diff options
59 files changed, 419 insertions, 333 deletions
diff --git a/.travis.yml b/.travis.yml index b8e02a5be8..587e57c741 100644 --- a/.travis.yml +++ b/.travis.yml @@ -17,7 +17,8 @@ cache: matrix: include: - - env: STATIC_CHECKS=yes + - name: Static checks (clang-format) + env: STATIC_CHECKS=yes os: linux compiler: gcc addons: @@ -27,7 +28,8 @@ matrix: packages: - clang-format-8 - - env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes" + - name: Linux editor (debug, GCC 8, with Mono) + env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes" os: linux compiler: gcc-8 addons: @@ -49,7 +51,8 @@ matrix: build_command: "scons p=x11 -j2 $OPTIONS" branch_pattern: coverity_scan - - env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" + - name: Linux export template (release, Clang) + env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: clang addons: @@ -57,19 +60,23 @@ matrix: packages: - *linux_deps - - env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" + - name: Android export template (release_debug, Clang) + env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: clang - - env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang + - name: macOS editor (debug, Clang) + env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang os: osx compiler: clang - - env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang + - name: iOS export template (debug, Clang) + env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang os: osx compiler: clang - - env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="warnings=extra werror=yes" + - name: Linux headless editor (release_debug, GCC 8) + env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="warnings=extra werror=yes" os: linux compiler: gcc-8 addons: @@ -80,7 +87,8 @@ matrix: - *gcc8_deps - *linux_deps - - env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5 + - name: Linux export template (release_debug, GCC 5, without 3D support) + env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5 EXTRA_ARGS="disable_3d=yes" os: linux compiler: gcc addons: diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 3ff9fa569c..7dea749a43 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -308,8 +308,8 @@ uint32_t FileAccessEncrypted::_get_unix_permissions(const String &p_file) { } Error FileAccessEncrypted::_set_unix_permissions(const String &p_file, uint32_t p_permissions) { - - return FAILED; + ERR_PRINT("Setting UNIX permissions on encrypted files is not implemented yet"); + return ERR_UNAVAILABLE; } FileAccessEncrypted::FileAccessEncrypted() { diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 2572602e16..5dd167c581 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -501,13 +501,13 @@ uint64_t FileAccessNetwork::_get_modified_time(const String &p_file) { } uint32_t FileAccessNetwork::_get_unix_permissions(const String &p_file) { - //could be implemented, not sure if worth it + ERR_PRINT("Getting UNIX permissions from network drives is not implemented yet"); return 0; } Error FileAccessNetwork::_set_unix_permissions(const String &p_file, uint32_t p_permissions) { - - return FAILED; + ERR_PRINT("Setting UNIX permissions on network drives is not implemented yet"); + return ERR_UNAVAILABLE; } void FileAccessNetwork::configure() { diff --git a/core/script_language.h b/core/script_language.h index b2dab666c4..b0c60b4e90 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -250,7 +250,7 @@ public: virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; } virtual bool overrides_external_editor() { return false; } - virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; } + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; } struct LookupResult { enum Type { @@ -269,7 +269,7 @@ public: int location; }; - virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; } + virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; } virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0; virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0; diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 1707ea07e0..745d803a30 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -155,17 +155,6 @@ Remove a surface at position surf_idx, shifting greater surfaces one surf_idx slot down. </description> </method> - <method name="surface_set_material"> - <return type="void"> - </return> - <argument index="0" name="surf_idx" type="int"> - </argument> - <argument index="1" name="material" type="Material"> - </argument> - <description> - Set a [Material] for a given surface. Surface will be rendered using this material. - </description> - </method> <method name="surface_set_name"> <return type="void"> </return> diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml index fde22c9238..8c9652eee2 100644 --- a/doc/classes/AudioEffectReverb.xml +++ b/doc/classes/AudioEffectReverb.xml @@ -21,7 +21,7 @@ <member name="hipass" type="float" setter="set_hpf" getter="get_hpf"> High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code]. </member> - <member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec"> + <member name="predelay_feedback" type="float" setter="set_predelay_feedback" getter="get_predelay_feedback"> Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code]. </member> <member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec"> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index ec9d5bc3dc..fea706987c 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -714,7 +714,7 @@ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents"> Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered. </member> - <member name="rect_global_position" type="Vector2" setter="set_global_position" getter="get_global_position"> + <member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position"> The node's global position, relative to the world (usually to the top-left corner of the window). </member> <member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size"> @@ -723,7 +723,7 @@ <member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset"> By default, the node's pivot is its top-left corner. When you change its [member rect_scale], it will scale around this pivot. Set this property to [member rect_size] / 2 to center the pivot in the node's rectangle. </member> - <member name="rect_position" type="Vector2" setter="set_position" getter="get_position"> + <member name="rect_position" type="Vector2" setter="_set_position" getter="get_position"> The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset]. </member> <member name="rect_rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees"> @@ -732,7 +732,7 @@ <member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale"> The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset]. </member> - <member name="rect_size" type="Vector2" setter="set_size" getter="get_size"> + <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size"> The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically. </member> <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags"> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 5f8dc552d7..2a4ab4ce0d 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -217,7 +217,7 @@ </member> <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias"> </member> - <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur"> + <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="get_ssao_blur" enum="Environment.SSAOBlur"> </member> <member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color"> </member> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index b8bc5cbd11..048e7074f1 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -80,6 +80,17 @@ Returns a [Material] in a given surface. Surface is rendered using this material. </description> </method> + <method name="surface_set_material"> + <return type="void"> + </return> + <argument index="0" name="surf_idx" type="int"> + </argument> + <argument index="1" name="material" type="Material"> + </argument> + <description> + Set a [Material] for a given surface. Surface will be rendered using this material. + </description> + </method> </methods> <members> <member name="lightmap_size_hint" type="Vector2" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint"> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index dbbd974b04..c9910360ed 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -4,12 +4,12 @@ Base class for all non built-in