
};
- PoolVector<Face3> geometry;
-
void _generate_aabb();
- void _generate_emission_points();
- void _node_selected(const NodePath &p_path);
void _menu_option(int);
- void _populate();
-
friend class ParticlesEditorPlugin;
+ virtual void _generate_emission_points();
+
protected:
void _notification(int p_notification);
void _node_removed(Node *p_node);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 67f506fdda..ad12add53f 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -72,9 +72,9 @@ public:
class ScriptEditorDebugger;
-class ScriptEditorBase : public Control {
+class ScriptEditorBase : public VBoxContainer {
- GDCLASS(ScriptEditorBase, Control);
+ GDCLASS(ScriptEditorBase, VBoxContainer);
protected:
static void _bind_methods();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 345c7c06eb..ffc2203475 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1619,6 +1619,7 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->set_code_complete_func(_code_complete_scripts, this);
code_editor->get_text_edit()->connect("breakpoint_toggled", this, "_breakpoint_toggled");
code_editor->get_text_edit()->connect("symbol_lookup", this, "_lookup_symbol");
+ code_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
update_settings();
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index ed13e063bb..17deab25de 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -215,6 +215,9 @@ public:
void replace_node(Node *p_node, Node *p_by_node);
void open_script_dialog(Node *p_for_node);
+
+ ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; }
+
SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data);
};
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 57a003060e..24c4ba4cb7 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -582,6 +582,9 @@ void ScriptCreateDialog::_bind_methods() {
ClassDB::bind_method("_path_changed", &ScriptCreateDialog::_path_changed);
ClassDB::bind_method("_path_entered", &ScriptCreateDialog::_path_entered);
ClassDB::bind_method("_template_changed", &ScriptCreateDialog::_template_changed);
+
+ ClassDB::bind_method(D_METHOD("config", "inherits", "path"), &ScriptCreateDialog::config);
+
ADD_SIGNAL(MethodInfo("script_created", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
}
diff --git a/main/main.cpp b/main/main.cpp
index e2b3bb8e6f..23acb60c89 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -715,6 +715,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
memdelete(sdr);
} else {
script_debugger = sdr;
+ sdr->set_allow_focus_steal_pid(allow_focus_steal_pid);
}
} else if (debug_mode == "local") {
@@ -1179,10 +1180,6 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
#endif
- if (allow_focus_steal_pid) {
- OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid);
- }
-
MAIN_PRINT("Main: Load Modules, Physics, Drivers, Scripts");
register_platform_apis();
diff --git a/methods.py b/methods.py
index 227a17d312..33d503a41a 100644
--- a/methods.py
+++ b/methods.py
@@ -937,6 +937,11 @@ def android_add_res_dir(self, subpath):
if (base_path not in self.android_res_dirs):
self.android_res_dirs.append(base_path)
+def android_add_asset_dir(self, subpath):
+ base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
+ if (base_path not in self.android_asset_dirs):
+ self.android_asset_dirs.append(base_path)
+
def android_add_aidl_dir(self, subpath):
base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
if (base_path not in self.android_aidl_dirs):
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 5c834966c5..85c36647a1 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -34,7 +34,7 @@
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
- if (!codegen.function_node || codegen.function_node->_static)
+ if (codegen.function_node && codegen.function_node->_static)
return false;
if (codegen.stack_identifiers.has(p_name))
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index cccf09c58e..ce91e7dff3 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -105,6 +105,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"prints",
"printerr",
"printraw",
+ "print_debug",
"var2str",
"str2var",
"var2bytes",
@@ -702,6 +703,23 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_ret = Variant();
} break;
+ case TEXT_PRINT_DEBUG: {
+ String str;
+ for (int i = 0; i < p_arg_count; i++) {
+
+ str += p_args[i]->operator String();
+ }
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ if (script->debug_get_stack_level_count() > 0) {
+ str += "\n\t";
+ str += "At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)); // + " in function '" + script->debug_get_stack_level_function(0) + "'";
+ }
+
+ //str+="\n";
+ print_line(str);
+ r_ret = Variant();
+ } break;
case VAR_TO_STR: {
VALIDATE_ARG_COUNT(1);
String vars;
@@ -1733,6 +1751,14 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
+ case TEXT_PRINT_DEBUG: {
+
+ MethodInfo mi("print_debug");
+ mi.return_val.type = Variant::NIL;
+ mi.flags |= METHOD_FLAG_VARARG;
+ return mi;
+
+ } break;
case VAR_TO_STR: {
MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var"));
mi.return_val.type = Variant::STRING;
diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h
index 899a7ebd25..a29f06e839 100644
--- a/modules/gdscript/gdscript_functions.h
+++ b/modules/gdscript/gdscript_functions.h
@@ -96,6 +96,7 @@ public:
TEXT_PRINT_SPACED,
TEXT_PRINTERR,
TEXT_PRINTRAW,
+ TEXT_PRINT_DEBUG,
VAR_TO_STR,
STR_TO_VAR,
VAR_TO_BYTES,
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 82a8234abb..9a000a2a72 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -276,7 +276,10 @@ def pkgconfig_try_find_mono_version():
def mono_root_try_find_mono_version(mono_root):
- first_line = subprocess.check_output([os.path.join(mono_root, 'bin', 'mono'), '--version']).splitlines()[0]
+ from compat import decode_utf8
+
+ output = subprocess.check_output([os.path.join(mono_root, 'bin', 'mono'), '--version'])
+ first_line = decode_utf8(output.splitlines()[0])
try:
return LooseVersion(first_line.split()[len('Mono JIT compiler version'.split())])
except (ValueError, IndexError):
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index caf502de9d..62a6b96bb5 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -745,10 +745,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> scr = E->key();
- scr->signals_invalidated = true;
scr->exports_invalidated = true;
+ scr->signals_invalidated = true;
scr->reload(p_soft_reload);
- scr->update_signals();
scr->update_exports();
//restore state if saved
@@ -1579,37 +1578,33 @@ bool CSharpScript::_update_exports() {
return false;
}
-bool CSharpScript::_update_signals() {
- if (!valid)
- return false;
-
- bool changed = false;
-
- if (signals_invalidated) {
- signals_invalidated = false;
+void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class) {
- GDMonoClass *top = script_class;
+ // no need to load the script's signals more than once
+ if (!signals_invalidated) {
+ return;
+ }
- _signals.clear();
- changed = true; // TODO Do a real check for change
+ // make sure this classes signals are empty when loading for the first time
+ _signals.clear();
- while (top && top != native) {
- const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
- for (int i = delegates.size() - 1; i >= 0; --i) {
- Vector<Argument> parameters;
+ GDMonoClass *top = p_class;
+ while (top && top != p_native_class) {
+ const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
+ for (int i = delegates.size() - 1; i >= 0; --i) {
+ Vector<Argument> parameters;
- GDMonoClass *delegate = delegates[i];
+ GDMonoClass *delegate = delegates[i];
- if (_get_signal(top, delegate, parameters)) {
- _signals[delegate->get_name()] = parameters;
- }
+ if (_get_signal(top, delegate, parameters)) {
+ _signals[delegate->get_name()] = parameters;
}
-
- top = top->get_parent_class();
}
+
+ top = top->get_parent_class();
}
- return changed;
+ signals_invalidated = false;
}
bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params) {
@@ -1848,6 +1843,8 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class) {
top = top->get_parent_class();
}
+ script->load_script_signals(script->script_class, script->native);
+
return script;
}
@@ -1973,7 +1970,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
placeholders.insert(si);
_update_exports();
- _update_signals();
return si;
#else
return NULL;
@@ -1992,8 +1988,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
ERR_FAIL_V(NULL);
}
- update_signals();
-
if (native) {
String native_name = native->get_name();
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -2114,6 +2108,8 @@ Error CSharpScript::reload(bool p_keep_state) {
top->fetch_methods_with_godot_api_checks(native);
top = top->get_parent_class();
}
+
+ load_script_signals(script_class, native);
}
return OK;
@@ -2173,10 +2169,6 @@ void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
}
}
-void CSharpScript::update_signals() {
- _update_signals();
-}
-
Ref<Script> CSharpScript::get_base_script() const {
// TODO search in metadata file once we have it, not important any way?
@@ -2241,9 +2233,10 @@ CSharpScript::CSharpScript() :
#ifdef TOOLS_ENABLED
source_changed_cache = false;
exports_invalidated = true;
- signals_invalidated = true;
#endif
+ signals_invalidated = true;
+
_resource_path_changed();
#ifdef DEBUG_ENABLED
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index cae2bbf40a..df597ba776 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -111,7 +111,7 @@ class CSharpScript : public Script {
void _clear();
- bool _update_signals();
+ void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class);
bool _get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params);
bool _update_exports();
@@ -149,7 +149,6 @@ public:
virtual bool has_script_signal(const StringName &p_signal) const;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
- virtual void update_signals();
/* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
diff --git a/modules/mono/glue/cs_files/Mathf.cs b/modules/mono/glue/cs_files/Mathf.cs
index 0d20a12563..a89dfe5f27 100644
--- a/modules/mono/glue/cs_files/Mathf.cs
+++ b/modules/mono/glue/cs_files/Mathf.cs
@@ -138,19 +138,9 @@ namespace Godot
return (real_t)Math.Floor(s);
}
- public static real_t Fposmod(real_t x, real_t y)
- {
- if (x >= 0f)
- {
- return x % y;
- }
-
- return y - -x % y;
- }
-
public static real_t InverseLerp(real_t from, real_t to, real_t weight)
{
- return (Clamp(weight, 0f, 1f) - from) / (to - from);
+ return (weight - from) / (to - from);
}
public static bool IsInf(real_t s)
@@ -165,7 +155,7 @@ namespace Godot
public static real_t Lerp(real_t from, real_t to, real_t weight)
{
- return from + (to - from) * Clamp(weight, 0f, 1f);
+ return from + (to - from) * weight;
}
public static real_t Log(real_t s)
@@ -210,6 +200,32 @@ namespace Godot
return new Vector2(r * Cos(th), r * Sin(th));
}
+ /// <summary>
+ /// Performs a canonical Modulus operation, where the output is on the range [0, b).
+ /// </summary>
+ public static real_t PosMod(real_t a, real_t b)
+ {
+ real_t c = a % b;
+ if ((c < 0 && b > 0) || (c > 0 && b < 0))
+ {
+ c += b;
+ }
+ return c;
+ }
+
+ /// <summary>
+ /// Performs a canonical Modulus operation, where the output is on the range [0, b).
