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-rw-r--r--editor/editor_node.cpp7
-rw-r--r--editor/plugins/script_editor_plugin.cpp6
2 files changed, 8 insertions, 5 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 263ed9040a..7eb5b3094d 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1236,7 +1236,10 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
img.instance();
img->create(1, 1, 0, Image::FORMAT_RGB8);
} else if (c3d < c2d) {
- img = scene_root->get_texture()->get_data();
+ Ref<ViewportTexture> viewport_texture = scene_root->get_texture();
+ if (viewport_texture->get_width() > 0 && viewport_texture->get_height() > 0) {
+ img = viewport_texture->get_data();
+ }
} else {
// The 3D editor may be disabled as a feature, but scenes can still be opened.
// This check prevents the preview from regenerating in case those scenes are then saved.
@@ -1246,7 +1249,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
}
}
- if (img.is_valid()) {
+ if (img.is_valid() && img->get_width() > 0 && img->get_height() > 0) {
img = img->duplicate();
save.step(TTR("Creating Thumbnail"), 2);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index edce2023ff..6c7f4eb908 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -2094,12 +2094,12 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
// Don't open dominant script if using an external editor.
const bool use_external_editor =
EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
- script->get_language()->overrides_external_editor();
+ (script.is_valid() && script->get_language()->overrides_external_editor());
const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene();
- if (script != nullptr && script->get_language()->overrides_external_editor()) {
+ if (script.is_valid() && script->get_language()->overrides_external_editor()) {
if (should_open) {
Error err = script->get_language()->open_in_external_editor(script, p_line >= 0 ? p_line : 0, p_col);
if (err != OK) {
@@ -3005,7 +3005,7 @@ void ScriptEditor::set_scene_root_script(Ref<Script> p_script) {
// Don't open dominant script if using an external editor.
const bool use_external_editor =
EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
- p_script->get_language()->overrides_external_editor();
+ (p_script.is_valid() && p_script->get_language()->overrides_external_editor());
const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
if (open_dominant && !use_external_editor && p_script.is_valid()) {