types. </brief_description> <description> - Base class for all non built-in types. Everything which is not a built-in type starts the inheritance chain from this class. - Objects can be constructed from scripting languages, using [code]Object.new()[/code] in GDScript, [code]new Object[/code] in C#, or the "Construct Object" node in VisualScript. - Objects do not manage memory, if inheriting from one the object will most likely have to be deleted manually (call the [method free] function from the script or delete from C++). - Some derivatives add memory management, such as [Reference] (which keeps a reference count and deletes itself automatically when no longer referenced) and [Node], which deletes the children tree when deleted. + Every class which is not a built-in type inherits from this class. + You can construct Objects from scripting languages, using [code]Object.new()[/code] in GDScript, [code]new Object[/code] in C#, or the "Construct Object" node in VisualScript. + Objects do not manage memory. If a class inherits from Object, you will have to delete instances of it manually. To do so, call the [method free] method from your script or delete the instance from C++. + Some classes that extend Object add memory management. This is the case of [Reference], which counts references and deletes itself automatically when no longer referenced. [Node], another fundamental type, deletes all its children when freed from memory. Objects export properties, which are mainly useful for storage and editing, but not really so much in programming. Properties are exported in [method _get_property_list] and handled in [method _get] and [method _set]. However, scripting languages and C++ have simpler means to export them. - Objects also receive notifications ([method _notification]). Notifications are a simple way to notify the object about simple events, so they can all be handled together. + Objects also receive notifications. Notifications are a simple way to notify the object about simple events, so they can all be handled together. See [method _notification]. </description> <tutorials> </tutorials> @@ -126,7 +126,9 @@ <argument index="4" name="flags" type="int" default="0"> </argument> <description> - Connects a [code]signal[/code] to a [code]method[/code] on a [code]target[/code] object. Pass optional [code]binds[/code] to the call. Use [code]flags[/code] to set deferred or one shot connections. See [code]CONNECT_*[/code] constants. A [code]signal[/code] can only be connected once to a [code]method[/code]. It will throw an error if already connected. To avoid this, first use [method is_connected] to check for existing connections. + Connects a [code]signal[/code] to a [code]method[/code] on a [code]target[/code] object. Pass optional [code]binds[/code] to the call. Use [code]flags[/code] to set deferred or one shot connections. See [code]CONNECT_*[/code] constants. + A [code]signal[/code] can only be connected once to a [code]method[/code]. It will throw an error if already connected. To avoid this, first, use [method is_connected] to check for existing connections. + If the [code]target[/code] is destroyed in the game's lifecycle, the connection will be lost. </description> </method> <method name="disconnect"> @@ -140,6 +142,7 @@ </argument> <description> Disconnects a [code]signal[/code] from a [code]method[/code] on the given [code]target[/code]. + If you try to disconnect a connection that does not exist, the method will throw an error. Use [method is_connected] to ensure that the connection exists. </description> </method> <method name="emit_signal" qualifiers="vararg"> diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml index 0023fce97d..7820c63ad7 100644 --- a/doc/classes/Particles.xml +++ b/doc/classes/Particles.xml @@ -15,13 +15,14 @@ <return type="AABB"> </return> <description> + Returns the bounding box that contains all the particles that are active in the current frame. </description> </method> <method name="restart"> <return type="void"> </return> <description> - Restarts the particle emmission, clearing existing particles. + Restarts the particle emission, clearing existing particles. </description> </method> </methods> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 6ae5afeac5..dd7a7cd151 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -214,14 +214,19 @@ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties. </constant> <constant name="PARAM_MAX" value="12" enum="Parameter"> + Represents the size of the [enum Parameter] enum. </constant> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> Use with [method set_flag] to set [member flag_align_y]. </constant> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> - Use with [method set_flag] to set [member flag_rotate_y] + Use with [method set_flag] to set [member flag_rotate_y]. + </constant> + <constant name="FLAG_DISABLE_Z" value="2" enum="Flags"> + Use with [method set_flag] to set [member flag_disable_z]. </constant> <constant name="FLAG_MAX" value="3" enum="Flags"> + Represents the size of the [enum Flags] enum. </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> All particles will be emitted from a single point. diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 7098f5f071..8f434e5499 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -109,7 +109,7 @@ <member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset"> Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code]. </member> - <member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> + <member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation"> The texture's rotation in radians. </member> <member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index eb70d7a1c3..62e8a2c34f 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -388,7 +388,7 @@ <member name="draw_tabs" type="bool" setter="set_draw_tabs" getter="is_drawing_tabs"> If [code]true[/code], the "tab" character will have a visible representation. </member> - <member name="fold_gutter" type="bool" setter="set_fold_gutter_enabled" getter="is_fold_gutter_enabled"> + <member name="fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter"> If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines. </member> <member name="hiding_enabled" type="int" setter="set_hiding_enabled" getter="is_hiding_enabled"> diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index c13300d09f..31360d319f 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -340,13 +340,11 @@ uint64_t FileAccessWindows::_get_modified_time(const String &p_file) { } uint32_t FileAccessWindows::_get_unix_permissions(const String &p_file) { - ERR_PRINT("Windows does not support unix permissions"); return 0; } Error FileAccessWindows::_set_unix_permissions(const String &p_file, uint32_t p_permissions) { - ERR_PRINT("Windows does not support unix permissions"); - return FAILED; + return ERR_UNAVAILABLE; } FileAccessWindows::FileAccessWindows() : diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index c2a492bc9a..7d2159d365 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -136,9 +136,6 @@ void DocData::merge_from(const DocData &p_data) { const PropertyDoc &pf = cf.properties[j]; p.description = pf.description; - p.setter = pf.setter; - p.getter = pf.getter; - break; } } diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 56fc1f87a5..055e1338dd 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -48,7 +48,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_ meshes.push_back(p_meshes[i]); } - Vector<Ref<Texture> > textures = make_mesh_previews(meshes, p_preview_size); + Vector<Ref<Texture> > textures = make_mesh_previews(meshes, NULL, p_preview_size); Array ret; for (int i = 0; i < textures.size(); i++) { ret.push_back(textures[i]); @@ -57,7 +57,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_ return ret; } -Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, int p_preview_size) { +Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size) { int size = p_preview_size; @@ -74,25 +74,14 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> RID camera = VS::get_singleton()->camera_create(); VS::get_singleton()->viewport_attach_camera(viewport, camera); - VS::get_singleton()->camera_set_transform(camera, Transform(Basis(), Vector3(0, 0, 3))); - //VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); - VS::get_singleton()->camera_set_orthogonal(camera, 1.0, 0.01, 1000.0); RID light = VS::get_singleton()->directional_light_create(); RID light_instance = VS::get_singleton()->instance_create2(light, scenario); - VS::get_singleton()->instance_set_transform(light_instance, Transform().