+ /// </summary>
+ public static int PosMod(int a, int b)
+ {
+ int c = a % b;
+ if ((c < 0 && b > 0) || (c > 0 && b < 0))
+ {
+ c += b;
+ }
+ return c;
+ }
+
public static real_t Pow(real_t x, real_t y)
{
return (real_t)Math.Pow(x, y);
diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt
index 00750edc07..b8626c4cff 100755
--- a/modules/mono/glue/cs_files/VERSION.txt
+++ b/modules/mono/glue/cs_files/VERSION.txt
@@ -1 +1 @@
-3
+4
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 8c08289932..a65dab9668 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -53,7 +53,7 @@ if len(env.android_flat_dirs) > 0:
gradle_maven_flat_text = gradle_maven_flat_text[:-1]
gradle_maven_flat_text += "\n\t}\n"
-
+
gradle_maven_repos_text = ""
gradle_maven_repos_text += gradle_maven_flat_text
@@ -99,6 +99,9 @@ for x in env.android_jni_dirs:
gradle_asset_dirs_text = ""
+for x in env.android_asset_dirs:
+ gradle_asset_dirs_text += ",'" + x.replace("\\", "/") + "'"
+
gradle_default_config_text = ""
minSdk = 18
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 6e77369d65..b6dfc666b0 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -259,7 +259,6 @@ void AudioStreamPlayer2D::_notification(int p_what) {
void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) {
- ERR_FAIL_COND(!p_stream.is_valid());
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
@@ -271,14 +270,15 @@ void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) {
setseek = -1;
}
- stream = p_stream;
- stream_playback = p_stream->instance_playback();
+ if (p_stream.is_valid()) {
+ stream = p_stream;
+ stream_playback = p_stream->instance_playback();
+ }
AudioServer::get_singleton()->unlock();
- if (stream_playback.is_null()) {
+ if (p_stream.is_valid() && stream_playback.is_null()) {
stream.unref();
- ERR_FAIL_COND(stream_playback.is_null());
}
}
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index f1da375451..35c52a26c9 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -569,7 +569,6 @@ void AudioStreamPlayer3D::_notification(int p_what) {
void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) {
- ERR_FAIL_COND(!p_stream.is_valid());
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
@@ -581,14 +580,15 @@ void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) {
setseek = -1;
}
- stream = p_stream;
- stream_playback = p_stream->instance_playback();
+ if (p_stream.is_valid()) {
+ stream = p_stream;
+ stream_playback = p_stream->instance_playback();
+ }
AudioServer::get_singleton()->unlock();
- if (stream_playback.is_null()) {
+ if (p_stream.is_valid() && stream_playback.is_null()) {
stream.unref();
- ERR_FAIL_COND(stream_playback.is_null());
}
}
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
new file mode 100644
index 0000000000..2e897c1c73
--- /dev/null
+++ b/scene/3d/cpu_particles.cpp
@@ -0,0 +1,1409 @@
+#include "cpu_particles.h"
+
+#include "particles.h"
+#include "scene/3d/camera.h"
+#include "scene/main/viewport.h"
+#include "scene/resources/surface_tool.h"
+#include "servers/visual_server.h"
+
+AABB CPUParticles::get_aabb() const {
+
+ return AABB();
+}
+PoolVector<Face3> CPUParticles::get_faces(uint32_t p_usage_flags) const {
+
+ return PoolVector<Face3>();
+}
+
+void CPUParticles::set_emitting(bool p_emitting) {
+
+ emitting = p_emitting;
+ if (!is_processing_internal()) {
+ set_process_internal(true);
+ if (is_inside_tree()) {
+#ifndef NO_THREADS
+ update_mutex->lock();
+#endif
+ VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread");
+#ifndef NO_THREADS
+ update_mutex->unlock();
+#endif
+ }
+ }
+}
+
+void CPUParticles::set_amount(int p_amount) {
+
+ ERR_FAIL_COND(p_amount < 1);
+
+ particles.resize(p_amount);
+ {
+ PoolVector<Particle>::Write w = particles.write();
+
+ for (int i = 0; i < p_amount; i++) {
+ w[i].active = false;
+ }
+ }
+
+ particle_data.resize((12 + 4 + 1) * p_amount);
+ VS::get_singleton()->multimesh_allocate(multimesh, p_amount, VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_8BIT, VS::MULTIMESH_CUSTOM_DATA_FLOAT);
+
+ particle_order.resize(p_amount);
+}
+void CPUParticles::set_lifetime(float p_lifetime) {
+
+ ERR_FAIL_COND(p_lifetime <= 0);
+ lifetime = p_lifetime;
+}
+
+void CPUParticles::set_one_shot(bool p_one_shot) {
+
+ one_shot = p_one_shot;
+}
+
+void CPUParticles::set_pre_process_time(float p_time) {
+
+ pre_process_time = p_time;
+}
+void CPUParticles::set_explosiveness_ratio(float p_ratio) {
+
+ explosiveness_ratio = p_ratio;
+}
+void CPUParticles::set_randomness_ratio(float p_ratio) {
+
+ randomness_ratio = p_ratio;
+}
+void CPUParticles::set_use_local_coordinates(bool p_enable) {
+
+ local_coords = p_enable;
+}
+void CPUParticles::set_speed_scale(float p_scale) {
+
+ speed_scale = p_scale;
+}
+
+bool CPUParticles::is_emitting() const {
+
+ return emitting;
+}
+int CPUParticles::get_amount() const {
+
+ return particles.size();
+}
+float CPUParticles::get_lifetime() const {
+
+ return lifetime;
+}
+bool CPUParticles::get_one_shot() const {
+
+ return one_shot;
+}
+
+float CPUParticles::get_pre_process_time() const {
+
+ return pre_process_time;
+}
+float CPUParticles::get_explosiveness_ratio() const {
+
+ return explosiveness_ratio;
+}
+float CPUParticles::get_randomness_ratio() const {
+
+ return randomness_ratio;
+}
+
+bool CPUParticles::get_use_local_coordinates() const {
+
+ return local_coords;
+}
+
+float CPUParticles::get_speed_scale() const {
+
+ return speed_scale;
+}
+
+void CPUParticles::set_draw_order(DrawOrder p_order) {
+
+ draw_order = p_order;
+}
+
+CPUParticles::DrawOrder CPUParticles::get_draw_order() const {
+
+ return draw_order;
+}
+
+void CPUParticles::set_mesh(const Ref<Mesh> &p_mesh) {
+
+ mesh = p_mesh;
+ if (mesh.is_valid()) {
+ VS::get_singleton()->multimesh_set_mesh(multimesh, mesh->get_rid());
+ } else {
+ VS::get_singleton()->multimesh_set_mesh(multimesh, RID());
+ }
+}
+
+Ref<Mesh> CPUParticles::get_mesh() const {
+
+ return mesh;
+}
+
+void CPUParticles::set_fixed_fps(int p_count) {
+ fixed_fps = p_count;
+}
+
+int CPUParticles::get_fixed_fps() const {
+ return fixed_fps;
+}
+
+void CPUParticles::set_fractional_delta(bool p_enable) {
+ fractional_delta = p_enable;
+}
+
+bool CPUParticles::get_fractional_delta() const {
+ return fractional_delta;
+}
+
+String CPUParticles::get_configuration_warning() const {
+
+ String warnings;
+
+ return warnings;
+}
+
+void CPUParticles::restart() {
+
+ time = 0;
+ inactive_time = 0;
+ frame_remainder = 0;
+ cycle = 0;
+
+ {
+ int pc = particles.size();
+ PoolVector<Particle>::Write w = particles.write();
+
+ for (int i = 0; i < pc; i++) {
+ w[i].active = false;
+ }
+ }
+}
+
+void CPUParticles::set_spread(float p_spread) {
+
+ spread = p_spread;
+}
+
+float CPUParticles::get_spread() const {
+
+ return spread;
+}
+
+void CPUParticles::set_flatness(float p_flatness) {
+
+ flatness = p_flatness;
+}
+float CPUParticles::get_flatness() const {
+
+ return flatness;
+}
+
+void CPUParticles::set_param(Parameter p_param, float p_value) {
+
+ ERR_FAIL_INDEX(p_param, PARAM_MAX);
+
+ parameters[p_param] = p_value;
+}
+float CPUParticles::get_param(Parameter p_param) const {
+
+ ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0);
+
+ return parameters[p_param];
+}
+
+void CPUParticles::set_param_randomness(Parameter p_param, float p_value) {
+
+ ERR_FAIL_INDEX(p_param, PARAM_MAX);
+
+ randomness[p_param] = p_value;
+}
+float CPUParticles::get_param_randomness(Parameter p_param) const {
+
+ ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0);
+
+ return randomness[p_param];
+}
+
+static void _adjust_curve_range(const Ref<Curve> &p_curve, float p_min, float p_max) {
+
+ Ref<Curve> curve = p_curve;
+ if (!curve.is_valid())
+ return;
+
+ curve->ensure_default_setup(p_min, p_max);
+}
+
+void CPUParticles::set_param_curve(Parameter p_param, const Ref<Curve> &p_curve) {
+
+ ERR_FAIL_INDEX(p_param, PARAM_MAX);
+
+ curve_parameters[p_param] = p_curve;
+
+ switch (p_param) {
+ case PARAM_INITIAL_LINEAR_VELOCITY: {
+ //do none for this one
+ } break;
+ case PARAM_ANGULAR_VELOCITY: {
+ _adjust_curve_range(p_curve, -360, 360);
+ } break;
+ /*case PARAM_ORBIT_VELOCITY: {
+ _adjust_curve_range(p_curve, -500, 500);
+ } break;*/
+ case PARAM_LINEAR_ACCEL: {
+ _adjust_curve_range(p_curve, -200, 200);
+ } break;
+ case PARAM_RADIAL_ACCEL: {
+ _adjust_curve_range(p_curve, -200, 200);
+ } break;
+ case PARAM_TANGENTIAL_ACCEL: {
+ _adjust_curve_range(p_curve, -200, 200);
+ } break;
+ case PARAM_DAMPING: {
+ _adjust_curve_range(p_curve, 0, 100);
+ } break;
+ case PARAM_ANGLE: {
+ _adjust_curve_range(p_curve, -360, 360);
+ } break;
+ case PARAM_SCALE: {
+
+ } break;
+ case PARAM_HUE_VARIATION: {
+ _adjust_curve_range(p_curve, -1, 1);
+ } break;
+ case PARAM_ANIM_SPEED: {
+ _adjust_curve_range(p_curve, 0, 200);
+ } break;
+ case PARAM_ANIM_OFFSET: {
+ } break;
+ default: {}
+ }
+}
+Ref<Curve> CPUParticles::get_param_curve(Parameter p_param) const {
+
+ ERR_FAIL_INDEX_V(p_param, PARAM_MAX, Ref<Curve>());
+
+ return curve_parameters[p_param];
+}
+
+void CPUParticles::set_color(const Color &p_color) {
+
+ color = p_color;
+}
+
+Color CPUParticles::get_color() const {
+
+ return color;
+}
+
+void CPUParticles::set_color_ramp(const Ref<Gradient> &p_ramp) {
+
+ color_ramp = p_ramp;
+}
+
+Ref<Gradient> CPUParticles::get_color_ramp() const {
+
+ return color_ramp;
+}
+
+void CPUParticles::set_particle_flag(Flags p_flag, bool p_enable) {
+ ERR_FAIL_INDEX(p_flag, FLAG_MAX);
+ flags[p_flag] = p_enable;
+ if (p_flag == FLAG_DISABLE_Z) {
+ _change_notify();
+ }
+}
+
+bool CPUParticles::get_particle_flag(Flags p_flag) const {
+ ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false);
+ return flags[p_flag];
+}
+
+void CPUParticles::set_emission_shape(EmissionShape p_shape) {
+
+ emission_shape = p_shape;
+}
+
+void CPUParticles::set_emission_sphere_radius(float p_radius) {
