diff options
80 files changed, 3080 insertions, 420 deletions
diff --git a/SConstruct b/SConstruct index 7ef4d646a7..cb1e9fd567 100644 --- a/SConstruct +++ b/SConstruct @@ -74,6 +74,7 @@ env_base.android_gradle_plugins = [] env_base.android_gradle_classpath = [] env_base.android_java_dirs = [] env_base.android_res_dirs = [] +env_base.android_asset_dirs = [] env_base.android_aidl_dirs = [] env_base.android_jni_dirs = [] env_base.android_default_config = [] @@ -99,6 +100,7 @@ env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir env_base.__class__.android_add_dependency = methods.android_add_dependency env_base.__class__.android_add_java_dir = methods.android_add_java_dir env_base.__class__.android_add_res_dir = methods.android_add_res_dir +env_base.__class__.android_add_asset_dir = methods.android_add_asset_dir env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir env_base.__class__.android_add_default_config = methods.android_add_default_config diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index 8d85e78226..fcbb22b5de 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -30,6 +30,7 @@ #include "http_client.h" #include "io/stream_peer_ssl.h" +#include "version.h" const char *HTTPClient::_methods[METHOD_MAX] = { "GET", @@ -121,16 +122,30 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n"; } bool add_clen = p_body.size() > 0; + bool add_uagent = true; + bool add_accept = true; for (int i = 0; i < p_headers.size(); i++) { request += p_headers[i] + "\r\n"; - if (add_clen && p_headers[i].find("Content-Length:") == 0) { + if (add_clen && p_headers[i].findn("Content-Length:") == 0) { add_clen = false; } + if (add_uagent && p_headers[i].findn("User-Agent:") == 0) { + add_uagent = false; + } + if (add_accept && p_headers[i].findn("Accept:") == 0) { + add_accept = false; + } } if (add_clen) { request += "Content-Length: " + itos(p_body.size()) + "\r\n"; // Should it add utf8 encoding? } + if (add_uagent) { + request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n"; + } + if (add_accept) { + request += "Accept: */*\r\n"; + } request += "\r\n"; CharString cs = request.utf8(); @@ -173,17 +188,31 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str } else { request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n"; } + bool add_uagent = true; + bool add_accept = true; bool add_clen = p_body.length() > 0; for (int i = 0; i < p_headers.size(); i++) { request += p_headers[i] + "\r\n"; - if (add_clen && p_headers[i].find("Content-Length:") == 0) { + if (add_clen && p_headers[i].findn("Content-Length:") == 0) { add_clen = false; } + if (add_uagent && p_headers[i].findn("User-Agent:") == 0) { + add_uagent = false; + } + if (add_accept && p_headers[i].findn("Accept:") == 0) { + add_accept = false; + } } if (add_clen) { request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n"; // Should it add utf8 encoding? } + if (add_uagent) { + request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n"; + } + if (add_accept) { + request += "Accept: */*\r\n"; + } request += "\r\n"; request += p_body; diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 20001bb9a6..f0c0268f31 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -182,8 +182,22 @@ public: static _ALWAYS_INLINE_ float abs(float g) { return absf(g); } static _ALWAYS_INLINE_ int abs(int g) { return g > 0 ? g : -g; } - static _ALWAYS_INLINE_ double fposmod(double p_x, double p_y) { return (p_x >= 0) ? Math::fmod(p_x, p_y) : p_y - Math::fmod(-p_x, p_y); } - static _ALWAYS_INLINE_ float fposmod(float p_x, float p_y) { return (p_x >= 0) ? Math::fmod(p_x, p_y) : p_y - Math::fmod(-p_x, p_y); } + static _ALWAYS_INLINE_ double fposmod(double p_x, double p_y) { + double value = Math::fmod(p_x, p_y); + if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { + value += p_y; + } + value += 0.0; + return value; + } + static _ALWAYS_INLINE_ float fposmod(float p_x, float p_y) { + float value = Math::fmod(p_x, p_y); + if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { + value += p_y; + } + value += 0.0; + return value; + } static _ALWAYS_INLINE_ double deg2rad(double p_y) { return p_y * Math_PI / 180.0; } static _ALWAYS_INLINE_ float deg2rad(float p_y) { return p_y * Math_PI / 180.0; } diff --git a/core/project_settings.cpp b/core/project_settings.cpp index a7bfc8895b..7f9f4b638a 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -870,6 +870,10 @@ void ProjectSettings::set_custom_property_info(const String &p_prop, const Prope custom_prop_info[p_prop].name = p_prop; } +const Map<StringName, PropertyInfo> &ProjectSettings::get_custom_property_info() const { + return custom_prop_info; +} + void ProjectSettings::set_disable_feature_overrides(bool p_disable) { disable_feature_overrides = p_disable; diff --git a/core/project_settings.h b/core/project_settings.h index b01e7855aa..66f3ed954e 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -137,6 +137,7 @@ public: Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true); Error save(); void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info); + const Map<StringName, PropertyInfo> &get_custom_property_info() const; Vector<String> get_optimizer_presets() const; diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 0473e2cc71..3955f222f9 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -169,6 +169,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) ERR_FAIL(); } + if (allow_focus_steal_pid) { + OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid); + } + packet_peer_stream->put_var("debug_enter"); packet_peer_stream->put_var(2); packet_peer_stream->put_var(p_can_continue); @@ -1070,6 +1074,10 @@ void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p physics_frame_time = p_physics_frame_time; } +void ScriptDebuggerRemote::set_allow_focus_steal_pid(OS::ProcessID p_pid) { + allow_focus_steal_pid = p_pid; +} + ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL; ScriptDebuggerRemote::ScriptDebuggerRemote() : @@ -1091,6 +1099,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() : n_errors_dropped(0), last_msec(0), msec_count(0), + allow_focus_steal_pid(0), locking(false), poll_every(0), request_scene_tree(NULL), diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index cc12d978d6..b68fc4f9c9 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -34,6 +34,7 @@ #include "io/packet_peer.h" #include "io/stream_peer_tcp.h" #include "list.h" +#include "os/os.h" #include "script_language.h" class ScriptDebuggerRemote : public ScriptDebugger { @@ -98,6 +99,8 @@ class ScriptDebuggerRemote : public ScriptDebugger { uint64_t last_msec; uint64_t msec_count; + OS::ProcessID allow_focus_steal_pid; + bool locking; //hack to avoid a deadloop static void _print_handler(void *p_this, const String &p_string, bool p_error); @@ -171,6 +174,8 @@ public: virtual void profiling_end(); virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); + void set_allow_focus_steal_pid(OS::ProcessID p_pid); + ScriptDebuggerRemote(); ~ScriptDebuggerRemote(); }; diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index b9945f3f73..f5fbf8e313 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -235,6 +235,13 @@ <description> </description> </method> + <method name="get_script_create_dialog"> + <return type="ScriptCreateDialog"> + </return> + <description> + Gets the Editor's dialogue used for making scripts. Note that users can configure it before use. + </description> + </method> <method name="get_state" qualifiers="virtual"> <return type="Dictionary"> </return> diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml index 664ea33dd6..f95c26c2b0 100644 --- a/doc/classes/EditorScenePostImport.xml +++ b/doc/classes/EditorScenePostImport.xml @@ -1,20 +1,56 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.1"> <brief_description> + Post process scenes after import </brief_description> <description> + The imported scene can be automatically modified right after import by specifying a 'custom script' that inherits from this class. The [method post_import]-method receives the imported scene's root-node and returns the modified version of the scene </description> <tutorials> + http://docs.godotengine.org/en/latest/learning/workflow/assets/importing_scenes.html?highlight=post%20import </tutorials> <demos> + [codeblock] +tool # needed so it runs in editor +extends EditorScenePostImport + +# This sample changes all node names + +# get called right after the scene is imported and gets the root-node +func post_import(scene): + # change all node names to "modified_[oldnodename]" + iterate(scene) + return scene # remember to return the imported scene + +func iterate(node): + if node!=null: + node.name = "modified_"+node.name + for child in node.get_children(): + iterate(child) +[/codeblock] </demos> <methods> + <method name="get_source_file" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns the source-file-path which got imported (e.g. [code]res://scene.dae[/code] ) + </description> + </method> + <method name="get_source_folder" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns the resource-folder the imported scene-file is located in + </description> + </method> <method name="post_import" qualifiers="virtual"> - <return type="void"> + <return type="Object"> </return> <argument index="0" name="scene" type="Object"> </argument> <description> + Gets called after the scene got imported and has to return the modified version of the scene </description> </method> </methods> diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml new file mode 100644 index 0000000000..f09d282026 --- /dev/null +++ b/doc/classes/ScriptCreateDialog.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="ScriptCreateDialog" inherits="ConfirmationDialog" category="Core" version="3.1"> + <brief_description> + The Editor's popup dialog for creating new [Script] files. + </brief_description> + <description> + The ScriptCreateDialog creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling a [method popup]() method. + [codeblock] + func _ready(): + dialog.config("Node", "res://new_node.gd") # for in-engine types + dialog.config("\"res://base_node.gd\"", "res://derived_node.gd") # for script types + dialog.popup_centered() + [/codeblock] + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="config"> + <return type="void"> + </return> + <argument index="0" name="inherits" type="String"> + The dialog's "Inherits" field content. + </argument> + <argument index="1" name="path" type="String"> + The dialog's "Path" field content. + </argument> + <description> + Prefills required fields to configure the ScriptCreateDialog for use. + </description> + </method> + </methods> + <signals> + <signal name="script_created"> + <argument index="0" name="script" type="Object"> + </argument> + <description> + Emitted when the user clicks the OK button. + </description> + </signal> + </signals> + <constants> + </constants> +</class> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index ee9b7383e5..36408663f6 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -132,6 +132,13 @@ <description> </description> </method> + <method name="get_breakpoints" qualifiers="const"> + <return type="Array"> + </return> + <description> + Return an array containing the line number of each breakpoint. + </description> + </method> <method name="get_keyword_color" qualifiers="const"> <return type="Color"> </return> @@ -220,6 +227,12 @@ Insert a given text at the cursor position. </description> </method> + <method name="is_breakpoint_gutter_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="is_folded" qualifiers="const"> <return type="bool"> </return> @@ -265,6 +278,13 @@ Perform redo operation. </description> </method> + <method name="remove_breakpoints"> + <return type="void"> + </return> + <description> + Removes all the breakpoints (without firing "breakpoint_toggled" signal). + </description> + </method> <method name="search" qualifiers="const"> <return type="PoolIntArray"> </return> @@ -302,6 +322,14 @@ Select all the text. </description> </method> + <method name="set_breakpoint_gutter_enabled"> + <return type="void"> + </return> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_line_as_hidden"> <return type="void"> </return> @@ -344,6 +372,9 @@ </method> </methods> <members> + <member name="breakpoint_gutter" type="bool" setter="set_breakpoint_gutter_enabled" getter="is_breakpoint_gutter_enabled"> + If [code]true[/code] the breakpoint gutter is visible. + </member> <member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled"> If [code]true[/code] the caret (visual cursor) blinks. </member> diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index de7359a18b..ca39531b0d 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -1182,7 +1182,7 @@ RID RasterizerStorageGLES2::multimesh_create() { return RID(); } -void RasterizerStorageGLES2::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) { +void RasterizerStorageGLES2::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format,VS::MultimeshCustomDataFormat p_data) { } int RasterizerStorageGLES2::multimesh_get_instance_count(RID p_multimesh) const { @@ -1201,6 +1201,9 @@ void RasterizerStorageGLES2::multimesh_instance_set_transform_2d(RID p_multimesh void RasterizerStorageGLES2::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) { } +void RasterizerStorageGLES2::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) { +} + RID RasterizerStorageGLES2::multimesh_get_mesh(RID p_multimesh) const { return RID(); } @@ -1217,6 +1220,15 @@ Color RasterizerStorageGLES2::multimesh_instance_get_color(RID p_multimesh, int return Color(); } +Color RasterizerStorageGLES2::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const { + return Color(); +} + +void RasterizerStorageGLES2::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) { + + +} + void RasterizerStorageGLES2::multimesh_set_visible_instances(RID p_multimesh, int p_visible) { } diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index b735f2e148..df8c2fcf47 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -508,19 +508,23 @@ public: virtual RID multimesh_create(); - virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format); + virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format,VS::MultimeshCustomDataFormat p_data=VS::MULTIMESH_CUSTOM_DATA_NONE); virtual int multimesh_get_instance_count(RID p_multimesh) const; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh); virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform); virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform); virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color); + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color); virtual RID multimesh_get_mesh(RID p_multimesh) const; virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array); virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible); virtual int multimesh_get_visible_instances(RID p_multimesh) const; diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index caa3921dc4..7c2af755cd 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1336,7 +1336,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo glBindBuffer(GL_ARRAY_BUFFER, multi_mesh->buffer); //modify the buffer - int stride = (multi_mesh->xform_floats + multi_mesh->color_floats) * 4; + int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats) * 4; glEnableVertexAttribArray(8); glVertexAttribPointer(8, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + 0); glVertexAttribDivisor(8, 1); @@ -1357,6 +1357,8 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo color_ofs = 8 * 4; } + int custom_data_ofs = color_ofs; + switch (multi_mesh->color_format) { case VS::MULTIMESH_COLOR_NONE: { @@ -1367,12 +1369,33 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo glEnableVertexAttribArray(11); glVertexAttribPointer(11, 4, GL_UNSIGNED_BYTE, GL_TRUE, stride, ((uint8_t *)NULL) + color_ofs); glVertexAttribDivisor(11, 1); + custom_data_ofs += 4; } break; case VS::MULTIMESH_COLOR_FLOAT: { glEnableVertexAttribArray(11); glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + color_ofs); glVertexAttribDivisor(11, 1); + custom_data_ofs += 4 * 4; + } break; + } + + switch (multi_mesh->custom_data_format) { + + case VS::MULTIMESH_CUSTOM_DATA_NONE: { + glDisableVertexAttribArray(12); + glVertexAttrib4f(12, 1, 1, 1, 1); + } break; + case VS::MULTIMESH_CUSTOM_DATA_8BIT: { + glEnableVertexAttribArray(12); + glVertexAttribPointer(12, 4, GL_UNSIGNED_BYTE, GL_TRUE, stride, ((uint8_t *)NULL) + custom_data_ofs); + glVertexAttribDivisor(12, 1); + + } break; + case VS::MULTIMESH_CUSTOM_DATA_FLOAT: { + glEnableVertexAttribArray(12); + glVertexAttribPointer(12, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + custom_data_ofs); + glVertexAttribDivisor(12, 1); } break; } diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 11ab957458..191c587d98 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -3816,12 +3816,12 @@ RID RasterizerStorageGLES3::multimesh_create() { return multimesh_owner.make_rid(multimesh); } -void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) { +void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data_format) { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND(!multimesh); - if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format) + if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format && multimesh->custom_data_format == p_data_format) return; if (multimesh->buffer) { @@ -3832,6 +3832,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->size = p_instances; multimesh->transform_format = p_transform_format; multimesh->color_format = p_color_format; + multimesh->custom_data_format = p_data_format; if (multimesh->size) { @@ -3849,11 +3850,22 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->color_floats = 4; } - int format_floats = multimesh->color_floats + multimesh->xform_floats; + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) { + multimesh->custom_data_floats = 0; + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + multimesh->custom_data_floats = 1; + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + multimesh->custom_data_floats = 4; + } + + int format_floats = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; + multimesh->data.resize(format_floats * p_instances); + for (int i = 0; i < p_instances; i += format_floats) { int color_from = 0; + int custom_data_from = 0; if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { multimesh->data[i + 0] = 1.0; @@ -3865,6 +3877,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->data[i + 6] = 0.0; multimesh->data[i + 7] = 0.0; color_from = 8; + custom_data_from = 8; } else { multimesh->data[i + 0] = 1.0; multimesh->data[i + 1] = 0.0; @@ -3879,6 +3892,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->data[i + 10] = 1.0; multimesh->data[i + 11] = 0.0; color_from = 12; + custom_data_from = 12; } if (multimesh->color_format == VS::MULTIMESH_COLOR_NONE) { @@ -3892,12 +3906,33 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances cu.colu = 0xFFFFFFFF; multimesh->data[i + color_from + 0] = cu.colf; + custom_data_from = color_from + 1; } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { multimesh->data[i + color_from + 0] = 1.0; multimesh->data[i + color_from + 1] = 1.0; multimesh->data[i + color_from + 2] = 1.0; multimesh->data[i + color_from + 3] = 1.0; + custom_data_from = color_from + 4; + } + + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) { + //none + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + + union { + uint32_t colu; + float colf; + } cu; + + cu.colu = 0; + multimesh->data[i + custom_data_from + 0] = cu.colf; + + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + multimesh->data[i + custom_data_from + 0] = 0.0; + multimesh->data[i + custom_data_from + 1] = 0.0; + multimesh->data[i + custom_data_from + 2] = 0.0; + multimesh->data[i + custom_data_from + 3] = 0.0; } } @@ -3958,7 +3993,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform(RID p_multimesh, i ERR_FAIL_INDEX(p_index, multimesh->size); ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; dataptr[0] = p_transform.basis.elements[0][0]; @@ -3989,7 +4024,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform_2d(RID p_multimesh ERR_FAIL_INDEX(p_index, multimesh->size); ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; dataptr[0] = p_transform.elements[0][0]; @@ -4015,7 +4050,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p ERR_FAIL_INDEX(p_index, multimesh->size); ERR_FAIL_COND(multimesh->color_format == VS::MULTIMESH_COLOR_NONE); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { @@ -4041,6 +4076,38 