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0))); RID light2 = VS::get_singleton()->directional_light_create(); VS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7)); - //VS::get_singleton()->light_set_color(light2, VS::LIGHT_COLOR_SPECULAR, Color(0.0, 0.0, 0.0)); RID light_instance2 = VS::get_singleton()->instance_create2(light2, scenario); - VS::get_singleton()->instance_set_transform(light_instance2, Transform().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1))); - - //sphere = VS::get_singleton()->mesh_create(); - RID mesh_instance = VS::get_singleton()->instance_create(); - VS::get_singleton()->instance_set_scenario(mesh_instance, scenario); - EditorProgress ep("mlib", TTR("Creating Mesh Previews"), p_meshes.size()); Vector<Ref<Texture> > textures; @@ -104,25 +93,38 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> textures.push_back(Ref<Texture>()); continue; } + + Transform mesh_xform; + if (p_transforms != NULL) { + mesh_xform = (*p_transforms)[i]; + } + + RID inst = VS::get_singleton()->instance_create2(mesh->get_rid(), scenario); + VS::get_singleton()->instance_set_transform(inst, mesh_xform); + AABB aabb = mesh->get_aabb(); Vector3 ofs = aabb.position + aabb.size * 0.5; aabb.position -= ofs; Transform xform; - xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI * 0.25); - xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI * 0.25) * xform.basis; + xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI / 6); + xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI / 6) * xform.basis; AABB rot_aabb = xform.xform(aabb); float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5; if (m == 0) { textures.push_back(Ref<Texture>()); continue; } - m = 1.0 / m; - m *= 0.5; - xform.basis.scale(Vector3(m, m, m)); xform.origin = -xform.basis.xform(ofs); //-ofs*m; xform.origin.z -= rot_aabb.size.z * 2; - RID inst = VS::get_singleton()->instance_create2(mesh->get_rid(), scenario); - VS::get_singleton()->instance_set_transform(inst, xform); + xform.invert(); + xform = mesh_xform * xform; + + VS::get_singleton()->camera_set_transform(camera, xform * Transform(Basis(), Vector3(0, 0, 3))); + VS::get_singleton()->camera_set_orthogonal(camera, m * 2, 0.01, 1000.0); + + VS::get_singleton()->instance_set_transform(light_instance, xform * Transform().looking_at(Vector3(-2, -1, -1), Vector3(0, 1, 0))); + VS::get_singleton()->instance_set_transform(light_instance2, xform * Transform().looking_at(Vector3(+1, -1, -2), Vector3(0, 1, 0))); + ep.step(TTR("Thumbnail..."), i); Main::iteration(); Main::iteration(); @@ -136,7 +138,6 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> textures.push_back(it); } - VS::get_singleton()->free(mesh_instance); VS::get_singleton()->free(viewport); VS::get_singleton()->free(light); VS::get_singleton()->free(light_instance); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index ba4df35e66..c28e607c89 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -100,7 +100,7 @@ public: Error save_scene(); void save_scene_as(const String &p_scene, bool p_with_preview = true); - Vector<Ref<Texture> > make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, int p_preview_size); + Vector<Ref<Texture> > make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_trnasforms, int p_preview_size); EditorInterface(); }; diff --git a/editor/icons/icon_visual_shader.svg b/editor/icons/icon_visual_shader.svg index e2c4f128b2..ded54276f4 100644 --- a/editor/icons/icon_visual_shader.svg +++ b/editor/icons/icon_visual_shader.svg @@ -1,105 +1,10 @@ -<?xml version="1.0" encoding="UTF-8" standalone="no"?> -<svg - xmlns:dc="http://purl.org/dc/elements/1.1/" - xmlns:cc="http://creativecommons.org/ns#" - xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" - xmlns:svg="http://www.w3.org/2000/svg" - xmlns="http://www.w3.org/2000/svg" - xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" - xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" - width="16" - height="16" - version="1.1" - viewBox="0 0 16 16" - id="svg20" - sodipodi:docname="icon_visual_shader.svg" - 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_preview->update(); } if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { @@ -121,15 +120,19 @@ void AudioStreamEditor::_play() { void AudioStreamEditor::_stop() { _player->stop(); - _on_finished(); + _play_button->set_icon(get_icon("MainPlay", "EditorIcons")); + _current = 0; + _indicator->update(); + set_process(false); } void AudioStreamEditor::_on_finished() { _play_button->set_icon(get_icon("MainPlay", "EditorIcons")); - _current = 0; - _indicator->update(); - set_process(false); + if (_current == _player->get_stream()->get_length()) { + _current = 0; + _indicator->update(); + } } void AudioStreamEditor::_draw_indicator() { diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 18586b2fe5..e582f6ded2 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -71,6 +71,8 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, if (!p_merge) p_library->clear(); + Map<int, MeshInstance *> mesh_instances; + for (int i = 0; i < p_scene->get_child_count(); i++) { Node *child = p_scene->get_child(i); @@ -91,6 +93,15 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, if (mesh.is_null()) continue; + mesh = mesh->duplicate(); + for (int j = 0; j < mesh->get_surface_count(); ++j) { + Ref<Material> mat = mi->get_surface_material(j); + + if (mat.is_valid()) { + mesh->surface_set_material(j, mat); + } + } + int id = p_library->find_item_by_name(mi->get_name()); if (id < 0) { @@ -100,6 +111,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, } p_library->set_item_mesh(id, mesh); + mesh_instances[id] = mi; Vector<MeshLibrary::ShapeData> collisions; @@ -159,14 +171,26 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, if (1) { Vector<Ref<Mesh> > meshes; + Vector<Transform> transforms; Vector<int> ids = p_library->get_item_list(); for (int i = 0; i < ids.size(); i++) { - meshes.push_back(p_library->get_item_mesh(ids[i])); + + if (mesh_instances.find(ids[i])) { + + meshes.push_back(p_library->get_item_mesh(ids[i])); + transforms.push_back(mesh_instances[ids[i]]->get_transform()); + } } - Vector<Ref<Texture> > textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, EditorSettings::get_singleton()->get("editors/grid_map/preview_size")); + Vector<Ref<Texture> > textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EditorSettings::get_singleton()->get("editors/grid_map/preview_size")); + int j = 0; for (int i = 0; i < ids.size(); i++) { - p_library->set_item_preview(ids[i], textures[i]); + + if (mesh_instances.find(ids[i])) { + + p_library->set_item_preview(ids[i], textures[j]); + j++; + } } } } diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index f66ae0465f..1fe4ac1372 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -735,7 +735,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<String> base = _find_node_for_script(base, base, script); } String hint; - Error err = script->get_language()->complete_code(p_code, script->get_path().get_base_dir(), base, r_options, r_force, hint); + Error err = script->get_language()->complete_code(p_code, script->get_path(), base, r_options, r_force, hint); if (err == OK && hint != "") { code_editor->get_text_edit()->set_code_hint(hint); } @@ -766,7 +766,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c EditorNode::get_singleton()->load_resource(p_symbol); } - } else if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path().get_base_dir(), base, result) == OK) { + } else if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK) { _goto_line(p_row); @@ -1447,7 +1447,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { base = _find_node_for_script(base, base, script); } ScriptLanguage::LookupResult result; - if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), word_at_mouse, script->get_path().get_base_dir(), base, result) == OK) { + if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), word_at_mouse, script->get_path(), base, result) == OK) { open_docs = true; } } diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 4ef2d17128..7aa3d69bfa 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -503,7 +503,7 @@ void TileMapEditor::_update_palette() { if (selected.get(0) != TileMap::INVALID_CELL) { set_selected_tiles(selected); sel_tile = selected.get(Math::rand() % selected.size()); - } else { + } else if (palette->get_item_count() > 0) { palette->select(0); } diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 104bac190e..67cbcf5de4 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -58,6 +58,7 @@ #include "scene/resources/concave_polygon_shape.h" #include "scene/resources/convex_polygon_shape.h" #include "scene/resources/cylinder_shape.h" +#include "scene/resources/height_map_shape.h" #include "scene/resources/plane_shape.h" #include "scene/resources/primitive_meshes.h" #include "scene/resources/ray_shape.h" @@ -3637,6 +3638,14 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { handles.push_back(Vector3(0, 0, rs->get_length())); p_gizmo->add_handles(handles, handles_material); } + + if (Object::cast_to<HeightMapShape>(*s)) { + + Ref<HeightMapShape> hms = s; + + Ref<ArrayMesh> mesh = hms->get_debug_mesh(); + p_gizmo->add_mesh(mesh, false, RID(), material); + } } ///// diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index 968f91ae9f..a9e83d1524 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -136,7 +136,7 @@ typedef struct { godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions); int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args); - godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); + godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line); void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value); diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index c9d92c09ed..7cb47ec623 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -159,13 +159,13 @@ String PluginScriptLanguage::make_function(const String &p_class, const String & return String(); } -Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { +Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { if (_desc.complete_code) { Array options; godot_error tmp = _desc.complete_code( _data, (godot_string *)&p_code, - (godot_string *)&p_base_path, + (godot_string *)&p_path, (godot_object *)p_owner, (godot_array *)&options, &r_force, diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h index 991be0bf12..a11e916975 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.h +++ b/modules/gdnative/pluginscript/pluginscript_language.h @@ -81,7 +81,7 @@ public: virtual bool can_inherit_from_file() { return true; } virtual int find_function(const String &p_function, const String &p_code) const; virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; - virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint); + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint); virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; virtual void add_global_constant(const StringName &p_variable, const Variant &p_value); diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 716f536e89..40b773d99f 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -458,9 +458,9 @@ public: virtual bool can_inherit_from_file() { return true; } virtual int find_function(const String &p_function, const String &p_code) const; virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; - virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint); + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint); #ifdef TOOLS_ENABLED - virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result); + virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result); #endif virtual String _get_indentation() const; virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index fa80c31984..6c77968f44 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2461,13 +2461,13 @@ static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDS r_forced = r_result.size() > 0; } -Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { +Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; GDScriptParser parser; - parser.parse(p_code, p_base_path, false, "", true); + parser.parse(p_code, p_path.get_base_dir(), false, p_path, true); r_forced = false; Set<String> options; GDScriptCompletionContext context; @@ -2478,7 +2478,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base if (!context._class || context._class->owner == NULL) { context.base = p_owner; - context.base_path = p_base_path; + context.base_path = p_path.get_base_dir(); } bool is_function = false; @@ -2884,7 +2884,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base #else -Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { +Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { return OK; } @@ -3155,7 +3155,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co return ERR_CANT_RESOLVE; } -Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result) { +Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { //before parsing, try the usual stuff if (ClassDB::class_exists(p_symbol)) { @@ -3197,7 +3197,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol } GDScriptParser parser; - parser.parse(p_code, p_base_path, false, "", true); + parser.parse(p_code, p_path.get_base_dir(), false, p_path, true); if (parser.get_completion_type() == GDScriptParser::COMPLETION_NONE) { return ERR_CANT_RESOLVE; @@ -3209,7 +3209,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol context.block = parser.get_completion_block(); context.line = parser.get_completion_line(); context.base = p_owner; - context.base_path = p_base_path; + context.base_path = p_path.get_base_dir(); if (context._class && context._class->extends_class.size() > 0) { bool success = false; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 9590009a54..44a91303e9 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3497,7 +3497,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { _set_error("'class_name' is only valid for the main class namespace."); return; } - if (self_path.empty()) { + if (self_path.begins_with("res://") && self_path.find("::") != -1) { _set_error("'class_name' not allowed in built-in scripts."); return; } @@ -6021,7 +6021,11 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data } GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { +#ifdef DEBUG_ENABLED + if (p_node->get_datatype().has_type && p_node->type != Node::TYPE_ARRAY && p_node->type != Node::TYPE_DICTIONARY) { +#else if (p_node->get_datatype().has_type) { +#endif return p_node->get_datatype(); } diff --git a/modules/mono/build_scripts/godotsharptools_build.py b/modules/mono/build_scripts/godotsharptools_build.py index af3a5cb5c6..17f9a990af 100644 --- a/modules/mono/build_scripts/godotsharptools_build.py +++ b/modules/mono/build_scripts/godotsharptools_build.py @@ -1,6 +1,5 @@ # Build GodotSharpTools solution - import os from SCons.Script import Builder, Dir @@ -53,21 +52,9 @@ def find_nuget_windows(env): if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): return hint_path - from . import mono_reg_utils as monoreg - - mono_root = '' - bits = env['bits'] + from . mono_reg_utils import find_mono_root_dir - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) + mono_root = env['mono_prefix'] or find_mono_root_dir(env['bits']) if mono_root: mono_bin_dir = os.path.join(mono_root, 'bin') @@ -114,21 +101,9 @@ def find_msbuild_unix(filename): def find_msbuild_windows(env): - from . import mono_reg_utils as monoreg + from . mono_reg_utils import find_mono_root_dir, find_msbuild_tools_path_reg - mono_root = '' - bits = env['bits'] - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) + mono_root = env['mono_prefix'] or find_mono_root_dir(env['bits']) if not mono_root: raise RuntimeError('Cannot find mono root directory') @@ -148,7 +123,7 @@ def find_msbuild_windows(env): } return (msbuild_mono, framework_path, mono_msbuild_env) - msbuild_tools_path = monoreg.find_msbuild_tools_path_reg() + msbuild_tools_path = find_msbuild_tools_path_reg() if msbuild_tools_path: return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {}) diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index 4cfa2a5b93..2bce3ed376 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -1,15 +1,30 @@ import imp import os +import os.path import sys import subprocess from distutils.version import LooseVersion -from SCons.Script import BoolVariable, Dir, Environment, Variables +from SCons.Script import Dir, Environment if os.name == 'nt': from . import mono_reg_utils as monoreg +android_arch_dirs = { + 'armv7': 'armeabi-v7a', + 'arm64v8': 'arm64-v8a', + 'x86': 