+
+ emission_sphere_radius = p_radius;
+}
+
+void CPUParticles::set_emission_box_extents(Vector3 p_extents) {
+
+ emission_box_extents = p_extents;
+}
+
+void CPUParticles::set_emission_points(const PoolVector<Vector3> &p_points) {
+
+ emission_points = p_points;
+}
+
+void CPUParticles::set_emission_normals(const PoolVector<Vector3> &p_normals) {
+
+ emission_normals = p_normals;
+}
+
+void CPUParticles::set_emission_colors(const PoolVector<Color> &p_colors) {
+
+ emission_colors = p_colors;
+}
+
+float CPUParticles::get_emission_sphere_radius() const {
+
+ return emission_sphere_radius;
+}
+Vector3 CPUParticles::get_emission_box_extents() const {
+
+ return emission_box_extents;
+}
+PoolVector<Vector3> CPUParticles::get_emission_points() const {
+
+ return emission_points;
+}
+PoolVector<Vector3> CPUParticles::get_emission_normals() const {
+
+ return emission_normals;
+}
+
+PoolVector<Color> CPUParticles::get_emission_colors() const {
+
+ return emission_colors;
+}
+
+CPUParticles::EmissionShape CPUParticles::get_emission_shape() const {
+ return emission_shape;
+}
+void CPUParticles::set_gravity(const Vector3 &p_gravity) {
+
+ gravity = p_gravity;
+}
+
+Vector3 CPUParticles::get_gravity() const {
+
+ return gravity;
+}
+
+void CPUParticles::_validate_property(PropertyInfo &property) const {
+
+ if (property.name == "color" && color_ramp.is_valid()) {
+ property.usage = 0;
+ }
+
+ if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) {
+ property.usage = 0;
+ }
+
+ if (property.name == "emission_box_extents" && emission_shape != EMISSION_SHAPE_BOX) {
+ property.usage = 0;
+ }
+
+ if ((property.name == "emission_point_texture" || property.name == "emission_color_texture") && (emission_shape < EMISSION_SHAPE_POINTS)) {
+ property.usage = 0;
+ }
+
+ if (property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
+ property.usage = 0;
+ }
+ /*
+ if (property.name.begins_with("orbit_") && !flags[FLAG_DISABLE_Z]) {
+ property.usage = 0;
+ }
+ */
+}
+
+static uint32_t idhash(uint32_t x) {
+
+ x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b);
+ x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b);
+ x = (x >> uint32_t(16)) ^ x;
+ return x;
+}
+
+static float rand_from_seed(uint32_t &seed) {
+ int k;
+ int s = int(seed);
+ if (s == 0)
+ s = 305420679;
+ k = s / 127773;
+ s = 16807 * (s - k * 127773) - 2836 * k;
+ if (s < 0)
+ s += 2147483647;
+ seed = uint32_t(s);
+ return float(seed % uint32_t(65536)) / 65535.0;
+}
+
+float rand_from_seed_m1_p1(uint32_t &seed) {
+ return rand_from_seed(seed) * 2.0 - 1.0;
+}
+
+void CPUParticles::_particles_process(float p_delta) {
+
+ int pcount = particles.size();
+ PoolVector<Particle>::Write w = particles.write();
+
+ Particle *parray = w.ptr();
+
+ float prev_time = time;
+ time += p_delta;
+ if (time > lifetime) {
+ time = Math::fmod(time, lifetime);
+ cycle++;
+ if (one_shot && cycle > 0) {
+ emitting = false;
+ }
+ }
+
+ Transform emission_xform;
+ Basis velocity_xform;
+ if (!local_coords) {
+ emission_xform = get_global_transform();
+ velocity_xform = emission_xform.basis.inverse().transposed();
+ }
+
+ for (int i = 0; i < pcount; i++) {
+
+ Particle &p = parray[i];
+
+ if (!emitting && !p.active)
+ continue;
+
+ float restart_time = float(i) / float(pcount);
+ float local_delta = p_delta;
+
+ if (randomness_ratio > 0.0) {
+ uint32_t seed = cycle;
+ if (restart_time >= time) {
+ seed -= uint32_t(1);
+ }
+ seed *= uint32_t(pcount);
+ seed += uint32_t(i);
+ float random = float(idhash(seed) % uint32_t(65536)) / 65536.0;
+ restart_time += randomness_ratio * random * 1.0 / float(pcount);
+ }
+
+ restart_time *= (1.0 - explosiveness_ratio);
+ bool restart = false;
+
+ if (time > prev_time) {
+ // restart_time >= prev_time is used so particles emit in the first frame they are processed
+
+ if (restart_time >= prev_time && restart_time < time) {
+ restart = true;
+ if (fractional_delta) {
+ local_delta = (time - restart_time) * lifetime;
+ }
+ }
+
+ } else if (local_delta > 0.0) {
+ if (restart_time >= prev_time) {
+ restart = true;
+ if (fractional_delta) {
+ local_delta = (1.0 - restart_time + time) * lifetime;
+ }
+
+ } else if (restart_time < time) {
+ restart = true;
+ if (fractional_delta) {
+ local_delta = (time - restart_time) * lifetime;
+ }
+ }
+ }
+
+ if (restart) {
+
+ if (!emitting) {
+ p.active = false;
+ continue;
+ }
+ p.active = true;
+
+ /*float tex_linear_velocity = 0;
+ if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
+ tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(0);
+ }*/
+
+ float tex_angle = 0.0;
+ if (curve_parameters[PARAM_ANGLE].is_valid()) {
+ tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(0);
+ }
+
+ float tex_anim_offset = 0.0;
+ if (curve_parameters[PARAM_ANGLE].is_valid()) {
+ tex_anim_offset = curve_parameters[PARAM_ANGLE]->interpolate(0);
+ }
+
+ p.seed = Math::rand();
+
+ p.angle_rand = Math::randf();
+ p.scale_rand = Math::randf();
+ p.hue_rot_rand = Math::randf();
+ p.anim_offset_rand = Math::randf();
+
+ float angle1_rad;
+ float angle2_rad;
+
+ if (flags[FLAG_DISABLE_Z]) {
+
+ angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0;
+ Vector3 rot = Vector3(Math::cos(angle1_rad), Math::sin(angle1_rad), 0.0);
+ p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]);
+
+ } else {
+ //initiate velocity spread in 3D
+ angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0;
+ angle2_rad = (Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * Math_PI * spread / 180.0;
+
+ Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad));
+ Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad));
+ direction_yz.z = direction_yz.z / Math::sqrt(direction_yz.z); //better uniform distribution
+ Vector3 direction = Vector3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);
+ direction.normalize();
+ p.velocity = direction * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]);
+ }
+
+ float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]);
+ p.custom[0] = Math::deg2rad(base_angle); //angle
+ p.custom[1] = 0.0; //phase
+ p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation offset (0-1)
+ p.transform = Transform();
+ p.time = 0;
+ p.base_color = Color(1, 1, 1, 1);
+
+ switch (emission_shape) {
+ case EMISSION_SHAPE_POINT: {
+ //do none
+ } break;
+ case EMISSION_SHAPE_SPHERE: {
+ p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0).normalized() * emission_sphere_radius;
+ } break;
+ case EMISSION_SHAPE_BOX: {
+ p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_box_extents;
+ } break;
+ case EMISSION_SHAPE_POINTS:
+ case EMISSION_SHAPE_DIRECTED_POINTS: {
+
+ int pc = emission_points.size();
+ if (pc == 0)
+ break;
+
+ int random_idx = Math::rand() % pc;
+
+ p.transform.origin = emission_points.get(random_idx);
+
+ if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS && emission_normals.size() == pc) {
+ if (flags[FLAG_DISABLE_Z]) {
+ /*
+ mat2 rotm;
+ ";
+ rotm[0] = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xy;
+ rotm[1] = rotm[0].yx * vec2(1.0, -1.0);
+ VELOCITY.xy = rotm * VELOCITY.xy;
+ */
+ } else {
+ Vector3 normal = emission_normals.get(random_idx);
+ Vector3 v0 = Math::abs(normal.z) < 0.999 ? Vector3(0.0, 0.0, 1.0) : Vector3(0, 1.0, 0.0);
+ Vector3 tangent = v0.cross(normal).normalized();
+ Vector3 bitangent = tangent.cross(normal).normalized();
+ Basis m3;
+ m3.set_axis(0, tangent);
+ m3.set_axis(1, bitangent);
+ m3.set_axis(2, normal);
+ p.velocity = m3.xform(p.velocity);
+ }
+ }
+
+ if (emission_colors.size() == pc) {
+ p.base_color = emission_colors.get(random_idx);
+ }
+ } break;
+ }
+
+ if (!local_coords) {
+ p.velocity = velocity_xform.xform(p.velocity);
+ p.transform = emission_xform * p.transform;
+ }
+
+ if (flags[FLAG_DISABLE_Z]) {
+ p.velocity.z = 0.0;
+ p.velocity.z = 0.0;
+ }
+
+ } else if (!p.active) {
+ continue;
+ } else {
+
+ uint32_t alt_seed = p.seed;
+
+ p.time += local_delta;
+ p.custom[1] += p.time / lifetime;
+
+ float tex_linear_velocity = 0.0;
+ if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
+ tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(p.custom[1]);
+ }
+ /*
+ float tex_orbit_velocity = 0.0;
+
+ if (flags[FLAG_DISABLE_Z]) {
+
+ if (curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY].is_valid()) {
+ tex_orbit_velocity = curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY]->interpolate(p.custom[1]);
+ }
+ }
+*/
+ float tex_angular_velocity = 0.0;
+ if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) {
+ tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(p.custom[1]);
+ }
+
+ float tex_linear_accel = 0.0;
+ if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) {
+ tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(p.custom[1]);
+ }
+
+ float tex_tangential_accel = 0.0;
+ if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) {
+ tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(p.custom[1]);
+ }
+
+ float tex_radial_accel = 0.0;
+ if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) {
+ tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(p.custom[1]);
+ }
+
+ float tex_damping = 0.0;
+ if (curve_parameters[PARAM_DAMPING].is_valid()) {
+ tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(p.custom[1]);
+ }
+
+ float tex_angle = 0.0;
+ if (curve_parameters[PARAM_ANGLE].is_valid()) {
+ tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(p.custom[1]);
+ }
+ float tex_anim_speed = 0.0;
+ if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) {
+ tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(p.custom[1]);
+ }
+
+ float tex_anim_offset = 0.0;
+ if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) {
+ tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(p.custom[1]);
+ }
+
+ Vector3 force = gravity;
+ Vector3 pos = p.transform.origin;
+ if (flags[FLAG_DISABLE_Z]) {
+ pos.z = 0.0;
+ }
