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-rw-r--r--scene/2d/tile_map.cpp26
1 files changed, 23 insertions, 3 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 0eb424b32c..f6b8168089 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -261,6 +261,7 @@ void TileMap::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
pending_update = true;
+ _clear_internals();
_recreate_internals();
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -298,6 +299,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (tile_set.is_valid()) {
tile_set->connect("changed", callable_mp(this, &TileMap::_tile_set_changed));
+ _clear_internals();
_recreate_internals();
}
@@ -308,6 +310,7 @@ void TileMap::set_quadrant_size(int p_size) {
ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1.");
quadrant_size = p_size;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
}
@@ -327,6 +330,9 @@ void TileMap::add_layer(int p_to_pos) {
ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
+ // Must clear before adding the layer.
+ _clear_internals();
+
layers.insert(p_to_pos, TileMapLayer());
_recreate_internals();
notify_property_list_changed();
@@ -340,6 +346,9 @@ void TileMap::move_layer(int p_layer, int p_to_pos) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
+ // Clear before shuffling layers.
+ _clear_internals();
+
TileMapLayer tl = layers[p_layer];
layers.insert(p_to_pos, tl);
layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer);
@@ -358,6 +367,9 @@ void TileMap::move_layer(int p_layer, int p_to_pos) {
void TileMap::remove_layer(int p_layer) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ // Clear before removing the layer.
+ _clear_internals();
+
layers.remove(p_layer);
_recreate_internals();
notify_property_list_changed();
@@ -385,6 +397,7 @@ String TileMap::get_layer_name(int p_layer) const {
void TileMap::set_layer_enabled(int p_layer, bool p_enabled) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].enabled = p_enabled;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
@@ -399,6 +412,7 @@ bool TileMap::is_layer_enabled(int p_layer) const {
void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].y_sort_enabled = p_y_sort_enabled;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
@@ -413,6 +427,7 @@ bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].y_sort_origin = p_y_sort_origin;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
}
@@ -425,6 +440,7 @@ int TileMap::get_layer_y_sort_origin(int p_layer) const {
void TileMap::set_layer_z_index(int p_layer, int p_z_index) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].z_index = p_z_index;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
@@ -438,6 +454,7 @@ int TileMap::get_layer_z_index(int p_layer) const {
void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) {
collision_visibility_mode = p_show_collision;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
}
@@ -448,6 +465,7 @@ TileMap::VisibilityMode TileMap::get_collision_visibility_mode() {
void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) {
navigation_visibility_mode = p_show_navigation;
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
}
@@ -458,6 +476,7 @@ TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() {
void TileMap::set_y_sort_enabled(bool p_enable) {
Node2D::set_y_sort_enabled(p_enable);
+ _clear_internals();
_recreate_internals();
emit_signal(SNAME("changed"));
}
@@ -578,10 +597,10 @@ void TileMap::_update_dirty_quadrants() {
}
void TileMap::_recreate_internals() {
- // Clear all internals.
- _clear_internals();
-
for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ // Make sure that _clear_internals() was called prior.
+ ERR_FAIL_COND_MSG(layers[layer].quadrant_map.size() > 0, "TileMap layer " + itos(layer) + " had a non-empty quadrant map.");
+
if (!layers[layer].enabled) {
continue;
}
@@ -2993,6 +3012,7 @@ void TileMap::_bind_methods() {
void TileMap::_tile_set_changed() {
emit_signal(SNAME("changed"));
+ _clear_internals();
_recreate_internals();
}