'x86', + 'x86_64': 'x86_64' +} + + +def get_android_out_dir(env): + return os.path.join(Dir('#platform/android/java/libs').abspath, + 'release' if env['target'] == 'release' else 'debug', + android_arch_dirs[env['android_arch']]) + + def find_file_in_dir(directory, files, prefix='', extension=''): if not extension.startswith('.'): extension = '.' + extension @@ -20,47 +35,55 @@ def find_file_in_dir(directory, files, prefix='', extension=''): def copy_file(src_dir, dst_dir, name): - from shutil import copyfile + from shutil import copy - src_path = os.path.join(src_dir, name) - dst_path = os.path.join(dst_dir, name) + src_path = os.path.join(Dir(src_dir).abspath, name) + dst_dir = Dir(dst_dir).abspath if not os.path.isdir(dst_dir): os.mkdir(dst_dir) - copyfile(src_path, dst_path) + copy(src_path, dst_dir) def configure(env, env_mono): + from SCons.Script import BoolVariable, PathVariable, Variables + envvars = Variables() + envvars.Add(PathVariable('mono_prefix', 'Path to the mono installation directory for the target platform and architecture', '', PathVariable.PathAccept)) envvars.Add(BoolVariable('mono_static', 'Statically link mono', False)) envvars.Add(BoolVariable('copy_mono_root', 'Make a copy of the mono installation directory to bundle with the editor', False)) envvars.Update(env) bits = env['bits'] + is_android = env['platform'] == 'android' tools_enabled = env['tools'] mono_static = env['mono_static'] copy_mono_root = env['copy_mono_root'] + mono_prefix = env['mono_prefix'] + mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0'] + if is_android and not env['android_arch'] in android_arch_dirs: + raise RuntimeError('This module does not support for the specified \'android_arch\': ' + env['android_arch']) + + if is_android and tools_enabled: + # TODO: Implement this. We have to add the data directory to the apk, concretely the Api and Tools folders. + raise RuntimeError('This module does not currently support building for android with tools enabled') + + if (os.getenv('MONO32_PREFIX') or os.getenv('MONO64_PREFIX')) and not mono_prefix: + print("WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the 'mono_prefix' SCons parameter instead") + if env['platform'] == 'windows': - mono_root = '' + mono_root = mono_prefix - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - elif os.name == 'nt': - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - elif os.name == 'nt': - mono_root = monoreg.find_mono_root_dir(bits) + if not mono_root and os.name == 'nt': + mono_root = monoreg.find_mono_root_dir(bits) if not mono_root: - raise RuntimeError('Mono installation directory not found') + raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter") print('Found Mono root directory: ' + mono_root) @@ -113,21 +136,18 @@ def configure(env, env_mono): if not mono_dll_name: raise RuntimeError('Could not find mono shared library in: ' + mono_bin_path) - copy_file(mono_bin_path, 'bin', mono_dll_name + '.dll') + copy_file(mono_bin_path, '#bin', mono_dll_name + '.dll') else: is_apple = (sys.platform == 'darwin' or "osxcross" in env) sharedlib_ext = '.dylib' if is_apple else '.so' - mono_root = '' + mono_root = mono_prefix mono_lib_path = '' + mono_so_name = '' - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') + if not mono_root and is_android: + raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter") if not mono_root and is_apple: # Try with some known directories under OSX @@ -142,7 +162,8 @@ def configure(env, env_mono): if not mono_root and mono_static: mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext) if not mono_root: - raise RuntimeError('Building with mono_static=yes, but failed to find the mono prefix with pkg-config. Specify one manually') + raise RuntimeError("Building with mono_static=yes, but failed to find the mono prefix with pkg-config; " + \ + "specify one manually with the 'mono_prefix' SCons parameter") if mono_root: print('Found Mono root directory: ' + mono_root) @@ -174,6 +195,8 @@ def configure(env, env_mono): if is_apple: env.Append(LIBS=['iconv', 'pthread']) + elif is_android: + env.Append(LIBS=['m', 'dl']) else: env.Append(LIBS=['m', 'rt', 'dl', 'pthread']) @@ -183,7 +206,7 @@ def configure(env, env_mono): if not mono_so_name: raise RuntimeError('Could not find mono shared library in: ' + mono_lib_path) - copy_file(mono_lib_path, 'bin', 'lib' + mono_so_name + sharedlib_ext) + copy_file(mono_lib_path, '#bin', 'lib' + mono_so_name + sharedlib_ext) else: assert not mono_static @@ -196,9 +219,6 @@ def configure(env, env_mono): env.ParseConfig('pkg-config monosgen-2 --libs') env_mono.ParseConfig('pkg-config monosgen-2 --cflags') - mono_lib_path = '' - mono_so_name = '' - tmpenv = Environment() tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') @@ -213,11 +233,13 @@ def configure(env, env_mono): if not mono_so_name: raise RuntimeError('Could not find mono shared library in: ' + str(tmpenv['LIBPATH'])) - copy_file(mono_lib_path, 'bin', 'lib' + mono_so_name + sharedlib_ext) + if not mono_static: + libs_output_dir = get_android_out_dir(env) if is_android else '#bin' + copy_file(mono_lib_path, libs_output_dir, 'lib' + mono_so_name + sharedlib_ext) env.Append(LINKFLAGS='-rdynamic') - if not tools_enabled: + if not tools_enabled and not is_android: if not mono_root: mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() @@ -241,7 +263,7 @@ def make_template_dir(env, mono_root): template_dir_name = '' - if platform in ['windows', 'osx', 'x11']: + if platform in ['windows', 'osx', 'x11', 'android']: template_dir_name = 'data.mono.%s.%s.%s' % (platform, env['bits'], target) else: assert False @@ -256,12 +278,13 @@ def make_template_dir(env, mono_root): # Copy etc/mono/ - template_mono_config_dir = os.path.join(template_mono_root_dir, 'etc', 'mono') - copy_mono_etc_dir(mono_root, template_mono_config_dir, env['platform']) + if platform != 'android': + template_mono_config_dir = os.path.join(template_mono_root_dir, 'etc', 'mono') + copy_mono_etc_dir(mono_root, template_mono_config_dir, env['platform']) # Copy the required shared libraries - copy_mono_shared_libs(mono_root, template_mono_root_dir, env['platform']) + copy_mono_shared_libs(env, mono_root, template_mono_root_dir) def copy_mono_root_files(env, mono_root): @@ -285,7 +308,7 @@ def copy_mono_root_files(env, mono_root): # Copy the required shared libraries - copy_mono_shared_libs(mono_root, editor_mono_root_dir, env['platform']) + copy_mono_shared_libs(env, mono_root, editor_mono_root_dir) # Copy framework assemblies @@ -332,39 +355,55 @@ def copy_mono_etc_dir(mono_root, target_mono_config_dir, platform): copy_tree(os.path.join(mono_etc_dir, '2.0'), os.path.join(target_mono_config_dir, '2.0')) copy_tree(os.path.join(mono_etc_dir, '4.0'), os.path.join(target_mono_config_dir, '4.0')) copy_tree(os.path.join(mono_etc_dir, '4.5'), os.path.join(target_mono_config_dir, '4.5')) - copy_tree(os.path.join(mono_etc_dir, 'mconfig'), os.path.join(target_mono_config_dir, 'mconfig')) + if os.path.isdir(os.path.join(mono_etc_dir, 'mconfig')): + copy_tree(os.path.join(mono_etc_dir, 'mconfig'), os.path.join(target_mono_config_dir, 'mconfig')) for file in glob(os.path.join(mono_etc_dir, '*')): if os.path.isfile(file): copy(file, target_mono_config_dir) -def copy_mono_shared_libs(mono_root, target_mono_root_dir, platform): +def copy_mono_shared_libs(env, mono_root, target_mono_root_dir): from shutil import copy + def copy_if_exists(src, dst): + if os.path.isfile(src): + copy(src, dst) + + platform = env['platform'] + if platform == 'windows': target_mono_bin_dir = os.path.join(target_mono_root_dir, 'bin') if not os.path.isdir(target_mono_bin_dir): os.makedirs(target_mono_bin_dir) - copy(os.path.join(mono_root, 'bin', 'MonoPosixHelper.dll'), os.path.join(target_mono_bin_dir, 'MonoPosixHelper.dll')) + copy(os.path.join(mono_root, 'bin', 'MonoPosixHelper.dll'), target_mono_bin_dir) else: - target_mono_lib_dir = os.path.join(target_mono_root_dir, 'lib') + target_mono_lib_dir = get_android_out_dir(env) if platform == 'android' else os.path.join(target_mono_root_dir, 'lib') if not os.path.isdir(target_mono_lib_dir): os.makedirs(target_mono_lib_dir) if platform == 'osx': - copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.dylib'), os.path.join(target_mono_lib_dir, 'libMonoPosixHelper.dylib')) - elif platform == 'x11': - copy(os.path.join(mono_root, 'lib', 'libmono-btls-shared.so'), os.path.join(target_mono_lib_dir, 