+ //apply linear acceleration
+ force += p.velocity.length() > 0.0 ? p.velocity.normalized() * (parameters[PARAM_LINEAR_ACCEL] + tex_linear_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_LINEAR_ACCEL]) : Vector3();
+ //apply radial acceleration
+ Vector3 org = emission_xform.origin;
+ Vector3 diff = pos - org;
+ force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector3();
+ //apply tangential acceleration;
+ if (flags[FLAG_DISABLE_Z]) {
+
+ Vector3 yx = Vector3(diff.y, 0, diff.x);
+ force += yx.length() > 0.0 ? (yx * Vector3(-1.0, 0, 1.0)) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3();
+
+ } else {
+ Vector3 crossDiff = diff.normalized().cross(gravity.normalized());
+ force += crossDiff.length() > 0.0 ? crossDiff.normalized() * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3();
+ }
+ //apply attractor forces
+ p.velocity += force * local_delta;
+ //orbit velocity
+#if 0
+ if (flags[FLAG_DISABLE_Z]) {
+
+ float orbit_amount = (orbit_velocity + tex_orbit_velocity) * mix(1.0, rand_from_seed(alt_seed), orbit_velocity_random);
+ if (orbit_amount != 0.0) {
+ float ang = orbit_amount * DELTA * pi * 2.0;
+ mat2 rot = mat2(vec2(cos(ang), -sin(ang)), vec2(sin(ang), cos(ang)));
+ TRANSFORM[3].xy -= diff.xy;
+ TRANSFORM[3].xy += rot * diff.xy;
+ }
+ }
+#endif
+ if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
+ p.velocity = p.velocity.normalized() * tex_linear_velocity;
+ }
+ if (parameters[PARAM_DAMPING] + tex_damping > 0.0) {
+
+ float v = p.velocity.length();
+ float damp = (parameters[PARAM_DAMPING] + tex_damping) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_DAMPING]);
+ v -= damp * local_delta;
+ if (v < 0.0) {
+ p.velocity = Vector3();
+ } else {
+ p.velocity = p.velocity.normalized() * v;
+ }
+ }
+ float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]);
+ base_angle += p.custom[1] * lifetime * (parameters[PARAM_ANGULAR_VELOCITY] + tex_angular_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed) * 2.0f - 1.0f, randomness[PARAM_ANGULAR_VELOCITY]);
+ p.custom[0] = Math::deg2rad(base_angle); //angle
+ p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]); //angle
+ if (flags[FLAG_ANIM_LOOP]) {
+ p.custom[2] = Math::fmod(p.custom[2], 1.0f); //loop
+
+ } else {
+ p.custom[2] = CLAMP(p.custom[2], 0.0f, 1.0); //0 to 1 only
+ }
+ }
+ //apply color
+ //apply hue rotation
+
+ float tex_scale = 1.0;
+ if (curve_parameters[PARAM_SCALE].is_valid()) {
+ tex_scale = curve_parameters[PARAM_SCALE]->interpolate(p.custom[1]);
+ }
+
+ float tex_hue_variation = 0.0;
+ if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) {
+ tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(p.custom[1]);
+ }
+
+ float hue_rot_angle = (parameters[PARAM_HUE_VARIATION] + tex_hue_variation) * Math_PI * 2.0 * Math::lerp(1.0f, p.hue_rot_rand * 2.0f - 1.0f, randomness[PARAM_HUE_VARIATION]);
+ float hue_rot_c = Math::cos(hue_rot_angle);
+ float hue_rot_s = Math::sin(hue_rot_angle);
+
+ Basis hue_rot_mat;
+ {
+ Basis mat1(0.299, 0.587, 0.114, 0.299, 0.587, 0.114, 0.299, 0.587, 0.114);
+ Basis mat2(0.701, -0.587, -0.114, -0.299, 0.413, -0.114, -0.300, -0.588, 0.886);
+ Basis mat3(0.168, 0.330, -0.497, -0.328, 0.035, 0.292, 1.250, -1.050, -0.203);
+
+ for (int j = 0; j < 3; j++) {
+ hue_rot_mat[j] = mat1[j] + mat2[j] * hue_rot_c + mat3[j] * hue_rot_s;
+ }
+ }
+
+ if (color_ramp.is_valid()) {
+ p.color = color_ramp->get_color_at_offset(p.custom[1]) * color;
+ } else {
+ p.color = color;
+ }
+
+ Vector3 color_rgb = hue_rot_mat.xform_inv(Vector3(p.color.r, p.color.g, p.color.b));
+ p.color.r = color_rgb.x;
+ p.color.g = color_rgb.y;
+ p.color.b = color_rgb.z;
+
+ p.color *= p.base_color;
+
+ if (flags[FLAG_DISABLE_Z]) {
+
+ if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) {
+ if (p.velocity.length() > 0.0) {
+ p.transform.basis.set_axis(1, p.velocity.normalized());
+ } else {
+ p.transform.basis.set_axis(1, p.transform.basis.get_axis(1));
+ }
+ p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
+ p.transform.basis.set_axis(2, Vector3(0, 0, 1));
+
+ } else {
+ p.transform.basis.set_axis(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0));
+ p.transform.basis.set_axis(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0));
+ p.transform.basis.set_axis(2, Vector3(0, 0, 1));
+ }
+
+ } else {
+ //orient particle Y towards velocity
+ if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) {
+ if (p.velocity.length() > 0.0) {
+ p.transform.basis.set_axis(1, p.velocity.normalized());
+ } else {
+ p.transform.basis.set_axis(1, p.transform.basis.get_axis(1).normalized());
+ }
+ if (p.transform.basis.get_axis(1) == p.transform.basis.get_axis(0)) {
+ p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
+ p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized());
+ } else {
+ p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized());
+ p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
+ }
+ } else {
+ p.transform.basis.orthonormalize();
+ }
+
+ //turn particle by rotation in Y
+ if (flags[FLAG_ROTATE_Y]) {
+ Basis rot_y(Vector3(0, 1, 0), p.custom[0]);
+ p.transform.basis = p.transform.basis * rot_y;
+ }
+ }
+
+ //scale by scale
+ float base_scale = Math::lerp(parameters[PARAM_SCALE] * tex_scale, 1.0f, p.scale_rand * randomness[PARAM_SCALE]);
+ if (base_scale == 0.0) base_scale = 0.000001;
+
+ p.transform.basis.scale(Vector3(1, 1, 1) * base_scale);
+
+ if (flags[FLAG_DISABLE_Z]) {
+ p.velocity.z = 0.0;
+ p.transform.origin.z = 0.0;
+ }
+
+ p.transform.origin += p.velocity * local_delta;
+ }
+}
+
+void CPUParticles::_update_particle_data_buffer() {
+#ifndef NO_THREADS
+ update_mutex->lock();
+#endif
+
+ {
+
+ int pc = particles.size();
+
+ PoolVector<int>::Write ow;
+ int *order = NULL;
+
+ PoolVector<float>::Write w = particle_data.write();
+ PoolVector<Particle>::Read r = particles.read();
+ float *ptr = w.ptr();
+
+ Transform un_transform;
+ if (!local_coords) {
+ un_transform = get_global_transform().affine_inverse();
+ }
+
+ if (draw_order != DRAW_ORDER_INDEX) {
+ ow = particle_order.write();
+ order = ow.ptr();
+
+ for (int i = 0; i < pc; i++) {
+ order[i] = i;
+ }
+ if (draw_order == DRAW_ORDER_LIFETIME) {
+ SortArray<int, SortLifetime> sorter;
+ sorter.compare.particles = r.ptr();
+ sorter.sort(order, pc);
+ } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
+ Camera *c = get_viewport()->get_camera();
+ if (c) {
+ Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
+
+ if (local_coords) {
+ dir = un_transform.basis.xform(dir).normalized();
+ }
+
+ SortArray<int, SortAxis> sorter;
+ sorter.compare.particles = r.ptr();
+ sorter.compare.axis = dir;
+ sorter.sort(order, pc);
+ }
+ }
+ }
+
+ for (int i = 0; i < pc; i++) {
+
+ int idx = order ? order[i] : i;
+
+ Transform t = r[idx].transform;
+
+ if (!local_coords) {
+ t = un_transform * t;
+ }
+
+ // print_line(" particle " + itos(i) + ": " + String(r[idx].active ? "[x]" : "[ ]") + "\n\txform " + r[idx].transform + "\n\t" + r[idx].velocity + "\n\tcolor: " + r[idx].color);
+
+ if (r[idx].active) {
+ ptr[0] = t.basis.elements[0][0];
+ ptr[1] = t.basis.elements[0][1];
+ ptr[2] = t.basis.elements[0][2];
+ ptr[3] = t.origin.x;
+ ptr[4] = t.basis.elements[1][0];
+ ptr[5] = t.basis.elements[1][1];
+ ptr[6] = t.basis.elements[1][2];
+ ptr[7] = t.origin.y;
+ ptr[8] = t.basis.elements[2][0];
+ ptr[9] = t.basis.elements[2][1];
+ ptr[10] = t.basis.elements[2][2];
+ ptr[11] = t.origin.z;
+ } else {
+ zeromem(ptr, sizeof(float) * 12);
+ }
+
+ Color c = r[idx].color;
+ uint8_t *data8 = (uint8_t *)&ptr[12];
+ data8[0] = CLAMP(c.r * 255.0, 0, 255);
+ data8[1] = CLAMP(c.g * 255.0, 0, 255);
+ data8[2] = CLAMP(c.b * 255.0, 0, 255);
+ data8[3] = CLAMP(c.a * 255.0, 0, 255);
+
+ ptr[13] = r[idx].custom[0];
+ ptr[14] = r[idx].custom[1];
+ ptr[15] = r[idx].custom[2];
+ ptr[16] = r[idx].custom[3];
+
+ ptr += 17;
+ }
+ }
+
+#ifndef NO_THREADS
+ update_mutex->unlock();
+#endif
+}
+
+void CPUParticles::_update_render_thread() {
+
+#ifndef NO_THREADS
+ update_mutex->lock();
+#endif
+
+ VS::get_singleton()->multimesh_set_as_bulk_array(multimesh, particle_data);
+
+#ifndef NO_THREADS
+ update_mutex->unlock();
+#endif
+}
+
+void CPUParticles::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (is_processing_internal()) {
+
+#ifndef NO_THREADS
+ update_mutex->lock();
+#endif
+ VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread");
+#ifndef NO_THREADS
+ update_mutex->unlock();
+#endif
+ }
+ }
+
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+ if (is_processing_internal()) {
+
+#ifndef NO_THREADS
+ update_mutex->lock();
+#endif
+ VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread");
+#ifndef NO_THREADS
+ update_mutex->unlock();
+#endif
+ }
+ }
+
+ if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) {
+ }
+
+ if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
+
+ if (particles.size() == 0)
+ return;
+
+ float delta = get_process_delta_time();
+ if (emitting) {
+
+ inactive_time = 0;
+ } else {
+ inactive_time += delta;
+ if (inactive_time > lifetime * 1.2) {
+ set_process_internal(false);
+#ifndef NO_THREADS
+ update_mutex->lock();
+#endif
+ VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread");
+#ifndef NO_THREADS
+ update_mutex->unlock();
+#endif
+ //reset variables
+ time = 0;
+ inactive_time = 0;
+ frame_remainder = 0;
+ cycle = 0;
+ return;
+ }
+ }
+
+ if (time == 0 && pre_process_time > 0.0) {
+
+ float frame_time;
+ if (fixed_fps > 0)
+ frame_time = 1.0 / fixed_fps;
+ else
+ frame_time = 1.0 / 30.0;
+
+ float todo = pre_process_time;
+
+ while (todo >= 0) {
+ _particles_process(frame_time);
+ todo -= frame_time;
+ }
+ }
+
+ if (fixed_fps > 0) {
+ float frame_time = 1.0 / fixed_fps;
+ float decr = frame_time;
+
+ float ldelta = delta;
+ if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10
+ ldelta = 0.1;
+ } else if (ldelta <= 0.0) { //unlikely but..
