diff options
-rw-r--r-- | doc/classes/TreeItem.xml | 9 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 14 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 3 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 25 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 1 |
5 files changed, 41 insertions, 11 deletions
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 01d690589b..a4c976591f 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -120,6 +120,15 @@ Returns the custom background color of column [code]column[/code]. </description> </method> + <method name="get_custom_color" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="column" type="int"> + </argument> + <description> + Returns the custom color of column [code]column[/code]. + </description> + </method> <method name="get_expand_right" qualifiers="const"> <return type="bool"> </return> diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 61bcfff419..5ed3a5f6c5 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -2905,16 +2905,10 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->depth); glActiveTexture(GL_TEXTURE0); - if (!storage->frame.current_rt->used_dof_blur_near) { - if (storage->frame.current_rt->mip_maps[0].color) { - glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); - } else { - for (int i = 0; i < storage->frame.current_rt->mip_maps[i].sizes.size(); i++) { - glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[i].color); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, storage->frame.current_rt->mip_maps[0].sizes[i].width, storage->frame.current_rt->mip_maps[0].sizes[i].height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[0].color); - } + if (storage->frame.current_rt->mip_maps[0].color) { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].color); + } else { + glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->mip_maps[0].sizes[0].color); } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 6faf76e395..451d6adaa9 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -5757,7 +5757,8 @@ void RasterizerStorageGLES2::initialize() { config.multisample_supported = config.extensions.has("GL_EXT_framebuffer_multisample") || config.extensions.has("GL_EXT_multisampled_render_to_texture") || config.extensions.has("GL_APPLE_framebuffer_multisample"); #ifdef GLES_OVER_GL - config.render_to_mipmap_supported = true; + //TODO: causes huge problems with desktop video drivers. Making false for now, needs to be true to render SCREEN_TEXTURE mipmaps + config.render_to_mipmap_supported = false; #else //check if mipmaps can be used for SCREEN_TEXTURE and Glow on Mobile and web platforms config.render_to_mipmap_supported = config.extensions.has("GL_OES_fbo_render_mipmap") && config.extensions.has("GL_EXT_texture_lod"); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index b7d36ce75a..7055abd643 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -2708,6 +2708,7 @@ void CanvasItemEditor::_draw_ruler_tool() { font_secondary_color.a = 0.5; float text_height = font->get_height(); const float text_width = 76; + const float angle_text_width = 54; Point2 text_pos = (begin + end) / 2 - Vector2(text_width / 2, text_height / 2); text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5); @@ -2715,14 +2716,38 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string(font, text_pos, vformat("%.2f px", length_vector.length()), font_color); if (draw_secondary_lines) { + int horizontal_axis_angle = round(180 * atan2(length_vector.y, length_vector.x) / Math_PI); + int vertictal_axis_angle = 90 - horizontal_axis_angle; Point2 text_pos2 = text_pos; text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2); viewport->draw_string(font, text_pos2, vformat("%.2f px", length_vector.y), font_secondary_color); + Point2 v_angle_text_pos = Point2(); + v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); + v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5); + viewport->draw_string(font, v_angle_text_pos, vformat("%d deg", vertictal_axis_angle), font_secondary_color); + text_pos2 = text_pos; text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y - text_height / 2) : MAX(text_pos.y + text_height * 2, end.y - text_height / 2); viewport->draw_string(font, text_pos2, vformat("%.2f px", length_vector.x), font_secondary_color); + + Point2 h_angle_text_pos = Point2(); + h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); + if (begin.y < end.y) { + h_angle_text_pos.y = end.y + text_height * 1.5; + if (ABS(text_pos2.x - h_angle_text_pos.x) < text_width) { + int height_multiplier = 1.5 + (int)is_snap_active; + h_angle_text_pos.y = MAX(text_pos.y + height_multiplier * text_height, MAX(end.y + text_height * 1.5, text_pos2.y + height_multiplier * text_height)); + } + } else { + h_angle_text_pos.y = end.y - text_height * 0.5; + if (ABS(text_pos2.x - h_angle_text_pos.x) < text_width) { + int height_multiplier = 1 + (int)is_snap_active; + h_angle_text_pos.y = MIN(text_pos.y - height_multiplier * text_height, MIN(end.y - text_height * 0.5, text_pos2.y - height_multiplier * text_height)); + } + } + viewport->draw_string(font, h_angle_text_pos, vformat("%d deg", horizontal_axis_angle), font_secondary_color); } if (is_snap_active) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1b52796dc7..c9d1295557 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -827,6 +827,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_color", "column", "color"), &TreeItem::set_custom_color); ClassDB::bind_method(D_METHOD("clear_custom_color", "column"), &TreeItem::clear_custom_color); + ClassDB::bind_method(D_METHOD("get_custom_color", "column"), &TreeItem::get_custom_color); ClassDB::bind_method(D_METHOD("set_custom_bg_color", "column", "color", "just_outline"), &TreeItem::set_custom_bg_color, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_custom_bg_color", "column"), &TreeItem::clear_custom_bg_color); |