'libmono-btls-shared.so')) - copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.so'), os.path.join(target_mono_lib_dir, 'libMonoPosixHelper.so')) + # TODO: Make sure nothing is missing + copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.dylib'), target_mono_lib_dir) + elif platform == 'x11' or platform == 'android': + lib_file_names = [lib_name + '.so' for lib_name in [ + 'libmono-btls-shared', 'libmono-ee-interp', 'libmono-native', 'libMonoPosixHelper', + 'libmono-profiler-aot', 'libmono-profiler-coverage', 'libmono-profiler-log', 'libMonoSupportW' + ]] + + for lib_file_name in lib_file_names: + copy_if_exists(os.path.join(mono_root, 'lib', lib_file_name), target_mono_lib_dir) def configure_for_mono_version(env, mono_version): if mono_version is None: - raise RuntimeError('Mono JIT compiler version not found') + if os.getenv('MONO_VERSION'): + mono_version = os.getenv('MONO_VERSION') + else: + raise RuntimeError("Mono JIT compiler version not found; specify one manually with the 'MONO_VERSION' environment variable") print('Found Mono JIT compiler version: ' + str(mono_version)) if mono_version >= LooseVersion('5.12.0'): env.Append(CPPFLAGS=['-DHAS_PENDING_EXCEPTIONS']) diff --git a/modules/mono/build_scripts/patches/fix-mono-android-pthread_mutexattr_setprotocol.diff b/modules/mono/build_scripts/patches/fix-mono-android-pthread_mutexattr_setprotocol.diff new file mode 100644 index 0000000000..21cb1a0cf8 --- /dev/null +++ b/modules/mono/build_scripts/patches/fix-mono-android-pthread_mutexattr_setprotocol.diff @@ -0,0 +1,13 @@ +diff --git a/mono/utils/mono-os-mutex.h b/mono/utils/mono-os-mutex.h +index e8039bf4094..ee39c0330b3 100644 +--- a/mono/utils/mono-os-mutex.h ++++ b/mono/utils/mono-os-mutex.h +@@ -57,7 +57,7 @@ mono_os_mutex_init_type (mono_mutex_t *mutex, int type) + if (G_UNLIKELY (res != 0)) + g_error ("%s: pthread_mutexattr_settype failed with \"%s\" (%d)", __func__, g_strerror (res), res); + +-#ifdef PTHREAD_PRIO_INHERIT ++#if defined(PTHREAD_PRIO_INHERIT) && __ANDROID_API__ >= 28 + /* use PTHREAD_PRIO_INHERIT if possible */ + res = pthread_mutexattr_setprotocol (&attr, PTHREAD_PRIO_INHERIT); + if (G_UNLIKELY (res != 0 && res != ENOTSUP)) diff --git a/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff b/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff new file mode 100644 index 0000000000..05f8dcadcc --- /dev/null +++ b/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff @@ -0,0 +1,70 @@ +diff --git a/libgc/include/private/gcconfig.h b/libgc/include/private/gcconfig.h +index e2bdf13ac3e..f962200ba4e 100644 +--- a/libgc/include/private/gcconfig.h ++++ b/libgc/include/private/gcconfig.h +@@ -2255,6 +2255,14 @@ + # define GETPAGESIZE() getpagesize() + # endif + ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID ++#endif ++ + # if defined(SUNOS5) || defined(DRSNX) || defined(UTS4) + /* OS has SVR4 generic features. Probably others also qualify. */ + # define SVR4 +diff --git a/libgc/pthread_stop_world.c b/libgc/pthread_stop_world.c +index f93ce26b562..4a49a6d578c 100644 +--- a/libgc/pthread_stop_world.c ++++ b/libgc/pthread_stop_world.c +@@ -336,7 +336,7 @@ void GC_push_all_stacks() + pthread_t GC_stopping_thread; + int GC_stopping_pid; + +-#ifdef HOST_ANDROID ++#ifdef USE_TKILL_ON_ANDROID + static + int android_thread_kill(pid_t tid, int sig) + { +diff --git a/mono/metadata/threads.c b/mono/metadata/threads.c +index ad9b8823f8f..3542b32b540 100644 +--- a/mono/metadata/threads.c ++++ b/mono/metadata/threads.c +@@ -77,8 +77,12 @@ mono_native_thread_join_handle (HANDLE thread_handle, gboolean close_handle); + #include <zircon/syscalls.h> + #endif + +-#if defined(HOST_ANDROID) && !defined(TARGET_ARM64) && !defined(TARGET_AMD64) +-#define USE_TKILL_ON_ANDROID 1 ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID + #endif + + #ifdef HOST_ANDROID +diff --git a/mono/utils/mono-threads-posix.c b/mono/utils/mono-threads-posix.c +index 3e4bf93de5f..79c9f731fe7 100644 +--- a/mono/utils/mono-threads-posix.c ++++ b/mono/utils/mono-threads-posix.c +@@ -31,8 +31,12 @@ + + #include <errno.h> + +-#if defined(HOST_ANDROID) && !defined(TARGET_ARM64) && !defined(TARGET_AMD64) +-#define USE_TKILL_ON_ANDROID 1 ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID + #endif + + #ifdef USE_TKILL_ON_ANDROID diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index e735e0f741..4a1fb8e5ed 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -380,7 +380,6 @@ public: virtual bool supports_builtin_mode() const; /* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; } virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; - /* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; } virtual String _get_indentation() const; /* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {} /* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {} diff --git a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs index e45dd2025b..44a43f0ddd 100644 --- a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs +++ b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs @@ -1,6 +1,7 @@ using System; using System.Collections.Generic; using System.IO; +using System.Linq; using System.Runtime.CompilerServices; namespace GodotSharpTools.Editor @@ -62,7 +63,7 @@ namespace GodotSharpTools.Editor { // OSX export templates are contained in a zip, so we place // our custom template inside it and let Godot do the rest. - return !featureSet.Contains("OSX"); + return !featureSet.Any(f => new[] {"OSX", "Android"}.Contains(f)); } [MethodImpl(MethodImplOptions.InternalCall)] diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index ae5b939b26..126178125f 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -125,11 +125,21 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug bool load_success = GDMono::get_singleton()->load_assembly_from(project_dll_name, project_dll_src_path, &scripts_assembly, /* refonly: */ true); - ERR_EXPLAIN("Cannot load refonly assembly: " + project_dll_name); + ERR_EXPLAIN("Cannot load assembly (refonly): " + project_dll_name); ERR_FAIL_COND(!load_success); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs, build_config); + String templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG); + String android_bcl_dir = templates_dir.plus_file("android-bcl"); + + String custom_lib_dir; + + if (p_features.find("Android") && DirAccess::exists(android_bcl_dir)) { + custom_lib_dir = android_bcl_dir; + } + + GDMonoAssembly::fill_search_dirs(search_dirs, build_config, custom_lib_dir); + Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); ERR_FAIL_COND(depend_error != OK); } @@ -152,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug int i = 0; for (const Set<String>::Element *E = p_features.front(); E; E = E->next()) { MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get()); - mono_array_set(features, MonoString *, i, boxed); + mono_array_setref(features, i, boxed); i++; } @@ -234,8 +244,10 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c r_dependencies.insert(ref_name, ref_assembly->get_path()); Error err = _get_assembly_dependencies(ref_assembly, p_search_dirs, r_dependencies); - if (err != OK) - return err; + if (err != OK) { + ERR_EXPLAIN("Cannot load one of the dependencies for the assembly: " + ref_name); + ERR_FAIL_V(err); + } } return OK; diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 7385014a53..75b2dfce9a 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -166,7 +166,7 @@ MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) { int i = 0; for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name); - mono_array_set(result, MonoString *, i, boxed); + mono_array_setref(result, i, boxed); i++; } diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 19e49d29f9..7699e0d0cd 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -251,17 +251,19 @@ void GDMono::initialize() { String bundled_config_dir = GodotSharpDirs::get_data_mono_etc_dir(); #ifdef TOOLS_ENABLED - if (DirAccess::exists(bundled_assembly_rootdir) && DirAccess::exists(bundled_config_dir)) { + if (DirAccess::exists(bundled_assembly_rootdir)) { assembly_rootdir = bundled_assembly_rootdir; + } + + if (DirAccess::exists(bundled_config_dir)) { config_dir = bundled_config_dir; } #ifdef WINDOWS_ENABLED if (assembly_rootdir.empty() || config_dir.empty()) { + ERR_PRINT("Cannot find Mono in the registry"); // Assertion: if they are not