+ ldelta = 0.001;
+ }
+ float todo = frame_remainder + ldelta;
+
+ while (todo >= frame_time) {
+ _particles_process(frame_time);
+ todo -= decr;
+ }
+
+ frame_remainder = todo;
+
+ } else {
+ _particles_process(delta);
+ }
+
+ _update_particle_data_buffer();
+ }
+}
+
+void CPUParticles::convert_from_particles(Node *p_particles) {
+
+ Particles *particles = Object::cast_to<Particles>(p_particles);
+ ERR_FAIL_COND(!particles);
+
+ set_emitting(particles->is_emitting());
+ set_amount(particles->get_amount());
+ set_lifetime(particles->get_lifetime());
+ set_one_shot(particles->get_one_shot());
+ set_pre_process_time(particles->get_pre_process_time());
+ set_explosiveness_ratio(particles->get_explosiveness_ratio());
+ set_randomness_ratio(particles->get_randomness_ratio());
+ set_use_local_coordinates(particles->get_use_local_coordinates());
+ set_fixed_fps(particles->get_fixed_fps());
+ set_fractional_delta(particles->get_fractional_delta());
+ set_speed_scale(particles->get_speed_scale());
+ set_draw_order(DrawOrder(particles->get_draw_order()));
+ set_mesh(particles->get_draw_pass_mesh(0));
+
+ Ref<ParticlesMaterial> material = particles->get_process_material();
+ if (material.is_null())
+ return;
+
+ set_spread(material->get_spread());
+ set_flatness(material->get_flatness());
+
+ set_color(material->get_color());
+
+ Ref<GradientTexture> gt = material->get_color_ramp();
+ if (gt.is_valid()) {
+ set_color_ramp(gt->get_gradient());
+ }
+
+ set_particle_flag(FLAG_ALIGN_Y_TO_VELOCITY, material->get_flag(ParticlesMaterial::FLAG_ALIGN_Y_TO_VELOCITY));
+ set_particle_flag(FLAG_ROTATE_Y, material->get_flag(ParticlesMaterial::FLAG_ROTATE_Y));
+ set_particle_flag(FLAG_DISABLE_Z, material->get_flag(ParticlesMaterial::FLAG_DISABLE_Z));
+ set_particle_flag(FLAG_ANIM_LOOP, material->get_flag(ParticlesMaterial::FLAG_ANIM_LOOP));
+
+ set_emission_shape(EmissionShape(material->get_emission_shape()));
+ set_emission_sphere_radius(material->get_emission_sphere_radius());
+ set_emission_box_extents(material->get_emission_box_extents());
+
+ set_gravity(material->get_gravity());
+
+#define CONVERT_PARAM(m_param) \
+ set_param(m_param, material->get_param(ParticlesMaterial::m_param)); \
+ { \
+ Ref<CurveTexture> ctex = material->get_param_texture(ParticlesMaterial::m_param); \
+ if (ctex.is_valid()) set_param_curve(m_param, ctex->get_curve()); \
+ } \
+ set_param_randomness(m_param, material->get_param_randomness(ParticlesMaterial::m_param));
+
+ CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY);
+ CONVERT_PARAM(PARAM_ANGULAR_VELOCITY);
+ // CONVERT_PARAM(PARAM_ORBIT_VELOCITY);
+ CONVERT_PARAM(PARAM_LINEAR_ACCEL);
+ CONVERT_PARAM(PARAM_RADIAL_ACCEL);
+ CONVERT_PARAM(PARAM_TANGENTIAL_ACCEL);
+ CONVERT_PARAM(PARAM_DAMPING);
+ CONVERT_PARAM(PARAM_ANGLE);
+ CONVERT_PARAM(PARAM_SCALE);
+ CONVERT_PARAM(PARAM_HUE_VARIATION);
+ CONVERT_PARAM(PARAM_ANIM_SPEED);
+ CONVERT_PARAM(PARAM_ANIM_OFFSET);
+
+#undef CONVERT_PARAM
+}
+
+void CPUParticles::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_emitting", "emitting"), &CPUParticles::set_emitting);
+ ClassDB::bind_method(D_METHOD("set_amount", "amount"), &CPUParticles::set_amount);
+ ClassDB::bind_method(D_METHOD("set_lifetime", "secs"), &CPUParticles::set_lifetime);
+ ClassDB::bind_method(D_METHOD("set_one_shot", "enable"), &CPUParticles::set_one_shot);
+ ClassDB::bind_method(D_METHOD("set_pre_process_time", "secs"), &CPUParticles::set_pre_process_time);
+ ClassDB::bind_method(D_METHOD("set_explosiveness_ratio", "ratio"), &CPUParticles::set_explosiveness_ratio);
+ ClassDB::bind_method(D_METHOD("set_randomness_ratio", "ratio"), &CPUParticles::set_randomness_ratio);
+ ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &CPUParticles::set_use_local_coordinates);
+ ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &CPUParticles::set_fixed_fps);
+ ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &CPUParticles::set_fractional_delta);
+ ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &CPUParticles::set_speed_scale);
+
+ ClassDB::bind_method(D_METHOD("is_emitting"), &CPUParticles::is_emitting);
+ ClassDB::bind_method(D_METHOD("get_amount"), &CPUParticles::get_amount);
+ ClassDB::bind_method(D_METHOD("get_lifetime"), &CPUParticles::get_lifetime);
+ ClassDB::bind_method(D_METHOD("get_one_shot"), &CPUParticles::get_one_shot);
+ ClassDB::bind_method(D_METHOD("get_pre_process_time"), &CPUParticles::get_pre_process_time);
+ ClassDB::bind_method(D_METHOD("get_explosiveness_ratio"), &CPUParticles::get_explosiveness_ratio);
+ ClassDB::bind_method(D_METHOD("get_randomness_ratio"), &CPUParticles::get_randomness_ratio);
+ ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &CPUParticles::get_use_local_coordinates);
+ ClassDB::bind_method(D_METHOD("get_fixed_fps"), &CPUParticles::get_fixed_fps);
+ ClassDB::bind_method(D_METHOD("get_fractional_delta"), &CPUParticles::get_fractional_delta);
+ ClassDB::bind_method(D_METHOD("get_speed_scale"), &CPUParticles::get_speed_scale);
+
+ ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &CPUParticles::set_draw_order);
+
+ ClassDB::bind_method(D_METHOD("get_draw_order"), &CPUParticles::get_draw_order);
+
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &CPUParticles::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &CPUParticles::get_mesh);
+
+ ClassDB::bind_method(D_METHOD("restart"), &CPUParticles::restart);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
+ ADD_GROUP("Time", "");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
+ ADD_GROUP("Drawing", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime,View Depth"), "set_draw_order", "get_draw_order");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
+
+ BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
+ BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);
+ BIND_ENUM_CONSTANT(DRAW_ORDER_VIEW_DEPTH);
+
+ ////////////////////////////////
+
+ ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &CPUParticles::set_spread);
+ ClassDB::bind_method(D_METHOD("get_spread"), &CPUParticles::get_spread);
+
+ ClassDB::bind_method(D_METHOD("set_flatness", "amount"), &CPUParticles::set_flatness);
+ ClassDB::bind_method(D_METHOD("get_flatness"), &CPUParticles::get_flatness);
+
+ ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &CPUParticles::set_param);
+ ClassDB::bind_method(D_METHOD("get_param", "param"), &CPUParticles::get_param);
+
+ ClassDB::bind_method(D_METHOD("set_param_randomness", "param", "randomness"), &CPUParticles::set_param_randomness);
+ ClassDB::bind_method(D_METHOD("get_param_randomness", "param"), &CPUParticles::get_param_randomness);
+
+ ClassDB::bind_method(D_METHOD("set_param_curve", "param", "curve"), &CPUParticles::set_param_curve);
+ ClassDB::bind_method(D_METHOD("get_param_curve", "param"), &CPUParticles::get_param_curve);
+
+ ClassDB::bind_method(D_METHOD("set_color", "color"), &CPUParticles::set_color);
+ ClassDB::bind_method(D_METHOD("get_color"), &CPUParticles::get_color);
+
+ ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &CPUParticles::set_color_ramp);
+ ClassDB::bind_method(D_METHOD("get_color_ramp"), &CPUParticles::get_color_ramp);
+
+ ClassDB::bind_method(D_METHOD("set_particle_flag", "flag", "enable"), &CPUParticles::set_particle_flag);
+ ClassDB::bind_method(D_METHOD("get_particle_flag", "flag"), &CPUParticles::get_particle_flag);
+
+ ClassDB::bind_method(D_METHOD("set_emission_shape", "shape"), &CPUParticles::set_emission_shape);
+ ClassDB::bind_method(D_METHOD("get_emission_shape"), &CPUParticles::get_emission_shape);
+
+ ClassDB::bind_method(D_METHOD("set_emission_sphere_radius", "radius"), &CPUParticles::set_emission_sphere_radius);
+ ClassDB::bind_method(D_METHOD("get_emission_sphere_radius"), &CPUParticles::get_emission_sphere_radius);
+
+ ClassDB::bind_method(D_METHOD("set_emission_box_extents", "extents"), &CPUParticles::set_emission_box_extents);
+ ClassDB::bind_method(D_METHOD("get_emission_box_extents"), &CPUParticles::get_emission_box_extents);
+
+ ClassDB::bind_method(D_METHOD("set_emission_points", "array"), &CPUParticles::set_emission_points);
+ ClassDB::bind_method(D_METHOD("get_emission_points"), &CPUParticles::get_emission_points);
+
+ ClassDB::bind_method(D_METHOD("set_emission_normals", "array"), &CPUParticles::set_emission_normals);
+ ClassDB::bind_method(D_METHOD("get_emission_normals"), &CPUParticles::get_emission_normals);
+
+ ClassDB::bind_method(D_METHOD("set_emission_colors", "array"), &CPUParticles::set_emission_colors);
+ ClassDB::bind_method(D_METHOD("get_emission_colors"), &CPUParticles::get_emission_colors);
+
+ ClassDB::bind_method(D_METHOD("get_gravity"), &CPUParticles::get_gravity);
+ ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &CPUParticles::set_gravity);
+
+ ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles::convert_from_particles);
+
+ ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles::_update_render_thread);
+
+ ADD_GROUP("Emission Shape", "emission_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "emission_colors"), "set_emission_colors", "get_emission_colors");
+ ADD_GROUP("Flags", "flag_");
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_rotate_y"), "set_particle_flag", "get_particle_flag", FLAG_ROTATE_Y);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_particle_flag", "get_particle_flag", FLAG_DISABLE_Z);
+ ADD_GROUP("Spread", "");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness");
+ ADD_GROUP("Gravity", "");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity");
+ ADD_GROUP("Initial Velocity", "initial_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_GROUP("Angular Velocity", "angular_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
+ /*
+ ADD_GROUP("Orbit Velocity", "orbit_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
+*/
+ ADD_GROUP("Linear Accel", "linear_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL);
+ ADD_GROUP("Radial Accel", "radial_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL);
+ ADD_GROUP("Tangential Accel", "tangential_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
+ ADD_GROUP("Damping", "");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
+ ADD_GROUP("Angle", "");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
+ ADD_GROUP("Scale", "");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE);
+ ADD_GROUP("Color", "");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp");
+
+ ADD_GROUP("Hue Variation", "hue_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.1"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
+ ADD_GROUP("Animation", "anim_");
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anim_loop"), "set_particle_flag", "get_particle_flag", FLAG_ANIM_LOOP);
+
+ BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
+ BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY);
+ //BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY);
+ BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL);
+ BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL);
+ BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL);
+ BIND_ENUM_CONSTANT(PARAM_DAMPING);
+ BIND_ENUM_CONSTANT(PARAM_ANGLE);
+ BIND_ENUM_CONSTANT(PARAM_SCALE);
+ BIND_ENUM_CONSTANT(PARAM_HUE_VARIATION);