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p } } +void RasterizerStorageGLES3::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_custom_data) { + + MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); + ERR_FAIL_COND(!multimesh); + ERR_FAIL_INDEX(p_index, multimesh->size); + ERR_FAIL_COND(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE); + + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; + float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; + + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + + uint8_t *data8 = (uint8_t *)dataptr; + data8[0] = CLAMP(p_custom_data.r * 255.0, 0, 255); + data8[1] = CLAMP(p_custom_data.g * 255.0, 0, 255); + data8[2] = CLAMP(p_custom_data.b * 255.0, 0, 255); + data8[3] = CLAMP(p_custom_data.a * 255.0, 0, 255); + + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + dataptr[0] = p_custom_data.r; + dataptr[1] = p_custom_data.g; + dataptr[2] = p_custom_data.b; + dataptr[3] = p_custom_data.a; + } + + multimesh->dirty_data = true; + multimesh->dirty_aabb = true; + + if (!multimesh->update_list.in_list()) { + multimesh_update_list.add(&multimesh->update_list); + } +} RID RasterizerStorageGLES3::multimesh_get_mesh(RID p_multimesh) const { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); @@ -4056,7 +4123,7 @@ Transform RasterizerStorageGLES3::multimesh_instance_get_transform(RID p_multime ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform()); ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D, Transform()); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; Transform xform; @@ -4083,7 +4150,7 @@ Transform2D RasterizerStorageGLES3::multimesh_instance_get_transform_2d(RID p_mu ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform2D()); ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D, Transform2D()); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; Transform2D xform; @@ -4105,7 +4172,7 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int ERR_FAIL_INDEX_V(p_index, multimesh->size, Color()); ERR_FAIL_COND_V(multimesh->color_format == VS::MULTIMESH_COLOR_NONE, Color()); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { @@ -4131,6 +4198,59 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int return Color(); } +Color RasterizerStorageGLES3::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const { + + MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); + ERR_FAIL_COND_V(!multimesh, Color()); + ERR_FAIL_INDEX_V(p_index, multimesh->size, Color()); + ERR_FAIL_COND_V(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE, Color()); + + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; + float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; + + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + union { + uint32_t colu; + float colf; + } cu; + + cu.colf = dataptr[0]; + + return Color::hex(BSWAP32(cu.colu)); + + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + Color c; + c.r = dataptr[0]; + c.g = dataptr[1]; + c.b = dataptr[2]; + c.a = dataptr[3]; + + return c; + } + + return Color(); +} + +void RasterizerStorageGLES3::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) { + + MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); + ERR_FAIL_COND(!multimesh); + + int dsize = multimesh->data.size(); + + ERR_FAIL_COND(dsize != p_array.size()); + + PoolVector<float>::Read r = p_array.read(); + copymem(multimesh->data.ptrw(), r.ptr(), dsize * sizeof(float)); + + multimesh->dirty_data = true; + multimesh->dirty_aabb = true; + + if (!multimesh->update_list.in_list()) { + multimesh_update_list.add(&multimesh->update_list); + } +} + void RasterizerStorageGLES3::multimesh_set_visible_instances(RID p_multimesh, int p_visible) { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); @@ -4179,7 +4299,7 @@ void RasterizerStorageGLES3::update_dirty_multimeshes() { mesh_aabb.size += Vector3(0.001, 0.001, 0.001); } - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; int count = multimesh->data.size(); float *data = multimesh->data.ptrw(); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 6b626cbd00..7a2d56f69b 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -756,6 +756,7 @@ public: int size; VS::MultimeshTransformFormat transform_format; VS::MultimeshColorFormat color_format; + VS::MultimeshCustomDataFormat custom_data_format; Vector<float> data; AABB aabb; SelfList<MultiMesh> update_list; @@ -765,6 +766,7 @@ public: int xform_floats; int color_floats; + int custom_data_floats; bool dirty_aabb; bool dirty_data; @@ -776,11 +778,13 @@ public: dirty_data = true; xform_floats = 0; color_floats = 0; + custom_data_floats = 0; visible_instances = -1; size = 0; buffer = 0; transform_format = VS::MULTIMESH_TRANSFORM_2D; color_format = VS::MULTIMESH_COLOR_NONE; + custom_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE; } }; @@ -792,19 +796,23 @@ public: virtual RID multimesh_create(); - virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format); + virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE); virtual int multimesh_get_instance_count(RID p_multimesh) const; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh); virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform); virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform); virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color); + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color); virtual RID multimesh_get_mesh(RID p_multimesh) const; virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array); virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible); virtual int multimesh_get_visible_instances(RID p_multimesh) const; diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index b3366a7f99..e7828d265c 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -82,6 +82,7 @@ layout(std140) uniform LightData { //ubo:1 out vec4 light_uv_interp; +out vec2 transformed_light_uv; out vec4 local_rot; @@ -236,6 +237,13 @@ VERTEX_SHADER_CODE light_uv_interp.xy = (light_matrix * outvec).xy; light_uv_interp.zw =(light_local_matrix * outvec).xy; + + mat3 inverse_light_matrix = mat3(inverse(light_matrix)); + inverse_light_matrix[0] = normalize(inverse_light_matrix[0]); + inverse_light_matrix[1] = normalize(inverse_light_matrix[1]); + inverse_light_matrix[2] = normalize(inverse_light_matrix[2]); + transformed_light_uv = (inverse_light_matrix * vec3(light_uv_interp.zw,0.0)).xy; //for normal mapping + #ifdef USE_SHADOWS pos=outvec.xy; #endif @@ -304,6 +312,7 @@ layout(std140) uniform LightData { uniform lowp sampler2D light_texture; // texunit:-1 in vec4 light_uv_interp; +in vec2 transformed_light_uv; in vec4 local_rot; @@ -520,7 +529,7 @@ FRAGMENT_SHADER_CODE #ifdef USE_LIGHTING - vec2 light_vec = (inverse(light_matrix)*vec4(normalize(light_uv_interp.zw),0.0,0.0)).xy; //for normal mapping + vec2 light_vec = transformed_light_uv; if (normal_used) { normal.xy = mat2(local_rot.xy,local_rot.zw) * normal.xy; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 293684f48e..42d5ea120e 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_track_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_track_editor.h" #include "animation_track_editor_plugins.h" #include "editor/animation_bezier_editor.h" @@ -25,6 +55,7 @@ public: ClassDB::bind_method("_update_obj", &AnimationTrackKeyEdit::_update_obj); ClassDB::bind_method("_key_ofs_changed", &AnimationTrackKeyEdit::_key_ofs_changed); ClassDB::bind_method("_hide_script_from_inspector", &AnimationTrackKeyEdit::_hide_script_from_inspector); + ClassDB::bind_method("get_root_path", &AnimationTrackKeyEdit::get_root_path); } //PopupDialog *ke_dialog; @@ -612,6 +643,10 @@ public: _change_notify(); } + Node *get_root_path() { + return root_path; + } + AnimationTrackKeyEdit() { hidden = true; key_ofs = 0; @@ -714,6 +749,7 @@ void AnimationTimelineEdit::_notification(int p_what) { len_hb->set_position(Vector2(get_size().width - get_buttons_width(), 0)); len_hb->set_size(Size2(get_buttons_width(), get_size().height)); } + if (p_what == NOTIFICATION_DRAW) { int key_range = get_size().width - get_buttons_width() - get_name_limit(); @@ -1665,7 +1701,7 @@ void AnimationTrackEdit::_path_entered(const String &p_text) { String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { if (check_rect.has_point(p_pos)) { - return TTR("Toggle this track on/off"); + return TTR("Toggle this track on/off."); } if (path_rect.has_point(p_pos)) { @@ -1673,7 +1709,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { } if (update_mode_rect.has_point(p_pos)) { - return TTR("Update Mode (How this property is set)."); + return TTR("Update Mode (How this property is set)"); } if (interp_mode_rect.has_point(p_pos)) { @@ -1681,11 +1717,11 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { } if (loop_mode_rect.has_point(p_pos)) { - return TTR("Loop Wrap Mode (Interpolate end with beginning on loop"); + return TTR("Loop Wrap Mode (Interpolate end with beginning on loop)"); } if (remove_rect.has_point(p_pos)) { - return TTR("Remove this track"); + return TTR("Remove this track."); } if (p_pos.x >= timeline->get_name_limit() && p_pos.x <= (get_size().width - timeline->get_buttons_width())) { @@ -2437,12 +2473,16 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) { if (animation.is_valid()) { animation->connect("changed", this, "_animation_changed"); + hscroll->show(); + edit->set_disabled(false); step->set_block_signals(true); step->set_value(animation->get_step()); step->set_block_signals(false); step->set_read_only(false); snap->set_disabled(false); } else { + hscroll->hide(); + edit->set_disabled(true); step->set_block_signals(true); step->set_value(0); step->set_block_signals(false); @@ -3418,7 +3458,6 @@ MenuButton *AnimationTrackEditor::get_edit_menu() { void AnimationTrackEditor::_notification(int p_what) { if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) { - zoom_icon->set_texture(get_icon("Zoom", "EditorIcons")); snap->set_icon(get_icon("Snap", "EditorIcons")); view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons")); @@ -3431,7 +3470,6 @@ void AnimationTrackEditor::_notification(int p_what) { } if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - update_keying(); EditorNode::get_singleton()->update_keying(); emit_signal("keying_changed"); @@ -4810,9 +4848,10 @@ AnimationTrackEditor::AnimationTrackEditor() { timeline_vbox->set_custom_minimum_size(Size2(0, 150) * EDSCALE); hscroll = memnew(HScrollBar); - timeline_vbox->add_child(hscroll); hscroll->share(timeline); + hscroll->hide(); hscroll->connect("value_changed", this, "_update_scroll"); + timeline_vbox->add_child(hscroll); timeline->set_hscroll(hscroll); track_vbox = memnew(VBoxContainer); @@ -4855,6 +4894,7 @@ AnimationTrackEditor::AnimationTrackEditor() { step->set_step(0.01); step->set_hide_slider(true); step->set_custom_minimum_size(Size2(100, 0) * EDSCALE); + step->set_tooltip(TTR("Animation step value.")); bottom_hb->add_child(step); step->connect("value_changed", this, "_update_step"); step->set_read_only(true); @@ -4877,6 +4917,8 @@ AnimationTrackEditor::AnimationTrackEditor() { edit = memnew(MenuButton); edit->set_text(TTR("Edit")); edit->set_flat(false); + edit->set_disabled(true); + edit->set_tooltip(TTR("Animation properties.")); edit->get_popup()->add_item(TTR("Copy Tracks"), EDIT_COPY_TRACKS); edit->get_popup()->add_item(TTR("Paste Tracks"), EDIT_PASTE_TRACKS); edit->get_popup()->add_separator(); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 665ce7658f..6aec6135f1 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -95,7 +95,7 @@ void FindReplaceBar::_notification(int p_what) { set_process_unhandled_input(is_visible_in_tree()); if (is_visible_in_tree()) { - call_deferred("_update_size"); + _update_size(); } } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { @@ -775,7 +775,7 @@ void CodeTextEditor::update_editor_settings() { text_editor->set_highlight_current_line(EditorSettings::get_singleton()->get("text_editor/highlighting/highlight_current_line")); text_editor->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink")); text_editor->cursor_set_blink_speed(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink_speed")); - text_editor->set_draw_breakpoint_gutter(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_breakpoint_gutter")); + text_editor->set_breakpoint_gutter_enabled(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_breakpoint_gutter")); text_editor->set_hiding_enabled(EditorSettings::get_singleton()->get("text_editor/line_numbers/code_folding")); text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/line_numbers/code_folding")); text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/line_numbers/word_wrap")); diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 36978e37a5..a8cbf52cd2 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -262,13 +262,17 @@ void CreateDialog::_update_search() { if (base_type == "Node" && type.begins_with("Editor")) continue; // do not show editor nodes - if (base_type == "Resource" && ClassDB::is_parent_class(type, "PluginScript")) - // PluginScript must be initialized before use, which is not possible here - continue; - if (!ClassDB::can_instance(type)) continue; // can't create what can't be instanced + bool skip = false; + for (Set<StringName>::Element *E = type_blacklist.front(); E && !skip; E = E->next()) { + if (ClassDB::is_parent_class(type, E->get())) + skip = true; + } + if (skip) + continue; + if (search_box->get_text() == "") { add_type(type, types, root, &to_select); } else { @@ -706,4 +710,7 @@ CreateDialog::CreateDialog() { help_bit = memnew(EditorHelpBit); vbc->add_margin_child(TTR("Description:"), help_bit); help_bit->connect("request_hide", this, "_closed"); + + type_blacklist.insert("PluginScript"); // PluginScript must be initialized before use, which is not possible here + type_blacklist.insert("ScriptCreateDialog"); // This is an exposed editor Node that doesn't have an Editor prefix. } diff --git a/editor/create_dialog.h b/editor/create_dialog.h index da17dcbe89..f8eec231a4 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -58,6 +58,7 @@ class CreateDialog : public ConfirmationDialog { String preferred_search_result_type; EditorHelpBit *help_bit; List<StringName> type_list; + Set<StringName> type_blacklist; void _item_selected(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 79746dcb5a..d8ce2bc024 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1572,7 +1572,7 @@ void EditorInspector::_clear() { void EditorInspector::refresh() { - if (refresh_countdown > 0) + if (refresh_countdown > 0 || changing) return; refresh_countdown = EditorSettings::get_singleton()->get("docks/property_editor/auto_refresh_interval"); } @@ -1773,9 +1773,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo } undo_redo->add_do_method(this, "emit_signal", _prop_edited, p_name); undo_redo->add_undo_method(this, "emit_signal", _prop_edited, p_name); - changing++; undo_redo->commit_action(); - changing--; } if (editor_property_map.has(p_name)) { @@ -1785,9 +1783,17 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo } } -void EditorInspector::_property_changed(const String &p_path, const Variant &p_value) { +void EditorInspector::_property_changed(const String &p_path, const Variant &p_value, bool changing) { + + // The "changing" variable must be true for properties that trigger events as typing occurs, + // like "text_changed" signal. eg: Text property of Label, Button, RichTextLabel, etc. + if (changing) + this->changing++; _edit_set(p_path, p_value, false, ""); + + if (changing) + this->changing--; } void EditorInspector::_property_changed_update_all(const String &p_path, const Variant &p_value) { @@ -1961,8 +1967,8 @@ void EditorInspector::_changed_callback(Object *p_changed, const char *p_prop) { void EditorInspector::_bind_methods() { + ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false)); ClassDB::bind_method("_multiple_properties_changed", &EditorInspector::_multiple_properties_changed); - ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed); ClassDB::bind_method("_property_changed_update_all", &EditorInspector::_property_changed_update_all); ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change); @@ -1974,6 +1980,7 @@ void EditorInspector::_bind_methods() { ClassDB::bind_method("_property_selected", &EditorInspector::_property_selected); ClassDB::bind_method("_resource_selected", &EditorInspector::_resource_selected); ClassDB::bind_method("_object_id_selected", &EditorInspector::_object_id_selected); + ClassDB::bind_method("refresh", &EditorInspector::refresh); ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING, "property"))); ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop"))); diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 2a88be656a..383cb458ec 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -245,7 +245,7 @@ class EditorInspector : public ScrollContainer { bool read_only; bool keying; - int refresh_countdown; + float refresh_countdown; bool update_tree_pending; StringName _prop_edited; StringName property_selected; @@ -256,7 +256,7 @@ class EditorInspector : public ScrollContainer { void _edit_set(const String &p_name, const Variant &p_value, bool p_refresh_all, const String &p_changed_field); - void _property_changed(const String &p_path, const Variant &p_value); + void _property_changed(const String &p_path, const Variant &p_value, bool changing = false); void _property_changed_update_all(const String &p_path, const Variant &p_value); void _multiple_properties_changed(Vector<String> p_paths, Array p_values); void _property_keyed(const String &p_path); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 6084332dfb..8d039f8cc0 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -79,6 +79,7 @@ #include "editor/plugins/collision_polygon_2d_editor_plugin.h" #include "editor/plugins/collision_polygon_editor_plugin.h" #include "editor/plugins/collision_shape_2d_editor_plugin.h" +#include "editor/plugins/cpu_particles_editor_plugin.h" #include "editor/plugins/cube_grid_theme_editor_plugin.h" #include "editor/plugins/curve_editor_plugin.h" #include "editor/plugins/editor_preview_plugins.h" @@ -3033,6 +3034,7 @@ void EditorNode::register_editor_types() { ClassDB::register_class<EditorInspectorPlugin>(); ClassDB::register_class<EditorProperty>(); ClassDB::register_class<AnimationTrackEditPlugin>(); + ClassDB::register_class<ScriptCreateDialog>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? ClassDB::register_class<EditorScenePostImport>(); @@ -4395,6 +4397,8 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process); + ClassDB::bind_method("get_script_create_dialog", &EditorNode::get_script_create_dialog); + ClassDB::bind_method("_sources_changed", &EditorNode::_sources_changed); ClassDB::bind_method("_fs_changed", &EditorNode::_fs_changed); ClassDB::bind_method("_dock_select_draw", &EditorNode::_dock_select_draw); @@ -5380,6 +5384,7 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(SpriteEditorPlugin(this))); add_editor_plugin(memnew(Skeleton2DEditorPlugin(this))); add_editor_plugin(memnew(ParticlesEditorPlugin(this))); + add_editor_plugin(memnew(CPUParticlesEditorPlugin(this))); add_editor_plugin(memnew(ResourcePreloaderEditorPlugin(this))); add_editor_plugin(memnew(ItemListEditorPlugin(this))); add_editor_plugin(memnew(Polygon3DEditorPlugin(this))); diff --git a/editor/editor_node.h b/editor/editor_node.h index 4241520b30..a5f975784c 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -598,6 +598,7 @@ public: EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; } EditorInspector *get_inspector() { return inspector_dock->get_inspector(); } Container *get_inspector_dock_addon_area() { return inspector_dock->get_addon_area(); } + ScriptCreateDialog *get_script_create_dialog() { return scene_tree_dock->get_script_create_dialog(); } ProjectSettingsEditor *get_project_settings() { return project_settings; } diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 1582b54c8d..843267d673 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -719,6 +719,10 @@ EditorInterface *EditorPlugin::get_editor_interface() { return EditorInterface::get_singleton(); } +ScriptCreateDialog *EditorPlugin::get_script_create_dialog() { + return EditorNode::get_singleton()->get_script_create_dialog(); +} + void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("add_control_to_container", "container", "control"), &EditorPlugin::add_control_to_container); @@ -755,6 +759,7 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("set_force_draw_over_forwarding_enabled"), &EditorPlugin::set_force_draw_over_forwarding_enabled); ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface); + ClassDB::bind_method(D_METHOD("get_script_create_dialog"), &EditorPlugin::get_script_create_dialog); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index fcc74cb1e9..72e21b2f7f 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -34,6 +34,7 @@ #include "editor/editor_inspector.h" #include "editor/import/editor_import_plugin.h" #include "editor/import/resource_importer_scene.h" +#include "editor/script_create_dialog.h" #include "io/config_file.h" #include "scene/gui/tool_button.h" #include "scene/main/node.h" @@ -195,6 +196,7 @@ public: virtual bool build(); // builds with external tools. Returns true if safe to continue running scene. EditorInterface *get_editor_interface(); + ScriptCreateDialog *get_script_create_dialog(); int update_overlays() const; diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 9902d8d3e7..064569dea0 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -50,7 +50,7 @@ void EditorPropertyText::_text_changed(const String &p_string) { if (updating) return; - emit_signal("property_changed", get_edited_property(), p_string); + emit_signal("property_changed", get_edited_property(), p_string, true); } void EditorPropertyText::update_property() { @@ -78,12 +78,12 @@ EditorPropertyText::EditorPropertyText() { void EditorPropertyMultilineText::_big_text_changed() { text->set_text(big_text->get_text()); - emit_signal("property_changed", get_edited_property(), big_text->get_text()); + emit_signal("property_changed", get_edited_property(), big_text->get_text(), true); } void EditorPropertyMultilineText::_text_changed() { - emit_signal("property_changed", get_edited_property(), text->get_text()); + emit_signal("property_changed", get_edited_property(), text->get_text(), true); } void EditorPropertyMultilineText::_open_big_text() { @@ -1522,8 +1522,15 @@ EditorPropertyColor::EditorPropertyColor() { void EditorPropertyNodePath::_node_selected(const NodePath &p_path) { + NodePath path = p_path; Node *base_node = Object::cast_to<Node>(get_edited_object()); - emit_signal("property_changed", get_edited_property(), base_node->get_path().rel_path_to(p_path)); + if (base_node == NULL && get_edited_object()->has_method("get_root_path")) { + base_node = get_edited_object()->call("get_root_path"); + } + if (base_node) { // for AnimationTrackKeyEdit + path = base_node->get_path().rel_path_to(p_path); + } + emit_signal("property_changed", get_edited_property(), path); update_property(); } diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 0852a42794..f212b60c8c 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -56,6 +56,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { } else { grabbing_spinner_attempt = true; + grabbing_spinner_dist_cache = 0; grabbing_spinner = false; grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position(); } @@ -69,13 +70,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos); update(); } else { - Rect2 gr = get_global_rect(); - value_input->set_text(get_text_value()); - value_input->set_position(gr.position); - value_input->set_size(gr.size); - value_input->call_deferred("show_modal"); - value_input->call_deferred("grab_focus"); - value_input->call_deferred("select_all"); + _focus_entered(); } grabbing_spinner = false; @@ -89,21 +84,27 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { if (grabbing_spinner_attempt) { - if (!grabbing_spinner) { + double diff_x = mm->get_relative().x; + if (mm->get_shift() && grabbing_spinner) { + diff_x *= 0.1; + } + grabbing_spinner_dist_cache += diff_x; + + if (!grabbing_spinner && ABS(grabbing_spinner_dist_cache) > 4) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); grabbing_spinner = true; + } else { + if (mm->get_control() || updown_offset != -1) { + set_value(Math::round(get_value())); + if (ABS(grabbing_spinner_dist_cache) > 6) { + set_value(get_value() + SGN(grabbing_spinner_dist_cache)); + grabbing_spinner_dist_cache = 0; + } + } else { + set_value(get_value() + get_step() * grabbing_spinner_dist_cache * 10); + grabbing_spinner_dist_cache = 0; + } } - - double v = get_value(); - - double diff_x = mm->get_relative().x; - diff_x = Math::pow(ABS(diff_x), 1.8) * SGN(diff_x); - diff_x *= 0.1; - - v += diff_x * get_step(); - - set_value(v); - } else if (updown_offset != -1) { bool new_hover = (mm->get_position().x > updown_offset); if (new_hover != hover_updown) { @@ -115,25 +116,10 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; if (k.is_valid() && k->is_pressed() && k->is_action("ui_accept")) { - Rect2 gr = get_global_rect(); - value_input->set_text(get_text_value()); - value_input->set_position(gr.position); - value_input->set_size(gr.size); - value_input->call_deferred("show_modal"); - value_input->call_deferred("grab_focus"); - value_input->call_deferred("select_all"); + _focus_entered(); } } -void EditorSpinSlider::_value_input_closed() { - set_value(value_input->get_text().to_double()); -} - -void EditorSpinSlider::_value_input_entered(const String &p_text) { - set_value(p_text.to_double()); - value_input->hide(); -} - void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; @@ -225,7 +211,7 @@ void EditorSpinSlider::_notification(int p_what) { Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE); draw_rect(grabber_rect, c); - bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner; + bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !value_input->is_visible(); if (grabber->is_visible() != display_grabber) { if (display_grabber) { grabber->show(); @@ -263,6 +249,12 @@ void EditorSpinSlider::_notification(int p_what) { mouse_over_spin = false; update(); } + if (p_what == NOTIFICATION_FOCUS_ENTER) { + if (!Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && !value_input_just_closed) { + _focus_entered(); + } + value_input_just_closed = false; + } } Size2 EditorSpinSlider::get_minimum_size() const { @@ -294,6 +286,34 @@ String EditorSpinSlider::get_label() const { return label; } +//text_entered signal +void EditorSpinSlider::_value_input_entered(const String &p_text) { + value_input_just_closed = true; + value_input->hide(); +} + +//modal_closed signal +void EditorSpinSlider::_value_input_closed() { + set_value(value_input->get_text().to_double()); + value_input_just_closed = true; +} + +//focus_exited signal +void EditorSpinSlider::_value_focus_exited() { + set_value(value_input->get_text().to_double()); + // focus is not on the same element after the vlalue_input was exited + // -> focus is on next element + // -> TAB was pressed + // -> modal_close was not called + // -> need to close/hide manually + if (!value_input_just_closed) { //value_input_just_closed should do the same + value_input->hide(); + //tab was pressed + } else { + //enter, click, esc + } +} + void EditorSpinSlider::_grabber_mouse_entered() { mouse_over_grabber = true; update(); @@ -314,6 +334,18 @@ bool EditorSpinSlider::is_read_only() const { return read_only; } +void EditorSpinSlider::_focus_entered() { + Rect2 gr = get_global_rect(); + value_input->set_text(get_text_value()); + value_input->set_position(gr.position); + value_input->set_size(gr.size); + value_input->call_deferred("show_modal"); + value_input->call_deferred("grab_focus"); + value_input->call_deferred("select_all"); + value_input->set_focus_next(find_next_valid_focus()->get_path()); + value_input->set_focus_previous(find_prev_valid_focus()->get_path()); +} + void EditorSpinSlider::_bind_methods() { ClassDB::bind_method(D_METHOD("set_label", "label"), &EditorSpinSlider::set_label); ClassDB::bind_method(D_METHOD("get_label"), &EditorSpinSlider::get_label); @@ -327,6 +359,7 @@ void EditorSpinSlider::_bind_methods() { ClassDB::bind_method(D_METHOD("_grabber_gui_input"), &EditorSpinSlider::_grabber_gui_input); ClassDB::bind_method(D_METHOD("_value_input_closed"), &EditorSpinSlider::_value_input_closed); ClassDB::bind_method(D_METHOD("_value_input_entered"), &EditorSpinSlider::_value_input_entered); + ClassDB::bind_method(D_METHOD("_value_focus_exited"), &EditorSpinSlider::_value_focus_exited); ADD_PROPERTY(PropertyInfo(Variant::STRING, "label"), "set_label", "get_label"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only"); @@ -336,7 +369,7 @@ EditorSpinSlider::EditorSpinSlider() { grabbing_spinner_attempt = false; grabbing_spinner = false; - + grabbing_spinner_dist_cache = 0; set_focus_mode(FOCUS_ALL); updown_offset = -1; hover_updown = false; @@ -358,6 +391,8 @@ EditorSpinSlider::EditorSpinSlider() { value_input->hide(); value_input->connect("modal_closed", this, "_value_input_closed"); value_input->connect("text_entered", this, "_value_input_entered"); + value_input->connect("focus_exited", this, "_value_focus_exited"); + value_input_just_closed = false; hide_slider = false; read_only = false; } diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h index 37d8a5f128..5316c0264a 100644 --- a/editor/editor_spin_slider.h +++ b/editor/editor_spin_slider.h @@ -57,14 +57,16 @@ class EditorSpinSlider : public Range { bool grabbing_spinner; bool read_only; + float grabbing_spinner_dist_cache; Vector2 grabbing_spinner_mouse_pos; LineEdit *value_input; + bool value_input_just_closed; void _grabber_gui_input(const Ref<InputEvent> &p_event); void _value_input_closed(); void _value_input_entered(const String &); - + void _value_focus_exited(); bool hide_slider; protected: @@ -73,6 +75,7 @@ protected: static void _bind_methods(); void _grabber_mouse_entered(); void _grabber_mouse_exited(); + void _focus_entered(); public: String get_text_value() const; diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 9a0432ad58..eebf1b6ab8 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -930,6 +930,21 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> & } } +void FileSystemDock::_update_project_settings_after_move(const Map<String, String> &p_renames) const { + + // Find all project settings of type FILE and replace them if needed + const Map<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info(); + for (const Map<StringName, PropertyInfo>::Element *E = prop_info.front(); E; E = E->next()) { + if (E->get().hint == PROPERTY_HINT_FILE) { + String old_path = GLOBAL_GET(E->key()); + if (p_renames.has(old_path)) { + ProjectSettings::get_singleton()->set_setting(E->key(), p_renames[old_path]); + } + }; + } + ProjectSettings::get_singleton()->save(); +} + void FileSystemDock::_update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const { Vector<String> favorite_dirs = EditorSettings::get_singleton()->get_favorite_dirs(); @@ -1012,6 +1027,7 @@ void FileSystemDock::_rename_operation_confirm() { _try_move_item(to_rename, new_path, file_renames, folder_renames); _update_dependencies_after_move(file_renames); _update_resource_paths_after_move(file_renames); + _update_project_settings_after_move(file_renames); _update_favorite_dirs_list_after_move(folder_renames); //Rescan everything @@ -1054,7 +1070,40 @@ void FileSystemDock::_duplicate_operation_confirm() { _rescan(); } -void FileSystemDock::_move_operation_confirm(const String &p_to_path) { +void FileSystemDock::_move_with_overwrite() { + _move_operation_confirm(to_move_path, true); +} + +bool FileSystemDock::_check_existing() { + String &p_to_path = to_move_path; + for (int i = 0; i < to_move.size(); i++) { + String ol_pth = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path; + String p_new_path = p_to_path.plus_file(ol_pth.get_file()); + FileOrFolder p_item = to_move[i]; + + String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/"); + String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/"); + + if (p_item.is_file && FileAccess::exists(new_path)) { + return false; + } else if (!p_item.is_file && DirAccess::exists(new_path)) { + return false; + } + } + return true; +} + +void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool overwrite) { + if (!overwrite) { + to_move_path = p_to_path; + bool can_move = _check_existing(); + if (!can_move) { + //ask to do something + overwrite_dialog->popup_centered_minsize(); + overwrite_dialog->grab_focus(); + return; + } + } Map<String, String> file_renames; Map<String, String> folder_renames; @@ -1071,6 +1120,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path) { if (is_moved) { _update_dependencies_after_move(file_renames); _update_resource_paths_after_move(file_renames); + _update_project_settings_after_move(file_renames); _update_favorite_dirs_list_after_move(folder_renames); print_line("call rescan!"); @@ -1813,6 +1863,7 @@ void FileSystemDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_folder_option"), &FileSystemDock::_folder_option); ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileSystemDock::_make_dir_confirm); ClassDB::bind_method(D_METHOD("_move_operation_confirm"), &FileSystemDock::_move_operation_confirm); + ClassDB::bind_method(D_METHOD("_move_with_overwrite"), &FileSystemDock::_move_with_overwrite); ClassDB::bind_method(D_METHOD("_rename_operation_confirm"), &FileSystemDock::_rename_operation_confirm); ClassDB::bind_method(D_METHOD("_duplicate_operation_confirm"), &FileSystemDock::_duplicate_operation_confirm); @@ -2004,6 +2055,12 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { rename_dialog->register_text_enter(rename_dialog_text); rename_dialog->connect("confirmed", this, "_rename_operation_confirm"); + overwrite_dialog = memnew(ConfirmationDialog); + overwrite_dialog->set_text(TTR("There is already file or folder with the same name in this location.")); + overwrite_dialog->get_ok()->set_text(TTR("Overwrite")); + add_child(overwrite_dialog); + overwrite_dialog->connect("confirmed", this, "_move_with_overwrite"); + duplicate_dialog = memnew(ConfirmationDialog); VBoxContainer *duplicate_dialog_vb = memnew(VBoxContainer); duplicate_dialog->add_child(duplicate_dialog_vb); diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index 53f77b64f9..e8ab803cca 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -129,6 +129,7 @@ private: LineEdit *duplicate_dialog_text; ConfirmationDialog *make_dir_dialog; LineEdit *make_dir_dialog_text; + ConfirmationDialog *overwrite_dialog; ScriptCreateDialog *make_script_dialog_text; class FileOrFolder { @@ -146,6 +147,7 @@ private: FileOrFolder to_rename; FileOrFolder to_duplicate; Vector<FileOrFolder> to_move; + String to_move_path; Vector<String> history; int history_pos; @@ -187,11 +189,14 @@ private: void _update_dependencies_after_move(const Map<String, String> &p_renames) const; void _update_resource_paths_after_move(const Map<String, String> &p_renames) const; void _update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const; + void _update_project_settings_after_move(const Map<String, String> &p_renames) const; void _make_dir_confirm(); void 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ClassDB::bind_method(D_METHOD("get_source_folder"), &EditorScenePostImport::get_source_folder); + ClassDB::bind_method(D_METHOD("get_source_file"), &EditorScenePostImport::get_source_file); } Node *EditorScenePostImport::post_import(Node *p_scene) { @@ -141,6 +143,21 @@ Node *EditorScenePostImport::post_import(Node *p_scene) { return p_scene; } +String EditorScenePostImport::get_source_folder() const { + + return source_folder; +} + +String EditorScenePostImport::get_source_file() const { + + return source_file; +} + +void EditorScenePostImport::init(const String &p_source_folder, const String &p_source_file) { + source_folder = p_source_folder; + source_file = p_source_file; +} + EditorScenePostImport::EditorScenePostImport() { } @@ -1370,6 +1387,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p } if (post_import_script.is_valid()) { + post_import_script->init(base_path, p_source_file); scene = post_import_script->post_import(scene); if (!scene) { EditorNode::add_io_error(TTR("Error running post-import script:") + " " + post_import_script_path); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 9c3ec7a29b..2bde9432fc 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -75,11 +75,17 @@ class EditorScenePostImport : public Reference { GDCLASS(EditorScenePostImport, Reference); + String source_folder; + String source_file; + protected: static void _bind_methods(); public: + String get_source_folder() const; + String get_source_file() const; virtual Node *post_import(Node *p_scene); + virtual void init(const String &p_scene_folder, const String &p_scene_path); EditorScenePostImport(); }; diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 7d4415ba9e..23eeef9f20 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1697,6 +1697,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay //tool_anim->get_popup()->add_separator(); //tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM); + hb->add_child(memnew(VSeparator)); + track_editor = memnew(AnimationTrackEditor); hb->add_child(track_editor->get_edit_menu()); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 48ee011fc1..1d20c63969 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4481,7 +4481,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { key_insert_button->set_flat(true); key_insert_button->set_focus_mode(FOCUS_NONE); key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY)); - key_insert_button->set_tooltip(TTR("Insert Keys")); + key_insert_button->set_tooltip(TTR("Insert keys.")); key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT)); animation_hb->add_child(key_insert_button); diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp new file mode 100644 index 0000000000..b32f927249 --- /dev/null +++ b/editor/plugins/cpu_particles_editor_plugin.cpp @@ -0,0 +1,114 @@ +#include "cpu_particles_editor_plugin.h" +#include "editor/plugins/spatial_editor_plugin.h" + +void CPUParticlesEditor::_node_removed(Node *p_node) { + + if (p_node == node) { + node = NULL; + hide(); + } +} + +void CPUParticlesEditor::_notification(int p_notification) { + + if (p_notification == NOTIFICATION_ENTER_TREE) { + options->set_icon(options->get_popup()->get_icon("CPUParticles", "EditorIcons")); + } +} + +void CPUParticlesEditor::_menu_option(int p_option) { + + switch (p_option) { + + case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: { + + emission_file_dialog->popup_centered_ratio(); + + } break; + + case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { + + emission_tree_dialog->popup_centered_ratio(); + + } break; + } +} + +void CPUParticlesEditor::edit(CPUParticles *p_particles) { + + base_node = p_particles; + node = p_particles; +} + +void CPUParticlesEditor::_generate_emission_points() { + + /// hacer codigo aca + PoolVector<Vector3> points; + PoolVector<Vector3> normals; + + if (!