set, then they weren't found in the registry CRASH_COND(mono_reg_info.assembly_dir.length() > 0 || mono_reg_info.config_dir.length() > 0); - - ERR_PRINT("Cannot find Mono in the registry"); } #endif // WINDOWS_ENABLED @@ -807,6 +809,8 @@ Error GDMono::_unload_scripts_domain() { mono_gc_collect(mono_gc_max_generation()); + GDMonoUtils::clear_godot_api_cache(); + _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain)); core_api_assembly = NULL; @@ -926,6 +930,7 @@ Error GDMono::reload_scripts_domain() { Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { CRASH_COND(p_domain == NULL); + CRASH_COND(p_domain == SCRIPTS_DOMAIN); // Should use _unload_scripts_domain() instead String domain_name = mono_domain_get_friendly_name(p_domain); @@ -1078,8 +1083,6 @@ GDMono::~GDMono() { } assemblies.clear(); - GDMonoUtils::clear_cache(); - print_verbose("Mono: Runtime cleanup..."); mono_jit_cleanup(root_domain); diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 8fec28b186..f1f0015ac9 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -46,11 +46,17 @@ bool GDMonoAssembly::in_preload = false; Vector<String> GDMonoAssembly::search_dirs; -void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config) { +void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config, const String &p_custom_bcl_dir) { - const char *rootdir = mono_assembly_getrootdir(); - if (rootdir) { - String framework_dir = String::utf8(rootdir).plus_file("mono").plus_file("4.5"); + String framework_dir; + + if (!p_custom_bcl_dir.empty()) { + framework_dir = p_custom_bcl_dir; + } else if (mono_assembly_getrootdir()) { + framework_dir = String::utf8(mono_assembly_getrootdir()).plus_file("mono").plus_file("4.5"); + } + + if (!framework_dir.empty()) { r_search_dirs.push_back(framework_dir); r_search_dirs.push_back(framework_dir.plus_file("Facades")); } diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h index 32432af37d..39749dfc1d 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.h +++ b/modules/mono/mono_gd/gd_mono_assembly.h @@ -122,7 +122,7 @@ public: GDMonoClass *get_object_derived_class(const StringName &p_class); - static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String()); + static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String(), const String &p_custom_bcl_dir = String()); static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly); diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index c462b8f71d..87157ed233 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -1019,7 +1019,7 @@ MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) { for (int i = 0; i < p_array.size(); i++) { MonoString *boxed = mono_string_from_godot(r[i]); - mono_array_set(ret, MonoString *, i, boxed); + mono_array_setref(ret, i, boxed); } return ret; diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp index f290c6c8ac..968b316a3e 100644 --- a/modules/mono/mono_gd/gd_mono_method.cpp +++ b/modules/mono/mono_gd/gd_mono_method.cpp @@ -109,7 +109,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params, for (int i = 0; i < params_count; i++) { MonoObject *boxed_param = GDMonoMarshal::variant_to_mono_object(p_params[i], param_types[i]); - mono_array_set(params, MonoObject *, i, boxed_param); + mono_array_setref(params, i, boxed_param); } MonoException *exc = NULL; diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp index 5842e26241..f1da00638f 100644 --- a/modules/mono/mono_gd/gd_mono_property.cpp +++ b/modules/mono/mono_gd/gd_mono_property.cpp @@ -142,7 +142,7 @@ bool GDMonoProperty::has_setter() { void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) { MonoMethod *prop_method = mono_property_get_set_method(mono_property); MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1); - mono_array_set(params, MonoObject *, 0, p_value); + mono_array_setref(params, 0, p_value); MonoException *exc = NULL; GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc); if (exc) { diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 413c8cba85..1b32f1126e 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -50,6 +50,7 @@ MonoCache mono_cache; #define CACHE_AND_CHECK(m_var, m_val) \ { \ + CRASH_COND(m_var != NULL); \ m_var = m_val; \ if (!m_var) { \ ERR_EXPLAIN("Mono Cache: Member " #m_var " is null"); \ @@ -65,7 +66,9 @@ MonoCache mono_cache; #define CACHE_METHOD_THUNK_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.methodthunk_##m_class##_##m_method, m_val) #define CACHE_PROPERTY_AND_CHECK(m_class, m_property, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.property_##m_class##_##m_property, m_val) -void MonoCache::clear_members() { +void MonoCache::clear_corlib_cache() { + + corlib_cache_updated = false; class_MonoObject = NULL; class_bool = NULL; @@ -93,6 +96,11 @@ void MonoCache::clear_members() { #endif class_KeyNotFoundException = NULL; +} + +void MonoCache::clear_godot_api_cache() { + + godot_api_cache_updated = false; rawclass_Dictionary = NULL; @@ -176,12 +184,6 @@ void MonoCache::clear_members() { task_scheduler_handle = Ref<MonoGCHandle>(); } -void MonoCache::cleanup() { - - corlib_cache_updated = false; - godot_api_cache_updated = false; -} - #define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class)) #define GODOT_API_NS_CLAS(m_ns, m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(m_ns, #m_class)) @@ -281,13 +283,10 @@ void update_godot_api_cache() { CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, (ArrayGetElementType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("ArrayGetElementType", 2)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, (DictionaryGetKeyValueTypes)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("DictionaryGetKeyValueTypes", 3)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, (ArrayGetElementType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("ArrayGetElementType", 2)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, (DictionaryGetKeyValueTypes)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("DictionaryGetKeyValueTypes", 3)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIEnumerableIsAssignableFromType, (GenericIEnumerableIsAssignableFromType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIEnumerableIsAssignableFromType", 1)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIDictionaryIsAssignableFromType, (GenericIDictionaryIsAssignableFromType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIDictionaryIsAssignableFromType", 1)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIEnumerableIsAssignableFromType_with_info, (GenericIEnumerableIsAssignableFromType_with_info)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIEnumerableIsAssignableFromType", 2)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIEnumerableIsAssignableFromType_with_info, (GenericIEnumerableIsAssignableFromType_with_info)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIDictionaryIsAssignableFromType", 3)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIDictionaryIsAssignableFromType_with_info, (GenericIDictionaryIsAssignableFromType_with_info)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIDictionaryIsAssignableFromType", 3)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericArrayType, (MakeGenericArrayType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("MakeGenericArrayType", 1)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericDictionaryType, (MakeGenericDictionaryType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("MakeGenericDictionaryType", 2)); @@ -310,11 +309,6 @@ void update_godot_api_cache() { mono_cache.godot_api_cache_updated = true; } -void clear_cache() { - mono_cache.cleanup(); - mono_cache.clear_members(); -} - MonoObject *unmanaged_get_managed(Object *unmanaged) { if (!unmanaged) diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index ee239be959..00e1ffdd31 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -218,14 +218,12 @@ struct MonoCache { bool corlib_cache_updated; bool godot_api_cache_updated; - void clear_members(); - void cleanup(); + void clear_corlib_cache(); + void clear_godot_api_cache(); MonoCache() { - corlib_cache_updated = false; - godot_api_cache_updated = false; - - clear_members(); + clear_corlib_cache(); + clear_godot_api_cache(); } }; @@ -233,7 +231,13 @@ extern MonoCache mono_cache; void update_corlib_cache(); void update_godot_api_cache(); -void clear_cache(); + +inline void