+ BIND_ENUM_CONSTANT(PARAM_ANIM_SPEED);
+ BIND_ENUM_CONSTANT(PARAM_ANIM_OFFSET);
+ BIND_ENUM_CONSTANT(PARAM_MAX);
+
+ BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
+ BIND_ENUM_CONSTANT(FLAG_ROTATE_Y);
+ BIND_ENUM_CONSTANT(FLAG_MAX);
+
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
+}
+
+CPUParticles::CPUParticles() {
+
+ time = 0;
+ inactive_time = 0;
+ frame_remainder = 0;
+ cycle = 0;
+
+ multimesh = VisualServer::get_singleton()->multimesh_create();
+ set_base(multimesh);
+
+ set_emitting(true);
+ set_one_shot(false);
+ set_amount(8);
+ set_lifetime(1);
+ set_fixed_fps(0);
+ set_fractional_delta(true);
+ set_pre_process_time(0);
+ set_explosiveness_ratio(0);
+ set_randomness_ratio(0);
+ set_use_local_coordinates(true);
+
+ set_draw_order(DRAW_ORDER_INDEX);
+ set_speed_scale(1);
+
+ set_spread(45);
+ set_flatness(0);
+ set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1);
+ //set_param(PARAM_ORBIT_VELOCITY, 0);
+ set_param(PARAM_LINEAR_ACCEL, 0);
+ set_param(PARAM_RADIAL_ACCEL, 0);
+ set_param(PARAM_TANGENTIAL_ACCEL, 0);
+ set_param(PARAM_DAMPING, 0);
+ set_param(PARAM_ANGLE, 0);
+ set_param(PARAM_SCALE, 1);
+ set_param(PARAM_HUE_VARIATION, 0);
+ set_param(PARAM_ANIM_SPEED, 0);
+ set_param(PARAM_ANIM_OFFSET, 0);
+ set_emission_shape(EMISSION_SHAPE_POINT);
+ set_emission_sphere_radius(1);
+ set_emission_box_extents(Vector3(1, 1, 1));
+
+ set_gravity(Vector3(0, -9.8, 0));
+
+ for (int i = 0; i < PARAM_MAX; i++) {
+ set_param_randomness(Parameter(i), 0);
+ }
+
+ for (int i = 0; i < FLAG_MAX; i++) {
+ flags[i] = false;
+ }
+
+ set_color(Color(1, 1, 1, 1));
+
+#ifndef NO_THREADS
+ update_mutex = Mutex::create();
+#endif
+}
+
+CPUParticles::~CPUParticles() {
+ VS::get_singleton()->free(multimesh);
+
+#ifndef NO_THREADS
+ memdelete(update_mutex);
+#endif
+}
diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h
new file mode 100644
index 0000000000..1ee709719d
--- /dev/null
+++ b/scene/3d/cpu_particles.h
@@ -0,0 +1,258 @@
+#ifndef CPU_PARTICLES_H
+#define CPU_PARTICLES_H
+#include "rid.h"
+#include "scene/3d/visual_instance.h"
+#include "scene/main/timer.h"
+#include "scene/resources/material.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+
+class CPUParticles : public GeometryInstance {
+private:
+ GDCLASS(CPUParticles, GeometryInstance);
+
+public:
+ enum DrawOrder {
+ DRAW_ORDER_INDEX,
+ DRAW_ORDER_LIFETIME,
+ DRAW_ORDER_VIEW_DEPTH,
+ };
+
+ enum Parameter {
+
+ PARAM_INITIAL_LINEAR_VELOCITY,
+ PARAM_ANGULAR_VELOCITY,
+ //PARAM_ORBIT_VELOCITY,
+ PARAM_LINEAR_ACCEL,
+ PARAM_RADIAL_ACCEL,
+ PARAM_TANGENTIAL_ACCEL,
+ PARAM_DAMPING,
+ PARAM_ANGLE,
+ PARAM_SCALE,
+ PARAM_HUE_VARIATION,
+ PARAM_ANIM_SPEED,
+ PARAM_ANIM_OFFSET,
+ PARAM_MAX
+ };
+
+ enum Flags {
+ FLAG_ALIGN_Y_TO_VELOCITY,
+ FLAG_ROTATE_Y,
+ FLAG_DISABLE_Z,
+ FLAG_ANIM_LOOP,
+ FLAG_MAX
+ };
+
+ enum EmissionShape {
+ EMISSION_SHAPE_POINT,
+ EMISSION_SHAPE_SPHERE,
+ EMISSION_SHAPE_BOX,
+ EMISSION_SHAPE_POINTS,
+ EMISSION_SHAPE_DIRECTED_POINTS,
+ };
+
+private:
+ bool emitting;
+
+ struct Particle {
+ Transform transform;
+ Color color;
+ float custom[4];
+ Vector3 velocity;
+ bool active;
+ float angle_rand;
+ float scale_rand;
+ float hue_rot_rand;
+ float anim_offset_rand;
+ float time;
+ Color base_color;
+
+ uint32_t seed;
+ };
+
+ float time;
+ float inactive_time;
+ float frame_remainder;
+ int cycle;
+
+ RID multimesh;
+
+ PoolVector<Particle> particles;
+ PoolVector<float> particle_data;
+ PoolVector<int> particle_order;
+
+ struct SortLifetime {
+ const Particle *particles;
+
+ bool operator()(int p_a, int p_b) const {
+ return particles[p_a].time < particles[p_b].time;
+ }
+ };
+
+ struct SortAxis {
+ const Particle *particles;
+ Vector3 axis;
+ bool operator()(int p_a, int p_b) const {
+
+ return axis.dot(particles[p_a].transform.origin) < axis.dot(particles[p_b].transform.origin);
+ }
+ };
+
+ //
+
+ bool one_shot;
+
+ float lifetime;
+ float pre_process_time;
+ float explosiveness_ratio;
+ float randomness_ratio;
+ float speed_scale;
+ bool local_coords;
+ int fixed_fps;
+ bool fractional_delta;
+
+ DrawOrder draw_order;
+
+ Ref<Mesh> mesh;
+
+ ////////
+
+ float spread;
+ float flatness;
+
+ float parameters[PARAM_MAX];
+ float randomness[PARAM_MAX];
+
+ Ref<Curve> curve_parameters[PARAM_MAX];
+ Color color;
+ Ref<Gradient> color_ramp;
+
+ bool flags[FLAG_MAX];
+
+ EmissionShape emission_shape;
+ float emission_sphere_radius;
+ Vector3 emission_box_extents;
+ PoolVector<Vector3> emission_points;
+ PoolVector<Vector3> emission_normals;
+ PoolVector<Color> emission_colors;
+ int emission_point_count;
+
+ bool anim_loop;
+ Vector3 gravity;
+
+ void _particles_process(float p_delta);
+ void _update_particle_data_buffer();
+
+ Mutex *update_mutex;
+
+ void _update_render_thread();
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+ virtual void _validate_property(PropertyInfo &property) const;
+
+public:
+ AABB get_aabb() const;
+ PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
+
+ void set_emitting(bool p_emitting);
+ void set_amount(int p_amount);
+ void set_lifetime(float p_lifetime);
+ void set_one_shot(bool p_one_shot);
+ void set_pre_process_time(float p_time);
+ void set_explosiveness_ratio(float p_ratio);
+ void set_randomness_ratio(float p_ratio);
+ void set_visibility_aabb(const AABB &p_aabb);
+ void set_use_local_coordinates(bool p_enable);
+ void set_speed_scale(float p_scale);
+
+ bool is_emitting() const;
+ int get_amount() const;
+ float get_lifetime() const;
+ bool get_one_shot() const;
+ float get_pre_process_time() const;
+ float get_explosiveness_ratio() const;
+ float get_randomness_ratio() const;
+ AABB get_visibility_aabb() const;
+ bool get_use_local_coordinates() const;
+ float get_speed_scale() const;
+
+ void set_fixed_fps(int p_count);
+ int get_fixed_fps() const;
+
+ void set_fractional_delta(bool p_enable);
+ bool get_fractional_delta() const;
+
+ void set_draw_order(DrawOrder p_order);
+ DrawOrder get_draw_order() const;
+
+ void set_draw_passes(int p_count);
+ int get_draw_passes() const;
+
+ void set_mesh(const Ref<Mesh> &p_mesh);
+ Ref<Mesh> get_mesh() const;
+
+ ///////////////////
+
+ void set_spread(float p_spread);
+ float get_spread() const;
+
+ void set_flatness(float p_flatness);
+ float get_flatness() const;
+
+ void set_param(Parameter p_param, float p_value);
+ float get_param(Parameter p_param) const;
+
+ void set_param_randomness(Parameter p_param, float p_value);
+ float get_param_randomness(Parameter p_param) const;
+
+ void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve);
+ Ref<Curve> get_param_curve(Parameter p_param) const;
+
+ void set_color(const Color &p_color);
+ Color get_color() const;
+
+ void set_color_ramp(const Ref<Gradient> &p_texture);
+ Ref<Gradient> get_color_ramp() const;
+
+ void set_particle_flag(Flags p_flag, bool p_enable);
+ bool get_particle_flag(Flags p_flag) const;
+
+ void set_emission_shape(EmissionShape p_shape);
+ void set_emission_sphere_radius(float p_radius);
+ void set_emission_box_extents(Vector3 p_extents);
+ void set_emission_points(const PoolVector<Vector3> &p_points);
+ void set_emission_normals(const PoolVector<Vector3> &p_normals);
+ void set_emission_colors(const PoolVector<Color> &p_colors);
+ void set_emission_point_count(int p_count);
+
+ EmissionShape get_emission_shape() const;
+ float get_emission_sphere_radius() const;
+ Vector3 get_emission_box_extents() const;
+ PoolVector<Vector3> get_emission_points() const;
+ PoolVector<Vector3> get_emission_normals() const;
+ PoolVector<Color> get_emission_colors() const;
+ int get_emission_point_count() const;
+
+ void set_gravity(const Vector3 &p_gravity);
+ Vector3 get_gravity() const;
+
+ virtual String get_configuration_warning() const;
+
+ void restart();
+
+ void convert_from_particles(Node *p_particles);
+
+ CPUParticles();
+ ~CPUParticles();
+};
+
+VARIANT_ENUM_CAST(CPUParticles::DrawOrder)
+VARIANT_ENUM_CAST(CPUParticles::Parameter)
+VARIANT_ENUM_CAST(CPUParticles::Flags)
+VARIANT_ENUM_CAST(CPUParticles::EmissionShape)
+
+#endif // CPU_PARTICLES_H
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index b5c232c33c..40ec04e479 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -176,7 +176,6 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
if (p_stream.is_valid() && stream_playback.is_null()) {
stream.unref();
- ERR_FAIL_COND(stream_playback.is_null());
}
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index fb0cec5212..068af42260 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1295,9 +1295,6 @@ Size2 Control::get_parent_area_size() const {
void Control::_size_changed() {
- if (!is_inside_tree())
- return;
-
Rect2 parent_rect = get_parent_anchorable_rect();
float margin_pos[4];
@@ -1334,7 +1331,7 @@ void Control::_size_changed() {
}
// We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
- if (Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
+ if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
new_size_cache = new_size_cache.round();
new_pos_cache = new_pos_cache.round();
}
@@ -1344,17 +1341,19 @@ void Control::_size_changed() {
data.pos_cache = new_pos_cache;
data.size_cache = new_size_cache;
- if (size_changed) {
- notification(NOTIFICATION_RESIZED);
- }
- if (pos_changed || size_changed) {
- item_rect_changed(size_changed);
- _change_notify_margins();
- _notify_transform();
- }
+ if (is_inside_tree()) {
+ if (size_changed) {
+ notification(NOTIFICATION_RESIZED);
+ }
+ if (pos_changed || size_changed) {
+ item_rect_changed(size_changed);
+ _change_notify_margins();
+ _notify_transform();
+ }
- if (pos_changed && !size_changed) {
- _update_canvas_item_transform(); //move because it won't be updated
+ if (pos_changed && !size_changed) {
+ _update_canvas_item_transform(); //move because it won't be updated
+ }
}
}
@@ -1386,7 +1385,7 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo
}
update();
- _change_notify();
+ _change_notify("anchor");
}
void Control::_set_anchor(Margin p_margin, float p_anchor) {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 0cd5219f8f..b71a4dd133 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -711,7 +711,8 @@ void LineEdit::_notification(int p_what) {
if (selected)
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(char_width, caret_height)), selection_color);
- drawer.draw_char(ci, Point2(x_ofs, y_ofs + font_ascent), cchar, next, selected ? font_color_selected : font_color);
+ int yofs = y_ofs + (caret_height - font->get_height()) / 2;
+ drawer.draw_char(ci, Point2(x_ofs, yofs + font_ascent), cchar, next, selected ? font_color_selected : font_color);
if (char_ofs == cursor_pos && draw_caret) {
if (ime_text.length() == 0) {
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 4f72b5c6ed..c30fa96327 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -407,7 +407,7 @@ void TabContainer::_child_renamed_callback() {
void TabContainer::add_child_notify(Node *p_child) {
- Control::add_child_notify(p_child);
+ Container::add_child_notify(p_child);
Control *c = Object::cast_to<Control>(p_child);
if (!c)
@@ -515,7 +515,7 @@ Control *TabContainer::get_current_tab_control() const {
void TabContainer::remove_child_notify(Node *p_child) {
- Control::remove_child_notify(p_child);
+ Container::remove_child_notify(p_child);