_generate(points, normals)) { + return; + } + + if (normals.size() == 0) { + node->set_emission_shape(CPUParticles::EMISSION_SHAPE_POINTS); + node->set_emission_points(points); + } else { + node->set_emission_shape(CPUParticles::EMISSION_SHAPE_DIRECTED_POINTS); + node->set_emission_points(points); + node->set_emission_normals(normals); + } +} + +void CPUParticlesEditor::_bind_methods() { + + ClassDB::bind_method("_menu_option", &CPUParticlesEditor::_menu_option); +} + +CPUParticlesEditor::CPUParticlesEditor() { + + particles_editor_hb = memnew(HBoxContainer); + SpatialEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb); + options = memnew(MenuButton); + particles_editor_hb->add_child(options); + particles_editor_hb->hide(); + + options->set_text(TTR("CPUParticles")); + options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH); + options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); + options->get_popup()->connect("id_pressed", this, "_menu_option"); +} + +void CPUParticlesEditorPlugin::edit(Object *p_object) { + + particles_editor->edit(Object::cast_to<CPUParticles>(p_object)); +} + +bool CPUParticlesEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("CPUParticles"); +} + +void CPUParticlesEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + particles_editor->show(); + particles_editor->particles_editor_hb->show(); + } else { + particles_editor->particles_editor_hb->hide(); + particles_editor->hide(); + particles_editor->edit(NULL); + } +} + +CPUParticlesEditorPlugin::CPUParticlesEditorPlugin(EditorNode *p_node) { + + editor = p_node; + particles_editor = memnew(CPUParticlesEditor); + editor->get_viewport()->add_child(particles_editor); + + particles_editor->hide(); +} + +CPUParticlesEditorPlugin::~CPUParticlesEditorPlugin() { +} diff --git a/editor/plugins/cpu_particles_editor_plugin.h b/editor/plugins/cpu_particles_editor_plugin.h new file mode 100644 index 0000000000..f47d17104d --- /dev/null +++ b/editor/plugins/cpu_particles_editor_plugin.h @@ -0,0 +1,55 @@ +#ifndef CPU_PARTICLES_EDITOR_PLUGIN_H +#define CPU_PARTICLES_EDITOR_PLUGIN_H + +#include "editor/plugins/particles_editor_plugin.h" +#include "scene/3d/cpu_particles.h" + +class CPUParticlesEditor : public ParticlesEditorBase { + + GDCLASS(CPUParticlesEditor, ParticlesEditorBase); + + enum Menu { + + MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE, + MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH, + MENU_OPTION_CLEAR_EMISSION_VOLUME, + + }; + + CPUParticles *node; + + void _menu_option(int); + + friend class CPUParticlesEditorPlugin; + + virtual void _generate_emission_points(); + +protected: + void _notification(int p_notification); + void _node_removed(Node *p_node); + static void _bind_methods(); + +public: + void edit(CPUParticles *p_particles); + CPUParticlesEditor(); +}; + +class CPUParticlesEditorPlugin : public EditorPlugin { + + GDCLASS(CPUParticlesEditorPlugin, EditorPlugin); + + CPUParticlesEditor *particles_editor; + EditorNode *editor; + +public: + virtual String get_name() const { return "CPUParticles"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + CPUParticlesEditorPlugin(EditorNode *p_node); + ~CPUParticlesEditorPlugin(); +}; + +#endif // CPU_PARTICLES_EDITOR_PLUGIN_H diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp index 7728995a99..e0325702a8 100644 --- a/editor/plugins/particles_editor_plugin.cpp +++ b/editor/plugins/particles_editor_plugin.cpp @@ -31,130 +31,10 @@ #include "particles_editor_plugin.h" #include "editor/plugins/spatial_editor_plugin.h" #include "io/resource_loader.h" +#include "scene/3d/cpu_particles.h" +bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals) { -void ParticlesEditor::_node_removed(Node *p_node) { - - if (p_node == node) { - node = NULL; - hide(); - } -} - -void ParticlesEditor::_node_selected(const NodePath &p_path) { - - Node *sel = get_node(p_path); - if (!sel) - return; - - VisualInstance *vi = Object::cast_to<VisualInstance>(sel); - if (!vi) { - - err_dialog->set_text(TTR("Node does not contain geometry.")); - err_dialog->popup_centered_minsize(); - return; - } - - geometry = vi->get_faces(VisualInstance::FACES_SOLID); - - if (geometry.size() == 0) { - - err_dialog->set_text(TTR("Node does not contain geometry (faces).")); - err_dialog->popup_centered_minsize(); - return; - } - - Transform geom_xform = node->get_global_transform().affine_inverse() * vi->get_global_transform(); - - int gc = geometry.size(); - PoolVector<Face3>::Write w = geometry.write(); - - for (int i = 0; i < gc; i++) { - for (int j = 0; j < 3; j++) { - w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]); - } - } - - w = PoolVector<Face3>::Write(); - - emission_dialog->popup_centered(Size2(300, 130)); -} - -void ParticlesEditor::_notification(int p_notification) { - - if (p_notification == NOTIFICATION_ENTER_TREE) { - options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons")); - } -} - -void ParticlesEditor::_menu_option(int p_option) { - - switch (p_option) { - - case MENU_OPTION_GENERATE_AABB: { - generate_aabb->popup_centered_minsize(); - } break; - case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: { - - Ref<ParticlesMaterial> material = node->get_process_material(); - if (material.is_null()) { - EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required.")); - return; - } - emission_file_dialog->popup_centered_ratio(); - - } break; - - case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { - Ref<ParticlesMaterial> material = node->get_process_material(); - if (material.is_null()) { - EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required.")); - return; - } - - emission_tree_dialog->popup_centered_ratio(); - - } break; - } -} - -void ParticlesEditor::_generate_aabb() { - - float time = generate_seconds->get_value(); - - float running = 0.0; - - EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time)); - - AABB rect; - while (running < time) { - - uint64_t ticks = OS::get_singleton()->get_ticks_usec(); - ep.step("Generating...", int(running), true); - OS::get_singleton()->delay_usec(1000); - - AABB capture = node->capture_aabb(); - if (rect == AABB()) - rect = capture; - else - rect.merge_with(capture); - - running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0; - } - - node->set_visibility_aabb(rect); -} - -void ParticlesEditor::edit(Particles *p_particles) { - - node = p_particles; -} - -void ParticlesEditor::_generate_emission_points() { - - /// hacer codigo aca - PoolVector<float> points; bool use_normals = emission_fill->get_selected() == 1; - PoolVector<float> normals; if (emission_fill->get_selected() < 2) { @@ -175,7 +55,7 @@ void ParticlesEditor::_generate_emission_points() { err_dialog->set_text(TTR("Faces contain no area!")); err_dialog->popup_centered_minsize(); - return; + return false; } int emissor_count = emission_amount->get_value(); @@ -185,9 +65,9 @@ void ParticlesEditor::_generate_emission_points() { float areapos = Math::random(0.0f, area_accum); Map<float, int>::Element *E = triangle_area_map.find_closest(areapos); - ERR_FAIL_COND(!E) + ERR_FAIL_COND_V(!E, false) int index = E->get(); - ERR_FAIL_INDEX(index, geometry.size()); + ERR_FAIL_INDEX_V(index, geometry.size(), false); // ok FINALLY get face Face3 face = geometry[index]; @@ -195,15 +75,11 @@ void ParticlesEditor::_generate_emission_points() { Vector3 pos = face.get_random_point_inside(); - points.push_back(pos.x); - points.push_back(pos.y); - points.push_back(pos.z); + points.push_back(pos); if (use_normals) { Vector3 normal = face.get_plane().normal; - normals.push_back(normal.x); - normals.push_back(normal.y); - normals.push_back(normal.z); + normals.push_back(normal); } } } else { @@ -214,7 +90,7 @@ void ParticlesEditor::_generate_emission_points() { err_dialog->set_text(TTR("No faces!")); err_dialog->popup_centered_minsize(); - return; + return false; } PoolVector<Face3>::Read r = geometry.read(); @@ -276,15 +152,210 @@ void ParticlesEditor::_generate_emission_points() { Vector3 point = ofs + dir * val; - points.push_back(point.x); - points.push_back(point.y); - points.push_back(point.z); + points.push_back(point); break; } } } - int point_count = points.size() / 3; + return true; +} + +void ParticlesEditorBase::_node_selected(const NodePath &p_path) { + + Node *sel = get_node(p_path); + if (!sel) + return; + + VisualInstance *vi = Object::cast_to<VisualInstance>(sel); + if (!vi) { + + err_dialog->set_text(TTR("Node does not contain geometry.")); + err_dialog->popup_centered_minsize(); + return; + } + + geometry = vi->get_faces(VisualInstance::FACES_SOLID); + + if (geometry.size() == 0) { + + err_dialog->set_text(TTR("Node does not contain geometry (faces).")); + err_dialog->popup_centered_minsize(); + return; + } + + Transform geom_xform = base_node->get_global_transform().affine_inverse() * vi->get_global_transform(); + + int gc = geometry.size(); + PoolVector<Face3>::Write w = geometry.write(); + + for (int i = 0; i < gc; i++) { + for (int j = 0; j < 3; j++) { + w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]); + } + } + + w = PoolVector<Face3>::Write(); + + emission_dialog->popup_centered(Size2(300, 130)); +} + +void ParticlesEditorBase::_bind_methods() { + + ClassDB::bind_method("_node_selected", &ParticlesEditorBase::_node_selected); + ClassDB::bind_method("_generate_emission_points", &ParticlesEditorBase::_generate_emission_points); +} + +ParticlesEditorBase::ParticlesEditorBase() { + + emission_dialog = memnew(ConfirmationDialog); + emission_dialog->set_title(TTR("Create Emitter")); + add_child(emission_dialog); + VBoxContainer *emd_vb = memnew(VBoxContainer); + emission_dialog->add_child(emd_vb); + + emission_amount = memnew(SpinBox); + emission_amount->set_min(1); + emission_amount->set_max(100000); + emission_amount->set_value(512); + emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount); + + emission_fill = memnew(OptionButton); + emission_fill->add_item(TTR("Surface Points")); + emission_fill->add_item(TTR("Surface Points+Normal (Directed)")); + emission_fill->add_item(TTR("Volume")); + emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill); + + emission_dialog->get_ok()->set_text(TTR("Create")); + emission_dialog->connect("confirmed", this, "_generate_emission_points"); + + err_dialog = memnew(ConfirmationDialog); + add_child(err_dialog); + + emission_file_dialog = memnew(EditorFileDialog); + add_child(emission_file_dialog); + emission_file_dialog->connect("file_selected", this, "_resource_seleted"); + emission_tree_dialog = memnew(SceneTreeDialog); + add_child(emission_tree_dialog); + emission_tree_dialog->connect("selected", this, "_node_selected"); + + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("Mesh", &extensions); + + emission_file_dialog->clear_filters(); + for (int i = 0; i < extensions.size(); i++) { + + emission_file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + } + + emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); +} + +void ParticlesEditor::_node_removed(Node *p_node) { + + if (p_node == node) { + node = NULL; + hide(); + } +} + +void ParticlesEditor::_notification(int p_notification) { + + if (p_notification == NOTIFICATION_ENTER_TREE) { + options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons")); + } +} + +void ParticlesEditor::_menu_option(int p_option) { + + switch (p_option) { + + case MENU_OPTION_GENERATE_AABB: { + generate_aabb->popup_centered_minsize(); + } break; + case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: { + + Ref<ParticlesMaterial> material = node->get_process_material(); + if (material.is_null()) { + EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required.")); + return; + } + emission_file_dialog->popup_centered_ratio(); + + } break; + + case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { + Ref<ParticlesMaterial> material = node->get_process_material(); + if (material.is_null()) { + EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required.")); + return; + } + + emission_tree_dialog->popup_centered_ratio(); + + } break; + case MENU_OPTION_CONVERT_TO_CPU_PARTICLES: { + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + CPUParticles *cpu_particles = memnew(CPUParticles); + cpu_particles->convert_from_particles(node); + + undo_redo->create_action("Replace Particles by CPUParticles"); + undo_redo->add_do_method(node, "replace_by", cpu_particles); + undo_redo->add_undo_method(cpu_particles, "replace_by", node); + undo_redo->add_do_reference(cpu_particles); + undo_redo->add_undo_reference(node); + undo_redo->commit_action(); + + } break; + } +} + +void ParticlesEditor::_generate_aabb() { + + float time = generate_seconds->get_value(); + + float running = 0.0; + + EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time)); + + AABB rect; + while (running < time) { + + uint64_t ticks = OS::get_singleton()->get_ticks_usec(); + ep.step("Generating...", int(running), true); + OS::get_singleton()->delay_usec(1000); + + AABB capture = node->capture_aabb(); + if (rect == AABB()) + rect = capture; + else + rect.merge_with(capture); + + running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0; + } + + node->set_visibility_aabb(rect); +} + +void ParticlesEditor::edit(Particles *p_particles) { + + base_node = p_particles; + node = p_particles; +} + +void ParticlesEditor::_generate_emission_points() { + + /// hacer codigo aca + PoolVector<Vector3> points; + PoolVector<Vector3> normals; + + if (!_generate(points, normals)) { + return; + } + + int point_count = points.size(); int w = 2048; int h = (point_count / 2048) + 1; @@ -295,8 +366,13 @@ void ParticlesEditor::_generate_emission_points() { { PoolVector<uint8_t>::Write iw = point_img.write(); zeromem(iw.ptr(), w * h * 3 * sizeof(float)); - PoolVector<float>::Read r = points.read(); - copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3); + PoolVector<Vector3>::Read r = points.read(); + float *wf = (float *)iw.ptr(); + for (int i = 0; i < point_count; i++) { + wf[i * 3 + 0] = r[i].x; + wf[i * 3 + 1] = r[i].y; + wf[i * 3 + 2] = r[i].z; + } } Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img)); @@ -308,7 +384,7 @@ void ParticlesEditor::_generate_emission_points() { Ref<ParticlesMaterial> material = node->get_process_material(); ERR_FAIL_COND(material.is_null()); - if (use_normals) { + if (normals.size() > 0) { material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS); material->set_emission_point_count(point_count); @@ -320,8 +396,13 @@ void ParticlesEditor::_generate_emission_points() { { PoolVector<uint8_t>::Write iw = point_img2.write(); zeromem(iw.ptr(), w * h * 3 * sizeof(float)); - PoolVector<float>::Read r = normals.read(); - copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3); + PoolVector<Vector3>::Read r = normals.read(); + float *wf = (float *)iw.ptr(); + for (int i = 0; i < point_count; i++) { + wf[i * 3 + 0] = r[i].x; + wf[i * 3 + 1] = r[i].y; + wf[i * 3 + 2] = r[i].z; + } } Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2)); @@ -342,8 +423,6 @@ void ParticlesEditor::_generate_emission_points() { void ParticlesEditor::_bind_methods() { ClassDB::bind_method("_menu_option", &ParticlesEditor::_menu_option); - ClassDB::bind_method("_node_selected", &ParticlesEditor::_node_selected); - ClassDB::bind_method("_generate_emission_points", &ParticlesEditor::_generate_emission_points); ClassDB::bind_method("_generate_aabb", &ParticlesEditor::_generate_aabb); } @@ -360,49 +439,10 @@ ParticlesEditor::ParticlesEditor() { options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH); options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); - options->get_popup()->connect("id_pressed", this, "_menu_option"); - - emission_dialog = memnew(ConfirmationDialog); - emission_dialog->set_title(TTR("Create Emitter")); - add_child(emission_dialog); - VBoxContainer *emd_vb = memnew(VBoxContainer); - emission_dialog->add_child(emd_vb); - - emission_amount = memnew(SpinBox); - emission_amount->set_min(1); - emission_amount->set_max(100000); - emission_amount->set_value(512); - emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount); - - emission_fill = memnew(OptionButton); - emission_fill->add_item(TTR("Surface Points")); - emission_fill->add_item(TTR("Surface Points+Normal (Directed)")); - emission_fill->add_item(TTR("Volume")); - emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill); - - emission_dialog->get_ok()->set_text(TTR("Create")); - emission_dialog->connect("confirmed", this, "_generate_emission_points"); - - err_dialog = memnew(ConfirmationDialog); - add_child(err_dialog); - - emission_file_dialog = memnew(EditorFileDialog); - add_child(emission_file_dialog); - emission_file_dialog->connect("file_selected", this, "_resource_seleted"); - emission_tree_dialog = memnew(SceneTreeDialog); - add_child(emission_tree_dialog); - emission_tree_dialog->connect("selected", this, "_node_selected"); - - List<String> extensions; - ResourceLoader::get_recognized_extensions_for_type("Mesh", &extensions); - - emission_file_dialog->clear_filters(); - for (int i = 0; i < extensions.size(); i++) { - - emission_file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); - } + options->get_popup()->add_separator(); + options->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES); - emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); + options->get_popup()->connect("id_pressed", this, "_menu_option"); generate_aabb = memnew(ConfirmationDialog); generate_aabb->set_title(TTR("Generate Visibility AABB")); diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h index 013b6e7e30..622ce6e8a9 100644 --- a/editor/plugins/particles_editor_plugin.h +++ b/editor/plugins/particles_editor_plugin.h @@ -40,14 +40,14 @@ @author Juan Linietsky <reduzio@gmail.com> */ -class ParticlesEditor : public Control { - - GDCLASS(ParticlesEditor, Control); +class ParticlesEditorBase : public Control { + GDCLASS(ParticlesEditorBase, Control) +protected: + Spatial *base_node; Panel *panel; MenuButton *options; HBoxContainer *particles_editor_hb; - Particles *node; EditorFileDialog *emission_file_dialog; SceneTreeDialog *emission_tree_dialog; @@ -58,8 +58,25 @@ class ParticlesEditor : public Control { SpinBox *emission_amount; OptionButton *emission_fill; + PoolVector<Face3> geometry; + + bool _generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals); + virtual void _generate_emission_points() = 0; + void _node_selected(const NodePath &p_path); + + static void _bind_methods(); + +public: + ParticlesEditorBase(); +}; + +class ParticlesEditor : public ParticlesEditorBase { + + GDCLASS(ParticlesEditor, ParticlesEditorBase); + ConfirmationDialog *generate_aabb; SpinBox *generate_seconds; + Particles *node; enum Menu { @@ -67,21 +84,18 @@ class ParticlesEditor : public Control { MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE, MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH, MENU_OPTION_CLEAR_EMISSION_VOLUME, + MENU_OPTION_CONVERT_TO_CPU_PARTICLES, }; - PoolVector<Face3> geometry; - void _generate_aabb(); - void _generate_emission_points(); - void _node_selected(const NodePath &p_path); void _menu_option(int); - void _populate(); - friend class ParticlesEditorPlugin; + virtual void _generate_emission_points(); + protected: void _notification(int p_notification); void _node_removed(Node *p_node); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 67f506fdda..ad12add53f 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -72,9 +72,9 @@ public: class ScriptEditorDebugger; -class ScriptEditorBase : public Control { +class ScriptEditorBase : public VBoxContainer { - GDCLASS(ScriptEditorBase, Control); + GDCLASS(ScriptEditorBase, VBoxContainer); protected: static void _bind_methods(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 345c7c06eb..ffc2203475 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1619,6 +1619,7 @@ ScriptTextEditor::ScriptTextEditor() { code_editor->set_code_complete_func(_code_complete_scripts, this); code_editor->get_text_edit()->connect("breakpoint_toggled", this, "_breakpoint_toggled"); code_editor->get_text_edit()->connect("symbol_lookup", this, "_lookup_symbol"); + code_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); update_settings(); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index ed13e063bb..17deab25de 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -215,6 +215,9 @@ public: void replace_node(Node *p_node, Node *p_by_node); void open_script_dialog(Node *p_for_node); + + ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; } + SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data); }; diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index 57a003060e..24c4ba4cb7 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -582,6 +582,9 @@ void ScriptCreateDialog::_bind_methods() { ClassDB::bind_method("_path_changed", &ScriptCreateDialog::_path_changed); ClassDB::bind_method("_path_entered", &ScriptCreateDialog::_path_entered); ClassDB::bind_method("_template_changed", &ScriptCreateDialog::_template_changed); + + ClassDB::bind_method(D_METHOD("config", "inherits", "path"), &ScriptCreateDialog::config); + ADD_SIGNAL(MethodInfo("script_created", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script"))); } diff --git a/main/main.cpp b/main/main.cpp index e2b3bb8e6f..23acb60c89 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -715,6 +715,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph memdelete(sdr); } else { script_debugger = sdr; + sdr->set_allow_focus_steal_pid(allow_focus_steal_pid); } } else if (debug_mode == "local") { @@ -1179,10 +1180,6 @@ Error Main::setup2(Thread::ID p_main_tid_override) { #endif - if (allow_focus_steal_pid) { - OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid); - } - MAIN_PRINT("Main: Load Modules, Physics, Drivers, Scripts"); register_platform_apis(); diff --git a/methods.py b/methods.py index 227a17d312..33d503a41a 100644 --- a/methods.py +++ b/methods.py @@ -937,6 +937,11 @@ def android_add_res_dir(self, subpath): if (base_path not in self.android_res_dirs): self.android_res_dirs.append(base_path) +def android_add_asset_dir(self, subpath): + base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath + if (base_path not in self.android_asset_dirs): + self.android_asset_dirs.append(base_path) + def android_add_aidl_dir(self, subpath): base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath if (base_path not in self.android_aidl_dirs): diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 5c834966c5..85c36647a1 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -34,7 +34,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) { - if (!codegen.function_node || codegen.function_node->_static) + if (codegen.function_node && codegen.function_node->_static) return false; if (codegen.stack_identifiers.has(p_name)) diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index cccf09c58e..ce91e7dff3 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -105,6 +105,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) { "prints", "printerr", "printraw", + "print_debug", "var2str", "str2var", "var2bytes", @@ -702,6 +703,23 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ r_ret = Variant(); } break; + case TEXT_PRINT_DEBUG: { + String str; + for (int i = 0; i < p_arg_count; i++) { + + str += p_args[i]->operator String(); + } + + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + if (script->debug_get_stack_level_count() > 0) { + str += "\n\t"; + str += "At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)); // + " in function '" + script->debug_get_stack_level_function(0) + "'"; + } + + //str+="\n"; + print_line(str); + r_ret = Variant(); + } break; case VAR_TO_STR: { VALIDATE_ARG_COUNT(1); String vars; @@ -1733,6 +1751,14 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { return mi; } break; + case TEXT_PRINT_DEBUG: { + + MethodInfo mi("print_debug"); + mi.return_val.type = Variant::NIL; + mi.flags |= METHOD_FLAG_VARARG; + return mi; + + } break; case VAR_TO_STR: { MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var")); mi.return_val.type = Variant::STRING; diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h index 899a7ebd25..a29f06e839 100644 --- a/modules/gdscript/gdscript_functions.h +++ b/modules/gdscript/gdscript_functions.h @@ -96,6 +96,7 @@ public: TEXT_PRINT_SPACED, TEXT_PRINTERR, TEXT_PRINTRAW, + TEXT_PRINT_DEBUG, VAR_TO_STR, STR_TO_VAR, VAR_TO_BYTES, diff --git a/modules/mono/config.py b/modules/mono/config.py index 82a8234abb..9a000a2a72 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -276,7 +276,10 @@ def pkgconfig_try_find_mono_version(): def mono_root_try_find_mono_version(mono_root): - first_line = subprocess.check_output([os.path.join(mono_root, 'bin', 'mono'), '--version']).splitlines()[0] + from compat import decode_utf8 + + output = subprocess.check_output([os.path.join(mono_root, 'bin', 'mono'), '--version']) + first_line = decode_utf8(output.splitlines()[0]) try: return LooseVersion(first_line.split()[len('Mono JIT compiler version'.split())]) except (ValueError, IndexError): diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index caf502de9d..62a6b96bb5 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -745,10 +745,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) { Ref<CSharpScript> scr = E->key(); - scr->signals_invalidated = true; scr->exports_invalidated = true; + scr->signals_invalidated = true; scr->reload(p_soft_reload); - scr->update_signals(); scr->update_exports(); //restore state if saved @@ -1579,37 +1578,33 @@ bool CSharpScript::_update_exports() { return false; } -bool CSharpScript::_update_signals() { - if (!valid) - return false; - - bool changed = false; - - if (signals_invalidated) { - signals_invalidated = false; +void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class) { - GDMonoClass *top = script_class; + // no need to load the script's signals more than once + if (!signals_invalidated) { + return; + } - _signals.clear(); - changed = true; // TODO Do a real check for change + // make sure this classes signals are empty when loading for the first time + _signals.clear(); - while (top && top != native) { - const Vector<GDMonoClass *> &delegates = top->get_all_delegates(); - for (int i = delegates.size() - 1; i >= 0; --i) { - Vector<Argument> parameters; + GDMonoClass *top = p_class; + while (top && top != p_native_class) { + const Vector<GDMonoClass *> &delegates = top->get_all_delegates(); + for (int i = delegates.size() - 1; i >= 0; --i) { + Vector<Argument> parameters; - GDMonoClass *delegate = delegates[i]; + GDMonoClass *delegate = delegates[i]; - if (_get_signal(top, delegate, parameters)) { - _signals[delegate->get_name()] = parameters; - } + if (_get_signal(top, delegate, parameters)) { + _signals[delegate->get_name()] = parameters; } - - top = top->get_parent_class(); } + + top = top->get_parent_class(); } - return changed; + signals_invalidated = false; } bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> ¶ms) { @@ -1848,6 +1843,8 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class) { top = top->get_parent_class(); } + script->load_script_signals(script->script_class, script->native); + return script; } @@ -1973,7 +1970,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this)); placeholders.insert(si); _update_exports(); - _update_signals(); return si; #else return NULL; @@ -1992,8 +1988,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { ERR_FAIL_V(NULL); } - update_signals(); - if (native) { String native_name = native->get_name(); if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) { @@ -2114,6 +2108,8 @@ Error CSharpScript::reload(bool p_keep_state) { top->fetch_methods_with_godot_api_checks(native); top = top->get_parent_class(); } + + load_script_signals(script_class, native); } return OK; @@ -2173,10 +2169,6 @@ void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const { } } -void CSharpScript::update_signals() { - _update_signals(); -} - Ref<Script> CSharpScript::get_base_script() const { // TODO search in metadata file once we have it, not important any way? @@ -2241,9 +2233,10 @@ CSharpScript::CSharpScript() : #ifdef TOOLS_ENABLED source_changed_cache = false; exports_invalidated = true; - signals_invalidated = true; #endif + signals_invalidated = true; + _resource_path_changed(); #ifdef DEBUG_ENABLED diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index cae2bbf40a..df597ba776 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -111,7 +111,7 @@ class CSharpScript : public Script { void _clear(); - bool _update_signals(); + void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class); bool _get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> ¶ms); bool _update_exports(); @@ -149,7 +149,6 @@ public: virtual bool has_script_signal(const StringName &p_signal) const; virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; - virtual void update_signals(); /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; virtual void get_script_property_list(List<PropertyInfo> *p_list) const; diff --git a/modules/mono/glue/cs_files/Mathf.cs b/modules/mono/glue/cs_files/Mathf.cs index 0d20a12563..a89dfe5f27 100644 --- a/modules/mono/glue/cs_files/Mathf.cs +++ b/modules/mono/glue/cs_files/Mathf.cs @@ -138,19 +138,9 @@ namespace Godot return (real_t)Math.Floor(s); } - public static real_t Fposmod(real_t x, real_t y) - { - if (x >= 0f) - { - return x % y; - } - - return y - -x % y; - } - public static real_t InverseLerp(real_t from, real_t to, real_t weight) { - return (Clamp(weight, 0f, 1f) - from) / (to - from); + return (weight - from) / (to - from); } public static bool IsInf(real_t s) @@ -165,7 +155,7 @@ namespace Godot public static real_t Lerp(real_t from, real_t to, real_t weight) { - return from + (to - from) * Clamp(weight, 0f, 1f); + return from + (to - from) * weight; } public static real_t Log(real_t s) @@ -210,6 +200,32 @@ namespace Godot return new Vector2(r * Cos(th), r * Sin(th)); } + /// <summary> + /// Performs a canonical Modulus operation, where the output is on the range [0, b). + /// </summary> + public static real_t PosMod(real_t a, real_t b) + { + real_t c = a % b; + if ((c < 0 && b > 0) || (c > 0 && b < 0)) + { + c += b; + } + return c; + } + + /// <summary> + /// Performs a canonical Modulus operation, where the output is on the range [0, b). + /// </summary> + public static int PosMod(int a, int b) + { + int c = a % b; + if ((c < 0 && b > 0) || (c > 0 && b < 0)) + { + c += b; + } + return c; + } + public static real_t Pow(real_t x, real_t y) { return (real_t)Math.Pow(x, y); diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt index 00750edc07..b8626c4cff 100755 --- a/modules/mono/glue/cs_files/VERSION.txt +++ b/modules/mono/glue/cs_files/VERSION.txt @@ -1 +1 @@ -3 +4 diff --git a/platform/android/SCsub b/platform/android/SCsub index 8c08289932..a65dab9668 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -53,7 +53,7 @@ if len(env.android_flat_dirs) > 0: gradle_maven_flat_text = gradle_maven_flat_text[:-1] gradle_maven_flat_text += "\n\t}\n" - + gradle_maven_repos_text = "" gradle_maven_repos_text += gradle_maven_flat_text @@ -99,6 +99,9 @@ for x in env.android_jni_dirs: gradle_asset_dirs_text = "" +for x in env.android_asset_dirs: + gradle_asset_dirs_text += ",'" + x.replace("\\", "/") + "'" + gradle_default_config_text = "" minSdk = 18 diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 6e77369d65..b6dfc666b0 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -259,7 +259,6 @@ void AudioStreamPlayer2D::_notification(int p_what) { void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { - ERR_FAIL_COND(!p_stream.is_valid()); AudioServer::get_singleton()->lock(); mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size()); @@ -271,14 +270,15 @@ void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { setseek = -1; } - stream = p_stream; - stream_playback = p_stream->instance_playback(); + if (p_stream.is_valid()) { + stream = p_stream; + stream_playback = p_stream->instance_playback(); + } AudioServer::get_singleton()->unlock(); - if (stream_playback.is_null()) { + if (p_stream.is_valid() && stream_playback.is_null()) { stream.unref(); - ERR_FAIL_COND(stream_playback.is_null()); } } diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index f1da375451..35c52a26c9 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -569,7 +569,6 @@ void AudioStreamPlayer3D::_notification(int p_what) { void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) { - ERR_FAIL_COND(!p_stream.is_valid()); AudioServer::get_singleton()->lock(); mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size()); @@ -581,14 +580,15 @@ void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) { setseek = -1; } - stream = p_stream; - stream_playback = p_stream->instance_playback(); + if (p_stream.is_valid()) { + stream = p_stream; + stream_playback = p_stream->instance_playback(); + } AudioServer::get_singleton()->unlock(); - if (stream_playback.is_null()) { + if (p_stream.is_valid() && stream_playback.is_null()) { stream.unref(); - ERR_FAIL_COND(stream_playback.is_null()); } } diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp new file mode 100644 index 0000000000..2e897c1c73 --- /dev/null +++ b/scene/3d/cpu_particles.cpp @@ -0,0 +1,1409 @@ +#include "cpu_particles.h" + +#include "particles.h" +#include "scene/3d/camera.h" +#include "scene/main/viewport.h" +#include "scene/resources/surface_tool.h" +#include "servers/visual_server.h" + +AABB CPUParticles::get_aabb() const { + + return AABB(); +} +PoolVector<Face3> CPUParticles::get_faces(uint32_t p_usage_flags) const { + + return PoolVector<Face3>(); +} + +void CPUParticles::set_emitting(bool p_emitting) { + + emitting = p_emitting; + if (!is_processing_internal()) { + set_process_internal(true); + if (is_inside_tree()) { +#ifndef NO_THREADS + update_mutex->lock(); +#endif + VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread"); +#ifndef NO_THREADS + update_mutex->unlock(); +#endif + } + } +} + +void CPUParticles::set_amount(int p_amount) { + + ERR_FAIL_COND(p_amount < 1); + + particles.resize(p_amount); + { + PoolVector<Particle>::Write w = particles.write(); + + for (int i = 0; i < p_amount; i++) { + w[i].active = false; + } + } + + particle_data.resize((12 + 4 + 1) * p_amount); + VS::get_singleton()->multimesh_allocate(multimesh, p_amount, VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_8BIT, VS::MULTIMESH_CUSTOM_DATA_FLOAT); + + particle_order.resize(p_amount); +} +void CPUParticles::set_lifetime(float p_lifetime) { + + ERR_FAIL_COND(p_lifetime <= 0); + lifetime = p_lifetime; +} + +void CPUParticles::set_one_shot(bool p_one_shot) { + + one_shot = p_one_shot; +} + +void CPUParticles::set_pre_process_time(float p_time) { + + pre_process_time = p_time; +} +void CPUParticles::set_explosiveness_ratio(float p_ratio) { + + explosiveness_ratio = p_ratio; +} +void CPUParticles::set_randomness_ratio(float p_ratio) { + + randomness_ratio = p_ratio; +} +void CPUParticles::set_use_local_coordinates(bool p_enable) { + + local_coords = p_enable; +} +void CPUParticles::set_speed_scale(float p_scale) { + + speed_scale = p_scale; +} + +bool CPUParticles::is_emitting() const { + + return emitting; +} +int CPUParticles::get_amount() const { + + return particles.size(); +} +float CPUParticles::get_lifetime() const { + + return lifetime; +} +bool CPUParticles::get_one_shot() const { + + return one_shot; +} + +float CPUParticles::get_pre_process_time() const { + + return pre_process_time; +} +float CPUParticles::get_explosiveness_ratio() const { + + return explosiveness_ratio; +} +float CPUParticles::get_randomness_ratio() const { + + return randomness_ratio; +} + +bool CPUParticles::get_use_local_coordinates() const { + + return local_coords; +} + +float CPUParticles::get_speed_scale() const { + + return speed_scale; +} + +void CPUParticles::set_draw_order(DrawOrder p_order) { + + draw_order = p_order; +} + +CPUParticles::DrawOrder CPUParticles::get_draw_order() const { + + return draw_order; +} + +void CPUParticles::set_mesh(const Ref<Mesh> &p_mesh) { + + mesh = p_mesh; + if (mesh.is_valid()) { + VS::get_singleton()->multimesh_set_mesh(multimesh, mesh->get_rid()); + } else { + VS::get_singleton()->multimesh_set_mesh(multimesh, RID()); + } +} + +Ref<Mesh> CPUParticles::get_mesh() const { + + return mesh; +} + +void CPUParticles::set_fixed_fps(int p_count) { + fixed_fps = p_count; +} + +int CPUParticles::get_fixed_fps() const { + return fixed_fps; +} + +void CPUParticles::set_fractional_delta(bool p_enable) { + fractional_delta = p_enable; +} + +bool CPUParticles::get_fractional_delta() const { + return fractional_delta; +} + +String CPUParticles::get_configuration_warning() const { + + String warnings; + + return warnings; +} + +void CPUParticles::restart() { + + time = 0; + inactive_time = 0; + frame_remainder = 0; + cycle = 0; + + { + int pc = particles.size(); + PoolVector<Particle>::Write w = particles.write(); + + for (int i = 0; i < pc; i++) { + w[i].active = false; + } + } +} + +void CPUParticles::set_spread(float p_spread) { + + spread = p_spread; +} + +float CPUParticles::get_spread() const { + + return spread; +} + +void CPUParticles::set_flatness(float p_flatness) { + + flatness = p_flatness; +} +float CPUParticles::get_flatness() const { + + return flatness; +} + +void CPUParticles::set_param(Parameter p_param, float p_value) { + + ERR_FAIL_INDEX(p_param, PARAM_MAX); + + parameters[p_param] = p_value; +} +float CPUParticles::get_param(Parameter p_param) const { + + ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); + + return parameters[p_param]; +} + +void CPUParticles::set_param_randomness(Parameter p_param, float p_value) { + + ERR_FAIL_INDEX(p_param, PARAM_MAX); + + randomness[p_param] = p_value; +} +float CPUParticles::get_param_randomness(Parameter p_param) const { + + ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); + + return randomness[p_param]; +} + +static void _adjust_curve_range(const Ref<Curve> &p_curve, float p_min, float p_max) { + + Ref<Curve> curve = p_curve; + if (!curve.is_valid()) + return; + + curve->ensure_default_setup(p_min, p_max); +} + +void CPUParticles::set_param_curve(Parameter p_param, const Ref<Curve> &p_curve) { + + ERR_FAIL_INDEX(p_param, PARAM_MAX); + + curve_parameters[p_param] = p_curve; + + switch (p_param) { + case PARAM_INITIAL_LINEAR_VELOCITY: { + //do none for this one + } break; + case PARAM_ANGULAR_VELOCITY: { + _adjust_curve_range(p_curve, -360, 360); + } break; + /*case PARAM_ORBIT_VELOCITY: { + _adjust_curve_range(p_curve, -500, 500); + } break;*/ + case PARAM_LINEAR_ACCEL: { + _adjust_curve_range(p_curve, -200, 200); + } break; + case PARAM_RADIAL_ACCEL: { + _adjust_curve_range(p_curve, -200, 200); + } break; + case PARAM_TANGENTIAL_ACCEL: { + _adjust_curve_range(p_curve, -200, 200); + } break; + case PARAM_DAMPING: { + _adjust_curve_range(p_curve, 0, 100); + } break; + case PARAM_ANGLE: { + _adjust_curve_range(p_curve, -360, 360); + } break; + case PARAM_SCALE: { + + } break; + case PARAM_HUE_VARIATION: { + _adjust_curve_range(p_curve, -1, 1); + } break; + case PARAM_ANIM_SPEED: { + _adjust_curve_range(p_curve, 0, 200); + } break; + case PARAM_ANIM_OFFSET: { + } break; + default: {} + } +} +Ref<Curve> CPUParticles::get_param_curve(Parameter p_param) const { + + ERR_FAIL_INDEX_V(p_param, PARAM_MAX, Ref<Curve>()); + + return curve_parameters[p_param]; +} + +void CPUParticles::set_color(const Color &p_color) { + + color = p_color; +} + +Color CPUParticles::get_color() const { + + return color; +} + +void CPUParticles::set_color_ramp(const Ref<Gradient> &p_ramp) { + + color_ramp = p_ramp; +} + +Ref<Gradient> CPUParticles::get_color_ramp() const { + + return color_ramp; +} + +void CPUParticles::set_particle_flag(Flags p_flag, bool p_enable) { + ERR_FAIL_INDEX(p_flag, FLAG_MAX); + flags[p_flag] = p_enable; + if (p_flag == FLAG_DISABLE_Z) { + _change_notify(); + } +} + +bool CPUParticles::get_particle_flag(Flags p_flag) const { + ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false); + return flags[p_flag]; +} + +void CPUParticles::set_emission_shape(EmissionShape p_shape) { + + emission_shape = p_shape; +} + +void CPUParticles::set_emission_sphere_radius(float p_radius) { + + emission_sphere_radius = p_radius; +} + +void CPUParticles::set_emission_box_extents(Vector3 p_extents) { + + emission_box_extents = p_extents; +} + +void CPUParticles::set_emission_points(const PoolVector<Vector3> &p_points) { + + emission_points = p_points; +} + +void CPUParticles::set_emission_normals(const PoolVector<Vector3> &p_normals) { + + emission_normals = p_normals; +} + +void CPUParticles::set_emission_colors(const PoolVector<Color> &p_colors) { + + emission_colors = p_colors; +} + +float CPUParticles::get_emission_sphere_radius() const { + + return emission_sphere_radius; +} +Vector3 CPUParticles::get_emission_box_extents() const { + + return emission_box_extents; +} +PoolVector<Vector3> CPUParticles::get_emission_points() const { + + return emission_points; +} +PoolVector<Vector3> CPUParticles::get_emission_normals() const { + + return emission_normals; +} + +PoolVector<Color> CPUParticles::get_emission_colors() const { + + return emission_colors; +} + +CPUParticles::EmissionShape CPUParticles::get_emission_shape() const { + return emission_shape; +} +void CPUParticles::set_gravity(const Vector3 &p_gravity) { + + gravity = p_gravity; +} + +Vector3 CPUParticles::get_gravity() const { + + return gravity; +} + +void CPUParticles::_validate_property(PropertyInfo &property) const { + + if (property.name == "color" && color_ramp.is_valid()) { + property.usage = 0; + } + + if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + property.usage = 0; + } + + if (property.name == "emission_box_extents" && emission_shape != EMISSION_SHAPE_BOX) { + property.usage = 0; + } + + if ((property.name == "emission_point_texture" || property.name == "emission_color_texture") && (emission_shape < EMISSION_SHAPE_POINTS)) { + property.usage = 0; + } + + if (property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { + property.usage = 0; + } + /* + if (property.name.begins_with("orbit_") && !flags[FLAG_DISABLE_Z]) { + property.usage = 0; + } + */ +} + +static uint32_t idhash(uint32_t x) { + + x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); + x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); + x = (x >> uint32_t(16)) ^ x; + return x; +} + +static float rand_from_seed(uint32_t &seed) { + int k; + int s = int(seed); + if (s == 0) + s = 305420679; + k = s / 127773; + s = 16807 * (s - k * 127773) - 2836 * k; + if (s < 0) + s += 2147483647; + seed = uint32_t(s); + return float(seed % uint32_t(65536)) / 65535.0; +} + +float rand_from_seed_m1_p1(uint32_t &seed) { + return rand_from_seed(seed) * 2.0 - 1.0; +} + +void CPUParticles::_particles_process(float p_delta) { + + int pcount = particles.size(); + PoolVector<Particle>::Write w = particles.write(); + + Particle *parray = w.ptr(); + + float prev_time = time; + time += p_delta; + if (time > lifetime) { + time = Math::fmod(time, lifetime); + cycle++; + if (one_shot && cycle > 0) { + emitting = false; + } + } + + Transform emission_xform; + Basis velocity_xform; + if (!local_coords) { + emission_xform = get_global_transform(); + velocity_xform = emission_xform.basis.inverse().transposed(); + } + + for (int i = 0; i < pcount; i++) { + + Particle &p = parray[i]; + + if (!emitting && !p.active) + continue; + + float restart_time = float(i) / float(pcount); + float local_delta = p_delta; + + if (randomness_ratio > 0.0) { + uint32_t seed = cycle; + if (restart_time >= time) { + seed -= uint32_t(1); + } + seed *= uint32_t(pcount); + seed += uint32_t(i); + float random = float(idhash(seed) % uint32_t(65536)) / 65536.0; + restart_time += randomness_ratio * random * 1.0 / float(pcount); + } + + restart_time *= (1.0 - explosiveness_ratio); + bool restart = false; + + if (time > prev_time) { + // restart_time >= prev_time is used so particles emit in the first frame they are processed + + if (restart_time >= prev_time && restart_time < time) { + restart = true; + if (fractional_delta) { + local_delta = (time - restart_time) * lifetime; + } + } + + } else if (local_delta > 0.0) { + if (restart_time >= prev_time) { + restart = true; + if (fractional_delta) { + local_delta = (1.0 - restart_time + time) * lifetime; + } + + } else if (restart_time < time) { + restart = true; + if (fractional_delta) { + local_delta = (time - restart_time) * lifetime; + } + } + } + + if (restart) { + + if (!emitting) { + p.active = false; + continue; + } + p.active = true; + + /*float tex_linear_velocity = 0; + if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { + tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(0); + }*/ + + float tex_angle = 0.0; + if (curve_parameters[PARAM_ANGLE].is_valid()) { + tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(0); + } + + float tex_anim_offset = 0.0; + if (curve_parameters[PARAM_ANGLE].is_valid()) { + tex_anim_offset = curve_parameters[PARAM_ANGLE]->interpolate(0); + } + + p.seed = Math::rand(); + + p.angle_rand = Math::randf(); + p.scale_rand = Math::randf(); + p.hue_rot_rand = Math::randf(); + p.anim_offset_rand = Math::randf(); + + float angle1_rad; + float angle2_rad; + + if (flags[FLAG_DISABLE_Z]) { + + angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; + Vector3 rot = Vector3(Math::cos(angle1_rad), Math::sin(angle1_rad), 0.0); + p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); + + } else { + //initiate velocity spread in 3D + angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; + angle2_rad = (Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * Math_PI * spread / 180.0; + + Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad)); + Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad)); + direction_yz.z = direction_yz.z / Math::sqrt(direction_yz.z); //better uniform distribution + Vector3 direction = Vector3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z); + direction.normalize(); + p.velocity = direction * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); + } + + float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]); + p.custom[0] = Math::deg2rad(base_angle); //angle + p.custom[1] = 0.0; //phase + p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation offset (0-1) + p.transform = Transform(); + p.time = 0; + p.base_color = Color(1, 1, 1, 1); + + switch (emission_shape) { + case EMISSION_SHAPE_POINT: { + //do none + } break; + case EMISSION_SHAPE_SPHERE: { + p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0).normalized() * emission_sphere_radius; + } break; + case EMISSION_SHAPE_BOX: { + p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_box_extents; + } break; + case EMISSION_SHAPE_POINTS: + case EMISSION_SHAPE_DIRECTED_POINTS: { + + int pc = emission_points.size(); + if (pc == 0) + break; + + int random_idx = Math::rand() % pc; + + p.transform.origin = emission_points.get(random_idx); + + if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS && emission_normals.size() == pc) { + if (flags[FLAG_DISABLE_Z]) { + /* + mat2 rotm; + "; + rotm[0] = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xy; + rotm[1] = rotm[0].yx * vec2(1.0, -1.0); + VELOCITY.xy = rotm * VELOCITY.xy; + */ + } else { + Vector3 normal = emission_normals.get(random_idx); + Vector3 v0 = Math::abs(normal.z) < 0.999 ? Vector3(0.0, 0.0, 1.0) : Vector3(0, 1.0, 0.0); + Vector3 tangent = v0.cross(normal).normalized(); + Vector3 bitangent = tangent.cross(normal).normalized(); + Basis m3; + m3.set_axis(0, tangent); + m3.set_axis(1, bitangent); + m3.set_axis(2, normal); + p.velocity = m3.xform(p.velocity); + } + } + + if (emission_colors.size() == pc) { + p.base_color = emission_colors.get(random_idx); + } + } break; + } + + if (!local_coords) { + p.velocity = velocity_xform.xform(p.velocity); + p.transform = emission_xform * p.transform; + } + + if (flags[FLAG_DISABLE_Z]) { + p.velocity.z = 0.0; + p.velocity.z = 0.0; + } + + } else if (!p.active) { + continue; + } else { + + uint32_t alt_seed = p.seed; + + p.time += local_delta; + p.custom[1] += p.time / lifetime; + + float tex_linear_velocity = 0.0; + if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { + tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(p.custom[1]); + } + /* + float tex_orbit_velocity = 0.0; + + if (flags[FLAG_DISABLE_Z]) { + + if (curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY].is_valid()) { + tex_orbit_velocity = curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY]->interpolate(p.custom[1]); + } + } +*/ + float tex_angular_velocity = 0.0; + if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { + tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(p.custom[1]); + } + + float tex_linear_accel = 0.0; + if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) { + tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(p.custom[1]); + } + + float tex_tangential_accel = 0.0; + if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) { + tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(p.custom[1]); + } + + float tex_radial_accel = 0.0; + if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) { + tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(p.custom[1]); + } + + float tex_damping = 0.0; + if (curve_parameters[PARAM_DAMPING].is_valid()) { + tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(p.custom[1]); + } + + float tex_angle = 0.0; + if (curve_parameters[PARAM_ANGLE].is_valid()) { + tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(p.custom[1]); + } + float tex_anim_speed = 0.0; + if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) { + tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(p.custom[1]); + } + + float tex_anim_offset = 0.0; + if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) { + tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(p.custom[1]); + } + + Vector3 force = gravity; + Vector3 pos = p.transform.origin; + if (flags[FLAG_DISABLE_Z]) { + pos.z = 0.0; + } + //apply linear acceleration + force += p.velocity.length() > 0.0 ? p.velocity.normalized() * (parameters[PARAM_LINEAR_ACCEL] + tex_linear_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_LINEAR_ACCEL]) : Vector3(); + //apply radial acceleration + Vector3 org = emission_xform.origin; + Vector3 diff = pos - org; + force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector3(); + //apply tangential acceleration; + if (flags[FLAG_DISABLE_Z]) { + + Vector3 yx = Vector3(diff.y, 0, diff.x); + force += yx.length() > 0.0 ? (yx * Vector3(-1.0, 0, 1.0)) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3(); + + } else { + Vector3 crossDiff = diff.normalized().cross(gravity.normalized()); + force += crossDiff.length() > 0.0 ? crossDiff.normalized() * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3(); + } + //apply attractor forces + p.velocity += force * local_delta; + //orbit velocity +#if 0 + if (flags[FLAG_DISABLE_Z]) { + + float orbit_amount = (orbit_velocity + tex_orbit_velocity) * mix(1.0, rand_from_seed(alt_seed), orbit_velocity_random); + if (orbit_amount != 0.0) { + float ang = orbit_amount * DELTA * pi * 2.0; + mat2 rot = mat2(vec2(cos(ang), -sin(ang)), vec2(sin(ang), cos(ang))); + TRANSFORM[3].xy -= diff.xy; + TRANSFORM[3].xy += rot * diff.xy; + } + } +#endif + if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { + p.velocity = p.velocity.normalized() * tex_linear_velocity; + } + if (parameters[PARAM_DAMPING] + tex_damping > 0.0) { + + float v = p.velocity.length(); + float damp = (parameters[PARAM_DAMPING] + tex_damping) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_DAMPING]); + v -= damp * local_delta; + if (v < 0.0) { + p.velocity = Vector3(); + } else { + p.velocity = p.velocity.normalized() * v; + } + } + float base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp(1.0f, p.angle_rand, randomness[PARAM_ANGLE]); + base_angle += p.custom[1] * lifetime * (parameters[PARAM_ANGULAR_VELOCITY] + tex_angular_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed) * 2.0f - 1.0f, randomness[PARAM_ANGULAR_VELOCITY]); + p.custom[0] = Math::deg2rad(base_angle); //angle + p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]); //angle + if (flags[FLAG_ANIM_LOOP]) { + p.custom[2] = Math::fmod(p.custom[2], 1.0f); //loop + + } else { + p.custom[2] = CLAMP(p.custom[2], 0.0f, 1.0); //0 to 1 only + } + } + //apply color + //apply hue rotation + + float tex_scale = 1.0; + if (curve_parameters[PARAM_SCALE].is_valid()) { + tex_scale = curve_parameters[PARAM_SCALE]->interpolate(p.custom[1]); + } + + float tex_hue_variation = 0.0; + if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) { + tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(p.custom[1]); + } + + float hue_rot_angle = (parameters[PARAM_HUE_VARIATION] + tex_hue_variation) * Math_PI * 2.0 * Math::lerp(1.0f, p.hue_rot_rand * 2.0f - 1.0f, randomness[PARAM_HUE_VARIATION]); + float hue_rot_c = Math::cos(hue_rot_angle); + float hue_rot_s = Math::sin(hue_rot_angle); + + Basis hue_rot_mat; + { + Basis mat1(0.299, 0.587, 0.114, 0.299, 0.587, 0.114, 0.299, 0.587, 0.114); + Basis mat2(0.701, -0.587, -0.114, -0.299, 0.413, -0.114, -0.300, -0.588, 0.886); + Basis mat3(0.168, 0.330, -0.497, -0.328, 0.035, 0.292, 1.250, -1.050, -0.203); + + for (int j = 0; j < 3; j++) { + hue_rot_mat[j] = mat1[j] + mat2[j] * hue_rot_c + mat3[j] * hue_rot_s; + } + } + + if (color_ramp.is_valid()) { + p.color = color_ramp->get_color_at_offset(p.custom[1]) * color; + } else { + p.color = color; + } + + Vector3 color_rgb = hue_rot_mat.xform_inv(Vector3(p.color.r, p.color.g, p.color.b)); + p.color.r = color_rgb.x; + p.color.g = color_rgb.y; + p.color.b = color_rgb.z; + + p.color *= p.base_color; + + if (flags[FLAG_DISABLE_Z]) { + + if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) { + if (p.velocity.length() > 0.0) { + p.transform.basis.set_axis(1, p.velocity.normalized()); + } else { + p.transform.basis.set_axis(1, p.transform.basis.get_axis(1)); + } + p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized()); + p.transform.basis.set_axis(2, Vector3(0, 0, 1)); + + } else { + p.transform.basis.set_axis(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0)); + p.transform.basis.set_axis(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0)); + p.transform.basis.set_axis(2, Vector3(0, 0, 1)); + } + + } else { + //orient particle Y towards velocity + if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) { + if (p.velocity.length() > 0.0) { + p.transform.basis.set_axis(1, p.velocity.normalized()); + } else { + p.transform.basis.set_axis(1, p.transform.basis.get_axis(1).normalized()); + } + if (p.transform.basis.get_axis(1) == p.transform.basis.get_axis(0)) { + p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized()); + p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized()); + } else { + p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized()); + p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized()); + } + } else { + p.transform.basis.orthonormalize(); + } + + //turn particle by rotation in Y + if (flags[FLAG_ROTATE_Y]) { + Basis rot_y(Vector3(0, 1, 0), p.custom[0]); + p.transform.basis = p.transform.basis * rot_y; + } + } + + //scale by scale + float base_scale = Math::lerp(parameters[PARAM_SCALE] * tex_scale, 1.0f, p.scale_rand * randomness[PARAM_SCALE]); + if (base_scale == 0.0) base_scale = 0.000001; + + p.transform.basis.scale(Vector3(1, 1, 1) * base_scale); + + if (flags[FLAG_DISABLE_Z]) { + p.velocity.z = 0.0; + p.transform.origin.z = 0.0; + } + + p.transform.origin += p.velocity * local_delta; + } +} + +void CPUParticles::_update_particle_data_buffer() { +#ifndef NO_THREADS + update_mutex->lock(); +#endif + + { + + int pc = particles.size(); + + PoolVector<int>::Write ow; + int *order = NULL; + + PoolVector<float>::Write w = particle_data.write(); + PoolVector<Particle>::Read r = particles.read(); + float *ptr = w.ptr(); + + Transform un_transform; + if (!local_coords) { + un_transform = get_global_transform().affine_inverse(); + } + + if (draw_order != DRAW_ORDER_INDEX) { + ow = particle_order.write(); + order = ow.ptr(); + + for (int i = 0; i < pc; i++) { + order[i] = i; + } + if (draw_order == DRAW_ORDER_LIFETIME) { + SortArray<int, SortLifetime> sorter; + sorter.compare.particles = r.ptr(); + sorter.sort(order, pc); + } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) { + Camera *c = get_viewport()->get_camera(); + if (c) { + Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close + + if (local_coords) { + dir = un_transform.basis.xform(dir).normalized(); + } + + SortArray<int, SortAxis> sorter; + sorter.compare.particles = r.ptr(); + sorter.compare.axis = dir; + sorter.sort(order, pc); + } + } + } + + for (int i = 0; i < pc; i++) { + + int idx = order ? order[i] : i; + + Transform t = r[idx].transform; + + if (!local_coords) { + t = un_transform * t; + } + + // print_line(" particle " + itos(i) + ": " + String(r[idx].active ? "[x]" : "[ ]") + "\n\txform " + r[idx].transform + "\n\t" + r[idx].velocity + "\n\tcolor: " + r[idx].color); + + if (r[idx].active) { + ptr[0] = t.basis.elements[0][0]; + ptr[1] = t.basis.elements[0][1]; + ptr[2] = t.basis.elements[0][2]; + ptr[3] = t.origin.x; + ptr[4] = t.basis.elements[1][0]; + ptr[5] = t.basis.elements[1][1]; + ptr[6] = t.basis.elements[1][2]; + ptr[7] = t.origin.y; + ptr[8] = t.basis.elements[2][0]; + ptr[9] = t.basis.elements[2][1]; + ptr[10] = t.basis.elements[2][2]; + ptr[11] = t.origin.z; + } else { + zeromem(ptr, sizeof(float) * 12); + } + + Color c = r[idx].color; + uint8_t *data8 = (uint8_t *)&ptr[12]; + data8[0] = CLAMP(c.r * 255.0, 0, 255); + data8[1] = CLAMP(c.g * 255.0, 0, 255); + data8[2] = CLAMP(c.b * 255.0, 0, 255); + data8[3] = CLAMP(c.a * 255.0, 0, 255); + + ptr[13] = r[idx].custom[0]; + ptr[14] = r[idx].custom[1]; + ptr[15] = r[idx].custom[2]; + ptr[16] = r[idx].custom[3]; + + ptr += 17; + } + } + +#ifndef NO_THREADS + update_mutex->unlock(); +#endif +} + +void CPUParticles::_update_render_thread() { + +#ifndef NO_THREADS + update_mutex->lock(); +#endif + + VS::get_singleton()->multimesh_set_as_bulk_array(multimesh, particle_data); + +#ifndef NO_THREADS + update_mutex->unlock(); +#endif +} + +void CPUParticles::_notification(int p_what) { + + if (p_what == NOTIFICATION_ENTER_TREE) { + if (is_processing_internal()) { + +#ifndef NO_THREADS + update_mutex->lock(); +#endif + VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread"); +#ifndef NO_THREADS + update_mutex->unlock(); +#endif + } + } + + if (p_what == NOTIFICATION_EXIT_TREE) { + if (is_processing_internal()) { + +#ifndef NO_THREADS + update_mutex->lock(); +#endif + VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); +#ifndef NO_THREADS + update_mutex->unlock(); +#endif + } + } + + if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) { + } + + if (p_what == NOTIFICATION_INTERNAL_PROCESS) { + + if (particles.size() == 0) + return; + + float delta = get_process_delta_time(); + if (emitting) { + + inactive_time = 0; + } else { + inactive_time += delta; + if (inactive_time > lifetime * 1.2) { + set_process_internal(false); +#ifndef NO_THREADS + update_mutex->lock(); +#endif + VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); +#ifndef NO_THREADS + update_mutex->unlock(); +#endif + //reset variables + time = 0; + inactive_time = 0; + frame_remainder = 0; + cycle = 0; + return; + } + } + + if (time == 0 && pre_process_time > 0.0) { + + float frame_time; + if (fixed_fps > 0) + frame_time = 1.0 / fixed_fps; + else + frame_time = 1.0 / 30.0; + + float todo = pre_process_time; + + while (todo >= 0) { + _particles_process(frame_time); + todo -= frame_time; + } + } + + if (fixed_fps > 0) { + float frame_time = 1.0 / fixed_fps; + float decr = frame_time; + + float ldelta = delta; + if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 + ldelta = 0.1; + } else if (ldelta <= 0.0) { //unlikely but.. + ldelta = 0.001; + } + float todo = frame_remainder + ldelta; + + while (todo >= frame_time) { + _particles_process(frame_time); + todo -= decr; + } + + frame_remainder = todo; + + } else { + _particles_process(delta); + } + + _update_particle_data_buffer(); + } +} + +void CPUParticles::convert_from_particles(Node *p_particles) { + + Particles *particles = Object::cast_to<Particles>(p_particles); + ERR_FAIL_COND(!particles); + + set_emitting(particles->is_emitting()); + set_amount(particles->get_amount()); + set_lifetime(particles->get_lifetime()); + set_one_shot(particles->get_one_shot()); + set_pre_process_time(particles->get_pre_process_time()); + set_explosiveness_ratio(particles->get_explosiveness_ratio()); + set_randomness_ratio(particles->get_randomness_ratio()); + set_use_local_coordinates(particles->get_use_local_coordinates()); + set_fixed_fps(particles->get_fixed_fps()); + set_fractional_delta(particles->get_fractional_delta()); + set_speed_scale(particles->get_speed_scale()); + set_draw_order(DrawOrder(particles->get_draw_order())); + set_mesh(particles->get_draw_pass_mesh(0)); + + Ref<ParticlesMaterial> material = particles->get_process_material(); + if (material.is_null()) + return; + + set_spread(material->get_spread()); + set_flatness(material->get_flatness()); + + set_color(material->get_color()); + + Ref<GradientTexture> gt = material->get_color_ramp(); + if (gt.is_valid()) { + set_color_ramp(gt->get_gradient()); + } + + set_particle_flag(FLAG_ALIGN_Y_TO_VELOCITY, material->get_flag(ParticlesMaterial::FLAG_ALIGN_Y_TO_VELOCITY)); + set_particle_flag(FLAG_ROTATE_Y, material->get_flag(ParticlesMaterial::FLAG_ROTATE_Y)); + set_particle_flag(FLAG_DISABLE_Z, material->get_flag(ParticlesMaterial::FLAG_DISABLE_Z)); + set_particle_flag(FLAG_ANIM_LOOP, material->get_flag(ParticlesMaterial::FLAG_ANIM_LOOP)); + + set_emission_shape(EmissionShape(material->get_emission_shape())); + set_emission_sphere_radius(material->get_emission_sphere_radius()); + set_emission_box_extents(material->get_emission_box_extents()); + + set_gravity(material->get_gravity()); + +#define CONVERT_PARAM(m_param) \ + set_param(m_param, material->get_param(ParticlesMaterial::m_param)); \ + { \ + Ref<CurveTexture> ctex = material->get_param_texture(ParticlesMaterial::m_param); \ + if (ctex.is_valid()) set_param_curve(m_param, ctex->get_curve()); \ + } \ + set_param_randomness(m_param, material->get_param_randomness(ParticlesMaterial::m_param)); + + CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); + CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); + // CONVERT_PARAM(PARAM_ORBIT_VELOCITY); + CONVERT_PARAM(PARAM_LINEAR_ACCEL); + CONVERT_PARAM(PARAM_RADIAL_ACCEL); + CONVERT_PARAM(PARAM_TANGENTIAL_ACCEL); + CONVERT_PARAM(PARAM_DAMPING); + CONVERT_PARAM(PARAM_ANGLE); + CONVERT_PARAM(PARAM_SCALE); + CONVERT_PARAM(PARAM_HUE_VARIATION); + CONVERT_PARAM(PARAM_ANIM_SPEED); + CONVERT_PARAM(PARAM_ANIM_OFFSET); + +#undef CONVERT_PARAM +} + +void CPUParticles::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_emitting", "emitting"), &CPUParticles::set_emitting); + ClassDB::bind_method(D_METHOD("set_amount", "amount"), &CPUParticles::set_amount); + ClassDB::bind_method(D_METHOD("set_lifetime", "secs"), &CPUParticles::set_lifetime); + ClassDB::bind_method(D_METHOD("set_one_shot", "enable"), &CPUParticles::set_one_shot); + ClassDB::bind_method(D_METHOD("set_pre_process_time", "secs"), &CPUParticles::set_pre_process_time); + ClassDB::bind_method(D_METHOD("set_explosiveness_ratio", "ratio"), &CPUParticles::set_explosiveness_ratio); + ClassDB::bind_method(D_METHOD("set_randomness_ratio", "ratio"), &CPUParticles::set_randomness_ratio); + ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &CPUParticles::set_use_local_coordinates); + ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &CPUParticles::set_fixed_fps); + ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &CPUParticles::set_fractional_delta); + ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &CPUParticles::set_speed_scale); + + ClassDB::bind_method(D_METHOD("is_emitting"), &CPUParticles::is_emitting); + ClassDB::bind_method(D_METHOD("get_amount"), &CPUParticles::get_amount); + ClassDB::bind_method(D_METHOD("get_lifetime"), &CPUParticles::get_lifetime); + ClassDB::bind_method(D_METHOD("get_one_shot"), &CPUParticles::get_one_shot); + ClassDB::bind_method(D_METHOD("get_pre_process_time"), &CPUParticles::get_pre_process_time); + ClassDB::bind_method(D_METHOD("get_explosiveness_ratio"), &CPUParticles::get_explosiveness_ratio); + ClassDB::bind_method(D_METHOD("get_randomness_ratio"), &CPUParticles::get_randomness_ratio); + ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &CPUParticles::get_use_local_coordinates); + ClassDB::bind_method(D_METHOD("get_fixed_fps"), &CPUParticles::get_fixed_fps); + ClassDB::bind_method(D_METHOD("get_fractional_delta"), &CPUParticles::get_fractional_delta); + ClassDB::bind_method(D_METHOD("get_speed_scale"), &CPUParticles::get_speed_scale); + + ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &CPUParticles::set_draw_order); + + ClassDB::bind_method(D_METHOD("get_draw_order"), &CPUParticles::get_draw_order); + + ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &CPUParticles::set_mesh); + ClassDB::bind_method(D_METHOD("get_mesh"), &CPUParticles::get_mesh); + + ClassDB::bind_method(D_METHOD("restart"), &CPUParticles::restart); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); + ADD_GROUP("Time", ""); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); + ADD_GROUP("Drawing", ""); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime,View Depth"), "set_draw_order", "get_draw_order"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); + + BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); + BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); + BIND_ENUM_CONSTANT(DRAW_ORDER_VIEW_DEPTH); + + //////////////////////////////// + + ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &CPUParticles::set_spread); + ClassDB::bind_method(D_METHOD("get_spread"), &CPUParticles::get_spread); + + ClassDB::bind_method(D_METHOD("set_flatness", "amount"), &CPUParticles::set_flatness); + ClassDB::bind_method(D_METHOD("get_flatness"), &CPUParticles::get_flatness); + + ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &CPUParticles::set_param); + ClassDB::bind_method(D_METHOD("get_param", "param"), &CPUParticles::get_param); + + ClassDB::bind_method(D_METHOD("set_param_randomness", "param", "randomness"), &CPUParticles::set_param_randomness); + ClassDB::bind_method(D_METHOD("get_param_randomness", "param"), &CPUParticles::get_param_randomness); + + ClassDB::bind_method(D_METHOD("set_param_curve", "param", "curve"), &CPUParticles::set_param_curve); + ClassDB::bind_method(D_METHOD("get_param_curve", "param"), &CPUParticles::get_param_curve); + + ClassDB::bind_method(D_METHOD("set_color", "color"), &CPUParticles::set_color); + ClassDB::bind_method(D_METHOD("get_color"), &CPUParticles::get_color); + + ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &CPUParticles::set_color_ramp); + ClassDB::bind_method(D_METHOD("get_color_ramp"), &CPUParticles::get_color_ramp); + + ClassDB::bind_method(D_METHOD("set_particle_flag", "flag", "enable"), &CPUParticles::set_particle_flag); + ClassDB::bind_method(D_METHOD("get_particle_flag", "flag"), &CPUParticles::get_particle_flag); + + ClassDB::bind_method(D_METHOD("set_emission_shape", "shape"), &CPUParticles::set_emission_shape); + ClassDB::bind_method(D_METHOD("get_emission_shape"), &CPUParticles::get_emission_shape); + + ClassDB::bind_method(D_METHOD("set_emission_sphere_radius", "radius"), &CPUParticles::set_emission_sphere_radius); + ClassDB::bind_method(D_METHOD("get_emission_sphere_radius"), &CPUParticles::get_emission_sphere_radius); + + ClassDB::bind_method(D_METHOD("set_emission_box_extents", "extents"), &CPUParticles::set_emission_box_extents); + ClassDB::bind_method(D_METHOD("get_emission_box_extents"), &CPUParticles::get_emission_box_extents); + + ClassDB::bind_method(D_METHOD("set_emission_points", "array"), &CPUParticles::set_emission_points); + ClassDB::bind_method(D_METHOD("get_emission_points"), &CPUParticles::get_emission_points); + + ClassDB::bind_method(D_METHOD("set_emission_normals", "array"), &CPUParticles::set_emission_normals); + ClassDB::bind_method(D_METHOD("get_emission_normals"), &CPUParticles::get_emission_normals); + + ClassDB::bind_method(D_METHOD("set_emission_colors", "array"), &CPUParticles::set_emission_colors); + ClassDB::bind_method(D_METHOD("get_emission_colors"), &CPUParticles::get_emission_colors); + + ClassDB::bind_method(D_METHOD("get_gravity"), &CPUParticles::get_gravity); + ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &CPUParticles::set_gravity); + + ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles::convert_from_particles); + + ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles::_update_render_thread); + + ADD_GROUP("Emission Shape", "emission_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); + ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); + ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals"); + ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "emission_colors"), "set_emission_colors", "get_emission_colors"); + ADD_GROUP("Flags", "flag_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_rotate_y"), "set_particle_flag", "get_particle_flag", FLAG_ROTATE_Y); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_particle_flag", "get_particle_flag", FLAG_DISABLE_Z); + ADD_GROUP("Spread", ""); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); + ADD_GROUP("Gravity", ""); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity"); + ADD_GROUP("Initial Velocity", "initial_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_GROUP("Angular Velocity", "angular_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); + /* + ADD_GROUP("Orbit Velocity", "orbit_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY); +*/ + ADD_GROUP("Linear Accel", "linear_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL); + ADD_GROUP("Radial Accel", "radial_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL); + ADD_GROUP("Tangential Accel", "tangential_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); + ADD_GROUP("Damping", ""); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); + ADD_GROUP("Angle", ""); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); + ADD_GROUP("Scale", ""); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE); + ADD_GROUP("Color", ""); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp"); + + ADD_GROUP("Hue Variation", "hue_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.1"), "set_param", "get_param", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION); + ADD_GROUP("Animation", "anim_"); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anim_loop"), "set_particle_flag", "get_particle_flag", FLAG_ANIM_LOOP); + + BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); + BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY); + //BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY); + BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL); + BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL); + BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL); + BIND_ENUM_CONSTANT(PARAM_DAMPING); + BIND_ENUM_CONSTANT(PARAM_ANGLE); + BIND_ENUM_CONSTANT(PARAM_SCALE); + BIND_ENUM_CONSTANT(PARAM_HUE_VARIATION); + BIND_ENUM_CONSTANT(PARAM_ANIM_SPEED); + BIND_ENUM_CONSTANT(PARAM_ANIM_OFFSET); + BIND_ENUM_CONSTANT(PARAM_MAX); + + BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY); + BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); + BIND_ENUM_CONSTANT(FLAG_MAX); + + BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); +} + +CPUParticles::CPUParticles() { + + time = 0; + inactive_time = 0; + frame_remainder = 0; + cycle = 0; + + multimesh = VisualServer::get_singleton()->multimesh_create(); + set_base(multimesh); + + set_emitting(true); + set_one_shot(false); + set_amount(8); + set_lifetime(1); + set_fixed_fps(0); + set_fractional_delta(true); + set_pre_process_time(0); + set_explosiveness_ratio(0); + set_randomness_ratio(0); + set_use_local_coordinates(true); + + set_draw_order(DRAW_ORDER_INDEX); + set_speed_scale(1); + + set_spread(45); + set_flatness(0); + set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1); + //set_param(PARAM_ORBIT_VELOCITY, 0); + set_param(PARAM_LINEAR_ACCEL, 0); + set_param(PARAM_RADIAL_ACCEL, 0); + set_param(PARAM_TANGENTIAL_ACCEL, 0); + set_param(PARAM_DAMPING, 0); + set_param(PARAM_ANGLE, 0); + set_param(PARAM_SCALE, 1); + set_param(PARAM_HUE_VARIATION, 0); + set_param(PARAM_ANIM_SPEED, 0); + set_param(PARAM_ANIM_OFFSET, 0); + set_emission_shape(EMISSION_SHAPE_POINT); + set_emission_sphere_radius(1); + set_emission_box_extents(Vector3(1, 1, 1)); + + set_gravity(Vector3(0, -9.8, 0)); + + for (int i = 0; i < PARAM_MAX; i++) { + set_param_randomness(Parameter(i), 0); + } + + for (int i = 0; i < FLAG_MAX; i++) { + flags[i] = false; + } + + set_color(Color(1, 1, 1, 1)); + +#ifndef NO_THREADS + update_mutex = Mutex::create(); +#endif +} + +CPUParticles::~CPUParticles() { + VS::get_singleton()->free(multimesh); + +#ifndef NO_THREADS + memdelete(update_mutex); +#endif +} diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h new file mode 100644 index 0000000000..1ee709719d --- /dev/null +++ b/scene/3d/cpu_particles.h @@ -0,0 +1,258 @@ +#ifndef CPU_PARTICLES_H +#define CPU_PARTICLES_H +#include "rid.h" +#include "scene/3d/visual_instance.h" +#include "scene/main/timer.h" +#include "scene/resources/material.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +class CPUParticles : public GeometryInstance { +private: + GDCLASS(CPUParticles, GeometryInstance); + +public: + enum DrawOrder { + DRAW_ORDER_INDEX, + DRAW_ORDER_LIFETIME, + DRAW_ORDER_VIEW_DEPTH, + }; + + enum Parameter { + + PARAM_INITIAL_LINEAR_VELOCITY, + PARAM_ANGULAR_VELOCITY, + //PARAM_ORBIT_VELOCITY, + PARAM_LINEAR_ACCEL, + PARAM_RADIAL_ACCEL, + PARAM_TANGENTIAL_ACCEL, + PARAM_DAMPING, + PARAM_ANGLE, + PARAM_SCALE, + PARAM_HUE_VARIATION, + PARAM_ANIM_SPEED, + PARAM_ANIM_OFFSET, + PARAM_MAX + }; + + enum Flags { + FLAG_ALIGN_Y_TO_VELOCITY, + FLAG_ROTATE_Y, + FLAG_DISABLE_Z, + FLAG_ANIM_LOOP, + FLAG_MAX + }; + + enum EmissionShape { + EMISSION_SHAPE_POINT, + EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_BOX, + EMISSION_SHAPE_POINTS, + EMISSION_SHAPE_DIRECTED_POINTS, + }; + +private: + bool emitting; + + struct Particle { + Transform transform; + Color color; + float custom[4]; + Vector3 velocity; + bool active; + float angle_rand; + float scale_rand; + float hue_rot_rand; + float anim_offset_rand; + float time; + Color base_color; + + uint32_t seed; + }; + + float time; + float inactive_time; + float frame_remainder; + int cycle; + + RID multimesh; + + PoolVector<Particle> particles; + PoolVector<float> particle_data; + PoolVector<int> particle_order; + + struct SortLifetime { + const Particle *particles; + + bool operator()(int p_a, int p_b) const { + return particles[p_a].time < particles[p_b].time; + } + }; + + struct SortAxis { + const Particle *particles; + Vector3 axis; + bool operator()(int p_a, int p_b) const { + + return axis.dot(particles[p_a].transform.origin) < axis.dot(particles[p_b].transform.origin); + } + }; + + // + + bool one_shot; + + float lifetime; + float pre_process_time; + float explosiveness_ratio; + float randomness_ratio; + float speed_scale; + bool local_coords; + int fixed_fps; + bool fractional_delta; + + DrawOrder draw_order; + + Ref<Mesh> mesh; + + //////// + + float spread; + float flatness; + + float parameters[PARAM_MAX]; + float randomness[PARAM_MAX]; + + Ref<Curve> curve_parameters[PARAM_MAX]; + Color color; + Ref<Gradient> color_ramp; + + bool flags[FLAG_MAX]; + + EmissionShape emission_shape; + float emission_sphere_radius; + Vector3 emission_box_extents; + PoolVector<Vector3> emission_points; + PoolVector<Vector3> emission_normals; + PoolVector<Color> emission_colors; + int emission_point_count; + + bool anim_loop; + Vector3 gravity; + + void _particles_process(float p_delta); + void _update_particle_data_buffer(); + + Mutex *update_mutex; + + void _update_render_thread(); + +protected: + static void _bind_methods(); + void _notification(int p_what); + virtual void _validate_property(PropertyInfo &property) const; + +public: + AABB get_aabb() const; + PoolVector<Face3> get_faces(uint32_t p_usage_flags) const; + + void set_emitting(bool p_emitting); + void set_amount(int p_amount); + void set_lifetime(float p_lifetime); + void set_one_shot(bool p_one_shot); + void set_pre_process_time(float p_time); + void set_explosiveness_ratio(float p_ratio); + void set_randomness_ratio(float p_ratio); + void set_visibility_aabb(const AABB &p_aabb); + void set_use_local_coordinates(bool p_enable); + void set_speed_scale(float p_scale); + + bool is_emitting() const; + int get_amount() const; + float get_lifetime() const; + bool get_one_shot() const; + float get_pre_process_time() const; + float get_explosiveness_ratio() const; + float get_randomness_ratio() const; + AABB get_visibility_aabb() const; + bool get_use_local_coordinates() const; + float get_speed_scale() const; + + void set_fixed_fps(int p_count); + int get_fixed_fps() const; + + void set_fractional_delta(bool p_enable); + bool get_fractional_delta() const; + + void set_draw_order(DrawOrder p_order); + DrawOrder get_draw_order() const; + + void set_draw_passes(int p_count); + int get_draw_passes() const; + + void set_mesh(const Ref<Mesh> &p_mesh); + Ref<Mesh> get_mesh() const; + + /////////////////// + + void set_spread(float p_spread); + float get_spread() const; + + void set_flatness(float p_flatness); + float get_flatness() const; + + void set_param(Parameter p_param, float p_value); + float get_param(Parameter p_param) const; + + void set_param_randomness(Parameter p_param, float p_value); + float get_param_randomness(Parameter p_param) const; + + void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); + Ref<Curve> get_param_curve(Parameter p_param) const; + + void set_color(const Color &p_color); + Color get_color() const; + + void set_color_ramp(const Ref<Gradient> &p_texture); + Ref<Gradient> get_color_ramp() const; + + void set_particle_flag(Flags p_flag, bool p_enable); + bool get_particle_flag(Flags p_flag) const; + + void set_emission_shape(EmissionShape p_shape); + void set_emission_sphere_radius(float p_radius); + void set_emission_box_extents(Vector3 p_extents); + void set_emission_points(const PoolVector<Vector3> &p_points); + void set_emission_normals(const PoolVector<Vector3> &p_normals); + void set_emission_colors(const PoolVector<Color> &p_colors); + void set_emission_point_count(int p_count); + + EmissionShape get_emission_shape() const; + float get_emission_sphere_radius() const; + Vector3 get_emission_box_extents() const; + PoolVector<Vector3> get_emission_points() const; + PoolVector<Vector3> get_emission_normals() const; + PoolVector<Color> get_emission_colors() const; + int get_emission_point_count() const; + + void set_gravity(const Vector3 &p_gravity); + Vector3 get_gravity() const; + + virtual String get_configuration_warning() const; + + void restart(); + + void convert_from_particles(Node *p_particles); + + CPUParticles(); + ~CPUParticles(); +}; + +VARIANT_ENUM_CAST(CPUParticles::DrawOrder) +VARIANT_ENUM_CAST(CPUParticles::Parameter) +VARIANT_ENUM_CAST(CPUParticles::Flags) +VARIANT_ENUM_CAST(CPUParticles::EmissionShape) + +#endif // CPU_PARTICLES_H diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index b5c232c33c..40ec04e479 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -176,7 +176,6 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) { if (p_stream.is_valid() && stream_playback.is_null()) { stream.unref(); - ERR_FAIL_COND(stream_playback.is_null()); } } diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index fb0cec5212..068af42260 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1295,9 +1295,6 @@ Size2 Control::get_parent_area_size() const { void Control::_size_changed() { - if (!is_inside_tree()) - return; - Rect2 parent_rect = get_parent_anchorable_rect(); float margin_pos[4]; @@ -1334,7 +1331,7 @@ void Control::_size_changed() { } // We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot() - if (Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) { + if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) { new_size_cache = new_size_cache.round(); new_pos_cache = new_pos_cache.round(); } @@ -1344,17 +1341,19 @@ void Control::_size_changed() { data.pos_cache = new_pos_cache; data.size_cache = new_size_cache; - if (size_changed) { - notification(NOTIFICATION_RESIZED); - } - if (pos_changed || size_changed) { - item_rect_changed(size_changed); - _change_notify_margins(); - _notify_transform(); - } + if (is_inside_tree()) { + if (size_changed) { + notification(NOTIFICATION_RESIZED); + } + if (pos_changed || size_changed) { + item_rect_changed(size_changed); + _change_notify_margins(); + _notify_transform(); + } - if (pos_changed && !size_changed) { - _update_canvas_item_transform(); //move because it won't be updated + if (pos_changed && !size_changed) { + _update_canvas_item_transform(); //move because it won't be updated + } } } @@ -1386,7 +1385,7 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo } update(); - _change_notify(); + _change_notify("anchor"); } void Control::_set_anchor(Margin p_margin, float p_anchor) { diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 0cd5219f8f..b71a4dd133 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -711,7 +711,8 @@ void LineEdit::_notification(int p_what) { if (selected) VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(char_width, caret_height)), selection_color); - drawer.draw_char(ci, Point2(x_ofs, y_ofs + font_ascent), cchar, next, selected ? font_color_selected : font_color); + int yofs = y_ofs + (caret_height - font->get_height()) / 2; + drawer.draw_char(ci, Point2(x_ofs, yofs + font_ascent), cchar, next, selected ? font_color_selected : font_color); if (char_ofs == cursor_pos && draw_caret) { if (ime_text.length() == 0) { diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 4f72b5c6ed..c30fa96327 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -407,7 +407,7 @@ void TabContainer::_child_renamed_callback() { void TabContainer::add_child_notify(Node *p_child) { - Control::add_child_notify(p_child); + Container::add_child_notify(p_child); Control *c = Object::cast_to<Control>(p_child); if (!c) @@ -515,7 +515,7 @@ Control *TabContainer::get_current_tab_control() const { void TabContainer::remove_child_notify(Node *p_child) { - Control::remove_child_notify(p_child); + Container::remove_child_notify(p_child); call_deferred("_update_current_tab"); diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 1afe5f7541..8a3c9d2bb2 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -31,11 +31,11 @@ #ifndef TAB_CONTAINER_H #define TAB_CONTAINER_H -#include "scene/gui/control.h" +#include "scene/gui/container.h" #include "scene/gui/popup.h" -class TabContainer : public Control { +class TabContainer : public Container { - GDCLASS(TabContainer, Control); + GDCLASS(TabContainer, Container); public: enum TabAlign { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 327c236f8c..218b5060a1 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -966,12 +966,13 @@ void TextEdit::_notification(int p_what) { // draw line numbers if (cache.line_number_w) { + int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2; String fc = String::num(line + 1); while (fc.length() < line_number_char_count) { fc = line_num_padding + fc; } - cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + ofs_x, ofs_y + cache.font->get_ascent()), fc, cache.line_number_color); + cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + ofs_x, yofs + cache.font->get_ascent()), fc, cache.line_number_color); } } @@ -1094,12 +1095,13 @@ void TextEdit::_notification(int p_what) { } if (brace_matching_enabled) { + int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2; if ((brace_open_match_line == line && brace_open_match_column == last_wrap_column + j) || (cursor.column == last_wrap_column + j && cursor.line == line && cursor_wrap_index == line_wrap_index && (brace_open_matching || brace_open_mismatch))) { if (brace_open_mismatch) color = cache.brace_mismatch_color; - drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, ofs_y + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); } if ((brace_close_match_line == line && brace_close_match_column == last_wrap_column + j) || @@ -1107,7 +1109,7 @@ void TextEdit::_notification(int p_what) { if (brace_close_mismatch) color = cache.brace_mismatch_color; - drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, ofs_y + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); } } @@ -1167,9 +1169,10 @@ void TextEdit::_notification(int p_what) { } if (str[j] >= 32) { - int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, ofs_y + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); + int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2; + int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); if (underlined) { - draw_rect(Rect2(char_ofs + char_margin + ofs_x, ofs_y + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color); + draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color); } } else if (draw_tabs && str[j] == '\t') { int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2; @@ -1534,8 +1537,11 @@ void TextEdit::backspace_at_cursor() { if (is_line_hidden(cursor.line)) set_line_as_hidden(prev_line, true); - if (is_line_set_as_breakpoint(cursor.line)) + if (is_line_set_as_breakpoint(cursor.line)) { + if (!text.is_breakpoint(prev_line)) + emit_signal("breakpoint_toggled", prev_line); set_line_as_breakpoint(prev_line, true); + } if (auto_brace_completion_enabled && cursor.column > 0 && @@ -3310,22 +3316,37 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i ERR_FAIL_INDEX(p_line, text.size()); ERR_FAIL_COND(p_char < 0); - /* STEP 1 add spaces if the char is greater than the end of the line */ + /* STEP 1 remove \r from source text and separate in substrings */ + + Vector<String> substrings = p_text.replace("\r", "").split("\n"); + + /* STEP 2 fire breakpoint_toggled signals */ + + // Is this just a new empty line? + bool shift_first_line = p_char == 0 && p_text.replace("\r", "") == "\n"; + + int i = p_line + !shift_first_line; + int lines = substrings.size() - 1; + for (; i < text.size(); i++) { + if (text.is_breakpoint(i)) { + if ((i - lines < p_line || !text.is_breakpoint(i - lines)) || (i - lines == p_line && !shift_first_line)) + emit_signal("breakpoint_toggled", i); + if (i + lines >= text.size() || !text.is_breakpoint(i + lines)) + emit_signal("breakpoint_toggled", i + lines); + } + } + + /* STEP 3 add spaces if the char is greater than the end of the line */ while (p_char > text[p_line].length()) { text.set(p_line, text[p_line] + String::chr(' ')); } - /* STEP 2 separate dest string in pre and post text */ + /* STEP 4 separate dest string in pre and post text */ String preinsert_text = text[p_line].substr(0, p_char); String postinsert_text = text[p_line].substr(p_char, text[p_line].size()); - /* STEP 3 remove \r from source text and separate in substrings */ - - //buh bye \r and split - Vector<String> substrings = p_text.replace("\r", "").split("\n"); - for (int i = 0; i < substrings.size(); i++) { //insert the substrings @@ -3343,9 +3364,7 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i } } - // if we are just making a new empty line, reset breakpoints and hidden status - if (p_char == 0 && p_text.replace("\r", "") == "\n") { - + if (shift_first_line) { text.set_breakpoint(p_line + 1, text.is_breakpoint(p_line)); text.set_hidden(p_line + 1, text.is_hidden(p_line)); text.set_breakpoint(p_line, false); @@ -3401,11 +3420,20 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li String pre_text = text[p_from_line].substr(0, p_from_column); String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length()); - for (int i = p_from_line; i < p_to_line; i++) { + int lines = p_to_line - p_from_line; - text.remove(p_from_line + 1); + for (int i = p_from_line + 1; i < text.size(); i++) { + if (text.is_breakpoint(i)) { + if (i + lines >= text.size() || !text.is_breakpoint(i + lines)) + emit_signal("breakpoint_toggled", i); + if (i > p_to_line && (i - lines < 0 || !text.is_breakpoint(i - lines))) + emit_signal("breakpoint_toggled", i - lines); + } } + for (int i = p_from_line; i < p_to_line; i++) { + text.remove(p_from_line + 1); + } text.set(p_from_line, pre_text + post_text); text.set_line_wrap_amount(p_from_line, -1); @@ -4878,6 +4906,24 @@ void TextEdit::get_breakpoints(List<int> *p_breakpoints) const { } } +Array TextEdit::get_breakpoints_array() const { + + Array arr; + for (int i = 0; i < text.size(); i++) { + if (text.is_breakpoint(i)) + arr.append(i); + } + return arr; +} + +void TextEdit::remove_breakpoints() { + for (int i = 0; i < text.size(); i++) { + if (text.is_breakpoint(i)) + /* Should "breakpoint_toggled" be fired when breakpoints are removed this way? */ + text.set_breakpoint(i, false); + } +} + void TextEdit::set_line_as_hidden(int p_line, bool p_hidden) { ERR_FAIL_INDEX(p_line, text.size()); @@ -5547,7 +5593,17 @@ void TextEdit::_confirm_completion() { cursor_set_column(cursor.column - completion_base.length(), false); insert_text_at_cursor(completion_current); - if (completion_current.ends_with("(") && auto_brace_completion_enabled) { + // When inserted into the middle of an existing string, don't add an unnecessary quote + String line = text[cursor.line]; + CharType next_char = line[cursor.column]; + CharType last_completion_char = completion_current[completion_current.length() - 1]; + + if ((last_completion_char == '"' || last_completion_char == '\'') && + last_completion_char == next_char) { + _base_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1); + } + + if (last_completion_char == '(' && auto_brace_completion_enabled) { insert_text_at_cursor(")"); cursor.column--; } @@ -5871,12 +5927,12 @@ void TextEdit::set_line_length_guideline_column(int p_column) { update(); } -void TextEdit::set_draw_breakpoint_gutter(bool p_draw) { +void TextEdit::set_breakpoint_gutter_enabled(bool p_draw) { draw_breakpoint_gutter = p_draw; update(); } -bool TextEdit::is_drawing_breakpoint_gutter() const { +bool TextEdit::is_breakpoint_gutter_enabled() const { return draw_breakpoint_gutter; } @@ -6059,6 +6115,8 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_show_line_numbers", "enable"), &TextEdit::set_show_line_numbers); ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled); + ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled); + ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled); ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled); ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled); @@ -6097,11 +6155,15 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option); ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu); + ClassDB::bind_method(D_METHOD("get_breakpoints"), &TextEdit::get_breakpoints_array); + ClassDB::bind_method(D_METHOD("remove_breakpoints"), &TextEdit::remove_breakpoints); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 5c82d1ac20..586f4c8e93 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -473,6 +473,8 @@ public: void set_line_as_breakpoint(int p_line, bool p_breakpoint); bool is_line_set_as_breakpoint(int p_line) const; void get_breakpoints(List<int> *p_breakpoints) const; + Array get_breakpoints_array() const; + void remove_breakpoints(); void set_line_as_hidden(int p_line, bool p_hidden); bool is_line_hidden(int p_line) const; @@ -632,8 +634,8 @@ public: void set_show_line_length_guideline(bool p_show); void set_line_length_guideline_column(int p_column); - void set_draw_breakpoint_gutter(bool p_draw); - bool is_drawing_breakpoint_gutter() const; + void set_breakpoint_gutter_enabled(bool p_draw); + bool is_breakpoint_gutter_enabled() const; void set_breakpoint_gutter_width(int p_gutter_width); int get_breakpoint_gutter_width() const; diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index ae21775c55..4750e05633 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -30,8 +30,6 @@ #include "http_request.h" -#include "version.h" - void HTTPRequest::_redirect_request(const String &p_new_url) { } @@ -106,28 +104,10 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h validate_ssl = p_ssl_validate_domain; - bool has_user_agent = false; - bool has_accept = false; headers = p_custom_headers; request_data = p_request_data; - for (int i = 0; i < headers.size(); i++) { - - if (headers[i].findn("user-agent:") == 0) - has_user_agent = true; - if (headers[i].findn("Accept:") == 0) - has_accept = true; - } - - if (!has_user_agent) { - headers.push_back("User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")"); - } - - if (!has_accept) { - headers.push_back("Accept: */*"); - } - requesting = true; if (use_threads) { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1c837c0a8f..01302d4214 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1404,6 +1404,8 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu mb->get_button_index() == BUTTON_WHEEL_UP || mb->get_button_index() == BUTTON_WHEEL_LEFT || mb->get_button_index() == BUTTON_WHEEL_RIGHT)); + Ref<InputEventPanGesture> pn = p_input; + cant_stop_me_now = pn.is_valid() || cant_stop_me_now; bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != NULL; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 55aa0024c8..f42c1e0982 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -51,6 +51,7 @@ #include "scene/2d/parallax_background.h" #include "scene/2d/parallax_layer.h" #include "scene/2d/particles_2d.h" + #include "scene/2d/path_2d.h" #include "scene/2d/physics_body_2d.h" #include "scene/2d/polygon_2d.h" @@ -161,6 +162,7 @@ #include "scene/resources/world_2d.h" #include "scene/scene_string_names.h" +#include "scene/3d/cpu_particles.h" #include "scene/3d/particles.h" #include "scene/3d/scenario_fx.h" #include "scene/3d/spatial.h" @@ -383,6 +385,7 @@ void register_scene_types() { ClassDB::register_class<BakedLightmapData>(); ClassDB::register_class<AnimationTreePlayer>(); ClassDB::register_class<Particles>(); + ClassDB::register_class<CPUParticles>(); ClassDB::register_class<Position3D>(); ClassDB::register_class<NavigationMeshInstance>(); ClassDB::register_class<NavigationMesh>(); diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 3185fb6768..e57a2b68c8 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -2363,7 +2363,6 @@ float Animation::bezier_track_interpolate(int p_track, float p_time) const { int Animation::audio_track_insert_key(int p_track, float p_time, const RES &p_stream, float p_start_offset, float p_end_offset) { - print_line("really insert key? "); ERR_FAIL_INDEX_V(p_track, tracks.size(), -1); Track *t = tracks[p_track]; ERR_FAIL_COND_V(t->type != TYPE_AUDIO, -1); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 7f902fc982..f2fd919f20 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -479,6 +479,16 @@ real_t Curve::interpolate_baked(real_t offset) { } } +void Curve::ensure_default_setup(float p_min, float p_max) { + if (_points.size() == 0 && _min_value == 0 && _max_value == 1) { + + add_point(Vector2(0, 1)); + add_point(Vector2(1, 1)); + set_min_value(p_min); + set_max_value(p_max); + } +} + void Curve::_bind_methods() { ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE)); diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 9cb12a4345..058c4f1bc2 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -128,6 +128,8 @@ public: void set_bake_resolution(int p_resolution); real_t interpolate_baked(real_t offset); + void ensure_default_setup(float p_min, float p_max); + protected: static void _bind_methods(); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index f07adf6d0e..3245e7be70 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -282,19 +282,23 @@ public: virtual RID multimesh_create() = 0; - virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) = 0; + virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data = VS::MULTIMESH_CUSTOM_DATA_NONE) = 0; virtual int multimesh_get_instance_count(RID p_multimesh) const = 0; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0; virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0; virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0; virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0; + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) = 0; virtual RID multimesh_get_mesh(RID p_multimesh) const = 0; virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const = 0; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) = 0; virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0; virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index fca3126604..163aa9bb07 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -97,6 +97,8 @@ void VisualServerRaster::draw(bool p_swap_buffers) { changes = 0; + VS::get_singleton()->emit_signal("frame_pre_draw"); + VSG::rasterizer->begin_frame(); VSG::scene->update_dirty_instances(); //update scene stuff @@ -122,7 +124,7 @@ void VisualServerRaster::draw(bool p_swap_buffers) { frame_drawn_callbacks.pop_front(); } - emit_signal("frame_drawn_in_thread"); + VS::get_singleton()->emit_signal("frame_post_draw"); } void VisualServerRaster::sync() { } diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f7151e54f9..c03005592f 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -246,13 +246,14 @@ public: BIND0R(RID, multimesh_create) - BIND4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat) + BIND5(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat, MultimeshCustomDataFormat) BIND1RC(int, multimesh_get_instance_count, RID) BIND2(multimesh_set_mesh, RID, RID) BIND3(multimesh_instance_set_transform, RID, int, const Transform &) BIND3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &) BIND3(multimesh_instance_set_color, RID, int, const Color &) + BIND3(multimesh_instance_set_custom_data, RID, int, const Color &) BIND1RC(RID, multimesh_get_mesh, RID) BIND1RC(AABB, multimesh_get_aabb, RID) @@ -260,6 +261,9 @@ public: BIND2RC(Transform, multimesh_instance_get_transform, RID, int) BIND2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int) BIND2RC(Color, multimesh_instance_get_color, RID, int) + BIND2RC(Color, multimesh_instance_get_custom_data, RID, int) + + BIND2(multimesh_set_as_bulk_array, RID, const PoolVector<float> &) BIND2(multimesh_set_visible_instances, RID, int) BIND1RC(int, multimesh_get_visible_instances, RID) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 8b5a334341..54fcd166c9 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -180,13 +180,14 @@ public: FUNCRID(multimesh) - FUNC4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat) + FUNC5(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat, MultimeshCustomDataFormat) FUNC1RC(int, multimesh_get_instance_count, RID) FUNC2(multimesh_set_mesh, RID, RID) FUNC3(multimesh_instance_set_transform, RID, int, const Transform &) FUNC3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &) FUNC3(multimesh_instance_set_color, RID, int, const Color &) + FUNC3(multimesh_instance_set_custom_data, RID, int, const Color &) FUNC1RC(RID, multimesh_get_mesh, RID) FUNC1RC(AABB, multimesh_get_aabb, RID) @@ -194,6 +195,9 @@ public: FUNC2RC(Transform, multimesh_instance_get_transform, RID, int) FUNC2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int) FUNC2RC(Color, multimesh_instance_get_color, RID, int) + FUNC2RC(Color, multimesh_instance_get_custom_data, RID, int) + + FUNC2(multimesh_set_as_bulk_array, RID, const PoolVector<float> &) FUNC2(multimesh_set_visible_instances, RID, int) FUNC1RC(int, multimesh_get_visible_instances, RID) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 21745e87a8..dffaccc0d4 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1587,19 +1587,22 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("mesh_get_custom_aabb", "mesh"), &VisualServer::mesh_get_custom_aabb); ClassDB::bind_method(D_METHOD("mesh_clear", "mesh"), &VisualServer::mesh_clear); - ClassDB::bind_method(D_METHOD("multimesh_allocate", "multimesh", "instances", "transform_format", "color_format"), &VisualServer::multimesh_allocate); + ClassDB::bind_method(D_METHOD("multimesh_allocate", "multimesh", "instances", "transform_format", "color_format", "custom_data_format"), &VisualServer::multimesh_allocate, DEFVAL(MULTIMESH_CUSTOM_DATA_NONE)); ClassDB::bind_method(D_METHOD("multimesh_get_instance_count", "multimesh"), &VisualServer::multimesh_get_instance_count); ClassDB::bind_method(D_METHOD("multimesh_set_mesh", "multimesh", "mesh"), &VisualServer::multimesh_set_mesh); ClassDB::bind_method(D_METHOD("multimesh_instance_set_transform", "multimesh", "index", "transform"), &VisualServer::multimesh_instance_set_transform); ClassDB::bind_method(D_METHOD("multimesh_instance_set_transform_2d", "multimesh", "index", "transform"), &VisualServer::multimesh_instance_set_transform_2d); ClassDB::bind_method(D_METHOD("multimesh_instance_set_color", "multimesh", "index", "color"), &VisualServer::multimesh_instance_set_color); + ClassDB::bind_method(D_METHOD("multimesh_instance_set_custom_data", "multimesh", "index", "custom_data"), &VisualServer::multimesh_instance_set_custom_data); ClassDB::bind_method(D_METHOD("multimesh_get_mesh", "multimesh"), &VisualServer::multimesh_get_mesh); ClassDB::bind_method(D_METHOD("multimesh_get_aabb", "multimesh"), &VisualServer::multimesh_get_aabb); ClassDB::bind_method(D_METHOD("multimesh_instance_get_transform", "multimesh", "index"), &VisualServer::multimesh_instance_get_transform); ClassDB::bind_method(D_METHOD("multimesh_instance_get_transform_2d", "multimesh", "index"), &VisualServer::multimesh_instance_get_transform_2d); ClassDB::bind_method(D_METHOD("multimesh_instance_get_color", "multimesh", "index"), &VisualServer::multimesh_instance_get_color); + ClassDB::bind_method(D_METHOD("multimesh_instance_get_custom_data", "multimesh", "index"), &VisualServer::multimesh_instance_get_custom_data); ClassDB::bind_method(D_METHOD("multimesh_set_visible_instances", "multimesh", "visible"), &VisualServer::multimesh_set_visible_instances); ClassDB::bind_method(D_METHOD("multimesh_get_visible_instances", "multimesh"), &VisualServer::multimesh_get_visible_instances); + ClassDB::bind_method(D_METHOD("multimesh_set_as_bulk_array", "multimesh", "array"), &VisualServer::multimesh_set_as_bulk_array); ClassDB::bind_method(D_METHOD("immediate_create"), &VisualServer::immediate_create); ClassDB::bind_method(D_METHOD("immediate_begin", "immediate", "primitive", "texture"), &VisualServer::immediate_begin, DEFVAL(RID())); @@ -2143,7 +2146,8 @@ void VisualServer::_bind_methods() { BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_2x2); BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_3x3); - ADD_SIGNAL(MethodInfo("frame_drawn_in_thread")); + ADD_SIGNAL(MethodInfo("frame_pre_draw")); + ADD_SIGNAL(MethodInfo("frame_post_draw")); } void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate) { diff --git a/servers/visual_server.h b/servers/visual_server.h index 73d96d60f7..5027009634 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -309,13 +309,20 @@ public: MULTIMESH_COLOR_FLOAT, }; - virtual void multimesh_allocate(RID p_multimesh, int p_instances, MultimeshTransformFormat p_transform_format, MultimeshColorFormat p_color_format) = 0; + enum MultimeshCustomDataFormat { + MULTIMESH_CUSTOM_DATA_NONE, + MULTIMESH_CUSTOM_DATA_8BIT, + MULTIMESH_CUSTOM_DATA_FLOAT, + }; + + virtual void multimesh_allocate(RID p_multimesh, int p_instances, MultimeshTransformFormat p_transform_format, MultimeshColorFormat p_color_format, MultimeshCustomDataFormat p_data_format = MULTIMESH_CUSTOM_DATA_NONE) = 0; virtual int multimesh_get_instance_count(RID p_multimesh) const = 0; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0; virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0; virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0; virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0; + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) = 0; virtual RID multimesh_get_mesh(RID p_multimesh) const = 0; virtual AABB multimesh_get_aabb(RID p_multimesh) const = 0; @@ -323,6 +330,9 @@ public: virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const = 0; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) = 0; virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0; virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0; @@ -1023,6 +1033,7 @@ VARIANT_ENUM_CAST(VisualServer::RenderInfo); VARIANT_ENUM_CAST(VisualServer::Features); VARIANT_ENUM_CAST(VisualServer::MultimeshTransformFormat); VARIANT_ENUM_CAST(VisualServer::MultimeshColorFormat); +VARIANT_ENUM_CAST(VisualServer::MultimeshCustomDataFormat); VARIANT_ENUM_CAST(VisualServer::LightOmniShadowMode); VARIANT_ENUM_CAST(VisualServer::LightOmniShadowDetail); VARIANT_ENUM_CAST(VisualServer::LightDirectionalShadowMode); |