clear_corlib_cache() { + mono_cache.clear_corlib_cache(); +} +inline void clear_godot_api_cache() { + mono_cache.clear_godot_api_cache(); +} _FORCE_INLINE_ void hash_combine(uint32_t &p_hash, const uint32_t &p_with_hash) { p_hash ^= p_with_hash + 0x9e3779b9 + (p_hash << 6) + (p_hash >> 2); diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index 5d37e8212f..0e1739b754 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -95,7 +95,7 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc for (int i = 0; i < signal_argc; i++) { MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]); - mono_array_set(signal_args, MonoObject *, i, boxed); + mono_array_setref(signal_args, i, boxed); } MonoException *exc = NULL; diff --git a/scene/2d/mesh_instance_2d.cpp b/scene/2d/mesh_instance_2d.cpp index b382ca7b33..bcd4bca940 100644 --- a/scene/2d/mesh_instance_2d.cpp +++ b/scene/2d/mesh_instance_2d.cpp @@ -50,6 +50,8 @@ void MeshInstance2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &MeshInstance2D::set_normal_map); ClassDB::bind_method(D_METHOD("get_normal_map"), &MeshInstance2D::get_normal_map); + ADD_SIGNAL(MethodInfo("texture_changed")); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_map", "get_normal_map"); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index cc966efee9..58bdde1ffd 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -44,7 +44,7 @@ static bool _is_text_char(CharType c) { - return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; + return !is_symbol(c); } void LineEdit::_gui_input(Ref<InputEvent> p_event) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 3117d8c59f..6203b15992 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -50,7 +50,7 @@ inline bool _is_symbol(CharType c) { static bool _is_text_char(CharType c) { - return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; + return !is_symbol(c); } static bool _is_whitespace(CharType c) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 474eb51860..2007ae2669 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3532,14 +3532,14 @@ TreeItem *Tree::_search_item_text(TreeItem *p_at, const String &p_find, int *r_c TreeItem *Tree::search_item_text(const String &p_find, int *r_col, bool p_selectable) { - TreeItem *from = get_selected()->get_next_visible(); + TreeItem *from = get_selected(); - if (!root) + if (!from) from = root; if (!from) return NULL; - return _search_item_text(from, p_find, r_col, p_selectable); + return _search_item_text(from->get_next_visible(true), p_find, r_col, p_selectable); } void Tree::_do_incr_search(const String &p_add) { diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 5440c88fa8..8e6e8e2a53 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -144,7 +144,6 @@ #include "scene/resources/material.h" #include "scene/resources/mesh.h" #include "scene/resources/mesh_data_tool.h" -#include "scene/resources/mesh_library.h" #include "scene/resources/packed_scene.h" #include "scene/resources/particles_material.h" #include "scene/resources/physics_material.h" @@ -209,6 +208,7 @@ #include "scene/3d/visibility_notifier.h" #include "scene/animation/skeleton_ik.h" #include "scene/resources/environment.h" +#include "scene/resources/mesh_library.h" #endif static Ref<ResourceFormatSaverText> resource_saver_text; @@ -468,7 +468,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init #endif - ClassDB::register_class<MeshLibrary>(); + AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(OS::get_singleton()->get_swap_ok_cancel()))); ClassDB::register_class<Shader>(); diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index 8cd271dab0..f763700d52 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -85,6 +85,7 @@ void HeightMapShape::_update_shape() { d["min_height"] = min_height; d["max_height"] = max_height; PhysicsServer::get_singleton()->shape_set_data(get_shape(), d); + Shape::_update_shape(); } void HeightMapShape::set_map_width(int p_new) { diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 67639858ce..6443b44bb6 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -489,6 +489,7 @@ void Mesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_surface_count"), &Mesh::get_surface_count); ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &Mesh::surface_get_arrays); ClassDB::bind_method(D_METHOD("surface_get_blend_shape_arrays", "surf_idx"), &Mesh::surface_get_blend_shape_arrays); + ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &Mesh::surface_set_material); ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &Mesh::surface_get_material); BIND_ENUM_CONSTANT(PRIMITIVE_POINTS); @@ -1305,7 +1306,6 @@ void ArrayMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len); ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format); ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type); - ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material); ClassDB::bind_method(D_METHOD("surface_find_by_name", "name"), &ArrayMesh::surface_find_by_name); ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name); ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 1457d283bd..b38791b9a6 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -128,6 +128,7 @@ public: virtual Array surface_get_blend_shape_arrays(int p_surface) const = 0; virtual uint32_t surface_get_format(int p_idx) const = 0; virtual PrimitiveType surface_get_primitive_type(int p_idx) const = 0; + virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) = 0; virtual Ref<Material> surface_get_material(int p_idx) const = 0; virtual int get_blend_shape_count() const = 0; virtual StringName get_blend_shape_name(int p_index) const = 0; @@ -215,8 +216,8 @@ public: PrimitiveType surface_get_primitive_type(int p_idx) const; bool surface_is_alpha_sorting_enabled(int p_idx) const; - void surface_set_material(int p_idx, const Ref<Material> &p_material); - Ref<Material> surface_get_material(int p_idx) const; + virtual void surface_set_material(int p_idx, const Ref<Material> &p_material); + virtual Ref<Material> surface_get_material(int p_idx) const; int surface_find_by_name(const String &p_name) const; void surface_set_name(int p_idx, const String &p_name); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index ef67e6ea80..758475b75e 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1186,6 +1186,7 @@ void ParticlesMaterial::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY); BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); + BIND_ENUM_CONSTANT(FLAG_DISABLE_Z); BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index db58fe7823..04d13c8869 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -157,6 +157,12 @@ Mesh::PrimitiveType PrimitiveMesh::surface_get_primitive_type(int p_idx) const { return primitive_type; } +void PrimitiveMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) { + ERR_FAIL_INDEX(p_idx, 1); + + set_material(p_material); +} + Ref<Material> PrimitiveMesh::surface_get_material(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, 1, NULL); diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 88a26801b7..0045a48736 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -72,6 +72,7 @@ public: virtual Array surface_get_blend_shape_arrays(int p_surface) const; virtual uint32_t surface_get_format(int p_idx) const; virtual Mesh::PrimitiveType surface_get_primitive_type(int p_idx) const; + virtual void surface_set_material(int p_idx, const Ref<Material> &p_material); virtual Ref<Material> surface_get_material(int p_idx) const; virtual int get_blend_shape_count() const; virtual StringName get_blend_shape_name(int p_index) const; diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 6e7bb27e74..0921c0dae9 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -1712,15 +1712,15 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r Vector<StringName> groups = state->get_node_groups(i); String header = "[node"; - header += " name=\"" + String(name) + "\""; + header += " name=\"" + String(name).c_escape() + "\""; if (type != StringName()) { header += " type=\"" + String(type) + "\""; } if (path != NodePath()) { - header += " parent=\"" + String(path.simplified()) + "\""; + header += " parent=\"" + String(path.simplified()).c_escape() + "\""; } if (owner != NodePath() && owner != NodePath(".")) { - header += " owner=\"" + String(owner.simplified()) + "\""; + header += " owner=\"" + String(owner.simplified()).c_escape() + "\""; } if (index >= 0) { header += " index=\"" + itos(index) + "\""; |