call_deferred("_update_current_tab");
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 1afe5f7541..8a3c9d2bb2 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -31,11 +31,11 @@
#ifndef TAB_CONTAINER_H
#define TAB_CONTAINER_H
-#include "scene/gui/control.h"
+#include "scene/gui/container.h"
#include "scene/gui/popup.h"
-class TabContainer : public Control {
+class TabContainer : public Container {
- GDCLASS(TabContainer, Control);
+ GDCLASS(TabContainer, Container);
public:
enum TabAlign {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 327c236f8c..218b5060a1 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -966,12 +966,13 @@ void TextEdit::_notification(int p_what) {
// draw line numbers
if (cache.line_number_w) {
+ int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
String fc = String::num(line + 1);
while (fc.length() < line_number_char_count) {
fc = line_num_padding + fc;
}
- cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + ofs_x, ofs_y + cache.font->get_ascent()), fc, cache.line_number_color);
+ cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + ofs_x, yofs + cache.font->get_ascent()), fc, cache.line_number_color);
}
}
@@ -1094,12 +1095,13 @@ void TextEdit::_notification(int p_what) {
}
if (brace_matching_enabled) {
+ int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
if ((brace_open_match_line == line && brace_open_match_column == last_wrap_column + j) ||
(cursor.column == last_wrap_column + j && cursor.line == line && cursor_wrap_index == line_wrap_index && (brace_open_matching || brace_open_mismatch))) {
if (brace_open_mismatch)
color = cache.brace_mismatch_color;
- drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, ofs_y + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
if ((brace_close_match_line == line && brace_close_match_column == last_wrap_column + j) ||
@@ -1107,7 +1109,7 @@ void TextEdit::_notification(int p_what) {
if (brace_close_mismatch)
color = cache.brace_mismatch_color;
- drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, ofs_y + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
}
@@ -1167,9 +1169,10 @@ void TextEdit::_notification(int p_what) {
}
if (str[j] >= 32) {
- int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, ofs_y + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
+ int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
if (underlined) {
- draw_rect(Rect2(char_ofs + char_margin + ofs_x, ofs_y + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
} else if (draw_tabs && str[j] == '\t') {
int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2;
@@ -1534,8 +1537,11 @@ void TextEdit::backspace_at_cursor() {
if (is_line_hidden(cursor.line))
set_line_as_hidden(prev_line, true);
- if (is_line_set_as_breakpoint(cursor.line))
+ if (is_line_set_as_breakpoint(cursor.line)) {
+ if (!text.is_breakpoint(prev_line))
+ emit_signal("breakpoint_toggled", prev_line);
set_line_as_breakpoint(prev_line, true);
+ }
if (auto_brace_completion_enabled &&
cursor.column > 0 &&
@@ -3310,22 +3316,37 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
ERR_FAIL_INDEX(p_line, text.size());
ERR_FAIL_COND(p_char < 0);
- /* STEP 1 add spaces if the char is greater than the end of the line */
+ /* STEP 1 remove \r from source text and separate in substrings */
+
+ Vector<String> substrings = p_text.replace("\r", "").split("\n");
+
+ /* STEP 2 fire breakpoint_toggled signals */
+
+ // Is this just a new empty line?
+ bool shift_first_line = p_char == 0 && p_text.replace("\r", "") == "\n";
+
+ int i = p_line + !shift_first_line;
+ int lines = substrings.size() - 1;
+ for (; i < text.size(); i++) {
+ if (text.is_breakpoint(i)) {
+ if ((i - lines < p_line || !text.is_breakpoint(i - lines)) || (i - lines == p_line && !shift_first_line))
+ emit_signal("breakpoint_toggled", i);
+ if (i + lines >= text.size() || !text.is_breakpoint(i + lines))
+ emit_signal("breakpoint_toggled", i + lines);
+ }
+ }
+
+ /* STEP 3 add spaces if the char is greater than the end of the line */
while (p_char > text[p_line].length()) {
text.set(p_line, text[p_line] + String::chr(' '));
}
- /* STEP 2 separate dest string in pre and post text */
+ /* STEP 4 separate dest string in pre and post text */
String preinsert_text = text[p_line].substr(0, p_char);
String postinsert_text = text[p_line].substr(p_char, text[p_line].size());
- /* STEP 3 remove \r from source text and separate in substrings */
-
- //buh bye \r and split
- Vector<String> substrings = p_text.replace("\r", "").split("\n");
-
for (int i = 0; i < substrings.size(); i++) {
//insert the substrings
@@ -3343,9 +3364,7 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
}
}
- // if we are just making a new empty line, reset breakpoints and hidden status
- if (p_char == 0 && p_text.replace("\r", "") == "\n") {
-
+ if (shift_first_line) {
text.set_breakpoint(p_line + 1, text.is_breakpoint(p_line));
text.set_hidden(p_line + 1, text.is_hidden(p_line));
text.set_breakpoint(p_line, false);
@@ -3401,11 +3420,20 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
String pre_text = text[p_from_line].substr(0, p_from_column);
String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length());
- for (int i = p_from_line; i < p_to_line; i++) {
+ int lines = p_to_line - p_from_line;
- text.remove(p_from_line + 1);
+ for (int i = p_from_line + 1; i < text.size(); i++) {
+ if (text.is_breakpoint(i)) {
+ if (i + lines >= text.size() || !text.is_breakpoint(i + lines))
+ emit_signal("breakpoint_toggled", i);
+ if (i > p_to_line && (i - lines < 0 || !text.is_breakpoint(i - lines)))
+ emit_signal("breakpoint_toggled", i - lines);
+ }
}
+ for (int i = p_from_line; i < p_to_line; i++) {
+ text.remove(p_from_line + 1);
+ }
text.set(p_from_line, pre_text + post_text);
text.set_line_wrap_amount(p_from_line, -1);
@@ -4878,6 +4906,24 @@ void TextEdit::get_breakpoints(List<int> *p_breakpoints) const {
}
}
+Array TextEdit::get_breakpoints_array() const {
+
+ Array arr;
+ for (int i = 0; i < text.size(); i++) {
+ if (text.is_breakpoint(i))
+ arr.append(i);
+ }
+ return arr;
+}
+
+void TextEdit::remove_breakpoints() {
+ for (int i = 0; i < text.size(); i++) {
+ if (text.is_breakpoint(i))
+ /* Should "breakpoint_toggled" be fired when breakpoints are removed this way? */
+ text.set_breakpoint(i, false);
+ }
+}
+
void TextEdit::set_line_as_hidden(int p_line, bool p_hidden) {
ERR_FAIL_INDEX(p_line, text.size());
@@ -5547,7 +5593,17 @@ void TextEdit::_confirm_completion() {
cursor_set_column(cursor.column - completion_base.length(), false);
insert_text_at_cursor(completion_current);
- if (completion_current.ends_with("(") && auto_brace_completion_enabled) {
+ // When inserted into the middle of an existing string, don't add an unnecessary quote
+ String line = text[cursor.line];
+ CharType next_char = line[cursor.column];
+ CharType last_completion_char = completion_current[completion_current.length() - 1];
+
+ if ((last_completion_char == '"' || last_completion_char == '\'') &&
+ last_completion_char == next_char) {
+ _base_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
+ }
+
+ if (last_completion_char == '(' && auto_brace_completion_enabled) {
insert_text_at_cursor(")");
cursor.column--;
}
@@ -5871,12 +5927,12 @@ void TextEdit::set_line_length_guideline_column(int p_column) {
update();
}
-void TextEdit::set_draw_breakpoint_gutter(bool p_draw) {
+void TextEdit::set_breakpoint_gutter_enabled(bool p_draw) {
draw_breakpoint_gutter = p_draw;
update();
}
-bool TextEdit::is_drawing_breakpoint_gutter() const {
+bool TextEdit::is_breakpoint_gutter_enabled() const {
return draw_breakpoint_gutter;
}
@@ -6059,6 +6115,8 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_show_line_numbers", "enable"), &TextEdit::set_show_line_numbers);
ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled);
+ ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled);
+ ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled);
ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled);
ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled);
@@ -6097,11 +6155,15 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
+ ClassDB::bind_method(D_METHOD("get_breakpoints"), &TextEdit::get_breakpoints_array);
+ ClassDB::bind_method(D_METHOD("remove_breakpoints"), &TextEdit::remove_breakpoints);
+
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 5c82d1ac20..586f4c8e93 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -473,6 +473,8 @@ public:
void set_line_as_breakpoint(int p_line, bool p_breakpoint);
bool is_line_set_as_breakpoint(int p_line) const;
void get_breakpoints(List<int> *p_breakpoints) const;
+ Array get_breakpoints_array() const;
+ void remove_breakpoints();
void set_line_as_hidden(int p_line, bool p_hidden);
bool is_line_hidden(int p_line) const;
@@ -632,8 +634,8 @@ public:
void set_show_line_length_guideline(bool p_show);
void set_line_length_guideline_column(int p_column);
- void set_draw_breakpoint_gutter(bool p_draw);
- bool is_drawing_breakpoint_gutter() const;
+ void set_breakpoint_gutter_enabled(bool p_draw);
+ bool is_breakpoint_gutter_enabled() const;
void set_breakpoint_gutter_width(int p_gutter_width);
int get_breakpoint_gutter_width() const;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index ae21775c55..4750e05633 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -30,8 +30,6 @@
#include "http_request.h"
-#include "version.h"
-
void HTTPRequest::_redirect_request(const String &p_new_url) {
}
@@ -106,28 +104,10 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
validate_ssl = p_ssl_validate_domain;
- bool has_user_agent = false;
- bool has_accept = false;
headers = p_custom_headers;
request_data = p_request_data;
- for (int i = 0; i < headers.size(); i++) {
-
- if (headers[i].findn("user-agent:") == 0)
- has_user_agent = true;
- if (headers[i].findn("Accept:") == 0)
- has_accept = true;
- }
-
- if (!has_user_agent) {
- headers.push_back("User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")");
- }
-
- if (!has_accept) {
- headers.push_back("Accept: */*");
- }
-
requesting = true;
if (use_threads) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 1c837c0a8f..01302d4214 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1404,6 +1404,8 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
mb->get_button_index() == BUTTON_WHEEL_UP ||
mb->get_button_index() == BUTTON_WHEEL_LEFT ||
mb->get_button_index() == BUTTON_WHEEL_RIGHT));
+ Ref<InputEventPanGesture> pn = p_input;
+ cant_stop_me_now = pn.is_valid() || cant_stop_me_now;
bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != NULL;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 55aa0024c8..f42c1e0982 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -51,6 +51,7 @@
#include "scene/2d/parallax_background.h"
#include "scene/2d/parallax_layer.h"
#include "scene/2d/particles_2d.h"
+
#include "scene/2d/path_2d.h"
#include "scene/2d/physics_body_2d.h"
#include "scene/2d/polygon_2d.h"
@@ -161,6 +162,7 @@
#include "scene/resources/world_2d.h"
#include "scene/scene_string_names.h"
+#include "scene/3d/cpu_particles.h"
#include "scene/3d/particles.h"
#include "scene/3d/scenario_fx.h"
#include "scene/3d/spatial.h"
@@ -383,6 +385,7 @@ void register_scene_types() {
