diff options
-rw-r--r-- | scene/animation/animation_player.cpp | 3 | ||||
-rw-r--r-- | scene/audio/stream_player.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 10 | ||||
-rw-r--r-- | scene/main/node.h | 2 | ||||
-rw-r--r-- | scene/scene_string_names.cpp | 1 | ||||
-rw-r--r-- | scene/scene_string_names.h | 1 | ||||
-rw-r--r-- | tools/editor/editor_node.cpp | 1 | ||||
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 1 |
8 files changed, 20 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 32958112e5..25f49a8a8b 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1012,6 +1012,8 @@ void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float queued.clear(); _set_process(true); // always process when starting an animation playing = true; + + emit_signal(SceneStringNames::get_singleton()->animation_started, c.assigned); if (is_inside_tree() && get_tree()->is_editor_hint()) return; // no next in this case @@ -1347,6 +1349,7 @@ void AnimationPlayer::_bind_methods() { ADD_SIGNAL( MethodInfo("finished") ); ADD_SIGNAL( MethodInfo("animation_changed", PropertyInfo(Variant::STRING,"old_name"), PropertyInfo(Variant::STRING,"new_name")) ); + ADD_SIGNAL( MethodInfo("animation_started", PropertyInfo(Variant::STRING,"name")) ); BIND_CONSTANT( ANIMATION_PROCESS_FIXED ); BIND_CONSTANT( ANIMATION_PROCESS_IDLE ); diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index b6b1ee85f3..050e945c8f 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -388,7 +388,7 @@ void StreamPlayer::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); ADD_SIGNAL(MethodInfo("finished")); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index b90edb38b2..f4c41256db 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1374,6 +1374,16 @@ bool Node::is_editable_instance(Node *p_node) const { return data.editable_instances.has(p); } +void Node::set_editable_instances(const HashMap<NodePath,int>& p_editable_instances) { + + data.editable_instances=p_editable_instances; +} + +HashMap<NodePath,int> Node::get_editable_instances() const { + + return data.editable_instances; +} + #if 0 diff --git a/scene/main/node.h b/scene/main/node.h index 5c6147d644..560a2e588a 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -239,6 +239,8 @@ public: void set_editable_instance(Node* p_node,bool p_editable); bool is_editable_instance(Node* p_node) const; + void set_editable_instances(const HashMap<NodePath,int>& p_editable_instances); + HashMap<NodePath,int> get_editable_instances() const; /* NOTIFICATIONS */ diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index f47b61001c..28834c732d 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -52,6 +52,7 @@ SceneStringNames::SceneStringNames() { finished=StaticCString::create("finished"); animation_changed=StaticCString::create("animation_changed"); + animation_started=StaticCString::create("animation_started"); mouse_enter=StaticCString::create("mouse_enter"); mouse_exit=StaticCString::create("mouse_exit"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index fc45351c33..f85a858423 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -79,6 +79,7 @@ public: StringName finished; StringName animation_changed; + StringName animation_started; StringName body_enter_shape; StringName body_enter; diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index aa47e97622..316485f42a 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -2672,6 +2672,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { break; } + _menu_option_confirm(RUN_STOP,true); get_tree()->quit(); String exec = OS::get_singleton()->get_executable_path(); diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 6b2961ea72..c6115ba87a 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -1317,6 +1317,7 @@ void SceneTreeDock::_create() { if (n==edited_scene) { edited_scene=newnode; editor->set_edited_scene(newnode); + newnode->set_editable_instances(n->get_editable_instances()); } //small hack to make collisionshapes and other kind of nodes to work |