ClassDB::register_class<BakedLightmapData>();
ClassDB::register_class<AnimationTreePlayer>();
ClassDB::register_class<Particles>();
+ ClassDB::register_class<CPUParticles>();
ClassDB::register_class<Position3D>();
ClassDB::register_class<NavigationMeshInstance>();
ClassDB::register_class<NavigationMesh>();
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 3185fb6768..e57a2b68c8 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2363,7 +2363,6 @@ float Animation::bezier_track_interpolate(int p_track, float p_time) const {
int Animation::audio_track_insert_key(int p_track, float p_time, const RES &p_stream, float p_start_offset, float p_end_offset) {
- print_line("really insert key? ");
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_AUDIO, -1);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 7f902fc982..f2fd919f20 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -479,6 +479,16 @@ real_t Curve::interpolate_baked(real_t offset) {
}
}
+void Curve::ensure_default_setup(float p_min, float p_max) {
+ if (_points.size() == 0 && _min_value == 0 && _max_value == 1) {
+
+ add_point(Vector2(0, 1));
+ add_point(Vector2(1, 1));
+ set_min_value(p_min);
+ set_max_value(p_max);
+ }
+}
+
void Curve::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE));
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 9cb12a4345..058c4f1bc2 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -128,6 +128,8 @@ public:
void set_bake_resolution(int p_resolution);
real_t interpolate_baked(real_t offset);
+ void ensure_default_setup(float p_min, float p_max);
+
protected:
static void _bind_methods();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index f07adf6d0e..3245e7be70 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -282,19 +282,23 @@ public:
virtual RID multimesh_create() = 0;
- virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) = 0;
+ virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data = VS::MULTIMESH_CUSTOM_DATA_NONE) = 0;
virtual int multimesh_get_instance_count(RID p_multimesh) const = 0;
virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0;
virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0;
virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0;
virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0;
+ virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) = 0;
virtual RID multimesh_get_mesh(RID p_multimesh) const = 0;
virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0;
virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0;
virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0;
+ virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const = 0;
+
+ virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) = 0;
virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0;
virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0;
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index fca3126604..163aa9bb07 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -97,6 +97,8 @@ void VisualServerRaster::draw(bool p_swap_buffers) {
changes = 0;
+ VS::get_singleton()->emit_signal("frame_pre_draw");
+
VSG::rasterizer->begin_frame();
VSG::scene->update_dirty_instances(); //update scene stuff
@@ -122,7 +124,7 @@ void VisualServerRaster::draw(bool p_swap_buffers) {
frame_drawn_callbacks.pop_front();
}
- emit_signal("frame_drawn_in_thread");
+ VS::get_singleton()->emit_signal("frame_post_draw");
}
void VisualServerRaster::sync() {
}
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index f7151e54f9..c03005592f 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -246,13 +246,14 @@ public:
BIND0R(RID, multimesh_create)
- BIND4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat)
+ BIND5(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat, MultimeshCustomDataFormat)
BIND1RC(int, multimesh_get_instance_count, RID)
BIND2(multimesh_set_mesh, RID, RID)
BIND3(multimesh_instance_set_transform, RID, int, const Transform &)
BIND3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &)
BIND3(multimesh_instance_set_color, RID, int, const Color &)
+ BIND3(multimesh_instance_set_custom_data, RID, int, const Color &)
BIND1RC(RID, multimesh_get_mesh, RID)
BIND1RC(AABB, multimesh_get_aabb, RID)
@@ -260,6 +261,9 @@ public:
BIND2RC(Transform, multimesh_instance_get_transform, RID, int)
BIND2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int)
BIND2RC(Color, multimesh_instance_get_color, RID, int)
+ BIND2RC(Color, multimesh_instance_get_custom_data, RID, int)
+
+ BIND2(multimesh_set_as_bulk_array, RID, const PoolVector<float> &)
BIND2(multimesh_set_visible_instances, RID, int)
BIND1RC(int, multimesh_get_visible_instances, RID)
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 8b5a334341..54fcd166c9 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -180,13 +180,14 @@ public:
FUNCRID(multimesh)
- FUNC4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat)
+ FUNC5(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat, MultimeshCustomDataFormat)
FUNC1RC(int, multimesh_get_instance_count, RID)
FUNC2(multimesh_set_mesh, RID, RID)
FUNC3(multimesh_instance_set_transform, RID, int, const Transform &)
FUNC3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &)
FUNC3(multimesh_instance_set_color, RID, int, const Color &)
+ FUNC3(multimesh_instance_set_custom_data, RID, int, const Color &)
FUNC1RC(RID, multimesh_get_mesh, RID)
FUNC1RC(AABB, multimesh_get_aabb, RID)
@@ -194,6 +195,9 @@ public:
FUNC2RC(Transform, multimesh_instance_get_transform, RID, int)
FUNC2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int)
FUNC2RC(Color, multimesh_instance_get_color, RID, int)
+ FUNC2RC(Color, multimesh_instance_get_custom_data, RID, int)
+
+ FUNC2(multimesh_set_as_bulk_array, RID, const PoolVector<float> &)
FUNC2(multimesh_set_visible_instances, RID, int)
FUNC1RC(int, multimesh_get_visible_instances, RID)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 21745e87a8..dffaccc0d4 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1587,19 +1587,22 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("mesh_get_custom_aabb", "mesh"), &VisualServer::mesh_get_custom_aabb);
ClassDB::bind_method(D_METHOD("mesh_clear", "mesh"), &VisualServer::mesh_clear);
- ClassDB::bind_method(D_METHOD("multimesh_allocate", "multimesh", "instances", "transform_format", "color_format"), &VisualServer::multimesh_allocate);
+ ClassDB::bind_method(D_METHOD("multimesh_allocate", "multimesh", "instances", "transform_format", "color_format", "custom_data_format"), &VisualServer::multimesh_allocate, DEFVAL(MULTIMESH_CUSTOM_DATA_NONE));
ClassDB::bind_method(D_METHOD("multimesh_get_instance_count", "multimesh"), &VisualServer::multimesh_get_instance_count);
ClassDB::bind_method(D_METHOD("multimesh_set_mesh", "multimesh", "mesh"), &VisualServer::multimesh_set_mesh);
ClassDB::bind_method(D_METHOD("multimesh_instance_set_transform", "multimesh", "index", "transform"), &VisualServer::multimesh_instance_set_transform);
ClassDB::bind_method(D_METHOD("multimesh_instance_set_transform_2d", "multimesh", "index", "transform"), &VisualServer::multimesh_instance_set_transform_2d);
ClassDB::bind_method(D_METHOD("multimesh_instance_set_color", "multimesh", "index", "color"), &VisualServer::multimesh_instance_set_color);
+ ClassDB::bind_method(D_METHOD("multimesh_instance_set_custom_data", "multimesh", "index", "custom_data"), &VisualServer::multimesh_instance_set_custom_data);
ClassDB::bind_method(D_METHOD("multimesh_get_mesh", "multimesh"), &VisualServer::multimesh_get_mesh);
ClassDB::bind_method(D_METHOD("multimesh_get_aabb", "multimesh"), &VisualServer::multimesh_get_aabb);
ClassDB::bind_method(D_METHOD("multimesh_instance_get_transform", "multimesh", "index"), &VisualServer::multimesh_instance_get_transform);
ClassDB::bind_method(D_METHOD("multimesh_instance_get_transform_2d", "multimesh", "index"), &VisualServer::multimesh_instance_get_transform_2d);
ClassDB::bind_method(D_METHOD("multimesh_instance_get_color", "multimesh", "index"), &VisualServer::multimesh_instance_get_color);
+ ClassDB::bind_method(D_METHOD("multimesh_instance_get_custom_data", "multimesh", "index"), &VisualServer::multimesh_instance_get_custom_data);
ClassDB::bind_method(D_METHOD("multimesh_set_visible_instances", "multimesh", "visible"), &VisualServer::multimesh_set_visible_instances);
ClassDB::bind_method(D_METHOD("multimesh_get_visible_instances", "multimesh"), &VisualServer::multimesh_get_visible_instances);
+ ClassDB::bind_method(D_METHOD("multimesh_set_as_bulk_array", "multimesh", "array"), &VisualServer::multimesh_set_as_bulk_array);
ClassDB::bind_method(D_METHOD("immediate_create"), &VisualServer::immediate_create);
ClassDB::bind_method(D_METHOD("immediate_begin", "immediate", "primitive", "texture"), &VisualServer::immediate_begin, DEFVAL(RID()));
@@ -2143,7 +2146,8 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_2x2);
BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_3x3);
- ADD_SIGNAL(MethodInfo("frame_drawn_in_thread"));
+ ADD_SIGNAL(MethodInfo("frame_pre_draw"));
+ ADD_SIGNAL(MethodInfo("frame_post_draw"));
}
void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate) {
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 73d96d60f7..5027009634 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -309,13 +309,20 @@ public:
MULTIMESH_COLOR_FLOAT,
};
- virtual void multimesh_allocate(RID p_multimesh, int p_instances, MultimeshTransformFormat p_transform_format, MultimeshColorFormat p_color_format) = 0;
+ enum MultimeshCustomDataFormat {
+ MULTIMESH_CUSTOM_DATA_NONE,
+ MULTIMESH_CUSTOM_DATA_8BIT,
+ MULTIMESH_CUSTOM_DATA_FLOAT,
+ };
+
+ virtual void multimesh_allocate(RID p_multimesh, int p_instances, MultimeshTransformFormat p_transform_format, MultimeshColorFormat p_color_format, MultimeshCustomDataFormat p_data_format = MULTIMESH_CUSTOM_DATA_NONE) = 0;
virtual int multimesh_get_instance_count(RID p_multimesh) const = 0;
virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0;
virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0;
virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0;
virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0;
+ virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) = 0;
virtual RID multimesh_get_mesh(RID p_multimesh) const = 0;
virtual AABB multimesh_get_aabb(RID p_multimesh) const = 0;
@@ -323,6 +330,9 @@ public:
virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0;
virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0;
virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0;
+ virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const = 0;
+
+ virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) = 0;
virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0;
virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0;
@@ -1023,6 +1033,7 @@ VARIANT_ENUM_CAST(VisualServer::RenderInfo);
VARIANT_ENUM_CAST(VisualServer::Features);
VARIANT_ENUM_CAST(VisualServer::MultimeshTransformFormat);
VARIANT_ENUM_CAST(VisualServer::MultimeshColorFormat);
+VARIANT_ENUM_CAST(VisualServer::MultimeshCustomDataFormat);
VARIANT_ENUM_CAST(VisualServer::LightOmniShadowMode);
VARIANT_ENUM_CAST(VisualServer::LightOmniShadowDetail);
VARIANT_ENUM_CAST(VisualServer::LightDirectionalShadowMode);